summaryrefslogtreecommitdiffstatshomepage
path: root/src/mame/drivers/segaufo.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'src/mame/drivers/segaufo.cpp')
-rw-r--r--src/mame/drivers/segaufo.cpp913
1 files changed, 913 insertions, 0 deletions
diff --git a/src/mame/drivers/segaufo.cpp b/src/mame/drivers/segaufo.cpp
new file mode 100644
index 00000000000..c73f27938b7
--- /dev/null
+++ b/src/mame/drivers/segaufo.cpp
@@ -0,0 +1,913 @@
+// license:BSD-3-Clause
+// copyright-holders:hap
+/***************************************************************************
+
+ Sega UFO Catcher, Z80 type hardware
+ The list underneath is not complete. A # before the name means it's not dumped yet.
+
+ 1st gen
+ * ?
+ - # UFO Catcher (1985)
+
+ 2nd gen:
+ * ?
+ - # UFO Catcher DX (1987)
+ - # UFO Catcher DX II (1987)
+
+ 3rd gen - UFO brd
+ * Z80, 2 Sega 315-5296(I/O), YM3438, NEC uPD71054C
+ - # Dream Town (1990)
+ - New UFO Catcher (1991) (2P) - probably the most popular cabinet of all UFO Catcher series
+ - UFO Catcher Mini (1991) (1P)
+ - # UFO Catcher Sega Sonic (1991)
+ - # School Kids (1993)
+
+ 4th gen - EX brd
+ * Z80, 2 Sega 315-5296(I/O), 315-5338A, YM3438, NEC uPD71054C, optional NEC uPD7759C
+ - # Dream Palace (1992)
+ - # Dream Kitchen (1994)
+ - # UFO Catcher Excellent (1994)
+ - # UFO A La Carte (1996)
+ - UFO Catcher 21 (1996) (2P)
+ - UFO Catcher 800 (1998) (1P)
+ - # Baby UFO (1998)
+ - # Prize Sensor (1998)
+
+ More games were released after 2000, assumed to be on more modern hardware.
+
+ TODO:
+ - add dipswitches
+ - prize sensor for ufo21/ufo800
+
+***************************************************************************/
+
+#include "emu.h"
+#include "cpu/z80/z80.h"
+#include "machine/pit8253.h"
+#include "machine/315_5296.h"
+#include "sound/2612intf.h"
+#include "sound/upd7759.h"
+
+// the layouts are very similar to eachother
+#include "newufo.lh"
+#include "ufomini.lh"
+#include "ufo21.lh"
+#include "ufo800.lh"
+
+
+/* simulation parameters */
+// x/y/z cabinet dimensions per player (motor range)
+#define CABINET_WIDTH 400
+#define CABINET_DEPTH 400
+#define CABINET_HEIGHT 300
+
+// x/y/z motor speed in hertz
+#define MOTOR_SPEED 100
+
+// crane size (stepper motor range)
+// note: UFO board/EX board expects this to be around 350 steps per quarter rotation
+#define CRANE_SIZE 350
+
+
+
+class ufo_state : public driver_device
+{
+public:
+ ufo_state(const machine_config &mconfig, device_type type, const char *tag)
+ : driver_device(mconfig, type, tag),
+ m_maincpu(*this, "maincpu"),
+ m_io1(*this, "io1"),
+ m_io2(*this, "io2"),
+ m_upd(*this, "upd")
+ { }
+
+ required_device<cpu_device> m_maincpu;
+ required_device<sega_315_5296_device> m_io1;
+ required_device<sega_315_5296_device> m_io2;
+ optional_device<upd7759_device> m_upd;
+
+ struct Player
+ {
+ struct Motor
+ {
+ UINT8 running;
+ UINT8 direction;
+ float position;
+ float speed;
+ } motor[4];
+ } m_player[2];
+
+ UINT8 m_stepper;
+
+ void motor_tick(int p, int m);
+
+ DECLARE_WRITE_LINE_MEMBER(pit_out0);
+ DECLARE_WRITE_LINE_MEMBER(pit_out1);
+ DECLARE_WRITE_LINE_MEMBER(pit_out2);
+ DECLARE_WRITE_LINE_MEMBER(ym3438_irq);
+ DECLARE_READ8_MEMBER(crane_limits_r);
+ DECLARE_WRITE8_MEMBER(stepper_w);
+ DECLARE_WRITE8_MEMBER(cp_lamps_w);
+ DECLARE_WRITE8_MEMBER(cp_digits_w);
+ DECLARE_WRITE8_MEMBER(crane_xyz_w);
+ DECLARE_WRITE8_MEMBER(ufo_lamps_w);
+
+ DECLARE_READ8_MEMBER(ex_crane_limits_r);
+ DECLARE_READ8_MEMBER(ex_crane_open_r);
+ DECLARE_WRITE8_MEMBER(ex_stepper_w);
+ DECLARE_WRITE8_MEMBER(ex_cp_lamps_w);
+ DECLARE_WRITE8_MEMBER(ex_crane_xyz_w);
