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-rw-r--r--src/mame/drivers/rungun.cpp660
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diff --git a/src/mame/drivers/rungun.cpp b/src/mame/drivers/rungun.cpp
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+++ b/src/mame/drivers/rungun.cpp
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+// license:BSD-3-Clause
+// copyright-holders:R. Belmont
+/*************************************************************************
+
+ Run and Gun / Slam Dunk
+ (c) 1993 Konami
+
+ Driver by R. Belmont.
+
+ This hardware uses the 55673 sprite chip like PreGX and System GX, but in a 4 bit
+ per pixel layout. There is also an all-TTL front overlay tilemap and a rotating
+ scaling background done with the PSAC2 ('936).
+
+ Status: Front tilemap should be complete, sprites are mostly correct, controls
+ should be fine.
+
+
+ Change Log:
+
+ (AT070703)
+ drivers\rungun.c (this file)
+ - mem maps, device settings, component communications, I/O's, sound...etc.
+
+ video\rungun.c
+ - general clean-up, clipping, alignment
+
+ video\konamiic.c
+ - missing sprites and priority
+
+ Known Issues:
+ - no dual monitor support is broken
+ - games seem to think they're in dual-monitor mode when they're not
+ - speed in some sets is incorrect (for dual monitors I'm guessing it should
+ output alternate frames to alternate monitors, but due to other bugs it
+ just causes the game to run twice as fast as it should?)
+ - synchronization and other oddities (rungunu doesn't show attract mode)
+ - swapped P12 and P34 controls in 4-player mode team selectet (real puzzler)
+ - P3 and P4 coin chutes not working in 4-player mode
+
+
+ - sprite palettes are not entirely right
+
+*************************************************************************/
+
+#include "emu.h"
+
+
+#include "cpu/m68000/m68000.h"
+#include "cpu/z80/z80.h"
+#include "machine/eepromser.h"
+#include "sound/k054539.h"
+#include "includes/konamipt.h"
+#include "includes/rungun.h"
+
+
+
+READ16_MEMBER(rungun_state::rng_sysregs_r)
+{
+ UINT16 data = 0;
+
+ switch (offset)
+ {
+ case 0x00/2:
+ if (ioport("DSW")->read() & 0x20)
+ return (ioport("P1")->read() | ioport("P3")->read() << 8);
+ else
+ {
+ data = ioport("P1")->read() & ioport("P3")->read();
+ return (data << 8 | data);
+ }
+
+ case 0x02/2:
+ if (ioport("DSW")->read() & 0x20)
+ return (ioport("P2")->read() | ioport("P4")->read() << 8);
+ else
+ {
+ data = ioport("P2")->read() & ioport("P4")->read();
+ return (data << 8 | data);
+ }
+
+ case 0x04/2:
+ /*
+ bit0-7: coin mechs and services
+ bit8 : freeze
+ bit9 : joysticks layout(auto detect???)
+ */
+ return ioport("SYSTEM")->read();
+
+ case 0x06/2:
+ if (ACCESSING_BITS_0_7)
+ {
+ data = ioport("DSW")->read();
+ }
+ return ((m_sysreg[0x06 / 2] & 0xff00) | data);
+ }
+
+ return m_sysreg[offset];
+}
+
+WRITE16_MEMBER(rungun_state::rng_sysregs_w)
+{
+ COMBINE_DATA(m_sysreg + offset);
+
+ switch (offset)
+ {
+ case 0x08/2:
+ /*
+ bit0 : eeprom_di_write
+ bit1 : eeprom_cs_write
+ bit2 : eeprom_clk_write
+ bit3 : coin counter?
+ bit7 : set before massive memory writes
+ bit10 : IRQ5 ACK
+ */
+ if (ACCESSING_BITS_0_7)
+ ioport("EEPROMOUT")->write(data, 0xff);
+
+ if (!(data & 0x40))
+ m_maincpu->set_input_line(M68K_IRQ_5, CLEAR_LINE);
+ break;
+
+ case 0x0c/2:
+ /*
+ bit 0 : also enables IRQ???
+ bit 1 : disable PSAC2 input?
