diff options
Diffstat (limited to 'src/mame/drivers/rockola.c')
-rw-r--r-- | src/mame/drivers/rockola.c | 1611 |
1 files changed, 1611 insertions, 0 deletions
diff --git a/src/mame/drivers/rockola.c b/src/mame/drivers/rockola.c new file mode 100644 index 00000000000..c3bb348aaea --- /dev/null +++ b/src/mame/drivers/rockola.c @@ -0,0 +1,1611 @@ +/*************************************************************************** + + Sasuke vs. Commander + SNK/Rock-Ola + + driver by ? + + Games supported: + * Sasuke vs. Commander + * Satan of Saturn + * Zarzon + * Vanguard + * Fantasy G-202 + * Pioneer Balloon G-204 + * Nibbler G-208 + +**************************************************************************** + +Vanguard memory map (preliminary) + +0000-03ff RAM +0400-07ff Video RAM 1 +0800-0bff Video RAM 2 +0c00-0fff Color RAM (3 bits for video RAM 1 and 3 bits for video RAM 2) +1000-1fff Character generator RAM +4000-bfff ROM + +read: +3104 IN0 +3105 IN1 +3106 DSW ?? +3107 IN2 + +write +3100 Sound Port 0 +3101 Sound Port 1 +3103 bit 7 = flip screen +3200 y scroll register +3300 x scroll register + +**************************************************************************** + +Fantasy and Nibbler memory map (preliminary) + +0000-03ff RAM +0400-07ff Video RAM 1 +0800-0bff Video RAM 2 +0c00-0fff Color RAM (3 bits for video RAM 1 and 3 bits for video RAM 2) +1000-1fff Character generator RAM +3000-bfff ROM + +read: +2104 IN0 +2105 IN1 +2106 DSW +2107 IN2 + +write +2000-2001 To the HD46505S video controller +2100 Sound Port 0 +2101 Sound Port 1 +2103 bit 7 = flip screen + bit 4-6 = music 2 + bit 3 = char bank selector + bit 0-2 = background color +2200 y scroll register +2300 x scroll register + +Interrupts: VBlank causes an IRQ. Coin insertion causes a NMI. + +**************************************************************************** + +Pioneer Balloon memory map (preliminary) + +0000-03ff RAM IC13 cpu +0400-07ff Video RAM 1 IC67 video +0800-0bff Video RAM 2 ???? video +0c00-0fff Color RAM IC68 (3 bits for VRAM 1 and 3 bits for VRAM 2) +1000-1fff RAM ???? Character generator +3000-3fff ROM 4/5 IC12 +4000-4fff ROM 1 IC07 +5000-5fff ROM 2 IC08 +6000-6fff ROM 3 IC09 +7000-7fff ROM 4 IC10 +8000-8fff ROM 5 IC14 +9000-9fff ROM 6 IC15 +read: +b104 IN0 +b105 IN1 +b106 DSW +b107 IN2 + +write +b000 Sound Port 0 +b001 Sound Port 1 +b100 ???? +b103 bit 7 = flip screen + bit 4-6 = music 2 + bit 3 = char bank selector + bit 0-2 = background color +b106 ???? +b200 y scroll register +b300 x scroll register + +Interrupts: VBlank causes an IRQ. Coin insertion causes a NMI. + +***************************************************************************/ + +/* + + TODO: + + - sasuke/satansat/vanguard discrete sound + - vanguard/fantasy speech (hd38880/hd38882 emulation) + - music freq (Satan of Saturn and clone) + - correct music waveform/volume control + - clean up dips/inputs for all games + - correct ROM names + - fantasy is German? (the continue text is in German) + +*/ + +#include "driver.h" +#include "cpu/m6502/m6502.h" +#include "video/crtc6845.h" +#include "sound/sn76477.h" +#include "sound/custom.h" +#include "sound/samples.h" + +#ifndef M_LN2 +#define M_LN2 0.69314718055994530942 +#endif + + +/* video */ + +extern UINT8 *rockola_videoram2; +extern UINT8 *rockola_charram; + +extern WRITE8_HANDLER( rockola_videoram_w ); +extern WRITE8_HANDLER( rockola_videoram2_w ); +extern WRITE8_HANDLER( rockola_colorram_w ); +extern WRITE8_HANDLER( rockola_charram_w ); +extern WRITE8_HANDLER( rockola_flipscreen_w ); +extern WRITE8_HANDLER( rockola_scrollx_w ); +extern WRITE8_HANDLER( rockola_scrolly_w ); + +extern PALETTE_INIT( rockola ); +extern VIDEO_START( rockola ); +extern VIDEO_UPDATE( rockola ); + +extern WRITE8_HANDLER( satansat_charram_w ); +extern WRITE8_HANDLER( satansat_b002_w ); +extern WRITE8_HANDLER( satansat_backcolor_w ); + +extern PALETTE_INIT( satansat ); +extern VIDEO_START( satansat ); + +/* audio */ + +extern const char *sasuke_sample_names[]; +extern const char *vanguard_sample_names[]; +extern const char *fantasy_sample_names[]; + +extern WRITE8_HANDLER( sasuke_sound_w ); +extern WRITE8_HANDLER( satansat_sound_w ); +extern WRITE8_HANDLER( vanguard_sound_w ); +extern WRITE8_HANDLER( vanguard_speech_w ); +extern WRITE8_HANDLER( fantasy_sound_w ); +extern WRITE8_HANDLER( fantasy_speech_w ); + +void *rockola_sh_start(int clock, const struct CustomSound_interface *config); +void rockola_set_music_clock(double clock_time); +void rockola_set_music_freq(int freq); +int rockola_music0_playing(void); + + +/* binary counter (1.4MHz update) */ +static UINT8 sasuke_counter; +static emu_timer *sasuke_timer; + +static TIMER_CALLBACK( sasuke_update_counter ) +{ + sasuke_counter += 0x10; +} + +static void sasuke_start_counter(void) +{ + sasuke_counter = 0; + + sasuke_timer = timer_alloc(sasuke_update_counter); + timer_adjust(sasuke_timer, attotime_zero, 0, ATTOTIME_IN_HZ(11289000/8)); // 1.4 MHz +} + + +/* IN1 + music0 playing */ +static READ8_HANDLER( sasuke_port_1_r ) +{ + return readinputport(1) | (rockola_music0_playing() ? 0x80 : 0x00); +} + +/* IN2 + binary counter */ +static READ8_HANDLER( sasuke_port_3_r ) +{ + return readinputport(3) | sasuke_counter; +} + +/* IN2 + music0 playing */ +static READ8_HANDLER( vanguard_port_3_r ) +{ + return readinputport(3) | (rockola_music0_playing() ? 0x10 : 0x00); +} + + +/* Memory Maps */ + +static ADDRESS_MAP_START( sasuke_map, ADDRESS_SPACE_PROGRAM, 8 ) + AM_RANGE(0x0000, 0x03ff) AM_RAM + AM_RANGE(0x0400, 0x07ff) AM_RAM AM_WRITE(rockola_videoram2_w) AM_BASE(&rockola_videoram2) + AM_RANGE(0x0800, 0x0bff) AM_RAM AM_WRITE(rockola_videoram_w) AM_BASE(&videoram) + AM_RANGE(0x0c00, 0x0fff) AM_RAM AM_WRITE(rockola_colorram_w) AM_BASE(&colorram) + AM_RANGE(0x1000, 0x1fff) AM_RAM AM_WRITE(rockola_charram_w) AM_BASE(&rockola_charram) + AM_RANGE(0x3000, 0x3000) AM_WRITE(crtc6845_address_w) + AM_RANGE(0x3001, 0x3001) AM_WRITE(crtc6845_register_w) + AM_RANGE(0x4000, 0x8fff) AM_ROM + AM_RANGE(0xb000, 0xb001) AM_WRITE(sasuke_sound_w) + AM_RANGE(0xb002, 0xb002) AM_WRITE(satansat_b002_w) /* flip screen & irq enable */ + AM_RANGE(0xb003, 0xb003) AM_WRITE(satansat_backcolor_w) + AM_RANGE(0xb004, 0xb004) AM_READ(input_port_0_r) // IN0 + AM_RANGE(0xb005, 0xb005) AM_READ(sasuke_port_1_r) // IN1 + music0 playing + AM_RANGE(0xb006, 0xb006) AM_READ(input_port_2_r) /* DSW */ + AM_RANGE(0xb007, 0xb007) AM_READ(sasuke_port_3_r) // IN2 + binary counter + AM_RANGE(0xf800, 0xffff) AM_ROM +ADDRESS_MAP_END + +static ADDRESS_MAP_START( satansat_map, ADDRESS_SPACE_PROGRAM, 8 ) + AM_RANGE(0x0000, 0x03ff) AM_RAM + AM_RANGE(0x0400, 0x07ff) AM_RAM AM_WRITE(rockola_videoram2_w) AM_BASE(&rockola_videoram2) + AM_RANGE(0x0800, 0x0bff) AM_RAM AM_WRITE(rockola_videoram_w) AM_BASE(&videoram) + AM_RANGE(0x0c00, 0x0fff) AM_RAM AM_WRITE(rockola_colorram_w) AM_BASE(&colorram) + AM_RANGE(0x1000, 0x1fff) AM_RAM AM_WRITE(rockola_charram_w) AM_BASE(&rockola_charram) + AM_RANGE(0x3000, 0x3000) AM_WRITE(crtc6845_address_w) + AM_RANGE(0x3001, 0x3001) AM_WRITE(crtc6845_register_w) + AM_RANGE(0x4000, 0x97ff) AM_ROM + AM_RANGE(0xb000, 0xb001) AM_WRITE(satansat_sound_w) + AM_RANGE(0xb002, 0xb002) AM_WRITE(satansat_b002_w) /* flip screen & irq enable */ + AM_RANGE(0xb003, 0xb003) AM_WRITE(satansat_backcolor_w) + AM_RANGE(0xb004, 0xb004) AM_READ(input_port_0_r) // IN0 + AM_RANGE(0xb005, 0xb005) AM_READ(sasuke_port_1_r) // IN1 + music0 playing + AM_RANGE(0xb006, 0xb006) AM_READ(input_port_2_r) /* DSW */ + AM_RANGE(0xb007, 0xb007) AM_READ(sasuke_port_3_r) // IN2 + binary counter + AM_RANGE(0xf800, 0xffff) AM_ROM +ADDRESS_MAP_END + +static ADDRESS_MAP_START( vanguard_map, ADDRESS_SPACE_PROGRAM, 8 ) + AM_RANGE(0x0000, 0x03ff) AM_RAM + AM_RANGE(0x0400, 0x07ff) AM_RAM AM_WRITE(rockola_videoram2_w) AM_BASE(&rockola_videoram2) + AM_RANGE(0x0800, 0x0bff) AM_RAM AM_WRITE(rockola_videoram_w) AM_BASE(&videoram) + AM_RANGE(0x0c00, 0x0fff) AM_RAM AM_WRITE(rockola_colorram_w) AM_BASE(&colorram) + AM_RANGE(0x1000, 0x1fff) AM_RAM AM_WRITE(rockola_charram_w) AM_BASE(&rockola_charram) + AM_RANGE(0x3000, 0x3000) AM_WRITE(crtc6845_address_w) + AM_RANGE(0x3001, 0x3001) AM_WRITE(crtc6845_register_w) + AM_RANGE(0x3100, 0x3102) AM_WRITE(vanguard_sound_w) + AM_RANGE(0x3103, 0x3103) AM_WRITE(rockola_flipscreen_w) + AM_RANGE(0x3104, 0x3104) AM_READ(input_port_0_r) // IN0 + AM_RANGE(0x3105, 0x3105) AM_READ(input_port_1_r) // IN1 + AM_RANGE(0x3106, 0x3106) AM_READ(input_port_2_r) /* DSW */ + AM_RANGE(0x3107, 0x3107) AM_READ(vanguard_port_3_r) // IN2 + music0 playing + AM_RANGE(0x3200, 0x3200) AM_WRITE(rockola_scrollx_w) + AM_RANGE(0x3300, 0x3300) AM_WRITE(rockola_scrolly_w) + AM_RANGE(0x3400, 0x3400) AM_WRITE(vanguard_speech_w) // speech + AM_RANGE(0x4000, 0xbfff) AM_ROM + AM_RANGE(0xf000, 0xffff) AM_ROM /* for the reset / interrupt vectors */ +ADDRESS_MAP_END + +static ADDRESS_MAP_START( fantasy_map, ADDRESS_SPACE_PROGRAM, 8 ) + AM_RANGE(0x0000, 0x03ff) AM_RAM + AM_RANGE(0x0400, 0x07ff) AM_RAM AM_WRITE(rockola_videoram2_w) AM_BASE(&rockola_videoram2) + AM_RANGE(0x0800, 0x0bff) AM_RAM AM_WRITE(rockola_videoram_w) AM_BASE(&videoram) + AM_RANGE(0x0c00, 0x0fff) AM_RAM AM_WRITE(rockola_colorram_w) AM_BASE(&colorram) + AM_RANGE(0x1000, 0x1fff) AM_RAM AM_WRITE(rockola_charram_w) AM_BASE(&rockola_charram) + AM_RANGE(0x2000, 0x2000) AM_WRITE(crtc6845_address_w) + AM_RANGE(0x2001, 