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Diffstat (limited to 'src/mame/drivers/pastelg.cpp')
-rw-r--r--src/mame/drivers/pastelg.cpp570
1 files changed, 570 insertions, 0 deletions
diff --git a/src/mame/drivers/pastelg.cpp b/src/mame/drivers/pastelg.cpp
new file mode 100644
index 00000000000..2de48e4493f
--- /dev/null
+++ b/src/mame/drivers/pastelg.cpp
@@ -0,0 +1,570 @@
+// license:BSD-3-Clause
+// copyright-holders:Takahiro Nogi
+/******************************************************************************
+
+ Game Driver for Nichibutsu Mahjong series.
+
+ Pastel Gal
+ (c)1985 Nihon Bussan Co.,Ltd.
+
+ Driver by Takahiro Nogi <nogi@kt.rim.or.jp> 2000/06/07 -
+
+******************************************************************************/
+/******************************************************************************
+Memo:
+
+- Custom chip used by pastelg PCB is 1411M1.
+
+- Some games display "GFXROM BANK OVER!!" or "GFXROM ADDRESS OVER!!"
+ in Debug build.
+
+- Screen flip is not perfect.
+
+******************************************************************************/
+
+#include "emu.h"
+#include "cpu/z80/z80.h"
+#include "sound/ay8910.h"
+#include "sound/dac.h"
+#include "includes/pastelg.h"
+#include "machine/nvram.h"
+
+
+#define SIGNED_DAC 0 // 0:unsigned DAC, 1:signed DAC
+#if SIGNED_DAC
+#define DAC_WRITE write_signed8
+#else
+#define DAC_WRITE write_unsigned8
+#endif
+
+
+void pastelg_state::machine_start()
+{
+ save_item(NAME(m_mux_data));
+}
+
+READ8_MEMBER(pastelg_state::pastelg_sndrom_r)
+{
+ UINT8 *ROM = memregion("voice")->base();
+
+ return ROM[pastelg_blitter_src_addr_r() & 0x7fff];
+}
+
+static ADDRESS_MAP_START( pastelg_map, AS_PROGRAM, 8, pastelg_state )
+ AM_RANGE(0x0000, 0xbfff) AM_ROM
+ AM_RANGE(0xe000, 0xe7ff) AM_RAM AM_SHARE("nvram")
+ADDRESS_MAP_END
+
+READ8_MEMBER(pastelg_state::pastelg_irq_ack_r)
+{
+ space.device().execute().set_input_line(0, CLEAR_LINE);
+ return 0;
+}
+
+static ADDRESS_MAP_START( pastelg_io_map, AS_IO, 8, pastelg_state )
+ ADDRESS_MAP_GLOBAL_MASK(0xff)
+// AM_RANGE(0x00, 0x00) AM_WRITENOP
+ AM_RANGE(0x00, 0x7f) AM_DEVREAD("nb1413m3", nb1413m3_device, sndrom_r)
+ AM_RANGE(0x81, 0x81) AM_DEVREAD("aysnd", ay8910_device, data_r)
+ AM_RANGE(0x82, 0x83) AM_DEVWRITE("aysnd", ay8910_device, data_address_w)
+ AM_RANGE(0x90, 0x90) AM_READ_PORT("SYSTEM")
+ AM_RANGE(0x90, 0x96) AM_WRITE(pastelg_blitter_w)
+ AM_RANGE(0xa0, 0xa0) AM_DEVREADWRITE("nb1413m3", nb1413m3_device, inputport1_r, inputportsel_w)
+ AM_RANGE(0xb0, 0xb0) AM_DEVREAD("nb1413m3", nb1413m3_device, inputport2_r) AM_WRITE(pastelg_romsel_w)