+ bit 2 : OBJCHA
+ bit 3 : enable IRQ 5
+ */
+ m_k055673->k053246_set_objcha_line((data & 0x04) ? ASSERT_LINE : CLEAR_LINE);
+ break;
+ }
+}
+
+WRITE16_MEMBER(rungun_state::sound_cmd1_w)
+{
+ if (ACCESSING_BITS_8_15)
+ soundlatch_byte_w(space, 0, data >> 8);
+}
+
+WRITE16_MEMBER(rungun_state::sound_cmd2_w)
+{
+ if (ACCESSING_BITS_8_15)
+ soundlatch2_byte_w(space, 0, data >> 8);
+}
+
+WRITE16_MEMBER(rungun_state::sound_irq_w)
+{
+ if (ACCESSING_BITS_8_15)
+ m_soundcpu->set_input_line(0, HOLD_LINE);
+}
+
+READ16_MEMBER(rungun_state::sound_status_msb_r)
+{
+ if (ACCESSING_BITS_8_15)
+ return(m_sound_status << 8);
+
+ return 0;
+}
+
+INTERRUPT_GEN_MEMBER(rungun_state::rng_interrupt)
+{
+ if (m_sysreg[0x0c / 2] & 0x09)
+ device.execute().set_input_line(M68K_IRQ_5, ASSERT_LINE);
+}
+
+static ADDRESS_MAP_START( rungun_map, AS_PROGRAM, 16, rungun_state )
+ AM_RANGE(0x000000, 0x2fffff) AM_ROM // main program + data
+ AM_RANGE(0x300000, 0x3007ff) AM_RAM_DEVWRITE("palette", palette_device, write) AM_SHARE("palette")
+ AM_RANGE(0x380000, 0x39ffff) AM_RAM // work RAM
+ AM_RANGE(0x400000, 0x43ffff) AM_READNOP // AM_READ(K053936_0_rom_r ) // '936 ROM readback window
+ AM_RANGE(0x480000, 0x48001f) AM_READWRITE(rng_sysregs_r, rng_sysregs_w) AM_SHARE("sysreg")
+ AM_RANGE(0x4c0000, 0x4c001f) AM_DEVREADWRITE8("k053252", k053252_device, read, write, 0x00ff) // CCU (for scanline and vblank polling)
+ AM_RANGE(0x540000, 0x540001) AM_WRITE(sound_irq_w)
+ AM_RANGE(0x58000c, 0x58000d) AM_WRITE(sound_cmd1_w)
+ AM_RANGE(0x58000e, 0x58000f) AM_WRITE(sound_cmd2_w)
+ AM_RANGE(0x580014, 0x580015) AM_READ(sound_status_msb_r)
+ AM_RANGE(0x580000, 0x58001f) AM_RAM // sound regs read/write fall-through
+ AM_RANGE(0x5c0000, 0x5c000f) AM_DEVREAD("k055673", k055673_device, k055673_rom_word_r) // 246A ROM readback window
+ AM_RANGE(0x5c0010, 0x5c001f) AM_DEVWRITE("k055673", k055673_device, k055673_reg_word_w)
+ AM_RANGE(0x600000, 0x600fff) AM_DEVREADWRITE("k055673", k055673_device, k053247_word_r, k053247_word_w) // OBJ RAM
+ AM_RANGE(0x601000, 0x601fff) AM_RAM // communication? second monitor buffer?
+ AM_RANGE(0x640000, 0x640007) AM_DEVWRITE("k055673", k055673_device, k053246_word_w) // '246A registers
+ AM_RANGE(0x680000, 0x68001f) AM_DEVWRITE("k053936", k053936_device, ctrl_w) // '936 registers
+ AM_RANGE(0x6c0000, 0x6cffff) AM_RAM_WRITE(rng_936_videoram_w) AM_SHARE("936_videoram") // PSAC2 ('936) RAM (34v + 35v)
+ AM_RANGE(0x700000, 0x7007ff) AM_DEVREADWRITE("k053936", k053936_device, linectrl_r, linectrl_w) // PSAC "Line RAM"
+ AM_RANGE(0x740000, 0x741fff) AM_READWRITE(rng_ttl_ram_r, rng_ttl_ram_w) // text plane RAM
+ AM_RANGE(0x7c0000, 0x7c0001) AM_WRITENOP // watchdog
+ADDRESS_MAP_END
+
+
+/**********************************************************************************/
+
+WRITE8_MEMBER(rungun_state::sound_status_w)
+{
+ m_sound_status = data;
+}
+
+WRITE8_MEMBER(rungun_state::sound_ctrl_w)
+{
+ /*
+ .... xxxx - Z80 ROM bank
+ ...x .... - NMI enable/acknowledge
+ xx.. .... - BLT2/1 (?)
+ */
+
+ membank("bank2")->set_entry(data & 0x07);
+
+ if (!(data & 0x10))
+ m_soundcpu->set_input_line(INPUT_LINE_NMI, CLEAR_LINE);
+
+ m_sound_ctrl = data;
+}
+
+WRITE_LINE_MEMBER(rungun_state::k054539_nmi_gen)
+{
+ if (m_sound_ctrl & 0x10)
+ {
+ // Trigger an /NMI on the rising edge
+ if (!m_sound_nmi_clk && state)
+ {
+ m_soundcpu->set_input_line(INPUT_LINE_NMI, ASSERT_LINE);
+ }
+ }
+
+ m_sound_nmi_clk = state;
+}
+
+/* sound (this should be split into audio/xexex.c or pregx.c or so someday) */
+
+static ADDRESS_MAP_START( rungun_sound_map, AS_PROGRAM, 8, rungun_state )
+ AM_RANGE(0x0000, 0x7fff) AM_ROM
