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-rw-r--r--src/mame/drivers/sf.cpp14
1 files changed, 7 insertions, 7 deletions
diff --git a/src/mame/drivers/sf.cpp b/src/mame/drivers/sf.cpp
index 3f91bea88a4..054acb350a9 100644
--- a/src/mame/drivers/sf.cpp
+++ b/src/mame/drivers/sf.cpp
@@ -1102,10 +1102,10 @@ ROM_END
-GAME( 1987, sf, 0, sfus, sfus, sf_state, 0, ROT0, "Capcom", "Street Fighter (US, set 1)", MACHINE_SUPPORTS_SAVE ) // Shows Capcom copyright
-GAME( 1987, sfua, sf, sfjp, sfjp, sf_state, 0, ROT0, "Capcom", "Street Fighter (US, set 2) (protected)", MACHINE_SUPPORTS_SAVE ) // Shows Capcom USA copyright
-GAME( 1987, sfj, sf, sfjp, sfjp, sf_state, 0, ROT0, "Capcom", "Street Fighter (Japan) (protected)", MACHINE_SUPPORTS_SAVE )
-GAME( 1987, sfjan,sf, sfan, sfan, sf_state, 0, ROT0, "Capcom", "Street Fighter (Japan, pneumatic buttons)", MACHINE_SUPPORTS_SAVE )
-GAME( 1987, sfan, sf, sfan, sfan, sf_state, 0, ROT0, "Capcom", "Street Fighter (World, pneumatic buttons)", MACHINE_SUPPORTS_SAVE )
-GAME( 1987, sfp, sf, sfp, sfan, sf_state, 0, ROT0, "Capcom", "Street Fighter (prototype)", MACHINE_SUPPORTS_SAVE )
-GAME( 1987, sfw, sf, sfjp, sfjp, sf_state, 0, ROT0, "Capcom", "Street Fighter (World) (protected)", MACHINE_SUPPORTS_SAVE ) // Shows Capcom copyright
+GAME( 1987, sf, 0, sfus, sfus, sf_state, empty_init, ROT0, "Capcom", "Street Fighter (US, set 1)", MACHINE_SUPPORTS_SAVE ) // Shows Capcom copyright
+GAME( 1987, sfua, sf, sfjp, sfjp, sf_state, empty_init, ROT0, "Capcom", "Street Fighter (US, set 2) (protected)", MACHINE_SUPPORTS_SAVE ) // Shows Capcom USA copyright
+GAME( 1987, sfj, sf, sfjp, sfjp, sf_state, empty_init, ROT0, "Capcom", "Street Fighter (Japan) (protected)", MACHINE_SUPPORTS_SAVE )
+GAME( 1987, sfjan,sf, sfan, sfan, sf_state, empty_init, ROT0, "Capcom", "Street Fighter (Japan, pneumatic buttons)", MACHINE_SUPPORTS_SAVE )
+GAME( 1987, sfan, sf, sfan, sfan, sf_state, empty_init, ROT0, "Capcom", "Street Fighter (World, pneumatic buttons)", MACHINE_SUPPORTS_SAVE )
+GAME( 1987, sfp, sf, sfp, sfan, sf_state, empty_init, ROT0, "Capcom", "Street Fighter (prototype)", MACHINE_SUPPORTS_SAVE )
+GAME( 1987, sfw, sf, sfjp, sfjp, sf_state, empty_init, ROT0, "Capcom", "Street Fighter (World) (protected)", MACHINE_SUPPORTS_SAVE ) // Shows Capcom copyright