diff options
Diffstat (limited to 'src/mame/drivers/segas32.cpp')
-rw-r--r-- | src/mame/drivers/segas32.cpp | 202 |
1 files changed, 101 insertions, 101 deletions
diff --git a/src/mame/drivers/segas32.cpp b/src/mame/drivers/segas32.cpp index 79578d495c0..a144c044d64 100644 --- a/src/mame/drivers/segas32.cpp +++ b/src/mame/drivers/segas32.cpp @@ -2686,29 +2686,29 @@ public: required_device<segas32_state> m_mainpcb; optional_device<segas32_state> m_slavepcb; - DECLARE_DRIVER_INIT(titlef); - DECLARE_DRIVER_INIT(slipstrm); - DECLARE_DRIVER_INIT(radm); - DECLARE_DRIVER_INIT(holo); - DECLARE_DRIVER_INIT(svf); - DECLARE_DRIVER_INIT(jleague); - DECLARE_DRIVER_INIT(arescue); - DECLARE_DRIVER_INIT(jpark); - DECLARE_DRIVER_INIT(ga2); - DECLARE_DRIVER_INIT(scross); - DECLARE_DRIVER_INIT(spidman); - DECLARE_DRIVER_INIT(sonicp); - DECLARE_DRIVER_INIT(f1en); - DECLARE_DRIVER_INIT(dbzvrvs); - DECLARE_DRIVER_INIT(brival); - DECLARE_DRIVER_INIT(harddunk); - DECLARE_DRIVER_INIT(arabfgt); - DECLARE_DRIVER_INIT(sonic); - DECLARE_DRIVER_INIT(alien3); - DECLARE_DRIVER_INIT(darkedge); - DECLARE_DRIVER_INIT(radr); - DECLARE_DRIVER_INIT(f1lap); - DECLARE_DRIVER_INIT(orunners); + void init_titlef(); + void init_slipstrm(); + void init_radm(); + void init_holo(); + void init_svf(); + void init_jleague(); + void init_arescue(); + void init_jpark(); + void init_ga2(); + void init_scross(); + void init_spidman(); + void init_sonicp(); + void init_f1en(); + void init_dbzvrvs(); + void init_brival(); + void init_harddunk(); + void init_arabfgt(); + void init_sonic(); + void init_alien3(); + void init_darkedge(); + void init_radr(); + void init_f1lap(); + void init_orunners(); std::unique_ptr<uint16_t[]> m_dual_pcb_comms; DECLARE_WRITE16_MEMBER(dual_pcb_comms_w); @@ -5366,28 +5366,28 @@ READ16_MEMBER(segas32_new_state::dual_pcb_slave) -DRIVER_INIT_MEMBER(segas32_new_state,titlef) { m_mainpcb->init_titlef(); } -DRIVER_INIT_MEMBER(segas32_new_state,slipstrm) { m_mainpcb->init_slipstrm(); } -DRIVER_INIT_MEMBER(segas32_new_state,radm) { m_mainpcb->init_radm(); } -DRIVER_INIT_MEMBER(segas32_new_state,holo) { m_mainpcb->init_holo(); } -DRIVER_INIT_MEMBER(segas32_new_state,svf) { m_mainpcb->init_svf(); } -DRIVER_INIT_MEMBER(segas32_new_state,jleague) { m_mainpcb->init_jleague(); } -DRIVER_INIT_MEMBER(segas32_new_state,jpark) { m_mainpcb->init_jpark(); } -DRIVER_INIT_MEMBER(segas32_new_state,ga2) { m_mainpcb->init_ga2(); } -DRIVER_INIT_MEMBER(segas32_new_state,scross) { m_mainpcb->init_scross(); } -DRIVER_INIT_MEMBER(segas32_new_state,spidman) { m_mainpcb->init_spidman(); } -DRIVER_INIT_MEMBER(segas32_new_state,sonicp) { m_mainpcb->init_sonicp(); } -DRIVER_INIT_MEMBER(segas32_new_state,dbzvrvs) { m_mainpcb->init_dbzvrvs(); } -DRIVER_INIT_MEMBER(segas32_new_state,brival) { m_mainpcb->init_brival(); } -DRIVER_INIT_MEMBER(segas32_new_state,harddunk) { m_mainpcb->init_harddunk(); } -DRIVER_INIT_MEMBER(segas32_new_state,arabfgt) { m_mainpcb->init_arabfgt(); } -DRIVER_INIT_MEMBER(segas32_new_state,sonic) { m_mainpcb->init_sonic(); } -DRIVER_INIT_MEMBER(segas32_new_state,alien3) { m_mainpcb->init_alien3(); } -DRIVER_INIT_MEMBER(segas32_new_state,darkedge) { m_mainpcb->init_darkedge(); } -DRIVER_INIT_MEMBER(segas32_new_state,radr) { m_mainpcb->init_radr(); } -DRIVER_INIT_MEMBER(segas32_new_state,orunners) { m_mainpcb->init_orunners(); } +void