diff options
Diffstat (limited to 'src/mame/drivers/pktgaldx.c')
-rw-r--r-- | src/mame/drivers/pktgaldx.c | 471 |
1 files changed, 471 insertions, 0 deletions
diff --git a/src/mame/drivers/pktgaldx.c b/src/mame/drivers/pktgaldx.c new file mode 100644 index 00000000000..2dd1e8fd6b5 --- /dev/null +++ b/src/mame/drivers/pktgaldx.c @@ -0,0 +1,471 @@ +/* + +Pocket Gal Deluxe +Nihon System Inc., 1993 + +This game runs on Data East hardware. + +PCB Layout +---------- + +DEC-22V0 DE-0378-2 +|-------------------------------------| +| M6295(2) KG01.14F DE102 62256| +| M6295(1) MAZ-03.13F 62256| +| | +| 32.220MHz KG00-2.12A | +| | +|J DE56 DE71 | +|A | +|M DE153 28MHz | +|M 6264 DE52 | +|A 6264 | +| | +| | +| | +|DSW1 MAZ-01.3B | +| DE104 MAZ-02.2H | +|DSW2 MAZ-00.1B | +|-------------------------------------| + +Notes: + - CPU is DE102. The clock input is 14.000MHz on pin 6 + It's a custom-made encrypted 68000. + The package is a Quad Flat Pack, has 128 pins and is symmetrically square (1 1/4" square from tip to tip). + - M6295(1) clock: 2.01375MHz (32.220 / 16) + M6295(2) clock: 1.006875MHz (32.220 / 32) + - VSync: 58Hz + + + Driver by David Haywood and Bryan McPhail + +*/ + +/* +original todo: + verify sound. + +bootleg todo: + + Sound. + Fix GFX glitches in background of girls after each level. + Tidy up code. + +*/ + +#include "driver.h" +#include "decocrpt.h" +#include "decoprot.h" +#include "deco16ic.h" +#include "sound/okim6295.h" + +VIDEO_START(pktgaldx); +VIDEO_UPDATE(pktgaldx); +VIDEO_START(pktgaldb); +VIDEO_UPDATE(pktgaldb); + +extern void deco102_decrypt(int region, int address_xor, int data_select_xor, int opcode_select_xor); + +extern UINT16* pcktgaldb_fgram; +extern UINT16* pcktgaldb_sprites; + +/**********************************************************************************/ + +static WRITE16_HANDLER(pktgaldx_oki_bank_w) +{ + OKIM6295_set_bank_base(1, (data & 3) * 0x40000); +} + +/**********************************************************************************/ + +static ADDRESS_MAP_START( pktgaldx_map, ADDRESS_SPACE_PROGRAM, 16 ) + AM_RANGE(0x000000, 0x07ffff) AM_ROM + + AM_RANGE(0x100000, 0x100fff) AM_READ(MRA16_RAM) AM_WRITE(deco16_pf1_data_w) AM_BASE(&deco16_pf1_data) + AM_RANGE(0x102000, 0x102fff) AM_READ(MRA16_RAM) AM_WRITE(deco16_pf2_data_w) AM_BASE(&deco16_pf2_data) + AM_RANGE(0x110000, 0x1107ff) AM_READ(MRA16_RAM) AM_WRITE(MWA16_RAM) AM_BASE(&deco16_pf1_rowscroll) + AM_RANGE(0x112000, 0x1127ff) AM_READ(MRA16_RAM) AM_WRITE(MWA16_RAM) AM_BASE(&deco16_pf2_rowscroll) + + AM_RANGE(0x120000, 0x1207ff) AM_RAM AM_BASE(&spriteram16) AM_SIZE(&spriteram_size) + AM_RANGE(0x130000, 