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Diffstat (limited to 'src/mame/drivers/raiders5.c')
-rw-r--r--src/mame/drivers/raiders5.c296
1 files changed, 296 insertions, 0 deletions
diff --git a/src/mame/drivers/raiders5.c b/src/mame/drivers/raiders5.c
new file mode 100644
index 00000000000..bc0f4c64c4e
--- /dev/null
+++ b/src/mame/drivers/raiders5.c
@@ -0,0 +1,296 @@
+/*****************************************************************************
+
+Raiders5 (c) 1985 Taito / UPL
+
+ Driver by Uki
+
+ 02/Jun/2001 -
+
+******************************************************************************
+
+Thanks to:
+
+David Haywood for ninjakid driver.
+
+Howie Cohen
+Frank Palazzolo
+Alex Pasadyn
+ for nova2001 driver.
+
+Notes:
+
+"Free Play" does not work properly...?
+
+*****************************************************************************/
+
+#include "driver.h"
+#include "sound/ay8910.h"
+
+
+extern UINT8 *raiders5_foreground_videoram;
+extern UINT8 *raiders5_foreground_colorram;
+extern UINT8 *raiders5_background_videoram;
+extern UINT8 *raiders5_background_colorram;
+extern UINT8 *raiders5_spriteram;
+extern size_t raiders5_spriteram_size;
+extern UINT8 *raiders5_paletteram;
+
+VIDEO_START( raiders5 );
+VIDEO_UPDATE( raiders5 );
+
+WRITE8_HANDLER( raiders5_scroll_x_w );
+WRITE8_HANDLER( raiders5_scroll_y_w );
+WRITE8_HANDLER( raiders5_flip_screen_w );
+
+WRITE8_HANDLER( raiders5_background_videoram_w );
+READ8_HANDLER( raiders5_background_videoram_r );
+WRITE8_HANDLER( raiders5_background_colorram_w );
+READ8_HANDLER( raiders5_background_colorram_r );
+WRITE8_HANDLER( raiders5_foreground_videoram_w );
+WRITE8_HANDLER( raiders5_foreground_colorram_w );
+
+WRITE8_HANDLER( raiders5_paletteram_w );
+
+
+
+static ADDRESS_MAP_START( raiders5_map_1, ADDRESS_SPACE_PROGRAM, 8 )
+ AM_RANGE(0x0000, 0x7fff) AM_ROM
+ AM_RANGE(0x8000, 0x87ff) AM_RAM AM_BASE(&raiders5_spriteram) AM_SIZE(&raiders5_spriteram_size)
+ AM_RANGE(0x8800, 0x8bff) AM_READWRITE(MRA8_RAM, raiders5_foreground_videoram_w) AM_BASE(&raiders5_foreground_videoram)
+ AM_RANGE(0x8c00, 0x8fff) AM_READWRITE(MRA8_RAM, raiders5_foreground_colorram_w) AM_BASE(&raiders5_foreground_colorram)
+ AM_RANGE(0x9000, 0x93ff) AM_READWRITE(raiders5_background_videoram_r, raiders5_background_videoram_w) AM_BASE(&raiders5_background_videoram)
+ AM_RANGE(0x9400, 0x97ff) AM_READWRITE(raiders5_background_colorram_r, raiders5_background_colorram_w) AM_BASE(&raiders5_background_colorram)
+ AM_RANGE(0xa000, 0xa000) AM_WRITE(raiders5_scroll_x_w)
+ AM_RANGE(0xa001, 0xa001) AM_WRITE(raiders5_scroll_y_w)
+ AM_RANGE(0xa002, 0xa002) AM_WRITE(raiders5_flip_screen_w)
+ AM_RANGE(0xc000, 0xc000) AM_WRITE(AY8910_control_port_0_w)
+ AM_RANGE(0xc001, 0xc001) AM_READWRITE(AY8910_read_port_0_r, AY8910_write_port_0_w)
+ AM_RANGE(0xc002, 0xc002) AM_WRITE(AY8910_control_port_1_w)
