diff options
Diffstat (limited to 'src/mame/drivers/sf.c')
-rw-r--r-- | src/mame/drivers/sf.c | 1149 |
1 files changed, 1149 insertions, 0 deletions
diff --git a/src/mame/drivers/sf.c b/src/mame/drivers/sf.c new file mode 100644 index 00000000000..05490f5dbe4 --- /dev/null +++ b/src/mame/drivers/sf.c @@ -0,0 +1,1149 @@ +/*************************************************************************** + + Street Fighter + + driver by Olivier Galibert + +TODO: +- is there a third coin input? + +***************************************************************************/ + +#include "driver.h" +#include "cpu/z80/z80.h" +#include "cpu/m68000/m68000.h" +#include "sound/2151intf.h" +#include "sound/msm5205.h" + + +extern UINT16 *sf_objectram,*sf_videoram; +extern int sf_deltaxb; +extern int sf_deltaxm; +extern int sf_active; + +WRITE16_HANDLER( sf_bg_scroll_w ); +WRITE16_HANDLER( sf_fg_scroll_w ); +WRITE16_HANDLER( sf_videoram_w ); +WRITE16_HANDLER( sf_gfxctrl_w ); +VIDEO_START( sf ); +VIDEO_UPDATE( sf ); + + +static READ16_HANDLER( dummy_r ) +{ + return 0xffff; +} + + +static WRITE16_HANDLER( sf_coin_w ) +{ + if (ACCESSING_LSB) + { + coin_counter_w(0,data & 0x01); + coin_counter_w(1,data & 0x02); + coin_lockout_w(0,~data & 0x10); + coin_lockout_w(1,~data & 0x20); + coin_lockout_w(2,~data & 0x40); /* is there a third coin input? */ + } +} + + +static WRITE16_HANDLER( soundcmd_w ) +{ + if (ACCESSING_LSB) + { + soundlatch_w(offset,data & 0xff); + cpunum_set_input_line(1,INPUT_LINE_NMI,PULSE_LINE); + } +} + + +/* The protection of the japanese version */ +/* I'd love to see someone dump the 68705 rom */ + +static void write_dword(offs_t offset,UINT32 data) +{ + program_write_word(offset,data >> 16); + program_write_word(offset+2,data); +} + +static WRITE16_HANDLER( protection_w ) +{ + static int maplist[4][10] = { + { 1, 0, 3, 2, 4, 5, 6, 7, 8, 9 }, + { 4, 5, 6, 7, 1, 0, 3, 2, 8, 9 }, + { 3, 2, 1, 0, 6, 7, 4, 5, 8, 9 }, + { 6, 7, 4, 5, 3, 2, 1, 0, 8, 9 } + }; + int map; + + map = maplist + [program_read_byte(0xffc006)] + [(program_read_byte(0xffc003)<<1) + (program_read_word(0xffc004)>>8)]; + + switch(program_read_byte(0xffc684)) { + case 1: + { + int base; + + base = 0x1b6e8+0x300e*map; + + write_dword(0xffc01c, 0x16bfc+0x270*map); + write_dword(0xffc020, base+0x80); + write_dword(0xffc024, base); + write_dword(0xffc028, base+0x86); + write_dword(0xffc02c, base+0x8e); + write_dword(0xffc030, base+0x20e); + write_dword(0xffc034, base+0x30e); + write_dword(0xffc038, base+0x38e); + write_dword(0xffc03c, base+0x40e); + write_dword(0xffc040, base+0x80e); + write_dword(0xffc044, base+0xc0e); + write_dword(0xffc048, base+0x180e); + write_dword(0xffc04c, base+0x240e); + write_dword(0xffc050, 0x19548+0x60*map); + write_dword(0xffc054, 0x19578+0x60*map); + break; + } + case 2: + { + static int delta1[10] = { + 0x1f80, 0x1c80, 0x2700, 0x2400, 0x2b80, 0x2e80, 0x3300, 0x3600, 0x3a80, 0x3d80 + }; + static int delta2[10] = { + 0x2180, 0x1800, 0x3480, 0x2b00, 0x3e00, 0x4780, 0x5100, 0x5a80, 0x6400, 0x6d80 + }; + + int d1 = delta1[map] + 0xc0; + int d2 = delta2[map]; + + program_write_word(0xffc680, d1); + program_write_word(0xffc682, d2); + program_write_word(0xffc00c, 0xc0); + program_write_word(0xffc00e, 0); + + sf_fg_scroll_w(0, d1, 0); + sf_bg_scroll_w(0, d2, 0); + break; + } + case 4: + { + int pos = program_read_byte(0xffc010); + pos = (pos+1) & 3; + program_write_byte(0xffc010, pos); + if(!pos) { + int d1 = program_read_word(0xffc682); + int off = program_read_word(0xffc00e); + if(off!=512) { + off++; + d1++; + } else { + off = 0; + d1 -= 512; + } + program_write_word(0xffc682, d1); + program_write_word(0xffc00e, off); + sf_bg_scroll_w(0, d1, 0); + } + break; + } + default: + { + logerror("Write protection at %06x (%04x)\n", activecpu_get_pc(), data&0xffff); + logerror("*** Unknown protection %d\n", program_read_byte(0xffc684)); + break; + } + } +} + + +/* The world version has analog buttons */ +/* We simulate them with 3 buttons the same way the other versions + internally do */ + +static int scale[8] = { 0x00, 0x40, 0xe0, 0xfe, 0xfe, 0xfe, 0xfe, 0xfe }; + +static READ16_HANDLER( button1_r ) +{ + return (scale[input_port_7_r(0)]<<8)|scale[input_port_5_r(0)]; +} + +static READ16_HANDLER( button2_r ) +{ + return (scale[input_port_8_r(0)]<<8)|scale[input_port_6_r(0)]; +} + + +static WRITE8_HANDLER( sound2_bank_w ) +{ + memory_set_bankptr(1,memory_region(REGION_CPU3)+0x8000*(data+1)); +} + + +static WRITE8_HANDLER( msm5205_w ) +{ + MSM5205_reset_w(offset,(data>>7)&1); + /* ?? bit 6?? */ + MSM5205_data_w(offset,data); + MSM5205_vclk_w(offset,1); + MSM5205_vclk_w(offset,0); +} + + + +static ADDRESS_MAP_START( readmem, ADDRESS_SPACE_PROGRAM, 16 ) + AM_RANGE(0x000000, 0x04ffff) AM_READ(MRA16_ROM) + AM_RANGE(0x800000, 0x800fff) AM_READ(MRA16_RAM) + AM_RANGE(0xc00000, 0xc00001) AM_READ(input_port_3_word_r) + AM_RANGE(0xc00002, 0xc00003) AM_READ(input_port_4_word_r) + AM_RANGE(0xc00004, 0xc00005) AM_READ(button1_r) + AM_RANGE(0xc00006, 0xc00007) AM_READ(button2_r) + AM_RANGE(0xc00008, 0xc00009) AM_READ(input_port_0_word_r) + AM_RANGE(0xc0000a, 0xc0000b) AM_READ(input_port_1_word_r) + AM_RANGE(0xc0000c, 0xc0000d) AM_READ(input_port_2_word_r) + AM_RANGE(0xc0000e, 0xc0000f) AM_READ(dummy_r) + AM_RANGE(0xff8000, 0xffdfff) AM_READ(MRA16_RAM) + AM_RANGE(0xffe000, 0xffffff) AM_READ(MRA16_RAM) +ADDRESS_MAP_END + +static ADDRESS_MAP_START( readmemus, ADDRESS_SPACE_PROGRAM, 16 ) + AM_RANGE(0x000000, 0x04ffff) AM_READ(MRA16_ROM) + AM_RANGE(0x800000, 0x800fff) AM_READ(MRA16_RAM) + AM_RANGE(0xc00000, 0xc00001) AM_READ(input_port_3_word_r) + AM_RANGE(0xc00002, 0xc00003) AM_READ(input_port_4_word_r) + AM_RANGE(0xc00004, 0xc00005) AM_READ(dummy_r) + AM_RANGE(0xc00006, 0xc00007) AM_READ(dummy_r) + AM_RANGE(0xc00008, 0xc00009) AM_READ(input_port_0_word_r) + AM_RANGE(0xc0000a, 0xc0000b) AM_READ(input_port_1_word_r) + AM_RANGE(0xc0000c, 0xc0000d) AM_READ(input_port_2_word_r) + AM_RANGE(0xc0000e, 0xc0000f) AM_READ(dummy_r) + AM_RANGE(0xff8000, 0xffdfff) AM_READ(MRA16_RAM) + AM_RANGE(0xffe000, 0xffffff) AM_READ(MRA16_RAM) +ADDRESS_MAP_END + +static ADDRESS_MAP_START( readmemjp, ADDRESS_SPACE_PROGRAM, 16 ) + AM_RANGE(0x000000, 0x04ffff) AM_READ(MRA16_ROM) + AM_RANGE(0x800000, 0x800fff) AM_READ(MRA16_RAM) + AM_RANGE(0xc00000, 0xc00001) AM_READ(input_port_3_word_r) + AM_RANGE(0xc00002, 0xc00003) AM_READ(input_port_4_word_r) + AM_RANGE(0xc00004, 0xc00005) AM_READ(input_port_5_word_r) + AM_RANGE(0xc00006, 0xc00007) AM_READ(dummy_r) + AM_RANGE(0xc00008, 0xc00009) AM_READ(input_port_0_word_r) + AM_RANGE(0xc0000a, 0xc0000b) AM_READ(input_port_1_word_r) + AM_RANGE(0xc0000c, 0xc0000d) AM_READ(input_port_2_word_r) + AM_RANGE(0xc0000e, 0xc0000f) AM_READ(dummy_r) + AM_RANGE(0xff8000, 0xffdfff) AM_READ(MRA16_RAM) + AM_RANGE(0xffe000, 0xffffff) AM_READ(MRA16_RAM) +ADDRESS_MAP_END + +static ADDRESS_MAP_START( writemem, ADDRESS_SPACE_PROGRAM, 16 ) + AM_RANGE(0x000000, 0x04ffff) AM_WRITE(MWA16_ROM) + AM_RANGE(0x800000, 0x800fff) AM_WRITE(sf_videoram_w) AM_BASE(&sf_videoram) AM_SIZE(&videoram_size) + AM_RANGE(0xb00000, 0xb007ff) AM_WRITE(paletteram16_xxxxRRRRGGGGBBBB_word_w) AM_BASE(&paletteram16) + AM_RANGE(0xc00010, 