diff options
Diffstat (limited to 'src/mame/drivers/paradise.cpp')
-rw-r--r-- | src/mame/drivers/paradise.cpp | 1440 |
1 files changed, 0 insertions, 1440 deletions
diff --git a/src/mame/drivers/paradise.cpp b/src/mame/drivers/paradise.cpp deleted file mode 100644 index 6db7f5a39be..00000000000 --- a/src/mame/drivers/paradise.cpp +++ /dev/null @@ -1,1440 +0,0 @@ -// license:BSD-3-Clause -// copyright-holders:Luca Elia -/*************************************************************************** - - -= Paradise / Target Ball / Torus =- - - driver by Luca Elia (l.elia@tin.it) - - -CPU : Z8400B -Video Chips : TPC1024AFN-084C -Sound Chips : 2 x AR17961 (OKI M6295) (only 1 in Torus) - ---------------------------------------------------------------------------- -Year + Game Board# ---------------------------------------------------------------------------- -94 Paradise YS-1600 -94 Paradise Deluxe YS-1604 -95 Target Ball YS-2002 -96 Target Ball '96 YS-2002 -96 Penky YS951004 -96 Torus YS-0402? Looks identical -98 Mad Ball YS-0402 ---------------------------------------------------------------------------- - -Notes: - -paradise: I'm not sure it's working correctly: - -- The high scores table can't be entered !? - - -penky: we need to delay the irqs at startup or it won't boot. Either one of - ports 0x2003.r or 0x2005.w starts up the irq timer (confirmed via trojan) - -Alternate dipswitch settings for Penky as found in scanned Pins & Dip manual: - -DIPSW-A --------------------------------------------------------------------- - DipSwitch Title | Function | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | --------------------------------------------------------------------- - | 70 Sec |off|off| |* - Game Time | 60 Sec |on |off| | - | 50 Sec |off|on | | - | 40 Sec |on |on | | --------------------------------------------------------------------- - Strip-Tease | On | |off| |* - | Off | |on | | --------------------------------------------------------------------- - | Easy | |off|off| | - Difficulty | Normal | |on |off| |* - | Hard | |off|on | | - | Very Hard | |on |on | | --------------------------------------------------------------------- - | 99% | |off|off| |* - Minimum Percentage to| 90% | |on |off| | - Complete for Win or | 80% | |off|on | | -majority @ end of time| 70% | |on |on | | --------------------------------------------------------------------- - Not Used |off|* --------------------------------------------------------------------- - -DIPSW-B --------------------------------------------------------------------- - DipSwitch Title | Function | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | --------------------------------------------------------------------- - | 1cn / 1pl |off|off| |* - Coinage | 1cn / 2pl |on |off| | - | 1cn / 3pl |off|on | | - | 2cn / 3pl |on |on | | --------------------------------------------------------------------- - Not Used |off|off|off| |* --------------------------------------------------------------------- - Competition Mode | 1Bout 1Win | |off| |* - |3Bouts 2Wins| |on | | --------------------------------------------------------------------- - Demo Sounds | Yes | |off| |* - | No | |on | | --------------------------------------------------------------------- - TV Test | Game | |off|* - (Slide Show) | Test | |on | --------------------------------------------------------------------- - -2015/06/03 - System11 -Amended above comments - bonus round is triggered by percentage when you -beat a stage. Added 2 clones. Amended date to 1994 based on Distributor -sticker from Jan 95 and factory sticker 94*41. - -***************************************************************************/ - -#include "emu.h" -#include "includes/paradise.h" - -#include "cpu/z80/z80.h" -#include "speaker.h" - - -/*************************************************************************** - - Memory Maps - -***************************************************************************/ - -WRITE8_MEMBER(paradise_state::rombank_w) -{ - int bank = data; - int bank_n = memregion("maincpu")->bytes() / 0x4000; - - if (bank >= bank_n) - { - logerror("PC %04X - invalid rom bank %x\n", m_maincpu->pc(), bank); - bank %= bank_n; - } - - membank("prgbank")->set_entry(bank); -} - -WRITE8_MEMBER(paradise_state::paradise_okibank_w) -{ - if (data & ~0x02) - logerror("%s: unknown oki bank bits %02X\n", machine().describe_context(), data); - - m_oki2->set_rom_bank((data & 0x02) >> 1); -} - -WRITE8_MEMBER(paradise_state::torus_coin_counter_w) -{ - machine().bookkeeping().coin_counter_w(0, data ^ 0xff); -} - -void paradise_state::base_map(address_map &map) -{ - map(0x0000, 0x7fff).rom(); /* ROM */ - map(0x8000, 0xbfff).bankr("prgbank"); /* ROM (banked) */ - map(0xc000, 0xc7ff).ram().w(FUNC(paradise_state::vram_2_w)).share("vram_2"); /* Background */ - map(0xc800, 0xcfff).ram().w(FUNC(paradise_state::vram_1_w)).share("vram_1"); /* Midground */ - map(0xd000, 0xd7ff).ram().w(FUNC(paradise_state::vram_0_w)).share("vram_0"); /* Foreground */ -} - -void paradise_state::paradise_map(address_map &map) -{ - base_map(map); - map(0xd800, 0xd8ff).ram(); // RAM - map(0xd900, 0xe0ff).ram().share("spriteram"); // Sprites - map(0xe100, 0xffff).ram(); // RAM -} - -void paradise_state::tgtball_map(address_map &map) -{ - base_map(map); - map(0xd800, 0xd8ff).ram(); // RAM - map(0xd900, 0xd9ff).ram().share("spriteram"); // Sprites - map(0xda00, 0xffff).ram(); // RAM -} - -void paradise_state::torus_map(address_map &map) -{ - base_map(map); - map(0xd800, 0xdfff).ram().share("spriteram"); // Sprites - map(0xe000, 0xffff).ram(); // RAM -} - -void paradise_state::torus_io_map(address_map &map) -{ - map(0x0000, 0x17ff).ram().w(FUNC(paradise_state::palette_w)).share("paletteram"); // Palette - map(0x1800, 0x1800).w(FUNC(paradise_state::priority_w)); // Layers priority - map(0x2001, 0x2001).w(FUNC(paradise_state::flipscreen_w)); // Flip Screen - map(0x2004, 0x2004).w(FUNC(paradise_state::palbank_w)); // Layers palette bank - map(0x2006, 0x2006).w(FUNC(paradise_state::rombank_w)); // ROM bank - map(0x2010, 0x2010).rw("oki1", FUNC(okim6295_device::read), FUNC(okim6295_device::write)); // OKI 0 - map(0x2020, 0x2020).portr("DSW1"); - map(0x2021, 0x2021).portr("DSW2"); - map(0x2022, 0x2022).portr("P1"); - map(0x2023, 0x2023).portr("P2"); - map(0x2024, 0x2024).portr("SYSTEM"); - map(0x8000, 0xffff).ram().w(FUNC(paradise_state::pixmap_w)).share("videoram"); // Pixmap -} - -void paradise_state::paradise_io_map(address_map &map) -{ - torus_io_map(map); - map(0x2007, 0x2007).w(FUNC(paradise_state::paradise_okibank_w)); // OKI 1 samples bank - map(0x2030, 0x2030).rw(m_oki2, FUNC(okim6295_device::read), FUNC(okim6295_device::write)); // OKI 1 -} - - -/*************************************************************************** - - Input Ports - -***************************************************************************/ - -/*************************************************************************** - Paradise -***************************************************************************/ - -static INPUT_PORTS_START( paradise ) - PORT_START("DSW1") /* port $2020 */ - PORT_DIPNAME( 0x03, 0x02, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("SW1:1,2") - PORT_DIPSETTING( 0x03, DEF_STR( Easy ) ) - PORT_DIPSETTING( 0x02, DEF_STR( Normal ) ) - PORT_DIPSETTING( 0x01, DEF_STR( Hard ) ) - PORT_DIPSETTING( 0x00, DEF_STR( Hardest ) ) - PORT_DIPNAME( 0x0c, 0x08, "Fill Area" ) PORT_DIPLOCATION("SW1:3,4") - PORT_DIPSETTING( 0x0c, "75%" ) - PORT_DIPSETTING( 0x08, "80%" ) - PORT_DIPSETTING( 0x04, "85%" ) - PORT_DIPSETTING( 0x00, "90%" ) - PORT_DIPNAME( 0x10, 0x10, DEF_STR( Lives ) ) PORT_DIPLOCATION("SW1:5") - PORT_DIPSETTING( 0x00, "3" ) - PORT_DIPSETTING( 0x10, "5" ) - PORT_DIPNAME( 0x60, 0x20, "Time" ) PORT_DIPLOCATION("SW1:6,7") - PORT_DIPSETTING( 