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Diffstat (limited to 'src/mame/drivers/senjyo.c')
-rw-r--r--src/mame/drivers/senjyo.c967
1 files changed, 967 insertions, 0 deletions
diff --git a/src/mame/drivers/senjyo.c b/src/mame/drivers/senjyo.c
new file mode 100644
index 00000000000..9b3482e33af
--- /dev/null
+++ b/src/mame/drivers/senjyo.c
@@ -0,0 +1,967 @@
+/***************************************************************************
+
+Senjyo / Star Force / Baluba-louk
+
+driver by Mirko Buffoni
+
+TODO:
+- wrong background colors in baluba, intermissions after round 13
+
+
+This board was obviously born to run Senjyo. Four scrolling layers, gradient
+background, sprite/background priorities, and even a small bitmap for the
+radar. Star Force uses only a small subset of the features.
+
+MAIN BOARD:
+0000-7fff ROM
+8000-8fff RAM
+9000-93ff Video RAM
+9400-97ff Color RAM
+9800-987f Sprites
+9c00-9dff Palette RAM
+a000-a37f Background Video RAM #3
+a800-aaff Background Video RAM #2
+b000-b1ff Background Video RAM #1
+b800-bbff Radar bitmap
+
+read:
+d000 IN0
+d001 IN1
+d002 IN2
+d003 ?
+d004 DSW1
+d005 DSW2
+
+write:
+9e20-9e21 background #1 x position
+9e25 background #1 y position
+9e28-9e29 background #? x position ??
+9e30-9e31 background #2 & #3 x position
+9e35 background #2 & #3 y position
+d000 flip screen
+d002 watchdog reset?
+ IN0/IN1 latch ? ( write before read IN0/IN1 )
+d004 sound command ( pio-a )
+
+SOUND BOARD
+memory read/write
+0000-3fff ROM
+4000-43ff RAM
+
+write
+8000 sound chip channel 1 1st 9f,bf,df,ff
+9000 sound chip channel 2 1st 9f,bf,df,ff
+a000 sound chip channel 3 1st 9f,bf,df,ff
+d000 bit 0-3 single sound volume ( freq = ctc2 )
+e000 ? ( initialize only )
+f000 ? ( initialize only )
+
+I/O read/write
+00 z80pio-A data ( from sound command )
+01 z80pio-A controll ( mode 1 input )
+02 z80pio-B data ( no use )
+03 z80pio-B controll ( mode 3 bit i/o )
+08 z80ctc-ch1 ( timer mode cysclk/16, bas clock 15.625KHz )
+09 z80ctc-ch2 ( cascade from ctc-1 , tempo interrupt 88.778Hz )
+0a z80ctc-ch3 ( timer mode , single sound freq. )
+0b z80ctc-ch4 ( no use )
+
+***************************************************************************/
+
+#include "driver.h"
+#include "machine/z80ctc.h"
+#include "machine/z80pio.h"
+#include "sound/sn76496.h"
+#include "sound/samples.h"
+#include "cpu/z80/z80daisy.h"
+
+
+
+extern UINT8 *senjyo_fgscroll;
+extern UINT8 *senjyo_scrollx1,*senjyo_scrolly1;
+extern UINT8 *senjyo_scrollx2,*senjyo_scrolly2;
+extern UINT8 *senjyo_scrollx3,*senjyo_scrolly3;
+extern UINT8 *senjyo_fgvideoram,*senjyo_fgcolorram;
+extern UINT8 *senjyo_bg1videoram,*senjyo_bg2videoram,*senjyo_bg3videoram;
+extern UINT8 *senjyo_radarram;
+extern UINT8 *senjyo_bgstripesram;
+WRITE8_HANDLER( senjyo_fgvideoram_w );
+WRITE8_HANDLER( senjyo_fgcolorram_w );
+WRITE8_HANDLER( senjyo_bg1videoram_w );
+WRITE8_HANDLER( senjyo_bg2videoram_w );
+WRITE8_HANDLER( senjyo_bg3videoram_w );
+WRITE8_HANDLER( senjyo_bgstripes_w );
+
+DRIVER_INIT( starforc );
+DRIVER_INIT( starfore );
+DRIVER_INIT( senjyo );
+
+VIDEO_START( senjyo );
+VIDEO_UPDATE( senjyo );
+
+void senjyo_sh_start(void);
+
+WRITE8_HANDLER( senjyo_sh_0_w );
+WRITE8_HANDLER( senjyo_sh_1_w );
+WRITE8_HANDLER( senjyo_sh_2_w );
+
+WRITE8_HANDLER( starforc_pio_w );
+READ8_HANDLER( starforc_pio_r );
+
+#if 1
+WRITE8_HANDLER( senjyo_volume_w );
+#endif
+
+
+
+static int int_delay_kludge;
+
+static MACHINE_RESET( senjyo )
+{
+ /* we must avoid generating interrupts for the first few frames otherwise */
+ /* Senjyo locks up. There must be an interrupt enable port somewhere, */
+ /* or maybe interrupts are genenrated by the CTC. */
+ /* Maybe a write to port d002 clears the IRQ line, but I'm not sure. */
+ int_delay_kludge = 10;
+}
+
+static INTERRUPT_GEN( senjyo_interrupt )
+{
+ if (int_delay_kludge == 0) cpunum_set_input_line(0, 0, HOLD_LINE);
+ else int_delay_kludge--;
+}
+
+static WRITE8_HANDLER( flip_screen_w )
+{
+ flip_screen_set(data);
+}
+
+static WRITE8_HANDLER( paletteram_IIBBGGRR_w )
+{
+ int r,g,b,i;
+
+
+ paletteram[offset] = data;
+
+ i = (data >> 6) & 0x03;
+ /* red component */
+ r = (data << 2) & 0x0c;
+ if (r) r |= i;
+ /* green component */
+ g = (data >> 0) & 0x0c;
+ if (g) g |= i;
+ /* blue component */
+ b = (data >> 2) & 0x0c;
+ if (b) b |= i;
+
+ palette_set_color_rgb(Machine,offset,pal4bit(r),pal4bit(g),pal4bit(b));
+}
+
+
+
+static ADDRESS_MAP_START( readmem, ADDRESS_SPACE_PROGRAM, 8 )
+ AM_RANGE(0x0000, 0x7fff) AM_READ(MRA8_ROM)
+ AM_RANGE(0x8000, 0x97ff) AM_READ(MRA8_RAM)
+ AM_RANGE(0x9800, 0x987f) AM_READ(MRA8_RAM)
+ AM_RANGE(0x9c00, 0x9dff) AM_READ(MRA8_RAM)
+ AM_RANGE(0x9e00, 0x9e3f) AM_READ(MRA8_RAM)
+ AM_RANGE(0xa000, 0xa7ff) AM_READ(MRA8_RAM)
+ AM_RANGE(0xa800, 0xafff) AM_READ(MRA8_RAM)
+ AM_RANGE(0xb000, 0xb7ff) AM_READ(MRA8_RAM)
+ AM_RANGE(0xb800, 0xbbff) AM_READ(MRA8_RAM)
+ AM_RANGE(0xd000, 0xd000) AM_READ(input_port_0_r) /* player 1 input */
+ AM_RANGE(0xd001, 0xd001) AM_READ(input_port_1_r) /* player 2 input */
+ AM_RANGE(0xd002, 0xd002) AM_READ(input_port_2_r) /* coin */
+ AM_RANGE(0xd004, 0xd004) AM_READ(input_port_3_r) /* DSW1 */
+ AM_RANGE(0xd005, 0xd005) AM_READ(input_port_4_r) /* DSW2 */
+ADDRESS_MAP_END
+
+static ADDRESS_MAP_START( writemem, ADDRESS_SPACE_PROGRAM, 8 )
+ AM_RANGE(0x0000, 0x7fff) AM_WRITE(MWA8_ROM)
+ AM_RANGE(0x8000, 0x8fff) AM_WRITE(MWA8_RAM)
+ AM_RANGE(0x9000, 0x93ff) AM_WRITE(senjyo_fgvideoram_w) AM_BASE(&senjyo_fgvideoram)
+ AM_RANGE(0x9400, 0x97ff) AM_WRITE(senjyo_fgcolorram_w) AM_BASE(&senjyo_fgcolorram)
+ AM_RANGE(0x9800, 0x987f) AM_WRITE(MWA8_RAM) AM_BASE(&spriteram) AM_SIZE(&spriteram_size)