+ AM_RANGE(0x8000, 0xbfff) AM_ROMBANK("bank2")
+ AM_RANGE(0xc000, 0xdfff) AM_RAM
+ AM_RANGE(0xe000, 0xe22f) AM_DEVREADWRITE("k054539_1", k054539_device, read, write)
+ AM_RANGE(0xe230, 0xe3ff) AM_RAM
+ AM_RANGE(0xe400, 0xe62f) AM_DEVREADWRITE("k054539_2", k054539_device, read, write)
+ AM_RANGE(0xe630, 0xe7ff) AM_RAM
+ AM_RANGE(0xf000, 0xf000) AM_WRITE(sound_status_w)
+ AM_RANGE(0xf002, 0xf002) AM_READ(soundlatch_byte_r)
+ AM_RANGE(0xf003, 0xf003) AM_READ(soundlatch2_byte_r)
+ AM_RANGE(0xf800, 0xf800) AM_WRITE(sound_ctrl_w)
+ AM_RANGE(0xfff0, 0xfff3) AM_WRITENOP
+ADDRESS_MAP_END
+
+
+static INPUT_PORTS_START( rng )
+ PORT_START("SYSTEM")
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_COIN1 )
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_COIN2 )
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_COIN3 )
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_COIN4 )
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_SERVICE1 )
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_SERVICE2 )
+ PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_SERVICE3 )
+ PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_SERVICE4 )
+ PORT_DIPNAME( 0x0100, 0x0000, "Freeze" )
+ PORT_DIPSETTING( 0x0000, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x0100, DEF_STR( On ) )
+ PORT_BIT( 0x0200, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x0400, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x0800, IP_ACTIVE_LOW, IPT_UNKNOWN )
+
+ PORT_START("DSW")
+ PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_SPECIAL ) PORT_READ_LINE_DEVICE_MEMBER("eeprom", eeprom_serial_er5911_device, do_read)
+ PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_SPECIAL ) PORT_READ_LINE_DEVICE_MEMBER("eeprom", eeprom_serial_er5911_device, ready_read)
+ PORT_SERVICE_NO_TOGGLE( 0x08, IP_ACTIVE_LOW )
+ PORT_DIPNAME( 0x10, 0x00, "Monitors" )
+ PORT_DIPSETTING( 0x00, "1" )
+ PORT_DIPSETTING( 0x10, "2" )
+ PORT_DIPNAME( 0x20, 0x00, "Number of players" )
+ PORT_DIPSETTING( 0x00, "2" )
+ PORT_DIPSETTING( 0x20, "4" )
+ PORT_DIPNAME( 0x40, 0x00, "Sound Output" )
+ PORT_DIPSETTING( 0x40, DEF_STR( Mono ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( Stereo ) )
+ PORT_DIPNAME( 0x04, 0x04, "Bit2 (Unknown)" )
+ PORT_DIPSETTING( 0x04, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x80, 0x80, "Bit7 (Unknown)" )
+ PORT_DIPSETTING( 0x80, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+
+ PORT_START( "EEPROMOUT" )
+ PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_OUTPUT ) PORT_WRITE_LINE_DEVICE_MEMBER("eeprom", eeprom_serial_er5911_device, di_write)
+ PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_OUTPUT ) PORT_WRITE_LINE_DEVICE_MEMBER("eeprom", eeprom_serial_er5911_device, cs_write)
+ PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_OUTPUT ) PORT_WRITE_LINE_DEVICE_MEMBER("eeprom", eeprom_serial_er5911_device, clk_write)
+
+ PORT_START("P1")
+ KONAMI8_B123_START(1)
+
+ PORT_START("P2")
+ KONAMI8_B123_START(2)
+
+ PORT_START("P3")
+ KONAMI8_B123_START(3)
+
+ PORT_START("P4")
+ KONAMI8_B123_START(4)
+INPUT_PORTS_END
+
+
+
+/**********************************************************************************/
+
+static const gfx_layout bglayout =
+{
+ 16,16,
+ RGN_FRAC(1,1),
+ 4,
+ { 0, 1, 2, 3 },
+ { 0*4, 1*4, 2*4, 3*4, 4*4, 5*4, 6*4, 7*4, 8*4,
+ 9*4, 10*4, 11*4, 12*4, 13*4, 14*4, 15*4 },
+ { 0*64, 1*64, 2*64, 3*64, 4*64, 5*64, 6*64, 7*64,
+ 8*64, 9*64, 10*64, 11*64, 12*64, 13*64, 14*64, 15*64 },
+ 128*8
+};
+
+static GFXDECODE_START( rungun )
+ GFXDECODE_ENTRY( "gfx1", 0, bglayout, 0x0000, 64 )
+GFXDECODE_END
+
+
+void rungun_state::machine_start()
+{
