diff options
Diffstat (limited to 'src/mame/drivers/play_2.cpp')
-rw-r--r-- | src/mame/drivers/play_2.cpp | 524 |
1 files changed, 0 insertions, 524 deletions
diff --git a/src/mame/drivers/play_2.cpp b/src/mame/drivers/play_2.cpp deleted file mode 100644 index c8c99938b6d..00000000000 --- a/src/mame/drivers/play_2.cpp +++ /dev/null @@ -1,524 +0,0 @@ -// license:BSD-3-Clause -// copyright-holders:Miodrag Milanovic, Robbbert -/********************************************************************************** - -PINBALL -Playmatic MPU-C - -The IOS board common to all games provides sound effects through the CDP1863. -4 different add-on sound boards were also used: -- Black Fever has the Speaking System board, which produces analog signals for - controlling an 8-track tape player. -- Zira uses the Sound-2 board with a COP402 and AY-3-8910. The latter device is - also supposedly used to control lights through a separate connector. -- Cerberus uses the Sound-3 board with a 90435 processor, which is most likely a - CDP1802 by another name. The 90503 "synthesizer" is the only sound IC on this - board; it has a TI logo and seems at least pin-compatible with TMS52xx. -- Mad Race uses a Sound Board IV (same as MPU-3 and later), but I/O ports - that talk to it are unknown. - -ToDo: -- Lamps, Solenoids to add -- Add remaining mechanical sounds -- Some sound boards to add - -Notes: -- Mad Race: S is the outhole for now. Game works, but no sound. -- Zira, Cerberus: not working -- Others: X is the outhole, and these games all work. -- Hold down the outhole key (usually X), when starting a game. - -***********************************************************************************/ - - -#include "emu.h" -#include "machine/genpin.h" - -#include "cpu/cop400/cop400.h" -#include "cpu/cosmac/cosmac.h" -#include "machine/7474.h" -#include "machine/clock.h" -#include "machine/ripple_counter.h" -#include "sound/ay8910.h" -#include "sound/cdp1863.h" -#include "speaker.h" - -#include "play_2.lh" - - -class play_2_state : public genpin_class -{ -public: - play_2_state(const machine_config &mconfig, device_type type, const char *tag) - : genpin_class(mconfig, type, tag) - , m_maincpu(*this, "maincpu") - , m_4013a(*this, "4013a") - , m_4013b(*this, "4013b") - , m_4020(*this, "4020") - , m_1863(*this, "1863") - , m_aysnd1(*this, "aysnd1") - , m_keyboard(*this, "X.%u", 0) - , m_digits(*this, "digit%u", 0U) - { } - - void play_2(machine_config &config); - void zira(machine_config &config); - - void init_zira(); - -private: - DECLARE_WRITE8_MEMBER(port01_w); - DECLARE_WRITE8_MEMBER(port02_w); - DECLARE_WRITE8_MEMBER(port03_w); - DECLARE_READ8_MEMBER(port04_r); - DECLARE_READ8_MEMBER(port05_r); - DECLARE_WRITE8_MEMBER(port06_w); - DECLARE_WRITE8_MEMBER(port07_w); - DECLARE_READ_LINE_MEMBER(clear_r); - DECLARE_READ_LINE_MEMBER(ef1_r); - DECLARE_READ_LINE_MEMBER(ef4_r); - DECLARE_WRITE16_MEMBER(clockcnt_w); - DECLARE_WRITE_LINE_MEMBER(clock2_w); - // Zira - DECLARE_WRITE8_MEMBER(sound_d_w); - DECLARE_WRITE8_MEMBER(sound_g_w); - DECLARE_READ8_MEMBER(psg_r); - DECLARE_WRITE8_MEMBER(psg_w); - DECLARE_READ8_MEMBER(sound_in_r); - - void play_2_io(address_map &map); - void play_2_map(address_map &map); - void zira_sound_map(address_map &map); - - uint16_t m_resetcnt; - uint8_t m_kbdrow; - uint8_t m_segment[5]; - bool m_disp_sw; - uint8_t m_soundlatch; - uint8_t