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Diffstat (limited to 'src/mame/drivers/quasar.cpp')
-rw-r--r--src/mame/drivers/quasar.cpp412
1 files changed, 0 insertions, 412 deletions
diff --git a/src/mame/drivers/quasar.cpp b/src/mame/drivers/quasar.cpp
deleted file mode 100644
index abc220960fb..00000000000
--- a/src/mame/drivers/quasar.cpp
+++ /dev/null
@@ -1,412 +0,0 @@
-// license:BSD-3-Clause
-// copyright-holders:Mike Coates, Pierpaolo Prazzoli
-/************************************************************************
-
- Zaccaria S2650 '80s games
-
- Driver by Mike Coates and Pierpaolo Prazzoli
-
- TODO:
-
- Quasar
- ------
- - Sound (missing invader effect - still not sure all noise in correct places)
- - Phase 3 - seems awfully hard - dip settings ?
- - Hook up Coin Counter
- - Test/Service Mode - not working?
-
-************************************************************************
-
-Quasar by Zaccaria (1980)
-
-1K files were 2708
-2K files were 2716
-512 file was an 82S130 (colour and priority PROM)
-
-2650A CPU
-
-I8085 Sound Board
-
-************************************************************************/
-
-#include "emu.h"
-#include "includes/quasar.h"
-#include "cpu/s2650/s2650.h"
-#include "cpu/mcs48/mcs48.h"
-#include "sound/volt_reg.h"
-#include "speaker.h"
-
-/************************************************************************
-
- Quasar memory layout
-
- Paging for screen is controlled by OUT to 0,1,2 or 3
-
- Paging for IO ports is controlled by OUT to 8,9,A or B
-
-************************************************************************/
-
-WRITE8_MEMBER(quasar_state::video_page_select_w)
-{
- m_page = offset & 0x03;
-}
-
-WRITE8_MEMBER(quasar_state::io_page_select_w)
-{
- m_io_page = offset & 0x03;
-}
-
-WRITE8_MEMBER(quasar_state::quasar_video_w)
-{
- switch (m_page)
- {
- case 0: m_video_ram[offset] = data; break;
- case 1: m_color_ram[offset] = data & 7; break; // 3 bits of ram only - 3 x 2102
- case 2: m_effectram[offset] = data; break;
- case 3: m_effectcontrol = data; break;
- }
-}
-
-READ8_MEMBER(quasar_state::quasar_IO_r)
-{
- uint8_t ans = 0;
-
- switch (m_io_page)
- {
- case 0: ans = ioport("IN0")->read(); break;
- case 1: ans = ioport("IN1")->read(); break;
- case 2: ans = ioport("DSW0")->read(); break;
- case 3: ans = ioport("DSW1")->read(); break;
- }
-
- return ans;
-}
-
-WRITE8_MEMBER(quasar_state::quasar_bullet_w)
-{
- m_bullet_ram[offset] = (data ^ 0xff);
-}
-
-WRITE8_MEMBER(quasar_state::quasar_sh_command_w)
-{
- // bit 4 = Sound Invader : Linked to an NE555V circuit
- // Not handled yet
-
- // lower nibble = command to I8035
- // not necessarily like this, but it seems to work better than direct mapping
- // (although schematics has it as direct - but then the schematics are wrong elsewhere to!)