+ DECLARE_WRITE8_MEMBER(ex_ufo21_lamps_w);
+ DECLARE_WRITE8_MEMBER(ex_ufo800_lamps_w);
+ DECLARE_READ8_MEMBER(ex_upd_busy_r);
+ DECLARE_WRITE8_MEMBER(ex_upd_start_w);
+
+ virtual void machine_reset();
+ virtual void machine_start();
+ TIMER_DEVICE_CALLBACK_MEMBER(simulate_xyz);
+ TIMER_DEVICE_CALLBACK_MEMBER(update_info);
+};
+
+
+
+void ufo_state::motor_tick(int p, int m)
+{
+ float delta = m_player[p].motor[m].speed;
+ if (m_player[p].motor[m].direction)
+ delta = -delta;
+
+ if (m_player[p].motor[m].running)
+ m_player[p].motor[m].position += delta;
+
+ if (m_player[p].motor[m].position < 0)
+ m_player[p].motor[m].position = 0;
+ if (m_player[p].motor[m].position > 1)
+ m_player[p].motor[m].position = 1;
+}
+
+TIMER_DEVICE_CALLBACK_MEMBER(ufo_state::simulate_xyz)
+{
+ for (int p = 0; p < 2; p++)
+ for (int m = 0; m < 3; m++)
+ motor_tick(p, m);
+}
+
+
+TIMER_DEVICE_CALLBACK_MEMBER(ufo_state::update_info)
+{
+ // output ufo motor positions
+ // 0 X: 000 = right, 100 = left (player 1)
+ // 1 Y: 000 = front, 100 = back
+ // 2 Z: 000 = up, 100 = down
+ // 3 C: 000 = closed, 100 = open
+ for (int p = 0; p < 2; p++)
+ for (int m = 0; m < 4; m++)
+ output_set_indexed_value("counter", p*4 + m, (UINT8)(m_player[p].motor[m].position * 100));
+
+#if 0
+ char msg1[0x100] = {0};
+ char msg2[0x100] = {0};
+ for (int i = 0; i < 8; i++)
+ {
+ sprintf(msg2, "%02X ", m_io2->debug_peek_output(i));
+ strcat(msg1, msg2);
+ }
+ popmessage("%s", msg1);
+#endif
+}
+
+
+
+/***************************************************************************
+
+ I/O
+
+***************************************************************************/
+
+WRITE_LINE_MEMBER(ufo_state::pit_out0)
+{
+ // ?
+}
+
+WRITE_LINE_MEMBER(ufo_state::pit_out1)
+{
+ // NMI?
+ if (state)
+ m_maincpu->set_input_line(INPUT_LINE_NMI, PULSE_LINE);
+}
+
+WRITE_LINE_MEMBER(ufo_state::pit_out2)
+{
+ // ?
+}
+
+
+/* generic / UFO board handlers */
+
+/* io1 */
+
+READ8_MEMBER(ufo_state::crane_limits_r)
+{
+ int p = offset & 1;
+ UINT8 ret = 0x7f;
+
+ // d0: left limit sw (right for p2)
+ // d1: right limit sw (left for p2)
+ // d2: back limit sw
+ // d3: front limit sw
+ // d4: down limit sw
+ // d5: up limit sw
+ for (int m = 0; m < 3; m++)
+ {
+ ret ^= (m_player[p].motor[m].position >= 1) << (m*2 + 0);
+ ret ^= (m_player[p].motor[m].position <= 0) << (m*2 + 1);
+ }
+
+ // d6: crane open sensor (reflective sticker on the stepper motor rotation disc)
+ if (m_player[p].motor[3].position >= 0.97f)
+ ret ^= 0x40;
+
+ // d7: prize sensor (mirror?)
+ ret |= (ioport(p ? "IN2" : "IN1")->read() & 0x80);
+
+ return ret;
+}
+
+/* io2 */
+
+WRITE8_MEMBER(ufo_state::stepper_w)
+{
+ for (int p = 0; p < 2; p++)
+ {
+ // The crane stepper motor is set up as a rotating ellipse disc under the crane,
+ // controlled with 4 output bits connected to a Toshiba TB6560AHQ motor driver.
+ // I don't know which bits connect to which pins specifically.
+ // To run it, the game writes a continuous sequence of $5, $9, $a, $6, ..
+ static const UINT8 sequence[4] =
+ { 0x5, 0x9, 0xa, 0x6 };
+
+ // d0-d3: p1, d4-d7: p2
+ UINT8 cur = data >> (p*4) & 0xf;
+ UINT8 prev = m_stepper >> (p*4) & 0xf;
+
+ for (int i = 0; i < 4; i++)
+ {
+ if (sequence[i] == prev && sequence[(i+1) & 3] == cur)
+ {
+ m_player[p].motor[3].running = 1;
+ motor_tick(p, 3);
+
+ // change direction after each quarter rotate
+ if (m_player[p].motor[3].position <= 0 || m_player[p].motor[3].position >= 1)
+ m_player[p].motor[3].direction ^= 1;
+
+ break;
+ }
+ }
+ }
+
+ m_stepper = data;
+}
+
+WRITE8_MEMBER(ufo_state::cp_lamps_w)
+{
+ // d0-d3: p1/p2 button lamps
+ // other bits: ?
