diff options
Diffstat (limited to 'src/mame/drivers/renegade.cpp')
-rw-r--r-- | src/mame/drivers/renegade.cpp | 1018 |
1 files changed, 1018 insertions, 0 deletions
diff --git a/src/mame/drivers/renegade.cpp b/src/mame/drivers/renegade.cpp new file mode 100644 index 00000000000..ae0fe66898d --- /dev/null +++ b/src/mame/drivers/renegade.cpp @@ -0,0 +1,1018 @@ +// license:??? +// copyright-holders:Phil Stroffolino, Carlos A. Lozano, Rob Rosenbrock +/*************************************************************************** + +Renegade +(c)1986 Taito + +Nekketsu Kouha Kunio Kun +(c)1986 Technos Japan + +Nekketsu Kouha Kunio Kun (bootleg) + +driver by Phil Stroffolino, Carlos A. Lozano, Rob Rosenbrock + +to enter test mode, hold down P1+P2 and press reset + +NMI is used to refresh the sprites +IRQ is used to handle coin inputs + +Known issues: +- coin counter isn't working properly (interrupt related?) +- kuniokun MCU internal ROM needs to be dumped + +Memory Map (Preliminary): + +Working RAM + $24 used to mirror bankswitch state + $25 coin trigger state + $26 #credits (decimal) + $27 - $28 partial credits + $2C - $2D sprite refresh trigger (used by NMI) + $31 live/demo (if live, player controls are read from input ports) + $32 indicates 2 player (alternating) game, or 1 player game + $33 active player + $37 stage number + $38 stage state (for stages with more than one part) + $40 game status flags; 0x80 indicates time over, 0x40 indicates player dead + $220 player health + $222 - $223 stage timer + $48a - $48b horizontal scroll buffer + $511 - $690 sprite RAM buffer + $693 num pending sound commands + $694 - $698 sound command queue + +$1002 #lives +$1014 - $1015 stage timer - separated digits +$1017 - $1019 stage timer: (ticks,seconds,minutes) +$101a timer for palette animation +$1020 - $1048 high score table +$10e5 - $10ff 68705 data buffer + +Video RAM +$1800 - $1bff text layer, characters +$1c00 - $1fff text layer, character attributes +$2000 - $217f MIX RAM (96 sprites) +$2800 - $2bff BACK LOW MAP RAM (background tiles) +$2C00 - $2fff BACK HIGH MAP RAM (background attributes) +$3000 - $30ff COLOR RG RAM +$3100 - $31ff COLOR B RAM + +Registers +$3800w scroll(0ff) +$3801w scroll(300) +$3802w sound command +$3803w screen flip (0=flip; 1=noflip) + +$3804w send data to 68705 +$3804r receive data from 68705 + +$3805w bankswitch +$3806w watchdog? +$3807w coin counter + +$3800r 'player1' + xx start buttons + xx fire buttons + xxxx joystick state + +$3801r 'player2' + xx coin inputs + xx fire buttons + xxxx joystick state + +$3802r 'DIP2' + x unused? + x vblank + x 0: 68705 is ready to send information + x 1: 68705 is ready to receive information + xx 3rd fire buttons for player 2,1 + xx difficulty + +$3803r 'DIP1' + x screen flip + x cabinet type + x bonus (extra life for high score) + x starting lives: 1 or 2 + xxxx coins per play + +ROM +$4000 - $7fff bankswitched ROM +$8000 - $ffff ROM + +***************************************************************************/ + +#include "emu.h" +#include "cpu/m6502/m6502.h" +#include "cpu/m6809/m6809.h" +#include "cpu/m6805/m6805.h" +#include "sound/3526intf.h" +#include "includes/renegade.h" + + +/**************************************************************************/ +/* ADPCM sound +** +** Inferred from the 6809 code and analogy with ddragon +** NMI at end of sample is not needed in order for +** playback to work, but seems to be what the code expects +*/ + +WRITE8_MEMBER(renegade_state::adpcm_start_w) +{ + m_msm->reset_w(0); + m_adpcm_playing = true; +} + +WRITE8_MEMBER(renegade_state::adpcm_addr_w) +{ + // table at $CB52 in audiocpu program: + // 38 38 39 3A 3B 34 35 36 37 2C 2D 2E 2F + // + // bits 2-4 are active-low chip select; bit 5 is always set + // (chip select for an unpopulated fourth ROM?) + switch (data & 0x1c) + { + case 0x18: m_adpcm_pos = 0 * 0x8000 * 2; break; // 110 -> ic33 + case 0x14: m_adpcm_pos = 1 * 0x8000 * 2; break; // 101 -> ic32 + case 0x0c: m_adpcm_pos = 2 * 0x8000 * 2; break; // 011 -> ic31 + default: m_adpcm_pos = m_adpcm_end = 0; return; // doesn't happen + } + // bits 0-1 are a13-a14 + m_adpcm_pos |= (data & 0x03) * 0x2000 * 2; + // a0-a12 are driven by a binary counter; playback ends when it rolls over + m_adpcm_end = m_adpcm_pos + 0x2000 * 2; +} + +WRITE8_MEMBER(renegade_state::adpcm_stop_w) +{ + m_msm->reset_w(1); + m_adpcm_playing = false; +} + +WRITE_LINE_MEMBER(renegade_state::adpcm_int) +{ + if (!m_adpcm_playing) return; + + if (m_adpcm_pos >= m_adpcm_end) + { + m_msm->reset_w(1); + m_adpcm_playing = false; + m_audiocpu->set_input_line(INPUT_LINE_NMI, PULSE_LINE); + } + else + { + UINT8 const data = m_adpcmrom[m_adpcm_pos / 2]; + m_msm->data_w(m_adpcm_pos & 1 ? data & 0xf : data >> 4); + m_adpcm_pos++; + } +} + +WRITE8_MEMBER(renegade_state::sound_w) +{ + soundlatch_byte_w(space, offset, data); + m_audiocpu->set_input_line(M6809_IRQ_LINE, HOLD_LINE); +} + +/**************************************************************************/ +/* MCU Simulation +** +** Renegade and Nekketsu Kouha Kunio Kun MCU behaviors are identical, +** except for the initial MCU status byte, and command encryption table +** (and enemy health??) +*/ + + +static const UINT8 kuniokun_xor_table[0x2a] = +{ + 0x48, 0x8a, 0x48, 0xa5, 0x01, 0x48, 0xa9, 0x00, + 0x85, 0x01, 0xa2, 0x10, 0x26, 0x10, 0x26, 0x11, + 0x26, 0x01, 0xa5, 0x01, 0xc5, 0x00, 0x90, 0x04, + 0xe5, 0x00, 0x85, 0x01, 0x26, 0x10, 0x26, 0x11, + 0xca, 0xd0, 0xed, 0x68, 0x85, 0x01, 0x68, 0xaa, + 0x68, 0x60 +}; + +void renegade_state::machine_start() +{ + m_rombank->configure_entries(0, 2, memregion("maincpu")->base(), 0x4000); + + save_item(NAME(m_adpcm_pos)); + save_item(NAME(m_adpcm_end)); + save_item(NAME(m_adpcm_playing)); +} + +DRIVER_INIT_MEMBER(renegade_state,renegade) +{ + m_mcu_sim = FALSE; + + save_item(NAME(m_from_main)); + save_item(NAME(m_from_mcu)); + save_item(NAME(m_main_sent)); + save_item(NAME(m_mcu_sent)); + save_item(NAME(m_ddr_a)); + save_item(NAME(m_ddr_b)); + save_item(NAME(m_ddr_c)); + save_item(NAME(m_port_a_out)); + save_item(NAME(m_port_b_out)); + save_item(NAME(m_port_c_out)); + save_item(NAME(m_port_a_in)); + save_item(NAME(m_port_b_in)); + save_item(NAME(m_port_c_in)); +} + +DRIVER_INIT_MEMBER(renegade_state,kuniokun) +{ + m_mcu_sim = TRUE; + m_mcu_checksum = 0x85; + m_mcu_encrypt_table = kuniokun_xor_table; + m_mcu_encrypt_table_len = 0x2a; + + m_mcu->suspend(SUSPEND_REASON_DISABLE, 1); + + save_item(NAME(m_mcu_buffer)); + save_item(NAME(m_mcu_input_size)); + save_item(NAME(m_mcu_output_byte)); + save_item(NAME(m_mcu_key)); +} + +DRIVER_INIT_MEMBER(renegade_state,kuniokunb) +{ + address_space &space = m_maincpu->space(AS_PROGRAM); + + /* Remove the MCU handlers */ + space.unmap_readwrite(0x3804, 0x3804); + space.unmap_read(0x3805, 0x3805); +} + + +/*************************************************************************** + + MC68705P5 I/O + +***************************************************************************/ + +READ8_MEMBER(renegade_state::_68705_port_a_r) +{ + return (m_port_a_out & m_ddr_a) | (m_port_a_in & ~m_ddr_a); +} + +WRITE8_MEMBER(renegade_state::_68705_port_a_w) +{ + m_port_a_out = data; +} + +WRITE8_MEMBER(renegade_state::_68705_ddr_a_w) +{ + m_ddr_a = data; +} + +READ8_MEMBER(renegade_state::_68705_port_b_r) +{ + return (m_port_b_out & m_ddr_b) | (m_port_b_in & ~m_ddr_b); +} + +WRITE8_MEMBER(renegade_state::_68705_port_b_w) +{ + if ((m_ddr_b & 0x02) && (~data & 0x02) && (m_port_b_out & 0x02)) + { + m_port_a_in = m_from_main; + + if (m_main_sent) + m_mcu->set_input_line(0, CLEAR_LINE); + + m_main_sent = 0; + } + if ((m_ddr_b & 0x04) && (data & 0x04) && (~m_port_b_out & 0x04)) + { + m_from_mcu = m_port_a_out; + m_mcu_sent = 1; + } + + m_port_b_out = data; +} + +WRITE8_MEMBER(renegade_state::_68705_ddr_b_w) +{ + m_ddr_b = data; +} + + +READ8_MEMBER(renegade_state::_68705_port_c_r) +{ + m_port_c_in = 0; + if (m_main_sent) + m_port_c_in |= 0x01; + if (!m_mcu_sent) + m_port_c_in |= 0x02; + + return (m_port_c_out & m_ddr_c) | (m_port_c_in & ~m_ddr_c); +} + +WRITE8_MEMBER(renegade_state::_68705_port_c_w) +{ + m_port_c_out = data; +} + +WRITE8_MEMBER(renegade_state::_68705_ddr_c_w) +{ + m_ddr_c = data; +} + + +/*************************************************************************** + + MCU simulation + +***************************************************************************/ + +READ8_MEMBER(renegade_state::mcu_reset_r) +{ + if (m_mcu_sim == TRUE) + { + m_mcu_key = -1; + m_mcu_input_size = 0; + m_mcu_output_byte = 0; + } + else + { + m_mcu->set_input_line(INPUT_LINE_RESET, PULSE_LINE); + } + return 0; +} + +WRITE8_MEMBER(renegade_state::mcu_w) +{ + if (m_mcu_sim == TRUE) + { + m_mcu_output_byte = 0; + + if (m_mcu_key < 0) + { + m_mcu_key = 0; + m_mcu_input_size = 1; + m_mcu_buffer[0] = data; + } + else + { + data ^= m_mcu_encrypt_table[m_mcu_key++]; + if (m_mcu_key == m_mcu_encrypt_table_len) + m_mcu_key = 0; + if (m_mcu_input_size < MCU_BUFFER_MAX) + m_mcu_buffer[m_mcu_input_size++] = data; + } + } + else + { + m_from_main = data; + m_main_sent = 1; + m_mcu->set_input_line(0, ASSERT_LINE); + } +} + +void renegade_state::mcu_process_command() +{ + m_mcu_input_size = 0; + m_mcu_output_byte = 0; + + switch (m_mcu_buffer[0]) + { + /* 0x0d: stop MCU when ROM check fails */ + + case 0x10: + m_mcu_buffer[0] = m_mcu_checksum; + break; + + case 0x26: /* sound code -> sound command */ + { + int sound_code = m_mcu_buffer[1]; + static const UINT8 sound_command_table[256] = + { + 0xa0, 0xa1, 0xa2, 0x80, 0x81, 0x82, 0x83, 0x84, + 0x85, 0x86, 0x87, 0x88, 0x89, 0x8a, 0x8b, 0x8c, + 0x8d, 0x8e, 0x8f, 0x97, 0x96, 0x9b, 0x9a, 0x95, + 0x9e, 0x98, 0x90, 0x93, 0x9d, 0x9c, 0xa3, 0x91, + 0x9f, 0x99, 0xa6, 0xae, 0x94, 0xa5, 0xa4, 0xa7, + 0x92, 0xab, 0xac, 0xb0, 0xb1, 0xb2, 0xb3, 0xb4, + 0xb5, 0xb6, 0xb7, 0xb8, 0xb9, 0xba, 0xbb, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x20, 0x20, 0x20, + 0x50, 0x50, 0x90, 0x30, 0x30, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x80, 0xa0, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x40, 0x40, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x20, 0x00, 0x00, 0x10, 0x10, 0x00, 0x00, 0x90, + 0x30, 0x30, 0x30, 0xb0, 0xb0, 0xb0, 0xb0, 0xf0, + 0xf0, 0xf0, 0xf0, 0xd0, 0xf0, 0x00, 0x00, 0x00, + 0x00, 0x10, 0x10, 0x50, 0x30, 0xb0, 0xb0, 0xf0, + 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x10, + 0x10, 0x10, 0x30, 0x30, 0x20, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x0f, 0x0f, 0x0f, + 0x0f, 0x0f, 0x0f, 0x0f, 0x0f, 0x0f, 0x0f, 0x0f, + 0x0f, 0x0f, 0x0f, 0x0f, 0x0f, 0x8f, 0x8f, 0x0f, + 0x0f, 0x0f, 0x0f, 0x0f, 0x0f, 0x0f, 0x0f, 0x0f, + 0x0f, 0x0f, 0x0f, 0x0f, 0x0f, 0xff, 0xff, 0xff, + 0xef, 0xef, 0xcf, 0x8f, 0x8f, 0x0f, 0x0f, 0x0f + }; + m_mcu_buffer[0] = 1; + m_mcu_buffer[1] = sound_command_table[sound_code]; + } + break; + + case 0x33: /* joy bits -> joy dir */ + { + int joy_bits = m_mcu_buffer[2]; + static const UINT8 joy_table[0x10] = + { + 0, 3, 7, 0, 1, 2, 8, 0, 5, 4, 6, 0, 0, 0, 0, 0 + }; + m_mcu_buffer[0] = 1; + m_mcu_buffer[1] = joy_table[joy_bits & 0xf]; + } + break; + + case 0x44: /* 0x44, 0xff, DSW2, stage# -> difficulty */ + { + int difficulty = m_mcu_buffer[2] & 0x3; + int stage = m_mcu_buffer[3]; + static const UINT8 difficulty_table[4] = { 5, 3, 1, 2 }; + int result = difficulty_table[difficulty]; + + if (stage == 0) + result--; + result += stage / 4; + if (result > 0x21) + result += 0xc0; + + m_mcu_buffer[0] = 1; + m_mcu_buffer[1] = result; + } + break; + + case 0x55: /* 0x55, 0x00, 0x00, 0x00, DSW2 -> timer */ + { + int difficulty = m_mcu_buffer[4] & 0x3; + static const UINT16 table[4] = + { + 0x4001, 0x5001, 0x1502, 0x0002 + }; + + m_mcu_buffer[0] = 3; + m_mcu_buffer[2] = table[difficulty] >> 8; + m_mcu_buffer[3] = table[difficulty] & 0xff; + } + break; + + case 0x41: /* 0x41, 0x00, 0x00, stage# -> ? */ + { +// int stage = m_mcu_buffer[3]; + m_mcu_buffer[0] = 2; + m_mcu_buffer[1] = 0x20; + m_mcu_buffer[2] = 0x78; + } + break; + + case 0x40: /* 0x40, 0x00, difficulty, enemy_type -> enemy health */ + { + int difficulty = m_mcu_buffer[2]; + int enemy_type = m_mcu_buffer[3]; + int health; + + if (enemy_type <= 4) + { + health = 0x18 + difficulty * 2; + if (health > 0x40) + health = 0x40; /* max 0x40 */ + } + else + { + health = 0x06 + difficulty * 2; + if (health > 0x20) + health = 0x20; /* max 0x20 */ + } + logerror("e_type:0x%02x diff:0x%02x -> 0x%02x\n", enemy_type, difficulty, health); + m_mcu_buffer[0] = 1; + m_mcu_buffer[1] = health; + } + break; + + case 0x42: /* 0x42, 0x00, stage#, character# -> enemy_type */ + { + int stage = m_mcu_buffer[2] & 0x3; + int indx = m_mcu_buffer[3]; + int enemy_type=0; + + static const int table[] = + { + 0x01, 0x06, 0x06, 0x05, 0x05, 0x05, 0x05, 0x05, /* for stage#: 0 */ + 0x02, 0x0a, 0x0a, 0x09, 0x09, 0x09, 0x09, /* for stage#: 1 */ + 0x03, 0x0e, 0x0e, 0x0e, 0x0d, 0x0d, 0x0d, 0x0d, /* for stage#: 2 */ + 0x04, 0x12, 0x12, 0x12, 0x12, 0x12, 0x12, 0x12, /* for stage#: 3 */ + 0x3d, 0x23, 0x26, 0x0a, 0xb6, 0x11, 0xa4, 0x0f, /* strange data (maybe out of table) */ + }; + int offset = stage * 8 + indx; + + if (stage >= 2) + offset--; + + enemy_type = table[offset]; + + m_mcu_buffer[0] = 1; + m_mcu_buffer[1] = enemy_type; + } + break; + + default: + logerror("unknown