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diff --git a/src/mame/drivers/segas16a.c b/src/mame/drivers/segas16a.c
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+/***************************************************************************
+
+ Sega pre-System 16 & System 16A hardware
+
+****************************************************************************
+
+ Known bugs:
+ * none at this time
+
+***************************************************************************
+
+System16A Hardware Overview
+---------------------------
+
+The games on this system include... (there may be more??)
+Action Fighter (C) Sega 1985
+Alex Kidd (C) Sega 1986
+Fantasy Zone (C) Sega 1986
+SDI (C) Sega 1987
+Shinobi (C) Sega 1987
+Tetris (C) Sega 1988
+Passing Shot (C) Sega 1988
+
+PCB Layout
+----------
+
+Top PCB
+
+171-5306 (number under PCB, no numbers on top)
+ |----------| |-----------| |-----------|
+ |------|----------|-----|-----------|-----|-----------|------|
+|-| 16MHz 25.1478MHz |
+| | 315-5149 |
+|-| YM3012 YM2151 ROM.IC24 ROM.IC41 |
+ | VOL |
+ | ROM.IC25 ROM.IC42 MB3771 |
+|-| D8255 315-5155 |
+| ROM.IC26 ROM.IC43 315-5155 ROM.IC93 |
+|S |
+|E Z80A TC5565 TC5565 315-5155 ROM.IC94 |
+|G 315-5141 315-5155 |
+|A ROM.IC12 ROM.IC95 |
+|5 315-5155 |
+|6 2016 315-5155 |
+| 2016 |
+|-| 8751 |
+ | DSW2 |-------------| 2016 |
+|-| | 68000 | 315-5244 |
+| |-------------| 315-5142 |
+| DSW1 |
+| 10MHz |
+|--------------------------------------------------------------|
+Notes:
+ 68000 - running at 10.000MHz. Is replaced with a Hitachi FD1094 in some games.
+ Z80 - running at 4.000MHz [16/4]
+ YM2151 - running at 4.000MHz [16/4]
+ 2016 - Fujitsu MB8128 2K x8 SRAM (DIP24)
+ TC5565 - Toshiba TC5565 8K x8 SRAM (DIP28)
+ 8751 - Intel 8751 Microcontroller. It appears to be not used, and instead, games use a small plug-in board
+ containing only one 74HC04 TTL IC. The daughterboard has Sega part number '837-0068' & '171-5468' stamped onto it.
+ 315-5141 - Signetics CK2605 stamped '315-5141' (DIP20)
+ 315-5149 - 82S153 Field Programmable Logic Array, sticker '315-5149'(DIP20)
+ 315-5244 - 82S153 Field Programmable Logic Array, sticker '315-5244'(DIP20)
+ 315-5142 - Signetics CK2605 stamped '315-5142' (DIP20)
+ 315-5155 - Custom Sega IC (DIP20)
+
+ Sound |---------------------- Main Program --------------------| |---------- Tiles ---------|
+ Program
+Game CPU IC12 IC24 IC25 IC26 IC41 IC42 IC43 IC93 IC94 IC95
+---------------------------------------------------------------------------------------------------------------------------
+Action Fighter 317-0018 EPR10284 EPR10353 EPR10351 EPR10349 EPR10352 EPR10350 EPR10348 EPR10283 EPR10282 EPR10281
+Alex Kid 317-0021 EPR10434 - EPR10428 EPR10427 - EPR10429 EPR10430 EPR10433 EPR10432 EPR10431
+Alex Kid (Alt) 317-0021 EPR10434 - EPR10446 EPR10445 - EPR10448 EPR10447 EPR10433 EPR10432 EPR10431
+Fantasy Zone 68000 EPR7535 EPR7384 EPR7383 EPR7382 EPR7387 EPR7386 EPR7385 EPR7390 EPR7389 EPR7388
+SDI 317-0027 EPR10759 EPR10752 EPR10969 EPR10968 EPR10755 EPR10971 EPR10970 EPR10758 EPR10757 EPR10756
+Shinobi 317-0050 EPR11267 - EPR11261 EPR11260 - EPR11262 EPR11263 EPR11266 EPR11265 EPR11264
+Tetris 317-0093 EPR12205 - - EPR12200 - - EPR12201 EPR12204 EPR12203 EPR12202
+
+
+Bottom PCB
+
+171-5307 (number under PCB, no numbers on top)
+ |----------| |-----------| |-----------|
+|--------|----------|-----|-----------|-----|-----------|------|
+| 315-5144 |-|
+| | |
+| |-|
+| 2148 2148 2148 |
+| ROM.IC24 ROM.IC11 |
+| 2148 2148 2148 ROM.IC30 ROM.IC18 |
+| D7751 |
+| 6MHz |
+| ROM.IC23 ROM.IC10 D8243C |
+| 315-5049 ROM.IC29 ROM.IC17 |
+| |
+| 315-5106 315-5108 |
+| 315-5107 2018 2018 |
+| |
+| 315-5049 |
+| ROM.IC5 ROM.IC2 |
+|TC5565 TC5565 315-5011 |
+| |
+| 2016 315-5143 315-5012 ROM.IC4 ROM.IC1 |
+|TC5565 TC5565 2016 |
+|--------------------------------------------------------------|
+Notes:
+ D7751 - NEC uPD7751C Microcontroller, running at 6.000MHz. This is a clone of an 8048 MCU
+ D8243C - NEC D8243C (DIP24)
+ 2016 - Fujitsu MB8128 2K x8 SRAM (DIP24)
+ 2018 - Sony CXD5813 2K x8 SRAM
+ TC5565 - Toshiba TC5565 8K x8 SRAM (DIP28)
+ 2148 - Fujitsu MBM2148 1K x4 SRAM (DIP18)
+ 315-5144 - Signetics CK2605 stamped '315-5144' (DIP20)
+ 315-5143 - Signetics CK2605 stamped '315-5143' (DIP20)
+ 315-5106 - PAL16R6 stamped '315-5106' (DIP20)
+ 315-5107 - PAL16R6 stamped '315-5107' (DIP20)
+ 315-5108 - PAL16R6 stamped '315-5108' (DIP20)
+ 315-5011 - Custom Sega IC (DIP40)
+ 315-5012 - Custom Sega IC (DIP48)
+ 315-5049 - Custom Sega IC (SDIP64)
+
+ |---------- 7751 Sound Data ---------| |--------------------------------- Sprites ----------------------------------|
+
+Game IC1 IC2 IC4 IC5 IC10 IC11 IC17 IC18 IC23 IC24 IC29 IC30
+-------------------------------------------------------------------------------------------------------------------------------------
+Action Fighter - - - - EPR10285 EPR10289 EPR10286 EPR10290 EPR10287 EPR10291 EPR10288 EPR10292
+Alex Kid EPR10435 EPR10436 - - EPR10437 EPR10441 EPR10438 EPR10442 EPR10439 EPR10443 EPR10440 EPR10444
+Fantasy Zone - - - - EPR7392 EPR7396 EPR7393 EPR7397 EPR7394 EPR7398 - -
+SDI - - - - EPR10760 EPR10763 EPR10761 EPR10764 EPR10762 EPR10765 - -
+Shinobi EPR11268 - - - EPR11290 EPR11294 EPR11291 EPR11295 EPR11292 EPR11296 EPR11293 EPR11297
+Tetris - - - - EPR12169 EPR12170 - - - - - -
+*/
+
+#include "driver.h"
+#include "system16.h"
+#include "machine/8255ppi.h"
+#include "cpu/i8039/i8039.h"
+#include "sound/dac.h"
+#include "sound/2151intf.h"
+
+
+/*************************************
+ *
+ * Statics
+ *
+ *************************************/
+
+static UINT16 *workram;
+
+static UINT8 video_control;
+static UINT8 mj_input_num;
+
+static read16_handler custom_io_r;
+static write16_handler custom_io_w;
+static void (*lamp_changed_w)(UINT8 changed, UINT8 newval);
+static void (*i8751_vblank_hook)(void);
+
+static UINT8 n7751_command;
+static UINT32 n7751_rom_address;
+
+
+
+/*************************************
+ *
+ * Prototypes
+ *
+ *************************************/
+
+extern void fd1094_machine_init(void);
+extern void fd1094_driver_init(void (*set_decrypted)(UINT8 *));
+
+static READ16_HANDLER( misc_io_r );
+static WRITE16_HANDLER( misc_io_w );
+
+static WRITE8_HANDLER( video_control_w );
+static WRITE8_HANDLER( tilemap_sound_w );
+
+
+
+/*************************************
+ *
+ * PPI interfaces
+ *
+ *************************************/
+
+static ppi8255_interface single_ppi_intf =
+{
+ 1,
+ { NULL },
+ { NULL },
+ { NULL },
+ { soundlatch_w },
+ { video_control_w },
+ { tilemap_sound_w }
+};
+
+
+
+/*************************************
+ *
+ * Configuration
+ *
+ *************************************/
+
+static void system16a_generic_init(running_machine *machine)
+{
+ /* call the generic init */
+ machine_reset_sys16_onetime(machine);
+
+ /* init the FD1094 */
+ fd1094_driver_init(NULL);
+
+ /* reset the custom handlers and other pointers */
+ custom_io_r = NULL;
+ custom_io_w = NULL;
+ lamp_changed_w = NULL;
+ i8751_vblank_hook = NULL;
+
+ /* configure the 8255 interface */
+ ppi8255_init(&single_ppi_intf);
+}
+
+
+static TIMER_CALLBACK( suspend_i8751 )
+{
+ cpunum_suspend(mame_find_cpu_index(machine, "mcu"), SUSPEND_REASON_DISABLE, 1);
+}
+
+
+
+/*************************************
+ *
+ * Initialization & interrupts
+ *
+ *************************************/
+
+static MACHINE_RESET( system16a )
+{
+ fd1094_machine_init();
+
+ /* if we have a fake i8751 handler, disable the actual 8751 */
+ if (i8751_vblank_hook != NULL)
+ timer_call_after_resynch(0, suspend_i8751);
+}
+
+
+
+/*************************************
+ *
+ * I/O space
+ *
+ *************************************/
+
+static TIMER_CALLBACK( delayed_ppi8255_w )
+{
+ ppi8255_0_w(param >> 8, param & 0xff);
+}
+
+
+static READ16_HANDLER( standard_io_r )
+{
+ offset &= 0x3fff/2;
+ switch (offset & (0x3000/2))
+ {
+ case 0x0000/2:
+ return ppi8255_0_r(offset & 3);
+
+ case 0x1000/2:
+ return readinputport(offset & 3);
+
+ case 0x2000/2:
+ return readinputport(4 + (offset & 1));
+ }
+ logerror("%06X:standard_io_r - unknown read access to address %04X\n", activecpu_get_pc(), offset * 2);
+ return 0xffff;
+}
+
+
+static WRITE16_HANDLER( standard_io_w )
+{
+ offset &= 0x3fff/2;
+ switch (offset & (0x3000/2))
+ {
+ case 0x0000/2:
+ /* the port C handshaking signals control the Z80 NMI, */
+ /* so we have to sync whenever we access this PPI */
+ if (ACCESSING_LSB)
+ timer_call_after_resynch(((offset & 3) << 8) | (data & 0xff), delayed_ppi8255_w);
+ return;
+ }
+ logerror("%06X:standard_io_w - unknown write access to address %04X = %04X & %04X\n", activecpu_get_pc(), offset * 2, data, mem_mask ^ 0xffff);
+}
+
+
+static READ16_HANDLER( misc_io_r )
+{
+ if (custom_io_r)
+ return (*custom_io_r)(offset, mem_mask);
+ else
+ return standard_io_r(offset, mem_mask);
+}
+
+
+static WRITE16_HANDLER( misc_io_w )
+{
+ if (custom_io_w)
+ (*custom_io_w)(offset, data, mem_mask);
+ else
+ standard_io_w(offset, data, mem_mask);
+}
+
+
+
+/*************************************
+ *
+ * Video control
+ *
+ *************************************/
+
+static WRITE8_HANDLER( video_control_w )
+{
+ /*
+ PPI port B
+
+ D7 : Screen flip (1= flip, 0= normal orientation)
+ D6 : To 8751 pin 13 (/INT1)
+ D5 : To 315-5149 pin 17.
+ D4 : Screen enable (1= display, 0= blank)
+ D3 : Lamp #2 (1= on, 0= off)
+ D2 : Lamp #1 (1= on, 0= off)
+ D1 : Coin meter #2
+ D0 : Coin meter #1
+ */
+ if (((video_control ^ data) & 0x0c) && lamp_changed_w)
+ (*lamp_changed_w)(video_control ^ data, data);
+ video_control = data;
+ segaic16_tilemap_set_flip(0, data & 0x80);
+ segaic16_sprites_set_flip(0, data & 0x80);
+ segaic16_set_display_enable(data & 0x10);
+ set_led_status(1, data & 0x08);
+ set_led_status(0, data & 0x04);
+ coin_counter_w(1, data & 0x02);
+ coin_counter_w(0, data & 0x01);
+}
+
+
+
+/*************************************
+ *
+ * Sound control
+ *
+ *************************************/
+
+static WRITE8_HANDLER( tilemap_sound_w )
+{
+ /*
+ PPI port C
+
+ D7 : Port A handshaking signal /OBF
+ D6 : Port A handshaking signal ACK
+ D5 : Port A handshaking signal IBF
+ D4 : Port A handshaking signal /STB
+ D3 : Port A handshaking signal INTR
+ D2 : To PAL 315-5107 pin 9 (SCONT1)
+ D1 : To PAL 315-5108 pin 19 (SCONT0)
+ D0 : To MUTE input on MB3733 amplifier.
+ 0= Sound is disabled
+ 1= sound is enabled
+ */
+ cpunum_set_input_line(1, INPUT_LINE_NMI, (data & 0x80) ? CLEAR_LINE : ASSERT_LINE);
+ segaic16_tilemap_set_colscroll(0, ~data & 0x04);
+ segaic16_tilemap_set_rowscroll(0, ~data & 0x02);
+}
+
+
+
+/*************************************
+ *
+ * Sound interaction
+ *
+ *************************************/
+
+static READ8_HANDLER( sound_data_r )
+{
+ /* assert ACK */
+ ppi8255_set_portC(0, 0x00);
+ return soundlatch_r(offset);
+}
+
+
+static WRITE8_HANDLER( n7751_command_w )
+{
+ /*
+ Z80 7751 control port
+
+ D7-D5 = connected to 7751 port C
+ D4 = /CS for ROM 3
+ D3 = /CS for ROM 2
+ D2 = /CS for ROM 1
+ D1 = /CS for ROM 0
+ D0 = A14 line to ROMs
+ */
+ int numroms = memory_region_length(REGION_SOUND1) / 0x8000;
+ n7751_rom_address &= 0x3fff;
+ n7751_rom_address |= (data & 0x01) << 14;
+ if (!(data & 0x02) && numroms >= 1) n7751_rom_address |= 0x00000;
+ if (!(data & 0x04) && numroms >= 2) n7751_rom_address |= 0x08000;
+ if (!(data & 0x08) && numroms >= 3) n7751_rom_address |= 0x10000;
+ if (!(data & 0x10) && numroms >= 4) n7751_rom_address |= 0x18000;
+ n7751_command = data >> 5;
+}
+
+
+static WRITE8_HANDLER( n7751_control_w )
+{
+ /*
+ YM2151 output port
+
+ D1 = /RESET line on 7751
+ D0 = /IRQ line on 7751
+ */
+ cpunum_set_input_line(2, INPUT_LINE_RESET, (data & 0x01) ? CLEAR_LINE : ASSERT_LINE);
+ cpunum_set_input_line(2, 0, (data & 0x02) ? CLEAR_LINE : ASSERT_LINE);
+ cpu_boost_interleave(attotime_zero, ATTOTIME_IN_USEC(100));
+}
+
+
+static WRITE8_HANDLER( n7751_rom_offset_w )
+{
+ /* P4 - address lines 0-3 */
+ /* P5 - address lines 4-7 */
+ /* P6 - address lines 8-11 */
+ /* P7 - address lines 12-13 */
+ int mask = (0xf << (4 * offset)) & 0x3fff;
+ int newdata = (data << (4 * offset)) & mask;
+ n7751_rom_address = (n7751_rom_address & ~mask) | newdata;
+}
+
+
+static READ8_HANDLER( n7751_rom_r )
+{
+ /* read from BUS */
+ return memory_region(REGION_SOUND1)[n7751_rom_address];
+}
+
+
+static READ8_HANDLER( n7751_command_r )
+{
+ /* read from P2 - 8255's PC0-2 connects to 7751's S0-2 (P24-P26 on an 8048) */
+ /* bit 0x80 is an alternate way to control the sample on/off; doesn't appear to be used */
+ return 0x80 | ((n7751_command & 0x07) << 4);
+}
+
+
+static WRITE8_HANDLER( n7751_busy_w )
+{
+ /* write to P2 */
+ /* output of bit $80 indicates we are ready (1) or busy (0) */
+ /* no other outputs are used */
+}
+
+
+static READ8_HANDLER( n7751_t1_r )
+{
+ /* T1 - labelled as "TEST", connected to ground */
+ return 0;
+}
+
+
+
+/*************************************
+ *
+ * I8751 interrupt generation
+ *
+ *************************************/
+
+static INTERRUPT_GEN( i8751_main_cpu_vblank )
+{
+ /* if we have a fake 8751 handler, call it on VBLANK */
+ if (i8751_vblank_hook != NULL)
+ (*i8751_vblank_hook)();
+}
+
+
+
+/*************************************
+ *
+ * Per-game I8751 workarounds
+ *
+ *************************************/
+
+static void bodyslam_i8751_sim(void)
+{
+ UINT8 flag = workram[0x200/2] >> 8;
+ UINT8 tick = workram[0x200/2] & 0xff;
+ UINT8 sec = workram[0x202/2] >> 8;
+ UINT8 min = workram[0x202/2] & 0xff;
+
+ /* signal a VBLANK to the main CPU */
+ cpunum_set_input_line(0, 4, HOLD_LINE);
+
+ /* out of time? set the flag */
+ if (tick == 0 && sec == 0 && min == 0)
+ flag = 1;
+ else
+ {
+ if (tick != 0)
+ tick--;
+ else
+ {
+ /* the game counts 64 ticks per second */
+ tick = 0x40;
+
+ /* seconds are counted in BCD */
+ if (sec != 0)
+ sec = (sec & 0xf) ? sec - 1 : (sec - 0x10) + 9;
+ else
+ {
+ sec = 0x59;
+
+ /* minutes are counted normally */
+ if (min != 0)
+ min--;
+ else
+ {
+ flag = 1;
+ tick = sec = min = 0;
+ }
+ }
+ }
+ }
+ workram[0x200/2] = (flag << 8) + tick;
+ workram[0x202/2] = (sec << 8) + min;
+}
+
+
+static void quartet_i8751_sim(void)
+{
+ /* signal a VBLANK to the main CPU */
+ cpunum_set_input_line(0, 4, HOLD_LINE);
+
+ /* X scroll values */
+ segaic16_textram_0_w(0xff8/2, workram[0x0d14/2], 0);
+ segaic16_textram_0_w(0xffa/2, workram[0x0d18/2], 0);
+
+ /* page values */
+ segaic16_textram_0_w(0xe9e/2, workram[0x0d1c/2], 0);
+ segaic16_textram_0_w(0xe9c/2, workram[0x0d1e/2], 0);
+}
+
+
+
+/*************************************
+ *
+ * Ace Attacker custom I/O
+ *
+ *************************************/
+
+static READ16_HANDLER( aceattaa_custom_io_r )
+{
+ switch (offset & (0x3000/2))
+ {
+ case 0x1000/2:
+ switch (offset & 3)
+ {
+ case 0x01:
+ {
+ switch (video_control & 0xf)
+ {
+ case 0x00: return readinputportbytag("P1");
+ case 0x04: return readinputportbytag("ANALOGX1");
+ case 0x08: return readinputportbytag("ANALOGY1");
+ case 0x0c: return readinputportbytag("UNUSED");
+ }
+ break;
+ }
+
+ case 0x02:
+ return readinputportbytag("DIAL1") | (readinputportbytag("DIAL2") << 4);
+
+ case 0x03:
+ {
+ switch (video_control & 0xf)
+ {
+ case 0x00: return readinputportbytag("P2");
+ case 0x04: return readinputportbytag("ANALOGX2");
+ case 0x08: return readinputportbytag("ANALOGY2");
+ case 0x0c: return readinputportbytag("POW2");
+ }
+ break;
+ }
+ }
+ break;
+ }
+
+ return standard_io_r(offset, mem_mask);
+}
+
+
+
+/*************************************
+ *
+ * Major League custom I/O
+ *
+ *************************************/
+
+static READ16_HANDLER( mjleague_custom_io_r )
+{
+ switch (offset & (0x3000/2))
+ {
+ case 0x1000/2:
+ switch (offset & 3)
+ {
+ /* offset 0 contains the regular switches; the two upper bits map to the */
+ /* upper bit of the trackball controls */
+ case 0:
+ {
+ UINT8 buttons = readinputportbytag("SERVICE");
+ UINT8 analog1 = readinputportbytag((video_control & 4) ? "ANALOGY1" : "ANALOGX1");
+ UINT8 analog2 = readinputportbytag((video_control & 4) ? "ANALOGY2" : "ANALOGX2");
+ buttons |= (analog1 & 0x80) >> 1;
+ buttons |= (analog2 & 0x80);
+ return buttons;
+ }
+
+ /* offset 1 contains the low 7 bits of player 1's trackballs, plus the */
+ /* player 1 select switch mapped to bit 7 */
+ case 1:
+ {
+ UINT8 buttons = readinputportbytag("BUTTONS1");
+ UINT8 analog = readinputportbytag((video_control & 4) ? "ANALOGY1" : "ANALOGX1");
+ return (buttons & 0x80) | (analog & 0x7f);
+ }
+
+ /* offset 2 contains either the batting control or the "stance" button state */
+ case 2:
+ {
+ if (video_control & 4)
+ return (readinputportbytag("ANALOGZ1") >> 4) | (readinputportbytag("ANALOGZ2") & 0xf0);
+ else
+ {
+ static UINT8 last_buttons1 = 0;
+ static UINT8 last_buttons2 = 0;
+ UINT8 buttons1 = readinputportbytag("BUTTONS1");
+ UINT8 buttons2 = readinputportbytag("BUTTONS2");
+
+ if (!(buttons1 & 0x01))
+ last_buttons1 = 0;
+ else if (!(buttons1 & 0x02))
+ last_buttons1 = 1;
+ else if (!(buttons1 & 0x04))
+ last_buttons1 = 2;
+ else if (!(buttons1 & 0x08))
+ last_buttons1 = 3;
+
+ if (!(buttons2 & 0x01))
+ last_buttons2 = 0;
+ else if (!(buttons2 & 0x02))
+ last_buttons2 = 1;
+ else if (!(buttons2 & 0x04))
+ last_buttons2 = 2;
+ else if (!(buttons2 & 0x08))
+ last_buttons2 = 3;
+
+ return last_buttons1 | (last_buttons2 << 4);
+ }
+ }
+
+ /* offset 2 contains the low 7 bits of player 2's trackballs, plus the */
+ /* player 2 select switch mapped to bit 7 */
+ case 3:
+ {
+ UINT8 buttons = readinputportbytag("BUTTONS2");
+ UINT8 analog = readinputportbytag((video_control & 4) ? "ANALOGY2" : "ANALOGX2");
+ return (buttons & 0x80) | (analog & 0x7f);
+ }
+ }
+ break;
+ }
+ return standard_io_r(offset, mem_mask);
+}
+
+/*************************************
+ *
+ * Passing Shot custom I/O
+ *
+ *************************************/
+
+static READ16_HANDLER( pshot16a_custom_io_r )
+{
+ static int read_port = 0;
+
+ switch (offset & (0x3000/2))
+ {
+ case 0x1000/2:
+ switch (offset & 3)
+ {
+ case 0:
+ read_port = 0;
+ break;
+
+ case 1:
+ switch ((read_port++)&3)
+ {
+ case 0: return readinputportbytag("P1");
+ case 1: return readinputportbytag("P2");
+ case 2: return readinputportbytag("P3");
+ case 3: return readinputportbytag("P4");
+ }
+
+ break;
+ }
+ break;
+ }
+ return standard_io_r(offset, mem_mask);
+}
+
+/*************************************
+ *
+ * SDI custom I/O
+ *
+ *************************************/
+
+static READ16_HANDLER( sdi_custom_io_r )
+{
+ switch (offset & (0x3000/2))
+ {
+ case 0x1000/2:
+ switch (offset & 3)
+ {
+ case 1: return readinputportbytag((video_control & 4) ? "ANALOGY1" : "ANALOGX1");
+ case 3: return readinputportbytag((video_control & 4) ? "ANALOGY2" : "ANALOGX2");
+ }
+ break;
+ }
+ return standard_io_r(offset, mem_mask);
+}
+
+
+
+/*************************************
+ *
+ * Sukeban Jansi Ryuko custom I/O
+ *
+ *************************************/
+
+static READ16_HANDLER( sjryuko_custom_io_r )
+{
+ static const char *portname[] = { "MJ0", "MJ1", "MJ2", "MJ3", "MJ4", "MJ5" };
+
+ switch (offset & (0x3000/2))
+ {
+ case 0x1000/2:
+ switch (offset & 3)
+ {
+ case 1:
+ if (readinputportbytag_safe(portname[mj_input_num], 0xff) != 0xff)
+ return 0xff & ~(1 << mj_input_num);
+ return 0xff;
+
+ case 2:
+ return readinputportbytag_safe(portname[mj_input_num], 0xff);
+ }
+ break;
+ }
+ return standard_io_r(offset, mem_mask);
+}
+
+
+static void sjryuko_lamp_changed_w(UINT8 changed, UINT8 newval)
+{
+ if ((changed & 4) && (newval & 4))
+ mj_input_num = (mj_input_num + 1) % 6;
+}
+
+
+
+/*************************************
+ *
+ * Capacitor-backed RAM
