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Diffstat (limited to 'src/mame/drivers/sanremo.cpp')
-rw-r--r-- | src/mame/drivers/sanremo.cpp | 410 |
1 files changed, 410 insertions, 0 deletions
diff --git a/src/mame/drivers/sanremo.cpp b/src/mame/drivers/sanremo.cpp new file mode 100644 index 00000000000..445df0e33f6 --- /dev/null +++ b/src/mame/drivers/sanremo.cpp @@ -0,0 +1,410 @@ +// license:BSD-3-Clause +// copyright-holders:Roberto Fresca +/****************************************************************************** + + Number One. + San Remo Games. + + 8bit amusement/gambling hardware. + + + Driver by Roberto Fresca. + + +******************************************************************************* + + *** Hardware notes *** + + - CPU: 1x TMPZ84C00AP-6 [IC7] + - CRTC: 1x MC68B45P [IC14] + - SND: 1x WF19054 (AY-3-8910) [IC32] + - CLK: 1x crystal @ 18.000 MHz. + + - ROM: 1x NM27C256 [IC26] + 4x 27C512 [IC27, IC28, IC29, IC30] + + - RAM: 1x UMC UM6116-3L (2K x 8 SRAM) (battery backed) [IC15] + 2x GoldStar GN76C28K-10 (2K x 8 SRAM) [IC20, IC21] + + - PLDs: 4x unknown PALCE (DIP-20, read protected) [IC4, IC24, IC25 & IC31] + + - 1x 8 DIP switches bank. + + - 1x 28x2 JAMMA edge connector [CN3] + - 1x 4 legs connector [CN2] + - 1x 5 legs connector [CN5] + - 1x trimmer (volume) [P1] + + + Graphics seems to have the insanely amount of 32 banks of 256 tiles each, + driven by a 5-bit register/selector. + + +******************************************************************************* + + Game Notes + ---------- + + You can switch the game to use numbers or cards through the Test Mode. + To enter the Test Mode, just turn the DIP switch 7 ON. No credits should be + in the machine to get it working... + + +******************************************************************************* + + Driver updates: + + + [2012/01/19] + + - Initial release. Preliminary driver. + + + [2012/01/20] + + - Graphics decode. + - Proper ROM load. + - Memory Map. + - Hooked CPU & interrupts. + - Added CRTC support. + - Added AY-3-8910 support. + - Added input ports. + - Added output-lamps port. + - Added Button-Lamps layout. + - Complete lamps support. + - NVRAM support. + - Correct GFX banking. + + [2012/02/03] + + - Fixed graphics issues: + Latched the bank bits and stored them when the tiles are written. + - Hooked up intensity layer. + - Removed the imperfect gfx and game not working flags. + + + TODO: + + - Figure out activity in some output ports. + + +*******************************************************************************/ + + +#define MASTER_CLOCK XTAL_18MHz + +#define CPU_CLOCK MASTER_CLOCK/3 +#define SND_CLOCK MASTER_CLOCK/12 +#define CRTC_CLOCK MASTER_CLOCK/12 + +#include "emu.h" +#include "cpu/z80/z80.h" +#include "video/mc6845.h" +#include "sound/ay8910.h" +#include "machine/nvram.h" +#include "sanremo.lh" + + +class sanremo_state : public driver_device +{ +public: + sanremo_state(const machine_config &mconfig, device_type type, const char *tag) + : driver_device(mconfig, type, tag), + m_videoram(*this, "videoram"), + m_maincpu(*this, "maincpu"), + m_gfxdecode(*this, "gfxdecode") { } + + required_shared_ptr<UINT8> m_videoram; + + UINT8 m_attrram[0x800]; + tilemap_t *m_bg_tilemap; + DECLARE_WRITE8_MEMBER(sanremo_videoram_w); + TILE_GET_INFO_MEMBER(get_sanremo_tile_info); + DECLARE_WRITE8_MEMBER(banksel_w); + DECLARE_WRITE8_MEMBER(lamps_w); + int banksel; + virtual void video_start(); + DECLARE_PALETTE_INIT(sanremo); + UINT32 