summaryrefslogtreecommitdiffstatshomepage
path: root/src/mame/drivers/rungun.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'src/mame/drivers/rungun.cpp')
-rw-r--r--src/mame/drivers/rungun.cpp971
1 files changed, 0 insertions, 971 deletions
diff --git a/src/mame/drivers/rungun.cpp b/src/mame/drivers/rungun.cpp
deleted file mode 100644
index 3f1fc5317d3..00000000000
--- a/src/mame/drivers/rungun.cpp
+++ /dev/null
@@ -1,971 +0,0 @@
-// license:BSD-3-Clause
-// copyright-holders:R. Belmont
-/*************************************************************************
-
- Run and Gun / Slam Dunk
- (c) 1993 Konami
-
- Driver by R. Belmont.
-
- This hardware uses the 55673 sprite chip like PreGX and System GX, but in a 4 bit
- per pixel layout. There is also an all-TTL front overlay tilemap and a rotating
- scaling background done with the PSAC2 ('936).
-
- Status: Front tilemap should be complete, sprites are mostly correct, controls
- should be fine.
-
- Known Issues:
- - CRTC and video registers needs syncronization with current video draw state, it's very noticeable if for example scroll values are in very different states between screens.
- - Current draw state could be improved optimization-wise (for example by supporting it in the core in some way).
- - sprite palettes are not entirely right (fixed?)
- - sound volume mixing, handtune with set_gain() with m_k054539 devices.
- Also notice that "volume" in sound options is for k054539_1 (SFX)
-
- Change Log:
-
- (AT070703)
- drivers\rungun.cpp (this file)
- - mem maps, device settings, component communications, I/O's, sound...etc.
-
- video\rungun.cpp
- - general clean-up, clipping, alignment
-
- video\konamiic.cpp
- - missing sprites and priority
-
-
-*************************************************************************/
-
-#include "emu.h"
-#include "includes/rungun.h"
-#include "includes/konamipt.h"
-
-#include "cpu/m68000/m68000.h"
-#include "cpu/z80/z80.h"
-#include "machine/eepromser.h"
-#include "sound/k054539.h"
-#include "speaker.h"
-
-#include "rungun_dual.lh"
-
-
-
-READ16_MEMBER(rungun_state::sysregs_r)
-{
- uint16_t data = 0;
-
- switch (offset)
- {
- case 0x00/2:
- return (ioport("P1")->read() | ioport("P3")->read() << 8);
-
- case 0x02/2:
- return (ioport("P2")->read() | ioport("P4")->read() << 8);
-
-
- case 0x04/2:
- /*
- bit0-7: coin mechs and services
- bit8 : freeze
- bit9 : screen output select
- */
- {
- uint8_t field_bit = m_screen->frame_number() & 1;
- if(m_single_screen_mode == true)
- field_bit = 1;
- return (ioport("SYSTEM")->read() & 0xfdff) | (field_bit << 9);
- }
- case 0x06/2:
- if (ACCESSING_BITS_0_7)
- {
- data = ioport("DSW")->read();
- }
- return ((m_sysreg[0x06 / 2] & 0xff00) | data);
- }
-
- return m_sysreg[offset];
-}
-
-WRITE16_MEMBER(rungun_state::sysregs_w)
-{
- COMBINE_DATA(m_sysreg + offset);
-
- switch (offset)
- {
- case 0x08/2:
- /*
- bit0 : eeprom_di_write
- bit1 : eeprom_cs_write
- bit2 : eeprom_clk_write
- bit3 : coin counter #1
- bit4 : coin counter #2 (when coin slot "common" is selected)
- bit7 : set before massive memory writes (video chip select?)
- bit10 : IRQ5 ACK
- bit12 : if set, forces screen output to 1 monitor.
- bit14 : (0) sprite on top of PSAC2 layer (1) other way around (title screen)
- */
- if (ACCESSING_BITS_0_7)
- {
- membank("spriteram_bank")->set_entry((data & 0x80) >> 7);
- m_video_mux_bank = ((data & 0x80) >> 7) ^ 1;
- ioport("EEPROMOUT")->write(data, 0xff);
-
- machine().bookkeeping().coin_counter_w(0, data & 0x08);
- machine().bookkeeping().coin_counter_w(1, data & 0x10);
- }
- if (ACCESSING_BITS_8_15)
- {
- m_single_screen_mode = (data & 0x1000) == 0x1000;
- m_video_priority_mode = (data & 0x4000) == 0x4000;
- if (!(data & 0x400)) // actually a 0 -> 1 transition
- m_maincpu->set_input_line(M68K_IRQ_5, CLEAR_LINE);
- }
- break;
-
- case 0x0c/2:
- /*
- bit 0 : also enables IRQ???
- bit 1 : disable PSAC2 input?
- bit 2 : OBJCHA
- bit 3 : enable IRQ 5
- bit 7-4: base address for 53936 ROM readback.
- */
- m_k055673->k053246_set_objcha_line((data & 0x04) ? ASSERT_LINE : CLEAR_LINE);
- m_roz_rombase = (data & 0xf0) >> 4;
- break;
- }
-}
-
-WRITE16_MEMBER(rungun_state::sound_irq_w)
-{
- if (ACCESSING_BITS_8_15)
- m_soundcpu->set_input_line(0, HOLD_LINE);
-}
-
-INTERRUPT_GEN_MEMBER(rungun_state::rng_interrupt)
-{
- // send to sprite device current state (i.e. bread & butter sprite DMA)
- // TODO: firing this in screen update causes sprites to desync badly ...
- sprite_dma_trigger();
-
- if (m_sysreg[0x0c / 2] & 0x09)
- device.execute().set_input_line(M68K_IRQ_5, ASSERT_LINE);
-}
-
-READ8_MEMBER(rungun_state::k53936_rom_r)
-{
- // TODO: odd addresses returns ...?
- uint32_t rom_addr = offset;
- rom_addr+= (m_roz_rombase)*0x20000;
- return m_roz_rom[rom_addr];
-}
-
-READ16_MEMBER(rungun_state::palette_read)
-{
- return m_pal_ram[offset + m_video_mux_bank*0x800/2];
-}
-
-WRITE16_MEMBER(rungun_state::palette_write)
-{
- palette_device &cur_paldevice = m_video_mux_bank == 0 ? *m_palette : *m_palette2;
- uint32_t addr = offset + m_video_mux_bank*0x800/2;
- COMBINE_DATA(&m_pal_ram[addr]);
-
- uint8_t r,g,b;
-
- r = m_pal_ram[addr] & 0x1f;
- g = (m_pal_ram[addr] & 0x3e0) >> 5;
- b = (m_pal_ram[addr] & 0x7e00) >> 10;
-
- cur_paldevice.set_pen_color(offset,pal5bit(r),pal5bit(g),pal5bit(b));
-}
-
-void rungun_state::rungun_map(address_map &map)
-{
- map(0x000000, 0x2fffff).rom(); // main program + data
- map(0x300000, 0x3007ff).rw(FUNC(rungun_state::palette_read), FUNC(rungun_state::palette_write));
- map(0x380000, 0x39ffff).ram(); // work RAM
- map(0x400000, 0x43ffff).r(FUNC(rungun_state::k53936_rom_r)).umask16(0x00ff); // '936 ROM readback window
- map(0x480000, 0x48001f).rw(FUNC(rungun_state::sysregs_r), FUNC(rungun_state::sysregs_w)).share("sysreg");
- map(0x4c0000, 0x4c001f).rw(m_k053252, FUNC(k053252_device::read), FUNC(k053252_device::write)).umask16(0x00ff); // CCU (for scanline and vblank polling)
- map(0x540000, 0x540001).w(FUNC(rungun_state::sound_irq_w));
- map(0x580000, 0x58001f).m(m_k054321, FUNC(k054321_device::main_map)).umask16(0xff00);
- map(0x5c0000, 0x5c000f).r(m_k055673, FUNC(k055673_device::k055673_rom_word_r)); // 246A ROM readback window
- map(0x5c0010, 0x5c001f).w(m_k055673, FUNC(k055673_device::k055673_reg_word_w));
- map(0x600000, 0x601fff).bankrw("spriteram_bank"); // OBJ RAM
- map(0x640000, 0x640007).w(m_k055673, FUNC(k055673_device::k053246_w)); // '246A registers
- map(0x680000, 0x68001f).w(m_k053936, FUNC(k053936_device::ctrl_w)); // '936 registers
- map(0x6c0000, 0x6cffff).rw(FUNC(rungun_state::psac2_videoram_r), FUNC(rungun_state::psac2_videoram_w)); // PSAC2 ('936) RAM (34v + 35v)
- map(0x700000, 0x7007ff).rw(m_k053936, FUNC(k053936_device::linectrl_r), FUNC(k053936_device::linectrl_w)); // PSAC "Line RAM"
- map(0x740000, 0x741fff).rw(FUNC(rungun_state::ttl_ram_r), FUNC(rungun_state::ttl_ram_w)); // text plane RAM
- map(0x7c0000, 0x7c0001).nopw(); // watchdog
-}
-
-
-/**********************************************************************************/
-
-WRITE8_MEMBER(rungun_state::sound_status_w)
-{
- m_sound_status = data;
-}
-
-WRITE8_MEMBER(rungun_state::sound_ctrl_w)
-{
- /*
- .... xxxx - Z80 ROM bank
- ...x .... - NMI enable/acknowledge
- xx.. .... - BLT2/1 (?)