0x130fff) AM_RAM AM_WRITE(deco16_nonbuffered_palette_w) AM_BASE(&paletteram16) + + AM_RANGE(0x140000, 0x14000f) AM_WRITE(OKIM6295_data_0_lsb_w) + AM_RANGE(0x140006, 0x140007) AM_READ(OKIM6295_status_0_lsb_r) + AM_RANGE(0x150000, 0x15000f) AM_WRITE(OKIM6295_data_1_lsb_w) + AM_RANGE(0x150006, 0x150007) AM_READ(OKIM6295_status_1_lsb_r) + + AM_RANGE(0x161800, 0x16180f) AM_WRITE(MWA16_RAM) AM_BASE(&deco16_pf12_control) + AM_RANGE(0x164800, 0x164801) AM_WRITE(pktgaldx_oki_bank_w) + AM_RANGE(0x167800, 0x167fff) AM_READ(deco16_104_pktgaldx_prot_r) AM_WRITE(deco16_104_pktgaldx_prot_w) AM_BASE(&deco16_prot_ram) + AM_RANGE(0x170000, 0x17ffff) AM_RAM +ADDRESS_MAP_END + + +/* Pocket Gal Deluxe (bootleg!) */ + +static READ16_HANDLER( pckgaldx_unknown_r ) +{ + return 0xffff; +} + +static WRITE16_HANDLER( paletteram16_xRGB_w ) +{ + int pen; + int r,g,b; + UINT32 paldat; + + COMBINE_DATA(&paletteram16[offset]); + + pen = offset/2; + + paldat = (paletteram16[pen*2] << 16) | (paletteram16[pen*2+1] << 0); + + r = ((paldat & 0x000000ff) >>0); + g = ((paldat & 0x0000ff00) >>8); + b = ((paldat & 0x00ff0000) >>16); + + palette_set_color(Machine,pen,MAKE_RGB(r,g,b)); +} + +static READ16_HANDLER( pckgaldx_protection_r ) +{ + logerror("pckgaldx_protection_r address %06x\n",activecpu_get_pc()); + return -1; +} + + + +static ADDRESS_MAP_START( pktgaldb_readmem, ADDRESS_SPACE_PROGRAM, 16 ) + + AM_RANGE(0x000000, 0x0fffff) AM_READ(MRA16_ROM) + AM_RANGE(0x100000, 0x100fff) AM_READ(MRA16_RAM) + AM_RANGE(0x102000, 0x102fff) AM_READ(MRA16_RAM) + AM_RANGE(0x130000, 0x130fff) AM_READ(MRA16_RAM) + AM_RANGE(0x120000, 0x123fff) AM_READ(MRA16_RAM) + + AM_RANGE(0x140006, 0x140007) AM_READ(pckgaldx_unknown_r) // sound? + AM_RANGE(0x150006, 0x150007) AM_READ(pckgaldx_unknown_r) // sound? + +// AM_RANGE(0x160000, 0x167fff) AM_READ(MRA16_RAM) + AM_RANGE(0x170000, 0x17ffff) AM_READ(MRA16_RAM) + +/* +cpu #0 (PC=0000A0DE): unmapped program memory word read from 00167DB2 & FFFF +cpu #0 (PC=00009DFA): unmapped program memory word read from 00167C4C & FFFF +cpu #0 (PC=00009E58): unmapped program memory word read from 00167842 & 00FF +cpu #0 (PC=00009E80): unmapped program memory word read from 00167842 & FF00 +cpu #0 (PC=00009AFE): unmapped program memory word read from 00167842 & 00FF +cpu #0 (PC=00009B12): unmapped program memory word read from 00167842 & FF00 +cpu #0 (PC=0000923C): unmapped program memory word read from 00167DB2 & 00FF +*/ + + /* do the 300000 addresses somehow interact with the protection addresses on this bootleg? */ + + AM_RANGE(0x16500A, 0x16500b) AM_READ(pckgaldx_unknown_r) + + /* should we really be using these to read