diff options
Diffstat (limited to 'src/mame/drivers/play_3.cpp')
-rw-r--r-- | src/mame/drivers/play_3.cpp | 42 |
1 files changed, 21 insertions, 21 deletions
diff --git a/src/mame/drivers/play_3.cpp b/src/mame/drivers/play_3.cpp index 6e062357feb..f40d53799c7 100644 --- a/src/mame/drivers/play_3.cpp +++ b/src/mame/drivers/play_3.cpp @@ -794,27 +794,27 @@ ROM_START(comeback) ROM_END #endif -GAME(1982, spain82, 0, play_3, play_3, play_3_state, 0, ROT0, "Playmatic", "Spain '82", MACHINE_MECHANICAL | MACHINE_NOT_WORKING | MACHINE_NO_SOUND) -GAME(1983, megaaton, 0, megaaton, megaaton, play_3_state, 0, ROT0, "Playmatic", "Meg-Aaton", MACHINE_MECHANICAL | MACHINE_NOT_WORKING | MACHINE_IMPERFECT_SOUND) -GAME(1983, megaatona, megaaton, megaaton, megaaton, play_3_state, 0, ROT0, "Playmatic", "Meg-Aaton (alternate set)", MACHINE_MECHANICAL | MACHINE_NOT_WORKING | MACHINE_IMPERFECT_SOUND) -GAME(1984, nautilus, 0, play_3, play_3, play_3_state, 0, ROT0, "Playmatic", "Nautilus", MACHINE_MECHANICAL | MACHINE_NOT_WORKING | MACHINE_NO_SOUND) -GAME(1984, theraid, 0, play_3, play_3, play_3_state, 0, ROT0, "Playmatic", "The Raid", MACHINE_MECHANICAL | MACHINE_NOT_WORKING | MACHINE_IMPERFECT_SOUND) -GAME(1984, ufo_x, 0, play_3, play_3, play_3_state, 0, ROT0, "Playmatic", "UFO-X", MACHINE_MECHANICAL | MACHINE_NOT_WORKING | MACHINE_IMPERFECT_SOUND) -GAME(1984, kz26, 0, play_3, play_3, play_3_state, 0, ROT0, "Playmatic", "KZ-26", MACHINE_MECHANICAL | MACHINE_NOT_WORKING | MACHINE_IMPERFECT_SOUND) -GAME(1985, rock2500, 0, play_3, play_3, play_3_state, 0, ROT0, "Playmatic", "Rock 2500", MACHINE_MECHANICAL | MACHINE_NOT_WORKING | MACHINE_IMPERFECT_SOUND) -GAME(1985, starfirp, 0, play_3, play_3, play_3_state, 0, ROT0, "Playmatic", "Star Fire", MACHINE_MECHANICAL | MACHINE_NOT_WORKING | MACHINE_IMPERFECT_SOUND) -GAME(1985, starfirpa, starfirp, play_3, play_3, play_3_state, 0, ROT0, "Playmatic", "Star Fire (alternate set)", MACHINE_MECHANICAL | MACHINE_NOT_WORKING | MACHINE_IMPERFECT_SOUND) -GAME(1985, trailer, 0, play_3, play_3, play_3_state, 0, ROT0, "Playmatic", "Trailer", MACHINE_MECHANICAL | MACHINE_NOT_WORKING | MACHINE_IMPERFECT_SOUND) -GAME(1986, fldragon, 0, play_3, play_3, play_3_state, 0, ROT0, "Playmatic", "Flash Dragon", MACHINE_MECHANICAL | MACHINE_NOT_WORKING | MACHINE_IMPERFECT_SOUND) -GAME(1986, fldragona, fldragon, play_3, play_3, play_3_state, 0, ROT0, "Playmatic", "Flash Dragon (alternate set)", MACHINE_MECHANICAL | MACHINE_NOT_WORKING | MACHINE_IMPERFECT_SOUND) -GAME(1987, phntmshp, 0, sklflite, play_3, play_3_state, 0, ROT0, "Playmatic", "Phantom Ship", MACHINE_MECHANICAL | MACHINE_NOT_WORKING | MACHINE_IMPERFECT_SOUND) -GAME(1987, sklflite, 0, sklflite, play_3, play_3_state, 0, ROT0, "Playmatic", "Skill Flight (Playmatic)", MACHINE_MECHANICAL | MACHINE_NOT_WORKING | MACHINE_IMPERFECT_SOUND) +GAME(1982, spain82, 0, play_3, play_3, play_3_state, empty_init, ROT0, "Playmatic", "Spain '82", MACHINE_MECHANICAL | MACHINE_NOT_WORKING | MACHINE_NO_SOUND) +GAME(1983, megaaton, 0, megaaton, megaaton, play_3_state, empty_init, ROT0, "Playmatic", "Meg-Aaton", MACHINE_MECHANICAL | MACHINE_NOT_WORKING | MACHINE_IMPERFECT_SOUND) +GAME(1983, megaatona, megaaton, megaaton, megaaton, play_3_state, empty_init, ROT0, "Playmatic", "Meg-Aaton (alternate set)", MACHINE_MECHANICAL | MACHINE_NOT_WORKING | MACHINE_IMPERFECT_SOUND) +GAME(1984, nautilus, 0, play_3, play_3, play_3_state, empty_init, ROT0, "Playmatic", "Nautilus", MACHINE_MECHANICAL | MACHINE_NOT_WORKING | MACHINE_NO_SOUND) +GAME(1984, theraid, 0, play_3, play_3, play_3_state, empty_init, ROT0, "Playmatic", "The Raid", MACHINE_MECHANICAL | MACHINE_NOT_WORKING | MACHINE_IMPERFECT_SOUND) +GAME(1984, ufo_x, 