+ AM_RANGE(0xc0, 0xc0) AM_READ(pastelg_sndrom_r)
+ AM_RANGE(0xc0, 0xcf) AM_WRITEONLY AM_SHARE("clut")
+ AM_RANGE(0xd0, 0xd0) AM_READ(pastelg_irq_ack_r) AM_DEVWRITE("dac", dac_device, write_unsigned8)
+ AM_RANGE(0xe0, 0xe0) AM_READ_PORT("DSWC")
+ADDRESS_MAP_END
+
+
+READ8_MEMBER(pastelg_state::threeds_inputport1_r)
+{
+ switch(m_mux_data)
+ {
+ case 0x01: return ioport("KEY0_PL1")->read();
+ case 0x02: return ioport("KEY1_PL1")->read();
+ case 0x04: return ioport("KEY2_PL1")->read();
+ case 0x08: return ioport("KEY3_PL1")->read();
+ case 0x10: return ioport("KEY4_PL1")->read();
+ }
+
+ return 0xff;
+}
+
+READ8_MEMBER(pastelg_state::threeds_inputport2_r)
+{
+ switch(m_mux_data)
+ {
+ case 0x01: return ioport("KEY0_PL2")->read();
+ case 0x02: return ioport("KEY1_PL2")->read();
+ case 0x04: return ioport("KEY2_PL2")->read();
+ case 0x08: return ioport("KEY3_PL2")->read();
+ case 0x10: return ioport("KEY4_PL2")->read();
+ }
+
+ return 0xff;
+}
+
+WRITE8_MEMBER(pastelg_state::threeds_inputportsel_w)
+{
+ m_mux_data = ~data;
+}
+
+CUSTOM_INPUT_MEMBER( pastelg_state::nb1413m3_busyflag_r )
+{
+ return m_nb1413m3->m_busyflag & 0x01;
+}
+
+static ADDRESS_MAP_START( threeds_io_map, AS_IO, 8, pastelg_state )
+ ADDRESS_MAP_GLOBAL_MASK(0xff)
+ AM_RANGE(0x81, 0x81) AM_DEVREAD("aysnd", ay8910_device, data_r)
+ AM_RANGE(0x82, 0x83) AM_DEVWRITE("aysnd", ay8910_device, data_address_w)
+ AM_RANGE(0x90, 0x90) AM_READ_PORT("SYSTEM") AM_WRITE(threeds_romsel_w )
+ AM_RANGE(0xf0, 0xf6) AM_WRITE(pastelg_blitter_w)
+ AM_RANGE(0xa0, 0xa0) AM_READWRITE(threeds_inputport1_r, threeds_inputportsel_w)
+ AM_RANGE(0xb0, 0xb0) AM_READ(threeds_inputport2_r) AM_WRITE(threeds_output_w)//writes: bit 3 is coin lockout, bit 1 is coin counter
+ AM_RANGE(0xc0, 0xcf) AM_WRITEONLY AM_SHARE("clut")
+ AM_RANGE(0xc0, 0xc0) AM_READ(threeds_rom_readback_r)
+ AM_RANGE(0xd0, 0xd0) AM_READ(pastelg_irq_ack_r) AM_DEVWRITE("dac", dac_device, write_unsigned8)
+ADDRESS_MAP_END
+
+static INPUT_PORTS_START( pastelg )
+ PORT_START("DSWA")
+ PORT_DIPNAME( 0x03, 0x03, DEF_STR( Difficulty ) )
+ PORT_DIPSETTING( 0x03, "1 (Easy)" )
+ PORT_DIPSETTING( 0x02, "2" )
+ PORT_DIPSETTING( 0x01, "3" )
+ PORT_DIPSETTING( 0x00, "4 (Hard)" )
+ PORT_DIPNAME( 0x04, 0x04, "DIPSW 1-3" )
+ PORT_DIPSETTING( 0x04, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x08, 0x08, "DIPSW 1-4" )
+ PORT_DIPSETTING( 0x08, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x10, 0x10, "DIPSW 1-5" )
+ PORT_DIPSETTING( 0x10, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x20, 0x20, "DIPSW 1-6" )
+ PORT_DIPSETTING( 0x20, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x40, 0x40, "DIPSW 1-7" )
