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diff --git a/src/mame/drivers/roul.cpp b/src/mame/drivers/roul.cpp
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-// license:BSD-3-Clause
-// copyright-holders:Roberto Zandona'
-/* Super Lucky Roulette?
-
-driver by Roberto Zandona'
-thanks to Angelo Salese for some precious advice
-
-TO DO:
-- check palette
-- check blitter command 0x00
-- screen orientation is wrong (should clearly be ROT90 or 270 with blitter mods)
-
-Has 36 pin Cherry master looking edge connector
-
-.u12 2764 stickered 1
-.u19 27256 stickered 2
-.u15 tibpal16l8-25 (checksum was 0)
-.u56 tibpal16l8-25 (checksum was 0)
-.u38 82s123
-.u53 82s123
-
-Z80 x2
-Altera Ep1810LC-45
-20.000 MHz crystal
-video 464p10 x4 (board silkscreened 4416)
-AY-3-8912A
-
-ROM text showed SUPER LUCKY ROULETTE LEISURE ENT
-
-
-NOTES:
-
-blitter:
-there are 4 registers:
-
-reg[0] -> y
-reg[1] -> x
-reg[3] & 0x0f -> color
-reg[3] & 0x10 -> y direction (to the up or to the down)
-reg[3] & 0x20 -> x direction (to the right or to the left)
-reg[3] & 0xc0 == 0x00 -> filled square
-reg[3] & 0xc0 == 0x40 -> width used in y direction
-reg[3] & 0xc0 == 0x80 -> width used in x direction
-reg[3] & 0xc0 == 0xc0 -> width used in both directions
-reg[2] -> width (number of pixel to draw)
-
-with a write in reg[2] the command is executed
-
-not handled commands with reg[3] & 0xc0 == 0x00
-
-
-Stephh's notes (based on the game Z80 code and some tests) :
-
- - "Reset" Dip Switch :
- * OFF : no effect if NVRAM isn't corrupted
- * ON : reset (at least) credits, bets and last numbers (clear NVRAM)
- - When "Coin Assistance" Dip Switch is ON, you can reset the number of credits
- by pressing BOTH "Service" (IN0 bit 2) and "Clear Credits" (IN1 bit 6).
- - When in "Service Mode", press "Add Fiche" (IN1 bit 0) to increase value displayed in green after "R".
- - When in "Service Mode", press RIGHT (IN1 bit 1) to clear statistics (only possible when "R00" is displayed).
- - You need at least 5 credits for outside bets
-
-*/
-
-#include "emu.h"
-#include "cpu/z80/z80.h"
-#include "machine/gen_latch.h"
-#include "machine/nvram.h"
-#include "sound/ay8910.h"
-#include "emupal.h"
-#include "screen.h"
-#include "speaker.h"
-
-#include "roul.lh"
-
-
-class roul_state : public driver_device
-{
-public:
- roul_state(const machine_config &mconfig, device_type type, const char *tag) :
- driver_device(mconfig, type, tag),
- m_maincpu(*this, "maincpu"),
- m_soundcpu(*this, "soundcpu"),
- m_soundlatch(*this, "soundlatch"),
- m_lamps(*this, "lamp%u", 0U)
- { }
-
- void roul(machine_config &config);
-
-protected:
- virtual void machine_start() override { m_lamps.resolve(); }
- virtual void video_start() override;
-
-private:
- DECLARE_READ8_MEMBER(blitter_status_r);
- DECLARE_WRITE8_MEMBER(blitter_cmd_w);
- DECLARE_WRITE8_MEMBER(sound_latch_w);
- DECLARE_WRITE8_MEMBER(ball_w);
-
- void roul_palette(palette_device &palette) const;
-
- uint32_t screen_update(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect);
- void roul_cpu_io_map(address_map &map);
- void roul_map(address_map &map);
- void sound_cpu_io_map(address_map &map);
- void sound_map(address_map &map);
-
- required_device<cpu_device> m_maincpu;
- required_device<cpu_device> m_soundcpu;
- required_device<generic_latch_8_device> m_soundlatch;
- output_finder<256> m_lamps;
-
- uint8_t m_reg[0x10];
- std::unique_ptr<uint8_t[]> m_videobuf;
- uint8_t m_lamp_old;
-};
-
-
-#define VIDEOBUF_SIZE 256*256
-
-
-void roul_state::roul_palette(palette_device &palette) const
-{
- uint8_t const *const color_prom = memregion("proms")->base();
- for (int i = 0; i < 0x20; ++i)
- {
- int bit0, bit1;
-
- int const bit7 = BIT(color_prom[i], 7);
- int const bit6 = BIT(color_prom[i], 6);
-
- bit0 = BIT(color_prom[i], 0);
- bit1 = BIT(color_prom[i], 1);
- int const b = 0x0e * bit6 + 0x1f * bit7 + 0x43 * bit0 + 0x8f * bit1;
-
- bit0 = BIT(color_prom[i], 2);
- bit1 = BIT(color_prom[i], 3);
- int const g = 0x0e * bit6 + 0x1f * bit7 + 0x43 * bit0 + 0x8f * bit1;
-
- bit0 = BIT(color_prom[i], 4);
- bit1 = BIT(color_prom[i], 5);
- int const r = 0x0e * bit6 + 0x1f * bit7 + 0x43 * bit0 + 0x8f * bit1;
-
- palette.set_pen_color(i, rgb_t(r, g, b));
- }
-}
-
-READ8_MEMBER(roul_state::blitter_status_r)
-{
-/*
-code check bit 6 and bit 7
-bit 7 -> blitter ready
-bit 6 -> ??? (after unknown blitter command : [80][80][08][02])
-*/
-// return 0x80; // blitter ready
-// logerror("Read unknown port $f5 at %04x\n",m_maincpu->pc());
- return machine().rand() & 0x00c0;
-}
-
-WRITE8_MEMBER(roul_state::blitter_cmd_w)
-{
- m_reg[offset] = data;
- if (offset==2)
- {
- int i,j;
- int width = m_reg[2];
- int y = m_reg[0];
- int x = m_reg[1];
- int color = m_reg[3] & 0x0f;
- int xdirection = 1, ydirection = 1;
-
- if (m_reg[3] & 0x10) ydirection = -1;
- if (m_reg[3] & 0x20) xdirection = -1;
-
- if (width == 0x00) width = 0x100;
-
- switch(m_reg[3] & 0xc0)
- {
- case 0x00: // m_reg[4] used?
