diff options
Diffstat (limited to 'src/mame/drivers/pooyan.c')
-rw-r--r-- | src/mame/drivers/pooyan.c | 360 |
1 files changed, 360 insertions, 0 deletions
diff --git a/src/mame/drivers/pooyan.c b/src/mame/drivers/pooyan.c new file mode 100644 index 00000000000..f62a35e745f --- /dev/null +++ b/src/mame/drivers/pooyan.c @@ -0,0 +1,360 @@ +/*************************************************************************** + +Notes: +- Several people claim that colors are wrong, but the way the color PROMs + are used seems correct. + + +Pooyan memory map (preliminary) + +driver by Allard Van Der Bas + +Thanks must go to Mike Cuddy for providing information on this one. + +Sound processor memory map. +0x3000-0x33ff RAM. +AY-8910 #1 : reg 0x5000 + wr 0x4000 + rd 0x4000 + +AY-8910 #2 : reg 0x7000 + wr 0x6000 + rd 0x6000 + +Main processor memory map. +0000-7fff ROM +8000-83ff color RAM +8400-87ff video RAM +8800-8fff RAM +9000-97ff sprite RAM (only areas 0x9010 and 0x9410 are used). + +memory mapped ports: + +read: +0xA000 Dipswitch 2 adddbtll + a = attract mode + ddd = difficulty 0=easy, 7=hardest. + b = bonus setting (easy/hard) + t = table / upright + ll = lives: 11=3, 10=4, 01=5, 00=255. + +0xA0E0 llllrrrr + l == left coin mech, r = right coinmech. + +0xA080 IN0 Port +0xA0A0 IN1 Port +0xA0C0 IN2 Port + +write: +0xA100 command for the audio CPU. +0xA180 NMI enable. (0xA180 == 1 = deliver NMI to CPU). + +0xA181 interrupt trigger on audio CPU. + +0xA183 maybe reset sound cpu? + +0xA184 ???? + +0xA187 Flip screen + +interrupts: +standard NMI at 0x66 + +***************************************************************************/ + +#include "driver.h" +#include "audio/timeplt.h" + + +extern WRITE8_HANDLER( pooyan_videoram_w ); +extern WRITE8_HANDLER( pooyan_colorram_w ); +extern WRITE8_HANDLER( pooyan_flipscreen_w ); + +extern PALETTE_INIT( pooyan ); +extern VIDEO_START( pooyan ); +extern VIDEO_UPDATE( pooyan ); + + +static ADDRESS_MAP_START( pooyan_map, ADDRESS_SPACE_PROGRAM, 8 ) + AM_RANGE(0x0000, 0x7fff) AM_ROM + AM_RANGE(0x8000, 0x83ff) AM_RAM AM_WRITE(pooyan_colorram_w) AM_BASE(&colorram) + AM_RANGE(0x8400, 0x87ff) AM_RAM AM_WRITE(pooyan_videoram_w) AM_BASE(&videoram) + AM_RANGE(0x8800, 0x8fff) AM_RAM + AM_RANGE(0x9010, 0x903f) AM_RAM AM_BASE(&spriteram) AM_SIZE(&spriteram_size) + AM_RANGE(0x9410, 0x943f) AM_RAM AM_BASE(&spriteram_2) + AM_RANGE(0xa000, 0xa000) AM_READ(input_port_4_r) AM_WRITENOP /* DSW2 */ /* watchdog reset? */ + AM_RANGE(0xa028, 