+ AM_RANGE(0x9c00, 0x9dff) AM_WRITE(paletteram_IIBBGGRR_w) AM_BASE(&paletteram)
+ AM_RANGE(0x9e00, 0x9e1f) AM_WRITE(MWA8_RAM) AM_BASE(&senjyo_fgscroll)
+ AM_RANGE(0x9e20, 0x9e21) AM_WRITE(MWA8_RAM) AM_BASE(&senjyo_scrolly3)
+/* { 0x9e22, 0x9e23, height of the layer (Senjyo only, fixed at 0x380) */
+ AM_RANGE(0x9e25, 0x9e25) AM_WRITE(MWA8_RAM) AM_BASE(&senjyo_scrollx3)
+ AM_RANGE(0x9e27, 0x9e27) AM_WRITE(senjyo_bgstripes_w) AM_BASE(&senjyo_bgstripesram) /* controls width of background stripes */
+ AM_RANGE(0x9e28, 0x9e29) AM_WRITE(MWA8_RAM) AM_BASE(&senjyo_scrolly2)
+/* { 0x9e2a, 0x9e2b, height of the layer (Senjyo only, fixed at 0x200) */
+ AM_RANGE(0x9e2d, 0x9e2d) AM_WRITE(MWA8_RAM) AM_BASE(&senjyo_scrollx2)
+ AM_RANGE(0x9e30, 0x9e31) AM_WRITE(MWA8_RAM) AM_BASE(&senjyo_scrolly1)
+/* { 0x9e32, 0x9e33, height of the layer (Senjyo only, fixed at 0x100) */
+ AM_RANGE(0x9e35, 0x9e35) AM_WRITE(MWA8_RAM) AM_BASE(&senjyo_scrollx1)
+/* { 0x9e38, 0x9e38, probably radar y position (Senjyo only, fixed at 0x61) */
+/* { 0x9e3d, 0x9e3d, probably radar x position (Senjyo only, 0x00/0xc0 depending on screen flip) */
+AM_RANGE(0x9e00, 0x9e3f) AM_WRITE(MWA8_RAM)
+ AM_RANGE(0xa000, 0xa7ff) AM_WRITE(senjyo_bg3videoram_w) AM_BASE(&senjyo_bg3videoram)
+ AM_RANGE(0xa800, 0xafff) AM_WRITE(senjyo_bg2videoram_w) AM_BASE(&senjyo_bg2videoram)
+ AM_RANGE(0xb000, 0xb7ff) AM_WRITE(senjyo_bg1videoram_w) AM_BASE(&senjyo_bg1videoram)
+ AM_RANGE(0xb800, 0xbbff) AM_WRITE(MWA8_RAM) AM_BASE(&senjyo_radarram)
+ AM_RANGE(0xd000, 0xd000) AM_WRITE(flip_screen_w)
+ AM_RANGE(0xd004, 0xd004) AM_WRITE(z80pioA_0_p_w)
+ADDRESS_MAP_END
+
+
+static ADDRESS_MAP_START( sound_readmem, ADDRESS_SPACE_PROGRAM, 8 )
+ AM_RANGE(0x0000, 0x3fff) AM_READ(MRA8_ROM)
+ AM_RANGE(0x4000, 0x43ff) AM_READ(MRA8_RAM)
+ADDRESS_MAP_END
+
+static ADDRESS_MAP_START( sound_writemem, ADDRESS_SPACE_PROGRAM, 8 )
+ AM_RANGE(0x0000, 0x3fff) AM_WRITE(MWA8_ROM)
+ AM_RANGE(0x4000, 0x43ff) AM_WRITE(MWA8_RAM)
+ AM_RANGE(0x8000, 0x8000) AM_WRITE(SN76496_0_w)
+ AM_RANGE(0x9000, 0x9000) AM_WRITE(SN76496_1_w)
+ AM_RANGE(0xa000, 0xa000) AM_WRITE(SN76496_2_w)
+ AM_RANGE(0xd000, 0xd000) AM_WRITE(senjyo_volume_w)
+#if 0
+ AM_RANGE(0xe000, 0xe000) AM_WRITE(unknown)
+ AM_RANGE(0xf000, 0xf000) AM_WRITE(unknown)
+#endif
+ADDRESS_MAP_END
+
+/* For the bootleg */
+
+/* are scroll registers 1+2 linked on the bootleg?, only one copy is written */
+static WRITE8_HANDLER(starforb_scrolly2)
+{
+ senjyo_scrolly2[offset] = data;
+ senjyo_scrolly1[offset] = data;
+}
+
+static WRITE8_HANDLER(starforb_scrollx2)
+{
+ senjyo_scrollx2[offset] = data;
+ senjyo_scrollx1[offset] = data;
+}
+
+
+static ADDRESS_MAP_START( starforb_writemem, ADDRESS_SPACE_PROGRAM, 8 )
+ AM_RANGE(0x0000, 0x7fff) AM_WRITE(MWA8_ROM)
+ AM_RANGE(0x8000, 0x8fff) AM_WRITE(MWA8_RAM)
+ AM_RANGE(0x9000, 0x93ff) AM_WRITE(senjyo_fgvideoram_w) AM_BASE(&senjyo_fgvideoram)
+ AM_RANGE(0x9400, 0x97ff) AM_WRITE(senjyo_fgcolorram_w) AM_BASE(&senjyo_fgcolorram)
+ AM_RANGE(0x9800, 0x987f) AM_WRITE(MWA8_RAM) AM_BASE(&spriteram) AM_SIZE(&spriteram_size)
+ AM_RANGE(0x9c00, 0x9dff) AM_WRITE(paletteram_IIBBGGRR_w) AM_BASE(&paletteram)
+
+ /* The format / use of the ram here is different on the bootleg */
+ AM_RANGE(0x9e20, 0x9e21) AM_WRITE(MWA8_RAM) AM_BASE(&senjyo_scrolly3)
+ AM_RANGE(0x9e25, 0x9e25) AM_WRITE(MWA8_RAM) AM_BASE(&senjyo_scrollx3)
+ AM_RANGE(0x9e30, 0x9e31) AM_WRITE(starforb_scrolly2) AM_BASE(&senjyo_scrolly2) // ok
+ AM_RANGE(0x9e35, 0x9e35) AM_WRITE(starforb_scrollx2) AM_BASE(&senjyo_scrollx2) // ok
+ AM_RANGE(0x9e00, 0x9e3f) AM_WRITE(MWA8_RAM)
+
+ AM_RANGE(0xa000, 0xa7ff) AM_WRITE(senjyo_bg3videoram_w) AM_BASE(&senjyo_bg3videoram)
+ AM_RANGE(0xa800, 0xafff) AM_WRITE(senjyo_bg2videoram_w) AM_BASE(&senjyo_bg2videoram)
+ AM_RANGE(0xb000, 0xb7ff) AM_WRITE(senjyo_bg1videoram_w) AM_BASE(&senjyo_bg1videoram)
+ AM_RANGE(0xb800, 0xbbff) AM_WRITE(MWA8_RAM) AM_BASE(&senjyo_radarram)
+ AM_RANGE(0xd000, 0xd000) AM_WRITE(flip_screen_w)
+ AM_RANGE(0xd004, 0xd004) AM_WRITE(z80pioA_0_p_w)
+
+ /* these aren't used / written, left here to make sure memory is allocated */
+ AM_RANGE(0xfe00, 0xfe1f) AM_WRITE(MWA8_RAM) AM_BASE(&senjyo_fgscroll)
+ AM_RANGE(0xfe27, 0xfe27) AM_WRITE(senjyo_bgstripes_w) AM_BASE(&senjyo_bgstripesram) /* controls width of background stripes */
+ AM_RANGE(0xfe28, 0xfe29) AM_WRITE(MWA8_RAM) AM_BASE(&senjyo_scrolly1)
+ AM_RANGE(0xfe2d, 0xfe2d) AM_WRITE(MWA8_RAM) AM_BASE(&senjyo_scrollx1)
+ADDRESS_MAP_END
+
+
+static ADDRESS_MAP_START( starforb_sound_readmem, ADDRESS_SPACE_PROGRAM, 8 )
+ AM_RANGE(0x0000, 0x3fff) AM_READ(MRA8_ROM)
+ AM_RANGE(0x4000, 0x43ff) AM_READ(MRA8_RAM)
+ AM_RANGE(0xf000, 0xffff) AM_READ(MRA8_RAM)
+ADDRESS_MAP_END
+
+static ADDRESS_MAP_START( starforb_sound_writemem, ADDRESS_SPACE_PROGRAM, 8 )
+ AM_RANGE(0x0000, 0x3fff) AM_WRITE(MWA8_ROM)
+ AM_RANGE(0x4000, 0x43ff) AM_WRITE(MWA8_RAM)
+ AM_RANGE(0x8000, 0x8000) AM_WRITE(SN76496_0_w)
+ AM_RANGE(0x9000, 0x9000) AM_WRITE(SN76496_1_w)
+ AM_RANGE(0xa000, 0xa000) AM_WRITE(SN76496_2_w)
+ AM_RANGE(0xd000, 0xd000) AM_WRITE(senjyo_volume_w)
+#if 0
+ AM_RANGE(0xe000, 0xe000) AM_WRITE(unknown)
+ AM_RANGE(0xf000, 0xf000) AM_WRITE(unknown)
+#endif
+
+ AM_RANGE(0xf000, 0xffff) AM_WRITE(MWA8_RAM)
+ADDRESS_MAP_END
+
+static WRITE8_HANDLER( pio_w )
+{
+ if (offset & 1)
+ z80pio_c_w(0, (offset >> 1) & 1, data);
+ else
+ z80pio_d_w(0, (offset >> 1) & 1, data);
+}
+
+static READ8_HANDLER( pio_r )
+{
+ return (offset & 1) ? z80pio_c_r(0, (offset >> 1) & 1) : z80pio_d_r(0, (offset >> 1) & 1);
+}
+
+static ADDRESS_MAP_START( sound_readport, ADDRESS_SPACE_IO, 8 )
+ ADDRESS_MAP_FLAGS( AMEF_ABITS(8) )