+ PORT_DIPSETTING( 0x40, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x80, 0x80, "DIPSW 1-8" )
+ PORT_DIPSETTING( 0x80, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+
+ PORT_START("DSWB")
+ PORT_DIPNAME( 0x03, 0x00, "Number of last chance" )
+ PORT_DIPSETTING( 0x03, "0" )
+ PORT_DIPSETTING( 0x02, "1" )
+ PORT_DIPSETTING( 0x01, "3" )
+ PORT_DIPSETTING( 0x00, "10" )
+ PORT_DIPNAME( 0x04, 0x04, "No. of tiles on final match" )
+ PORT_DIPSETTING( 0x04, "20" )
+ PORT_DIPSETTING( 0x00, "10" )
+ PORT_DIPNAME( 0x08, 0x08, "DIPSW 2-4" )
+ PORT_DIPSETTING( 0x08, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x10, 0x10, "DIPSW 2-5" )
+ PORT_DIPSETTING( 0x10, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x60, 0x00, "SANGEN Rush" )
+ PORT_DIPSETTING( 0x60, "0" )
+ PORT_DIPSETTING( 0x40, "1" )
+ PORT_DIPSETTING( 0x20, "5" )
+ PORT_DIPSETTING( 0x00, DEF_STR( Infinite ) )
+ PORT_DIPNAME( 0x80, 0x80, "DIPSW 2-8" )
+ PORT_DIPSETTING( 0x80, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+
+ PORT_START("DSWC")
+ PORT_DIPNAME( 0x03, 0x03, "Change Rate" )
+ PORT_DIPSETTING( 0x03, "Type-A" )
+ PORT_DIPSETTING( 0x02, "Type-B" )
+ PORT_DIPSETTING( 0x01, "Type-C" )
+ PORT_DIPSETTING( 0x00, "Type-D" )
+ PORT_DIPNAME( 0x04, 0x00, "Open CPU's hand on Player's Reach" )
+ PORT_DIPSETTING( 0x04, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x08, 0x08, "DIPSW 3-4" )
+ PORT_DIPSETTING( 0x08, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x10, 0x10, "DIPSW 3-5" )
+ PORT_DIPSETTING( 0x10, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x60, 0x60, "YAKUMAN cut" )
+ PORT_DIPSETTING( 0x60, "10%" )
+ PORT_DIPSETTING( 0x40, "30%" )
+ PORT_DIPSETTING( 0x20, "50%" )
+ PORT_DIPSETTING( 0x00, "90%" )
+ PORT_DIPNAME( 0x80, 0x00, "Nudity" )
+ PORT_DIPSETTING( 0x80, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+
+ PORT_START("SYSTEM")
+ PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_SPECIAL ) PORT_CUSTOM_MEMBER(DEVICE_SELF, pastelg_state, nb1413m3_busyflag_r, NULL) // DRAW BUSY
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNUSED ) //
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_SERVICE3 ) // MEMORY RESET
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_SERVICE2 ) // ANALYZER
+ PORT_SERVICE( 0x10, IP_ACTIVE_LOW ) // TEST
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_COIN1 ) // COIN1
+ PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_SERVICE4 ) // CREDIT CLEAR
+ PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_SERVICE1 ) // SERVICE
+
+ PORT_INCLUDE( nbmjcontrols )
+INPUT_PORTS_END
+
+// stops the game hanging..