+ for (int i = 0; i < 4; i++)
+ output_set_lamp_value(i, ~data >> i & 1);
+}
+
+WRITE8_MEMBER(ufo_state::cp_digits_w)
+{
+ static const UINT8 lut_7448[0x10] =
+ { 0x3f,0x06,0x5b,0x4f,0x66,0x6d,0x7c,0x07,0x7f,0x67,0x58,0x4c,0x62,0x69,0x78,0x00 };
+
+ // d0-d3: cpanel digit
+ // other bits: ?
+ output_set_digit_value(offset & 1, lut_7448[data & 0xf]);
+}
+
+WRITE8_MEMBER(ufo_state::crane_xyz_w)
+{
+ int p = offset & 1;
+
+ // d0: x/z axis (0:x, 1:z + halt x/y)
+ // d1: x/z direction
+ // d2: y direction
+ // d3: x/z running
+ // d4: y running
+ // other bits: ?
+ m_player[p].motor[0].running = (data & 9) == 8;
+ m_player[p].motor[0].direction = data & 2;
+ m_player[p].motor[1].running = (data & 0x11) == 0x10;
+ m_player[p].motor[1].direction = data & 4;
+ m_player[p].motor[2].running = (data & 9) == 9;
+ m_player[p].motor[2].direction = data & 2;
+}
+
+WRITE8_MEMBER(ufo_state::ufo_lamps_w)
+{
+ // d0-d3: ufo leds (2 bits per player)
+ // 3 sets of two red/green leds, each set is wired to the same control 2 bits
+ // 00 = off, off
+ // 11 = red, red
+ // 01 = green, red
+ // 10 = red, green
+ output_set_lamp_value(10, data & 3);
+ output_set_lamp_value(11, data >> 2 & 3);
+
+ // d4,d5: ?
+ // d6,d7: coincounters
+ coin_counter_w(machine(), 0, data & 0x40); // 100 Y
+ coin_counter_w(machine(), 1, data & 0x80); // 500 Y
+}
+
+
+/* EX board specific handlers */
+
+/* io1 */
+
+READ8_MEMBER(ufo_state::ex_crane_limits_r)
+{
+ int p = offset & 1;
+ UINT8 ret = 0xf0;
+
+ // d0: left limit sw (invert)
+ // d1: right limit sw (invert)
+ // d2: back limit sw (invert)
+ // d3: front limit sw (invert)
+ // d4: ?
+ // d5: down limit sw
+ // d6: up limit sw
+ // d7: ?
+ for (int m = 0; m < 3; m++)
+ {
+ int shift = (m*2) + (m == 2);
+ ret ^= (m_player[p].motor[m].position >= 1) << shift;
+ ret ^= (m_player[p].motor[m].position <= 0) << (shift+1);
+ }
+
+ return ret;
+}
+
+READ8_MEMBER(ufo_state::ex_crane_open_r)
+{
+ // d0-d3: p1, d4-d7: p2
+ UINT8 ret = 0xff;
+
+ for (int p = 0; p < 2; p++)
+ {
+ // d0: crane open sensor
+ if (m_player[p].motor[3].position >= 0.97f)
+ ret ^= (1 << (p*4));
+
+ // d1: coincounter is plugged in (ufo800 gives error 14 otherwise)
+ // d2,d3: ?
+ }
+
+ return ret;
+}
+
+/* io2 */
+
+WRITE8_MEMBER(ufo_state::ex_stepper_w)
+{
+ // stepper motor sequence is: 6 c 9 3 6 c 9 3..
+ // which means d0 and d3 are swapped when compared with UFO board hardware
+ stepper_w(space, offset, BITSWAP8(data,4,6,5,7,0,2,1,3));
+}
+
+WRITE8_MEMBER(ufo_state::ex_cp_lamps_w)
+{
+ // d0,d1,d4,d5: p1/p2 button lamps
+ for (int i = 0; i < 4; i++)
+ output_set_lamp_value(i, ~data >> ((i&1) + (i&2) * 2) & 1);
+
+ // d2,d3,d6,d7: p1/p2 coincounters
+ for (int i = 0; i < 4; i++)
+ coin_counter_w(machine(), i, data >> (2 + (i&1) + (i&2) * 2) & 1);
+}
+
+WRITE8_MEMBER(ufo_state::ex_crane_xyz_w)
+{
+ int p = offset & 1;
+
+ // more straightforward setup than on UFO board hardware
+ // d0: move left
+ // d1: move right
+ // d2: move back
+ // d3: move front
+ // d4: move down
+ // d5: move up
+ for (int m = 0; m < 3; m++)
+ {
+ int bits = data >> (m*2) & 3;
+ m_player[p].motor[m].running = (bits == 1 || bits == 2) ? 1 : 0;
+ m_player[p].motor[m].direction = bits & 2;
+ }
+}
+
+WRITE8_MEMBER(ufo_state::ex_ufo800_lamps_w)
+{
+ // d0-d4: 5 red leds on ufo
+ // other bits: ?