+ *
+ *************************************/
+
+static NVRAM_HANDLER( system16a )
+{
+ if (read_or_write)
+ mame_fwrite(file, workram, 0x4000);
+ else if (file)
+ mame_fread(file, workram, 0x4000);
+}
+
+
+
+/*************************************
+ *
+ * Main CPU memory handlers
+ *
+ *************************************/
+
+static ADDRESS_MAP_START( system16a_map, ADDRESS_SPACE_PROGRAM, 16 )
+ ADDRESS_MAP_FLAGS( AMEF_UNMAP(1) )
+ AM_RANGE(0x000000, 0x03ffff) AM_MIRROR(0x380000) AM_ROM
+ AM_RANGE(0x400000, 0x407fff) AM_MIRROR(0xb88000) AM_READWRITE(MRA16_RAM, segaic16_tileram_0_w) AM_BASE(&segaic16_tileram_0)
+ AM_RANGE(0x410000, 0x410fff) AM_MIRROR(0xb8f000) AM_READWRITE(MRA16_RAM, segaic16_textram_0_w) AM_BASE(&segaic16_textram_0)
+ AM_RANGE(0x440000, 0x4407ff) AM_MIRROR(0x3bf800) AM_RAM AM_BASE(&segaic16_spriteram_0)
+ AM_RANGE(0x840000, 0x840fff) AM_MIRROR(0x3bf000) AM_READWRITE(paletteram16_word_r, segaic16_paletteram_w) AM_BASE(&paletteram16)
+ AM_RANGE(0xc40000, 0xc43fff) AM_MIRROR(0x39c000) AM_READWRITE(misc_io_r, misc_io_w)
+ AM_RANGE(0xc60000, 0xc6ffff) AM_READ(watchdog_reset16_r)
+ AM_RANGE(0xc70000, 0xc73fff) AM_MIRROR(0x38c000) AM_RAM AM_BASE(&workram)
+ADDRESS_MAP_END
+
+
+
+/*************************************
+ *
+ * Sound CPU memory handlers
+ *
+ *************************************/
+
+static ADDRESS_MAP_START( sound_map, ADDRESS_SPACE_PROGRAM, 8 )
+ ADDRESS_MAP_FLAGS( AMEF_UNMAP(1) )
+ AM_RANGE(0x0000, 0x7fff) AM_ROM
+ AM_RANGE(0xe800, 0xe800) AM_READ(sound_data_r)
+ AM_RANGE(0xf800, 0xffff) AM_RAM
+ADDRESS_MAP_END
+
+static ADDRESS_MAP_START( sound_portmap, ADDRESS_SPACE_IO, 8 )
+ ADDRESS_MAP_FLAGS( AMEF_UNMAP(1) | AMEF_ABITS(8) )
+ AM_RANGE(0x00, 0x00) AM_MIRROR(0x3e) AM_WRITE(YM2151_register_port_0_w)
+ AM_RANGE(0x01, 0x01) AM_MIRROR(0x3e) AM_READWRITE(YM2151_status_port_0_r, YM2151_data_port_0_w)
+ AM_RANGE(0x80, 0x80) AM_MIRROR(0x3f) AM_WRITE(n7751_command_w)
+ AM_RANGE(0xc0, 0xc0) AM_MIRROR(0x3f) AM_READ(sound_data_r)
+ADDRESS_MAP_END
+
+
+
+/*************************************
+ *
+ * N7751 handlers
+ *
+ *************************************/
+
+static ADDRESS_MAP_START( n7751_map, ADDRESS_SPACE_PROGRAM, 8 )
+ ADDRESS_MAP_FLAGS( AMEF_UNMAP(1) )
+ AM_RANGE(0x0000, 0x03ff) AM_ROM
+ADDRESS_MAP_END
+
+static ADDRESS_MAP_START( n7751_portmap, ADDRESS_SPACE_IO, 8 )
+ AM_RANGE(I8039_bus,I8039_bus) AM_READ(n7751_rom_r)
+ AM_RANGE(I8039_t1, I8039_t1) AM_READ(n7751_t1_r)
+ AM_RANGE(I8039_p1, I8039_p1) AM_WRITE(DAC_0_data_w)
+ AM_RANGE(I8039_p2, I8039_p2) AM_READWRITE(n7751_command_r, n7751_busy_w)
+ AM_RANGE(I8039_p4, I8039_p7) AM_WRITE(n7751_rom_offset_w)
+ADDRESS_MAP_END
+
+
+
+/*************************************
+ *
+ * i8751 MCU memory handlers
+ *
+ *************************************/
+
+static ADDRESS_MAP_START( mcu_map, ADDRESS_SPACE_PROGRAM, 8 )
+ ADDRESS_MAP_FLAGS( AMEF_UNMAP(1) )
+ AM_RANGE(0x0000, 0x0fff) AM_ROM
+ADDRESS_MAP_END
+
+static ADDRESS_MAP_START( mcu_data_map, ADDRESS_SPACE_DATA, 8 )
+ ADDRESS_MAP_FLAGS( AMEF_UNMAP(1) )
+ADDRESS_MAP_END
+
+
+
+/*************************************
+ *
+ * Generic port definitions
+ *
+ *************************************/
+
+static INPUT_PORTS_START( system16a_generic )
+ PORT_START_TAG("SERVICE")
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_COIN1 )
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_COIN2 )
+ PORT_SERVICE_NO_TOGGLE( 0x04, IP_ACTIVE_LOW )
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_SERVICE1 )
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_START1 )
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_START2 )
+ PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
+
+ PORT_START_TAG("P1")
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_BUTTON3 )
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_BUTTON1 )
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_BUTTON2 )
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY
+ PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY
+ PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY
+
+ PORT_START_TAG("UNUSED")
+ PORT_BIT( 0xff, IP_ACTIVE_LOW, IPT_UNUSED )
+
+ PORT_START_TAG("P2")
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_COCKTAIL
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_COCKTAIL
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_COCKTAIL
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_COCKTAIL
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_COCKTAIL
+ PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_COCKTAIL
+ PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_COCKTAIL
+
+ PORT_START_TAG("COINAGE")
+ PORT_DIPNAME( 0x0f, 0x0f, DEF_STR( Coin_A ) ) PORT_DIPLOCATION("SWA:1,2,3,4")
+ PORT_DIPSETTING( 0x07, DEF_STR( 4C_1C ) )
+ PORT_DIPSETTING( 0x08, DEF_STR( 3C_1C ) )
+ PORT_DIPSETTING( 0x09, DEF_STR( 2C_1C ) )
+ PORT_DIPSETTING( 0x05, "2 Coins/1 Credit 5/3 6/4" )
+ PORT_DIPSETTING( 0x04, "2 Coins/1 Credit 4/3" )
+ PORT_DIPSETTING( 0x0f, DEF_STR( 1C_1C ) )
+ PORT_DIPSETTING( 0x01, "1 Coin/1 Credit 2/3" )
+ PORT_DIPSETTING( 0x02, "1 Coin/1 Credit 4/5" )
+ PORT_DIPSETTING( 0x03, "1 Coin/1 Credit 5/6" )
+ PORT_DIPSETTING( 0x06, DEF_STR( 2C_3C ) )
+ PORT_DIPSETTING( 0x0e, DEF_STR( 1C_2C ) )
+ PORT_DIPSETTING( 0x0d, DEF_STR( 1C_3C ) )
+ PORT_DIPSETTING( 0x0c, DEF_STR( 1C_4C ) )
+ PORT_DIPSETTING( 0x0b, DEF_STR( 1C_5C ) )
+ PORT_DIPSETTING( 0x0a, DEF_STR( 1C_6C ) )
+ PORT_DIPSETTING( 0x00, "Free Play (if Coin B too) or 1/1" )
+ PORT_DIPNAME( 0xf0, 0xf0, DEF_STR( Coin_B ) ) PORT_DIPLOCATION("SWA:5,6,7,8")
+ PORT_DIPSETTING( 0x70, DEF_STR( 4C_1C ) )
+ PORT_DIPSETTING( 0x80, DEF_STR( 3C_1C ) )
+ PORT_DIPSETTING( 0x90, DEF_STR( 2C_1C ) )
+ PORT_DIPSETTING( 0x50, "2 Coins/1 Credit 5/3 6/4" )
+ PORT_DIPSETTING( 0x40, "2 Coins/1 Credit 4/3" )
+ PORT_DIPSETTING( 0xf0, DEF_STR( 1C_1C ) )
+ PORT_DIPSETTING( 0x10, "1 Coin/1 Credit 2/3" )
+ PORT_DIPSETTING( 0x20, "1 Coin/1 Credit 4/5" )
+ PORT_DIPSETTING( 0x30, "1 Coin/1 Credit 5/6" )
+ PORT_DIPSETTING( 0x60, DEF_STR( 2C_3C ) )
+ PORT_DIPSETTING( 0xe0, DEF_STR( 1C_2C ) )
+ PORT_DIPSETTING( 0xd0, DEF_STR( 1C_3C ) )
+ PORT_DIPSETTING( 0xc0, DEF_STR( 1C_4C ) )
+ PORT_DIPSETTING( 0xb0, DEF_STR( 1C_5C ) )
+ PORT_DIPSETTING( 0xa0, DEF_STR( 1C_6C ) )
+ PORT_DIPSETTING( 0x00, "Free Play (if Coin A too) or 1/1" )
+
+ PORT_START_TAG("DSW")
+ PORT_DIPNAME( 0x01, 0x01, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SWB:1")
+ PORT_DIPSETTING( 0x01, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x02, 0x02, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SWB:2")
+ PORT_DIPSETTING( 0x02, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x04, 0x04, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SWB:3")
+ PORT_DIPSETTING( 0x04, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x08, 0x08, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SWB:4")
+ PORT_DIPSETTING( 0x08, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x10, 0x10, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SWB:5")
+ PORT_DIPSETTING( 0x10, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x20, 0x20, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SWB:6")
+ PORT_DIPSETTING( 0x20, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x40, 0x40, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SWB:7")
+ PORT_DIPSETTING( 0x40, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x80, 0x80, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SWB:8")
+ PORT_DIPSETTING( 0x80, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+INPUT_PORTS_END
+
+
+static INPUT_PORTS_START( system16a_2button )
+ PORT_INCLUDE( system16a_generic )
+
+ PORT_MODIFY("P1")
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNUSED )
+
+ PORT_MODIFY("P2")
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNUSED )
+INPUT_PORTS_END
+
+
+static INPUT_PORTS_START( system16a_1button )
+ PORT_INCLUDE( system16a_generic )
+
+ PORT_MODIFY("P1")
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNUSED )
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_BUTTON1 )
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNUSED )
+
+ PORT_MODIFY("P2")
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_COCKTAIL
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_COCKTAIL
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_COCKTAIL
+INPUT_PORTS_END
+
+
+
+/*************************************
+ *
+ * Game-specific port definitions
+ *
+ *************************************/
+
+static INPUT_PORTS_START( aceattaa )
+ PORT_INCLUDE( system16a_generic )
+
+ PORT_MODIFY("SERVICE")
+ PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_BUTTON1 ) /* Block Switch */
+ PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2) /* Block Switch */
+
+ /* This is the direction control of the "hand" device for player 1 */
+ /* I'm sure there is a better way to do this but I don't fully understand how the device works yet */
+ PORT_MODIFY("P1")
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_BUTTON2 )
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_BUTTON3 )
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_BUTTON4 )
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_BUTTON5 )
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON6 )
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON7 )
+ PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_BUTTON8 )
+ PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_BUTTON9 )
+
+ /* This is the power control of the "hand" device for player 1 */
+ PORT_MODIFY("UNUSED")
+ PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_BUTTON10 )
+ PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_BUTTON11 )
+ PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_BUTTON12 )
+
+ /* This is the direction control of the "hand" device for player 2 */
+ /* I'm sure there is a better way to do this but I don't fully understand how the device works yet */
+ PORT_MODIFY("P2")
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2)
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(2)
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_BUTTON4 ) PORT_PLAYER(2)
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_BUTTON5 ) PORT_PLAYER(2)
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON6 ) PORT_PLAYER(2)
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON7 ) PORT_PLAYER(2)
+ PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_BUTTON8 ) PORT_PLAYER(2)
+ PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_BUTTON9 ) PORT_PLAYER(2)
+
+ /* This is the power control of the "hand" device for player 2 */
+ PORT_START_TAG("POW2")
+ PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_BUTTON10 ) PORT_PLAYER(2)
+ PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_BUTTON11 ) PORT_PLAYER(2)
+ PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_BUTTON12 ) PORT_PLAYER(2)
+
+ PORT_MODIFY("DSW")
+ PORT_DIPNAME( 0x01, 0x00, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("SWB:1")
+ PORT_DIPSETTING( 0x01, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x0e, 0x0e, "Starting Points" ) PORT_DIPLOCATION("SWB:2,3,4")
+ PORT_DIPSETTING( 0x06, "2000" )
+ PORT_DIPSETTING( 0x0a, "3000" )
+ PORT_DIPSETTING( 0x0c, "4000" )
+ PORT_DIPSETTING( 0x0e, "5000" )
+ PORT_DIPSETTING( 0x08, "6000" )
+ PORT_DIPSETTING( 0x04, "7000" )
+ PORT_DIPSETTING( 0x02, "8000" )
+ PORT_DIPSETTING( 0x00, "9000" )
+ PORT_DIPNAME( 0x10, 0x10, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SWB:5")
+ PORT_DIPSETTING( 0x10, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x20, 0x20, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SWB:6")
+ PORT_DIPSETTING( 0x20, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x40, 0x40, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SWB:7")
+ PORT_DIPSETTING( 0x40, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x80, 0x80, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SWB:8")
+ PORT_DIPSETTING( 0x80, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+
+ PORT_START_TAG("ANALOGX1")
+ PORT_BIT( 0xff, 0x00, IPT_TRACKBALL_X ) PORT_SENSITIVITY(75) PORT_KEYDELTA(5) PORT_REVERSE
+
+ PORT_START_TAG("ANALOGY1")
+ PORT_BIT( 0xff, 0x00, IPT_TRACKBALL_Y ) PORT_SENSITIVITY(75) PORT_KEYDELTA(5)
+
+ PORT_START_TAG("DIAL1")
+ PORT_BIT( 0x0f, 0x00, IPT_DIAL ) PORT_SENSITIVITY(100) PORT_KEYDELTA(15)
+
+ PORT_START_TAG("ANALOGX2")
+ PORT_BIT( 0xff, 0x00, IPT_TRACKBALL_X ) PORT_SENSITIVITY(75) PORT_KEYDELTA(5) PORT_REVERSE
+
+ PORT_START_TAG("ANALOGY2")
+ PORT_BIT( 0xff, 0x00, IPT_TRACKBALL_Y ) PORT_SENSITIVITY(75) PORT_KEYDELTA(5)
+
+ PORT_START_TAG("DIAL2")
+ PORT_BIT( 0x0f, 0x00, IPT_DIAL ) PORT_SENSITIVITY(100) PORT_KEYDELTA(15)
+INPUT_PORTS_END
+
+static INPUT_PORTS_START( afighter )
+ PORT_INCLUDE( system16a_2button )
+
+ PORT_MODIFY("DSW")
+ PORT_DIPNAME( 0x01, 0x00, DEF_STR( Cabinet ) ) PORT_DIPLOCATION("SWB:1")
+ PORT_DIPSETTING( 0x00, DEF_STR( Upright ) )
+ PORT_DIPSETTING( 0x01, DEF_STR( Cocktail ) )
+ PORT_DIPNAME( 0x02, 0x00, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("SWB:2")
+ PORT_DIPSETTING( 0x02, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x0c, 0x0c, DEF_STR( Lives ) ) PORT_DIPLOCATION("SWB:3,4")
+ PORT_DIPSETTING( 0x08, "2" )
+ PORT_DIPSETTING( 0x0c, "3" )
+ PORT_DIPSETTING( 0x04, "4" )
+ PORT_DIPSETTING( 0x00, DEF_STR( Infinite ) )
+ PORT_DIPNAME( 0x30, 0x30, DEF_STR( Bonus_Life ) ) PORT_DIPLOCATION("SWB:5,6")
+ PORT_DIPSETTING( 0x30, "10000 - 20000" )
+ PORT_DIPSETTING( 0x20, "20000 - 40000" )
+ PORT_DIPSETTING( 0x10, "30000 - 60000" )
+ PORT_DIPSETTING( 0x00, "40000 - 80000" )
+ PORT_DIPNAME( 0x40, 0x40, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("SWB:7")
+ PORT_DIPSETTING( 0x40, DEF_STR( Normal ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( Hard ) )
+ PORT_DIPNAME( 0x80, 0x80, DEF_STR( Allow_Continue ) ) PORT_DIPLOCATION("SWB:8")
+ PORT_DIPSETTING( 0x00, DEF_STR( No ) )
+ PORT_DIPSETTING( 0x80, DEF_STR( Yes ) )
+INPUT_PORTS_END
+
+
+static INPUT_PORTS_START( alexkidd )
+ PORT_INCLUDE( system16a_2button )
+
+ PORT_MODIFY("DSW")
+ PORT_DIPNAME( 0x01, 0x00, DEF_STR( Continues ) ) PORT_DIPLOCATION("SWB:1")
+ PORT_DIPSETTING( 0x01, "Only before level 5" )
+ PORT_DIPSETTING( 0x00, "Unlimited" )
+ PORT_DIPNAME( 0x02, 0x00, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("SWB:2")
+ PORT_DIPSETTING( 0x02, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x0c, 0x0c, DEF_STR( Lives ) ) PORT_DIPLOCATION("SWB:3,4")
+ PORT_DIPSETTING( 0x0c, "3" )
+ PORT_DIPSETTING( 0x08, "4" )
+ PORT_DIPSETTING( 0x04, "5" )
+ PORT_DIPSETTING( 0x00, "240 (Cheat)")
+ PORT_DIPNAME( 0x30, 0x30, DEF_STR( Bonus_Life ) ) PORT_DIPLOCATION("SWB:5,6")
+ PORT_DIPSETTING( 0x20, "10000" )
+ PORT_DIPSETTING( 0x30, "20000" )
+ PORT_DIPSETTING( 0x10, "40000" )
+ PORT_DIPSETTING( 0x00, DEF_STR( None ) )
+ PORT_DIPNAME( 0xc0, 0xc0, "Time Adjust" ) PORT_DIPLOCATION("SWB:7,8")
+ PORT_DIPSETTING( 0x80, "70" )
+ PORT_DIPSETTING( 0xc0, "60" )
+ PORT_DIPSETTING( 0x40, "50" )
+ PORT_DIPSETTING( 0x00, "40" )
+INPUT_PORTS_END
+
+
+static INPUT_PORTS_START( aliensyn )
+ PORT_INCLUDE( system16a_1button )
+
+ PORT_MODIFY("DSW")
+ PORT_DIPNAME( 0x02, 0x00, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("SWB:2")
+ PORT_DIPSETTING( 0x02, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x0c, 0x0c, DEF_STR( Lives ) ) PORT_DIPLOCATION("SWB:3,4")
+ PORT_DIPSETTING( 0x08, "2" )
+ PORT_DIPSETTING( 0x0c, "3" )
+ PORT_DIPSETTING( 0x04, "4" )
+ PORT_DIPSETTING( 0x00, "127 (Cheat)")
+ PORT_DIPNAME( 0x30, 0x30, "Timer" ) PORT_DIPLOCATION("SWB:5,6")
+ PORT_DIPSETTING( 0x00, "120" )
+ PORT_DIPSETTING( 0x10, "130" )
+ PORT_DIPSETTING( 0x20, "140" )
+ PORT_DIPSETTING( 0x30, "150" )
+ PORT_DIPNAME( 0xc0, 0xc0, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("SWB:7,8")
+ PORT_DIPSETTING( 0x80, DEF_STR( Easy ) )
+ PORT_DIPSETTING( 0xc0, DEF_STR( Normal ) )
+ PORT_DIPSETTING( 0x40, DEF_STR( Hard ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( Hardest ) )
+INPUT_PORTS_END
+
+
+static INPUT_PORTS_START( aliensy1 )
+ PORT_INCLUDE( system16a_1button )
+
+ PORT_MODIFY("DSW")
+ PORT_DIPNAME( 0x02, 0x00, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("SWB:2")
+ PORT_DIPSETTING( 0x02, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x0c, 0x0c, DEF_STR( Lives ) ) PORT_DIPLOCATION("SWB:3,4")
+ PORT_DIPSETTING( 0x08, "2" )
+ PORT_DIPSETTING( 0x0c, "3" )
+ PORT_DIPSETTING( 0x04, "4" )
+ PORT_DIPSETTING( 0x00, "127 (Cheat)")
+ PORT_DIPNAME( 0x30, 0x30, "Timer" ) PORT_DIPLOCATION("SWB:5,6")
+ PORT_DIPSETTING( 0x00, "150" )
+ PORT_DIPSETTING( 0x10, "160" )
+ PORT_DIPSETTING( 0x20, "170" )
+ PORT_DIPSETTING( 0x30, "180" )
+ PORT_DIPNAME( 0xc0, 0xc0, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("SWB:7,8")
+ PORT_DIPSETTING( 0x80, DEF_STR( Easy ) )
+ PORT_DIPSETTING( 0xc0, DEF_STR( Normal ) )
+ PORT_DIPSETTING( 0x40, DEF_STR( Hard ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( Hardest ) )
+INPUT_PORTS_END
+
+
+static INPUT_PORTS_START( bodyslam )
+ PORT_INCLUDE( system16a_generic )
+
+ PORT_MODIFY("DSW")
+ PORT_DIPNAME( 0x02, 0x00, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("SWB:2")
+ PORT_DIPSETTING( 0x02, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+INPUT_PORTS_END
+
+
+static INPUT_PORTS_START( fantzone )
+ PORT_INCLUDE( system16a_2button )
+
+ PORT_MODIFY("DSW")
+ PORT_DIPNAME( 0x01, 0x00, DEF_STR( Cabinet ) ) PORT_DIPLOCATION("SWB:1")
+ PORT_DIPSETTING( 0x00, DEF_STR( Upright ) )
+ PORT_DIPSETTING( 0x01, DEF_STR( Cocktail ) )
+ PORT_DIPNAME( 0x02, 0x00, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("SWB:2")
+ PORT_DIPSETTING( 0x02, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x0c, 0x0c, DEF_STR( Lives ) ) PORT_DIPLOCATION("SWB:3,4")
+ PORT_DIPSETTING( 0x08, "2" )
+ PORT_DIPSETTING( 0x0c, "3" )
+ PORT_DIPSETTING( 0x04, "4" )
+ PORT_DIPSETTING( 0x00, "240 (Cheat)")
+ PORT_DIPNAME( 0x30, 0x30, "Extra Ship Cost" ) PORT_DIPLOCATION("SWB:5,6")
+ PORT_DIPSETTING( 0x30, "5000" )
+ PORT_DIPSETTING( 0x20, "10000" )
+ PORT_DIPSETTING( 0x10, "15000" )
+ PORT_DIPSETTING( 0x00, "20000" )
+ PORT_DIPNAME( 0xc0, 0xc0, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("SWB:7,8")
+ PORT_DIPSETTING( 0x80, DEF_STR( Easy ) )
+ PORT_DIPSETTING( 0xc0, DEF_STR( Normal ) )
+ PORT_DIPSETTING( 0x40, DEF_STR( Hard ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( Hardest ) )
+INPUT_PORTS_END
+
+
+static INPUT_PORTS_START( mjleague )
+ PORT_INCLUDE( system16a_generic )
+
+ PORT_MODIFY("SERVICE")
+ PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_SPECIAL ) /* upper bit of trackball */
+ PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_SPECIAL ) /* upper bit of trackball */
+
+ PORT_MODIFY("P1")
+ PORT_BIT( 0xff, IP_ACTIVE_LOW, IPT_SPECIAL )
+
+ PORT_MODIFY("P2")
+ PORT_BIT( 0xff, IP_ACTIVE_LOW, IPT_SPECIAL )
+
+ PORT_MODIFY("DSW")
+ PORT_DIPNAME( 0x01, 0x00, DEF_STR( Cabinet ) ) PORT_DIPLOCATION("SWB:1")
+ PORT_DIPSETTING( 0x00, DEF_STR( Upright ) )
+ PORT_DIPSETTING( 0x01, DEF_STR( Cocktail ) )
+ PORT_DIPNAME( 0x02, 0x00, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("SWB:2")
+ PORT_DIPSETTING( 0x02, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x0c, 0x00, "Starting Points" ) PORT_DIPLOCATION("SWB:3,4")
+ PORT_DIPSETTING( 0x0c, "2000" )
+ PORT_DIPSETTING( 0x08, "3000" )
+ PORT_DIPSETTING( 0x04, "5000" )
+ PORT_DIPSETTING( 0x00, "10000" )
+ PORT_DIPNAME( 0x10, 0x10, "Team Select" ) PORT_DIPLOCATION("SWB:5")
+ PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x10, DEF_STR( On ) )
+ PORT_DIPNAME( 0x20, 0x20, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SWB:6") //??? something to do with cocktail mode?