+CUSTOM_INPUT_MEMBER(pastelg_state::nb1413m3_hackbusyflag_r)
+{
+ return machine().rand() & 3;
+}
+
+static INPUT_PORTS_START( threeds )
+ PORT_START("DSWA")
+ PORT_DIPNAME( 0x01, 0x01, "0" )
+ PORT_DIPSETTING( 0x01, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x02, 0x02, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x02, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x04, 0x04, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x04, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x08, 0x08, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x08, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x10, 0x10, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x10, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x20, 0x20, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x20, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x40, 0x40, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x40, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x80, 0x80, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x80, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+
+ PORT_START("DSWB")
+ PORT_DIPNAME( 0x01, 0x01, "1" )
+ PORT_DIPSETTING( 0x01, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x02, 0x02, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x02, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x04, 0x04, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x04, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x08, 0x08, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x08, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x10, 0x10, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x10, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x20, 0x20, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x20, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x40, 0x40, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x40, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x80, 0x80, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x80, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+
+ PORT_START("DSWC")
+ PORT_DIPNAME( 0x01, 0x01, "2" )
+ PORT_DIPSETTING( 0x01, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x02, 0x02, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x02, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x04, 0x04, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x04, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x08, 0x08, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x08, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x10, 0x10, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x10, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x20, 0x20, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x20, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x40, 0x40, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x40, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x80, 0x80, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x80, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+
+ PORT_START("KEY0_PL1")
+ PORT_BIT( 0x03, IP_ACTIVE_LOW, IPT_UNUSED )
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_START1 ) PORT_NAME("1P Start / Deal")
+ PORT_BIT( 0x38, IP_ACTIVE_LOW, IPT_UNUSED )
+ PORT_DIPNAME( 0x40, 0x40, "1P-Side Character Test Mode" ) //only combined with the service mode
+ PORT_DIPSETTING( 0x40, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNUSED )
+
+ PORT_START("KEY1_PL1")
+ PORT_BIT( 0x03, IP_ACTIVE_LOW, IPT_UNUSED )
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_MAHJONG_BET ) PORT_NAME("1P Bet") PORT_CODE(KEYCODE_S)
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_BUTTON5 ) PORT_NAME("1P Hold 5") PORT_CODE(KEYCODE_B)
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_NAME("1P Hold 3") PORT_CODE(KEYCODE_C)
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_NAME("1P Hold 1") PORT_CODE(KEYCODE_Z)
+ PORT_BIT( 0xc0, IP_ACTIVE_LOW, IPT_UNUSED )
+
+ PORT_START("KEY2_PL1")
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNUSED )
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_BUTTON7 ) PORT_NAME("1P Change Dealer") PORT_CODE(KEYCODE_A)
+ PORT_BIT( 0xfc, IP_ACTIVE_LOW, IPT_UNUSED )
+
+ PORT_START("KEY3_PL1")
+ PORT_BIT( 0x0f, IP_ACTIVE_LOW, IPT_UNUSED )
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON4 ) PORT_NAME("1P Hold 4") PORT_CODE(KEYCODE_V)
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_NAME("1P Hold 2") PORT_CODE(KEYCODE_X)
+ PORT_BIT( 0xc0, IP_ACTIVE_LOW, IPT_UNUSED )
+
+ PORT_START("KEY4_PL1")
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_MAHJONG_SMALL ) PORT_NAME("1P Small")
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_MAHJONG_BIG ) PORT_NAME("1P Big")
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_MAHJONG_FLIP_FLOP ) PORT_NAME("1P Flip Flop")
