diff options
Diffstat (limited to 'src/mame/drivers/realbrk.c')
-rw-r--r-- | src/mame/drivers/realbrk.c | 1083 |
1 files changed, 1083 insertions, 0 deletions
diff --git a/src/mame/drivers/realbrk.c b/src/mame/drivers/realbrk.c new file mode 100644 index 00000000000..3536be74c83 --- /dev/null +++ b/src/mame/drivers/realbrk.c @@ -0,0 +1,1083 @@ +/*************************************************************************** + + -= Billiard Academy Real Break =- + + driver by Luca Elia (l.elia@tin.it) + + +CPU : TMP68301 + +Sound : YMZ280b + YM2413 + +Chips : 4L10F2467 (QFP160) + 4L10F2468 (QFP160) + ACTEL A1010A + PST532 (system reset and battery backup switching) + + +--------------------------------------------------------------------------- +Year + Game Board +--------------------------------------------------------------------------- +98 Pachinko Gindama Shoubu (Japan) NM5050905-1 +98 Pachinko Gindama Shoubu DX (Japan) NM522-1-9803 +98 Billiard Academy Real Break (Japan) NM523-1-9805 +98 Billiard Academy Real Break (Europe) MM600-1-9807 +98 Billiard Academy Real Break (Korea) MM600-1-9807 +--------------------------------------------------------------------------- + +Notes: + +- To reach the (hidden?) test modes put a breakpoint at 9f80, go in service + mode and select "results" from the menu - this hits the breakpoint - then + set ($3,a2) to non zero. + +To Do: + +- Priorities (e.g during the intro, there are two black bands in the backround + that should obscure sprites). +- Sometimes sprites are shrinked to end up overlapping the background image + in the tilemaps, but they are a few pixels off + +***************************************************************************/ + +#include "driver.h" +#include "machine/tmp68301.h" +#include "realbrk.h" +#include "sound/2413intf.h" +#include "sound/ymz280b.h" + +static UINT16 *realbrk_dsw_select; + +/* Read 4 ten bit dip switches */ +static READ16_HANDLER( realbrk_dsw_r ) +{ + UINT16 sel = ~realbrk_dsw_select[0]; + if (sel & 0x01) return (readinputport(2) & 0x00ff) << 8; // DSW1 low bits + if (sel & 0x02) return (readinputport(3) & 0x00ff) << 8; // DSW2 low bits + if (sel & 0x04) return (readinputport(4) & 0x00ff) << 8; // DSW3 low bits + if (sel & 0x08) return (readinputport(5) & 0x00ff) << 8; // DSW4 low bits + + if (sel & 0x10) return ((readinputport(2) & 0x0300) << 0) | // DSWs high 2 bits + ((readinputport(3) & 0x0300) << 2) | + ((readinputport(4) & 0x0300) << 4) | + ((readinputport(5) & 0x0300) << 6) ; + + logerror("CPU #0 PC %06X: read with unknown dsw_select = %02x\n",activecpu_get_pc(),realbrk_dsw_select[0]); + return 0xffff; +} + +static READ16_HANDLER( pkgnsh_input_r ) +{ + switch(offset) + { + case 0x00/2: return 0xffff; + case 0x02/2: return 0xffff; + case 0x04/2: return input_port_0_word_r(0,0);/*Service buttons*/ + case 0x06/2: return input_port_1_word_r(0,0);/*DIP 2*/ + case 0x08/2: return input_port_2_word_r(0,0);/*DIP 1*/ + case 0x0a/2: return input_port_3_word_r(0,0);/*DIP 1+2 Hi-Bits*/ + case 0x0c/2: return input_port_4_word_r(0,0);/*Handle 1p*/ + case 0x0e/2: return input_port_5_word_r(0,0);/*Buttons 1p*/ + case 0x10/2: return input_port_6_word_r(0,0);/*Handle 2p*/ + case 0x12/2: return input_port_7_word_r(0,0);/*Buttons 2p*/ + } + return 0xffff; +} + +static READ16_HANDLER( pkgnshdx_input_r ) +{ + UINT16 sel = ~realbrk_dsw_select[0]; + + switch(offset) + { + case 0x00/2: return 0xffff; + case 0x02/2: return input_port_0_word_r(0,0);/*Service buttons*/ + /*DSW,same handling as realbrk*/ + case 0x04/2: + if (sel & 0x01) return (input_port_1_word_r(0,0) & 0x00ff) << 8; // DSW1 low bits + if (sel & 0x02) return (input_port_2_word_r(0,0) & 0x00ff) << 8; // DSW2 low bits + if (sel & 0x04) return (input_port_3_word_r(0,0) & 0x00ff) << 8; // DSW3 low bits + if (sel & 0x08) return (input_port_4_word_r(0,0) & 0x00ff) << 8; // DSW4 low bits + + if (sel & 0x10) return ((input_port_1_word_r(0,0) & 0x0300) << 0) | // DSWs high 2 bits + ((input_port_2_word_r(0,0) & 0x0300) << 2) | + ((input_port_3_word_r(0,0) & 0x0300) << 4) | + ((input_port_4_word_r(0,0) & 0x0300) << 6) ; + + return 0xffff; + case 0x06/2: return input_port_6_word_r(0,0);/*Buttons+Handle 2p*/ + case 0x08/2: return input_port_5_word_r(0,0);/*Buttons+Handle 1p*/ + case 0x0a/2: return 0xffff; + case 0x0c/2: return 0xffff; + case 0x0e/2: return 0xffff; + case 0x10/2: return 0xffff; + case 0x12/2: return 0xffff; + } + + return 0xffff; +} + +static UINT16 *backup_ram; + +static READ16_HANDLER( backup_ram_r ) +{ + /*TODO: understand the format & cmds of the backup-ram,maybe it's an + unemulated tmp68301 feature?*/ + if(activecpu_get_previouspc() == 0x02c08e) + return 0xffff; + else + return backup_ram[offset]; +} + + +static READ16_HANDLER( backup_ram_dx_r ) +{ + /*TODO: understand the format & cmds of the backup-ram,maybe it's an + unemulated tmp68301 feature?*/ + if(activecpu_get_previouspc() == 0x02f046) + return 0xffff; + else + return backup_ram[offset]; +} + +static WRITE16_HANDLER( backup_ram_w ) +{ + COMBINE_DATA(&backup_ram[offset]); +} + +/*************************************************************************** + + Memory Maps + +***************************************************************************/ + +/*Basic memory map for this HW*/ +static ADDRESS_MAP_START( base_mem, ADDRESS_SPACE_PROGRAM, 16 ) + AM_RANGE(0x000000, 0x0fffff) AM_ROM // ROM + AM_RANGE(0x200000, 0x203fff) AM_RAM AM_BASE(&spriteram16) // Sprites + AM_RANGE(0x400000, 0x40ffff) AM_READWRITE(MRA16_RAM,paletteram16_xBBBBBGGGGGRRRRR_word_w) AM_BASE(&paletteram16 ) // Palette + AM_RANGE(0x600000, 0x601fff) AM_READWRITE(MRA16_RAM,realbrk_vram_0_w) AM_BASE(&realbrk_vram_0 ) // Background (0) + AM_RANGE(0x602000, 0x603fff) AM_READWRITE(MRA16_RAM,realbrk_vram_1_w) AM_BASE(&realbrk_vram_1 ) // Background (1) + AM_RANGE(0x604000, 0x604fff) AM_READWRITE(MRA16_RAM,realbrk_vram_2_w) AM_BASE(&realbrk_vram_2 ) // Text (2) + AM_RANGE(0x606000, 0x60600f) AM_READWRITE(MRA16_RAM,realbrk_vregs_w) AM_BASE(&realbrk_vregs ) // Scroll + Video Regs + AM_RANGE(0x605000, 0x61ffff) AM_RAM // + AM_RANGE(0x800000, 0x800001) AM_WRITE(YMZ280B_register_0_msb_w ) // YMZ280 + AM_RANGE(0x800002, 0x800003) AM_READWRITE(YMZ280B_status_0_msb_r,YMZ280B_data_0_msb_w) // + AM_RANGE(0xfe0000, 0xfeffff) AM_RAM // RAM + AM_RANGE(0xfffc00, 0xffffff) AM_READWRITE(MRA16_RAM,tmp68301_regs_w) AM_BASE(&tmp68301_regs ) // TMP68301 Registers +ADDRESS_MAP_END + +/*realbrk specific memory map*/ +static ADDRESS_MAP_START( realbrk_mem, ADDRESS_SPACE_PROGRAM, 16 ) + AM_RANGE(0x800008, 0x800009) AM_WRITE(YM2413_register_port_0_lsb_w ) // YM2413 + AM_RANGE(0x80000a, 0x80000b) AM_WRITE(YM2413_data_port_0_lsb_w ) // + AM_RANGE(0xc00000, 0xc00001) AM_READ(input_port_0_word_r ) // P1 & P2 (Inputs) + AM_RANGE(0xc00002, 0xc00003) AM_READ(input_port_1_word_r ) // Coins + AM_RANGE(0xc00004, 0xc00005) AM_READWRITE(realbrk_dsw_r,MWA16_RAM) AM_BASE(&realbrk_dsw_select ) // DSW select + AM_RANGE(0xff0000, 0xfffbff) AM_RAM // RAM + AM_RANGE(0xfffd0a, 0xfffd0b) AM_WRITE(realbrk_flipscreen_w ) // Hack! Parallel port data register +ADDRESS_MAP_END + +/*pkgnsh specific memory map*/ +static ADDRESS_MAP_START( pkgnsh_mem, ADDRESS_SPACE_PROGRAM, 16 ) + AM_RANGE(0x800008, 0x800009) AM_WRITE(YM2413_register_port_0_msb_w ) // YM2413 + AM_RANGE(0x80000a, 0x80000b) AM_WRITE(YM2413_data_port_0_msb_w ) // + AM_RANGE(0xc00000, 0xc00013) AM_READ(pkgnsh_input_r ) // P1 & P2 (Inputs) + AM_RANGE(0xff0000, 0xfffbff) AM_READWRITE(backup_ram_r,backup_ram_w) AM_BASE(&backup_ram) // RAM +ADDRESS_MAP_END + +/*pkgnshdx specific memory map*/ +static ADDRESS_MAP_START( pkgnshdx_mem, ADDRESS_SPACE_PROGRAM, 16) + AM_RANGE(0x800008, 0x800009) AM_WRITE(YM2413_register_port_0_lsb_w ) // YM2413 + AM_RANGE(0x80000a, 0x80000b) AM_WRITE(YM2413_data_port_0_lsb_w ) // + AM_RANGE(0xc00000, 0xc00013) AM_READ(pkgnshdx_input_r ) // P1 & P2 (Inputs) + AM_RANGE(0xc00004, 0xc00005) AM_WRITE(MWA16_RAM) AM_BASE(&realbrk_dsw_select) // DSW select + AM_RANGE(0xff0000, 0xfffbff) AM_READWRITE(backup_ram_dx_r,backup_ram_w) AM_BASE(&backup_ram) // RAM +ADDRESS_MAP_END + +/*dai2kaku specific memory map*/ +static ADDRESS_MAP_START( dai2kaku_mem, ADDRESS_SPACE_PROGRAM, 16 ) + AM_RANGE(0x605000, 0x6053ff) AM_READWRITE(MRA16_RAM,MWA16_RAM) AM_BASE(&realbrk_vram_0ras ) // rasterinfo (0) + AM_RANGE(0x605400, 0x6057ff) AM_READWRITE(MRA16_RAM,MWA16_RAM) AM_BASE(&realbrk_vram_1ras ) // rasterinfo (1) + AM_RANGE(0x800008, 0x800009) AM_WRITE(YM2413_register_port_0_lsb_w ) // YM2413 + AM_RANGE(0x80000a, 0x80000b) AM_WRITE(YM2413_data_port_0_lsb_w ) // + AM_RANGE(0xc00000, 0xc00001) AM_READ(input_port_0_word_r ) // P1 & P2 (Inputs) + AM_RANGE(0xc00002, 0xc00003) AM_READ(input_port_1_word_r ) // Coins + AM_RANGE(0xc00004, 0xc00005) AM_READWRITE(realbrk_dsw_r,MWA16_RAM) AM_BASE(&realbrk_dsw_select ) // DSW select + AM_RANGE(0xff0000, 0xfffbff) AM_RAM // RAM + AM_RANGE(0xfffd0a, 0xfffd0b) AM_WRITE(dai2kaku_flipscreen_w ) // Hack! Parallel port data register +ADDRESS_MAP_END + +/*************************************************************************** + + Input Ports + +***************************************************************************/ + +/*************************************************************************** + Billiard Academy Real Break +***************************************************************************/ + +static INPUT_PORTS_START( realbrk ) + PORT_START // IN0 - $c00000.w + PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_PLAYER(2) + PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_PLAYER(2) + PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_PLAYER(2) + PORT_BIT( 0x0008, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_PLAYER(2) + PORT_BIT( 0x0010, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2) + PORT_BIT( 0x0020, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2) + PORT_BIT( 0x0040, IP_ACTIVE_LOW, IPT_UNUSED ) // BUTTON3 in test mode + PORT_BIT( 0x0080, IP_ACTIVE_LOW, IPT_START2 ) PORT_PLAYER(2) + PORT_BIT( 0x0100, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_PLAYER(1) + PORT_BIT( 0x0200, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_PLAYER(1) + PORT_BIT( 0x0400, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_PLAYER(1) + PORT_BIT( 0x0800, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_PLAYER(1) + PORT_BIT( 0x1000, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(1) + PORT_BIT( 0x2000, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(1) + PORT_BIT( 0x4000, IP_ACTIVE_LOW, IPT_UNUSED ) // BUTTON3 in test mode + PORT_BIT( 0x8000, IP_ACTIVE_LOW, IPT_START1 ) PORT_PLAYER(1) + + PORT_START // IN1 - $c00002.w + PORT_BIT( 0x00ff, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0x0100, IP_ACTIVE_LOW, IPT_COIN1 ) + PORT_BIT( 0x0200, IP_ACTIVE_LOW, IPT_COIN2 ) + PORT_BIT( 0x0400, IP_ACTIVE_LOW, IPT_SERVICE1 ) + PORT_BIT( 0x0800, IP_ACTIVE_LOW, IPT_SERVICE ) PORT_NAME(DEF_STR( Test )) PORT_CODE(KEYCODE_F1) + PORT_BIT( 0x1000, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0x2000, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0x4000, IP_ACTIVE_HIGH, IPT_UNKNOWN ) // the vblank routine wants these 2 bits high + PORT_BIT( 0x8000, IP_ACTIVE_HIGH, IPT_UNKNOWN ) + + PORT_START // IN2 - $c00004.w (DSW1) + PORT_DIPNAME( 0x0007, 0x0007, DEF_STR( Coin_A ) ) + PORT_DIPSETTING( 0x0000, DEF_STR( 5C_1C ) ) + PORT_DIPSETTING( 0x0001, DEF_STR( 4C_1C ) ) + PORT_DIPSETTING( 0x0002, DEF_STR( 3C_1C ) ) + PORT_DIPSETTING( 0x0003, DEF_STR( 2C_1C ) ) + PORT_DIPSETTING( 0x0007, DEF_STR( 1C_1C ) ) + PORT_DIPSETTING( 0x0006, DEF_STR( 1C_2C ) ) + PORT_DIPSETTING( 0x0005, DEF_STR( 1C_3C ) ) + PORT_DIPSETTING( 0x0004, DEF_STR( 1C_5C ) ) + PORT_DIPNAME( 0x0038, 0x0038, DEF_STR( Coin_B ) ) + PORT_DIPSETTING( 0x0000, DEF_STR( 5C_1C ) ) + PORT_DIPSETTING( 0x0008, DEF_STR( 4C_1C ) ) + PORT_DIPSETTING( 0x0010, DEF_STR( 3C_1C ) ) + PORT_DIPSETTING( 0x0018, DEF_STR( 2C_1C ) ) + PORT_DIPSETTING( 0x0038, DEF_STR( 1C_1C ) ) + PORT_DIPSETTING( 