0x00, "45" ) /* Listed as 90 Secs */ - PORT_DIPSETTING( 0x20, "60" ) /* Listed as 120 Secs */ - PORT_DIPSETTING( 0x40, "75" ) /* Listed as 150 Secs */ - PORT_DIPSETTING( 0x60, "90" ) /* Listed as 180 Secs */ - PORT_DIPNAME( 0x80, 0x80, "Sound Test" ) PORT_DIPLOCATION("SW1:8") - PORT_DIPSETTING( 0x80, DEF_STR( Off ) ) - PORT_DIPSETTING( 0x00, DEF_STR( On ) ) - - PORT_START("DSW2") /* port $2021 */ - PORT_DIPNAME( 0x03, 0x03, DEF_STR( Coinage ) ) PORT_DIPLOCATION("SW2:1,2") - PORT_DIPSETTING( 0x00, DEF_STR( 3C_1C ) ) - PORT_DIPSETTING( 0x01, DEF_STR( 2C_1C ) ) - PORT_DIPSETTING( 0x03, DEF_STR( 1C_1C ) ) - PORT_DIPSETTING( 0x02, DEF_STR( 1C_2C ) ) - PORT_DIPUNUSED_DIPLOC( 0x04, 0x04, "SW2:3" ) /* Listed as "Unused" */ - PORT_DIPUNUSED_DIPLOC( 0x08, 0x08, "SW2:4" ) /* Listed as "Unused" */ - PORT_DIPUNUSED_DIPLOC( 0x10, 0x10, "SW2:5" ) /* Listed as "Unused" */ - PORT_DIPNAME( 0x20, 0x20, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("SW2:6") - PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) - PORT_DIPSETTING( 0x20, DEF_STR( On ) ) - PORT_DIPNAME( 0x40, 0x40, DEF_STR( Flip_Screen ) ) PORT_DIPLOCATION("SW2:7") - PORT_DIPSETTING( 0x40, DEF_STR( Off ) ) - PORT_DIPSETTING( 0x00, DEF_STR( On ) ) - PORT_DIPNAME( 0x80, 0x80, "Slide Show" ) PORT_DIPLOCATION("SW2:8") /* Player1 button used to advance one time through ALL backgrounds */ - PORT_DIPSETTING( 0x80, DEF_STR( Off ) ) - PORT_DIPSETTING( 0x00, DEF_STR( On ) ) - - PORT_START("P1") /* port $2022 */ - PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_PLAYER(1) - PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_PLAYER(1) - PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_PLAYER(1) - PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_PLAYER(1) - PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(1) - PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN ) // alias for button1? - PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) // alias for button1? - PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_START1 ) - - PORT_START("P2") /* port $2023 */ - PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_PLAYER(2) - PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_PLAYER(2) - PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_PLAYER(2) - PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_PLAYER(2) - PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2) - PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN ) // alias for button1? - PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) // alias for button1? - PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_START2 ) - - PORT_START("SYSTEM") /* port $2024 */ - PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_IMPULSE(5) - PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_COIN2 ) PORT_IMPULSE(5) - PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN ) - PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN ) - PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN ) - PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN ) - PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_CUSTOM ) PORT_VBLANK("screen") - PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) -INPUT_PORTS_END - - -static INPUT_PORTS_START( para2dx ) - PORT_INCLUDE(paradise) - - PORT_MODIFY("DSW2") - PORT_DIPUNUSED_DIPLOC( 0x80, 0x80, "SW2:8" ) /* No Slide Show */ -INPUT_PORTS_END - - -static INPUT_PORTS_START( tgtball ) - PORT_START("DSW1") /* port $2020 */ - PORT_DIPNAME( 0x03, 0x02, "Time for 1 Player" ) PORT_DIPLOCATION("SW1:1,2") - PORT_DIPSETTING( 0x03, "1:00" ) - PORT_DIPSETTING( 0x02, "1:20" ) - PORT_DIPSETTING( 0x01, "1:40" ) - PORT_DIPSETTING( 0x00, "2:00" ) - PORT_DIPNAME( 0x0c, 0x08, "Bonus Time?" ) PORT_DIPLOCATION("SW1:3,4") /* Difficulty or Bonus (time)? */ - PORT_DIPSETTING( 0x0c, "15" ) - PORT_DIPSETTING( 0x08, "20" ) - PORT_DIPSETTING( 0x04, "25" ) - PORT_DIPSETTING( 0x00, "30" ) - PORT_DIPNAME( 0x30, 0x20, DEF_STR( Lives ) ) PORT_DIPLOCATION("SW1:5,6") - PORT_DIPSETTING( 0x30, "4" ) - PORT_DIPSETTING( 0x20, "5" ) - PORT_DIPSETTING( 0x10, "6" ) - PORT_DIPSETTING( 0x00, "7" ) - PORT_DIPNAME( 0x40, 0x40, "Balls Sequence Length" ) PORT_DIPLOCATION("SW1:7") - PORT_DIPSETTING( 0x40, "3" ) - PORT_DIPSETTING( 0x00, "5" ) - PORT_DIPNAME( 0x80, 0x80, "Game Goal" ) PORT_DIPLOCATION("SW1:8") - PORT_DIPSETTING( 0x80, "Target Score" ) - PORT_DIPSETTING( 0x00, "Balls Sequence" ) - - PORT_START("DSW2") /* port $2021 */ - PORT_DIPNAME( 0x03, 0x03, DEF_STR( Coinage ) ) PORT_DIPLOCATION("SW2:1,2") - PORT_DIPSETTING( 0x00, DEF_STR( 3C_1C ) ) - PORT_DIPSETTING( 0x01, DEF_STR( 2C_1C ) ) - PORT_DIPSETTING( 0x03, DEF_STR( 1C_1C ) ) - PORT_DIPSETTING( 0x02, DEF_STR( 1C_2C ) ) - PORT_DIPNAME( 0x0c, 0x08, "Time for 2 Players" ) PORT_DIPLOCATION("SW2:3,4") - PORT_DIPSETTING( 0x0c, "2:00" ) - PORT_DIPSETTING( 0x08, "2:40" ) - PORT_DIPSETTING( 0x04, "3:20" ) - PORT_DIPSETTING( 0x00, "4:00" ) - PORT_DIPNAME( 0x10, 0x10, "Vs. Matches" ) PORT_DIPLOCATION("SW2:5") - PORT_DIPSETTING( 0x10, "1" ) - PORT_DIPSETTING( 0x00, "3" ) - PORT_DIPNAME( 0x20, 0x00, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("SW2:6") - PORT_DIPSETTING( 0x20, DEF_STR( Off ) ) - PORT_DIPSETTING( 0x00, DEF_STR( On ) ) - PORT_DIPNAME( 0x40, 0x40, DEF_STR( Flip_Screen ) ) PORT_DIPLOCATION("SW2:7") - PORT_DIPSETTING( 0x40, DEF_STR( Off ) ) - PORT_DIPSETTING( 0x00, DEF_STR( On ) ) - PORT_DIPNAME( 0x80, 0x80, "Slide Show" ) PORT_DIPLOCATION("SW2:8") /* Player1 button used to advance one time through ALL backgrounds */ - PORT_DIPSETTING( 0x80, DEF_STR( Off ) ) - PORT_DIPSETTING( 0x00, DEF_STR( On ) ) - - PORT_START("P1") /* port $2022 */ - PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_PLAYER(1) - PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_PLAYER(1) - PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_PLAYER(1) - PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_PLAYER(1) - PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(1) - PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(1) - PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) - PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_START1 ) - - PORT_START("P2") /* port $2023 */ - PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_PLAYER(2) - PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_PLAYER(2) - PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_PLAYER(2) - PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_PLAYER(2) - PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2) - PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2) - PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) - PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_START2 ) - - PORT_START("SYSTEM") /* port $2024 */ - PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_IMPULSE(5) - PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_COIN2 ) PORT_IMPULSE(5) - PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN ) - PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_CUSTOM ) PORT_VBLANK("screen") - PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN ) - PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN ) - PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) - PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) -INPUT_PORTS_END - -static INPUT_PORTS_START( penky ) - PORT_START("DSW1") /* port $2020 */ - PORT_DIPNAME( 0x03, 0x03, "Time" ) PORT_DIPLOCATION("SW1:1,2") - PORT_DIPSETTING( 0x00, "0:40" ) - PORT_DIPSETTING( 0x01, "0:50" ) - PORT_DIPSETTING( 0x02, "1:00" ) - PORT_DIPSETTING( 0x03, "1:10" ) - PORT_DIPNAME( 0x0c, 0x08, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("SW1:3,4") - PORT_DIPSETTING( 0x0c, DEF_STR( Easy ) ) - PORT_DIPSETTING( 0x08, DEF_STR( Normal ) ) - PORT_DIPSETTING( 0x04, DEF_STR( Hard ) ) - PORT_DIPSETTING( 0x00, DEF_STR( Very_Hard ) ) - PORT_DIPNAME( 0x30, 0x30, "Fill % to Win" ) PORT_DIPLOCATION("SW1:5,6") - PORT_DIPSETTING( 0x30, "Majority at Time or 99.9%" ) - PORT_DIPSETTING( 0x20, "Majority at Time or 90%" ) - PORT_DIPSETTING( 0x10, "Majority at Time or 85%" ) - PORT_DIPSETTING( 0x00, "Majority at Time or 80%" ) - PORT_DIPNAME( 0x40, 0x40, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW1:7") /* One of these likely disables the nude pics */ - PORT_DIPSETTING( 0x40, DEF_STR( Off ) ) - PORT_DIPSETTING( 0x00, DEF_STR( On ) ) - PORT_DIPNAME( 0x80, 0x80, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW1:8") /* One of these likely disables the nude pics */ - PORT_DIPSETTING( 0x80, DEF_STR( Off ) ) - PORT_DIPSETTING( 0x00, DEF_STR( On ) ) - - PORT_START("DSW2") /* port $2021 */ - PORT_DIPNAME( 0x03, 0x03, DEF_STR( Coinage ) ) PORT_DIPLOCATION("SW2:1,2") - PORT_DIPSETTING( 0x00, DEF_STR( 3C_1C ) ) - PORT_DIPSETTING( 0x01, DEF_STR( 2C_1C ) ) - PORT_DIPSETTING( 0x03, DEF_STR( 1C_1C ) ) - PORT_DIPSETTING( 0x02, DEF_STR( 1C_2C ) ) - PORT_DIPUNUSED_DIPLOC( 0x04, 0x04, "SW2:3" ) /* Listed as "Unused" */ - PORT_DIPUNUSED_DIPLOC( 0x08, 0x08, "SW2:4" ) /* Listed as "Unused" */ - PORT_DIPNAME( 0x10, 0x10, "Vs. Matches" ) PORT_DIPLOCATION("SW2:5") - PORT_DIPSETTING( 0x00, "2" ) - PORT_DIPSETTING( 0x10, "3" ) - PORT_DIPNAME( 0x20, 0x00, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("SW2:6") - PORT_DIPSETTING( 0x20, DEF_STR( Off ) ) - PORT_DIPSETTING( 0x00, DEF_STR( On ) ) - PORT_DIPNAME( 0x40, 0x40, DEF_STR( Flip_Screen ) ) PORT_DIPLOCATION("SW2:7") - PORT_DIPSETTING( 0x40, DEF_STR( Off ) ) - PORT_DIPSETTING( 0x00, DEF_STR( On ) ) - PORT_DIPNAME( 0x80, 0x80, "Slide Show" ) PORT_DIPLOCATION("SW2:8") /* Player1 button used to advance one time through the backgrounds */ - PORT_DIPSETTING( 0x80, DEF_STR( Off ) ) - PORT_DIPSETTING( 0x00, DEF_STR( On ) ) - - PORT_START("P1") /* port $2022 */ - PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_PLAYER(1) - PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_PLAYER(1) - PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_PLAYER(1) - PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_PLAYER(1) - PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(1) - PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN ) // alias for button1? - PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) // alias for button1? - PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_START1 ) - - PORT_START("P2") /* port $2023 */ - PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_PLAYER(2) - PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_PLAYER(2) - PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_PLAYER(2) - PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_PLAYER(2) - PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2) - PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN ) // alias for button1? - PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) // alias for button1? - PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_START2 ) - - PORT_START("SYSTEM") /* port $2024 */ - PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_IMPULSE(5) - PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_COIN2 ) PORT_IMPULSE(5) - PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN ) - PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN ) - PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN ) - PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN ) - PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_CUSTOM ) PORT_VBLANK("screen") - PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) -INPUT_PORTS_END - -static INPUT_PORTS_START( penkyi ) - PORT_INCLUDE(penky) - - PORT_MODIFY("DSW1") /* port $2020 */ - PORT_DIPNAME( 0x03, 0x03, "Time" ) PORT_DIPLOCATION("SW1:1,2") - PORT_DIPSETTING( 0x00, "0:30" ) - PORT_DIPSETTING( 0x01, "0:40" ) - PORT_DIPSETTING( 0x02, "0:50" ) - PORT_DIPSETTING( 0x03, "1:00" ) - PORT_DIPNAME( 0x80, 0x80, "Game Mode" ) PORT_DIPLOCATION("SW1:8") - PORT_DIPSETTING( 0x80, "Normal" ) - PORT_DIPSETTING( 0x00, "Redemption" ) // gives out tickets - - PORT_MODIFY("DSW2") /* port $2021 */ - PORT_DIPNAME( 0x03, 0x03, DEF_STR( Coinage ) ) PORT_DIPLOCATION("SW2:1,2") - PORT_DIPSETTING( 0x00, DEF_STR( 2C_1C ) ) - PORT_DIPSETTING( 0x03, DEF_STR( 1C_1C ) ) - PORT_DIPSETTING( 0x02, DEF_STR( 1C_2C ) ) - PORT_DIPSETTING( 0x01, DEF_STR( 1C_3C ) ) - PORT_DIPNAME( 0x0c, 0x0c, "Points/Tickets" ) PORT_DIPLOCATION("SW2:3,4") - PORT_DIPSETTING( 0x0c, "50.000 points/1 ticket" ) - PORT_DIPSETTING( 0x08, "100.000 points/1 ticket" ) - PORT_DIPSETTING( 0x04, "150.000 points/1 ticket" ) - PORT_DIPSETTING( 0x00, "200.000 points/1 ticket" ) - PORT_DIPNAME( 0x20, 0x20, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW2:6") // Demo sounds in the parent - PORT_DIPSETTING( 0x20, DEF_STR( Off ) ) - PORT_DIPSETTING( 0x00, DEF_STR( On ) ) - PORT_DIPNAME( 0x40, 0x00, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("SW2:7") - PORT_DIPSETTING( 0x40, DEF_STR( Off ) ) - PORT_DIPSETTING( 0x00, DEF_STR( On ) ) -INPUT_PORTS_END - -static INPUT_PORTS_START( torus ) - PORT_START("DSW1") /* port $2020 */ - PORT_DIPNAME( 0x03, 0x03, DEF_STR( Coinage ) ) - PORT_DIPSETTING( 0x00, DEF_STR( 3C_1C ) ) - PORT_DIPSETTING( 0x01, DEF_STR( 2C_1C ) ) - PORT_DIPSETTING( 0x03, DEF_STR( 1C_1C ) ) - PORT_DIPSETTING( 0x02, DEF_STR( 1C_2C ) ) - PORT_DIPNAME( 0x0c, 0x0c, "Dropping Speed" ) - PORT_DIPSETTING( 0x0c, DEF_STR( Normal ) ) - PORT_DIPSETTING( 0x08, "Fast" ) - PORT_DIPSETTING( 0x04, "Faster" ) - PORT_DIPSETTING( 0x00, "Fastest" ) - PORT_DIPNAME( 0x10, 0x10, DEF_STR( Unknown ) ) - PORT_DIPSETTING( 0x10, DEF_STR( Off ) ) - PORT_DIPSETTING( 0x00, DEF_STR( On ) ) - PORT_DIPNAME( 0x20, 0x00, DEF_STR( Demo_Sounds ) ) - PORT_DIPSETTING( 0x20, DEF_STR( Off ) ) - PORT_DIPSETTING( 0x00, DEF_STR( On ) ) - PORT_DIPNAME( 0x40, 0x40, DEF_STR( Flip_Screen ) ) - PORT_DIPSETTING( 0x40, DEF_STR( Off ) ) - PORT_DIPSETTING( 0x00, DEF_STR( On ) ) - PORT_DIPNAME( 0x80, 0x80, DEF_STR( Unknown ) ) - PORT_DIPSETTING( 0x80, DEF_STR( Off ) ) - PORT_DIPSETTING( 0x00, DEF_STR( On ) ) - - PORT_START("DSW2") /* port $2021 */ - PORT_DIPNAME( 0x01, 0x01, DEF_STR( Unknown ) ) - PORT_DIPSETTING( 0x01, DEF_STR( Off ) ) - PORT_DIPSETTING( 0x00, DEF_STR( On ) ) - PORT_DIPNAME( 0x02, 0x02, DEF_STR( Unknown ) ) - PORT_DIPSETTING( 0x02, DEF_STR( Off ) ) - PORT_DIPSETTING( 0x00, DEF_STR( On ) ) - PORT_DIPNAME( 0x04, 0x04, DEF_STR( Unknown ) ) - PORT_DIPSETTING( 0x04, DEF_STR( Off ) ) - PORT_DIPSETTING( 0x00, DEF_STR( On ) ) - PORT_DIPNAME( 0x08, 0x08, DEF_STR( Unknown ) ) - PORT_DIPSETTING( 0x08, DEF_STR( Off ) ) - PORT_DIPSETTING( 0x00, DEF_STR( On ) ) - PORT_DIPNAME( 0x10, 0x10, DEF_STR( Unknown ) ) - PORT_DIPSETTING( 0x10, DEF_STR( Off ) ) - PORT_DIPSETTING( 0x00, DEF_STR( On ) ) - PORT_DIPNAME( 0x20, 0x20, DEF_STR( Unknown ) ) - PORT_DIPSETTING( 0x20, DEF_STR( Off ) ) - PORT_DIPSETTING( 0x00, DEF_STR( On ) ) - PORT_DIPNAME( 0x40, 0x40, DEF_STR( Unknown ) ) - PORT_DIPSETTING( 0x40, DEF_STR( Off ) ) - PORT_DIPSETTING( 0x00, DEF_STR( On ) ) - PORT_DIPNAME( 0x80, 0x80, "Slide Show" ) /* Player1 Button to pull the blinds down in sections, continuous loop */ - PORT_DIPSETTING( 0x80, DEF_STR( Off ) ) - PORT_DIPSETTING( 0x00, DEF_STR( On ) ) - - PORT_START("P1") /* port $2022 */ - PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_PLAYER(1) - PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_PLAYER(1) - PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_PLAYER(1) - PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_PLAYER(1) - PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(1) - PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(1) - PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) - PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_START1 ) - - PORT_START("P2") /* port $2023 */ - PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_PLAYER(2) - PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_PLAYER(2) - PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_PLAYER(2) - PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_PLAYER(2) - PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2) - PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2) - PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) - PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_START2 ) - - PORT_START("SYSTEM") /* port $2024 */ - PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_IMPULSE(5) - PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN ) - PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN ) - PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN ) - PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN ) - PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN ) - PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_CUSTOM ) PORT_VBLANK("screen") - PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) -INPUT_PORTS_END - - -static INPUT_PORTS_START( madball ) - PORT_START("DSW1") /* port $2020 */ - PORT_DIPNAME( 0x03, 0x03, DEF_STR( Coinage ) ) PORT_DIPLOCATION("SW1:1,2") - PORT_DIPSETTING( 0x00, DEF_STR( 2C_1C ) ) - PORT_DIPSETTING( 0x03, DEF_STR( 1C_1C ) ) - PORT_DIPSETTING( 0x02, DEF_STR( 1C_2C ) ) - PORT_DIPSETTING( 0x01, DEF_STR( 1C_3C ) ) - PORT_DIPNAME( 0x0c, 0x08, DEF_STR( Lives ) ) PORT_DIPLOCATION("SW1:3,4") - PORT_DIPSETTING( 0x0c, "3" ) - PORT_DIPSETTING( 0x08, "4" ) - PORT_DIPSETTING( 0x04, "5" ) - PORT_DIPSETTING( 0x00, "6" ) - PORT_DIPNAME( 0x10, 0x10, DEF_STR( Flip_Screen ) ) PORT_DIPLOCATION("SW1:5") - PORT_DIPSETTING( 0x10, DEF_STR( Off ) ) - PORT_DIPSETTING( 0x00, DEF_STR( On ) ) - PORT_DIPNAME( 0x20, 0x00, DEF_STR( Controls ) ) PORT_DIPLOCATION("SW1:6") /* Spinner controls currently NOT hooked up */ - PORT_DIPSETTING( 0x20, "Spinner" ) - PORT_DIPSETTING( 0x00, DEF_STR( Joystick ) ) - PORT_DIPNAME( 0x40, 0x00, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("SW1:7") - PORT_DIPSETTING( 0x40, DEF_STR( Off ) ) - PORT_DIPSETTING( 0x00, DEF_STR( On ) ) - PORT_DIPNAME( 0x80, 0x80, "Slide Show" ) PORT_DIPLOCATION("SW1:8") /* Use P1 button to advance */ - PORT_DIPSETTING( 0x80, DEF_STR( Off ) ) - PORT_DIPSETTING( 0x00, DEF_STR( On ) ) - - PORT_START("DSW2") /* port $2021 */ - PORT_DIPNAME( 0x03, 0x03, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("SW2:1,2") - PORT_DIPSETTING( 0x02, DEF_STR( Easy ) ) - PORT_DIPSETTING( 0x03, DEF_STR( Normal ) ) - PORT_DIPSETTING( 0x01, DEF_STR( Hard ) ) - PORT_DIPSETTING( 0x00, DEF_STR( Hardest ) ) - PORT_DIPNAME( 0x04, 0x04, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW2:3") - PORT_DIPSETTING( 0x04, DEF_STR( Off ) ) - PORT_DIPSETTING( 0x00, DEF_STR( On ) ) - PORT_DIPNAME( 0x08, 0x08, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW2:4") - PORT_DIPSETTING( 0x08, DEF_STR( Off ) ) - PORT_DIPSETTING( 0x00, DEF_STR( On ) ) - PORT_DIPNAME( 0x10, 0x10, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW2:5") - PORT_DIPSETTING( 0x10, DEF_STR( Off ) ) - PORT_DIPSETTING( 0x00, DEF_STR( On ) ) - PORT_DIPNAME( 0x20, 0x20, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW2:6") - PORT_DIPSETTING( 0x20, DEF_STR( Off ) ) - PORT_DIPSETTING( 0x00, DEF_STR( On ) ) - PORT_DIPNAME( 0x40, 0x40, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW2:7") - PORT_DIPSETTING( 0x40, DEF_STR( Off ) ) - PORT_DIPSETTING( 0x00, DEF_STR( On ) ) - PORT_DIPNAME( 0x80, 0x80, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW2:8") - PORT_DIPSETTING( 0x80, DEF_STR( Off ) ) - PORT_DIPSETTING( 0x00, DEF_STR( On ) ) - - PORT_START("P1") /* port $2022 */ - PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_PLAYER(1) - PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_PLAYER(1) - PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_PLAYER(1) - PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_PLAYER(1) - PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(1) - PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(1) - PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) - PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_START1 ) - - PORT_START("P2") /* port $2023 */ - PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_PLAYER(2) - PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_PLAYER(2) - PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_PLAYER(2) - PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_PLAYER(2) - PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2) - PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2) - PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) - PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_START2 ) - - PORT_START("SYSTEM") /* port $2024 */ - PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_IMPULSE(5) - PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN ) - PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN ) - PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN ) - PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN ) - PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN ) - PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_CUSTOM ) PORT_VBLANK("screen") - PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) -INPUT_PORTS_END - -/*************************************************************************** - - Graphics Layouts - -***************************************************************************/ - -static const gfx_layout layout_8x8x4 = -{ - 8,8, - RGN_FRAC(1,1), - 4, - { STEP4(0,1) }, - { STEP8(0,4) }, - { STEP8(0,4*8) }, - 8*8*4 -}; - -static const gfx_layout layout_8x8x8 = -{ - 8,8, - RGN_FRAC(1,2), - 8, - { STEP4(RGN_FRAC(1,2),1), STEP4(RGN_FRAC(0,2),1) }, - { STEP8(0,4) }, - { STEP8(0,4*8) }, - 8*8*4 -}; - -static const gfx_layout layout_16x16x8 = -{ - 16,16, - RGN_FRAC(1,2), - 8, - { STEP4(RGN_FRAC(1,2),1), STEP4(RGN_FRAC(0,2),1) }, - { STEP8(8*8*4*0,4), STEP8(8*8*4*1,4) }, - { STEP8(8*8*4*0,4*8), STEP8(8*8*4*2,4*8) }, - 16*16*4 -}; - -static const gfx_layout torus_layout_16x16x8 = -{ - 16,16, - RGN_FRAC(1,2), - 8, - { STEP4(RGN_FRAC(1,2),1), STEP4(RGN_FRAC(0,2),1) }, - { STEP8(0,4),STEP8(4*8,4) }, - { STEP16(0,8*8) }, - 128*8 -}; - -static GFXDECODE_START( gfx_paradise ) - GFXDECODE_ENTRY( "gfx1", 0, layout_16x16x8, 0x100, 1 ) // [0] Sprites - GFXDECODE_ENTRY( "gfx2", 0, layout_8x8x4, 0x400, 16 ) // [1] Background - GFXDECODE_ENTRY( "gfx3", 0, layout_8x8x8, 0x300, 1 ) // [2] Midground - GFXDECODE_ENTRY( "gfx4", 0, layout_8x8x8, 0x000, 1 ) // [3] Foreground -GFXDECODE_END - -static GFXDECODE_START( gfx_torus ) - GFXDECODE_ENTRY( "gfx1", 0, torus_layout_16x16x8, 0x100, 1 ) // [0] Sprites - GFXDECODE_ENTRY( "gfx2", 0, layout_8x8x4, 0x400, 16 ) // [1] Background - GFXDECODE_ENTRY( "gfx3", 0, layout_8x8x8, 0x300, 1 ) // [2] Midground - GFXDECODE_ENTRY( "gfx4", 0, layout_8x8x8, 0x000, 1 ) // [3] Foreground -GFXDECODE_END - -static GFXDECODE_START( gfx_madball ) - GFXDECODE_ENTRY( "gfx1", 0, torus_layout_16x16x8, 0x500, 1 ) // [0] Sprites - GFXDECODE_ENTRY( "gfx2", 0, layout_8x8x4, 0x400, 16 ) // [1] Background - GFXDECODE_ENTRY( "gfx3", 0, layout_8x8x8, 0x300, 1 ) // [2] Midground - GFXDECODE_ENTRY( "gfx4", 0, layout_8x8x8, 0x000, 1 ) // [3] Foreground -GFXDECODE_END - -/*************************************************************************** - - Machine Drivers - -***************************************************************************/ - -void paradise_state::machine_start() -{ - int bank_n = memregion("maincpu")->bytes() / 0x4000; - - membank("prgbank")->configure_entries(0, bank_n, memregion("maincpu")->base(), 