segas32_new_state::init_titlef() { m_mainpcb->init_titlef(); } +void segas32_new_state::init_slipstrm() { m_mainpcb->init_slipstrm(); } +void segas32_new_state::init_radm() { m_mainpcb->init_radm(); } +void segas32_new_state::init_holo() { m_mainpcb->init_holo(); } +void segas32_new_state::init_svf() { m_mainpcb->init_svf(); } +void segas32_new_state::init_jleague() { m_mainpcb->init_jleague(); } +void segas32_new_state::init_jpark() { m_mainpcb->init_jpark(); } +void segas32_new_state::init_ga2() { m_mainpcb->init_ga2(); } +void segas32_new_state::init_scross() { m_mainpcb->init_scross(); } +void segas32_new_state::init_spidman() { m_mainpcb->init_spidman(); } +void segas32_new_state::init_sonicp() { m_mainpcb->init_sonicp(); } +void segas32_new_state::init_dbzvrvs() { m_mainpcb->init_dbzvrvs(); } +void segas32_new_state::init_brival() { m_mainpcb->init_brival(); } +void segas32_new_state::init_harddunk() { m_mainpcb->init_harddunk(); } +void segas32_new_state::init_arabfgt() { m_mainpcb->init_arabfgt(); } +void segas32_new_state::init_sonic() { m_mainpcb->init_sonic(); } +void segas32_new_state::init_alien3() { m_mainpcb->init_alien3(); } +void segas32_new_state::init_darkedge() { m_mainpcb->init_darkedge(); } +void segas32_new_state::init_radr() { m_mainpcb->init_radr(); } +void segas32_new_state::init_orunners() { m_mainpcb->init_orunners(); } -DRIVER_INIT_MEMBER(segas32_new_state, arescue) +void segas32_new_state::init_arescue() { m_mainpcb->init_arescue(1); m_slavepcb->init_arescue(0); @@ -5400,7 +5400,7 @@ DRIVER_INIT_MEMBER(segas32_new_state, arescue) m_slavepcb->m_maincpu->space(AS_PROGRAM).install_read_handler(0x818000, 0x818003, read16_delegate(FUNC(segas32_new_state::dual_pcb_slave),this)); } -DRIVER_INIT_MEMBER(segas32_new_state,f1en) { +void segas32_new_state::init_f1en() { m_mainpcb->init_f1en(); m_slavepcb->init_f1en(); @@ -5414,7 +5414,7 @@ DRIVER_INIT_MEMBER(segas32_new_state,f1en) { m_slavepcb->m_maincpu->space(AS_PROGRAM).install_read_handler(0x818000, 0x818003, read16_delegate(FUNC(segas32_new_state::dual_pcb_slave),this)); } -DRIVER_INIT_MEMBER(segas32_new_state,f1lap) +void segas32_new_state::init_f1lap() { m_mainpcb->init_f1lap(); } @@ -5645,80 +5645,80 @@ void segas32_state::init_titlef(void) * *************************************/ -GAME( 1992, arescue, 0, sega_system32_dual_direct_upd7725, arescue, segas32_new_state, arescue, ROT0, "Sega", "Air Rescue (US)", MACHINE_IMPERFECT_GRAPHICS ) -GAME( 1992, arescuej, arescue, sega_system32_dual_direct_upd7725, arescue, segas32_new_state, arescue, ROT0, "Sega", "Air Rescue (Japan)", MACHINE_IMPERFECT_GRAPHICS ) +GAME( 1992, arescue, 0, sega_system32_dual_direct_upd7725, arescue, segas32_new_state, init_arescue, ROT0, "Sega", "Air Rescue (US)", MACHINE_IMPERFECT_GRAPHICS ) +GAME( 1992, arescuej, arescue, sega_system32_dual_direct_upd7725, arescue, segas32_new_state, init_arescue, ROT0, "Sega", "Air Rescue (Japan)", MACHINE_IMPERFECT_GRAPHICS ) -GAME( 1993, alien3, 0, sega_system32_analog, alien3, segas32_new_state, alien3, ROT0, "Sega", "Alien3: The Gun (World)", MACHINE_IMPERFECT_GRAPHICS ) -GAME( 1993, alien3u, alien3, sega_system32_analog, alien3, segas32_new_state, alien3, ROT0, "Sega", "Alien3: The Gun (US)", MACHINE_IMPERFECT_GRAPHICS ) -GAME( 1993, alien3j, alien3, sega_system32_analog, alien3, segas32_new_state, alien3, ROT0, "Sega", "Alien3: The Gun (Japan)", MACHINE_IMPERFECT_GRAPHICS ) +GAME( 1993, alien3, 0, sega_system32_analog, alien3, segas32_new_state, init_alien3, ROT0, "Sega", "Alien3: The Gun (World)", MACHINE_IMPERFECT_GRAPHICS ) +GAME( 1993, alien3u, alien3, sega_system32_analog, alien3, segas32_new_state, init_alien3, ROT0, "Sega", "Alien3: The Gun (US)", MACHINE_IMPERFECT_GRAPHICS ) +GAME( 1993, alien3j, alien3, sega_system32_analog, alien3, segas32_new_state, init_alien3, ROT0, "Sega", "Alien3: The Gun (Japan)", MACHINE_IMPERFECT_GRAPHICS ) -GAME( 1991, arabfgt, 0, sega_system32_arf, arabfgt, segas32_new_state, arabfgt, ROT0, "Sega", "Arabian Fight (World)", MACHINE_IMPERFECT_GRAPHICS ) /* Released in 03.1992 */ -GAME( 1991, arabfgtu, arabfgt, sega_system32_arf, arabfgtu, segas32_new_state, arabfgt, ROT0, "Sega", "Arabian Fight (US)", MACHINE_IMPERFECT_GRAPHICS ) -GAME( 1991, arabfgtj, arabfgt, sega_system32_arf, arabfgt, segas32_new_state, arabfgt, ROT0, "Sega", "Arabian Fight (Japan)", MACHINE_IMPERFECT_GRAPHICS ) +GAME( 1991, arabfgt, 0, sega_system32_arf, arabfgt, segas32_new_state, init_arabfgt, ROT0, "Sega", "Arabian Fight (World)", MACHINE_IMPERFECT_GRAPHICS ) /* Released in 03.1992 */ +GAME( 1991, arabfgtu, arabfgt, sega_system32_arf, arabfgtu, segas32_new_state, init_arabfgt, ROT0, "Sega", "Arabian Fight (US)", MACHINE_IMPERFECT_GRAPHICS ) +GAME( 1991, arabfgtj, arabfgt, sega_system32_arf, arabfgt, segas32_new_state, init_arabfgt, ROT0, "Sega", "Arabian Fight (Japan)", MACHINE_IMPERFECT_GRAPHICS ) -GAME( 1992, brival, 0, sega_system32_4p, brival, segas32_new_state, brival, ROT0, "Sega", "Burning Rival (World)", MACHINE_IMPERFECT_GRAPHICS ) -GAME( 1992, brivalj, brival, sega_system32_4p, brival, segas32_new_state, brival, ROT0, "Sega", "Burning Rival (Japan)", MACHINE_IMPERFECT_GRAPHICS ) +GAME( 1992, brival, 0, sega_system32_4p, brival, segas32_new_state, init_brival, ROT0, "Sega", "Burning Rival (World)", MACHINE_IMPERFECT_GRAPHICS ) +GAME( 1992, brivalj, brival, sega_system32_4p, brival, segas32_new_state, init_brival, ROT0, "Sega", "Burning