+ PORT_DIPSETTING( 0x20, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x40, 0x40, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SWB:7")
+ PORT_DIPSETTING( 0x40, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x80, 0x80, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SWB:8")
+ PORT_DIPSETTING( 0x80, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+
+ PORT_START_TAG("ANALOGX1")
+ PORT_BIT( 0xff, 0x00, IPT_TRACKBALL_X ) PORT_SENSITIVITY(75) PORT_KEYDELTA(5)
+
+ PORT_START_TAG("ANALOGY1")
+ PORT_BIT( 0xff, 0x00, IPT_TRACKBALL_Y ) PORT_SENSITIVITY(75) PORT_KEYDELTA(5)
+
+ PORT_START_TAG("ANALOGX2")
+ PORT_BIT( 0xff, 0x00, IPT_TRACKBALL_X ) PORT_SENSITIVITY(75) PORT_KEYDELTA(5) PORT_PLAYER(2)
+
+ PORT_START_TAG("ANALOGY2")
+ PORT_BIT( 0xff, 0x00, IPT_TRACKBALL_Y ) PORT_SENSITIVITY(75) PORT_KEYDELTA(5) PORT_PLAYER(2)
+
+ PORT_START_TAG("ANALOGZ1")
+ PORT_BIT( 0xff, 0x80, IPT_AD_STICK_Z ) PORT_SENSITIVITY(75) PORT_KEYDELTA(15)
+
+ PORT_START_TAG("ANALOGZ2")
+ PORT_BIT( 0xff, 0x80, IPT_AD_STICK_Z ) PORT_SENSITIVITY(75) PORT_KEYDELTA(15) PORT_PLAYER(2)
+
+ PORT_START_TAG("BUTTONS1")
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_BUTTON2 )
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_BUTTON3 )
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_BUTTON4 )
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_BUTTON5 )
+ PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_BUTTON1 )
+
+ PORT_START_TAG("BUTTONS2")
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2)
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(2)
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_BUTTON4 ) PORT_PLAYER(2)
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_BUTTON5 ) PORT_PLAYER(2)
+ PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2)
+INPUT_PORTS_END
+
+
+static INPUT_PORTS_START( pshot16a )
+ PORT_INCLUDE( system16a_generic )
+
+ PORT_MODIFY("SERVICE")
+ PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_START3 )
+ PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_START4 )
+
+ PORT_MODIFY("P1")
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 )
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 )
+ PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_BUTTON3 )
+ PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_BUTTON4 )
+
+ PORT_MODIFY("P2")
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(2)
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(2)
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(2)
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(2)
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2)
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2)
+ PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(2)
+ PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_BUTTON4 ) PORT_PLAYER(2)
+
+ PORT_START_TAG("P3")
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(3)
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(3)
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(3)
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(3)
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(3)
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(3)
+ PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(3)
+ PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_BUTTON4 ) PORT_PLAYER(3)
+
+ PORT_START_TAG("P4")
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(4)
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(4)
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(4)
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(4)
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(4)
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(4)
+ PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(4)
+ PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_BUTTON4 ) PORT_PLAYER(4)
+
+ PORT_MODIFY("DSW")
+ PORT_DIPNAME( 0x01, 0x00, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("SWB:1")
+ PORT_DIPSETTING( 0x01, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x0e, 0x00, "Initial Point" ) PORT_DIPLOCATION("SWB:2,3,4")
+ PORT_DIPSETTING( 0x06, "2000" )
+ PORT_DIPSETTING( 0x0a, "3000" )
+ PORT_DIPSETTING( 0x0c, "4000" )
+ PORT_DIPSETTING( 0x0e, "5000" )
+ PORT_DIPSETTING( 0x08, "6000" )
+ PORT_DIPSETTING( 0x04, "7000" )
+ PORT_DIPSETTING( 0x02, "8000" )
+ PORT_DIPSETTING( 0x00, "9000" )
+ PORT_DIPNAME( 0x30, 0x30, "Point Table" ) PORT_DIPLOCATION("SWB:5,6")
+ PORT_DIPSETTING( 0x20, DEF_STR( Easy ) )
+ PORT_DIPSETTING( 0x30, DEF_STR( Normal ) )
+ PORT_DIPSETTING( 0x10, DEF_STR( Hard ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( Hardest ) )
+ PORT_DIPNAME( 0xc0, 0xc0, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("SWB:7,8")
+ PORT_DIPSETTING( 0x80, DEF_STR( Easy ) )
+ PORT_DIPSETTING( 0xc0, DEF_STR( Normal ) )
+ PORT_DIPSETTING( 0x40, DEF_STR( Hard ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( Hardest ) )
+INPUT_PORTS_END
+
+
+static INPUT_PORTS_START( quartet )
+ PORT_INCLUDE( system16a_generic )
+
+ PORT_MODIFY("SERVICE")
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 )
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 )
+ PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_COIN1 )
+ PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_SERVICE1 )
+
+ PORT_MODIFY("P1")
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(2)
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(2)
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT) PORT_8WAY PORT_PLAYER(2)
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT) PORT_8WAY PORT_PLAYER(2)
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2)
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2)
+ PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_COIN2 )
+ PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_SERVICE2 )
+
+ PORT_MODIFY("UNUSED")
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(3)
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(3)
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(3)
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(3)
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(3)
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(3)
+ PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_COIN3 )
+ PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_SERVICE3 )
+
+ PORT_MODIFY("P2")
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(4)
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(4)
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT) PORT_8WAY PORT_PLAYER(4)
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT) PORT_8WAY PORT_PLAYER(4)
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(4)
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(4)
+ PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_COIN4 )
+ PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_SERVICE4 )
+
+ PORT_MODIFY("DSW")
+ PORT_DIPNAME( 0x01, 0x00, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("SWB:1")
+ PORT_DIPSETTING( 0x01, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x06, 0x06, "Credit Power" ) PORT_DIPLOCATION("SWB:2,3")
+ PORT_DIPSETTING( 0x04, "500" )
+ PORT_DIPSETTING( 0x06, "1000" )
+ PORT_DIPSETTING( 0x02, "2000" )
+ PORT_DIPSETTING( 0x00, "9000" )
+ PORT_DIPNAME( 0x18, 0x18, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("SWB:4,5")
+ PORT_DIPSETTING( 0x10, DEF_STR( Easy ) )
+ PORT_DIPSETTING( 0x18, DEF_STR( Normal ) )
+ PORT_DIPSETTING( 0x08, DEF_STR( Hard ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( Hardest ) )
+ PORT_DIPNAME( 0x20, 0x20, "Coin During Game" ) PORT_DIPLOCATION("SWB:6")
+ PORT_DIPSETTING( 0x20, "Power" )
+ PORT_DIPSETTING( 0x00, "Credit" )
+ PORT_DIPNAME( 0x40, 0x40, DEF_STR( Free_Play ) ) PORT_DIPLOCATION("SWB:7")
+ PORT_DIPSETTING( 0x40, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_SERVICE( 0x80, IP_ACTIVE_LOW )
+INPUT_PORTS_END
+
+
+static INPUT_PORTS_START( quart2 )
+ PORT_INCLUDE( system16a_2button )
+
+ PORT_MODIFY("DSW")
+ PORT_DIPNAME( 0x01, 0x00, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("SWB:1")
+ PORT_DIPSETTING( 0x01, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x06, 0x06, "Credit Power" ) PORT_DIPLOCATION("SWB:2,3")
+ PORT_DIPSETTING( 0x04, "500" )
+ PORT_DIPSETTING( 0x06, "1000" )
+ PORT_DIPSETTING( 0x02, "2000" )
+ PORT_DIPSETTING( 0x00, "9000" )
+ PORT_DIPNAME( 0x18, 0x18, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("SWB:4,5")
+ PORT_DIPSETTING( 0x10, DEF_STR( Easy ) )
+ PORT_DIPSETTING( 0x18, DEF_STR( Normal ) )
+ PORT_DIPSETTING( 0x08, DEF_STR( Hard ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( Hardest ) )
+INPUT_PORTS_END
+
+
+static INPUT_PORTS_START( sdi )
+ PORT_INCLUDE( system16a_generic )
+
+ PORT_MODIFY("SERVICE")
+ PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_BUTTON1 )
+ PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2)
+
+ PORT_MODIFY("P1")
+ PORT_BIT( 0xff, 0x80, IPT_SPECIAL )
+
+ PORT_MODIFY("UNUSED")
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICKLEFT_DOWN ) PORT_8WAY
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICKLEFT_UP ) PORT_8WAY
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICKLEFT_RIGHT ) PORT_8WAY
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICKLEFT_LEFT ) PORT_8WAY
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_JOYSTICKLEFT_DOWN ) PORT_8WAY PORT_PLAYER(2)
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_JOYSTICKLEFT_UP ) PORT_8WAY PORT_PLAYER(2)
+ PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_JOYSTICKLEFT_RIGHT ) PORT_8WAY PORT_PLAYER(2)
+ PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_JOYSTICKLEFT_LEFT ) PORT_8WAY PORT_PLAYER(2)
+
+ PORT_MODIFY("P2")
+ PORT_BIT( 0xff, 0x80, IPT_SPECIAL )
+
+ PORT_MODIFY("DSW")
+ PORT_DIPNAME( 0x01, 0x01, DEF_STR( Allow_Continue ) ) PORT_DIPLOCATION("SWB:1")
+ PORT_DIPSETTING( 0x01, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x02, 0x00, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("SWB:2")
+ PORT_DIPSETTING( 0x02, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x0c, 0x0c, DEF_STR( Lives ) ) PORT_DIPLOCATION("SWB:3,4")
+ PORT_DIPSETTING( 0x08, "2" )
+ PORT_DIPSETTING( 0x0c, "3" )
+ PORT_DIPSETTING( 0x04, "4" )
+ PORT_DIPSETTING( 0x00, "Free")
+ PORT_DIPNAME( 0x30, 0x30, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("SWB:5,6")
+ PORT_DIPSETTING( 0x20, DEF_STR( Easy ) )
+ PORT_DIPSETTING( 0x30, DEF_STR( Normal ) )
+ PORT_DIPSETTING( 0x10, DEF_STR( Hard ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( Hardest ) )
+ PORT_DIPNAME( 0xc0, 0xc0, DEF_STR( Bonus_Life ) ) PORT_DIPLOCATION("SWB:7,8")
+ PORT_DIPSETTING( 0x80, "Every 50000" )
+ PORT_DIPSETTING( 0xc0, "50000" )
+ PORT_DIPSETTING( 0x40, "100000" )
+ PORT_DIPSETTING( 0x00, DEF_STR( None ) )
+
+ PORT_START_TAG("ANALOGX1")
+ PORT_BIT( 0xff, 0x00, IPT_TRACKBALL_X ) PORT_SENSITIVITY(75) PORT_KEYDELTA(5)
+
+ PORT_START_TAG("ANALOGY1")
+ PORT_BIT( 0xff, 0x00, IPT_TRACKBALL_Y ) PORT_SENSITIVITY(75) PORT_KEYDELTA(5) PORT_REVERSE
+
+ PORT_START_TAG("ANALOGX2")
+ PORT_BIT( 0xff, 0x00, IPT_TRACKBALL_X ) PORT_SENSITIVITY(75) PORT_KEYDELTA(5) PORT_PLAYER(2)
+
+ PORT_START_TAG("ANALOGY2")
+ PORT_BIT( 0xff, 0x00, IPT_TRACKBALL_Y ) PORT_SENSITIVITY(75) PORT_KEYDELTA(5) PORT_PLAYER(2) PORT_REVERSE
+INPUT_PORTS_END
+
+
+static INPUT_PORTS_START( shinobi )
+ PORT_INCLUDE( system16a_generic )
+
+ PORT_MODIFY("DSW")
+ PORT_DIPNAME( 0x01, 0x00, DEF_STR( Cabinet ) ) PORT_DIPLOCATION("SWB:1")
+ PORT_DIPSETTING( 0x00, DEF_STR( Upright ) )
+ PORT_DIPSETTING( 0x01, DEF_STR( Cocktail ) )
+ PORT_DIPNAME( 0x02, 0x00, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("SWB:2")
+ PORT_DIPSETTING( 0x02, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x0c, 0x0c, DEF_STR( Lives ) ) PORT_DIPLOCATION("SWB:3,4")
+ PORT_DIPSETTING( 0x08, "2" )
+ PORT_DIPSETTING( 0x0c, "3" )
+ PORT_DIPSETTING( 0x04, "5" )
+ PORT_DIPSETTING( 0x00, "240 (Cheat)")
+ PORT_DIPNAME( 0x30, 0x30, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("SWB:5,6")
+ PORT_DIPSETTING( 0x20, DEF_STR( Easy ) )
+ PORT_DIPSETTING( 0x30, DEF_STR( Normal ) )
+ PORT_DIPSETTING( 0x10, DEF_STR( Hard ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( Hardest ) )
+ PORT_DIPNAME( 0x40, 0x40, "Enemy's Bullet Speed" ) PORT_DIPLOCATION("SWB:7")
+ PORT_DIPSETTING( 0x40, "Slow" )
+ PORT_DIPSETTING( 0x00, "Fast" )
+ PORT_DIPNAME( 0x80, 0x80, DEF_STR( Language ) ) PORT_DIPLOCATION("SWB:8")
+ PORT_DIPSETTING( 0x80, DEF_STR( Japanese ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( English ) )
+INPUT_PORTS_END
+
+
+static INPUT_PORTS_START( sjryuko )
+ PORT_INCLUDE( system16a_generic )
+
+ PORT_MODIFY("SERVICE")
+ PORT_BIT( 0x30, IP_ACTIVE_LOW, IPT_UNUSED )
+
+ PORT_MODIFY("P1")
+ PORT_BIT( 0xff, IP_ACTIVE_LOW, IPT_UNUSED )
+
+ PORT_MODIFY("P2")
+ PORT_BIT( 0xff, IP_ACTIVE_LOW, IPT_UNUSED )
+
+ PORT_START_TAG("MJ0")
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_MAHJONG_A )
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_MAHJONG_B )
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_MAHJONG_C )
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_MAHJONG_D )
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_MAHJONG_LAST_CHANCE )
+ PORT_BIT( 0xe0, IP_ACTIVE_LOW, IPT_UNUSED )
+
+ PORT_START_TAG("MJ1")
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_MAHJONG_E )
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_MAHJONG_F )
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_MAHJONG_G )
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_MAHJONG_H )
+ PORT_BIT( 0xf0, IP_ACTIVE_LOW, IPT_UNUSED )
+
+ PORT_START_TAG("MJ2")
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_MAHJONG_I )
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_MAHJONG_J )
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_MAHJONG_K )
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_MAHJONG_L )
+ PORT_BIT( 0xf0, IP_ACTIVE_LOW, IPT_UNUSED )
+
+ PORT_START_TAG("MJ3")
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_MAHJONG_M )
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_MAHJONG_N )
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_MAHJONG_CHI )
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_MAHJONG_PON )
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_MAHJONG_FLIP_FLOP )
+ PORT_BIT( 0xe0, IP_ACTIVE_LOW, IPT_UNUSED )
+
+ PORT_START_TAG("MJ4")
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_MAHJONG_SCORE )
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_MAHJONG_BET )
+ PORT_BIT( 0xfc, IP_ACTIVE_LOW, IPT_UNUSED )
+
+ PORT_START_TAG("MJ5")
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_MAHJONG_KAN )
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_MAHJONG_REACH )
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_MAHJONG_RON )
+ PORT_BIT( 0xf8, IP_ACTIVE_LOW, IPT_UNUSED )
+INPUT_PORTS_END
+
+
+static INPUT_PORTS_START( tetris )
+ PORT_INCLUDE( system16a_1button )
+
+ PORT_MODIFY("P1")
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNUSED )
+
+ PORT_MODIFY("P2")
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNUSED )
+
+ PORT_MODIFY("DSW")
+ PORT_DIPNAME( 0x02, 0x00, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("SWB:2")
+ PORT_DIPSETTING( 0x02, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x0c, 0x0c, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SWB:3,4") // from the code it looks like some kind of difficulty
+ PORT_DIPSETTING( 0x0c, "A" ) // level, but all 4 levels points to the same place
+ PORT_DIPSETTING( 0x08, "B" ) // so it doesn't actually change anything!!
+ PORT_DIPSETTING( 0x04, "C" )
+ PORT_DIPSETTING( 0x00, "D" )
+ PORT_DIPNAME( 0x30, 0x30, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("SWB:5,6")
+ PORT_DIPSETTING( 0x20, DEF_STR( Easy ) )
+ PORT_DIPSETTING( 0x30, DEF_STR( Normal ) )
+ PORT_DIPSETTING( 0x10, DEF_STR( Hard ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( Hardest ) )
+INPUT_PORTS_END
+
+
+static INPUT_PORTS_START( timescan )
+ PORT_INCLUDE( system16a_2button )
+
+ PORT_MODIFY("P1")
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNUSED )
+
+ PORT_MODIFY("UNUSED")
+ PORT_DIPNAME( 0x01, 0x01, DEF_STR( Flip_Screen ) ) PORT_DIPLOCATION("SWE:1")
+ PORT_DIPSETTING( 0x01, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x02, 0x02, "Out Lane Pin" ) PORT_DIPLOCATION("SWE:2")
+ PORT_DIPSETTING( 0x02, "Near" )
+ PORT_DIPSETTING( 0x00, "Far" )
+ PORT_DIPNAME( 0x0c, 0x0c, "Special" ) PORT_DIPLOCATION("SWE:3,4")
+ PORT_DIPSETTING( 0x08, "7 Credits" )
+ PORT_DIPSETTING( 0x0c, "3 Credits" )
+ PORT_DIPSETTING( 0x04, "1 Credit" )
+ PORT_DIPSETTING( 0x00, "2000000 Points" )
+ PORT_DIPNAME( 0x10, 0x10, DEF_STR( Allow_Continue ) ) PORT_DIPLOCATION("SWE:5")
+ PORT_DIPSETTING( 0x00, DEF_STR( No ) )
+ PORT_DIPSETTING( 0x10, DEF_STR( Yes ) )
+ PORT_DIPNAME( 0x20, 0x20, DEF_STR( Unused ) ) PORT_DIPLOCATION("SWE:6")
+ PORT_DIPSETTING( 0x20, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x40, 0x40, DEF_STR( Unused ) ) PORT_DIPLOCATION("SWE:7")
+ PORT_DIPSETTING( 0x40, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x80, 0x80, DEF_STR( Unused ) ) PORT_DIPLOCATION("SWE:8")
+ PORT_DIPSETTING( 0x80, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+
+ PORT_MODIFY("P2")
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNUSED )
+
+ PORT_MODIFY("DSW")
+ PORT_DIPNAME( 0x01, 0x01, DEF_STR( Cabinet ) ) PORT_DIPLOCATION("SWB:1")
+ PORT_DIPSETTING( 0x01, DEF_STR( Upright ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( Cocktail ) )
+ PORT_DIPNAME( 0x1e, 0x14, "Bonus" ) PORT_DIPLOCATION("SWB:2,3,4,5")
+ PORT_DIPSETTING( 0x16, "Replay 1000000/2000000" )
+ PORT_DIPSETTING( 0x14, "Replay 1200000/2500000" )
+ PORT_DIPSETTING( 0x12, "Replay 1500000/3000000" )
+ PORT_DIPSETTING( 0x10, "Replay 2000000/4000000" )
+ PORT_DIPSETTING( 0x1c, "Replay 1000000" )
+ PORT_DIPSETTING( 0x1e, "Replay 1200000" )
+ PORT_DIPSETTING( 0x1a, "Replay 1500000" )
+ PORT_DIPSETTING( 0x18, "Replay 1800000" )
+ PORT_DIPSETTING( 0x0e, "ExtraBall 100000" )
+ PORT_DIPSETTING( 0x0c, "ExtraBall 200000" )
+ PORT_DIPSETTING( 0x0a, "ExtraBall 300000" )
+ PORT_DIPSETTING( 0x08, "ExtraBall 400000" )
+ PORT_DIPSETTING( 0x06, "ExtraBall 500000" )
+ PORT_DIPSETTING( 0x04, "ExtraBall 600000" )
+ PORT_DIPSETTING( 0x02, "ExtraBall 700000" )
+ PORT_DIPSETTING( 0x00, DEF_STR( None ) )
+ PORT_DIPNAME( 0x20, 0x20, "Match" ) PORT_DIPLOCATION("SWB:6")
+ PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x20, DEF_STR( On ) )
+ PORT_DIPNAME( 0x40, 0x40, "Pin Rebound" ) PORT_DIPLOCATION("SWB:7")
+ PORT_DIPSETTING( 0x40, "Well" )
+ PORT_DIPSETTING( 0x00, "A Little" )
+ /*
+ Pin Rebound = The Setting of "Well" or "A Little" signifies the
+ rebound strength and the resulting difficulty or ease in which the
+ ball goes out of play.
+ */
+ PORT_DIPNAME( 0x80, 0x80, DEF_STR( Lives ) ) PORT_DIPLOCATION("SWB:8")
+ PORT_DIPSETTING( 0x80, "3" )
+ PORT_DIPSETTING( 0x00, "5" )
+INPUT_PORTS_END
+
+
+static INPUT_PORTS_START( wb3 )
+ PORT_INCLUDE( system16a_2button )
+
+ PORT_MODIFY("DSW")
+ PORT_DIPNAME( 0x02, 0x00, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("SWB:2")
+ PORT_DIPSETTING( 0x02, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x0c, 0x0c, DEF_STR( Lives ) ) PORT_DIPLOCATION("SWB:3,4")
+ PORT_DIPSETTING( 0x00, "2" )
+ PORT_DIPSETTING( 0x0c, "3" )
+ PORT_DIPSETTING( 0x08, "4" )
+ PORT_DIPSETTING( 0x04, "5" )
+ PORT_DIPNAME( 0x10, 0x10, DEF_STR( Bonus_Life ) ) PORT_DIPLOCATION("SWB:5") //??