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_MAHJONG_DOUBLE_UP ) PORT_NAME("1P Double Up")
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_MAHJONG_SCORE ) PORT_NAME("1P Take Score")
+ PORT_BIT( 0xe0, IP_ACTIVE_LOW, IPT_UNUSED )
+
+ PORT_START("KEY0_PL2")
+ PORT_BIT( 0x03, IP_ACTIVE_LOW, IPT_UNUSED )
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_START2 ) PORT_NAME("2P Start / Deal")
+ PORT_BIT( 0x38, IP_ACTIVE_LOW, IPT_UNUSED )
+ PORT_DIPNAME( 0x40, 0x40, "2P-Side Character Test Mode" ) //only combined with the service mode
+ PORT_DIPSETTING( 0x40, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNUSED )
+
+ PORT_START("KEY1_PL2")
+ PORT_BIT( 0x03, IP_ACTIVE_LOW, IPT_UNUSED )
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_MAHJONG_BET ) PORT_NAME("2P Bet") PORT_PLAYER(2)
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_BUTTON5 ) PORT_NAME("2P Hold 5") PORT_PLAYER(2)
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_NAME("2P Hold 3") PORT_PLAYER(2)
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_NAME("2P Hold 1") PORT_PLAYER(2)
+ PORT_BIT( 0xc0, IP_ACTIVE_LOW, IPT_UNUSED )
+
+ PORT_START("KEY2_PL2")
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNUSED )
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_BUTTON7 ) PORT_NAME("2P Change Dealer") PORT_PLAYER(2)
+ PORT_BIT( 0xfc, IP_ACTIVE_LOW, IPT_UNUSED )
+
+ PORT_START("KEY3_PL2")
+ PORT_BIT( 0x0f, IP_ACTIVE_LOW, IPT_UNUSED )
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON4 ) PORT_NAME("2P Hold 4") PORT_PLAYER(2)
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_NAME("2P Hold 2") PORT_PLAYER(2)
+ PORT_BIT( 0xc0, IP_ACTIVE_LOW, IPT_UNUSED )
+
+ PORT_START("KEY4_PL2")
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_MAHJONG_SMALL ) PORT_NAME("2P Small") PORT_PLAYER(2)
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_MAHJONG_BIG ) PORT_NAME("2P Big") PORT_PLAYER(2)
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_MAHJONG_FLIP_FLOP ) PORT_NAME("2P Flip Flop") PORT_PLAYER(2)
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_MAHJONG_DOUBLE_UP ) PORT_NAME("2P Double Up") PORT_PLAYER(2)
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_MAHJONG_SCORE ) PORT_NAME("2P Take Score") PORT_PLAYER(2)
+ PORT_BIT( 0xe0, IP_ACTIVE_LOW, IPT_UNUSED )
+
+ PORT_START("SYSTEM")
+ PORT_BIT( 0x03, IP_ACTIVE_HIGH, IPT_SPECIAL ) PORT_CUSTOM_MEMBER(DEVICE_SELF, pastelg_state,nb1413m3_hackbusyflag_r, NULL) // DRAW BUSY
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_SERVICE3 ) // MEMORY RESET
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_SERVICE2 ) // ANALYZER
+ PORT_SERVICE( 0x10, IP_ACTIVE_LOW ) // TEST
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_COIN1 ) // COIN1
+ PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_SERVICE4 ) // CREDIT CLEAR
+ PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_SERVICE1 ) // SERVICE
+INPUT_PORTS_END
+
+
+
+static INPUT_PORTS_START( galds )
+ PORT_INCLUDE(threeds)
+
+ PORT_MODIFY("SYSTEM")
+ // this increases the tip? (has this feature been ripped out of the parent set? there is strange corruption of the line under the 'tip' display)
+ PORT_DIPNAME( 0x01, 0x01, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x01, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x02, 0x02, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x02, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+INPUT_PORTS_END
+
+
+static MACHINE_CONFIG_START( pastelg, pastelg_state )
+
+ /* basic machine hardware */
+ MCFG_CPU_ADD("maincpu", Z80, 19968000/4) /* unknown divider, galds definitely relies on this for correct voice pitch */
+ MCFG_CPU_PROGRAM_MAP(pastelg_map)
+ MCFG_CPU_IO_MAP(pastelg_io_map)
+ MCFG_CPU_VBLANK_INT_DRIVER("screen", pastelg_state, irq0_line_assert) // nmiclock not written, chip is 1411M1 instead of 1413M3
+
+ MCFG_NB1413M3_ADD("nb1413m3")
+ MCFG_NB1413M3_TYPE( NB1413M3_PASTELG )
+
+ MCFG_NVRAM_ADD_0FILL("nvram")
+
+ /* video hardware */
+ MCFG_SCREEN_ADD("screen", RASTER)
+ MCFG_SCREEN_REFRESH_RATE(60)
+ MCFG_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(0))
+ MCFG_SCREEN_SIZE(256, 256)
+ MCFG_SCREEN_VISIBLE_AREA(0, 256-1, 16, 240-1)
+ MCFG_SCREEN_UPDATE_DRIVER(pastelg_state, screen_update_pastelg)
+ MCFG_SCREEN_PALETTE("palette")
+
+ MCFG_PALETTE_ADD("palette", 32)
+ MCFG_PALETTE_INIT_OWNER(pastelg_state, pastelg)
+
+ /* sound hardware */
+ MCFG_SPEAKER_STANDARD_MONO("mono")
+
+ MCFG_SOUND_ADD("aysnd", AY8910, 1250000)
+ MCFG_AY8910_PORT_A_READ_CB(IOPORT("DSWB"))
+ MCFG_AY8910_PORT_B_READ_CB(IOPORT("DSWA"))
+ MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.35)
+
+ MCFG_DAC_ADD("dac")
+ MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.50)
+MACHINE_CONFIG_END
+
+/*
+
+Produttore Nichibutsu
+N.revisione TD-1412a
+CPU
+1x custom Nichibutsu PG14111 (DIL40)(main?)