0x0030, DEF_STR( 1C_2C ) ) + PORT_DIPSETTING( 0x0028, DEF_STR( 1C_3C ) ) + PORT_DIPSETTING( 0x0020, DEF_STR( 1C_5C ) ) + PORT_DIPNAME( 0x0040, 0x0040, DEF_STR( Free_Play ) ) + PORT_DIPSETTING( 0x0040, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) + PORT_DIPNAME( 0x0080, 0x0080, DEF_STR( Demo_Sounds ) ) + PORT_DIPSETTING( 0x0000, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x0080, DEF_STR( On ) ) + PORT_DIPNAME( 0x0100, 0x0100, DEF_STR( Flip_Screen ) ) + PORT_DIPSETTING( 0x0100, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) + PORT_SERVICE( 0x0200, IP_ACTIVE_LOW ) + + PORT_START // IN3 - $c00004.w (DSW2) + PORT_DIPNAME( 0x0003, 0x0003, DEF_STR( Lives ) ) + PORT_DIPSETTING( 0x0000, "4" ) + PORT_DIPSETTING( 0x0001, "5" ) + PORT_DIPSETTING( 0x0003, "6" ) + PORT_DIPSETTING( 0x0002, "7" ) + PORT_DIPNAME( 0x000c, 0x000c, DEF_STR( Difficulty ) ) + PORT_DIPSETTING( 0x0008, DEF_STR( Easy ) ) + PORT_DIPSETTING( 0x000c, DEF_STR( Normal ) ) + PORT_DIPSETTING( 0x0004, DEF_STR( Harder ) ) + PORT_DIPSETTING( 0x0000, DEF_STR( Hardest ) ) + PORT_DIPNAME( 0x0030, 0x0030, "Time" ) + PORT_DIPSETTING( 0x0000, "110" ) + PORT_DIPSETTING( 0x0030, "120" ) + PORT_DIPSETTING( 0x0020, "130" ) + PORT_DIPSETTING( 0x0010, "150" ) + PORT_DIPNAME( 0x0040, 0x0040, "? Show time in easy mode ?" ) + PORT_DIPSETTING( 0x0000, DEF_STR( No ) ) + PORT_DIPSETTING( 0x0040, DEF_STR( Yes ) ) + PORT_DIPNAME( 0x0080, 0x0080, "? Coins ?" ) + PORT_DIPSETTING( 0x0000, "1" ) + PORT_DIPSETTING( 0x0080, "2" ) + PORT_DIPNAME( 0x0100, 0x0100, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x0100, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) + PORT_DIPNAME( 0x0200, 0x0200, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x0200, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) + + PORT_START // IN4 - $c00004.w (DSW3) - Unused + PORT_BIT( 0xffff, IP_ACTIVE_LOW, IPT_UNKNOWN ) + + PORT_START // IN5 - $c00004.w (DSW4) - Unused + PORT_BIT( 0xffff, IP_ACTIVE_LOW, IPT_UNKNOWN ) +INPUT_PORTS_END + +static INPUT_PORTS_START( pkgnsh ) + PORT_START // IN0 - $c00002.w + PORT_BIT( 0x00ff, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0x0100, IP_ACTIVE_LOW, IPT_COIN1 ) + PORT_BIT( 0x0200, IP_ACTIVE_LOW, IPT_COIN2 ) + PORT_BIT( 0x0400, IP_ACTIVE_LOW, IPT_SERVICE1 ) + PORT_BIT( 0x0800, IP_ACTIVE_LOW, IPT_SERVICE ) PORT_NAME(DEF_STR( Test )) PORT_CODE(KEYCODE_F1) + PORT_BIT( 0x1000, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0x2000, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0x4000, IP_ACTIVE_HIGH, IPT_UNKNOWN ) // the vblank routine wants these 2 bits high + PORT_BIT( 0x8000, IP_ACTIVE_HIGH, IPT_UNKNOWN ) + + PORT_START + PORT_BIT( 0x00bf, IP_ACTIVE_LOW, IPT_UNUSED ) + PORT_BIT( 0x00c0, IP_ACTIVE_HIGH, IPT_UNUSED )/*pkgnsh wants these two bits to be 0*/ + PORT_DIPNAME( 0x0100, 0x0100, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x0100, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) + PORT_DIPNAME( 0x0200, 0x0200, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x0200, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) + PORT_DIPNAME( 0x0400, 0x0400, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x0400, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) + PORT_DIPNAME( 0x0800, 0x0800, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x0800, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) + PORT_DIPNAME( 0x1000, 0x1000, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x1000, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) + PORT_DIPNAME( 0x2000, 0x2000, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x2000, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) + PORT_DIPNAME( 0x4000, 0x4000, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x4000, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) + PORT_DIPNAME( 0x8000, 0x8000, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x8000, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) + + PORT_START // IN3 - $c00004.w (DSW2) + PORT_BIT( 0x00ff, IP_ACTIVE_LOW, IPT_UNUSED ) + PORT_DIPNAME( 0x0100, 0x0100, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x0100, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) + PORT_DIPNAME( 0x0200, 0x0200, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x0200, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) + PORT_DIPNAME( 0x0400, 0x0400, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x0400, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) + PORT_DIPNAME( 0x0800, 0x0800, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x0800, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) + PORT_DIPNAME( 0x1000, 0x1000, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x1000, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) + PORT_DIPNAME( 0x2000, 0x2000, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x2000, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) + PORT_DIPNAME( 0x4000, 0x4000, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x4000, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) + PORT_DIPNAME( 0x8000, 0x8000, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x8000, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) + + PORT_START + PORT_BIT( 0x00ff, IP_ACTIVE_LOW, IPT_UNUSED ) + PORT_DIPNAME( 0x0100, 0x0100, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x0100, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) + PORT_DIPNAME( 0x0200, 0x0200, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x0200, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) + PORT_DIPNAME( 0x0400, 0x0400, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x0400, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) + PORT_DIPNAME( 0x0800, 0x0800, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x0800, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) + PORT_BIT( 0xf000, IP_ACTIVE_LOW, IPT_UNUSED ) + + PORT_START + PORT_BIT( 0x00ff, IP_ACTIVE_LOW, IPT_UNUSED ) + PORT_BIT( 0xff00, 