+ AM_RANGE(0xc003, 0xc003) AM_READWRITE(AY8910_read_port_1_r, AY8910_write_port_1_w)
+ AM_RANGE(0xd000, 0xd1ff) AM_READWRITE(MRA8_RAM, raiders5_paletteram_w) AM_BASE(&paletteram)
+ AM_RANGE(0xe000, 0xe7ff) AM_RAM AM_SHARE(1)
+ADDRESS_MAP_END
+
+
+static ADDRESS_MAP_START( raiders5_map_2, ADDRESS_SPACE_PROGRAM, 8 )
+ AM_RANGE(0x0000, 0x3fff) AM_ROM
+ AM_RANGE(0x8000, 0x8000) AM_WRITE(AY8910_control_port_0_w)
+ AM_RANGE(0x8001, 0x8001) AM_READWRITE(AY8910_read_port_0_r, AY8910_write_port_0_w)
+ AM_RANGE(0x8002, 0x8002) AM_WRITE(AY8910_control_port_1_w)
+ AM_RANGE(0x8003, 0x8003) AM_READWRITE(AY8910_read_port_1_r, AY8910_write_port_1_w)
+ AM_RANGE(0x9000, 0x9000) AM_READ(MRA8_NOP) /* unknown */
+ AM_RANGE(0xa000, 0xa7ff) AM_RAM AM_SHARE(1)
+ AM_RANGE(0xc000, 0xc000) AM_READ(MRA8_NOP) /* unknown */
+ AM_RANGE(0xc800, 0xc800) AM_READ(MRA8_NOP) /* unknown */
+ AM_RANGE(0xd000, 0xd000) AM_READ(MRA8_NOP) /* unknown */
+ AM_RANGE(0xe000, 0xe000) AM_WRITE(raiders5_scroll_x_w)
+ AM_RANGE(0xe001, 0xe001) AM_WRITE(raiders5_scroll_y_w)
+ AM_RANGE(0xe002, 0xe002) AM_WRITE(raiders5_flip_screen_w)
+ADDRESS_MAP_END
+
+
+static ADDRESS_MAP_START( raiders5_io_map_1, ADDRESS_SPACE_IO, 8 )
+ AM_RANGE(0x00, 0x00) AM_READ(MRA8_NOP) /* watchdog? */
+ADDRESS_MAP_END
+
+
+
+static INPUT_PORTS_START( raiders5 )
+ PORT_START
+ PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_VBLANK )
+ PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_START1 )
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 )
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_4WAY
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_4WAY
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_4WAY
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_4WAY
+
+ PORT_START
+ PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_IMPULSE(5)
+ PORT_SERVICE( 0x40, IP_ACTIVE_LOW )
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_START2 )
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_COCKTAIL
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_4WAY PORT_COCKTAIL
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_4WAY PORT_COCKTAIL
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_4WAY PORT_COCKTAIL
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_4WAY PORT_COCKTAIL
+
+ PORT_START /* DSW1 */
+ PORT_DIPNAME( 0x01, 0x00, DEF_STR( Cabinet ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( Upright ) )
+ PORT_DIPSETTING( 0x01, DEF_STR( Cocktail ) )
+ PORT_DIPNAME( 0x06, 0x06, DEF_STR( Lives ) )
+ PORT_DIPSETTING( 0x00, "2" )
+ PORT_DIPSETTING( 0x06, "3" )
+ PORT_DIPSETTING( 0x04, "4" )
+ PORT_DIPSETTING( 0x02, "5" )
+ PORT_DIPNAME( 0x08, 0x08, "1st Bonus" )
+ PORT_DIPSETTING( 0x08, "30000" )
+ PORT_DIPSETTING( 0x00, "40000" )
+ PORT_DIPNAME( 0x30, 0x30, "2nd Bonus" )
+ PORT_DIPSETTING( 0x30, "Every(?) 50000" )
+ PORT_DIPSETTING( 0x20, "Every(?) 70000" )
+ PORT_DIPSETTING( 0x10, "Every(?) 90000" )
+ PORT_DIPSETTING( 0x00, DEF_STR( None ) )
+ PORT_DIPNAME( 0x40, 0x40, "Exercise" )
+ PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x40, DEF_STR( On ) )
+ PORT_DIPNAME( 0x80, 0x80, DEF_STR( Difficulty ) )
+ PORT_DIPSETTING( 0x80, DEF_STR( Normal ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( Hard ) )
+
+ PORT_START /* DSW2*/
+ PORT_DIPNAME( 0x07, 0x07, DEF_STR( Coinage ) )
+ PORT_DIPSETTING( 0x04, DEF_STR( 4C_1C ) )
+ PORT_DIPSETTING( 0x05, DEF_STR( 3C_1C ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( 4C_2C ) )
+ PORT_DIPSETTING( 0x06, DEF_STR( 2C_1C ) )
+ PORT_DIPSETTING( 0x01, DEF_STR( 3C_2C ) )
+ PORT_DIPSETTING( 0x02, DEF_STR( 2C_2C ) )
+ PORT_DIPSETTING( 0x07, DEF_STR( 1C_1C ) )
+ PORT_DIPSETTING( 0x03, DEF_STR( 1C_2C ) )
+
+ PORT_DIPNAME( 0x08, 0x08, "High Score Names" )
+ PORT_DIPSETTING( 0x00, "3 Letters" )
+ PORT_DIPSETTING( 0x08, "8 Letters" )
+ PORT_DIPNAME( 0x10, 0x10, DEF_STR( Allow_Continue ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( No ) )
+ PORT_DIPSETTING( 0x10, DEF_STR( Yes ) )
+ PORT_DIPNAME( 0x20, 0x20, "Unknown 2-6" )
+ PORT_DIPSETTING( 0x20, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x40, 0x40, DEF_STR( Free_Play ) )
+ PORT_DIPSETTING( 0x40, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x80, 0x80, "Endless Game (If Free Play)" )
+ PORT_DIPSETTING( 0x80, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+
+INPUT_PORTS_END
+
+
+
+static const gfx_layout charlayout =
+{
+ 8,8,
+ 512,
+ 4,
+ {0,1,2,3},
+ {0,4,8192*8+0,8192*8+4,8,12,8192*8+8,8192*8+12},
+ {16*0, 16*1, 16*2, 16*3, 16*4, 16*5, 16*6, 16*7},
+ 16*8
+};
+
+static const gfx_layout spritelayout =
+{
+ 16, 16,
+ 128,
+ 4,
+ {0,1,2,3},
+ {0,4,8192*8+0,8192*8+4,8,12,8192*8+8,8192*8+12,
+ 16*8+0,16*8+4,16*8+8192*8+0,16*8+8192*8+4,16*8+8,16*8+12,16*8+8192*8+8,16*8+8192*8+12},
+ {16*0, 16*1, 16*2, 16*3, 16*4, 16*5, 16*6, 16*7,
+ 16*16, 16*17, 16*18, 16*19, 16*20, 16*21, 16*22, 16*23},
+ 16*8*4
+};
+
+
+static GFXDECODE_START( raiders5 )
+ GFXDECODE_ENTRY( REGION_GFX1, 0x0000, spritelayout, 512, 16 ) /* sprite */
+ GFXDECODE_ENTRY( REGION_GFX1, 0x4000, spritelayout, 512, 16 ) /* sprite */
+ GFXDECODE_ENTRY( REGION_GFX1, 0x0000, charlayout, 0, 16 ) /* FG */
+ GFXDECODE_ENTRY( REGION_GFX1, 0x8000, charlayout, 256, 16 ) /* BG */
+ GFXDECODE_ENTRY( REGION_GFX1, 0x4000, charlayout, 256, 16 ) /* BG (?)*/
+GFXDECODE_END
+
+
+
+static struct AY8910interface ay8910_interface_1 =
+{
+ input_port_0_r,
+ input_port_1_r
+};
+
+static struct AY8910interface ay8910_interface_2 =
+{
+ input_port_2_r,
+ input_port_3_r
+};
+
+
+
+static MACHINE_DRIVER_START( raiders5 )
+
+ /* basic machine hardware */
+ MDRV_CPU_ADD(Z80,12000000/4) /* 3.0MHz? */
+ MDRV_CPU_PROGRAM_MAP(raiders5_map_1,0)
+ MDRV_CPU_IO_MAP(raiders5_io_map_1,0)