+1x custom Nichibutsu PG14112 (DIL40)(sound?)
+1x custom Nichibutsu PG14113 (DIL20)(PAL)
+1x custom Nichibutsu PG14114 (DIL20)(PAL)
+1x custom Nichibutsu PG1411M1XBA (DIL28)(maybe it's ram)
+1x oscillator 19.968MHz
+ROMs
+7x MBM27256
+3x MBM27128
+2x PROM MB7112E
+Note
+1x 18x2 edge connector
+1x 10x2 edge connector
+2x trimmer (MAIN, SUB)
+2x 8 switches dip
+
+*/
+
+static MACHINE_CONFIG_START( threeds, pastelg_state )
+
+ /* basic machine hardware */
+ MCFG_CPU_ADD("maincpu", Z80, 19968000/4) /* unknown divider, galds definitely relies on this for correct voice pitch */
+ MCFG_CPU_PROGRAM_MAP(pastelg_map)
+ MCFG_CPU_IO_MAP(threeds_io_map)
+ MCFG_CPU_VBLANK_INT_DRIVER("screen", pastelg_state, irq0_line_assert)
+
+ MCFG_NB1413M3_ADD("nb1413m3")
+ MCFG_NVRAM_ADD_0FILL("nvram")
+
+ /* video hardware */
+ MCFG_SCREEN_ADD("screen", RASTER)
+ MCFG_SCREEN_REFRESH_RATE(60)
+ MCFG_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(0))
+ MCFG_SCREEN_SIZE(256, 256)
+ MCFG_SCREEN_VISIBLE_AREA(0, 256-1, 16, 240-1)
+ MCFG_SCREEN_UPDATE_DRIVER(pastelg_state, screen_update_pastelg)
+ MCFG_SCREEN_PALETTE("palette")
+
+ MCFG_PALETTE_ADD("palette", 32)
+ MCFG_PALETTE_INIT_OWNER(pastelg_state, pastelg)
+
+ /* sound hardware */
+ MCFG_SPEAKER_STANDARD_MONO("mono")
+
+ MCFG_SOUND_ADD("aysnd", AY8910, 1250000)
+ MCFG_AY8910_PORT_A_READ_CB(IOPORT("DSWB"))
+ MCFG_AY8910_PORT_B_READ_CB(IOPORT("DSWA"))
+ MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.35)
+
+ MCFG_DAC_ADD("dac")
+ MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.50)
+MACHINE_CONFIG_END
+
+
+ROM_START( pastelg )
+ ROM_REGION( 0x10000, "maincpu", 0 ) /* program */
+ ROM_LOAD( "pgal_09.bin", 0x00000, 0x04000, CRC(1e494af3) SHA1(1597a7da22ecfbb1df83cf9d0acc7a8be461bc2c) )
+ ROM_LOAD( "pgal_10.bin", 0x04000, 0x04000, CRC(677cccea) SHA1(a294bf4e3c5e74291160a0858371961868afc1d1) )
+ ROM_LOAD( "pgal_11.bin", 0x08000, 0x04000, CRC(c2ccea38) SHA1(0374e8aa0e7961426e417ffe6e1a0d8dc7fd9ecf) )
+
+ ROM_REGION( 0x08000, "voice", 0 ) /* voice */
+ ROM_LOAD( "pgal_08.bin", 0x00000, 0x08000, CRC(895961a1) SHA1(f02d517f46cc490db02c4feb369e2a386c764297) )
+
+ ROM_REGION( 0x38000, "gfx1", 0 ) /* gfx */
+ ROM_LOAD( "pgal_01.bin", 0x00000, 0x08000, CRC(1bb14d52) SHA1(b3974e3c9b56a752ddcb206f7bb2bc658b0e77f1) )