+ PORT_DIPSETTING( 0x10, "5000/10000/18000/30000" )
+ PORT_DIPSETTING( 0x00, "5000/15000/30000" )
+ PORT_DIPNAME( 0x20, 0x20, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("SWB:6")
+ PORT_DIPSETTING( 0x20, DEF_STR( Normal ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( Hard ) )
+ PORT_DIPNAME( 0x40, 0x40, "Test Mode" ) PORT_DIPLOCATION("SWB:7")
+ PORT_DIPSETTING( 0x40, DEF_STR( No ) ) /* Normal game */
+ PORT_DIPSETTING( 0x00, DEF_STR( Yes ) ) /* Levels are selectable / Player is Invincible */
+ /* Swtches 1 & 8 are listed as "Always off" */
+INPUT_PORTS_END
+
+
+
+/*************************************
+ *
+ * Sound definitions
+ *
+ *************************************/
+
+static struct YM2151interface ym2151_interface =
+{
+ NULL,
+ n7751_control_w
+};
+
+
+
+/*************************************
+ *
+ * Graphics definitions
+ *
+ *************************************/
+
+static const gfx_layout charlayout =
+{
+ 8,8,
+ RGN_FRAC(1,3),
+ 3,
+ { RGN_FRAC(2,3), RGN_FRAC(1,3), RGN_FRAC(0,3) },
+ { 0, 1, 2, 3, 4, 5, 6, 7 },
+ { 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8 },
+ 8*8
+};
+
+
+static GFXDECODE_START( segas16a )
+ GFXDECODE_ENTRY( REGION_GFX1, 0, charlayout, 0, 1024 )
+GFXDECODE_END
+
+
+
+/*************************************
+ *
+ * Machine driver
+ *
+ *************************************/
+
+static MACHINE_DRIVER_START( system16a )
+
+ /* basic machine hardware */
+ MDRV_CPU_ADD_TAG("main", M68000, 10000000)
+ MDRV_CPU_PROGRAM_MAP(system16a_map,0)
+ MDRV_CPU_VBLANK_INT(irq4_line_hold,1)
+
+ MDRV_CPU_ADD_TAG("sound", Z80, 4000000)
+ /* audio CPU */
+ MDRV_CPU_PROGRAM_MAP(sound_map,0)
+ MDRV_CPU_IO_MAP(sound_portmap,0)
+
+ MDRV_CPU_ADD_TAG("n7751", N7751, 6000000/15)
+ /* audio CPU */
+ MDRV_CPU_PROGRAM_MAP(n7751_map,0)
+ MDRV_CPU_IO_MAP(n7751_portmap,0)
+
+ MDRV_SCREEN_REFRESH_RATE(60)
+
+ MDRV_MACHINE_RESET(system16a)
+ MDRV_NVRAM_HANDLER(system16a)
+
+ /* video hardware */
+ MDRV_VIDEO_ATTRIBUTES(VIDEO_TYPE_RASTER)
+ MDRV_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16)
+ MDRV_SCREEN_SIZE(342,262) /* to be verified */
+ MDRV_SCREEN_VISIBLE_AREA(0*8, 40*8-1, 0*8, 28*8-1)
+ MDRV_GFXDECODE(segas16a)
+ MDRV_PALETTE_LENGTH(2048*3)
+
+ MDRV_VIDEO_START(system16a)
+ MDRV_VIDEO_UPDATE(system16a)
+
+ /* sound hardware */
+ MDRV_SPEAKER_STANDARD_MONO("mono")
+
+ MDRV_SOUND_ADD_TAG("2151", YM2151, 4000000)
+ MDRV_SOUND_CONFIG(ym2151_interface)
+ MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.43)
+
+ MDRV_SOUND_ADD_TAG("dac", DAC, 0)
+ MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.80)
+MACHINE_DRIVER_END
+
+
+static MACHINE_DRIVER_START( system16a_no7751 )
+ MDRV_IMPORT_FROM(system16a)
+ MDRV_CPU_REMOVE("n7751")
+ MDRV_SOUND_REMOVE("dac")
+
+ MDRV_SOUND_REPLACE("2151", YM2151, 4000000)
+ MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 1.0)
+MACHINE_DRIVER_END
+
+
+static MACHINE_DRIVER_START( system16a_8751 )
+ MDRV_IMPORT_FROM(system16a)
+ MDRV_CPU_MODIFY("main")
+ MDRV_CPU_VBLANK_INT(i8751_main_cpu_vblank,1)
+
+ MDRV_CPU_ADD_TAG("mcu", I8751, 8000000)
+ MDRV_CPU_PROGRAM_MAP(mcu_map,0)
+ MDRV_CPU_DATA_MAP(mcu_data_map,0)
+ MDRV_CPU_VBLANK_INT(irq0_line_pulse,1)
+MACHINE_DRIVER_END
+
+
+
+/*************************************
+ *
+ * ROM definition(s)
+ *
+ *************************************/
+
+/**************************************************************************************************************************
+ **************************************************************************************************************************
+ **************************************************************************************************************************
+ Ace Attacker, Sega System 16A
+ CPU: FD1094 317-0060
+*/
+ROM_START( aceattaa )
+ ROM_REGION( 0x40000, REGION_CPU1, 0 ) /* 68000 code */
+ ROM_LOAD16_BYTE( "epr-11573.43", 0x00000, 0x10000, CRC(ca116367) SHA1(ca09b01568dafec48354072267accb73a97a670f) )
+ ROM_LOAD16_BYTE( "epr-11571.26", 0x00001, 0x10000, CRC(5631d1d6) SHA1(08a2d375e3e4caf392cf2da2dc5497fd1142ab15) )
+ ROM_LOAD16_BYTE( "epr-11574.42", 0x20000, 0x10000, CRC(8d3ed7bd) SHA1(0cb947a796071b0b787638a85fce39135ad8d3cb) )
+ ROM_LOAD16_BYTE( "epr-11572.25", 0x20001, 0x10000, CRC(35c27c25) SHA1(ac983db30edb4c4b71f04359cd22c663940435f5) )
+
+ ROM_REGION( 0x2000, REGION_USER1, 0 ) /* decryption key */
+ ROM_LOAD( "317-0060.key", 0x0000, 0x2000, CRC(f4ee940f) SHA1(13cca3f19bd9761d484185a3476bec3c8c18efcf) )
+
+ ROM_REGION( 0x30000, REGION_GFX1, ROMREGION_DISPOSE ) /* tiles */
+ ROM_LOAD( "epr-11575.95", 0x00000, 0x10000, CRC(bab9fbf3) SHA1(53d78dfc003e04730c7679c830cc086cbf3e3548) )
+ ROM_LOAD( "epr-11576.94", 0x10000, 0x10000, CRC(067ed682) SHA1(13e2e1f812e5a3994a0f1d35eb210881645e74cd) )
+ ROM_LOAD( "epr-11577.93", 0x20000, 0x10000, CRC(f67cf331) SHA1(457b9e618dfa678ae374cdeb25488af3de2e8949) )
+
+ ROM_REGION16_BE( 0x080000, REGION_GFX2, 0 ) /* sprites */
+ ROM_LOAD16_BYTE( "epr-11501.10", 0x00001, 0x08000, CRC(09179ead) SHA1(3e6bf04e1e9ea867d087a47ff04ad0a064a8e299) )
+ ROM_CONTINUE( 0x40001, 0x08000 )
+ ROM_LOAD16_BYTE( "epr-11505.11", 0x00000, 0x08000, CRC(b67f1ecf) SHA1(3a26cdf91e5a1a11c1a8857e713a9e00cc1bfce0) )
+ ROM_CONTINUE( 0x40000, 0x08000 )
+ ROM_LOAD16_BYTE( "epr-11502.17", 0x10001, 0x08000, CRC(7464bae4) SHA1(c6b6ca240cee72e7fbd17bad5ca2d5cfe8e835c6) )
+ ROM_CONTINUE( 0x50001, 0x08000 )
+ ROM_LOAD16_BYTE( "epr-11506.18", 0x10000, 0x08000, CRC(b0104def) SHA1(c81a66ec3a600c1d4c5d058caef15936c59b2574) )
+ ROM_CONTINUE( 0x50000, 0x08000 )
+ ROM_LOAD16_BYTE( "epr-11503.23", 0x20001, 0x08000, CRC(344c0692) SHA1(3125701f6bb91d8f64515e214b571e169c30a444) )
+ ROM_CONTINUE( 0x60001, 0x08000 )
+ ROM_LOAD16_BYTE( "epr-11507.24", 0x20000, 0x08000, CRC(a2af710a) SHA1(1c8b75b72797146c2eb788511f8cb1b367fc3e0d) )
+ ROM_CONTINUE( 0x60000, 0x08000 )
+ ROM_LOAD16_BYTE( "epr-11504.29", 0x30001, 0x08000, CRC(42b4a5f8) SHA1(efb7beee7b45023861711f56b7cc907400cb266e) )
+ ROM_CONTINUE( 0x70001, 0x08000 )
+ ROM_LOAD16_BYTE( "epr-11508.30", 0x30000, 0x08000, CRC(5cbb833c) SHA1(dc7041b6a4fa75d050bfc2176d0f9e242b55a0b8) )
+ ROM_CONTINUE( 0x70000, 0x08000 )
+
+ ROM_REGION( 0x20000, REGION_CPU2, 0 ) /* sound CPU */
+ ROM_LOAD( "epr-11578.12", 0x0000, 0x8000, CRC(3d58e39a) SHA1(3e3591ac96903376698cf95d1b1a5f5db590db3c) )
+
+ ROM_REGION( 0x1000, REGION_CPU3, 0 ) /* 4k for 7751 onboard ROM */
+ ROM_LOAD( "7751.bin", 0x0000, 0x0400, CRC(6a9534fc) SHA1(67ad94674db5c2aab75785668f610f6f4eccd158) ) /* 7751 - U34 */
+
+ ROM_REGION( 0x20000, REGION_SOUND1, 0 ) /* 7751 sound data */
+ ROM_LOAD( "epr-11579.1", 0x00000, 0x8000, CRC(1a994135) SHA1(f42444521a878d32b189876f8854f6363e1b353b) )
+ ROM_LOAD( "epr-11580.2", 0x08000, 0x8000, CRC(961646ed) SHA1(4c8f87a10ffd7035145dedba86deb373368b0e49) )
+ ROM_LOAD( "epr-11581.4", 0x10000, 0x8000, CRC(d271a6e5) SHA1(de303f70abfa28e599e5eb0c2b314f43faa1b484) )
+ ROM_LOAD( "epr-11582.5", 0x18000, 0x8000, CRC(bcbe3d8a) SHA1(2e4bb0ebffdd594b192c5b854ea425029d92fdb1) )
+ROM_END
+
+/**************************************************************************************************************************
+ **************************************************************************************************************************
+ **************************************************************************************************************************
+ Action Fighter, Sega System 16A
+ CPU: FD1089A 317-0018
+ */
+ROM_START( afighter )
+ ROM_REGION( 0x40000, REGION_CPU1, 0 ) /* 68000 code */
+ ROM_LOAD16_BYTE( "10350", 0x00001, 0x08000, CRC(f2cd6b3f) SHA1(380f75b8c1696b388179641866cd1d23f78664e7) )
+ ROM_LOAD16_BYTE( "10353", 0x00000, 0x08000, CRC(5a757dc9) SHA1(b0540844c8a09195f5d12312f8e27c334641d7b8) )
+ ROM_LOAD16_BYTE( "10349", 0x10001, 0x08000, CRC(4b434c37) SHA1(5f3afbdb9cdb0762e56b702a195274f30193b472) )
+ ROM_LOAD16_BYTE( "10352", 0x10000, 0x08000, CRC(f8abb143) SHA1(97e78291c15bdf95fd35adca6b9e002480137b12) )
+ ROM_LOAD16_BYTE( "10348", 0x20001, 0x08000, CRC(e51e3012) SHA1(bb5522aacb55b5f04aa4cb7a642e202f0ddd7c84) )
+ ROM_LOAD16_BYTE( "10351", 0x20000, 0x08000, CRC(ede21d8d) SHA1(b3e3944d706c606fd01e00d9511f020ce9aec9f0) )
+
+ ROM_REGION( 0x30000, REGION_GFX1, ROMREGION_DISPOSE ) /* tiles */
+ ROM_LOAD( "10281", 0x00000, 0x10000, CRC(30e92cda) SHA1(36293a2a8a22dca5350571f19f3d5d04e1b27458) )
+ ROM_LOAD( "10282", 0x10000, 0x10000, CRC(b67b8910) SHA1(f3f029a3e6547114cec28e5cf8fda65ef434c353) )
+ ROM_LOAD( "10283", 0x20000, 0x10000, CRC(e7dbfd2d) SHA1(91bae3fbc4a3c612dc507eecfa8de1c2e1e7afee) )
+
+ ROM_REGION16_BE( 0x40000, REGION_GFX2, 0 ) /* sprites */
+ ROM_LOAD16_BYTE( "10285", 0x00001, 0x08000, CRC(98aa3d04) SHA1(1d26d17a72e55281e3444fee9c5af69ffb9e3c69) )
+ ROM_LOAD16_BYTE( "10286", 0x10001, 0x08000, CRC(8da050cf) SHA1(c28e8968dbd9c110672581f4486f70d5f45df7f5) )
+ ROM_LOAD16_BYTE( "10287", 0x20001, 0x08000, CRC(7989b74a) SHA1(a87acafe82b37a11d8f8b1f2ee4c9b2e1bb8161c) )
+ ROM_LOAD16_BYTE( "10288", 0x30001, 0x08000, CRC(d3ce551a) SHA1(0ff2170d9ef89058273025dd8d5e1021094adef1) )
+ ROM_LOAD16_BYTE( "10289", 0x00000, 0x08000, CRC(c59d1b98) SHA1(e232f2519234981c0e4ffecdd25c48083d9f93a8) )
+ ROM_LOAD16_BYTE( "10290", 0x10000, 0x08000, CRC(39354223) SHA1(d8a73d3f7fc2d83d23bb7434f43bc8804f35cc16) )
+ ROM_LOAD16_BYTE( "10291", 0x20000, 0x08000, CRC(6e4b245c) SHA1(1f8cecf7ea2d2dfa5ce18d7ee34b0da2cc40221e) )
+ ROM_LOAD16_BYTE( "10292", 0x30000, 0x08000, CRC(cef289a3) SHA1(7ab817b6348c168f79be325fb3cc2cca14ee0f8e) )
+
+ ROM_REGION( 0x10000, REGION_CPU2, 0 ) /* sound CPU */
+ ROM_LOAD( "10284", 0x00000, 0x8000, CRC(8ff09116) SHA1(8b99b6d2499897cfbd037a7e7cf5bc53bce8a63a) )
+ROM_END
+
+
+/**************************************************************************************************************************
+ **************************************************************************************************************************
+ **************************************************************************************************************************
+ Alex Kidd, Sega System 16A
+ CPU: 68000
+ */
+ROM_START( alexkidd )
+ ROM_REGION( 0x40000, REGION_CPU1, 0 ) /* 68000 code */
+ ROM_LOAD16_BYTE( "10447.43", 0x000000, 0x10000, CRC(29e87f71) SHA1(af980e55c02b3de1121c144fee23af74d24042ac) )
+ ROM_LOAD16_BYTE( "10445.26", 0x000001, 0x10000, CRC(25ce5b6f) SHA1(dfec64df7e8d145d30740808bc94bdbbe667c4e8) )
+ ROM_LOAD16_BYTE( "10448.42", 0x020000, 0x10000, CRC(05baedb5) SHA1(fc15989bf3d850170e4e018d74f18553f0268576) )
+ ROM_LOAD16_BYTE( "10446.25", 0x020001, 0x10000, CRC(cd61d23c) SHA1(c235c4fef28556e9f2d07e815ad213c308e85598) )
+
+ ROM_REGION( 0x18000, REGION_GFX1, ROMREGION_DISPOSE ) /* tiles */
+ ROM_LOAD( "10431.95", 0x00000, 0x08000, CRC(a7962c39) SHA1(c816fc5d9f21b2ba32b9841e64b634bce7ea78c8) )
+ ROM_LOAD( "10432.94", 0x08000, 0x08000, CRC(db8cd24e) SHA1(656d98844ad9ccaa68e3f501137dddd0a27d999d) )
+ ROM_LOAD( "10433.93", 0x10000, 0x08000, CRC(e163c8c2) SHA1(ac54c5ecedca5b1a2c550de32687ca57c4d3a411) )
+
+ ROM_REGION16_BE( 0x040000, REGION_GFX2, 0 ) /* sprites */
+ ROM_LOAD16_BYTE( "10437.10", 0x00001, 0x8000, CRC(522f7618) SHA1(9a6bc857dfef1dd1b7bffa034523c1c4cd8b3f4c) )
+ ROM_LOAD16_BYTE( "10441.11", 0x00000, 0x8000, CRC(74e3a35c) SHA1(26b980a0a3aee94ac38e0e0c7d305bb35a60d1c4) )
+ ROM_LOAD16_BYTE( "10438.17", 0x10001, 0x8000, CRC(738a6362) SHA1(a3c5f10c263cb216d275875f6333484a1cca281b) )
+ ROM_LOAD16_BYTE( "10442.18", 0x10000, 0x8000, CRC(86cb9c14) SHA1(42bd0ed985de61ff183eed0192257966caa01594) )
+ ROM_LOAD16_BYTE( "10439.23", 0x20001, 0x8000, CRC(b391aca7) SHA1(ca9d80b67e5365f709f90a5342b5e3aa7c7126e1) )
+ ROM_LOAD16_BYTE( "10443.24", 0x20000, 0x8000, CRC(95d32635) SHA1(788af2af1ae783128bcdc8cd44d17cd2f1542231) )
+ ROM_LOAD16_BYTE( "10440.29", 0x30001, 0x8000, CRC(23939508) SHA1(68450a18fc7e35f5b0155632aa68cffd251be38c) )
+ ROM_LOAD16_BYTE( "10444.30", 0x30000, 0x8000, CRC(82115823) SHA1(e4103003cda949bebe57815115a5028f4fe8e7d7) )
+
+ ROM_REGION( 0x10000, REGION_CPU2, 0 ) /* sound CPU */
+ ROM_LOAD( "10434.12", 0x0000, 0x8000, CRC(77141cce) SHA1(6c5e83527f7e11a5ff5cc4fa75d55618a55e1a58) )
+
+ ROM_REGION( 0x1000, REGION_CPU3, 0 ) /* 4k for 7751 onboard ROM */
+ ROM_LOAD( "7751.bin", 0x0000, 0x0400, CRC(6a9534fc) SHA1(67ad94674db5c2aab75785668f610f6f4eccd158) ) /* 7751 - U34 */
+
+ ROM_REGION( 0x10000, REGION_SOUND1, 0 ) /* 7751 sound data */
+ ROM_LOAD( "10435.1", 0x0000, 0x8000, CRC(ad89f6e3) SHA1(812a132142065b0fe13b5f0ac534b6d8830ba102) )
+ ROM_LOAD( "10436.2", 0x8000, 0x8000, CRC(96c76613) SHA1(fe3e4e649fd2cb2453eec0c92015bd54b3b9a1b5) )
+ROM_END
+
+/**************************************************************************************************************************
+ Alex Kidd, Sega System 16A
+ CPU: FD1094? 317-????
+ */
+ROM_START( alexkid1 )
+ ROM_REGION( 0x40000, REGION_CPU1, 0 ) /* 68000 code */
+ ROM_LOAD16_BYTE( "epr10429.42", 0x000000, 0x10000, CRC(bdf49eca) SHA1(899bc2d346544e4a33de51b60e02ebf7ee82cea8) )
+ ROM_LOAD16_BYTE( "epr10427.26", 0x000001, 0x10000, CRC(f6e3dd29) SHA1(bb94ebc062bb7c6c13b68579053b9cbe8b92417c) )
+ ROM_LOAD16_BYTE( "epr10430.43", 0x020000, 0x10000, CRC(89e3439f) SHA1(7c751bb477584842d93fda6686b03e289140bd62) )
+ ROM_LOAD16_BYTE( "epr10428.25", 0x020001, 0x10000, CRC(dbed3210) SHA1(1e2d22935a633641ff88967d67ec673ee25cbf55) )
+
+ ROM_REGION( 0x18000, REGION_GFX1, ROMREGION_DISPOSE ) /* tiles */
+ ROM_LOAD( "10431.95", 0x00000, 0x08000, CRC(a7962c39) SHA1(c816fc5d9f21b2ba32b9841e64b634bce7ea78c8) )
+ ROM_LOAD( "10432.94", 0x08000, 0x08000, CRC(db8cd24e) SHA1(656d98844ad9ccaa68e3f501137dddd0a27d999d) )
+ ROM_LOAD( "10433.93", 0x10000, 0x08000, CRC(e163c8c2) SHA1(ac54c5ecedca5b1a2c550de32687ca57c4d3a411) )
+
+ ROM_REGION16_BE( 0x040000, REGION_GFX2, 0 ) /* sprites */
+ ROM_LOAD16_BYTE( "10437.10", 0x00001, 0x8000, CRC(522f7618) SHA1(9a6bc857dfef1dd1b7bffa034523c1c4cd8b3f4c) )
+ ROM_LOAD16_BYTE( "10441.11", 0x00000, 0x8000, CRC(74e3a35c) SHA1(26b980a0a3aee94ac38e0e0c7d305bb35a60d1c4) )
+ ROM_LOAD16_BYTE( "10438.17", 0x10001, 0x8000, CRC(738a6362) SHA1(a3c5f10c263cb216d275875f6333484a1cca281b) )
+ ROM_LOAD16_BYTE( "10442.18", 0x10000, 0x8000, CRC(86cb9c14) SHA1(42bd0ed985de61ff183eed0192257966caa01594) )
+ ROM_LOAD16_BYTE( "10439.23", 0x20001, 0x8000, CRC(b391aca7) SHA1(ca9d80b67e5365f709f90a5342b5e3aa7c7126e1) )
+ ROM_LOAD16_BYTE( "10443.24", 0x20000, 0x8000, CRC(95d32635) SHA1(788af2af1ae783128bcdc8cd44d17cd2f1542231) )
+ ROM_LOAD16_BYTE( "10440.29", 0x30001, 0x8000, CRC(23939508) SHA1(68450a18fc7e35f5b0155632aa68cffd251be38c) )
+ ROM_LOAD16_BYTE( "10444.30", 0x30000, 0x8000, CRC(82115823) SHA1(e4103003cda949bebe57815115a5028f4fe8e7d7) )
+
+ ROM_REGION( 0x10000, REGION_CPU2, 0 ) /* sound CPU */
+ ROM_LOAD( "10434.12", 0x0000, 0x8000, CRC(77141cce) SHA1(6c5e83527f7e11a5ff5cc4fa75d55618a55e1a58) )
+
+ ROM_REGION( 0x1000, REGION_CPU3, 0 ) /* 4k for 7751 onboard ROM */
+ ROM_LOAD( "7751.bin", 0x0000, 0x0400, CRC(6a9534fc) SHA1(67ad94674db5c2aab75785668f610f6f4eccd158) ) /* 7751 - U34 */
+
+ ROM_REGION( 0x10000, REGION_SOUND1, 0 ) /* 7751 sound data (not used yet) */
+ ROM_LOAD( "10435.1", 0x0000, 0x8000, CRC(ad89f6e3) SHA1(812a132142065b0fe13b5f0ac534b6d8830ba102) )
+ ROM_LOAD( "10436.2", 0x8000, 0x8000, CRC(96c76613) SHA1(fe3e4e649fd2cb2453eec0c92015bd54b3b9a1b5) )
+ROM_END
+
+/**************************************************************************************************************************
+ **************************************************************************************************************************
+ **************************************************************************************************************************
+ Alien Syndrome, System 16A
+ CPU: FD1089B
+ */
+
+ROM_START( aliensy5 )
+ ROM_REGION( 0x40000, REGION_CPU1, 0 ) /* 68000 code */
+ ROM_LOAD16_BYTE( "epr10804.43", 0x00000, 0x8000, CRC(23f78b83) SHA1(76538663e8f7ffffeea4928e3ebe091dac954dc7) )
+ ROM_LOAD16_BYTE( "epr10802.26", 0x00001, 0x8000, CRC(996768bd) SHA1(8c972f0f4120600ecd10ceb3456243d9614924b7) )
+ ROM_LOAD16_BYTE( "epr10805.42", 0x10000, 0x8000, CRC(53d7fe50) SHA1(9a4e18f4d11c77ec04a817dca7b618297658113e) )
+ ROM_LOAD16_BYTE( "epr10803.25", 0x10001, 0x8000, CRC(0536dd33) SHA1(f094ed25d81dadf15a47c15711e47c3cb5f33227) )
+ ROM_LOAD16_BYTE( "epr10732.41", 0x20000, 0x8000, CRC(c5712bfc) SHA1(2f11570784c1fc83cb16dbd1d43e21cf104568ac) )
+ ROM_LOAD16_BYTE( "epr10729.24", 0x20001, 0x8000, CRC(3e520e30) SHA1(8eac2640ff8c4944d6cd82421b565f506c480017) )
+
+ ROM_REGION( 0x30000, REGION_GFX1, ROMREGION_DISPOSE ) /* tiles */
+ ROM_LOAD( "10739", 0x00000, 0x10000, CRC(a29ec207) SHA1(c469d2689a7bdc2a59dfff56ce13d34e9fbac263) )
+ ROM_LOAD( "10740", 0x10000, 0x10000, CRC(47f93015) SHA1(68247a6bffd1d4d1c450148dd46214d01ce1c668) )
+ ROM_LOAD( "10741", 0x20000, 0x10000, CRC(4970739c) SHA1(5bdf4222209ec46e0015bfc0f90578dd9b30bdd1) )
+
+ ROM_REGION16_BE( 0x080000, REGION_GFX2, 0 ) /* sprites */
+ ROM_LOAD16_BYTE( "10709.b1", 0x00001, 0x08000, CRC(addf0a90) SHA1(a92c9531f1817763773471ce63f566b9e88360a0) )
+ ROM_CONTINUE( 0x40001, 0x08000 )
+ ROM_LOAD16_BYTE( "10713.b5", 0x00000, 0x08000, CRC(ececde3a) SHA1(9c12d4665179bf433c42f5ddc8a043ad592aa90e) )
+ ROM_CONTINUE( 0x40000, 0x08000 )
+ ROM_LOAD16_BYTE( "10710.b2", 0x10001, 0x08000, CRC(992369eb) SHA1(c6796acf6807e9ba4c3d241903653f91adf4764e) )
+ ROM_CONTINUE( 0x50001, 0x08000 )
+ ROM_LOAD16_BYTE( "10714.b6", 0x10000, 0x08000, CRC(91bf42fb) SHA1(4b9d3e97768323dee01e92378adafecb26bcc094) )
+ ROM_CONTINUE( 0x50000, 0x08000 )
+ ROM_LOAD16_BYTE( "10711.b3", 0x20001, 0x08000, CRC(29166ef6) SHA1(99a7cfd7d811537c821412a320beadb5a9c09af3) )
+ ROM_CONTINUE( 0x60001, 0x08000 )