+ MDRV_CPU_VBLANK_INT(irq0_line_hold,1)
+
+ MDRV_CPU_ADD(Z80,12000000/4) /* 3.0MHz? */
+ MDRV_CPU_PROGRAM_MAP(raiders5_map_2,0)
+ MDRV_CPU_VBLANK_INT(irq0_line_hold,4)
+
+ MDRV_INTERLEAVE(400)
+
+ /* video hardware */
+ MDRV_VIDEO_ATTRIBUTES(VIDEO_TYPE_RASTER)
+ MDRV_PALETTE_LENGTH(768)
+ MDRV_GFXDECODE(raiders5)
+ MDRV_VIDEO_START(raiders5)
+ MDRV_VIDEO_UPDATE(raiders5)
+
+ MDRV_SCREEN_ADD("main", 0)
+ MDRV_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16)
+ MDRV_SCREEN_SIZE(32*8, 32*8)
+ MDRV_SCREEN_VISIBLE_AREA(0*8, 32*8-1, 4*8, 28*8-1)
+ MDRV_SCREEN_REFRESH_RATE(60)
+ MDRV_SCREEN_VBLANK_TIME(DEFAULT_REAL_60HZ_VBLANK_DURATION)
+
+ /* sound hardware */
+ MDRV_SPEAKER_STANDARD_MONO("mono")
+
+ MDRV_SOUND_ADD(AY8910, 12000000/8)
+ MDRV_SOUND_CONFIG(ay8910_interface_1)
+ MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.25)
+
+ MDRV_SOUND_ADD(AY8910, 12000000/8)
+ MDRV_SOUND_CONFIG(ay8910_interface_2)
+ MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.25)
+MACHINE_DRIVER_END
+
+
+
+ROM_START( raiders5 )
+ ROM_REGION( 0x10000, REGION_CPU1, 0 ) /* CPU1 */
+ ROM_LOAD( "raiders5.1", 0x0000, 0x4000, CRC(47cea11f) SHA1(0499e6627ad9c16775fdc59f2ff56dfdfc23490a) )
+ ROM_LOAD( "raiders5.2", 0x4000, 0x4000, CRC(eb2ff410) SHA1(5c995b66b6301cd3cd58efd173481deaa036f842) )
+
+ ROM_REGION( 0x10000, REGION_CPU2, 0 ) /* CPU2 */
+ ROM_LOAD( "raiders5.2", 0x0000, 0x4000, CRC(eb2ff410) SHA1(5c995b66b6301cd3cd58efd173481deaa036f842) )
+
+ ROM_REGION( 0x20000, REGION_GFX1, ROMREGION_DISPOSE )
+ ROM_LOAD( "raiders3.11f", 0x0000, 0x4000, CRC(30041d58) SHA1(a33087de7afb276925879898a96f418128a5a38c) )
+ ROM_LOAD( "raiders4.11g", 0x4000, 0x4000, CRC(e441931c) SHA1(f39b4c25de779c671a6e2b02df64e7fed726f4da) )
+ ROM_LOAD( "raiders5.11n", 0x8000, 0x4000, CRC(c0895090) SHA1(a3a1ae57ed66bc095ea9bfb26470290f67aab1fe) )
+ROM_END
+
+ROM_START( raidrs5t )
+ ROM_REGION( 0x10000, REGION_CPU1, 0 ) /* CPU1 */
+ ROM_LOAD( "raiders1.4c", 0x0000, 0x4000, CRC(4e2d5679) SHA1(a1c1603ba98814a83b92ad024ca4422aea872111) )
+ ROM_LOAD( "raiders2.4d", 0x4000, 0x4000, CRC(c8604be1) SHA1(6d23f26174bb9b2f7db3a5fa6b39674fe237135b) )
+
+ ROM_REGION( 0x10000, REGION_CPU2, 0 ) /* CPU2 */
+ ROM_LOAD( "raiders2.4d", 0x0000, 0x4000, CRC(c8604be1) SHA1(6d23f26174bb9b2f7db3a5fa6b39674fe237135b) )
+
+ ROM_REGION( 0x20000, REGION_GFX1, ROMREGION_DISPOSE )
+ ROM_LOAD( "raiders3.11f", 0x0000, 0x4000, CRC(30041d58) SHA1(a33087de7afb276925879898a96f418128a5a38c) )
+ ROM_LOAD( "raiders4.11g", 0x4000, 0x4000, CRC(e441931c) SHA1(f39b4c25de779c671a6e2b02df64e7fed726f4da) )
+ ROM_LOAD( "raiders5.11n", 0x8000, 0x4000, CRC(c0895090) SHA1(a3a1ae57ed66bc095ea9bfb26470290f67aab1fe) )
+ROM_END
+
+
+
+GAME( 1985, raiders5, 0, raiders5, raiders5, 0, ROT0, "UPL", "Raiders5", 0 )
+GAME( 1985, raidrs5t, raiders5, raiders5, raiders5, 0, ROT0, "UPL (Taito license)", "Raiders5 (Japan)", 0 )