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Diffstat (limited to 'src/mame/drivers/seattle.cpp')
-rw-r--r--src/mame/drivers/seattle.cpp24
1 files changed, 12 insertions, 12 deletions
diff --git a/src/mame/drivers/seattle.cpp b/src/mame/drivers/seattle.cpp
index eb86836276c..ec3100dff10 100644
--- a/src/mame/drivers/seattle.cpp
+++ b/src/mame/drivers/seattle.cpp
@@ -2300,8 +2300,8 @@ ROM_START( mace )
ROM_REGION16_LE( 0x10000, "dcs", 0 ) // ADSP-2115 data Version L1.1, Labeled as Version 1.0
ROM_LOAD16_BYTE( "soundl11.u95", 0x000000, 0x8000, CRC(c589458c) SHA1(0cf970a35910a74cdcf3bd8119bfc0c693e19b00) )
- ROM_REGION( 0x1000, "serial_security_pic", 0 ) // security PIC (provides game ID code and serial number)
- ROM_LOAD( "314_mace.u96", 0x0000, 0x1000, CRC(5dda8a6b) SHA1(f51a1ec769ef75c09e081d4c16a4ddf998c224c8) )
+ ROM_REGION( 0x2000, "serial_security_pic", 0 ) // security PIC (provides game ID code and serial number)
+ ROM_LOAD( "314_mace.u96", 0x0000, 0x2000, CRC(65943e82) SHA1(984a1938f43671fc8f6394677396451dab7f042b) )
ROM_END
@@ -2317,8 +2317,8 @@ ROM_START( macea )
ROM_REGION16_LE( 0x10000, "dcs", 0 ) // ADSP-2115 data Version L1.1
ROM_LOAD16_BYTE( "soundl11.u95", 0x000000, 0x8000, CRC(c589458c) SHA1(0cf970a35910a74cdcf3bd8119bfc0c693e19b00) )
- ROM_REGION( 0x1000, "serial_security_pic", 0 ) // security PIC (provides game ID code and serial number)
- ROM_LOAD( "314_mace.u96", 0x0000, 0x1000, CRC(5dda8a6b) SHA1(f51a1ec769ef75c09e081d4c16a4ddf998c224c8) )
+ ROM_REGION( 0x2000, "serial_security_pic", 0 ) // security PIC (provides game ID code and serial number)
+ ROM_LOAD( "314_mace.u96", 0x0000, 0x2000, CRC(65943e82) SHA1(984a1938f43671fc8f6394677396451dab7f042b) )
ROM_END
@@ -2553,8 +2553,8 @@ ROM_START( blitz99 )
DISK_REGION( PCI_ID_IDE":ide:0:hdd:image" ) // Hard Drive Version 1.30
DISK_IMAGE( "blitz99", 0, SHA1(19877e26ffce81dd525031e9e2b4f83ff982e2d9) )
- ROM_REGION( 0x1000, "serial_security_pic", 0 ) // security PIC (provides game ID code and serial number)
- ROM_LOAD( "481_blitz-99.u96", 0x0000, 0x1000, CRC(9a3e5ac7) SHA1(29970182c12373557feee58a4151c8979563f4d7) )
+ ROM_REGION( 0x2000, "serial_security_pic", 0 ) // security PIC (provides game ID code and serial number)
+ ROM_LOAD( "481_blitz-99.u96", 0x0000, 0x2000, CRC(f58df548) SHA1(5bda123035f49f06b4721ab4a1577a115470aa02) )
ROM_END
ROM_START( blitz99a )
@@ -2572,8 +2572,8 @@ ROM_START( blitz99a )
DISK_REGION( PCI_ID_IDE":ide:0:hdd:image" ) // Hard Drive Version 1.30
DISK_IMAGE( "blitz99a", 0, SHA1(43f834727ce01d7a63b482fc28cbf292477fc6f2) )
- ROM_REGION( 0x1000, "serial_security_pic", 0 ) // security PIC (provides game ID code and serial number)
- ROM_LOAD( "481_blitz-99.u96", 0x0000, 0x1000, CRC(9a3e5ac7) SHA1(29970182c12373557feee58a4151c8979563f4d7) )
+ ROM_REGION( 0x2000, "serial_security_pic", 0 ) // security PIC (provides game ID code and serial number)
+ ROM_LOAD( "481_blitz-99.u96", 0x0000, 0x2000, CRC(f58df548) SHA1(5bda123035f49f06b4721ab4a1577a115470aa02) )
ROM_END
@@ -2603,8 +2603,8 @@ ROM_START( carnevil )
DISK_REGION( PCI_ID_IDE":ide:0:hdd:image" ) // Hard Drive v1.0.3 Diagnostics v3.4 / Feb 1 1999 16:00:07
DISK_IMAGE( "carnevil", 0, SHA1(5cffb0de63ad36eb01c5951bab04d3f8a9e23e16) )
- ROM_REGION( 0x1000, "serial_security_pic", 0 ) // security PIC (provides game ID code and serial number)
- ROM_LOAD( "486_carnevil.u96", 0x0000, 0x1000, CRC(34f12e36) SHA1(e3d2748ab69ceeac2d58dc056d5ab162936fe383) )
+ ROM_REGION( 0x2000, "serial_security_pic", 0 ) // security PIC (provides game ID code and serial number)
+ ROM_LOAD( "486_carnevil.u96", 0x0000, 0x2000, CRC(40eea9d4) SHA1(60a5f5c4de716722fa2ff55dccfc5fbbd7cd02e1) )
ROM_END
@@ -2620,8 +2620,8 @@ ROM_START( carnevil1 )
DISK_REGION( PCI_ID_IDE":ide:0:hdd:image" ) // Hard Drive v1.0.1 Diagnostics v3.3 / Oct 20 1998 11:44:41
DISK_IMAGE( "carnevi1", 0, BAD_DUMP SHA1(94532727512280930a100fe473bf3a938fe2d44f) )
- ROM_REGION( 0x1000, "serial_security_pic", 0 ) // security PIC (provides game ID code and serial number)
- ROM_LOAD( "486_carnevil.u96", 0x0000, 0x1000, CRC(34f12e36) SHA1(e3d2748ab69ceeac2d58dc056d5ab162936fe383) )
+ ROM_REGION( 0x2000, "serial_security_pic", 0 ) // security PIC (provides game ID code and serial number)
+ ROM_LOAD( "486_carnevil.u96", 0x0000, 0x2000, CRC(40eea9d4) SHA1(60a5f5c4de716722fa2ff55dccfc5fbbd7cd02e1) )
ROM_END