- */
-
- membank("bank2")->set_entry(data & 0x07);
-
- if (!(data & 0x10))
- m_soundcpu->set_input_line(INPUT_LINE_NMI, CLEAR_LINE);
-
- m_sound_ctrl = data;
-}
-
-WRITE_LINE_MEMBER(rungun_state::k054539_nmi_gen)
-{
- if (m_sound_ctrl & 0x10)
- {
- // Trigger an /NMI on the rising edge
- if (!m_sound_nmi_clk && state)
- {
- m_soundcpu->set_input_line(INPUT_LINE_NMI, ASSERT_LINE);
- }
- }
-
- m_sound_nmi_clk = state;
-}
-
-/* sound (this should be split into audio/xexex.cpp or pregx.cpp or so someday) */
-
-void rungun_state::rungun_sound_map(address_map &map)
-{
- map(0x0000, 0x7fff).rom();
- map(0x8000, 0xbfff).bankr("bank2");
- map(0xc000, 0xdfff).ram();
- map(0xe000, 0xe22f).rw(m_k054539_1, FUNC(k054539_device::read), FUNC(k054539_device::write));
- map(0xe230, 0xe3ff).ram();
- map(0xe400, 0xe62f).rw(m_k054539_2, FUNC(k054539_device::read), FUNC(k054539_device::write));
- map(0xe630, 0xe7ff).ram();
- map(0xf000, 0xf003).m(m_k054321, FUNC(k054321_device::sound_map));
- map(0xf800, 0xf800).w(FUNC(rungun_state::sound_ctrl_w));
- map(0xfff0, 0xfff3).nopw();
-}
-
-
-static INPUT_PORTS_START( rng )
- PORT_START("SYSTEM")
- PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_COIN1 )
- PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_COIN2 )
- PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_COIN3 )
- PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_COIN4 )
- PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_SERVICE1 )
- PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_SERVICE2 )
- PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_SERVICE3 )
- PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_SERVICE4 )
- PORT_DIPNAME( 0x0100, 0x0000, "Freeze" )
- PORT_DIPSETTING( 0x0000, DEF_STR( Off ) )
- PORT_DIPSETTING( 0x0100, DEF_STR( On ) )
- PORT_DIPNAME( 0x0200, 0x0200, "Field Bit (DEBUG)" )
- PORT_DIPSETTING( 0x0000, DEF_STR( Off ) )
- PORT_DIPSETTING( 0x0200, DEF_STR( On ) )
- PORT_BIT( 0x0400, IP_ACTIVE_LOW, IPT_UNKNOWN )
- PORT_BIT( 0x0800, IP_ACTIVE_LOW, IPT_UNKNOWN )
-
- PORT_START("DSW")
- PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_CUSTOM ) PORT_READ_LINE_DEVICE_MEMBER("eeprom", eeprom_serial_er5911_device, do_read)
- PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_CUSTOM ) PORT_READ_LINE_DEVICE_MEMBER("eeprom", eeprom_serial_er5911_device, ready_read)
- PORT_DIPNAME( 0x04, 0x04, "Bit2 (Unknown)" )
- PORT_DIPSETTING( 0x04, DEF_STR( Off ) )
- PORT_DIPSETTING( 0x00, DEF_STR( On ) )
- PORT_SERVICE_NO_TOGGLE( 0x08, IP_ACTIVE_LOW )
- PORT_DIPNAME( 0x10, 0x00, "Monitors" )
- PORT_DIPSETTING( 0x00, "1" )
- PORT_DIPSETTING( 0x10, "2" )
- PORT_DIPNAME( 0x20, 0x00, "Number of players" )
- PORT_DIPSETTING( 0x00, "2" )
- PORT_DIPSETTING( 0x20, "4" )
- PORT_DIPNAME( 0x40, 0x00, "Sound Output" )
- PORT_DIPSETTING( 0x40, DEF_STR( Mono ) )
- PORT_DIPSETTING( 0x00, DEF_STR( Stereo ) )
- PORT_DIPNAME( 0x80, 0x80, "Bit7 (Unknown)" )
- PORT_DIPSETTING( 0x80, DEF_STR( Off ) )
- PORT_DIPSETTING( 0x00, DEF_STR( On ) )
-
- PORT_START( "EEPROMOUT" )
- PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_OUTPUT ) PORT_WRITE_LINE_DEVICE_MEMBER("eeprom", eeprom_serial_er5911_device, di_write)
- PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_OUTPUT ) PORT_WRITE_LINE_DEVICE_MEMBER("eeprom", eeprom_serial_er5911_device, cs_write)
- PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_OUTPUT ) PORT_WRITE_LINE_DEVICE_MEMBER("eeprom", eeprom_serial_er5911_device, clk_write)
-
- PORT_START("P1")
- KONAMI8_B123_START(1)
-
- PORT_START("P2")
- KONAMI8_B123_START(2)
-
- PORT_START("P3")
- KONAMI8_B123_START(3)
-
- PORT_START("P4")
- KONAMI8_B123_START(4)
-INPUT_PORTS_END
-
-static INPUT_PORTS_START( rng_dual )
- PORT_INCLUDE(rng)
-
- PORT_MODIFY("DSW")
- PORT_DIPNAME( 0x10, 0x10, "Monitors" )
- PORT_DIPSETTING( 0x00, "1" )
- PORT_DIPSETTING( 0x10, "2" )
- PORT_DIPNAME( 0x20, 0x20, "Number of players" )
- PORT_DIPSETTING( 0x00, "2" )
- PORT_DIPSETTING( 0x20, "4" )
-INPUT_PORTS_END
-
-
-static INPUT_PORTS_START( rng_nodip )
- PORT_INCLUDE(rng)
-
- PORT_MODIFY("DSW")
- PORT_DIPNAME( 0x10, 0x10, DEF_STR( Unknown ) )
- PORT_DIPSETTING( 0x10, DEF_STR( Off ) )
- PORT_DIPSETTING( 0x00, DEF_STR( On ) )
- PORT_DIPNAME( 0x20, 0x20, DEF_STR( Unknown ) )
- PORT_DIPSETTING( 0x20, DEF_STR( Off ) )
- PORT_DIPSETTING( 0x00, DEF_STR( On ) )
- PORT_DIPNAME( 0x40, 0x40, DEF_STR( Unknown ) )
- PORT_DIPSETTING( 0x40, DEF_STR( Off ) )
- PORT_DIPSETTING( 0x00, DEF_STR( On ) )
-INPUT_PORTS_END
-
-/**********************************************************************************/
-
-static const gfx_layout bglayout =
-{
- 16,16,
- RGN_FRAC(1,1),
- 4,
- { 0, 1, 2, 3 },
- { 0*4, 1*4, 2*4, 3*4, 4*4, 5*4, 6*4, 7*4, 8*4,
- 9*4, 10*4, 11*4, 12*4, 13*4, 14*4, 15*4 },
- { 0*64, 1*64, 2*64, 3*64, 4*64, 5*64, 6*64, 7*64,
- 8*64, 9*64, 10*64, 11*64, 12*64, 13*64, 14*64, 15*64 },
- 128*8
-};
-
-static GFXDECODE_START( gfx_rungun )
- GFXDECODE_ENTRY( "gfx1", 0, bglayout, 0x0000, 64 )
-GFXDECODE_END
-
-
-void rungun_state::machine_start()
-{
- uint8_t *ROM = memregion("soundcpu")->base();
-
- m_roz_rom = memregion("gfx1")->base();
- membank("bank2")->configure_entries(0, 8, &ROM[0x10000], 0x4000);
-
- m_banked_ram = make_unique_clear<uint16_t[]>(0x2000);
- m_pal_ram = make_unique_clear<uint16_t[]>(0x800*2);
- membank("spriteram_bank")->configure_entries(0,2,&m_banked_ram[0],0x2000);
-
- save_item(NAME(m_sound_ctrl));
- save_item(NAME(m_sound_status));
- save_item(NAME(m_sound_nmi_clk));
- //save_item(NAME(m_ttl_vram));
-}
-
-void rungun_state::machine_reset()
-{