m_psg_latch; - uint8_t m_port06; - virtual void machine_reset() override; - virtual void machine_start() override { m_digits.resolve(); } - required_device<cosmac_device> m_maincpu; - required_device<ttl7474_device> m_4013a; - required_device<ttl7474_device> m_4013b; - required_device<ripple_counter_device> m_4020; - optional_device<cdp1863_device> m_1863; - optional_device<ay8910_device> m_aysnd1; - required_ioport_array<8> m_keyboard; - output_finder<60> m_digits; -}; - - -void play_2_state::play_2_map(address_map &map) -{ - map(0x0000, 0x1fff).rom().region("roms", 0); - map(0x2000, 0x20ff).ram().share("nvram"); // pair of 5101, battery-backed -} - -void play_2_state::play_2_io(address_map &map) -{ - map(0x01, 0x01).w(FUNC(play_2_state::port01_w)); // digits - map(0x02, 0x02).w(FUNC(play_2_state::port02_w)); - map(0x03, 0x03).w(m_1863, FUNC(cdp1863_device::str_w)); - map(0x04, 0x04).r(FUNC(play_2_state::port04_r)); - map(0x05, 0x05).r(FUNC(play_2_state::port05_r)); - map(0x06, 0x06).w(FUNC(play_2_state::port06_w)); - map(0x07, 0x07).w(FUNC(play_2_state::port07_w)); -} - -void play_2_state::zira_sound_map(address_map &map) -{ - map(0x000, 0x3ff).bankr("bank1"); -} - - -static INPUT_PORTS_START( play_2 ) - PORT_START("X.0") // 11-18 - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_1_PAD) - PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_2_PAD) - PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_3_PAD) - PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_4_PAD) - PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_5_PAD) - PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_6_PAD) - PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_7_PAD) - PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_8_PAD) - - PORT_START("X.1") // 21-28 - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_9_PAD) - PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_S) // outhole on Mad Race - PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_D) - PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_F) - PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_G) - PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_H) - PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_J) - PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_K) - - PORT_START("X.2") // 31-38 - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_L) - PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_Z) - PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_C) - PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_V) - PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_B) - PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_N) - PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_M) - PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_COMMA) - - PORT_START("X.3") // 41-48 - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_STOP) - PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_SLASH) - PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_COLON) - PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_QUOTE) - PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_A) - PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_MINUS) - PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_EQUALS) - PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_BACKSPACE) - - PORT_START("X.4") // 51-58 - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_OPENBRACE) - PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_CLOSEBRACE) - PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_BACKSLASH) - PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_ENTER) - PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_LEFT) - PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_RIGHT) - PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_UP) - PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_DOWN) - - PORT_START("X.5") // 61-68 - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_Q) - PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_W) - PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_E) - PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_R) - PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_Y) - PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_U) - PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_I) - PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_O) - - PORT_START("X.6") - PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_COIN1 ) - PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_COIN2 ) - PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_COIN3 ) - PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_START ) - PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_X) // outhole - PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_8) // zone select (door switch) - PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_TILT ) - PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_9) // reset button on the ios board - - PORT_START("X.7") - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_SERVICE ) // reset button on main cpu EF4 -INPUT_PORTS_END - -void play_2_state::machine_reset() -{ - m_resetcnt = 0; - m_4013b->d_w(1); - m_kbdrow = 0; - m_disp_sw = 0; - m_port06 = 0; - for (uint8_t i = 0; i < 5; i++) - m_segment[i] = 0; - m_1863->oe_w(1); -} - -WRITE8_MEMBER( play_2_state::port01_w ) -{ - m_kbdrow = data; - if (m_kbdrow && m_disp_sw) - { - m_disp_sw = 0; - for (uint8_t j = 0; j < 6; j++) - if (BIT(m_kbdrow, j)) - for (uint8_t i = 0; i < 5; i++) - m_digits[j*10 + i] = m_segment[i] & 0x7f; - } - m_1863->set_output_gain(0, BIT(data, 7) ? 1.00 : 0.00); -} - -WRITE8_MEMBER( play_2_state::port02_w ) -{ - m_segment[4] = m_segment[3]; - m_segment[3] = m_segment[2]; - m_segment[2] = m_segment[1]; - m_segment[1] = m_segment[0]; - m_segment[0] = data; - m_disp_sw = 1; -} - -WRITE8_MEMBER( play_2_state::port03_w ) -{ -} - -READ8_MEMBER( play_2_state::port04_r ) -{ - if (m_kbdrow & 0x3f) - for (uint8_t i = 0; i < 6; i++) - if (BIT(m_kbdrow, i)) - return m_keyboard[i]->read(); - - return 0; -} - -READ8_MEMBER( play_2_state::port05_r ) -{ - return m_keyboard[6]->read(); -} - -WRITE8_MEMBER( play_2_state::port06_w ) -{ - m_port06 = data & 15; -} - -WRITE8_MEMBER( play_2_state::port07_w ) -{ - m_soundlatch = (data & 0x70) >> 4; // Zira (manual doesn't say where data comes from) - m_4013b->clear_w(0); - m_4013b->clear_w(1); - if (!BIT(data, 7)) - { - if (m_port06 == 11) - m_samples->start(0, 5); // outhole - if (m_port06 == 13) - m_samples->start(0, 6); // knocker - } -} - -READ_LINE_MEMBER( play_2_state::clear_r ) -{ - // A hack to make the machine reset itself on boot - if (m_resetcnt < 0xffff) - m_resetcnt++; - return (m_resetcnt == 0xff00) ? 