the i/o in the BOOTLEG? + these look like i/o through protection ... */ + AM_RANGE(0x167842, 0x167843) AM_READ(input_port_2_word_r) // player controls + AM_RANGE(0x167c4c, 0x167c4d) AM_READ(input_port_1_word_r) + AM_RANGE(0x167db2, 0x167db3) AM_READ(input_port_0_word_r) + + AM_RANGE(0x167d10, 0x167d11) AM_READ(pckgaldx_protection_r) // check code at 6ea + AM_RANGE(0x167d1a, 0x167d1b) AM_READ(pckgaldx_protection_r) // check code at 7C4 + + AM_RANGE(0x300000, 0x30000f) AM_READ(MRA16_RAM) // ?? + + AM_RANGE(0x330000, 0x330bff) AM_READ(MRA16_RAM) +ADDRESS_MAP_END + + +static ADDRESS_MAP_START( pktgaldb_writemem, ADDRESS_SPACE_PROGRAM, 16 ) + + AM_RANGE(0x000000, 0x0fffff) AM_WRITE(MWA16_ROM) + AM_RANGE(0x100000, 0x100fff) AM_WRITE(MWA16_RAM) AM_BASE(&pcktgaldb_fgram) // fgram on original? + AM_RANGE(0x102000, 0x102fff) AM_WRITE(MWA16_RAM) // bgram on original? + AM_RANGE(0x120000, 0x123fff) AM_WRITE(MWA16_RAM)AM_BASE(&pcktgaldb_sprites) + AM_RANGE(0x130000, 0x130fff) AM_WRITE(MWA16_RAM) // palette on original? + AM_RANGE(0x140000, 0x140003) AM_WRITE(MWA16_RAM) // sound? + AM_RANGE(0x140008, 0x140009) AM_WRITE(MWA16_RAM) // sound? + AM_RANGE(0x150000, 0x150003) AM_WRITE(MWA16_RAM) // sound? + + /* or maybe protection writes go to sound ... */ + AM_RANGE(0x160000, 0x167fff) AM_WRITE(MWA16_RAM) +//cpu #0 (PC=00009246): unmapped program memory word write to 00167942 = 0000 & FFFF +//cpu #0 (PC=0000924E): unmapped program memory word write to = 0000 & FFFF + AM_RANGE(0x16500a, 0x16500b) AM_WRITE(MWA16_RAM) + AM_RANGE(0x166800, 0x166801) AM_WRITE(MWA16_RAM) + AM_RANGE(0x167942, 0x167943) AM_WRITE(MWA16_RAM) + + AM_RANGE(0x170000, 0x17ffff) AM_WRITE(MWA16_RAM) + + AM_RANGE(0x300000, 0x30000f) AM_WRITE(MWA16_RAM) + + AM_RANGE(0x330000, 0x330bff) AM_WRITE(MWA16_RAM) AM_WRITE(paletteram16_xRGB_w) AM_BASE(&paletteram16) // extra colours? +ADDRESS_MAP_END + +/**********************************************************************************/ + +static INPUT_PORTS_START( pktgaldx ) + PORT_START /* 16bit */ + PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_COIN1 ) + PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_COIN2 ) + PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_SERVICE1 ) + PORT_BIT( 0x0008, IP_ACTIVE_HIGH, IPT_VBLANK ) + PORT_BIT( 0x0010, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0x0020, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0x0040, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0x0080, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0xff00, IP_ACTIVE_LOW, IPT_UNKNOWN ) + + PORT_START /* 16bit */ + PORT_DIPNAME( 0x0007, 0x0007, DEF_STR( Coin_A ) ) + PORT_DIPSETTING( 0x0000, DEF_STR( 3C_1C ) ) + PORT_DIPSETTING( 0x0001, DEF_STR( 2C_1C ) ) + PORT_DIPSETTING( 0x0007, DEF_STR( 1C_1C ) ) + PORT_DIPSETTING( 0x0006, DEF_STR( 1C_2C ) ) + PORT_DIPSETTING( 0x0005, DEF_STR( 1C_3C ) ) + PORT_DIPSETTING( 0x0004, DEF_STR( 1C_4C ) ) + PORT_DIPSETTING( 0x0003, DEF_STR( 1C_5C ) ) + PORT_DIPSETTING( 0x0002, DEF_STR( 1C_6C ) ) + PORT_DIPNAME( 0x0038, 0x0038, DEF_STR( Coin_B ) ) + PORT_DIPSETTING( 0x0000, DEF_STR( 3C_1C ) ) + PORT_DIPSETTING( 0x0008, DEF_STR( 2C_1C ) ) + PORT_DIPSETTING( 0x0038, DEF_STR( 1C_1C ) ) + PORT_DIPSETTING( 0x0030, DEF_STR( 1C_2C ) ) + PORT_DIPSETTING( 0x0028, DEF_STR( 1C_3C ) ) + PORT_DIPSETTING( 0x0020, DEF_STR( 1C_4C ) ) + PORT_DIPSETTING( 0x0018, DEF_STR( 1C_5C ) ) + PORT_DIPSETTING( 0x0010, DEF_STR( 1C_6C ) ) + PORT_DIPNAME( 0x0040, 0x0040, DEF_STR( Flip_Screen ) ) + PORT_DIPSETTING( 0x0040, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) + PORT_DIPNAME( 0x0080, 0x0080, "2 Coins to Start, 1 to Continue" ) + PORT_DIPSETTING( 0x0080, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) + PORT_DIPNAME( 0x0300, 0x0300, DEF_STR( Lives ) ) + PORT_DIPSETTING( 0x0000, "2" ) + PORT_DIPSETTING( 0x0100, "3" ) + PORT_DIPSETTING( 0x0300, "4" ) + PORT_DIPSETTING( 0x0200, "5" ) + PORT_DIPNAME( 0x0c00, 0x0c00, "Time" ) /* Listed as "Difficulty" */ + PORT_DIPSETTING( 0x0000, "60" ) + PORT_DIPSETTING( 0x0400, "80" ) + PORT_DIPSETTING( 0x0c00, "100" ) + PORT_DIPSETTING( 0x0800, "120" ) + PORT_DIPNAME( 0x1000, 0x1000, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x1000, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) + PORT_DIPNAME( 0x2000, 0x2000, DEF_STR( Free_Play ) ) + PORT_DIPSETTING( 0x2000, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) + PORT_DIPNAME( 0x4000, 0x4000, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x4000, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) + PORT_DIPNAME( 0x8000, 0x0000, DEF_STR( Demo_Sounds ) ) + PORT_DIPSETTING( 0x8000, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) + + PORT_START /* 16bit */ + PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(1) + PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(1) + PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(1) + PORT_BIT( 0x0008, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(1) + PORT_BIT( 0x0010, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(1) + PORT_BIT( 0x0020, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(1) + PORT_BIT( 0x0040, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(1) + PORT_BIT( 0x0080, IP_ACTIVE_LOW, IPT_START1 ) + PORT_BIT( 