diff options
Diffstat (limited to 'src/mame/drivers/rungun.cpp')
-rw-r--r-- | src/mame/drivers/rungun.cpp | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/src/mame/drivers/rungun.cpp b/src/mame/drivers/rungun.cpp index 4fa03f6f0eb..0be791f2a65 100644 --- a/src/mame/drivers/rungun.cpp +++ b/src/mame/drivers/rungun.cpp @@ -459,7 +459,8 @@ MACHINE_CONFIG_END // for dual-screen output Run and Gun requires the video de-multiplexer board connected to the Jamma output, this gives you 2 Jamma connectors, one for each screen. // this means when operated as a single dedicated cabinet the game runs at 60fps, and has smoother animations than when operated as a twin setup where each // screen only gets an update every other frame. -MACHINE_CONFIG_DERIVED(rungun_state::rng_dual, rng) +MACHINE_CONFIG_START(rungun_state::rng_dual) + rng(config); MCFG_SCREEN_MODIFY("screen") MCFG_SCREEN_UPDATE_DRIVER(rungun_state, screen_update_rng_dual_left) |