MCU command: %02x\n", m_mcu_buffer[0]); + break; + } +} + +READ8_MEMBER(renegade_state::mcu_r) +{ + if (m_mcu_sim == TRUE) + { + int result = 1; + + if (m_mcu_input_size) + mcu_process_command(); + + if (m_mcu_output_byte < MCU_BUFFER_MAX) + result = m_mcu_buffer[m_mcu_output_byte++]; + + return result; + } + else + { + m_mcu_sent = 0; + return m_from_mcu; + } +} + +CUSTOM_INPUT_MEMBER(renegade_state::mcu_status_r) +{ + UINT8 res = 0; + + if (m_mcu_sim == TRUE) + { + res = 1; + } + else + { + if (!m_main_sent) + res |= 0x01; + if (!m_mcu_sent) + res |= 0x02; + } + + return res; +} + +/********************************************************************************************/ + +WRITE8_MEMBER(renegade_state::bankswitch_w) +{ + m_rombank->set_entry(data & 1); +} + +TIMER_DEVICE_CALLBACK_MEMBER(renegade_state::interrupt) +{ + int scanline = param; + + if (scanline == 112) // ??? + m_maincpu->set_input_line(INPUT_LINE_NMI, PULSE_LINE); + else if(scanline == 240) + m_maincpu->set_input_line(0, HOLD_LINE); +} + +WRITE8_MEMBER(renegade_state::coincounter_w) +{ + //coin_counter_w(offset, data); +} + + +/********************************************************************************************/ + +static ADDRESS_MAP_START( renegade_map, AS_PROGRAM, 8, renegade_state ) + AM_RANGE(0x0000, 0x17ff) AM_RAM + AM_RANGE(0x1800, 0x1fff) AM_RAM_WRITE(fg_videoram_w) AM_SHARE("fg_videoram") + AM_RANGE(0x2000, 0x27ff) AM_RAM AM_SHARE("spriteram") + AM_RANGE(0x2800, 0x2fff) AM_RAM_WRITE(bg_videoram_w) AM_SHARE("bg_videoram") + AM_RANGE(0x3000, 0x30ff) AM_RAM_DEVWRITE("palette", palette_device, write) AM_SHARE("palette") + AM_RANGE(0x3100, 0x31ff) AM_RAM_DEVWRITE("palette", palette_device, write_ext) AM_SHARE("palette_ext") + AM_RANGE(0x3800, 0x3800) AM_READ_PORT("IN0") AM_WRITE(scroll_lsb_w) /* Player#1 controls, P1,P2 start */ + AM_RANGE(0x3801, 0x3801) AM_READ_PORT("IN1") AM_WRITE(scroll_msb_w) /* Player#2 controls, coin triggers */ + AM_RANGE(0x3802, 0x3802) AM_READ_PORT("DSW2") AM_WRITE(sound_w) /* DIP2 various IO ports */ + AM_RANGE(0x3803, 0x3803) AM_READ_PORT("DSW1") AM_WRITE(flipscreen_w) /* DIP1 */ + AM_RANGE(0x3804, 0x3804) AM_READWRITE(mcu_r, mcu_w) + AM_RANGE(0x3805, 0x3805) AM_READWRITE(mcu_reset_r, bankswitch_w) + AM_RANGE(0x3806, 0x3806) AM_WRITENOP // ?? watchdog + AM_RANGE(0x3807, 0x3807) AM_WRITE(coincounter_w) + AM_RANGE(0x4000, 0x7fff) AM_ROMBANK("rombank") + AM_RANGE(0x8000, 0xffff) AM_ROM +ADDRESS_MAP_END + +static ADDRESS_MAP_START( renegade_sound_map, AS_PROGRAM, 8, renegade_state ) + AM_RANGE(0x0000, 0x0fff) AM_RAM + AM_RANGE(0x1000, 0x1000) AM_READ(soundlatch_byte_r) + AM_RANGE(0x1800, 0x1800) AM_WRITE(adpcm_start_w) + AM_RANGE(0x2000, 0x2000) AM_WRITE(adpcm_addr_w) + AM_RANGE(0x2800, 0x2801) AM_DEVREADWRITE("ymsnd", ym3526_device, read, write) + AM_RANGE(0x3000, 0x3000) AM_WRITE(adpcm_stop_w) + AM_RANGE(0x8000, 0xffff) AM_ROM +ADDRESS_MAP_END + +static ADDRESS_MAP_START( renegade_mcu_map, AS_PROGRAM, 8, renegade_state ) + ADDRESS_MAP_GLOBAL_MASK(0x7ff) + AM_RANGE(0x0000, 0x0000) AM_READWRITE(_68705_port_a_r, _68705_port_a_w) + AM_RANGE(0x0001, 0x0001) AM_READWRITE(_68705_port_b_r, _68705_port_b_w) + AM_RANGE(0x0002, 0x0002) AM_READWRITE(_68705_port_c_r, _68705_port_c_w) + AM_RANGE(0x0004, 0x0004) AM_WRITE(_68705_ddr_a_w) + AM_RANGE(0x0005, 0x0005) AM_WRITE(_68705_ddr_b_w) + AM_RANGE(0x0006, 0x0006) AM_WRITE(_68705_ddr_c_w) +// AM_RANGE(0x0008, 0x0008) AM_READWRITE(m68705_tdr_r, m68705_tdr_w) +// AM_RANGE(0x0009, 0x0009) AM_READWRITE(m68705_tcr_r, m68705_tcr_w) + AM_RANGE(0x0010, 0x007f) AM_RAM + AM_RANGE(0x0080, 0x07ff) AM_ROM +ADDRESS_MAP_END + + +static INPUT_PORTS_START( renegade ) + PORT_START("IN0") /* IN0 */ + PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(1) + PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(1) + PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(1) + PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(1) + PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(1) /* attack left */ + PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(1) /* jump */ + PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_START1 ) + PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_START2 ) + + PORT_START("IN1") /* IN1 */ + PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(2) + PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(2) + PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(2) + PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(2) + PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1) PORT_PLAYER(2) /* attack