0x4000); - - save_item(NAME(m_palbank)); - save_item(NAME(m_priority)); - save_item(NAME(m_irq_count)); -} - -void paradise_state::machine_reset() -{ - m_palbank = 0; - m_priority = 0; - m_irq_count = 0; -} - -INTERRUPT_GEN_MEMBER(paradise_state::irq) -{ - if (m_irq_count<300) - m_irq_count++; - else - m_maincpu->set_input_line(INPUT_LINE_IRQ0, HOLD_LINE); -} - -void paradise_state::paradise(machine_config &config) -{ - /* basic machine hardware */ - Z80(config, m_maincpu, XTAL(12'000'000)/2); /* Z8400B - 6mhz Verified */ - m_maincpu->set_addrmap(AS_PROGRAM, ¶dise_state::paradise_map); - m_maincpu->set_addrmap(AS_IO, ¶dise_state::paradise_io_map); - m_maincpu->set_periodic_int(FUNC(paradise_state::irq), attotime::from_hz(4*54)); /* No nmi routine, timing is confirmed (i.e. three timing irqs for each vblank irq */ - - - /* video hardware */ - SCREEN(config, m_screen, SCREEN_TYPE_RASTER); - m_screen->set_refresh_hz(54); /* 54 verified */ - m_screen->set_vblank_time(ATTOSECONDS_IN_USEC(2500) /* not accurate */ /* we're using PORT_VBLANK */); - m_screen->set_size(256, 256); - m_screen->set_visarea(0, 256-1, 0+16, 256-1-16); - m_screen->set_screen_update(FUNC(paradise_state::screen_update_paradise)); - m_screen->set_palette(m_palette); - - GFXDECODE(config, m_gfxdecode, m_palette, gfx_paradise); - PALETTE(config, m_palette).set_entries(0x800 + 16); - - - /* sound hardware */ - SPEAKER(config, "mono").front_center(); - - OKIM6295(config, "oki1", XTAL(12'000'000)/12, okim6295_device::PIN7_HIGH).add_route(ALL_OUTPUTS, "mono", 0.50); /* verified on pcb */ - - OKIM6295(config, m_oki2, XTAL(12'000'000)/12, okim6295_device::PIN7_HIGH).add_route(ALL_OUTPUTS, "mono", 0.50); /* verified on pcb */ -} - -void paradise_state::tgtball(machine_config &config) -{ - paradise(config); - - /* basic machine hardware */ - m_maincpu->set_addrmap(AS_PROGRAM, ¶dise_state::tgtball_map); -} - -void paradise_state::torus(machine_config &config) -{ - paradise(config); - - /* basic machine hardware */ - m_maincpu->set_addrmap(AS_PROGRAM, ¶dise_state::torus_map); - m_maincpu->set_addrmap(AS_IO, ¶dise_state::torus_io_map); - - m_gfxdecode->set_info(gfx_torus); - m_screen->set_screen_update(FUNC(paradise_state::screen_update_torus)); - - config.device_remove("oki2"); -} - -void paradise_state::madball(machine_config &config) -{ - torus(config); - - m_gfxdecode->set_info(gfx_madball); - - m_screen->set_screen_update(FUNC(paradise_state::screen_update_madball)); -} - -void paradise_state::penky(machine_config &config) -{ - paradise(config); - - /* basic machine hardware */ - m_maincpu->set_addrmap(AS_PROGRAM, ¶dise_state::torus_map); - m_maincpu->set_addrmap(AS_IO, ¶dise_state::torus_io_map); -} - - -void paradise_state::penkyi(machine_config &config) -{ - penky(config); - - // TODO add ticket dispenser - - config.device_remove("oki2"); -} - -/*************************************************************************** - - ROMs Loading - -***************************************************************************/ - -/*************************************************************************** - - Paradise / Paradise Deluxe - -(c) Yun Sung year unknown - -Another porn qix like game - -YS-1600 / YS-1604 - CPU: Z8400B PS (Z80 6Mhz) -Sound: 2 x AR17961 or AD-65 (OKI M6295) -Video: TPC1020AFN-084C - OSC: 12.000MHz & 4.000MHz - -YS-1604 -|---------------------------------------------------------| -| AD-65 AD-65 Z80 4MHz YUNSUNG.110 | -| YUNSUNG.113 YUNSUNG.128 YUNSUNG.111 | -| YUNSUNG.85 6264 | -| YUNSUNG.92 | -| YUNSUNG.93 | -| YUNSUNG.94 | -| 6116 | -| 6116 6116 | -|J 6116 | -|A | -|M 6116 | -|M 6116 | -|A |-------| 6116 | -| | TI | | -| |TPC1020| | -|DSW1(8) | 084C | | -| 12MHz |-------| | -| 4464 | -| 4464 YUNSUNG.114 | -| 4464 YUNSUNG.115 | -|DSW2(8) 4464 | -| | -|---------------------------------------------------------| - -Year is assumed to be 1994 based on 94*41 factory sticker and 19/1/95 -operator sticker on a revised version PCB. The year is not shown but -must be >= 1994, since the development system (cross compiler?) they -used left a "1994.8-1989" in the rom - -Paradise (set 2): No board ID, although some tracks which are wire hacks on - YS-1600 PCB are corrected on this version. All roms are labeled as "A-19" - Except for the program rom all other data matches Paradise (set 1). - NOTE: on this version of the PCB the above listed 4MHz OSC is replaced with - a 3.579545MHz OSC - -The Escape version might be the newest revision due to improved slot machine - animation on 'girl select' compared to other sets. Except for the program - rom all other data matches Paradise (set 1). -***************************************************************************/ - -ROM_START( paradise ) - ROM_REGION( 0x40000, "maincpu", 0 ) /* Z80 Code */ - ROM_LOAD( "u128", 0x00000, 0x40000, CRC(8e5b5a24) SHA1(a4e559d9329f8a7a9d12cd90d98d0525958085d8) ) - - ROM_REGION( 0x80000, "gfx1", ROMREGION_INVERT) /* 16x16x8 Sprites */ - ROM_LOAD( "u114", 0x00000, 0x40000, CRC(c748ba3b) SHA1(ad23bda4e001ca539f849c1ca256de5daf7c233b) ) - ROM_LOAD( "u115", 0x40000, 0x40000, CRC(0d517bbb) SHA1(5bf7c5036f3d660901e26f14baaea1a3c0327dfe) ) - - ROM_REGION( 0x20000, "gfx2", ROMREGION_INVERT) /* 8x8x4 Background */ - ROM_LOAD( "u94", 0x00000, 0x20000, CRC(e3a99209) SHA1(5db79dc1a38d93b458b043499a58516285c65aa8) ) - - ROM_REGION( 0x100000, "gfx3", ROMREGION_INVERT) /* 8x8x8 Foreground */ - ROM_LOAD( "u92", 0x00000, 0x80000, CRC(633d24f0) SHA1(26b25ec1014fba1a3d0d2bdba0c867c57034647d) ) - ROM_LOAD( "u93", 0x80000, 0x80000, CRC(bbf5c632) SHA1(9d31e136f014c2dd7dd988c3aee0adfcfea91bc9) ) - - ROM_REGION( 0x40000, "gfx4", ROMREGION_INVERT) /* 8x8x8 Midground */ - ROM_LOAD( "u110", 0x00000, 0x20000, CRC(9807a7e6) SHA1(30e2a741a93954cfe672c61c93a990d0c3b25145) ) - ROM_LOAD( "u111", 0x20000, 0x20000, CRC(bc9f93f0) SHA1(dd4cfc849a0c0f918ac0dfeb7f00a67aae5a1c13) ) - - ROM_REGION( 0x40000, "oki1", 0 ) /* Samples */ - ROM_LOAD( "u85", 0x00000, 0x40000, CRC(bf3c3065) SHA1(54dd7ffea2fb3f31ed575e982b82691cddc2581a) ) - - ROM_REGION( 0x80000, "oki2", 0 ) /* Samples (banked) */ - ROM_LOAD( "u113", 0x00000, 0x80000, CRC(53de6025) SHA1(c94b3778b57ff7f46ce4cff661841019fb187d5d) ) -ROM_END - -ROM_START( paradisea ) - ROM_REGION( 0x40000, "maincpu", 0 ) /* Z80 Code */ - ROM_LOAD( "a-19.u128", 0x00000, 0x40000, CRC(d47ecb7e) SHA1(74e7a33f2fc4c7c830c53c50541c3d0efd152e98) ) - - ROM_REGION( 0x80000, "gfx1", ROMREGION_INVERT) /* 16x16x8 Sprites */ - ROM_LOAD( "a-19.u114", 0x00000, 0x40000, CRC(c748ba3b) SHA1(ad23bda4e001ca539f849c1ca256de5daf7c233b) ) - ROM_LOAD( "a-19.u115", 0x40000, 0x40000, CRC(0d517bbb) SHA1(5bf7c5036f3d660901e26f14baaea1a3c0327dfe) ) - - ROM_REGION( 0x20000, "gfx2", ROMREGION_INVERT) /* 8x8x4 Background */ - ROM_LOAD( "a-19.u94", 0x00000, 0x20000, CRC(e3a99209) SHA1(5db79dc1a38d93b458b043499a58516285c65aa8) ) - - ROM_REGION( 0x100000, "gfx3", ROMREGION_INVERT) /* 8x8x8 Foreground */ - ROM_LOAD( "a-19.u92", 0x00000, 0x80000, CRC(633d24f0) SHA1(26b25ec1014fba1a3d0d2bdba0c867c57034647d) ) - ROM_LOAD( "a-19.u93", 0x80000, 0x80000, CRC(bbf5c632) SHA1(9d31e136f014c2dd7dd988c3aee0adfcfea91bc9) ) - - ROM_REGION( 0x40000, "gfx4", ROMREGION_INVERT) /* 8x8x8 Midground */ - ROM_LOAD( "a-19.u110", 0x00000, 0x20000, CRC(9807a7e6) SHA1(30e2a741a93954cfe672c61c93a990d0c3b25145) ) - ROM_LOAD( "a-19.u111", 0x20000, 0x20000, CRC(bc9f93f0) SHA1(dd4cfc849a0c0f918ac0dfeb7f00a67aae5a1c13) ) - - ROM_REGION( 0x40000, "oki1", 0 ) /* Samples */ - ROM_LOAD( "a-19.u85", 0x00000, 0x40000, CRC(bf3c3065) SHA1(54dd7ffea2fb3f31ed575e982b82691cddc2581a) ) - - ROM_REGION( 0x80000, "oki2", 0 ) /* Samples (banked) */ - ROM_LOAD( "a-19.u113", 0x00000, 0x80000, CRC(53de6025) SHA1(c94b3778b57ff7f46ce4cff661841019fb187d5d) ) -ROM_END - -ROM_START( paradisee ) /* YS-1600 PCB. All labels are simply labeled "Escape" */ - ROM_REGION( 0x40000, "maincpu", 0 ) /* Z80 Code */ - ROM_LOAD( "escape.u128", 0x00000, 0x40000, CRC(19b4e854) SHA1(7d7292017df67b7ed3a3e0059334866890c58b83) ) - - ROM_REGION( 0x80000, "gfx1", ROMREGION_INVERT) /* 16x16x8 Sprites */ - ROM_LOAD( "escape.u114", 0x00000, 0x40000, CRC(c748ba3b) SHA1(ad23bda4e001ca539f849c1ca256de5daf7c233b) ) - ROM_LOAD( "escape.u115", 0x40000, 0x40000, CRC(0d517bbb) SHA1(5bf7c5036f3d660901e26f14baaea1a3c0327dfe) ) - - ROM_REGION( 0x20000, "gfx2", ROMREGION_INVERT) /* 8x8x4 Background */ - ROM_LOAD( "escape.u94", 0x00000, 0x20000, CRC(e3a99209) SHA1(5db79dc1a38d93b458b043499a58516285c65aa8) ) - - ROM_REGION( 0x100000, "gfx3", ROMREGION_INVERT) /* 8x8x8 Foreground */ - ROM_LOAD( "escape.u92", 0x00000, 0x80000, CRC(633d24f0) SHA1(26b25ec1014fba1a3d0d2bdba0c867c57034647d) ) - ROM_LOAD( "escape.u93", 0x80000, 0x80000, CRC(bbf5c632) SHA1(9d31e136f014c2dd7dd988c3aee0adfcfea91bc9) ) - - ROM_REGION( 0x40000, "gfx4", ROMREGION_INVERT) /* 8x8x8 Midground */ - ROM_LOAD( "escape.u110", 0x00000, 0x20000, CRC(9807a7e6) SHA1(30e2a741a93954cfe672c61c93a990d0c3b25145) ) - ROM_LOAD( "escape.u111", 0x20000, 0x20000, CRC(bc9f93f0) SHA1(dd4cfc849a0c0f918ac0dfeb7f00a67aae5a1c13) ) - - ROM_REGION( 0x40000, "oki1", 0 ) /* Samples */ - ROM_LOAD( "escape.u85", 0x00000, 0x40000, CRC(bf3c3065) SHA1(54dd7ffea2fb3f31ed575e982b82691cddc2581a) ) - - ROM_REGION( 0x80000, "oki2", 0 ) /* Samples (banked) */ - ROM_LOAD( "escape.u113", 0x00000, 0x80000, CRC(53de6025) SHA1(c94b3778b57ff7f46ce4cff661841019fb187d5d) ) -ROM_END - -ROM_START( paradlx ) - ROM_REGION( 0x40000, "maincpu", 0 ) /* Z80 Code */ - ROM_LOAD( "8.u128", 0x00000, 0x40000, CRC(3a45ac9e) SHA1(24e1b508ef582c8429e09929fea387f3a137f0e3) ) - - ROM_REGION( 0x80000, "gfx1", ROMREGION_INVERT) /* 16x16x8 Sprites */ - ROM_LOAD( "6.u114", 0x00000, 0x40000, CRC(d0341838) SHA1(fa400486968bd6b5a805fb79a970bb280ee24662) ) - ROM_LOAD( "7.u115", 0x40000, 0x40000, CRC(a6231efd) SHA1(2f484ce2081c692b48dbfd98e152b7a74de9c414) ) - - ROM_REGION( 0x40000, "gfx2", ROMREGION_INVERT) /* 8x8x4 Background */ - ROM_LOAD( "5.u94", 0x00000, 0x40000, CRC(70560945) SHA1(f5f1f1779178cb3d1bb4789a135cd49a0d0fd99b) ) - - ROM_REGION( 0x100000, "gfx3", ROMREGION_INVERT) /* 8x8x8 Foreground */ - ROM_LOAD( "3.u92", 0x00000, 0x80000, CRC(c61aa37b) SHA1(8f4235a6ff47209b5982aa1c143f3c877bfd1bae) ) - ROM_LOAD( "4.u93", 0x80000, 0x80000, CRC(658f855d) SHA1(73a9377633b53869c47c443898914b70238b591a) ) - - ROM_REGION( 0x40000, "gfx4", ROMREGION_INVERT) /* 8x8x8 Midground */ - ROM_LOAD( "1.u110", 0x00000, 0x20000, CRC(6b7f9bb9) SHA1(fd150c8e5a560bff49c993b0b703d84f775ea0b0) ) - ROM_LOAD( "2.u111", 0x20000, 0x20000, CRC(eb291f96) SHA1(096f09894f4a319c30daa7a3051798902d4fd1eb) ) - - ROM_REGION( 0x40000, "oki1", 0 ) /* Samples */ - ROM_LOAD( "10.u85", 0x00000, 0x40000, CRC(ed20133e) SHA1(a6ab1ab3ca075a3b03fe96cd32a5c186ee26d095) ) - - ROM_REGION( 0x80000, "oki2", 0 ) /* Samples (banked) */ - ROM_LOAD( "9.u113", 0x00000, 0x80000, CRC(9c5337f0) SHA1(4d7a8069be4551aad9d7d32d835dcf91be079359) ) -ROM_END - -ROM_START( para2dx ) - ROM_REGION( 0x40000, "maincpu", 0 ) /* Z80 Code */ - ROM_LOAD( "pdx2_u128.bin", 0x00000, 0x40000, CRC(4cbd22e1) SHA1(ad69663109d3127f6472797ec8763097da94b7d4) ) - - ROM_REGION( 0x80000, "gfx1", ROMREGION_INVERT) /* 16x16x8 Sprites */ - ROM_LOAD( "pdx2_u114.bin", 0x00000, 0x40000, CRC(3634b086) SHA1(6d079efb7be4fbe51d95d1f6b2c44dafdacb6016) ) - ROM_LOAD( "pdx2_u115.bin", 0x40000, 0x40000, CRC(404409f4) SHA1(0763da81a1eb57037edd816e49a56dc8609fa502) ) - - ROM_REGION( 0x40000, "gfx2", ROMREGION_INVERT) /* 8x8x4 Background */ - ROM_LOAD( "pdx2_u094.bin", 0x00000, 0x40000, CRC(87c4521b) SHA1(3ebd1e475e6125e9361b21160736103471c7aa2b) ) - - ROM_REGION( 0x100000, "gfx3", ROMREGION_INVERT) /* 8x8x8 Foreground */ - ROM_LOAD( "pdx2_u092.bin", 0x00000, 0x80000, CRC(d6797812) SHA1(b2d463b5932501382abcbbd911c492b6671c3cf7) ) - ROM_LOAD( "pdx2_u093.bin", 0x80000, 0x80000, CRC(7644b8e9) SHA1(5f570c565523748afddc37f9ddd276c83f6b7d19) ) - - ROM_REGION( 0x40000, "gfx4", ROMREGION_INVERT) /* 8x8x8 Midground */ - ROM_LOAD( "pdx2_u110.bin", 0x00000, 0x20000, CRC(59e828d1) SHA1(fd76c5a74e1be22bde52bcfbce179dc73591bec3) ) - ROM_LOAD( "pdx2_u111.bin", 0x20000, 0x20000, CRC(619dd972) SHA1(c64d256d21da5821e27b1cd55351ad2a9b141f47) ) - - ROM_REGION( 0x40000, "oki1", 0 ) /* Samples */ - ROM_LOAD( "pdx2_u085.bin", 0x00000, 0x40000, CRC(398b842e) SHA1(933759d2907640e85f11f532096ee1a912f67b53) ) - - ROM_REGION( 0x80000, "oki2", 0 ) /* Samples (banked) */ - ROM_LOAD( "pdx2_u113.bin", 0x00000, 0x80000, CRC(9c5337f0) SHA1(4d7a8069be4551aad9d7d32d835dcf91be079359) ) -ROM_END - -/*************************************************************************** - - Target Ball - -Yun Sung, 1995 - -PCB Layout ----------- - -YS-2002 YUNSUNG -|---------------------------------------------------------| -| M6295 M6295 Z80 4MHz YUNSUNG.110 | -| YUNSUNG.113 YUNSUNG.128 YUNSUNG.111 | -| YUNSUNG.85 6264 | -| YUNSUNG.92 | -| YUNSUNG.93 | -| | -| 6116 | -| 6116 6116 | -|J 6116 | -|A | -|M 6116 | -|M 6116 | -|A |-------| | -| | ACTEL | | -| |A1020B | | -|DSW1(8) |PLCC84 | | -| 12MHz |-------| | -| 4464 | -| 4464 YUNSUNG.114 | -| 4464 YUNSUNG.115 | -|DSW2(8) 4464 | -| | -|---------------------------------------------------------| -Notes: - Z80 clock: 6.000MHz - 6295 clock: 1.000MHz (both), sample rate = 1000000/132 (both) - VSync: 54Hz - - note even with these settings game runs slightly faster in Mame than real PCB - - -***************************************************************************/ - -ROM_START( tgtbal96 ) /* mainly a title screen hack?? But original Yun Sung PCB and rom labels */ - ROM_REGION( 0x40000, "maincpu", 0 ) /* Z80 Code */ - ROM_LOAD( "bc7.u128", 0x00000, 0x40000, CRC(3ae07ee5) SHA1(830890e5fe93fa85f306df06c5b84c7f2aa266c8) ) - - ROM_REGION( 0x80000, "gfx1", ROMREGION_INVERT) /* 16x16x8 Sprites */ - ROM_LOAD( "yunsung.u114", 0x00000, 0x40000, CRC(3dbe1872) SHA1(754f90123a3944ca548fc66ee65a93615155bf30) ) - ROM_LOAD( "yunsung.u115", 0x40000, 0x40000, CRC(30f49dac) SHA1(b70d37973bd03069c48641d6c0804be6f9aa6553) ) - - ROM_REGION( 0x20000, "gfx2", ROMREGION_ERASEFF) /* 8x8x4 Background */ - /* not for this game? */ - - ROM_REGION( 0x100000, "gfx3", ROMREGION_INVERT) /* 8x8x8 Foreground */ - ROM_LOAD( "bc10.u92", 0x00000, 0x80000, CRC(2f511f93) SHA1(4d4b543e981855fdd42b9902c8d85a56dc2bb8a6) ) /* Slide show reveals the title screen added a newer copyright and the '96 */ - ROM_LOAD( "bc11.u93", 0x80000, 0x80000, CRC(c5acf1e0) SHA1(6306a231cfe6fb5ebc86ea7adf122331b8b830ca) ) /* otherwise the graphics appear to be the same as the tgtballn below */ - - ROM_REGION( 0x100000, "gfx4", ROMREGION_INVERT) /* 8x8x8 Midground */ - ROM_LOAD( "bc8.u110", 0x00000, 0x80000, CRC(f97d754e) SHA1(0fb32d77d79ee0f438bafbfb09836278b587acca) ) - ROM_LOAD( "bc9.u111", 0x80000, 0x80000, CRC(ee0728c0) SHA1(6a2a782f744c7d9318a63acc060046de01fc9ee5) ) - - ROM_REGION( 0x40000, "oki1", 0 ) /* Samples */ - ROM_LOAD( "yunsung.u85", 0x00000, 0x20000, CRC(cdf3336b) SHA1(98029d6d5d8ffb3b24ae2bcf950618a7d5b404c3) ) - - ROM_REGION( 0x80000, "oki2", 0 ) /* Samples (banked) */ - ROM_LOAD( "yunsung.u113", 0x00000, 0x40000, CRC(150a6cc6) SHA1(b435fcf8ba48006f506db6b63ba54a30a6b3eade) ) -ROM_END - -ROM_START( tgtballn ) - ROM_REGION( 0x40000, "maincpu", 0 ) /* Z80 Code */ - ROM_LOAD( "rom7.u128", 0x00000, 0x40000, CRC(8dbeab12) SHA1(7181c23459990aecbe2d13377aaf19f65108eac6) ) - - ROM_REGION( 0x80000, "gfx1", ROMREGION_INVERT) /* 16x16x8 Sprites */ - ROM_LOAD( "yunsung.u114", 0x00000, 0x40000, CRC(3dbe1872) SHA1(754f90123a3944ca548fc66ee65a93615155bf30) ) - ROM_LOAD( "yunsung.u115", 0x40000, 0x40000, CRC(30f49dac) SHA1(b70d37973bd03069c48641d6c0804be6f9aa6553) ) - - ROM_REGION( 0x20000, "gfx2", ROMREGION_ERASEFF) /* 