0 : 1; -} - -READ_LINE_MEMBER( play_2_state::ef1_r ) -{ - return (!BIT(m_4020->count(), 10)); // inverted -} - -READ_LINE_MEMBER( play_2_state::ef4_r ) -{ - return BIT(m_keyboard[7]->read(), 0); // inverted test button - doesn't seem to do anything -} - -WRITE16_MEMBER( play_2_state::clockcnt_w ) -{ - if ((data & 0x3ff) == 0) - m_4013b->preset_w(BIT(data, 10)); // Q10 output -} - -WRITE_LINE_MEMBER( play_2_state::clock2_w ) -{ - m_4013b->clock_w(state); - m_maincpu->ef3_w(state); // inverted -} - -// *********** Zira Sound handlers ***************** (same as cidelsa.cpp) -WRITE8_MEMBER( play_2_state::sound_d_w ) -{ -// D3 2716 A10 - membank("bank1")->set_entry(BIT(data, 3)); -} - -WRITE8_MEMBER( play_2_state::sound_g_w ) -{ - switch (data) - { - case 0x01: - m_aysnd1->data_w(m_psg_latch); - break; - - case 0x02: - m_psg_latch = m_aysnd1->data_r(); - break; - - case 0x03: - m_aysnd1->address_w(m_psg_latch); - break; - } -} - -READ8_MEMBER( play_2_state::sound_in_r ) -{ - return m_soundlatch; -} - -READ8_MEMBER( play_2_state::psg_r ) -{ - return m_psg_latch; -} - -WRITE8_MEMBER( play_2_state::psg_w ) -{ - m_psg_latch = data; -} - -// **************** Machine ***************************** - -void play_2_state::play_2(machine_config &config) -{ - /* basic machine hardware */ - CDP1802(config, m_maincpu, 2.95_MHz_XTAL); - m_maincpu->set_addrmap(AS_PROGRAM, &play_2_state::play_2_map); - m_maincpu->set_addrmap(AS_IO, &play_2_state::play_2_io); - m_maincpu->wait_cb().set_constant(1); - m_maincpu->clear_cb().set(FUNC(play_2_state::clear_r)); - m_maincpu->ef1_cb().set(FUNC(play_2_state::ef1_r)); - m_maincpu->ef4_cb().set(FUNC(play_2_state::ef4_r)); - m_maincpu->q_cb().set(m_4013a, FUNC(ttl7474_device::clear_w)); - m_maincpu->tpb_cb().set(m_4013a, FUNC(ttl7474_device::clock_w)); - m_maincpu->tpb_cb().append(m_4020, FUNC(ripple_counter_device::clock_w)); - - NVRAM(config, "nvram", nvram_device::DEFAULT_ALL_0); - - /* Video */ - config.set_default_layout(layout_play_2); - - CLOCK(config, "xpoint", 60).signal_handler().set(FUNC(play_2_state::clock2_w)); // crossing-point detector - - // This is actually a 4013 chip (has 2 RS flipflops) - TTL7474(config, m_4013a, 0); - m_4013a->comp_output_cb().set(m_4013a, FUNC(ttl7474_device::d_w)); - m_4013a->output_cb().set(m_4020, FUNC(ripple_counter_device::reset_w)); // TODO: also CKD for display - - TTL7474(config, m_4013b, 0); - m_4013b->output_cb().set(m_maincpu, FUNC(cosmac_device::ef2_w)); - m_4013b->comp_output_cb().set(m_maincpu, FUNC(cosmac_device::int_w)).invert(); // int is reversed in mame - - RIPPLE_COUNTER(config, m_4020); - m_4020->set_stages(14); // only Q10 is actually used - m_4020->count_out_cb().set(FUNC(play_2_state::clockcnt_w)); - - /* Sound */ - genpin_audio(config); - - SPEAKER(config, "mono").front_center(); - CDP1863(config, m_1863, 0); - m_1863->set_clock2(2.95_MHz_XTAL / 8); - m_1863->add_route(ALL_OUTPUTS, "mono", 0.75); -} - -void play_2_state::zira(machine_config &config) -{ - play_2(config); - cop402_cpu_device &cop402(COP402(config, "cop402", 2_MHz_XTAL)); - cop402.set_addrmap(AS_PROGRAM, &play_2_state::zira_sound_map); - cop402.set_config(COP400_CKI_DIVISOR_16, COP400_CKO_OSCILLATOR_OUTPUT, false); - cop402.write_d().set(FUNC(play_2_state::sound_d_w)); - cop402.write_g().set(FUNC(play_2_state::sound_g_w)); - cop402.read_l().set(FUNC(play_2_state::psg_r)); - cop402.write_l().set(FUNC(play_2_state::psg_w)); - cop402.read_in().set(FUNC(play_2_state::sound_in_r)); - - AY8910(config, m_aysnd1, 