+ UINT8 *ROM = memregion("soundcpu")->base();
+
+ membank("bank2")->configure_entries(0, 8, &ROM[0x10000], 0x4000);
+
+ save_item(NAME(m_sound_ctrl));
+ save_item(NAME(m_sound_status));
+ save_item(NAME(m_sound_nmi_clk));
+ save_item(NAME(m_ttl_vram));
+}
+
+void rungun_state::machine_reset()
+{
+ m_k054539_1->init_flags(k054539_device::REVERSE_STEREO);
+
+ memset(m_sysreg, 0, 0x20);
+ memset(m_ttl_vram, 0, 0x1000 * sizeof(UINT16));
+
+ m_sound_ctrl = 0;
+ m_sound_status = 0;
+}
+
+static MACHINE_CONFIG_START( rng, rungun_state )
+
+ /* basic machine hardware */
+ MCFG_CPU_ADD("maincpu", M68000, 16000000)
+ MCFG_CPU_PROGRAM_MAP(rungun_map)
+ MCFG_CPU_VBLANK_INT_DRIVER("screen", rungun_state, rng_interrupt)
+
+ MCFG_CPU_ADD("soundcpu", Z80, 8000000)
+ MCFG_CPU_PROGRAM_MAP(rungun_sound_map)
+
+ MCFG_QUANTUM_TIME(attotime::from_hz(6000)) // higher if sound stutters
+
+ MCFG_GFXDECODE_ADD("gfxdecode", "palette", rungun)
+
+ MCFG_EEPROM_SERIAL_ER5911_8BIT_ADD("eeprom")
+
+ /* video hardware */
+ MCFG_SCREEN_ADD("screen", RASTER)
+ MCFG_SCREEN_VIDEO_ATTRIBUTES(VIDEO_UPDATE_BEFORE_VBLANK)
+ MCFG_SCREEN_REFRESH_RATE(60)
+ MCFG_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(0))
+ MCFG_SCREEN_SIZE(64*8, 32*8)
+ MCFG_SCREEN_VISIBLE_AREA(88, 88+384-1, 24, 24+224-1)
+ MCFG_SCREEN_UPDATE_DRIVER(rungun_state, screen_update_rng)
+ MCFG_SCREEN_PALETTE("palette")
+
+ MCFG_PALETTE_ADD("palette", 1024)
+ MCFG_PALETTE_FORMAT(xBBBBBGGGGGRRRRR)
+ MCFG_PALETTE_ENABLE_SHADOWS()
+ MCFG_PALETTE_ENABLE_HILIGHTS()
+
+ MCFG_DEVICE_ADD("k053936", K053936, 0)
+ MCFG_K053936_OFFSETS(34, 9)
+
+ MCFG_DEVICE_ADD("k055673", K055673, 0)
+ MCFG_K055673_CB(rungun_state, sprite_callback)
+ MCFG_K055673_CONFIG("gfx2", 1, K055673_LAYOUT_RNG, -8, 15)
+ MCFG_K055673_GFXDECODE("gfxdecode")
+ MCFG_K055673_PALETTE("palette")
+
+ MCFG_DEVICE_ADD("k053252", K053252, 16000000/2)
+ MCFG_K053252_OFFSETS(9*8, 24)
+
+ /* sound hardware */
+ MCFG_SPEAKER_STANDARD_STEREO("lspeaker", "rspeaker")
+
+ MCFG_DEVICE_ADD("k054539_1", K054539, XTAL_18_432MHz)
+ MCFG_K054539_REGION_OVERRRIDE("shared")
+ MCFG_K054539_TIMER_HANDLER(WRITELINE(rungun_state, k054539_nmi_gen))
+ MCFG_SOUND_ROUTE(0, "lspeaker", 1.0)
+ MCFG_SOUND_ROUTE(1, "rspeaker", 1.0)
+
+ MCFG_DEVICE_ADD("k054539_2", K054539, XTAL_18_432MHz)
+ MCFG_K054539_REGION_OVERRRIDE("shared")
+ MCFG_SOUND_ROUTE(0, "lspeaker", 1.0)
+ MCFG_SOUND_ROUTE(1, "rspeaker", 1.0)
+MACHINE_CONFIG_END
+
+
+ROM_START( rungun )
+ /* main program Europe Version AA 1993, 10.8 */
+ ROM_REGION( 0x300000, "maincpu", 0)
+ ROM_LOAD16_BYTE( "247eaa03.bin", 0x000000, 0x80000, CRC(f5c91ec0) SHA1(298926ea30472fa8d2c0578dfeaf9a93509747ef) )
+ ROM_LOAD16_BYTE( "247eaa04.bin", 0x000001, 0x80000, CRC(0e62471f) SHA1(2861b7a4e78ff371358d318a1b13a6488c0ac364) )
+
+ /* data (Guru 1 megabyte redump) */
+ ROM_LOAD16_BYTE( "247b01.23n", 0x200000, 0x80000, CRC(2d774f27) SHA1(c48de9cb9daba25603b8278e672f269807aa0b20) )
+ ROM_CONTINUE( 0x100000, 0x80000)
+ ROM_LOAD16_BYTE( "247b02.21n", 0x200001, 0x80000, CRC(d088c9de) SHA1(19d7ad4120f7cfed9cae862bb0c799fdad7ab15c) )
+ ROM_CONTINUE( 0x100001, 0x80000)
+
+ /* sound program */
+ ROM_REGION( 0x030000, "soundcpu", 0 )
+ ROM_LOAD("247a05", 0x000000, 0x20000, CRC(64e85430) SHA1(542919c3be257c8f118fc21d3835d7b6426a22ed) )
+ ROM_RELOAD( 0x010000, 0x20000 )
+
+ /* '936 tiles */
+ ROM_REGION( 0x400000, "gfx1", 0)
+ ROM_LOAD( "247-a13", 0x000000, 0x200000, CRC(cc194089) SHA1(b5af94f5f583d282ac1499b371bbaac8b2fedc03) )
+
+ /* sprites */
+ ROM_REGION( 0x800000, "gfx2", 0)
+ ROM_LOAD64_WORD( "247-a11", 0x000000, 0x200000, CRC(c3f60854) SHA1(cbee7178ab9e5aa6a5aeed0511e370e29001fb01) ) // 5y