+ AM_RANGE(0x00, 0x03) AM_READ(pio_r)
+ AM_RANGE(0x08, 0x0b) AM_READ(z80ctc_0_r)
+ADDRESS_MAP_END
+
+static ADDRESS_MAP_START( sound_writeport, ADDRESS_SPACE_IO, 8 )
+ ADDRESS_MAP_FLAGS( AMEF_ABITS(8) )
+ AM_RANGE(0x00, 0x03) AM_WRITE(pio_w)
+ AM_RANGE(0x08, 0x0b) AM_WRITE(z80ctc_0_w)
+ADDRESS_MAP_END
+
+
+
+
+static INPUT_PORTS_START( senjyo )
+ PORT_START /* IN0 */
+ PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_8WAY
+ PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_8WAY
+ PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_8WAY
+ PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_8WAY
+ PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_BUTTON1 )
+ PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_UNKNOWN )
+ PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_UNKNOWN )
+ PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_UNKNOWN )
+
+ PORT_START /* IN1 */
+ PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_COCKTAIL
+ PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_COCKTAIL
+ PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_8WAY PORT_COCKTAIL
+ PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_COCKTAIL
+ PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_COCKTAIL
+ PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_UNKNOWN )
+ PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_UNKNOWN )
+ PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_UNKNOWN )
+
+ PORT_START /* IN2 */
+/* coin input for both must be active between 2 and 9 frames to be consistently recognized */
+ PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_COIN1 ) PORT_IMPULSE(2)
+ PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_COIN2 ) PORT_IMPULSE(2)
+ PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_START1 )
+ PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_START2 )
+ PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_UNKNOWN )
+ PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_UNKNOWN )
+ PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_UNKNOWN )
+ PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_UNKNOWN )
+
+ PORT_START /* DSW0 */
+ PORT_DIPNAME( 0x03, 0x00, DEF_STR( Coin_A ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( 1C_1C ) )
+ PORT_DIPSETTING( 0x01, DEF_STR( 1C_2C ) )
+ PORT_DIPSETTING( 0x02, DEF_STR( 1C_3C ) )
+ PORT_DIPSETTING( 0x03, DEF_STR( 1C_6C ) )
+ PORT_DIPNAME( 0x0c, 0x00, DEF_STR( Coin_B ) )
+ PORT_DIPSETTING( 0x04, DEF_STR( 2C_1C ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( 1C_1C ) )
+ PORT_DIPSETTING( 0x08, DEF_STR( 1C_2C ) )
+ PORT_DIPSETTING( 0x0c, DEF_STR( 1C_3C ) )
+ PORT_DIPNAME( 0x30, 0x00, DEF_STR( Lives ) )
+ PORT_DIPSETTING( 0x30, "2" )
+ PORT_DIPSETTING( 0x00, "3" )
+ PORT_DIPSETTING( 0x10, "4" )
+ PORT_DIPSETTING( 0x20, "5" )
+ PORT_DIPNAME( 0x40, 0x40, DEF_STR( Cabinet ) )
+ PORT_DIPSETTING( 0x40, DEF_STR( Upright ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( Cocktail ) )
+ PORT_DIPNAME( 0x80, 0x80, DEF_STR( Demo_Sounds ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x80, DEF_STR( On ) )
+
+ PORT_START /* DSW1 */
+ PORT_DIPNAME( 0x01, 0x01, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x01, DEF_STR( On ) )
+ PORT_DIPNAME( 0x02, 0x02, DEF_STR( Bonus_Life ) )
+ PORT_DIPSETTING( 0x02, "100k only" )
+ PORT_DIPSETTING( 0x00, DEF_STR( None ) )
+ PORT_DIPNAME( 0x04, 0x00, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x04, DEF_STR( On ) )
+ PORT_DIPNAME( 0x08, 0x00, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x08, DEF_STR( On ) )
+ PORT_DIPNAME( 0x10, 0x00, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x10, DEF_STR( On ) )
+ PORT_DIPNAME( 0x20, 0x00, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x20, DEF_STR( On ) )
+ PORT_DIPNAME( 0xc0, 0x40, DEF_STR( Difficulty ) )
+ PORT_DIPSETTING( 0x80, DEF_STR( Easy ) )
+ PORT_DIPSETTING( 0x40, DEF_STR( Medium ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( Hard ) )
+ PORT_DIPSETTING( 0xc0, DEF_STR( Hardest ) )
+INPUT_PORTS_END
+
+static INPUT_PORTS_START( starforc )
+ PORT_START /* IN0 */
+ PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_8WAY
+ PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_8WAY
+ PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_8WAY
+ PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_8WAY
+ PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_BUTTON1 )
+ PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_UNKNOWN )
+ PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_UNKNOWN )
+ PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_UNKNOWN )
+
+ PORT_START /* IN1 */
+ PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_COCKTAIL
+ PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_COCKTAIL
+ PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_8WAY PORT_COCKTAIL
+ PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_COCKTAIL
+ PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_COCKTAIL
+ PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_UNKNOWN )
+ PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_UNKNOWN )
+ PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_UNKNOWN )
+
+ PORT_START /* IN2 */
+/* coin input for both must be active between 2 and 9 frames to be consistently recognized */
+ PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_COIN1 ) PORT_IMPULSE(2)
+ PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_COIN2 ) PORT_IMPULSE(2)
+ PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_START1 )
+ PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_START2 )
+ PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_UNKNOWN )
+ PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_UNKNOWN )
+ PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_UNKNOWN )
+ PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_UNKNOWN )
+
+ PORT_START /* DSW0 */
+ PORT_DIPNAME( 0x03, 0x00, DEF_STR( Coin_A ) )
+ PORT_DIPSETTING( 0x01, DEF_STR( 2C_1C ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( 1C_1C ) )
+ PORT_DIPSETTING( 0x02, DEF_STR( 1C_2C ) )
+ PORT_DIPSETTING( 0x03, DEF_STR( 1C_3C ) )
+ PORT_DIPNAME( 0x0c, 0x00, DEF_STR( Coin_B ) )
+ PORT_DIPSETTING( 0x04, DEF_STR( 2C_1C ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( 1C_1C ) )
+ PORT_DIPSETTING( 0x08, DEF_STR( 1C_2C ) )
+ PORT_DIPSETTING( 0x0c, DEF_STR( 1C_3C ) )
+ PORT_DIPNAME( 0x30, 0x00, DEF_STR( Lives ) )
+ PORT_DIPSETTING( 0x30, "2" )
+ PORT_DIPSETTING( 0x00, "3" )
+ PORT_DIPSETTING( 0x10, "4" )
+ PORT_DIPSETTING( 0x20, "5" )
+ PORT_DIPNAME( 0x40, 0x40, DEF_STR( Cabinet ) )
+ PORT_DIPSETTING( 0x40, DEF_STR( Upright ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( Cocktail ) )
+ PORT_DIPNAME( 0x80, 0x80, DEF_STR( Demo_Sounds ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x80, DEF_STR( On ) )
+
+ PORT_START /* DSW1 */
+ PORT_DIPNAME( 0x07, 0x00, DEF_STR( Bonus_Life ) )
+ PORT_DIPSETTING( 0x00, "50k, 200k and 500k" )
+ PORT_DIPSETTING( 0x01, "100k, 300k and 800k" )
+ PORT_DIPSETTING( 0x02, "50k and 200k" )
+ PORT_DIPSETTING( 0x03, "100k and 300k" )
+ PORT_DIPSETTING( 0x04, "50k only" )
+ PORT_DIPSETTING( 0x05, "100k only" )
+ PORT_DIPSETTING( 0x06, "200k only" )
+ PORT_DIPSETTING( 0x07, DEF_STR( None ) )
+ PORT_DIPNAME( 0x38, 0x00, DEF_STR( Difficulty ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( Easiest ) )
+ PORT_DIPSETTING( 0x08, DEF_STR( Easy ) )
+ PORT_DIPSETTING( 0x10, DEF_STR( Medium ) )
+ PORT_DIPSETTING( 0x18, "Difficult" )
+ PORT_DIPSETTING( 0x20, DEF_STR( Hard ) )
+ PORT_DIPSETTING( 0x28, DEF_STR( Hardest ) )
+ /* 0x30 and x038 are unused */
+ PORT_DIPNAME( 0x40, 0x00, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x40, DEF_STR( On ) )
+ PORT_DIPNAME( 0x80, 0x00, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x80, DEF_STR( On ) )
+INPUT_PORTS_END
+
+static INPUT_PORTS_START( baluba )
+ PORT_START /* IN0 */
+ PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_8WAY
+ PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_8WAY
+ PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_8WAY
+ PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_8WAY
+ PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_BUTTON1 )
+ PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_UNKNOWN )
+ PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_UNKNOWN )
+ PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_UNKNOWN )
+
+ PORT_START /* IN1 */
+ PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_COCKTAIL
+ PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_COCKTAIL
+ PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_8WAY PORT_COCKTAIL
+ PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_COCKTAIL
+ PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_COCKTAIL
+ PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_UNKNOWN )
+ PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_UNKNOWN )
+ PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_UNKNOWN )
+
+ PORT_START /* IN2 */
+/* coin input for both must be active between 2 and 9 frames to be consistently recognized */
+ PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_COIN1 ) PORT_IMPULSE(2)
+ PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_COIN2 ) PORT_IMPULSE(2)
+ PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_START1 )
+ PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_START2 )
+ PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_UNKNOWN )
+ PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_UNKNOWN )
+ PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_UNKNOWN )
+ PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_UNKNOWN )
+
+ PORT_START /* DSW0 */
+ PORT_DIPNAME( 0x03, 0x00, DEF_STR( Coin_A ) )
+ PORT_DIPSETTING( 0x01, DEF_STR( 2C_1C ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( 1C_1C ) )
+ PORT_DIPSETTING( 0x02, DEF_STR( 1C_2C ) )
+ PORT_DIPSETTING( 0x03, DEF_STR( 1C_3C ) )
+ PORT_DIPNAME( 0x0c, 0x00, DEF_STR( Coin_B ) )
+ PORT_DIPSETTING( 0x04, DEF_STR( 2C_1C ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( 1C_1C ) )
+ PORT_DIPSETTING( 0x08, DEF_STR( 1C_2C ) )
+ PORT_DIPSETTING( 0x0c, DEF_STR( 1C_3C ) )
+ PORT_DIPNAME( 0x30, 0x00, DEF_STR( Lives ) )
+ PORT_DIPSETTING( 0x30, "2" )
+ PORT_DIPSETTING( 0x00, "3" )
+ PORT_DIPSETTING( 0x10, "4" )
+ PORT_DIPSETTING( 0x20, "5" )
+ PORT_DIPNAME( 0x40, 0x40, DEF_STR( Cabinet ) )
+ PORT_DIPSETTING( 0x40, DEF_STR( Upright ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( Cocktail ) )
+ PORT_DIPNAME( 0x80, 0x80, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x80, DEF_STR( On ) )
+
+ PORT_START /* DSW1 */
+ PORT_DIPNAME( 0x07, 0x00, DEF_STR( Bonus_Life ) )
+ PORT_DIPSETTING( 0x00, "30k, 100k and 200k" )
+ PORT_DIPSETTING( 0x01, "50k, 200k and 500k" )
+ PORT_DIPSETTING( 0x02, "30k and 100k" )
+ PORT_DIPSETTING( 0x03, "50k and 200k" )
+ PORT_DIPSETTING( 0x04, "30k only" )
+ PORT_DIPSETTING( 0x05, "100k only" )
+ PORT_DIPSETTING( 0x06, "200k only" )
+ PORT_DIPSETTING( 0x07, DEF_STR( None ) )
+ PORT_DIPNAME( 0x38, 0x00, DEF_STR( Difficulty ) )
+ PORT_DIPSETTING( 0x00, "0" )
+ PORT_DIPSETTING( 0x08, "1" )
+ PORT_DIPSETTING( 0x10, "2" )
+ PORT_DIPSETTING( 0x18, "3" )
+ PORT_DIPSETTING( 0x20, "4" )
+ PORT_DIPSETTING( 0x28, "5" )
+ PORT_DIPSETTING( 0x30, "6" )