+ ROM_LOAD( "pgal_02.bin", 0x08000, 0x08000, CRC(ea85673a) SHA1(85ef2bb736fe5229ce4153197db8a57bca982a8b) )
+ ROM_LOAD( "pgal_03.bin", 0x10000, 0x08000, CRC(40011248) SHA1(935f442a47e02bf8c6ccb324c7fad1b481b8b19a) )
+ ROM_LOAD( "pgal_04.bin", 0x18000, 0x08000, CRC(10613a66) SHA1(ad11f99f402e5b247d086cfccafea351da30c084) )
+ ROM_LOAD( "pgal_05.bin", 0x20000, 0x08000, CRC(6a152703) SHA1(5dd46d876453c5c79f5a382d77234c690da75001) )
+ ROM_LOAD( "pgal_06.bin", 0x28000, 0x08000, CRC(f56acfe8) SHA1(2f4ad3990f2d4d4a9fcec7adab119459423b308b) )
+ ROM_LOAD( "pgal_07.bin", 0x30000, 0x08000, CRC(fa4226dc) SHA1(2313449521f81a191e87f1e4c0f3473f3c27dd9d) )
+
+ ROM_REGION( 0x0040, "proms", 0 ) /* color */
+ ROM_LOAD( "pgal_bp1.bin", 0x0000, 0x0020, CRC(2b7fc61a) SHA1(278830e8728ea143208376feb20fff56de88ae1c) )
+ ROM_LOAD( "pgal_bp2.bin", 0x0020, 0x0020, CRC(4433021e) SHA1(e0d6619a193d26ad24788d4af5ef01ee89cffacd) )
+ROM_END
+
+ROM_START( threeds )
+ ROM_REGION( 0x10000, "maincpu", 0 ) /* program */
+ ROM_LOAD( "up9.9a", 0x00000, 0x04000, CRC(bc0e7cfd) SHA1(4e84f573fb2c1228757d34b8bc69649b145d9707) )
+ ROM_LOAD( "up10.10a", 0x04000, 0x04000, CRC(e185d9f5) SHA1(98d4a824ed6a89e42543fb87daed33ef606bcced) )
+ ROM_LOAD( "up11.11a", 0x08000, 0x04000, CRC(d1fb728b) SHA1(46e8e6ccdc1b78da29c969cd9290158c96bac4c4) )
+
+ ROM_REGION( 0x08000, "voice", ROMREGION_ERASE00 ) /* voice */
+
+ ROM_REGION( 0x38000, "gfx1", 0 ) /* gfx */
+ ROM_LOAD( "1.1a", 0x00000, 0x08000, CRC(5734ca7d) SHA1(d22b9e604cc4e2c0bb4eb32ded06bb5fa519965f) )
+ ROM_LOAD( "2.2a", 0x08000, 0x08000, CRC(c7f21718) SHA1(4b2956d499e4db63e7f2329420e3d0313e6360ed) )
+ ROM_LOAD( "3.3a", 0x10000, 0x08000, CRC(87bd0a9e) SHA1(a0443017ef4c19f0135c4f764a96457f02cda743) )
+ ROM_LOAD( "4.4a", 0x18000, 0x08000, CRC(b75ecf2b) SHA1(50b8f27988dd24ff475a500d361db3c7a7051f40) )
+ ROM_LOAD( "5.5a", 0x20000, 0x08000, CRC(22ee5cf6) SHA1(09725a73f5f107e6fcb1994d94a50748726318b0) )
+ ROM_LOAD( "6.6a", 0x28000, 0x08000, CRC(d86ebe8d) SHA1(2ede43899501ae27db26b48f53f010a4f0df0307) )
+ ROM_LOAD( "7.7a", 0x30000, 0x08000, CRC(6704950a) SHA1(fd60ff2351deb87f19e517cfaedc7ac3dd4aac8d) )
+
+ ROM_REGION( 0x0040, "proms", 0 ) /* color */
+ ROM_LOAD( "mb7112e.7h", 0x0000, 0x0020, CRC(2c4f7343) SHA1(7b069c4a4d68ef308d1c1f773ece4b124428da3f) )