+ ROM_LOAD64_WORD( "247-a08", 0x000002, 0x200000, CRC(3e315eef) SHA1(898bc4d5ad244e5f91cbc87820b5d0be99ef6662) ) // 2u
+ ROM_LOAD64_WORD( "247-a09", 0x000004, 0x200000, CRC(5ca7bc06) SHA1(83c793c68227399f93bd1ed167dc9ed2aaac4167) ) // 2y
+ ROM_LOAD64_WORD( "247-a10", 0x000006, 0x200000, CRC(a5ccd243) SHA1(860b88ade1a69f8b6c5b8206424814b386343571) ) // 5u
+
+ /* TTL text plane ("fix layer") */
+ ROM_REGION( 0x20000, "gfx3", 0)
+ ROM_LOAD( "247-a12", 0x000000, 0x20000, CRC(57a8d26e) SHA1(0431d10b76d77c26a1f6f2b55d9dbcfa959e1cd0) )
+
+ /* sound data */
+ ROM_REGION( 0x400000, "shared", 0)
+ ROM_LOAD( "247-a06", 0x000000, 0x200000, CRC(b8b2a67e) SHA1(a873d32f4b178c714743664fa53c0dca29cb3ce4) )
+ ROM_LOAD( "247-a07", 0x200000, 0x200000, CRC(0108142d) SHA1(4dc6a36d976dad9c0da5a5b1f01f2eb3b369c99d) )
+
+ ROM_REGION( 0x80, "eeprom", 0 ) // default eeprom to prevent game booting upside down with error
+ ROM_LOAD( "rungun.nv", 0x0000, 0x080, CRC(7bbf0e3c) SHA1(0fd3c9400e9b97a06517e0c8620f773a383100fd) )
+ROM_END
+
+ROM_START( runguna )
+ /* main program Europe Version AA 1993, 10.4 */
+ ROM_REGION( 0x300000, "maincpu", 0)
+ ROM_LOAD16_BYTE( "247eaa03.rom", 0x000000, 0x80000, CRC(fec3e1d6) SHA1(cd89dc32ad06308134d277f343a7e8b5fe381f69) )
+ ROM_LOAD16_BYTE( "247eaa04.rom", 0x000001, 0x80000, CRC(1b556af9) SHA1(c8351ebd595307d561d089c66cd6ed7f6111d996) )
+
+ /* data (Guru 1 megabyte redump) */
+ ROM_LOAD16_BYTE( "247b01.23n", 0x200000, 0x80000, CRC(2d774f27) SHA1(c48de9cb9daba25603b8278e672f269807aa0b20) )
+ ROM_CONTINUE( 0x100000, 0x80000)
+ ROM_LOAD16_BYTE( "247b02.21n", 0x200001, 0x80000, CRC(d088c9de) SHA1(19d7ad4120f7cfed9cae862bb0c799fdad7ab15c) )
+ ROM_CONTINUE( 0x100001, 0x80000)
+
+ /* sound program */
+ ROM_REGION( 0x030000, "soundcpu", 0 )
+ ROM_LOAD("1.13g", 0x000000, 0x20000, CRC(c0b35df9) SHA1(a0c73d993eb32bd0cd192351b5f86794efd91949) )
+ ROM_RELOAD( 0x010000, 0x20000 )
+
+ /* '936 tiles */
+ ROM_REGION( 0x400000, "gfx1", 0)
+ ROM_LOAD( "247-a13", 0x000000, 0x200000, CRC(cc194089) SHA1(b5af94f5f583d282ac1499b371bbaac8b2fedc03) )
+
+ /* sprites */
+ ROM_REGION( 0x800000, "gfx2", 0)
+ ROM_LOAD64_WORD( "247-a11", 0x000000, 0x200000, CRC(c3f60854) SHA1(cbee7178ab9e5aa6a5aeed0511e370e29001fb01) ) // 5y
+ ROM_LOAD64_WORD( "247-a08", 0x000002, 0x200000, CRC(3e315eef) SHA1(898bc4d5ad244e5f91cbc87820b5d0be99ef6662) ) // 2u
+ ROM_LOAD64_WORD( "247-a09", 0x000004, 0x200000, CRC(5ca7bc06) SHA1(83c793c68227399f93bd1ed167dc9ed2aaac4167) ) // 2y
+ ROM_LOAD64_WORD( "247-a10", 0x000006, 0x200000, CRC(a5ccd243) SHA1(860b88ade1a69f8b6c5b8206424814b386343571) ) // 5u
+
+ /* TTL text plane ("fix layer") */
+ ROM_REGION( 0x20000, "gfx3", 0)
+ ROM_LOAD( "247-a12", 0x000000, 0x20000, CRC(57a8d26e) SHA1(0431d10b76d77c26a1f6f2b55d9dbcfa959e1cd0) )
+
+ /* sound data */
+ ROM_REGION( 0x400000, "shared", 0)
+ ROM_LOAD( "247-a06", 0x000000, 0x200000, CRC(b8b2a67e) SHA1(a873d32f4b178c714743664fa53c0dca29cb3ce4) )
+ ROM_LOAD( "247-a07", 0x200000, 0x200000, CRC(0108142d) SHA1(4dc6a36d976dad9c0da5a5b1f01f2eb3b369c99d) )
+
+ ROM_REGION( 0x80, "eeprom", 0 ) // default eeprom to prevent game booting upside down with error
+ ROM_LOAD( "runguna.nv", 0x0000, 0x080, CRC(7bbf0e3c) SHA1(0fd3c9400e9b97a06517e0c8620f773a383100fd) )
+ROM_END
+
+// This set fails the rom checks on 18n,16n and 21n even on real hardware but is clearly a different code revision to the above sets.
+// The rom at 21N is the same between all sets so it failing makes very little sense.
+// The date code places this at month before the other EAA sets, so maybe it's a prototype and the checksums in the ROM hadn't
+// been finalized yet.