8x8x4 Background */ - /* not for this game? */ - - ROM_REGION( 0x100000, "gfx3", ROMREGION_INVERT) /* 8x8x8 Foreground */ - ROM_LOAD( "rom2.u92", 0x00000, 0x80000, CRC(fe4004ec) SHA1(fde782665445ad465b8f8fb95df5f60cd24016ad) ) - ROM_LOAD( "rom1.u93", 0x80000, 0x80000, CRC(aef17762) SHA1(3dd8924695b67eec0f25549dbe2461b927268b8f) ) - - ROM_REGION( 0x100000, "gfx4", ROMREGION_INVERT) /* 8x8x8 Midground */ - ROM_LOAD( "rom4.u110", 0x00000, 0x80000, CRC(0a5abf62) SHA1(6900d598764300c81c90f5a7efb294639178bee6) ) - ROM_LOAD( "rom3.u111", 0x80000, 0x80000, CRC(94822bbf) SHA1(9fa6595eb819f163b58181926c276346cfa5c332) ) - - ROM_REGION( 0x40000, "oki1", 0 ) /* Samples */ - ROM_LOAD( "yunsung.u85", 0x00000, 0x20000, CRC(cdf3336b) SHA1(98029d6d5d8ffb3b24ae2bcf950618a7d5b404c3) ) - - ROM_REGION( 0x80000, "oki2", 0 ) /* Samples (banked) */ - ROM_LOAD( "yunsung.u113", 0x00000, 0x40000, CRC(150a6cc6) SHA1(b435fcf8ba48006f506db6b63ba54a30a6b3eade) ) -ROM_END - -ROM_START( tgtball ) - ROM_REGION( 0x40000, "maincpu", 0 ) /* Z80 Code */ - ROM_LOAD( "yunsung.u128", 0x00000, 0x40000, CRC(cb0f3d46) SHA1(b56c4abbd4248074c1559a0f1902d2ea11cb01a8) ) - - ROM_REGION( 0x80000, "gfx1", ROMREGION_INVERT) /* 16x16x8 Sprites */ - ROM_LOAD( "yunsung.u114", 0x00000, 0x40000, CRC(3dbe1872) SHA1(754f90123a3944ca548fc66ee65a93615155bf30) ) - ROM_LOAD( "yunsung.u115", 0x40000, 0x40000, CRC(30f49dac) SHA1(b70d37973bd03069c48641d6c0804be6f9aa6553) ) - - ROM_REGION( 0x20000, "gfx2", ROMREGION_ERASEFF) /* 8x8x4 Background */ - /* not for this game? */ - - ROM_REGION( 0x100000, "gfx3", ROMREGION_INVERT) /* 8x8x8 Foreground */ - ROM_LOAD( "yunsung.u92", 0x00000, 0x80000, CRC(bcf206a9) SHA1(0db2cee21c025b7b8d2d5b898c7231c77e36904d) ) - ROM_LOAD( "yunsung.u93", 0x80000, 0x80000, CRC(64edb93c) SHA1(94f8d4fd159c682d952d6a4c38dc50f2c0c0824d) ) - - ROM_REGION( 0x100000, "gfx4", ROMREGION_INVERT) /* 8x8x8 Midground */ - ROM_LOAD( "yunsung.u110", 0x00000, 0x80000, CRC(c209201e) SHA1(ba1cb3a204f689f9a3636834628d2265927e34f7) ) - ROM_LOAD( "yunsung.u111", 0x80000, 0x80000, CRC(82334337) SHA1(4b2a07196027b190366131cd7b8eca87a1bd0b1c) ) - - ROM_REGION( 0x40000, "oki1", 0 ) /* Samples */ - ROM_LOAD( "yunsung.u85", 0x00000, 0x20000, CRC(cdf3336b) SHA1(98029d6d5d8ffb3b24ae2bcf950618a7d5b404c3) ) - - ROM_REGION( 0x80000, "oki2", 0 ) /* Samples (banked) */ - ROM_LOAD( "yunsung.u113", 0x00000, 0x40000, CRC(150a6cc6) SHA1(b435fcf8ba48006f506db6b63ba54a30a6b3eade) ) -ROM_END - -/*************************************************************************** - - Penky -Yun Sung, 1996 - -YS951004 - CPU: Z8400B PS (Z80 6Mhz) -Sound: OKI M6295 x 2 -Video: Actel A1020A PL84C - OSC: 12.000MHz & 4.000MHz - -YS951004 -+--------------------------------------------+ -| M6295 M6295 Z80 4MHz U110 U111 | -|VOL U113* U128 U92 | -| U85 6264 U93 | -| U94 | -| 6116 | -|J +-------+ | -|A | Actel | 6116 | -|M 6116 |A1020A | | -|M | PL84C | | -|A 6116 +-------+ | -| 12MHz | -| DSW1 6116 | -| 4464 6116 | -| 4464 U114 6116 | -| DSW2 4464 U115 | -| 4464 | -+--------------------------------------------+ - -U113 is not populated on this PCB - -Notes, the clocks should be the same as other boards of this era/type. IE: - Z80 clock: 6.000MHz - 6295 clock: 1.000MHz (both), sample rate = 1000000/132 (both) - -***************************************************************************/ - -ROM_START( penky ) - ROM_REGION( 0x40000, "maincpu", 0 ) /* Z80 Code */ - ROM_LOAD( "yunsung.u128", 0x00000, 0x40000, CRC(57baeada) SHA1(360fd2d352b201e57436ed9c9f0510a052452738) ) - - ROM_REGION( 0x100000, "gfx1", ROMREGION_INVERT) /* 16x16x8 Sprites */ - ROM_LOAD( "yunsung.u114", 0x00000, 0x80000, CRC(cb6b1cfd) SHA1(22406f70fc2ad839d5ca4d00d503a2857b295cf5) ) - ROM_LOAD( "yunsung.u115", 0x80000, 0x80000, CRC(55c5ff90) SHA1(f68a22628b9da77c3e301fa57bf673c572760869) ) - - ROM_REGION( 0x20000, "gfx2", ROMREGION_INVERT) /* 8x8x4 Background */ - ROM_LOAD( "yunsung.u94", 0x00000, 0x20000, CRC(58b31c0e) SHA1(eea9a0c17737ce071895f818499edee7790d98f7) ) - - ROM_REGION( 0x100000, "gfx3", ROMREGION_INVERT) /* 8x8x8 Foreground */ - ROM_LOAD( "yunsung.u92", 0x00000, 0x80000, CRC(31993a6c) SHA1(8cdcae52472768f40dc7cbefaa459982d008deaa) ) - ROM_LOAD( "yunsung.u93", 0x80000, 0x80000, CRC(b570dc0c) SHA1(1f55681412db144e2d5cbb7a89783edc5059add7) ) - - ROM_REGION( 0x100000, "gfx4", ROMREGION_INVERT) /* 8x8x8 Midground */ - ROM_LOAD( "yunsung.u110", 0x00000, 0x80000, CRC(ba3173a1) SHA1(6667bced70eb6be9853239feb69d4b30daf2d0c1) ) - ROM_LOAD( "yunsung.u111", 0x80000, 0x80000, CRC(9223ef85) SHA1(f8da8fc5c8178165e8142eb52889b4ef1c710e24) ) - - ROM_REGION( 0x40000, "oki1", 0 ) /* Samples */ - ROM_LOAD( "yunsung.u85", 0x00000, 0x40000, CRC(c664d0cc) SHA1(52d5122407e727d4c98bc6f2f939534de4b725ae) ) - - ROM_REGION( 0x80000, "oki2", ROMREGION_ERASE00 ) /* Samples (banked) */ - /* not populated for this game */ -ROM_END - -ROM_START( penkyi ) - ROM_REGION( 0x80000, "maincpu", 0 ) /* Z80 Code */ - ROM_LOAD( "u128", 0x00000, 0x80000, CRC(17c8c97c) SHA1(8f5a88670f64ae5591b4ac1b6ddd7aa7db60e042) ) // 27C040, but 1st and 2nd half identical - - ROM_REGION( 0x100000, "gfx1", ROMREGION_INVERT) /* 16x16x8 Sprites */ - ROM_LOAD( "u114", 0x00000, 0x80000, CRC(593e7b15) SHA1(bf2719e86bb23b2f149b6721fd3e8131b388ceca) ) // 27C040 - ROM_LOAD( "u115", 0x80000, 0x80000, CRC(29449fa2) SHA1(6aae7967952d3ed1a95201b4f467f3b73e8df4f6) ) // 27C040 - - ROM_REGION( 0x20000, "gfx2", ROMREGION_INVERT) /* 8x8x4 Background */ - ROM_LOAD( "u94", 0x00000, 0x10000, CRC(d45bac24) SHA1(fc869647873f29bb44f4d58333fdb023d99028de) ) // 27C512, half size of the one in the penky set, mostly 0 filled anyway - - ROM_REGION( 0x100000, "gfx3", ROMREGION_INVERT) /* 8x8x8 Foreground */ - ROM_LOAD( "u92", 0x00000, 0x80000, CRC(31993a6c) SHA1(8cdcae52472768f40dc7cbefaa459982d008deaa) ) // 27C040 - ROM_LOAD( "u93", 0x80000, 0x80000, CRC(b570dc0c) SHA1(1f55681412db144e2d5cbb7a89783edc5059add7) ) // 27C040 - - ROM_REGION( 0x100000, "gfx4", ROMREGION_INVERT) /* 8x8x8 Midground */ - ROM_LOAD( "u110", 0x00000, 0x80000, CRC(c6501e3a) SHA1(f6fa7925a395a226714c4f5536866bc87c1bf0ca) ) // 27C040 - ROM_LOAD( "u111", 0x80000, 0x80000, CRC(de405c6f) SHA1(715e111438d4cbecc435a519ae370842f5531163) ) // 27C040 - - ROM_REGION( 0x80000, "oki1", 0 ) /* Samples */ - ROM_LOAD( "u85", 0x00000, 0x80000, CRC(452578cd) SHA1(a86ce33df0a5dc9d58233820689d52943844a7ea) )// 27C040, but 1st and 2nd half identical - - ROM_REGION( 0x80000, "oki2", ROMREGION_ERASE00 ) /* Samples (banked) */ - /* not populated for this game */ -ROM_END - -/* - -Yun Sung Torus (c) 1996 - -PCB Layout ----------- - -Looks identical to the YS-0402 but has no number printed on the PCB - For vertical games, Yun Sung would take a known board reprogram the - Actel A1020B but not give the PCB a specific number. This was also - done for Yun Sung's game Paparazzi. See yunsun16.c driver - -+----------------------------------------+ -| M6295 Z80 4MHz | -| U1 | -| U 6264 | -|VOL 2 | -| 8 | -| | -|J DSW1 12MHz | -|A | -|M DSW2 +-------+ | -|M | ACTEL | | -|A |A1020B | | -| |PLCC84 | | -| U66 +-------+ 6116 | -| U67 6116 | -| U92 6116 62256| -| U93 6116 62256| -| U105 6116 62256| -| U106 6116 62256| -+----------------------------------------+ - -Z80A -AD-65 (OKI M6295) -Actel A1020B PLC84C (or compatible QuickLogic QL12X16B-XPL84C) -OSC: 12.000 MHz, 4.000Mhz - -RAM 4 Hyundai HY62256ALP-70 - 1 Hyundai HY6264LP-10 (by program rom & Z80A) - 6 UMC UM6116K-3 -DSW 2 8-switch DIP - -All roms had a Yun Sung label with no other ID markings or numbers - -*/ - -ROM_START( torus ) - ROM_REGION( 0x10000, "maincpu", 0 ) /* Z80 Code */ - ROM_LOAD( "yunsung.u1", 0x00000, 0x10000, CRC(55d3ef3e) SHA1(195463271fdb3f9f5c19068efd1c99105f761fe9) ) - - ROM_REGION( 0x80000, "gfx1", ROMREGION_INVERT) /* 16x16x8 Sprites */ - ROM_LOAD( "yunsung.u67", 