+ ROM_LOAD16_BYTE( "10715.b7", 0x20000, 0x08000, CRC(a7c57384) SHA1(46f8efa691d7bbb0a18119c0ff12cff7c0d129e1) )
+ ROM_CONTINUE( 0x60000, 0x08000 )
+ ROM_LOAD16_BYTE( "10712.b4", 0x30001, 0x08000, CRC(876ad019) SHA1(39973ddb5a5746e0e094c759447bff1130c72c84) )
+ ROM_CONTINUE( 0x70001, 0x08000 )
+ ROM_LOAD16_BYTE( "10716.b8", 0x30000, 0x08000, CRC(40ba1d48) SHA1(e2d4d2689bb9b9bdc85e7f72a6665e5fd4c583aa) )
+ ROM_CONTINUE( 0x70000, 0x08000 )
+
+ ROM_REGION( 0x10000, REGION_CPU2, 0 ) /* sound CPU */
+ ROM_LOAD( "10705", 0x00000, 0x8000, CRC(777b749e) SHA1(086b03100064a98228f95db7962b2671121c46ea) )
+
+ ROM_REGION( 0x1000, REGION_CPU3, 0 ) /* 4k for 7751 onboard ROM */
+ ROM_LOAD( "7751.bin", 0x0000, 0x0400, CRC(6a9534fc) SHA1(67ad94674db5c2aab75785668f610f6f4eccd158) ) /* 7751 - U34 */
+
+ ROM_REGION( 0x18000, REGION_SOUND1, 0 ) /* 7751 sound data */
+ ROM_LOAD( "10706", 0x00000, 0x8000, CRC(aa114acc) SHA1(81a2b3586ae90bc7fc55b82478ffe182ac49983e) )
+ ROM_LOAD( "10707", 0x08000, 0x8000, CRC(800c1d82) SHA1(aac4123bd35f87da09264649f4cf8326b2ba3cb8) )
+ ROM_LOAD( "10708", 0x10000, 0x8000, CRC(5921ef52) SHA1(eff9978361692e6e60a9c6caf5740dd6182cfe4a) )
+ROM_END
+
+
+/**************************************************************************************************************************
+ **************************************************************************************************************************
+ **************************************************************************************************************************
+ Alien Syndrome, pre-System 16
+ CPU: FD1089A
+ */
+ROM_START( aliensy2 )
+ ROM_REGION( 0x40000, REGION_CPU1, 0 ) /* 68000 code */
+ ROM_LOAD16_BYTE( "10808", 0x00000, 0x8000, CRC(e669929f) SHA1(b5ab41d6f31f0369f8c5f5eb6fc08e8c23312b96) )
+ ROM_LOAD16_BYTE( "10806", 0x00001, 0x8000, CRC(9f7f8fdd) SHA1(819e9c491b7d23deaef646d37319c38e75827d68) )
+ ROM_LOAD16_BYTE( "10809", 0x10000, 0x8000, CRC(9a424919) SHA1(a7be5d9bed329099df10ff5a0104cb832485bd0a) )
+ ROM_LOAD16_BYTE( "10807", 0x10001, 0x8000, CRC(3d2c3530) SHA1(567ed45c84b1d3d92371c4ad33fdb28f68cf29a3) )
+ ROM_LOAD16_BYTE( "10701", 0x20000, 0x8000, CRC(92171751) SHA1(69a282c01db7224f32386a6db25309e09e29a112) )
+ ROM_LOAD16_BYTE( "10698", 0x20001, 0x8000, CRC(c1e4fdc0) SHA1(65817a9336f7887d2bf14485bdff8352c960d2ab) )
+
+ ROM_REGION( 0x30000, REGION_GFX1, ROMREGION_DISPOSE ) /* tiles */
+ ROM_LOAD( "10739", 0x00000, 0x10000, CRC(a29ec207) SHA1(c469d2689a7bdc2a59dfff56ce13d34e9fbac263) )
+ ROM_LOAD( "10740", 0x10000, 0x10000, CRC(47f93015) SHA1(68247a6bffd1d4d1c450148dd46214d01ce1c668) )
+ ROM_LOAD( "10741", 0x20000, 0x10000, CRC(4970739c) SHA1(5bdf4222209ec46e0015bfc0f90578dd9b30bdd1) )
+
+ ROM_REGION16_BE( 0x080000, REGION_GFX2, 0 ) /* sprites */
+ ROM_LOAD16_BYTE( "10709.b1", 0x00001, 0x08000, CRC(addf0a90) SHA1(a92c9531f1817763773471ce63f566b9e88360a0) )
+ ROM_CONTINUE( 0x40001, 0x08000 )
+ ROM_LOAD16_BYTE( "10713.b5", 0x00000, 0x08000, CRC(ececde3a) SHA1(9c12d4665179bf433c42f5ddc8a043ad592aa90e) )
+ ROM_CONTINUE( 0x40000, 0x08000 )
+ ROM_LOAD16_BYTE( "10710.b2", 0x10001, 0x08000, CRC(992369eb) SHA1(c6796acf6807e9ba4c3d241903653f91adf4764e) )
+ ROM_CONTINUE( 0x50001, 0x08000 )
+ ROM_LOAD16_BYTE( "10714.b6", 0x10000, 0x08000, CRC(91bf42fb) SHA1(4b9d3e97768323dee01e92378adafecb26bcc094) )
+ ROM_CONTINUE( 0x50000, 0x08000 )
+ ROM_LOAD16_BYTE( "10711.b3", 0x20001, 0x08000, CRC(29166ef6) SHA1(99a7cfd7d811537c821412a320beadb5a9c09af3) )
+ ROM_CONTINUE( 0x60001, 0x08000 )
+ ROM_LOAD16_BYTE( "10715.b7", 0x20000, 0x08000, CRC(a7c57384) SHA1(46f8efa691d7bbb0a18119c0ff12cff7c0d129e1) )
+ ROM_CONTINUE( 0x60000, 0x08000 )
+ ROM_LOAD16_BYTE( "10712.b4", 0x30001, 0x08000, CRC(876ad019) SHA1(39973ddb5a5746e0e094c759447bff1130c72c84) )
+ ROM_CONTINUE( 0x70001, 0x08000 )
+ ROM_LOAD16_BYTE( "10716.b8", 0x30000, 0x08000, CRC(40ba1d48) SHA1(e2d4d2689bb9b9bdc85e7f72a6665e5fd4c583aa) )
+ ROM_CONTINUE( 0x70000, 0x08000 )
+
+ ROM_REGION( 0x10000, REGION_CPU2, 0 ) /* sound CPU */
+ ROM_LOAD( "10705", 0x00000, 0x8000, CRC(777b749e) SHA1(086b03100064a98228f95db7962b2671121c46ea) )
+
+ ROM_REGION( 0x1000, REGION_CPU3, 0 ) /* 4k for 7751 onboard ROM */
+ ROM_LOAD( "7751.bin", 0x0000, 0x0400, CRC(6a9534fc) SHA1(67ad94674db5c2aab75785668f610f6f4eccd158) ) /* 7751 - U34 */
+
+ ROM_REGION( 0x18000, REGION_SOUND1, 0 ) /* 7751 sound data */
+ ROM_LOAD( "10706", 0x00000, 0x8000, CRC(aa114acc) SHA1(81a2b3586ae90bc7fc55b82478ffe182ac49983e) )
+ ROM_LOAD( "10707", 0x08000, 0x8000, CRC(800c1d82) SHA1(aac4123bd35f87da09264649f4cf8326b2ba3cb8) )
+ ROM_LOAD( "10708", 0x10000, 0x8000, CRC(5921ef52) SHA1(eff9978361692e6e60a9c6caf5740dd6182cfe4a) )
+ROM_END
+
+/**************************************************************************************************************************
+ Alien Syndrome, pre-System 16
+ CPU: FD1089A 317-0033
+ */
+ROM_START( aliensy1 )
+ ROM_REGION( 0x40000, REGION_CPU1, 0 ) /* Custom 68000 code */
+ ROM_LOAD16_BYTE( "epr10699.43", 0x00000, 0x8000, CRC(3fd38d17) SHA1(538c1246121051a1af9ba2a4259eb1fe7e4952e1) )
+ ROM_LOAD16_BYTE( "epr10696.26", 0x00001, 0x8000, CRC(d734f19f) SHA1(4a08c35084f7a9364ba0f058b9a9ffc30c8b5a78) )
+ ROM_LOAD16_BYTE( "epr10700.42", 0x10000, 0x8000, CRC(3b04b252) SHA1(0e40e89e8feb7c98ee1da1c3fb3fe1d317c66842) )
+ ROM_LOAD16_BYTE( "epr10697.25", 0x10001, 0x8000, CRC(f2bc123d) SHA1(7848529342495289e2d4f865767f3649cd85993b) )
+ ROM_LOAD16_BYTE( "10701", 0x20000, 0x8000, CRC(92171751) SHA1(69a282c01db7224f32386a6db25309e09e29a112) )
+ ROM_LOAD16_BYTE( "10698", 0x20001, 0x8000, CRC(c1e4fdc0) SHA1(65817a9336f7887d2bf14485bdff8352c960d2ab) )
+
+ ROM_REGION( 0x30000, REGION_GFX1, ROMREGION_DISPOSE ) /* tiles */
+ ROM_LOAD( "10739", 0x00000, 0x10000, CRC(a29ec207) SHA1(c469d2689a7bdc2a59dfff56ce13d34e9fbac263) )
+ ROM_LOAD( "10740", 0x10000, 0x10000, CRC(47f93015) SHA1(68247a6bffd1d4d1c450148dd46214d01ce1c668) )
+ ROM_LOAD( "10741", 0x20000, 0x10000, CRC(4970739c) SHA1(5bdf4222209ec46e0015bfc0f90578dd9b30bdd1) )
+
+ ROM_REGION16_BE( 0x080000, REGION_GFX2, 0 ) /* sprites */
+ ROM_LOAD16_BYTE( "10709.b1", 0x00001, 0x08000, CRC(addf0a90) SHA1(a92c9531f1817763773471ce63f566b9e88360a0) )
+ ROM_CONTINUE( 0x40001, 0x08000 )
+ ROM_LOAD16_BYTE( "10713.b5", 0x00000, 0x08000, CRC(ececde3a) SHA1(9c12d4665179bf433c42f5ddc8a043ad592aa90e) )
+ ROM_CONTINUE( 0x40000, 0x08000 )
+ ROM_LOAD16_BYTE( "10710.b2", 0x10001, 0x08000, CRC(992369eb) SHA1(c6796acf6807e9ba4c3d241903653f91adf4764e) )
+ ROM_CONTINUE( 0x50001, 0x08000 )
+ ROM_LOAD16_BYTE( "10714.b6", 0x10000, 0x08000, CRC(91bf42fb) SHA1(4b9d3e97768323dee01e92378adafecb26bcc094) )
+ ROM_CONTINUE( 0x50000, 0x08000 )
+ ROM_LOAD16_BYTE( "10711.b3", 0x20001, 0x08000, CRC(29166ef6) SHA1(99a7cfd7d811537c821412a320beadb5a9c09af3) )
+ ROM_CONTINUE( 0x60001, 0x08000 )
+ ROM_LOAD16_BYTE( "10715.b7", 0x20000, 0x08000, CRC(a7c57384) SHA1(46f8efa691d7bbb0a18119c0ff12cff7c0d129e1) )
+ ROM_CONTINUE( 0x60000, 0x08000 )
+ ROM_LOAD16_BYTE( "10712.b4", 0x30001, 0x08000, CRC(876ad019) SHA1(39973ddb5a5746e0e094c759447bff1130c72c84) )
+ ROM_CONTINUE( 0x70001, 0x08000 )
+ ROM_LOAD16_BYTE( "10716.b8", 0x30000, 0x08000, CRC(40ba1d48) SHA1(e2d4d2689bb9b9bdc85e7f72a6665e5fd4c583aa) )
+ ROM_CONTINUE( 0x70000, 0x08000 )
+
+ ROM_REGION( 0x10000, REGION_CPU2, 0 ) /* sound CPU */
+ ROM_LOAD( "10705", 0x00000, 0x8000, CRC(777b749e) SHA1(086b03100064a98228f95db7962b2671121c46ea) )
+
+ ROM_REGION( 0x1000, REGION_CPU3, 0 ) /* 4k for 7751 onboard ROM */
+ ROM_LOAD( "7751.bin", 0x0000, 0x0400, CRC(6a9534fc) SHA1(67ad94674db5c2aab75785668f610f6f4eccd158) ) /* 7751 - U34 */
+
+ ROM_REGION( 0x18000, REGION_SOUND1, 0 ) /* 7751 sound data */
+ ROM_LOAD( "10706", 0x00000, 0x8000, CRC(aa114acc) SHA1(81a2b3586ae90bc7fc55b82478ffe182ac49983e) )
+ ROM_LOAD( "10707", 0x08000, 0x8000, CRC(800c1d82) SHA1(aac4123bd35f87da09264649f4cf8326b2ba3cb8) )
+ ROM_LOAD( "10708", 0x10000, 0x8000, CRC(5921ef52) SHA1(eff9978361692e6e60a9c6caf5740dd6182cfe4a) )
+ROM_END
+
+
+/**************************************************************************************************************************
+ **************************************************************************************************************************
+ **************************************************************************************************************************
+ Body Slam, pre-System 16
+ CPU: 68000
+ i8751 317-0015
+ */
+ROM_START( bodyslam )
+ ROM_REGION( 0x40000, REGION_CPU1, 0 ) /* 68000 code */
+ ROM_LOAD16_BYTE( "epr-10066.b9", 0x000000, 0x8000, CRC(6cd53290) SHA1(68ef83ad99a26a507d9bc4cd715462169f4ac41f) )
+ ROM_LOAD16_BYTE( "epr-10063.b6", 0x000001, 0x8000, CRC(dd849a16) SHA1(b8cb9f2685a739698a3ed18f76617fd4ac9cb424) )
+ ROM_LOAD16_BYTE( "epr-10067.b10", 0x010000, 0x8000, CRC(db22a5ce) SHA1(95c37d4913fa31d5edf02661681bc83deec731d9) )
+ ROM_LOAD16_BYTE( "epr-10064.b7", 0x010001, 0x8000, CRC(53d6b7e0) SHA1(00bfa1487479629f60e1cc1b98ced47e4cb07964) )
+ ROM_LOAD16_BYTE( "epr-10068.b11", 0x020000, 0x8000, CRC(15ccc665) SHA1(b088a9bcb1499854794b2dbf4c689f3ae3ce2808) )
+ ROM_LOAD16_BYTE( "epr-10065.b8", 0x020001, 0x8000, CRC(0e5fa314) SHA1(44e36fde102ba6aef2c3b4374ddc21690f2fe527) )
+
+ ROM_REGION( 0x18000, REGION_GFX1, ROMREGION_DISPOSE ) /* tiles */
+ ROM_LOAD( "epr-10321.c9", 0x00000, 0x8000, CRC(cd3e7cba) SHA1(4d3cfc7346c6e63e2221193601f949162d0e4f90) )
+ ROM_LOAD( "epr-10322.c10", 0x08000, 0x8000, CRC(b53d3217) SHA1(baebf20925e9f8ab6660f041a24721716d5b7d92) )
+ ROM_LOAD( "epr-10323.c11", 0x10000, 0x8000, CRC(915a3e61) SHA1(6504a8b26b7b4880971cd69ac2c8aae30dcfa18c) )
+
+ ROM_REGION16_BE( 0x40000, REGION_GFX2, 0 ) /* sprites */
+ ROM_LOAD16_BYTE( "epr-10012.c5", 0x00001, 0x08000, CRC(990824e8) SHA1(bd45f75d07cb4e17583c2d76050e5f819f4b7efe) )
+ ROM_LOAD16_BYTE( "epr-10016.b2", 0x00000, 0x08000, CRC(af5dc72f) SHA1(97bbb76940c702e642d8222dda71447b8f60b616) )
+ ROM_LOAD16_BYTE( "epr-10013.c6", 0x10001, 0x08000, CRC(9a0919c5) SHA1(e39e60c1e834b3b46bf2ef1c5952841bebe66ade) )
+ ROM_LOAD16_BYTE( "epr-10017.b3", 0x10000, 0x08000, CRC(62aafd95) SHA1(e1e3a95fd11cabf81f44ac2dd3f951d3094725e6) )
+ ROM_LOAD16_BYTE( "epr-10027.c7", 0x20001, 0x08000, CRC(3f1c57c7) SHA1(1336da8dc167a323f09534a2f62ae6f9c62290e4) )
+ ROM_LOAD16_BYTE( "epr-10028.b4", 0x20000, 0x08000, CRC(80d4946d) SHA1(d4c96a18ef6c2ac6bd9d153d8862a3af894642e8) )
+ ROM_LOAD16_BYTE( "epr-10015.c8", 0x30001, 0x08000, CRC(582d3b6a) SHA1(4f1d0060682e3fc1147082286e00e6a296a95da2) )
+ ROM_LOAD16_BYTE( "epr-10019.b5", 0x30000, 0x08000, CRC(e020c38b) SHA1(d13d38a64f2afa7df3cbccef2fe505a4421b73ad) )
+
+ ROM_REGION( 0x30000, REGION_CPU2, 0 ) /* sound CPU */
+ ROM_LOAD( "epr-10026.b1", 0x00000, 0x8000, CRC(123b69b8) SHA1(c0614a8c822991e257f7218908247df278056de8) )
+
+ ROM_REGION( 0x1000, REGION_CPU3, 0 ) /* 4k for 7751 onboard ROM */
+ ROM_LOAD( "7751.bin", 0x0000, 0x0400, CRC(6a9534fc) SHA1(67ad94674db5c2aab75785668f610f6f4eccd158) ) /* 7751 - U34 */
+
+ ROM_REGION( 0x20000, REGION_SOUND1, 0 ) /* 7751 sound data */
+ ROM_LOAD( "epr-10029.c1", 0x00000, 0x8000, CRC(7e4aca83) SHA1(703486b96d493941ee87267e8363220a851f008e) )
+ ROM_LOAD( "epr-10030.c2", 0x08000, 0x8000, CRC(dcc1df0b) SHA1(a82a557fa48f4b3e1ab38f61b84d749cd417e80f) )
+ ROM_LOAD( "epr-10031.c3", 0x10000, 0x8000, CRC(ea3c4472) SHA1(ad8eac2d3d14fd6aba713f4d624861c17aabf757) )
+ ROM_LOAD( "epr-10032.c4", 0x18000, 0x8000, CRC(0aabebce) SHA1(fab12df8f4eab270be491c6c025d832c338e1e83) )
+
+ ROM_REGION( 0x10000, REGION_CPU4, 0 ) /* Intel i8751 protection MCU */
+ ROM_LOAD( "317-0015.mcu", 0x00000, 0x1000, NO_DUMP )
+ROM_END
+
+/**************************************************************************************************************************
+ Dump Matsumoto, pre-System 16
+ CPU: 68000
+ i8751 317-00xx (unknown)
+ */
+ROM_START( dumpmtmt )
+ ROM_REGION( 0x40000, REGION_CPU1, 0 ) /* 68000 code */
+ ROM_LOAD16_BYTE( "epr-7704a.b9", 0x000000, 0x8000, CRC(96de6c7b) SHA1(f23edf86c5044c151a8502957af7ca0de420d55e) )
+ ROM_LOAD16_BYTE( "epr-7701a.b6", 0x000001, 0x8000, CRC(786d1009) SHA1(c56ebd169c2792cde610a7130cffdc0363fca871) )
+ ROM_LOAD16_BYTE( "epr-7705a.b10", 0x010000, 0x8000, CRC(fc584391) SHA1(27238408fba2dda67f29094a6700b634b6fdaa58) )
+ ROM_LOAD16_BYTE( "epr-7702a.b7", 0x010001, 0x8000, CRC(2241a8fd) SHA1(d968ab57aa228dbb7ae6f17d7bf22991291e75ae) )
+ ROM_LOAD16_BYTE( "epr-7706a.b11", 0x020000, 0x8000, CRC(6bbcc9d0) SHA1(e8e0b85867f11eec6b280f3ad9e2746d3d97ab28) )
+ ROM_LOAD16_BYTE( "epr-7703a.b8", 0x020001, 0x8000, CRC(fcb0cd40) SHA1(999e107fe08fcb52729ddebc7714a85c47e748b1) )
+
+ ROM_REGION( 0x18000, REGION_GFX1, ROMREGION_DISPOSE ) /* tiles */
+ ROM_LOAD( "epr-7707a.c9", 0x00000, 0x8000, CRC(45318738) SHA1(6885347321aec8c4829a71e4518d1742f939ea9c) )
+ ROM_LOAD( "epr-7708a.c10", 0x08000, 0x8000, CRC(411be9a4) SHA1(808a9c941d353f34c3491ca2cde984e73cc7a87d) )
+ ROM_LOAD( "epr-7709a.c11", 0x10000, 0x8000, CRC(74ceb5a8) SHA1(93ed6bb4a3c820f3a7ee5e9b2c2ce35d2bed8529) )
+
+ ROM_REGION16_BE( 0x40000, REGION_GFX2, 0 ) /* sprites */
+ ROM_LOAD16_BYTE( "epr-7715.c5", 0x00001, 0x08000, CRC(bf47e040) SHA1(5aa1b9adaa2095844c10993402a0597bb5768efb) )
+ ROM_LOAD16_BYTE( "epr-7719.b2", 0x00000, 0x08000, CRC(fa5c5d6c) SHA1(6cac5d3fd705d1365348d57a18bbeb1eb9e412b8) )
+ ROM_LOAD16_BYTE( "epr-10013.c6", 0x10001, 0x08000, CRC(9a0919c5) SHA1(e39e60c1e834b3b46bf2ef1c5952841bebe66ade) ) /* 7716 */
+ ROM_LOAD16_BYTE( "epr-10017.b3", 0x10000, 0x08000, CRC(62aafd95) SHA1(e1e3a95fd11cabf81f44ac2dd3f951d3094725e6) ) /* 7720 */
+ ROM_LOAD16_BYTE( "epr-7717.c7", 0x20001, 0x08000, CRC(fa64c86d) SHA1(ada722dd6efbf466a719ee1fe34a36ce1ea20184) )
+ ROM_LOAD16_BYTE( "epr-7721.b4", 0x20000, 0x08000, CRC(62a9143e) SHA1(28f0dc0329163f0a6505dd34a24a843b35118c5e) )
+ ROM_LOAD16_BYTE( "epr-10015.c8", 0x30001, 0x08000, CRC(582d3b6a) SHA1(4f1d0060682e3fc1147082286e00e6a296a95da2) ) /* 7718 */
+ ROM_LOAD16_BYTE( "epr-10019.b5", 0x30000, 0x08000, CRC(e020c38b) SHA1(d13d38a64f2afa7df3cbccef2fe505a4421b73ad) ) /* 7722 */
+
+ ROM_REGION( 0x30000, REGION_CPU2, 0 ) /* sound CPU */
+ ROM_LOAD( "epr-7710a.b1", 0x00000, 0x8000, CRC(a19b8ba8) SHA1(21b628d4ecbe38a6d96a39ca4252ff1cb728343f) )
+
+ ROM_REGION( 0x1000, REGION_CPU3, 0 ) /* 4k for 7751 onboard ROM */
+ ROM_LOAD( "7751.bin", 0x0000, 0x0400, CRC(6a9534fc) SHA1(67ad94674db5c2aab75785668f610f6f4eccd158) ) /* 7751 - U34 */
+
+ ROM_REGION( 0x20000, REGION_SOUND1, 0 ) /* 7751 sound data */
+ ROM_LOAD( "epr-7711.c1", 0x00000, 0x8000, CRC(efa9aabd) SHA1(b0928313b98159b95f3a6784c6279924774b9253) )
+ ROM_LOAD( "epr-7712.c2", 0x08000, 0x8000, CRC(7bcd85cf) SHA1(9acba6998327e1074d7311a9b6d06da9baf69aa0) )
+ ROM_LOAD( "epr-7713.c3", 0x10000, 0x8000, CRC(33f292e7) SHA1(4358cd3922a0dcbf109d2d697c7b8c4e090c3d52) )
+ ROM_LOAD( "epr-7714.c4", 0x18000, 0x8000, CRC(8fd48c47) SHA1(1cba63a9e7e0b477683b7758d124f4949558ba7a) )
+
+ ROM_REGION( 0x10000, REGION_CPU4, 0 ) /* protection MCU */
+ ROM_LOAD( "317-00xx.mcu", 0x00000, 0x1000, NO_DUMP )
+ROM_END
+
+
+/**************************************************************************************************************************
+ **************************************************************************************************************************
+ **************************************************************************************************************************
+ Fantasy Zone, Sega System 16A
+ CPU: 68000
+ */
+ROM_START( fantzone )
+ ROM_REGION( 0x40000, REGION_CPU1, 0 ) /* 68000 code */
+ ROM_LOAD16_BYTE( "epr7385a.43", 0x000000, 0x8000, CRC(4091af42) SHA1(1d4fdd32db9f75e5ccaab5766a50249ad71a60af) )
+ ROM_LOAD16_BYTE( "epr7382a.26", 0x000001, 0x8000, CRC(77d67bfd) SHA1(886ce4c2d779cedd81f85737ef55fce3c94baa18) )
+ ROM_LOAD16_BYTE( "epr7386a.42", 0x010000, 0x8000, CRC(b0a67cd0) SHA1(2e2bf2b7306fc567f7d13f89977543b368c19027) )
+ ROM_LOAD16_BYTE( "epr7383a.25", 0x010001, 0x8000, CRC(5f79b2a9) SHA1(de3125bbd0a126fc5a67ba3134cd3f4608ebdfce) )
+ ROM_LOAD16_BYTE( "7387.41", 0x020000, 0x8000, CRC(0acd335d) SHA1(f39566a2069eefa7682c57c6521ea7a328738d06) )
+ ROM_LOAD16_BYTE( "7384.24", 0x020001, 0x8000, CRC(fd909341) SHA1(2f1e01eb7d7b330c9c0dd98e5f8ed4973f0e93fb) )
+
+ ROM_REGION( 0x18000, REGION_GFX1, ROMREGION_DISPOSE ) /* tiles */
+ ROM_LOAD( "7388.95", 0x00000, 0x08000, CRC(8eb02f6b) SHA1(80511b944b57541669010bd5a0ca52bc98eabd62) )
+ ROM_LOAD( "7389.94", 0x08000, 0x08000, CRC(2f4f71b8) SHA1(ceb39e95cd43904b8e4f89c7227491e139fb3ca6) )
+ ROM_LOAD( "7390.93", 0x10000, 0x08000, CRC(d90609c6) SHA1(4232f6ecb21f242c0c8d81e06b88bc742668609f) )
+
+ ROM_REGION16_BE( 0x30000, REGION_GFX2, 0 ) /* sprites */
+ ROM_LOAD16_BYTE( "7392.10", 0x00001, 0x8000, CRC(5bb7c8b6) SHA1(eaa0ed63ac4f66ee285757e842bdd7b005292600) )
+ ROM_LOAD16_BYTE( "7396.11", 0x00000, 0x8000, CRC(74ae4b57) SHA1(1f24b1faea765994b85f0e7ac8e944c8da22103f) )
+ ROM_LOAD16_BYTE( "7393.17", 0x10001, 0x8000, CRC(14fc7e82) SHA1(ca7caca989a3577dd30ad4f66b0fcce712a454ef) )
+ ROM_LOAD16_BYTE( "7397.18", 0x10000, 0x8000, CRC(e05a1e25) SHA1(9691d9f0763b7483ee6912437902f22ab4b78a05) )
+ ROM_LOAD16_BYTE( "7394.23", 0x20001, 0x8000, CRC(531ca13f) SHA1(19e68bc515f6021e1145cff4f3f0e083839ee8f3) )
+ ROM_LOAD16_BYTE( "7398.24", 0x20000, 0x8000, CRC(68807b49) SHA1(0a189da8cdd2090e76d6d06c55b478abce60542d) )
+
+ ROM_REGION( 0x10000, REGION_CPU2, 0 ) /* sound CPU */
+ ROM_LOAD( "epr7535a.12", 0x0000, 0x8000, CRC(bc1374fa) SHA1(ed2c87ae024dc251e175239f1bccc728fc096548) )
+ROM_END
+
+/**************************************************************************************************************************
+ Fantasy Zone, Sega System 16A
+ CPU: 68000
+ */
+ROM_START( fantzon1 )