0xa028) AM_WRITENOP // ??? + AM_RANGE(0xa080, 0xa080) AM_READ(input_port_0_r) /* IN0 */ + AM_RANGE(0xa0a0, 0xa0a0) AM_READ(input_port_1_r) /* IN1 */ + AM_RANGE(0xa0c0, 0xa0c0) AM_READ(input_port_2_r) /* IN2 */ + AM_RANGE(0xa0e0, 0xa0e0) AM_READ(input_port_3_r) /* DSW1 */ + AM_RANGE(0xa100, 0xa100) AM_WRITE(soundlatch_w) + AM_RANGE(0xa180, 0xa180) AM_WRITE(interrupt_enable_w) + AM_RANGE(0xa181, 0xa181) AM_WRITE(timeplt_sh_irqtrigger_w) + AM_RANGE(0xa183, 0xa183) AM_WRITENOP // ??? + AM_RANGE(0xa187, 0xa187) AM_WRITE(pooyan_flipscreen_w) +ADDRESS_MAP_END + + +static INPUT_PORTS_START( pooyan ) + PORT_START /* IN0 */ + PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_COIN1 ) + PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_COIN2 ) + PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_SERVICE1 ) + PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_START1 ) + PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_START2 ) + PORT_BIT( 0xe0, IP_ACTIVE_LOW, IPT_UNUSED ) + + PORT_START /* IN1 */ + PORT_BIT( 0x03, IP_ACTIVE_LOW, IPT_UNUSED ) + PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_2WAY + PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_2WAY + PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) + PORT_BIT( 0xe0, IP_ACTIVE_LOW, IPT_UNUSED ) + + PORT_START /* IN2 */ + PORT_BIT( 0x03, IP_ACTIVE_LOW, IPT_UNUSED ) + PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_2WAY PORT_COCKTAIL + PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_2WAY PORT_COCKTAIL + PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_COCKTAIL + PORT_BIT( 0xe0, IP_ACTIVE_LOW, IPT_UNUSED ) + + PORT_START /* DSW0 */ + PORT_DIPNAME( 0x0f, 0x0f, DEF_STR( Coin_A ) ) + PORT_DIPSETTING( 0x02, DEF_STR( 4C_1C ) ) + PORT_DIPSETTING( 0x05, DEF_STR( 3C_1C ) ) + PORT_DIPSETTING( 0x08, DEF_STR( 2C_1C ) ) + PORT_DIPSETTING( 0x04, DEF_STR( 3C_2C ) ) + PORT_DIPSETTING( 0x01, DEF_STR( 4C_3C ) ) + PORT_DIPSETTING( 0x0f, DEF_STR( 1C_1C ) ) + PORT_DIPSETTING( 0x03, DEF_STR( 3C_4C ) ) + PORT_DIPSETTING( 0x07, DEF_STR( 2C_3C ) ) + PORT_DIPSETTING( 0x0e, DEF_STR( 1C_2C ) ) + PORT_DIPSETTING( 0x06, DEF_STR( 2C_5C ) ) + PORT_DIPSETTING( 0x0d, DEF_STR( 1C_3C ) ) + PORT_DIPSETTING( 0x0c, DEF_STR( 1C_4C ) ) + PORT_DIPSETTING( 0x0b, DEF_STR( 1C_5C ) ) + PORT_DIPSETTING( 0x0a, DEF_STR( 1C_6C ) ) + PORT_DIPSETTING( 0x09, DEF_STR( 1C_7C ) ) + PORT_DIPSETTING( 0x00, DEF_STR( Free_Play ) ) + PORT_DIPNAME( 0xf0, 0xf0, DEF_STR( Coin_B ) ) + PORT_DIPSETTING( 0x20, DEF_STR( 4C_1C ) ) + PORT_DIPSETTING( 0x50, DEF_STR( 3C_1C ) ) + PORT_DIPSETTING( 0x80, DEF_STR( 2C_1C ) ) + PORT_DIPSETTING( 0x40, DEF_STR( 3C_2C ) ) + PORT_DIPSETTING( 0x10, DEF_STR( 4C_3C ) ) + PORT_DIPSETTING( 0xf0, DEF_STR( 1C_1C ) ) + PORT_DIPSETTING( 0x30, DEF_STR( 3C_4C ) ) + PORT_DIPSETTING( 0x70, DEF_STR( 2C_3C ) ) + PORT_DIPSETTING( 0xe0, DEF_STR( 1C_2C ) ) + PORT_DIPSETTING( 0x60, DEF_STR( 2C_5C ) ) + PORT_DIPSETTING( 0xd0, DEF_STR( 1C_3C ) ) + PORT_DIPSETTING( 0xc0, DEF_STR( 1C_4C ) ) + PORT_DIPSETTING( 0xb0, DEF_STR( 1C_5C ) ) + PORT_DIPSETTING( 0xa0, DEF_STR( 1C_6C ) ) + PORT_DIPSETTING( 0x90, DEF_STR( 1C_7C ) ) + + PORT_START /* DSW1 */ + PORT_DIPNAME( 0x03, 0x03, DEF_STR( Lives ) ) + PORT_DIPSETTING( 0x03, "3" ) + PORT_DIPSETTING( 0x02, "4" ) + PORT_DIPSETTING( 0x01, "5" ) + PORT_DIPSETTING( 0x00, "256" ) + PORT_DIPNAME( 0x04, 0x00, DEF_STR( Cabinet ) ) + PORT_DIPSETTING( 0x00, DEF_STR( Upright ) ) + PORT_DIPSETTING( 0x04, DEF_STR( Cocktail ) ) + PORT_DIPNAME( 0x08, 0x08, DEF_STR( Bonus_Life ) ) + PORT_DIPSETTING( 0x08, "50K 80K+" ) + PORT_DIPSETTING( 0x00, "30K 70K+" ) + PORT_DIPNAME( 0x70, 0x70, DEF_STR( Difficulty ) ) + PORT_DIPSETTING( 0x70, "1 (Easy)" ) + PORT_DIPSETTING( 0x60, "2" ) + PORT_DIPSETTING( 0x50, "3" ) + PORT_DIPSETTING( 0x40, "4" ) + PORT_DIPSETTING( 0x30, "5" ) + PORT_DIPSETTING( 0x20, "6" ) + PORT_DIPSETTING( 0x10, "7" ) + PORT_DIPSETTING( 0x00, "8 (Hard)" ) + PORT_DIPNAME( 0x80, 0x00, DEF_STR( Demo_Sounds ) ) + PORT_DIPSETTING( 0x80, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) +INPUT_PORTS_END + + + +static const gfx_layout charlayout = +{ + 8,8, /* 8*8 characters */ + 256, /* 256 characters */ + 4, /* 4 bits per pixel */ + { 0x1000*8+4, 0x1000*8+0, 4, 0 }, + { 0, 1, 2, 3, 8*8+0,8*8+1,8*8+2,8*8+3 }, + { 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8 }, + 16*8 /* every char takes 16 consecutive bytes */ +}; +static const gfx_layout spritelayout = +{ + 16,16, /* 16*16 sprites */ + 64, /* 64 sprites */ + 4, /* 4 bits per pixel */ + { 0x1000*8+4, 0x1000*8+0, 4, 0 }, + { 0, 1, 2, 3, 8*8+0, 8*8+1, 8*8+2, 8*8+3, + 16*8+0, 16*8+1, 16*8+2, 16*8+3, 24*8+0, 24*8+1, 24*8+2, 24*8+3 }, + { 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8, + 32*8, 33*8, 34*8, 35*8, 36*8, 37*8, 38*8, 39*8 }, + 64*8 /* every sprite takes 64 consecutive bytes */ +}; + + + +static GFXDECODE_START( pooyan ) + GFXDECODE_ENTRY( REGION_GFX1, 0, charlayout, 0, 16 ) + GFXDECODE_ENTRY( REGION_GFX2, 