0x2001) AM_WRITE(crtc6845_register_w) + AM_RANGE(0x2100, 0x2103) AM_WRITE(fantasy_sound_w) + AM_RANGE(0x2104, 0x2104) AM_READ(input_port_0_r) // IN0 + AM_RANGE(0x2105, 0x2105) AM_READ(input_port_1_r) // IN1 + AM_RANGE(0x2106, 0x2106) AM_READ(input_port_2_r) /* DSW */ + AM_RANGE(0x2107, 0x2107) AM_READ(input_port_3_r) // IN2 + AM_RANGE(0x2200, 0x2200) AM_WRITE(rockola_scrollx_w) + AM_RANGE(0x2300, 0x2300) AM_WRITE(rockola_scrolly_w) + AM_RANGE(0x2400, 0x2400) AM_WRITE(fantasy_speech_w) // speech + AM_RANGE(0x3000, 0xbfff) AM_ROM + AM_RANGE(0xf000, 0xffff) AM_ROM +ADDRESS_MAP_END + +static ADDRESS_MAP_START( pballoon_map, ADDRESS_SPACE_PROGRAM, 8 ) + AM_RANGE(0x0000, 0x03ff) AM_RAM + AM_RANGE(0x0400, 0x07ff) AM_RAM AM_WRITE(rockola_videoram2_w) AM_BASE(&rockola_videoram2) + AM_RANGE(0x0800, 0x0bff) AM_RAM AM_WRITE(rockola_videoram_w) AM_BASE(&videoram) + AM_RANGE(0x0c00, 0x0fff) AM_RAM AM_WRITE(rockola_colorram_w) AM_BASE(&colorram) + AM_RANGE(0x1000, 0x1fff) AM_RAM AM_WRITE(rockola_charram_w) AM_BASE(&rockola_charram) + AM_RANGE(0x3000, 0x9fff) AM_ROM + AM_RANGE(0xb000, 0xb000) AM_WRITE(crtc6845_address_w) + AM_RANGE(0xb001, 0xb001) AM_WRITE(crtc6845_register_w) + AM_RANGE(0xb100, 0xb103) AM_WRITE(fantasy_sound_w) + AM_RANGE(0xb104, 0xb104) AM_READ(input_port_0_r) // IN0 + AM_RANGE(0xb105, 0xb105) AM_READ(input_port_1_r) // IN1 + AM_RANGE(0xb106, 0xb106) AM_READ(input_port_2_r) /* DSW */ + AM_RANGE(0xb107, 0xb107) AM_READ(input_port_3_r) // IN2 + AM_RANGE(0xb200, 0xb200) AM_WRITE(rockola_scrollx_w) + AM_RANGE(0xb300, 0xb300) AM_WRITE(rockola_scrolly_w) + AM_RANGE(0xf000, 0xffff) AM_ROM +ADDRESS_MAP_END + +/* Input Ports */ + +/* Derived from Zarzon. Might not reflect the actual hardware. */ +static INPUT_PORTS_START( sasuke ) + PORT_START // IN0 + PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_2WAY + PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_2WAY + PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_BUTTON1 ) + PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_2WAY PORT_COCKTAIL + PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_2WAY PORT_COCKTAIL + PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_COCKTAIL + PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_START1 ) + PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_START2 ) + + PORT_START // IN1 + PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_UNKNOWN ) + PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_UNKNOWN ) + PORT_BIT( 0x7C, IP_ACTIVE_HIGH, IPT_UNKNOWN ) + PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_SPECIAL ) /* music0 playing */ + + PORT_START /* DSW */ + PORT_DIPNAME( 0x01, 0x01, DEF_STR( Cabinet ) ) + PORT_DIPSETTING( 0x01, DEF_STR( Upright )) + PORT_DIPSETTING( 0x00, DEF_STR( Cocktail ) ) + PORT_DIPNAME( 0x02, 0x00, DEF_STR( Coinage ) ) + PORT_DIPSETTING ( 0x00, DEF_STR( 1C_1C ) ) + PORT_DIPSETTING ( 0x02, DEF_STR( 1C_2C ) ) + PORT_DIPNAME( 0x04, 0x00, DEF_STR( Unknown ) ) + PORT_DIPSETTING ( 0x00, DEF_STR( Off ) ) + PORT_DIPSETTING ( 0x04, DEF_STR( On ) ) + PORT_DIPNAME( 0x08, 0x00, DEF_STR( Unknown ) ) + PORT_DIPSETTING ( 0x00, DEF_STR( Off ) ) + PORT_DIPSETTING ( 0x08, DEF_STR( On ) ) + PORT_DIPNAME( 0x30, 0x00, DEF_STR( Lives ) ) + PORT_DIPSETTING ( 0x00, "3" ) + PORT_DIPSETTING ( 0x10, "4" ) + PORT_DIPSETTING ( 0x20, "5" ) + /* 0x30 gives 3 again */ + PORT_DIPNAME( 0x40, 0x00, DEF_STR( Unknown ) ) + PORT_DIPSETTING ( 0x00, DEF_STR( Off ) ) + PORT_DIPSETTING ( 0x40, DEF_STR( On ) ) + PORT_DIPNAME( 0x80, 0x00, "RAM Test" ) + PORT_DIPSETTING ( 0x00, DEF_STR( Off ) ) + PORT_DIPSETTING ( 0x80, DEF_STR( On ) ) + + PORT_START // IN2 + PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_COIN1 ) PORT_IMPULSE(1) + PORT_BIT( 0x0e, IP_ACTIVE_HIGH, IPT_UNKNOWN ) /* NC */ + PORT_BIT( 0xf0, IP_ACTIVE_HIGH, IPT_SPECIAL ) /* connected to a binary counter */ +INPUT_PORTS_END + +static INPUT_PORTS_START( satansat ) + PORT_START // IN0 + PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_2WAY + PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_2WAY + PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_BUTTON1 ) + PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_2WAY PORT_COCKTAIL + PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_2WAY PORT_COCKTAIL + PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_COCKTAIL + PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_BUTTON2 ) + PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_BUTTON2 ) PORT_COCKTAIL + + PORT_START // IN1 + PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_START1 ) + PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_START2 ) + PORT_BIT( 0x7C, IP_ACTIVE_HIGH, IPT_UNKNOWN ) + PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_SPECIAL ) /* music0 playing */ + + PORT_START /* DSW */ + PORT_DIPNAME( 0x01, 0x01, DEF_STR( Cabinet ) ) + PORT_DIPSETTING( 0x01, DEF_STR( Upright )) + PORT_DIPSETTING( 0x00, DEF_STR( Cocktail ) ) + PORT_DIPNAME( 0x0a, 0x00, DEF_STR( Coinage ) ) + PORT_DIPSETTING ( 0x08, DEF_STR( 2C_1C ) ) + PORT_DIPSETTING ( 0x00, DEF_STR( 1C_1C ) ) + PORT_DIPSETTING ( 0x02, DEF_STR( 1C_2C ) ) + /* 0x0a gives 2/1 again */ + PORT_DIPNAME( 0x04, 0x00, DEF_STR( Bonus_Life ) ) + PORT_DIPSETTING ( 0x00, "5000" ) + PORT_DIPSETTING ( 0x04, "10000" ) + PORT_DIPNAME( 0x30, 0x00, DEF_STR( Lives ) ) + PORT_DIPSETTING ( 0x00, "3" ) + PORT_DIPSETTING ( 0x10, "4" ) + PORT_DIPSETTING ( 0x20, "5" ) + /* 0x30 gives 3 again */ + PORT_DIPNAME( 0x40, 0x00, DEF_STR( Unknown ) ) + PORT_DIPSETTING ( 0x00, DEF_STR( Off ) ) + PORT_DIPSETTING ( 0x40, DEF_STR( On ) ) + PORT_DIPNAME( 0x80, 0x00, "RAM Test" ) + PORT_DIPSETTING ( 0x00, DEF_STR( Off ) ) + PORT_DIPSETTING ( 0x80, DEF_STR( On ) ) + + PORT_START // IN2 + PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_COIN1 ) PORT_IMPULSE(1) + PORT_BIT( 0x0e, IP_ACTIVE_HIGH, IPT_UNKNOWN ) /* NC */ + PORT_BIT( 0xf0, IP_ACTIVE_HIGH, IPT_SPECIAL ) /* connected to a binary counter */ +INPUT_PORTS_END + +static INPUT_PORTS_START( vanguard ) + PORT_START // IN0 + PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_BUTTON3 ) + PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_BUTTON4 ) + PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_BUTTON2 ) + PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_BUTTON1 ) + PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_8WAY + PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_8WAY + PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_8WAY + PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_8WAY + + PORT_START // IN1 + PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_BUTTON3 ) PORT_COCKTAIL + PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_BUTTON4 ) PORT_COCKTAIL + PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_BUTTON2 ) PORT_COCKTAIL + PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_COCKTAIL + PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_COCKTAIL + PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_8WAY PORT_COCKTAIL + PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_COCKTAIL + PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_COCKTAIL + + PORT_START // DSW0 + PORT_DIPNAME( 0x01, 0x01, DEF_STR( Cabinet ) ) + PORT_DIPSETTING( 0x01, DEF_STR( Upright ) ) + PORT_DIPSETTING( 0x00, DEF_STR( Cocktail ) ) + PORT_DIPNAME( 0x4e, 0x02, DEF_STR( Coinage ) ) + PORT_DIPSETTING( 0x42, DEF_STR( 2C_1C ) ) + PORT_DIPSETTING( 0x02, "1 Coin/1 Credit 2/3" ) + PORT_DIPSETTING( 0x00, DEF_STR( 1C_2C ) ) + PORT_DIPSETTING( 0x48, "1 Coin/2 Credits 2/5" ) + PORT_DIPSETTING( 0x08, DEF_STR( 1C_3C ) ) + PORT_DIPSETTING( 0x44, "1 Coin/3 Credits 2/7" ) + PORT_DIPSETTING( 0x04, DEF_STR( 1C_4C ) ) + PORT_DIPSETTING( 0x4c, "1 Coin/6 Credits 2/13" ) + PORT_DIPSETTING( 0x0c, DEF_STR( 1C_7C ) ) +/* + PORT_DIPSETTING( 0x06, DEF_STR( 1C_2C ) ) + PORT_DIPSETTING( 0x0a, DEF_STR( 1C_2C ) ) + PORT_DIPSETTING( 0x0e, DEF_STR( 1C_2C ) ) + PORT_DIPSETTING( 0x40, "1 Coin/1 Credit + Bonus" ) + PORT_DIPSETTING( 0x46, "1 Coin/1 Credit + Bonus" ) + PORT_DIPSETTING( 0x4a, "1 Coin/1 Credit + Bonus" ) + PORT_DIPSETTING( 0x4e, "1 Coin/1 Credit + Bonus" ) +*/ + PORT_DIPNAME( 0x30, 0x00, DEF_STR( Lives ) ) + PORT_DIPSETTING( 0x00, "3" ) + PORT_DIPSETTING( 0x10, "4" ) + PORT_DIPSETTING( 0x20, "5" ) +/* PORT_DIPSETTING( 0x30, "3" ) */ + PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_UNUSED ) + + PORT_START // IN2 + PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_COIN2 ) PORT_IMPULSE(1) + PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_COIN1 ) PORT_IMPULSE(1) + PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_UNKNOWN ) + PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_UNKNOWN ) + PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_SPECIAL ) /* music0 playing */ + PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_UNKNOWN ) + PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_START2 ) + PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_START1 ) +INPUT_PORTS_END + +static INPUT_PORTS_START( fantasy ) + PORT_START // IN0 + PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_UNKNOWN ) + PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_UNKNOWN ) + PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_UNKNOWN ) + PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_UNKNOWN ) + PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN) PORT_8WAY + PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP) PORT_8WAY + PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_8WAY + PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_8WAY + + PORT_START // IN1 + PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_UNKNOWN ) + PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_UNKNOWN ) + PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_UNKNOWN ) + PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_UNKNOWN ) + PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_COCKTAIL + PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_8WAY PORT_COCKTAIL + PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_COCKTAIL + PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_COCKTAIL + + PORT_START // DSW0 + PORT_DIPNAME( 0x01, 0x01, DEF_STR( Cabinet ) ) + PORT_DIPSETTING( 0x01, DEF_STR( Upright ) ) + PORT_DIPSETTING( 0x00, DEF_STR( Cocktail ) ) + PORT_DIPNAME( 0x4e, 0x02, DEF_STR( Coinage ) ) + PORT_DIPSETTING( 0x42, DEF_STR( 2C_1C ) ) + PORT_DIPSETTING( 0x02, "1 Coin/1 Credit 2/3" ) + PORT_DIPSETTING( 0x00, DEF_STR( 1C_2C ) ) + PORT_DIPSETTING( 0x48, "1 Coin/2 Credits 2/5" ) + PORT_DIPSETTING( 0x08, DEF_STR( 1C_3C ) ) + PORT_DIPSETTING( 0x44, "1 Coin/3 Credits 2/7" ) + PORT_DIPSETTING( 0x04, DEF_STR( 1C_4C ) ) + PORT_DIPSETTING( 0x4c, "1 Coin/6 Credits 2/13" ) + PORT_DIPSETTING( 0x0c, DEF_STR( 1C_7C ) ) +/* + PORT_DIPSETTING( 0x06, DEF_STR( 1C_2C ) ) + PORT_DIPSETTING( 0x0a, DEF_STR( 1C_2C ) ) + PORT_DIPSETTING( 0x0e, DEF_STR( 1C_2C ) ) + PORT_DIPSETTING( 0x40, "1 Coin/1 Credit + Bonus" ) + PORT_DIPSETTING( 0x46, "1 Coin/1 Credit + Bonus" ) + PORT_DIPSETTING( 0x4a, "1 Coin/1 Credit + Bonus" ) + PORT_DIPSETTING( 0x4e, "1 Coin/1 Credit + Bonus" ) +*/ + PORT_DIPNAME( 0x30, 0x00, DEF_STR( Lives ) ) + PORT_DIPSETTING( 0x00, "3" ) + PORT_DIPSETTING( 0x10, "4" ) + PORT_DIPSETTING( 0x20, "5" ) +/* PORT_DIPSETTING( 0x30, "3" ) */ + PORT_DIPNAME( 0x80, 0x00, DEF_STR( Allow_Continue ) ) + PORT_DIPSETTING( 0x80, DEF_STR( No ) ) + PORT_DIPSETTING( 0x00, DEF_STR( Yes ) ) + + PORT_START // IN2 + PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_COIN2 ) PORT_IMPULSE(1) + PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_COIN1 ) PORT_IMPULSE(1) + PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_UNKNOWN ) + PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_UNKNOWN ) + PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_UNKNOWN ) + PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_UNKNOWN ) + PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_START2 ) + PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_START1 ) +INPUT_PORTS_END + +static INPUT_PORTS_START( nibbler ) + PORT_START // IN0 + PORT_BIT(0x01, IP_ACTIVE_HIGH, IPT_SERVICE ) PORT_NAME("Debug 0") PORT_CODE(KEYCODE_Z) // slow down + PORT_BIT(0x02, IP_ACTIVE_HIGH, IPT_SERVICE ) PORT_NAME("Debug 1") PORT_CODE(KEYCODE_X) + PORT_BIT(0x04, IP_ACTIVE_HIGH, IPT_SERVICE ) PORT_NAME("Debug 2") PORT_CODE(KEYCODE_C) + PORT_BIT(0x08, IP_ACTIVE_HIGH, IPT_SERVICE ) PORT_NAME("Debug 3") PORT_CODE(KEYCODE_V) + PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN) PORT_8WAY + PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP) PORT_8WAY + PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_8WAY + PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_8WAY + + PORT_START // IN1 + PORT_BIT(0x01, IP_ACTIVE_HIGH, IPT_SERVICE ) PORT_NAME("Debug 4") PORT_CODE(KEYCODE_B) // pause + PORT_BIT(0x02, IP_ACTIVE_HIGH, IPT_SERVICE ) PORT_NAME("Debug 5") PORT_CODE(KEYCODE_N) // unpause + PORT_BIT(0x04, IP_ACTIVE_HIGH, IPT_SERVICE ) PORT_NAME("Debug 6") PORT_CODE(KEYCODE_M) // end game + PORT_BIT(0x08, IP_ACTIVE_HIGH, IPT_SERVICE ) PORT_NAME("Debug 7") PORT_CODE(KEYCODE_K) + PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_COCKTAIL + PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_8WAY PORT_COCKTAIL + PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_COCKTAIL + PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_COCKTAIL + + PORT_START // DSW0 + PORT_DIPNAME( 0x03, 0x00, DEF_STR( Lives ) ) + PORT_DIPSETTING( 0x00, "3" ) + PORT_DIPSETTING( 0x01, "4" ) + PORT_DIPSETTING( 0x02, "5" ) + PORT_DIPSETTING( 0x03, "6" ) + PORT_DIPNAME( 0x04, 0x00, "Pause at Corners" ) + PORT_DIPSETTING( 0x04, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x08, 0x00, DEF_STR( Cabinet ) ) + PORT_DIPSETTING( 0x00, DEF_STR( Upright ) ) + PORT_DIPSETTING( 0x08, DEF_STR( Cocktail ) ) + PORT_SERVICE( 0x10, IP_ACTIVE_HIGH ) + PORT_DIPNAME( 0x20, 0x00, DEF_STR( Free_Play ) ) + PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x20, DEF_STR( On ) ) + PORT_DIPNAME( 0xc0, 0x00, DEF_STR( Coinage ) ) + PORT_DIPSETTING( 0x40, DEF_STR( 2C_1C ) ) + PORT_DIPSETTING( 0xc0, DEF_STR( 4C_3C ) ) + PORT_DIPSETTING( 0x00, DEF_STR( 1C_1C ) ) + PORT_DIPSETTING( 0x80, DEF_STR( 2C_3C ) ) + + PORT_START // IN2 + PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_COIN2 ) PORT_IMPULSE(1) + PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_COIN1 ) PORT_IMPULSE(1) + PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_UNKNOWN ) + PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_UNKNOWN ) + PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_UNKNOWN ) + PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_UNKNOWN ) + PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_START2 ) + PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_START1 ) +INPUT_PORTS_END + +static INPUT_PORTS_START( pballoon ) + PORT_START // IN0 + PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_UNKNOWN ) + PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_UNKNOWN ) + PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_UNKNOWN ) + PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_BUTTON1 ) + PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_8WAY + PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_8WAY + PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_8WAY + PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_8WAY + + PORT_START // IN1 + PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_UNKNOWN ) + PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_UNKNOWN ) + PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_UNKNOWN ) + PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_COCKTAIL + PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_COCKTAIL + PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_8WAY PORT_COCKTAIL + PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_COCKTAIL + PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_COCKTAIL + + PORT_START // DSW0 + PORT_DIPNAME( 0x01, 0x01, DEF_STR( Cabinet ) ) + PORT_DIPSETTING( 0x01, DEF_STR( Upright ) ) + PORT_DIPSETTING( 0x00, DEF_STR( Cocktail ) ) + PORT_DIPNAME( 0x4e, 0x02, DEF_STR( Coinage ) ) + PORT_DIPSETTING( 0x42, DEF_STR( 2C_1C ) ) + PORT_DIPSETTING( 0x02, "1 Coin/1 Credit 2/3" ) + PORT_DIPSETTING( 0x00, DEF_STR( 1C_2C ) ) + PORT_DIPSETTING( 0x48, "1 Coin/2 Credits 2/5" ) + PORT_DIPSETTING( 0x08, DEF_STR( 1C_3C ) ) + PORT_DIPSETTING( 0x44, "1 Coin/3 Credits 2/7" ) + PORT_DIPSETTING( 0x04, DEF_STR( 1C_4C ) ) + PORT_DIPSETTING( 0x4c, "1 Coin/6 Credits 2/11" ) + PORT_DIPSETTING( 0x0c, DEF_STR( 1C_7C ) ) +/* + PORT_DIPSETTING( 0x06, DEF_STR( 1C_2C ) ) + PORT_DIPSETTING( 0x0a, DEF_STR( 1C_2C ) ) + PORT_DIPSETTING( 0x0e, DEF_STR( 1C_2C ) ) + PORT_DIPSETTING( 0x40, "1 Coin/1 Credit + Bonus" ) + PORT_DIPSETTING( 0x46, "1 Coin/1 Credit + Bonus" ) + PORT_DIPSETTING( 0x4a, "1 Coin/1 Credit + Bonus" ) + PORT_DIPSETTING( 0x4e, "1 Coin/1 Credit + Bonus" ) +*/ + PORT_DIPNAME( 0x30, 0x00, DEF_STR( Lives ) ) + PORT_DIPSETTING( 0x00, "3" ) + PORT_DIPSETTING( 0x10, "4" ) + PORT_DIPSETTING( 0x20, "5" ) +/* PORT_DIPSETTING( 0x30, "3" ) */ + PORT_DIPNAME( 0x80, 0x00, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x80, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + + PORT_START // IN2 + PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_COIN2 ) PORT_IMPULSE(1) + PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_COIN1 ) PORT_IMPULSE(1) + PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_UNKNOWN ) + PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_UNKNOWN ) + PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_UNKNOWN ) + PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_UNKNOWN ) + PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_START2 ) + PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_START1 ) +INPUT_PORTS_END + +/* Graphics Layouts */ + +static const gfx_layout swapcharlayout = +{ + 8,8, /* 8*8 characters */ + 256, /* 256 characters */ + 2, /* 2 bits per pixel */ + { 256*8*8, 0 }, /* the two bitplanes are separated */ + { 0, 1, 2, 3, 4, 5, 6, 7 }, + { 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8 }, + 8*8 /* every char takes 8 consecutive bytes */ +}; + +static const gfx_layout charlayout = +{ + 8,8, /* 8*8 characters */ + RGN_FRAC(1,2), + 2, /* 2 bits per pixel */ + { 0, RGN_FRAC(1,2) }, /* the two bitplanes are separated */ + { 0, 1, 2, 3, 4, 5, 6, 7 }, + { 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8 }, + 8*8 /* every char takes 8 consecutive bytes */ +}; + +static const gfx_layout charlayout_memory = +{ + 8,8, /* 8*8 characters */ + 256, /* 256 characters */ + 2, /* 2 bits per pixel */ + { 0, 