0x0100, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(2) + PORT_BIT( 0x0200, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(2) + PORT_BIT( 0x0400, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(2) + PORT_BIT( 0x0800, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(2) + PORT_BIT( 0x1000, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2) + PORT_BIT( 0x2000, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2) + PORT_BIT( 0x4000, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(2) + PORT_BIT( 0x8000, IP_ACTIVE_LOW, IPT_START2 ) +INPUT_PORTS_END + +static const gfx_layout tile_8x8_layout = +{ + 8,8, + RGN_FRAC(1,2), + 4, + { RGN_FRAC(1,2)+8,RGN_FRAC(1,2)+0,RGN_FRAC(0,2)+8,RGN_FRAC(0,2)+0 }, + { 0, 1, 2, 3, 4, 5, 6, 7 }, + { 0*16, 1*16, 2*16, 3*16, 4*16, 5*16, 6*16, 7*16 }, + 8*16 +}; + +static const gfx_layout tile_16x16_layout = +{ + 16,16, + RGN_FRAC(1,2), + 4, + { RGN_FRAC(1,2)+8,RGN_FRAC(1,2)+0,RGN_FRAC(0,2)+8,RGN_FRAC(0,2)+0 }, + { 256,257,258,259,260,261,262,263,0, 1, 2, 3, 4, 5, 6, 7 }, + { 0*16, 1*16, 2*16, 3*16, 4*16, 5*16, 6*16, 7*16,8*16,9*16,10*16,11*16,12*16,13*16,14*16,15*16 }, + 32*16 +}; + +static const gfx_layout spritelayout = +{ + 16,16, + RGN_FRAC(1,1), + 4, + { 24,8,16,0 }, + { 512,513,514,515,516,517,518,519, 0, 1, 2, 3, 4, 5, 6, 7 }, + { 0*32, 1*32, 2*32, 3*32, 4*32, 5*32, 6*32, 7*32, + 8*32, 9*32,10*32,11*32,12*32,13*32,14*32,15*32}, + 32*32 +}; + +static GFXDECODE_START( pktgaldx ) + GFXDECODE_ENTRY( REGION_GFX1, 0, tile_8x8_layout, 0, 32 ) /* Tiles (8x8) */ + GFXDECODE_ENTRY( REGION_GFX1, 0, tile_16x16_layout, 0, 32 ) /* Tiles (16x16) */ + GFXDECODE_ENTRY( REGION_GFX2, 0, spritelayout, 512, 32 ) /* Sprites (16x16) */ +GFXDECODE_END + +static const gfx_layout bootleg_spritelayout = +{ + 16,16, + RGN_FRAC(1,1), + 4, + { 0,1,2,3 }, + { 48,52,56,60,32,36,40,44,16,20,24,28,0,4,8,12 }, + { 0*64, 1*64, 2*64, 3*64, 4*64, 5*64, 6*64, 7*64, + 8*64, 9*64,10*64,11*64,12*64,13*64,14*64,15*64}, + 16*64 +}; + +static GFXDECODE_START( bootleg ) + GFXDECODE_ENTRY( REGION_GFX1, 0, bootleg_spritelayout, 0, 64 ) +GFXDECODE_END + + +static MACHINE_DRIVER_START( pktgaldx ) + /* basic machine hardware */ + MDRV_CPU_ADD(M68000, 14000000) + MDRV_CPU_PROGRAM_MAP(pktgaldx_map,0) + MDRV_CPU_VBLANK_INT(irq6_line_hold,1) + + MDRV_SCREEN_REFRESH_RATE(58) + MDRV_SCREEN_VBLANK_TIME(DEFAULT_REAL_60HZ_VBLANK_DURATION) + + /* video hardware */ + MDRV_VIDEO_ATTRIBUTES(VIDEO_TYPE_RASTER) + MDRV_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16) + MDRV_SCREEN_SIZE(40*8, 32*8) + MDRV_SCREEN_VISIBLE_AREA(0*8, 40*8-1, 1*8, 31*8-1) + MDRV_PALETTE_LENGTH(4096) + MDRV_GFXDECODE(pktgaldx) + + MDRV_VIDEO_START(pktgaldx) + MDRV_VIDEO_UPDATE(pktgaldx) + + /* sound