diff options
Diffstat (limited to 'src/mame/drivers/pastelg.cpp')
-rw-r--r-- | src/mame/drivers/pastelg.cpp | 570 |
1 files changed, 570 insertions, 0 deletions
diff --git a/src/mame/drivers/pastelg.cpp b/src/mame/drivers/pastelg.cpp new file mode 100644 index 00000000000..2de48e4493f --- /dev/null +++ b/src/mame/drivers/pastelg.cpp @@ -0,0 +1,570 @@ +// license:BSD-3-Clause +// copyright-holders:Takahiro Nogi +/****************************************************************************** + + Game Driver for Nichibutsu Mahjong series. + + Pastel Gal + (c)1985 Nihon Bussan Co.,Ltd. + + Driver by Takahiro Nogi <nogi@kt.rim.or.jp> 2000/06/07 - + +******************************************************************************/ +/****************************************************************************** +Memo: + +- Custom chip used by pastelg PCB is 1411M1. + +- Some games display "GFXROM BANK OVER!!" or "GFXROM ADDRESS OVER!!" + in Debug build. + +- Screen flip is not perfect. + +******************************************************************************/ + +#include "emu.h" +#include "cpu/z80/z80.h" +#include "sound/ay8910.h" +#include "sound/dac.h" +#include "includes/pastelg.h" +#include "machine/nvram.h" + + +#define SIGNED_DAC 0 // 0:unsigned DAC, 1:signed DAC +#if SIGNED_DAC +#define DAC_WRITE write_signed8 +#else +#define DAC_WRITE write_unsigned8 +#endif + + +void pastelg_state::machine_start() +{ + save_item(NAME(m_mux_data)); +} + +READ8_MEMBER(pastelg_state::pastelg_sndrom_r) +{ + UINT8 *ROM = memregion("voice")->base(); + + return ROM[pastelg_blitter_src_addr_r() & 0x7fff]; +} + +static ADDRESS_MAP_START( pastelg_map, AS_PROGRAM, 8, pastelg_state ) + AM_RANGE(0x0000, 0xbfff) AM_ROM + AM_RANGE(0xe000, 0xe7ff) AM_RAM AM_SHARE("nvram") +ADDRESS_MAP_END + +READ8_MEMBER(pastelg_state::pastelg_irq_ack_r) +{ + space.device().execute().set_input_line(0, CLEAR_LINE); + return 0; +} + +static ADDRESS_MAP_START( pastelg_io_map, AS_IO, 8, pastelg_state ) + ADDRESS_MAP_GLOBAL_MASK(0xff) +// AM_RANGE(0x00, 0x00) AM_WRITENOP + AM_RANGE(0x00, 0x7f) AM_DEVREAD("nb1413m3", nb1413m3_device, sndrom_r) + AM_RANGE(0x81, 0x81) AM_DEVREAD("aysnd", ay8910_device, data_r) + AM_RANGE(0x82, 0x83) AM_DEVWRITE("aysnd", ay8910_device, data_address_w) + AM_RANGE(0x90, 0x90) AM_READ_PORT("SYSTEM") + AM_RANGE(0x90, 0x96) AM_WRITE(pastelg_blitter_w) + AM_RANGE(0xa0, 0xa0) AM_DEVREADWRITE("nb1413m3", nb1413m3_device, inputport1_r, inputportsel_w) + AM_RANGE(0xb0, 0xb0) AM_DEVREAD("nb1413m3", nb1413m3_device, inputport2_r) AM_WRITE(pastelg_romsel_w) + AM_RANGE(0xc0, 0xc0) AM_READ(pastelg_sndrom_r) + AM_RANGE(0xc0, 0xcf) AM_WRITEONLY AM_SHARE("clut") + AM_RANGE(0xd0, 0xd0) AM_READ(pastelg_irq_ack_r) AM_DEVWRITE("dac", dac_device, write_unsigned8) + AM_RANGE(0xe0, 0xe0) AM_READ_PORT("DSWC") +ADDRESS_MAP_END + + +READ8_MEMBER(pastelg_state::threeds_inputport1_r) +{ + switch(m_mux_data) + { + case 0x01: return ioport("KEY0_PL1")->read(); + case 0x02: return ioport("KEY1_PL1")->read(); + case 0x04: return ioport("KEY2_PL1")->read(); + case 