- memset(m_sysreg, 0, 0x20);
- //memset(m_ttl_vram, 0, 0x1000 * sizeof(uint16_t));
-
- m_sound_ctrl = 0;
- m_sound_status = 0;
-}
-
-void rungun_state::rng(machine_config &config)
-{
- /* basic machine hardware */
- M68000(config, m_maincpu, 16000000);
- m_maincpu->set_addrmap(AS_PROGRAM, &rungun_state::rungun_map);
- m_maincpu->set_vblank_int("screen", FUNC(rungun_state::rng_interrupt));
-
- Z80(config, m_soundcpu, 8000000);
- m_soundcpu->set_addrmap(AS_PROGRAM, &rungun_state::rungun_sound_map);
-
- config.set_maximum_quantum(attotime::from_hz(6000)); // higher if sound stutters
-
- GFXDECODE(config, m_gfxdecode, m_palette, gfx_rungun);
-
- EEPROM_ER5911_8BIT(config, "eeprom");
-
- /* video hardware */
- SCREEN(config, m_screen, SCREEN_TYPE_RASTER);
- m_screen->set_video_attributes(VIDEO_UPDATE_BEFORE_VBLANK);
- m_screen->set_refresh_hz(59.185606);
- m_screen->set_vblank_time(ATTOSECONDS_IN_USEC(0));
- m_screen->set_size(64*8, 32*8);
- m_screen->set_visarea(88, 88+416-1, 24, 24+224-1);
- m_screen->set_screen_update(FUNC(rungun_state::screen_update_rng));
- m_screen->set_palette(m_palette);
- m_screen->set_video_attributes(VIDEO_ALWAYS_UPDATE);
-
- PALETTE(config, m_palette).set_format(palette_device::xBGR_555, 1024);
- m_palette->enable_shadows();
- m_palette->enable_hilights();
-
- K053936(config, m_k053936, 0);
- m_k053936->set_offsets(34, 9);
-
- K055673(config, m_k055673, 0);
- m_k055673->set_sprite_callback(FUNC(rungun_state::sprite_callback));
- m_k055673->set_config(K055673_LAYOUT_RNG, -8, -15);
- m_k055673->set_palette(m_palette);
- m_k055673->set_screen(m_screen);
-
- K053252(config, m_k053252, 16000000/2);
- m_k053252->set_offsets(9*8, 24);
- m_k053252->set_screen("screen");
-
- PALETTE(config, m_palette2).set_format(palette_device::xBGR_555, 1024);
- m_palette->enable_shadows();
- m_palette->enable_hilights();
-
- /* sound hardware */
- SPEAKER(config, "lspeaker").front_left();
- SPEAKER(config, "rspeaker").front_right();
-
- K054321(config, m_k054321, "lspeaker", "rspeaker");
-
- // SFX
- K054539(config, m_k054539_1, 18.432_MHz_XTAL);
- m_k054539_1->set_device_rom_tag("k054539");
- m_k054539_1->timer_handler().set(FUNC(rungun_state::k054539_nmi_gen));
- m_k054539_1->add_route(0, "rspeaker", 1.0);
- m_k054539_1->add_route(1, "lspeaker", 1.0);
-
- // BGM, volumes handtuned to make SFXs audible (still not 100% right tho)
- K054539(config, m_k054539_2, 18.432_MHz_XTAL);
- m_k054539_2->set_device_rom_tag("k054539");
- m_k054539_2->add_route(0, "rspeaker", 0.6);
- m_k054539_2->add_route(1, "lspeaker", 0.6);
-}
-
-// for dual-screen output Run and Gun requires the video de-multiplexer board connected to the Jamma output, this gives you 2 Jamma connectors, one for each screen.
-// this means when operated as a single dedicated cabinet the game runs at 60fps, and has smoother animations than when operated as a twin setup where each
-// screen only gets an update every other frame.
-void rungun_state::rng_dual(machine_config &config)
-{
- rng(config);
-
- m_screen->set_screen_update(FUNC(rungun_state::screen_update_rng_dual_left));
-
- screen_device &demultiplex2(SCREEN(config, "demultiplex2", SCREEN_TYPE_RASTER));
- demultiplex2.set_video_attributes(VIDEO_UPDATE_BEFORE_VBLANK);
- demultiplex2.set_refresh_hz(59.185606);
- demultiplex2.set_vblank_time(ATTOSECONDS_IN_USEC(0));
- demultiplex2.set_size(64*8, 32*8);
- demultiplex2.set_visarea(88, 88+416-1, 24, 24+224-1);
- demultiplex2.set_screen_update(FUNC(rungun_state::screen_update_rng_dual_right));
- demultiplex2.set_palette(m_palette2);
-
- m_k053252->set_slave_screen("demultiplex2");
-}
-
-
-// Older non-US 53936/A13 roms were all returning bad from the mask ROM check. Using the US ROM on non-US reports good therefore I guess that data matches for that
-// across all sets.
-
-ROM_START( rungun )
- /* main program Europe Version AA 1993, 10.8 */
- ROM_REGION( 0x300000, "maincpu", 0)
- ROM_LOAD16_BYTE( "247eaa03.bin", 0x000000, 0x80000, CRC(f5c91ec0) SHA1(298926ea30472fa8d2c0578dfeaf9a93509747ef) )
- ROM_LOAD16_BYTE( "247eaa04.bin", 0x000001, 0x80000, CRC(0e62471f) SHA1(2861b7a4e78ff371358d318a1b13a6488c0ac364) )
-
- /* data (Guru 1 megabyte redump) */
- ROM_LOAD16_BYTE( "247b01.23n", 0x200000, 0x80000, CRC(2d774f27) SHA1(c48de9cb9daba25603b8278e672f269807aa0b20) )
- ROM_CONTINUE( 0x100000, 0x80000)
- ROM_LOAD16_BYTE( "247b02.21n", 0x200001, 0x80000, CRC(d088c9de) SHA1(19d7ad4120f7cfed9cae862bb0c799fdad7ab15c) )
- ROM_CONTINUE( 0x100001, 0x80000)
-
- /* sound program */
- ROM_REGION( 0x030000, "soundcpu", 0 )
- ROM_LOAD("247a05", 0x000000, 0x20000, CRC(64e85430) SHA1(542919c3be257c8f118fc21d3835d7b6426a22ed) )
- ROM_RELOAD( 0x010000, 0x20000 )
-
- /* '936 tiles */
- ROM_REGION( 0x400000, "gfx1", 0)
- //ROM_LOAD( "247-a13", 0x000000, 0x200000, BAD_DUMP CRC(cc194089) SHA1(b5af94f5f583d282ac1499b371bbaac8b2fedc03) )
- ROM_LOAD( "247a13", 0x000000, 0x200000, CRC(c5a8ef29) SHA1(23938b8093bc0b9eef91f6d38127ca7acbdc06a6) )
-
- /* sprites */
- ROM_REGION( 0x800000, "k055673", 0)
- ROM_LOAD64_WORD( "247-a11", 0x000000, 0x200000, CRC(c3f60854) SHA1(cbee7178ab9e5aa6a5aeed0511e370e29001fb01) ) // 5y
- ROM_LOAD64_WORD( "247-a08", 0x000002, 0x200000, CRC(3e315eef) SHA1(898bc4d5ad244e5f91cbc87820b5d0be99ef6662) ) // 2u
- ROM_LOAD64_WORD( "247-a09", 0x000004, 0x200000, CRC(5ca7bc06) SHA1(83c793c68227399f93bd1ed167dc9ed2aaac4167) ) // 2y
- ROM_LOAD64_WORD( "247-a10", 0x000006, 0x200000, CRC(a5ccd243) SHA1(860b88ade1a69f8b6c5b8206424814b386343571) ) // 5u
-
- /* TTL text plane ("fix layer") */
- ROM_REGION( 0x20000, "gfx3", 0)