left */ + PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2) PORT_PLAYER(2) /* jump */ + PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_COIN1 ) + PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_COIN2 ) + + PORT_START("DSW2") /* DIP2 */ + PORT_DIPNAME( 0x03, 0x03, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("SW2:1,2") + PORT_DIPSETTING( 0x02, DEF_STR( Easy ) ) + PORT_DIPSETTING( 0x03, DEF_STR( Normal ) ) + PORT_DIPSETTING( 0x01, DEF_STR( Hard ) ) + PORT_DIPSETTING( 0x00, DEF_STR( Very_Hard ) ) + + PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(1) /* attack right */ + PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(2) /* attack right */ + PORT_BIT( 0x30, IP_ACTIVE_HIGH, IPT_SPECIAL) PORT_CUSTOM_MEMBER(DEVICE_SELF, renegade_state,mcu_status_r, NULL) + PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_CUSTOM ) PORT_VBLANK("screen") + PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_SERVICE1 ) + + PORT_START("DSW1") /* DIP1 */ + PORT_DIPNAME( 0x03, 0x03, DEF_STR( Coin_A ) ) PORT_DIPLOCATION("SW1:1,2") + PORT_DIPSETTING( 0x00, DEF_STR( 2C_1C ) ) + PORT_DIPSETTING( 0x03, DEF_STR( 1C_1C ) ) + PORT_DIPSETTING( 0x02, DEF_STR( 1C_2C ) ) + PORT_DIPSETTING( 0x01, DEF_STR( 1C_3C ) ) + PORT_DIPNAME( 0x0c, 0x0c, DEF_STR( Coin_B ) ) PORT_DIPLOCATION("SW1:3,4") + PORT_DIPSETTING( 0x00, DEF_STR( 2C_1C ) ) + PORT_DIPSETTING( 0x0c, DEF_STR( 1C_1C ) ) + PORT_DIPSETTING( 0x08, DEF_STR( 1C_2C ) ) + PORT_DIPSETTING( 0x04, DEF_STR( 1C_3C ) ) + PORT_DIPNAME( 0x10, 0x10, DEF_STR( Lives ) ) PORT_DIPLOCATION("SW1:5") + PORT_DIPSETTING( 0x10, "1" ) + PORT_DIPSETTING( 0x00, "2" ) + PORT_DIPNAME( 0x20, 0x20, "Bonus" ) PORT_DIPLOCATION("SW1:6") + PORT_DIPSETTING( 0x20, "30k" ) + PORT_DIPSETTING( 0x00, DEF_STR( None ) ) + PORT_DIPNAME( 0x40, 0x00, DEF_STR( Cabinet ) ) PORT_DIPLOCATION("SW1:7") + PORT_DIPSETTING( 0x00, DEF_STR( Upright ) ) + PORT_DIPSETTING( 0x40, DEF_STR( Cocktail ) ) + PORT_DIPNAME( 0x80, 0x80, DEF_STR( Flip_Screen ) ) PORT_DIPLOCATION("SW1:8") + PORT_DIPSETTING( 0x80, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) +INPUT_PORTS_END + + + +static const gfx_layout charlayout = +{ + 8,8, /* 8x8 characters */ + 1024, /* 1024 characters */ + 3, /* bits per pixel */ + { 2, 4, 6 }, /* plane offsets; bit 0 is always clear */ + { 1, 0, 65, 64, 129, 128, 193, 192 }, /* x offsets */ + { 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8 }, /* y offsets */ + 32*8 /* offset to next character */ +}; + +static const gfx_layout tileslayout1 = +{ + 16,16, /* tile size */ + 256, /* number of tiles */ + 3, /* bits per pixel */ + + /* plane offsets */ + { 4, 0x8000*8+0, 0x8000*8+4 }, + + /* x offsets */ + { 3, 2, 1, 0, 16*8+3, 16*8+2, 16*8+1, 16*8+0, + 32*8+3,32*8+2 ,32*8+1 ,32*8+0 ,48*8+3 ,48*8+2 ,48*8+1 ,48*8+0 }, + + /* y offsets */ + { 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8, + 8*8, 9*8, 10*8, 11*8, 12*8, 13*8, 14*8, 15*8 }, + + 64*8 /* offset to next tile */ +}; + +static const gfx_layout tileslayout2 = +{ + 16,16, /* tile size */ + 256, /* number of tiles */ + 3, /* bits per pixel */ + + /* plane offsets */ + { 0, 0xC000*8+0, 0xC000*8+4 }, + + /* x offsets */ + { 3, 2, 1, 0, 16*8+3, 16*8+2, 16*8+1, 16*8+0, + 32*8+3,32*8+2 ,32*8+1 ,32*8+0 ,48*8+3 ,48*8+2 ,48*8+1 ,48*8+0 }, + + /* y offsets */ + { 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8, + 8*8, 9*8, 10*8, 11*8, 12*8, 13*8, 14*8, 15*8 }, + + 64*8 /* offset to next tile */ +}; + +static const gfx_layout tileslayout3 = +{ + 16,16, /* tile size */ + 256, /* number of tiles */ + 3, /* bits per pixel */ + + /* plane offsets */ + { 0x4000*8+4, 0x10000*8+0, 0x10000*8+4 }, + + /* x offsets */ + { 3, 2, 1, 0, 16*8+3, 16*8+2, 16*8+1, 16*8+0, + 32*8+3,32*8+2 ,32*8+1 ,32*8+0 ,48*8+3 ,48*8+2 ,48*8+1 ,48*8+0 }, + + /* y offsets */ + { 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8, + 8*8, 9*8, 10*8, 11*8, 12*8, 13*8, 14*8, 15*8 }, + + 64*8 /* offset to next tile */ +}; + +static const gfx_layout tileslayout4 = +{ + 16,16, /* tile size */ + 256, /* number of tiles */ + 3, /* bits per pixel */ + + /* plane offsets */ + { 0x4000*8+0, 0x14000*8+0, 0x14000*8+4 }, + + /* x offsets */ + { 3, 2, 1, 0, 16*8+3, 16*8+2, 16*8+1, 16*8+0, + 32*8+3,32*8+2 ,32*8+1 ,32*8+0 ,48*8+3 ,48*8+2 ,48*8+1 ,48*8+0 }, + + /* y