+ PORT_DIPSETTING( 0x38, "7" )
+ PORT_DIPNAME( 0x40, 0x00, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x40, DEF_STR( On ) )
+ PORT_DIPNAME( 0x80, 0x00, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x80, DEF_STR( On ) )
+INPUT_PORTS_END
+
+
+
+static const gfx_layout charlayout =
+{
+ 8,8, /* 8*8 characters */
+ 512, /* 512 characters */
+ 3, /* 3 bits per pixel */
+ { 0, 512*8*8, 2*512*8*8 }, /* the bitplanes are separated */
+ { 0, 1, 2, 3, 4, 5, 6, 7 },
+ { 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8 },
+ 8*8 /* every char takes 8 consecutive bytes */
+};
+static const gfx_layout tilelayout_256 =
+{
+ 16,16, /* 16*16 characters */
+ 256, /* 256 characters */
+ 3, /* 3 bits per pixel */
+ { 0, 256*16*16, 2*256*16*16 }, /* the bitplanes are separated */
+ { 0, 1, 2, 3, 4, 5, 6, 7,
+ 8*8+0, 8*8+1, 8*8+2, 8*8+3, 8*8+4, 8*8+5, 8*8+6, 8*8+7 },
+ { 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8,
+ 16*8, 17*8, 18*8, 19*8, 20*8, 21*8, 22*8, 23*8 },
+ 32*8 /* every character takes 32 consecutive bytes */
+};
+static const gfx_layout tilelayout_128 =
+{
+ 16,16, /* 16*16 characters */
+ 128, /* 128 characters */
+ 3, /* 3 bits per pixel */
+ { 0, 128*16*16, 2*128*16*16 }, /* the bitplanes are separated */
+ { 0, 1, 2, 3, 4, 5, 6, 7,
+ 8*8+0, 8*8+1, 8*8+2, 8*8+3, 8*8+4, 8*8+5, 8*8+6, 8*8+7 },
+ { 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8,
+ 16*8, 17*8, 18*8, 19*8, 20*8, 21*8, 22*8, 23*8 },
+ 32*8 /* every character takes 32 consecutive bytes */
+};
+static const gfx_layout spritelayout1 =
+{
+ 16,16, /* 16*16 sprites */
+ 512, /* 512 sprites */
+ 3, /* 3 bits per pixel */
+ { 0, 512*16*16, 2*512*16*16 }, /* the bitplanes are separated */
+ { 0, 1, 2, 3, 4, 5, 6, 7,
+ 8*8+0, 8*8+1, 8*8+2, 8*8+3, 8*8+4, 8*8+5, 8*8+6, 8*8+7 },
+ { 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8,
+ 16*8, 17*8, 18*8, 19*8, 20*8, 21*8, 22*8, 23*8 },
+ 32*8 /* every sprite takes 32 consecutive bytes */
+};
+static const gfx_layout spritelayout2 =
+{
+ 32,32, /* 32*32 sprites */
+ 128, /* 128 sprites */
+ 3, /* 3 bits per pixel */
+ { 0, 128*32*32, 2*128*32*32 }, /* the bitplanes are separated */
+ { 0, 1, 2, 3, 4, 5, 6, 7,
+ 8*8+0, 8*8+1, 8*8+2, 8*8+3, 8*8+4, 8*8+5, 8*8+6, 8*8+7,
+ 32*8+0, 32*8+1, 32*8+2, 32*8+3, 32*8+4, 32*8+5, 32*8+6, 32*8+7,
+ 40*8+0, 40*8+1, 40*8+2, 40*8+3, 40*8+4, 40*8+5, 40*8+6, 40*8+7 },
+ { 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8,
+ 16*8, 17*8, 18*8, 19*8, 20*8, 21*8, 22*8, 23*8,
+ 64*8, 65*8, 66*8, 67*8, 68*8, 69*8, 70*8, 71*8,
+ 80*8, 81*8, 82*8, 83*8, 84*8, 85*8, 86*8, 87*8 },
+ 128*8 /* every sprite takes 128 consecutive bytes */
+};
+
+static GFXDECODE_START( senjyo )
+ GFXDECODE_ENTRY( REGION_GFX1, 0, charlayout, 0, 8 ) /* 0- 63 characters */
+ GFXDECODE_ENTRY( REGION_GFX2, 0, tilelayout_256, 64, 8 ) /* 64-127 background #1 */
+ GFXDECODE_ENTRY( REGION_GFX3, 0, tilelayout_256, 128, 8 ) /* 128-191 background #2 */
+ GFXDECODE_ENTRY( REGION_GFX4, 0, tilelayout_128, 192, 8 ) /* 192-255 background #3 */
+ GFXDECODE_ENTRY( REGION_GFX5, 0, spritelayout1, 320, 8 ) /* 320-383 normal sprites */
+ GFXDECODE_ENTRY( REGION_GFX5, 0, spritelayout2, 320, 8 ) /* 320-383 large sprites */
+ /* 384-399 is background */
+GFXDECODE_END
+
+
+
+static struct z80_irq_daisy_chain daisy_chain[] =
+{
+ { z80ctc_reset, z80ctc_irq_state, z80ctc_irq_ack, z80ctc_irq_reti , 0 }, /* device 0 = CTC_0 , high priority */
+ { z80pio_reset, z80pio_irq_state, z80pio_irq_ack, z80pio_irq_reti , 0 }, /* device 1 = PIO_0 , low priority */
+ { 0,0,0,0,-1} /* end mark */
+};
+
+
+
+static struct Samplesinterface senjyo_samples_interface =
+{
+ 1,
+ NULL,
+ senjyo_sh_start
+};
+
+
+
+static MACHINE_DRIVER_START( senjyo )
+
+ /* basic machine hardware */
+ MDRV_CPU_ADD_TAG("main", Z80, 4000000) /* 4 MHz? */
+ MDRV_CPU_PROGRAM_MAP(readmem,writemem)
+ MDRV_CPU_VBLANK_INT(senjyo_interrupt,1)
+
+ MDRV_CPU_ADD_TAG("sub", Z80, 2000000)
+ MDRV_CPU_CONFIG(daisy_chain)
+ /* audio CPU */ /* 2 MHz? */
+ MDRV_CPU_PROGRAM_MAP(sound_readmem,sound_writemem)
+ MDRV_CPU_IO_MAP(sound_readport,sound_writeport)
+
+ MDRV_SCREEN_REFRESH_RATE(60)
+ MDRV_SCREEN_VBLANK_TIME(DEFAULT_60HZ_VBLANK_DURATION)
+
+ MDRV_MACHINE_RESET(senjyo)
+
+ /* video hardware */
+ MDRV_VIDEO_ATTRIBUTES(VIDEO_TYPE_RASTER)
+ MDRV_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16)
+ MDRV_SCREEN_SIZE(32*8, 32*8)
+ MDRV_SCREEN_VISIBLE_AREA(0*8, 32*8-1, 2*8, 30*8-1)
+ MDRV_GFXDECODE(senjyo)
+ MDRV_PALETTE_LENGTH(512+2) /* 512 real palette + 2 for the radar */
+
+ MDRV_VIDEO_START(senjyo)
+ MDRV_VIDEO_UPDATE(senjyo)
+
+ /* sound hardware */
+ MDRV_SPEAKER_STANDARD_MONO("mono")
+
+ MDRV_SOUND_ADD(SN76496, 2000000)
+ MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.50)
+
+ MDRV_SOUND_ADD(SN76496, 2000000)
+ MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.50)
+
+ MDRV_SOUND_ADD(SN76496, 2000000)
+ MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.50)
+
+ MDRV_SOUND_ADD(SAMPLES, 0)
+ MDRV_SOUND_CONFIG(senjyo_samples_interface)
+ MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.15)
+MACHINE_DRIVER_END
+
+
+static MACHINE_DRIVER_START( starforb )
+
+ /* basic machine hardware */
+ MDRV_IMPORT_FROM(senjyo)
+ MDRV_CPU_MODIFY("main")
+ MDRV_CPU_PROGRAM_MAP(readmem,starforb_writemem)
+
+ MDRV_CPU_MODIFY("sub")
+ MDRV_CPU_PROGRAM_MAP(starforb_sound_readmem,starforb_sound_writemem)
+MACHINE_DRIVER_END
+
+
+/***************************************************************************
+
+ Game driver(s)
+
+***************************************************************************/
+
+ROM_START( senjyo )
+ ROM_REGION( 0x10000, REGION_CPU1, 0 )