- ROM_LOAD( "247-a12", 0x000000, 0x20000, CRC(57a8d26e) SHA1(0431d10b76d77c26a1f6f2b55d9dbcfa959e1cd0) )
-
- /* sound data */
- ROM_REGION( 0x400000, "k054539", 0)
- ROM_LOAD( "247-a06", 0x000000, 0x200000, CRC(b8b2a67e) SHA1(a873d32f4b178c714743664fa53c0dca29cb3ce4) )
- ROM_LOAD( "247-a07", 0x200000, 0x200000, CRC(0108142d) SHA1(4dc6a36d976dad9c0da5a5b1f01f2eb3b369c99d) )
-
- ROM_REGION( 0x80, "eeprom", 0 ) // default eeprom to prevent game booting upside down with error
- ROM_LOAD( "rungun.nv", 0x0000, 0x080, CRC(7bbf0e3c) SHA1(0fd3c9400e9b97a06517e0c8620f773a383100fd) )
-ROM_END
-
-ROM_START( rungund ) // same as above set, but with demux adapter connected
- /* main program Europe Version AA 1993, 10.8 */
- ROM_REGION( 0x300000, "maincpu", 0)
- ROM_LOAD16_BYTE( "247eaa03.bin", 0x000000, 0x80000, CRC(f5c91ec0) SHA1(298926ea30472fa8d2c0578dfeaf9a93509747ef) )
- ROM_LOAD16_BYTE( "247eaa04.bin", 0x000001, 0x80000, CRC(0e62471f) SHA1(2861b7a4e78ff371358d318a1b13a6488c0ac364) )
-
- /* data (Guru 1 megabyte redump) */
- ROM_LOAD16_BYTE( "247b01.23n", 0x200000, 0x80000, CRC(2d774f27) SHA1(c48de9cb9daba25603b8278e672f269807aa0b20) )
- ROM_CONTINUE( 0x100000, 0x80000)
- ROM_LOAD16_BYTE( "247b02.21n", 0x200001, 0x80000, CRC(d088c9de) SHA1(19d7ad4120f7cfed9cae862bb0c799fdad7ab15c) )
- ROM_CONTINUE( 0x100001, 0x80000)
-
- /* sound program */
- ROM_REGION( 0x030000, "soundcpu", 0 )
- ROM_LOAD("247a05", 0x000000, 0x20000, CRC(64e85430) SHA1(542919c3be257c8f118fc21d3835d7b6426a22ed) )
- ROM_RELOAD( 0x010000, 0x20000 )
-
- /* '936 tiles */
- ROM_REGION( 0x400000, "gfx1", 0)
- //ROM_LOAD( "247-a13", 0x000000, 0x200000, BAD_DUMP CRC(cc194089) SHA1(b5af94f5f583d282ac1499b371bbaac8b2fedc03) )
- ROM_LOAD( "247a13", 0x000000, 0x200000, CRC(c5a8ef29) SHA1(23938b8093bc0b9eef91f6d38127ca7acbdc06a6) )
-
- /* sprites */
- ROM_REGION( 0x800000, "k055673", 0)
- ROM_LOAD64_WORD( "247-a11", 0x000000, 0x200000, CRC(c3f60854) SHA1(cbee7178ab9e5aa6a5aeed0511e370e29001fb01) ) // 5y
- ROM_LOAD64_WORD( "247-a08", 0x000002, 0x200000, CRC(3e315eef) SHA1(898bc4d5ad244e5f91cbc87820b5d0be99ef6662) ) // 2u
- ROM_LOAD64_WORD( "247-a09", 0x000004, 0x200000, CRC(5ca7bc06) SHA1(83c793c68227399f93bd1ed167dc9ed2aaac4167) ) // 2y
- ROM_LOAD64_WORD( "247-a10", 0x000006, 0x200000, CRC(a5ccd243) SHA1(860b88ade1a69f8b6c5b8206424814b386343571) ) // 5u
-
- /* TTL text plane ("fix layer") */
- ROM_REGION( 0x20000, "gfx3", 0)
- ROM_LOAD( "247-a12", 0x000000, 0x20000, CRC(57a8d26e) SHA1(0431d10b76d77c26a1f6f2b55d9dbcfa959e1cd0) )
-
- /* sound data */
- ROM_REGION( 0x400000, "k054539", 0)
- ROM_LOAD( "247-a06", 0x000000, 0x200000, CRC(b8b2a67e) SHA1(a873d32f4b178c714743664fa53c0dca29cb3ce4) )
- ROM_LOAD( "247-a07", 0x200000, 0x200000, CRC(0108142d) SHA1(4dc6a36d976dad9c0da5a5b1f01f2eb3b369c99d) )
-
- ROM_REGION( 0x80, "eeprom", 0 ) // default eeprom to prevent game booting upside down with error
- ROM_LOAD( "rungun.nv", 0x0000, 0x080, CRC(7bbf0e3c) SHA1(0fd3c9400e9b97a06517e0c8620f773a383100fd) )
-ROM_END
-
-ROM_START( runguna )
- /* main program Europe Version AA 1993, 10.4 */
- ROM_REGION( 0x300000, "maincpu", 0)
- ROM_LOAD16_BYTE( "247eaa03.rom", 0x000000, 0x80000, CRC(fec3e1d6) SHA1(cd89dc32ad06308134d277f343a7e8b5fe381f69) )
- ROM_LOAD16_BYTE( "247eaa04.rom", 0x000001, 0x80000, CRC(1b556af9) SHA1(c8351ebd595307d561d089c66cd6ed7f6111d996) )
-
- /* data (Guru 1 megabyte redump) */
- ROM_LOAD16_BYTE( "247b01.23n", 0x200000, 0x80000, CRC(2d774f27) SHA1(c48de9cb9daba25603b8278e672f269807aa0b20) )
- ROM_CONTINUE( 0x100000, 0x80000)
- ROM_LOAD16_BYTE( "247b02.21n", 0x200001, 0x80000, CRC(d088c9de) SHA1(19d7ad4120f7cfed9cae862bb0c799fdad7ab15c) )
- ROM_CONTINUE( 0x100001, 0x80000)
-
- /* sound program */
- ROM_REGION( 0x030000, "soundcpu", 0 )
- ROM_LOAD("1.13g", 0x000000, 0x20000, CRC(c0b35df9) SHA1(a0c73d993eb32bd0cd192351b5f86794efd91949) )
- ROM_RELOAD( 0x010000, 0x20000 )
-
- /* '936 tiles */
- ROM_REGION( 0x400000, "gfx1", 0)
- //ROM_LOAD( "247-a13", 0x000000, 0x200000, BAD_DUMP CRC(cc194089) SHA1(b5af94f5f583d282ac1499b371bbaac8b2fedc03) )
- ROM_LOAD( "247a13", 0x000000, 0x200000, CRC(c5a8ef29) SHA1(23938b8093bc0b9eef91f6d38127ca7acbdc06a6) )
-
- /* sprites */
- ROM_REGION( 0x800000, "k055673", 0)
- ROM_LOAD64_WORD( "247-a11", 0x000000, 0x200000, CRC(c3f60854) SHA1(cbee7178ab9e5aa6a5aeed0511e370e29001fb01) ) // 5y
- ROM_LOAD64_WORD( "247-a08", 0x000002, 0x200000, CRC(3e315eef) SHA1(898bc4d5ad244e5f91cbc87820b5d0be99ef6662) ) // 2u
- ROM_LOAD64_WORD( "247-a09", 0x000004, 0x200000, CRC(5ca7bc06) SHA1(83c793c68227399f93bd1ed167dc9ed2aaac4167) ) // 2y
- ROM_LOAD64_WORD( "247-a10", 0x000006, 0x200000, CRC(a5ccd243) SHA1(860b88ade1a69f8b6c5b8206424814b386343571) ) // 5u
-
- /* TTL text plane ("fix layer") */
- ROM_REGION( 0x20000, "gfx3", 0)
- ROM_LOAD( "247-a12", 0x000000, 0x20000, CRC(57a8d26e) SHA1(0431d10b76d77c26a1f6f2b55d9dbcfa959e1cd0) )
-
- /* sound data */
- ROM_REGION( 0x400000, "k054539", 0)
- ROM_LOAD( "247-a06", 0x000000, 0x200000, CRC(b8b2a67e) SHA1(a873d32f4b178c714743664fa53c0dca29cb3ce4) )
- ROM_LOAD( "247-a07", 0x200000, 0x200000, CRC(0108142d) SHA1(4dc6a36d976dad9c0da5a5b1f01f2eb3b369c99d) )
-
- ROM_REGION( 0x80, "eeprom", 0 ) // default eeprom to prevent game booting upside down with error
- ROM_LOAD( "runguna.nv", 0x0000, 0x080, CRC(7bbf0e3c) SHA1(0fd3c9400e9b97a06517e0c8620f773a383100fd) )
-ROM_END
-
-
-ROM_START( rungunad ) // same as above set, but with demux adapter connected
- /* main program Europe Version AA 1993, 10.4 */
- ROM_REGION( 0x300000, "maincpu", 0)
- ROM_LOAD16_BYTE( "247eaa03.rom", 0x000000, 0x80000, CRC(fec3e1d6) SHA1(cd89dc32ad06308134d277f343a7e8b5fe381f69) )
- ROM_LOAD16_BYTE( "247eaa04.rom", 0x000001, 0x80000, CRC(1b556af9) SHA1(c8351ebd595307d561d089c66cd6ed7f6111d996) )
-
- /* data (Guru 1 megabyte redump) */
- ROM_LOAD16_BYTE( "247b01.23n", 0x200000, 0x80000, CRC(2d774f27) SHA1(c48de9cb9daba25603b8278e672f269807aa0b20) )
- ROM_CONTINUE( 0x100000, 0x80000)
- ROM_LOAD16_BYTE( "247b02.21n", 0x200001, 0x80000, CRC(d088c9de) SHA1(19d7ad4120f7cfed9cae862bb0c799fdad7ab15c) )
- ROM_CONTINUE( 0x100001, 0x80000)
-
- /* sound program */
- ROM_REGION( 0x030000, "soundcpu", 0 )
- ROM_LOAD("1.13g", 0x000000, 0x20000, CRC(c0b35df9) SHA1(a0c73d993eb32bd0cd192351b5f86794efd91949) )
- ROM_RELOAD( 0x010000, 0x20000 )
-
- /* '936 tiles */
- ROM_REGION( 0x400000, "gfx1", 0)
- //ROM_LOAD( "247-a13", 0x000000, 0x200000, BAD_DUMP CRC(cc194089) SHA1(b5af94f5f583d282ac1499b371bbaac8b2fedc03) )
- ROM_LOAD( "247a13", 0x000000, 0x200000, CRC(c5a8ef29) SHA1(23938b8093bc0b9eef91f6d38127ca7acbdc06a6) )
-
- /* sprites */
- ROM_REGION( 0x800000, "k055673", 0)
- ROM_LOAD64_WORD( "247-a11", 0x000000, 0x200000, CRC(c3f60854) SHA1(cbee7178ab9e5aa6a5aeed0511e370e29001fb01) ) // 5y
- ROM_LOAD64_WORD( "247-a08", 0x000002, 0x200000, CRC(3e315eef) SHA1(898bc4d5ad244e5f91cbc87820b5d0be99ef6662) ) // 2u
- ROM_LOAD64_WORD( "247-a09", 0x000004, 0x200000, CRC(5ca7bc06) SHA1(83c793c68227399f93bd1ed167dc9ed2aaac4167) ) // 2y
- ROM_LOAD64_WORD( "247-a10", 0x000006, 0x200000, CRC(a5ccd243) SHA1(860b88ade1a69f8b6c5b8206424814b386343571) ) // 5u
-
- /* TTL text plane ("fix layer") */
- ROM_REGION( 0x20000, "gfx3", 0)
- ROM_LOAD( "247-a12", 0x000000, 0x20000, CRC(57a8d26e) SHA1(0431d10b76d77c26a1f6f2b55d9dbcfa959e1cd0) )
-
- /* sound data */
- ROM_REGION( 0x400000, "k054539", 0)
- ROM_LOAD( "247-a06", 0x000000, 0x200000, CRC(b8b2a67e) SHA1(a873d32f4b178c714743664fa53c0dca29cb3ce4) )
- ROM_LOAD( "247-a07", 0x200000, 0x200000, CRC(0108142d) SHA1(4dc6a36d976dad9c0da5a5b1f01f2eb3b369c99d) )
-
- ROM_REGION( 0x80, "eeprom", 0 ) // default eeprom to prevent game booting upside down with error
- ROM_LOAD( "runguna.nv", 0x0000, 0x080, CRC(7bbf0e3c) SHA1(0fd3c9400e9b97a06517e0c8620f773a383100fd) )
-ROM_END
-
-// This set fails the rom checks on 18n,16n and 21n even on real hardware but is clearly a different code revision to the above sets.
-// The rom at 21N is the same between all sets so it failing makes very little sense.
-// The date code places this at month before the other EAA sets, so maybe it's a prototype and the checksums in the ROM hadn't
-// been finalized yet.
-
-ROM_START( rungunb )
- /* main program Europe Version AA 1993, 9.10 */
- ROM_REGION( 0x300000, "maincpu", 0)
- ROM_LOAD16_BYTE( "4.18n", 0x000000, 0x80000, CRC(d6515edb) SHA1(4c30c5df231945027a7d3c54e250b0a246ae3b17))
- ROM_LOAD16_BYTE( "5.16n", 0x000001, 0x80000, CRC(f2f03eec) SHA1(081fd43b83e148694d34349b826bd02e0a1f85c9))
-
- /* data (Guru 1 megabyte redump) */
- ROM_LOAD16_BYTE( "247b01.23n", 0x200000, 0x80000, CRC(2d774f27) SHA1(c48de9cb9daba25603b8278e672f269807aa0b20) )
- ROM_CONTINUE( 0x100000, 0x80000)
- ROM_LOAD16_BYTE( "247b02.21n", 0x200001, 0x80000, CRC(d088c9de) SHA1(19d7ad4120f7cfed9cae862bb0c799fdad7ab15c) )
- ROM_CONTINUE( 0x100001, 0x80000)
-
- /* sound program */
- ROM_REGION( 0x030000, "soundcpu", 0 )
- ROM_LOAD("1.13g", 0x000000, 0x20000, CRC(c0b35df9) SHA1(a0c73d993eb32bd0cd192351b5f86794efd91949) )
- ROM_RELOAD( 0x010000, 0x20000 )
-
- /* '936 tiles */
- ROM_REGION( 0x400000, "gfx1", 0)
- //ROM_LOAD( "247-a13", 0x000000, 0x200000, BAD_DUMP CRC(cc194089) SHA1(b5af94f5f583d282ac1499b371bbaac8b2fedc03) )
- ROM_LOAD( "247a13", 0x000000, 0x200000, CRC(c5a8ef29) SHA1(23938b8093bc0b9eef91f6d38127ca7acbdc06a6) )
-
- /* sprites */
- ROM_REGION( 0x800000, "k055673", 0)
- ROM_LOAD64_WORD( "247-a11", 0x000000, 0x200000, CRC(c3f60854) SHA1(cbee7178ab9e5aa6a5aeed0511e370e29001fb01) ) // 5y
- ROM_LOAD64_WORD( "247-a08", 0x000002, 0x200000, CRC(3e315eef) SHA1(898bc4d5ad244e5f91cbc87820b5d0be99ef6662) ) // 2u
- ROM_LOAD64_WORD( "247-a09", 0x000004, 0x200000, CRC(5ca7bc06) SHA1(83c793c68227399f93bd1ed167dc9ed2aaac4167) ) // 2y
- ROM_LOAD64_WORD( "247-a10", 0x000006, 0x200000, CRC(a5ccd243) SHA1(860b88ade1a69f8b6c5b8206424814b386343571) ) // 5u
-
- /* TTL text plane ("fix layer") */
- ROM_REGION( 0x20000, "gfx3", 0)
- ROM_LOAD( "247-a12", 0x000000, 0x20000, CRC(57a8d26e) SHA1(0431d10b76d77c26a1f6f2b55d9dbcfa959e1cd0) )
-
- /* sound data */
- ROM_REGION( 0x400000, "k054539", 0)
- ROM_LOAD( "247-a06", 0x000000, 0x200000, CRC(b8b2a67e) SHA1(a873d32f4b178c714743664fa53c0dca29cb3ce4) )
- ROM_LOAD( "247-a07", 0x200000, 0x200000, CRC(0108142d) SHA1(4dc6a36d976dad9c0da5a5b1f01f2eb3b369c99d) )
-
- ROM_REGION( 0x80, "eeprom", 0 ) // default eeprom to prevent game booting upside down with error
- ROM_LOAD( "runguna.nv", 0x0000, 0x080, CRC(7bbf0e3c) SHA1(0fd3c9400e9b97a06517e0c8620f773a383100fd) )
-ROM_END
-
-
-ROM_START( rungunbd ) // same as above set, but with demux adapter connected
- /* main program Europe Version AA 1993, 9.10 */
- ROM_REGION( 0x300000, "maincpu", 0)
- ROM_LOAD16_BYTE( "4.18n", 0x000000, 0x80000, CRC(d6515edb) SHA1(4c30c5df231945027a7d3c54e250b0a246ae3b17))
- ROM_LOAD16_BYTE( "5.16n", 0x000001, 0x80000, CRC(f2f03eec) SHA1(081fd43b83e148694d34349b826bd02e0a1f85c9))
-
- /* data (Guru 1 megabyte redump) */
- ROM_LOAD16_BYTE( "247b01.23n", 0x200000, 0x80000, CRC(2d774f27) SHA1(c48de9cb9daba25603b8278e672f269807aa0b20) )
- ROM_CONTINUE( 0x100000, 0x80000)
- ROM_LOAD16_BYTE( "247b02.21n", 0x200001, 0x80000, CRC(d088c9de) SHA1(19d7ad4120f7cfed9cae862bb0c799fdad7ab15c) )
- ROM_CONTINUE( 0x100001, 0x80000)
-
- /* sound program */
- ROM_REGION( 0x030000, "soundcpu", 0 )
- ROM_LOAD("1.13g", 0x000000, 0x20000, CRC(c0b35df9) SHA1(a0c73d993eb32bd0cd192351b5f86794efd91949) )
- ROM_RELOAD( 0x010000, 0x20000 )
-
- /* '936 tiles */
- ROM_REGION( 0x400000, "gfx1", 0)
- //ROM_LOAD( "247-a13", 0x000000, 0x200000, BAD_DUMP CRC(cc194089) SHA1(b5af94f5f583d282ac1499b371bbaac8b2fedc03) )
- ROM_LOAD( "247a13", 0x000000, 0x200000, CRC(c5a8ef29) SHA1(23938b8093bc0b9eef91f6d38127ca7acbdc06a6) )
-
- /* sprites */
- ROM_REGION( 0x800000, "k055673", 0)
- ROM_LOAD64_WORD( "247-a11", 0x000000, 0x200000, CRC(c3f60854) SHA1(cbee7178ab9e5aa6a5aeed0511e370e29001fb01) ) // 5y
- ROM_LOAD64_WORD( "247-a08", 0x000002, 0x200000, CRC(3e315eef) SHA1(898bc4d5ad244e5f91cbc87820b5d0be99ef6662) ) // 2u
- ROM_LOAD64_WORD( "247-a09", 0x000004, 0x200000, CRC(5ca7bc06) SHA1(83c793c68227399f93bd1ed167dc9ed2aaac4167) ) // 2y
- ROM_LOAD64_WORD( "247-a10", 0x000006, 0x200000, CRC(a5ccd243) SHA1(860b88ade1a69f8b6c5b8206424814b386343571) ) // 5u
-
- /* TTL text plane ("fix layer") */
- ROM_REGION( 0x20000, "gfx3", 0)
- ROM_LOAD( "247-a12", 0x000000, 0x20000, CRC(57a8d26e) SHA1(0431d10b76d77c26a1f6f2b55d9dbcfa959e1cd0) )
-
- /* sound data */
- ROM_REGION( 0x400000, "k054539", 0)
- ROM_LOAD( "247-a06", 0x000000, 0x200000, CRC(b8b2a67e) SHA1(a873d32f4b178c714743664fa53c0dca29cb3ce4) )
- ROM_LOAD( "247-a07", 0x200000, 0x200000, CRC(0108142d) SHA1(4dc6a36d976dad9c0da5a5b1f01f2eb3b369c99d) )
-
- ROM_REGION( 0x80, "eeprom", 0 ) // default eeprom to prevent game booting upside down with error
- ROM_LOAD( "runguna.nv", 0x0000, 0x080, CRC(7bbf0e3c) SHA1(0fd3c9400e9b97a06517e0c8620f773a383100fd) )
-ROM_END
-
-ROM_START( rungunua )
- /* main program US Version BA 1993 10.8 */
- ROM_REGION( 0x300000, "maincpu", 0)
- ROM_LOAD16_BYTE( "247uba03.bin", 0x000000, 0x80000, CRC(c24d7500) SHA1(38e6ae9fc00bf8f85549be4733992336c46fe1f3) )
- ROM_LOAD16_BYTE( "247uba04.bin", 0x000001, 0x80000, CRC(3f255a4a) SHA1(3a4d50ecec8546933ad8dabe21682ba0951eaad0) )
-
- /* data (Guru 1 megabyte redump) */
- ROM_LOAD16_BYTE( "247b01.23n", 0x200000, 0x80000, CRC(2d774f27) SHA1(c48de9cb9daba25603b8278e672f269807aa0b20) )
- ROM_CONTINUE( 0x100000, 0x80000)
- ROM_LOAD16_BYTE( "247b02.21n", 0x200001, 0x80000, CRC(d088c9de) SHA1(19d7ad4120f7cfed9cae862bb0c799fdad7ab15c) )
- ROM_CONTINUE( 0x100001, 0x80000)
-
- /* sound program */
- ROM_REGION( 0x030000, "soundcpu", 0 )
- ROM_LOAD("247a05", 0x000000, 0x20000, CRC(64e85430) SHA1(542919c3be257c8f118fc21d3835d7b6426a22ed) )
- ROM_RELOAD( 0x010000, 0x20000 )
-
- /* '936 tiles */
- ROM_REGION( 0x400000, "gfx1", 0)
- ROM_LOAD( "247a13", 0x000000, 0x200000, CRC(c5a8ef29) SHA1(23938b8093bc0b9eef91f6d38127ca7acbdc06a6) )
-
- /* sprites */
- ROM_REGION( 0x800000, "k055673", 0)
- ROM_LOAD64_WORD( "247-a11", 0x000000, 0x200000, CRC(c3f60854) SHA1(cbee7178ab9e5aa6a5aeed0511e370e29001fb01) ) // 5y
- ROM_LOAD64_WORD( "247-a08", 0x000002, 0x200000, CRC(3e315eef) SHA1(898bc4d5ad244e5f91cbc87820b5d0be99ef6662) ) // 2u
- ROM_LOAD64_WORD( "247-a09", 0x000004, 0x200000, CRC(5ca7bc06) SHA1(83c793c68227399f93bd1ed167dc9ed2aaac4167) ) // 2y
- ROM_LOAD64_WORD( "247-a10", 0x000006, 0x200000, CRC(a5ccd243) SHA1(860b88ade1a69f8b6c5b8206424814b386343571) ) // 5u
-
- /* TTL text plane ("fix layer") */
- ROM_REGION( 0x20000, "gfx3", 0)
- ROM_LOAD( "247-a12", 0x000000, 0x20000, CRC(57a8d26e) SHA1(0431d10b76d77c26a1f6f2b55d9dbcfa959e1cd0) )
-
- /* sound data */
- ROM_REGION( 0x400000, "k054539", 0)
- ROM_LOAD( "247-a06", 0x000000, 0x200000, CRC(b8b2a67e) SHA1(a873d32f4b178c714743664fa53c0dca29cb3ce4) )
- ROM_LOAD( "247-a07", 0x200000, 0x200000, CRC(0108142d) SHA1(4dc6a36d976dad9c0da5a5b1f01f2eb3b369c99d) )
-
- ROM_REGION( 0x80, "eeprom", 0 ) // default eeprom to prevent game booting upside down with error
- ROM_LOAD( "rungunua.nv", 0x0000, 0x080, CRC(9890d304) SHA1(c94a77d1d45e372350456cf8eaa7e7ebd3cdbb84) )
-ROM_END
-
-
-ROM_START( rungunuad ) // same as above set, but with demux adapter connected
- /* main program US Version BA 1993 10.8 */
- ROM_REGION( 0x300000, "maincpu", 0)
- ROM_LOAD16_BYTE( "247uba03.bin", 0x000000, 0x80000, CRC(c24d7500) SHA1(38e6ae9fc00bf8f85549be4733992336c46fe1f3) )
- ROM_LOAD16_BYTE( "247uba04.bin", 0x000001, 0x80000, CRC(3f255a4a) SHA1(3a4d50ecec8546933ad8dabe21682ba0951eaad0) )
-
- /* data (Guru 1 megabyte redump) */
- ROM_LOAD16_BYTE( "247b01.23n", 0x200000, 0x80000, CRC(2d774f27) SHA1(c48de9cb9daba25603b8278e672f269807aa0b20) )
- ROM_CONTINUE( 0x100000, 0x80000)
- ROM_LOAD16_BYTE( "247b02.21n", 0x200001, 0x80000, CRC(d088c9de) SHA1(19d7ad4120f7cfed9cae862bb0c799fdad7ab15c) )
- ROM_CONTINUE( 0x100001, 0x80000)
-
- /* sound program */
- ROM_REGION( 0x030000, "soundcpu", 0 )
- ROM_LOAD("247a05", 0x000000, 0x20000, CRC(64e85430) SHA1(542919c3be257c8f118fc21d3835d7b6426a22ed) )
- ROM_RELOAD( 0x010000, 0x20000 )
-
- /* '936 tiles */
- ROM_REGION( 0x400000, "gfx1", 0)
- ROM_LOAD( "247a13", 0x000000, 0x200000, CRC(c5a8ef29) SHA1(23938b8093bc0b9eef91f6d38127ca7acbdc06a6) )
-
- /* sprites */
- ROM_REGION( 0x800000, "k055673", 0)
- ROM_LOAD64_WORD( "247-a11", 0x000000, 0x200000, CRC(c3f60854) SHA1(cbee7178ab9e5aa6a5aeed0511e370e29001fb01) ) // 5y
- ROM_LOAD64_WORD( "247-a08", 0x000002, 0x200000, CRC(3e315eef) SHA1(898bc4d5ad244e5f91cbc87820b5d0be99ef6662) ) // 2u
- ROM_LOAD64_WORD( "247-a09", 0x000004, 0x200000, CRC(5ca7bc06) SHA1(83c793c68227399f93bd1ed167dc9ed2aaac4167) ) // 2y
- ROM_LOAD64_WORD( "247-a10", 0x000006, 0x200000, CRC(a5ccd243) SHA1(860b88ade1a69f8b6c5b8206424814b386343571) ) // 5u
-
- /* TTL text plane ("fix layer") */
- ROM_REGION( 0x20000, "gfx3", 0)
- ROM_LOAD( "247-a12", 0x000000, 0x20000, CRC(57a8d26e) SHA1(0431d10b76d77c26a1f6f2b55d9dbcfa959e1cd0) )
-
- /* sound data */
- ROM_REGION( 0x400000, "k054539", 0)
- ROM_LOAD( "247-a06", 0x000000, 0x200000, CRC(b8b2a67e) SHA1(a873d32f4b178c714743664fa53c0dca29cb3ce4) )
- ROM_LOAD( "247-a07", 0x200000, 0x200000, CRC(0108142d) SHA1(4dc6a36d976dad9c0da5a5b1f01f2eb3b369c99d) )
-
- ROM_REGION( 0x80, "eeprom", 0 ) // default eeprom to prevent game booting upside down with error
- ROM_LOAD( "rungunua.nv", 0x0000, 0x080, CRC(9890d304) SHA1(c94a77d1d45e372350456cf8eaa7e7ebd3cdbb84) )
-ROM_END
-
-ROM_START( slmdunkj )
- /* main program Japan Version AA 1993 10.8 */
- ROM_REGION( 0x300000, "maincpu", 0)
- ROM_LOAD16_BYTE( "247jaa03.bin", 0x000000, 0x20000, CRC(87572078) SHA1(cfa784eb40ed8b3bda9d57abb6022bbe92056206) )
- ROM_LOAD16_BYTE( "247jaa04.bin", 0x000001, 0x20000, CRC(aa105e00) SHA1(617ac14535048b6e0da43cc98c4b67c8e306bef1) )
-
- /* data (Guru 1 megabyte redump) */
- ROM_LOAD16_BYTE( "247b01.23n", 0x200000, 0x80000, CRC(2d774f27) SHA1(c48de9cb9daba25603b8278e672f269807aa0b20) )
- ROM_CONTINUE( 0x100000, 0x80000)
- ROM_LOAD16_BYTE( "247b02.21n", 0x200001, 0x80000, CRC(d088c9de) SHA1(19d7ad4120f7cfed9cae862bb0c799fdad7ab15c) )
- ROM_CONTINUE( 0x100001, 0x80000)
-
- /* sound program */
- ROM_REGION( 0x030000, "soundcpu", 0 )
- ROM_LOAD("247a05", 0x000000, 0x20000, CRC(64e85430) SHA1(542919c3be257c8f118fc21d3835d7b6426a22ed) )
- ROM_RELOAD( 0x010000, 0x20000 )
-
- /* '936 tiles */
- ROM_REGION( 0x400000, "gfx1", 0)
- //ROM_LOAD( "247-a13", 0x000000, 0x200000, BAD_DUMP CRC(cc194089) SHA1(b5af94f5f583d282ac1499b371bbaac8b2fedc03) )
- ROM_LOAD( "247a13", 0x000000, 0x200000, CRC(c5a8ef29) SHA1(23938b8093bc0b9eef91f6d38127ca7acbdc06a6) )
-
- /* sprites */
- ROM_REGION( 0x800000, "k055673", 0)
- ROM_LOAD64_WORD( "247-a11", 0x000000, 0x200000, CRC(c3f60854) SHA1(cbee7178ab9e5aa6a5aeed0511e370e29001fb01) ) // 5y
- ROM_LOAD64_WORD( "247-a08", 0x000002, 0x200000, CRC(3e315eef) SHA1(898bc4d5ad244e5f91cbc87820b5d0be99ef6662) ) // 2u
- ROM_LOAD64_WORD( "247-a09", 0x000004, 0x200000, CRC(5ca7bc06) SHA1(83c793c68227399f93bd1ed167dc9ed2aaac4167) ) // 2y
- ROM_LOAD64_WORD( "247-a10", 0x000006, 0x200000, CRC(a5ccd243) SHA1(860b88ade1a69f8b6c5b8206424814b386343571) ) // 5u
-
- /* TTL text plane ("fix layer") */
- ROM_REGION( 0x20000, "gfx3", 0)
- ROM_LOAD( "247-a12", 0x000000, 0x20000, CRC(57a8d26e) SHA1(0431d10b76d77c26a1f6f2b55d9dbcfa959e1cd0) )
-
- /* sound data */
- ROM_REGION( 0x400000, "k054539", 0)
- ROM_LOAD( "247-a06", 0x000000, 0x200000, CRC(b8b2a67e) SHA1(a873d32f4b178c714743664fa53c0dca29cb3ce4) )
- ROM_LOAD( "247-a07", 0x200000, 0x200000, CRC(0108142d) SHA1(4dc6a36d976dad9c0da5a5b1f01f2eb3b369c99d) )
-
- ROM_REGION( 0x80, "eeprom", 0 ) // default eeprom to prevent game booting upside down with error
- ROM_LOAD( "slmdunkj.nv", 0x0000, 0x080, CRC(531d27bd) SHA1(42251272691c66c1f89f99e6e5e2f300c1a7d69d) )
-ROM_END
-
-ROM_START( slmdunkjd ) // same as above set, but with demux adapter connected
- /* main program Japan Version AA 1993 10.8 */
- ROM_REGION( 0x300000, "maincpu", 0)
- ROM_LOAD16_BYTE( "247jaa03.bin", 0x000000, 0x20000, CRC(87572078) SHA1(cfa784eb40ed8b3bda9d57abb6022bbe92056206) )
- ROM_LOAD16_BYTE( "247jaa04.bin", 0x000001, 0x20000, CRC(aa105e00) SHA1(617ac14535048b6e0da43cc98c4b67c8e306bef1) )
-
- /* data (Guru 1 megabyte redump) */
- ROM_LOAD16_BYTE( "247b01.23n", 0x200000, 0x80000, CRC(2d774f27) SHA1(c48de9cb9daba25603b8278e672f269807aa0b20) )
- ROM_CONTINUE( 0x100000, 0x80000)
- ROM_LOAD16_BYTE( "247b02.21n", 0x200001, 0x80000, CRC(d088c9de) SHA1(19d7ad4120f7cfed9cae862bb0c799fdad7ab15c) )
- ROM_CONTINUE( 0x100001, 0x80000)
-
- /* sound program */
- ROM_REGION( 0x030000, "soundcpu", 0 )
- ROM_LOAD("247a05", 0x000000, 0x20000, CRC(64e85430) SHA1(542919c3be257c8f118fc21d3835d7b6426a22ed) )
- ROM_RELOAD( 0x010000, 0x20000 )
-
- /* '936 tiles */
- ROM_REGION( 0x400000, "gfx1", 0)
- //ROM_LOAD( "247-a13", 0x000000, 0x200000, BAD_DUMP CRC(cc194089) SHA1(b5af94f5f583d282ac1499b371bbaac8b2fedc03) )
- ROM_LOAD( "247a13", 0x000000, 0x200000, CRC(c5a8ef29) SHA1(23938b8093bc0b9eef91f6d38127ca7acbdc06a6) )
-
- /* sprites */
- ROM_REGION( 0x800000, "k055673", 0)
- ROM_LOAD64_WORD( "247-a11", 0x000000, 0x200000, CRC(c3f60854) SHA1(cbee7178ab9e5aa6a5aeed0511e370e29001fb01) ) // 5y
- ROM_LOAD64_WORD( "247-a08", 0x000002, 0x200000, CRC(3e315eef) SHA1(898bc4d5ad244e5f91cbc87820b5d0be99ef6662) ) // 2u
- ROM_LOAD64_WORD( "247-a09", 0x000004, 0x200000, CRC(5ca7bc06) SHA1(83c793c68227399f93bd1ed167dc9ed2aaac4167) ) // 2y
- ROM_LOAD64_WORD( "247-a10", 0x000006, 0x200000, CRC(a5ccd243) SHA1(860b88ade1a69f8b6c5b8206424814b386343571) ) // 5u
-
- /* TTL text plane ("fix layer") */
- ROM_REGION( 0x20000, "gfx3", 0)
- ROM_LOAD( "247-a12", 0x000000, 0x20000, CRC(57a8d26e) SHA1(0431d10b76d77c26a1f6f2b55d9dbcfa959e1cd0) )
-
- /* sound data */
- ROM_REGION( 0x400000, "k054539", 0)
- ROM_LOAD( "247-a06", 0x000000, 0x200000, CRC(b8b2a67e) SHA1(a873d32f4b178c714743664fa53c0dca29cb3ce4) )
- ROM_LOAD( "247-a07", 0x200000, 0x200000, CRC(0108142d) SHA1(4dc6a36d976dad9c0da5a5b1f01f2eb3b369c99d) )
-
- ROM_REGION( 0x80, "eeprom", 0 ) // default eeprom to prevent game booting upside down with error
- ROM_LOAD( "slmdunkj.nv", 0x0000, 0x080, CRC(531d27bd) SHA1(42251272691c66c1f89f99e6e5e2f300c1a7d69d) )
-ROM_END
-
-
-
-ROM_START( rungunud ) // dual cabinet setup ONLY
- /* main program US Version AB 1993 10.12 */
- ROM_REGION( 0x300000, "maincpu", 0)
- ROM_LOAD16_BYTE( "247uab03.bin", 0x000000, 0x80000, CRC(f259fd11) SHA1(60381a3fa7f78022dcb3e2f3d13ea32a10e4e36e) )
- ROM_LOAD16_BYTE( "247uab04.bin", 0x000001, 0x80000, CRC(b918cf5a) SHA1(4314c611ef600ec081f409c78218de1639f8b463) )
-
- /* data */
- ROM_LOAD16_BYTE( "247a01", 0x100000, 0x80000, CRC(8341cf7d) SHA1(372c147c4a5d54aed2a16b0ed258247e65dda563) )
- ROM_LOAD16_BYTE( "247a02", 0x100001, 0x80000, CRC(f5ef3f45) SHA1(2e1d8f672c130dbfac4365dc1301b47beee10161) )
-
- /* sound program */
- ROM_REGION( 0x030000, "soundcpu", 0 )
- ROM_LOAD("247a05", 0x000000, 0x20000, CRC(64e85430) SHA1(542919c3be257c8f118fc21d3835d7b6426a22ed) )
- ROM_RELOAD( 0x010000, 0x20000 )
-
- /* '936 tiles */
- ROM_REGION( 0x400000, "gfx1", 0)
- ROM_LOAD( "247a13", 0x000000, 0x200000, CRC(c5a8ef29) SHA1(23938b8093bc0b9eef91f6d38127ca7acbdc06a6) )
-
- /* sprites */
- ROM_REGION( 0x800000, "k055673", 0)
- ROM_LOAD64_WORD( "247-a11", 0x000000, 0x200000, CRC(c3f60854) SHA1(cbee7178ab9e5aa6a5aeed0511e370e29001fb01) ) // 5y
- ROM_LOAD64_WORD( "247-a08", 0x000002, 0x200000, CRC(3e315eef) SHA1(898bc4d5ad244e5f91cbc87820b5d0be99ef6662) ) // 2u
- ROM_LOAD64_WORD( "247-a09", 0x000004, 0x200000, CRC(5ca7bc06) SHA1(83c793c68227399f93bd1ed167dc9ed2aaac4167) ) // 2y
- ROM_LOAD64_WORD( "247-a10", 0x000006, 0x200000, CRC(a5ccd243) SHA1(860b88ade1a69f8b6c5b8206424814b386343571) ) // 5u
-
- /* TTL text plane ("fix layer") */
- ROM_REGION( 0x20000, "gfx3", 0)
- ROM_LOAD( "247-a12", 0x000000, 0x20000, CRC(57a8d26e) SHA1(0431d10b76d77c26a1f6f2b55d9dbcfa959e1cd0) )
-
- /* sound data */
- ROM_REGION( 0x400000, "k054539", 0)
- ROM_LOAD( "247-a06", 0x000000, 0x200000, CRC(b8b2a67e) SHA1(a873d32f4b178c714743664fa53c0dca29cb3ce4) )
- ROM_LOAD( "247-a07", 0x200000, 0x200000, CRC(0108142d) SHA1(4dc6a36d976dad9c0da5a5b1f01f2eb3b369c99d) )
-
- ROM_REGION( 0x80, "eeprom", 0 ) // default eeprom to prevent game booting upside down with error
- ROM_LOAD( "rungunu.nv", 0x0000, 0x080, CRC(d501f579) SHA1(9e01d9a6a8cdc782dd2a92fbf2295e8df732f892) )
-ROM_END
-
-
-// these sets operate as single screen / dual screen depending on if you have the video de-multiplexer plugged in, and the dipswitch set to 1 or 2 monitors
-
-// the 2nd letter of the code indicates the cabinet type, this is why the selectable (single/dual) screen version of Run and Gun for the USA is 'UBA' because the first release there 'UAA' was dual screen only.
-// it appears that all other regions were switchable from the first release, so use the 'A' code.
-
-// these are running WITHOUT the demux adapter, on a single screen
-GAME( 1993, rungun, 0, rng, rng, rungun_state, empty_init, ROT0, "Konami", "Run and Gun (ver EAA 1993 10.8)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_COLORS | MACHINE_IMPERFECT_SOUND )
-GAME( 1993, runguna, rungun, rng, rng, rungun_state, empty_init, ROT0, "Konami", "Run and Gun (ver EAA 1993 10.4)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_COLORS | MACHINE_IMPERFECT_SOUND )
-GAME( 1993, rungunb, rungun, rng, rng, rungun_state, empty_init, ROT0, "Konami", "Run and Gun (ver EAA 1993 9.10, prototype?)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_COLORS | MACHINE_IMPERFECT_SOUND )
-GAME( 1993, rungunua, rungun, rng, rng, rungun_state, empty_init, ROT0, "Konami", "Run and Gun (ver UBA 1993 10.8)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_COLORS | MACHINE_IMPERFECT_SOUND )
-GAME( 1993, slmdunkj, rungun, rng, rng, rungun_state, empty_init, ROT0, "Konami", "Slam Dunk (ver JAA 1993 10.8)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_COLORS | MACHINE_IMPERFECT_SOUND )
-
-// these sets have the demux adapter connected, and output to 2 screens (as the adapter represents a physical hardware difference, albeit a minor one, use clone sets)
-GAMEL( 1993, rungund, rungun, rng_dual, rng_dual, rungun_state, empty_init, ROT0, "Konami", "Run and Gun (ver EAA 1993 10.8) (dual screen with demux adapter)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_COLORS | MACHINE_IMPERFECT_SOUND, layout_rungun_dual )
-GAMEL( 1993, rungunad, rungun, rng_dual, rng_dual, rungun_state, empty_init, ROT0, "Konami", "Run and Gun (ver EAA 1993 10.4) (dual screen with demux adapter)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_COLORS | MACHINE_IMPERFECT_SOUND, layout_rungun_dual )
-GAMEL( 1993, rungunbd, rungun, rng_dual, rng_dual, rungun_state, empty_init, ROT0, "Konami", "Run and Gun (ver EAA 1993 9.10, prototype?) (dual screen with demux adapter)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_COLORS | MACHINE_IMPERFECT_SOUND, layout_rungun_dual )
-GAMEL( 1993, rungunuad,rungun, rng_dual, rng_dual, rungun_state, empty_init, ROT0, "Konami", "Run and Gun (ver UBA 1993 10.8) (dual screen with demux adapter)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_COLORS | MACHINE_IMPERFECT_SOUND, layout_rungun_dual )
-GAMEL( 1993, slmdunkjd,rungun, rng_dual, rng_dual, rungun_state, empty_init, ROT0, "Konami", "Slam Dunk (ver JAA 1993 10.8) (dual screen with demux adapter)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_COLORS | MACHINE_IMPERFECT_SOUND, layout_rungun_dual )
-
-// this set has no dipswitches to select single screen mode (they're not even displayed in test menu) it's twin cabinet ONLY
-GAMEL( 1993, rungunud, rungun, rng_dual, rng_nodip, rungun_state, empty_init, ROT0, "Konami", "Run and Gun (ver UAB 1993 10.12, dedicated twin cabinet)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_COLORS | MACHINE_IMPERFECT_SOUND, layout_rungun_dual )