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-rw-r--r--src/mame/drivers/sanremo.cpp426
1 files changed, 0 insertions, 426 deletions
diff --git a/src/mame/drivers/sanremo.cpp b/src/mame/drivers/sanremo.cpp
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index 91c46478352..00000000000
--- a/src/mame/drivers/sanremo.cpp
+++ /dev/null
@@ -1,426 +0,0 @@
-// license:BSD-3-Clause
-// copyright-holders:Roberto Fresca
-/******************************************************************************
-
- Number One.
- San Remo Games.
-
- 8bit amusement/gambling hardware.
-
-
- Driver by Roberto Fresca.
-
-
-*******************************************************************************
-
- *** Hardware notes ***
-
- - CPU: 1x TMPZ84C00AP-6 [IC7]
- - CRTC: 1x MC68B45P [IC14]
- - SND: 1x WF19054 (AY-3-8910) [IC32]
- - CLK: 1x crystal @ 18.000 MHz.
-
- - ROM: 1x NM27C256 [IC26]
- 4x 27C512 [IC27, IC28, IC29, IC30]
-
- - RAM: 1x UMC UM6116-3L (2K x 8 SRAM) (battery backed) [IC15]
- 2x GoldStar GN76C28K-10 (2K x 8 SRAM) [IC20, IC21]
-
- - PLDs: 4x unknown PALCE (DIP-20, read protected) [IC4, IC24, IC25 & IC31]
-
- - 1x 8 DIP switches bank.
-
- - 1x 28x2 JAMMA edge connector [CN3]
- - 1x 4 legs connector [CN2]
- - 1x 5 legs connector [CN5]
- - 1x trimmer (volume) [P1]
-
-
- Graphics seems to have the insanely amount of 32 banks of 256 tiles each,
- driven by a 5-bit register/selector.
-
-
-*******************************************************************************
-
- Game Notes
- ----------
-
- You can switch the game to use numbers or cards through the Test Mode.
- To enter the Test Mode, just turn the DIP switch 7 ON. No credits should be
- in the machine to get it working...
-
-
-*******************************************************************************
-
- Driver updates:
-
-
- [2012/01/19]
-
- - Initial release. Preliminary driver.
-
-
- [2012/01/20]
-
- - Graphics decode.
- - Proper ROM load.
- - Memory Map.
- - Hooked CPU & interrupts.
- - Added CRTC support.
- - Added AY-3-8910 support.
- - Added input ports.
- - Added output-lamps port.
- - Added Button-Lamps layout.
- - Complete lamps support.
- - NVRAM support.
- - Correct GFX banking.
-
- [2012/02/03]
-
- - Fixed graphics issues:
- Latched the bank bits and stored them when the tiles are written.
- - Hooked up intensity layer.
- - Removed the imperfect gfx and game not working flags.
-
-
- TODO:
-
- - Figure out activity in some output ports.
-
-
-*******************************************************************************/
-
-#include "emu.h"
-#include "cpu/z80/z80.h"
-#include "machine/nvram.h"
-#include "sound/ay8910.h"
-#include "video/mc6845.h"
-#include "emupal.h"
-#include "screen.h"
-#include "speaker.h"
-#include "tilemap.h"
-
-#include "sanremo.lh"
-
-
-#define MASTER_CLOCK XTAL(18'000'000)
-
-#define CPU_CLOCK MASTER_CLOCK/3
-#define SND_CLOCK MASTER_CLOCK/12
-#define CRTC_CLOCK MASTER_CLOCK/12
-
-
-class sanremo_state : public driver_device
-{
-public:
- sanremo_state(const machine_config &mconfig, device_type type, const char *tag) :
- driver_device(mconfig, type, tag),
- m_videoram(*this, "videoram"),
- m_maincpu(*this, "maincpu"),
- m_gfxdecode(*this, "gfxdecode"),
- m_lamps(*this, "lamp%u", 0U)
- { }
-
- void sanremo(machine_config &config);
-
-protected:
- virtual void video_start() override;
-
-private:
- required_shared_ptr<uint8_t> m_videoram;
- required_device<cpu_device> m_maincpu;
- required_device<gfxdecode_device> m_gfxdecode;
- output_finder<7> m_lamps;
-
- uint8_t m_attrram[0x800];
- tilemap_t *m_bg_tilemap;
- uint8_t m_banksel;
-
- DECLARE_WRITE8_MEMBER(videoram_w);