+ ROM_LOAD( "08m_05t.bin", 0x0000, 0x2000, CRC(b1f3544d) SHA1(59997164dfb740fce1862d89754be7517303161a) )
+ ROM_LOAD( "08k_04t.bin", 0x2000, 0x2000, CRC(e34468a8) SHA1(1931788e4ebe0dab9525f795b639be6544a6b31a) )
+ ROM_LOAD( "08j_03t.bin", 0x4000, 0x2000, CRC(c33aedee) SHA1(5adf83268ef7b91194dea41204bdb931a14f2158) )
+ ROM_LOAD( "08f_02t.bin", 0x6000, 0x2000, CRC(0ef4db9e) SHA1(0dcb216495f4328c44cc0af87ffb0bd255b7dc1a) )
+
+ ROM_REGION( 0x10000, REGION_CPU2, 0 ) /* 64k for sound board */
+ ROM_LOAD( "02h_01t.bin", 0x0000, 0x2000, CRC(c1c24455) SHA1(24a2ab9e4df793f68f51bbe6a1313f38d951a8af) )
+
+ ROM_REGION( 0x03000, REGION_GFX1, ROMREGION_DISPOSE )
+ ROM_LOAD( "08h_08b.bin", 0x00000, 0x1000, CRC(0c875994) SHA1(6e4119ade0261eacf8349ff18f1cb7a50be2a9a4) ) /* fg */
+ ROM_LOAD( "08f_07b.bin", 0x01000, 0x1000, CRC(497bea8e) SHA1(940592e04ef9dff0e410de040dafe4f6fc745070) )
+ ROM_LOAD( "08d_06b.bin", 0x02000, 0x1000, CRC(4ef69b00) SHA1(bad4bbb7159a03efcc9dee1180c231c22bea8f47) )
+
+ ROM_REGION( 0x06000, REGION_GFX2, ROMREGION_DISPOSE )
+ ROM_LOAD( "05n_16m.bin", 0x00000, 0x1000, CRC(0d3e00fb) SHA1(da144da56733e13c754d066932a32eb6fcd9c83a) ) /* bg1 */
+ ROM_LOAD( "05k_15m.bin", 0x02000, 0x1000, CRC(93442213) SHA1(01ceed1124022328b47607ee66d60fe06fdd46ea) )
+ ROM_CONTINUE( 0x04000, 0x1000 )
+
+ ROM_REGION( 0x06000, REGION_GFX3, ROMREGION_DISPOSE )
+ ROM_LOAD( "07n_18m.bin", 0x00000, 0x1000, CRC(d50fced3) SHA1(41f503b2d980548a564a414847b2b6c5ae71da2b) ) /* bg2 */
+ ROM_LOAD( "07k_17m.bin", 0x02000, 0x1000, CRC(10c3a5f0) SHA1(ccf7e0b6686129afc6af542d20734e51702cd8a7) )
+ ROM_CONTINUE( 0x04000, 0x1000 )
+
+ ROM_REGION( 0x03000, REGION_GFX4, ROMREGION_DISPOSE )
+ ROM_LOAD( "09n_20m.bin", 0x00000, 0x1000, CRC(54cb8126) SHA1(f2d0b38d1c47a48240bc9e4bc962ef63f5c28ad6) ) /* bg3 */
+ ROM_LOAD( "09k_19m.bin", 0x01000, 0x2000, CRC(373e047c) SHA1(0168e22ca72af515980c0975eb8525a416c6dd79) )
+
+ ROM_REGION( 0x0c000, REGION_GFX5, ROMREGION_DISPOSE )
+ ROM_LOAD( "08p_13b.bin", 0x00000, 0x2000, CRC(40127efd) SHA1(6f8c0f7e4658d54d8fcc6b6e6d2650483788eec1) ) /* sprites */
+ ROM_LOAD( "08s_14b.bin", 0x02000, 0x2000, CRC(42648ffa) SHA1(61965428306f94c717b03208be9ac8c27265fcaa) )
+ ROM_LOAD( "08m_11b.bin", 0x04000, 0x2000, CRC(ccc4680b) SHA1(641d7b57c442074136f01fe288175ed6621813c5) )
+ ROM_LOAD( "08n_12b.bin", 0x06000, 0x2000, CRC(742fafed) SHA1(345683cb9eff1b987721042c36b4d1e0debddd5d) )
+ ROM_LOAD( "08j_09b.bin", 0x08000, 0x2000, CRC(1ee63b5c) SHA1(14dea762446cc3c0d4e407dc1e68c2010999fd58) )
+ ROM_LOAD( "08k_10b.bin", 0x0a000, 0x2000, CRC(a9f41ec9) SHA1(c24f9d54593e764a0b4530b1a2550b999916992c) )
+
+ ROM_REGION( 0x0020, REGION_PROMS, 0 ) /* PROMs */
+ ROM_LOAD( "07b.bin", 0x0000, 0x0020, CRC(68db8300) SHA1(33cd6b5ed92d7b73a708f2e4b12b6e7f6496d0c6) ) /* unknown - timing? */
+ROM_END
+
+ROM_START( starforc )
+ ROM_REGION( 0x10000, REGION_CPU1, 0 )
+ ROM_LOAD( "starforc.3", 0x0000, 0x4000, CRC(8ba27691) SHA1(2b8b1e634ef5bed5c61a078e64a6dda77f84cdf5) )
+ ROM_LOAD( "starforc.2", 0x4000, 0x4000, CRC(0fc4d2d6) SHA1(0743e3928d5cc0e3f1bcdaf4b0cc83aeb7a2f7a8) )
+
+ ROM_REGION( 0x10000, REGION_CPU2, 0 ) /* 64k for sound board */
+ ROM_LOAD( "starforc.1", 0x0000, 0x2000, CRC(2735bb22) SHA1(1bd0558e05b41aebab3911991969512df904fea5) )
+
+ ROM_REGION( 0x03000, REGION_GFX1, ROMREGION_DISPOSE )
+ ROM_LOAD( "starforc.7", 0x00000, 0x1000, CRC(f4803339) SHA1(a119d68c2dd1c0e191231ce77353b31f30f7aa76) ) /* fg */
+ ROM_LOAD( "starforc.8", 0x01000, 0x1000, CRC(96979684) SHA1(bb4f7d3afc8dfaa723dfb5374996cc4bfd76fa3c) )
+ ROM_LOAD( "starforc.9", 0x02000, 0x1000, CRC(eead1d5c) SHA1(7c9165ed227c5228122b494a265cbfd6e843ba61) )
+
+ ROM_REGION( 0x06000, REGION_GFX2, ROMREGION_DISPOSE )
+ ROM_LOAD( "starforc.15", 0x00000, 0x2000, CRC(c3bda12f) SHA1(3748ea8e34222a31a365a02ec77430f268b0b397) ) /* bg1 */
+ ROM_LOAD( "starforc.14", 0x02000, 0x2000, CRC(9e9384fe) SHA1(3aaa9cc64ef3775325f64733da4f6c328abf6514) )
+ ROM_LOAD( "starforc.13", 0x04000, 0x2000, CRC(84603285) SHA1(f4d6dfa3968fbd8ebf1a6451d5ea1821d65d9b49) )
+
+ ROM_REGION( 0x06000, REGION_GFX3, ROMREGION_DISPOSE )
+ ROM_LOAD( "starforc.12", 0x00000, 0x2000, CRC(fdd9e38b) SHA1(3766835d9e9fc7e5dd99521e7303562029b78a65) ) /* bg2 */
+ ROM_LOAD( "starforc.11", 0x02000, 0x2000, CRC(668aea14) SHA1(62eb0df48f2f0c5778bb230cc3bf0b8eb3b4e3f8) )
+ ROM_LOAD( "starforc.10", 0x04000, 0x2000, CRC(c62a19c1) SHA1(9ce0e29630d3c8cba4db4cff333b250481348968) )
+
+ ROM_REGION( 0x03000, REGION_GFX4, ROMREGION_DISPOSE )
+ ROM_LOAD( "starforc.18", 0x00000, 0x1000, CRC(6455c3ad) SHA1(b163ccd3dc26ccfa8be1d16d52e17bc660ff84e3) ) /* bg3 */
+ ROM_LOAD( "starforc.17", 0x01000, 0x1000, CRC(68c60d0f) SHA1(1152ba0c274ecadb534133a860bbc8a93577dcf2) )
+ ROM_LOAD( "starforc.16", 0x02000, 0x1000, CRC(ce20b469) SHA1(60177a669d9c8cbeedd03ca5e2edf3f589c1c815) )
+
+ ROM_REGION( 0x0c000, REGION_GFX5, ROMREGION_DISPOSE )
+ ROM_LOAD( "starforc.6", 0x00000, 0x4000, CRC(5468a21d) SHA1(4a1196d4cfb99616efdac9b3927609a85c6f1758) ) /* sprites */
+ ROM_LOAD( "starforc.5", 0x04000, 0x4000, CRC(f71717f8) SHA1(bf673571f772d8e0eddae89c00f31390c49a25d2) )
+ ROM_LOAD( "starforc.4", 0x08000, 0x4000, CRC(dd9d68a4) SHA1(34c60d2b34c7980bf65a5ebadb9c73f89128141f) )
+
+ ROM_REGION( 0x0020, REGION_PROMS, 0 ) /* PROMs */
+ ROM_LOAD( "07b.bin", 0x0000, 0x0020, CRC(68db8300) SHA1(33cd6b5ed92d7b73a708f2e4b12b6e7f6496d0c6) ) /* unknown - timing? */
+ROM_END
+
+ROM_START( starforb )
+ ROM_REGION( 0x10000, REGION_CPU1, 0 )
+ ROM_LOAD( "a2.8m", 0x0000, 0x2000, CRC(e81e8b7d) SHA1(829a082a335a0cf5bf8cc97bee96e62271f03ff4) )
+ ROM_LOAD( "a3.8k", 0x2000, 0x2000, CRC(7e98f0ab) SHA1(76eb387fbf5d04b7951a115d29076d1fd21346c4) )