- m_soundlatch->write((data & 8) + ((data >> 1) & 3) + ((data << 2) & 4));
-}
-
-READ8_MEMBER(quasar_state::quasar_sh_command_r)
-{
- return m_soundlatch->read() + (ioport("DSW2")->read() & 0x30);
-}
-
-READ_LINE_MEMBER(quasar_state::audio_t1_r)
-{
- return (m_soundlatch->read() == 0);
-}
-
-// memory map taken from the manual
-
-void quasar_state::quasar_program(address_map &map)
-{
- map(0x0000, 0x13ff).rom();
- map(0x1400, 0x14ff).mirror(0x6000).r(FUNC(quasar_state::cvs_bullet_ram_or_palette_r)).w(FUNC(quasar_state::quasar_bullet_w)).share("bullet_ram");
- map(0x1500, 0x15ff).mirror(0x6000).rw(FUNC(quasar_state::cvs_s2636_0_or_character_ram_r), FUNC(quasar_state::cvs_s2636_0_or_character_ram_w));
- map(0x1600, 0x16ff).mirror(0x6000).rw(FUNC(quasar_state::cvs_s2636_1_or_character_ram_r), FUNC(quasar_state::cvs_s2636_1_or_character_ram_w));
- map(0x1700, 0x17ff).mirror(0x6000).rw(FUNC(quasar_state::cvs_s2636_2_or_character_ram_r), FUNC(quasar_state::cvs_s2636_2_or_character_ram_w));
- map(0x1800, 0x1bff).mirror(0x6000).r(FUNC(quasar_state::cvs_video_or_color_ram_r)).w(FUNC(quasar_state::quasar_video_w)).share("video_ram");
- map(0x1c00, 0x1fff).mirror(0x6000).ram();
- map(0x2000, 0x33ff).rom();
- map(0x4000, 0x53ff).rom();
- map(0x6000, 0x73ff).rom();
-}
-
-void quasar_state::quasar_io(address_map &map)
-{
- map(0x00, 0x03).rw(FUNC(quasar_state::quasar_IO_r), FUNC(quasar_state::video_page_select_w));
- map(0x08, 0x0b).w(FUNC(quasar_state::io_page_select_w));
-}
-
-void quasar_state::quasar_data(address_map &map)
-{
- map(S2650_CTRL_PORT, S2650_CTRL_PORT).r(FUNC(quasar_state::cvs_collision_r)).nopw();
- map(S2650_DATA_PORT, S2650_DATA_PORT).rw(FUNC(quasar_state::cvs_collision_clear), FUNC(quasar_state::quasar_sh_command_w));
-}
-
-/*************************************
- *
- * Sound board memory handlers
- *
- *************************************/
-
-void quasar_state::sound_map(address_map &map)
-{
- map(0x0000, 0x07ff).rom();
-}
-
-void quasar_state::sound_portmap(address_map &map)
-{
- map(0x00, 0x7f).ram();
- map(0x80, 0x80).r(FUNC(quasar_state::quasar_sh_command_r));
-}
-
-/************************************************************************
-
- Inputs
-
-************************************************************************/
-
-static INPUT_PORTS_START( quasar )
- PORT_START("IN0")
- PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_START1 )
- PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_START2 )
- PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_COIN2 )
- PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_COIN1 )
- PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_COCKTAIL
- PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON1 )
- PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_TILT )
- PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_SERVICE ) /* test switch */
-
- PORT_START("IN1")
- PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNKNOWN ) /* table (from manual) */
- PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_COCKTAIL
- PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT )
- PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_COCKTAIL
- PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT )
- PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_COCKTAIL
- PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_BUTTON2 )
- PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) /* count enable (from manual) */
-
- PORT_START("DSW0")
- PORT_DIPNAME( 0x0c, 0x04, DEF_STR( Coin_A ) ) /* confirmed */
- PORT_DIPSETTING( 0x00, DEF_STR( 2C_1C ) )
- PORT_DIPSETTING( 0x04, DEF_STR( 1C_1C ) )
- PORT_DIPSETTING( 0x08, DEF_STR( 1C_2C ) )
- PORT_DIPSETTING( 0x0c, DEF_STR( 1C_3C ) )
- PORT_DIPNAME( 0x03, 0x00, DEF_STR( Coin_B ) ) /* confirmed */
- PORT_DIPSETTING( 0x00, DEF_STR( 1C_1C ) )
- PORT_DIPSETTING( 0x01, DEF_STR( 1C_2C ) )
- PORT_DIPSETTING( 0x02, DEF_STR( 1C_3C ) )
- PORT_DIPSETTING( 0x03, DEF_STR( 1C_5C ) )
- PORT_DIPNAME( 0x30, 0x00, "Number of Rockets" ) /* confirmed */
- PORT_DIPSETTING( 0x00, "3" )
- PORT_DIPSETTING( 0x10, "4" )
- PORT_DIPSETTING( 0x20, "5" )
- PORT_DIPSETTING( 0x30, "6" )
- PORT_DIPNAME( 0x40, 0x40, DEF_STR( Free_Play ) )
- PORT_DIPSETTING( 0x40, DEF_STR( Off ) )
- PORT_DIPSETTING( 0x00, DEF_STR( On ) )
- PORT_DIPNAME( 0x80, 0x80, "Test Mode" ) /* confirmed */
- PORT_DIPSETTING( 0x00, "Collisions excluded" )
- PORT_DIPSETTING( 0x80, "Collisions included" )
-
- PORT_START("DSW1")
- PORT_DIPNAME( 0x07, 0x01, "High Score" )
- PORT_DIPSETTING( 0x00, "No H.S." ) // this option only wants bit 0 OFF
- PORT_DIPSETTING( 0x01, "Normal H.S." )
- PORT_DIPSETTING( 0x03, "Low H.S." )
- PORT_DIPSETTING( 0x05, "Medium H.S." )
- PORT_DIPSETTING( 0x07, "High H.S." )
- PORT_DIPNAME( 0x18, 0x10, DEF_STR( Difficulty ) )
- PORT_DIPSETTING( 0x18, DEF_STR( Easy ) )
- PORT_DIPSETTING( 0x10, DEF_STR( Medium ) )
- PORT_DIPSETTING( 0x08, DEF_STR( Difficult ) )
- PORT_DIPSETTING( 0x00, DEF_STR( Very_Difficult ) )
- PORT_DIPNAME( 0x60, 0x20, "Extended Play" )
- PORT_DIPSETTING( 0x20, "5500" ) /* confirmed */
- PORT_DIPSETTING( 0x40, "7500" )
- PORT_DIPSETTING( 0x60, "9500" )
- PORT_DIPSETTING( 0x00, "17500" )
- PORT_DIPNAME( 0x80, 0x80, "Full Screen Rocket" ) /* confirmed */
- PORT_DIPSETTING( 0x80, "Stop at edge" )
- PORT_DIPSETTING( 0x00, "Wrap Around" )
-
- PORT_START("DSW2")
-#if 0
- PORT_DIPNAME( 0x0f, 0x00, "Noise to play" )