+ ROM_LOAD( "mb7112e.7j", 0x0020, 0x0020, CRC(181f2a88) SHA1(a75ea981127fc667bb6b9f2ae2766aa2147ff04a) )
+ROM_END
+
+// might be a bootleg (or licensed) board? had a sub-board (containing only logic) marked "Sky Dragon" and there were no Nichibutsu markings on any of the PCBs or chips
+ROM_START( galds )
+ ROM_REGION( 0x10000, "maincpu", 0 ) /* program */
+ ROM_LOAD( "dg8.ic3", 0x00000, 0x04000, CRC(06c6a98f) SHA1(828deef4e725cafef5088fc2dfab63b62ae0feb0) )
+ ROM_LOAD( "dg9.ic2", 0x04000, 0x04000, CRC(a53eca09) SHA1(001ebb04378e6d7dd5ad15b272e1346655b91eee))
+ ROM_LOAD( "dg10.ic1", 0x08000, 0x04000, CRC(6c380c64) SHA1(3f6b037a8a40fd5c4bc3b469ee3c9f1e1bd302a0) )
+
+ ROM_REGION( 0x08000, "voice", ROMREGION_ERASE00 ) /* voice */
+
+ ROM_REGION( 0x38000, "gfx1", 0 ) /* gfx - the same as threeds */
+ ROM_LOAD( "dg1.ic11", 0x00000, 0x08000, CRC(5734ca7d) SHA1(d22b9e604cc4e2c0bb4eb32ded06bb5fa519965f) )
+ ROM_LOAD( "dg2.ic10", 0x08000, 0x08000, CRC(c7f21718) SHA1(4b2956d499e4db63e7f2329420e3d0313e6360ed) )
+ ROM_LOAD( "dg3.ic9", 0x10000, 0x08000, CRC(87bd0a9e) SHA1(a0443017ef4c19f0135c4f764a96457f02cda743) )
+ ROM_LOAD( "dg4.ic8", 0x18000, 0x08000, CRC(b75ecf2b) SHA1(50b8f27988dd24ff475a500d361db3c7a7051f40) )
+ ROM_LOAD( "dg5.ic7", 0x20000, 0x08000, CRC(22ee5cf6) SHA1(09725a73f5f107e6fcb1994d94a50748726318b0) )
+ ROM_LOAD( "dg6.ic6", 0x28000, 0x08000, CRC(d86ebe8d) SHA1(2ede43899501ae27db26b48f53f010a4f0df0307) )
+ ROM_LOAD( "dg7.ic5", 0x30000, 0x08000, CRC(6704950a) SHA1(fd60ff2351deb87f19e517cfaedc7ac3dd4aac8d) )
+
+ ROM_REGION( 0x0040, "proms", 0 ) /* color */
+ ROM_LOAD( "mb7112e.7h", 0x0000, 0x0020, CRC(2c4f7343) SHA1(7b069c4a4d68ef308d1c1f773ece4b124428da3f) )
+ ROM_LOAD( "mb7112e.7j", 0x0020, 0x0020, CRC(181f2a88) SHA1(a75ea981127fc667bb6b9f2ae2766aa2147ff04a) )
+ROM_END
+
+
+
+GAME( 1985, pastelg, 0, pastelg, pastelg, driver_device, 0, ROT0, "Nichibutsu", "Pastel Gal (Japan 851224)", MACHINE_SUPPORTS_SAVE )
+GAME( 1985, threeds, 0, threeds, threeds, driver_device, 0, ROT0, "Nichibutsu", "Three Ds - Three Dealers Casino House", MACHINE_SUPPORTS_SAVE )
+GAME( 1985, galds, threeds, threeds, galds, driver_device, 0, ROT0, "Nihon System Corp.", "Gals Ds - Three Dealers Casino House (bootleg?)", MACHINE_SUPPORTS_SAVE )