256*8*8 }, /* the two bitplanes are separated */ + { 0, 1, 2, 3, 4, 5, 6, 7 }, + { 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8 }, + 8*8 /* every char takes 8 consecutive bytes */ +}; + +/* Graphics Decode Information */ + +static GFXDECODE_START( sasuke ) + GFXDECODE_ENTRY( 0, 0x1000, swapcharlayout, 0, 4 ) /* the game dynamically modifies this */ + GFXDECODE_ENTRY( REGION_GFX1, 0x0000, swapcharlayout, 4*4, 4 ) +GFXDECODE_END + +static GFXDECODE_START( satansat ) + GFXDECODE_ENTRY( 0, 0x1000, charlayout_memory, 0, 4 ) /* the game dynamically modifies this */ + GFXDECODE_ENTRY( REGION_GFX1, 0x0000, charlayout, 4*4, 4 ) +GFXDECODE_END + +static GFXDECODE_START( vanguard ) + GFXDECODE_ENTRY( 0, 0x1000, charlayout_memory, 0, 8 ) /* the game dynamically modifies this */ + GFXDECODE_ENTRY( REGION_GFX1, 0x0000, charlayout, 8*4, 8 ) +GFXDECODE_END + +/* Sound Interfaces */ + +static struct CustomSound_interface custom_interface = +{ + rockola_sh_start +}; + +static struct Samplesinterface sasuke_samples_interface = +{ + 4, /* 4 channels */ + sasuke_sample_names +}; + +static struct Samplesinterface vanguard_samples_interface = +{ + 3, /* 3 channel */ + vanguard_sample_names +}; + +static struct Samplesinterface fantasy_samples_interface = +{ + 1, /* 1 channel */ + fantasy_sample_names +}; + + +static struct SN76477interface sasuke_sn76477_intf_1 = +{ + RES_K(470), /* 4 noise_res */ + RES_K(150), /* 5 filter_res */ + CAP_P(4700), /* 6 filter_cap */ + RES_K(22), /* 7 decay_res */ + CAP_U(10), /* 8 attack_decay_cap */ + RES_K(10), /* 10 attack_res */ + RES_K(100), /* 11 amplitude_res */ + RES_K(47), /* 12 feedback_res */ + 0 /* NC */, /* 16 vco_voltage */ + 0 /* NC */, /* 17 vco_cap */ + 0 /* NC */, /* 18 vco_res */ + 0 /* NC */, /* 19 pitch_voltage */ + RES_K(10), /* 20 slf_res */ + 0 /* NC */, /* 21 slf_cap */ + CAP_U(2.2), /* 23 oneshot_cap */ + RES_K(100), /* 24 oneshot_res */ + 0, /* 22 vco */ + 0, /* 26 mixer A */ + 1, /* 25 mixer B */ + 0, /* 27 mixer C */ + 1, /* 1 envelope 1 */ + 0, /* 28 envelope 2 */ + 1 /* 9 enable (variable) */ + + // ic48 GND: 2,22,26,27,28 +5V: 1,15,25 +}; + +static struct SN76477interface sasuke_sn76477_intf_2 = +{ + RES_K(340), /* 4 noise_res */ + RES_K(47), /* 5 filter_res */ + CAP_P(100), /* 6 filter_cap */ + RES_K(470), /* 7 decay_res */ + CAP_U(4.7), /* 8 attack_decay_cap */ + RES_K(10), /* 10 attack_res */ + RES_K(100), /* 11 amplitude_res */ + RES_K(47), /* 12 feedback_res */ + 0 /* NC */, /* 16 vco_voltage */ + CAP_P(220), /* 17 vco_cap */ + RES_K(1000), /* 18 vco_res */ + 0 /* NC */, /* 19 pitch_voltage */ + RES_K(220), /* 20 slf_res */ + 0 /* NC */, /* 21 slf_cap */ + CAP_U(22), /* 23 oneshot_cap */ + RES_K(47), /* 24 oneshot_res */ + 1, /* 22 vco */ + 0, /* 26 mixer A */ + 1, /* 25 mixer B */ + 0, /* 27 mixer C */ + 1, /* 1 envelope 1 */ + 1, /* 28 envelope 2 */ + 1 /* 9 enable (variable) */ + + // ic51 GND: 2,26,27 +5V: 1,15,22,25,28 +}; + +static struct SN76477interface sasuke_sn76477_intf_3 = +{ + RES_K(330), /* 4 noise_res */ + RES_K(47), /* 5 filter_res */ + CAP_P(100), /* 6 filter_cap */ + RES_K(1), /* 7 decay_res */ + 0 /* NC */, /* 8 attack_decay_cap */ + RES_K(1), /* 10 attack_res */ + RES_K(100), /* 11 amplitude_res */ + RES_K(47), /* 12 feedback_res */ + 0 /* NC */, /* 16 vco_voltage */ + CAP_P(1000), /* 17 vco_cap */ + RES_K(1000), /* 18 vco_res */ + 0 /* NC */, /* 19 pitch_voltage */ + RES_K(10), /* 20 slf_res */ + CAP_U(1), /* 21 slf_cap */ + CAP_U(2.2), /* 23 oneshot_cap */ + RES_K(150), /* 24 oneshot_res */ + 0, /* 22 vco */ + 1, /* 26 mixer A */ + 1, /* 25 mixer B */ + 0, /* 27 mixer C */ + 1, /* 1 envelope 1 */ + 0, /* 28 envelope 2 */ + 1 /* 9 enable (variable) */ + + // ic52 GND: 2,22,27,28 +5V: 1,15,25,26 +}; + +static struct SN76477interface satansat_sn76477_intf = +{ + RES_K(470), /* 4 noise_res */ + RES_M(1.5), /* 5 filter_res */ + CAP_P(220), /* 6 filter_cap */ + 0, /* 7 decay_res */ + 0, /* 8 attack_decay_cap */ + 0, /* 10 attack_res */ + RES_K(47), /* 11 amplitude_res */ + RES_K(47), /* 12 feedback_res */ + 0, /* 16 vco_voltage */ + 0, /* 17 vco_cap */ + 0, /* 18 vco_res */ + 0, /* 19 pitch_voltage */ + 0, /* 20 slf_res */ + 0, /* 21 slf_cap */ + 0, /* 23 oneshot_cap */ + 0, /* 24 oneshot_res */ + 0, /* 22 vco */ + 0, /* 26 mixer A */ + 1, /* 25 mixer B */ + 0, /* 27 mixer C */ + 1, /* 1 envelope 1 */ + 1, /* 28 envelope 2 */ + 1 /* 9 enable (variable) */ + + // ??? GND: 2,26,27 +5V: 15,25 +}; + +static struct SN76477interface vanguard_sn76477_intf_1 = +{ + RES_K(470), /* 4 noise_res */ + RES_M(1.5), /* 5 filter_res */ + CAP_P(220), /* 6 filter_cap */ + 0, /* 7 decay_res */ + 0, /* 8 attack_decay_cap */ + 0, /* 10 attack_res */ + RES_K(47), /* 11 amplitude_res */ + RES_K(4.7), /* 12 feedback_res */ + 0, /* 16 vco_voltage */ + 0, /* 17 vco_cap */ + 0, /* 18 vco_res */ + 0, /* 19 pitch_voltage */ + 0, /* 20 slf_res */ + 0, /* 21 slf_cap */ + 0, /* 23 oneshot_cap */ + 0, /* 24 oneshot_res */ + 0, /* 22 vco */ + 0, /* 26 mixer A */ + 1, /* 25 mixer B */ + 0, /* 27 mixer C */ + 1, /* 1 envelope 1 */ + 1, /* 28 envelope 2 */ + 1 /* 9 enable (variable) */ + + // SHOT A GND: 2,9,26,27 +5V: 15,25 +}; + +static struct SN76477interface vanguard_sn76477_intf_2 = +{ + RES_K(10), /* 4 noise_res */ + RES_K(30), /* 5 filter_res */ + 0, /* 6 filter_cap */ + 0, /* 7 decay_res */ + 0, /* 8 attack_decay_cap */ + 0, /* 10 attack_res */ + RES_K(47), /* 11 amplitude_res */ + RES_K(4.7), /* 12 feedback_res */ + 0, /* 16 vco_voltage */ + 0, /* 17 vco_cap */ + 0, /* 18 vco_res */ + 0, /* 19 pitch_voltage */ + 0, /* 20 slf_res */ + 0, /* 21 slf_cap */ + 0, /* 23 oneshot_cap */ + 0, /* 24 oneshot_res */ + 0, /* 22 vco */ + 0, /* 26 mixer A */ + 1, /* 25 mixer B */ + 0, /* 27 mixer C */ + 0, /* 1 envelope 1 */ + 1, /* 28 envelope 2 */ + 1 /* 9 enable (variable) */ + + // SHOT B GND: 1,2,26,27 +5V: 15,25,28 +}; + +static struct SN76477interface fantasy_sn76477_intf = +{ + RES_K(470), /* 4 noise_res */ + RES_M(1.5), /* 5 filter_res */ + CAP_P(220), /* 6 filter_cap */ + 0, /* 7 decay_res */ + 0, /* 8 attack_decay_cap */ + 0, /* 10 attack_res */ + RES_K(470), /* 11 amplitude_res */ + RES_K(4.7), /* 12 feedback_res */ + 0, /* 16 vco_voltage */ + 0, /* 17 vco_cap */ + 0, /* 18 vco_res */ + 0, /* 19 pitch_voltage */ + 0, /* 20 slf_res */ + 0, /* 21 slf_cap */ + 0, /* 23 oneshot_cap */ + 0, /* 24 oneshot_res */ + 0, /* 22 vco */ + 0, /* 26 mixer A */ + 1, /* 25 mixer B */ + 0, /* 27 mixer C */ + 1, /* 1 envelope 1 */ + 1, /* 28 envelope 2 */ + 1 /* 9 enable (variable) */ + + // BOMB GND: 2,9,26,27 +5V: 15,25 +}; + +/* Interrupt Generators */ + +static INTERRUPT_GEN( satansat_interrupt ) +{ + if (cpu_getiloops() != 0) + { + UINT8 val = readinputport(3); + + coin_counter_w(0, val & 1); + + /* user asks to insert coin: generate a NMI interrupt. */ + if (val & 0x01) + cpunum_set_input_line(0, INPUT_LINE_NMI, PULSE_LINE); + } + else + cpunum_set_input_line(0, M6502_IRQ_LINE, HOLD_LINE); /* one IRQ per frame */ +} + +static INTERRUPT_GEN( rockola_interrupt ) +{ + if (cpu_getiloops() != 0) + { + UINT8 val = readinputport(3); + + coin_counter_w(0, val & 1); + coin_counter_w(1, val & 2); + + /* user asks to insert coin: generate a NMI interrupt. */ + if (val & 0x03) + cpunum_set_input_line(0, INPUT_LINE_NMI, PULSE_LINE); + } + else + cpunum_set_input_line(0, M6502_IRQ_LINE, HOLD_LINE); /* one IRQ per frame */ +} + +/* Machine Initialization */ + +static MACHINE_RESET( sasuke ) +{ + //rockola_set_music_clock(M_LN2 * (RES_K(1) + RES_K(10) * 2) * CAP_U(1)); + // adjusted + rockola_set_music_clock(1 / 72.1); + + // adjusted + rockola_set_music_freq(38000); + + sasuke_start_counter(); +} + +static MACHINE_RESET( satansat ) +{ + // same as sasuke + rockola_set_music_freq(38000); + + sasuke_start_counter(); +} + +static MACHINE_RESET( vanguard ) +{ + // 41.6 Hz update (measured) + rockola_set_music_clock(1 / 41.6); +} + +static MACHINE_RESET( pballoon ) +{ + // 40.3 Hz update (measured) + rockola_set_music_clock(1 / 40.3); +} + +/* Machine Drivers */ + +static MACHINE_DRIVER_START( sasuke ) + // basic machine hardware + MDRV_CPU_ADD_TAG("main", M6502, 11289000/16) // 700 kHz + MDRV_CPU_PROGRAM_MAP(sasuke_map, 0) + MDRV_CPU_VBLANK_INT(satansat_interrupt, 2) + + MDRV_SCREEN_REFRESH_RATE((11289000.0 / 16) / (45 * 32 * 8)) + MDRV_SCREEN_VBLANK_TIME(DEFAULT_60HZ_VBLANK_DURATION) + + MDRV_MACHINE_RESET(sasuke) + + // video hardware + MDRV_VIDEO_ATTRIBUTES(VIDEO_TYPE_RASTER) + MDRV_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16) + MDRV_SCREEN_SIZE(32*8, 32*8) + MDRV_SCREEN_VISIBLE_AREA(0*8, 32*8-1, 0*8, 28*8-1) + MDRV_GFXDECODE(sasuke) + MDRV_PALETTE_LENGTH(32) + + MDRV_PALETTE_INIT(satansat) + MDRV_VIDEO_START(satansat) + MDRV_VIDEO_UPDATE(rockola) + + // sound hardware + MDRV_SPEAKER_STANDARD_MONO("mono") + + MDRV_SOUND_ADD(CUSTOM, 0) + MDRV_SOUND_CONFIG(custom_interface) + MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.50) + + MDRV_SOUND_ADD_TAG("samples", SAMPLES, 0) + MDRV_SOUND_CONFIG(sasuke_samples_interface) + MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.12) + + MDRV_SOUND_ADD_TAG("SN76477.1", SN76477, 0) + MDRV_SOUND_CONFIG(sasuke_sn76477_intf_1) + MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.50) + + MDRV_SOUND_ADD_TAG("SN76477.2", SN76477, 0) + MDRV_SOUND_CONFIG(sasuke_sn76477_intf_2) + MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.50) + + MDRV_SOUND_ADD_TAG("SN76477.3", SN76477, 