- PORT_DIPSETTING( 0x00, "00" )
- PORT_DIPSETTING( 0x01, "01" )
- PORT_DIPSETTING( 0x02, "02" )
- PORT_DIPSETTING( 0x03, "03" )
- PORT_DIPSETTING( 0x04, "04" )
- PORT_DIPSETTING( 0x05, "05" )
- PORT_DIPSETTING( 0x06, "06" )
- PORT_DIPSETTING( 0x07, "07" )
- PORT_DIPSETTING( 0x08, "08" )
- PORT_DIPSETTING( 0x09, "09" )
- PORT_DIPSETTING( 0x0a, "0A" )
- PORT_DIPSETTING( 0x0b, "0B" )
- PORT_DIPSETTING( 0x0c, "0C" )
- PORT_DIPSETTING( 0x0d, "0D" )
- PORT_DIPSETTING( 0x0e, "0E" )
- PORT_DIPSETTING( 0x0f, "0F" )
-#endif
- PORT_DIPNAME( 0x10, 0x10, "Sound Test" )
- PORT_DIPSETTING( 0x10, DEF_STR( Off ) )
- PORT_DIPSETTING( 0x00, DEF_STR( On ) )
- PORT_DIPNAME( 0x20, 0x20, DEF_STR( Unused ) )
- PORT_DIPSETTING( 0x20, DEF_STR( Off ) )
- PORT_DIPSETTING( 0x00, DEF_STR( On ) )
-
-INPUT_PORTS_END
-
-static const gfx_layout charlayout =
-{
- 8,8,
- RGN_FRAC(1,3),
- 3,
- { RGN_FRAC(0,3), RGN_FRAC(1,3), RGN_FRAC(2,3) },
- { 0, 1, 2, 3, 4, 5, 6, 7 },
- { 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8 },
- 8*8
-};
-
-/* S2636 Mappings */
-
-static GFXDECODE_START( gfx_quasar )
- GFXDECODE_ENTRY( "gfx1", 0x0000, charlayout, 0, 64+1 ) /* ROM chars */
-GFXDECODE_END
-
-INTERRUPT_GEN_MEMBER(quasar_state::quasar_interrupt)
-{
- device.execute().set_input_line_and_vector(0, HOLD_LINE, 0x03); // S2650
-}
-
-// ****************************************
-// Quasar S2650 Main CPU, I8035 sound board
-// ****************************************
-
-void quasar_state::machine_start()
-{
- cvs_state::machine_start();
-
- /* register state save */
- save_item(NAME(m_effectcontrol));
- save_item(NAME(m_page));
- save_item(NAME(m_io_page));
-}
-
-void quasar_state::machine_reset()
-{
- cvs_state::machine_reset();
-
- m_effectcontrol = 0;
- m_page = 0;
- m_io_page = 8;
-}
-
-void quasar_state::quasar(machine_config &config)
-{
- /* basic machine hardware */
- S2650(config, m_maincpu, 14318000/4); /* 14 mhz crystal divide by 4 on board */
- m_maincpu->set_addrmap(AS_PROGRAM, &quasar_state::quasar_program);
- m_maincpu->set_addrmap(AS_IO, &quasar_state::quasar_io);
- m_maincpu->set_addrmap(AS_DATA, &quasar_state::quasar_data);
- m_maincpu->set_vblank_int("screen", FUNC(quasar_state::quasar_interrupt));
- m_maincpu->sense_handler().set("screen", FUNC(screen_device::vblank));
-
- i8035_device &soundcpu(I8035(config, "soundcpu", 6000000)); /* 6MHz crystal divide by 15 in CPU */
- soundcpu.set_addrmap(AS_PROGRAM, &quasar_state::sound_map);
- soundcpu.set_addrmap(AS_IO, &quasar_state::sound_portmap);
- soundcpu.t1_in_cb().set(FUNC(quasar_state::audio_t1_r));
- soundcpu.p1_out_cb().set("dac", FUNC(dac_byte_interface::data_w));
-
- config.set_maximum_quantum(attotime::from_hz(6000));
-