2_MHz_XTAL).add_route(ALL_OUTPUTS, "mono", 1.00); -} - -void play_2_state::init_zira() -{ - /* setup COP402 memory banking */ - membank("bank1")->configure_entries(0, 2, memregion("cop402")->base(), 0x400); - membank("bank1")->set_entry(0); -} - - - -/*------------------------------------------------------------------- -/ Antar (11/79) -/-------------------------------------------------------------------*/ -ROM_START(antar) - ROM_REGION(0x2000, "roms", 0) - ROM_LOAD("antar08.bin", 0x0000, 0x0400, CRC(f6207f77) SHA1(f68ce967c6189457bd0ce8638e9c477f16e65763)) - ROM_LOAD("antar09.bin", 0x0400, 0x0400, CRC(2c954f1a) SHA1(fa83a5f1c269ea28d4eeff181f493cbb4dc9bc47)) - ROM_LOAD("antar10.bin", 0x0800, 0x0400, CRC(a6ce5667) SHA1(85ecd4fce94dc419e4c210262f867310b0889cd3)) - ROM_LOAD("antar11.bin", 0x0c00, 0x0400, CRC(6474b17f) SHA1(e4325ceff820393b06eb2e8e4a85412b0d01a385)) -ROM_END - -ROM_START(antar2) - ROM_REGION(0x2000, "roms", 0) - ROM_LOAD("antar08.bin", 0x0000, 0x0400, CRC(f6207f77) SHA1(f68ce967c6189457bd0ce8638e9c477f16e65763)) - ROM_LOAD("antar09.bin", 0x0400, 0x0400, CRC(2c954f1a) SHA1(fa83a5f1c269ea28d4eeff181f493cbb4dc9bc47)) - ROM_LOAD("antar10a.bin", 0x0800, 0x0400, CRC(520eb401) SHA1(1d5e3f829a7e7f38c7c519c488e6b7e1a4d34321)) - ROM_LOAD("antar11a.bin", 0x0c00, 0x0400, CRC(17ad38bf) SHA1(e2c9472ed8fbe9d5965a5c79515a1b7ea9edaa79)) -ROM_END - - -/*------------------------------------------------------------------- -/ Evil Fight (03/80) -/-------------------------------------------------------------------*/ -ROM_START(evlfight) - ROM_REGION(0x2000, "roms", 0) - ROM_LOAD("evfg08.bin", 0x0000, 0x0400, CRC(2cc2e79a) SHA1(17440512c419b3bb2012539666a5f052f3cd8c1d)) - ROM_LOAD("evfg09.bin", 0x0400, 0x0400, CRC(5232dc4c) SHA1(6f95a578e9f09688e6ce8b0a622bcee887936c82)) - ROM_LOAD("evfg10.bin", 0x0800, 0x0400, CRC(de2f754d) SHA1(0287a9975095bcbf03ddb2b374ff25c080c8020f)) - ROM_LOAD("evfg11.bin", 0x0c00, 0x0400, CRC(5eb8ac02) SHA1(31c80e74a4272becf7014aa96eaf7de555e26cd6)) -ROM_END - -/*------------------------------------------------------------------- -/ Attack (10/80) -/-------------------------------------------------------------------*/ -ROM_START(attack) - ROM_REGION(0x2000, "roms", 0) - ROM_LOAD("attack8.bin", 0x0000, 0x0400, CRC(a5204b58) SHA1(afb4b81720f8d56e88f47fc842b23313824a1085)) - ROM_LOAD("attack9.bin", 0x0400, 0x0400, CRC(bbd086b4) SHA1(6fc94b94beea482d8c8f5b3c69d3f218e2b2dfc4)) - ROM_LOAD("attack10.bin", 0x0800, 0x0400, CRC(764925e4) SHA1(2f207ef87786d27d0d856c5816a570a59d89b718)) - ROM_LOAD("attack11.bin", 0x0c00, 0x0400, CRC(972157b4) SHA1(23c90f23a34b34acfe445496a133b6022a749ccc)) -ROM_END - -/*------------------------------------------------------------------- -/ Black Fever (12/80) -/-------------------------------------------------------------------*/ -ROM_START(blkfever) - ROM_REGION(0x2000, "roms", 0) - ROM_LOAD("blackf8.bin", 0x0000, 0x0400, CRC(916b8ed8) SHA1(ddc7e09b68e3e1a033af5dc5ec32ab5b0922a833)) - ROM_LOAD("blackf9.bin", 0x0400, 0x0400, CRC(ecb72fdc) SHA1(d3598031b7170fab39727b3402b7053d4f9e1ca7)) - ROM_LOAD("blackf10.bin", 0x0800, 0x0400, CRC(b3fae788) SHA1(e14e09cc7da1098abf2f60f26a8ec507e123ff7c)) - ROM_LOAD("blackf11.bin", 0x0c00, 0x0400, CRC(5a97c1b4) SHA1(b9d7eb0dd55ef6d959c0fab48f710e4b1c8d8003)) -ROM_END - -/*------------------------------------------------------------------- -/ Zira (??