0xc00011) AM_WRITE(sf_coin_w) + AM_RANGE(0xc00014, 0xc00015) AM_WRITE(sf_fg_scroll_w) + AM_RANGE(0xc00018, 0xc00019) AM_WRITE(sf_bg_scroll_w) + AM_RANGE(0xc0001a, 0xc0001b) AM_WRITE(sf_gfxctrl_w) + AM_RANGE(0xc0001c, 0xc0001d) AM_WRITE(soundcmd_w) + AM_RANGE(0xc0001e, 0xc0001f) AM_WRITE(protection_w) + AM_RANGE(0xff8000, 0xffdfff) AM_WRITE(MWA16_RAM) + AM_RANGE(0xffe000, 0xffffff) AM_WRITE(MWA16_RAM) AM_BASE(&sf_objectram) +ADDRESS_MAP_END + +static ADDRESS_MAP_START( sound_readmem, ADDRESS_SPACE_PROGRAM, 8 ) + AM_RANGE(0x0000, 0x7fff) AM_READ(MRA8_ROM) + AM_RANGE(0xc000, 0xc7ff) AM_READ(MRA8_RAM) + AM_RANGE(0xc800, 0xc800) AM_READ(soundlatch_r) + AM_RANGE(0xe001, 0xe001) AM_READ(YM2151_status_port_0_r) +ADDRESS_MAP_END + +static ADDRESS_MAP_START( sound_writemem, ADDRESS_SPACE_PROGRAM, 8 ) + AM_RANGE(0x0000, 0x7fff) AM_WRITE(MWA8_ROM) + AM_RANGE(0xc000, 0xc7ff) AM_WRITE(MWA8_RAM) + AM_RANGE(0xe000, 0xe000) AM_WRITE(YM2151_register_port_0_w) + AM_RANGE(0xe001, 0xe001) AM_WRITE(YM2151_data_port_0_w) +ADDRESS_MAP_END + + +static ADDRESS_MAP_START( sound2_readmem, ADDRESS_SPACE_PROGRAM, 8 ) + AM_RANGE(0x0000, 0x7fff) AM_READ(MRA8_ROM) + AM_RANGE(0x8000, 0xffff) AM_READ(MRA8_BANK1) +ADDRESS_MAP_END + +/* Yes, _no_ ram */ +static ADDRESS_MAP_START( sound2_writemem, ADDRESS_SPACE_PROGRAM, 8 ) +/* AM_RANGE(0x0000, 0xffff) AM_WRITE(MWA8_ROM) avoid cluttering up error.log */ + AM_RANGE(0x0000, 0xffff) AM_WRITE(MWA8_NOP) +ADDRESS_MAP_END + +static ADDRESS_MAP_START( sound2_readport, ADDRESS_SPACE_IO, 8 ) + ADDRESS_MAP_FLAGS( AMEF_ABITS(8) ) + AM_RANGE(0x01, 0x01) AM_READ(soundlatch_r) +ADDRESS_MAP_END + + +static ADDRESS_MAP_START( sound2_writeport, ADDRESS_SPACE_IO, 8 ) + ADDRESS_MAP_FLAGS( AMEF_ABITS(8) ) + AM_RANGE(0x00, 0x01) AM_WRITE(msm5205_w) + AM_RANGE(0x02, 0x02) AM_WRITE(sound2_bank_w) +ADDRESS_MAP_END + + + +static INPUT_PORTS_START( sf ) + PORT_START + PORT_DIPNAME( 0x0007, 0x0007, DEF_STR( Coin_A ) ) + PORT_DIPSETTING( 0x0000, DEF_STR( 4C_1C ) ) + PORT_DIPSETTING( 0x0001, DEF_STR( 3C_1C ) ) + PORT_DIPSETTING( 0x0002, DEF_STR( 2C_1C ) ) + PORT_DIPSETTING( 0x0007, DEF_STR( 1C_1C ) ) + PORT_DIPSETTING( 0x0006, DEF_STR( 1C_2C ) ) + PORT_DIPSETTING( 0x0005, DEF_STR( 1C_3C ) ) + PORT_DIPSETTING( 0x0004, DEF_STR( 1C_4C ) ) + PORT_DIPSETTING( 0x0003, DEF_STR( 1C_6C ) ) + PORT_DIPNAME( 0x0038, 0x0038, DEF_STR( Coin_B ) ) + PORT_DIPSETTING( 0x0000, DEF_STR( 4C_1C ) ) + PORT_DIPSETTING( 0x0008, DEF_STR( 3C_1C ) ) + PORT_DIPSETTING( 0x0010, DEF_STR( 2C_1C ) ) + PORT_DIPSETTING( 0x0038, DEF_STR( 1C_1C ) ) + PORT_DIPSETTING( 0x0030, DEF_STR( 1C_2C ) ) + PORT_DIPSETTING( 0x0028, DEF_STR( 1C_3C ) ) + PORT_DIPSETTING( 0x0020, DEF_STR( 1C_4C ) ) + PORT_DIPSETTING( 0x0018, DEF_STR( 1C_6C ) ) + PORT_DIPNAME( 0x0040, 0x0040, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x0040, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) + PORT_DIPNAME( 0x0080, 0x0080, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x0080, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) + PORT_DIPNAME( 0x0100, 0x0100, DEF_STR( Unknown ) ) /* Flip Screen not available */ + PORT_DIPSETTING( 0x0100, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) + PORT_DIPNAME( 0x0200, 0x0200, "Attract Music" ) + PORT_DIPSETTING( 0x0000, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x0200, DEF_STR( On ) ) + PORT_DIPNAME( 0x0400, 0x0400, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x0400, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) + PORT_DIPNAME( 0x0800, 0x0800, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x0800, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) + PORT_DIPNAME( 0x1000, 0x1000, "Speed" ) + PORT_DIPSETTING( 0x0000, "Slow" ) + PORT_DIPSETTING( 0x1000, DEF_STR( Normal ) ) + PORT_DIPNAME( 0x2000, 0x0000, DEF_STR( Demo_Sounds ) ) + PORT_DIPSETTING( 0x2000, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) + PORT_DIPNAME( 0x4000, 0x4000, "Freeze" ) + PORT_DIPSETTING( 0x4000, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) + PORT_SERVICE( 0x8000, IP_ACTIVE_LOW ) + + PORT_START + PORT_DIPNAME( 0x0007, 0x0007, "Continuation max stage" ) + PORT_DIPSETTING( 0x0007, "5th" ) + PORT_DIPSETTING( 0x0006, "4th" ) + PORT_DIPSETTING( 0x0005, "3rd" ) + PORT_DIPSETTING( 0x0004, "2nd" ) + PORT_DIPSETTING( 0x0003, "1st" ) + PORT_DIPSETTING( 0x0002, "No continuation" ) + PORT_DIPNAME( 0x0018, 0x0018, "Round time" ) + PORT_DIPSETTING( 0x0018, "100" ) + PORT_DIPSETTING( 0x0010, "150" ) + PORT_DIPSETTING( 0x0008, "200" ) + PORT_DIPSETTING( 0x0000, "250" ) + PORT_DIPNAME( 0x0060, 0x0060, DEF_STR( Difficulty ) ) + PORT_DIPSETTING( 0x0060, DEF_STR( Normal ) ) + PORT_DIPSETTING( 0x0040, DEF_STR( Easy ) ) + PORT_DIPSETTING( 0x0020, "Difficult" ) + PORT_DIPSETTING( 0x0000, "Very difficult" ) + PORT_DIPNAME( 0x0380, 0x0380, "Buy-in max stage" ) + PORT_DIPSETTING( 0x0380, "5th" ) + PORT_DIPSETTING( 0x0300, "4th" ) + PORT_DIPSETTING( 0x0280, "3rd" ) + PORT_DIPSETTING( 0x0200, "2nd" ) + PORT_DIPSETTING( 0x0180, "1st" ) + PORT_DIPSETTING( 0x0080, "No buy-in" ) + PORT_DIPNAME( 0x0400, 0x0400, "Number of start countries" ) + PORT_DIPSETTING( 0x0400, "4" ) + PORT_DIPSETTING( 0x0000, "2" ) + PORT_BIT( 0x0800, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0x1000, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0x2000, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0x4000, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0x8000, IP_ACTIVE_LOW, IPT_UNKNOWN ) + + PORT_START + PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_START1 ) + PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_START2 ) + PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_SERVICE1 ) + PORT_BIT( 0x0008, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0x0010, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0x0020, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0x0040, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0x0080, IP_ACTIVE_HIGH, IPT_UNKNOWN ) /* Freezes the game ? */ + PORT_BIT( 0x0100, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0x0200, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0x0400, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0x0800, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0x1000, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0x2000, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0x4000, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0x8000, IP_ACTIVE_LOW, IPT_UNKNOWN ) + + PORT_START + PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_COIN1 ) + PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_COIN2 ) + PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0x0008, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0x0010, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0x0020, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0x0040, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0x0080, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0x0100, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0x0200, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0x0400, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0x0800, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0x1000, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0x2000, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0x4000, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0x8000, IP_ACTIVE_LOW, IPT_UNKNOWN ) + + PORT_START + PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(1) + PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(1) + PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(1) + PORT_BIT( 0x0008, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(1) + PORT_BIT( 0x0010, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0x0020, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0x0040, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0x0080, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0x0100, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(2) + PORT_BIT( 0x0200, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(2) + PORT_BIT( 0x0400, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(2) + PORT_BIT( 0x0800, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(2) + PORT_BIT( 0x1000, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0x2000, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0x4000, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0x8000, IP_ACTIVE_LOW, IPT_UNKNOWN ) + + PORT_START + PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_PLAYER(1) + PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_BUTTON2 ) PORT_PLAYER(1) + PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_BUTTON3 ) PORT_PLAYER(1) + PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_UNKNOWN ) + PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_UNKNOWN ) + PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_UNKNOWN ) + PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_UNKNOWN ) + PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_UNKNOWN ) + + PORT_START + PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_BUTTON4 ) PORT_PLAYER(1) + PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_BUTTON5 ) PORT_PLAYER(1) + PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_BUTTON6 ) PORT_PLAYER(1) + PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_UNKNOWN ) + PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_UNKNOWN ) + PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_UNKNOWN ) + PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_UNKNOWN ) + PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_UNKNOWN ) + + PORT_START + PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_PLAYER(2) + PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_BUTTON2 ) PORT_PLAYER(2) + PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_BUTTON3 ) PORT_PLAYER(2) + PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_UNKNOWN ) + PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_UNKNOWN ) + PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_UNKNOWN ) + PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_UNKNOWN ) + PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_UNKNOWN ) + + PORT_START + PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_BUTTON4 ) PORT_PLAYER(2) + PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_BUTTON5 ) PORT_PLAYER(2) + PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_BUTTON6 ) PORT_PLAYER(2) + PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_UNKNOWN ) + PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_UNKNOWN ) + PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_UNKNOWN ) + PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_UNKNOWN ) + PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_UNKNOWN ) +INPUT_PORTS_END + +static INPUT_PORTS_START( sfus ) + PORT_START + PORT_DIPNAME( 0x0007, 0x0007, DEF_STR( Coin_A ) ) + PORT_DIPSETTING( 0x0000, DEF_STR( 4C_1C ) ) + PORT_DIPSETTING( 0x0001, DEF_STR( 3C_1C ) ) + PORT_DIPSETTING( 0x0002, DEF_STR( 2C_1C ) ) + PORT_DIPSETTING( 0x0007, DEF_STR( 1C_1C ) ) + PORT_DIPSETTING( 0x0006, DEF_STR( 1C_2C ) ) + PORT_DIPSETTING( 0x0005, DEF_STR( 1C_3C ) ) + PORT_DIPSETTING( 0x0004, DEF_STR( 1C_4C ) ) + PORT_DIPSETTING( 0x0003, DEF_STR( 1C_6C ) ) + PORT_DIPNAME( 0x0038, 0x0038, DEF_STR( Coin_B ) ) + PORT_DIPSETTING( 0x0000, DEF_STR( 4C_1C ) ) + PORT_DIPSETTING( 0x0008, DEF_STR( 3C_1C ) ) + PORT_DIPSETTING( 0x0010, DEF_STR( 2C_1C ) ) + PORT_DIPSETTING( 0x0038, DEF_STR( 1C_1C ) ) + PORT_DIPSETTING( 0x0030, DEF_STR( 1C_2C ) ) + PORT_DIPSETTING( 0x0028, DEF_STR( 1C_3C ) ) + PORT_DIPSETTING( 0x0020, DEF_STR( 1C_4C ) ) + PORT_DIPSETTING( 0x0018, DEF_STR( 1C_6C ) ) + PORT_DIPNAME( 0x0040, 0x0040, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x0040, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) + PORT_DIPNAME( 0x0080, 0x0080, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x0080, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) + PORT_DIPNAME( 0x0100, 0x0100, DEF_STR( Flip_Screen ) ) + PORT_DIPSETTING( 0x0100, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) + PORT_DIPNAME( 0x0200, 0x0200, "Attract Music" ) + PORT_DIPSETTING( 0x0000, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x0200, DEF_STR( On ) ) + PORT_DIPNAME( 0x0400, 0x0400, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x0400, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) + PORT_DIPNAME( 0x0800, 0x0800, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x0800, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) + PORT_DIPNAME( 0x1000, 0x1000, "Speed" ) + PORT_DIPSETTING( 0x0000, "Slow" ) + PORT_DIPSETTING( 0x1000, DEF_STR( Normal ) ) + PORT_DIPNAME( 0x2000, 0x0000, DEF_STR( Demo_Sounds ) ) + PORT_DIPSETTING( 0x2000, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) + PORT_DIPNAME( 0x4000, 0x4000, "Freeze" ) + PORT_DIPSETTING( 0x4000, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) + PORT_SERVICE( 0x8000, IP_ACTIVE_LOW ) + + PORT_START + PORT_DIPNAME( 0x0007, 0x0007, "Continuation max stage" ) + PORT_DIPSETTING( 0x0007, "5th" ) + PORT_DIPSETTING( 0x0006, "4th" ) + PORT_DIPSETTING( 0x0005, "3rd" ) + PORT_DIPSETTING( 0x0004, "2nd" ) + PORT_DIPSETTING( 0x0003, "1st" ) + PORT_DIPSETTING( 0x0002, "No continuation" ) + PORT_DIPNAME( 0x0018, 0x0018, "Round time" ) + PORT_DIPSETTING( 0x0018, "100" ) + PORT_DIPSETTING( 0x0010, "150" ) + PORT_DIPSETTING( 0x0008, "200" ) + PORT_DIPSETTING( 0x0000, "250" ) + PORT_DIPNAME( 0x0060, 0x0060, DEF_STR( Difficulty ) ) + PORT_DIPSETTING( 0x0060, DEF_STR( Normal ) ) + PORT_DIPSETTING( 0x0040, DEF_STR( Easy ) ) + PORT_DIPSETTING( 0x0020, "Difficult" ) + PORT_DIPSETTING( 0x0000, "Very difficult" ) + PORT_DIPNAME( 0x0380, 0x0380, "Buy-in max stage" ) + PORT_DIPSETTING( 0x0380, "5th" ) + PORT_DIPSETTING( 0x0300, "4th" ) + PORT_DIPSETTING( 0x0280, "3rd" ) + PORT_DIPSETTING( 0x0200, "2nd" ) + PORT_DIPSETTING( 0x0180, "1st" ) + PORT_DIPSETTING( 0x0080, "No buy-in" ) + PORT_DIPNAME( 0x0400, 0x0000, "Number of start countries" ) + PORT_DIPSETTING( 0x0000, "4" ) + PORT_DIPSETTING( 0x0400, "2" ) + PORT_BIT( 0x0800, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0x1000, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0x2000, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0x4000, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0x8000, IP_ACTIVE_LOW, IPT_UNKNOWN ) + + PORT_START + PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_START1 ) + PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_START2 ) + PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_SERVICE1 ) + PORT_BIT( 0x0008, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0x0010, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0x0020, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0x0040, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0x0080, IP_ACTIVE_HIGH, IPT_UNKNOWN ) /* Freezes the game ? */ + PORT_BIT( 0x0100, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0x0200, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0x0400, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0x0800, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0x1000, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0x2000, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0x4000, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0x8000, IP_ACTIVE_LOW, IPT_UNKNOWN ) + + PORT_START + PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_COIN1 ) + PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_COIN2 ) + PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_BUTTON6 ) PORT_PLAYER(1) + PORT_BIT( 0x0008, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0x0010, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0x0020, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0x0040, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0x0080, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0x0100, IP_ACTIVE_LOW, IPT_BUTTON6 ) PORT_PLAYER(2) + PORT_BIT( 0x0200, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(1) + PORT_BIT( 0x0400, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(2) + PORT_BIT( 0x0800, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0x1000, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0x2000, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0x4000, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0x8000, IP_ACTIVE_LOW, IPT_UNKNOWN ) + + PORT_START + PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(1) + PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(1) + PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(1) + PORT_BIT( 0x0008, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(1) + PORT_BIT( 0x0010, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(1) + PORT_BIT( 0x0020, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(1) + PORT_BIT( 0x0040, IP_ACTIVE_LOW, IPT_BUTTON4 ) PORT_PLAYER(1) + PORT_BIT( 0x0080, IP_ACTIVE_LOW, IPT_BUTTON5 ) PORT_PLAYER(1) + PORT_BIT( 0x0100, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(2) + PORT_BIT( 0x0200, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(2) + PORT_BIT( 0x0400, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(2) + PORT_BIT( 0x0800, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(2) + PORT_BIT( 0x1000, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2) + PORT_BIT( 0x2000, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2) + PORT_BIT( 0x4000, IP_ACTIVE_LOW, IPT_BUTTON4 ) PORT_PLAYER(2) + PORT_BIT( 0x8000, IP_ACTIVE_LOW, IPT_BUTTON5 ) PORT_PLAYER(2) +INPUT_PORTS_END + +static INPUT_PORTS_START( sfjp ) + PORT_START + PORT_DIPNAME( 0x0007, 0x0007, DEF_STR( Coin_A ) ) + PORT_DIPSETTING( 0x0000, DEF_STR( 4C_1C ) ) + PORT_DIPSETTING( 0x0001, DEF_STR( 3C_1C ) ) + PORT_DIPSETTING( 0x0002, DEF_STR( 2C_1C ) ) + PORT_DIPSETTING( 0x0007, DEF_STR( 1C_1C ) ) + PORT_DIPSETTING( 0x0006, DEF_STR( 1C_2C ) ) + PORT_DIPSETTING( 0x0005, DEF_STR( 1C_3C ) ) + PORT_DIPSETTING( 0x0004, DEF_STR( 1C_4C ) ) + PORT_DIPSETTING( 0x0003, DEF_STR( 1C_6C ) ) + PORT_DIPNAME( 0x0038, 0x0038, DEF_STR( Coin_B ) ) + PORT_DIPSETTING( 0x0000, DEF_STR( 4C_1C ) ) + PORT_DIPSETTING( 0x0008, DEF_STR( 3C_1C ) ) + PORT_DIPSETTING( 0x0010, DEF_STR( 2C_1C ) ) + PORT_DIPSETTING( 0x0038, DEF_STR( 1C_1C ) ) + PORT_DIPSETTING( 0x0030, DEF_STR( 1C_2C ) ) + PORT_DIPSETTING( 0x0028, DEF_STR( 1C_3C ) ) + PORT_DIPSETTING( 0x0020, DEF_STR( 1C_4C ) ) + PORT_DIPSETTING( 0x0018, DEF_STR( 1C_6C ) ) + PORT_DIPNAME( 0x0040, 0x0040, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x0040, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) + PORT_DIPNAME( 0x0080, 0x0080, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x0080, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) + PORT_DIPNAME( 0x0100, 0x0100, DEF_STR( Flip_Screen ) ) + PORT_DIPSETTING( 0x0100, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) + PORT_DIPNAME( 0x0200, 0x0200, "Attract Music" ) + PORT_DIPSETTING( 0x0000, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x0200, DEF_STR( On ) ) + PORT_DIPNAME( 0x0400, 0x0400, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x0400, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) + PORT_DIPNAME( 0x0800, 0x0800, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x0800, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) + PORT_DIPNAME( 0x1000, 0x1000, "Speed" ) + PORT_DIPSETTING( 0x0000, "Slow" ) + PORT_DIPSETTING( 0x1000, DEF_STR( Normal ) ) + PORT_DIPNAME( 0x2000, 0x0000, DEF_STR( Demo_Sounds ) ) + PORT_DIPSETTING( 0x2000, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) + PORT_DIPNAME( 0x4000, 0x4000, "Freeze" ) + PORT_DIPSETTING( 0x4000, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) + PORT_SERVICE( 0x8000, IP_ACTIVE_LOW ) + + PORT_START + PORT_DIPNAME( 0x0007, 0x0007, "Continuation max stage" ) + PORT_DIPSETTING( 0x0007, "5th" ) + PORT_DIPSETTING( 0x0006, "4th" ) + PORT_DIPSETTING( 0x0005, "3rd" ) + PORT_DIPSETTING( 0x0004, "2nd" ) + PORT_DIPSETTING( 0x0003, "1st" ) + PORT_DIPSETTING( 0x0002, "No continuation" ) + PORT_DIPNAME( 0x0018, 0x0018, "Round time" ) + PORT_DIPSETTING( 0x0018, "100" ) + PORT_DIPSETTING( 0x0010, "150" ) + PORT_DIPSETTING( 0x0008, "200" ) + PORT_DIPSETTING( 0x0000, "250" ) + PORT_DIPNAME( 0x0060, 0x0060, DEF_STR( Difficulty ) ) + PORT_DIPSETTING( 0x0060, DEF_STR( Normal ) ) + PORT_DIPSETTING( 0x0040, DEF_STR( Easy ) ) + PORT_DIPSETTING( 0x0020, "Difficult" ) + PORT_DIPSETTING( 0x0000, "Very difficult" ) + PORT_DIPNAME( 0x0380, 0x0380, "Buy-in max stage" ) + PORT_DIPSETTING( 0x0380, "5th" ) + PORT_DIPSETTING( 0x0300, "4th" ) + PORT_DIPSETTING( 0x0280, "3rd" ) + PORT_DIPSETTING( 0x0200, "2nd" ) + PORT_DIPSETTING( 0x0180, "1st" ) + PORT_DIPSETTING( 0x0080, "No buy-in" ) + PORT_DIPNAME( 0x0400, 0x0000, "Number of start countries" ) + PORT_DIPSETTING( 0x0000, "4" ) + PORT_DIPSETTING( 0x0400, "2" ) + PORT_BIT( 0x0800, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0x1000, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0x2000, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0x4000, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0x8000, IP_ACTIVE_LOW, IPT_UNKNOWN ) + + PORT_START + PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_START1 ) + PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_START2 ) + PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_SERVICE1 ) + PORT_BIT( 