- TILE_GET_INFO_MEMBER(get_tile_info);
- DECLARE_WRITE8_MEMBER(banksel_w);
- DECLARE_WRITE8_MEMBER(lamps_w);
- void sanremo_palette(palette_device &palette) const;
- uint32_t screen_update(screen_device &screen, bitmap_rgb32 &bitmap, const rectangle &cliprect);
- void sanremo_map(address_map &map);
- void sanremo_portmap(address_map &map);
-};
-
-
-/*********************************************
-* Video Hardware *
-*********************************************/
-
-
-WRITE8_MEMBER(sanremo_state::videoram_w)
-{
- m_videoram[offset] = data;
- m_attrram[offset] = m_banksel;
- m_bg_tilemap->mark_tile_dirty(offset);
-}
-
-TILE_GET_INFO_MEMBER(sanremo_state::get_tile_info)
-{
- int code = m_videoram[tile_index];
- int bank = m_attrram[tile_index];
-
- SET_TILE_INFO_MEMBER(0, code + bank * 256, 0, 0);
-}
-
-void sanremo_state::video_start()
-{
- m_bg_tilemap = &machine().tilemap().create(*m_gfxdecode, tilemap_get_info_delegate(*this, FUNC(sanremo_state::get_tile_info)), TILEMAP_SCAN_ROWS, 8, 8, 48, 40);
-
- m_lamps.resolve();
-
- save_item(NAME(m_attrram));
- save_item(NAME(m_banksel));
-}
-
-uint32_t sanremo_state::screen_update(screen_device &screen, bitmap_rgb32 &bitmap, const rectangle &cliprect)
-{
- m_bg_tilemap->draw(screen, bitmap, cliprect, 0, 0);
- return 0;
-}
-
-void sanremo_state::sanremo_palette(palette_device &palette) const
-{
- // high intensity BGR
- for (int index = 0; index < 0x8; index++)
- palette.set_pen_color(index, rgb_t(pal1bit(BIT(index, 0)), pal1bit(BIT(index, 1)), pal1bit(BIT(index, 2))));
-
- // low intensity BGR
- for (int index = 0x8; index < 0x10; index++)
- palette.set_pen_color(index, rgb_t(pal2bit(BIT(index, 0)), pal2bit(BIT(index, 1)), pal2bit(BIT(index, 2))));
-}
-
-
-/**************************************************
-* R/W Handlers *
-**************************************************/
-
-WRITE8_MEMBER(sanremo_state::lamps_w)
-{
- /* LAMPS:
-
- 7654 3210
- ---- ---x DISCARD 1
- ---- --x- DISCARD 2
- ---- -x-- DISCARD 3
- ---- x--- DISCARD 4
- ---x ---- DISCARD 5
- --x- ---- START
- -x-- ---- BET
- x--- ---- (always on)
- */
- for (int n = 0; n < 7; n++)
- m_lamps[n] = BIT(data, n);
-}
-
-WRITE8_MEMBER(sanremo_state::banksel_w)
-{
- /* GFX banks selector.
-
- 7654 3210
- ---x xxxx GFX banks selector
- xxx- ---- unknown
- */
- m_banksel = data & 0x1f;
-}
-
-
-/*********************************************
-* Memory map information *
-*********************************************/
-
-void sanremo_state::sanremo_map(address_map &map)
-{
- map(0x0000, 0x7fff).rom();
- map(0x8000, 0x87ff).ram().w(FUNC(sanremo_state::videoram_w)).share("videoram"); // 2x 76C28 (1x accessed directly, latched bank written to other like subsino etc.)
- map(0xc000, 0xc7ff).ram().share("nvram"); // battery backed UM6116
-}
-
-void sanremo_state::sanremo_portmap(address_map &map)
-{
- map.global_mask(0xff);
- map(0x01, 0x01).portr("IN0");
- map(0x02, 0x02).portr("IN1");
- map(0x04, 0x04).w("crtc", FUNC(mc6845_device::address_w));
- map(0x05, 0x05).w(FUNC(sanremo_state::lamps_w));
- map(0x14, 0x14).rw("crtc", FUNC(mc6845_device::register_r), FUNC(mc6845_device::register_w));
- map(0x17, 0x17).w("ay8910", FUNC(ay8910_device::data_w));
- map(0x24, 0x24).w(FUNC(sanremo_state::banksel_w));
- map(0x27, 0x27).r("ay8910", FUNC(ay8910_device::data_r));
- map(0x37, 0x37).w("ay8910", FUNC(ay8910_device::address_w));
-}
-
-/*
-
- 00 W -- contents of $C110 --> output port (normal 07, hopper 84).
- 01 R -- IN0 (read and xor to port 03h)
- 02 R -- IN1
- 03 W -- ??? (from IN0)
- 04 W -- CRTC address
- 05 W -- contents of $C117 --> lamps.
- 06 W -- contents of $C118 --> output port (mech pulses?)