+
+ROM_START( rungunb )
+ /* main program Europe Version AA 1993, 9.10 */
+ ROM_REGION( 0x300000, "maincpu", 0)
+ ROM_LOAD16_BYTE( "4.18n", 0x000000, 0x80000, CRC(d6515edb) SHA1(4c30c5df231945027a7d3c54e250b0a246ae3b17))
+ ROM_LOAD16_BYTE( "5.16n", 0x000001, 0x80000, CRC(f2f03eec) SHA1(081fd43b83e148694d34349b826bd02e0a1f85c9))
+
+ /* data (Guru 1 megabyte redump) */
+ ROM_LOAD16_BYTE( "247b01.23n", 0x200000, 0x80000, CRC(2d774f27) SHA1(c48de9cb9daba25603b8278e672f269807aa0b20) )
+ ROM_CONTINUE( 0x100000, 0x80000)
+ ROM_LOAD16_BYTE( "247b02.21n", 0x200001, 0x80000, CRC(d088c9de) SHA1(19d7ad4120f7cfed9cae862bb0c799fdad7ab15c) )
+ ROM_CONTINUE( 0x100001, 0x80000)
+
+ /* sound program */
+ ROM_REGION( 0x030000, "soundcpu", 0 )
+ ROM_LOAD("1.13g", 0x000000, 0x20000, CRC(c0b35df9) SHA1(a0c73d993eb32bd0cd192351b5f86794efd91949) )
+ ROM_RELOAD( 0x010000, 0x20000 )
+
+ /* '936 tiles */
+ ROM_REGION( 0x400000, "gfx1", 0)
+ ROM_LOAD( "247-a13", 0x000000, 0x200000, CRC(cc194089) SHA1(b5af94f5f583d282ac1499b371bbaac8b2fedc03) )
+
+ /* sprites */
+ ROM_REGION( 0x800000, "gfx2", 0)
+ ROM_LOAD64_WORD( "247-a11", 0x000000, 0x200000, CRC(c3f60854) SHA1(cbee7178ab9e5aa6a5aeed0511e370e29001fb01) ) // 5y
+ ROM_LOAD64_WORD( "247-a08", 0x000002, 0x200000, CRC(3e315eef) SHA1(898bc4d5ad244e5f91cbc87820b5d0be99ef6662) ) // 2u
+ ROM_LOAD64_WORD( "247-a09", 0x000004, 0x200000, CRC(5ca7bc06) SHA1(83c793c68227399f93bd1ed167dc9ed2aaac4167) ) // 2y
+ ROM_LOAD64_WORD( "247-a10", 0x000006, 0x200000, CRC(a5ccd243) SHA1(860b88ade1a69f8b6c5b8206424814b386343571) ) // 5u
+
+ /* TTL text plane ("fix layer") */
+ ROM_REGION( 0x20000, "gfx3", 0)
+ ROM_LOAD( "247-a12", 0x000000, 0x20000, CRC(57a8d26e) SHA1(0431d10b76d77c26a1f6f2b55d9dbcfa959e1cd0) )
+
+ /* sound data */
+ ROM_REGION( 0x400000, "shared", 0)
+ ROM_LOAD( "247-a06", 0x000000, 0x200000, CRC(b8b2a67e) SHA1(a873d32f4b178c714743664fa53c0dca29cb3ce4) )
+ ROM_LOAD( "247-a07", 0x200000, 0x200000, CRC(0108142d) SHA1(4dc6a36d976dad9c0da5a5b1f01f2eb3b369c99d) )
+
+ ROM_REGION( 0x80, "eeprom", 0 ) // default eeprom to prevent game booting upside down with error
+ ROM_LOAD( "runguna.nv", 0x0000, 0x080, CRC(7bbf0e3c) SHA1(0fd3c9400e9b97a06517e0c8620f773a383100fd) )
+ROM_END
+
+ROM_START( rungunu )
+ /* main program US Version AB 1993 10.12 */
+ ROM_REGION( 0x300000, "maincpu", 0)
+ ROM_LOAD16_BYTE( "247uab03.bin", 0x000000, 0x80000, CRC(f259fd11) SHA1(60381a3fa7f78022dcb3e2f3d13ea32a10e4e36e) )
+ ROM_LOAD16_BYTE( "247uab04.bin", 0x000001, 0x80000, CRC(b918cf5a) SHA1(4314c611ef600ec081f409c78218de1639f8b463) )
+
+ /* data */
+ ROM_LOAD16_BYTE( "247a01", 0x100000, 0x80000, CRC(8341cf7d) SHA1(372c147c4a5d54aed2a16b0ed258247e65dda563) )
+ ROM_LOAD16_BYTE( "247a02", 0x100001, 0x80000, CRC(f5ef3f45) SHA1(2e1d8f672c130dbfac4365dc1301b47beee10161) )
+
+ /* sound program */
+ ROM_REGION( 0x030000, "soundcpu", 0 )
+ ROM_LOAD("247a05", 0x000000, 0x20000, CRC(64e85430) SHA1(542919c3be257c8f118fc21d3835d7b6426a22ed) )
+ ROM_RELOAD( 0x010000, 0x20000 )
+
+ /* '936 tiles */
+ ROM_REGION( 0x400000, "gfx1", 0)
+ ROM_LOAD( "247a13", 0x000000, 0x200000, CRC(c5a8ef29) SHA1(23938b8093bc0b9eef91f6d38127ca7acbdc06a6) )
+
+ /* sprites */
+ ROM_REGION( 0x800000, "gfx2", 0)
+ ROM_LOAD64_WORD( "247-a11", 0x000000, 0x200000, CRC(c3f60854) SHA1(cbee7178ab9e5aa6a5aeed0511e370e29001fb01) ) // 5y
+ ROM_LOAD64_WORD( "247-a08", 0x000002, 0x200000, CRC(3e315eef) SHA1(898bc4d5ad244e5f91cbc87820b5d0be99ef6662) ) // 2u