0, spritelayout, 16*16, 16 ) +GFXDECODE_END + + + +static MACHINE_DRIVER_START( pooyan ) + + /* basic machine hardware */ + MDRV_CPU_ADD(Z80, 3072000) /* 3.072 MHz (?) */ + MDRV_CPU_PROGRAM_MAP(pooyan_map, 0) + MDRV_CPU_VBLANK_INT(nmi_line_pulse,1) + + MDRV_CPU_ADD(Z80,14318180/8) + /* audio CPU */ /* 1.789772727 MHz */ + MDRV_CPU_PROGRAM_MAP(timeplt_sound_readmem,timeplt_sound_writemem) + + MDRV_SCREEN_REFRESH_RATE(60) + MDRV_SCREEN_VBLANK_TIME(DEFAULT_60HZ_VBLANK_DURATION) + + /* video hardware */ + MDRV_VIDEO_ATTRIBUTES(VIDEO_TYPE_RASTER) + MDRV_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16) + MDRV_SCREEN_SIZE(32*8, 32*8) + MDRV_SCREEN_VISIBLE_AREA(0*8, 32*8-1, 2*8, 30*8-1) + MDRV_GFXDECODE(pooyan) + MDRV_PALETTE_LENGTH(32) + MDRV_COLORTABLE_LENGTH(16*16+16*16) + + MDRV_PALETTE_INIT(pooyan) + MDRV_VIDEO_START(pooyan) + MDRV_VIDEO_UPDATE(pooyan) + + /* sound hardware */ + MDRV_SPEAKER_STANDARD_MONO("mono") + + MDRV_SOUND_ADD(AY8910, 14318180/8) + MDRV_SOUND_CONFIG(timeplt_ay8910_interface) + MDRV_SOUND_ROUTE(0, "filter.0.0", 0.60) + MDRV_SOUND_ROUTE(1, "filter.0.1", 0.60) + MDRV_SOUND_ROUTE(2, "filter.0.2", 0.60) + + MDRV_SOUND_ADD(AY8910, 14318180/8) + MDRV_SOUND_ROUTE(0, "filter.1.0", 0.60) + MDRV_SOUND_ROUTE(1, "filter.1.1", 0.60) + MDRV_SOUND_ROUTE(2, "filter.1.2", 0.60) + + MDRV_SOUND_ADD_TAG("filter.0.0", FILTER_RC, 0) + MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 1.0) + MDRV_SOUND_ADD_TAG("filter.0.1", FILTER_RC, 0) + MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 1.0) + MDRV_SOUND_ADD_TAG("filter.0.2", FILTER_RC, 0) + MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 1.0) + + MDRV_SOUND_ADD_TAG("filter.1.0", FILTER_RC, 0) + MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 1.0) + MDRV_SOUND_ADD_TAG("filter.1.1", FILTER_RC, 0) + MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 1.0) + MDRV_SOUND_ADD_TAG("filter.1.2", FILTER_RC, 0) + MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 1.0) +MACHINE_DRIVER_END + + + +/*************************************************************************** + + Game driver(s) + +***************************************************************************/ + +ROM_START( pooyan ) + ROM_REGION( 0x10000, REGION_CPU1, 0 ) + ROM_LOAD( "1.4a", 0x0000, 0x2000, CRC(bb319c63) SHA1(5401b8ef586127c8cf5a431e5c44e38be2254a98) ) + ROM_LOAD( "2.5a", 0x2000, 0x2000, CRC(a1463d98) SHA1(b23cc7e61276c61a78e80fe08c7f0c8adadf2ffe) ) + ROM_LOAD( "3.6a", 