hardware */ + MDRV_SPEAKER_STANDARD_STEREO("left", "right") + + MDRV_SOUND_ADD(OKIM6295, 32220000/32) + MDRV_SOUND_CONFIG(okim6295_interface_region_1_pin7high) + MDRV_SOUND_ROUTE(ALL_OUTPUTS, "left", 0.75) + MDRV_SOUND_ROUTE(ALL_OUTPUTS, "right", 0.75) + + MDRV_SOUND_ADD(OKIM6295, 32220000/16) + MDRV_SOUND_CONFIG(okim6295_interface_region_2_pin7high) + MDRV_SOUND_ROUTE(ALL_OUTPUTS, "left", 0.60) + MDRV_SOUND_ROUTE(ALL_OUTPUTS, "right", 0.60) +MACHINE_DRIVER_END + + +static MACHINE_DRIVER_START( pktgaldb ) + /* basic machine hardware */ + MDRV_CPU_ADD(M68000, 16000000) + MDRV_CPU_PROGRAM_MAP(pktgaldb_readmem,pktgaldb_writemem) + MDRV_CPU_VBLANK_INT(irq6_line_hold,1) + + MDRV_SCREEN_REFRESH_RATE(58) + MDRV_SCREEN_VBLANK_TIME(DEFAULT_REAL_60HZ_VBLANK_DURATION) + + /* video hardware */ + MDRV_VIDEO_ATTRIBUTES(VIDEO_TYPE_RASTER) + MDRV_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16) + MDRV_SCREEN_SIZE(40*8, 32*8) + MDRV_SCREEN_VISIBLE_AREA(0*8, 40*8-1, 1*8, 31*8-1) + MDRV_PALETTE_LENGTH(4096) + MDRV_GFXDECODE(bootleg) + + MDRV_VIDEO_START(pktgaldb) + MDRV_VIDEO_UPDATE(pktgaldb) + + /* sound hardware */ +MACHINE_DRIVER_END + + +ROM_START( pktgaldx ) + ROM_REGION( 0x80000, REGION_CPU1, 0 ) /* DE102 code (encrypted) */ + ROM_LOAD16_WORD_SWAP( "ke00-2.12a", 0x00000, 0x80000, CRC(b04baf3a) SHA1(680d1b4ab4b6edef36cd96a60539fb7c2dac9637) ) + + ROM_REGION( 0x100000, REGION_GFX1, ROMREGION_DISPOSE ) + ROM_LOAD( "maz-02.2h", 0x00000, 0x100000, CRC(c9d35a59) SHA1(07b44c7d7d76b668b4d6ca5672bd1c2910228e68) ) + + ROM_REGION( 0x100000, REGION_GFX2, ROMREGION_DISPOSE ) + ROM_LOAD16_BYTE( "maz-00.1b", 0x000000, 0x080000, CRC(fa3071f4) SHA1(72e7d920e9ca94f8cb166007a9e9e5426a201af8) ) + ROM_LOAD16_BYTE( "maz-01.3b", 0x000001, 0x080000, CRC(4934fe21) SHA1(b852249f59906d69d32160ebaf9b4781193227e4) ) + + ROM_REGION( 0x20000, REGION_SOUND1, 0 ) /* Oki samples */ + ROM_LOAD( "ke01.14f", 0x00000, 0x20000, CRC(8a106263) SHA1(229ab17403c2b8f4e89a90a8cda2f3c3a4b55d9e) ) + + ROM_REGION( 0x100000, REGION_SOUND2, 0 ) /* Oki samples (banked?) */ + ROM_LOAD( "maz-03.13f", 0x00000, 0x100000, CRC(a313c964) SHA1(4a3664c4e2c44a017a0ab6a6d4361799cbda57b5) ) +ROM_END + +ROM_START( pktgaldj ) + ROM_REGION( 0x80000, REGION_CPU1, 0 ) /* DE102 code (encrypted) */ + ROM_LOAD16_WORD_SWAP( "kg00-2.12a", 0x00000, 0x80000, CRC(62dc4137) SHA1(23887dc3f6e7c4cdcb1bf4f4c87fe3cbe8cdbe69) ) + + ROM_REGION( 0x100000, REGION_GFX1, ROMREGION_DISPOSE ) + ROM_LOAD( "maz-02.2h", 0x00000, 0x100000, CRC(c9d35a59) SHA1(07b44c7d7d76b668b4d6ca5672bd1c2910228e68) ) + + ROM_REGION( 