0x0000, IPT_PADDLE ) PORT_PLAYER(1) PORT_MINMAX(0,0x6400) PORT_SENSITIVITY(15) PORT_KEYDELTA(15) PORT_CENTERDELTA(0) //PORT_CODE_DEC(KEYCODE_N) PORT_CODE_INC(KEYCODE_M) + + PORT_START + PORT_BIT( 0x00ff, IP_ACTIVE_LOW, IPT_UNUSED ) + PORT_BIT( 0x0100, IP_ACTIVE_LOW, IPT_START1 ) PORT_PLAYER(1) + PORT_BIT( 0x0200, IP_ACTIVE_LOW, IPT_UNUSED ) + PORT_BIT( 0x0400, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(1) //F/F + PORT_BIT( 0x0800, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(1) //Stop + PORT_BIT( 0xf000, IP_ACTIVE_LOW, IPT_UNUSED ) + + PORT_START + PORT_BIT( 0x00ff, IP_ACTIVE_LOW, IPT_UNUSED ) + PORT_BIT( 0xff00, 0x0000, IPT_PADDLE ) PORT_PLAYER(2) PORT_MINMAX(0,0x6400) PORT_SENSITIVITY(15) PORT_KEYDELTA(15) PORT_CENTERDELTA(0) PORT_CODE_DEC(KEYCODE_N) PORT_CODE_INC(KEYCODE_M) + + PORT_START + PORT_BIT( 0x00ff, IP_ACTIVE_LOW, IPT_UNUSED )/*There's the Pay Out SW here IIRC*/ + PORT_BIT( 0x0100, IP_ACTIVE_LOW, IPT_START2 ) PORT_PLAYER(2) + PORT_BIT( 0x0200, IP_ACTIVE_LOW, IPT_UNUSED ) + PORT_BIT( 0x0400, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2) //F/F + PORT_BIT( 0x0800, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2) //Stop + PORT_BIT( 0xf000, IP_ACTIVE_LOW, IPT_UNUSED ) +INPUT_PORTS_END + +static INPUT_PORTS_START( pkgnshdx ) + PORT_START // IN0 - $c00002.w + PORT_BIT( 0x00ff, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0x0100, IP_ACTIVE_LOW, IPT_COIN1 ) + PORT_BIT( 0x0200, IP_ACTIVE_LOW, IPT_COIN2 ) + PORT_BIT( 0x0400, IP_ACTIVE_LOW, IPT_SERVICE1 ) + PORT_BIT( 0x0800, IP_ACTIVE_LOW, IPT_SERVICE ) PORT_NAME(DEF_STR( Test )) PORT_CODE(KEYCODE_F1) + PORT_BIT( 0x1000, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0x2000, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0x4000, IP_ACTIVE_HIGH, IPT_UNKNOWN ) // the vblank routine wants these 2 bits high + PORT_BIT( 0x8000, IP_ACTIVE_HIGH, IPT_UNKNOWN ) + + PORT_START // IN1 + PORT_DIPNAME( 0x0001, 0x0001, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x0001, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) + PORT_DIPNAME( 0x0002, 0x0002, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x0002, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) + PORT_DIPNAME( 0x0004, 0x0004, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x0004, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) + PORT_DIPNAME( 0x0008, 0x0008, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x0008, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) + PORT_DIPNAME( 0x0010, 0x0010, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x0010, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) + PORT_DIPNAME( 0x0020, 0x0020, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x0020, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) + PORT_DIPNAME( 0x0040, 0x0040, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x0040, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) + PORT_DIPNAME( 0x0080, 0x0080, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x0080, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) + PORT_DIPNAME( 0x0100, 0x0100, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x0100, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) + PORT_DIPNAME( 0x0200, 0x0200, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x0200, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) + + PORT_START //IN2 + PORT_DIPNAME( 0x0001, 0x0001, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x0001, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) + PORT_DIPNAME( 0x0002, 0x0002, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x0002, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) + PORT_DIPNAME( 0x0004, 0x0004, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x0004, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) + PORT_DIPNAME( 0x0008, 0x0008, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x0008, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) + PORT_DIPNAME( 0x0010, 0x0010, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x0010, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) + PORT_DIPNAME( 0x0020, 0x0020, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x0020, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) + PORT_DIPNAME( 0x0040, 0x0040, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x0040, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) + PORT_DIPNAME( 0x0080, 0x0080, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x0080, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) + PORT_DIPNAME( 0x0100, 0x0100, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x0100, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) + PORT_DIPNAME( 0x0200, 0x0200, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x0200, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) + + PORT_START //IN3 + PORT_DIPNAME( 0x0001, 0x0001, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x0001, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) + PORT_DIPNAME( 0x0002, 0x0002, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x0002, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) + PORT_DIPNAME( 0x0004, 0x0004, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x0004, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) + PORT_DIPNAME( 0x0008, 0x0008, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x0008, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) + PORT_DIPNAME( 0x0010, 0x0010, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x0010, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) + PORT_DIPNAME( 0x0020, 0x0020, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x0020, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) + PORT_DIPNAME( 0x0040, 0x0040, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x0040, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) + PORT_DIPNAME( 0x0080, 0x0080, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x0080, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) + PORT_DIPNAME( 