offsets */ + { 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8, + 8*8, 9*8, 10*8, 11*8, 12*8, 13*8, 14*8, 15*8 }, + + 64*8 /* offset to next tile */ +}; + +static GFXDECODE_START( renegade ) + /* 8x8 text, 8 colors */ + GFXDECODE_ENTRY( "chars", 0x00000, charlayout, 0, 4 ) /* colors 0- 32 */ + + /* 16x16 background tiles, 8 colors */ + GFXDECODE_ENTRY( "tiles", 0x00000, tileslayout1, 192, 8 ) /* colors 192-255 */ + GFXDECODE_ENTRY( "tiles", 0x00000, tileslayout2, 192, 8 ) + GFXDECODE_ENTRY( "tiles", 0x00000, tileslayout3, 192, 8 ) + GFXDECODE_ENTRY( "tiles", 0x00000, tileslayout4, 192, 8 ) + + GFXDECODE_ENTRY( "tiles", 0x18000, tileslayout1, 192, 8 ) + GFXDECODE_ENTRY( "tiles", 0x18000, tileslayout2, 192, 8 ) + GFXDECODE_ENTRY( "tiles", 0x18000, tileslayout3, 192, 8 ) + GFXDECODE_ENTRY( "tiles", 0x18000, tileslayout4, 192, 8 ) + + /* 16x16 sprites, 8 colors */ + GFXDECODE_ENTRY( "sprites", 0x00000, tileslayout1, 128, 4 ) /* colors 128-159 */ + GFXDECODE_ENTRY( "sprites", 0x00000, tileslayout2, 128, 4 ) + GFXDECODE_ENTRY( "sprites", 0x00000, tileslayout3, 128, 4 ) + GFXDECODE_ENTRY( "sprites", 0x00000, tileslayout4, 128, 4 ) + + GFXDECODE_ENTRY( "sprites", 0x18000, tileslayout1, 128, 4 ) + GFXDECODE_ENTRY( "sprites", 0x18000, tileslayout2, 128, 4 ) + GFXDECODE_ENTRY( "sprites", 0x18000, tileslayout3, 128, 4 ) + GFXDECODE_ENTRY( "sprites", 0x18000, tileslayout4, 128, 4 ) + + GFXDECODE_ENTRY( "sprites", 0x30000, tileslayout1, 128, 4 ) + GFXDECODE_ENTRY( "sprites", 0x30000, tileslayout2, 128, 4 ) + GFXDECODE_ENTRY( "sprites", 0x30000, tileslayout3, 128, 4 ) + GFXDECODE_ENTRY( "sprites", 0x30000, tileslayout4, 128, 4 ) + + GFXDECODE_ENTRY( "sprites", 0x48000, tileslayout1, 128, 4 ) + GFXDECODE_ENTRY( "sprites", 0x48000, tileslayout2, 128, 4 ) + GFXDECODE_ENTRY( "sprites", 0x48000, tileslayout3, 128, 4 ) + GFXDECODE_ENTRY( "sprites", 0x48000, tileslayout4, 128, 4 ) +GFXDECODE_END + + +void renegade_state::machine_reset() +{ + m_rombank->set_entry(0); + m_msm->reset_w(1); + m_adpcm_playing = 0; +} + + +static MACHINE_CONFIG_START( renegade, renegade_state ) + + /* basic machine hardware */ + MCFG_CPU_ADD("maincpu", M6502, 12000000/8) /* 1.5 MHz (measured) */ + MCFG_CPU_PROGRAM_MAP(renegade_map) + MCFG_TIMER_DRIVER_ADD_SCANLINE("scantimer", renegade_state, interrupt, "screen", 0, 1) + + MCFG_CPU_ADD("audiocpu", M6809, 12000000/8) + MCFG_CPU_PROGRAM_MAP(renegade_sound_map) /* IRQs are caused by the main CPU */ + + MCFG_CPU_ADD("mcu", M68705, 12000000/4) // ? + MCFG_CPU_PROGRAM_MAP(renegade_mcu_map) + + + /* video hardware */ + MCFG_SCREEN_ADD("screen", RASTER) + MCFG_SCREEN_REFRESH_RATE(60) + MCFG_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(2500)*2) /* not accurate */ + MCFG_SCREEN_SIZE(32*8, 32*8) + MCFG_SCREEN_VISIBLE_AREA(1*8, 31*8-1, 0, 30*8-1) + MCFG_SCREEN_UPDATE_DRIVER(renegade_state, screen_update) + MCFG_SCREEN_PALETTE("palette") + + MCFG_GFXDECODE_ADD("gfxdecode", "palette", renegade) + MCFG_PALETTE_ADD("palette", 256) + MCFG_PALETTE_FORMAT(xxxxBBBBGGGGRRRR) + + /* sound hardware */ + MCFG_SPEAKER_STANDARD_MONO("mono") + + MCFG_SOUND_ADD("ymsnd", YM3526, 12000000/4) + MCFG_YM3526_IRQ_HANDLER(DEVWRITELINE("audiocpu", m6809_device, firq_line)) + MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 1.0) + + MCFG_SOUND_ADD("msm", MSM5205, 12000000/32) + MCFG_MSM5205_VCLK_CB(WRITELINE(renegade_state, adpcm_int)) + MCFG_MSM5205_PRESCALER_SELECTOR(MSM5205_S48_4B) /* 8kHz */ + MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 1.0) +MACHINE_CONFIG_END + + +static MACHINE_CONFIG_DERIVED( kuniokunb, renegade ) + MCFG_DEVICE_REMOVE("mcu") +MACHINE_CONFIG_END + + +ROM_START( renegade ) + ROM_REGION( 0x10000, "maincpu", 0 ) /* 64k for code + bank switched ROM */ + ROM_LOAD( "na-5.ic52", 0x00000, 0x8000, CRC(de7e7df4) SHA1(7d26ac29e0b5858d9a0c0cdc86c864e464145260) ) + ROM_LOAD( "nb-5.ic51", 0x08000, 0x8000, CRC(ba683ddf) SHA1(7516fac1c4fd14cbf43481e94c0c26c662c4cd28) ) + + ROM_REGION( 0x10000, "audiocpu", 0 ) + ROM_LOAD( "n0-5.ic13", 0x8000, 0x8000, CRC(3587de3b) SHA1(f82e758254b21eb0c5a02469c72adb86d9577065) ) + + ROM_REGION( 0x0800, "mcu", 0 ) /* MC68705P5 */ + ROM_LOAD( "nz-5.ic97", 0x0000, 0x0800, CRC(32e47560) SHA1(93a386b3f3c8eb35a53487612147a877dc7453ff) ) + + ROM_REGION( 0x08000, "chars", 0 ) + ROM_LOAD( "nc-5.bin", 0x0000, 0x8000, CRC(9adfaa5d) SHA1(7bdb7bd4387b49e0489f9539161e1ed9d8f9f6a0) ) + + ROM_REGION( 0x30000, "tiles", 