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Diffstat (limited to 'src/mame/drivers/segag80r.c')
-rw-r--r--src/mame/drivers/segag80r.c24
1 files changed, 12 insertions, 12 deletions
diff --git a/src/mame/drivers/segag80r.c b/src/mame/drivers/segag80r.c
index 490bee85605..4b3d4c86657 100644
--- a/src/mame/drivers/segag80r.c
+++ b/src/mame/drivers/segag80r.c
@@ -1629,21 +1629,21 @@ DRIVER_INIT_MEMBER(segag80r_state,sindbadm)
// YEAR, NAME, PARENT, MACHINE, INPUT, INIT, MONITOR,COMPANY,FULLNAME,FLAGS
/* basic G-80 system with: CPU board, PROM board, Video I board, custom sound boards */
-GAME( 1981, astrob, 0, astrob, astrob, segag80r_state, astrob, ROT270, "Sega", "Astro Blaster (version 3)", GAME_IMPERFECT_SOUND )
-GAME( 1981, astrob2, astrob, astrob, astrob2, segag80r_state, astrob, ROT270, "Sega", "Astro Blaster (version 2)", GAME_IMPERFECT_SOUND )
-GAME( 1981, astrob2a, astrob, astrob, astrob2, segag80r_state, astrob, ROT270, "Sega", "Astro Blaster (version 2a)", GAME_IMPERFECT_SOUND )
-GAME( 1981, astrob1, astrob, astrob, astrob, segag80r_state, astrob, ROT270, "Sega", "Astro Blaster (version 1)", GAME_IMPERFECT_SOUND | GAME_NOT_WORKING ) // instant death if you start game with 1 credit, protection?, bad dump?
-GAME( 1981, astrobg, astrob, astrob, astrob, segag80r_state, astrob, ROT270, "Sega", "Astro Blaster (German)", GAME_IMPERFECT_SOUND )
-GAME( 1981, 005, 0, 005, 005, segag80r_state, 005, ROT270, "Sega", "005", GAME_IMPERFECT_SOUND )
+GAME( 1981, astrob, 0, astrob, astrob, segag80r_state, astrob, ROT270, "Sega", "Astro Blaster (version 3)", MACHINE_IMPERFECT_SOUND )
+GAME( 1981, astrob2, astrob, astrob, astrob2, segag80r_state, astrob, ROT270, "Sega", "Astro Blaster (version 2)", MACHINE_IMPERFECT_SOUND )
+GAME( 1981, astrob2a, astrob, astrob, astrob2, segag80r_state, astrob, ROT270, "Sega", "Astro Blaster (version 2a)", MACHINE_IMPERFECT_SOUND )
+GAME( 1981, astrob1, astrob, astrob, astrob, segag80r_state, astrob, ROT270, "Sega", "Astro Blaster (version 1)", MACHINE_IMPERFECT_SOUND | MACHINE_NOT_WORKING ) // instant death if you start game with 1 credit, protection?, bad dump?
+GAME( 1981, astrobg, astrob, astrob, astrob, segag80r_state, astrob, ROT270, "Sega", "Astro Blaster (German)", MACHINE_IMPERFECT_SOUND )
+GAME( 1981, 005, 0, 005, 005, segag80r_state, 005, ROT270, "Sega", "005", MACHINE_IMPERFECT_SOUND )
/* basic G-80 system with individual background boards */
-GAME( 1981, spaceod, 0, spaceod, spaceod, segag80r_state, spaceod, ROT270, "Sega", "Space Odyssey (version 2)", GAME_IMPERFECT_SOUND )
-GAME( 1981, spaceod2, spaceod, spaceod, spaceod, segag80r_state, spaceod, ROT270, "Sega", "Space Odyssey (version 1)", GAME_IMPERFECT_SOUND )
-GAME( 1982, monsterb, 0, monsterb, monsterb, segag80r_state, monsterb, ROT270, "Sega", "Monster Bash", GAME_IMPERFECT_SOUND )
+GAME( 1981, spaceod, 0, spaceod, spaceod, segag80r_state, spaceod, ROT270, "Sega", "Space Odyssey (version 2)", MACHINE_IMPERFECT_SOUND )
+GAME( 1981, spaceod2, spaceod, spaceod, spaceod, segag80r_state, spaceod, ROT270, "Sega", "Space Odyssey (version 1)", MACHINE_IMPERFECT_SOUND )
+GAME( 1982, monsterb, 0, monsterb, monsterb, segag80r_state, monsterb, ROT270, "Sega", "Monster Bash", MACHINE_IMPERFECT_SOUND )
/* 2-board G-80 system */
-GAME( 1982, monsterb2, monsterb, monster2, monsterb, segag80r_state, monster2, ROT270, "Sega", "Monster Bash (2 board version)", GAME_IMPERFECT_SOUND )
-GAME( 1983, pignewt, 0, pignewt, pignewt, segag80r_state, pignewt, ROT270, "Sega", "Pig Newton (version C)", GAME_IMPERFECT_SOUND )
-GAME( 1983, pignewta, pignewt, pignewt, pignewta, segag80r_state, pignewt, ROT270, "Sega", "Pig Newton (version A)", GAME_IMPERFECT_SOUND )
+GAME( 1982, monsterb2, monsterb, monster2, monsterb, segag80r_state, monster2, ROT270, "Sega", "Monster Bash (2 board version)", MACHINE_IMPERFECT_SOUND )
+GAME( 1983, pignewt, 0, pignewt, pignewt, segag80r_state, pignewt, ROT270, "Sega", "Pig Newton (version C)", MACHINE_IMPERFECT_SOUND )
+GAME( 1983, pignewta, pignewt, pignewt, pignewta, segag80r_state, pignewt, ROT270, "Sega", "Pig Newton (version A)", MACHINE_IMPERFECT_SOUND )
GAME( 1983, sindbadm, 0, sindbadm, sindbadm, segag80r_state, sindbadm, ROT270, "Sega", "Sindbad Mystery", 0 )