+ ROM_LOAD64_WORD( "247-a09", 0x000004, 0x200000, CRC(5ca7bc06) SHA1(83c793c68227399f93bd1ed167dc9ed2aaac4167) ) // 2y
+ ROM_LOAD64_WORD( "247-a10", 0x000006, 0x200000, CRC(a5ccd243) SHA1(860b88ade1a69f8b6c5b8206424814b386343571) ) // 5u
+
+ /* TTL text plane ("fix layer") */
+ ROM_REGION( 0x20000, "gfx3", 0)
+ ROM_LOAD( "247-a12", 0x000000, 0x20000, CRC(57a8d26e) SHA1(0431d10b76d77c26a1f6f2b55d9dbcfa959e1cd0) )
+
+ /* sound data */
+ ROM_REGION( 0x400000, "shared", 0)
+ ROM_LOAD( "247-a06", 0x000000, 0x200000, CRC(b8b2a67e) SHA1(a873d32f4b178c714743664fa53c0dca29cb3ce4) )
+ ROM_LOAD( "247-a07", 0x200000, 0x200000, CRC(0108142d) SHA1(4dc6a36d976dad9c0da5a5b1f01f2eb3b369c99d) )
+
+ ROM_REGION( 0x80, "eeprom", 0 ) // default eeprom to prevent game booting upside down with error
+ ROM_LOAD( "rungunu.nv", 0x0000, 0x080, CRC(d501f579) SHA1(9e01d9a6a8cdc782dd2a92fbf2295e8df732f892) )
+ROM_END
+
+ROM_START( rungunua )
+ /* main program US Version BA 1993 10.8 */
+ ROM_REGION( 0x300000, "maincpu", 0)
+ ROM_LOAD16_BYTE( "247uba03.bin", 0x000000, 0x80000, CRC(c24d7500) SHA1(38e6ae9fc00bf8f85549be4733992336c46fe1f3) )
+ ROM_LOAD16_BYTE( "247uba04.bin", 0x000001, 0x80000, CRC(3f255a4a) SHA1(3a4d50ecec8546933ad8dabe21682ba0951eaad0) )
+
+ /* data (Guru 1 megabyte redump) */
+ ROM_LOAD16_BYTE( "247b01.23n", 0x200000, 0x80000, CRC(2d774f27) SHA1(c48de9cb9daba25603b8278e672f269807aa0b20) )
+ ROM_CONTINUE( 0x100000, 0x80000)
+ ROM_LOAD16_BYTE( "247b02.21n", 0x200001, 0x80000, CRC(d088c9de) SHA1(19d7ad4120f7cfed9cae862bb0c799fdad7ab15c) )
+ ROM_CONTINUE( 0x100001, 0x80000)
+
+ /* sound program */
+ ROM_REGION( 0x030000, "soundcpu", 0 )
+ ROM_LOAD("247a05", 0x000000, 0x20000, CRC(64e85430) SHA1(542919c3be257c8f118fc21d3835d7b6426a22ed) )
+ ROM_RELOAD( 0x010000, 0x20000 )
+
+ /* '936 tiles */
+ ROM_REGION( 0x400000, "gfx1", 0)
+ ROM_LOAD( "247a13", 0x000000, 0x200000, CRC(c5a8ef29) SHA1(23938b8093bc0b9eef91f6d38127ca7acbdc06a6) )
+
+ /* sprites */
+ ROM_REGION( 0x800000, "gfx2", 0)
+ ROM_LOAD64_WORD( "247-a11", 0x000000, 0x200000, CRC(c3f60854) SHA1(cbee7178ab9e5aa6a5aeed0511e370e29001fb01) ) // 5y
+ ROM_LOAD64_WORD( "247-a08", 0x000002, 0x200000, CRC(3e315eef) SHA1(898bc4d5ad244e5f91cbc87820b5d0be99ef6662) ) // 2u
+ ROM_LOAD64_WORD( "247-a09", 0x000004, 0x200000, CRC(5ca7bc06) SHA1(83c793c68227399f93bd1ed167dc9ed2aaac4167) ) // 2y
+ ROM_LOAD64_WORD( "247-a10", 0x000006, 0x200000, CRC(a5ccd243) SHA1(860b88ade1a69f8b6c5b8206424814b386343571) ) // 5u
+
+ /* TTL text plane ("fix layer") */
+ ROM_REGION( 0x20000, "gfx3", 0)
+ ROM_LOAD( "247-a12", 0x000000, 0x20000, CRC(57a8d26e) SHA1(0431d10b76d77c26a1f6f2b55d9dbcfa959e1cd0) )
+
+ /* sound data */
+ ROM_REGION( 0x400000, "shared", 0)
+ ROM_LOAD( "247-a06", 0x000000, 0x200000, CRC(b8b2a67e) SHA1(a873d32f4b178c714743664fa53c0dca29cb3ce4) )
+ ROM_LOAD( "247-a07", 0x200000, 0x200000, CRC(0108142d) SHA1(4dc6a36d976dad9c0da5a5b1f01f2eb3b369c99d) )
+
+ ROM_REGION( 0x80, "eeprom", 0 ) // default eeprom to prevent game booting upside down with error
+ ROM_LOAD( "rungunua.nv", 0x0000, 0x080, CRC(9890d304) SHA1(c94a77d1d45e372350456cf8eaa7e7ebd3cdbb84) )
+ROM_END
+
+ROM_START( slmdunkj )
+ /* main program Japan Version AA 1993 10.8 */
+ ROM_REGION( 0x300000, "maincpu", 0)
+ ROM_LOAD16_BYTE( "247jaa03.bin", 0x000000, 0x20000, CRC(87572078) SHA1(cfa784eb40ed8b3bda9d57abb6022bbe92056206) )
+ ROM_LOAD16_BYTE( "247jaa04.bin", 0x000001, 0x20000, CRC(aa105e00) SHA1(617ac14535048b6e0da43cc98c4b67c8e306bef1) )
