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-rw-r--r--src/mame/drivers/segas32.c38
1 files changed, 19 insertions, 19 deletions
diff --git a/src/mame/drivers/segas32.c b/src/mame/drivers/segas32.c
index 328782b4a84..91029bde69e 100644
--- a/src/mame/drivers/segas32.c
+++ b/src/mame/drivers/segas32.c
@@ -292,25 +292,25 @@ Stadium Cross EPR15093 EPR15094 EPR15018 EPR15019 EPR15192 EPR15020 EPR150
*********************************************************************************************
-On "Super Visual Football: European Sega Cup" and "JLEAGUE" :
-
-JLEAGUE was the original code developed and released in early
-1994 in Japan which than got translated and updated to be
-released as the European Sega Cup.
-
-So, JLEAGUE is the Original.
-and
-"Super Visual Football: European Sega Cup" is the clone.
-
-My source of information?
-I wrote the simulation ( in assembly ) while working in the SEGA
-Haneda ( Tokyo ) office in 1993. We even filed a patent on the
-team/individual player task synchronization. After I finished JLEAGE,
-we handed it off to the satellite groups for localization.
-
-Cheers,
-
-MIB.42
+On "Super Visual Football: European Sega Cup" and "JLEAGUE" :
+
+JLEAGUE was the original code developed and released in early
+1994 in Japan which than got translated and updated to be
+released as the European Sega Cup.
+
+So, JLEAGUE is the Original.
+and
+"Super Visual Football: European Sega Cup" is the clone.
+
+My source of information?
+I wrote the simulation ( in assembly ) while working in the SEGA
+Haneda ( Tokyo ) office in 1993. We even filed a patent on the
+team/individual player task synchronization. After I finished JLEAGE,
+we handed it off to the satellite groups for localization.
+
+Cheers,
+
+MIB.42
***************************************************************************/