0 ) + ROM_LOAD( "n1-5.ic1", 0x00000, 0x8000, CRC(4a9f47f3) SHA1(01c94bc4c85314f1e0caa3afe91705875d118c13) ) + ROM_LOAD( "n6-5.ic28", 0x08000, 0x8000, CRC(d62a0aa8) SHA1(a0b55cd3eee352fb91d9bb8c6c4f4f55b2df83e9) ) + ROM_LOAD( "n7-5.ic27", 0x10000, 0x8000, CRC(7ca5a532) SHA1(1110aa1c7562805dd4b298ab2860c66a6cc2685b) ) + ROM_LOAD( "n2-5.ic14", 0x18000, 0x8000, CRC(8d2e7982) SHA1(72fc85ff7b54be10501a2a24303dadd5f33e5650) ) + ROM_LOAD( "n8-5.ic26", 0x20000, 0x8000, CRC(0dba31d3) SHA1(8fe250787debe07e4f6c0002a9f799869b13a5fd) ) + ROM_LOAD( "n9-5.ic25", 0x28000, 0x8000, CRC(5b621b6a) SHA1(45c6a688a5b4e9da71133c43cc48eea568557be3) ) + + ROM_REGION( 0x60000, "sprites", 0 ) + ROM_LOAD( "nh-5.bin", 0x00000, 0x8000, CRC(dcd7857c) SHA1(eb530ccc939f2fa42b3c743605d5398f4afe7d7a) ) + ROM_LOAD( "nd-5.bin", 0x08000, 0x8000, CRC(2de1717c) SHA1(af5a994348301fa888092ae65d08cfb6ad124407) ) + ROM_LOAD( "nj-5.bin", 0x10000, 0x8000, CRC(0f96a18e) SHA1(1f7e11e11d5031b4942d9d05161bcb9466514af8) ) + ROM_LOAD( "nn-5.bin", 0x18000, 0x8000, CRC(1bf15787) SHA1(b3371bf33f8b76a4a9887a7a43dba1f26353e978) ) + ROM_LOAD( "ne-5.bin", 0x20000, 0x8000, CRC(924c7388) SHA1(2f3ee2f28d8b04df6258a3949b7b0f60a3ae358f) ) + ROM_LOAD( "nk-5.bin", 0x28000, 0x8000, CRC(69499a94) SHA1(2e92931ef4e8948e3985f0a242db4137016d8eea) ) + ROM_LOAD( "ni-5.bin", 0x30000, 0x8000, CRC(6f597ed2) SHA1(54d34c13cda1b41ef354f9e6f3ce34673ef6c020) ) + ROM_LOAD( "nf-5.bin", 0x38000, 0x8000, CRC(0efc8d45) SHA1(4fea3165fd279539bfd424f1dc355cbd741bc48d) ) + ROM_LOAD( "nl-5.bin", 0x40000, 0x8000, CRC(14778336) SHA1(17b4048942b5fa8167a7f2b471dbc5a5d3f017ee) ) + ROM_LOAD( "no-5.bin", 0x48000, 0x8000, CRC(147dd23b) SHA1(fa4f9b774845d0333909d876590cda38d19b72d8) ) + ROM_LOAD( "ng-5.bin", 0x50000, 0x8000, CRC(a8ee3720) SHA1(df3d40015b16fa7a9bf05f0ed5741c22f7f152c7) ) + ROM_LOAD( "nm-5.bin", 0x58000, 0x8000, CRC(c100258e) SHA1(0e2124e642b9742a9a0045f460974025048bc2dd) ) + + ROM_REGION( 0x18000, "adpcm", 0 ) + ROM_LOAD( "n3-5.ic33", 0x00000, 0x8000, CRC(78fd6190) SHA1(995df0e88f5c34946e0634b50bda8c1cc621afaa) ) + ROM_LOAD( "n4-5.ic32", 0x08000, 0x8000, CRC(6557564c) SHA1(b3142be9d48eacb43786079a7ae012010f6afabb) ) + ROM_LOAD( "n5-5.ic31", 0x10000, 0x8000, CRC(7ee43a3c) SHA1(36b14b886096177cdd0bd0c99cbcfcc362b2bc30) ) +ROM_END + +ROM_START( kuniokun ) + ROM_REGION( 0x10000, "maincpu", 0 ) /* 64k for code + bank switched ROM */ + ROM_LOAD( "ta18-11.bin", 0x00000, 0x8000, CRC(f240f5cd) SHA1(ed6875e8ad2988e88389d4f63ff448d0823c195f) ) + ROM_LOAD( "nb-01.bin", 0x08000, 0x8000, CRC(93fcfdf5) SHA1(51cdb9377544ae17895e427f21d150ce195ab8e7) ) // original + + ROM_REGION( 0x10000, "audiocpu", 0 ) + ROM_LOAD( "n0-5.bin", 0x8000, 0x8000, CRC(3587de3b) SHA1(f82e758254b21eb0c5a02469c72adb86d9577065) ) + + ROM_REGION( 0x10000, "mcu", 0 ) + ROM_LOAD( "mcu", 0x8000, 0x8000, NO_DUMP ) + + ROM_REGION( 0x08000, "chars", 0 ) + ROM_LOAD( "ta18-25.bin", 0x0000, 0x8000, CRC(9bd2bea3) SHA1(fa79c9d4c71c1dbbf0e14cb8d6870f1f94b9af88) ) + + ROM_REGION( 0x30000, "tiles", 0 ) + ROM_LOAD( "ta18-01.bin", 0x00000, 0x8000, CRC(daf15024) SHA1(f37de97275f52dfbbad7bf8c82f8108e84bcf63e) ) + ROM_LOAD( "ta18-06.bin", 0x08000, 0x8000, CRC(1f59a248) SHA1(8ab70aa8f0dccbe94240c96835a43b0900d52120) ) + ROM_LOAD( "n7-5.bin", 0x10000, 0x8000, CRC(7ca5a532) SHA1(1110aa1c7562805dd4b298ab2860c66a6cc2685b) ) + ROM_LOAD( "ta18-02.bin", 0x18000, 0x8000, CRC(994c0021) SHA1(9219464decc1b07591d0485502e2bcc0c2d16261) ) + ROM_LOAD( "ta18-04.bin", 0x20000, 0x8000, CRC(55b9e8aa) SHA1(26c91030c53a022c1f1f3131768e8f7ba613168d) ) + ROM_LOAD( "ta18-03.bin", 0x28000, 0x8000, CRC(0475c99a) SHA1(36b7b856e728c68e0dd3ecb844033369a5117270) ) + + ROM_REGION( 0x60000, "sprites", 0 ) + ROM_LOAD( "ta18-20.bin", 0x00000, 0x8000, CRC(c7d54139) SHA1(f76d237a6ee8bbcbf344145d31e532834da7c131) ) + ROM_LOAD( "ta18-24.bin", 0x08000, 0x8000, CRC(84677d45) SHA1(cb7fe69e13d2d696acbc464b7584c7514cfc7f85) ) + ROM_LOAD( "ta18-18.bin", 0x10000, 0x8000, CRC(1c770853) SHA1(4fe6051265729a9d36b6d3dd826c3f6dcb4a7a25) ) + ROM_LOAD( "ta18-14.bin", 0x18000, 0x8000, CRC(af656017) SHA1(d395d35fe6d8e281596b2df571099b841f979a97) ) + ROM_LOAD( "ta18-23.bin", 0x20000, 0x8000, CRC(3fd19cf7) SHA1(2e45ab95d19664ed16b19c40bdb8d8c506b98dd1) ) + ROM_LOAD( "ta18-17.bin", 0x28000, 0x8000, CRC(74c64c6e) SHA1(7cbb969c89996476d115f2e55be5a5c5f87c344a) ) + ROM_LOAD( "ta18-19.bin", 0x30000, 0x8000, CRC(c8795fd7) SHA1(ef7aebf21dba248383d5b93cba9620a585e244b9) ) + ROM_LOAD( "ta18-22.bin", 0x38000, 0x8000, CRC(df3a2ff5) SHA1(94bf8968a3d927b410e39d4b6ef28cdfd533179f) ) + ROM_LOAD( "ta18-16.bin", 0x40000, 0x8000, CRC(7244bad0) SHA1(ebd93c82f0b8dfffa905927a6884a61c62ea3879) ) + ROM_LOAD( "ta18-13.bin", 0x48000, 0x8000, CRC(b6b14d46) SHA1(065cfb39c141265fbf92abff67a5efe8e258c2ce) ) + ROM_LOAD( "ta18-21.bin", 0x50000, 0x8000, CRC(c95e009b) SHA1(d45a247d4ebf8587a2cd30c83444cc7bd17a3534) ) + ROM_LOAD( "ta18-15.bin", 0x58000, 0x8000, CRC(a5d61d01) SHA1(9bf1f0b8296667db31ff1c34e28c8eda3ce9f7c3) ) + + ROM_REGION( 0x18000, "adpcm", 0 ) + ROM_LOAD( "ta18-09.bin", 0x00000, 0x8000, CRC(07ed4705) SHA1(6fd4b78ca846fa602504f06f3105b2da03bcd00c) ) + ROM_LOAD( "ta18-08.bin", 0x08000, 0x8000, CRC(c9312613) SHA1(fbbdf7c56c34cbee42984e41fcf2a21da2b87a31) ) + ROM_LOAD( "ta18-07.bin", 0x10000, 0x8000, CRC(02e3f3ed) SHA1(ab09b3af2c4ab9a36eb1273bcc7c788350048554) ) +ROM_END + +ROM_START( kuniokunb ) + ROM_REGION( 0x10000, "maincpu", 0 ) /* 64k for code + bank switched ROM */ + ROM_LOAD( "ta18-11.bin", 0x00000, 0x8000, CRC(f240f5cd) SHA1(ed6875e8ad2988e88389d4f63ff448d0823c195f) ) + ROM_LOAD( "ta18-10.bin", 0x08000, 0x8000, CRC(a90cf44a) SHA1(6d63d9c29da7b8c5bc391e074b6b8fe6ae3892ae) ) // bootleg + + ROM_REGION( 0x10000, "audiocpu", 0 ) + ROM_LOAD( "n0-5.bin", 0x8000, 0x8000, CRC(3587de3b) SHA1(f82e758254b21eb0c5a02469c72adb86d9577065) ) + + ROM_REGION( 0x08000, "chars", 0 ) + ROM_LOAD( "ta18-25.bin", 0x0000, 0x8000, CRC(9bd2bea3) SHA1(fa79c9d4c71c1dbbf0e14cb8d6870f1f94b9af88) ) + + ROM_REGION( 0x30000, "tiles", 0 ) + ROM_LOAD( "ta18-01.bin", 0x00000, 0x8000, CRC(daf15024) SHA1(f37de97275f52dfbbad7bf8c82f8108e84bcf63e) ) + ROM_LOAD( "ta18-06.bin", 0x08000, 0x8000, CRC(1f59a248) SHA1(8ab70aa8f0dccbe94240c96835a43b0900d52120) ) + ROM_LOAD( "n7-5.bin", 0x10000, 0x8000, CRC(7ca5a532) SHA1(1110aa1c7562805dd4b298ab2860c66a6cc2685b) ) + ROM_LOAD( "ta18-02.bin", 0x18000, 0x8000, CRC(994c0021) SHA1(9219464decc1b07591d0485502e2bcc0c2d16261) ) + ROM_LOAD( "ta18-04.bin", 0x20000, 0x8000, CRC(55b9e8aa) SHA1(26c91030c53a022c1f1f3131768e8f7ba613168d) ) + ROM_LOAD( "ta18-03.bin", 0x28000, 0x8000, CRC(0475c99a) SHA1(36b7b856e728c68e0dd3ecb844033369a5117270) ) + + ROM_REGION( 0x60000, "sprites", 0 ) + ROM_LOAD( "ta18-20.bin", 0x00000, 0x8000, CRC(c7d54139) SHA1(f76d237a6ee8bbcbf344145d31e532834da7c131) ) + ROM_LOAD( "ta18-24.bin", 0x08000, 0x8000, CRC(84677d45) SHA1(cb7fe69e13d2d696acbc464b7584c7514cfc7f85) ) + ROM_LOAD( "ta18-18.bin", 0x10000, 0x8000, CRC(1c770853) SHA1(4fe6051265729a9d36b6d3dd826c3f6dcb4a7a25) ) + ROM_LOAD( "ta18-14.bin", 0x18000, 0x8000, CRC(af656017) SHA1(d395d35fe6d8e281596b2df571099b841f979a97) ) + ROM_LOAD( "ta18-23.bin", 0x20000, 0x8000, CRC(3fd19cf7) SHA1(2e45ab95d19664ed16b19c40bdb8d8c506b98dd1) ) + ROM_LOAD( "ta18-17.bin", 0x28000, 0x8000, CRC(74c64c6e) SHA1(7cbb969c89996476d115f2e55be5a5c5f87c344a) ) + ROM_LOAD( "ta18-19.bin", 0x30000, 0x8000, CRC(c8795fd7) SHA1(ef7aebf21dba248383d5b93cba9620a585e244b9) ) + ROM_LOAD( "ta18-22.bin", 0x38000, 0x8000, CRC(df3a2ff5) SHA1(94bf8968a3d927b410e39d4b6ef28cdfd533179f) ) + ROM_LOAD( "ta18-16.bin", 0x40000, 0x8000, CRC(7244bad0) SHA1(ebd93c82f0b8dfffa905927a6884a61c62ea3879) ) + ROM_LOAD( "ta18-13.bin", 0x48000, 0x8000, CRC(b6b14d46) SHA1(065cfb39c141265fbf92abff67a5efe8e258c2ce) ) + ROM_LOAD( "ta18-21.bin", 0x50000, 0x8000, CRC(c95e009b) SHA1(d45a247d4ebf8587a2cd30c83444cc7bd17a3534) ) + ROM_LOAD( "ta18-15.bin", 0x58000, 0x8000, CRC(a5d61d01) SHA1(9bf1f0b8296667db31ff1c34e28c8eda3ce9f7c3) ) + + ROM_REGION( 0x18000, "adpcm", 0 ) /* adpcm */ + ROM_LOAD( "ta18-09.bin", 0x00000, 0x8000, CRC(07ed4705) SHA1(6fd4b78ca846fa602504f06f3105b2da03bcd00c) ) + ROM_LOAD( "ta18-08.bin", 0x08000, 0x8000, CRC(c9312613) SHA1(fbbdf7c56c34cbee42984e41fcf2a21da2b87a31) ) + ROM_LOAD( "ta18-07.bin", 0x10000, 0x8000, CRC(02e3f3ed) SHA1(ab09b3af2c4ab9a36eb1273bcc7c788350048554) ) +ROM_END + + + +GAME( 1986, renegade, 0, renegade, renegade, renegade_state, renegade, ROT0, "Technos Japan (Taito America license)", "Renegade (US)", MACHINE_SUPPORTS_SAVE ) +GAME( 1986, kuniokun, renegade, renegade, renegade, renegade_state, kuniokun, ROT0, "Technos Japan", "Nekketsu Kouha Kunio-kun (Japan)", MACHINE_SUPPORTS_SAVE ) +GAME( 1986, kuniokunb, renegade, kuniokunb, renegade, renegade_state, kuniokunb, ROT0, "bootleg", "Nekketsu Kouha Kunio-kun (Japan bootleg)", MACHINE_SUPPORTS_SAVE ) |