diff options
Diffstat (limited to 'src/mame/drivers/sengokmj.c')
-rw-r--r-- | src/mame/drivers/sengokmj.c | 343 |
1 files changed, 343 insertions, 0 deletions
diff --git a/src/mame/drivers/sengokmj.c b/src/mame/drivers/sengokmj.c new file mode 100644 index 00000000000..7a04be1e25f --- /dev/null +++ b/src/mame/drivers/sengokmj.c @@ -0,0 +1,343 @@ +/****************************************************************************************** + +Sengoku Mahjong (c) 1991 Sigma + +driver by Angelo Salese & Pierpaolo Prazzoli + +Based on the D-Con driver. + +TODO: +- Find tilemap enable registers (needed especially when you coin up at the intro). +- Missing NVRAM emulation. (?) + At startup a "Warning : Data in stock is wrong check ram" message appears because of that. + +Notes: +- Some strings written in the sound rom: + "SENGOKU-MAHJONG Z80 PROGRAM ROM VERSION 1.00 WRITTEN BY K.SAEKI" at location 0x00c0-0x00ff. + "Copyright 1990/1991 Sigma" at location 0x770-0x789. + +- To bypass the startup message, toggle "Reset" dip-switch or reset with F3. + + +CPU: uPD70116C-8 (V30) +Sound: Z80-A + YM3812 + M6295 +OSC: 14.31818MHz + 16.000MHz +Chips: SEI0100 + SEI0160 + SEI0200 + SEI0210 + SEI0220 + + +MAH1-1-1.915 samples + +MAH1-2-1.013 sound prg. (ic1013:27c512) + +MM01-1-1.21 main prg. +MM01-2-1.24 + +RS006.89 video timing? + +RSSENGO0.64 chr. +RSSENGO1.68 + +RSSENGO2.72 chr. + +*******************************************************************************************/ + +#include "driver.h" +#include "audio/seibu.h" +#include "sound/3812intf.h" + +extern UINT16 *sengokmj_bgvram,*sengokmj_mdvram,*sengokmj_fgvram,*sengokmj_txvram; +static UINT16 sengokumj_mux_data; + +WRITE16_HANDLER( sengokmj_bgvram_w ); +WRITE16_HANDLER( sengokmj_fgvram_w ); +WRITE16_HANDLER( sengokmj_mdvram_w ); +WRITE16_HANDLER( sengokmj_txvram_w ); +VIDEO_START( sengokmj ); +VIDEO_UPDATE( sengokmj ); + +/* Multiplexer device for the mahjong panel */ +static READ16_HANDLER( mahjong_panel_r ) +{ + switch(sengokumj_mux_data) + { + case 1: return readinputport(2); + case 2: return readinputport(3); + case 4: return readinputport(4); + case 8: return readinputport(5); + case 0x10: return readinputport(6); + case 0x20: return readinputport(7); + } + + return 0xffff; +} + +static WRITE16_HANDLER( mahjong_panel_w ) +{ + if (ACCESSING_MSB) + sengokumj_mux_data = data >> 8; +} + +static WRITE16_HANDLER( sengokmj_out_w ) +{ + static UINT8 old = 0; + static int coins_used = 0; + + if(ACCESSING_LSB) + { + if((old & 4) == 0 && (data & 4) == 4) + { + coins_used++; + //mame_printf_debug("coins used = %d\n",coins_used); + } + + old = data; + + // data & 2 -> hopper related ? + } +} + + +static ADDRESS_MAP_START( sengokmj_map, ADDRESS_SPACE_PROGRAM, 16 ) + AM_RANGE(0x00000, 0x003ff) AM_RAM + AM_RANGE(0x01000, 0x011ff) AM_RAM + AM_RANGE(0x01234, 0x01239) AM_NOP // ? + AM_RANGE(0x06000, 0x067ff) AM_RAM + AM_RANGE(0x07800, 0x097ff) AM_RAM + AM_RANGE(0x09800, 0x099ff) AM_RAM + AM_RANGE(0x0c000, 0x0c7ff) AM_RAM AM_WRITE(sengokmj_bgvram_w) AM_BASE(&sengokmj_bgvram) + AM_RANGE(0x0c800, 0x0cfff) AM_RAM AM_WRITE(sengokmj_fgvram_w) AM_BASE(&sengokmj_fgvram) + AM_RANGE(0x0d000, 0x0d7ff) AM_RAM AM_WRITE(sengokmj_mdvram_w) AM_BASE(&sengokmj_mdvram) + AM_RANGE(0x0d800, 0x0e7ff) AM_RAM AM_WRITE(sengokmj_txvram_w) AM_BASE(&sengokmj_txvram) + AM_RANGE(0x0e800, 0x0f7ff) AM_RAM AM_WRITE(paletteram16_xBBBBBGGGGGRRRRR_word_w) AM_BASE(&paletteram16) + AM_RANGE(0x0f800, 0x0ffff) AM_RAM AM_BASE(&spriteram16) + AM_RANGE(0xc0000, 0xfffff) AM_ROM +ADDRESS_MAP_END + + +static ADDRESS_MAP_START( sengokmj_io_map, ADDRESS_SPACE_IO, 16 ) + AM_RANGE(0x4000, 0x400f) AM_READWRITE(seibu_main_word_r, seibu_main_word_w) + AM_RANGE(0x8000, 0x800f) AM_MIRROR(0x30) AM_WRITE(seibu_main_word_w) + AM_RANGE(0x8040, 0x804f) AM_WRITE(seibu_main_word_w) + AM_RANGE(0x8100, 0x8101) AM_WRITENOP // always 0 + AM_RANGE(0x8180, 0x8181) AM_WRITE(sengokmj_out_w) + AM_RANGE(0x8080, 0x8081) AM_WRITENOP // ? + AM_RANGE(0x80c0, 0x80c1) AM_WRITENOP // ? + AM_RANGE(0x8140, 0x8141) AM_WRITE(mahjong_panel_w) + AM_RANGE(0xc000, 0xc001) AM_READ(input_port_1_word_r) + AM_RANGE(0xc002, 0xc003) AM_READ(mahjong_panel_r) + AM_RANGE(0xc004, 0xc005) AM_READ(input_port_8_word_r) +ADDRESS_MAP_END + + +static INPUT_PORTS_START( sengokmj ) + /* Must be port 0: coin inputs read through sound cpu */ + SEIBU_COIN_INPUTS + + PORT_START + PORT_DIPNAME( 0x0001, 0x0000, DEF_STR( Demo_Sounds ) ) + PORT_DIPSETTING( 0x0001, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) + PORT_DIPNAME( 0x0002, 0x0002, "Re-start" ) + PORT_DIPSETTING( 0x0002, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) + PORT_DIPNAME( 0x0004, 0x0004, "Double G" ) + PORT_DIPSETTING( 0x0004, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) + PORT_DIPNAME( 0x0008, 0x0008, "Double L" ) + PORT_DIPSETTING( 0x0008, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) + PORT_DIPNAME( 0x0010, 0x0010, "Kamon" ) + PORT_DIPSETTING( 0x0010, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) + PORT_DIPNAME( 0x0020, 0x0020, DEF_STR( Unused ) ) + PORT_DIPSETTING( 0x0020, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) + PORT_DIPNAME( 0x0040, 0x0040, "Out Sw" ) + PORT_DIPSETTING( 0x0040, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) + PORT_DIPNAME( 0x0080, 0x0080, "Hopper" ) + PORT_DIPSETTING( 0x0080, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) + PORT_BIT( 0xff00, IP_ACTIVE_LOW, IPT_UNUSED ) + + PORT_START + PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_MAHJONG_A ) + PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_MAHJONG_E ) + PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_MAHJONG_I ) + PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_MAHJONG_M ) + PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_MAHJONG_KAN ) + PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_START1 ) + PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNUSED ) + PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNUSED ) + + PORT_START + PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_MAHJONG_B ) + PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_MAHJONG_F ) + PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_MAHJONG_J ) + PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_MAHJONG_N ) + PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_MAHJONG_REACH ) + PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_MAHJONG_BET ) + PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNUSED ) + PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNUSED ) + + PORT_START + PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_MAHJONG_C ) + PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_MAHJONG_G ) + PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_MAHJONG_K ) + PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_MAHJONG_CHI ) + PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_MAHJONG_RON ) + PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNUSED ) + PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNUSED ) + PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNUSED ) + + PORT_START + PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_MAHJONG_D ) + PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_MAHJONG_H ) + PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_MAHJONG_L ) + PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_MAHJONG_PON ) + PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNUSED ) + PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNUSED ) + PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNUSED ) + PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNUSED ) + + PORT_START + PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_MAHJONG_LAST_CHANCE ) + PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_MAHJONG_SCORE ) + PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_MAHJONG_DOUBLE_UP ) + PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNUSED ) + PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNUSED ) + PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNUSED ) + PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNUSED ) + PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNUSED ) + + PORT_START + PORT_BIT( 0xff, IP_ACTIVE_LOW, IPT_UNUSED ) + + PORT_START + PORT_DIPNAME( 0x0001, 0x0001, "Door" ) + PORT_DIPSETTING( 0x0001, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) + PORT_SERVICE_NO_TOGGLE( 0x0002, IP_ACTIVE_LOW ) + PORT_DIPNAME( 0x0004, 0x0004, "Opt. 1st" ) + PORT_DIPSETTING( 0x0004, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) + PORT_DIPNAME( 0x0008, 0x0008, "Reset" ) + PORT_DIPSETTING( 0x0008, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) + PORT_DIPNAME( 0x0010, 0x0010, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x0010, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) + PORT_DIPNAME( 0x0020, 0x0020, "Cash" ) + PORT_DIPSETTING( 0x0020, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) + /* Used, causes "Hopper RunAway" message if you toggle it */ + PORT_DIPNAME( 0x0040, 0x0040, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x0040, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) + PORT_DIPNAME( 0x0080, 0x0080, "Meter" ) + PORT_DIPSETTING( 0x0080, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) + PORT_BIT( 0xff00, IP_ACTIVE_LOW, IPT_UNUSED ) +INPUT_PORTS_END + + +static const gfx_layout tilelayout = +{ + 16,16, /* 16*16 sprites */ + RGN_FRAC(1,1), + 4, /* 4 bits per pixel */ + { 8, 12, 0, 4 }, + { 3, 2, 1, 0, 16+3, 16+2, 16+1, 16+0, + 3+32*16, 2+32*16, 1+32*16, 0+32*16, 16+3+32*16, 16+2+32*16, 16+1+32*16, 16+0+32*16 }, + { 