0) + MDRV_SOUND_CONFIG(sasuke_sn76477_intf_3) + MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.50) +MACHINE_DRIVER_END + +static MACHINE_DRIVER_START( satansat ) + // basic machine hardware + MDRV_IMPORT_FROM(sasuke) + MDRV_CPU_MODIFY("main") + MDRV_CPU_PROGRAM_MAP(satansat_map, 0) + + MDRV_MACHINE_RESET(satansat) + + // video hardware + MDRV_GFXDECODE(satansat) + + // sound hardware + MDRV_SOUND_REPLACE("samples", SAMPLES, 0) + MDRV_SOUND_CONFIG(vanguard_samples_interface) + MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.25) + + MDRV_SOUND_REPLACE("SN76477.1", SN76477, 0) + MDRV_SOUND_CONFIG(satansat_sn76477_intf) + MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 1.0) + + MDRV_SOUND_REMOVE("SN76477.2") + MDRV_SOUND_REMOVE("SN76477.3") +MACHINE_DRIVER_END + +static MACHINE_DRIVER_START( vanguard ) + // basic machine hardware + //MDRV_CPU_ADD_TAG("main", M6502, 11289000/8) // 1.4 MHz + MDRV_CPU_ADD_TAG("main", M6502, 930000) // adjusted + MDRV_CPU_PROGRAM_MAP(vanguard_map, 0) + MDRV_CPU_VBLANK_INT(rockola_interrupt, 2) + + MDRV_SCREEN_REFRESH_RATE((11289000.0 / 16) / (45 * 32 * 8)) + MDRV_SCREEN_VBLANK_TIME(DEFAULT_60HZ_VBLANK_DURATION) + + MDRV_MACHINE_RESET(vanguard) + + // video hardware + MDRV_VIDEO_ATTRIBUTES(VIDEO_TYPE_RASTER) + MDRV_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16) + MDRV_SCREEN_SIZE(32*8, 32*8) + MDRV_SCREEN_VISIBLE_AREA(0*8, 32*8-1, 0*8, 28*8-1) + MDRV_GFXDECODE(vanguard) + MDRV_PALETTE_LENGTH(64) + + MDRV_PALETTE_INIT(rockola) + MDRV_VIDEO_START(rockola) + MDRV_VIDEO_UPDATE(rockola) + + // sound hardware + MDRV_SPEAKER_STANDARD_MONO("mono") + + MDRV_SOUND_ADD(CUSTOM, 0) + MDRV_SOUND_CONFIG(custom_interface) + MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.50) + + MDRV_SOUND_ADD_TAG("samples", SAMPLES, 0) + MDRV_SOUND_CONFIG(vanguard_samples_interface) + MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.25) + + MDRV_SOUND_ADD_TAG("SN76477.1", SN76477, 0) + MDRV_SOUND_CONFIG(vanguard_sn76477_intf_1) + MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.50) + + MDRV_SOUND_ADD_TAG("SN76477.2", SN76477, 0) + MDRV_SOUND_CONFIG(vanguard_sn76477_intf_2) + MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.25) +MACHINE_DRIVER_END + +static MACHINE_DRIVER_START( fantasy ) + // basic machine hardware + MDRV_IMPORT_FROM(vanguard) + MDRV_CPU_MODIFY("main") + MDRV_CPU_PROGRAM_MAP(fantasy_map, 0) + + // sound hardware + MDRV_SOUND_REPLACE("samples", SAMPLES, 0) + MDRV_SOUND_CONFIG(fantasy_samples_interface) + MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.25) + + MDRV_SOUND_REPLACE("SN76477.1", SN76477, 0) + MDRV_SOUND_CONFIG(fantasy_sn76477_intf) + MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 1.0) + + MDRV_SOUND_REMOVE("SN76477.2") +MACHINE_DRIVER_END + +static MACHINE_DRIVER_START( nibbler ) + // basic machine hardware + MDRV_IMPORT_FROM(fantasy) + + // sound hardware + MDRV_SOUND_REMOVE("samples") +MACHINE_DRIVER_END + +static MACHINE_DRIVER_START( pballoon ) + // basic machine hardware + MDRV_IMPORT_FROM(nibbler) + MDRV_CPU_MODIFY("main") + MDRV_CPU_PROGRAM_MAP(pballoon_map, 0) + + MDRV_MACHINE_RESET(pballoon) + + // video hardware + MDRV_SCREEN_VISIBLE_AREA(0*8, 32*8-1, 2*8, 30*8-1) +MACHINE_DRIVER_END + +/* ROMs */ + +ROM_START( sasuke ) + ROM_REGION( 0x10000, REGION_CPU1, 0 ) + ROM_LOAD( "sc1", 0x4000, 0x0800, CRC(34cbbe03) SHA1(3d643e11370e61dde0c42c7761a856c5cf53d621) ) + ROM_LOAD( "sc2", 0x4800, 0x0800, CRC(38cc14f0) SHA1(d60df67f2a32c131e8957e225b79618d6262463d) ) + ROM_LOAD( "sc3", 0x5000, 0x0800, CRC(54c41285) SHA1(5618c2ac745bbde96bfda7f01f7aee7e2b643d7e) ) + ROM_LOAD( "sc4", 0x5800, 0x0800, CRC(23edafcf) SHA1(bda3bcb506f6e23f422aafd7ca9b95bfb4d1d8e1) ) + ROM_LOAD( "sc5", 0x6000, 0x0800, CRC(ca410e4f) SHA1(0d09422d01b4359853c173a4cb18c9b5fbc7fe7c) ) + ROM_LOAD( "sc6", 0x6800, 0x0800, CRC(80406afb) SHA1(2c4a34a7450fa7258c5e6ead9b1fd6c6b973f081) ) + ROM_LOAD( "sc7", 0x7000, 0x0800, CRC(04d0f104) SHA1(73ed501f70d2a9e8994f8392f617450eafef39b3) ) + ROM_LOAD( "sc8", 0x7800, 0x0800, CRC(0219104b) SHA1(fd5c43304d59bc34e9ae6ef7576d75cf319d823e) ) + ROM_RELOAD( 0xf800, 0x0800 ) /* for the reset/interrupt vectors */ + ROM_LOAD( "sc9", 0x8000, 0x0800, CRC(d6ff889a) SHA1(1eea0366205dd0d9bffb5d093f259edc1d51cbe0) ) + ROM_LOAD( "sc10", 0x8800, 0x0800, CRC(19df6b9a) SHA1(95e904251c39dcef227a4c125fc573e958ee78b7) ) + + ROM_REGION( 0x1000, REGION_GFX1, ROMREGION_DISPOSE ) + ROM_LOAD( "mcs_c", 0x0000, 0x0800, CRC(aff9743d) SHA1(a968a193ca551d92f79e09d1761dd2ccebc76eee) ) + ROM_LOAD( "mcs_d", 0x0800, 0x0800, CRC(9c805120) SHA1(74b83daa3ce3c9f7d96ad872b9134edd6f1bcb8a) ) + + ROM_REGION( 0x0020, REGION_PROMS, 0 ) + ROM_LOAD( "sasuke.clr", 0x0000, 0x0020, CRC(b70f34c1) SHA1(890cfbb25e14112713ba7900b9cd56554a8bc1ec) ) + + ROM_REGION( 0x1000, REGION_SOUND1, 0 ) /* sound data for Vanguard-style audio section */ + ROM_LOAD( "sc11", 0x0000, 0x0800, CRC(24a0e121) SHA1(e3cde355309de6678026d595955297258f069946) ) +ROM_END + +ROM_START( satansat ) + ROM_REGION( 0x10000, REGION_CPU1, 0 ) + ROM_LOAD( "ss1", 0x4000, 0x0800, CRC(549dd13a) SHA1(06b55d0b1da84bef30857faa398aabfd04365eb6) ) + ROM_LOAD( "ss2", 0x4800, 0x0800, CRC(04972fa8) SHA1(89833a7c893168acd5599ca7ad4b33a8f3df40c5) ) + ROM_LOAD( "ss3", 0x5000, 0x0800, CRC(9caf9057) SHA1(26d439678e5e4d375ffac60126f45de599575bfd) ) + ROM_LOAD( "ss4", 0x5800, 0x0800, CRC(e1bdcfe1) SHA1(c99457c18fae8de79bbbe6bc0471fdc83f1e9b19) ) + ROM_LOAD( "ss5", 0x6000, 0x0800, CRC(d454de19) SHA1(ae8abb8a9d999d11ba6ad341bf635ae822d5746f) ) + ROM_LOAD( "ss6", 0x6800, 0x0800, CRC(7fbd5d30) SHA1(be0554ade440bf255131466ee8bd2905d3f446a8) ) + ROM_LOAD( "zarz128.15", 0x7000, 0x0800, CRC(93ea2df9) SHA1(4f7d076deef1e14b568b06974194861d3789ab5c) ) + ROM_LOAD( "zarz129.16", 0x7800, 0x0800, CRC(e67ec873) SHA1(14158914f07cabe61abc400c371d742ceb61d165) ) + ROM_RELOAD( 0xf800, 0x0800 ) /* for the reset/interrupt vectors */ + ROM_LOAD( "zarz130.22", 0x8000, 0x0800, CRC(22c44650) SHA1(063915cde86aece8860db1df15497cde669e73bd) ) + ROM_LOAD( "ss10", 0x8800, 0x0800, CRC(8f1b313a) SHA1(0c7832505a1287533d9b2d7f2d54000b3b44e40d) ) + ROM_LOAD( "ss11", 0x9000, 0x0800, CRC(e74f98e0) SHA1(89a93de6105195e0e5d255bfa240538ded155fb9) ) + + ROM_REGION( 0x1000, REGION_GFX1, ROMREGION_DISPOSE ) + ROM_LOAD( "zarz135.73", 0x0000, 0x0800, CRC(e837c62b) SHA1(97552b1e413a3934f4dc5a6fc9fc1fa8ba7a2e7e) ) + ROM_LOAD( "zarz136.75", 0x0800, 0x0800, CRC(83f61623) SHA1(4cb28f85f32d13bfa364c376ea3e30fd451b5884) ) + + ROM_REGION( 0x0020, REGION_PROMS, 0 ) + ROM_LOAD( "zarz138.03", 0x0000, 0x0020, CRC(5dd6933a) SHA1(417d827d9e47b6db01fecc2164e5ef332d4cd70e) ) + + ROM_REGION( 0x1000, REGION_SOUND1, 0 ) /* sound data for Vanguard-style audio section */ + ROM_LOAD( "ss12", 0x0000, 0x0800, CRC(dee01f24) SHA1(92c8545226a31412239dad4aa2715b51264ad22e) ) + ROM_LOAD( "zarz134.54", 0x0800, 0x0800, CRC(580934d2) SHA1(c1c7eba56bca2a0ea6a68c0245b071a3308f92bd) ) +ROM_END + +ROM_START( satansaa ) + ROM_REGION( 0x10000, REGION_CPU1, 0 ) + ROM_LOAD( "ic7.bin", 0x4000, 0x0800, CRC(549dd13a) SHA1(06b55d0b1da84bef30857faa398aabfd04365eb6) ) + ROM_LOAD( "ic8.bin", 0x4800, 0x0800, CRC(04972fa8) SHA1(89833a7c893168acd5599ca7ad4b33a8f3df40c5) ) + ROM_LOAD( "ic9.bin", 0x5000, 0x0800, CRC(9caf9057) SHA1(26d439678e5e4d375ffac60126f45de599575bfd) ) + ROM_LOAD( "ic10.bin", 0x5800, 0x0800, CRC(e1bdcfe1) SHA1(c99457c18fae8de79bbbe6bc0471fdc83f1e9b19) ) + ROM_LOAD( "ic13.bin", 0x6000, 0x0800, CRC(d454de19) SHA1(ae8abb8a9d999d11ba6ad341bf635ae822d5746f) ) + ROM_LOAD( "ic14.bin", 0x6800, 0x0800, CRC(7fbd5d30) SHA1(be0554ade440bf255131466ee8bd2905d3f446a8) ) + ROM_LOAD( "ic15.bin", 0x7000, 0x0800, CRC(93ea2df9) SHA1(4f7d076deef1e14b568b06974194861d3789ab5c) ) + ROM_LOAD( "ic16.bin", 0x7800, 0x0800, CRC(9ec5fe09) SHA1(ab50373b330f21f7f64657e088ba6968a3176be4) ) // different + ROM_RELOAD( 0xf800, 0x0800 ) /* for the reset/interrupt vectors */ + ROM_LOAD( "ic22.bin", 0x8000, 0x0800, CRC(21092f1f) SHA1(dd8be669cd7a51ec84e020d0a7fa50708155d084) ) // different + ROM_LOAD( "ic23.bin", 0x8800, 0x0800, CRC(8f1b313a) SHA1(0c7832505a1287533d9b2d7f2d54000b3b44e40d) ) + ROM_LOAD( "ic24.bin", 0x9000, 0x0800, CRC(e74f98e0) SHA1(89a93de6105195e0e5d255bfa240538ded155fb9) ) + + ROM_REGION( 0x1000, REGION_GFX1, ROMREGION_DISPOSE ) + ROM_LOAD( "ic73.bin", 0x0000, 0x0800, CRC(e837c62b) SHA1(97552b1e413a3934f4dc5a6fc9fc1fa8ba7a2e7e) ) + ROM_LOAD( "ic75.bin", 0x0800, 0x0800, CRC(83f61623) SHA1(4cb28f85f32d13bfa364c376ea3e30fd451b5884) ) + + ROM_REGION( 0x0020, REGION_PROMS, 0 ) + ROM_LOAD( "zarz138.03", 0x0000, 0x0020, CRC(5dd6933a) SHA1(417d827d9e47b6db01fecc2164e5ef332d4cd70e) ) + + ROM_REGION( 0x1000, REGION_SOUND1, 0 ) /* sound data for Vanguard-style audio section */ + ROM_LOAD( "ic53.bin", 0x0000, 0x0800, CRC(8cb95a6b) SHA1(41d3986f1c2876a914b0087127ae99e9a2b41564) ) // different + ROM_LOAD( "ic54.bin", 0x0800, 0x0800, CRC(580934d2) SHA1(c1c7eba56bca2a0ea6a68c0245b071a3308f92bd) ) +ROM_END + +ROM_START( zarzon ) + ROM_REGION( 0x10000, REGION_CPU1, 0 ) + ROM_LOAD( "zarz122.07", 0x4000, 0x0800, CRC(bdfa67e2) SHA1(0de06cf53ee21b8f14b933b61e6dc706338746c4) ) + ROM_LOAD( "zarz123.08", 0x4800, 0x0800, CRC(d034e61e) SHA1(dc802c3d7a9f7e473e323e3272fca406dab6d55d) ) + ROM_LOAD( "zarz124.09", 0x5000, 0x0800, CRC(296397ea) SHA1(3a1ad7f3c4453bb20768b3e3ce04cd76873aa0ee) ) + ROM_LOAD( "zarz125.10", 