screen_update_sanremo(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect); + required_device<cpu_device> m_maincpu; + required_device<gfxdecode_device> m_gfxdecode; +}; + + +/********************************************* +* Video Hardware * +*********************************************/ + + +WRITE8_MEMBER(sanremo_state::sanremo_videoram_w) +{ + m_videoram[offset] = data; + m_attrram[offset] = banksel; + m_bg_tilemap->mark_tile_dirty(offset); +} + +TILE_GET_INFO_MEMBER(sanremo_state::get_sanremo_tile_info) +{ + int code = m_videoram[tile_index]; + int bank = m_attrram[tile_index]; + + SET_TILE_INFO_MEMBER(0, code + bank * 256, 0, 0); +} + +void sanremo_state::video_start() +{ + m_bg_tilemap = &machine().tilemap().create(m_gfxdecode, tilemap_get_info_delegate(FUNC(sanremo_state::get_sanremo_tile_info),this), TILEMAP_SCAN_ROWS, 8, 8, 48, 40); + +} + +UINT32 sanremo_state::screen_update_sanremo(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect) +{ + m_bg_tilemap->draw(screen, bitmap, cliprect, 0, 0); + return 0; +} + +PALETTE_INIT_MEMBER(sanremo_state, sanremo) +{ + int index; + + for (index = 0; index < 0x8; index++) + palette.set_pen_color(index, rgb_t(pal1bit((index >> 0)&1), pal1bit((index >> 1)&1), pal1bit((index >> 2)&1))); + + for (index = 0x8; index < 0x10; index++) + palette.set_pen_color(index, rgb_t(pal2bit((index >> 0)&1), pal2bit((index >> 1)&1), pal2bit((index >> 2)&1))); +} + + +/************************************************** +* R/W Handlers * +**************************************************/ + +WRITE8_MEMBER(sanremo_state::lamps_w) +{ +/* LAMPS: + + 7654 3210 + ---- ---x DISCARD 1 + ---- --x- DISCARD 2 + ---- -x-- DISCARD 3 + ---- x--- DISCARD 4 + ---x ---- DISCARD 5 + --x- ---- START + -x-- ---- BET + x--- ---- (always on) +*/ + output_set_lamp_value(0, (data >> 0) & 1); /* DISCARD 1 */ + output_set_lamp_value(1, (data >> 1) & 1); /* DISCARD 2 */ + output_set_lamp_value(2, (data >> 2) & 1); /* DISCARD 3 */ + output_set_lamp_value(3, (data >> 3) & 1); /* DISCARD 4 */ + output_set_lamp_value(4, (data >> 4) & 1); /* DISCARD 5 */ + output_set_lamp_value(5, (data >> 5) & 1); /* START */ + output_set_lamp_value(6, (data >> 6) & 1); /* BET */ +} + +WRITE8_MEMBER(sanremo_state::banksel_w) +{ +/* GFX banks selector. + + 7654 3210 + ---x xxxx GFX banks selector + xxx- ---- unknown +*/ + banksel = data & 0x1f; +} + + +/********************************************* +* Memory map information * +*********************************************/ + +static ADDRESS_MAP_START( sanremo_map, AS_PROGRAM, 8, sanremo_state ) + AM_RANGE(0x0000, 0x7fff) AM_ROM + AM_RANGE(0x8000, 0x87ff) AM_RAM_WRITE(sanremo_videoram_w) AM_SHARE("videoram") // 2x 76C28 (1x accessed directly, latched bank written to other like subsino etc.) + AM_RANGE(0xc000, 0xc7ff) AM_RAM AM_SHARE("nvram") // battery backed UM6116 +ADDRESS_MAP_END + +static ADDRESS_MAP_START( sanremo_portmap, AS_IO, 8, sanremo_state ) + ADDRESS_MAP_GLOBAL_MASK(0xff) + AM_RANGE(0x01, 0x01) AM_READ_PORT("IN0") + AM_RANGE(0x02, 0x02) AM_READ_PORT("IN1") + AM_RANGE(0x04, 0x04) AM_DEVWRITE("crtc", mc6845_device, address_w) + AM_RANGE(0x05, 0x05) AM_WRITE(lamps_w) + AM_RANGE(0x14, 0x14) AM_DEVREADWRITE("crtc", mc6845_device, register_r, register_w) + AM_RANGE(0x17, 0x17) AM_DEVWRITE("ay8910", ay8910_device, data_w) + AM_RANGE(0x24, 0x24) AM_WRITE(banksel_w) + AM_RANGE(0x27, 0x27) AM_DEVREAD("ay8910", ay8910_device, data_r) + AM_RANGE(0x37, 