+ ROM_REGION( 0x40000, REGION_CPU1, 0 ) /* 68000 code */
+ ROM_LOAD16_BYTE( "7385.43", 0x000000, 0x8000, CRC(5cb64450) SHA1(5831405359975dd7d8c6614b20fd9b18a5d6410d) )
+ ROM_LOAD16_BYTE( "7382.26", 0x000001, 0x8000, CRC(3fda7416) SHA1(91f34cc8afb4ad8bc783c31d25781a1359c44cfe) )
+ ROM_LOAD16_BYTE( "7386.42", 0x010000, 0x8000, CRC(15810ace) SHA1(e61a258ab6601d359f6ad1f37a2b2801bf777d26) )
+ ROM_LOAD16_BYTE( "7383.25", 0x010001, 0x8000, CRC(a001e10a) SHA1(04ebb012b10817db36997d0ee877104d512decf8) )
+ ROM_LOAD16_BYTE( "7387.41", 0x020000, 0x8000, CRC(0acd335d) SHA1(f39566a2069eefa7682c57c6521ea7a328738d06) )
+ ROM_LOAD16_BYTE( "7384.24", 0x020001, 0x8000, CRC(fd909341) SHA1(2f1e01eb7d7b330c9c0dd98e5f8ed4973f0e93fb) )
+
+ ROM_REGION( 0x18000, REGION_GFX1, ROMREGION_DISPOSE ) /* tiles */
+ ROM_LOAD( "7388.95", 0x00000, 0x08000, CRC(8eb02f6b) SHA1(80511b944b57541669010bd5a0ca52bc98eabd62) )
+ ROM_LOAD( "7389.94", 0x08000, 0x08000, CRC(2f4f71b8) SHA1(ceb39e95cd43904b8e4f89c7227491e139fb3ca6) )
+ ROM_LOAD( "7390.93", 0x10000, 0x08000, CRC(d90609c6) SHA1(4232f6ecb21f242c0c8d81e06b88bc742668609f) )
+
+ ROM_REGION16_BE( 0x30000, REGION_GFX2, 0 ) /* sprites */
+ ROM_LOAD16_BYTE( "7392.10", 0x00001, 0x8000, CRC(5bb7c8b6) SHA1(eaa0ed63ac4f66ee285757e842bdd7b005292600) )
+ ROM_LOAD16_BYTE( "7396.11", 0x00000, 0x8000, CRC(74ae4b57) SHA1(1f24b1faea765994b85f0e7ac8e944c8da22103f) )
+ ROM_LOAD16_BYTE( "7393.17", 0x10001, 0x8000, CRC(14fc7e82) SHA1(ca7caca989a3577dd30ad4f66b0fcce712a454ef) )
+ ROM_LOAD16_BYTE( "7397.18", 0x10000, 0x8000, CRC(e05a1e25) SHA1(9691d9f0763b7483ee6912437902f22ab4b78a05) )
+ ROM_LOAD16_BYTE( "7394.23", 0x20001, 0x8000, CRC(531ca13f) SHA1(19e68bc515f6021e1145cff4f3f0e083839ee8f3) )
+ ROM_LOAD16_BYTE( "7398.24", 0x20000, 0x8000, CRC(68807b49) SHA1(0a189da8cdd2090e76d6d06c55b478abce60542d) )
+
+ ROM_REGION( 0x10000, REGION_CPU2, 0 ) /* sound CPU */
+ ROM_LOAD( "7535.12", 0x0000, 0x8000, CRC(0cb2126a) SHA1(42b18a81bed58ef59eaad929007eef89ad273dbb) )
+ROM_END
+
+
+/**************************************************************************************************************************
+ **************************************************************************************************************************
+ **************************************************************************************************************************
+ Major League, pre-System 16
+ CPU: 68000
+ */
+ROM_START( mjleague )
+ ROM_REGION( 0x40000, REGION_CPU1, 0 ) /* 68000 code */
+ ROM_LOAD16_BYTE( "epr-7404.9b", 0x000000, 0x8000, CRC(ec1655b5) SHA1(5c1df364fa9733daa4478c5f88298089e4963c33) )
+ ROM_LOAD16_BYTE( "epr-7401.6b", 0x000001, 0x8000, CRC(2befa5e0) SHA1(0a1681a4c7d62a5754ba6f3845436b4d08324246) )
+ ROM_LOAD16_BYTE( "epr-7405.10b", 0x010000, 0x8000, CRC(7a4f4e38) SHA1(65a22097dd933e83f326bd64b3863915897780a6) )
+ ROM_LOAD16_BYTE( "epr-7402.7b", 0x010001, 0x8000, CRC(b7bef762) SHA1(214450e0b094f99ef38dec2a3e5cbdb0b30e917d) )
+ ROM_LOAD16_BYTE( "epr-7406a.11b", 0x020000, 0x8000, CRC(bb743639) SHA1(5d99638a79f02ce14374d3b1f3d9fbfc5c13c6e1) )
+ ROM_LOAD16_BYTE( "epr-7403a.8b", 0x020001, 0x8000, CRC(0a39a4d0) SHA1(ff6c579a69fe20c4ebe8672f1a57a6efa9982fb6) )
+
+ ROM_REGION( 0x18000, REGION_GFX1, ROMREGION_DISPOSE ) /* tiles */
+ ROM_LOAD( "epr-7051.9a", 0x00000, 0x08000, CRC(10ca255a) SHA1(ccf58ffcac2f7fbdbfbdf32601a1b97f359cbd91) )
+ ROM_LOAD( "epr-7052.10a", 0x08000, 0x08000, CRC(2550db0e) SHA1(28f8d68f43d26f12793fe295c205cc86adc4e96a) )
+ ROM_LOAD( "epr-7053.11a", 0x10000, 0x08000, CRC(5bfea038) SHA1(01dc6e14cc7bba9f7930e68573c441fa2841f49a) )
+
+ ROM_REGION16_BE( 0x40000, REGION_GFX2, 0 ) /* sprites */
+ ROM_LOAD16_BYTE( "epr-7055.5a", 0x00001, 0x8000, CRC(1fb860bd) SHA1(4a4155d0352dfae9e402a2b2f1558ef17b1303b4) )
+ ROM_LOAD16_BYTE( "epr-7059.2b", 0x00000, 0x8000, CRC(3d14091d) SHA1(36208415b2012b6e948fefa15b0f7041748066be) )
+ ROM_LOAD16_BYTE( "epr-7056.6a", 0x10001, 0x8000, CRC(b35dd968) SHA1(e306b5e38acf583d7b2089302622ad25ae5564b0) )
+ ROM_LOAD16_BYTE( "epr-7060.3b", 0x10000, 0x8000, CRC(61bb3757) SHA1(5c87cf23be22b84e3dae746527ca057d870d6397) )
+ ROM_LOAD16_BYTE( "epr-7057.7a", 0x20001, 0x8000, CRC(3e5a2b6f) SHA1(d3dbafb4acb916e02c978a156008bd75ba122fb7) )
+ ROM_LOAD16_BYTE( "epr-7061.4b", 0x20000, 0x8000, CRC(c808dad5) SHA1(9b65acc8dc23b16e56327298188d1a6ab48b2b5d) )
+ ROM_LOAD16_BYTE( "epr-7058.8a", 0x30001, 0x8000, CRC(b543675f) SHA1(35ffc9295a8849a18fabe156fdbc9801ea2179cd) )
+ ROM_LOAD16_BYTE( "epr-7062.5b", 0x30000, 0x8000, CRC(9168eb47) SHA1(daaa7836e627a0679e65373d8f20a9383ba4c905) )
+
+ ROM_REGION( 0x20000, REGION_CPU2, 0 ) /* sound CPU */
+ ROM_LOAD( "epr-7054c.1b", 0x00000, 0x8000, CRC(4443b744) SHA1(73359a6e9d62b382dee47fea31b9e17eb26a0321) )
+
+ ROM_REGION( 0x1000, REGION_CPU3, 0 ) /* 4k for 7751 onboard ROM */
+ ROM_LOAD( "7751.bin", 0x0000, 0x0400, CRC(6a9534fc) SHA1(67ad94674db5c2aab75785668f610f6f4eccd158) ) /* 7751 - U34 */
+
+ ROM_REGION( 0x20000, REGION_SOUND1, 0 ) /* 7751 sound data */
+ ROM_LOAD( "epr-7063.1a", 0x00000, 0x8000, CRC(45d8908a) SHA1(e61f81f953c1a744ded36fed3b55774e4747af29) )
+ ROM_LOAD( "epr-7065.2a", 0x08000, 0x8000, CRC(8c8f8cff) SHA1(fca5a916a8b25800ee5e8771e2ced0ed9bd737f4) )
+ ROM_LOAD( "epr-7064.3a", 0x10000, 0x8000, CRC(159f6636) SHA1(66fa3f3e95a6ef3d3ff4ded09c05ab1131d9fbbb) )
+ ROM_LOAD( "epr-7066.4a", 0x18000, 0x8000, CRC(f5cfa91f) SHA1(c85d68cbcd03fe1436bed12235c033610acc11ee) )
+ROM_END
+
+
+/**************************************************************************************************************************
+ **************************************************************************************************************************
+ **************************************************************************************************************************
+ Passing Shot (Japan, 4 Players), Sega System 16A
+ CPU: FD1094 (317-0071)
+ */
+
+ROM_START( pshot16a )
+ ROM_REGION( 0x40000, REGION_CPU1, 0 ) /* 68000 code */
+ ROM_LOAD16_BYTE( "epr11833.43", 0x000000, 0x10000, CRC(5eb1405c) SHA1(0a68d3fcc074475d38f999c93082d4a9dff0f19a) )
+ ROM_LOAD16_BYTE( "epr11832.26", 0x000001, 0x10000, CRC(718a3fe4) SHA1(bd6844c53ce3b64b113795360175df92d095b467) )
+
+ ROM_REGION( 0x2000, REGION_USER1, 0 ) /* decryption key */
+ ROM_LOAD( "317-0071.key", 0x0000, 0x2000, CRC(c69949ec) SHA1(1c63f42404ee1d8333e734e892b1c4cac0cb440e) )
+
+ ROM_REGION( 0x30000, REGION_GFX1, ROMREGION_DISPOSE ) /* tiles */
+ ROM_LOAD( "epr11834.95", 0x00000, 0x10000, CRC(df4e18ab) SHA1(ac9b424eded18f128e6cc743bbddf9afd869c8c4) )
+ ROM_LOAD( "epr11835.94", 0x10000, 0x10000, CRC(6a07acc0) SHA1(218071612ee6fa89b16a47a77325a962ba38926d) )
+ ROM_LOAD( "epr11836.93", 0x20000, 0x10000, CRC(93c74928) SHA1(43ea7855d5d4dcc4921b3a7b814acc75c5cfde15) )
+
+ ROM_REGION16_BE( 0x080000, REGION_GFX2, 0 ) /* sprites */
+ ROM_LOAD16_BYTE( "epr11842.10", 0x00001, 0x08000, CRC(b6e94727) SHA1(0838e034f1f10d9cd1312c8c94b5c57387c0c271) )
+ ROM_CONTINUE( 0x40001, 0x08000 )
+ ROM_LOAD16_BYTE( "epr11845.11", 0x00000, 0x08000, CRC(17e8d5d5) SHA1(ac1074b0a705be13c6e3391441e6cfec1d2b3f8a) )
+ ROM_CONTINUE( 0x40000, 0x08000 )
+ ROM_LOAD16_BYTE( "epr11843.17", 0x10001, 0x08000, CRC(3e670098) SHA1(2cfc83f4294be30cd868738886ac546bd8489962) )
+ ROM_CONTINUE( 0x50001, 0x08000 )
+ ROM_LOAD16_BYTE( "epr11846.18", 0x10000, 0x08000, CRC(50eb71cc) SHA1(463b4917ca19c7f4ad2c2845caa104d5e4a2dda3) )
+ ROM_CONTINUE( 0x50000, 0x08000 )
+ ROM_LOAD16_BYTE( "epr11844.23", 0x20001, 0x08000, CRC(05733ca8) SHA1(1dbc7c99450ebe6a9fd8c0244fd3cb38b74984ef) )
+ ROM_CONTINUE( 0x60001, 0x08000 )
+ ROM_LOAD16_BYTE( "epr11847.24", 0x20000, 0x08000, CRC(81e49697) SHA1(a70fa409e3555ad6c8f28930a7026fdf2deb8c65) )
+ ROM_CONTINUE( 0x60000, 0x08000 )
+
+ ROM_REGION( 0x20000, REGION_CPU2, 0 ) /* sound CPU */
+ ROM_LOAD( "epr11837.12", 0x0000, 0x8000, CRC(74d11552) SHA1(5a0f0c3fb858ed2bad8002fce4e29d730f102bcd) )
+
+ ROM_REGION( 0x1000, REGION_CPU3, 0 ) /* 4k for 7751 onboard ROM */
+ ROM_LOAD( "7751.bin", 0x0000, 0x0400, CRC(6a9534fc) SHA1(67ad94674db5c2aab75785668f610f6f4eccd158) ) /* 7751 - U34 */
+
+ ROM_REGION( 0x20000, REGION_SOUND1, 0 ) /* 7751 sound data */
+ ROM_LOAD( "epr11838.1", 0x00000, 0x8000, CRC(a465cd69) SHA1(25da3809824fb3df1f93bbfa88355a7c50e44211) )
+ ROM_LOAD( "epr11839.2", 0x08000, 0x8000, CRC(99de6197) SHA1(f7de6a34fa185754c12276a94b1513234d352f3f) )
+ ROM_LOAD( "epr11840.4", 0x10000, 0x8000, CRC(9854e8b3) SHA1(bc9d8a17ff96cf03f9a955223c11d9f1fb0309c5) )
+ ROM_LOAD( "epr11841.5", 0x18000, 0x8000, CRC(1e89877e) SHA1(bbceb4f3cafae40d1e256f4336d3ee0bcdf8d077) )
+ROM_END
+
+
+/**************************************************************************************************************************
+ **************************************************************************************************************************
+ **************************************************************************************************************************
+ Quartet, pre-System 16
+ CPU: 68000
+ i8751 315-5194
+ */
+ROM_START( quartet )
+ ROM_REGION( 0x40000, REGION_CPU1, 0 ) /* 68000 code */
+ ROM_LOAD16_BYTE( "epr-7458a.9b", 0x000000, 0x8000, CRC(42e7b23e) SHA1(9df3b1b915723f9a927ef03d80ae7983a8c91a21) )
+ ROM_LOAD16_BYTE( "epr-7455a.6b", 0x000001, 0x8000, CRC(01631ab2) SHA1(2d613d23fe79072f850ccc9020830dea54312b23) )
+ ROM_LOAD16_BYTE( "epr-7459a.10b", 0x010000, 0x8000, CRC(6b540637) SHA1(4b2e9ba06b80f8fb502310ab770805f8c6a47567) )
+ ROM_LOAD16_BYTE( "epr-7456a.7b", 0x010001, 0x8000, CRC(31ca583e) SHA1(8ade8f7e42ae3e171b138410374e4c090fdc4ecb) )
+ ROM_LOAD16_BYTE( "epr-7460.11b", 0x020000, 0x8000, CRC(a444ea13) SHA1(884ed22d606e3bd30d8401fe1750687e54674e82) )
+ ROM_LOAD16_BYTE( "epr-7457.8b", 0x020001, 0x8000, CRC(3b282c23) SHA1(95de41a97f50f6169887c6d9724d5c42a41bb264) )
+
+ ROM_REGION( 0x18000, REGION_GFX1, ROMREGION_DISPOSE ) /* tiles */
+ ROM_LOAD( "epr-7461.9c", 0x00000, 0x08000, CRC(f6af07f2) SHA1(546fabbda936d61a90d2395d033fd4d6bb0bc38a) )
+ ROM_LOAD( "epr-7462.10c", 0x08000, 0x08000, CRC(7914af28) SHA1(4bf59fe4a0b0aa5d4cc0b6f9375ffab3c96e8a2b) )
+ ROM_LOAD( "epr-7463.11c", 0x10000, 0x08000, CRC(827c5603) SHA1(8db3bd6eae5aeeb229e017471049ef5347974df5) )
+
+ ROM_REGION16_BE( 0x40000, REGION_GFX2, 0 ) /* sprites - the same as quartet 2 */
+ ROM_LOAD16_BYTE( "epr-7465.5c", 0x00001, 0x8000, CRC(8a1ab7d7) SHA1(a2f317538c70a1603b65d795223407cbaaf88524) )
+ ROM_LOAD16_BYTE( "epr-7469.2b", 0x00000, 0x8000, CRC(cb65ae4f) SHA1(3ee7b3b4cce113a6f394e8dfd317cdb6ffae64f7) )
+ ROM_LOAD16_BYTE( "epr-7466.6c", 0x10001, 0x8000, CRC(b2d3f4f3) SHA1(65e654fde10bee4cb5eee8234d0babb78fe41cfb) )
+ ROM_LOAD16_BYTE( "epr-7470.3b", 0x10000, 0x8000, CRC(16fc67b1) SHA1(788fe2878c5c9faea43c2f166f32c22ee51c7d09) )
+ ROM_LOAD16_BYTE( "epr-7467.7c", 0x20001, 0x8000, CRC(0af68de2) SHA1(81163baf3f0e45bac950a6d9c24b3a886db1509c) )
+ ROM_LOAD16_BYTE( "epr-7471.4b", 0x20000, 0x8000, CRC(13fad5ac) SHA1(75b480083fbb14cbef969126989bf9b2235fd31e) )
+ ROM_LOAD16_BYTE( "epr-7468.8c", 0x30001, 0x8000, CRC(ddfd40c0) SHA1(6c12ad668cd0c82e7d7d46bfbdcee8b9d46ebd09) )
+ ROM_LOAD16_BYTE( "epr-7472.5b", 0x30000, 0x8000, CRC(8e2762ec) SHA1(872e19a6aab81d7a2472367d0e31dc1295da7182) )
+
+ ROM_REGION( 0x10000, REGION_CPU2, 0 ) /* sound CPU */
+ ROM_LOAD( "epr-7464.1b", 0x0000, 0x8000, CRC(9f291306) SHA1(96a09542a863ccf2ded43e2df6f913722b3f97b1) )
+
+ ROM_REGION( 0x1000, REGION_CPU3, 0 ) /* 4k for 7751 onboard ROM */
+ ROM_LOAD( "7751.bin", 0x0000, 0x0400, CRC(6a9534fc) SHA1(67ad94674db5c2aab75785668f610f6f4eccd158) ) /* 7751 - U34 */
+
+ ROM_REGION( 0x20000, REGION_SOUND1, 0 ) /* 7751 sound data */
+ ROM_LOAD( "epr-7473.1c", 0x00000, 0x8000, CRC(06ec75fa) SHA1(5f14bc887449122700c46ad22c0379a1682e0bdb) )
+ ROM_LOAD( "epr-7475.2c", 0x08000, 0x8000, CRC(7abd1206) SHA1(54d52dc0b9c245cd2df647e714310a71b803cbcf) )
+ ROM_LOAD( "epr-7474.3c", 0x10000, 0x8000, CRC(dbf853b8) SHA1(e82f497e1144f23f3233b5c45ef182bfc7923715) )
+ ROM_LOAD( "epr-7476.4c", 0x18000, 0x8000, CRC(5eba655a) SHA1(6713ef12037cba3139d0f469c82bd90b44bae8ce) )
+
+ ROM_REGION( 0x10000, REGION_CPU4, 0 ) /* Intel i8751 protection MCU */
+ ROM_LOAD( "315-5194.mcu", 0x00000, 0x1000, NO_DUMP )
+
+ ROM_REGION( 0x0500, REGION_PLDS, ROMREGION_DISPOSE )
+ ROM_LOAD( "pal16r6a.22g", 0x0000, 0x0104, NO_DUMP ) /* PAL is read protected */
+ ROM_LOAD( "pal16r6a.23g", 0x0200, 0x0104, NO_DUMP ) /* PAL is read protected */
+ ROM_LOAD( "pls153.8j", 0x0400, 0x00eb, CRC(0fe1eefd) SHA1(38ba6f57006af8c0d4d7f74aa4778ac1ee2a21fc) )
+ROM_END
+
+/**************************************************************************************************************************
+ Quartet, pre-System 16
+ CPU: 68000
+ i8751 315-5194
+ */
+ROM_START( quartet1 )
+ ROM_REGION( 0x40000, REGION_CPU1, 0 ) /* 68000 code */
+ ROM_LOAD16_BYTE( "epr-7458.9b", 0x000000, 0x8000, CRC(0096499f) SHA1(dcf8e33513ce7c6660ea546c8e1c574fde629a22) )
+ ROM_LOAD16_BYTE( "epr-7455.6b", 0x000001, 0x8000, CRC(da934390) SHA1(d40eb65b6a36a4c1ebeadb76e47a61bd8b2e4b89) )
+ ROM_LOAD16_BYTE( "epr-7459.10b", 0x010000, 0x8000, CRC(d130cf61) SHA1(3a065f5c296b10b97c78d49aa285ae7afb16e881) )
+ ROM_LOAD16_BYTE( "epr-7456.7b", 0x010001, 0x8000, CRC(7847149f) SHA1(fc8ad669f2bc426cb7af78d92ea147cbd1e181af) )
+ ROM_LOAD16_BYTE( "epr-7460.11b", 0x020000, 0x8000, CRC(a444ea13) SHA1(884ed22d606e3bd30d8401fe1750687e54674e82) )
+ ROM_LOAD16_BYTE( "epr-7457.8b", 0x020001, 0x8000, CRC(3b282c23) SHA1(95de41a97f50f6169887c6d9724d5c42a41bb264) )
+
+ ROM_REGION( 0x18000, REGION_GFX1, ROMREGION_DISPOSE ) /* tiles */
+ ROM_LOAD( "epr-7461.9c", 0x00000, 0x08000, CRC(f6af07f2) SHA1(546fabbda936d61a90d2395d033fd4d6bb0bc38a) )
+ ROM_LOAD( "epr-7462.10c", 0x08000, 0x08000, CRC(7914af28) SHA1(4bf59fe4a0b0aa5d4cc0b6f9375ffab3c96e8a2b) )
+ ROM_LOAD( "epr-7463.11c", 0x10000, 0x08000, CRC(827c5603) SHA1(8db3bd6eae5aeeb229e017471049ef5347974df5) )
+
+ ROM_REGION16_BE( 0x40000, REGION_GFX2, 0 ) /* sprites - the same as quartet 2 */
+ ROM_LOAD16_BYTE( "epr-7465.5c", 0x00001, 0x8000, CRC(8a1ab7d7) SHA1(a2f317538c70a1603b65d795223407cbaaf88524) )
+ ROM_LOAD16_BYTE( "epr-7469.2b", 0x00000, 0x8000, CRC(cb65ae4f) SHA1(3ee7b3b4cce113a6f394e8dfd317cdb6ffae64f7) )
+ ROM_LOAD16_BYTE( "epr-7466.6c", 0x10001, 0x8000, CRC(b2d3f4f3) SHA1(65e654fde10bee4cb5eee8234d0babb78fe41cfb) )
+ ROM_LOAD16_BYTE( "epr-7470.3b", 0x10000, 0x8000, CRC(16fc67b1) SHA1(788fe2878c5c9faea43c2f166f32c22ee51c7d09) )
+ ROM_LOAD16_BYTE( "epr-7467.7c", 0x20001, 0x8000, CRC(0af68de2) SHA1(81163baf3f0e45bac950a6d9c24b3a886db1509c) )
+ ROM_LOAD16_BYTE( "epr-7471.4b", 0x20000, 0x8000, CRC(13fad5ac) SHA1(75b480083fbb14cbef969126989bf9b2235fd31e) )
+ ROM_LOAD16_BYTE( "epr-7468.8c", 0x30001, 0x8000, CRC(ddfd40c0) SHA1(6c12ad668cd0c82e7d7d46bfbdcee8b9d46ebd09) )
+ ROM_LOAD16_BYTE( "epr-7472.5b", 0x30000, 0x8000, CRC(8e2762ec) SHA1(872e19a6aab81d7a2472367d0e31dc1295da7182) )
+
+ ROM_REGION( 0x10000, REGION_CPU2, 0 ) /* sound CPU */
+ ROM_LOAD( "epr-7464.1b", 0x0000, 0x8000, CRC(9f291306) SHA1(96a09542a863ccf2ded43e2df6f913722b3f97b1) )
+
+ ROM_REGION( 0x1000, REGION_CPU3, 0 ) /* 4k for 7751 onboard ROM */
+ ROM_LOAD( "7751.bin", 0x0000, 0x0400, CRC(6a9534fc) SHA1(67ad94674db5c2aab75785668f610f6f4eccd158) ) /* 7751 - U34 */
+
+ ROM_REGION( 0x20000, REGION_SOUND1, 0 ) /* 7751 sound data */
+ ROM_LOAD( "epr-7473.1c", 0x00000, 0x8000, CRC(06ec75fa) SHA1(5f14bc887449122700c46ad22c0379a1682e0bdb) )
+ ROM_LOAD( "epr-7475.2c", 0x08000, 0x8000, CRC(7abd1206) SHA1(54d52dc0b9c245cd2df647e714310a71b803cbcf) )
+ ROM_LOAD( "epr-7474.3c", 0x10000, 0x8000, CRC(dbf853b8) SHA1(e82f497e1144f23f3233b5c45ef182bfc7923715) )
+ ROM_LOAD( "epr-7476.4c", 0x18000, 0x8000, CRC(5eba655a) SHA1(6713ef12037cba3139d0f469c82bd90b44bae8ce) )
+
+ ROM_REGION( 0x10000, REGION_CPU4, 0 ) /* Intel i8751 protection MCU */
+ ROM_LOAD( "315-5194.mcu", 0x00000, 0x1000, NO_DUMP )
+
+ ROM_REGION( 0x0500, REGION_PLDS, ROMREGION_DISPOSE )
+ ROM_LOAD( "pal16r6a.22g", 0x0000, 0x0104, NO_DUMP ) /* PAL is read protected */
+ ROM_LOAD( "pal16r6a.23g", 0x0200, 0x0104, NO_DUMP ) /* PAL is read protected */
+ ROM_LOAD( "pls153.8j", 0x0400, 0x00eb, CRC(0fe1eefd) SHA1(38ba6f57006af8c0d4d7f74aa4778ac1ee2a21fc) )
+ROM_END
+
+
+/**************************************************************************************************************************
+ **************************************************************************************************************************
+ **************************************************************************************************************************
+ Quartet 2, pre-System 16
+ CPU: 68000
+ i8751 317-0010
+ */
+ROM_START( quart21 )
+ ROM_REGION( 0x40000, REGION_CPU1, 0 ) /* 68000 code */
+ ROM_LOAD16_BYTE( "epr-7695.b9", 0x000000, 0x8000, CRC(67177cd8) SHA1(c4ea001dfbeeb29a09d597fb50d71f54e4e9572a) )
+ ROM_LOAD16_BYTE( "epr-7692.b6", 0x000001, 0x8000, CRC(50f50b08) SHA1(646c0d545150b95e5d8d47bf63360f7326add08f) )
+ ROM_LOAD16_BYTE( "epr-7696.b10", 0x010000, 0x8000, CRC(4273c3b7) SHA1(4cae221678a6d2b7806487becd4ba09b520f9fa0) )
+ ROM_LOAD16_BYTE( "epr-7693.b7", 0x010001, 0x8000, CRC(0aa337bb) SHA1(f31f8f294fccd866eadebfafee067bfae44b3184) )
+ ROM_LOAD16_BYTE( "epr-7697.b11", 0x020000, 0x8000, CRC(3a6a375d) SHA1(8ebea6b7f1208438b47e887b46cb569725c4042a) )
+ ROM_LOAD16_BYTE( "epr-7694.b8", 0x020001, 0x8000, CRC(d87b2ca2) SHA1(58adf0900e41036b1b78a931ab94b30ce601909d) )
+
+ ROM_REGION( 0x18000, REGION_GFX1, ROMREGION_DISPOSE ) /* tiles */
+ ROM_LOAD( "epr-7698.c9", 0x00000, 0x08000, CRC(547a6058) SHA1(5248e974c8d12183c996b1fc8fda09e8a4bf0d2d) )
+ ROM_LOAD( "epr-7699.c10", 0x08000, 0x08000, CRC(77ec901d) SHA1(b5961895473c16a8f4a111185cce48b05ab66885) )