+
+ /* data (Guru 1 megabyte redump) */
+ ROM_LOAD16_BYTE( "247b01.23n", 0x200000, 0x80000, CRC(2d774f27) SHA1(c48de9cb9daba25603b8278e672f269807aa0b20) )
+ ROM_CONTINUE( 0x100000, 0x80000)
+ ROM_LOAD16_BYTE( "247b02.21n", 0x200001, 0x80000, CRC(d088c9de) SHA1(19d7ad4120f7cfed9cae862bb0c799fdad7ab15c) )
+ ROM_CONTINUE( 0x100001, 0x80000)
+
+ /* sound program */
+ ROM_REGION( 0x030000, "soundcpu", 0 )
+ ROM_LOAD("247a05", 0x000000, 0x20000, CRC(64e85430) SHA1(542919c3be257c8f118fc21d3835d7b6426a22ed) )
+ ROM_RELOAD( 0x010000, 0x20000 )
+
+ /* '936 tiles */
+ ROM_REGION( 0x400000, "gfx1", 0)
+ ROM_LOAD( "247-a13", 0x000000, 0x200000, CRC(cc194089) SHA1(b5af94f5f583d282ac1499b371bbaac8b2fedc03) )
+
+ /* sprites */
+ ROM_REGION( 0x800000, "gfx2", 0)
+ ROM_LOAD64_WORD( "247-a11", 0x000000, 0x200000, CRC(c3f60854) SHA1(cbee7178ab9e5aa6a5aeed0511e370e29001fb01) ) // 5y
+ ROM_LOAD64_WORD( "247-a08", 0x000002, 0x200000, CRC(3e315eef) SHA1(898bc4d5ad244e5f91cbc87820b5d0be99ef6662) ) // 2u
+ ROM_LOAD64_WORD( "247-a09", 0x000004, 0x200000, CRC(5ca7bc06) SHA1(83c793c68227399f93bd1ed167dc9ed2aaac4167) ) // 2y
+ ROM_LOAD64_WORD( "247-a10", 0x000006, 0x200000, CRC(a5ccd243) SHA1(860b88ade1a69f8b6c5b8206424814b386343571) ) // 5u
+
+ /* TTL text plane ("fix layer") */
+ ROM_REGION( 0x20000, "gfx3", 0)
+ ROM_LOAD( "247-a12", 0x000000, 0x20000, CRC(57a8d26e) SHA1(0431d10b76d77c26a1f6f2b55d9dbcfa959e1cd0) )
+
+ /* sound data */
+ ROM_REGION( 0x400000, "shared", 0)
+ ROM_LOAD( "247-a06", 0x000000, 0x200000, CRC(b8b2a67e) SHA1(a873d32f4b178c714743664fa53c0dca29cb3ce4) )
+ ROM_LOAD( "247-a07", 0x200000, 0x200000, CRC(0108142d) SHA1(4dc6a36d976dad9c0da5a5b1f01f2eb3b369c99d) )
+
+ ROM_REGION( 0x80, "eeprom", 0 ) // default eeprom to prevent game booting upside down with error
+ ROM_LOAD( "slmdunkj.nv", 0x0000, 0x080, CRC(531d27bd) SHA1(42251272691c66c1f89f99e6e5e2f300c1a7d69d) )
+ROM_END
+
+
+GAME( 1993, rungun, 0, rng, rng, driver_device, 0, ROT0, "Konami", "Run and Gun (ver EAA 1993 10.8)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_COLORS | MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
+GAME( 1993, runguna, rungun, rng, rng, driver_device, 0, ROT0, "Konami", "Run and Gun (ver EAA 1993 10.4)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_COLORS | MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
+GAME( 1993, rungunb, rungun, rng, rng, driver_device, 0, ROT0, "Konami", "Run and Gun (ver EAA 1993 9.10, prototype?)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_COLORS | MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
+GAME( 1993, rungunu, rungun, rng, rng, driver_device, 0, ROT0, "Konami", "Run and Gun (ver UAB 1993 10.12)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_COLORS | MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE | MACHINE_NOT_WORKING ) // runs twice as fast as it should, broken inputs!
+GAME( 1993, rungunua, rungun, rng, rng, driver_device, 0, ROT0, "Konami", "Run and Gun (ver UBA 1993 10.8)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_COLORS | MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE | MACHINE_NOT_WORKING ) // runs twice as fast as it should, broken inputs! broken attract!
+GAME( 1993, slmdunkj, rungun, rng, rng, driver_device, 0, ROT0, "Konami", "Slam Dunk (ver JAA 1993 10.8)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_COLORS | MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )