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Diffstat (limited to 'src/mame/drivers/runaway.c')
-rw-r--r--src/mame/drivers/runaway.c436
1 files changed, 436 insertions, 0 deletions
diff --git a/src/mame/drivers/runaway.c b/src/mame/drivers/runaway.c
new file mode 100644
index 00000000000..746ba84074f
--- /dev/null
+++ b/src/mame/drivers/runaway.c
@@ -0,0 +1,436 @@
+/***************************************************************************
+
+ Atari Runaway hardware
+
+ Games supported:
+ * Qwak (prototype)
+ * Runaway (prototype)
+
+ original Qwak driver written by Mike Balfour
+
+****************************************************************************/
+
+#include "driver.h"
+#include "machine/atari_vg.h"
+#include "sound/pokey.h"
+
+extern VIDEO_START( runaway );
+extern VIDEO_START( qwak );
+extern VIDEO_UPDATE( runaway );
+extern VIDEO_UPDATE( qwak );
+
+extern UINT8* runaway_video_ram;
+extern UINT8* runaway_sprite_ram;
+
+extern WRITE8_HANDLER( runaway_paletteram_w );
+extern WRITE8_HANDLER( runaway_video_ram_w );
+extern WRITE8_HANDLER( runaway_tile_bank_w );
+
+
+static TIMER_CALLBACK( interrupt_callback )
+{
+ /* assume Centipede-style interrupt timing */
+ int scanline = param;
+
+ cpunum_set_input_line(0, 0, (scanline & 32) ? ASSERT_LINE : CLEAR_LINE);
+
+ scanline += 32;
+
+ if (scanline >= 263)
+ {
+ scanline = 16;
+ }
+
+ timer_set(video_screen_get_time_until_pos(0, scanline, 0), scanline, interrupt_callback);
+}
+
+
+static MACHINE_RESET( runaway )
+{
+ timer_set(video_screen_get_time_until_pos(0, 16, 0), 16, interrupt_callback);
+}
+
+
+static READ8_HANDLER( runaway_input_r )
+{
+ UINT8 val = 0;
+
+ if (readinputport(0) & (1 << offset))
+ {
+ val |= 0x80;
+ }
+ if (readinputport(1) & (1 << offset))
+ {
+ val |= 0x40;
+ }
+
+ return val;
+}
+
+
+static READ8_HANDLER( runaway_pot_r )
+{
+ return (readinputport(4) << (7 - offset)) & 0x80;
+}
+
+
+static WRITE8_HANDLER( runaway_led_w )
+{
+ set_led_status(offset, ~data & 1);
+}
+
+
+static WRITE8_HANDLER( runaway_irq_ack_w )
+{
+ cpunum_set_input_line(0, 0, CLEAR_LINE);
+}
+
+
+static ADDRESS_MAP_START( readmem, ADDRESS_SPACE_PROGRAM, 8 )
+ AM_RANGE(0x0000, 0x03ff) AM_READ(MRA8_RAM)
+ AM_RANGE(0x0400, 0x07ff) AM_READ(MRA8_RAM)
+ AM_RANGE(0x3000, 0x3007) AM_READ(runaway_input_r)
+ AM_RANGE(0x4000, 0x4000) AM_READ(input_port_2_r)
+ AM_RANGE(0x5000, 0x5000) AM_READ(atari_vg_earom_r)
+ AM_RANGE(0x6000, 0x600f) AM_READ(pokey1_r)
+ AM_RANGE(0x7000, 0x700f) AM_READ(pokey2_r)
+ AM_RANGE(0x8000, 0xcfff) AM_READ(MRA8_ROM)
+ AM_RANGE(0xf000, 0xffff) AM_READ(MRA8_ROM) /* for the interrupt vectors */
+ADDRESS_MAP_END
+
+
+static ADDRESS_MAP_START( writemem, ADDRESS_SPACE_PROGRAM, 8 )
+ AM_RANGE(0x0000, 0x03ff) AM_WRITE(MWA8_RAM)
+ AM_RANGE(0x0400, 0x07bf) AM_WRITE(runaway_video_ram_w) AM_BASE(&runaway_video_ram)
+ AM_RANGE(0x07c0, 0x07ff) AM_WRITE(MWA8_RAM) AM_BASE(&runaway_sprite_ram)
+ AM_RANGE(0x1000, 0x1000) AM_WRITE(runaway_irq_ack_w)
+ AM_RANGE(0x1400, 0x143F) AM_WRITE(atari_vg_earom_w)
+ AM_RANGE(0x1800, 0x1800) AM_WRITE(atari_vg_earom_ctrl_w)
+ AM_RANGE(0x1c00, 0x1c0f) AM_WRITE(runaway_paletteram_w)
+ AM_RANGE(0x2000, 0x2000) AM_WRITE(MWA8_NOP) /* coin counter? */
+ AM_RANGE(0x2001, 0x2001) AM_WRITE(MWA8_NOP) /* coin counter? */
+ AM_RANGE(0x2003, 0x2004) AM_WRITE(runaway_led_w)
+ AM_RANGE(0x2005, 0x2005) AM_WRITE(runaway_tile_bank_w)
+ AM_RANGE(0x6000, 0x600f) AM_WRITE(pokey1_w)
+ AM_RANGE(0x7000, 0x700f) AM_WRITE(pokey2_w)
+ AM_RANGE(0x8000, 0xcfff) AM_WRITE(MWA8_ROM)
+ADDRESS_MAP_END
+
+
+static INPUT_PORTS_START( qwak )
+ PORT_START /* 3000 D7 */
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_VBLANK )
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_COIN1 )
+ PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_COIN2 )
+ PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_COIN3 )
+
+ PORT_START /* 3000 D6 */
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_UP )
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN )
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT )
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT )
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_START1 )
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_START2 )
+ PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_BUTTON1 )
+ PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
+
+ PORT_START /* 4000 */
+ PORT_DIPNAME( 0x01, 0x00, "DIP 1" )
+ PORT_DIPSETTING( 0x01, DEF_STR( Off ))
+ PORT_DIPSETTING( 0x00, DEF_STR( On ))
+ PORT_DIPNAME( 0x02, 0x00, "DIP 2" )
+ PORT_DIPSETTING( 0x02, DEF_STR( Off ))
+ PORT_DIPSETTING( 0x00, DEF_STR( On ))
+ PORT_DIPNAME( 0x04, 0x00, "DIP 3" )
+ PORT_DIPSETTING( 0x04, DEF_STR( Off ))
+ PORT_DIPSETTING( 0x00, DEF_STR( On ))
+ PORT_DIPNAME( 0x08, 0x00, "DIP 4" )
+ PORT_DIPSETTING( 0x08, DEF_STR( Off ))
+ PORT_DIPSETTING( 0x00, DEF_STR( On ))
+ PORT_DIPNAME( 0x10, 0x00, "DIP 5" )
+ PORT_DIPSETTING( 0x10, DEF_STR( Off ))
+ PORT_DIPSETTING( 0x00, DEF_STR( On ))
+ PORT_DIPNAME( 0x20, 0x00, "DIP 6" )
+ PORT_DIPSETTING( 0x20, DEF_STR( Off ))
+ PORT_DIPSETTING( 0x00, DEF_STR( On ))
+ PORT_DIPNAME( 0x40, 0x00, "DIP 7" )
+ PORT_DIPSETTING( 0x40, DEF_STR( Off ))
+ PORT_DIPSETTING( 0x00, DEF_STR( On ))
+ PORT_DIPNAME( 0x80, 0x00, "DIP 8" )
+ PORT_DIPSETTING( 0x80, DEF_STR( Off ))
+ PORT_DIPSETTING( 0x00, DEF_STR( On ))
+
+ PORT_START /* 6008 not used */
+ PORT_START /* 7000 not used */
+INPUT_PORTS_END
+
+
+static INPUT_PORTS_START( runaway )
+ PORT_START /* 3000 D7 */
+ PORT_BIT ( 0x01, IP_ACTIVE_LOW, IPT_UNUSED )
+ PORT_BIT ( 0x02, IP_ACTIVE_HIGH, IPT_VBLANK )
+ PORT_BIT ( 0x04, IP_ACTIVE_LOW, IPT_TILT )
+ PORT_BIT ( 0x08, IP_ACTIVE_LOW, IPT_UNUSED )
+ PORT_SERVICE( 0x10, IP_ACTIVE_LOW )
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_COIN1 )
+ PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_COIN2 )
+ PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_COIN3 )
+
+ PORT_START /* 3000 D6 */
+ PORT_BIT ( 0x01, IP_ACTIVE_LOW, IPT_UNUSED )
+ PORT_BIT ( 0x02, IP_ACTIVE_LOW, IPT_UNUSED )
+ PORT_BIT ( 0x04, IP_ACTIVE_LOW, IPT_UNUSED )
+ PORT_BIT ( 0x08, IP_ACTIVE_LOW, IPT_BUTTON2 )
+ PORT_BIT ( 0x10, IP_ACTIVE_LOW, IPT_START1 ) /* also level skip if invincibility is on */
+ PORT_BIT ( 0x20, IP_ACTIVE_LOW, IPT_START2 )
+ PORT_BIT ( 0x40, IP_ACTIVE_LOW, IPT_BUTTON1 )
+ PORT_BIT ( 0x80, IP_ACTIVE_LOW, IPT_UNUSED )
+
+ PORT_START /* 4000 */
+ PORT_DIPNAME( 0x03, 0x01, DEF_STR( Coinage ))
+ PORT_DIPSETTING( 0x00, DEF_STR( 2C_1C ))
+ PORT_DIPSETTING( 0x01, DEF_STR( 1C_1C ))
+ PORT_DIPSETTING( 0x02, DEF_STR( 1C_2C ))
+ PORT_DIPSETTING( 0x03, DEF_STR( Free_Play ))
+ PORT_DIPNAME( 0x0c, 0x04, "Coin 3 Multiplier" )
+ PORT_DIPSETTING( 0x0c, "1" )
+ PORT_DIPSETTING( 0x08, "4" )
+ PORT_DIPSETTING( 0x04, "5" )
+ PORT_DIPSETTING( 0x00, "6" )
+ PORT_DIPNAME( 0x10, 0x10, "Coin 2 Multiplier" )
+ PORT_DIPSETTING( 0x10, "1" )
+ PORT_DIPSETTING( 0x00, "2" )
+ PORT_DIPNAME( 0x20, 0x00, DEF_STR( Unknown ))
+ PORT_DIPSETTING( 0x20, DEF_STR( Off ))
+ PORT_DIPSETTING( 0x00, DEF_STR( On ))
+ PORT_DIPNAME( 0x40, 0x00, DEF_STR( Unknown ))
+ PORT_DIPSETTING( 0x40, DEF_STR( Off ))
+ PORT_DIPSETTING( 0x00, DEF_STR( On ))
+ PORT_DIPNAME( 0x80, 0x00, DEF_STR( Unknown ))
+ PORT_DIPSETTING( 0x80, DEF_STR( Off ))
+ PORT_DIPSETTING( 0x00, DEF_STR( On ))
+
+ PORT_START /* 6008 */
+ PORT_DIPNAME( 0x03, 0x01, DEF_STR( Lives ))
+ PORT_DIPSETTING( 0x00, "2" )
+ PORT_DIPSETTING( 0x01, "3" )
+ PORT_DIPSETTING( 0x02, "4" )
+ PORT_DIPSETTING( 0x03, "5" )
+ PORT_DIPNAME( 0x0c, 0x08, DEF_STR( Bonus_Life ))
+ PORT_DIPSETTING( 0x00, "Never" )
+ PORT_DIPSETTING( 0x04, "Every 5000" )
+ PORT_DIPSETTING( 0x08, "Every 10000" )
+ PORT_DIPSETTING( 0x0c, "Every 15000" )
+ PORT_DIPNAME( 0x10, 0x00, DEF_STR( Unused ))
+ PORT_DIPSETTING( 0x10, DEF_STR( Off ))
+ PORT_DIPSETTING( 0x00, DEF_STR( On ))
+ PORT_DIPNAME( 0x20, 0x00, DEF_STR( Unused ))
+ PORT_DIPSETTING( 0x20, DEF_STR( Off ))
+ PORT_DIPSETTING( 0x00, DEF_STR( On ))
+ PORT_DIPNAME( 0x40, 0x00, DEF_STR( Difficulty ))
+ PORT_DIPSETTING( 0x00, DEF_STR( Easy ) )
+ PORT_DIPSETTING( 0x40, DEF_STR( Hard ) )
+ PORT_DIPNAME( 0x80, 0x00, "Invincibility" )
+ PORT_DIPSETTING( 0x00, DEF_STR( Off ))
+ PORT_DIPSETTING( 0x80, DEF_STR( On ))
+
+ PORT_START /* 7000 */
+ PORT_BIT ( 0x01, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_TOGGLE
+ PORT_BIT ( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT ( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT ( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT ( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_DIPNAME( 0x60, 0x00, DEF_STR( Language ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( English ) )
+ PORT_DIPSETTING( 0x20, DEF_STR( German ) )
+ PORT_DIPSETTING( 0x40, DEF_STR( French ) )
+ PORT_DIPSETTING( 0x60, DEF_STR( Spanish ) )
+ PORT_BIT ( 0x80, IP_ACTIVE_HIGH, IPT_UNKNOWN )
+INPUT_PORTS_END
+
+
+static const gfx_layout runaway_tile_layout =
+{
+ 8, 8,
+ 256,
+ 3,
+ {
+ RGN_FRAC(2,3), RGN_FRAC(1,3), RGN_FRAC(0,3)
+ },
+ {
+ 0, 1, 2, 3, 4, 5, 6, 7
+ },
+ {
+ 0x00, 0x08, 0x10, 0x18, 0x20, 0x28, 0x30, 0x38
+ },
+ 0x40
+};
+
+
+static const gfx_layout qwak_tile_layout =
+{
+ 8, 8,
+ 256,
+ 4,
+ {
+ RGN_FRAC(3,4), RGN_FRAC(2,4), RGN_FRAC(1,4), RGN_FRAC(0,4)
+ },
+ {
+ 0, 1, 2, 3, 4, 5, 6, 7
+ },
+ {
+ 0x00, 0x08, 0x10, 0x18, 0x20, 0x28, 0x30, 0x38
+ },
+ 0x40
+};
+
+
+static const gfx_layout runaway_sprite_layout =
+{
+ 8, 16,
+ 384,
+ 3,
+ {
+ RGN_FRAC(2,3), RGN_FRAC(1,3), RGN_FRAC(0,3)
+ },
+ {
+ 0, 1, 2, 3, 4, 5, 6, 7
+ },
+ {
+ 0x00, 0x08, 0x10, 0x18, 0x20, 0x28, 0x30, 0x38,
+ 0x40, 0x48, 0x50, 0x58, 0x60, 0x68, 0x70, 0x78
+ },
+ 0x80
+};
+
+
+static const gfx_layout qwak_sprite_layout =
+{
+ 8, 16,
+ 128,
+ 4,
+ {
+ RGN_FRAC(3,4), RGN_FRAC(2,4), RGN_FRAC(1,4), RGN_FRAC(0,4)
+ },
+ {
+ 0, 1, 2, 3, 4, 5, 6, 7
+ },
+ {
+ 0x00, 0x08, 0x10, 0x18, 0x20, 0x28, 0x30, 0x38,
+ 0x40, 0x48, 0x50, 0x58, 0x60, 0x68, 0x70, 0x78
+ },
+ 0x80
+};
+
+
+static GFXDECODE_START( runaway )
+ GFXDECODE_ENTRY( REGION_GFX1, 0x000, runaway_tile_layout, 0, 1 )
+ GFXDECODE_ENTRY( REGION_GFX1, 0x800, runaway_sprite_layout, 8, 1 )
+GFXDECODE_END
+
+
+static GFXDECODE_START( qwak )
+ GFXDECODE_ENTRY( REGION_GFX1, 0x800, qwak_tile_layout, 0, 1 )
+ GFXDECODE_ENTRY( REGION_GFX1, 0x000, qwak_sprite_layout, 0, 1 )
+GFXDECODE_END
+
+
+static struct POKEYinterface pokey_interface_1 =
+{
+ { 0 },
+ input_port_3_r
+};
+
+static struct POKEYinterface pokey_interface_2 =
+{
+ { runaway_pot_r,runaway_pot_r,runaway_pot_r,runaway_pot_r,runaway_pot_r,runaway_pot_r,runaway_pot_r,runaway_pot_r }
+};
+
+
+static MACHINE_DRIVER_START( runaway )
+
+ /* basic machine hardware */
+ MDRV_CPU_ADD(M6502, 12096000 / 8) /* ? */
+ MDRV_CPU_PROGRAM_MAP(readmem, writemem)
+
+ MDRV_SCREEN_REFRESH_RATE(60)
+
+ MDRV_MACHINE_RESET(runaway)
+ MDRV_NVRAM_HANDLER(atari_vg)
+
+ /* video hardware */
+ MDRV_VIDEO_ATTRIBUTES(VIDEO_TYPE_RASTER)
+ MDRV_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16)
+ MDRV_SCREEN_SIZE(256, 263)
+ MDRV_SCREEN_VISIBLE_AREA(0, 255, 0, 239)
+ MDRV_GFXDECODE(runaway)
+ MDRV_PALETTE_LENGTH(16)
+
+ MDRV_VIDEO_START(runaway)
+ MDRV_VIDEO_UPDATE(runaway)
+
+ /* sound hardware */
+ MDRV_SPEAKER_STANDARD_MONO("mono")
+
+ MDRV_SOUND_ADD(POKEY, 12096000 / 8)
+ MDRV_SOUND_CONFIG(pokey_interface_1)
+ MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.50)
+
+ MDRV_SOUND_ADD(POKEY, 12096000 / 8)
+ MDRV_SOUND_CONFIG(pokey_interface_2)
+ MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.50)
+MACHINE_DRIVER_END
+
+
+static MACHINE_DRIVER_START( qwak )
+
+ /* basic machine hardware */
+ MDRV_IMPORT_FROM(runaway)
+
+ /* video hardware */
+ MDRV_GFXDECODE(qwak)
+
+ MDRV_VIDEO_START(qwak)
+ MDRV_VIDEO_UPDATE(qwak)
+
+MACHINE_DRIVER_END
+
+
+ROM_START( runaway )
+ ROM_REGION( 0x10000, REGION_CPU1, 0 )
+ ROM_LOAD( "choo8000.d1", 0x8000, 0x1000, CRC(35794abe) SHA1(5ce872bda8bb2ed4888ba8b47ecd1afbe24b22eb) )
+ ROM_LOAD( "choo9000.d1", 0x9000, 0x1000, CRC(0d63756d) SHA1(2549a57ca106635f5c53ea1b03f5a0d6e901ab47) )
+ ROM_LOAD( "chooa000.e1", 0xa000, 0x1000, CRC(e6806b6b) SHA1(c260eaa35cbc46f0c0fd4006ec6d04315c3bb851) )
+ ROM_LOAD( "choob000.f1", 0xb000, 0x1000, CRC(6aa52bc4) SHA1(5992d441ae8607859abd111c946783036ef6253f) )
+ ROM_LOAD( "chooc000", 0xc000, 0x1000, CRC(452ddea2) SHA1(1072de8935aae23eb1ef7b16e308180cd3e91da2) )
+ ROM_RELOAD( 0xf000, 0x1000 )
+
+ ROM_REGION( 0x6000, REGION_GFX1, ROMREGION_DISPOSE )
+ ROM_LOAD( "chop0", 0x0000, 0x2000, CRC(225a8c5e) SHA1(13394320640355d67414e085ad28364814147b63) )
+ ROM_LOAD( "chop1", 0x2000, 0x2000, CRC(70389c0f) SHA1(6baf4a17c11e9b27a1e09cce301f931f5099978d) )
+ ROM_LOAD( "chop2", 0x4000, 0x2000, CRC(63655f1c) SHA1(c235be3945067c873c03ce8a0c5cfb76984f66ff) )
+ROM_END
+
+
+ROM_START( qwak )
+ ROM_REGION( 0x10000, REGION_CPU1, 0 )
+ ROM_LOAD( "qwak8000.bin", 0x8000, 0x1000, CRC(4d002d8a) SHA1(8621e7ec1ab3cb8d003858227e858354cd79dbf1) )
+ ROM_LOAD( "qwak9000.bin", 0x9000, 0x1000, CRC(e0c78fd7) SHA1(f5f397950971d12a7ae47fc64aa8f5751463b8a5) )
+ ROM_LOAD( "qwaka000.bin", 0xa000, 0x1000, CRC(e5770fc9) SHA1(c9556e9c2f7b6c37755ac9f10d95027118317b4a) )
+ ROM_LOAD( "qwakb000.bin", 0xb000, 0x1000, CRC(90771cc0) SHA1(5715e5bfccb05c51d871b443e42b0950ec23e330) )
+ ROM_RELOAD( 0xf000, 0x1000 )
+
+ ROM_REGION( 0x4000, REGION_GFX1, ROMREGION_DISPOSE )
+ ROM_LOAD( "qwakgfx0.bin", 0x0000, 0x1000, CRC(bed2c067) SHA1(53d909b414042d54fe2e86ae0d6c7a4ded16b87e) )
+ ROM_LOAD( "qwakgfx1.bin", 0x1000, 0x1000, CRC(73a31d28) SHA1(bbe076432866398bcd02962dd90eb178e3a38fb1) )
+ ROM_LOAD( "qwakgfx2.bin", 0x2000, 0x1000, CRC(07fd9e80) SHA1(83d5f22b8316ac7e88d8ecdb238182a35a6f6362) )
+ ROM_LOAD( "qwakgfx3.bin", 0x3000, 0x1000, CRC(e8416f2b) SHA1(171f6539575f2c06b431ab5118e5cbaf740f557d) )
+ROM_END
+
+
+GAME( 1982, qwak, 0, qwak, qwak, 0, ROT270, "Atari", "Qwak (prototype)", 0 )
+GAME( 1982, runaway, 0, runaway, runaway, 0, ROT0, "Atari", "Runaway (prototype)", 0 )