+ ROM_LOAD( "a4.8j", 0x4000, 0x2000, CRC(285bc599) SHA1(c2f294a5e3ca39084e8f8503d6e9e00885ad0609) )
+ ROM_LOAD( "a5.8f", 0x6000, 0x2000, CRC(74d328b1) SHA1(3098438d47f650507de8b1d0aecfca81663cbe9c) )
+
+ ROM_REGION( 0x10000, REGION_CPU2, 0 ) /* 64k for sound board */
+ ROM_LOAD( "a0.2e", 0x0000, 0x2000, CRC(5ab0e2fa) SHA1(78f0290d1e006a39bb8ee5a29cf229ed2c1f2b09) )
+
+ ROM_REGION( 0x03000, REGION_GFX1, ROMREGION_DISPOSE )
+ ROM_LOAD( "b8.8h", 0x00000, 0x1000, CRC(f4803339) SHA1(a119d68c2dd1c0e191231ce77353b31f30f7aa76) ) /* fg */
+ ROM_LOAD( "b7.8f", 0x01000, 0x1000, CRC(96979684) SHA1(bb4f7d3afc8dfaa723dfb5374996cc4bfd76fa3c) )
+ ROM_LOAD( "b6.8d", 0x02000, 0x1000, CRC(eead1d5c) SHA1(7c9165ed227c5228122b494a265cbfd6e843ba61) )
+
+ ROM_REGION( 0x06000, REGION_GFX2, ROMREGION_DISPOSE )
+ ROM_LOAD( "c17.8a", 0x00000, 0x2000, CRC(c3bda12f) SHA1(3748ea8e34222a31a365a02ec77430f268b0b397) ) /* bg1 */
+ ROM_LOAD( "c16.7a", 0x02000, 0x2000, CRC(9e9384fe) SHA1(3aaa9cc64ef3775325f64733da4f6c328abf6514) )
+ ROM_LOAD( "c15.6a", 0x04000, 0x2000, CRC(84603285) SHA1(f4d6dfa3968fbd8ebf1a6451d5ea1821d65d9b49) )
+
+ ROM_REGION( 0x06000, REGION_GFX3, ROMREGION_DISPOSE )
+ ROM_LOAD( "c20.8k", 0x00000, 0x2000, CRC(fdd9e38b) SHA1(3766835d9e9fc7e5dd99521e7303562029b78a65) ) /* bg2 */
+ ROM_LOAD( "c19.7k", 0x02000, 0x2000, CRC(668aea14) SHA1(62eb0df48f2f0c5778bb230cc3bf0b8eb3b4e3f8) )
+ ROM_LOAD( "c18.6k", 0x04000, 0x2000, CRC(c62a19c1) SHA1(9ce0e29630d3c8cba4db4cff333b250481348968) )
+
+ ROM_REGION( 0x03000, REGION_GFX4, ROMREGION_DISPOSE )
+ ROM_LOAD( "c5.8n", 0x00000, 0x1000, CRC(6455c3ad) SHA1(b163ccd3dc26ccfa8be1d16d52e17bc660ff84e3) ) /* bg3 */
+ ROM_LOAD( "c4.7n", 0x01000, 0x1000, CRC(68c60d0f) SHA1(1152ba0c274ecadb534133a860bbc8a93577dcf2) )
+ ROM_LOAD( "c3.6n", 0x02000, 0x1000, CRC(ce20b469) SHA1(60177a669d9c8cbeedd03ca5e2edf3f589c1c815) )
+
+ ROM_REGION( 0x0c000, REGION_GFX5, ROMREGION_DISPOSE )
+ ROM_LOAD( "b13.8p", 0x00000, 0x2000, CRC(1cfc88a8) SHA1(2948864ed88ba3b1d500047e2ef594b67274710c) ) /* sprites */
+ ROM_LOAD( "b14.8r", 0x02000, 0x2000, CRC(902060b4) SHA1(f371aa12ba3f554918e8a482114df166cd007b0e) ) /* sprites */
+ ROM_LOAD( "b11.8m", 0x04000, 0x2000, CRC(7676b970) SHA1(f5fcee4ca555e7c880c6bf5d5ea01ff8d619a837) )
+ ROM_LOAD( "b12.8n", 0x06000, 0x2000, CRC(6f4a5d67) SHA1(182be475dfee4d272f57c030e3acd4e8cfa4fc53) )
+ ROM_LOAD( "b9.8j", 0x08000, 0x2000, CRC(e7d51959) SHA1(34d9afb0f31dc1d02e7b85aa69345fc66cf0f554) )
+ ROM_LOAD( "b10.8l", 0x0a000, 0x2000, CRC(6ea27bec) SHA1(30da81a99d5920107751afda359576e426c497c4) )
+
+ ROM_REGION( 0x0020, REGION_PROMS, 0 ) /* PROMs */
+ ROM_LOAD( "a18s030.7b", 0x0000, 0x0020, CRC(68db8300) SHA1(33cd6b5ed92d7b73a708f2e4b12b6e7f6496d0c6) ) /* unknown - timing? */
+ROM_END
+
+
+ROM_START( starfore )
+ ROM_REGION( 2*0x10000, REGION_CPU1, 0 ) /* 64k for code + 64k for decrypted opcodes */
+ ROM_LOAD( "starfore.005", 0x0000, 0x2000, CRC(825f7ebe) SHA1(d63fd516e075bcc28d42189216b95bbf491a4cd1) )
+ ROM_LOAD( "starfore.004", 0x2000, 0x2000, CRC(fbcecb65) SHA1(0406ae134915539a171603ecdd1b549f98dd048c) )
+ ROM_LOAD( "starfore.003", 0x4000, 0x2000, CRC(9f8013b9) SHA1(5398c97d84b4458ff926e07d6189d60565fbd8f1) )
+ ROM_LOAD( "starfore.002", 0x6000, 0x2000, CRC(f8111eba) SHA1(cf3295ffae4e36e87aea4332613f2cafb51522ce) )
+
+ ROM_REGION( 0x10000, REGION_CPU2, 0 ) /* 64k for sound board */
+ ROM_LOAD( "starfore.000", 0x0000, 0x2000, CRC(a277c268) SHA1(99ed8439119fa4b850ad8aadb7ff3e54d4cd40be) )
+
+ ROM_REGION( 0x03000, REGION_GFX1, ROMREGION_DISPOSE )
+ ROM_LOAD( "starforc.7", 0x00000, 0x1000, CRC(f4803339) SHA1(a119d68c2dd1c0e191231ce77353b31f30f7aa76) ) /* fg */
+ ROM_LOAD( "starforc.8", 0x01000, 0x1000, CRC(96979684) SHA1(bb4f7d3afc8dfaa723dfb5374996cc4bfd76fa3c) )
+ ROM_LOAD( "starforc.9", 0x02000, 0x1000, CRC(eead1d5c) SHA1(7c9165ed227c5228122b494a265cbfd6e843ba61) )
+
+ ROM_REGION( 0x06000, REGION_GFX2, ROMREGION_DISPOSE )
+ ROM_LOAD( "starforc.15", 0x00000, 0x2000, CRC(c3bda12f) SHA1(3748ea8e34222a31a365a02ec77430f268b0b397) ) /* bg1 */
+ ROM_LOAD( "starforc.14", 0x02000, 0x2000, CRC(9e9384fe) SHA1(3aaa9cc64ef3775325f64733da4f6c328abf6514) )
+ ROM_LOAD( "starforc.13", 0x04000, 0x2000, CRC(84603285) SHA1(f4d6dfa3968fbd8ebf1a6451d5ea1821d65d9b49) )
+
+ ROM_REGION( 0x06000, REGION_GFX3, ROMREGION_DISPOSE )
+ ROM_LOAD( "starforc.12", 0x00000, 0x2000, CRC(fdd9e38b) SHA1(3766835d9e9fc7e5dd99521e7303562029b78a65) ) /* bg2 */
+ ROM_LOAD( "starforc.11", 0x02000, 0x2000, CRC(668aea14) SHA1(62eb0df48f2f0c5778bb230cc3bf0b8eb3b4e3f8) )
+ ROM_LOAD( "starforc.10", 0x04000, 0x2000, CRC(c62a19c1) SHA1(9ce0e29630d3c8cba4db4cff333b250481348968) )
+
+ ROM_REGION( 0x03000, REGION_GFX4, ROMREGION_DISPOSE )
+ ROM_LOAD( "starforc.18", 0x00000, 0x1000, CRC(6455c3ad) SHA1(b163ccd3dc26ccfa8be1d16d52e17bc660ff84e3) ) /* bg3 */
+ ROM_LOAD( "starforc.17", 0x01000, 0x1000, CRC(68c60d0f) SHA1(1152ba0c274ecadb534133a860bbc8a93577dcf2) )
+ ROM_LOAD( "starforc.16", 0x02000, 0x1000, CRC(ce20b469) SHA1(60177a669d9c8cbeedd03ca5e2edf3f589c1c815) )
+
+ ROM_REGION( 0x0c000, REGION_GFX5, ROMREGION_DISPOSE )
+ ROM_LOAD( "starforc.6", 0x00000, 0x4000, CRC(5468a21d) SHA1(4a1196d4cfb99616efdac9b3927609a85c6f1758) ) /* sprites */
+ ROM_LOAD( "starforc.5", 0x04000, 0x4000, CRC(f71717f8) SHA1(bf673571f772d8e0eddae89c00f31390c49a25d2) )
+ ROM_LOAD( "starforc.4", 0x08000, 0x4000, CRC(dd9d68a4) SHA1(34c60d2b34c7980bf65a5ebadb9c73f89128141f) )
+
+ ROM_REGION( 0x0020, REGION_PROMS, 0 ) /* PROMs */
+ ROM_LOAD( "07b.bin", 0x0000, 0x0020, CRC(68db8300) SHA1(33cd6b5ed92d7b73a708f2e4b12b6e7f6496d0c6) ) /* unknown - timing? */
+ROM_END
+