0x08: return ioport("KEY3_PL1")->read(); + case 0x10: return ioport("KEY4_PL1")->read(); + } + + return 0xff; +} + +READ8_MEMBER(pastelg_state::threeds_inputport2_r) +{ + switch(m_mux_data) + { + case 0x01: return ioport("KEY0_PL2")->read(); + case 0x02: return ioport("KEY1_PL2")->read(); + case 0x04: return ioport("KEY2_PL2")->read(); + case 0x08: return ioport("KEY3_PL2")->read(); + case 0x10: return ioport("KEY4_PL2")->read(); + } + + return 0xff; +} + +WRITE8_MEMBER(pastelg_state::threeds_inputportsel_w) +{ + m_mux_data = ~data; +} + +CUSTOM_INPUT_MEMBER( pastelg_state::nb1413m3_busyflag_r ) +{ + return m_nb1413m3->m_busyflag & 0x01; +} + +static ADDRESS_MAP_START( threeds_io_map, AS_IO, 8, pastelg_state ) + ADDRESS_MAP_GLOBAL_MASK(0xff) + AM_RANGE(0x81, 0x81) AM_DEVREAD("aysnd", ay8910_device, data_r) + AM_RANGE(0x82, 0x83) AM_DEVWRITE("aysnd", ay8910_device, data_address_w) + AM_RANGE(0x90, 0x90) AM_READ_PORT("SYSTEM") AM_WRITE(threeds_romsel_w ) + AM_RANGE(0xf0, 0xf6) AM_WRITE(pastelg_blitter_w) + AM_RANGE(0xa0, 0xa0) AM_READWRITE(threeds_inputport1_r, threeds_inputportsel_w) + AM_RANGE(0xb0, 0xb0) AM_READ(threeds_inputport2_r) AM_WRITE(threeds_output_w)//writes: bit 3 is coin lockout, bit 1 is coin counter + AM_RANGE(0xc0, 0xcf) AM_WRITEONLY AM_SHARE("clut") + AM_RANGE(0xc0, 0xc0) AM_READ(threeds_rom_readback_r) + AM_RANGE(0xd0, 0xd0) AM_READ(pastelg_irq_ack_r) AM_DEVWRITE("dac", dac_device, write_unsigned8) +ADDRESS_MAP_END + +static INPUT_PORTS_START( pastelg ) + PORT_START("DSWA") + PORT_DIPNAME( 0x03, 0x03, DEF_STR( Difficulty ) ) + PORT_DIPSETTING( 0x03, "1 (Easy)" ) + PORT_DIPSETTING( 0x02, "2" ) + PORT_DIPSETTING( 0x01, "3" ) + PORT_DIPSETTING( 0x00, "4 (Hard)" ) + PORT_DIPNAME( 0x04, 0x04, "DIPSW 1-3" ) + PORT_DIPSETTING( 0x04, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x08, 0x08, "DIPSW 1-4" ) + PORT_DIPSETTING( 0x08, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x10, 0x10, "DIPSW 1-5" ) + PORT_DIPSETTING( 0x10, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x20, 0x20, "DIPSW 1-6" ) + PORT_DIPSETTING( 0x20, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x40, 0x40, "DIPSW 1-7" ) + PORT_DIPSETTING( 0x40, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x80, 0x80, "DIPSW 1-8" ) + PORT_DIPSETTING( 0x80, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + + PORT_START("DSWB") + PORT_DIPNAME( 0x03, 0x00, "Number of last chance" ) + PORT_DIPSETTING( 0x03, "0" ) + PORT_DIPSETTING( 0x02, "1" ) + PORT_DIPSETTING( 0x01, "3" ) + PORT_DIPSETTING( 0x00, "10" ) + PORT_DIPNAME( 0x04, 0x04, "No. of tiles on final match" ) + PORT_DIPSETTING( 0x04, "20" ) + PORT_DIPSETTING( 0x00, "10" ) + PORT_DIPNAME( 0x08, 0x08, "DIPSW 2-4" ) + PORT_DIPSETTING( 0x08, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x10, 0x10, "DIPSW 2-5" ) + PORT_DIPSETTING( 0x10, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x60, 0x00, "SANGEN Rush" ) + PORT_DIPSETTING( 0x60, "0" ) + PORT_DIPSETTING( 0x40, "1" ) + PORT_DIPSETTING( 0x20, "5" ) + PORT_DIPSETTING( 0x00, DEF_STR( Infinite ) ) + PORT_DIPNAME( 0x80, 0x80, "DIPSW 2-8" ) + PORT_DIPSETTING( 0x80, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + + PORT_START("DSWC") + PORT_DIPNAME( 0x03, 0x03, "Change Rate" ) + PORT_DIPSETTING( 0x03, "Type-A" ) + PORT_DIPSETTING( 0x02, "Type-B" ) + PORT_DIPSETTING( 0x01, "Type-C" ) + PORT_DIPSETTING( 0x00, "Type-D" ) + PORT_DIPNAME( 0x04, 0x00, "Open CPU's hand on Player's Reach" ) + PORT_DIPSETTING( 0x04, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x08, 0x08, "DIPSW 3-4" ) + PORT_DIPSETTING( 0x08, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x10, 0x10, "DIPSW 3-5" ) + PORT_DIPSETTING( 0x10, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x60, 0x60, "YAKUMAN cut" ) + PORT_DIPSETTING( 0x60, "10%" ) + PORT_DIPSETTING( 0x40, "30%" ) + PORT_DIPSETTING( 0x20, "50%" ) + PORT_DIPSETTING( 0x00, "90%" ) + PORT_DIPNAME( 0x80, 0x00, "Nudity" ) + PORT_DIPSETTING( 0x80, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + + PORT_START("SYSTEM") + PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_SPECIAL ) PORT_CUSTOM_MEMBER(DEVICE_SELF, pastelg_state, nb1413m3_busyflag_r, NULL) // DRAW BUSY + PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNUSED ) // + PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_SERVICE3 ) // MEMORY RESET + PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_SERVICE2 ) // ANALYZER + PORT_SERVICE( 0x10, IP_ACTIVE_LOW ) // TEST + PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_COIN1 ) // COIN1 + PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_SERVICE4 ) // CREDIT CLEAR + PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_SERVICE1 ) // SERVICE + + PORT_INCLUDE( nbmjcontrols ) +INPUT_PORTS_END + +// stops the game hanging.. +CUSTOM_INPUT_MEMBER(pastelg_state::nb1413m3_hackbusyflag_r) +{ + return machine().rand() & 3; +} + +static INPUT_PORTS_START( threeds ) + PORT_START("DSWA") + PORT_DIPNAME( 0x01, 0x01, "0" ) + PORT_DIPSETTING( 0x01, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x02, 0x02, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x02, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x04, 0x04, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x04, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x08, 0x08, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x08, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x10, 0x10, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x10, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x20, 0x20, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x20, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x40, 0x40, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x40, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x80, 0x80, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x80, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + + PORT_START("DSWB") + PORT_DIPNAME( 0x01, 0x01, "1" ) + PORT_DIPSETTING( 0x01, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x02, 0x02, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x02, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x04, 