0x0100, 0x0100, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x0100, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) + PORT_DIPNAME( 0x0200, 0x0200, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x0200, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) + + PORT_START //IN4 + PORT_DIPNAME( 0x0001, 0x0001, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x0001, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) + PORT_DIPNAME( 0x0002, 0x0002, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x0002, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) + PORT_DIPNAME( 0x0004, 0x0004, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x0004, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) + PORT_DIPNAME( 0x0008, 0x0008, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x0008, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) + PORT_DIPNAME( 0x0010, 0x0010, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x0010, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) + PORT_DIPNAME( 0x0020, 0x0020, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x0020, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) + PORT_DIPNAME( 0x0040, 0x0040, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x0040, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) + PORT_DIPNAME( 0x0080, 0x0080, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x0080, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) + PORT_DIPNAME( 0x0100, 0x0100, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x0100, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) + PORT_DIPNAME( 0x0200, 0x0200, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x0200, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) + + PORT_START //IN5 + PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_START1 ) PORT_PLAYER(1) + PORT_DIPNAME( 0x0002, 0x0002, "Pay-Out SW" )//Not a real DIP-Switch + PORT_DIPSETTING( 0x0002, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) + PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_UNUSED ) //F/F + PORT_BIT( 0x0008, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(1) //Stop + PORT_BIT( 0x0010, IP_ACTIVE_LOW, IPT_UNUSED ) + PORT_BIT( 0x0020, IP_ACTIVE_LOW, IPT_UNUSED ) + PORT_DIPNAME( 0x0040, 0x0040, "Analize SW" )//Not a real DIP-Switch + PORT_DIPSETTING( 0x0040, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) + PORT_BIT( 0x0080, IP_ACTIVE_LOW, IPT_UNUSED ) + PORT_BIT( 0xff00, 0x0000, IPT_PADDLE ) PORT_PLAYER(1) PORT_MINMAX(0,0x6400) PORT_SENSITIVITY(15) PORT_KEYDELTA(15) PORT_CENTERDELTA(0) PORT_CODE_DEC(KEYCODE_N) PORT_CODE_INC(KEYCODE_M) + + PORT_START //IN6 + PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_START2 ) PORT_PLAYER(2) + PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_UNUSED ) //Again Pay-Out SW in test mode,but it doesn't work,maybe it is for Player-2? + PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_UNUSED ) //F/F + PORT_BIT( 0x0008, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2) //Stop + PORT_BIT( 0x0010, IP_ACTIVE_LOW, IPT_UNUSED ) + PORT_BIT( 0x0020, IP_ACTIVE_LOW, IPT_UNUSED ) + PORT_DIPNAME( 0x0040, 0x0040, "Mem Clear SW" )//Not a real DIP-Switch + PORT_DIPSETTING( 0x0040, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) + PORT_BIT( 0x0080, IP_ACTIVE_LOW, IPT_UNUSED ) + PORT_BIT( 0xff00, 0x0000, IPT_PADDLE ) PORT_PLAYER(2) PORT_MINMAX(0,0x6400) PORT_SENSITIVITY(15) PORT_KEYDELTA(15) PORT_CENTERDELTA(0) PORT_CODE_DEC(KEYCODE_N) PORT_CODE_INC(KEYCODE_M) +INPUT_PORTS_END + +/*************************************************************************** + + Graphics Layouts + +***************************************************************************/ + +static const gfx_layout layout_8x8x4 = +{ + 8,8, + RGN_FRAC(1,1), + 4, + { STEP4(0,1) }, + { STEP4(3*4,-4),STEP4(7*4,-4) }, + { STEP8(0,8*4) }, + 8*8*4 +}; + +static const gfx_layout layout_16x16x4 = +{ + 16,16, + RGN_FRAC(1,1), + 4, + { STEP4(0,1) }, + { 1*4,0*4,3*4,2*4,5*4,4*4,7*4,6*4,9*4,8*4,11*4,10*4,13*4,12*4,15*4,14*4 }, + { STEP16(0,16*4) }, + 16*16*4 +}; + +static const gfx_layout layout_16x16x8 = +{ + 16,16, + RGN_FRAC(1,1), + 8, + { STEP8(0,1) }, + { STEP16(0,8) }, + { STEP16(0,16*8) }, + 16*16*8 +}; + +static GFXDECODE_START( realbrk ) + GFXDECODE_ENTRY( REGION_GFX1, 0, layout_16x16x8, 0, 0x80 ) // [0] Backgrounds + GFXDECODE_ENTRY( REGION_GFX2, 0, layout_8x8x4, 0, 0x800 ) // [1] Text + GFXDECODE_ENTRY( REGION_GFX3, 0, layout_16x16x8, 0, 0x80 ) // [2] Sprites (256 colors) + GFXDECODE_ENTRY( REGION_GFX4, 0, layout_16x16x4, 0, 0x800 ) // [3] Sprites (16 colors) +GFXDECODE_END + +static GFXDECODE_START( dai2kaku ) + GFXDECODE_ENTRY( REGION_GFX1, 0, layout_16x16x8, 0, 0x80 ) // [0] Backgrounds + GFXDECODE_ENTRY( REGION_GFX2, 0, layout_8x8x4, 0, 0x800 ) // [1] Text + GFXDECODE_ENTRY( REGION_GFX3, 0, layout_16x16x8, 0, 0x80 ) // [2] Sprites (256 colors) +GFXDECODE_END + + +/*************************************************************************** + + Machine Drivers + +***************************************************************************/ + +/*************************************************************************** + Billiard Academy Real Break +***************************************************************************/ + +static struct YMZ280Binterface realbrk_ymz280b_intf = +{ + REGION_SOUND1, + 0 +}; + +static INTERRUPT_GEN( realbrk_interrupt ) +{ + switch ( cpu_getiloops() ) + { + case 0: + /* VBlank is connected to INT1 (external interrupts pin 1) */ + tmp68301_external_interrupt_1(); + break; + } +} + +static MACHINE_DRIVER_START( realbrk ) + + /* basic machine hardware */ + MDRV_CPU_ADD_TAG("main",M68000,32000000 / 2) /* !! TMP68301 !! */ + MDRV_CPU_PROGRAM_MAP(base_mem,realbrk_mem) + MDRV_CPU_VBLANK_INT(realbrk_interrupt,1) + + MDRV_SCREEN_REFRESH_RATE(60) + MDRV_SCREEN_VBLANK_TIME(DEFAULT_60HZ_VBLANK_DURATION) + + MDRV_MACHINE_RESET( tmp68301 ) + + /* video hardware */ + MDRV_SCREEN_ADD("main", 