0x37) AM_DEVWRITE("ay8910", ay8910_device, address_w) +ADDRESS_MAP_END + +/* + + 00 W -- contents of $C110 --> output port (normal 07, hopper 84). + 01 R -- IN0 (read and xor to port 03h) + 02 R -- IN1 + 03 W -- ??? (from IN0) + 04 W -- CRTC address + 05 W -- contents of $C117 --> lamps. + 06 W -- contents of $C118 --> output port (mech pulses?) + 14 W -- CRTC register + 15 W -- contents of $C119 --> unknown + 17 W -- AY8910 data + 24 W -- sequence 05 05 05 05 05 05 05 05 05 06 07 0A 0B 0C 0D (banking) + 27 R -- AY8910 read + 37 W -- AY8910 address + +*/ + + +/********************************************* +* Input ports * +*********************************************/ + +static INPUT_PORTS_START( number1 ) + PORT_START("IN0") // from I/O port 01h. + PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("IN1-1") PORT_CODE(KEYCODE_A) + PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_COIN1 ) + PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_COIN2 ) + PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("IN1-4") PORT_CODE(KEYCODE_S) + PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("IN1-5") PORT_CODE(KEYCODE_D) + PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("IN1-6") PORT_CODE(KEYCODE_F) + PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_GAMBLE_BOOK ) + PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("IN1-8") PORT_CODE(KEYCODE_G) + + PORT_START("IN1") // from I/O port 02h. + PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_GAMBLE_BET ) + PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_START1 ) PORT_NAME("Start") + PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_POKER_HOLD2 ) PORT_NAME("Discard 2 / Basso (Low) / Left Card") + PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_POKER_HOLD4 ) PORT_NAME("Discard 4 / Alto (High) / Right Card") + PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("IN0-5") PORT_CODE(KEYCODE_H) + PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_POKER_HOLD3 ) PORT_NAME("Discard 3") + PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_POKER_HOLD5 ) PORT_NAME("Discard 5") + PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_POKER_HOLD1 ) PORT_NAME("Discard 1") + + PORT_START("DSW") // from AY-8910 por A. + PORT_DIPNAME( 0x01, 0x01, DEF_STR( Unknown ) ) PORT_DIPLOCATION("DSW:1") + PORT_DIPSETTING( 0x01, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x02, 0x02, DEF_STR( Unknown ) ) PORT_DIPLOCATION("DSW:2") + PORT_DIPSETTING( 0x02, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x04, 0x04, DEF_STR( Unknown ) ) PORT_DIPLOCATION("DSW:3") + PORT_DIPSETTING( 0x04, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x08, 0x08, DEF_STR( Unknown ) ) PORT_DIPLOCATION("DSW:4") + PORT_DIPSETTING( 0x08, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x10, 0x00, "Auto Hold" ) PORT_DIPLOCATION("DSW:5") + PORT_DIPSETTING( 0x10, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x20, 0x20, DEF_STR( Unknown ) ) PORT_DIPLOCATION("DSW:6") + PORT_DIPSETTING( 0x20, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x40, 0x00, "Test Mode" ) PORT_DIPLOCATION("DSW:7") + PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x40, DEF_STR( On ) ) + PORT_DIPNAME( 0x80, 0x80, DEF_STR( Unknown ) ) PORT_DIPLOCATION("DSW:8") + PORT_DIPSETTING( 0x80, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + +INPUT_PORTS_END + + +/********************************************* +* Graphics Layouts * +*********************************************/ + +static