0x04, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x04, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x08, 0x08, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x08, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x10, 0x10, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x10, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x20, 0x20, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x20, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x40, 0x40, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x40, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x80, 0x80, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x80, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + + PORT_START("DSWC") + PORT_DIPNAME( 0x01, 0x01, "2" ) + PORT_DIPSETTING( 0x01, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x02, 0x02, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x02, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x04, 0x04, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x04, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x08, 0x08, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x08, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x10, 0x10, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x10, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x20, 0x20, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x20, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x40, 0x40, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x40, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x80, 0x80, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x80, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + + PORT_START("KEY0_PL1") + PORT_BIT( 0x03, IP_ACTIVE_LOW, IPT_UNUSED ) + PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_START1 ) PORT_NAME("1P Start / Deal") + PORT_BIT( 0x38, IP_ACTIVE_LOW, IPT_UNUSED ) + PORT_DIPNAME( 0x40, 0x40, "1P-Side Character Test Mode" ) //only combined with the service mode + PORT_DIPSETTING( 0x40, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNUSED ) + + PORT_START("KEY1_PL1") + PORT_BIT( 0x03, IP_ACTIVE_LOW, IPT_UNUSED ) + PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_MAHJONG_BET ) PORT_NAME("1P Bet") PORT_CODE(KEYCODE_S) + PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_BUTTON5 ) PORT_NAME("1P Hold 5") PORT_CODE(KEYCODE_B) + PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_NAME("1P Hold 3") PORT_CODE(KEYCODE_C) + PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_NAME("1P Hold 1") PORT_CODE(KEYCODE_Z) + PORT_BIT( 0xc0, IP_ACTIVE_LOW, IPT_UNUSED ) + + PORT_START("KEY2_PL1") + PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNUSED ) + PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_BUTTON7 ) PORT_NAME("1P Change Dealer") PORT_CODE(KEYCODE_A) + PORT_BIT( 0xfc, IP_ACTIVE_LOW, IPT_UNUSED ) + + PORT_START("KEY3_PL1") + PORT_BIT( 0x0f, IP_ACTIVE_LOW, IPT_UNUSED ) + PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON4 ) PORT_NAME("1P Hold 4") PORT_CODE(KEYCODE_V) + PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_NAME("1P Hold 2") PORT_CODE(KEYCODE_X) + PORT_BIT( 0xc0, IP_ACTIVE_LOW, IPT_UNUSED ) + + PORT_START("KEY4_PL1") + PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_MAHJONG_SMALL ) PORT_NAME("1P Small") + PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_MAHJONG_BIG ) PORT_NAME("1P Big") + PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_MAHJONG_FLIP_FLOP ) PORT_NAME("1P Flip Flop") + PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_MAHJONG_DOUBLE_UP ) PORT_NAME("1P Double Up") + PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_MAHJONG_SCORE ) PORT_NAME("1P Take Score") + PORT_BIT( 0xe0, IP_ACTIVE_LOW, IPT_UNUSED ) + + PORT_START("KEY0_PL2") + PORT_BIT( 0x03, IP_ACTIVE_LOW, IPT_UNUSED ) + PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_START2 ) PORT_NAME("2P Start / Deal") + PORT_BIT( 0x38, IP_ACTIVE_LOW, IPT_UNUSED ) + PORT_DIPNAME( 0x40, 0x40, "2P-Side Character Test Mode" ) //only combined with the service mode + PORT_DIPSETTING( 0x40, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNUSED ) + + PORT_START("KEY1_PL2") + PORT_BIT( 0x03, IP_ACTIVE_LOW, IPT_UNUSED ) + PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_MAHJONG_BET ) PORT_NAME("2P Bet") PORT_PLAYER(2) + PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_BUTTON5 ) PORT_NAME("2P Hold 5") PORT_PLAYER(2) + PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_NAME("2P Hold 3") PORT_PLAYER(2) + PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_NAME("2P Hold 1") PORT_PLAYER(2) + PORT_BIT( 0xc0, IP_ACTIVE_LOW, IPT_UNUSED ) + + PORT_START("KEY2_PL2") + PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNUSED ) + PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_BUTTON7 ) PORT_NAME("2P Change Dealer") PORT_PLAYER(2) + PORT_BIT( 0xfc, IP_ACTIVE_LOW, IPT_UNUSED ) + + PORT_START("KEY3_PL2") + PORT_BIT( 0x0f, IP_ACTIVE_LOW, IPT_UNUSED ) + PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON4 ) PORT_NAME("2P Hold 4") PORT_PLAYER(2) + PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_NAME("2P Hold 2") PORT_PLAYER(2) + PORT_BIT( 0xc0, IP_ACTIVE_LOW, IPT_UNUSED ) + + PORT_START("KEY4_PL2") + PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_MAHJONG_SMALL ) PORT_NAME("2P Small") PORT_PLAYER(2) + PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_MAHJONG_BIG ) PORT_NAME("2P Big") PORT_PLAYER(2) + PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_MAHJONG_FLIP_FLOP ) PORT_NAME("2P Flip Flop") PORT_PLAYER(2) + PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_MAHJONG_DOUBLE_UP ) PORT_NAME("2P Double Up") PORT_PLAYER(2) + PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_MAHJONG_SCORE ) PORT_NAME("2P Take Score") PORT_PLAYER(2) + PORT_BIT( 0xe0, IP_ACTIVE_LOW, IPT_UNUSED ) + + PORT_START("SYSTEM") + PORT_BIT( 0x03, IP_ACTIVE_HIGH, IPT_SPECIAL ) PORT_CUSTOM_MEMBER(DEVICE_SELF, pastelg_state,nb1413m3_hackbusyflag_r, NULL) // DRAW BUSY + PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_SERVICE3 ) // MEMORY RESET + PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_SERVICE2 ) // ANALYZER + PORT_SERVICE( 0x10, IP_ACTIVE_LOW ) // TEST + PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_COIN1 ) // COIN1 + PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_SERVICE4 ) // CREDIT CLEAR + PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_SERVICE1 ) // SERVICE +INPUT_PORTS_END + + + +static INPUT_PORTS_START( galds ) + PORT_INCLUDE(threeds) + + PORT_MODIFY("SYSTEM") + // this increases the tip? (has this feature been ripped out of the parent set? there is strange corruption of the line under the 'tip' display) + PORT_DIPNAME( 0x01, 0x01, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x01, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x02, 0x02, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x02, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) +INPUT_PORTS_END + + +static MACHINE_CONFIG_START( pastelg, pastelg_state ) + + /* basic machine hardware */ + MCFG_CPU_ADD("maincpu", Z80, 19968000/4) /* unknown divider, galds definitely relies on this for correct voice pitch */ + MCFG_CPU_PROGRAM_MAP(pastelg_map) + MCFG_CPU_IO_MAP(pastelg_io_map) + MCFG_CPU_VBLANK_INT_DRIVER("screen", pastelg_state, irq0_line_assert) // nmiclock not written, chip is 1411M1 instead of 1413M3 + + MCFG_NB1413M3_ADD("nb1413m3") + MCFG_NB1413M3_TYPE( NB1413M3_PASTELG ) + + MCFG_NVRAM_ADD_0FILL("nvram") + + /* video hardware */ + MCFG_SCREEN_ADD("screen", RASTER) + MCFG_SCREEN_REFRESH_RATE(60) + MCFG_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(0)) + MCFG_SCREEN_SIZE(256, 256) + MCFG_SCREEN_VISIBLE_AREA(0, 256-1, 16, 240-1) + MCFG_SCREEN_UPDATE_DRIVER(pastelg_state, screen_update_pastelg) + MCFG_SCREEN_PALETTE("palette") + + MCFG_PALETTE_ADD("palette", 32) + MCFG_PALETTE_INIT_OWNER(pastelg_state, pastelg) + + /* sound hardware */ + MCFG_SPEAKER_STANDARD_MONO("mono") + + MCFG_SOUND_ADD("aysnd", AY8910, 1250000) + MCFG_AY8910_PORT_A_READ_CB(IOPORT("DSWB")) + MCFG_AY8910_PORT_B_READ_CB(IOPORT("DSWA")) + MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.35) + + MCFG_DAC_ADD("dac") + MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.50) +MACHINE_CONFIG_END + +/* + +Produttore Nichibutsu +N.revisione TD-1412a +CPU +1x custom Nichibutsu PG14111 (DIL40)(main?) +1x custom Nichibutsu PG14112 (DIL40)(sound?) +1x custom Nichibutsu PG14113 (DIL20)(PAL) +1x custom Nichibutsu PG14114 (DIL20)(PAL) +1x custom Nichibutsu PG1411M1XBA (DIL28)(maybe it's ram) +1x oscillator 19.968MHz +ROMs +7x MBM27256 +3x MBM27128 +2x PROM MB7112E +Note +1x 18x2 edge connector +1x 10x2 edge connector +2x trimmer (MAIN, SUB) +2x 8 switches dip + +*/ + +static MACHINE_CONFIG_START( threeds, pastelg_state ) + + /* basic machine hardware */ + MCFG_CPU_ADD("maincpu", Z80, 19968000/4) /* unknown divider, galds definitely relies on this for correct voice pitch */ + MCFG_CPU_PROGRAM_MAP(pastelg_map) + MCFG_CPU_IO_MAP(threeds_io_map) + MCFG_CPU_VBLANK_INT_DRIVER("screen", pastelg_state, irq0_line_assert) + + MCFG_NB1413M3_ADD("nb1413m3") + MCFG_NVRAM_ADD_0FILL("nvram") + + /* video hardware */ + MCFG_SCREEN_ADD("screen", RASTER) + MCFG_SCREEN_REFRESH_RATE(60) + MCFG_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(0)) + MCFG_SCREEN_SIZE(256, 256) + MCFG_SCREEN_VISIBLE_AREA(0, 256-1, 16, 240-1) + MCFG_SCREEN_UPDATE_DRIVER(pastelg_state, screen_update_pastelg) + MCFG_SCREEN_PALETTE("palette") + + MCFG_PALETTE_ADD("palette", 32) + MCFG_PALETTE_INIT_OWNER(pastelg_state, pastelg) + + /* sound hardware */ + MCFG_SPEAKER_STANDARD_MONO("mono") + + MCFG_SOUND_ADD("aysnd", AY8910, 1250000) + MCFG_AY8910_PORT_A_READ_CB(IOPORT("DSWB")) + MCFG_AY8910_PORT_B_READ_CB(IOPORT("DSWA")) + MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.35) + + MCFG_DAC_ADD("dac") + MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.50) +MACHINE_CONFIG_END + + +ROM_START( pastelg ) + ROM_REGION( 0x10000, "maincpu", 0 ) /* program */ + ROM_LOAD( "pgal_09.bin", 0x00000, 0x04000, CRC(1e494af3) SHA1(1597a7da22ecfbb1df83cf9d0acc7a8be461bc2c) ) + ROM_LOAD( "pgal_10.bin", 0x04000, 0x04000, CRC(677cccea) SHA1(a294bf4e3c5e74291160a0858371961868afc1d1) ) + ROM_LOAD( "pgal_11.bin", 0x08000, 0x04000, CRC(c2ccea38) SHA1(0374e8aa0e7961426e417ffe6e1a0d8dc7fd9ecf) ) + + ROM_REGION( 0x08000, "voice", 0 ) /* voice */ + ROM_LOAD( "pgal_08.bin", 0x00000, 0x08000, CRC(895961a1) SHA1(f02d517f46cc490db02c4feb369e2a386c764297) ) + + ROM_REGION( 0x38000, "gfx1", 0 ) /* gfx */ + ROM_LOAD( "pgal_01.bin", 0x00000, 0x08000, CRC(1bb14d52) SHA1(b3974e3c9b56a752ddcb206f7bb2bc658b0e77f1) ) + ROM_LOAD( "pgal_02.bin", 0x08000, 0x08000, CRC(ea85673a) SHA1(85ef2bb736fe5229ce4153197db8a57bca982a8b) ) + ROM_LOAD( "pgal_03.bin", 0x10000, 0x08000, CRC(40011248) SHA1(935f442a47e02bf8c6ccb324c7fad1b481b8b19a) ) + ROM_LOAD( "pgal_04.bin", 0x18000, 0x08000, CRC(10613a66) SHA1(ad11f99f402e5b247d086cfccafea351da30c084) ) + ROM_LOAD( "pgal_05.bin", 0x20000, 0x08000, CRC(6a152703) SHA1(5dd46d876453c5c79f5a382d77234c690da75001) ) + ROM_LOAD( "pgal_06.bin", 0x28000, 0x08000, CRC(f56acfe8) SHA1(2f4ad3990f2d4d4a9fcec7adab119459423b308b) ) + ROM_LOAD( "pgal_07.bin", 0x30000, 0x08000, CRC(fa4226dc) SHA1(2313449521f81a191e87f1e4c0f3473f3c27dd9d) ) + + ROM_REGION( 0x0040, "proms", 0 ) /* color */ + ROM_LOAD( "pgal_bp1.bin", 0x0000, 0x0020, CRC(2b7fc61a) SHA1(278830e8728ea143208376feb20fff56de88ae1c) ) + ROM_LOAD( "pgal_bp2.bin", 0x0020, 0x0020, CRC(4433021e) SHA1(e0d6619a193d26ad24788d4af5ef01ee89cffacd) ) +ROM_END + +ROM_START( threeds ) + ROM_REGION( 0x10000, "maincpu", 0 ) /* program */ + ROM_LOAD( "up9.9a", 0x00000, 0x04000, CRC(bc0e7cfd) SHA1(4e84f573fb2c1228757d34b8bc69649b145d9707) ) + ROM_LOAD( "up10.10a", 0x04000, 0x04000, CRC(e185d9f5) SHA1(98d4a824ed6a89e42543fb87daed33ef606bcced) ) + ROM_LOAD( "up11.11a", 0x08000, 0x04000, CRC(d1fb728b) SHA1(46e8e6ccdc1b78da29c969cd9290158c96bac4c4) ) + + ROM_REGION( 0x08000, "voice", ROMREGION_ERASE00 ) /* voice */ + + ROM_REGION( 0x38000, "gfx1", 0 ) /* gfx */ + ROM_LOAD( "1.1a", 0x00000, 0x08000, CRC(5734ca7d) SHA1(d22b9e604cc4e2c0bb4eb32ded06bb5fa519965f) ) + ROM_LOAD( "2.2a", 0x08000, 0x08000, CRC(c7f21718) SHA1(4b2956d499e4db63e7f2329420e3d0313e6360ed) ) + ROM_LOAD( "3.3a", 0x10000, 0x08000, CRC(87bd0a9e) SHA1(a0443017ef4c19f0135c4f764a96457f02cda743) ) + ROM_LOAD( "4.4a", 0x18000, 0x08000, CRC(b75ecf2b) SHA1(50b8f27988dd24ff475a500d361db3c7a7051f40) ) + ROM_LOAD( "5.5a", 0x20000, 0x08000, CRC(22ee5cf6) SHA1(09725a73f5f107e6fcb1994d94a50748726318b0) ) + ROM_LOAD( "6.6a", 0x28000, 0x08000, CRC(d86ebe8d) SHA1(2ede43899501ae27db26b48f53f010a4f0df0307) ) + ROM_LOAD( "7.7a", 0x30000, 0x08000, CRC(6704950a) SHA1(fd60ff2351deb87f19e517cfaedc7ac3dd4aac8d) ) + + ROM_REGION( 0x0040, "proms", 0 ) /* color */ + ROM_LOAD( "mb7112e.7h", 0x0000, 0x0020, CRC(2c4f7343) SHA1(7b069c4a4d68ef308d1c1f773ece4b124428da3f) ) + ROM_LOAD( "mb7112e.7j", 0x0020, 0x0020, CRC(181f2a88) SHA1(a75ea981127fc667bb6b9f2ae2766aa2147ff04a) ) +ROM_END + +// might be a bootleg (or licensed) board? had a sub-board (containing only logic) marked "Sky Dragon" and there were no Nichibutsu markings on any of the PCBs or chips +ROM_START( galds ) + ROM_REGION( 0x10000, "maincpu", 0 ) /* program */ + ROM_LOAD( "dg8.ic3", 0x00000, 0x04000, CRC(06c6a98f) SHA1(828deef4e725cafef5088fc2dfab63b62ae0feb0) ) + ROM_LOAD( "dg9.ic2", 0x04000, 0x04000, CRC(a53eca09) SHA1(001ebb04378e6d7dd5ad15b272e1346655b91eee)) + ROM_LOAD( "dg10.ic1", 0x08000, 0x04000, CRC(6c380c64) SHA1(3f6b037a8a40fd5c4bc3b469ee3c9f1e1bd302a0) ) + + ROM_REGION( 0x08000, "voice", ROMREGION_ERASE00 ) /* voice */ + + ROM_REGION( 0x38000, "gfx1", 0 ) /* gfx - the same as threeds */ + ROM_LOAD( "dg1.ic11", 0x00000, 0x08000, CRC(5734ca7d) SHA1(d22b9e604cc4e2c0bb4eb32ded06bb5fa519965f) ) + ROM_LOAD( "dg2.ic10", 0x08000, 0x08000, CRC(c7f21718) SHA1(4b2956d499e4db63e7f2329420e3d0313e6360ed) ) + ROM_LOAD( "dg3.ic9", 0x10000, 0x08000, CRC(87bd0a9e) SHA1(a0443017ef4c19f0135c4f764a96457f02cda743) ) + ROM_LOAD( "dg4.ic8", 0x18000, 0x08000, CRC(b75ecf2b) SHA1(50b8f27988dd24ff475a500d361db3c7a7051f40) ) + ROM_LOAD( "dg5.ic7", 0x20000, 0x08000, CRC(22ee5cf6) SHA1(09725a73f5f107e6fcb1994d94a50748726318b0) ) + ROM_LOAD( "dg6.ic6", 0x28000, 0x08000, CRC(d86ebe8d) SHA1(2ede43899501ae27db26b48f53f010a4f0df0307) ) + ROM_LOAD( "dg7.ic5", 0x30000, 0x08000, CRC(6704950a) SHA1(fd60ff2351deb87f19e517cfaedc7ac3dd4aac8d) ) + + ROM_REGION( 0x0040, "proms", 0 ) /* color */ + ROM_LOAD( "mb7112e.7h", 0x0000, 0x0020, CRC(2c4f7343) SHA1(7b069c4a4d68ef308d1c1f773ece4b124428da3f) ) + ROM_LOAD( "mb7112e.7j", 0x0020, 0x0020, CRC(181f2a88) SHA1(a75ea981127fc667bb6b9f2ae2766aa2147ff04a) ) +ROM_END + + + +GAME( 1985, pastelg, 0, pastelg, pastelg, driver_device, 0, ROT0, "Nichibutsu", "Pastel Gal (Japan 851224)", MACHINE_SUPPORTS_SAVE ) +GAME( 1985, threeds, 0, threeds, threeds, driver_device, 0, ROT0, "Nichibutsu", "Three Ds - Three Dealers Casino House", MACHINE_SUPPORTS_SAVE ) +GAME( 1985, galds, threeds, threeds, galds, driver_device, 0, ROT0, "Nihon System Corp.", "Gals Ds - Three Dealers Casino House (bootleg?)", MACHINE_SUPPORTS_SAVE ) |