0x0008, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0x0010, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0x0020, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0x0040, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0x0080, IP_ACTIVE_HIGH, IPT_UNKNOWN ) /* Freezes the game ? */ + PORT_BIT( 0x0100, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0x0200, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0x0400, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0x0800, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0x1000, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0x2000, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0x4000, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0x8000, IP_ACTIVE_LOW, IPT_UNKNOWN ) + + PORT_START + PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_COIN1 ) + PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_COIN2 ) + PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0x0008, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0x0010, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0x0020, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0x0040, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0x0080, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0x0100, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0x0200, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0x0400, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0x0800, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0x1000, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0x2000, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0x4000, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0x8000, IP_ACTIVE_LOW, IPT_UNKNOWN ) + + PORT_START + PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(1) + PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(1) + PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(1) + PORT_BIT( 0x0008, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(1) + PORT_BIT( 0x0010, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0x0020, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0x0040, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0x0080, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0x0100, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(1) + PORT_BIT( 0x0200, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(1) + PORT_BIT( 0x0400, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(1) + PORT_BIT( 0x0800, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0x1000, IP_ACTIVE_LOW, IPT_BUTTON4 ) PORT_PLAYER(1) + PORT_BIT( 0x2000, IP_ACTIVE_LOW, IPT_BUTTON5 ) PORT_PLAYER(1) + PORT_BIT( 0x4000, IP_ACTIVE_LOW, IPT_BUTTON6 ) PORT_PLAYER(1) + PORT_BIT( 0x8000, IP_ACTIVE_LOW, IPT_UNKNOWN ) + + PORT_START + PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(2) + PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(2) + PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(2) + PORT_BIT( 0x0008, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(2) + PORT_BIT( 0x0010, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0x0020, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0x0040, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0x0080, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0x0100, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2) + PORT_BIT( 0x0200, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2) + PORT_BIT( 0x0400, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(2) + PORT_BIT( 0x0800, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0x1000, IP_ACTIVE_LOW, IPT_BUTTON4 ) PORT_PLAYER(2) + PORT_BIT( 0x2000, IP_ACTIVE_LOW, IPT_BUTTON5 ) PORT_PLAYER(2) + PORT_BIT( 0x4000, IP_ACTIVE_LOW, IPT_BUTTON6 ) PORT_PLAYER(2) + PORT_BIT( 0x8000, IP_ACTIVE_LOW, IPT_UNKNOWN ) +INPUT_PORTS_END + + + +static const gfx_layout char_layout = +{ + 8,8, + RGN_FRAC(1,1), + 2, + { 4, 0 }, + { 0, 1, 2, 3, 8+0, 8+1, 8+2, 8+3 }, + { 0*16, 1*16, 2*16, 3*16, 4*16, 5*16, 6*16, 7*16 }, + 16*8 +}; + +static const gfx_layout sprite_layout = +{ + 16,16, + RGN_FRAC(1,2), + 4, + { 4, 0, RGN_FRAC(1,2)+4, RGN_FRAC(1,2) }, + { 0, 1, 2, 3, 8+0, 8+1, 8+2, 8+3, + 16*16+0, 16*16+1, 16*16+2, 16*16+3, 16*16+8+0, 16*16+8+1, 16*16+8+2, 16*16+8+3 }, + { 0*16, 1*16, 2*16, 3*16, 4*16, 5*16, 6*16, 7*16, + 8*16, 9*16, 10*16, 11*16, 12*16, 13*16, 14*16, 15*16 }, + 64*8 +}; + + +static GFXDECODE_START( sf ) + GFXDECODE_ENTRY( REGION_GFX1, 0, sprite_layout, 0, 16 ) + GFXDECODE_ENTRY( REGION_GFX2, 0, sprite_layout, 256, 16 ) + GFXDECODE_ENTRY( REGION_GFX3, 0, sprite_layout, 512, 16 ) + GFXDECODE_ENTRY( REGION_GFX4, 0, char_layout, 768, 16 ) +GFXDECODE_END + + + +static void irq_handler(int irq) +{ + cpunum_set_input_line(1,0,irq ? ASSERT_LINE : CLEAR_LINE); +} + +static struct YM2151interface ym2151_interface = +{ + irq_handler +}; + +static struct MSM5205interface msm5205_interface = +{ + 0, /* interrupt function */ + MSM5205_SEX_4B /* 8KHz playback ? */ +}; + +static MACHINE_DRIVER_START( sf ) + + /* basic machine hardware */ + MDRV_CPU_ADD_TAG("main", M68000, 8000000) /* 8 MHz ? (xtal is 16MHz) */ + MDRV_CPU_PROGRAM_MAP(readmem,writemem) + MDRV_CPU_VBLANK_INT(irq1_line_hold,1) + + MDRV_CPU_ADD(Z80, 3579545) + /* audio CPU */ /* ? xtal is 3.579545MHz */ + MDRV_CPU_PROGRAM_MAP(sound_readmem,sound_writemem) + /* NMIs are caused by the main CPU */ + MDRV_CPU_ADD(Z80, 3579545) + /* audio CPU */ /* ? xtal is 3.579545MHz */ + MDRV_CPU_PROGRAM_MAP(sound2_readmem,sound2_writemem) + MDRV_CPU_IO_MAP(sound2_readport,sound2_writeport) + MDRV_CPU_PERIODIC_INT(irq0_line_hold,8000) + + MDRV_SCREEN_REFRESH_RATE(60) + MDRV_SCREEN_VBLANK_TIME(DEFAULT_60HZ_VBLANK_DURATION) + + /* video hardware */ + MDRV_VIDEO_ATTRIBUTES(VIDEO_TYPE_RASTER) + MDRV_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16) + MDRV_SCREEN_SIZE(64*8, 32*8) + MDRV_SCREEN_VISIBLE_AREA(8*8, (64-8)*8-1, 2*8, 30*8-1 ) + MDRV_GFXDECODE(sf) + MDRV_PALETTE_LENGTH(1024) + + MDRV_VIDEO_START(sf) + MDRV_VIDEO_UPDATE(sf) + + /* sound hardware */ + MDRV_SPEAKER_STANDARD_STEREO("left", "right") + + MDRV_SOUND_ADD(YM2151, 3579545) + MDRV_SOUND_CONFIG(ym2151_interface) + MDRV_SOUND_ROUTE(0, "left", 0.60) + MDRV_SOUND_ROUTE(1, "right", 0.60) + + MDRV_SOUND_ADD(MSM5205, 384000) + MDRV_SOUND_CONFIG(msm5205_interface) + MDRV_SOUND_ROUTE(ALL_OUTPUTS, "left", 1.0) + MDRV_SOUND_ROUTE(ALL_OUTPUTS, "right", 1.0) + + MDRV_SOUND_ADD(MSM5205, 384000) + MDRV_SOUND_CONFIG(msm5205_interface) + MDRV_SOUND_ROUTE(ALL_OUTPUTS, "left", 1.0) + MDRV_SOUND_ROUTE(ALL_OUTPUTS, "right", 1.0) +MACHINE_DRIVER_END + + +static MACHINE_DRIVER_START( sfus ) + + /* basic machine hardware */ + MDRV_IMPORT_FROM(sf) + MDRV_CPU_MODIFY("main") + MDRV_CPU_PROGRAM_MAP(readmemus,writemem) +MACHINE_DRIVER_END + + +static MACHINE_DRIVER_START( sfjp ) + + /* basic machine hardware */ + MDRV_IMPORT_FROM(sf) + MDRV_CPU_MODIFY("main") + MDRV_CPU_PROGRAM_MAP(readmemjp,writemem) +MACHINE_DRIVER_END + + +static MACHINE_DRIVER_START( sfp ) + + /* basic machine hardware */ + MDRV_IMPORT_FROM(sf) + MDRV_CPU_MODIFY("main") + MDRV_CPU_VBLANK_INT(irq6_line_hold,1) +MACHINE_DRIVER_END + + +ROM_START( sf ) + ROM_REGION( 0x60000, REGION_CPU1, 0 ) + ROM_LOAD16_BYTE("sfe-19", 0x00000, 