- /* video hardware */
- SCREEN(config, m_screen, SCREEN_TYPE_RASTER);
- m_screen->set_refresh_hz(50); /* From dot clock */
- m_screen->set_vblank_time(ATTOSECONDS_IN_USEC(2500)); /* not accurate */
- m_screen->set_size(256, 256);
- m_screen->set_visarea(1*8+1, 29*8-1, 2*8, 32*8-1);
- m_screen->set_screen_update(FUNC(quasar_state::screen_update_quasar));
- m_screen->set_palette(m_palette);
-
- GFXDECODE(config, m_gfxdecode, m_palette, gfx_quasar);
- PALETTE(config, m_palette, FUNC(quasar_state::quasar_palette), (64 + 1) * 8 + (4 * 256), 0x500);
-
- S2636(config, m_s2636[0], 0);
- m_s2636[0]->set_offsets(CVS_S2636_Y_OFFSET - 8, CVS_S2636_X_OFFSET - 9);
-
- S2636(config, m_s2636[1], 0);
- m_s2636[1]->set_offsets(CVS_S2636_Y_OFFSET - 8, CVS_S2636_X_OFFSET - 9);
-
- S2636(config, m_s2636[2], 0);
- m_s2636[2]->set_offsets(CVS_S2636_Y_OFFSET - 8, CVS_S2636_X_OFFSET - 9);
-
- /* sound hardware */
- GENERIC_LATCH_8(config, m_soundlatch);
-
- SPEAKER(config, "speaker").front_center();
- DAC_8BIT_R2R(config, "dac", 0).add_route(ALL_OUTPUTS, "speaker", 1.0); // unknown DAC
- voltage_regulator_device &vref(VOLTAGE_REGULATOR(config, "vref", 0));
- vref.add_route(0, "dac", 1.0, DAC_VREF_POS_INPUT);
- vref.add_route(0, "dac", -1.0, DAC_VREF_NEG_INPUT);
-}
-
-ROM_START( quasar )
- ROM_REGION( 0x8000, "maincpu", 0 )
- ROM_LOAD( "7b_01.bin", 0x0000, 0x0400, CRC(20a7feaf) SHA1(ab89087efca2fcb9568f49ba117755ae2c1bd3a3) )
- ROM_CONTINUE( 0x4000, 0x0400 )
- ROM_LOAD( "6b_02.bin", 0x0400, 0x0400, CRC(c14af4a1) SHA1(ca2d3aff94db43aa7c25d33b345a53f484f679cd) )
- ROM_CONTINUE( 0x4400, 0x0400 )
- ROM_LOAD( "5b_03.bin", 0x0800, 0x0400, CRC(3f051d8b) SHA1(1dd7a5eddfb0d7871705ac9ec1b9c16c2b80ddf0) )
- ROM_CONTINUE( 0x4800, 0x0400 )
- ROM_LOAD( "3b_04.bin", 0x0c00, 0x0400, CRC(e14d04ed) SHA1(3176902e3efd72946468c7e7a221d88fcbf63c97) )
- ROM_CONTINUE( 0x4c00, 0x0400 )
- ROM_LOAD( "2b_05.bin", 0x1000, 0x0400, CRC(f2113222) SHA1(576e0ac92ba076e00eeeae73892246f92fff252a) )
- ROM_CONTINUE( 0x5000, 0x0400 )
- ROM_LOAD( "7c_06.bin", 0x2000, 0x0400, CRC(f7f1267d) SHA1(29c99191b0b6186af6772d04543a5fd235f5eafd) )
- ROM_LOAD( "6c_07.bin", 0x2400, 0x0400, CRC(772004eb) SHA1(bfafb6005a1a0cff39b76ec0ad4ea1f438a2f174) )
- ROM_LOAD( "5c_08.bin", 0x2800, 0x0400, CRC(7a87b6f3) SHA1(213b8ccd7bdd650e19d2746b2d617c1950ba3d2b) )
- ROM_LOAD( "3c_09.bin", 0x2c00, 0x0400, CRC(ef87c2cb) SHA1(1ba10dd3996c047e595c54a37c1abb44df3b63c6) )
- ROM_LOAD( "2c_10.bin", 0x3000, 0x0400, CRC(be6c4f84) SHA1(b3a779457bd0d33ccb23c21a7e7cd4a6fc78bb7f) )
-
- ROM_REGION( 0x1000, "soundcpu", 0 )
- ROM_LOAD( "quasar.snd", 0x0000, 0x0800, CRC(9e489768) SHA1(a9f01ef0a6512543bbdfec56037f37a0440b2b94) )
-
- ROM_REGION( 0x1800, "gfx1", 0 )