+ for (int i = 0; i < 5; i++)
+ output_set_lamp_value(10 + i, data >> i & 1);
+}
+
+/* 315-5338A */
+
+WRITE8_MEMBER(ufo_state::ex_ufo21_lamps_w)
+{
+ // d0: ? (ufo21 reads from it too, but value is discarded)
+ // d1-d6 are the 6 red leds on each ufo
+ // d7: ?
+ for (int i = 1; i < 7; i++)
+ output_set_lamp_value(10 + offset * 10 + i, data >> i & 1);
+}
+
+WRITE8_MEMBER(ufo_state::ex_upd_start_w)
+{
+ // d0: upd7759c start sample
+ // other bits: unused?
+ m_upd->start_w(~data & 1);
+}
+
+READ8_MEMBER(ufo_state::ex_upd_busy_r)
+{
+ // d0: upd7759c busy
+ // other bits: unused?
+ int d0 = m_upd->busy_r() ? 1 : 0;
+ return 0xfe | d0;
+}
+
+
+/* Memory maps */
+
+static ADDRESS_MAP_START( ufo_map, AS_PROGRAM, 8, ufo_state )
+ AM_RANGE(0x0000, 0xbfff) AM_ROM
+ AM_RANGE(0xe000, 0xffff) AM_RAM
+ADDRESS_MAP_END
+
+static ADDRESS_MAP_START( ufo_portmap, AS_IO, 8, ufo_state )
+ ADDRESS_MAP_UNMAP_HIGH
+ ADDRESS_MAP_GLOBAL_MASK(0xff)
+ AM_RANGE(0x00, 0x03) AM_DEVREADWRITE("pit", pit8254_device, read, write)
+ AM_RANGE(0x40, 0x43) AM_DEVREADWRITE("ym", ym3438_device, read, write)
+ AM_RANGE(0x80, 0xbf) AM_DEVREADWRITE("io1", sega_315_5296_device, read, write)
+ AM_RANGE(0xc0, 0xff) AM_DEVREADWRITE("io2", sega_315_5296_device, read, write)
+ADDRESS_MAP_END
+
+
+static ADDRESS_MAP_START( ex_ufo21_portmap, AS_IO, 8, ufo_state )
+ AM_RANGE(0x20, 0x20) AM_DEVWRITE("upd", upd7759_device, port_w)
+ AM_RANGE(0x60, 0x60) AM_WRITE(ex_upd_start_w) AM_READNOP
+ AM_RANGE(0x61, 0x61) AM_READ(ex_upd_busy_r)
+ AM_RANGE(0x64, 0x65) AM_WRITE(ex_ufo21_lamps_w) AM_READNOP
+// AM_RANGE(0x68, 0x68) AM_WRITENOP // ?
+ AM_IMPORT_FROM( ufo_portmap )
+ADDRESS_MAP_END
+
+static ADDRESS_MAP_START( ex_ufo800_portmap, AS_IO, 8, ufo_state )
+// AM_RANGE(0x60, 0x67) AM_NOP // unused?
+// AM_RANGE(0x68, 0x68) AM_WRITENOP // ?