0, play_3, play_3, play_3_state, empty_init, ROT0, "Playmatic", "UFO-X", MACHINE_MECHANICAL | MACHINE_NOT_WORKING | MACHINE_IMPERFECT_SOUND) +GAME(1984, kz26, 0, play_3, play_3, play_3_state, empty_init, ROT0, "Playmatic", "KZ-26", MACHINE_MECHANICAL | MACHINE_NOT_WORKING | MACHINE_IMPERFECT_SOUND) +GAME(1985, rock2500, 0, play_3, play_3, play_3_state, empty_init, ROT0, "Playmatic", "Rock 2500", MACHINE_MECHANICAL | MACHINE_NOT_WORKING | MACHINE_IMPERFECT_SOUND) +GAME(1985, starfirp, 0, play_3, play_3, play_3_state, empty_init, ROT0, "Playmatic", "Star Fire", MACHINE_MECHANICAL | MACHINE_NOT_WORKING | MACHINE_IMPERFECT_SOUND) +GAME(1985, starfirpa, starfirp, play_3, play_3, play_3_state, empty_init, ROT0, "Playmatic", "Star Fire (alternate set)", MACHINE_MECHANICAL | MACHINE_NOT_WORKING | MACHINE_IMPERFECT_SOUND) +GAME(1985, trailer, 0, play_3, play_3, play_3_state, empty_init, ROT0, "Playmatic", "Trailer", MACHINE_MECHANICAL | MACHINE_NOT_WORKING | MACHINE_IMPERFECT_SOUND) +GAME(1986, fldragon, 0, play_3, play_3, play_3_state, empty_init, ROT0, "Playmatic", "Flash Dragon", MACHINE_MECHANICAL | MACHINE_NOT_WORKING | MACHINE_IMPERFECT_SOUND) +GAME(1986, fldragona, fldragon, play_3, play_3, play_3_state, empty_init, ROT0, "Playmatic", "Flash Dragon (alternate set)", MACHINE_MECHANICAL | MACHINE_NOT_WORKING | MACHINE_IMPERFECT_SOUND) +GAME(1987, phntmshp, 0, sklflite, play_3, play_3_state, empty_init, ROT0, "Playmatic", "Phantom Ship", MACHINE_MECHANICAL | MACHINE_NOT_WORKING | MACHINE_IMPERFECT_SOUND) +GAME(1987, sklflite, 0, sklflite, play_3, play_3_state, empty_init, ROT0, "Playmatic", "Skill Flight (Playmatic)", MACHINE_MECHANICAL | MACHINE_NOT_WORKING | MACHINE_IMPERFECT_SOUND) // not by Playmatic, but same hardware -GAME(1986, ridersrf, 0, play_3, play_3, play_3_state, 0, ROT0, "JocMatic", "Rider's Surf", MACHINE_MECHANICAL | MACHINE_NOT_WORKING | MACHINE_IMPERFECT_SOUND) -GAME(1987, ironball, 0, play_3, play_3, play_3_state, 0, ROT0, "Stargame", "Iron Balls", MACHINE_MECHANICAL | MACHINE_NOT_WORKING | MACHINE_IMPERFECT_SOUND) +GAME(1986, ridersrf, 0, play_3, play_3, play_3_state, empty_init, ROT0, "JocMatic", "Rider's Surf", MACHINE_MECHANICAL | MACHINE_NOT_WORKING | MACHINE_IMPERFECT_SOUND) +GAME(1987, ironball, 0, play_3, play_3, play_3_state, empty_init, ROT0, "Stargame", "Iron Balls", MACHINE_MECHANICAL | MACHINE_NOT_WORKING | MACHINE_IMPERFECT_SOUND) // "Z-Pinball" hardware, Z80 main and sound CPUs - to be split (?) -GAME(1986, eballchps, eballchp, sklflite, play_3, play_3_state, 0, ROT0, "Bally (Maibesa license)", "Eight Ball Champ (Spain, Z-Pinball hardware)", MACHINE_IS_SKELETON_MECHANICAL) -GAME(1987, cobrapb, 0, sklflite, play_3, play_3_state, 0, ROT0, "Playbar", "Cobra (Playbar)", MACHINE_IS_SKELETON_MECHANICAL) -//GAME(198?, comeback, 0, sklflite, play_3, play_3_state, 0, ROT0, "Nondum", "Come Back", MACHINE_IS_SKELETON_MECHANICAL) // undumped +GAME(1986, eballchps, eballchp, sklflite, play_3, play_3_state, empty_init, ROT0, "Bally (Maibesa license)", "Eight Ball Champ (Spain, Z-Pinball hardware)", MACHINE_IS_SKELETON_MECHANICAL) +GAME(1987, cobrapb, 0, sklflite, play_3, play_3_state, empty_init, ROT0, "Playbar", "Cobra (Playbar)", MACHINE_IS_SKELETON_MECHANICAL) +//GAME(198?, comeback, 0, sklflite, play_3, play_3_state, empty_init, ROT0, "Nondum", "Come Back", MACHINE_IS_SKELETON_MECHANICAL) // undumped // bingo hardware, to be split (?) -GAME(1983, msdisco, 0, play_3, play_3, play_3_state, 0, ROT0, "Playmatic", "Miss Disco (Bingo)", MACHINE_IS_SKELETON_MECHANICAL) +GAME(1983, msdisco, 0, play_3, play_3, play_3_state, empty_init, ROT0, "Playmatic", "Miss Disco (Bingo)", MACHINE_IS_SKELETON_MECHANICAL) |