+ ROM_LOAD( "epr-7700.c11", 0x10000, 0x08000, CRC(7e348cce) SHA1(82bba65280faaf3280208c85caef48ec8baeade8) )
+
+ ROM_REGION16_BE( 0x040000, REGION_GFX2, 0 ) /* sprites */
+ ROM_LOAD16_BYTE( "epr-7465.5c", 0x00001, 0x8000, CRC(8a1ab7d7) SHA1(a2f317538c70a1603b65d795223407cbaaf88524) )
+ ROM_LOAD16_BYTE( "epr-7469.2b", 0x00000, 0x8000, CRC(cb65ae4f) SHA1(3ee7b3b4cce113a6f394e8dfd317cdb6ffae64f7) )
+ ROM_LOAD16_BYTE( "epr-7466.6c", 0x10001, 0x8000, CRC(b2d3f4f3) SHA1(65e654fde10bee4cb5eee8234d0babb78fe41cfb) )
+ ROM_LOAD16_BYTE( "epr-7470.3b", 0x10000, 0x8000, CRC(16fc67b1) SHA1(788fe2878c5c9faea43c2f166f32c22ee51c7d09) )
+ ROM_LOAD16_BYTE( "epr-7467.7c", 0x20001, 0x8000, CRC(0af68de2) SHA1(81163baf3f0e45bac950a6d9c24b3a886db1509c) )
+ ROM_LOAD16_BYTE( "epr-7471.4b", 0x20000, 0x8000, CRC(13fad5ac) SHA1(75b480083fbb14cbef969126989bf9b2235fd31e) )
+ ROM_LOAD16_BYTE( "epr-7468.8c", 0x30001, 0x8000, CRC(ddfd40c0) SHA1(6c12ad668cd0c82e7d7d46bfbdcee8b9d46ebd09) )
+ ROM_LOAD16_BYTE( "epr-7472.5b", 0x30000, 0x8000, CRC(8e2762ec) SHA1(872e19a6aab81d7a2472367d0e31dc1295da7182) )
+
+ ROM_REGION( 0x10000, REGION_CPU2, 0 ) /* sound CPU */
+ ROM_LOAD( "epr-7464.1b", 0x0000, 0x8000, CRC(9f291306) SHA1(96a09542a863ccf2ded43e2df6f913722b3f97b1) )
+
+ ROM_REGION( 0x1000, REGION_CPU3, 0 ) /* 4k for 7751 onboard ROM */
+ ROM_LOAD( "7751.bin", 0x0000, 0x0400, CRC(6a9534fc) SHA1(67ad94674db5c2aab75785668f610f6f4eccd158) ) /* 7751 - U34 */
+
+ ROM_REGION( 0x20000, REGION_SOUND1, 0 ) /* 7751 sound data */
+ ROM_LOAD( "epr-7473.1c", 0x00000, 0x8000, CRC(06ec75fa) SHA1(5f14bc887449122700c46ad22c0379a1682e0bdb) )
+ ROM_LOAD( "epr-7475.2c", 0x08000, 0x8000, CRC(7abd1206) SHA1(54d52dc0b9c245cd2df647e714310a71b803cbcf) )
+ ROM_LOAD( "epr-7474.3c", 0x10000, 0x8000, CRC(dbf853b8) SHA1(e82f497e1144f23f3233b5c45ef182bfc7923715) )
+ ROM_LOAD( "epr-7476.4c", 0x18000, 0x8000, CRC(5eba655a) SHA1(6713ef12037cba3139d0f469c82bd90b44bae8ce) )
+
+ ROM_REGION( 0x10000, REGION_CPU4, 0 ) /* Intel i8751 protection MCU */
+ ROM_LOAD( "317-0010.mcu", 0x00000, 0x1000, NO_DUMP )
+ROM_END
+
+/**************************************************************************************************************************
+ Quartet 2, pre-System 16
+ CPU: 68000
+ */
+ROM_START( quart2 )
+ ROM_REGION( 0x40000, REGION_CPU1, 0 ) /* 68000 code */
+ ROM_LOAD16_BYTE( "epr-7728.b9", 0x000000, 0x8000, CRC(56a8c88e) SHA1(33eaca5272f3588058952ca0b1fa298b89418e81) )
+ ROM_LOAD16_BYTE( "epr-7725.b6", 0x000001, 0x8000, CRC(ee15fcc9) SHA1(70d9755145245537f6aeb0d39abeda7811749b8c) )
+ ROM_LOAD16_BYTE( "epr-7729.b10", 0x010000, 0x8000, CRC(bc242123) SHA1(8e58dd89b70ba06d12437010a7375464647262f5) )
+ ROM_LOAD16_BYTE( "epr-7726.b7", 0x010001, 0x8000, CRC(9d1c48e7) SHA1(e11a358895c7809cdf7241ff9317c2b162e4040e) )
+ ROM_LOAD16_BYTE( "epr-7697.b11", 0x020000, 0x8000, CRC(3a6a375d) SHA1(8ebea6b7f1208438b47e887b46cb569725c4042a) )
+ ROM_LOAD16_BYTE( "epr-7694.b8", 0x020001, 0x8000, CRC(d87b2ca2) SHA1(58adf0900e41036b1b78a931ab94b30ce601909d) )
+
+ ROM_REGION( 0x18000, REGION_GFX1, ROMREGION_DISPOSE ) /* tiles */
+ ROM_LOAD( "epr-7698.c9", 0x00000, 0x08000, CRC(547a6058) SHA1(5248e974c8d12183c996b1fc8fda09e8a4bf0d2d) )
+ ROM_LOAD( "epr-7699.c10", 0x08000, 0x08000, CRC(77ec901d) SHA1(b5961895473c16a8f4a111185cce48b05ab66885) )
+ ROM_LOAD( "epr-7700.c11", 0x10000, 0x08000, CRC(7e348cce) SHA1(82bba65280faaf3280208c85caef48ec8baeade8) )
+
+ ROM_REGION16_BE( 0x040000, REGION_GFX2, 0 ) /* sprites */
+ ROM_LOAD16_BYTE( "epr-7465.5c", 0x00001, 0x8000, CRC(8a1ab7d7) SHA1(a2f317538c70a1603b65d795223407cbaaf88524) )
+ ROM_LOAD16_BYTE( "epr-7469.2b", 0x00000, 0x8000, CRC(cb65ae4f) SHA1(3ee7b3b4cce113a6f394e8dfd317cdb6ffae64f7) )
+ ROM_LOAD16_BYTE( "epr-7466.6c", 0x10001, 0x8000, CRC(b2d3f4f3) SHA1(65e654fde10bee4cb5eee8234d0babb78fe41cfb) )
+ ROM_LOAD16_BYTE( "epr-7470.3b", 0x10000, 0x8000, CRC(16fc67b1) SHA1(788fe2878c5c9faea43c2f166f32c22ee51c7d09) )
+ ROM_LOAD16_BYTE( "epr-7467.7c", 0x20001, 0x8000, CRC(0af68de2) SHA1(81163baf3f0e45bac950a6d9c24b3a886db1509c) )
+ ROM_LOAD16_BYTE( "epr-7471.4b", 0x20000, 0x8000, CRC(13fad5ac) SHA1(75b480083fbb14cbef969126989bf9b2235fd31e) )
+ ROM_LOAD16_BYTE( "epr-7468.8c", 0x30001, 0x8000, CRC(ddfd40c0) SHA1(6c12ad668cd0c82e7d7d46bfbdcee8b9d46ebd09) )
+ ROM_LOAD16_BYTE( "epr-7472.5b", 0x30000, 0x8000, CRC(8e2762ec) SHA1(872e19a6aab81d7a2472367d0e31dc1295da7182) )
+
+ ROM_REGION( 0x10000, REGION_CPU2, 0 ) /* sound CPU */
+ ROM_LOAD( "epr-7464.1b", 0x0000, 0x8000, CRC(9f291306) SHA1(96a09542a863ccf2ded43e2df6f913722b3f97b1) )
+
+ ROM_REGION( 0x1000, REGION_CPU3, 0 ) /* 4k for 7751 onboard ROM */
+ ROM_LOAD( "7751.bin", 0x0000, 0x0400, CRC(6a9534fc) SHA1(67ad94674db5c2aab75785668f610f6f4eccd158) ) /* 7751 - U34 */
+
+ ROM_REGION( 0x20000, REGION_SOUND1, 0 ) /* 7751 sound data */
+ ROM_LOAD( "epr-7473.1c", 0x00000, 0x8000, CRC(06ec75fa) SHA1(5f14bc887449122700c46ad22c0379a1682e0bdb) )
+ ROM_LOAD( "epr-7475.2c", 0x08000, 0x8000, CRC(7abd1206) SHA1(54d52dc0b9c245cd2df647e714310a71b803cbcf) )
+ ROM_LOAD( "epr-7474.3c", 0x10000, 0x8000, CRC(dbf853b8) SHA1(e82f497e1144f23f3233b5c45ef182bfc7923715) )
+ ROM_LOAD( "epr-7476.4c", 0x18000, 0x8000, CRC(5eba655a) SHA1(6713ef12037cba3139d0f469c82bd90b44bae8ce) )
+ROM_END
+
+/**************************************************************************************************************************
+ **************************************************************************************************************************
+ **************************************************************************************************************************
+ SDI, Sega System 16A
+ CPU: FD1089B (317-0027)
+ */
+ROM_START( sdi )
+ ROM_REGION( 0x40000, REGION_CPU1, 0 ) /* 68000 code */
+ ROM_LOAD16_BYTE( "epr10970.43", 0x000000, 0x8000, CRC(b8fa4a2c) SHA1(06b448bbee0a2b2809d9af7a2a22c5847343c079) )
+ ROM_LOAD16_BYTE( "epr10968.26", 0x000001, 0x8000, CRC(a3f97793) SHA1(0f924fae0d13b3387a0e5171482f6d413432ddb3) )
+ ROM_LOAD16_BYTE( "epr10971.42", 0x010000, 0x8000, CRC(c44a0328) SHA1(3736bb83e728bb0e15ea58bc2a6c2fe66a1a4885) )
+ ROM_LOAD16_BYTE( "epr10969.25", 0x010001, 0x8000, CRC(455d15bd) SHA1(be679ecb1687b0675614ad27973c20808ad53797) )
+ ROM_LOAD16_BYTE( "epr10755.41", 0x020000, 0x8000, CRC(405e3969) SHA1(6d8c3bd06d35c971f7db005dffa2e83cae1378f8) )
+ ROM_LOAD16_BYTE( "epr10752.24", 0x020001, 0x8000, CRC(77453740) SHA1(9032463e5e14c3c610c31e2eb6e2c962df9adf46) )
+
+ ROM_REGION( 0x30000, REGION_GFX1, ROMREGION_DISPOSE ) /* tiles */
+ ROM_LOAD( "epr10756.95", 0x00000, 0x10000, CRC(44d8a506) SHA1(363d49dcb65ac0093f3ed3b259b1bc45f0291e9d) )
+ ROM_LOAD( "epr10757.94", 0x10000, 0x10000, CRC(497e1740) SHA1(95b166a9db46a27087e417c1b2cbb76bee2e64a7) )
+ ROM_LOAD( "epr10758.93", 0x20000, 0x10000, CRC(61d61486) SHA1(d48ff87216947b78903cd98a10436babdf8b75a0) )
+
+ ROM_REGION16_BE( 0x70000, REGION_GFX2, 0 ) /* sprites */
+ ROM_LOAD16_BYTE( "b1.rom", 0x00001, 0x08000, CRC(30e2c50a) SHA1(1fb9e69d4cb97fdcb0f98c2a7ede246aaa4ac382) )
+ ROM_CONTINUE( 0x40001, 0x08000 )
+ ROM_LOAD16_BYTE( "b5.rom", 0x00000, 0x08000, CRC(794e3e8b) SHA1(91ca1cb9aabf99adc8426feed4494a992afb8c4a) )
+ ROM_CONTINUE( 0x40000, 0x08000 )
+ ROM_LOAD16_BYTE( "b2.rom", 0x10001, 0x08000, CRC(6a8b3fd0) SHA1(a122d3cb0b3263714f026e57d85b0dbf6cb110d7) )
+ ROM_CONTINUE( 0x50001, 0x08000 )
+ ROM_LOAD16_BYTE( "b6.rom", 0x10000, 0x08000, CRC(602da5d5) SHA1(d32cdde7d86c4561e7bfa547d7d7995ce9a43c24) )
+ ROM_CONTINUE( 0x50000, 0x08000 )
+ ROM_LOAD16_BYTE( "b3.rom", 0x20001, 0x08000, CRC(b9de3aeb) SHA1(2f7a55a8377e831338a884f8962d6ab2757e8c9b) )
+ ROM_CONTINUE( 0x60001, 0x08000 )
+ ROM_LOAD16_BYTE( "b7.rom", 0x20000, 0x08000, CRC(0a73a057) SHA1(7f31124c67541a245e069e5b6aac59935d99a9a9) )
+ ROM_CONTINUE( 0x60000, 0x08000 )
+
+ ROM_REGION( 0x10000, REGION_CPU2, 0 ) /* sound CPU */
+ ROM_LOAD( "epr10759.12", 0x0000, 0x8000, CRC(d7f9649f) SHA1(ce4abe7dd7e33da048569d7817063345fab75ea7) )
+ROM_END
+
+
+/**************************************************************************************************************************
+ **************************************************************************************************************************
+ **************************************************************************************************************************
+ Shinobi, Sega System 16A
+ CPU: 68000 (unprotected)
+ */
+ROM_START( shinobi )
+ ROM_REGION( 0x40000, REGION_CPU1, 0 ) /* 68000 code */
+ ROM_LOAD16_BYTE( "epr12010.43", 0x000000, 0x10000, CRC(7df7f4a2) SHA1(86ac00a3a8ecc1a7fcb00533ea12a6cb6d59089b) )
+ ROM_LOAD16_BYTE( "epr12008.26", 0x000001, 0x10000, CRC(f5ae64cd) SHA1(33c9f25fcaff80b03d074d9d44d94976162411bf) )
+ ROM_LOAD16_BYTE( "epr12011.42", 0x020000, 0x10000, CRC(9d46e707) SHA1(37ab25b3b37365c9f45837bfb6ec80652691dd4c) ) // == epr11283
+ ROM_LOAD16_BYTE( "epr12009.25", 0x020001, 0x10000, CRC(7961d07e) SHA1(38cbdab35f901532c0ad99ad0083513abd2ff182) ) // == epr11281
+
+ ROM_REGION( 0x30000, REGION_GFX1, ROMREGION_DISPOSE ) /* tiles */
+ ROM_LOAD( "epr11264.95", 0x00000, 0x10000, CRC(46627e7d) SHA1(66bb5b22a2100e7b9df303007a837bc2d52cf7ba) )
+ ROM_LOAD( "epr11265.94", 0x10000, 0x10000, CRC(87d0f321) SHA1(885b38eaff2dcaeab4eeaa20cc8a2885d520abd6) )
+ ROM_LOAD( "epr11266.93", 0x20000, 0x10000, CRC(efb4af87) SHA1(0b8a905023e1bc808fd2b1c3cfa3778cde79e659) )
+
+ ROM_REGION16_BE( 0x080000, REGION_GFX2, 0 ) /* sprites */
+ ROM_LOAD16_BYTE( "epr11290.10", 0x00001, 0x08000, CRC(611f413a) SHA1(180f83216e2dfbfd77b0fb3be83c3042954d12df) )
+ ROM_CONTINUE( 0x40001, 0x08000 )
+ ROM_LOAD16_BYTE( "epr11294.11", 0x00000, 0x08000, CRC(5eb00fc1) SHA1(97e02eee74f61fabcad2a9e24f1868cafaac1d51) )
+ ROM_CONTINUE( 0x40000, 0x08000 )
+ ROM_LOAD16_BYTE( "epr11291.17", 0x10001, 0x08000, CRC(3c0797c0) SHA1(df18c7987281bd9379026c6cf7f96f6ae49fd7f9) )
+ ROM_CONTINUE( 0x50001, 0x08000 )
+ ROM_LOAD16_BYTE( "epr11295.18", 0x10000, 0x08000, CRC(25307ef8) SHA1(91ffbe436f80d583524ee113a8b7c0cf5d8ab286) )
+ ROM_CONTINUE( 0x50000, 0x08000 )
+ ROM_LOAD16_BYTE( "epr11292.23", 0x20001, 0x08000, CRC(c29ac34e) SHA1(b5e9b8c3233a7d6797f91531a0d9123febcf1660) )
+ ROM_CONTINUE( 0x60001, 0x08000 )
+ ROM_LOAD16_BYTE( "epr11296.24", 0x20000, 0x08000, CRC(04a437f8) SHA1(ea5fed64443236e3404fab243761e60e2e48c84c) )
+ ROM_CONTINUE( 0x60000, 0x08000 )
+ ROM_LOAD16_BYTE( "epr11293.29", 0x30001, 0x08000, CRC(41f41063) SHA1(5cc461e9738dddf9eea06831fce3702d94674163) )
+ ROM_CONTINUE( 0x70001, 0x08000 )
+ ROM_LOAD16_BYTE( "epr11297.30", 0x30000, 0x08000, CRC(b6e1fd72) SHA1(eb86e4bf880bd1a1d9bcab3f2f2e917bcaa06172) )
+ ROM_CONTINUE( 0x70000, 0x08000 )
+
+ ROM_REGION( 0x20000, REGION_CPU2, 0 ) /* sound CPU */
+ ROM_LOAD( "epr11267.12", 0x0000, 0x8000, CRC(dd50b745) SHA1(52e1977569d3713ad864d607170c9a61cd059a65) )
+
+ ROM_REGION( 0x1000, REGION_CPU3, 0 ) /* 4k for 7751 onboard ROM */
+ ROM_LOAD( "7751.bin", 0x0000, 0x0400, CRC(6a9534fc) SHA1(67ad94674db5c2aab75785668f610f6f4eccd158) ) /* 7751 - U34 */
+
+ ROM_REGION( 0x08000, REGION_SOUND1, 0 ) /* 7751 sound data */
+ ROM_LOAD( "epr11268.1", 0x0000, 0x8000, CRC(6d7966da) SHA1(90f55a99f784c21d7c135e630f4e8b1d4d043d66) )
+ROM_END
+
+/* Shinobi bootleg by 'Star' (decrypted version on original HW?, has the 7751 samples etc.) */
+ROM_START( shinobls )
+ ROM_REGION( 0x040000, REGION_CPU1, 0 ) /* 68000 code */
+ ROM_LOAD16_BYTE( "b3", 0x000000, 0x10000, CRC(38e59646) SHA1(6a13015a93260ab99811b95950bb122eade01c27) )
+ ROM_LOAD16_BYTE( "b1", 0x000001, 0x10000, CRC(8529d192) SHA1(202b912d20a2d82abe055b4a5e8c509ab7d69ff8) )
+ ROM_LOAD16_BYTE( "b4", 0x020000, 0x10000, CRC(a2a620bd) SHA1(f8b135ce14d6c5eac5e40ddfd5ad2f1e6f2bc7a6) )
+ ROM_LOAD16_BYTE( "b2", 0x020001, 0x10000, CRC(a3ceda52) SHA1(97a1c52a162fb1d43b3f8f16613b70ce582a8d26) )
+
+ ROM_REGION( 0x30000, REGION_GFX1, ROMREGION_DISPOSE ) /* tiles */
+ ROM_LOAD( "b5", 0x00000, 0x10000, CRC(46627e7d) SHA1(66bb5b22a2100e7b9df303007a837bc2d52cf7ba) )
+ ROM_LOAD( "b6", 0x10000, 0x10000, CRC(87d0f321) SHA1(885b38eaff2dcaeab4eeaa20cc8a2885d520abd6) )
+ ROM_LOAD( "b7", 0x20000, 0x10000, CRC(efb4af87) SHA1(0b8a905023e1bc808fd2b1c3cfa3778cde79e659) )
+
+ ROM_REGION16_BE( 0x080000, REGION_GFX2, 0 ) /* sprites */
+ ROM_LOAD16_BYTE( "b10", 0x00001, 0x08000, CRC(611f413a) SHA1(180f83216e2dfbfd77b0fb3be83c3042954d12df) )
+ ROM_CONTINUE( 0x40001, 0x08000 )
+ ROM_LOAD16_BYTE( "b14", 0x00000, 0x08000, CRC(5eb00fc1) SHA1(97e02eee74f61fabcad2a9e24f1868cafaac1d51) )
+ ROM_CONTINUE( 0x40000, 0x08000 )
+ ROM_LOAD16_BYTE( "b11", 0x10001, 0x08000, CRC(3c0797c0) SHA1(df18c7987281bd9379026c6cf7f96f6ae49fd7f9) )
+ ROM_CONTINUE( 0x50001, 0x08000 )
+ ROM_LOAD16_BYTE( "b15", 0x10000, 0x08000, CRC(25307ef8) SHA1(91ffbe436f80d583524ee113a8b7c0cf5d8ab286) )
+ ROM_CONTINUE( 0x50000, 0x08000 )
+ ROM_LOAD16_BYTE( "b12", 0x20001, 0x08000, CRC(c29ac34e) SHA1(b5e9b8c3233a7d6797f91531a0d9123febcf1660) )
+ ROM_CONTINUE( 0x60001, 0x08000 )
+ ROM_LOAD16_BYTE( "b16", 0x20000, 0x08000, CRC(04a437f8) SHA1(ea5fed64443236e3404fab243761e60e2e48c84c) )
+ ROM_CONTINUE( 0x60000, 0x08000 )
+ /* It's possible that the modifications to these roms are meant to stop the Sega logo from appearing,
+ however, with the current system 16a emulation this doesn't happen, maybe it isn't actually running
+ on a genuine Sega board? */
+ ROM_LOAD16_BYTE( "b13", 0x30001, 0x08000, CRC(7e98bd36) SHA1(069c51478af7567e704fc9e25c9e327f02db171d) )
+ ROM_CONTINUE( 0x70001, 0x08000 )
+ ROM_LOAD16_BYTE( "b17", 0x30000, 0x08000, CRC(0315cf42) SHA1(2d129171aece883cb9c2805f894b3867ec98332b) )
+ ROM_CONTINUE( 0x70000, 0x08000 )
+
+ ROM_REGION( 0x20000, REGION_CPU2, 0 ) /* sound CPU */
+ ROM_LOAD( "b8", 0x0000, 0x8000, CRC(dd50b745) SHA1(52e1977569d3713ad864d607170c9a61cd059a65) )
+
+ ROM_REGION( 0x1000, REGION_CPU3, 0 ) /* 4k for 7751 onboard ROM */
+ ROM_LOAD( "7751.bin", 0x0000, 0x0400, CRC(6a9534fc) SHA1(67ad94674db5c2aab75785668f610f6f4eccd158) ) /* 7751 - U34 */
+
+ ROM_REGION( 0x08000, REGION_SOUND1, 0 ) /* 7751 sound data */
+ ROM_LOAD( "b9", 0x0000, 0x8000, CRC(6d7966da) SHA1(90f55a99f784c21d7c135e630f4e8b1d4d043d66) )
+ROM_END
+
+/**************************************************************************************************************************
+ Shinobi, Sega System 16A
+ CPU: FD1094 (317-0050)
+ */
+ROM_START( shinobi1 )
+ ROM_REGION( 0x40000, REGION_CPU1, 0 ) /* 68000 code */
+ ROM_LOAD16_BYTE( "epr11262.42", 0x000000, 0x10000, CRC(d4b8df12) SHA1(64bfa2dd8a3d99728d9eeb114887272d9590d0b8) )
+ ROM_LOAD16_BYTE( "epr11260.27", 0x000001, 0x10000, CRC(2835c95d) SHA1(b5b42af265d3a16183e02d58b053ec2894072679) )
+ ROM_LOAD16_BYTE( "epr11263.43", 0x020000, 0x10000, CRC(a2a620bd) SHA1(f8b135ce14d6c5eac5e40ddfd5ad2f1e6f2bc7a6) )
+ ROM_LOAD16_BYTE( "epr11261.25", 0x020001, 0x10000, CRC(a3ceda52) SHA1(97a1c52a162fb1d43b3f8f16613b70ce582a8d26) )
+
+ ROM_REGION( 0x2000, REGION_USER1, 0 ) /* decryption key */
+ ROM_LOAD( "317-0050.key", 0x0000, 0x2000, CRC(82c39ced) SHA1(5490237ff7f20f9ebfa3e46eedd5afd4f1c28548) )
+
+ ROM_REGION( 0x30000, REGION_GFX1, ROMREGION_DISPOSE ) /* tiles */
+ ROM_LOAD( "epr11264.95", 0x00000, 0x10000, CRC(46627e7d) SHA1(66bb5b22a2100e7b9df303007a837bc2d52cf7ba) )
+ ROM_LOAD( "epr11265.94", 0x10000, 0x10000, CRC(87d0f321) SHA1(885b38eaff2dcaeab4eeaa20cc8a2885d520abd6) )
+ ROM_LOAD( "epr11266.93", 0x20000, 0x10000, CRC(efb4af87) SHA1(0b8a905023e1bc808fd2b1c3cfa3778cde79e659) )
+
+ ROM_REGION16_BE( 0x080000, REGION_GFX2, 0 ) /* sprites */
+ ROM_LOAD16_BYTE( "epr11290.10", 0x00001, 0x08000, CRC(611f413a) SHA1(180f83216e2dfbfd77b0fb3be83c3042954d12df) )
+ ROM_CONTINUE( 0x40001, 0x08000 )
+ ROM_LOAD16_BYTE( "epr11294.11", 0x00000, 0x08000, CRC(5eb00fc1) SHA1(97e02eee74f61fabcad2a9e24f1868cafaac1d51) )
+ ROM_CONTINUE( 0x40000, 0x08000 )
+ ROM_LOAD16_BYTE( "epr11291.17", 0x10001, 0x08000, CRC(3c0797c0) SHA1(df18c7987281bd9379026c6cf7f96f6ae49fd7f9) )
+ ROM_CONTINUE( 0x50001, 0x08000 )
+ ROM_LOAD16_BYTE( "epr11295.18", 0x10000, 0x08000, CRC(25307ef8) SHA1(91ffbe436f80d583524ee113a8b7c0cf5d8ab286) )
+ ROM_CONTINUE( 0x50000, 0x08000 )
+ ROM_LOAD16_BYTE( "epr11292.23", 0x20001, 0x08000, CRC(c29ac34e) SHA1(b5e9b8c3233a7d6797f91531a0d9123febcf1660) )
+ ROM_CONTINUE( 0x60001, 0x08000 )
+ ROM_LOAD16_BYTE( "epr11296.24", 0x20000, 0x08000, CRC(04a437f8) SHA1(ea5fed64443236e3404fab243761e60e2e48c84c) )
+ ROM_CONTINUE( 0x60000, 0x08000 )
+ ROM_LOAD16_BYTE( "epr11293.29", 0x30001, 0x08000, CRC(41f41063) SHA1(5cc461e9738dddf9eea06831fce3702d94674163) )
+ ROM_CONTINUE( 0x70001, 0x08000 )
+ ROM_LOAD16_BYTE( "epr11297.30", 0x30000, 0x08000, CRC(b6e1fd72) SHA1(eb86e4bf880bd1a1d9bcab3f2f2e917bcaa06172) )
+ ROM_CONTINUE( 0x70000, 0x08000 )
+
+ ROM_REGION( 0x20000, REGION_CPU2, 0 ) /* sound CPU */
+ ROM_LOAD( "epr11267.12", 0x0000, 0x8000, CRC(dd50b745) SHA1(52e1977569d3713ad864d607170c9a61cd059a65) )
+
+ ROM_REGION( 0x1000, REGION_CPU3, 0 ) /* 4k for 7751 onboard ROM */
+ ROM_LOAD( "7751.bin", 0x0000, 0x0400, CRC(6a9534fc) SHA1(67ad94674db5c2aab75785668f610f6f4eccd158) ) /* 7751 - U34 */
+
+ ROM_REGION( 0x08000, REGION_SOUND1, 0 ) /* 7751 sound data */
+ ROM_LOAD( "epr11268.1", 0x0000, 0x8000, CRC(6d7966da) SHA1(90f55a99f784c21d7c135e630f4e8b1d4d043d66) )
+ROM_END
+
+
+/**************************************************************************************************************************
+ **************************************************************************************************************************
+ **************************************************************************************************************************
+ Sukeban Jansi Ryuko, Sega System 16A
+ CPU: FD1089B (317-5021)
+
+ (JPN Ver.)