0*16, 2*16, 4*16, 6*16, 8*16, 10*16, 12*16, 14*16, + 16*16, 18*16, 20*16, 22*16, 24*16, 26*16, 28*16, 30*16 }, + 128*8 /* every sprite takes 128 consecutive bytes */ +}; + +static const gfx_layout charlayout = +{ + 8,8, + RGN_FRAC(1,1), + 4, /* 4 bits per pixel */ + { 8, 12, 0, 4 }, + { 3, 2, 1, 0, 16+3, 16+2, 16+1, 16+0 }, + { 0*16, 2*16, 4*16, 6*16, 8*16, 10*16, 12*16, 14*16 }, + 128*8 /* every sprite takes 128 consecutive bytes */ +}; + +static GFXDECODE_START( sengokmj ) + GFXDECODE_ENTRY( REGION_GFX1, 0, tilelayout, 0x000, 0x40 ) /* Sprites */ + GFXDECODE_ENTRY( REGION_GFX2, 0, tilelayout, 0x400, 0x30 ) /* Tiles */ + GFXDECODE_ENTRY( REGION_GFX2, 0, charlayout, 0x700, 0x10 ) /* Text */ +GFXDECODE_END + +SEIBU_SOUND_SYSTEM_YM3812_HARDWARE + +static INTERRUPT_GEN( sengokmj_interrupt ) +{ + cpunum_set_input_line_and_vector(0,0,HOLD_LINE,0xcb/4); +} + +static MACHINE_DRIVER_START( sengokmj ) + + /* basic machine hardware */ + MDRV_CPU_ADD(V30, 16000000/2) /* V30-8 */ + MDRV_CPU_PROGRAM_MAP(sengokmj_map,0) + MDRV_CPU_IO_MAP(sengokmj_io_map,0) + MDRV_CPU_VBLANK_INT(sengokmj_interrupt,1) + + SEIBU_SOUND_SYSTEM_CPU(14318180/4) + + MDRV_SCREEN_REFRESH_RATE(60) + MDRV_SCREEN_VBLANK_TIME(DEFAULT_60HZ_VBLANK_DURATION) + + MDRV_MACHINE_RESET(seibu_sound_1) + + /* video hardware */ + MDRV_VIDEO_ATTRIBUTES(VIDEO_TYPE_RASTER) + MDRV_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16) + MDRV_SCREEN_SIZE(64*8, 32*8) + MDRV_SCREEN_VISIBLE_AREA(16*8, 56*8-1, 2*8, 32*8-1) + MDRV_GFXDECODE(sengokmj) + MDRV_PALETTE_LENGTH(0x800) + + MDRV_VIDEO_START(sengokmj) + MDRV_VIDEO_UPDATE(sengokmj) + + /* sound hardware */ + SEIBU_SOUND_SYSTEM_YM3812_INTERFACE(14318180/4,1320000,1) +MACHINE_DRIVER_END + + +ROM_START( sengokmj ) + ROM_REGION( 0x100000, REGION_CPU1, 0 ) /* V30 code */ + ROM_LOAD16_BYTE( "mm01-1-1.21", 0xc0000, 0x20000, CRC(74076b46) SHA1(64b0ed5a8c32e21157ae12fe40519e4c605b329c) ) + ROM_LOAD16_BYTE( "mm01-2-1.24", 0xc0001, 0x20000, CRC(f1a7c131) SHA1(d0fbbdedbff8f05da0e0296baa41369bc41a67e4) ) + + ROM_REGION( 0x20000, REGION_CPU2, 0 ) /* 64k code for sound Z80 */ + ROM_LOAD( "mah1-2-1.013", 0x000000, 0x08000, CRC(6a4f31b8) SHA1(5e1d7ed299c1fd65c7a43faa02831220f4251733) ) + ROM_CONTINUE( 0x010000, 0x08000 ) + ROM_COPY( REGION_CPU2, 0, 0x018000, 0x08000 ) + + ROM_REGION( 0x100000, REGION_GFX1, ROMREGION_DISPOSE ) + ROM_LOAD( "rssengo2.72", 0x00000, 0x100000, CRC(fb215ff8) SHA1(f98c0a53ad9b97d209dd1f85c994fc17ec585bd7) ) + + ROM_REGION( 0x200000, REGION_GFX2, ROMREGION_DISPOSE ) + ROM_LOAD( "rssengo0.64", 0x000000, 0x100000, CRC(36924b71) SHA1(814b2c69ab9876ccc57774e5718c05059ea23150) ) + ROM_LOAD( "rssengo1.68", 0x100000, 0x100000, CRC(1bbd00e5) SHA1(86391323b8e0d3b7e09a5914d87fb2adc48e5af4) ) + + ROM_REGION( 0x20000, REGION_SOUND1, 0 ) /* ADPCM samples */ + ROM_LOAD( "mah1-1-1.915", 0x00000, 0x20000, CRC(d4612e95) SHA1(937c5dbd25c89d4f4178b0bed510307020c5f40e) ) + + ROM_REGION( 0x200, REGION_USER1, ROMREGION_DISPOSE ) /* not used */ + ROM_LOAD( "rs006.89", 0x000, 0x200, CRC(96f7646e) SHA1(400a831b83d6ac4d2a46ef95b97b1ee237099e44) ) /* Priority */ +ROM_END + +GAME( 1991, sengokmj, 0, sengokmj, sengokmj, 0, ROT0, "Sigma", "Sengoku Mahjong (Japan)", GAME_IMPERFECT_GRAPHICS ) |