0x00000, 0x40000, CRC(5b60ce9f) SHA1(d5c091145e0bae7cd776e642ea17895d086ed2b0) ) - ROM_LOAD( "yunsung.u66", 0x40000, 0x40000, CRC(4caa0c50) SHA1(a971b6e87cd1162cf370d39cfeafefbb1557e14e) ) - - ROM_REGION( 0x20000, "gfx2", ROMREGION_ERASEFF) /* 8x8x4 Background */ - /* not for this game */ - - ROM_REGION( 0x100000, "gfx3", ROMREGION_INVERT) /* 8x8x8 Foreground */ - ROM_LOAD( "yunsung.u105", 0x00000, 0x80000, CRC(67c5ba1a) SHA1(0e39752ddc5ee9469647140a3fc9e6bb69d6afa1) ) - ROM_LOAD( "yunsung.u106", 0x80000, 0x80000, CRC(efb105e9) SHA1(7bfe6ff64b25797dd524a7077def5669f25f16ec) ) - - ROM_REGION( 0x40000, "gfx4", ROMREGION_INVERT) /* 8x8x8 Midground */ - ROM_LOAD( "yunsung.u93", 0x00000, 0x20000, CRC(ee914caf) SHA1(42f3d760a4c14658ac2eb0ba7f54fb9916368b50) ) - ROM_LOAD( "yunsung.u92", 0x20000, 0x20000, CRC(aff1dab9) SHA1(ae488abd605c1e78b8b73452a2c1391cc0fe6b00) ) - - ROM_REGION( 0x40000, "oki1", 0 ) /* Samples */ - ROM_LOAD( "yunsung.u28", 0x00000, 0x40000, CRC(12d84839) SHA1(840d82253c0651ebe6799ea2bb5bae334e963e12) ) -ROM_END - -/* - -Yun Sung Mad Ball (c) 1997-1998 - -PCB Layout ----------- - -YS-0402 YUNSUNG -+----------------------------------------+ -| M6295 Z80 4MHz | -| U1 | -| U 6264 | -|VOL 2 | -| 8 | -| | -|J DSW1 12MHz | -|A | -|M DSW2 +-------+ | -|M | ACTEL | | -|A |A1020B | | -| |PLCC84 | | -| U66 +-------+ 6116 | -| U67 6116 | -| U92 6116 62256| -| U93 6116 62256| -| U105 6116 62256| -| U106 6116 62256| -+----------------------------------------+ - -Z80A -AD-65 (OKI M6295) -Actel A1020B PLC84C (or compatible QuickLogic QL12X16B-XPL84C) -OSC: 12.000 MHz, 4.000Mhz - -RAM 4 Hyundai HY62256ALP-70 - 1 Hyundai HY6264LP-10 (by P rom & Z80A) - 6 UMC UM6116K-3 -DSW 2 8-switch DIP - -P.u1 Intel i27C010A - Program (next to Z80A) -s.u28 ST M27C4001 - Sound (next to AD-65) - -1.u66 ST M27C2001 -2.u67 ST M27C2001 -3.u92 TI 27C040 -4.u93 TI 27C040 -5.u105 TI 27C040 -6.u106 TI 27C040 - -All roms read with manufacturer's IDs and routines - -NOTE: A version of Mad Ball has been seen with a YS-1302 daughtercard that plugs in through the Z80 processor: - -YS-1302 Spinner Daughtercard -+--------------------------+ -| [Connector to Main] | -| CN1 R Z8400B | -| CN2 S GAL16V8 74LS669 | -| CD4584 74LS374 74LS669 | -| 74LS669 74LS374 74LS669 | -+--------------------------+ - -CN1 & CN2 are 4 pin headers for spinner controls -RS is a 4.7K 5 pin resistor pack - -*/ - -ROM_START( madball ) /* Models in swimsuits only, no nudity */ - ROM_REGION( 0x20000, "maincpu", 0 ) /* Z80 Code */ - ROM_LOAD( "p.u1", 0x00000, 0x20000, CRC(73008425) SHA1(6eded60fd5c637a63783247c858d999d5974d378) ) - - ROM_REGION( 0x80000, "gfx1", ROMREGION_INVERT) /* 16x16x8 Sprites */ - ROM_LOAD( "2.u67", 0x00000, 0x40000, CRC(1f3a6cd5) SHA1(7a17549f2fff003605d91703c84a398488b2f74c) ) - ROM_LOAD( "1.u66", 0x40000, 0x40000, CRC(8637c7b4) SHA1(e0026e48f0e8f3554a5b448e0d1f9d1c5551dbfb) ) - - ROM_REGION( 0x20000, "gfx2", ROMREGION_ERASEFF) /* 8x8x4 Background */ - /* not for this game */ - - ROM_REGION( 0x100000, "gfx3", ROMREGION_INVERT) /* 8x8x8 Foreground */ - ROM_LOAD( "5.u105", 0x00000, 0x80000, CRC(f26aac1e) SHA1(50ad34ee70bf45fa4e1dc9281b83bcdd7c7db3f8) ) - ROM_LOAD( "6.u106", 0x80000, 0x80000, CRC(27b78907) SHA1(ab6645457adc0d17b141e366aac7e00e8ce4296b) ) - - ROM_REGION( 0x100000, "gfx4", ROMREGION_INVERT) /* 8x8x8 Midground */ - ROM_LOAD( "4.u93", 0x80000, 0x80000, CRC(c3be56ad) SHA1(9cfa0b38c60798deccca74dc6b0ce0826ff7f467) ) - ROM_LOAD( "3.u92", 0x00000, 0x80000, CRC(846019a6) SHA1(571bfa299e13b96ca263bd7e62c760bdbe3438bd) ) - - ROM_REGION( 0x80000, "oki1", 0 ) /* Samples */ - ROM_LOAD( "s.u28", 0x00000, 0x80000, CRC(78f02584) SHA1(70542e126db73a573db9ef41399d3a07fb7ea94b) ) -ROM_END - -ROM_START( madballn ) /* Even numbered stages show topless models. Is nudity controlled by a dipswitch? */ - ROM_REGION( 0x20000, "maincpu", 0 ) /* Z80 Code */ - ROM_LOAD( "u1.bin", 0x00000, 0x20000, CRC(531fa919) SHA1(0eafc663b9ad50d0dfc5491fe96c9bcf30483991) ) - - ROM_REGION( 0x80000, "gfx1", ROMREGION_INVERT) /* 16x16x8 Sprites */ - ROM_LOAD( "2.u67", 0x00000, 0x40000, CRC(1f3a6cd5) SHA1(7a17549f2fff003605d91703c84a398488b2f74c) ) - ROM_LOAD( "1.u66", 0x40000, 0x40000, CRC(8637c7b4) SHA1(e0026e48f0e8f3554a5b448e0d1f9d1c5551dbfb) ) - - ROM_REGION( 0x20000, "gfx2", ROMREGION_ERASEFF) /* 8x8x4 Background */ - /* not for this game */ - - ROM_REGION( 0x100000, "gfx3", ROMREGION_INVERT) /* 8x8x8 Foreground */ - ROM_LOAD( "u105.bin", 0x00000, 0x80000, CRC(d75faa62) SHA1(95badf932e8a8084e67aa7df8d6cb2cb2917d5fc) ) - ROM_LOAD( "u106.bin", 0x80000, 0x80000, CRC(04b8f7a5) SHA1(97555880f200d0ecc521f8c76bcaa4a0f0eb1aa9) ) - - ROM_REGION( 0x100000, "gfx4", ROMREGION_INVERT) /* 8x8x8 Midground */ - ROM_LOAD( "u93.bin", 0x80000, 0x80000, CRC(f07a5fe6) SHA1(0b1117d8ff0f2a6c953ab1988065b75a33e2c949) ) - ROM_LOAD( "u92.bin", 0x00000, 0x80000, CRC(7ed233ab) SHA1(8a4bc31741b4e6e1c03974f9b00f747a29c78ebf) ) - - ROM_REGION( 0x80000, "oki1", 0 ) /* Samples */ - ROM_LOAD( "s.u28", 0x00000, 0x80000, CRC(78f02584) SHA1(70542e126db73a573db9ef41399d3a07fb7ea94b) ) -ROM_END - -void paradise_state::init_paradise() -{ - m_sprite_inc = 0x20; -} - -// Inverted flipscreen and sprites are packed in less memory (same number though) -void paradise_state::init_tgtball() -{ - m_sprite_inc = 4; - m_maincpu->space(AS_IO).install_write_handler(0x2001, 0x2001, write8_delegate(*this, FUNC(paradise_state::tgtball_flipscreen_w))); - -} - -void paradise_state::init_torus() -{ - m_sprite_inc = 4; - m_maincpu->space(AS_IO).install_write_handler(0x2070, 0x2070, write8_delegate(*this, FUNC(paradise_state::torus_coin_counter_w))); -} - - -/*************************************************************************** - - Game Drivers - -***************************************************************************/ - -GAME( 1994, paradise, 0, paradise, paradise, paradise_state, init_paradise, ROT90, "Yun Sung", "Paradise (set 1)", MACHINE_SUPPORTS_SAVE ) -GAME( 1994, paradisea, paradise, paradise, paradise, paradise_state, init_paradise, ROT90, "Yun Sung", "Paradise (set 2)", MACHINE_SUPPORTS_SAVE ) -GAME( 1994, paradisee, paradise, paradise, paradise, paradise_state, init_paradise, ROT90, "Yun Sung (Escape license)", "Paradise (Escape)", MACHINE_SUPPORTS_SAVE ) -GAME( 199?, paradlx, 0, paradise, paradise, paradise_state, init_paradise, ROT90, "Yun Sung", "Paradise Deluxe", MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE ) // year not shown, but should be >=1994 -GAME( 199?, para2dx, 0, paradise, para2dx, paradise_state, init_paradise, ROT90, "Yun Sung", "Paradise 2 Deluxe", MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE ) // year not shown, but should be >=1994 -GAME( 1996, tgtbal96, 0, tgtball, tgtball, paradise_state, init_tgtball, ROT0, "Yun Sung", "Target Ball '96", MACHINE_SUPPORTS_SAVE ) // With nudity -GAME( 1995, tgtball, tgtbal96, tgtball, tgtball, paradise_state, init_tgtball, ROT0, "Yun Sung", "Target Ball", MACHINE_SUPPORTS_SAVE ) -GAME( 1995, tgtballn, tgtbal96, tgtball, tgtball, paradise_state, init_tgtball, ROT0, "Yun Sung", "Target Ball (With Nudity)", MACHINE_SUPPORTS_SAVE ) -GAME( 1996, penky, 0, penky, penky, paradise_state, init_tgtball, ROT0, "Yun Sung", "Penky", MACHINE_SUPPORTS_SAVE ) -GAME( 1996, penkyi, penky, penkyi, penkyi, paradise_state, init_tgtball, ROT0, "Yun Sung (Impeuropex license)", "Penky (Italian)", MACHINE_SUPPORTS_SAVE ) -GAME( 1996, torus, 0, torus, torus, paradise_state, init_torus, ROT90, "Yun Sung", "Torus", MACHINE_SUPPORTS_SAVE ) -GAME( 1998, madball, 0, madball, madball, paradise_state, init_tgtball, ROT0, "Yun Sung", "Mad Ball V2.0", MACHINE_SUPPORTS_SAVE ) -GAME( 1997, madballn, madball, madball, madball, paradise_state, init_tgtball, ROT0, "Yun Sung", "Mad Ball V2.0 (With Nudity)", MACHINE_SUPPORTS_SAVE ) |