+ AM_IMPORT_FROM( ufo_portmap )
+ADDRESS_MAP_END
+
+
+
+/***************************************************************************
+
+ Inputs
+
+***************************************************************************/
+
+static INPUT_PORTS_START( newufo )
+ PORT_START("IN1")
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_NAME("P1 Coin 1") // 100 Y
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_COIN3 ) PORT_NAME("P1 Coin 2") // 500 Y
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_SERVICE ) PORT_NAME("P1 Test")
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_SERVICE1 ) PORT_NAME("P1 Service Coin")
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_SERVICE3 ) PORT_NAME("P1 Credit Clear")
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON1 )
+ PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_BUTTON2 )
+ PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_BUTTON3 ) PORT_NAME("P1 Prize Sensor")
+
+ PORT_START("IN2")
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_COIN2 ) PORT_NAME("P2 Coin 1") // 100 Y
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_COIN4 ) PORT_NAME("P2 Coin 2") // 500 Y
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("P2 Test") PORT_CODE(KEYCODE_F1)
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_SERVICE2 ) PORT_NAME("P2 Service Coin")
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_SERVICE4 ) PORT_NAME("P2 Credit Clear")
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2)
+ PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2)
+ PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_BUTTON3 ) PORT_PLAYER(2) PORT_NAME("P2 Prize Sensor")
+
+ PORT_START("DSW1") // coinage
+ PORT_DIPNAME( 0x01, 0x01, "UNK1-01" )
+ PORT_DIPSETTING( 0x01, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x02, 0x02, "UNK1-02" )
+ PORT_DIPSETTING( 0x02, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x04, 0x04, "UNK1-04" )
+ PORT_DIPSETTING( 0x04, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x08, 0x08, "UNK1-08" )
+ PORT_DIPSETTING( 0x08, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x10, 0x10, "UNK1-10" )
+ PORT_DIPSETTING( 0x10, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x20, 0x20, "UNK1-20" )
+ PORT_DIPSETTING( 0x20, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x40, 0x40, "UNK1-40" )
+ PORT_DIPSETTING( 0x40, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x80, 0x80, "UNK1-80" )
+ PORT_DIPSETTING( 0x80, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+
+ PORT_START("DSW2")
+ PORT_DIPNAME( 0x01, 0x01, "UNK2-01 Demo Music Off" )
+ PORT_DIPSETTING( 0x01, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x02, 0x02, "UNK2-02" )
+ PORT_DIPSETTING( 0x02, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x04, 0x04, "UNK2-04 Initial Motor Test" )
+ PORT_DIPSETTING( 0x04, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x08, 0x08, "UNK2-08" )
+ PORT_DIPSETTING( 0x08, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x10, 0x10, "UNK2-10 Disable Prize Sensor" )
+ PORT_DIPSETTING( 0x10, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x20, 0x20, "UNK2-20" )
+ PORT_DIPSETTING( 0x20, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x40, 0x40, "UNK2-40" )
+ PORT_DIPSETTING( 0x40, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x80, 0x80, "UNK2-80" )
+ PORT_DIPSETTING( 0x80, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+INPUT_PORTS_END
+
+static INPUT_PORTS_START( ufomini )
+ PORT_INCLUDE( newufo )
+
+ PORT_MODIFY("IN2")
+ PORT_BIT( 0xff, IP_ACTIVE_LOW, IPT_UNUSED )
+INPUT_PORTS_END
+
+
+static INPUT_PORTS_START( ufo21 )
+ PORT_START("IN1")
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_SERVICE ) PORT_NAME("Test Button")
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_SERVICE1 ) PORT_NAME("P1 Service Coin")
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_NAME("P1 Coin 1")
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNUSED )
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_SERVICE2 ) PORT_NAME("P2 Service Coin")
+ PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_COIN2 ) PORT_NAME("P2 Coin 1")
+ PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNUSED )
+
+ PORT_START("IN2")
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_BUTTON1 )
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_BUTTON2 )
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2)
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2)
+ PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_PLAYER(2)
+ PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_PLAYER(2)
+
+ PORT_START("DSW1") // coinage
+ PORT_DIPNAME( 0x01, 0x01, "UNK1-01" )
+ PORT_DIPSETTING( 0x01, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x02, 0x02, "UNK1-02" )
+ PORT_DIPSETTING( 0x02, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x04, 0x04, "UNK1-04" )
+ PORT_DIPSETTING( 0x04, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x08, 0x08, "UNK1-08" )
+ PORT_DIPSETTING( 0x08, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x10, 0x10, "UNK1-10" )
+ PORT_DIPSETTING( 0x10, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x20, 0x20, "UNK1-20" )
+ PORT_DIPSETTING( 0x20, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x40, 0x40, "UNK1-40" )
+ PORT_DIPSETTING( 0x40, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x80, 0x80, "UNK1-80" )
+ PORT_DIPSETTING( 0x80, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+
+ PORT_START("DSW2")
+ PORT_DIPNAME( 0x01, 0x01, "UNK2-01" )
+ PORT_DIPSETTING( 0x01, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x02, 0x02, "UNK2-02" )
+ PORT_DIPSETTING( 0x02, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x04, 0x04, "UNK2-04" )
+ PORT_DIPSETTING( 0x04, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x08, 0x08, "UNK2-08 Demo Music On" )
+ PORT_DIPSETTING( 0x08, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x10, 0x10, "UNK2-10" )
+ PORT_DIPSETTING( 0x10, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x20, 0x20, "UNK2-20" )
+ PORT_DIPSETTING( 0x20, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x40, 0x40, "UNK2-40" )
+ PORT_DIPSETTING( 0x40, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x80, 0x80, "UNK2-80" )
+ PORT_DIPSETTING( 0x80, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+INPUT_PORTS_END
+
+static INPUT_PORTS_START( ufo800 )
+ PORT_START("IN1")
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_SERVICE ) PORT_NAME("Test Button")
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_SERVICE1 ) PORT_NAME("P1 Service Coin")
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_NAME("P1 Coin 1")
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_COIN3 ) PORT_NAME("P1 Coin 2")
+ PORT_BIT( 0xf0, IP_ACTIVE_LOW, IPT_UNUSED )
+
+ PORT_START("IN2")
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_BUTTON1 )
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_BUTTON2 )
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0xf0, IP_ACTIVE_LOW, IPT_UNUSED )
+
+ PORT_START("DSW1") // coinage
+ PORT_DIPNAME( 0x01, 0x01, "UNK1-01" )
+ PORT_DIPSETTING( 0x01, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x02, 0x02, "UNK1-02" )
+ PORT_DIPSETTING( 0x02, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x04, 0x04, "UNK1-04" )
+ PORT_DIPSETTING( 0x04, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x08, 0x08, "UNK1-08" )
+ PORT_DIPSETTING( 0x08, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x10, 0x10, "UNK1-10" )
+ PORT_DIPSETTING( 0x10, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x20, 0x20, "UNK1-20" )
+ PORT_DIPSETTING( 0x20, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x40, 0x40, "UNK1-40" )
+ PORT_DIPSETTING( 0x40, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x80, 0x80, "UNK1-80" )
+ PORT_DIPSETTING( 0x80, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+
+ PORT_START("DSW2")
+ PORT_DIPNAME( 0x01, 0x01, "UNK2-01 BGM Select" )
+ PORT_DIPSETTING( 0x01, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x02, 0x02, "UNK2-02 BGM Select" )
+ PORT_DIPSETTING( 0x02, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x04, 0x04, "UNK2-04" )
+ PORT_DIPSETTING( 0x04, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x08, 0x08, "UNK2-08" )