0x10000, CRC(8346c3ca) SHA1(404e26d210e453ef0f03b092d70c770106eed1d1) ) + ROM_LOAD16_BYTE("sfe-22", 0x00001, 0x10000, CRC(3a4bfaa8) SHA1(6a6fc8d967838eca7d2973de987bb350c25628d5) ) + ROM_LOAD16_BYTE("sfe-20", 0x20000, 0x10000, CRC(b40e67ee) SHA1(394987dc4c306351b1657d10528ecb665700c4db) ) + ROM_LOAD16_BYTE("sfe-23", 0x20001, 0x10000, CRC(477c3d5b) SHA1(6443334b3546550e5d97cf4057b279ec7b3cd758) ) + ROM_LOAD16_BYTE("sfe-21", 0x40000, 0x10000, CRC(2547192b) SHA1(aaf07c613a6c42ec1dc82ffa86d00044b4ea27fc) ) + ROM_LOAD16_BYTE("sfe-24", 0x40001, 0x10000, CRC(79680f4e) SHA1(df596fa5b49a336fe462c2be7b454e695f5382db) ) + + ROM_REGION( 0x10000, REGION_CPU2, 0 ) /* 64k for the music CPU */ + ROM_LOAD( "sf-02.bin", 0x0000, 0x8000, CRC(4a9ac534) SHA1(933645f8db4756aa2a35a843c3ac6f93cb8d565d) ) + + ROM_REGION( 0x40000, REGION_CPU3, 0 ) /* 256k for the samples CPU */ + ROM_LOAD( "sfu-00", 0x00000, 0x20000, CRC(a7cce903) SHA1(76f521c9a00abd95a3491ab95e8eccd0fc7ea0e5) ) + ROM_LOAD( "sf-01.bin", 0x20000, 0x20000, CRC(86e0f0d5) SHA1(7cef8056f83dac15f1b47d7be705d26170858337) ) + + ROM_REGION( 0x080000, REGION_GFX1, ROMREGION_DISPOSE ) + ROM_LOAD( "sf-39.bin", 0x000000, 0x020000, CRC(cee3d292) SHA1(a8c22f1dc81976e8dd5d6c70361c61fa3f9f89d6) ) /* Background b planes 0-1*/ + ROM_LOAD( "sf-38.bin", 0x020000, 0x020000, CRC(2ea99676) SHA1(5f3eb77e75f0ee27fb8fc7bab2819b3fdd480206) ) + ROM_LOAD( "sf-41.bin", 0x040000, 0x020000, CRC(e0280495) SHA1(e52c79feed590535b9a0b71ccadd0ed27d04ff45) ) /* planes 2-3 */ + ROM_LOAD( "sf-40.bin", 0x060000, 0x020000, CRC(c70b30de) SHA1(26112ee1720b6ad0e2e29e2d25ee2ec76fca0e3a) ) + + ROM_REGION( 0x100000, REGION_GFX2, ROMREGION_DISPOSE ) + ROM_LOAD( "sf-25.bin", 0x000000, 0x020000, CRC(7f23042e) SHA1(a355fd7047fb1a71ab5cd08e1afd82c2558494c1) ) /* Background m planes 0-1 */ + ROM_LOAD( "sf-28.bin", 0x020000, 0x020000, CRC(92f8b91c) SHA1(6d958bc45131810d7b0af02be939ce37a39c35e8) ) + ROM_LOAD( "sf-30.bin", 0x040000, 0x020000, CRC(b1399856) SHA1(7c956d49b2e73291182ea1ec4cebd3411d1322a1) ) + ROM_LOAD( "sf-34.bin", 0x060000, 0x020000, CRC(96b6ae2e) SHA1(700e050463b7a29a1eb08007a2add045afdcd8a0) ) + ROM_LOAD( "sf-26.bin", 0x080000, 0x020000, CRC(54ede9f5) SHA1(c2cb354a6b32047759945fa3ecafc70ba7d1dda1) ) /* planes 2-3 */ + ROM_LOAD( "sf-29.bin", 0x0a0000, 0x020000, CRC(f0649a67) SHA1(eeda256527f7a2ee2d5e0688c505a01de548bc54) ) + ROM_LOAD( "sf-31.bin", 0x0c0000, 0x020000, CRC(8f4dd71a) SHA1(28b82c540df04c91a2dd6cbbc9a95bbebda6643b) ) + ROM_LOAD( "sf-35.bin", 0x0e0000, 0x020000, CRC(70c00fb4) SHA1(7c5504a5aedd3be7b663c5090eb22243e3fa669b) ) + + ROM_REGION( 0x1c0000, REGION_GFX3, ROMREGION_DISPOSE ) + ROM_LOAD( "sf-15.bin", 0x000000, 0x020000, CRC(fc0113db) SHA1(7c19603129be5f6e1ccd07fd8b7ee1cbf86468db) ) /* Sprites planes 1-2 */ + ROM_LOAD( "sf-16.bin", 0x020000, 0x020000, CRC(82e4a6d3) SHA1(5ec519c2740c66f5da27ced1db99e19fe38fdad7) ) + ROM_LOAD( "sf-11.bin", 0x040000, 0x020000, CRC(e112df1b) SHA1(3f9856f69b457d79fe085bf51dfb2efcd98f883d) ) + ROM_LOAD( "sf-12.bin", 0x060000, 0x020000, CRC(42d52299) SHA1(6560c38f5fd5a47db7728cc7df83d2169157174f) ) + ROM_LOAD( "sf-07.bin", 0x080000, 0x020000, CRC(49f340d9) SHA1(65822efefa198791a632ef851a5ce06a71b4ed0f) ) + ROM_LOAD( "sf-08.bin", 0x0a0000, 0x020000, CRC(95ece9b1) SHA1(f0a15fce5cd9617fa5d4dd43bd5b6ea190dace85) ) + ROM_LOAD( "sf-03.bin", 0x0c0000, 0x020000, CRC(5ca05781) SHA1(004f5ad34798471b39bd4612c797f0913ed0fb4a) ) + ROM_LOAD( "sf-17.bin", 0x0e0000, 0x020000, CRC(69fac48e) SHA1(c9272217256c73cb8ddb4fbbfb5905ce1122c746) ) /* planes 2-3 */ + ROM_LOAD( "sf-18.bin", 0x100000, 0x020000, CRC(71cfd18d) SHA1(4c17e2124f3456d6b13ede8ad3ae916b53f9bb7e) ) + ROM_LOAD( "sf-13.bin", 0x120000, 0x020000, CRC(fa2eb24b) SHA1(96f3bd54c340771577cc232ebde93965421f2557) ) + ROM_LOAD( "sf-14.bin", 0x140000, 0x020000, CRC(ad955c95) SHA1(549d6a5125432aa45d03f15e76f6c2c8ab2e05a3) ) + ROM_LOAD( "sf-09.bin", 0x160000, 0x020000, CRC(41b73a31) SHA1(aaa7a53e29fe23a1ca8ec4430f7efcbd774a8cbf) ) + ROM_LOAD( "sf-10.bin", 0x180000, 0x020000, CRC(91c41c50) SHA1(b03fb9b3c553fb4aae45ad6997eeb7bb95fdcce3) ) + ROM_LOAD( "sf-05.bin", 0x1a0000, 0x020000, CRC(538c7cbe) SHA1(f030a9562fbb93d1534b91343ca3f429cdbd0136) ) + + ROM_REGION( 0x004000, REGION_GFX4, ROMREGION_DISPOSE ) + ROM_LOAD( "sf-27.bin", 0x000000, 0x004000, CRC(2b09b36d) SHA1(9fe1dd3a9396fbb06f30247cfe526653553beca1) ) /* Characters planes 1-2 */ + + ROM_REGION( 0x40000, REGION_GFX5, 0 ) /* background tilemaps */ + ROM_LOAD( "sf-37.bin", 0x000000, 0x010000, CRC(23d09d3d) SHA1(a0c71abc49c5fe59487a63b502e3d03021bfef13) ) + ROM_LOAD( "sf-36.bin", 0x010000, 0x010000, CRC(ea16df6c) SHA1(68709a314b775c500817fc17d40a80204b2ae06c) ) + ROM_LOAD( "sf-32.bin", 0x020000, 0x010000, CRC(72df2bd9) SHA1(9a0da618139673738b6b3302207255e44c5491a2) ) + ROM_LOAD( "sf-33.bin", 0x030000, 0x010000, CRC(3e99d3d5) SHA1(9168a977e80f8c23c6126b9e64eb176290cf941a) ) + + ROM_REGION( 0x0320, REGION_PROMS, 0 ) + ROM_LOAD( "mb7114h.12k", 0x0000, 0x0100, CRC(75af3553) SHA1(14da009592877a6097b34ea844fa897ceda7465e) ) /* unknown */ + ROM_LOAD( "mb7114h.11h", 0x0100, 0x0100, CRC(c0e56586) SHA1(2abf93aef48af34f869b30f63c130513a97f86a3) ) /* unknown */ + ROM_LOAD( "mb7114h.12j", 0x0200, 0x0100, CRC(4c734b64) SHA1(7a122b643bad3e3586821980efff023a63e5a029) ) /* unknown */ + ROM_LOAD( "mmi-7603.13h", 0x0300, 0x0020, CRC(06bcda53) SHA1(fa69b77697bb12aa6012d82ef5b504d3a1d20232) ) /* unknown */ +ROM_END + +ROM_START( sfus ) + ROM_REGION( 0x60000, REGION_CPU1, 0 ) + ROM_LOAD16_BYTE("sfd-19", 0x00000, 0x10000, CRC(faaf6255) SHA1(f6d0186c6109780839576c141fc6b557c170c182) ) + ROM_LOAD16_BYTE("sfd-22", 0x00001, 0x10000, CRC(e1fe3519) SHA1(5c59343a8acaaa4f36636d8e28a4ca7854110dad) ) + ROM_LOAD16_BYTE("sfd-20", 0x20000, 0x10000, CRC(44b915bd) SHA1(85772fb89712f97bb0489a7e43f8b1a5037c8081) ) + ROM_LOAD16_BYTE("sfd-23", 0x20001, 0x10000, CRC(79c43ff8) SHA1(450fb75b6f36e08788d7a806122e4e1b0a87746c) ) + ROM_LOAD16_BYTE("sfd-21", 0x40000, 0x10000, CRC(e8db799b) SHA1(8443ba6a9b9ad29d5985d434658e685fd46d8f1e) ) + ROM_LOAD16_BYTE("sfd-24", 0x40001, 0x10000, CRC(466a3440) SHA1(689823763bfdbc12ac11ff176acfd22f352e2658) ) + + ROM_REGION( 0x10000, REGION_CPU2, 0 ) /* 64k for the music CPU */ + ROM_LOAD( "sf-02.bin", 0x0000, 0x8000, CRC(4a9ac534) SHA1(933645f8db4756aa2a35a843c3ac6f93cb8d565d) ) + + ROM_REGION( 0x40000, REGION_CPU3, 0 ) /* 256k for the samples CPU */ + ROM_LOAD( "sfu-00", 0x00000, 0x20000, CRC(a7cce903) SHA1(76f521c9a00abd95a3491ab95e8eccd0fc7ea0e5) ) + ROM_LOAD( "sf-01.bin", 0x20000, 0x20000, CRC(86e0f0d5) SHA1(7cef8056f83dac15f1b47d7be705d26170858337) ) + + ROM_REGION( 0x080000, REGION_GFX1, ROMREGION_DISPOSE ) + ROM_LOAD( "sf-39.bin", 0x000000, 0x020000, CRC(cee3d292) SHA1(a8c22f1dc81976e8dd5d6c70361c61fa3f9f89d6) ) /* Background b planes 0-1*/ + ROM_LOAD( "sf-38.bin", 0x020000, 0x020000, CRC(2ea99676) SHA1(5f3eb77e75f0ee27fb8fc7bab2819b3fdd480206) ) + ROM_LOAD( "sf-41.bin", 0x040000, 0x020000, CRC(e0280495) SHA1(e52c79feed590535b9a0b71ccadd0ed27d04ff45) ) /* planes 2-3 */ + ROM_LOAD( "sf-40.bin", 0x060000, 0x020000, CRC(c70b30de) SHA1(26112ee1720b6ad0e2e29e2d25ee2ec76fca0e3a) ) + + ROM_REGION( 0x100000, REGION_GFX2, ROMREGION_DISPOSE ) + ROM_LOAD( "sf-25.bin", 0x000000, 0x020000, CRC(7f23042e) SHA1(a355fd7047fb1a71ab5cd08e1afd82c2558494c1) ) /* Background m planes 0-1 */ + ROM_LOAD( "sf-28.bin", 0x020000, 0x020000, CRC(92f8b91c) SHA1(6d958bc45131810d7b0af02be939ce37a39c35e8) ) + ROM_LOAD( "sf-30.bin", 0x040000, 0x020000, CRC(b1399856) SHA1(7c956d49b2e73291182ea1ec4cebd3411d1322a1) ) + ROM_LOAD( "sf-34.bin", 0x060000, 0x020000, CRC(96b6ae2e) SHA1(700e050463b7a29a1eb08007a2add045afdcd8a0) ) + ROM_LOAD( "sf-26.bin", 0x080000, 0x020000, CRC(54ede9f5) SHA1(c2cb354a6b32047759945fa3ecafc70ba7d1dda1) ) /* planes 2-3 */ + ROM_LOAD( "sf-29.bin", 0x0a0000, 0x020000, CRC(f0649a67) SHA1(eeda256527f7a2ee2d5e0688c505a01de548bc54) ) + ROM_LOAD( "sf-31.bin", 0x0c0000, 0x020000, CRC(8f4dd71a) SHA1(28b82c540df04c91a2dd6cbbc9a95bbebda6643b) ) + ROM_LOAD( "sf-35.bin", 0x0e0000, 0x020000, CRC(70c00fb4) SHA1(7c5504a5aedd3be7b663c5090eb22243e3fa669b) ) + + ROM_REGION( 0x1c0000, REGION_GFX3, ROMREGION_DISPOSE ) + ROM_LOAD( "sf-15.bin", 0x000000, 0x020000, CRC(fc0113db) SHA1(7c19603129be5f6e1ccd07fd8b7ee1cbf86468db) ) /* Sprites planes 1-2 */ + ROM_LOAD( "sf-16.bin", 0x020000, 0x020000, CRC(82e4a6d3) SHA1(5ec519c2740c66f5da27ced1db99e19fe38fdad7) ) + ROM_LOAD( "sf-11.bin", 0x040000, 0x020000, CRC(e112df1b) SHA1(3f9856f69b457d79fe085bf51dfb2efcd98f883d) ) + ROM_LOAD( "sf-12.bin", 0x060000, 0x020000, CRC(42d52299) SHA1(6560c38f5fd5a47db7728cc7df83d2169157174f) ) + ROM_LOAD( "sf-07.bin", 0x080000, 0x020000, CRC(49f340d9) SHA1(65822efefa198791a632ef851a5ce06a71b4ed0f) ) + ROM_LOAD( "sf-08.bin", 0x0a0000, 0x020000, CRC(95ece9b1) SHA1(f0a15fce5cd9617fa5d4dd43bd5b6ea190dace85) ) + ROM_LOAD( "sf-03.bin", 0x0c0000, 0x020000, CRC(5ca05781) SHA1(004f5ad34798471b39bd4612c797f0913ed0fb4a) ) + ROM_LOAD( "sf-17.bin", 0x0e0000, 0x020000, CRC(69fac48e) SHA1(c9272217256c73cb8ddb4fbbfb5905ce1122c746) ) /* planes 2-3 */ + ROM_LOAD( "sf-18.bin", 0x100000, 0x020000, CRC(71cfd18d) SHA1(4c17e2124f3456d6b13ede8ad3ae916b53f9bb7e) ) + ROM_LOAD( "sf-13.bin", 0x120000, 0x020000, CRC(fa2eb24b) SHA1(96f3bd54c340771577cc232ebde93965421f2557) ) + ROM_LOAD( "sf-14.bin", 0x140000, 0x020000, CRC(ad955c95) SHA1(549d6a5125432aa45d03f15e76f6c2c8ab2e05a3) ) + ROM_LOAD( "sf-09.bin", 0x160000, 0x020000, CRC(41b73a31) SHA1(aaa7a53e29fe23a1ca8ec4430f7efcbd774a8cbf) ) + ROM_LOAD( "sf-10.bin", 0x180000, 0x020000, CRC(91c41c50) SHA1(b03fb9b3c553fb4aae45ad6997eeb7bb95fdcce3) ) + ROM_LOAD( "sf-05.bin", 0x1a0000, 0x020000, CRC(538c7cbe) SHA1(f030a9562fbb93d1534b91343ca3f429cdbd0136) ) + + ROM_REGION( 0x004000, REGION_GFX4, ROMREGION_DISPOSE ) + ROM_LOAD( "sf-27.bin", 0x000000, 0x004000, CRC(2b09b36d) SHA1(9fe1dd3a9396fbb06f30247cfe526653553beca1) ) /* Characters planes 1-2 */ + + ROM_REGION( 0x40000, REGION_GFX5, 0 ) /* background tilemaps */ + ROM_LOAD( "sf-37.bin", 0x000000, 0x010000, CRC(23d09d3d) SHA1(a0c71abc49c5fe59487a63b502e3d03021bfef13) ) + ROM_LOAD( "sf-36.bin", 0x010000, 0x010000, CRC(ea16df6c) SHA1(68709a314b775c500817fc17d40a80204b2ae06c) ) + ROM_LOAD( "sf-32.bin", 0x020000, 0x010000, CRC(72df2bd9) SHA1(9a0da618139673738b6b3302207255e44c5491a2) ) + ROM_LOAD( "sf-33.bin", 0x030000, 0x010000, CRC(3e99d3d5) SHA1(9168a977e80f8c23c6126b9e64eb176290cf941a) ) + + ROM_REGION( 0x0320, REGION_PROMS, 0 ) + ROM_LOAD( "mb7114h.12k", 0x0000, 0x0100, CRC(75af3553) SHA1(14da009592877a6097b34ea844fa897ceda7465e) ) /* unknown */ + ROM_LOAD( "mb7114h.11h", 0x0100, 0x0100, CRC(c0e56586) SHA1(2abf93aef48af34f869b30f63c130513a97f86a3) ) /* unknown */ + ROM_LOAD( "mb7114h.12j", 0x0200, 0x0100, CRC(4c734b64) SHA1(7a122b643bad3e3586821980efff023a63e5a029) ) /* unknown */ + ROM_LOAD( "mmi-7603.13h", 0x0300, 0x0020, CRC(06bcda53) SHA1(fa69b77697bb12aa6012d82ef5b504d3a1d20232) ) /* unknown */ +ROM_END + +ROM_START( sfjp ) + ROM_REGION( 0x60000, REGION_CPU1, 0 ) + ROM_LOAD16_BYTE("sf-19.bin", 0x00000, 0x10000, CRC(116027d7) SHA1(6bcb117ee415aff4d8ea962d4eff4088ca94c251) ) + ROM_LOAD16_BYTE("sf-22.bin", 0x00001, 0x10000, CRC(d3cbd09e) SHA1(7274c603100132102de09e10d2129cfeb6c06369) ) + ROM_LOAD16_BYTE("sf-20.bin", 0x20000, 0x10000, CRC(fe07e83f) SHA1(252dd592c31e594103ac1eabd734d10748655701) ) + ROM_LOAD16_BYTE("sf-23.bin", 0x20001, 0x10000, CRC(1e435d33) SHA1(2022a4368aa63cb036e77cb5739810030db469ff) ) + ROM_LOAD16_BYTE("sf-21.bin", 0x40000, 0x10000, CRC(e086bc4c) SHA1(782134978ff0a7133768d9cc8050bc3b5016580b) ) + ROM_LOAD16_BYTE("sf-24.bin", 0x40001, 0x10000, CRC(13a6696b) SHA1(c01f9b700928e427bc9914c61beeaa6bcbde4546) ) + + ROM_REGION( 0x10000, REGION_CPU2, 0 ) /* 64k for the music CPU */ + ROM_LOAD( "sf-02.bin", 0x0000, 0x8000, CRC(4a9ac534) SHA1(933645f8db4756aa2a35a843c3ac6f93cb8d565d) ) + + ROM_REGION( 0x40000, REGION_CPU3, 0 ) /* 256k for the samples CPU */ + ROM_LOAD( "sf-00.bin", 0x00000, 0x20000, CRC(4b733845) SHA1(f7ff46e02f8ce6682d6e573588271bae2edfa90f) ) + ROM_LOAD( "sf-01.bin", 0x20000, 0x20000, CRC(86e0f0d5) SHA1(7cef8056f83dac15f1b47d7be705d26170858337) ) + + ROM_REGION( 0x080000, REGION_GFX1, ROMREGION_DISPOSE ) + ROM_LOAD( "sf-39.bin", 0x000000, 0x020000, CRC(cee3d292) SHA1(a8c22f1dc81976e8dd5d6c70361c61fa3f9f89d6) ) /* Background b planes 0-1*/ + ROM_LOAD( "sf-38.bin", 0x020000, 0x020000, CRC(2ea99676) SHA1(5f3eb77e75f0ee27fb8fc7bab2819b3fdd480206) ) + ROM_LOAD( "sf-41.bin", 0x040000, 0x020000, CRC(e0280495) SHA1(e52c79feed590535b9a0b71ccadd0ed27d04ff45) ) /* planes 2-3 */ + ROM_LOAD( "sf-40.bin", 0x060000, 0x020000, CRC(c70b30de) SHA1(26112ee1720b6ad0e2e29e2d25ee2ec76fca0e3a) ) + + ROM_REGION( 0x100000, REGION_GFX2, ROMREGION_DISPOSE ) + ROM_LOAD( "sf-25.bin", 0x000000, 0x020000, CRC(7f23042e) SHA1(a355fd7047fb1a71ab5cd08e1afd82c2558494c1) ) /* Background m planes 0-1 */ + ROM_LOAD( "sf-28.bin", 0x020000, 0x020000, CRC(92f8b91c) SHA1(6d958bc45131810d7b0af02be939ce37a39c35e8) ) + ROM_LOAD( "sf-30.bin", 0x040000, 0x020000, CRC(b1399856) SHA1(7c956d49b2e73291182ea1ec4cebd3411d1322a1) ) + ROM_LOAD( "sf-34.bin", 0x060000, 0x020000, CRC(96b6ae2e) SHA1(700e050463b7a29a1eb08007a2add045afdcd8a0) ) + ROM_LOAD( "sf-26.bin", 0x080000, 0x020000, CRC(54ede9f5) SHA1(c2cb354a6b32047759945fa3ecafc70ba7d1dda1) ) /* planes 2-3 */ + ROM_LOAD( "sf-29.bin", 0x0a0000, 0x020000, CRC(f0649a67) SHA1(eeda256527f7a2ee2d5e0688c505a01de548bc54) ) + ROM_LOAD( "sf-31.bin", 0x0c0000, 0x020000, CRC(8f4dd71a) SHA1(28b82c540df04c91a2dd6cbbc9a95bbebda6643b) ) + ROM_LOAD( "sf-35.bin", 0x0e0000, 0x020000, CRC(70c00fb4) SHA1(7c5504a5aedd3be7b663c5090eb22243e3fa669b) ) + + ROM_REGION( 0x1c0000, REGION_GFX3, ROMREGION_DISPOSE ) + ROM_LOAD( "sf-15.bin", 0x000000, 0x020000, CRC(fc0113db) SHA1(7c19603129be5f6e1ccd07fd8b7ee1cbf86468db) ) /* Sprites planes 1-2 */ + ROM_LOAD( "sf-16.bin", 0x020000, 0x020000, CRC(82e4a6d3) SHA1(5ec519c2740c66f5da27ced1db99e19fe38fdad7) ) + ROM_LOAD( "sf-11.bin", 0x040000, 0x020000, CRC(e112df1b) SHA1(3f9856f69b457d79fe085bf51dfb2efcd98f883d) ) + ROM_LOAD( "sf-12.bin", 0x060000, 0x020000, CRC(42d52299) SHA1(6560c38f5fd5a47db7728cc7df83d2169157174f) ) + ROM_LOAD( "sf-07.bin", 0x080000, 0x020000, CRC(49f340d9) SHA1(65822efefa198791a632ef851a5ce06a71b4ed0f) ) + ROM_LOAD( "sf-08.bin", 0x0a0000, 0x020000, CRC(95ece9b1) SHA1(f0a15fce5cd9617fa5d4dd43bd5b6ea190dace85) ) + ROM_LOAD( "sf-03.bin", 