- for (i = - width / 2; i < width / 2; i++)
- for (j = - width / 2; j < width / 2; j++)
- m_videobuf[(y + j) * 256 + x + i] = color;
- logerror("Blitter command 0 : [%02x][%02x][%02x][%02x][%02x]\n",m_reg[0],m_reg[1],m_reg[2],m_reg[3],m_reg[4]);
- break;
- case 0x40: // vertical line - m_reg[4] not used
- for (i = 0; i < width; i++ )
- m_videobuf[(y + i * ydirection) * 256 + x] = color;
- break;
- case 0x80: // horizontal line - m_reg[4] not used
- for (i = 0; i < width; i++ )
- m_videobuf[y * 256 + x + i * xdirection] = color;
- break;
- case 0xc0: // diagonal line - m_reg[4] not used
- for (i = 0; i < width; i++ )
- m_videobuf[(y + i * ydirection) * 256 + x + i * xdirection] = color;
- }
- }
-
-}
-
-WRITE8_MEMBER(roul_state::sound_latch_w)
-{
- m_soundlatch->write(data & 0xff);
- m_soundcpu->set_input_line(0, HOLD_LINE);
-}
-
-WRITE8_MEMBER(roul_state::ball_w)
-{
- int lamp = data;
-
- m_lamps[data] = 1;
- m_lamps[m_lamp_old] = 0;
- m_lamp_old = lamp;
-}
-
-void roul_state::roul_map(address_map &map)
-{
- map(0x0000, 0x7fff).rom();
- map(0x8000, 0x8fff).ram().share("nvram");
-}
-
-void roul_state::roul_cpu_io_map(address_map &map)
-{
- map.global_mask(0xff);
- map(0xf0, 0xf4).w(FUNC(roul_state::blitter_cmd_w));
- map(0xf5, 0xf5).r(FUNC(roul_state::blitter_status_r));
- map(0xf8, 0xf8).portr("DSW");
- map(0xf9, 0xf9).w(FUNC(roul_state::ball_w));
- map(0xfa, 0xfa).portr("IN0");
- map(0xfd, 0xfd).portr("IN1");
- map(0xfe, 0xfe).w(FUNC(roul_state::sound_latch_w));
-}
-
-void roul_state::sound_map(address_map &map)
-{
- map(0x0000, 0x0fff).rom();
- map(0x1000, 0x13ff).ram();
-}
-
-void roul_state::sound_cpu_io_map(address_map &map)
-{
- map.global_mask(0xff);
- map(0x00, 0x00).r(m_soundlatch, FUNC(generic_latch_8_device::read));
- map(0x00, 0x01).w("aysnd", FUNC(ay8910_device::address_data_w));
-}
-
-void roul_state::video_start()
-{
- m_videobuf = make_unique_clear<uint8_t[]>(VIDEOBUF_SIZE);
-
- save_item(NAME(m_reg));
- save_pointer(NAME(m_videobuf), VIDEOBUF_SIZE);
- save_item(NAME(m_lamp_old));
-}
-
-uint32_t roul_state::screen_update(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect)
-{
- int i,j;
- for (i = 0; i < 256; i++)
- for (j = 0; j < 256; j++)
- bitmap.pix16(j, i) = m_videobuf[j * 256 + 255 - i];
- return 0;
-}
-
-
-/* verified from Z80 code */
-static INPUT_PORTS_START( roul )
- PORT_START("IN0")
- PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_NAME("Coin 1")
- PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_START1 )
- PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_BUTTON4 ) PORT_NAME("Service") PORT_CODE(KEYCODE_X)
- PORT_SERVICE( 0x08, IP_ACTIVE_LOW )
- PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN )
- PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN )
- PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
- PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_NAME("Payout") PORT_CODE(KEYCODE_Z)
-
- PORT_START("IN1")
- PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_NAME("Add Fiche")
- PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT )
- PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN )
- PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT )
- PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_JOYSTICK_UP )
- PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_NAME("Remove Fiche")
- PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_BUTTON5 ) PORT_NAME("Clear Credits") PORT_CODE(KEYCODE_C) /* see notes */
- PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
-
- PORT_START("DSW")
- /* single - split - street - square / double street / dozen - column - 1 to 18 - 19 to 36 - red - black - odd - even */
- PORT_DIPNAME( 0x81, 0x00, "Max Bet" )
- PORT_DIPSETTING( 0x00, "10 / 30 / 30" )
- PORT_DIPSETTING( 0x80, "20 / 40 / 50" )
- PORT_DIPSETTING( 0x01, "30 / 50 / 70" )
- PORT_DIPSETTING( 0x81, "40 / 60 / 90" )
- PORT_DIPNAME( 0x0e, 0x0e, "Percentage Payout" )
- PORT_DIPSETTING( 0x00, "94%" )
- PORT_DIPSETTING( 0x02, "88%" )
- PORT_DIPSETTING( 0x04, "82%" )
- PORT_DIPSETTING( 0x06, "75%" )
- PORT_DIPSETTING( 0x08, "68%" )
- PORT_DIPSETTING( 0x0a, "62%" )
- PORT_DIPSETTING( 0x0c, "56%" )
- PORT_DIPSETTING( 0x0e, "50%" )
- PORT_DIPNAME( 0x10, 0x10, "Reset Machine" )
- PORT_DIPSETTING( 0x00, DEF_STR( No ) )
- PORT_DIPSETTING( 0x10, DEF_STR( Yes ) )
- PORT_DIPNAME( 0x20, 0x20, "Doubble Odds" )
- PORT_DIPSETTING( 0x20, "With" )
- PORT_DIPSETTING( 0x00, "Without" )
- PORT_DIPNAME( 0x40, 0x40, "Coin Assistance" )
- PORT_DIPSETTING( 0x40, DEF_STR( Off ) )
- PORT_DIPSETTING( 0x00, DEF_STR( On ) )
-INPUT_PORTS_END
-
-void roul_state::roul(machine_config &config)
-{
- /* basic machine hardware */
- Z80(config, m_maincpu, 4000000);
- m_maincpu->set_addrmap(AS_PROGRAM, &roul_state::roul_map);
- m_maincpu->set_addrmap(AS_IO, &roul_state::roul_cpu_io_map);
-
- Z80(config, m_soundcpu, 4000000);
- m_soundcpu->set_addrmap(AS_PROGRAM, &roul_state::sound_map);
- m_soundcpu->set_addrmap(AS_IO, &roul_state::sound_cpu_io_map);
-
- NVRAM(config, "nvram", nvram_device::DEFAULT_ALL_0);
-
- /* video hardware */
- screen_device &screen(SCREEN(config, "screen", SCREEN_TYPE_RASTER));
- screen.set_refresh_hz(60);
- screen.set_vblank_time(ATTOSECONDS_IN_USEC(0));
- screen.set_size(32*8, 32*8);
- screen.set_visarea(0*8, 32*8-1, 0*8, 32*8-1);
- screen.set_screen_update(FUNC(roul_state::screen_update));
- screen.set_palette("palette");
- screen.screen_vblank().set_inputline(m_maincpu, INPUT_LINE_NMI);
-
- PALETTE(config, "palette", FUNC(roul_state::roul_palette), 0x100);
-
- SPEAKER(config, "mono").front_center();
-
- GENERIC_LATCH_8(config, m_soundlatch);
-
- AY8910(config, "aysnd", 1000000).add_route(ALL_OUTPUTS, "mono", 1.0);
-}
-
-ROM_START(roul)
- ROM_REGION( 0x10000, "maincpu", 0 )
- ROM_LOAD("roul.u19", 0x0000, 0x8000, CRC(1ec37876) SHA1(c2877646dad9daebc55db57d513ad448b1f4c923) )
-
- ROM_REGION( 0x10000, "soundcpu", 0 )
- ROM_LOAD("roul.u12", 0x0000, 0x1000, CRC(356fe025) SHA1(bca69e090a852454e921130afbdd28021b62c44e) )
- ROM_CONTINUE(0x0000,0x1000)
-
- ROM_REGION( 0x0040, "proms", 0 )
- ROM_LOAD( "roul.u53", 0x0000, 0x0020, CRC(1965dfaa) SHA1(114eccd3e478902ac7dbb10b9425784231ff581e) )
- ROM_LOAD( "roul.u38", 0x0020, 0x0020, CRC(23ae22c1) SHA1(bf0383462976ec6341ffa8a173264ce820bc654a) )
-ROM_END
-
-GAMEL( 1990, roul, 0, roul, roul, roul_state, empty_init, ROT0, "bootleg", "Super Lucky Roulette", MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE, layout_roul )