+ PORT_DIPSETTING( 0x08, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x10, 0x10, "UNK2-10" )
+ PORT_DIPSETTING( 0x10, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x20, 0x20, "UNK2-20" )
+ PORT_DIPSETTING( 0x20, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x40, 0x40, "UNK2-40" )
+ PORT_DIPSETTING( 0x40, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x80, 0x80, "UNK2-80" )
+ PORT_DIPSETTING( 0x80, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+INPUT_PORTS_END
+
+
+
+/***************************************************************************
+
+ Machine Config
+
+***************************************************************************/
+
+void ufo_state::machine_reset()
+{
+}
+
+void ufo_state::machine_start()
+{
+ // init/zerofill/register for savestates
+ static const float motor_speeds[4] =
+ { 1.0f/CABINET_WIDTH, 1.0f/CABINET_DEPTH, 1.0f/CABINET_HEIGHT, 1.0f/CRANE_SIZE };
+
+ for (int m = 0; m < 4; m++)
+ {
+ for (int p = 0; p < 2; p++)
+ {
+ m_player[p].motor[m].running = 0;
+ m_player[p].motor[m].direction = 0;
+ m_player[p].motor[m].position = 0.5;
+ m_player[p].motor[m].speed = motor_speeds[m];
+ }
+
+ save_item(NAME(m_player[0].motor[m].running), m);
+ save_item(NAME(m_player[0].motor[m].direction), m);
+ save_item(NAME(m_player[0].motor[m].position), m);
+
+ save_item(NAME(m_player[1].motor[m].running), m);
+ save_item(NAME(m_player[1].motor[m].direction), m);
+ save_item(NAME(m_player[1].motor[m].position), m);
+ }
+
+ m_stepper = 0;
+ save_item(NAME(m_stepper));
+}
+
+WRITE_LINE_MEMBER(ufo_state::ym3438_irq)
+{
+ m_maincpu->set_input_line(0, state ? ASSERT_LINE : CLEAR_LINE);
+}
+
+static MACHINE_CONFIG_START( newufo, ufo_state )
+
+ /* basic machine hardware */
+ MCFG_CPU_ADD("maincpu", Z80, XTAL_16MHz/2)
+ MCFG_CPU_PROGRAM_MAP(ufo_map)
+ MCFG_CPU_IO_MAP(ufo_portmap)
+
+ MCFG_TIMER_DRIVER_ADD_PERIODIC("motor_timer", ufo_state, simulate_xyz, attotime::from_hz(MOTOR_SPEED))
+ MCFG_TIMER_DRIVER_ADD_PERIODIC("update_timer", ufo_state, update_info, attotime::from_hz(60))
+
+ MCFG_DEVICE_ADD("io1", SEGA_315_5296, XTAL_16MHz)
+ // all ports set to input
+ MCFG_315_5296_IN_PORTA_CB(READ8(ufo_state, crane_limits_r))
+ MCFG_315_5296_IN_PORTB_CB(READ8(ufo_state, crane_limits_r))
+ MCFG_315_5296_IN_PORTE_CB(IOPORT("IN1"))
+ MCFG_315_5296_IN_PORTF_CB(IOPORT("DSW1"))
+ MCFG_315_5296_IN_PORTG_CB(IOPORT("DSW2"))
+ MCFG_315_5296_IN_PORTH_CB(IOPORT("IN2"))
+
+ MCFG_DEVICE_ADD("io2", SEGA_315_5296, XTAL_16MHz)
+ // all ports set to output
+ MCFG_315_5296_OUT_PORTA_CB(WRITE8(ufo_state, stepper_w))
+ MCFG_315_5296_OUT_PORTB_CB(WRITE8(ufo_state, cp_lamps_w))
+ MCFG_315_5296_OUT_PORTC_CB(WRITE8(ufo_state, cp_digits_w))
+ MCFG_315_5296_OUT_PORTD_CB(WRITE8(ufo_state, cp_digits_w))
+ MCFG_315_5296_OUT_PORTE_CB(WRITE8(ufo_state, crane_xyz_w))
+ MCFG_315_5296_OUT_PORTF_CB(WRITE8(ufo_state, crane_xyz_w))
+ MCFG_315_5296_OUT_PORTG_CB(WRITE8(ufo_state, ufo_lamps_w))
+
+ MCFG_DEVICE_ADD("pit", PIT8254, XTAL_16MHz/2) // uPD71054C, configuration is unknown
+ MCFG_PIT8253_CLK0(XTAL_16MHz/2/256)
+ MCFG_PIT8253_OUT0_HANDLER(WRITELINE(ufo_state, pit_out0))
+ MCFG_PIT8253_CLK1(XTAL_16MHz/2/256)
+ MCFG_PIT8253_OUT1_HANDLER(WRITELINE(ufo_state, pit_out1))
+ MCFG_PIT8253_CLK2(XTAL_16MHz/2/256)
+ MCFG_PIT8253_OUT2_HANDLER(WRITELINE(ufo_state, pit_out2))
+
+ /* no video! */
+
+ /* sound hardware */
+ MCFG_SPEAKER_STANDARD_MONO("mono")
+
+ MCFG_SOUND_ADD("ym", YM3438, XTAL_16MHz/2)
+ MCFG_YM2612_IRQ_HANDLER(WRITELINE(ufo_state, ym3438_irq))
+ MCFG_SOUND_ROUTE(0, "mono", 0.40)
+ MCFG_SOUND_ROUTE(1, "mono", 0.40)
+MACHINE_CONFIG_END
+
+static MACHINE_CONFIG_DERIVED( ufomini, newufo )
+
+ /* basic machine hardware */
+ MCFG_DEVICE_MODIFY("io1")
+ MCFG_315_5296_IN_PORTC_CB(IOPORT("IN1"))
+ MCFG_315_5296_IN_PORTE_CB(NULL)
+ MCFG_315_5296_IN_PORTH_CB(NULL)
+MACHINE_CONFIG_END
+
+
+static MACHINE_CONFIG_DERIVED( ufo21, newufo )
+
+ /* basic machine hardware */
+ MCFG_CPU_MODIFY("maincpu")
+ MCFG_CPU_IO_MAP(ex_ufo21_portmap)
+
+ MCFG_DEVICE_MODIFY("io1")
+ MCFG_315_5296_IN_PORTA_CB(READ8(ufo_state, ex_crane_limits_r))
+ MCFG_315_5296_IN_PORTB_CB(READ8(ufo_state, ex_crane_limits_r))