+ROM_START( megaforc )
+ ROM_REGION( 0x10000, REGION_CPU1, 0 )
+ ROM_LOAD( "mf3.bin", 0x0000, 0x4000, CRC(d3ea82ec) SHA1(e15fda65ba24517cc04abc55b5d079a33327553c) )
+ ROM_LOAD( "mf2.bin", 0x4000, 0x4000, CRC(aa320718) SHA1(cbbf8e4d06a1ecf77d776058d965afdaa7f5b47f) )
+
+ ROM_REGION( 0x10000, REGION_CPU2, 0 ) /* 64k for sound board */
+ ROM_LOAD( "starforc.1", 0x0000, 0x2000, CRC(2735bb22) SHA1(1bd0558e05b41aebab3911991969512df904fea5) )
+
+ ROM_REGION( 0x03000, REGION_GFX1, ROMREGION_DISPOSE )
+ ROM_LOAD( "mf7.bin", 0x00000, 0x1000, CRC(43ef8d20) SHA1(07ebe3e10fa56b671788a122cdc02e661b624f40) ) /* fg */
+ ROM_LOAD( "mf8.bin", 0x01000, 0x1000, CRC(c36fb746) SHA1(01960e068046bcc0e3e9370fdfe73f9fd64491ae) )
+ ROM_LOAD( "mf9.bin", 0x02000, 0x1000, CRC(62e7c9ec) SHA1(24dd1de3e268865c36c732714dc257c58cb88d67) )
+
+ ROM_REGION( 0x06000, REGION_GFX2, ROMREGION_DISPOSE )
+ ROM_LOAD( "starforc.15", 0x00000, 0x2000, CRC(c3bda12f) SHA1(3748ea8e34222a31a365a02ec77430f268b0b397) ) /* bg1 */
+ ROM_LOAD( "starforc.14", 0x02000, 0x2000, CRC(9e9384fe) SHA1(3aaa9cc64ef3775325f64733da4f6c328abf6514) )
+ ROM_LOAD( "starforc.13", 0x04000, 0x2000, CRC(84603285) SHA1(f4d6dfa3968fbd8ebf1a6451d5ea1821d65d9b49) )
+
+ ROM_REGION( 0x06000, REGION_GFX3, ROMREGION_DISPOSE )
+ ROM_LOAD( "starforc.12", 0x00000, 0x2000, CRC(fdd9e38b) SHA1(3766835d9e9fc7e5dd99521e7303562029b78a65) ) /* bg2 */
+ ROM_LOAD( "starforc.11", 0x02000, 0x2000, CRC(668aea14) SHA1(62eb0df48f2f0c5778bb230cc3bf0b8eb3b4e3f8) )
+ ROM_LOAD( "starforc.10", 0x04000, 0x2000, CRC(c62a19c1) SHA1(9ce0e29630d3c8cba4db4cff333b250481348968) )
+
+ ROM_REGION( 0x03000, REGION_GFX4, ROMREGION_DISPOSE )
+ ROM_LOAD( "starforc.18", 0x00000, 0x1000, CRC(6455c3ad) SHA1(b163ccd3dc26ccfa8be1d16d52e17bc660ff84e3) ) /* bg3 */
+ ROM_LOAD( "starforc.17", 0x01000, 0x1000, CRC(68c60d0f) SHA1(1152ba0c274ecadb534133a860bbc8a93577dcf2) )
+ ROM_LOAD( "starforc.16", 0x02000, 0x1000, CRC(ce20b469) SHA1(60177a669d9c8cbeedd03ca5e2edf3f589c1c815) )
+
+ ROM_REGION( 0x0c000, REGION_GFX5, ROMREGION_DISPOSE )
+ ROM_LOAD( "starforc.6", 0x00000, 0x4000, CRC(5468a21d) SHA1(4a1196d4cfb99616efdac9b3927609a85c6f1758) ) /* sprites */
+ ROM_LOAD( "starforc.5", 0x04000, 0x4000, CRC(f71717f8) SHA1(bf673571f772d8e0eddae89c00f31390c49a25d2) )
+ ROM_LOAD( "starforc.4", 0x08000, 0x4000, CRC(dd9d68a4) SHA1(34c60d2b34c7980bf65a5ebadb9c73f89128141f) )
+
+ ROM_REGION( 0x0020, REGION_PROMS, 0 ) /* PROMs */
+ ROM_LOAD( "07b.bin", 0x0000, 0x0020, CRC(68db8300) SHA1(33cd6b5ed92d7b73a708f2e4b12b6e7f6496d0c6) ) /* unknown - timing? */
+ROM_END
+
+ROM_START( baluba )
+ ROM_REGION( 0x10000, REGION_CPU1, 0 )
+ ROM_LOAD( "0", 0x0000, 0x4000, CRC(0e2ebe32) SHA1(d5cac260b19dc4e8d2064a7e3de5d52ab0eb95d0) )
+ ROM_LOAD( "1", 0x4000, 0x4000, CRC(cde97076) SHA1(ef47851b2ed0d820e1564545795b707d00d5c6ce) )
+
+ ROM_REGION( 0x10000, REGION_CPU2, 0 ) /* 64k for sound board */
+ ROM_LOAD( "2", 0x0000, 0x2000, CRC(441fbc64) SHA1(3853f80043e28e06a3ee399e3cd261b3ee94e0b9) )
+
+ ROM_REGION( 0x03000, REGION_GFX1, ROMREGION_DISPOSE )
+ ROM_LOAD( "15", 0x00000, 0x1000, CRC(3dda0d84) SHA1(473c307c157bb229a31cd82ce4cdeca1ff604019) ) /* fg */
+ ROM_LOAD( "16", 0x01000, 0x1000, CRC(3ebc79d8) SHA1(a29b4e314446821cd4a2b1a9d3ff16ee3b6a8f7a) )
+ ROM_LOAD( "17", 0x02000, 0x1000, CRC(c4430deb) SHA1(e4c18ff2e2c82f3bce346267bc86d4160cb11995) )
+
+ ROM_REGION( 0x06000, REGION_GFX2, ROMREGION_DISPOSE )
+ ROM_LOAD( "9", 0x00000, 0x2000, CRC(90f88c43) SHA1(e4ea963d9c31e34f70aa2b710760e0a102567988) ) /* bg1 */
+ ROM_LOAD( "10", 0x02000, 0x2000, CRC(ab117070) SHA1(d9a8580f3b0919208801b00501579cf81665fc36) )
+ ROM_LOAD( "11", 0x04000, 0x2000, CRC(e13b44b0) SHA1(70f3d2465a7652405e23809c81d7ec6ec501835b) )
+
+ ROM_REGION( 0x06000, REGION_GFX3, ROMREGION_DISPOSE )
+ ROM_LOAD( "12", 0x00000, 0x2000, CRC(a6541c8d) SHA1(d7a211c58c2067f257f5a9e343ca4bf689edd514) ) /* bg2 */
+ ROM_LOAD( "13", 0x02000, 0x2000, CRC(afccdd18) SHA1(d238b52a9bb2dfffaf82ca38bc81c0cbd256f79c) )
+ ROM_LOAD( "14", 0x04000, 0x2000, CRC(69542e65) SHA1(4119a6f784ed57592d45d325123b261c8f118ca7) )
+
+ ROM_REGION( 0x03000, REGION_GFX4, ROMREGION_DISPOSE )
+ ROM_LOAD( "8", 0x00000, 0x1000, CRC(31e97ef9) SHA1(ed25db4bdaf06f66cfb7179d80425dcb2cb41363) ) /* bg3 */
+ ROM_LOAD( "7", 0x01000, 0x1000, CRC(5915c5e2) SHA1(58301087d91b34747d5cff3c0dca8e9b441ce62d) )
+ ROM_LOAD( "6", 0x02000, 0x1000, CRC(ad6881da) SHA1(df629bd9192279b8ebd9d655a94949559e1f118d) )
+
+ ROM_REGION( 0x0c000, REGION_GFX5, ROMREGION_DISPOSE )
+ ROM_LOAD( "5", 0x00000, 0x4000, CRC(3b6b6e96) SHA1(c55f4b6a5f7738a082c02d1adadd9e1d68a0d293) ) /* sprites */
+ ROM_LOAD( "4", 0x04000, 0x4000, CRC(dd954124) SHA1(f37687197d1564331dc27dace23dec462d02202c) )
+ ROM_LOAD( "3", 0x08000, 0x4000, CRC(7ac24983) SHA1(4ac32d95af3147af5b9b1af1f292bb629c5d4fb9) )
+
+ ROM_REGION( 0x0020, REGION_PROMS, 0 ) /* PROMs */
+ ROM_LOAD( "07b.bin", 0x0000, 0x0020, CRC(68db8300) SHA1(33cd6b5ed92d7b73a708f2e4b12b6e7f6496d0c6) ) /* unknown - timing? */
+ROM_END
+
+
+
+GAME( 1983, senjyo, 0, senjyo, senjyo, senjyo, ROT90, "Tehkan", "Senjyo", 0 )
+GAME( 1984, starforc, 0, senjyo, starforc, starforc, ROT90, "Tehkan", "Star Force", 0 )
+GAME( 1984, starfore, starforc, senjyo, starforc, starfore, ROT90, "Tehkan", "Star Force (encrypted)", 0 )
+GAME( 1984, starforb, starforc, starforb,starforc, starfore, ROT90, "[Tehkan] (bootleg)", "Star Force (encrypted, bootleg)", 0 )
+GAME( 1985, megaforc, starforc, senjyo, starforc, starforc, ROT90, "Tehkan (Video Ware license)", "Mega Force", 0 )
+GAME( 1986, baluba, 0, senjyo, baluba, starforc, ROT90, "Able Corp, Ltd.", "Baluba-louk no Densetsu", GAME_IMPERFECT_COLORS )