diff options
Diffstat (limited to 'src/mame/drivers/seicupbl.cpp')
-rw-r--r-- | src/mame/drivers/seicupbl.cpp | 22 |
1 files changed, 11 insertions, 11 deletions
diff --git a/src/mame/drivers/seicupbl.cpp b/src/mame/drivers/seicupbl.cpp index f2000226e59..755543816fe 100644 --- a/src/mame/drivers/seicupbl.cpp +++ b/src/mame/drivers/seicupbl.cpp @@ -163,18 +163,18 @@ void seicupbl_state::draw_sprites(screen_device &screen, bitmap_ind16 &bitmap,co switch (cur_pri) { // gumdam swamp monster l2 - case 0: pri_mask = -256; break; + case 0: pri_mask = -256; break; // (players and football goal, should go above sidelines but behind portraits when there's a goal) case 1: pri_mask = 0xfff0; break; // masking effect for gundam l2 monster - case 2: pri_mask = -4; break; + case 2: pri_mask = -4; break; // cupsoc (radar dots) - case 3: pri_mask = 0x0000; break; + case 3: pri_mask = 0x0000; break; // gundam level 2/3 player case 4: pri_mask = -32; break; //case 5: pri_mask = 0; break; // insert coin in gundam - case 6: pri_mask = 0; break; + case 6: pri_mask = 0; break; //case 7: pri_mask = 0; break; default: printf("unhandled pri %d\n",cur_pri); pri_mask=0; @@ -292,16 +292,16 @@ uint32_t seicupbl_state::screen_update( screen_device &screen, bitmap_ind16 &bit m_sc_layer[i]->set_scrolly(0, m_vregs[i*2+1]); } - if (!(m_layer_disable&0x0001)) + if (!(m_layer_disable&0x0001)) m_sc_layer[0]->draw(screen, bitmap, cliprect, 0, 1); - - if (!(m_layer_disable&0x0002)) + + if (!(m_layer_disable&0x0002)) m_sc_layer[1]->draw(screen, bitmap, cliprect, 0, 2); - - if (!(m_layer_disable&0x0004)) + + if (!(m_layer_disable&0x0004)) m_sc_layer[2]->draw(screen, bitmap, cliprect, 0, 4); - - if (!(m_layer_disable&0x0008)) + + if (!(m_layer_disable&0x0008)) m_sc_layer[3]->draw(screen, bitmap, cliprect, 0, 8); if (!(m_layer_disable&0x0010)) |