diff options
Diffstat (limited to 'src/mame/drivers/psikyo.cpp')
-rw-r--r-- | src/mame/drivers/psikyo.cpp | 42 |
1 files changed, 21 insertions, 21 deletions
diff --git a/src/mame/drivers/psikyo.cpp b/src/mame/drivers/psikyo.cpp index 1b4a3733be7..3b514e6bd1c 100644 --- a/src/mame/drivers/psikyo.cpp +++ b/src/mame/drivers/psikyo.cpp @@ -1028,7 +1028,7 @@ void psikyo_state::machine_reset() ***************************************************************************/ -static MACHINE_CONFIG_START( sngkace, psikyo_state ) +static MACHINE_CONFIG_START( sngkace ) /* basic machine hardware */ MCFG_CPU_ADD("maincpu", M68EC020, XTAL_32MHz/2) /* verified on pcb */ @@ -1071,7 +1071,7 @@ MACHINE_CONFIG_END ***************************************************************************/ -static MACHINE_CONFIG_START( gunbird, psikyo_state ) +static MACHINE_CONFIG_START( gunbird ) /* basic machine hardware */ MCFG_CPU_ADD("maincpu", M68EC020, 16000000) @@ -1107,7 +1107,7 @@ static MACHINE_CONFIG_START( gunbird, psikyo_state ) MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 1.0) MACHINE_CONFIG_END -static MACHINE_CONFIG_START( s1945bl, psikyo_state ) /* Bootleg hardware based on the unprotected Japanese Strikers 1945 set */ +static MACHINE_CONFIG_START( s1945bl ) /* Bootleg hardware based on the unprotected Japanese Strikers 1945 set */ /* basic machine hardware */ MCFG_CPU_ADD("maincpu", M68EC020, 16000000) @@ -1134,7 +1134,7 @@ static MACHINE_CONFIG_START( s1945bl, psikyo_state ) /* Bootleg hardware based o /* sound hardware */ MCFG_SPEAKER_STANDARD_MONO("mono") - MCFG_OKIM6295_ADD("oki", XTAL_16MHz/16, OKIM6295_PIN7_LOW) // ?? clock + MCFG_OKIM6295_ADD("oki", XTAL_16MHz/16, PIN7_LOW) // ?? clock MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 1.0) MCFG_DEVICE_ADDRESS_MAP(AS_0, s1945bl_oki_map) MACHINE_CONFIG_END @@ -1146,7 +1146,7 @@ MACHINE_CONFIG_END ***************************************************************************/ -static MACHINE_CONFIG_START( s1945, psikyo_state ) +static MACHINE_CONFIG_START( s1945 ) /* basic machine hardware */ MCFG_CPU_ADD("maincpu", M68EC020, 16000000) @@ -2008,23 +2008,23 @@ DRIVER_INIT_MEMBER(psikyo_state,s1945bl) ***************************************************************************/ -GAME( 1993, samuraia, 0, sngkace, samuraia, psikyo_state, sngkace, ROT270, "Psikyo", "Samurai Aces (World)", MACHINE_SUPPORTS_SAVE ) // Banpresto? -GAME( 1993, sngkace, samuraia, sngkace, sngkace, psikyo_state, sngkace, ROT270, "Psikyo", "Sengoku Ace (Japan, set 1)", MACHINE_SUPPORTS_SAVE ) // Banpresto? -GAME( 1993, sngkacea, samuraia, sngkace, sngkace, psikyo_state, sngkace, ROT270, "Psikyo", "Sengoku Ace (Japan, set 2)", MACHINE_SUPPORTS_SAVE ) // Banpresto? +GAME( 1993, samuraia, 0, sngkace, samuraia, psikyo_state, sngkace, ROT270, "Psikyo", "Samurai Aces (World)", MACHINE_SUPPORTS_SAVE ) // Banpresto? +GAME( 1993, sngkace, samuraia, sngkace, sngkace, psikyo_state, sngkace, ROT270, "Psikyo", "Sengoku Ace (Japan, set 1)", MACHINE_SUPPORTS_SAVE ) // Banpresto? +GAME( 1993, sngkacea, samuraia, sngkace, sngkace, psikyo_state, sngkace, ROT270, "Psikyo", "Sengoku Ace (Japan, set 2)", MACHINE_SUPPORTS_SAVE ) // Banpresto? -GAME( 1994, gunbird, 0, gunbird, gunbird, psikyo_state, gunbird, ROT270, "Psikyo", "Gunbird (World)", MACHINE_SUPPORTS_SAVE ) -GAME( 1994, gunbirdk, gunbird, gunbird, gunbirdj, psikyo_state, gunbird, ROT270, "Psikyo", "Gunbird (Korea)", MACHINE_SUPPORTS_SAVE ) -GAME( 1994, gunbirdj, gunbird, gunbird, gunbirdj, psikyo_state, gunbird, ROT270, "Psikyo", "Gunbird (Japan)", MACHINE_SUPPORTS_SAVE ) +GAME( 1994, gunbird, 0, gunbird, gunbird, psikyo_state, gunbird, ROT270, "Psikyo", "Gunbird (World)", MACHINE_SUPPORTS_SAVE ) +GAME( 1994, gunbirdk, gunbird, gunbird, gunbirdj, psikyo_state, gunbird, ROT270, "Psikyo", "Gunbird (Korea)", MACHINE_SUPPORTS_SAVE ) +GAME( 1994, gunbirdj, gunbird, gunbird, gunbirdj, psikyo_state, gunbird, ROT270, "Psikyo", "Gunbird (Japan)", MACHINE_SUPPORTS_SAVE ) -GAME( 1994, btlkroad, 0, gunbird, btlkroad, psikyo_state, gunbird, ROT0, "Psikyo", "Battle K-Road", MACHINE_SUPPORTS_SAVE ) -GAME( 1994, btlkroadk, btlkroad,gunbird, btlkroad, psikyo_state, gunbird, ROT0, "Psikyo", "Battle K-Road (Korean PCB)", MACHINE_SUPPORTS_SAVE ) // game code is still multi-region, but sound rom appears to be Korea specific at least +GAME( 1994, btlkroad, 0, gunbird, btlkroad, psikyo_state, gunbird, ROT0, "Psikyo", "Battle K-Road", MACHINE_SUPPORTS_SAVE ) +GAME( 1994, btlkroadk, btlkroad, gunbird, btlkroad, psikyo_state, gunbird, ROT0, "Psikyo", "Battle K-Road (Korean PCB)", MACHINE_SUPPORTS_SAVE ) // game code is still multi-region, but sound rom appears to be Korea specific at least -GAME( 1995, s1945, 0, s1945, s1945, psikyo_state, s1945, ROT270, "Psikyo", "Strikers 1945 (World)", MACHINE_SUPPORTS_SAVE ) -GAME( 1995, s1945a, s1945, s1945, s1945a, psikyo_state, s1945a, ROT270, "Psikyo", "Strikers 1945 (Japan / World)", MACHINE_SUPPORTS_SAVE ) // Region dip - 0x0f=Japan, anything else=World -GAME( 1995, s1945j, s1945, s1945, s1945j, psikyo_state, s1945j, ROT270, "Psikyo", "Strikers 1945 (Japan)", MACHINE_SUPPORTS_SAVE ) -GAME( 1995, s1945jn, s1945, gunbird, s1945j, psikyo_state, s1945jn, ROT270, "Psikyo", "Strikers 1945 (Japan, unprotected)", MACHINE_SUPPORTS_SAVE ) -GAME( 1995, s1945k, s1945, s1945, s1945j, psikyo_state, s1945, ROT270, "Psikyo", "Strikers 1945 (Korea)", MACHINE_SUPPORTS_SAVE ) -GAME( 1995, s1945bl, s1945, s1945bl, s1945bl, psikyo_state, s1945bl, ROT270, "bootleg","Strikers 1945 (Hong Kong, bootleg)", MACHINE_SUPPORTS_SAVE ) +GAME( 1995, s1945, 0, s1945, s1945, psikyo_state, s1945, ROT270, "Psikyo", "Strikers 1945 (World)", MACHINE_SUPPORTS_SAVE ) +GAME( 1995, s1945a, s1945, s1945, s1945a, psikyo_state, s1945a, ROT270, "Psikyo", "Strikers 1945 (Japan / World)", MACHINE_SUPPORTS_SAVE ) // Region dip - 0x0f=Japan, anything else=World +GAME( 1995, s1945j, s1945, s1945, s1945j, psikyo_state, s1945j, ROT270, "Psikyo", "Strikers 1945 (Japan)", MACHINE_SUPPORTS_SAVE ) +GAME( 1995, s1945jn, s1945, gunbird, s1945j, psikyo_state, s1945jn, ROT270, "Psikyo", "Strikers 1945 (Japan, unprotected)", MACHINE_SUPPORTS_SAVE ) +GAME( 1995, s1945k, s1945, s1945, s1945j, psikyo_state, s1945, ROT270, "Psikyo", "Strikers 1945 (Korea)", MACHINE_SUPPORTS_SAVE ) +GAME( 1995, s1945bl, s1945, s1945bl, s1945bl, psikyo_state, s1945bl, ROT270, "bootleg", "Strikers 1945 (Hong Kong, bootleg)", MACHINE_SUPPORTS_SAVE ) -GAME( 1996, tengai, 0, s1945, tengai, psikyo_state, tengai, ROT0, "Psikyo", "Tengai (World)", MACHINE_SUPPORTS_SAVE ) -GAME( 1996, tengaij, tengai, s1945, tengaij, psikyo_state, tengai, ROT0, "Psikyo", "Sengoku Blade: Sengoku Ace Episode II / Tengai", MACHINE_SUPPORTS_SAVE ) // Region dip - 0x0f=Japan, anything else=World +GAME( 1996, tengai, 0, s1945, tengai, psikyo_state, tengai, ROT0, "Psikyo", "Tengai (World)", MACHINE_SUPPORTS_SAVE ) +GAME( 1996, tengaij, tengai, s1945, tengaij, psikyo_state, tengai, ROT0, "Psikyo", "Sengoku Blade: Sengoku Ace Episode II / Tengai", MACHINE_SUPPORTS_SAVE ) // Region dip - 0x0f=Japan, anything else=World |