Rival (Japan)", MACHINE_IMPERFECT_GRAPHICS ) -GAME( 1992, darkedge, 0, sega_system32_4p, darkedge, segas32_new_state, darkedge, ROT0, "Sega", "Dark Edge (World)", MACHINE_IMPERFECT_GRAPHICS ) -GAME( 1992, darkedgej, darkedge, sega_system32_4p, darkedge, segas32_new_state, darkedge, ROT0, "Sega", "Dark Edge (Japan)", MACHINE_IMPERFECT_GRAPHICS ) +GAME( 1992, darkedge, 0, sega_system32_4p, darkedge, segas32_new_state, init_darkedge, ROT0, "Sega", "Dark Edge (World)", MACHINE_IMPERFECT_GRAPHICS ) +GAME( 1992, darkedgej, darkedge, sega_system32_4p, darkedge, segas32_new_state, init_darkedge, ROT0, "Sega", "Dark Edge (Japan)", MACHINE_IMPERFECT_GRAPHICS ) -GAME( 1994, dbzvrvs, 0, sega_system32_analog, dbzvrvs, segas32_new_state, dbzvrvs, ROT0, "Sega / Banpresto", "Dragon Ball Z V.R.V.S. (Japan)", MACHINE_IMPERFECT_GRAPHICS) +GAME( 1994, dbzvrvs, 0, sega_system32_analog, dbzvrvs, segas32_new_state, init_dbzvrvs, ROT0, "Sega / Banpresto", "Dragon Ball Z V.R.V.S. (Japan)", MACHINE_IMPERFECT_GRAPHICS) -GAME( 1991, f1en, 0, sega_system32_dual_direct, f1en, segas32_new_state, f1en, ROT0, "Sega", "F1 Exhaust Note (World)", MACHINE_IMPERFECT_GRAPHICS ) -GAME( 1991, f1enu, f1en, sega_system32_dual_direct, f1en, segas32_new_state, f1en, ROT0, "Sega", "F1 Exhaust Note (US)", MACHINE_IMPERFECT_GRAPHICS ) -GAME( 1991, f1enj, f1en, sega_system32_dual_direct, f1en, segas32_new_state, f1en, ROT0, "Sega", "F1 Exhaust Note (Japan)", MACHINE_IMPERFECT_GRAPHICS ) +GAME( 1991, f1en, 0, sega_system32_dual_direct, f1en, segas32_new_state, init_f1en, ROT0, "Sega", "F1 Exhaust Note (World)", MACHINE_IMPERFECT_GRAPHICS ) +GAME( 1991, f1enu, f1en, sega_system32_dual_direct, f1en, segas32_new_state, init_f1en, ROT0, "Sega", "F1 Exhaust Note (US)", MACHINE_IMPERFECT_GRAPHICS ) +GAME( 1991, f1enj, f1en, sega_system32_dual_direct, f1en, segas32_new_state, init_f1en, ROT0, "Sega", "F1 Exhaust Note (Japan)", MACHINE_IMPERFECT_GRAPHICS ) -GAME( 1993, f1lap, 0, sega_system32_analog, f1lap, segas32_new_state, f1lap, ROT0, "Sega", "F1 Super Lap (World)", MACHINE_IMPERFECT_GRAPHICS ) -GAME( 1993, f1lapj, f1lap, sega_system32_analog, f1lap, segas32_new_state, f1lap, ROT0, "Sega", "F1 Super Lap (Japan)", MACHINE_IMPERFECT_GRAPHICS ) +GAME( 1993, f1lap, 0, sega_system32_analog, f1lap, segas32_new_state, init_f1lap, ROT0, "Sega", "F1 Super Lap (World)", MACHINE_IMPERFECT_GRAPHICS ) +GAME( 1993, f1lapj, f1lap, sega_system32_analog, f1lap, segas32_new_state, init_f1lap, ROT0, "Sega", "F1 Super Lap (Japan)", MACHINE_IMPERFECT_GRAPHICS ) -GAME( 1992, ga2, 0, sega_system32_ga2, ga2, segas32_new_state, ga2, ROT0, "Sega", "Golden Axe: The Revenge of Death Adder (World)", MACHINE_IMPERFECT_GRAPHICS ) -GAME( 1992, ga2u, ga2, sega_system32_ga2, ga2u, segas32_new_state, ga2, ROT0, "Sega", "Golden Axe: The Revenge of Death Adder (US)", MACHINE_IMPERFECT_GRAPHICS ) -GAME( 