/81) -/-------------------------------------------------------------------*/ -ROM_START(zira) - ROM_REGION(0x2000, "roms", 0) - ROM_LOAD("zira_u8.bin", 0x0000, 0x0800, CRC(53f8bf17) SHA1(5eb74f27bc65374a85dd44bbc8f6142488c226a2)) - ROM_LOAD("zira_u9.bin", 0x0800, 0x0800, CRC(d50a2419) SHA1(81b157f579a433389506817b1b6e02afaa2cf0d5)) - - ROM_REGION(0x800, "cop402", 0) // according to the schematic this is a 2716 with a size of 0x800; according to PinMAME it contains the same code twice - ROM_LOAD("zira.snd", 0x0000, 0x0800, CRC(008cb743) SHA1(8e9677f08189638d669b265bb6943275a08ec8b4)) -ROM_END - -/*------------------------------------------------------------------- -/ Cerberus (03/82) -/-------------------------------------------------------------------*/ -ROM_START(cerberup) - ROM_REGION(0x2000, "roms", 0) - ROM_LOAD("cerb8.cpu", 0x0000, 0x0800, CRC(021d0452) SHA1(496010e6892311b1cabcdac62296cd6aa0782c5d)) - ROM_LOAD("cerb9.cpu", 0x0800, 0x0800, CRC(0fd41156) SHA1(95d1bf42c82f480825e3d907ae3c87b5f994fd2a)) - ROM_LOAD("cerb10.cpu", 0x1000, 0x0800, CRC(785602e0) SHA1(f38df3156cd14ab21752dbc849c654802079eb33)) - - ROM_REGION(0x10000, "audiocpu", 0) - ROM_LOAD("cerb.snd", 0x0000, 0x2000, CRC(8af53a23) SHA1(a80b57576a1eb1b4544b718b9abba100531e3942)) -ROM_END - -/*------------------------------------------------------------------- -/ Mad Race (??/85?) -/-------------------------------------------------------------------*/ -ROM_START(madrace) - ROM_REGION(0x2000, "roms", 0) - ROM_LOAD("madrace.2a0", 0x0000, 0x0800, CRC(ab487c79) SHA1(a5df29b2af4c9d94d8bf54c5c91d1e9b5ca4d065)) - ROM_LOAD("madrace.2b0", 0x0800, 0x0800, CRC(dcb54b39) SHA1(8e2ca7180f5ea3a28feb34b01f3387b523dbfa3b)) - ROM_LOAD("madrace.2c0", 0x1000, 0x0800, CRC(b24ea245) SHA1(3f868ccbc4bfb77c40c4cc05dcd8eeca85ecd76f)) - - ROM_REGION(0x10000, "audiocpu", 0) - ROM_LOAD("madrace1.snd", 0x0000, 0x2000, CRC(49e956a5) SHA1(8790cc27a0fda7b8e07bee65109874140b4018a2)) - ROM_LOAD("madrace2.snd", 0x2000, 0x0800, CRC(c19283d3) SHA1(42f9770c46030ef20a80cc94fdbe6548772aa525)) -ROM_END - - -GAME(1979, antar, 0, play_2, play_2, play_2_state, empty_init, ROT0, "Playmatic", "Antar (set 1)", MACHINE_MECHANICAL | MACHINE_NOT_WORKING ) -GAME(1979, antar2, antar, play_2, play_2, play_2_state, empty_init, ROT0, "Playmatic", "Antar (set 2)", MACHINE_MECHANICAL | MACHINE_NOT_WORKING ) -GAME(1980, evlfight, 0, play_2, play_2, play_2_state, empty_init, ROT0, "Playmatic", "Evil Fight", MACHINE_MECHANICAL | MACHINE_NOT_WORKING ) -GAME(1980, attack, 0, play_2, play_2, play_2_state, empty_init, ROT0, "Playmatic", "Attack", MACHINE_MECHANICAL | MACHINE_NOT_WORKING ) -GAME(1980, blkfever, 0, play_2, play_2, play_2_state, empty_init, ROT0, "Playmatic", "Black Fever", MACHINE_MECHANICAL | MACHINE_NOT_WORKING ) -GAME(1982, cerberup, 0, play_2, play_2, play_2_state, empty_init, ROT0, "Playmatic", "Cerberus (Pinball)", MACHINE_MECHANICAL | MACHINE_NOT_WORKING | MACHINE_NO_SOUND) -GAME(1985, madrace, 0, play_2, play_2, play_2_state, empty_init, ROT0, "Playmatic", "Mad Race", MACHINE_MECHANICAL | MACHINE_NOT_WORKING | MACHINE_NO_SOUND) -GAME(1980, zira, 0, zira, play_2, play_2_state, init_zira, ROT0, "Playmatic", "Zira", MACHINE_MECHANICAL | MACHINE_NOT_WORKING | MACHINE_NO_SOUND) |