0x5800, 0x0800, CRC(26dc5e66) SHA1(07f47f3497bb85640e5e6a89ad7d6579108347fe) ) + ROM_LOAD( "zarz126.13", 0x6000, 0x0800, CRC(cee18d7f) SHA1(5a7e60b6be06b3038f2eb81e76fc54cb65d4877b) ) + ROM_LOAD( "zarz127.14", 0x6800, 0x0800, CRC(bbd2cc0d) SHA1(1128020b7c0f38f5ff2cc2da0fd2df5ebead4681) ) + ROM_LOAD( "zarz128.15", 0x7000, 0x0800, CRC(93ea2df9) SHA1(4f7d076deef1e14b568b06974194861d3789ab5c) ) + ROM_LOAD( "zarz129.16", 0x7800, 0x0800, CRC(e67ec873) SHA1(14158914f07cabe61abc400c371d742ceb61d165) ) + ROM_RELOAD( 0xf800, 0x0800 ) /* for the reset/interrupt vectors */ + ROM_LOAD( "zarz130.22", 0x8000, 0x0800, CRC(22c44650) SHA1(063915cde86aece8860db1df15497cde669e73bd) ) + ROM_LOAD( "zarz131.23", 0x8800, 0x0800, CRC(7be20678) SHA1(872de953df1f9f1725e14fdfd227ad872a813af8) ) + ROM_LOAD( "zarz132.24", 0x9000, 0x0800, CRC(72b2cb76) SHA1(d7a95c908fe2227e2a0820a8e9713b1709c9e5af) ) + + ROM_REGION( 0x1000, REGION_GFX1, ROMREGION_DISPOSE ) + ROM_LOAD( "zarz135.73", 0x0000, 0x0800, CRC(e837c62b) SHA1(97552b1e413a3934f4dc5a6fc9fc1fa8ba7a2e7e) ) + ROM_LOAD( "zarz136.75", 0x0800, 0x0800, CRC(83f61623) SHA1(4cb28f85f32d13bfa364c376ea3e30fd451b5884) ) + + ROM_REGION( 0x0020, REGION_PROMS, 0 ) + ROM_LOAD( "zarz138.03", 0x0000, 0x0020, CRC(5dd6933a) SHA1(417d827d9e47b6db01fecc2164e5ef332d4cd70e) ) + + ROM_REGION( 0x1000, REGION_SOUND1, 0 ) /* sound data for Vanguard-style audio section */ + ROM_LOAD( "zarz133.53", 0x0000, 0x0800, CRC(b253cf78) SHA1(56a73b22ed2866222c407a3e9b51b8e0c92cf2aa) ) + ROM_LOAD( "zarz134.54", 0x0800, 0x0800, CRC(580934d2) SHA1(c1c7eba56bca2a0ea6a68c0245b071a3308f92bd) ) +ROM_END + +ROM_START( vanguard ) + ROM_REGION( 0x10000, REGION_CPU1, 0 ) + ROM_LOAD( "sk4_ic07.bin", 0x4000, 0x1000, CRC(6a29e354) SHA1(ff953962ebc14a28cfc96f8e269cb1e1c188ed8a) ) + ROM_LOAD( "sk4_ic08.bin", 0x5000, 0x1000, CRC(302bba54) SHA1(1944f229481328a0635fafda65054106f42a532a) ) + ROM_LOAD( "sk4_ic09.bin", 0x6000, 0x1000, CRC(424755f6) SHA1(b4762b40c7ed70d4b90319a1a30983a41a096afb) ) + ROM_LOAD( "sk4_ic10.bin", 0x7000, 0x1000, CRC(54603274) SHA1(31571a560dbe300417b3ed5b114fa1d9ef742da9) ) + ROM_LOAD( "sk4_ic13.bin", 0x8000, 0x1000, CRC(fde157d0) SHA1(3f705fb6a410004f4f86283694e3694e49701af6) ) + ROM_RELOAD( 0xf000, 0x1000 ) /* for the reset and interrupt vectors */ + ROM_LOAD( "sk4_ic14.bin", 0x9000, 0x1000, CRC(0d5b47d0) SHA1(922621c23f33fe756cb6baa12e5465c4e64f2dda) ) + ROM_LOAD( "sk4_ic15.bin", 0xa000, 0x1000, CRC(8549b8f8) SHA1(375bc6f7e15564d5cf7e00c44e2651793c56d6ca) ) + ROM_LOAD( "sk4_ic16.bin", 0xb000, 0x1000, CRC(062e0be2) SHA1(45aaf315a62f37460e32d3ba99caaacf4c994810) ) + + ROM_REGION( 0x1000, REGION_GFX1, ROMREGION_DISPOSE ) + ROM_LOAD( "sk5_ic50.bin", 0x0000, 0x0800, CRC(e7d4315b) SHA1(b99e4ea07292a0eabaa6098037c92a5678627cec) ) + ROM_LOAD( "sk5_ic51.bin", 0x0800, 0x0800, CRC(96e87858) SHA1(4e9ccb055919c8acf5837e062857647d5363af60) ) + + ROM_REGION( 0x0040, REGION_PROMS, 0 ) + ROM_LOAD( "sk5_ic7.bin", 0x0000, 0x0020, CRC(ad782a73) SHA1(ddf44f74a20f10ed976c434a885857dade1f86d7) ) /* foreground colors */ + ROM_LOAD( "sk5_ic6.bin", 0x0020, 0x0020, CRC(7dc9d450) SHA1(9b2d1dfb3270a562d14bd54bfb3405a9095becc0) ) /* background colors */ + + ROM_REGION( 0x1000, REGION_SOUND1, 0 ) /* sound ROMs */ + ROM_LOAD( "sk4_ic51.bin", 0x0000, 0x0800, CRC(d2a64006) SHA1(3f20b59ce1954f65535cd5603ca9271586428e35) ) /* sound ROM 1 */ + ROM_LOAD( "sk4_ic52.bin", 0x0800, 0x0800, CRC(cc4a0b6f) SHA1(251b24d60083d516c4ba686d75b41e04d10f7198) ) /* sound ROM 2 */ + + ROM_REGION( 0x5800, REGION_SOUND2, 0 ) /* space for the speech ROMs (not supported) */ + //ROM_LOAD( "hd38882.bin", 0x0000, 0x4000, NO_DUMP ) /* HD38882 internal ROM */ + ROM_LOAD( "sk6_ic07.bin", 0x4000, 0x0800, CRC(2b7cbae9) SHA1(3d44a0232d7c94d8170cc06e90cc30bd57c99202) ) + ROM_LOAD( "sk6_ic08.bin", 0x4800, 0x0800, CRC(3b7e9d7c) SHA1(d9033188068b2aaa1502c89cf09f955eded8fa7a) ) + ROM_LOAD( "sk6_ic11.bin", 0x5000, 0x0800, CRC(c36df041) SHA1(8b51934229b961180d1edb99be3a4d337d37f66f) ) +ROM_END + +ROM_START( vangrdce ) + ROM_REGION( 0x10000, REGION_CPU1, 0 ) + ROM_LOAD( "sk4_ic07.bin", 0x4000, 0x1000, CRC(6a29e354) SHA1(ff953962ebc14a28cfc96f8e269cb1e1c188ed8a) ) + ROM_LOAD( "sk4_ic08.bin", 0x5000, 0x1000, CRC(302bba54) SHA1(1944f229481328a0635fafda65054106f42a532a) ) + ROM_LOAD( "sk4_ic09.bin", 0x6000, 0x1000, CRC(424755f6) SHA1(b4762b40c7ed70d4b90319a1a30983a41a096afb) ) + ROM_LOAD( "4", 0x7000, 0x1000, CRC(770f9714) SHA1(4af37fc24e464681a8da6b184be0df32a4078f4f) ) + ROM_LOAD( "5", 0x8000, 0x1000, CRC(3445cba6) SHA1(6afe6dad79b53df58b53ef9c5d24bb4d91fa5e8e) ) + ROM_RELOAD( 0xf000, 0x1000 ) /* for the reset and interrupt vectors */ + ROM_LOAD( "sk4_ic14.bin", 0x9000, 0x1000, CRC(0d5b47d0) SHA1(922621c23f33fe756cb6baa12e5465c4e64f2dda) ) + ROM_LOAD( "sk4_ic15.bin", 0xa000, 0x1000, CRC(8549b8f8) SHA1(375bc6f7e15564d5cf7e00c44e2651793c56d6ca) ) + ROM_LOAD( "8", 0xb000, 0x1000, CRC(4b825bc8) SHA1(3fa32d9677e2cc3a1ebf52c0b9eed7dbf11201e9) ) + + ROM_REGION( 0x1000, REGION_GFX1, ROMREGION_DISPOSE ) + ROM_LOAD( "sk5_ic50.bin", 0x0000, 0x0800, CRC(e7d4315b) SHA1(b99e4ea07292a0eabaa6098037c92a5678627cec) ) + ROM_LOAD( "sk5_ic51.bin", 0x0800, 0x0800, CRC(96e87858) SHA1(4e9ccb055919c8acf5837e062857647d5363af60) ) + + ROM_REGION( 0x0040, REGION_PROMS, 0 ) + ROM_LOAD( "sk5_ic7.bin", 0x0000, 0x0020, CRC(ad782a73) SHA1(ddf44f74a20f10ed976c434a885857dade1f86d7) ) /* foreground colors */ + ROM_LOAD( "sk5_ic6.bin", 0x0020, 0x0020, CRC(7dc9d450) SHA1(9b2d1dfb3270a562d14bd54bfb3405a9095becc0) ) /* background colors */ + + ROM_REGION( 0x1000, REGION_SOUND1, 0 ) /* sound ROMs */ + ROM_LOAD( "sk4_ic51.bin", 0x0000, 0x0800, CRC(d2a64006) SHA1(3f20b59ce1954f65535cd5603ca9271586428e35) ) /* confirmed, 6/21/05 */ + ROM_LOAD( "sk4_ic52.bin", 0x0800, 0x0800, CRC(cc4a0b6f) SHA1(251b24d60083d516c4ba686d75b41e04d10f7198) ) /* confirmed, 6/21/05 */ + + ROM_REGION( 0x5800, REGION_SOUND2, 0 ) /* space for the speech ROMs (not supported) */ + //ROM_LOAD( "hd38882.bin", 0x0000, 0x4000, NO_DUMP ) /* HD38882 internal ROM */ + ROM_LOAD( "sk6_ic07.bin", 0x4000, 0x0800, CRC(2b7cbae9) SHA1(3d44a0232d7c94d8170cc06e90cc30bd57c99202) ) + ROM_LOAD( "sk6_ic08.bin", 0x4800, 0x0800, CRC(3b7e9d7c) SHA1(d9033188068b2aaa1502c89cf09f955eded8fa7a) ) + ROM_LOAD( "sk6_ic11.bin", 0x5000, 0x0800, CRC(c36df041) SHA1(8b51934229b961180d1edb99be3a4d337d37f66f) ) +ROM_END + +ROM_START( vanguarj ) + ROM_REGION( 0x10000, REGION_CPU1, 0 ) + ROM_LOAD( "sk4_ic07.bin", 0x4000, 0x1000, CRC(6a29e354) SHA1(ff953962ebc14a28cfc96f8e269cb1e1c188ed8a) ) + ROM_LOAD( "sk4_ic08.bin", 0x5000, 0x1000, CRC(302bba54) SHA1(1944f229481328a0635fafda65054106f42a532a) ) + ROM_LOAD( "sk4_ic09.bin", 0x6000, 0x1000, CRC(424755f6) SHA1(b4762b40c7ed70d4b90319a1a30983a41a096afb) ) + ROM_LOAD( "vgj4ic10.bin", 0x7000, 0x1000, CRC(0a91a5d1) SHA1(bef435e431e31179eb22a4c18ca1dedf6a4a0ab0) ) + ROM_LOAD( "vgj5ic13.bin", 0x8000, 0x1000, CRC(06601a40) SHA1(d1efcf75edf3892fe59d63e524f4880ffce67965) ) + ROM_RELOAD( 0xf000, 0x1000 ) /* for the reset and interrupt vectors */ + ROM_LOAD( "sk4_ic14.bin", 0x9000, 0x1000, CRC(0d5b47d0) SHA1(922621c23f33fe756cb6baa12e5465c4e64f2dda) ) + ROM_LOAD( "sk4_ic15.bin", 0xa000, 0x1000, CRC(8549b8f8) SHA1(375bc6f7e15564d5cf7e00c44e2651793c56d6ca) ) + ROM_LOAD( "sk4_ic16.bin", 0xb000, 0x1000, CRC(062e0be2) SHA1(45aaf315a62f37460e32d3ba99caaacf4c994810) ) + + ROM_REGION( 0x1000, REGION_GFX1, ROMREGION_DISPOSE ) + ROM_LOAD( "sk5_ic50.bin", 0x0000, 0x0800, CRC(e7d4315b) SHA1(b99e4ea07292a0eabaa6098037c92a5678627cec) ) + ROM_LOAD( "sk5_ic51.bin", 0x0800, 0x0800, CRC(96e87858) SHA1(4e9ccb055919c8acf5837e062857647d5363af60) ) + + ROM_REGION( 0x0040, REGION_PROMS, 0 ) + ROM_LOAD( "sk5_ic7.bin", 0x0000, 0x0020, CRC(ad782a73) SHA1(ddf44f74a20f10ed976c434a885857dade1f86d7) ) /* foreground colors */ + ROM_LOAD( "sk5_ic6.bin", 0x0020, 0x0020, CRC(7dc9d450) SHA1(9b2d1dfb3270a562d14bd54bfb3405a9095becc0) ) /* background colors */ + + ROM_REGION( 0x1000, REGION_SOUND1, 0 ) /* sound ROMs */ + ROM_LOAD( "sk4_ic51.bin", 0x0000, 0x0800, CRC(d2a64006) SHA1(3f20b59ce1954f65535cd5603ca9271586428e35) ) /* sound ROM 1 */ + ROM_LOAD( "sk4_ic52.bin", 0x0800, 0x0800, CRC(cc4a0b6f) SHA1(251b24d60083d516c4ba686d75b41e04d10f7198) ) /* sound ROM 2 */ + + ROM_REGION( 0x5800, REGION_SOUND2, 0 ) /* space for the speech ROMs (not supported) */ + //ROM_LOAD( "hd38882.bin", 0x0000, 0x4000, NO_DUMP ) /* HD38882 internal ROM */ + ROM_LOAD( "sk6_ic07.bin", 0x4000, 0x0800, CRC(2b7cbae9) SHA1(3d44a0232d7c94d8170cc06e90cc30bd57c99202) ) + ROM_LOAD( "sk6_ic08.bin", 0x4800, 0x0800, CRC(3b7e9d7c) SHA1(d9033188068b2aaa1502c89cf09f955eded8fa7a) ) + ROM_LOAD( "sk6_ic11.bin", 0x5000, 0x0800, CRC(c36df041) SHA1(8b51934229b961180d1edb99be3a4d337d37f66f) ) +ROM_END + +ROM_START( fantasyu ) + ROM_REGION( 0x10000, REGION_CPU1, 0 ) + ROM_LOAD( "ic12.cpu", 0x3000, 0x1000, CRC(22cb2249) SHA1(6c43e3fa9638b6d2e069199968923e470bd5d18b) ) + ROM_LOAD( "ic07.cpu", 0x4000, 0x1000, CRC(0e2880b6) SHA1(666d6942864eb7a90178b3b6e2b0eb23aa3c967f) ) + ROM_LOAD( "ic08.cpu", 0x5000, 0x1000, CRC(4c331317) SHA1(800850f4e8bcfbbade54eb9e47a53941f8798641) ) + ROM_LOAD( "ic09.cpu", 0x6000, 0x1000, CRC(6ac1dbfc) SHA1(b9c7bf8d3b085db0b53646b5639c09f9ced2b1fe) ) + ROM_LOAD( "ic10.cpu", 0x7000, 0x1000, CRC(c796a406) SHA1(1b7f5f307a81b481a3e7791128a01d4c1a20c4bf) ) + ROM_LOAD( "ic14.cpu", 