diff options
Diffstat (limited to 'src/mame/drivers/s6.cpp')
-rw-r--r-- | src/mame/drivers/s6.cpp | 28 |
1 files changed, 14 insertions, 14 deletions
diff --git a/src/mame/drivers/s6.cpp b/src/mame/drivers/s6.cpp index 207cd3867e4..3f4a59d8c2d 100644 --- a/src/mame/drivers/s6.cpp +++ b/src/mame/drivers/s6.cpp @@ -97,7 +97,7 @@ public: DECLARE_INPUT_CHANGED_MEMBER(main_nmi); DECLARE_INPUT_CHANGED_MEMBER(audio_nmi); DECLARE_MACHINE_RESET(s6); - DECLARE_DRIVER_INIT(s6); + void init_s6(); void s6(machine_config &config); void s6_audio_map(address_map &map); void s6_main_map(address_map &map); @@ -398,7 +398,7 @@ MACHINE_RESET_MEMBER( s6_state, s6 ) { } -DRIVER_INIT_MEMBER( s6_state, s6 ) +void s6_state::init_s6() { m_irq_timer = timer_alloc(TIMER_IRQ); m_irq_timer->adjust(attotime::from_ticks(980,3580000/4),1); @@ -647,15 +647,15 @@ ROM_START(frpwr_l2) ROM_END -GAME( 1979, lzbal_l2, 0, s6, s6, s6_state, s6, ROT0, "Williams", "Laser Ball (L-2)", MACHINE_MECHANICAL | MACHINE_NOT_WORKING ) -GAME( 1980, lzbal_t2, lzbal_l2, s6, s6, s6_state, s6, ROT0, "Williams", "Laser Ball (T-2)", MACHINE_MECHANICAL | MACHINE_NOT_WORKING ) -GAME( 1980, scrpn_l1, 0, s6, s6, s6_state, s6, ROT0, "Williams", "Scorpion (L-1)", MACHINE_MECHANICAL | MACHINE_NOT_WORKING ) -GAME( 1980, scrpn_t1, scrpn_l1, s6, s6, s6_state, s6, ROT0, "Williams", "Scorpion (T-1)", MACHINE_MECHANICAL | MACHINE_NOT_WORKING ) -GAME( 1979, blkou_l1, 0, s6, s6, s6_state, s6, ROT0, "Williams", "Blackout (L-1)", MACHINE_MECHANICAL | MACHINE_NOT_WORKING ) -GAME( 1979, blkou_t1, blkou_l1, s6, s6, s6_state, s6, ROT0, "Williams", "Blackout (T-1)", MACHINE_MECHANICAL | MACHINE_NOT_WORKING ) -GAME( 1979, blkou_f1, blkou_l1, s6, s6, s6_state, s6, ROT0, "Williams", "Blackout (L-1, French Speech)", MACHINE_MECHANICAL | MACHINE_NOT_WORKING ) -GAME( 1979, grgar_l1, 0, s6, s6, s6_state, s6, ROT0, "Williams", "Gorgar (L-1)", MACHINE_MECHANICAL | MACHINE_NOT_WORKING ) -GAME( 1979, grgar_t1, grgar_l1, s6, s6, s6_state, s6, ROT0, "Williams", "Gorgar (T-1)", MACHINE_MECHANICAL | MACHINE_NOT_WORKING ) -GAME( 1980, frpwr_l6, 0, s6, s6, s6_state, s6, ROT0, "Williams", "Firepower (L-6)", MACHINE_MECHANICAL | MACHINE_NOT_WORKING | MACHINE_NO_SOUND) -GAME( 1980, frpwr_t6, frpwr_l6, s6, s6, s6_state, s6, ROT0, "Williams", "Firepower (T-6)", MACHINE_MECHANICAL | MACHINE_NOT_WORKING | MACHINE_NO_SOUND) -GAME( 1980, frpwr_l2, frpwr_l6, s6, s6, s6_state, s6, ROT0, "Williams", "Firepower (L-2)", MACHINE_MECHANICAL | MACHINE_NOT_WORKING | MACHINE_NO_SOUND) +GAME( 1979, lzbal_l2, 0, s6, s6, s6_state, init_s6, ROT0, "Williams", "Laser Ball (L-2)", MACHINE_MECHANICAL | MACHINE_NOT_WORKING ) +GAME( 1980, lzbal_t2, lzbal_l2, s6, s6, s6_state, init_s6, ROT0, "Williams", "Laser Ball (T-2)", MACHINE_MECHANICAL | MACHINE_NOT_WORKING ) +GAME( 1980, scrpn_l1, 0, s6, s6, s6_state, init_s6, ROT0, "Williams", "Scorpion (L-1)", MACHINE_MECHANICAL | MACHINE_NOT_WORKING ) +GAME( 1980, scrpn_t1, scrpn_l1, s6, s6, s6_state, init_s6, ROT0, "Williams", "Scorpion (T-1)", MACHINE_MECHANICAL | MACHINE_NOT_WORKING ) +GAME( 1979, blkou_l1, 0, s6, s6, s6_state, init_s6, ROT0, "Williams", "Blackout (L-1)", MACHINE_MECHANICAL | MACHINE_NOT_WORKING ) +GAME( 1979, blkou_t1, blkou_l1, s6, s6, s6_state, init_s6, ROT0, "Williams", "Blackout (T-1)", MACHINE_MECHANICAL | MACHINE_NOT_WORKING ) +GAME( 1979, blkou_f1, blkou_l1, s6, s6, s6_state, init_s6, ROT0, "Williams", "Blackout (L-1, French Speech)", MACHINE_MECHANICAL | MACHINE_NOT_WORKING ) +GAME( 1979, grgar_l1, 0, s6, s6, s6_state, init_s6, ROT0, "Williams", "Gorgar (L-1)", MACHINE_MECHANICAL | MACHINE_NOT_WORKING ) +GAME( 1979, grgar_t1, grgar_l1, s6, s6, s6_state, init_s6, ROT0, "Williams", "Gorgar (T-1)", MACHINE_MECHANICAL | MACHINE_NOT_WORKING ) +GAME( 1980, frpwr_l6, 0, s6, s6, s6_state, init_s6, ROT0, "Williams", "Firepower (L-6)", MACHINE_MECHANICAL | MACHINE_NOT_WORKING | MACHINE_NO_SOUND) +GAME( 1980, frpwr_t6, frpwr_l6, s6, s6, s6_state, init_s6, ROT0, "Williams", "Firepower (T-6)", MACHINE_MECHANICAL | MACHINE_NOT_WORKING | MACHINE_NO_SOUND) +GAME( 1980, frpwr_l2, frpwr_l6, s6, s6, s6_state, init_s6, ROT0, "Williams", "Firepower (L-2)", MACHINE_MECHANICAL | MACHINE_NOT_WORKING | MACHINE_NO_SOUND) |