- 14 W -- CRTC register
- 15 W -- contents of $C119 --> unknown
- 17 W -- AY8910 data
- 24 W -- sequence 05 05 05 05 05 05 05 05 05 06 07 0A 0B 0C 0D (banking)
- 27 R -- AY8910 read
- 37 W -- AY8910 address
-
-*/
-
-
-/*********************************************
-* Input ports *
-*********************************************/
-
-static INPUT_PORTS_START( number1 )
- PORT_START("IN0") // from I/O port 01h.
- PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("IN1-1") PORT_CODE(KEYCODE_A)
- PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_COIN1 )
- PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_COIN2 )
- PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("IN1-4") PORT_CODE(KEYCODE_S)
- PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("IN1-5") PORT_CODE(KEYCODE_D)
- PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("IN1-6") PORT_CODE(KEYCODE_F)
- PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_GAMBLE_BOOK )
- PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("IN1-8") PORT_CODE(KEYCODE_G)
-
- PORT_START("IN1") // from I/O port 02h.
- PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_GAMBLE_BET )
- PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_START1 ) PORT_NAME("Start")
- PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_POKER_HOLD2 ) PORT_NAME("Discard 2 / Basso (Low) / Left Card")
- PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_POKER_HOLD4 ) PORT_NAME("Discard 4 / Alto (High) / Right Card")
- PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("IN0-5") PORT_CODE(KEYCODE_H)
- PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_POKER_HOLD3 ) PORT_NAME("Discard 3")
- PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_POKER_HOLD5 ) PORT_NAME("Discard 5")
- PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_POKER_HOLD1 ) PORT_NAME("Discard 1")
-
- PORT_START("DSW") // from AY-8910 por A.
- PORT_DIPNAME( 0x01, 0x01, DEF_STR( Unknown ) ) PORT_DIPLOCATION("DSW:1")
- PORT_DIPSETTING( 0x01, DEF_STR( Off ) )
- PORT_DIPSETTING( 0x00, DEF_STR( On ) )
- PORT_DIPNAME( 0x02, 0x02, DEF_STR( Unknown ) ) PORT_DIPLOCATION("DSW:2")
- PORT_DIPSETTING( 0x02, DEF_STR( Off ) )
- PORT_DIPSETTING( 0x00, DEF_STR( On ) )
- PORT_DIPNAME( 0x04, 0x04, DEF_STR( Unknown ) ) PORT_DIPLOCATION("DSW:3")
- PORT_DIPSETTING( 0x04, DEF_STR( Off ) )
- PORT_DIPSETTING( 0x00, DEF_STR( On ) )
- PORT_DIPNAME( 0x08, 0x08, DEF_STR( Unknown ) ) PORT_DIPLOCATION("DSW:4")
- PORT_DIPSETTING( 0x08, DEF_STR( Off ) )
- PORT_DIPSETTING( 0x00, DEF_STR( On ) )
- PORT_DIPNAME( 0x10, 0x00, "Auto Hold" ) PORT_DIPLOCATION("DSW:5")
- PORT_DIPSETTING( 0x10, DEF_STR( Off ) )
- PORT_DIPSETTING( 0x00, DEF_STR( On ) )
- PORT_DIPNAME( 0x20, 0x20, DEF_STR( Unknown ) ) PORT_DIPLOCATION("DSW:6")
- PORT_DIPSETTING( 0x20, DEF_STR( Off ) )
- PORT_DIPSETTING( 0x00, DEF_STR( On ) )
- PORT_DIPNAME( 0x40, 0x00, "Test Mode" ) PORT_DIPLOCATION("DSW:7")
- PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
- PORT_DIPSETTING( 0x40, DEF_STR( On ) )
- PORT_DIPNAME( 0x80, 0x80, DEF_STR( Unknown ) ) PORT_DIPLOCATION("DSW:8")
- PORT_DIPSETTING( 0x80, DEF_STR( Off ) )
- PORT_DIPSETTING( 0x00, DEF_STR( On ) )
-
-INPUT_PORTS_END
-
-
-/*********************************************
-* Graphics Layouts *
-*********************************************/
-
-static const gfx_layout tilelayout =
-{
- 8, 8,
- RGN_FRAC(1,4),
- 4,
- { 0, RGN_FRAC(1,4), RGN_FRAC(2,4), RGN_FRAC(3,4) },
- { 0, 1, 2, 3, 4, 5, 6, 7 },