0x0c0000, 0x020000, CRC(5ca05781) SHA1(004f5ad34798471b39bd4612c797f0913ed0fb4a) ) + ROM_LOAD( "sf-17.bin", 0x0e0000, 0x020000, CRC(69fac48e) SHA1(c9272217256c73cb8ddb4fbbfb5905ce1122c746) ) /* planes 2-3 */ + ROM_LOAD( "sf-18.bin", 0x100000, 0x020000, CRC(71cfd18d) SHA1(4c17e2124f3456d6b13ede8ad3ae916b53f9bb7e) ) + ROM_LOAD( "sf-13.bin", 0x120000, 0x020000, CRC(fa2eb24b) SHA1(96f3bd54c340771577cc232ebde93965421f2557) ) + ROM_LOAD( "sf-14.bin", 0x140000, 0x020000, CRC(ad955c95) SHA1(549d6a5125432aa45d03f15e76f6c2c8ab2e05a3) ) + ROM_LOAD( "sf-09.bin", 0x160000, 0x020000, CRC(41b73a31) SHA1(aaa7a53e29fe23a1ca8ec4430f7efcbd774a8cbf) ) + ROM_LOAD( "sf-10.bin", 0x180000, 0x020000, CRC(91c41c50) SHA1(b03fb9b3c553fb4aae45ad6997eeb7bb95fdcce3) ) + ROM_LOAD( "sf-05.bin", 0x1a0000, 0x020000, CRC(538c7cbe) SHA1(f030a9562fbb93d1534b91343ca3f429cdbd0136) ) + + ROM_REGION( 0x004000, REGION_GFX4, ROMREGION_DISPOSE ) + ROM_LOAD( "sf-27.bin", 0x000000, 0x004000, CRC(2b09b36d) SHA1(9fe1dd3a9396fbb06f30247cfe526653553beca1) ) /* Characters planes 1-2 */ + + ROM_REGION( 0x40000, REGION_GFX5, 0 ) /* background tilemaps */ + ROM_LOAD( "sf-37.bin", 0x000000, 0x010000, CRC(23d09d3d) SHA1(a0c71abc49c5fe59487a63b502e3d03021bfef13) ) + ROM_LOAD( "sf-36.bin", 0x010000, 0x010000, CRC(ea16df6c) SHA1(68709a314b775c500817fc17d40a80204b2ae06c) ) + ROM_LOAD( "sf-32.bin", 0x020000, 0x010000, CRC(72df2bd9) SHA1(9a0da618139673738b6b3302207255e44c5491a2) ) + ROM_LOAD( "sf-33.bin", 0x030000, 0x010000, CRC(3e99d3d5) SHA1(9168a977e80f8c23c6126b9e64eb176290cf941a) ) + + ROM_REGION( 0x0320, REGION_PROMS, 0 ) + ROM_LOAD( "sfb05.bin", 0x0000, 0x0100, CRC(864199ad) SHA1(b777df20b19fa7b7536120191df1875101e9d7af) ) /* unknown */ + ROM_LOAD( "sfb00.bin", 0x0100, 0x0100, CRC(bd3f8c5d) SHA1(c31ee9f466f05a21612f5ea29fb8c7c25dc9e011) ) /* unknown */ + ROM_LOAD( "mb7114h.12j", 0x0200, 0x0100, CRC(4c734b64) SHA1(7a122b643bad3e3586821980efff023a63e5a029) ) /* unknown */ + ROM_LOAD( "mmi-7603.13h", 0x0300, 0x0020, CRC(06bcda53) SHA1(fa69b77697bb12aa6012d82ef5b504d3a1d20232) ) /* unknown */ +ROM_END + +ROM_START( sfp ) + ROM_REGION( 0x60000, REGION_CPU1, 0 ) + ROM_LOAD16_BYTE("prg8.2a", 0x00000, 0x20000, CRC(d48d06a3) SHA1(d899771c66c1e7a5caa11f67a1122adb6f0f4d28) ) + ROM_LOAD16_BYTE("prg0.2c", 0x00001, 0x20000, CRC(e8606c1a) SHA1(be94203cba733e337993e6f386ff5ce1e76d8913) ) + + ROM_REGION( 0x10000, REGION_CPU2, 0 ) /* 64k for the music CPU */ + ROM_LOAD( "sound.9j", 0x0000, 0x8000, CRC(43cd32ae) SHA1(42e59becde5761eb5d5bc310d2bc690f6f16882a) ) + + ROM_REGION( 0x10000, REGION_CPU3, 0 ) /* 256k for the samples CPU */ + ROM_LOAD( "voice.1g", 0x00000, 0x10000, CRC(3f23c180) SHA1(fb4e3bb835d94a733eacc0b1df9fe19fa1120997) ) + + ROM_REGION( 0x080000, REGION_GFX1, ROMREGION_DISPOSE ) + ROM_LOAD( "bkchr.2k", 0x000000, 0x020000, CRC(e4d47aca) SHA1(597ed03e5c8328ec7209282247080c171eaedf86) ) /* Background b planes 0-1*/ + ROM_LOAD( "bkchr.1k", 0x020000, 0x020000, CRC(5a1cbc1b) SHA1(ad7bf117a7d1c0ef2aa47e133b0889092a009ae5) ) + ROM_LOAD( "bkchr.4k", 0x040000, 0x020000, CRC(c351bd48) SHA1(58131974d378a91f03f8c0bbd2ea384bd4fe501a) ) /* planes 2-3 */ + ROM_LOAD( "bkchr.3k", 0x060000, 0x020000, CRC(6bb2b050) SHA1(d36419dabdc0a90b76e295b746928d9e1e69674a) ) + + ROM_REGION( 0x100000, REGION_GFX2, ROMREGION_DISPOSE ) + ROM_LOAD( "mchr.1d", 0x000000, 0x020000, CRC(ab06a60b) SHA1(44febaa2ac8f060ed297b69af1fd258164ff565d) ) /* Background m planes 0-1 */ + ROM_LOAD( "mchr.1e", 0x020000, 0x020000, CRC(d221387d) SHA1(012dc8c646a6a4b8bf905d859e3465b4bcaaed67) ) + ROM_LOAD( "mchr.1g", 0x040000, 0x020000, CRC(1e4c1712) SHA1(543b47a865d11dd91331c0236c5578dbe7549881) ) + ROM_LOAD( "mchr.1h", 0x060000, 0x020000, CRC(a381f529) SHA1(7e427894f8440c23c92ce5d1f118b7a1d70b0282) ) + ROM_LOAD( "mchr.2d", 0x080000, 0x020000, CRC(e52303c4) SHA1(1ae4979c53e589d9a5e7c0dbbf33b980d10274ac) ) /* planes 2-3 */ + ROM_LOAD( "mchr.2e", 0x0a0000, 0x020000, CRC(23b9a6a1) SHA1(bf7f67d97cfaa1f4c78f290c7c18e099566709c7) ) + ROM_LOAD( "mchr.2g", 0x0c0000, 0x020000, CRC(1283ac09) SHA1(229a507e0a1c46b451d8879e690e8557d21d588d) ) + ROM_LOAD( "mchr.2h", 0x0e0000, 0x020000, CRC(cc6bf05c) SHA1(4e83dd55c88d5b539ab1dcae5bfd16195bcd2565) ) + + ROM_REGION( 0xc0000, REGION_GFX3, ROMREGION_DISPOSE ) + ROM_LOAD( "b1m.bin", 0x000000, 0x010000, CRC(64758232) SHA1(20d21677b791a7f96afed54b286ee92adb80456d) ) /* Sprites planes 1-2 */ + ROM_LOAD( "b2m.bin", 0x010000, 0x010000, CRC(d958f5ad) SHA1(0e5c98a24814f5e1e6346dba4cfbd3a3a72ed724) ) + ROM_LOAD( "b1k.bin", 0x020000, 0x010000, CRC(e766f5fe) SHA1(ad48a543507a981d844f0e2d5cceb689775b9ad6) ) + ROM_LOAD( "b2k.bin", 0x030000, 0x010000, CRC(e71572d3) SHA1(752540bbabf56c883208b132e285b485d4b5b4ee) ) + ROM_LOAD( "b1h.bin", 0x040000, 0x010000, CRC(8494f38c) SHA1(8d99ae088bd5b479f10e69b0a960f07d10adc23b) ) + ROM_LOAD( "b2h.bin", 0x050000, 0x010000, CRC(1fc5f049) SHA1(bb6d5622247ec32ad044cde856cf67dddc3c732f) ) + ROM_LOAD( "b3m.bin", 0x060000, 0x010000, CRC(d136802e) SHA1(84c2a6b2a8bad7e9249b6dce9cbf5301526aa6af) ) /* planes 2-3 */ + ROM_LOAD( "b4m.bin", 0x070000, 0x010000, CRC(b4fa85d3) SHA1(c15e36000bf68a838eb34c3872e342acbb9c140a) ) + ROM_LOAD( "b3k.bin", 0x080000, 0x010000, CRC(40e11cc8) SHA1(ed469a8629080da88ce6faeb232633f94e2816c3) ) + ROM_LOAD( "b4k.bin", 0x090000, 0x010000, CRC(5ca9716e) SHA1(87620083aa6a7697f6faf742ac0e47115af3e0f3) ) + ROM_LOAD( "b3h.bin", 0x0a0000, 0x010000, CRC(8c3d9173) SHA1(08df92d962852f88b42e76dfaf6bb23a80d84657) ) + ROM_LOAD( "b4h.bin", 0x0b0000, 0x010000, CRC(a2df66f8) SHA1(9349704fdb7b0919813cb48d4deacdbbdebb2fee) ) + + ROM_REGION( 0x004000, REGION_GFX4, ROMREGION_DISPOSE ) + ROM_LOAD( "vram.4d", 0x000000, 0x004000, CRC(bfadfb32) SHA1(8443ad9f02da5fb032017fc0c657b1bdc15e4f27) ) /* Characters planes 1-2 */ + + ROM_REGION( 0x40000, REGION_GFX5, 0 ) /* background tilemaps */ + ROM_LOAD( "bks1j10.5h", 0x000000, 0x010000, CRC(4934aacd) SHA1(15274ae8b26799e15c7a66ff89ffd386de1659d3) ) + ROM_LOAD( "bks1j18.3h", 0x010000, 0x010000, CRC(551ffc88) SHA1(4f9213f4e80033f910dd8aae44b2c6d9ba760d61) ) + ROM_LOAD( "ms1j10.3g", 0x020000, 0x010000, CRC(f92958b8) SHA1(da8fa64ea9ad27c737225681c49f7c57cc7afeed) ) + ROM_LOAD( "ms1j18.5g", 0x030000, 0x010000, CRC(89e35dc1) SHA1(368d0cce3bc39b3762d79df0c023242018fbbcb8) ) + + ROM_REGION( 0x0320, REGION_PROMS, 0 ) + ROM_LOAD( "sfb05.bin", 0x0000, 0x0100, CRC(864199ad) SHA1(b777df20b19fa7b7536120191df1875101e9d7af) ) /* unknown */ + ROM_LOAD( "sfb00.bin", 0x0100, 0x0100, CRC(bd3f8c5d) SHA1(c31ee9f466f05a21612f5ea29fb8c7c25dc9e011) ) /* unknown */ + ROM_LOAD( "mb7114h.12j", 0x0200, 0x0100, CRC(4c734b64) SHA1(7a122b643bad3e3586821980efff023a63e5a029) ) /* unknown */ + ROM_LOAD( "mmi-7603.13h", 0x0300, 0x0020, CRC(06bcda53) SHA1(fa69b77697bb12aa6012d82ef5b504d3a1d20232) ) /* unknown */ +ROM_END + + + +GAME( 1987, sf, 0, sf, sf, 0, ROT0, "Capcom", "Street Fighter (World)", 0 ) +GAME( 1987, sfus, sf, sfus, sfus, 0, ROT0, "Capcom", "Street Fighter (US)", 0 ) +GAME( 1987, sfjp, sf, sfjp, sfjp, 0, ROT0, "Capcom", "Street Fighter (Japan)", 0 ) +GAME( 1987, sfp, sf, sfp, sf, 0, ROT0, "Capcom", "Street Fighter (prototype)", 0 ) |