const gfx_layout tilelayout = +{ + 8, 8, + RGN_FRAC(1,4), + 4, + { 0, RGN_FRAC(1,4), RGN_FRAC(2,4), RGN_FRAC(3,4) }, + { 0, 1, 2, 3, 4, 5, 6, 7 }, + { 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8 }, + 8*8 +}; + + +/************************************************** +* Graphics Decode Information * +**************************************************/ + +static GFXDECODE_START( sanremo ) + GFXDECODE_ENTRY( "gfx", 0, tilelayout, 0, 1 ) +GFXDECODE_END + + +/********************************************* +* Machine Drivers * +*********************************************/ + +static MACHINE_CONFIG_START( sanremo, sanremo_state ) + + /* basic machine hardware */ + MCFG_CPU_ADD("maincpu", Z80, CPU_CLOCK) + MCFG_CPU_PROGRAM_MAP(sanremo_map) + MCFG_CPU_IO_MAP(sanremo_portmap) + MCFG_CPU_VBLANK_INT_DRIVER("screen", sanremo_state, irq0_line_hold) + + MCFG_NVRAM_ADD_0FILL("nvram") + + /* video hardware */ + MCFG_SCREEN_ADD("screen", RASTER) + MCFG_SCREEN_REFRESH_RATE(60) + MCFG_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(0)) + MCFG_SCREEN_SIZE(70*8, 41*8) + MCFG_SCREEN_VISIBLE_AREA(0, 48*8-1, 0, 38*8-1) + MCFG_SCREEN_UPDATE_DRIVER(sanremo_state, screen_update_sanremo) + MCFG_SCREEN_PALETTE("palette") + + MCFG_MC6845_ADD("crtc", MC6845, "screen", CRTC_CLOCK) + // *** MC6845 init *** + // + // Register: 00 01 02 03 04 05 06 07 08 09 10 11 12 13 14 15 16 17 + // Value: 0x45 0x30 0x36 0x0A 0x28 0x00 0x26 0x27 0x00 0x07 0x20 0x0B 0x00 0x00 0x00 0x00 0x00 0x00. + MCFG_MC6845_SHOW_BORDER_AREA(false) + MCFG_MC6845_CHAR_WIDTH(8) + + MCFG_GFXDECODE_ADD("gfxdecode", "palette", sanremo) + MCFG_PALETTE_ADD("palette", 0x10) + MCFG_PALETTE_INIT_OWNER(sanremo_state, sanremo) + + /* sound hardware */ + MCFG_SPEAKER_STANDARD_MONO("mono") + MCFG_SOUND_ADD("ay8910", AY8910, SND_CLOCK) + MCFG_AY8910_PORT_A_READ_CB(IOPORT("DSW")) + MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 1.00) +MACHINE_CONFIG_END + + +/********************************************* +* Rom Load * +*********************************************/ + +ROM_START( number1 ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "no_g0.ic26", 0x0000, 0x8000, CRC(2d83646f) SHA1(d1fafcce44ed3ec3dd53d84338c42244ebfca820) ) + + ROM_REGION( 0x40000, "gfx", 0 ) + ROM_LOAD( "no_i4.ic30", 0x00000, 0x10000, CRC(55b351a4) SHA1(b0c8a30dde076520234281da051f21f1b7cb3166) ) // I + ROM_LOAD( "no_b4.ic27", 0x10000, 0x10000, CRC(e48b1c8a) SHA1(88f60268fd43c06e146d936a1bdc078c44e2a213) ) // B + ROM_LOAD( "no_g4.ic28", 0x20000, 0x10000, CRC(4eea9a9b) SHA1(c86c083ccf08c3c310028920f9a0fe809fd7ccbe) ) // G + ROM_LOAD( "no_r4.ic29", 0x30000, 0x10000, CRC(ab08cdaf) SHA1(e0518403039b6bada79ffe4c6bc22fbb64d16e43) ) // R + + ROM_REGION( 0x0800, "nvram", 0 ) /* default NVRAM */ + ROM_LOAD( "number1_nvram.bin", 0x0000, 0x0800, CRC(4ece7b39) SHA1(49815571d75a39ab67d26691f902dfbd4e05feb4) ) + + ROM_REGION( 0x0600, "plds", 0 ) + ROM_LOAD( "palce1.bin", 0x0000, 0x0104, NO_DUMP ) /* PALCE is read protected */ + ROM_LOAD( "palce2.bin", 0x0200, 0x0104, NO_DUMP ) /* PALCE is read protected */ + ROM_LOAD( "palce3.bin", 0x0400, 0x0104, NO_DUMP ) /* PALCE is read protected */ +ROM_END + + +/********************************************* +* Game Drivers * +*********************************************/ + +/* YEAR NAME PARENT MACHINE INPUT STATE INIT ROT COMPANY FULLNAME FLAGS LAYOUT */ +GAMEL( 1996, number1, 0, sanremo, number1, driver_device, 0, ROT0, "San Remo Games", "Number One", 0, layout_sanremo ) |