0x100000, REGION_GFX2, ROMREGION_DISPOSE ) + ROM_LOAD16_BYTE( "maz-00.1b", 0x000000, 0x080000, CRC(fa3071f4) SHA1(72e7d920e9ca94f8cb166007a9e9e5426a201af8) ) + ROM_LOAD16_BYTE( "maz-01.3b", 0x000001, 0x080000, CRC(4934fe21) SHA1(b852249f59906d69d32160ebaf9b4781193227e4) ) + + ROM_REGION( 0x20000, REGION_SOUND1, 0 ) /* Oki samples */ + ROM_LOAD( "ke01.14f", 0x00000, 0x20000, CRC(8a106263) SHA1(229ab17403c2b8f4e89a90a8cda2f3c3a4b55d9e) ) + + ROM_REGION( 0x100000, REGION_SOUND2, 0 ) /* Oki samples (banked?) */ + ROM_LOAD( "maz-03.13f", 0x00000, 0x100000, CRC(a313c964) SHA1(4a3664c4e2c44a017a0ab6a6d4361799cbda57b5) ) +ROM_END + +ROM_START( pktgaldb ) + ROM_REGION( 0x100000, REGION_CPU1, 0 ) /* 68000 code */ + ROM_LOAD16_BYTE ("4.bin", 0x00000, 0x80000, CRC(67ce30aa) SHA1(c5228ed19eebbfb6d5f7cbfcb99734d9fcd5aba3) ) + ROM_LOAD16_BYTE( "5.bin", 0x00001, 0x80000, CRC(64cb4c33) SHA1(02f988f558113dd9a77079dee59e23583394fa98) ) + + ROM_REGION( 0x20000, REGION_SOUND1, 0 ) /* Oki samples */ + ROM_LOAD( "kg01.14f", 0x00000, 0x20000, CRC(8a106263) SHA1(229ab17403c2b8f4e89a90a8cda2f3c3a4b55d9e) ) // 1.bin on the bootleg + + ROM_REGION( 0x400000, REGION_GFX1, 0 ) + ROM_LOAD16_BYTE( "11.bin", 0x000000, 0x80000, CRC(a8c8f1fd) SHA1(9fd5fa500967a1bd692abdbeef89ce195c8aecd4) ) + ROM_LOAD16_BYTE( "6.bin", 0x000001, 0x80000, CRC(0e3335a1) SHA1(2d6899336302d222e8404dde159e64911a8f94e6) ) + ROM_LOAD16_BYTE( "10.bin", 0x100000, 0x80000, CRC(9dd743a9) SHA1(dbc3e2bd044dbf21b04c174bd860969ee53b4050) ) + ROM_LOAD16_BYTE( "7.bin", 0x100001, 0x80000, CRC(0ebf12b5) SHA1(17b6c2ce21de3671d75d89a41317efddf5b49339) ) + ROM_LOAD16_BYTE( "9.bin", 0x200001, 0x80000, CRC(078f371c) SHA1(5b510a0f7f50c55cce1ffcc8f2e9c3432b23e352) ) + ROM_LOAD16_BYTE( "8.bin", 0x200000, 0x80000, CRC(40f5a032) SHA1(c2ad585ddbc3ef40c6214cb30b4d78a2cd0a9446) ) + + ROM_REGION( 0x100000, REGION_SOUND2, 0 ) /* Oki samples (banked?) */ + ROM_LOAD( "3.bin", 0x00000, 0x80000, CRC(4638747b) SHA1(56d79cd8d4d7b41b71f1e942b5a5bf1bafc5c6e7) ) + ROM_LOAD( "2.bin", 0x80000, 0x80000, CRC(f841d995) SHA1(0ef2f8fd9be62b979862c3688e7aad34c7b0404d) ) +ROM_END + + + +static DRIVER_INIT( pktgaldx ) +{ + deco56_decrypt(REGION_GFX1); + deco102_decrypt(REGION_CPU1, 0x42ba, 0x00, 0x00); +} + +GAME( 1992, pktgaldx, 0, pktgaldx, pktgaldx, pktgaldx, ROT0, "Data East Corporation", "Pocket Gal Deluxe (Euro v3.00)", 0 ) +GAME( 1993, pktgaldj, pktgaldx, pktgaldx, pktgaldx, pktgaldx, ROT0, "Nihon System", "Pocket Gal Deluxe (Japan v3.00)", 0 ) +GAME( 1992, pktgaldb, pktgaldx, pktgaldb, pktgaldx, 0, ROT0, "bootleg", "Pocket Gal Deluxe (Euro v3.00, bootleg)", GAME_IMPERFECT_GRAPHICS | GAME_NO_SOUND ) |