0x4000, 0x2000, CRC(fe1a9e08) SHA1(5206893760f188ac71a5e6bd42561cf25fcc3d49) ) + ROM_LOAD( "4.7a", 0x6000, 0x2000, CRC(9e0f9bcc) SHA1(4d9707423ad531ac535db432e329b3d52cbb4559) ) + + ROM_REGION( 0x10000, REGION_CPU2, 0 ) + ROM_LOAD( "xx.7a", 0x0000, 0x1000, CRC(fbe2b368) SHA1(5689a84ef110bdc0039ad1a6c5778e0b8eccfce0) ) + ROM_LOAD( "xx.8a", 0x1000, 0x1000, CRC(e1795b3d) SHA1(9ab4e5362f9f7d9b46b750e14b1d9d71c57be40f) ) + + ROM_REGION( 0x2000, REGION_GFX1, ROMREGION_DISPOSE ) + ROM_LOAD( "8.10g", 0x0000, 0x1000, CRC(931b29eb) SHA1(0325c1c1fdb44e0044b82b7c79b5eeabf5c11ce7) ) + ROM_LOAD( "7.9g", 0x1000, 0x1000, CRC(bbe6d6e4) SHA1(de5447d59a99c4c08c4f40c0b7dd3c3c609c11d4) ) + + ROM_REGION( 0x2000, REGION_GFX2, ROMREGION_DISPOSE ) + ROM_LOAD( "6.9a", 0x0000, 0x1000, CRC(b2d8c121) SHA1(189ad488869f34d7a38b82ef70eb805acfe04312) ) + ROM_LOAD( "5.8a", 0x1000, 0x1000, CRC(1097c2b6) SHA1(c815f0d27593efd23923511bdd13835456ef7f76) ) + + ROM_REGION( 0x0220, REGION_PROMS, 0 ) + ROM_LOAD( "pooyan.pr1", 0x0000, 0x0020, CRC(a06a6d0e) SHA1(ae131320b66d76d4bc9108da6708f6f874b2e123) ) /* palette */ + ROM_LOAD( "pooyan.pr2", 0x0020, 0x0100, CRC(82748c0b) SHA1(9ce8eb92e482eba5a9077e9db99841d65b011346) ) /* sprites */ + ROM_LOAD( "pooyan.pr3", 0x0120, 0x0100, CRC(8cd4cd60) SHA1(e0188ecd5b53a8e6e28c1de80def676740772334) ) /* characters */ +ROM_END + +ROM_START( pooyans ) + ROM_REGION( 0x10000, REGION_CPU1, 0 ) + ROM_LOAD( "ic22_a4.cpu", 0x0000, 0x2000, CRC(916ae7d7) SHA1(e96eba381e6ad228acf4b74240d618f9d0bae39d) ) + ROM_LOAD( "ic23_a5.cpu", 0x2000, 0x2000, CRC(8fe38c61) SHA1(4588f9f80a5884e056a1d429785c7331e92d5654) ) + ROM_LOAD( "ic24_a6.cpu", 0x4000, 0x2000, CRC(2660218a) SHA1(606b10a4bab2432e20471440105e04d15d384570) ) + ROM_LOAD( "ic25_a7.cpu", 0x6000, 0x2000, CRC(3d2a10ad) SHA1(962c621a19e9797b8f3d12c150aa0b90958c9498) ) + + ROM_REGION( 0x10000, REGION_CPU2, 0 ) + ROM_LOAD( "xx.7a", 0x0000, 0x1000, CRC(fbe2b368) SHA1(5689a84ef110bdc0039ad1a6c5778e0b8eccfce0) ) + ROM_LOAD( "xx.8a", 0x1000, 0x1000, CRC(e1795b3d) SHA1(9ab4e5362f9f7d9b46b750e14b1d9d71c57be40f) ) + + ROM_REGION( 0x2000, REGION_GFX1, ROMREGION_DISPOSE ) + ROM_LOAD( "ic13_g10.cpu", 0x0000, 0x1000, CRC(7433aea9) SHA1(a5ad6311f097fefb6e7b747ebe9d01d72d7755d0) ) + ROM_LOAD( "ic14_g9.cpu", 0x1000, 0x1000, CRC(87c1789e) SHA1(7637a9604a3ad4f9a27105d87252de3d923672aa) ) + + ROM_REGION( 0x2000, REGION_GFX2, ROMREGION_DISPOSE ) + ROM_LOAD( "6.9a", 0x0000, 