0x8000, 0x1000, CRC(6f1f0698) SHA1(05bd114dcd08c990d897518a8ea7965bc82279bf) ) + ROM_RELOAD( 0xf000, 0x1000 ) /* for the reset and interrupt vectors */ + ROM_LOAD( "ic15.cpu", 0x9000, 0x1000, CRC(5534d57e) SHA1(e564a3325766423b47de18d6adb61760cbbf88be) ) + ROM_LOAD( "ic16.cpu", 0xa000, 0x1000, CRC(6c2aeb6e) SHA1(fd0b913a663bf2a5f45fc3d342d7575a9c7dae46) ) + ROM_LOAD( "ic17.cpu", 0xb000, 0x1000, CRC(f6aa5de1) SHA1(ca53cf66cc6cdb21a60760102f35a5b0745ce09b) ) + + ROM_REGION( 0x2000, REGION_GFX1, ROMREGION_DISPOSE ) + ROM_LOAD( "fs10ic50.bin", 0x0000, 0x1000, CRC(86a801c3) SHA1(c040b5807c25823072f7e8ceab57b95d4bed89fe) ) + ROM_LOAD( "fs11ic51.bin", 0x1000, 0x1000, CRC(9dfff71c) SHA1(7a7c017170f2ea903a730a4e5ab69db379a4fc61) ) + + ROM_REGION( 0x0040, REGION_PROMS, 0 ) + ROM_LOAD( "fantasy.ic7", 0x0000, 0x0020, CRC(361a5e99) SHA1(b9777ce658549c03971bd476482d5cc0be27d3a9) ) /* foreground colors */ + ROM_LOAD( "fantasy.ic6", 0x0020, 0x0020, CRC(33d974f7) SHA1(a6f6a531dec3f454b477bfdda8e213e9cad42748) ) /* background colors */ + + ROM_REGION( 0x1800, REGION_SOUND1, 0 ) /* sound ROMs */ + ROM_LOAD( "fs_b_51.bin", 0x0000, 0x0800, CRC(48094ec5) SHA1(7d6118133bc1eb8ebc5d8a95d10ef842daffef89) ) + ROM_LOAD( "fs_a_52.bin", 0x0800, 0x0800, CRC(1d0316e8) SHA1(6a3ab289b5fefef8663514bd1d5817c70fe58882) ) + ROM_LOAD( "fs_c_53.bin", 0x1000, 0x0800, CRC(49fd4ae8) SHA1(96ff1267c0ffab1e8a0769fa869516e2546ab640) ) + + ROM_REGION( 0x5800, REGION_SOUND2, 0 ) /* space for the speech ROMs (not supported) */ + //ROM_LOAD( "hd38882.bin", 0x0000, 0x4000, NO_DUMP ) /* HD38882 internal ROM */ + ROM_LOAD( "fs_d_7.bin", 0x4000, 0x0800, CRC(a7ef4cc6) SHA1(8df71cb18fcfe9a2f592f83bc01cf2314ae30e32) ) + ROM_LOAD( "fs_e_8.bin", 0x4800, 0x0800, CRC(19b8fb3e) SHA1(271c76f68866c28bc6755238a71970d5f7c81ecb) ) + ROM_LOAD( "fs_f_11.bin", 0x5000, 0x0800, CRC(3a352e1f) SHA1(af880ce3daed0877d454421bd08c86ff71f6bf72) ) +ROM_END + +ROM_START( fantasy ) + ROM_REGION( 0x10000, REGION_CPU1, 0 ) + ROM_LOAD( "5.12", 0x3000, 0x1000, CRC(0968ab50) SHA1(f09d03a171349895c5cb69e684901be63d272b32) ) + ROM_LOAD( "1.7", 0x4000, 0x1000, CRC(de83000e) SHA1(ede1dda46406b4d340f1efea3bc85b2227af9e1d) ) + ROM_LOAD( "2.8", 0x5000, 0x1000, CRC(90499b5a) SHA1(81a9d93a5655d2ff9504036bc764d8bb81e1470d) ) + ROM_LOAD( "3.9", 0x6000, 0x1000, CRC(6fbffeb6) SHA1(b36aeaf095da4957103c8921957ff4be658eddf5) ) + ROM_LOAD( "4.10", 0x7000, 0x1000, CRC(02e85884) SHA1(71fa6eb375fc417f92c049ec5118818b9ad48468) ) + ROM_LOAD( "ic14.cpu", 0x8000, 0x1000, CRC(6f1f0698) SHA1(05bd114dcd08c990d897518a8ea7965bc82279bf) ) + ROM_RELOAD( 0xf000, 0x1000 ) /* for the reset and interrupt vectors */ + ROM_LOAD( "ic15.cpu", 0x9000, 0x1000, CRC(5534d57e) SHA1(e564a3325766423b47de18d6adb61760cbbf88be) ) + ROM_LOAD( "8.16", 0xa000, 0x1000, CRC(371129fe) SHA1(c21759222aebcc9ea1292e367a41ac43a4dd3554) ) + ROM_LOAD( "9.17", 0xb000, 0x1000, CRC(56a7c8b8) SHA1(6c417644851c7b4b5291d9c5b2c808ff4a1ad048) ) + + ROM_REGION( 0x2000, REGION_GFX1, ROMREGION_DISPOSE ) + ROM_LOAD( "fs10ic50.bin", 0x0000, 0x1000, CRC(86a801c3) SHA1(c040b5807c25823072f7e8ceab57b95d4bed89fe) ) + ROM_LOAD( "fs11ic51.bin", 0x1000, 0x1000, CRC(9dfff71c) SHA1(7a7c017170f2ea903a730a4e5ab69db379a4fc61) ) + + ROM_REGION( 0x0040, REGION_PROMS, 0 ) + ROM_LOAD( "fantasy.ic7", 0x0000, 0x0020, CRC(361a5e99) SHA1(b9777ce658549c03971bd476482d5cc0be27d3a9) ) /* foreground colors */ + ROM_LOAD( "fantasy.ic6", 0x0020, 0x0020, CRC(33d974f7) SHA1(a6f6a531dec3f454b477bfdda8e213e9cad42748) ) /* background colors */ + + ROM_REGION( 0x1800, REGION_SOUND1, 0 ) /* sound ROMs */ + ROM_LOAD( "fs_b_51.bin", 0x0000, 0x0800, CRC(48094ec5) SHA1(7d6118133bc1eb8ebc5d8a95d10ef842daffef89) ) + ROM_LOAD( "fs_a_52.bin", 0x0800, 0x0800, CRC(1d0316e8) SHA1(6a3ab289b5fefef8663514bd1d5817c70fe58882) ) + ROM_LOAD( "fs_c_53.bin", 0x1000, 0x0800, CRC(49fd4ae8) SHA1(96ff1267c0ffab1e8a0769fa869516e2546ab640) ) + + ROM_REGION( 0x5800, REGION_SOUND2, 0 ) /* space for the speech ROMs (not supported) */ + //ROM_LOAD( "hd38882.bin", 0x0000, 0x4000, NO_DUMP ) /* HD38882 internal ROM */ + ROM_LOAD( "fs_d_7.bin", 0x4000, 0x0800, CRC(a7ef4cc6) SHA1(8df71cb18fcfe9a2f592f83bc01cf2314ae30e32) ) + ROM_LOAD( "fs_e_8.bin", 0x4800, 0x0800, CRC(19b8fb3e) SHA1(271c76f68866c28bc6755238a71970d5f7c81ecb) ) + ROM_LOAD( "fs_f_11.bin", 0x5000, 0x0800, CRC(3a352e1f) SHA1(af880ce3daed0877d454421bd08c86ff71f6bf72) ) +ROM_END + +ROM_START( fantasyj ) + ROM_REGION( 0x10000, REGION_CPU1, 0 ) + ROM_LOAD( "fs5jic12.bin", 0x3000, 0x1000, CRC(dd1eac89) SHA1(d63078d4666e3c6db0c9b3f8b45ef81606ed5a4f) ) + ROM_LOAD( "fs1jic7.bin", 0x4000, 0x1000, CRC(7b8115ae) SHA1(6274f937c57ab9cbb7c6283022b81f70dad7c232) ) + ROM_LOAD( "fs2jic8.bin", 0x5000, 0x1000, CRC(61531dd1) SHA1(f3bc405bafc8ced6c6fce93ad2ad20ff6aa603e8) ) + ROM_LOAD( "fs3jic9.bin", 0x6000, 0x1000, CRC(36a12617) SHA1(dd74abb4cbaeb1a56ee466043997187ebe933612) ) + ROM_LOAD( "fs4jic10.bin", 0x7000, 0x1000, CRC(dbf7c347) SHA1(1bb3f924a7e1ec74ef68e237a0f68d62ce78532c) ) + ROM_LOAD( "fs6jic14.bin", 0x8000, 0x1000, CRC(bf59a33a) SHA1(bdbdd03199758069b904fdf0455193682c4d457f) ) + ROM_RELOAD( 0xf000, 0x1000 ) /* for the reset and interrupt vectors */ + ROM_LOAD( "fs7jic15.bin", 0x9000, 0x1000, CRC(cc18428e) SHA1(c7c0a031434cf9ce3c450b0c5dc2b154b08d19cf) ) + ROM_LOAD( "fs8jic16.bin", 0xa000, 0x1000, CRC(ae5bf727) SHA1(3c5eaaba3971f57a5687945a614dd0d6c9e007d6) ) + ROM_LOAD( "fs9jic17.bin", 0xb000, 0x1000, CRC(fa6903e2) SHA1(a5b9b7309ecaaeaba76e45610d5ab80415ecbdd0) ) + + ROM_REGION( 0x2000, REGION_GFX1, ROMREGION_DISPOSE ) + ROM_LOAD( "fs10ic50.bin", 0x0000, 0x1000, CRC(86a801c3) SHA1(c040b5807c25823072f7e8ceab57b95d4bed89fe) ) + ROM_LOAD( "fs11ic51.bin", 0x1000, 0x1000, CRC(9dfff71c) SHA1(7a7c017170f2ea903a730a4e5ab69db379a4fc61) ) + + ROM_REGION( 0x0040, REGION_PROMS, 0 ) + ROM_LOAD( "prom-8.bpr", 0x0000, 0x0020, CRC(1aa9285a) SHA1(d503aa76ca0cf032c7b1c962abc59677c41a2c62) ) /* foreground colors */ + ROM_LOAD( "prom-7.bpr", 0x0020, 0x0020, CRC(7a6f7dc3) SHA1(e15d898275d1cd205cc2d28f7dd9df653594039e) ) /* background colors */ + + ROM_REGION( 0x1800, REGION_SOUND1, 0 ) /* sound ROMs */ + ROM_LOAD( "fs_b_51.bin", 0x0000, 0x0800, CRC(48094ec5) SHA1(7d6118133bc1eb8ebc5d8a95d10ef842daffef89) ) + ROM_LOAD( "fs_a_52.bin", 0x0800, 0x0800, CRC(1d0316e8) SHA1(6a3ab289b5fefef8663514bd1d5817c70fe58882) ) + ROM_LOAD( "fs_c_53.bin", 0x1000, 0x0800, CRC(49fd4ae8) SHA1(96ff1267c0ffab1e8a0769fa869516e2546ab640) ) + + ROM_REGION( 0x5800, REGION_SOUND2, 0 ) /* space for the speech ROMs (not supported) */ + //ROM_LOAD( "hd38882.bin", 0x0000, 0x4000, NO_DUMP ) /* HD38882 internal ROM */ + ROM_LOAD( "fs_d_7.bin", 0x4000, 0x0800, CRC(a7ef4cc6) SHA1(8df71cb18fcfe9a2f592f83bc01cf2314ae30e32) ) + ROM_LOAD( "fs_e_8.bin", 0x4800, 0x0800, CRC(19b8fb3e) SHA1(271c76f68866c28bc6755238a71970d5f7c81ecb) ) + ROM_LOAD( "fs_f_11.bin", 0x5000, 0x0800, CRC(3a352e1f) SHA1(af880ce3daed0877d454421bd08c86ff71f6bf72) ) +ROM_END + +ROM_START( pballoon ) + ROM_REGION( 0x10000, REGION_CPU1, 0 ) + ROM_LOAD( "sk7_ic12.bin", 0x3000, 0x1000, CRC(dfe2ae05) SHA1(21c98bef9d4d5fcb65ce5e9b20cde2259840459e) ) + ROM_LOAD( "sk7_ic07.bin", 0x4000, 0x1000, CRC(736e67df) SHA1(a58d9561f62d396ca90b0f69afe6240d809b10bb) ) + ROM_LOAD( "sk7_ic08.bin", 0x5000, 0x1000, CRC(7a2032b2) SHA1(79570943468d647cda67d94b20eac1b2d9eb371f) ) + ROM_LOAD( "sk7_ic09.bin", 0x6000, 0x1000, CRC(2d63cf3a) SHA1(8934af617229db445f9fd10e4028e1f8df4cfeb1) ) + ROM_LOAD( "sk7_ic10.bin", 0x7000, 0x1000, CRC(7b88cbd4) SHA1(1be3c484bd08c747f38389114c157e84319c48be) ) + ROM_LOAD( "sk7_ic14.bin", 0x8000, 0x1000, CRC(6a8817a5) SHA1(4cf8eda68d21b1fad0f12eedaeb88b256bba44da) ) + ROM_RELOAD( 0xf000, 0x1000 ) /* for the reset and interrupt vectors */ + ROM_LOAD( "sk7_ic15.bin", 0x9000, 0x1000, CRC(1f78d814) SHA1(7e618971f1bbf8859284531e94989c43c3285b4a) ) + + ROM_REGION( 0x2000, REGION_GFX1, ROMREGION_DISPOSE ) + ROM_LOAD( "sk8_ic50.bin", 0x0000, 0x1000, CRC(560df07f) SHA1(e57945de829d22d39390a649eddaf78c989af679) ) + ROM_LOAD( "sk8_ic51.bin", 0x1000, 0x1000, CRC(d415de51) SHA1(257cf939efec8adee87baf827315c69fde90da4c) ) + + ROM_REGION( 0x0040, REGION_PROMS, 0 ) + ROM_LOAD( "sk8_ic7.bin", 0x0000, 0x0020, CRC(ef6c82a0) SHA1(95b522d6389f25bf5fa2fca5f3f826ef43b2885b) ) /* foreground colors */ + ROM_LOAD( "sk8_ic6.bin", 0x0020, 0x0020, CRC(eabc6a00) SHA1(942af5e22e49e578c6a24651476e3b60d40e2076) ) /* background colors */ + + ROM_REGION( 0x1800, REGION_SOUND1, 0 ) /* sound ROMs */ + ROM_LOAD( "sk7_ic51.bin", 0x0000, 0x0800, CRC(0345f8b7) SHA1(c00992dc7222cc53d9fdff4ab47a7abdf90c5116) ) + ROM_LOAD( "sk7_ic52.bin", 0x0800, 0x0800, CRC(5d6d68ea) SHA1(d3e03720eff5c85c1c2fb1d4bf960f45a99dc86a) ) + ROM_LOAD( "sk7_ic53.bin", 0x1000, 0x0800, CRC(a4c505cd) SHA1(47eea7e7ffa3dc8b35dc050ac1a1d77d6a5c4ece) ) +ROM_END + +ROM_START( nibbler ) + ROM_REGION( 0x10000, REGION_CPU1, 0 ) + ROM_LOAD( "g-0960-52.ic12", 0x3000, 0x1000, CRC(ac6a802b) SHA1(ac1072e30994f13097663dc24d9d1dc35a95d874) ) + ROM_LOAD( "g-0960-48.ic7", 0x4000, 0x1000, CRC(35971364) SHA1(6430c7be9e5f47d3f1f2cc157d949246e4085e8b) ) + ROM_LOAD( "g-0960-49.ic8", 0x5000, 0x1000, CRC(6b33b806) SHA1(29444e45bf5a6ab1d86e0aa19dc6c1bc64ba633f) ) + ROM_LOAD( "g-0960-50.ic9", 0x6000, 0x1000, CRC(91a4f98d) SHA1(678c7e8c91a7fdba8dc2faff4192eb0964abdb3f) ) + ROM_LOAD( "g-0960-51.ic10", 0x7000, 0x1000, CRC(a151d934) SHA1(6681bdcd84cf62b40b2430ff530cb3c9aa36656c) ) + ROM_LOAD( "g-0960-53.ic14", 0x8000, 0x1000, CRC(063f05cc) SHA1(039ac1b007cb817ae0902484ca611ae7076930d6) ) + ROM_RELOAD( 0xf000, 0x1000 ) /* for the reset and interrupt vectors */ + ROM_LOAD( "g-0960-54.ic15", 0x9000, 0x1000, CRC(7205fb8d) SHA1(bc341bc11a383aa8b8dd7b2be851907a3ec56f8b) ) + ROM_LOAD( "g-0960-55.ic16", 0xa000, 0x1000, CRC(4bb39815) SHA1(1755c28d7d300524ab839aedcc744254544e9c19) ) + ROM_LOAD( "g-0960-56.ic17", 0xb000, 0x1000, CRC(ed680f19) SHA1(b44203585f32ebe2a3bf0597eac7c0faa7e81a92) ) + + ROM_REGION( 0x2000, REGION_GFX1, ROMREGION_DISPOSE ) + ROM_LOAD( "g-0960-57.ic50", 0x0000, 0x1000, CRC(01d4d0c2) SHA1(5a8026210a872351ce4e39e27f6479d3ca0689e2) ) + ROM_LOAD( "g-0960-58.ic51", 0x1000, 0x1000, CRC(feff7faf) SHA1(50005502578a4ea9b9c8f36998670b787d2d0b20) ) + + ROM_REGION( 0x0040, REGION_PROMS, 0 ) + ROM_LOAD( "g-0708-05.ic7", 0x0000, 0x0020, CRC(a5709ff3) SHA1(fbd07b756235f2d03aea3d777ca741ade54be200) ) /* foreground colors */ + ROM_LOAD( "g-0708-04.ic6", 0x0020, 0x0020, CRC(dacd592d) SHA1(c7709c680e2764885a40bc256d07dffc9e827cd6) ) /* background colors */ + + ROM_REGION( 0x1800, REGION_SOUND1, 0 ) /* sound ROMs */ + ROM_LOAD( "g-0959-43.ic51", 0x0000, 0x0800, CRC(0345f8b7) SHA1(c00992dc7222cc53d9fdff4ab47a7abdf90c5116) ) + ROM_LOAD( "g-0959-44.ic52", 0x0800, 0x0800, CRC(87d67dee) SHA1(bd292eab3671cb953279f3136a450deac3818367) ) + ROM_LOAD( "g-0959-45.ic53", 0x1000, 0x0800, CRC(33189917) SHA1(01a1b1693db0172609780daeb60430fa0c8bcec2) ) +ROM_END + +ROM_START( nibblera ) + ROM_REGION( 0x10000, REGION_CPU1, 0 ) + ROM_LOAD( "ic12", 0x3000, 0x1000, CRC(6dfa1be5) SHA1(bb265702a2f74cb7d5ba27081f9fb2fe01dd95a5) ) + ROM_LOAD( "ic7", 0x4000, 0x1000, CRC(808e1a03) SHA1(a747a16ee0c8cb803b72ac84e80f791b2bf1813a) ) + ROM_LOAD( "ic8", 0x5000, 0x1000, CRC(1571d4a2) SHA1(42cbaa262c2265d904fd5844c0d3c63d3beb67a8) ) + ROM_LOAD( "ic9", 0x6000, 0x1000, CRC(a599df10) SHA1(68ee8b5199ec24409fcbb40c887a1eec44c68dcf) ) + ROM_LOAD( "ic10", 0x7000, 0x1000, CRC(a6b5abe5) SHA1(a0f228dac801a54dfa1947d6b2f6b4e3d005e0b2) ) + ROM_LOAD( "ic14", 0x8000, 0x1000, CRC(9f537185) SHA1(619df63f4df38014dc229f614043f867e6a5aa51) ) + ROM_RELOAD( 0xf000, 0x1000 ) /* for the reset and interrupt vectors */ + ROM_LOAD( "g-0960-54.ic15", 0x9000, 0x1000, CRC(7205fb8d) SHA1(bc341bc11a383aa8b8dd7b2be851907a3ec56f8b) ) + ROM_LOAD( "g-0960-55.ic16", 0xa000, 0x1000, CRC(4bb39815) SHA1(1755c28d7d300524ab839aedcc744254544e9c19) ) + ROM_LOAD( "g-0960-56.ic17", 0xb000, 0x1000, CRC(ed680f19) SHA1(b44203585f32ebe2a3bf0597eac7c0faa7e81a92) ) + + ROM_REGION( 0x2000, REGION_GFX1, ROMREGION_DISPOSE ) + ROM_LOAD( "g-0960-57.ic50", 0x0000, 0x1000, CRC(01d4d0c2) SHA1(5a8026210a872351ce4e39e27f6479d3ca0689e2) ) + ROM_LOAD( "g-0960-58.ic51", 0x1000, 0x1000, CRC(feff7faf) SHA1(50005502578a4ea9b9c8f36998670b787d2d0b20) ) + + ROM_REGION( 0x0040, REGION_PROMS, 0 ) + ROM_LOAD( "g-0708-05.ic7", 0x0000, 0x0020, CRC(a5709ff3) SHA1(fbd07b756235f2d03aea3d777ca741ade54be200) ) /* foreground colors */ + ROM_LOAD( "g-0708-04.ic6", 0x0020, 0x0020, CRC(dacd592d) SHA1(c7709c680e2764885a40bc256d07dffc9e827cd6) ) /* background colors */ + + ROM_REGION( 0x1800, REGION_SOUND1, 0 ) /* sound ROMs */ + ROM_LOAD( "g-0959-43.ic51", 0x0000, 0x0800, CRC(0345f8b7) SHA1(c00992dc7222cc53d9fdff4ab47a7abdf90c5116) ) + ROM_LOAD( "g-0959-44.ic52", 0x0800, 0x0800, CRC(87d67dee) SHA1(bd292eab3671cb953279f3136a450deac3818367) ) + ROM_LOAD( "g-0959-45.ic53", 0x1000, 0x0800, CRC(33189917) SHA1(01a1b1693db0172609780daeb60430fa0c8bcec2) ) +ROM_END + +ROM_START( nibblerb ) + ROM_REGION( 0x10000, REGION_CPU1, 0 ) + ROM_LOAD( "50-144.012", 0x3000, 0x1000, CRC(68af8f4b) SHA1(be6ddd3a9abb05563c927b1ec54dbaab44b65492) ) + ROM_LOAD( "50-140.007", 0x4000, 0x1000, CRC(c18b3009) SHA1(c3703d0300f5f1546417ecdc27ab747d9c7eb267) ) + ROM_LOAD( "50-141.008", 0x5000, 0x1000, CRC(b50fd79c) SHA1(cd9847bf8d570ca9411d1bbcbccb3c94220349f9) ) + ROM_LOAD( "ic9", 0x6000, 0x1000, CRC(a599df10) SHA1(68ee8b5199ec24409fcbb40c887a1eec44c68dcf) ) // 50-142.009 + ROM_LOAD( "ic10", 0x7000, 0x1000, CRC(a6b5abe5) SHA1(a0f228dac801a54dfa1947d6b2f6b4e3d005e0b2) ) // 50-143.010 + ROM_LOAD( "50-145.014", 0x8000, 0x1000, CRC(29ea246a) SHA1(bf1afbddbea5ab7e93e5ac69c6445749dd65ed3b) ) + ROM_RELOAD( 0xf000, 0x1000 ) /* for the reset and interrupt vectors */ + ROM_LOAD( "g-0960-54.ic15", 0x9000, 0x1000, CRC(7205fb8d) SHA1(bc341bc11a383aa8b8dd7b2be851907a3ec56f8b) ) // 50-146.015 + ROM_LOAD( "g-0960-55.ic16", 0xa000, 0x1000, CRC(4bb39815) SHA1(1755c28d7d300524ab839aedcc744254544e9c19) ) // 50-147.016 + ROM_LOAD( "g-0960-56.ic17", 0xb000, 0x1000, CRC(ed680f19) SHA1(b44203585f32ebe2a3bf0597eac7c0faa7e81a92) ) // 50-148.017 + + ROM_REGION( 0x2000, REGION_GFX1, ROMREGION_DISPOSE ) + ROM_LOAD( "g-0960-57.ic50", 0x0000, 0x1000, CRC(01d4d0c2) SHA1(5a8026210a872351ce4e39e27f6479d3ca0689e2) ) // 50-150.051 + ROM_LOAD( "g-0960-58.ic51", 0x1000, 0x1000, CRC(feff7faf) SHA1(50005502578a4ea9b9c8f36998670b787d2d0b20) ) // 50-149.050 + + ROM_REGION( 0x0040, REGION_PROMS, 0 ) + ROM_LOAD( "g-0708-05.ic7", 0x0000, 0x0020, CRC(a5709ff3) SHA1(fbd07b756235f2d03aea3d777ca741ade54be200) ) /* foreground colors */ + ROM_LOAD( "g-0708-04.ic6", 0x0020, 0x0020, CRC(dacd592d) SHA1(c7709c680e2764885a40bc256d07dffc9e827cd6) ) /* background colors */ + + ROM_REGION( 0x1800, REGION_SOUND1, 0 ) /* sound ROMs */ + ROM_LOAD( "g-0959-43.ic51", 0x0000, 0x0800, CRC(0345f8b7) SHA1(c00992dc7222cc53d9fdff4ab47a7abdf90c5116) ) // not in this set / board according to readme but it seems to be needed?! + ROM_LOAD( "g-0959-44.ic52", 0x0800, 0x0800, CRC(87d67dee) SHA1(bd292eab3671cb953279f3136a450deac3818367) ) // 50-152.052 + ROM_LOAD( "g-0959-45.ic53", 0x1000, 0x0800, CRC(33189917) SHA1(01a1b1693db0172609780daeb60430fa0c8bcec2) ) // 50-151.053 +ROM_END + +ROM_START( nibblero ) + ROM_REGION( 0x10000, REGION_CPU1, 0 ) + ROM_LOAD( "50-144g.012", 0x3000, 0x1000, CRC(1093f525) SHA1(6a63372300765acdbac1d2e30fd73af7773de80f) ) + ROM_LOAD( "50-140g.007", 0x4000, 0x1000, CRC(848651dd) SHA1(a5aafbcca42baca8d0d5d28546733aefc778ba99) ) + ROM_LOAD( "50-141.008", 0x5000, 0x1000, CRC(b50fd79c) SHA1(cd9847bf8d570ca9411d1bbcbccb3c94220349f9) ) + ROM_LOAD( "ic9", 0x6000, 0x1000, CRC(a599df10) SHA1(68ee8b5199ec24409fcbb40c887a1eec44c68dcf) ) + ROM_LOAD( "ic10", 0x7000, 0x1000, CRC(a6b5abe5) SHA1(a0f228dac801a54dfa1947d6b2f6b4e3d005e0b2) ) + ROM_LOAD( "50-145.014", 0x8000, 0x1000, CRC(29ea246a) SHA1(bf1afbddbea5ab7e93e5ac69c6445749dd65ed3b) ) + ROM_RELOAD( 0xf000, 0x1000 ) /* for the reset and interrupt vectors */ + ROM_LOAD( "g-0960-54.ic15", 0x9000, 0x1000, CRC(7205fb8d) SHA1(bc341bc11a383aa8b8dd7b2be851907a3ec56f8b) ) + ROM_LOAD( "g-0960-55.ic16", 0xa000, 0x1000, CRC(4bb39815) SHA1(1755c28d7d300524ab839aedcc744254544e9c19) ) + ROM_LOAD( "g-0960-56.ic17", 0xb000, 0x1000, CRC(ed680f19) SHA1(b44203585f32ebe2a3bf0597eac7c0faa7e81a92) ) + + ROM_REGION( 0x2000, REGION_GFX1, ROMREGION_DISPOSE ) + ROM_LOAD( "g-0960-57.ic50", 0x0000, 0x1000, CRC(01d4d0c2) SHA1(5a8026210a872351ce4e39e27f6479d3ca0689e2) ) + ROM_LOAD( "g-0960-58.ic51", 0x1000, 0x1000, CRC(feff7faf) SHA1(50005502578a4ea9b9c8f36998670b787d2d0b20) ) + + ROM_REGION( 0x0040, REGION_PROMS, 0 ) + ROM_LOAD( "g-0708-05.ic7", 0x0000, 0x0020, CRC(a5709ff3) SHA1(fbd07b756235f2d03aea3d777ca741ade54be200) ) /* foreground colors */ + ROM_LOAD( "g-0708-04.ic6", 0x0020, 0x0020, CRC(dacd592d) SHA1(c7709c680e2764885a40bc256d07dffc9e827cd6) ) /* background colors */ + + ROM_REGION( 0x1800, REGION_SOUND1, 0 ) /* sound ROMs */ + ROM_LOAD( "g-0959-43.ic51", 0x0000, 0x0800, CRC(0345f8b7) SHA1(c00992dc7222cc53d9fdff4ab47a7abdf90c5116) ) + ROM_LOAD( "g-0959-44.ic52", 0x0800, 0x0800, CRC(87d67dee) SHA1(bd292eab3671cb953279f3136a450deac3818367) ) + ROM_LOAD( "g-0959-45.ic53", 0x1000, 0x0800, CRC(33189917) SHA1(01a1b1693db0172609780daeb60430fa0c8bcec2) ) +ROM_END + +/* Game Drivers */ + +GAME( 1980, sasuke, 0, sasuke, sasuke, 0, ROT90, "SNK", "Sasuke vs. Commander", 0 ) +GAME( 1981, satansat, 0, satansat, satansat, 0, ROT90, "SNK", "Satan of Saturn (set 1)", GAME_IMPERFECT_SOUND ) +GAME( 1981, satansaa, satansat, satansat, satansat, 0, ROT90, "SNK", "Satan of Saturn (set 2)", GAME_IMPERFECT_SOUND ) +GAME( 1981, zarzon, satansat, satansat, satansat, 0, ROT90, "[SNK] (Taito America license)", "Zarzon", GAME_IMPERFECT_SOUND ) +GAME( 1981, vanguard, 0, vanguard, vanguard, 0, ROT90, "SNK", "Vanguard (SNK)", 0 ) +GAME( 1981, vangrdce, vanguard, vanguard, vanguard, 0, ROT90, "SNK (Centuri license)", "Vanguard (Centuri)", 0 ) +GAME( 1981, vanguarj, vanguard, vanguard, vanguard, 0, ROT90, "SNK", "Vanguard (Japan)", 0 ) +GAME( 1981, fantasy, 0, fantasy, fantasy, 0, ROT90, "SNK", "Fantasy (World)", 0 ) +GAME( 1981, fantasyu, fantasy, fantasy, fantasy, 0, ROT90, "[SNK] (Rock-Ola license)", "Fantasy (US)", 0 ) +GAME( 1981, fantasyj, fantasy, fantasy, fantasy, 0, ROT90, "SNK", "Fantasy (Japan)", 0 ) +GAME( 1982, pballoon, 0, pballoon, pballoon, 0, ROT90, "SNK", "Pioneer Balloon", 0 ) +GAME( 1982, nibbler, 0, nibbler, nibbler, 0, ROT90, "Rock-Ola", "Nibbler (set 1)", 0 ) +GAME( 1982, nibblera, nibbler, nibbler, nibbler, 0, ROT90, "Rock-Ola", "Nibbler (set 2)", 0 ) +GAME( 1982, nibblerb, nibbler, nibbler, nibbler, 0, ROT90, "Rock-Ola", "Nibbler (set 3)", 0 ) +GAME( 1983, nibblero, nibbler, nibbler, nibbler, 0, ROT90, "Olympia", "Nibbler (Olympia)", 0 ) |