0) + MDRV_VIDEO_ATTRIBUTES(VIDEO_TYPE_RASTER) + MDRV_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16) + MDRV_SCREEN_SIZE(0x140, 0xe0) + MDRV_SCREEN_VISIBLE_AREA(0, 0x140-1, 0, 0xe0-1) + MDRV_GFXDECODE(realbrk) + MDRV_PALETTE_LENGTH(0x8000) + + MDRV_VIDEO_START(realbrk) + MDRV_VIDEO_UPDATE(realbrk) + + /* sound hardware */ + MDRV_SPEAKER_STANDARD_STEREO("left", "right") + + MDRV_SOUND_ADD(YMZ280B, 33868800 / 2) + MDRV_SOUND_CONFIG(realbrk_ymz280b_intf) + MDRV_SOUND_ROUTE(0, "left", 0.50) + MDRV_SOUND_ROUTE(1, "right", 0.50) + + MDRV_SOUND_ADD(YM2413, 3579000) + MDRV_SOUND_ROUTE(ALL_OUTPUTS, "left", 0.50) + MDRV_SOUND_ROUTE(ALL_OUTPUTS, "right", 0.50) +MACHINE_DRIVER_END + +static MACHINE_DRIVER_START( pkgnsh ) + MDRV_IMPORT_FROM( realbrk ) + MDRV_CPU_MODIFY("main") + MDRV_CPU_PROGRAM_MAP(base_mem,pkgnsh_mem) +MACHINE_DRIVER_END + +static MACHINE_DRIVER_START( pkgnshdx ) + MDRV_IMPORT_FROM( realbrk ) + MDRV_CPU_MODIFY("main") + MDRV_CPU_PROGRAM_MAP(base_mem,pkgnshdx_mem) +MACHINE_DRIVER_END + +static MACHINE_DRIVER_START( dai2kaku ) + MDRV_IMPORT_FROM( realbrk ) + MDRV_CPU_MODIFY("main") + MDRV_CPU_PROGRAM_MAP(base_mem,dai2kaku_mem) + + MDRV_GFXDECODE(dai2kaku) + MDRV_VIDEO_UPDATE(dai2kaku) +MACHINE_DRIVER_END + + +/*************************************************************************** + + ROMs Loading + +***************************************************************************/ + +/*************************************************************************** + +Pachinko Gindama Shoubu +Nakanihon Inc. / Dynax, 1998 + +PCB Layout +---------- + +NM5050905-1 +|----------------------------------------------------------------------| +| TA8201 75074 YM2413 |-----| |------------------------| | +| PST532A 3V_BATT 32.768kHz |68301| CN2|------------------------| | +| 75074 M6242B | | TC55257 YMZ280B | +| YAC513 3.579545MHz |-----| TC55257 TC55257 | +| |--------| | +| |ACTEL | TC55257 | +| |A1010B | | +| |(PLCC68)| TC55257 | +| |--------| | +|J TC55257 TC55257 | +|A | +|M TC55257 | +|M M548262 | +|A M548262 32.000MHz | +| TC55257 | +| |---------| |---------| | +| DSW1(10) |NIKANIHON| TC55257 |NIKANIHON| | +| |4L10F2468| |4L10F2467| | +| DSW2(10) TC55257 | | | | | +| |(QFP160) | |(QFP160) | | +| TC55257 |---------| |---------| | +| CN6 |------------------------| | +| CN7 33.8688MHz CN3|------------------------| | +|----------------------------------------------------------------------| +Notes: + *: unpopulated 32 pin sockets + PST532: IC for system reset and battery backup switching + DIPSW's: Each have 10 switches. + CN2/CN3: ROM daughterboard connectors + CN6/CN7: Connectors for player 3 & 4 controls + TC55257: 32K x8 SRAM + M548262: 256K x8 fastpage VRAM + + Vertical Sync: 60Hz + Horiz. Sync: 15.81kHz + 68301 clock: 16.000MHz (32 / 2) + YMZ280B clock: 16.9344MHz (33.8688 / 2) + YM2413 clock: 3.579545MHz +OKI M6242 clock: 32.768kHz + + +ROM Daughterboard +----------------- + +NS5050905-2 +|----------------------------------------| +| |------------------------| | +| CN1|------------------------| | +| | +| 50505.1K 50507.1F 50510.1C | +| 50506.1H 50508.1E 50511.1B | +| | +| PAL 50509.2D 50512.2A| +| | +| PAL | +| | +| | +|50503.3L * * * * | +| 50504.3K | +| | +| | +| | +| | +|50501.4L * * * * | +| 50502.4K | +| | +| | +| |------------------------| | +| CN2|------------------------| | +|----------------------------------------| +Notes: + *: Unpopulated 32pin sockets + +***************************************************************************/ + +ROM_START( pkgnsh ) + ROM_REGION( 0x100000, REGION_CPU1, 0 ) /* TMP68301 Code */ + ROM_LOAD16_BYTE( "50506.1h", 0x000001, 0x080000, CRC(06949a7d) SHA1(1276c28bc5cebeae749e0cded2da631353efbbb4) ) + ROM_LOAD16_BYTE( "50505.1k", 0x000000, 0x080000, CRC(26df869f) SHA1(d716e561441da6ae8ca61e17335aab44770157a6) ) + + ROM_REGION( 0x400000, REGION_GFX1, ROMREGION_DISPOSE ) /* Backgrounds */ + ROM_LOAD32_WORD( "50512.2a", 0x0000002, 0x200000, CRC(5adae7bb) SHA1(de7cf952155459f7aab1448620bf26a925ca0572) ) + ROM_LOAD32_WORD( "50509.2d", 0x0000000, 0x200000, CRC(ad937ab5) SHA1(ebe02c203358787c6b406fe3cbd3eca3b245456e) ) + + ROM_REGION( 0x40000, REGION_GFX2, ROMREGION_DISPOSE ) /* Text Layer */ + ROM_LOAD16_BYTE( "50510.1c", 0x000001, 0x020000, CRC(e26f1ad6) SHA1(5713af5fb02885657889cb2df7f58a39987ace6a) ) + ROM_LOAD16_BYTE( "50511.1b", 0x000000, 0x020000, CRC(3da9af01) SHA1(21313fd5c8cf7ccb72c85422dbddfceedab2542f) ) + + ROM_REGION( 0xc00000, REGION_GFX3, ROMREGION_DISPOSE ) /* Sprites (256 colors) */ + ROM_LOAD32_WORD( "50502.4k", 0x0000000, 0x400000, CRC(f7c04779) SHA1(fcbc2d166d405d0fe2a4ca67950fe6ec060b9fc1) ) // same as 52206.9f on dx + ROM_LOAD32_WORD( "50504.3k", 0x0000002, 0x400000, CRC(8e872be5) SHA1(0568a70ca640624f665b8b92ca5e9239b13ed116) ) // same as 52208.9d on dx + ROM_LOAD32_WORD( "50501.4l", 0x0800000, 0x200000, CRC(ca31e1ad) SHA1(7508547de5617f6091fc46f6eb1b45673419c483) ) + ROM_LOAD32_WORD( "50503.3l", 0x0800002, 0x200000, CRC(80b5e8d0) SHA1(27359affaa84c7cb4dfc019bbfeae0f384602faa) ) + + ROM_REGION( 0x200000, REGION_GFX4, ROMREGION_DISPOSE ) /* Sprites (16 colors) Not Used */ + + ROM_REGION( 0x100000, REGION_SOUND1, 0 ) /* Samples */ + ROM_LOAD( "50508.1e", 0x000000, 0x080000, CRC(95a1473a) SHA1(d382a9a603711747c2fe5bd5721de5af369ccc42) ) + ROM_LOAD( "50507.1f", 0x080000, 0x080000, CRC(34a003a1) SHA1(f3fa4de1f75e8fa18a8431a8c2ce495aa47989b9) ) +ROM_END + +/*************************************************************************** + +Pachinko Gindama Shoubu DX +Nakanihon Inc. / Dynax, 1998 + +PCB Layout +---------- + +NM522-1-9803 +|----------------------------------------------------------------------| +||-----| |--------| | +||68301| 52202B |ACTEL | M548262 YMZ280B 52204 | +|| | 52201B |TPC1010 | M548262 32.768kHz 52203 52205 | +||-----| |(PLCC68)| M6242B 3V_BATT | +| |--------||---------| PST532A |---------| | +| TC55257 33.8688MHz |NIKANIHON| |NIKANIHON| | +| TC55257 |4L10F2468| 32.000MHz |4L10F2467| | +|2 TC55257 | | | | | +|8 TC55257 |(QFP160) | |(QFP160) | | +|W |---------| PAL |---------| | +|A LC3664 52206 52208 52210 | +|Y VOL1 LC3664 52207 52209 52211 | +| VOL2 LC3664 | +| TA7252 3404 LC3664 | +| 3404 | +| YAC516 YM2413 TC55257 | +| 3.579545MHz TC55257 | +| DSW2(10) DSW1(10) | +| DSW3(10) DSW4(10) * * * * * * * * | +| TC55257 | +| CN3 TC55257 | +| CN4 | +|----------------------------------------------------------------------| + +Notes: + *: unpopulated 32 pin sockets + PST532: IC for system reset and battery backup switching + DIPSW's: Each have 10 switches. + VOL1/VOL2: Separate volume levels for sound and voice + CN3/CN4: Connectors for player 3 & 4 controls + TC55257: 32K x8 SRAM + LC3664: 8K x8 SRAM + M548262: 256K x8 fastpage VRAM + 28WAY: Edge connector is JAMMA backwards (GND is pin 28,27; +5V is pins 26,25 etc) + and with RBG locations moved (i.e. not standard JAMMA) + + Vertical Sync: 60Hz + Horiz. Sync: 15.81kHz + 68301 clock: 16.000MHz (32 / 2) + YMZ280B clock: 16.9344MHz (33.8688 / 2) + YM2413 clock: 3.579545MHz +OKI M6242 clock: 32.768kHz + +***************************************************************************/ + +ROM_START( pkgnshdx ) + ROM_REGION( 0x100000, REGION_CPU1, 0 ) /* TMP68301 Code */ + ROM_LOAD16_BYTE( "52202b.1r", 0x000000, 0x080000, CRC(3c1a10de) SHA1(44a13adec64645aa01e216dfd527b59e7298c732) ) + ROM_LOAD16_BYTE( "52201b.2r", 0x000001, 0x080000, CRC(d63797ce) SHA1(d1b0b57b5426135e36772be296e94e04822e54ac) ) + + ROM_REGION( 0x400000, REGION_GFX1, ROMREGION_DISPOSE ) /* Backgrounds */ + ROM_LOAD32_WORD( "52210.9b", 0x0000000, 0x200000, CRC(6865b76a) SHA1(26215ec38b1fef279b3c3c1453116a0afe938b6b) ) + ROM_LOAD32_WORD( "52211.9a", 0x0000002, 0x200000, CRC(8e227328) SHA1(200f9e4419dac62b191e5e8c6c32b777a9c08e5e) ) + + ROM_REGION( 0x40000, REGION_GFX2, ROMREGION_DISPOSE ) /* Text Layer */ + ROM_LOAD16_BYTE( "52205.1a", 0x000000, 0x020000, CRC(4b7d16c0) SHA1(5f6410121ec13bea2869d61db169dbe2536453ea) ) + ROM_LOAD16_BYTE( "52204.1b", 0x000001, 0x020000, CRC(47a39496) SHA1(3ac9499b70c63185fb65378c18d4ff30ba1d2f2b) ) + + ROM_REGION( 0xc00000, REGION_GFX3, ROMREGION_DISPOSE ) /* Sprites (256 colors) */ + ROM_LOAD32_WORD( "52206.9f", 0x0000000, 0x400000, CRC(f7c04779) SHA1(fcbc2d166d405d0fe2a4ca67950fe6ec060b9fc1) ) + ROM_LOAD32_WORD( "52208.9d", 0x0000002, 0x400000, CRC(8e872be5) SHA1(0568a70ca640624f665b8b92ca5e9239b13ed116) ) + ROM_LOAD32_WORD( "52207.9e", 0x0800000, 0x200000, CRC(ae7a983f) SHA1(ba8ff28068e21dd24ea2e523a5b4023e86ea26cb) ) + ROM_LOAD32_WORD( "52209.9c", 0x0800002, 0x200000, CRC(83ac2ea9) SHA1(aa1c45b7a404eed51e950bea3edcd34814f09213) ) + + ROM_REGION( 0x200000, REGION_GFX4, ROMREGION_DISPOSE ) /* Sprites (16 colors) Not Used */ + + ROM_REGION( 0x100000, REGION_SOUND1, 0 ) /* Samples */ + ROM_LOAD( "52203.2e", 0x000000, 0x100000, CRC(342a193d) SHA1(1e75ec7ac48dcc8396a0fa6db14f2661c28f671c) ) +ROM_END + +/*************************************************************************** + + Billiard Academy Real Break + +Dynax, 1998 + +PCB Layout +---------- + + +NM523-1-9805 +------------------------------------------------------------------------ +| | +| 68301-16 52302 ACTEL M548262 YMZ280B * 52304 | +| 52301 A1010A M548262 52303 52305 | +| 33.8688MHz | +| TC55257 PST532A % | +| TC55257 4L10F2468 4L10F2467 | +| TC55257 (QFP160) 32.000MHz (QFP160) | +| J TC55257 | +| A PAL | +| M | +| M LH5160 52306 52308 52310 | +| A VOL1 LH5160 52307 52309 52311 | +| VOL2 LH5160 | +| LH5160 | +| | +| YM2413 TC55257 | +| 3.579MHz TC55257 * 52312 * * * * | +| | +| YAC516 | +| TC55257 TC55257 | +| DSW2(10) DSW1(10) TC55257 TC55257 | +| | +------------------------------------------------------------------------ + +Notes: + *: unpopulated 42 pin sockets. + %: unpopulated position for coin battery. + PST532: IC for system reset and battery backup switching + DIPSW's: Each have 10 switches. + VOL1/VOL2: Separate volume levels for sound and voice +Vertical Sync: 60Hz + Horiz. Sync: 15.81kHz + +***************************************************************************/ + +ROM_START( realbrk ) + ROM_REGION( 0x100000, REGION_CPU1, 0 ) /* TMP68301 Code */ + ROM_LOAD16_BYTE( "600k02b.1r", 0x000000, 0x080000, CRC(6954ff7f) SHA1(dc17be7dadb2d6acff039d4d6484ee71070e466d) ) + ROM_LOAD16_BYTE( "600k01b.2r", 0x000001, 0x080000, CRC(6eb865bf) SHA1(07bcdbec8fd8d280b1cdb4b5545607d3a87e2395) ) + + ROM_REGION( 0x800000, REGION_GFX1, ROMREGION_DISPOSE ) /* Backgrounds */ + ROM_LOAD32_WORD( "52310.9b", 0x0000000, 0x400000, CRC(07dfd9f5) SHA1(8722a98adc33f56df1e3b194ce923bc987e15cbe) ) + ROM_LOAD32_WORD( "52311.9a", 0x0000002, 0x400000, CRC(136a93a4) SHA1(b4bd46ba6c2b367aaf362f67d8be4757f1160864) ) + + ROM_REGION( 0x40000, REGION_GFX2, ROMREGION_DISPOSE ) /* Text Layer */ + ROM_LOAD16_BYTE( "52305.1a", 0x000000, 0x020000, CRC(56546fb4) SHA1(5e4dc1665ca96bf24b89d92c24f5ff8420cb465e) ) // 1xxxxxxxxxxxxxxxx = 0xFF + ROM_LOAD16_BYTE( "52304.1b", 0x000001, 0x020000, CRC(b22b0aac) SHA1(8c62e19071a4031d0dcad621cce0ba550702659b) ) // 1xxxxxxxxxxxxxxxx = 0xFF + + ROM_REGION( 0xc00000, REGION_GFX3, ROMREGION_DISPOSE ) /* Sprites (256 colors) */ + ROM_LOAD32_WORD( "52306.9f", 0x0000000, 0x400000, CRC(5ff0f666) SHA1(e3f1d9dc84fbef73af37cefd90bdf87a35f59e0e) ) + ROM_LOAD32_WORD( "52308.9d", 0x0000002, 0x400000, CRC(20817051) SHA1(4c9a443b5d6353ce67d5b1fe716f5ac20d194ef0) ) + ROM_LOAD32_WORD( "mm60007.9e", 0x0800000, 0x200000, CRC(a1d40934) SHA1(59b85435b13c6617e79b8d995506e585b6c8bedd) ) + ROM_LOAD32_WORD( "mm60009.9c", 0x0800002, 0x200000, CRC(58c03a6c) SHA1(ec7ae49bba6ffdba0f79f1e41e14945f6c3acb1d) ) + + ROM_REGION( 0x200000, REGION_GFX4, ROMREGION_DISPOSE ) /* Sprites (16 colors) */ + ROM_LOAD( "mm60012.14f", 0x000000, 0x200000, CRC(2b5ba1ec) SHA1(d548ef8c96b7b868c866dedb314f56583726564d) ) + + ROM_REGION( 0x400000, REGION_SOUND1, 0 ) /* Samples */ + ROM_LOAD( "mm60003.2e", 0x000000, 0x400000, CRC(39512459) SHA1(b5859a7d8f2f87d923e7f86f095cbffd31f9cbfa) ) +ROM_END + +ROM_START( realbrkj ) + ROM_REGION( 