0x1000, CRC(b2d8c121) SHA1(189ad488869f34d7a38b82ef70eb805acfe04312) ) + ROM_LOAD( "5.8a", 0x1000, 0x1000, CRC(1097c2b6) SHA1(c815f0d27593efd23923511bdd13835456ef7f76) ) + + ROM_REGION( 0x0220, REGION_PROMS, 0 ) + ROM_LOAD( "pooyan.pr1", 0x0000, 0x0020, CRC(a06a6d0e) SHA1(ae131320b66d76d4bc9108da6708f6f874b2e123) ) /* palette */ + ROM_LOAD( "pooyan.pr2", 0x0020, 0x0100, CRC(82748c0b) SHA1(9ce8eb92e482eba5a9077e9db99841d65b011346) ) /* sprites */ + ROM_LOAD( "pooyan.pr3", 0x0120, 0x0100, CRC(8cd4cd60) SHA1(e0188ecd5b53a8e6e28c1de80def676740772334) ) /* characters */ +ROM_END + +ROM_START( pootan ) + ROM_REGION( 0x10000, REGION_CPU1, 0 ) + ROM_LOAD( "poo_ic22.bin", 0x0000, 0x2000, CRC(41b23a24) SHA1(366efcc45613391c1ab1514654ecac1ae3d39d0e) ) + ROM_LOAD( "poo_ic23.bin", 0x2000, 0x2000, CRC(c9d94661) SHA1(af1e818335adb4398ea0dc41be0d6399999f3946) ) + ROM_LOAD( "3.6a", 0x4000, 0x2000, CRC(fe1a9e08) SHA1(5206893760f188ac71a5e6bd42561cf25fcc3d49) ) + ROM_LOAD( "poo_ic25.bin", 0x6000, 0x2000, CRC(8ae459ef) SHA1(995eba204bbb82da20063b965bf79a64441a907a) ) + + ROM_REGION( 0x10000, REGION_CPU2, 0 ) + ROM_LOAD( "xx.7a", 0x0000, 0x1000, CRC(fbe2b368) SHA1(5689a84ef110bdc0039ad1a6c5778e0b8eccfce0) ) + ROM_LOAD( "xx.8a", 0x1000, 0x1000, CRC(e1795b3d) SHA1(9ab4e5362f9f7d9b46b750e14b1d9d71c57be40f) ) + + ROM_REGION( 0x2000, REGION_GFX1, ROMREGION_DISPOSE ) + ROM_LOAD( "poo_ic13.bin", 0x0000, 0x1000, CRC(0be802e4) SHA1(07adc17bcb7332ddc00b7c71bf4919eda80b0bdb) ) + ROM_LOAD( "poo_ic14.bin", 0x1000, 0x1000, CRC(cba29096) SHA1(b5a4cf75089cf04f7361e00074816facd57452b2) ) + + ROM_REGION( 0x2000, REGION_GFX2, ROMREGION_DISPOSE ) + ROM_LOAD( "6.9a", 0x0000, 0x1000, CRC(b2d8c121) SHA1(189ad488869f34d7a38b82ef70eb805acfe04312) ) + ROM_LOAD( "5.8a", 0x1000, 0x1000, CRC(1097c2b6) SHA1(c815f0d27593efd23923511bdd13835456ef7f76) ) + + ROM_REGION( 0x0220, REGION_PROMS, 0 ) + ROM_LOAD( "pooyan.pr1", 0x0000, 0x0020, CRC(a06a6d0e) SHA1(ae131320b66d76d4bc9108da6708f6f874b2e123) ) /* palette */ + ROM_LOAD( "pooyan.pr2", 0x0020, 0x0100, CRC(82748c0b) SHA1(9ce8eb92e482eba5a9077e9db99841d65b011346) ) /* sprites */ + ROM_LOAD( "pooyan.pr3", 0x0120, 0x0100, CRC(8cd4cd60) SHA1(e0188ecd5b53a8e6e28c1de80def676740772334) ) /* characters */ +ROM_END + + + +GAME( 1982, pooyan, 0, pooyan, pooyan, 0, ROT270, "Konami", "Pooyan", 0 ) +GAME( 1982, pooyans, pooyan, pooyan, pooyan, 0, ROT270, "[Konami] (Stern license)", "Pooyan (Stern)", 0 ) +GAME( 1982, pootan, pooyan, pooyan, pooyan, 0, ROT270, "bootleg", "Pootan", 0 ) |