+ MCFG_315_5296_IN_PORTC_CB(READ8(ufo_state, ex_crane_open_r))
+
+ MCFG_DEVICE_MODIFY("io2")
+ MCFG_315_5296_OUT_PORTA_CB(WRITE8(ufo_state, ex_stepper_w))
+ MCFG_315_5296_OUT_PORTB_CB(WRITE8(ufo_state, ex_cp_lamps_w))
+ MCFG_315_5296_OUT_PORTE_CB(WRITE8(ufo_state, ex_crane_xyz_w))
+ MCFG_315_5296_OUT_PORTF_CB(WRITE8(ufo_state, ex_crane_xyz_w))
+ MCFG_315_5296_OUT_PORTG_CB(NULL)
+
+ /* sound hardware */
+ MCFG_SOUND_ADD("upd", UPD7759, UPD7759_STANDARD_CLOCK)
+ MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.75)
+MACHINE_CONFIG_END
+
+static MACHINE_CONFIG_DERIVED( ufo800, newufo )
+
+ /* basic machine hardware */
+ MCFG_CPU_MODIFY("maincpu")
+ MCFG_CPU_IO_MAP(ex_ufo800_portmap)
+
+ MCFG_DEVICE_MODIFY("io1")
+ MCFG_315_5296_IN_PORTA_CB(READ8(ufo_state, ex_crane_limits_r))
+ MCFG_315_5296_IN_PORTB_CB(IOPORT("IN2"))
+ MCFG_315_5296_IN_PORTC_CB(READ8(ufo_state, ex_crane_open_r))
+ MCFG_315_5296_IN_PORTD_CB(IOPORT("IN1"))
+ MCFG_315_5296_IN_PORTE_CB(NULL)
+ MCFG_315_5296_IN_PORTH_CB(NULL)
+
+ MCFG_DEVICE_MODIFY("io2")
+ MCFG_315_5296_OUT_PORTA_CB(WRITE8(ufo_state, ex_stepper_w))
+ MCFG_315_5296_OUT_PORTB_CB(WRITE8(ufo_state, ex_cp_lamps_w))
+ MCFG_315_5296_OUT_PORTE_CB(WRITE8(ufo_state, ex_crane_xyz_w))
+ MCFG_315_5296_OUT_PORTF_CB(WRITE8(ufo_state, ex_ufo800_lamps_w))
+ MCFG_315_5296_OUT_PORTG_CB(NULL)
+MACHINE_CONFIG_END
+
+
+
+/***************************************************************************
+
+ Game drivers
+
+***************************************************************************/
+
+ROM_START( newufo )
+ ROM_REGION( 0x10000, "maincpu", 0 )
+ ROM_LOAD( "epr-13896.bin", 0x000000, 0x010000, CRC(ca94be57) SHA1(acb6a22940c5e9ce639c7c30eb3948324b223090) )
+ROM_END
+
+ROM_START( newufo_sonic )
+ ROM_REGION( 0x10000, "maincpu", 0 )
+ ROM_LOAD( "epr-14124.bin", 0x000000, 0x010000, CRC(2bdbad89) SHA1(10de4b266471a68083ec4bc439b301b6587ccfd6) )
+ROM_END
+
+ROM_START( newufo_nfl )
+ ROM_REGION( 0x10000, "maincpu", 0 )
+ ROM_LOAD( "epr-15261.bin", 0x000000, 0x010000, CRC(338c00d3) SHA1(03152956c6f1e4d5a1a11ee49f94a8c5eb550815) )
+ROM_END
+
+ROM_START( newufo_xmas )
+ ROM_REGION( 0x10000, "maincpu", 0 )
+ ROM_LOAD( "epr-15340.bin", 0x000000, 0x010000, CRC(6287c9ac) SHA1(bc6bc84bb432424e1d25e01113e8e331fa64f96f) )
+ROM_END
+
+
+ROM_START( ufomini )
+ ROM_REGION( 0x10000, "maincpu", 0 )
+ ROM_LOAD( "epr-14355.bin", 0x000000, 0x010000, CRC(fbc969c5) SHA1(4a99dcd36bc48b6472988e0bc679fd61af17359c) )
+ROM_END
+
+
+ROM_START( ufo21 )
+ ROM_REGION( 0x10000, "maincpu", 0 )
+ ROM_LOAD( "epr-19063a.bin", 0x000000, 0x010000, CRC(2e13e3e9) SHA1(6908f7db79c1a1da4ebc0456afc50ff18f2e8cf3) )
+
+ ROM_REGION( 0x40000, "upd", 0 )
+ ROM_LOAD( "epr-19064.bin", 0x000000, 0x040000, CRC(ab62c1f0) SHA1(8791a88546ae69e710e128ffc2ea6e9b464f0631) )
+ROM_END
+
+ROM_START( ufo800 )
+ ROM_REGION( 0x10000, "maincpu", 0 )
+ ROM_LOAD( "epr-20413a.bin", 0x000000, 0x010000, CRC(36e9da6d) SHA1(8e1dbf8b24bc31be7de28f4d562838c291af7c7b) )
+ROM_END
+
+
+GAMEL( 1991, newufo, 0, newufo, newufo, driver_device, 0, ROT0, "Sega", "New UFO Catcher (standard)", MACHINE_MECHANICAL | MACHINE_SUPPORTS_SAVE, layout_newufo )
+GAMEL( 1991, newufo_sonic, newufo, newufo, newufo, driver_device, 0, ROT0, "Sega", "New UFO Catcher (Sonic The Hedgehog)", MACHINE_MECHANICAL | MACHINE_SUPPORTS_SAVE, layout_newufo )
+GAMEL( 1991, newufo_nfl, newufo, newufo, newufo, driver_device, 0, ROT0, "Sega", "New UFO Catcher (Team NFL)", MACHINE_MECHANICAL | MACHINE_SUPPORTS_SAVE, layout_newufo )
+GAMEL( 1991, newufo_xmas, newufo, newufo, newufo, driver_device, 0, ROT0, "Sega", "New UFO Catcher (Christmas season ROM kit)", MACHINE_MECHANICAL | MACHINE_SUPPORTS_SAVE, layout_newufo )
+GAMEL( 1991, ufomini, 0, ufomini, ufomini, driver_device, 0, ROT0, "Sega", "UFO Catcher Mini", MACHINE_MECHANICAL | MACHINE_SUPPORTS_SAVE, layout_ufomini )
+GAMEL( 1996, ufo21, 0, ufo21, ufo21, driver_device, 0, ROT0, "Sega", "UFO Catcher 21", MACHINE_MECHANICAL | MACHINE_SUPPORTS_SAVE, layout_ufo21 )
+GAMEL( 1998, ufo800, 0, ufo800, ufo800, driver_device, 0, ROT0, "Sega", "UFO Catcher 800", MACHINE_MECHANICAL | MACHINE_SUPPORTS_SAVE, layout_ufo800 )