0x100000, REGION_CPU1, 0 ) /* TMP68301 Code */ + ROM_LOAD16_BYTE( "52302.1r", 0x000000, 0x080000, CRC(ab0379b0) SHA1(67af6670f2b37a7d4d6e03508f291f8ffe64d4cb) ) + ROM_LOAD16_BYTE( "52301.2r", 0x000001, 0x080000, CRC(9cc1596e) SHA1(a598f18eaac1ed6943069e9500b07b77e263f0d0) ) + + ROM_REGION( 0x800000, REGION_GFX1, ROMREGION_DISPOSE ) /* Backgrounds */ + ROM_LOAD32_WORD( "52310.9b", 0x0000000, 0x400000, CRC(07dfd9f5) SHA1(8722a98adc33f56df1e3b194ce923bc987e15cbe) ) + ROM_LOAD32_WORD( "52311.9a", 0x0000002, 0x400000, CRC(136a93a4) SHA1(b4bd46ba6c2b367aaf362f67d8be4757f1160864) ) + + ROM_REGION( 0x40000, REGION_GFX2, ROMREGION_DISPOSE ) /* Text Layer */ + ROM_LOAD16_BYTE( "52305.1a", 0x000000, 0x020000, CRC(56546fb4) SHA1(5e4dc1665ca96bf24b89d92c24f5ff8420cb465e) ) // 1xxxxxxxxxxxxxxxx = 0xFF + ROM_LOAD16_BYTE( "52304.1b", 0x000001, 0x020000, CRC(b22b0aac) SHA1(8c62e19071a4031d0dcad621cce0ba550702659b) ) // 1xxxxxxxxxxxxxxxx = 0xFF + + ROM_REGION( 0xc00000, REGION_GFX3, ROMREGION_DISPOSE ) /* Sprites (256 colors) */ + ROM_LOAD32_WORD( "52306.9f", 0x0000000, 0x400000, CRC(5ff0f666) SHA1(e3f1d9dc84fbef73af37cefd90bdf87a35f59e0e) ) + ROM_LOAD32_WORD( "52308.9d", 0x0000002, 0x400000, CRC(20817051) SHA1(4c9a443b5d6353ce67d5b1fe716f5ac20d194ef0) ) + ROM_LOAD32_WORD( "52307.9e", 0x0800000, 0x200000, CRC(01555191) SHA1(7751e2e16345acc638d4dff997a5b52e9171fced) ) + ROM_LOAD32_WORD( "52309.9c", 0x0800002, 0x200000, CRC(ef4f4bd9) SHA1(3233f501002a2622ddda581167ae24b1a13ea79e) ) + + ROM_REGION( 0x200000, REGION_GFX4, ROMREGION_DISPOSE ) /* Sprites (16 colors) */ + ROM_LOAD( "52312.14f", 0x000000, 0x200000, CRC(2203d7c5) SHA1(0403f02b8f2bfc6cf98ff598eb9c2e3facc7ac4c) ) + + ROM_REGION( 0x400000, REGION_SOUND1, 0 ) /* Samples */ + ROM_LOAD( "52303.2e", 0x000000, 0x400000, CRC(d3005b1e) SHA1(3afd10cdbc3aa7605083a9fcf3c4b8276937c2c4) ) +ROM_END + +ROM_START( realbrkk ) + ROM_REGION( 0x100000, REGION_CPU1, 0 ) /* TMP68301 Code */ + ROM_LOAD16_BYTE( "600k_02b", 0x000000, 0x080000, CRC(fdca08b1) SHA1(69b35c85b1842d0a8c98fc519b46c72954322ceb) ) + ROM_LOAD16_BYTE( "600k_01b", 0x000001, 0x080000, CRC(b6fe8998) SHA1(86f7d6067e007de50a02478a0e583ab64408bc4f) ) + + ROM_REGION( 0x800000, REGION_GFX1, ROMREGION_DISPOSE ) /* Backgrounds */ + ROM_LOAD32_WORD( "52310.9b", 0x0000000, 0x400000, CRC(07dfd9f5) SHA1(8722a98adc33f56df1e3b194ce923bc987e15cbe) ) + ROM_LOAD32_WORD( "52311.9a", 0x0000002, 0x400000, CRC(136a93a4) SHA1(b4bd46ba6c2b367aaf362f67d8be4757f1160864) ) + + ROM_REGION( 0x40000, REGION_GFX2, ROMREGION_DISPOSE ) /* Text Layer */ + ROM_LOAD16_BYTE( "600k_05", 0x000000, 0x020000, CRC(4de1d95e) SHA1(093d6d229b0e43e35f84a8d1bd707ccd1452fa91) ) // 1xxxxxxxxxxxxxxxx = 0xFF + ROM_LOAD16_BYTE( "600k_04", 0x000001, 0x020000, CRC(70f2cf3d) SHA1(214550b1a838243fadf5c6b8ba6cbecef2031985) ) // 1xxxxxxxxxxxxxxxx = 0xFF + + ROM_REGION( 0xc00000, REGION_GFX3, ROMREGION_DISPOSE ) /* Sprites (256 colors) */ + ROM_LOAD32_WORD( "52306.9f", 0x0000000, 0x400000, CRC(5ff0f666) SHA1(e3f1d9dc84fbef73af37cefd90bdf87a35f59e0e) ) + ROM_LOAD32_WORD( "52308.9d", 0x0000002, 0x400000, CRC(20817051) SHA1(4c9a443b5d6353ce67d5b1fe716f5ac20d194ef0) ) + ROM_LOAD32_WORD( "mm60007.9e", 0x0800000, 0x200000, CRC(a1d40934) SHA1(59b85435b13c6617e79b8d995506e585b6c8bedd) ) + ROM_LOAD32_WORD( "mm60009.9c", 0x0800002, 0x200000, CRC(58c03a6c) SHA1(ec7ae49bba6ffdba0f79f1e41e14945f6c3acb1d) ) + + ROM_REGION( 0x200000, REGION_GFX4, ROMREGION_DISPOSE ) /* Sprites (16 colors) */ + ROM_LOAD( "mm60012.14f", 0x000000, 0x200000, CRC(2b5ba1ec) SHA1(d548ef8c96b7b868c866dedb314f56583726564d) ) + + ROM_REGION( 0x400000, REGION_SOUND1, 0 ) /* Samples */ + ROM_LOAD( "mm60003.2e", 0x000000, 0x400000, CRC(39512459) SHA1(b5859a7d8f2f87d923e7f86f095cbffd31f9cbfa) ) +ROM_END + +ROM_START( dai2kaku ) + ROM_REGION( 0x100000, REGION_CPU1, 0 ) /* TMP68301 Code */ + ROM_LOAD16_BYTE( "52202b.1r", 0x000001, 0x080000, CRC(e45d6368) SHA1(5fb39b7c2e0fd474e7c366279f616b9244e6cf2e) ) + ROM_LOAD16_BYTE( "52201b.2r", 0x000000, 0x080000, CRC(5672cbe6) SHA1(4379edd0725e1b8cd5b3f9201e484487eccd1714) ) + + ROM_REGION( 0x800000, REGION_GFX1, ROMREGION_DISPOSE ) /* Backgrounds */ + ROM_LOAD32_WORD( "52210.9b", 0x0000000, 0x400000, CRC(29f0cd88) SHA1(e8eab4f3e4cb12663874d4f4a2fefc77d15fa078) ) + ROM_LOAD32_WORD( "52211.9a", 0x0000002, 0x400000, CRC(304f896d) SHA1(fe46e0a9c497f1a9587933929520e1b7a9321c01) ) + + ROM_REGION( 0x40000, REGION_GFX2, ROMREGION_DISPOSE ) /* Text Layer */ + ROM_LOAD16_BYTE( "52205.1a", 0x000000, 0x020000, CRC(4b7d16c0) SHA1(5f6410121ec13bea2869d61db169dbe2536453ea) ) + ROM_LOAD16_BYTE( "52204.1b", 0x000001, 0x020000, CRC(47a39496) SHA1(3ac9499b70c63185fb65378c18d4ff30ba1d2f2b) ) + + ROM_REGION( 0x800000, REGION_GFX3, ROMREGION_DISPOSE ) /* Sprites (256 colors) */ + ROM_LOAD32_WORD( "52206.9f", 0x0000000, 0x400000, CRC(a8811f46) SHA1(f26fd3b567cd2974970a9e4495a16d8a3406c5d1) ) + ROM_LOAD32_WORD( "52208.9d", 0x0000002, 0x400000, CRC(00c39300) SHA1(2dd2420700d9a6ec2ade595bccd25725bf60762b) ) + + ROM_REGION( 0x100000, REGION_SOUND1, 0 ) /* Samples */ + ROM_LOAD( "52203.2e", 0x000000, 0x100000, CRC(a612ba97) SHA1(b7bb903f8e00ce5febf3b68a3d892da9162b45be) ) +ROM_END + + +GAME( 1998, pkgnsh, 0, pkgnsh, pkgnsh, 0, ROT0, "Nakanihon / Dynax", "Pachinko Gindama Shoubu (Japan)", GAME_IMPERFECT_GRAPHICS ) +GAME( 1998, pkgnshdx, 0, pkgnshdx, pkgnshdx, 0, ROT0, "Nakanihon / Dynax", "Pachinko Gindama Shoubu DX (Japan)", GAME_IMPERFECT_GRAPHICS ) +GAME( 1998, realbrk, 0, realbrk, realbrk, 0, ROT0, "Nakanihon", "Billiard Academy Real Break (Europe)", GAME_IMPERFECT_GRAPHICS ) +GAME( 1998, realbrkj, realbrk, realbrk, realbrk, 0, ROT0, "Nakanihon", "Billiard Academy Real Break (Japan)", GAME_IMPERFECT_GRAPHICS ) +GAME( 1998, realbrkk, realbrk, realbrk, realbrk, 0, ROT0, "Nakanihon", "Billiard Academy Real Break (Korea)", GAME_IMPERFECT_GRAPHICS ) +GAME( 2004, dai2kaku, 0, dai2kaku, realbrk, 0, ROT0, "SystemBit", "DaiDaiKakumei (Japan)", GAME_IMPERFECT_GRAPHICS|GAME_IMPERFECT_SOUND ) + |