1992, ga2j, ga2, sega_system32_ga2, ga2, segas32_new_state, ga2, ROT0, "Sega", "Golden Axe: The Revenge of Death Adder (Japan)", MACHINE_IMPERFECT_GRAPHICS ) +GAME( 1992, ga2, 0, sega_system32_ga2, ga2, segas32_new_state, init_ga2, ROT0, "Sega", "Golden Axe: The Revenge of Death Adder (World)", MACHINE_IMPERFECT_GRAPHICS ) +GAME( 1992, ga2u, ga2, sega_system32_ga2, ga2u, segas32_new_state, init_ga2, ROT0, "Sega", "Golden Axe: The Revenge of Death Adder (US)", MACHINE_IMPERFECT_GRAPHICS ) +GAME( 1992, ga2j, ga2, sega_system32_ga2, ga2, segas32_new_state, init_ga2, ROT0, "Sega", "Golden Axe: The Revenge of Death Adder (Japan)", MACHINE_IMPERFECT_GRAPHICS ) -GAME( 1992, holo, 0, sega_system32, holo, segas32_new_state, holo, ORIENTATION_FLIP_Y, "Sega", "Holosseum (US)", MACHINE_IMPERFECT_GRAPHICS ) +GAME( 1992, holo, 0, sega_system32, holo, segas32_new_state, init_holo, ORIENTATION_FLIP_Y, "Sega", "Holosseum (US)", MACHINE_IMPERFECT_GRAPHICS ) -GAME( 1993, jpark, 0, sega_system32_analog, jpark, segas32_new_state, jpark, ROT0, "Sega", "Jurassic Park (World)", MACHINE_IMPERFECT_GRAPHICS ) /* Released in 02.1994 */ -GAME( 1993, jparkj, jpark, sega_system32_analog, jpark, segas32_new_state, jpark, ROT0, "Sega", "Jurassic Park (Japan, Rev A, Deluxe)", MACHINE_IMPERFECT_GRAPHICS ) -GAME( 1993, jparkja, jpark, sega_system32_analog, jpark, segas32_new_state, jpark, ROT0, "Sega", "Jurassic Park (Japan, Deluxe)", MACHINE_IMPERFECT_GRAPHICS ) -GAME( 1993, jparkjc, jpark, sega_system32_analog, jpark, segas32_new_state, jpark, ROT0, "Sega", "Jurassic Park (Japan, Rev A, Conversion)", MACHINE_IMPERFECT_GRAPHICS ) +GAME( 1993, jpark, 0, sega_system32_analog, jpark, segas32_new_state, init_jpark, ROT0, "Sega", "Jurassic Park (World)", MACHINE_IMPERFECT_GRAPHICS ) /* Released in 02.1994 */ +GAME( 1993, jparkj, jpark, sega_system32_analog, jpark, segas32_new_state, init_jpark, ROT0, "Sega", "Jurassic Park (Japan, Rev A, Deluxe)", MACHINE_IMPERFECT_GRAPHICS ) +GAME( 1993, jparkja, jpark, sega_system32_analog, jpark, segas32_new_state, init_jpark, ROT0, "Sega", "Jurassic Park (Japan, Deluxe)", MACHINE_IMPERFECT_GRAPHICS ) +GAME( 1993, jparkjc, jpark, sega_system32_analog, jpark, segas32_new_state, init_jpark, ROT0, "Sega", "Jurassic Park (Japan, Rev A, Conversion)", MACHINE_IMPERFECT_GRAPHICS ) -GAME( 1993, kokoroj2, 0, sega_system32_cd, kokoroj2, segas32_new_state, radr, ROT0, "Sega", "Soreike Kokology Vol. 2 - Kokoro no Tanteikyoku", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND | MACHINE_NODEVICE_PRINTER) /* uses an Audio CD */ +GAME( 1993, kokoroj2, 0, sega_system32_cd, kokoroj2, segas32_new_state, init_radr, ROT0, "Sega", "Soreike Kokology Vol. 2 - Kokoro no Tanteikyoku", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND | MACHINE_NODEVICE_PRINTER) /* uses an Audio CD */ -GAME( 1990, radm, 0, sega_system32_analog, radm, segas32_new_state, radm, ROT0, "Sega", "Rad Mobile (World)", MACHINE_IMPERFECT_GRAPHICS ) /* Released in 02.1991 */ -GAME( 1990, radmu, radm, sega_system32_analog, radm, segas32_new_state, radm, ROT0, "Sega", "Rad Mobile (US)", MACHINE_IMPERFECT_GRAPHICS ) +GAME( 1990, radm, 0, sega_system32_analog, radm, segas32_new_state, init_radm, ROT0, "Sega", "Rad Mobile (World)", MACHINE_IMPERFECT_GRAPHICS ) /* Released in 02.1991 */ +GAME( 1990, radmu, radm, sega_system32_analog, radm, segas32_new_state, init_radm, ROT0, "Sega", "Rad Mobile (US)", MACHINE_IMPERFECT_GRAPHICS ) -GAMEL(1991, radr, 0, sega_system32_analog, radr, segas32_new_state, radr, ROT0, "Sega", "Rad Rally (World)", MACHINE_IMPERFECT_GRAPHICS, layout_radr ) -GAMEL(1991, radru, radr, sega_system32_analog, radr, segas32_new_state, radr, ROT0, "Sega", "Rad Rally (US)", MACHINE_IMPERFECT_GRAPHICS, layout_radr ) -GAMEL(1991, radrj, radr, sega_system32_analog, radr, segas32_new_state, radr, ROT0, "Sega", "Rad Rally (Japan)", MACHINE_IMPERFECT_GRAPHICS, layout_radr ) +GAMEL(1991, radr, 0, sega_system32_analog, radr, segas32_new_state, init_radr, ROT0, "Sega", "Rad Rally (World)", MACHINE_IMPERFECT_GRAPHICS, layout_radr ) +GAMEL(1991, radru, radr, sega_system32_analog, radr, segas32_new_state, init_radr, ROT0, "Sega", "Rad Rally (US)", MACHINE_IMPERFECT_GRAPHICS, layout_radr ) +GAMEL(1991, radrj, radr, sega_system32_analog, radr, segas32_new_state, init_radr, ROT0, "Sega", "Rad Rally (Japan)", MACHINE_IMPERFECT_GRAPHICS, layout_radr ) -GAMEL(1995, slipstrm, 0, sega_system32_analog, slipstrm, segas32_new_state, slipstrm, ROT0, "Capcom", "Slip Stream (Brazil 950515)", MACHINE_IMPERFECT_GRAPHICS, layout_radr ) -GAMEL(1995, slipstrmh, slipstrm, sega_system32_analog, slipstrm, segas32_new_state, slipstrm, ROT0, "Capcom", "Slip Stream (Hispanic 950515)", MACHINE_IMPERFECT_GRAPHICS, layout_radr ) +GAMEL(1995, slipstrm, 0, sega_system32_analog, slipstrm, segas32_new_state, init_slipstrm, ROT0, "Capcom", "Slip Stream (Brazil 950515)", MACHINE_IMPERFECT_GRAPHICS, layout_radr ) +GAMEL(1995, slipstrmh, slipstrm, sega_system32_analog, slipstrm, segas32_new_state, init_slipstrm, ROT0, "Capcom", "Slip Stream (Hispanic 950515)", MACHINE_IMPERFECT_GRAPHICS, layout_radr ) -GAME( 1992, sonic, 0, sega_system32_track, sonic, segas32_new_state, sonic, ROT0, "Sega", "SegaSonic The Hedgehog (Japan, rev. C)", MACHINE_IMPERFECT_GRAPHICS ) -GAME( 1992, sonicp, sonic, sega_system32_track, sonic, segas32_new_state, sonicp, ROT0, "Sega", "SegaSonic The Hedgehog (Japan, prototype)", MACHINE_IMPERFECT_GRAPHICS ) +GAME( 1992, sonic, 0, sega_system32_track, sonic, segas32_new_state, init_sonic, ROT0, "Sega", "SegaSonic The Hedgehog (Japan, rev. C)", MACHINE_IMPERFECT_GRAPHICS ) +GAME( 1992, sonicp, sonic, sega_system32_track, sonic, segas32_new_state, init_sonicp, ROT0, "Sega", "SegaSonic The Hedgehog (Japan, prototype)", MACHINE_IMPERFECT_GRAPHICS ) -GAME( 1991, spidman, 0, sega_system32_4p, spidman, segas32_new_state, spidman, ROT0, "Sega", "Spider-Man: The Videogame (World)", MACHINE_IMPERFECT_GRAPHICS ) -GAME( 1991, spidmanu, spidman, sega_system32_4p, spidmanu, segas32_new_state, spidman, ROT0, "Sega", "Spider-Man: The Videogame (US)", MACHINE_IMPERFECT_GRAPHICS ) -GAME( 1991, spidmanj, spidman, sega_system32_4p, spidman, segas32_new_state, spidman, ROT0, "Sega", "Spider-Man: The Videogame (Japan)", MACHINE_IMPERFECT_GRAPHICS ) +GAME( 1991, spidman, 0, sega_system32_4p, spidman, segas32_new_state, init_spidman, ROT0, "Sega", "Spider-Man: The Videogame (World)", MACHINE_IMPERFECT_GRAPHICS ) +GAME( 1991, spidmanu, spidman, sega_system32_4p, spidmanu, segas32_new_state, init_spidman, ROT0, "Sega", "Spider-Man: The Videogame (US)", MACHINE_IMPERFECT_GRAPHICS ) +GAME( 1991, spidmanj, spidman, sega_system32_4p, spidman, segas32_new_state, init_spidman, ROT0, "Sega", "Spider-Man: The Videogame (Japan)", MACHINE_IMPERFECT_GRAPHICS ) -GAME( 1994, svf, 0, sega_system32, svf, segas32_new_state, svf, ROT0, "Sega", "Super Visual Football: European Sega Cup (Rev A)", MACHINE_IMPERFECT_GRAPHICS ) -GAME( 1994, svfo, svf, sega_system32, svf, segas32_new_state, svf, ROT0, "Sega", "Super Visual Football: European Sega Cup", MACHINE_IMPERFECT_GRAPHICS ) -GAME( 1994, svs, svf, sega_system32, svf, segas32_new_state, svf, ROT0, "Sega", "Super Visual Soccer: Sega Cup (US)", MACHINE_IMPERFECT_GRAPHICS ) -GAME( 1994, jleague, svf, sega_system32, svf, segas32_new_state, jleague, ROT0, "Sega", "The J.League 1994 (Japan, Rev A)", MACHINE_IMPERFECT_GRAPHICS ) -GAME( 1994, jleagueo, svf, sega_system32, svf, segas32_new_state, jleague, ROT0, "Sega", "The J.League 1994 (Japan)", MACHINE_IMPERFECT_GRAPHICS ) +GAME( 1994, svf, 0, sega_system32, svf, segas32_new_state, init_svf, ROT0, "Sega", "Super Visual Football: European Sega Cup (Rev A)", MACHINE_IMPERFECT_GRAPHICS ) +GAME( 1994, svfo, svf, sega_system32, svf, segas32_new_state, init_svf, ROT0, "Sega", "Super Visual Football: European Sega Cup", MACHINE_IMPERFECT_GRAPHICS ) +GAME( 1994, svs, svf, sega_system32, svf, segas32_new_state, init_svf, ROT0, "Sega", "Super Visual Soccer: Sega Cup (US)", MACHINE_IMPERFECT_GRAPHICS ) +GAME( 1994, jleague, svf, sega_system32, svf, segas32_new_state, init_jleague, ROT0, "Sega", "The J.League 1994 (Japan, Rev A)", MACHINE_IMPERFECT_GRAPHICS ) +GAME( 1994, jleagueo, svf, sega_system32, svf, segas32_new_state, init_jleague, ROT0, "Sega", "The J.League 1994 (Japan)", MACHINE_IMPERFECT_GRAPHICS ) -GAME( 1994, harddunk, 0, sega_multi32_6p, harddunk, segas32_new_state, harddunk, ROT0, "Sega", "Hard Dunk (World)", MACHINE_IMPERFECT_GRAPHICS ) -GAME( 1994, harddunkj, harddunk, sega_multi32_6p, harddunk, segas32_new_state, harddunk, ROT0, "Sega", "Hard Dunk (Japan)", MACHINE_IMPERFECT_GRAPHICS ) +GAME( 1994, harddunk, 0, sega_multi32_6p, harddunk, segas32_new_state, init_harddunk, ROT0, "Sega", "Hard Dunk (World)", MACHINE_IMPERFECT_GRAPHICS ) +GAME( 1994, harddunkj, harddunk, sega_multi32_6p, harddunk, segas32_new_state, init_harddunk, ROT0, "Sega", "Hard Dunk (Japan)", MACHINE_IMPERFECT_GRAPHICS ) -GAME( 1992, orunners, 0, sega_multi32_analog, orunners, segas32_new_state, orunners, ROT0, "Sega", "OutRunners (World)", MACHINE_IMPERFECT_GRAPHICS ) -GAME( 1992, orunnersu, orunners, sega_multi32_analog, orunners, segas32_new_state, orunners, ROT0, "Sega", "OutRunners (US)", MACHINE_IMPERFECT_GRAPHICS ) -GAME( 1992, orunnersj, orunners, sega_multi32_analog, orunners, segas32_new_state, orunners, ROT0, "Sega", "OutRunners (Japan)", MACHINE_IMPERFECT_GRAPHICS ) +GAME( 1992, orunners, 0, sega_multi32_analog, orunners, segas32_new_state, init_orunners, ROT0, "Sega", "OutRunners (World)", MACHINE_IMPERFECT_GRAPHICS ) +GAME( 1992, orunnersu, orunners, sega_multi32_analog, orunners, segas32_new_state, init_orunners, ROT0, "Sega", "OutRunners (US)", MACHINE_IMPERFECT_GRAPHICS ) +GAME( 1992, orunnersj, orunners, sega_multi32_analog, orunners, segas32_new_state, init_orunners, ROT0, "Sega", "OutRunners (Japan)", MACHINE_IMPERFECT_GRAPHICS ) -GAME( 1992, scross, 0, sega_multi32_analog, scross, segas32_new_state, scross, ROT0, "Sega", "Stadium Cross (World)", MACHINE_IMPERFECT_GRAPHICS ) -GAME( 1992, scrossa, scross, sega_multi32_analog, scross, segas32_new_state, scross, ROT0, "Sega", "Stadium Cross (World, alt)", MACHINE_IMPERFECT_GRAPHICS ) -GAME( 1992, scrossu, scross, sega_multi32_analog, scross, segas32_new_state, scross, ROT0, "Sega", "Stadium Cross (US)", MACHINE_IMPERFECT_GRAPHICS ) +GAME( 1992, scross, 0, sega_multi32_analog, scross, segas32_new_state, init_scross, ROT0, "Sega", "Stadium Cross (World)", MACHINE_IMPERFECT_GRAPHICS ) +GAME( 1992, scrossa, scross, sega_multi32_analog, scross, segas32_new_state, init_scross, ROT0, "Sega", "Stadium Cross (World, alt)", MACHINE_IMPERFECT_GRAPHICS ) +GAME( 1992, scrossu, scross, sega_multi32_analog, scross, segas32_new_state, init_scross, ROT0, "Sega", "Stadium Cross (US)", MACHINE_IMPERFECT_GRAPHICS ) -GAME( 1992, titlef, 0, sega_multi32, titlef, segas32_new_state, titlef, ROT0, "Sega", "Title Fight (World)", MACHINE_IMPERFECT_GRAPHICS ) -GAME( 1992, titlefu, titlef, sega_multi32, titlef, segas32_new_state, titlef, ROT0, "Sega", "Title Fight (US)", MACHINE_IMPERFECT_GRAPHICS ) -GAME( 1992, titlefj, titlef, sega_multi32, titlef, segas32_new_state, titlef, ROT0, "Sega", "Title Fight (Japan)", MACHINE_IMPERFECT_GRAPHICS ) +GAME( 1992, titlef, 0, sega_multi32, titlef, segas32_new_state, init_titlef, ROT0, "Sega", "Title Fight (World)", MACHINE_IMPERFECT_GRAPHICS ) +GAME( 1992, titlefu, titlef, sega_multi32, titlef, segas32_new_state, init_titlef, ROT0, "Sega", "Title Fight (US)", MACHINE_IMPERFECT_GRAPHICS ) +GAME( 1992, titlefj, titlef, sega_multi32, titlef, segas32_new_state, init_titlef, ROT0, "Sega", "Title Fight (Japan)", MACHINE_IMPERFECT_GRAPHICS ) |