+ (c)1988 White Board
+
+ Sega System 16A/16B
+
+ IC61: 839-0068 (16A)
+ IC69: 315-5150 (16A)
+
+ CPU: 317-5021 (16A/16B)
+*/
+ROM_START( sjryuko1 )
+ ROM_REGION( 0x40000, REGION_CPU1, 0 ) /* 68000 code */
+ ROM_LOAD16_BYTE( "epr12251.43", 0x000000, 0x08000, CRC(1af3cd0b) SHA1(a14907bf8da8010bacaf35893037310f1bb8d375) )
+ ROM_LOAD16_BYTE( "epr12249.26", 0x000001, 0x08000, CRC(743d467d) SHA1(0eaccd3fd5c64513a86d23928a1469557c972f57) )
+ ROM_LOAD16_BYTE( "epr12252.42", 0x010000, 0x08000, CRC(7ae309d6) SHA1(399c2a4d8b64df03e02b95cc635ee041254b7683) )
+ ROM_LOAD16_BYTE( "epr12250.25", 0x010001, 0x08000, CRC(52c40f19) SHA1(0606943248b2433b70a7e4ad3408d4d3957756c9) )
+
+ ROM_REGION( 0x18000, REGION_GFX1, ROMREGION_DISPOSE ) /* tiles */
+ ROM_LOAD( "12224-95.b9", 0x00000, 0x08000, CRC(eac17ba1) SHA1(6dfea3383b7c9c47bc0943a8d86fc89efcb85ae2) )
+ ROM_LOAD( "12225-94.b10", 0x08000, 0x08000, CRC(2310fc98) SHA1(c40ca62edbe5cfa2f84811426233412cd5bd398c) )
+ ROM_LOAD( "12226-93.b11", 0x10000, 0x08000, CRC(210e6999) SHA1(5707cc613060b0070a822850b9afab8293f64dd7) )
+ /*(EPR xxxxx - S16a location . S16b location */
+
+ ROM_REGION16_BE( 0x80000, REGION_GFX2, ROMREGION_ERASE00 ) /* sprites */
+ ROM_LOAD16_BYTE( "12232-10.b1", 0x00001, 0x08000, CRC(0adec62b) SHA1(cd798a7994cea73bffe78feac4e692d755074b1d) )
+ ROM_CONTINUE( 0x40001, 0x08000 )
+ ROM_LOAD16_BYTE( "12236-11.b5", 0x00000, 0x08000, CRC(286b9af8) SHA1(085251b8ce8b7fadf15b8ebd5872f0337adf142b) )
+ ROM_CONTINUE( 0x40000, 0x08000 )
+ ROM_LOAD16_BYTE( "12233-17.b2", 0x10001, 0x08000, CRC(3e45969c) SHA1(804f3714c97877c6f0caf458f8af38e8d8179d73) )
+ ROM_CONTINUE( 0x50001, 0x08000 )
+ ROM_LOAD16_BYTE( "12237-18.b6", 0x10000, 0x08000, CRC(e5058e96) SHA1(4a1f663c7c87fe7177a52017da3f2f55568bd863) )
+ ROM_CONTINUE( 0x50000, 0x08000 )
+ ROM_LOAD16_BYTE( "12234-23.b3", 0x20001, 0x08000, CRC(8c8d54ef) SHA1(a8adee4f6ad8079af88cf471af42ace8ac8d093e) )
+ ROM_CONTINUE( 0x60001, 0x08000 )
+ ROM_LOAD16_BYTE( "12238-24.b7", 0x20000, 0x08000, CRC(7ada3304) SHA1(e402442e73d93a1b174e3fcab6a97fb2d450994c) )
+ ROM_CONTINUE( 0x60000, 0x08000 )
+ ROM_LOAD16_BYTE( "12235-29.b4", 0x30001, 0x08000, CRC(fa45d511) SHA1(41e343b039e8633b2469a5eaf5e4196b682f0d01) )
+ ROM_CONTINUE( 0x70001, 0x08000 )
+ ROM_LOAD16_BYTE( "12239-30.b8", 0x30000, 0x08000, CRC(91f70c8b) SHA1(c3ac9cf248540d948f7845eb17ec95e1be8d00bb) )
+ ROM_CONTINUE( 0x70000, 0x08000 )
+ /*(EPR xxxxx - S16a location . S16b location */
+
+ ROM_REGION( 0x20000, REGION_CPU2, 0 ) /* sound CPU */
+ ROM_LOAD( "epr12227.12", 0x0000, 0x8000, CRC(5b12409d) SHA1(b25d6fa004461426f6358ab70fd071239c78e949) )
+
+ ROM_REGION( 0x1000, REGION_CPU3, 0 ) /* 4k for 7751 onboard ROM */
+ ROM_LOAD( "7751.bin", 0x0000, 0x0400, CRC(6a9534fc) SHA1(67ad94674db5c2aab75785668f610f6f4eccd158) ) /* 7751 - U34 */
+
+ ROM_REGION( 0x20000, REGION_SOUND1, 0 ) /* 7751 sound data */
+ ROM_LOAD( "epr12228.1", 0x00000, 0x8000, CRC(6b2e6aef) SHA1(64ae6ec327c32cdb877a493ebfe11af15e2388ac) )
+ ROM_LOAD( "epr12229.2", 0x08000, 0x8000, CRC(b7aa015c) SHA1(0ef023f73722e27180c271b207a5097220f40b5e) )
+ ROM_LOAD( "epr12230.4", 0x10000, 0x8000, CRC(d0f61fd4) SHA1(e6f29459d7395122f26957f56e38926aebd9004c) )
+ ROM_LOAD( "epr12231.5", 0x18000, 0x8000, CRC(780bdc57) SHA1(8c859043bba389292604385b88c743728180f9a9) )
+ROM_END
+
+
+/**************************************************************************************************************************
+ **************************************************************************************************************************
+ **************************************************************************************************************************
+ Tetris, Sega System 16A
+ CPU: FD1094 (317-0093)
+
+ Top board
+
+ Pos. Label Part Notes
+
+ D4 EPR-12205 27C256 Z80 program
+ D8 EPR-12200 27C256 68000 program
+ C8 Unused 68000 program
+ B8 Unused 68000 program
+ D11 EPR-12201 27C256 68000 program
+ C11 Unused 68000 program
+ B11 Unused 68000 program
+ C18 EPR-12204 27C512 Tile data
+ D18 EPR-12203 27C512 Tile data
+ E18 EPR-12202 27C512 Tile data
+
+ Bottom board
+
+ Pos. Label Part Notes
+
+ D3 EPR-12169 27C256 Sprite data
+ D4 Unused Sprite data
+ D5 Unused Sprite data
+ D6 Unused Sprite data
+ F3 EPR-12170 27C256 Sprite data
+ F4 Unused Sprite data
+ F5 Unused Sprite data
+ F6 Unused Sprite data
+ */
+ROM_START( tetris )
+ ROM_REGION( 0x40000, REGION_CPU1, ROMREGION_ERASEFF ) /* 68000 code */
+ ROM_LOAD16_BYTE( "epr12201.rom", 0x000000, 0x8000, CRC(338e9b51) SHA1(f56a1124c963d4ad72a806b26f9aa906aaa37d2b) )
+ ROM_LOAD16_BYTE( "epr12200.rom", 0x000001, 0x8000, CRC(fb058779) SHA1(0045985ea943ebc7e44bd95127c5e5212c2821e8) )
+
+ ROM_REGION( 0x2000, REGION_USER1, 0 ) /* decryption key */
+ ROM_LOAD( "317-0093.key", 0x0000, 0x2000, CRC(e0064442) SHA1(cc70b1a2c66729c4540dabd6a24a5f5615beedcd) )
+
+ ROM_REGION( 0x30000, REGION_GFX1, ROMREGION_DISPOSE ) /* tiles */
+ ROM_LOAD( "epr12202.rom", 0x00000, 0x10000, CRC(2f7da741) SHA1(51a685673b4a57a13818eca65d122230f20bd9a0) )
+ ROM_LOAD( "epr12203.rom", 0x10000, 0x10000, CRC(a6e58ec5) SHA1(5a6c43c989768270e0ab61cfaa5ef86d4607fe20) )
+ ROM_LOAD( "epr12204.rom", 0x20000, 0x10000, CRC(0ae98e23) SHA1(f067b81b85f9e03a6373c7c53ff52d5395b8a985) )
+
+ ROM_REGION16_BE( 0x10000, REGION_GFX2, 0 ) /* sprites */
+ ROM_LOAD16_BYTE( "epr12169.b1", 0x00001, 0x8000, CRC(dacc6165) SHA1(87b1a7643e3630ff73b2b117752496e1ea5da23d) )
+ ROM_LOAD16_BYTE( "epr12170.b5", 0x00000, 0x8000, CRC(87354e42) SHA1(e7fd55aee59b51d82cb9b619fbb815ad6839560c) )
+
+ ROM_REGION( 0x40000, REGION_CPU2, 0 ) /* sound CPU */
+ ROM_LOAD( "epr12205.rom", 0x0000, 0x8000, CRC(6695dc99) SHA1(08123aa24c302bc9243329384bd9c2545a4d50c3) )
+ROM_END
+
+/**************************************************************************************************************************
+ Tetris, Sega System 16A
+ CPU: FD1094 (317-0093a)
+*/
+ROM_START( tetris3 )
+ ROM_REGION( 0x40000, REGION_CPU1, ROMREGION_ERASEFF ) /* 68000 code */
+ ROM_LOAD16_BYTE( "epr12201a.43", 0x000000, 0x8000, CRC(9250e5cf) SHA1(e848a8279ce35f516754eec33b3b443d2e819eaa) )
+ ROM_LOAD16_BYTE( "epr12200a.26", 0x000001, 0x8000, CRC(85d4b0ff) SHA1(f9d8e1ebb0c02a6c3c0b0acc78a6bea081ffc6f7) )
+
+ ROM_REGION( 0x2000, REGION_USER1, 0 ) /* decryption key */
+ ROM_LOAD( "317-0093a.key", 0x0000, 0x2000, CRC(7ca4a8ee) SHA1(c85763b7c5d606ee72181d9baba7de5e2c457fd8) )
+
+ ROM_REGION( 0x30000, REGION_GFX1, ROMREGION_DISPOSE ) /* tiles */
+ ROM_LOAD( "epr12202.rom", 0x00000, 0x10000, CRC(2f7da741) SHA1(51a685673b4a57a13818eca65d122230f20bd9a0) )
+ ROM_LOAD( "epr12203.rom", 0x10000, 0x10000, CRC(a6e58ec5) SHA1(5a6c43c989768270e0ab61cfaa5ef86d4607fe20) )
+ ROM_LOAD( "epr12204.rom", 0x20000, 0x10000, CRC(0ae98e23) SHA1(f067b81b85f9e03a6373c7c53ff52d5395b8a985) )
+
+ ROM_REGION16_BE( 0x10000, REGION_GFX2, 0 ) /* sprites */
+ ROM_LOAD16_BYTE( "epr12169.b1", 0x00001, 0x8000, CRC(dacc6165) SHA1(87b1a7643e3630ff73b2b117752496e1ea5da23d) )
+ ROM_LOAD16_BYTE( "epr12170.b5", 0x00000, 0x8000, CRC(87354e42) SHA1(e7fd55aee59b51d82cb9b619fbb815ad6839560c) )
+
+ ROM_REGION( 0x40000, REGION_CPU2, 0 ) /* sound CPU */
+ ROM_LOAD( "epr12205.rom", 0x0000, 0x8000, CRC(6695dc99) SHA1(08123aa24c302bc9243329384bd9c2545a4d50c3) )
+ROM_END
+
+
+/**************************************************************************************************************************
+ **************************************************************************************************************************
+ **************************************************************************************************************************
+ Time Scanner, Sega System 16A
+ CPU: FD1089B (317-0024)
+
+ GAME NUMBER: TOP 837-5941-01, BOTTOM 837-5942-01
+ CPU: FD1089B 6J2 317-0024
+
+ BOARD: SYSTEM 16B
+
+ GAME NUMBER: ???-????-??
+ CPU: MC68000
+
+ IC POSITIONS EPROMS EPROMS
+ S16A S16B NUMBERS FUNCTIONS
+
+ 26 - EPR10537A PROGRAM 317-0024
+ 25 - EPR10538 "
+ 24 - EPR10539 "
+ 43 - EPR10540A "
+ 42 - EPR10541 "
+ 41 - EPR10542 "
+
+ 95 B9 EPR10543 SCREEN
+ 94 B10 EPR10544 "
+ 93 B11 EPR10545 "
+
+ 12 - EPR10546 SOUND PROGRAM
+ 1 - EPR10547 SPEECH
+
+ 10 B1 EPR10548 OBJECT
+ 17 B2 EPR10549 "
+ 23 B3 EPR10550 "
+ 29 B4 EPR10551 "
+ 11 B5 EPR10552 "
+ 18 B6 EPR10553 "
+ 24 B7 EPR10554 "
+ 30 B8 EPR10555 "
+
+ - A7 EPR10562 SOUND PROGRAM
+ - A8 EPR10563 SPEECH
+
+ - A1 EPR10850 PROGRAM MC68000
+ - A2 EPR10851 "
+ - A3 EPR10852 "
+ - A4 EPR10853 "
+ - A5 EPR10854 "
+ - A6 EPR10855 "
+*/
+ROM_START( timesca1 )
+ ROM_REGION( 0x40000, REGION_CPU1, 0 ) /* 68000 code */
+ ROM_LOAD16_BYTE( "epr10540a.43", 0x00000, 0x8000, CRC(76848b0b) SHA1(a7755898c2b3212d80034c47760440db6dcde83c) )
+ ROM_LOAD16_BYTE( "epr10537a.26", 0x00001, 0x8000, CRC(4ddc434a) SHA1(54908654f1445f2d3a3b1496015f3347ad603225) )
+ ROM_LOAD16_BYTE( "epr10541.42", 0x10000, 0x8000, CRC(cc6d945e) SHA1(0ace2a8fddc27da4c8c3efb16f245f6325f02ed5) )
+ ROM_LOAD16_BYTE( "epr10538.25", 0x10001, 0x8000, CRC(68379473) SHA1(7f6e0b3fb29ef5dd1023625ef7a7270fc230d40f) )
+ ROM_LOAD16_BYTE( "epr10542.41", 0x20000, 0x8000, CRC(10217dfa) SHA1(845ea0483dca0aae042da52fbd7bc07e7e2f026d) )
+ ROM_LOAD16_BYTE( "epr10539.24", 0x20001, 0x8000, CRC(10943b2e) SHA1(a297ed455062a3d39b9eecfe2b92474d47ce758f) )
+
+ ROM_REGION( 0x18000, REGION_GFX1, ROMREGION_DISPOSE ) /* tiles */
+ ROM_LOAD( "epr10543.95", 0x00000, 0x8000, CRC(07dccc37) SHA1(544cc6a3b3ef64727ecf5098b84ade2dd5330614) )
+ ROM_LOAD( "epr10544.94", 0x08000, 0x8000, CRC(84fb9a3a) SHA1(efde54cc9582f68e58cae05f717a4fc8f620c0fc) )
+ ROM_LOAD( "epr10545.93", 0x10000, 0x8000, CRC(c8694bc0) SHA1(e48fc349ef454ded86141937f70b006e64da6b6b) )
+
+ ROM_REGION16_BE( 0x40000, REGION_GFX2, 0 ) /* sprites */
+ ROM_LOAD16_BYTE( "epr10548.10", 0x00001, 0x8000, CRC(aa150735) SHA1(b6e6ff9229c641e196fc7a0a2cf7aa362f554676) )
+ ROM_LOAD16_BYTE( "epr10552.11", 0x00000, 0x8000, CRC(6fcbb9f7) SHA1(0a0fab930477d8b79e500263bbc80d3bf73778f8) )
+ ROM_LOAD16_BYTE( "epr10549.17", 0x10001, 0x8000, CRC(2f59f067) SHA1(1fb64cce2f98ddcb5ecb662e63ea636a8da08bcd) )
+ ROM_LOAD16_BYTE( "epr10553.18", 0x10000, 0x8000, CRC(8a220a9f) SHA1(c17547d85721fa19e5f445b5be30b3fbf5e8cc6e) )
+ ROM_LOAD16_BYTE( "epr10550.23", 0x20001, 0x8000, CRC(f05069ff) SHA1(bd95761036c2fad8ddf4e169d899b173822ee4b0) )
+ ROM_LOAD16_BYTE( "epr10554.24", 0x20000, 0x8000, CRC(dc64f809) SHA1(ea85eefa98ec55e9e872940821a959ff4eb1bd1c) )
+ ROM_LOAD16_BYTE( "epr10551.29", 0x30001, 0x8000, CRC(435d811f) SHA1(b28eb09620113cd7578387c4d96029f2acb8ec06) )
+ ROM_LOAD16_BYTE( "epr10555.30", 0x30000, 0x8000, CRC(2143c471) SHA1(d413aa216349ddf773a39d2826c3a940b4149229) )
+
+ ROM_REGION( 0x20000, REGION_CPU2, 0 ) /* sound CPU */
+ ROM_LOAD( "epr10546.12", 0x0000, 0x8000, CRC(1ebee5cc) SHA1(5e24ee25e770068a1292e657307cf53f6a8ae1c9) )
+
+ ROM_REGION( 0x1000, REGION_CPU3, 0 ) /* 4k for 7751 onboard ROM */
+ ROM_LOAD( "7751.bin", 0x0000, 0x0400, CRC(6a9534fc) SHA1(67ad94674db5c2aab75785668f610f6f4eccd158) ) /* 7751 - U34 */
+
+ ROM_REGION( 0x08000, REGION_SOUND1, 0 ) /* 7751 sound data */
+ ROM_LOAD( "epr10547.1", 0x0000, 0x8000, CRC(d24ffc4b) SHA1(3b250e1f026664f7a37f65d1c1a07381e88f11e8) )
+ROM_END
+
+
+/**************************************************************************************************************************
+ **************************************************************************************************************************
+ **************************************************************************************************************************
+ Wonder Boy III, Sega System 16A
+ CPU: FD1094 (317-0084)
+ */
+ROM_START( wb31 )
+ ROM_REGION( 0x40000, REGION_CPU1, 0 ) /* 68000 code */
+ ROM_LOAD16_BYTE( "epr12082.bin", 0x000001, 0x10000, CRC(38dc5b15) SHA1(b25bf60d269a87f9d8dbc1a3787c8ff9a6e7482c) )
+ ROM_LOAD16_BYTE( "epr12084.bin", 0x000000, 0x10000, CRC(b6deb654) SHA1(37066cc63902233bb8b56d3171c42bf8a8f82e58) )
+ ROM_LOAD16_BYTE( "epr12083.bin", 0x020001, 0x10000, CRC(3d631a8e) SHA1(4940ff6cf380fb914876ade39ea37f42b79bf11d) )
+ ROM_LOAD16_BYTE( "epr12085.bin", 0x020000, 0x10000, CRC(0962098b) SHA1(150fc439dd5e773bef706f058abdb4d2ec44e355) )
+
+ ROM_REGION( 0x2000, REGION_USER1, 0 ) /* decryption key */
+ ROM_LOAD( "317-0084.key", 0x0000, 0x2000, CRC(2c58dafa) SHA1(24d06970eda896fdd5e3486132bd19834f7d3659) )
+
+ ROM_REGION( 0x30000, REGION_GFX1, ROMREGION_DISPOSE ) /* tiles */
+ ROM_LOAD( "epr12086.bin", 0x00000, 0x10000, CRC(45b949df) SHA1(84390d16da00b775988e5f6c20950cb2304b1a74) )
+ ROM_LOAD( "epr12087.bin", 0x10000, 0x10000, CRC(6f0396b7) SHA1(0a340f2b58e5ecfe504197a8fd2111181e868a3e) )
+ ROM_LOAD( "epr12088.bin", 0x20000, 0x10000, CRC(ba8c0749) SHA1(7d996c7a1ad249c06ef7ec9c87a83710c98005d3) )
+
+ ROM_REGION16_BE( 0x80000, REGION_GFX2, 0 ) /* sprites */
+ ROM_LOAD16_BYTE( "epr12090.b1", 0x00001, 0x008000, CRC(aeeecfca) SHA1(496124b170a725ad863c741d4e021ab947511e4c) )
+ ROM_CONTINUE( 0x40001, 0x008000 )
+ ROM_LOAD16_BYTE( "epr12094.b5", 0x00000, 0x008000, CRC(615e4927) SHA1(d23f164973afa770714e284a77ddf10f18cc596b) )
+ ROM_CONTINUE( 0x40000, 0x008000 )
+ ROM_LOAD16_BYTE( "epr12091.b2", 0x10001, 0x008000, CRC(8409a243) SHA1(bcbb9510a6499d8147543d6befa5a49f4ac055d9) )
+ ROM_CONTINUE( 0x50001, 0x008000 )
+ ROM_LOAD16_BYTE( "epr12095.b6", 0x10000, 0x008000, CRC(e774ec2c) SHA1(a4aa15ec7be5539a740ad02ff720458018dbc536) )
+ ROM_CONTINUE( 0x50000, 0x008000 )
+ ROM_LOAD16_BYTE( "epr12092.b3", 0x20001, 0x008000, CRC(5c2f0d90) SHA1(e0fbc0f841e4607ad232931368b16e81440a75c4) )
+ ROM_CONTINUE( 0x60001, 0x008000 )
+ ROM_LOAD16_BYTE( "epr12096.b7", 0x20000, 0x008000, CRC(0cd59d6e) SHA1(caf754a461feffafcfe7bfc6e89da76c4db257c5) )
+ ROM_CONTINUE( 0x60000, 0x008000 )
+ ROM_LOAD16_BYTE( "epr12093.b4", 0x30001, 0x008000, CRC(4891e7bb) SHA1(1be04fcabe9bfa8cf746263a5bcca67902a021a0) )
+ ROM_CONTINUE( 0x70001, 0x008000 )
+ ROM_LOAD16_BYTE( "epr12097.b8", 0x30000, 0x008000, CRC(e645902c) SHA1(497cfcf6c25cc2e042e16dbcb1963d2223def15a) )
+ ROM_CONTINUE( 0x70000, 0x008000 )
+
+ ROM_REGION( 0x10000, REGION_CPU2, 0 ) /* sound CPU */
+ ROM_LOAD( "epr12089.bin", 0x0000, 0x8000, CRC(8321eb0b) SHA1(61cf95833c0aa38e35fc18db39d4ec74e4aaf01e) )
+ROM_END
+
+
+
+/*************************************
+ *
+ * Generic driver initialization
+ *
+ *************************************/
+
+static DRIVER_INIT( generic_16a )
+{
+ system16a_generic_init(machine);
+}
+
+
+static DRIVER_INIT( aceattaa )
+{
+ system16a_generic_init(machine);
+ custom_io_r = aceattaa_custom_io_r;
+}
+
+
+static DRIVER_INIT( afighter )
+{
+ void fd1089_decrypt_0018(void);
+ system16a_generic_init(machine);
+ fd1089_decrypt_0018();
+}
+
+
+static DRIVER_INIT( alexkid1 )
+{
+ void fd1089_decrypt_alexkidd(void);
+ system16a_generic_init(machine);
+ fd1089_decrypt_alexkidd();
+}
+
+
+static DRIVER_INIT( aliensy1 )
+{
+ void fd1089_decrypt_0033(void);
+ system16a_generic_init(machine);
+ fd1089_decrypt_0033();
+}
+
+static DRIVER_INIT( aliensy5 )
+{
+// void fd1089_decrypt_0037(void);
+ system16a_generic_init(machine);
+// fd1089_decrypt_0037();
+}
+
+static DRIVER_INIT( bodyslam )
+{
+ system16a_generic_init(machine);
+ i8751_vblank_hook = bodyslam_i8751_sim;
+}
+
+
+static DRIVER_INIT( mjleague )
+{
+ system16a_generic_init(machine);
+ custom_io_r = mjleague_custom_io_r;
+}
+
+static DRIVER_INIT( pshot16a )
+{
+ system16a_generic_init(machine);
+ custom_io_r = pshot16a_custom_io_r;
+}
+
+static DRIVER_INIT( quartet )
+{
+ system16a_generic_init(machine);
+ i8751_vblank_hook = quartet_i8751_sim;
+}
+
+
+static DRIVER_INIT( sdi )
+{
+ void fd1089_decrypt_0027(void);
+ system16a_generic_init(machine);
+ fd1089_decrypt_0027();
+ custom_io_r = sdi_custom_io_r;
+}
+
+
+static DRIVER_INIT( sjryukoa )
+{
+ void fd1089_decrypt_5021(void);
+ system16a_generic_init(machine);
+ fd1089_decrypt_5021();
+ custom_io_r = sjryuko_custom_io_r;
+ lamp_changed_w = sjryuko_lamp_changed_w;
+}
+
+
+static DRIVER_INIT( timesca1 )
+{
+ void fd1089_decrypt_0024(void);
+ system16a_generic_init(machine);
+ fd1089_decrypt_0024();
+}
+
+
+
+/*************************************
+ *
+ * Game driver(s)
+ *
+ *************************************/
+
+/* "Pre-System 16" */
+GAME( 1986, bodyslam, 0, system16a_8751, bodyslam, bodyslam, ROT0, "Sega", "Body Slam (8751 317-0015)", 0 )
+GAME( 1986, dumpmtmt, bodyslam, system16a_8751, bodyslam, bodyslam, ROT0, "Sega", "Dump Matsumoto (Japan, 8751 317-unknown)", 0 )
+GAME( 1985, mjleague, 0, system16a, mjleague, mjleague, ROT270, "Sega", "Major League", 0 )
+GAME( 1986, quartet, 0, system16a_8751, quartet, quartet, ROT0, "Sega", "Quartet (Rev A, 8751 315-5194)", 0 )
+GAME( 1986, quartet1, quartet, system16a_8751, quartet, quartet, ROT0, "Sega", "Quartet (8751 315-5194)", 0 )
+GAME( 1986, quart21, quartet, system16a_8751, quart2, quartet, ROT0, "Sega", "Quartet 2 (8751 317-0010)", 0 )
+GAME( 1986, quart2, quartet, system16a, quart2, generic_16a, ROT0, "Sega", "Quartet 2 (unprotected)", 0 )
+
+/* System 16A */
+GAME( 1987, aliensy5, aliensyn, system16a, aliensyn, aliensy5, ROT0, "Sega", "Alien Syndrome (set 5, System 16A, FD1089B 317-0037)", GAME_NOT_WORKING )
+GAME( 1987, aliensy2, aliensyn, system16a, aliensyn, aliensy1, ROT0, "Sega", "Alien Syndrome (set 2, System 16A, FD1089A 317-0033)", 0 )
+GAME( 1987, aliensy1, aliensyn, system16a, aliensy1, aliensy1, ROT0, "Sega", "Alien Syndrome (set 1, System 16A, FD1089A 317-0033)", 0 )
+GAME( 1988, aceattaa, aceattac, system16a , aceattaa, aceattaa, ROT270, "Sega", "Ace Attacker (Japan, System 16A, FD1094 317-0060)", 0 )
+GAME( 1986, afighter, 0, system16a_no7751, afighter, afighter, ROT270, "Sega", "Action Fighter, FD1089A 317-0018", 0 )
+GAME( 1986, alexkidd, 0, system16a, alexkidd, generic_16a, ROT0, "Sega", "Alex Kidd: The Lost Stars (set 2, unprotected)", 0 )
+GAME( 1986, alexkid1, alexkidd, system16a, alexkidd, alexkid1, ROT0, "Sega", "Alex Kidd: The Lost Stars (set 1, FD1089A 317-unknown)", 0 )
+GAME( 1986, fantzone, 0, system16a_no7751, fantzone, generic_16a, ROT0, "Sega", "Fantasy Zone (set 2, unprotected)", 0 )
+GAME( 1986, fantzon1, fantzone, system16a_no7751, fantzone, generic_16a, ROT0, "Sega", "Fantasy Zone (set 1, unprotected)", 0 )
+GAME( 1988, pshot16a, passsht, system16a, pshot16a, pshot16a, ROT270, "Sega", "Passing Shot (Japan, 4 Players, System 16A, FD1094 317-0071)", 0 )
+GAME( 1987, sdi, 0, system16a_no7751, sdi, sdi, ROT0, "Sega", "SDI - Strategic Defense Initiative (Europe, System 16A, FD1089B 317-0027)", 0 )
+GAME( 1987, shinobi, 0, system16a, shinobi, generic_16a, ROT0, "Sega", "Shinobi (set 5, System 16A, unprotected)", 0 )
+GAME( 1987, shinobi1, shinobi, system16a, shinobi, generic_16a, ROT0, "Sega", "Shinobi (set 1, System 16A, FD1094 317-0050)", 0 )
+GAME( 1987, shinobls, shinobi, system16a, shinobi, generic_16a, ROT0, "[Sega] (Star bootleg)", "Shinobi (Star bootleg, System 16A)", 0 )
+GAME( 1987, sjryuko1, sjryuko, system16a, sjryuko, sjryukoa, ROT0, "White Board", "Sukeban Jansi Ryuko (set 1, System 16A, FD1089B 317-5021)", 0 )
+GAME( 1988, tetris, 0, system16a_no7751, tetris, generic_16a, ROT0, "Sega", "Tetris (set 4, Japan, System 16A, FD1094 317-0093)", 0 )
+GAME( 1988, tetris3, tetris, system16a_no7751, tetris, generic_16a, ROT0, "Sega", "Tetris (set 3, Japan, System 16A, FD1094 317-0093a)", 0 )
+GAME( 1987, timesca1, timescan, system16a, timescan, timesca1, ROT270, "Sega", "Time Scanner (set 1, System 16A, FD1089B 317-0024)", 0 )
+GAME( 1988, wb31, wb3, system16a_no7751, wb3, generic_16a, ROT0, "Sega / Westone", "Wonder Boy III - Monster Lair (set 1, System 16A, FD1094 317-0084)", 0 )