- { 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8 },
- 8*8
-};
-
-
-/**************************************************
-* Graphics Decode Information *
-**************************************************/
-
-static GFXDECODE_START( gfx_sanremo )
- GFXDECODE_ENTRY( "gfx", 0, tilelayout, 0, 1 )
-GFXDECODE_END
-
-
-/*********************************************
-* Machine Drivers *
-*********************************************/
-
-void sanremo_state::sanremo(machine_config &config)
-{
- /* basic machine hardware */
- Z80(config, m_maincpu, CPU_CLOCK);
- m_maincpu->set_addrmap(AS_PROGRAM, &sanremo_state::sanremo_map);
- m_maincpu->set_addrmap(AS_IO, &sanremo_state::sanremo_portmap);
- m_maincpu->set_vblank_int("screen", FUNC(sanremo_state::irq0_line_hold));
-
- NVRAM(config, "nvram", nvram_device::DEFAULT_ALL_0);
-
- /* video hardware */
- screen_device &screen(SCREEN(config, "screen", SCREEN_TYPE_RASTER));
- screen.set_refresh_hz(60);
- screen.set_vblank_time(ATTOSECONDS_IN_USEC(0));
- screen.set_size(70*8, 41*8);
- screen.set_visarea(0, 48*8-1, 0, 38*8-1);
- screen.set_screen_update(FUNC(sanremo_state::screen_update));
-
- mc6845_device &crtc(MC6845(config, "crtc", CRTC_CLOCK));
- // *** MC6845 init ***
- //
- // Register: 00 01 02 03 04 05 06 07 08 09 10 11 12 13 14 15 16 17
- // Value: 0x45 0x30 0x36 0x0A 0x28 0x00 0x26 0x27 0x00 0x07 0x20 0x0B 0x00 0x00 0x00 0x00 0x00 0x00.
- crtc.set_screen("screen");
- crtc.set_show_border_area(false);
- crtc.set_char_width(8);
-
- GFXDECODE(config, m_gfxdecode, "palette", gfx_sanremo);
- PALETTE(config, "palette", FUNC(sanremo_state::sanremo_palette), 0x10);
-
- /* sound hardware */
- SPEAKER(config, "mono").front_center();
- ay8910_device &ay8910(AY8910(config, "ay8910", SND_CLOCK));
- ay8910.port_a_read_callback().set_ioport("DSW");
- ay8910.add_route(ALL_OUTPUTS, "mono", 1.00);
-}
-
-
-/*********************************************
-* Rom Load *
-*********************************************/
-
-ROM_START( number1 )
- ROM_REGION( 0x10000, "maincpu", 0 )
- ROM_LOAD( "no_g0.ic26", 0x0000, 0x8000, CRC(2d83646f) SHA1(d1fafcce44ed3ec3dd53d84338c42244ebfca820) )
-
- ROM_REGION( 0x40000, "gfx", 0 )
- ROM_LOAD( "no_i4.ic30", 0x00000, 0x10000, CRC(55b351a4) SHA1(b0c8a30dde076520234281da051f21f1b7cb3166) ) // I
- ROM_LOAD( "no_b4.ic27", 0x10000, 0x10000, CRC(e48b1c8a) SHA1(88f60268fd43c06e146d936a1bdc078c44e2a213) ) // B
- ROM_LOAD( "no_g4.ic28", 0x20000, 0x10000, CRC(4eea9a9b) SHA1(c86c083ccf08c3c310028920f9a0fe809fd7ccbe) ) // G
- ROM_LOAD( "no_r4.ic29", 0x30000, 0x10000, CRC(ab08cdaf) SHA1(e0518403039b6bada79ffe4c6bc22fbb64d16e43) ) // R
-
- ROM_REGION( 0x0800, "nvram", 0 ) /* default NVRAM */
- ROM_LOAD( "number1_nvram.bin", 0x0000, 0x0800, CRC(4ece7b39) SHA1(49815571d75a39ab67d26691f902dfbd4e05feb4) )
-
- ROM_REGION( 0x0600, "plds", 0 )
- ROM_LOAD( "palce1.bin", 0x0000, 0x0104, NO_DUMP ) /* PALCE is read protected */
- ROM_LOAD( "palce2.bin", 0x0200, 0x0104, NO_DUMP ) /* PALCE is read protected */
- ROM_LOAD( "palce3.bin", 0x0400, 0x0104, NO_DUMP ) /* PALCE is read protected */
-ROM_END
-
-
-/*********************************************
-* Game Drivers *
-*********************************************/
-
-// YEAR NAME PARENT MACHINE INPUT CLASS INIT ROT COMPANY FULLNAME FLAGS LAYOUT
-GAMEL( 1996, number1, 0, sanremo, number1, sanremo_state, empty_init, ROT0, "San Remo Games", "Number One", MACHINE_SUPPORTS_SAVE, layout_sanremo )