- ROM_LOAD( "6g.bin", 0x0000, 0x0800, CRC(deb2f4a9) SHA1(9a15d07a9b35bef34ce923973fc59fbd911f8111) )
- ROM_LOAD( "7g.bin", 0x0800, 0x0800, CRC(76222f30) SHA1(937286fcb50bd0a61db9e71e04b5eb1a0746e1c0) )
- ROM_LOAD( "9g.bin", 0x1000, 0x0800, CRC(fd0a36e9) SHA1(93f1207a36418b9ab15a25163a092308b9916528) )
-
- ROM_REGION( 0x0200, "proms", 0 )
- ROM_LOAD( "12m_q.bin", 0x0000, 0x0200, CRC(1ab8633d) SHA1(3aed29f2326676a8d8a5de6f6bb923b6510896d8) )
-ROM_END
-
-ROM_START( quasara )
- ROM_REGION( 0x8000, "maincpu", 0 )
- ROM_LOAD( "7b_01.bin", 0x0000, 0x0400, CRC(20a7feaf) SHA1(ab89087efca2fcb9568f49ba117755ae2c1bd3a3) )
- ROM_CONTINUE( 0x4000, 0x0400 )
- ROM_LOAD( "6b_02.bin", 0x0400, 0x0400, CRC(c14af4a1) SHA1(ca2d3aff94db43aa7c25d33b345a53f484f679cd) )
- ROM_CONTINUE( 0x4400, 0x0400 )
- ROM_LOAD( "5b_03.bin", 0x0800, 0x0400, CRC(3f051d8b) SHA1(1dd7a5eddfb0d7871705ac9ec1b9c16c2b80ddf0) )
- ROM_CONTINUE( 0x4800, 0x0400 )
- ROM_LOAD( "3b_04.bin", 0x0c00, 0x0400, CRC(e14d04ed) SHA1(3176902e3efd72946468c7e7a221d88fcbf63c97) )
- ROM_CONTINUE( 0x4c00, 0x0400 )
- ROM_LOAD( "2b_05.bin", 0x1000, 0x0400, CRC(f2113222) SHA1(576e0ac92ba076e00eeeae73892246f92fff252a) )
- ROM_CONTINUE( 0x5000, 0x0400 )
- ROM_LOAD( "7c_06.bin", 0x2000, 0x0400, CRC(f7f1267d) SHA1(29c99191b0b6186af6772d04543a5fd235f5eafd) )
- ROM_LOAD( "6c_07.bin", 0x2400, 0x0400, CRC(772004eb) SHA1(bfafb6005a1a0cff39b76ec0ad4ea1f438a2f174) )
- ROM_LOAD( "5c_08.bin", 0x2800, 0x0400, CRC(7a87b6f3) SHA1(213b8ccd7bdd650e19d2746b2d617c1950ba3d2b) )
- ROM_LOAD( "3c_09.bin", 0x2c00, 0x0400, CRC(ef87c2cb) SHA1(1ba10dd3996c047e595c54a37c1abb44df3b63c6) )
- ROM_LOAD( "2c_10a.bin", 0x3000, 0x0400, CRC(a31c0435) SHA1(48e1c5da455610145310dfe4c6b6e4302b531876) ) // different from quasar set
-
- ROM_REGION( 0x1000, "soundcpu", 0 )
- ROM_LOAD( "quasar.snd", 0x0000, 0x0800, CRC(9e489768) SHA1(a9f01ef0a6512543bbdfec56037f37a0440b2b94) )
-
- ROM_REGION( 0x1800, "gfx1", 0 )
- ROM_LOAD( "6g.bin", 0x0000, 0x0800, CRC(deb2f4a9) SHA1(9a15d07a9b35bef34ce923973fc59fbd911f8111) )
- ROM_LOAD( "7g.bin", 0x0800, 0x0800, CRC(76222f30) SHA1(937286fcb50bd0a61db9e71e04b5eb1a0746e1c0) )
- ROM_LOAD( "9g.bin", 0x1000, 0x0800, CRC(fd0a36e9) SHA1(93f1207a36418b9ab15a25163a092308b9916528) )
-
- ROM_REGION( 0x0200, "proms", 0 )
- ROM_LOAD( "12m_q.bin", 0x0000, 0x0200, CRC(1ab8633d) SHA1(3aed29f2326676a8d8a5de6f6bb923b6510896d8) )
-ROM_END
-
-
-GAME( 1980, quasar, 0, quasar, quasar, quasar_state, empty_init, ROT90, "Zaccaria / Zelco", "Quasar (set 1)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1980, quasara, quasar, quasar, quasar, quasar_state, empty_init, ROT90, "Zaccaria / Zelco", "Quasar (set 2)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )