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Diffstat (limited to 'src/mame/drivers/paradise.cpp')
-rw-r--r--src/mame/drivers/paradise.cpp1440
1 files changed, 0 insertions, 1440 deletions
diff --git a/src/mame/drivers/paradise.cpp b/src/mame/drivers/paradise.cpp
deleted file mode 100644
index 6db7f5a39be..00000000000
--- a/src/mame/drivers/paradise.cpp
+++ /dev/null
@@ -1,1440 +0,0 @@
-// license:BSD-3-Clause
-// copyright-holders:Luca Elia
-/***************************************************************************
-
- -= Paradise / Target Ball / Torus =-
-
- driver by Luca Elia (l.elia@tin.it)
-
-
-CPU : Z8400B
-Video Chips : TPC1024AFN-084C
-Sound Chips : 2 x AR17961 (OKI M6295) (only 1 in Torus)
-
----------------------------------------------------------------------------
-Year + Game Board#
----------------------------------------------------------------------------
-94 Paradise YS-1600
-94 Paradise Deluxe YS-1604
-95 Target Ball YS-2002
-96 Target Ball '96 YS-2002
-96 Penky YS951004
-96 Torus YS-0402? Looks identical
-98 Mad Ball YS-0402
----------------------------------------------------------------------------
-
-Notes:
-
-paradise: I'm not sure it's working correctly:
-
-- The high scores table can't be entered !?
-
-
-penky: we need to delay the irqs at startup or it won't boot. Either one of
- ports 0x2003.r or 0x2005.w starts up the irq timer (confirmed via trojan)
-
-Alternate dipswitch settings for Penky as found in scanned Pins & Dip manual:
-
-DIPSW-A
---------------------------------------------------------------------
- DipSwitch Title | Function | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 |
---------------------------------------------------------------------
- | 70 Sec |off|off| |*
- Game Time | 60 Sec |on |off| |
- | 50 Sec |off|on | |
- | 40 Sec |on |on | |
---------------------------------------------------------------------
- Strip-Tease | On | |off| |*
- | Off | |on | |
---------------------------------------------------------------------
- | Easy | |off|off| |
- Difficulty | Normal | |on |off| |*
- | Hard | |off|on | |
- | Very Hard | |on |on | |
---------------------------------------------------------------------
- | 99% | |off|off| |*
- Minimum Percentage to| 90% | |on |off| |
- Complete for Win or | 80% | |off|on | |
-majority @ end of time| 70% | |on |on | |
---------------------------------------------------------------------
- Not Used |off|*
---------------------------------------------------------------------
-
-DIPSW-B
---------------------------------------------------------------------
- DipSwitch Title | Function | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 |
---------------------------------------------------------------------
- | 1cn / 1pl |off|off| |*
- Coinage | 1cn / 2pl |on |off| |
- | 1cn / 3pl |off|on | |
- | 2cn / 3pl |on |on | |
---------------------------------------------------------------------
- Not Used |off|off|off| |*
---------------------------------------------------------------------
- Competition Mode | 1Bout 1Win | |off| |*
- |3Bouts 2Wins| |on | |
---------------------------------------------------------------------
- Demo Sounds | Yes | |off| |*
- | No | |on | |
---------------------------------------------------------------------
- TV Test | Game | |off|*
- (Slide Show) | Test | |on |
---------------------------------------------------------------------
-
-2015/06/03 - System11
-Amended above comments - bonus round is triggered by percentage when you
-beat a stage. Added 2 clones. Amended date to 1994 based on Distributor
-sticker from Jan 95 and factory sticker 94*41.
-
-***************************************************************************/
-
-#include "emu.h"
-#include "includes/paradise.h"
-
-#include "cpu/z80/z80.h"
-#include "speaker.h"
-
-
-/***************************************************************************
-
- Memory Maps
-
-***************************************************************************/
-
-WRITE8_MEMBER(paradise_state::rombank_w)
-{
- int bank = data;
- int bank_n = memregion("maincpu")->bytes() / 0x4000;
-
- if (bank >= bank_n)
- {
- logerror("PC %04X - invalid rom bank %x\n", m_maincpu->pc(), bank);
- bank %= bank_n;
- }
-
- membank("prgbank")->set_entry(bank);
-}
-
-WRITE8_MEMBER(paradise_state::paradise_okibank_w)
-{
- if (data & ~0x02)
- logerror("%s: unknown oki bank bits %02X\n", machine().describe_context(), data);
-
- m_oki2->set_rom_bank((data & 0x02) >> 1);
-}
-
-WRITE8_MEMBER(paradise_state::torus_coin_counter_w)
-{
- machine().bookkeeping().coin_counter_w(0, data ^ 0xff);
-}
-
-void paradise_state::base_map(address_map &map)
-{
- map(0x0000, 0x7fff).rom(); /* ROM */
- map(0x8000, 0xbfff).bankr("prgbank"); /* ROM (banked) */
- map(0xc000, 0xc7ff).ram().w(FUNC(paradise_state::vram_2_w)).share("vram_2"); /* Background */
- map(0xc800, 0xcfff).ram().w(FUNC(paradise_state::vram_1_w)).share("vram_1"); /* Midground */
- map(0xd000, 0xd7ff).ram().w(FUNC(paradise_state::vram_0_w)).share("vram_0"); /* Foreground */
-}
-
-void paradise_state::paradise_map(address_map &map)
-{
- base_map(map);
- map(0xd800, 0xd8ff).ram(); // RAM
- map(0xd900, 0xe0ff).ram().share("spriteram"); // Sprites
- map(0xe100, 0xffff).ram(); // RAM
-}
-
-void paradise_state::tgtball_map(address_map &map)
-{
- base_map(map);
- map(0xd800, 0xd8ff).ram(); // RAM
- map(0xd900, 0xd9ff).ram().share("spriteram"); // Sprites
- map(0xda00, 0xffff).ram(); // RAM
-}
-
-void paradise_state::torus_map(address_map &map)
-{
- base_map(map);
- map(0xd800, 0xdfff).ram().share("spriteram"); // Sprites
- map(0xe000, 0xffff).ram(); // RAM
-}
-
-void paradise_state::torus_io_map(address_map &map)
-{
- map(0x0000, 0x17ff).ram().w(FUNC(paradise_state::palette_w)).share("paletteram"); // Palette
- map(0x1800, 0x1800).w(FUNC(paradise_state::priority_w)); // Layers priority
- map(0x2001, 0x2001).w(FUNC(paradise_state::flipscreen_w)); // Flip Screen
- map(0x2004, 0x2004).w(FUNC(paradise_state::palbank_w)); // Layers palette bank
- map(0x2006, 0x2006).w(FUNC(paradise_state::rombank_w)); // ROM bank
- map(0x2010, 0x2010).rw("oki1", FUNC(okim6295_device::read), FUNC(okim6295_device::write)); // OKI 0
- map(0x2020, 0x2020).portr("DSW1");
- map(0x2021, 0x2021).portr("DSW2");
- map(0x2022, 0x2022).portr("P1");
- map(0x2023, 0x2023).portr("P2");
- map(0x2024, 0x2024).portr("SYSTEM");
- map(0x8000, 0xffff).ram().w(FUNC(paradise_state::pixmap_w)).share("videoram"); // Pixmap
-}
-
-void paradise_state::paradise_io_map(address_map &map)
-{
- torus_io_map(map);
- map(0x2007, 0x2007).w(FUNC(paradise_state::paradise_okibank_w)); // OKI 1 samples bank
- map(0x2030, 0x2030).rw(m_oki2, FUNC(okim6295_device::read), FUNC(okim6295_device::write)); // OKI 1
-}
-
-
-/***************************************************************************
-
- Input Ports
-
-***************************************************************************/
-
-/***************************************************************************
- Paradise
-***************************************************************************/
-
-static INPUT_PORTS_START( paradise )
- PORT_START("DSW1") /* port $2020 */
- PORT_DIPNAME( 0x03, 0x02, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("SW1:1,2")
- PORT_DIPSETTING( 0x03, DEF_STR( Easy ) )
- PORT_DIPSETTING( 0x02, DEF_STR( Normal ) )
- PORT_DIPSETTING( 0x01, DEF_STR( Hard ) )
- PORT_DIPSETTING( 0x00, DEF_STR( Hardest ) )
- PORT_DIPNAME( 0x0c, 0x08, "Fill Area" ) PORT_DIPLOCATION("SW1:3,4")
- PORT_DIPSETTING( 0x0c, "75%" )
- PORT_DIPSETTING( 0x08, "80%" )
- PORT_DIPSETTING( 0x04, "85%" )
- PORT_DIPSETTING( 0x00, "90%" )
- PORT_DIPNAME( 0x10, 0x10, DEF_STR( Lives ) ) PORT_DIPLOCATION("SW1:5")
- PORT_DIPSETTING( 0x00, "3" )
- PORT_DIPSETTING( 0x10, "5" )
- PORT_DIPNAME( 0x60, 0x20, "Time" ) PORT_DIPLOCATION("SW1:6,7")
- PORT_DIPSETTING( 0x00, "45" ) /* Listed as 90 Secs */
- PORT_DIPSETTING( 0x20, "60" ) /* Listed as 120 Secs */
- PORT_DIPSETTING( 0x40, "75" ) /* Listed as 150 Secs */
- PORT_DIPSETTING( 0x60, "90" ) /* Listed as 180 Secs */
- PORT_DIPNAME( 0x80, 0x80, "Sound Test" ) PORT_DIPLOCATION("SW1:8")
- PORT_DIPSETTING( 0x80, DEF_STR( Off ) )
- PORT_DIPSETTING( 0x00, DEF_STR( On ) )
-
- PORT_START("DSW2") /* port $2021 */
- PORT_DIPNAME( 0x03, 0x03, DEF_STR( Coinage ) ) PORT_DIPLOCATION("SW2:1,2")
- PORT_DIPSETTING( 0x00, DEF_STR( 3C_1C ) )
- PORT_DIPSETTING( 0x01, DEF_STR( 2C_1C ) )
- PORT_DIPSETTING( 0x03, DEF_STR( 1C_1C ) )
- PORT_DIPSETTING( 0x02, DEF_STR( 1C_2C ) )
- PORT_DIPUNUSED_DIPLOC( 0x04, 0x04, "SW2:3" ) /* Listed as "Unused" */
- PORT_DIPUNUSED_DIPLOC( 0x08, 0x08, "SW2:4" ) /* Listed as "Unused" */
- PORT_DIPUNUSED_DIPLOC( 0x10, 0x10, "SW2:5" ) /* Listed as "Unused" */
- PORT_DIPNAME( 0x20, 0x20, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("SW2:6")
- PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
- PORT_DIPSETTING( 0x20, DEF_STR( On ) )
- PORT_DIPNAME( 0x40, 0x40, DEF_STR( Flip_Screen ) ) PORT_DIPLOCATION("SW2:7")
- PORT_DIPSETTING( 0x40, DEF_STR( Off ) )
- PORT_DIPSETTING( 0x00, DEF_STR( On ) )
- PORT_DIPNAME( 0x80, 0x80, "Slide Show" ) PORT_DIPLOCATION("SW2:8") /* Player1 button used to advance one time through ALL backgrounds */
- PORT_DIPSETTING( 0x80, DEF_STR( Off ) )
- PORT_DIPSETTING( 0x00, DEF_STR( On ) )
-
- PORT_START("P1") /* port $2022 */
- PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_PLAYER(1)
- PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_PLAYER(1)
- PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_PLAYER(1)
- PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_PLAYER(1)
- PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(1)
- PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN ) // alias for button1?
- PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) // alias for button1?
- PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_START1 )
-
- PORT_START("P2") /* port $2023 */
- PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_PLAYER(2)
- PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_PLAYER(2)
- PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_PLAYER(2)
- PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_PLAYER(2)
- PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2)
- PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN ) // alias for button1?
- PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) // alias for button1?
- PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_START2 )
-
- PORT_START("SYSTEM") /* port $2024 */
- PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_IMPULSE(5)
- PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_COIN2 ) PORT_IMPULSE(5)
- PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN )
- PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN )
- PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN )
- PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN )
- PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_CUSTOM ) PORT_VBLANK("screen")
- PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
-INPUT_PORTS_END
-
-
-static INPUT_PORTS_START( para2dx )
- PORT_INCLUDE(paradise)
-
- PORT_MODIFY("DSW2")
- PORT_DIPUNUSED_DIPLOC( 0x80, 0x80, "SW2:8" ) /* No Slide Show */
-INPUT_PORTS_END
-
-
-static INPUT_PORTS_START( tgtball )
- PORT_START("DSW1") /* port $2020 */
- PORT_DIPNAME( 0x03, 0x02, "Time for 1 Player" ) PORT_DIPLOCATION("SW1:1,2")
- PORT_DIPSETTING( 0x03, "1:00" )
- PORT_DIPSETTING( 0x02, "1:20" )
- PORT_DIPSETTING( 0x01, "1:40" )
- PORT_DIPSETTING( 0x00, "2:00" )
- PORT_DIPNAME( 0x0c, 0x08, "Bonus Time?" ) PORT_DIPLOCATION("SW1:3,4") /* Difficulty or Bonus (time)? */
- PORT_DIPSETTING( 0x0c, "15" )
- PORT_DIPSETTING( 0x08, "20" )
- PORT_DIPSETTING( 0x04, "25" )
- PORT_DIPSETTING( 0x00, "30" )
- PORT_DIPNAME( 0x30, 0x20, DEF_STR( Lives ) ) PORT_DIPLOCATION("SW1:5,6")
- PORT_DIPSETTING( 0x30, "4" )
- PORT_DIPSETTING( 0x20, "5" )
- PORT_DIPSETTING( 0x10, "6" )
- PORT_DIPSETTING( 0x00, "7" )
- PORT_DIPNAME( 0x40, 0x40, "Balls Sequence Length" ) PORT_DIPLOCATION("SW1:7")
- PORT_DIPSETTING( 0x40, "3" )
- PORT_DIPSETTING( 0x00, "5" )
- PORT_DIPNAME( 0x80, 0x80, "Game Goal" ) PORT_DIPLOCATION("SW1:8")
- PORT_DIPSETTING( 0x80, "Target Score" )
- PORT_DIPSETTING( 0x00, "Balls Sequence" )
-
- PORT_START("DSW2") /* port $2021 */
- PORT_DIPNAME( 0x03, 0x03, DEF_STR( Coinage ) ) PORT_DIPLOCATION("SW2:1,2")
- PORT_DIPSETTING( 0x00, DEF_STR( 3C_1C ) )
- PORT_DIPSETTING( 0x01, DEF_STR( 2C_1C ) )
- PORT_DIPSETTING( 0x03, DEF_STR( 1C_1C ) )
- PORT_DIPSETTING( 0x02, DEF_STR( 1C_2C ) )
- PORT_DIPNAME( 0x0c, 0x08, "Time for 2 Players" ) PORT_DIPLOCATION("SW2:3,4")
- PORT_DIPSETTING( 0x0c, "2:00" )
- PORT_DIPSETTING( 0x08, "2:40" )
- PORT_DIPSETTING( 0x04, "3:20" )
- PORT_DIPSETTING( 0x00, "4:00" )
- PORT_DIPNAME( 0x10, 0x10, "Vs. Matches" ) PORT_DIPLOCATION("SW2:5")
- PORT_DIPSETTING( 0x10, "1" )
- PORT_DIPSETTING( 0x00, "3" )
- PORT_DIPNAME( 0x20, 0x00, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("SW2:6")
- PORT_DIPSETTING( 0x20, DEF_STR( Off ) )
- PORT_DIPSETTING( 0x00, DEF_STR( On ) )
- PORT_DIPNAME( 0x40, 0x40, DEF_STR( Flip_Screen ) ) PORT_DIPLOCATION("SW2:7")
- PORT_DIPSETTING( 0x40, DEF_STR( Off ) )
- PORT_DIPSETTING( 0x00, DEF_STR( On ) )
- PORT_DIPNAME( 0x80, 0x80, "Slide Show" ) PORT_DIPLOCATION("SW2:8") /* Player1 button used to advance one time through ALL backgrounds */
- PORT_DIPSETTING( 0x80, DEF_STR( Off ) )
- PORT_DIPSETTING( 0x00, DEF_STR( On ) )
-
- PORT_START("P1") /* port $2022 */
- PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_PLAYER(1)
- PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_PLAYER(1)
- PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_PLAYER(1)
- PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_PLAYER(1)
- PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(1)
- PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(1)
- PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
- PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_START1 )
-
- PORT_START("P2") /* port $2023 */
- PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_PLAYER(2)
- PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_PLAYER(2)
- PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_PLAYER(2)
- PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_PLAYER(2)
- PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2)
- PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2)
- PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
- PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_START2 )
-
- PORT_START("SYSTEM") /* port $2024 */
- PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_IMPULSE(5)
- PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_COIN2 ) PORT_IMPULSE(5)
- PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN )
- PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_CUSTOM ) PORT_VBLANK("screen")
- PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN )
- PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN )
- PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
- PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
-INPUT_PORTS_END
-
-static INPUT_PORTS_START( penky )
- PORT_START("DSW1") /* port $2020 */
- PORT_DIPNAME( 0x03, 0x03, "Time" ) PORT_DIPLOCATION("SW1:1,2")
- PORT_DIPSETTING( 0x00, "0:40" )
- PORT_DIPSETTING( 0x01, "0:50" )
- PORT_DIPSETTING( 0x02, "1:00" )
- PORT_DIPSETTING( 0x03, "1:10" )
- PORT_DIPNAME( 0x0c, 0x08, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("SW1:3,4")
- PORT_DIPSETTING( 0x0c, DEF_STR( Easy ) )
- PORT_DIPSETTING( 0x08, DEF_STR( Normal ) )
- PORT_DIPSETTING( 0x04, DEF_STR( Hard ) )
- PORT_DIPSETTING( 0x00, DEF_STR( Very_Hard ) )
- PORT_DIPNAME( 0x30, 0x30, "Fill % to Win" ) PORT_DIPLOCATION("SW1:5,6")
- PORT_DIPSETTING( 0x30, "Majority at Time or 99.9%" )
- PORT_DIPSETTING( 0x20, "Majority at Time or 90%" )
- PORT_DIPSETTING( 0x10, "Majority at Time or 85%" )
- PORT_DIPSETTING( 0x00, "Majority at Time or 80%" )
- PORT_DIPNAME( 0x40, 0x40, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW1:7") /* One of these likely disables the nude pics */
- PORT_DIPSETTING( 0x40, DEF_STR( Off ) )
- PORT_DIPSETTING( 0x00, DEF_STR( On ) )
- PORT_DIPNAME( 0x80, 0x80, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW1:8") /* One of these likely disables the nude pics */
- PORT_DIPSETTING( 0x80, DEF_STR( Off ) )
- PORT_DIPSETTING( 0x00, DEF_STR( On ) )
-
- PORT_START("DSW2") /* port $2021 */
- PORT_DIPNAME( 0x03, 0x03, DEF_STR( Coinage ) ) PORT_DIPLOCATION("SW2:1,2")
- PORT_DIPSETTING( 0x00, DEF_STR( 3C_1C ) )
- PORT_DIPSETTING( 0x01, DEF_STR( 2C_1C ) )
- PORT_DIPSETTING( 0x03, DEF_STR( 1C_1C ) )
- PORT_DIPSETTING( 0x02, DEF_STR( 1C_2C ) )
- PORT_DIPUNUSED_DIPLOC( 0x04, 0x04, "SW2:3" ) /* Listed as "Unused" */
- PORT_DIPUNUSED_DIPLOC( 0x08, 0x08, "SW2:4" ) /* Listed as "Unused" */
- PORT_DIPNAME( 0x10, 0x10, "Vs. Matches" ) PORT_DIPLOCATION("SW2:5")
- PORT_DIPSETTING( 0x00, "2" )
- PORT_DIPSETTING( 0x10, "3" )
- PORT_DIPNAME( 0x20, 0x00, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("SW2:6")
- PORT_DIPSETTING( 0x20, DEF_STR( Off ) )
- PORT_DIPSETTING( 0x00, DEF_STR( On ) )
- PORT_DIPNAME( 0x40, 0x40, DEF_STR( Flip_Screen ) ) PORT_DIPLOCATION("SW2:7")
- PORT_DIPSETTING( 0x40, DEF_STR( Off ) )
- PORT_DIPSETTING( 0x00, DEF_STR( On ) )
- PORT_DIPNAME( 0x80, 0x80, "Slide Show" ) PORT_DIPLOCATION("SW2:8") /* Player1 button used to advance one time through the backgrounds */
- PORT_DIPSETTING( 0x80, DEF_STR( Off ) )
- PORT_DIPSETTING( 0x00, DEF_STR( On ) )
-
- PORT_START("P1") /* port $2022 */
- PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_PLAYER(1)
- PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_PLAYER(1)
- PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_PLAYER(1)
- PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_PLAYER(1)
- PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(1)
- PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN ) // alias for button1?
- PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) // alias for button1?
- PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_START1 )
-
- PORT_START("P2") /* port $2023 */
- PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_PLAYER(2)
- PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_PLAYER(2)
- PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_PLAYER(2)
- PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_PLAYER(2)
- PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2)
- PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN ) // alias for button1?
- PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) // alias for button1?
- PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_START2 )
-
- PORT_START("SYSTEM") /* port $2024 */
- PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_IMPULSE(5)
- PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_COIN2 ) PORT_IMPULSE(5)
- PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN )
- PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN )
- PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN )
- PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN )
- PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_CUSTOM ) PORT_VBLANK("screen")
- PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
-INPUT_PORTS_END
-
-static INPUT_PORTS_START( penkyi )
- PORT_INCLUDE(penky)
-
- PORT_MODIFY("DSW1") /* port $2020 */
- PORT_DIPNAME( 0x03, 0x03, "Time" ) PORT_DIPLOCATION("SW1:1,2")
- PORT_DIPSETTING( 0x00, "0:30" )
- PORT_DIPSETTING( 0x01, "0:40" )
- PORT_DIPSETTING( 0x02, "0:50" )
- PORT_DIPSETTING( 0x03, "1:00" )
- PORT_DIPNAME( 0x80, 0x80, "Game Mode" ) PORT_DIPLOCATION("SW1:8")
- PORT_DIPSETTING( 0x80, "Normal" )
- PORT_DIPSETTING( 0x00, "Redemption" ) // gives out tickets
-
- PORT_MODIFY("DSW2") /* port $2021 */
- PORT_DIPNAME( 0x03, 0x03, DEF_STR( Coinage ) ) PORT_DIPLOCATION("SW2:1,2")
- PORT_DIPSETTING( 0x00, DEF_STR( 2C_1C ) )
- PORT_DIPSETTING( 0x03, DEF_STR( 1C_1C ) )
- PORT_DIPSETTING( 0x02, DEF_STR( 1C_2C ) )
- PORT_DIPSETTING( 0x01, DEF_STR( 1C_3C ) )
- PORT_DIPNAME( 0x0c, 0x0c, "Points/Tickets" ) PORT_DIPLOCATION("SW2:3,4")
- PORT_DIPSETTING( 0x0c, "50.000 points/1 ticket" )
- PORT_DIPSETTING( 0x08, "100.000 points/1 ticket" )
- PORT_DIPSETTING( 0x04, "150.000 points/1 ticket" )
- PORT_DIPSETTING( 0x00, "200.000 points/1 ticket" )
- PORT_DIPNAME( 0x20, 0x20, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW2:6") // Demo sounds in the parent
- PORT_DIPSETTING( 0x20, DEF_STR( Off ) )
- PORT_DIPSETTING( 0x00, DEF_STR( On ) )
- PORT_DIPNAME( 0x40, 0x00, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("SW2:7")
- PORT_DIPSETTING( 0x40, DEF_STR( Off ) )
- PORT_DIPSETTING( 0x00, DEF_STR( On ) )
-INPUT_PORTS_END
-
-static INPUT_PORTS_START( torus )
- PORT_START("DSW1") /* port $2020 */
- PORT_DIPNAME( 0x03, 0x03, DEF_STR( Coinage ) )
- PORT_DIPSETTING( 0x00, DEF_STR( 3C_1C ) )
- PORT_DIPSETTING( 0x01, DEF_STR( 2C_1C ) )
- PORT_DIPSETTING( 0x03, DEF_STR( 1C_1C ) )
- PORT_DIPSETTING( 0x02, DEF_STR( 1C_2C ) )
- PORT_DIPNAME( 0x0c, 0x0c, "Dropping Speed" )
- PORT_DIPSETTING( 0x0c, DEF_STR( Normal ) )
- PORT_DIPSETTING( 0x08, "Fast" )
- PORT_DIPSETTING( 0x04, "Faster" )
- PORT_DIPSETTING( 0x00, "Fastest" )
- PORT_DIPNAME( 0x10, 0x10, DEF_STR( Unknown ) )
- PORT_DIPSETTING( 0x10, DEF_STR( Off ) )
- PORT_DIPSETTING( 0x00, DEF_STR( On ) )
- PORT_DIPNAME( 0x20, 0x00, DEF_STR( Demo_Sounds ) )
- PORT_DIPSETTING( 0x20, DEF_STR( Off ) )
- PORT_DIPSETTING( 0x00, DEF_STR( On ) )
- PORT_DIPNAME( 0x40, 0x40, DEF_STR( Flip_Screen ) )
- PORT_DIPSETTING( 0x40, DEF_STR( Off ) )
- PORT_DIPSETTING( 0x00, DEF_STR( On ) )
- PORT_DIPNAME( 0x80, 0x80, DEF_STR( Unknown ) )
- PORT_DIPSETTING( 0x80, DEF_STR( Off ) )
- PORT_DIPSETTING( 0x00, DEF_STR( On ) )
-
- PORT_START("DSW2") /* port $2021 */
- PORT_DIPNAME( 0x01, 0x01, DEF_STR( Unknown ) )
- PORT_DIPSETTING( 0x01, DEF_STR( Off ) )
- PORT_DIPSETTING( 0x00, DEF_STR( On ) )
- PORT_DIPNAME( 0x02, 0x02, DEF_STR( Unknown ) )
- PORT_DIPSETTING( 0x02, DEF_STR( Off ) )
- PORT_DIPSETTING( 0x00, DEF_STR( On ) )
- PORT_DIPNAME( 0x04, 0x04, DEF_STR( Unknown ) )
- PORT_DIPSETTING( 0x04, DEF_STR( Off ) )
- PORT_DIPSETTING( 0x00, DEF_STR( On ) )
- PORT_DIPNAME( 0x08, 0x08, DEF_STR( Unknown ) )
- PORT_DIPSETTING( 0x08, DEF_STR( Off ) )
- PORT_DIPSETTING( 0x00, DEF_STR( On ) )
- PORT_DIPNAME( 0x10, 0x10, DEF_STR( Unknown ) )
- PORT_DIPSETTING( 0x10, DEF_STR( Off ) )
- PORT_DIPSETTING( 0x00, DEF_STR( On ) )
- PORT_DIPNAME( 0x20, 0x20, DEF_STR( Unknown ) )
- PORT_DIPSETTING( 0x20, DEF_STR( Off ) )
- PORT_DIPSETTING( 0x00, DEF_STR( On ) )
- PORT_DIPNAME( 0x40, 0x40, DEF_STR( Unknown ) )
- PORT_DIPSETTING( 0x40, DEF_STR( Off ) )
- PORT_DIPSETTING( 0x00, DEF_STR( On ) )
- PORT_DIPNAME( 0x80, 0x80, "Slide Show" ) /* Player1 Button to pull the blinds down in sections, continuous loop */
- PORT_DIPSETTING( 0x80, DEF_STR( Off ) )
- PORT_DIPSETTING( 0x00, DEF_STR( On ) )
-
- PORT_START("P1") /* port $2022 */
- PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_PLAYER(1)
- PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_PLAYER(1)
- PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_PLAYER(1)
- PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_PLAYER(1)
- PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(1)
- PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(1)
- PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
- PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_START1 )
-
- PORT_START("P2") /* port $2023 */
- PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_PLAYER(2)
- PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_PLAYER(2)
- PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_PLAYER(2)
- PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_PLAYER(2)
- PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2)
- PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2)
- PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
- PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_START2 )
-
- PORT_START("SYSTEM") /* port $2024 */
- PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_IMPULSE(5)
- PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN )
- PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN )
- PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN )
- PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN )
- PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN )
- PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_CUSTOM ) PORT_VBLANK("screen")
- PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
-INPUT_PORTS_END
-
-
-static INPUT_PORTS_START( madball )
- PORT_START("DSW1") /* port $2020 */
- PORT_DIPNAME( 0x03, 0x03, DEF_STR( Coinage ) ) PORT_DIPLOCATION("SW1:1,2")
- PORT_DIPSETTING( 0x00, DEF_STR( 2C_1C ) )
- PORT_DIPSETTING( 0x03, DEF_STR( 1C_1C ) )
- PORT_DIPSETTING( 0x02, DEF_STR( 1C_2C ) )
- PORT_DIPSETTING( 0x01, DEF_STR( 1C_3C ) )
- PORT_DIPNAME( 0x0c, 0x08, DEF_STR( Lives ) ) PORT_DIPLOCATION("SW1:3,4")
- PORT_DIPSETTING( 0x0c, "3" )
- PORT_DIPSETTING( 0x08, "4" )
- PORT_DIPSETTING( 0x04, "5" )
- PORT_DIPSETTING( 0x00, "6" )
- PORT_DIPNAME( 0x10, 0x10, DEF_STR( Flip_Screen ) ) PORT_DIPLOCATION("SW1:5")
- PORT_DIPSETTING( 0x10, DEF_STR( Off ) )
- PORT_DIPSETTING( 0x00, DEF_STR( On ) )
- PORT_DIPNAME( 0x20, 0x00, DEF_STR( Controls ) ) PORT_DIPLOCATION("SW1:6") /* Spinner controls currently NOT hooked up */
- PORT_DIPSETTING( 0x20, "Spinner" )
- PORT_DIPSETTING( 0x00, DEF_STR( Joystick ) )
- PORT_DIPNAME( 0x40, 0x00, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("SW1:7")
- PORT_DIPSETTING( 0x40, DEF_STR( Off ) )
- PORT_DIPSETTING( 0x00, DEF_STR( On ) )
- PORT_DIPNAME( 0x80, 0x80, "Slide Show" ) PORT_DIPLOCATION("SW1:8") /* Use P1 button to advance */
- PORT_DIPSETTING( 0x80, DEF_STR( Off ) )
- PORT_DIPSETTING( 0x00, DEF_STR( On ) )
-
- PORT_START("DSW2") /* port $2021 */
- PORT_DIPNAME( 0x03, 0x03, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("SW2:1,2")
- PORT_DIPSETTING( 0x02, DEF_STR( Easy ) )
- PORT_DIPSETTING( 0x03, DEF_STR( Normal ) )
- PORT_DIPSETTING( 0x01, DEF_STR( Hard ) )
- PORT_DIPSETTING( 0x00, DEF_STR( Hardest ) )
- PORT_DIPNAME( 0x04, 0x04, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW2:3")
- PORT_DIPSETTING( 0x04, DEF_STR( Off ) )
- PORT_DIPSETTING( 0x00, DEF_STR( On ) )
- PORT_DIPNAME( 0x08, 0x08, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW2:4")
- PORT_DIPSETTING( 0x08, DEF_STR( Off ) )
- PORT_DIPSETTING( 0x00, DEF_STR( On ) )
- PORT_DIPNAME( 0x10, 0x10, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW2:5")
- PORT_DIPSETTING( 0x10, DEF_STR( Off ) )
- PORT_DIPSETTING( 0x00, DEF_STR( On ) )
- PORT_DIPNAME( 0x20, 0x20, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW2:6")
- PORT_DIPSETTING( 0x20, DEF_STR( Off ) )
- PORT_DIPSETTING( 0x00, DEF_STR( On ) )
- PORT_DIPNAME( 0x40, 0x40, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW2:7")
- PORT_DIPSETTING( 0x40, DEF_STR( Off ) )
- PORT_DIPSETTING( 0x00, DEF_STR( On ) )
- PORT_DIPNAME( 0x80, 0x80, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW2:8")
- PORT_DIPSETTING( 0x80, DEF_STR( Off ) )
- PORT_DIPSETTING( 0x00, DEF_STR( On ) )
-
- PORT_START("P1") /* port $2022 */
- PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_PLAYER(1)
- PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_PLAYER(1)
- PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_PLAYER(1)
- PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_PLAYER(1)
- PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(1)
- PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(1)
- PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
- PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_START1 )
-
- PORT_START("P2") /* port $2023 */
- PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_PLAYER(2)
- PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_PLAYER(2)
- PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_PLAYER(2)
- PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_PLAYER(2)
- PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2)
- PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2)
- PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
- PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_START2 )
-
- PORT_START("SYSTEM") /* port $2024 */
- PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_IMPULSE(5)
- PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN )
- PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN )
- PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN )
- PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN )
- PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN )
- PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_CUSTOM ) PORT_VBLANK("screen")
- PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
-INPUT_PORTS_END
-
-/***************************************************************************
-
- Graphics Layouts
-
-***************************************************************************/
-
-static const gfx_layout layout_8x8x4 =
-{
- 8,8,
- RGN_FRAC(1,1),
- 4,
- { STEP4(0,1) },
- { STEP8(0,4) },
- { STEP8(0,4*8) },
- 8*8*4
-};
-
-static const gfx_layout layout_8x8x8 =
-{
- 8,8,
- RGN_FRAC(1,2),
- 8,
- { STEP4(RGN_FRAC(1,2),1), STEP4(RGN_FRAC(0,2),1) },
- { STEP8(0,4) },
- { STEP8(0,4*8) },
- 8*8*4
-};
-
-static const gfx_layout layout_16x16x8 =
-{
- 16,16,
- RGN_FRAC(1,2),
- 8,
- { STEP4(RGN_FRAC(1,2),1), STEP4(RGN_FRAC(0,2),1) },
- { STEP8(8*8*4*0,4), STEP8(8*8*4*1,4) },
- { STEP8(8*8*4*0,4*8), STEP8(8*8*4*2,4*8) },
- 16*16*4
-};
-
-static const gfx_layout torus_layout_16x16x8 =
-{
- 16,16,
- RGN_FRAC(1,2),
- 8,
- { STEP4(RGN_FRAC(1,2),1), STEP4(RGN_FRAC(0,2),1) },
- { STEP8(0,4),STEP8(4*8,4) },
- { STEP16(0,8*8) },
- 128*8
-};
-
-static GFXDECODE_START( gfx_paradise )
- GFXDECODE_ENTRY( "gfx1", 0, layout_16x16x8, 0x100, 1 ) // [0] Sprites
- GFXDECODE_ENTRY( "gfx2", 0, layout_8x8x4, 0x400, 16 ) // [1] Background
- GFXDECODE_ENTRY( "gfx3", 0, layout_8x8x8, 0x300, 1 ) // [2] Midground
- GFXDECODE_ENTRY( "gfx4", 0, layout_8x8x8, 0x000, 1 ) // [3] Foreground
-GFXDECODE_END
-
-static GFXDECODE_START( gfx_torus )
- GFXDECODE_ENTRY( "gfx1", 0, torus_layout_16x16x8, 0x100, 1 ) // [0] Sprites
- GFXDECODE_ENTRY( "gfx2", 0, layout_8x8x4, 0x400, 16 ) // [1] Background
- GFXDECODE_ENTRY( "gfx3", 0, layout_8x8x8, 0x300, 1 ) // [2] Midground
- GFXDECODE_ENTRY( "gfx4", 0, layout_8x8x8, 0x000, 1 ) // [3] Foreground
-GFXDECODE_END
-
-static GFXDECODE_START( gfx_madball )
- GFXDECODE_ENTRY( "gfx1", 0, torus_layout_16x16x8, 0x500, 1 ) // [0] Sprites
- GFXDECODE_ENTRY( "gfx2", 0, layout_8x8x4, 0x400, 16 ) // [1] Background
- GFXDECODE_ENTRY( "gfx3", 0, layout_8x8x8, 0x300, 1 ) // [2] Midground
- GFXDECODE_ENTRY( "gfx4", 0, layout_8x8x8, 0x000, 1 ) // [3] Foreground
-GFXDECODE_END
-
-/***************************************************************************
-
- Machine Drivers
-
-***************************************************************************/
-
-void paradise_state::machine_start()
-{
- int bank_n = memregion("maincpu")->bytes() / 0x4000;
-
- membank("prgbank")->configure_entries(0, bank_n, memregion("maincpu")->base(), 0x4000);
-
- save_item(NAME(m_palbank));
- save_item(NAME(m_priority));
- save_item(NAME(m_irq_count));
-}
-
-void paradise_state::machine_reset()
-{
- m_palbank = 0;
- m_priority = 0;
- m_irq_count = 0;
-}
-
-INTERRUPT_GEN_MEMBER(paradise_state::irq)
-{
- if (m_irq_count<300)
- m_irq_count++;
- else
- m_maincpu->set_input_line(INPUT_LINE_IRQ0, HOLD_LINE);
-}
-
-void paradise_state::paradise(machine_config &config)
-{
- /* basic machine hardware */
- Z80(config, m_maincpu, XTAL(12'000'000)/2); /* Z8400B - 6mhz Verified */
- m_maincpu->set_addrmap(AS_PROGRAM, &paradise_state::paradise_map);
- m_maincpu->set_addrmap(AS_IO, &paradise_state::paradise_io_map);
- m_maincpu->set_periodic_int(FUNC(paradise_state::irq), attotime::from_hz(4*54)); /* No nmi routine, timing is confirmed (i.e. three timing irqs for each vblank irq */
-
-
- /* video hardware */
- SCREEN(config, m_screen, SCREEN_TYPE_RASTER);
- m_screen->set_refresh_hz(54); /* 54 verified */
- m_screen->set_vblank_time(ATTOSECONDS_IN_USEC(2500) /* not accurate */ /* we're using PORT_VBLANK */);
- m_screen->set_size(256, 256);
- m_screen->set_visarea(0, 256-1, 0+16, 256-1-16);
- m_screen->set_screen_update(FUNC(paradise_state::screen_update_paradise));
- m_screen->set_palette(m_palette);
-
- GFXDECODE(config, m_gfxdecode, m_palette, gfx_paradise);
- PALETTE(config, m_palette).set_entries(0x800 + 16);
-
-
- /* sound hardware */
- SPEAKER(config, "mono").front_center();
-
- OKIM6295(config, "oki1", XTAL(12'000'000)/12, okim6295_device::PIN7_HIGH).add_route(ALL_OUTPUTS, "mono", 0.50); /* verified on pcb */
-
- OKIM6295(config, m_oki2, XTAL(12'000'000)/12, okim6295_device::PIN7_HIGH).add_route(ALL_OUTPUTS, "mono", 0.50); /* verified on pcb */
-}
-
-void paradise_state::tgtball(machine_config &config)
-{
- paradise(config);
-
- /* basic machine hardware */
- m_maincpu->set_addrmap(AS_PROGRAM, &paradise_state::tgtball_map);
-}
-
-void paradise_state::torus(machine_config &config)
-{
- paradise(config);
-
- /* basic machine hardware */
- m_maincpu->set_addrmap(AS_PROGRAM, &paradise_state::torus_map);
- m_maincpu->set_addrmap(AS_IO, &paradise_state::torus_io_map);
-
- m_gfxdecode->set_info(gfx_torus);
- m_screen->set_screen_update(FUNC(paradise_state::screen_update_torus));
-
- config.device_remove("oki2");
-}
-
-void paradise_state::madball(machine_config &config)
-{
- torus(config);
-
- m_gfxdecode->set_info(gfx_madball);
-
- m_screen->set_screen_update(FUNC(paradise_state::screen_update_madball));
-}
-
-void paradise_state::penky(machine_config &config)
-{
- paradise(config);
-
- /* basic machine hardware */
- m_maincpu->set_addrmap(AS_PROGRAM, &paradise_state::torus_map);
- m_maincpu->set_addrmap(AS_IO, &paradise_state::torus_io_map);
-}
-
-
-void paradise_state::penkyi(machine_config &config)
-{
- penky(config);
-
- // TODO add ticket dispenser
-
- config.device_remove("oki2");
-}
-
-/***************************************************************************
-
- ROMs Loading
-
-***************************************************************************/
-
-/***************************************************************************
-
- Paradise / Paradise Deluxe
-
-(c) Yun Sung year unknown
-
-Another porn qix like game
-
-YS-1600 / YS-1604
- CPU: Z8400B PS (Z80 6Mhz)
-Sound: 2 x AR17961 or AD-65 (OKI M6295)
-Video: TPC1020AFN-084C
- OSC: 12.000MHz & 4.000MHz
-
-YS-1604
-|---------------------------------------------------------|
-| AD-65 AD-65 Z80 4MHz YUNSUNG.110 |
-| YUNSUNG.113 YUNSUNG.128 YUNSUNG.111 |
-| YUNSUNG.85 6264 |
-| YUNSUNG.92 |
-| YUNSUNG.93 |
-| YUNSUNG.94 |
-| 6116 |
-| 6116 6116 |
-|J 6116 |
-|A |
-|M 6116 |
-|M 6116 |
-|A |-------| 6116 |
-| | TI | |
-| |TPC1020| |
-|DSW1(8) | 084C | |
-| 12MHz |-------| |
-| 4464 |
-| 4464 YUNSUNG.114 |
-| 4464 YUNSUNG.115 |
-|DSW2(8) 4464 |
-| |
-|---------------------------------------------------------|
-
-Year is assumed to be 1994 based on 94*41 factory sticker and 19/1/95
-operator sticker on a revised version PCB. The year is not shown but
-must be >= 1994, since the development system (cross compiler?) they
-used left a "1994.8-1989" in the rom
-
-Paradise (set 2): No board ID, although some tracks which are wire hacks on
- YS-1600 PCB are corrected on this version. All roms are labeled as "A-19"
- Except for the program rom all other data matches Paradise (set 1).
- NOTE: on this version of the PCB the above listed 4MHz OSC is replaced with
- a 3.579545MHz OSC
-
-The Escape version might be the newest revision due to improved slot machine
- animation on 'girl select' compared to other sets. Except for the program
- rom all other data matches Paradise (set 1).
-***************************************************************************/
-
-ROM_START( paradise )
- ROM_REGION( 0x40000, "maincpu", 0 ) /* Z80 Code */
- ROM_LOAD( "u128", 0x00000, 0x40000, CRC(8e5b5a24) SHA1(a4e559d9329f8a7a9d12cd90d98d0525958085d8) )
-
- ROM_REGION( 0x80000, "gfx1", ROMREGION_INVERT) /* 16x16x8 Sprites */
- ROM_LOAD( "u114", 0x00000, 0x40000, CRC(c748ba3b) SHA1(ad23bda4e001ca539f849c1ca256de5daf7c233b) )
- ROM_LOAD( "u115", 0x40000, 0x40000, CRC(0d517bbb) SHA1(5bf7c5036f3d660901e26f14baaea1a3c0327dfe) )
-
- ROM_REGION( 0x20000, "gfx2", ROMREGION_INVERT) /* 8x8x4 Background */
- ROM_LOAD( "u94", 0x00000, 0x20000, CRC(e3a99209) SHA1(5db79dc1a38d93b458b043499a58516285c65aa8) )
-
- ROM_REGION( 0x100000, "gfx3", ROMREGION_INVERT) /* 8x8x8 Foreground */
- ROM_LOAD( "u92", 0x00000, 0x80000, CRC(633d24f0) SHA1(26b25ec1014fba1a3d0d2bdba0c867c57034647d) )
- ROM_LOAD( "u93", 0x80000, 0x80000, CRC(bbf5c632) SHA1(9d31e136f014c2dd7dd988c3aee0adfcfea91bc9) )
-
- ROM_REGION( 0x40000, "gfx4", ROMREGION_INVERT) /* 8x8x8 Midground */
- ROM_LOAD( "u110", 0x00000, 0x20000, CRC(9807a7e6) SHA1(30e2a741a93954cfe672c61c93a990d0c3b25145) )
- ROM_LOAD( "u111", 0x20000, 0x20000, CRC(bc9f93f0) SHA1(dd4cfc849a0c0f918ac0dfeb7f00a67aae5a1c13) )
-
- ROM_REGION( 0x40000, "oki1", 0 ) /* Samples */
- ROM_LOAD( "u85", 0x00000, 0x40000, CRC(bf3c3065) SHA1(54dd7ffea2fb3f31ed575e982b82691cddc2581a) )
-
- ROM_REGION( 0x80000, "oki2", 0 ) /* Samples (banked) */
- ROM_LOAD( "u113", 0x00000, 0x80000, CRC(53de6025) SHA1(c94b3778b57ff7f46ce4cff661841019fb187d5d) )
-ROM_END
-
-ROM_START( paradisea )
- ROM_REGION( 0x40000, "maincpu", 0 ) /* Z80 Code */
- ROM_LOAD( "a-19.u128", 0x00000, 0x40000, CRC(d47ecb7e) SHA1(74e7a33f2fc4c7c830c53c50541c3d0efd152e98) )
-
- ROM_REGION( 0x80000, "gfx1", ROMREGION_INVERT) /* 16x16x8 Sprites */
- ROM_LOAD( "a-19.u114", 0x00000, 0x40000, CRC(c748ba3b) SHA1(ad23bda4e001ca539f849c1ca256de5daf7c233b) )
- ROM_LOAD( "a-19.u115", 0x40000, 0x40000, CRC(0d517bbb) SHA1(5bf7c5036f3d660901e26f14baaea1a3c0327dfe) )
-
- ROM_REGION( 0x20000, "gfx2", ROMREGION_INVERT) /* 8x8x4 Background */
- ROM_LOAD( "a-19.u94", 0x00000, 0x20000, CRC(e3a99209) SHA1(5db79dc1a38d93b458b043499a58516285c65aa8) )
-
- ROM_REGION( 0x100000, "gfx3", ROMREGION_INVERT) /* 8x8x8 Foreground */
- ROM_LOAD( "a-19.u92", 0x00000, 0x80000, CRC(633d24f0) SHA1(26b25ec1014fba1a3d0d2bdba0c867c57034647d) )
- ROM_LOAD( "a-19.u93", 0x80000, 0x80000, CRC(bbf5c632) SHA1(9d31e136f014c2dd7dd988c3aee0adfcfea91bc9) )
-
- ROM_REGION( 0x40000, "gfx4", ROMREGION_INVERT) /* 8x8x8 Midground */
- ROM_LOAD( "a-19.u110", 0x00000, 0x20000, CRC(9807a7e6) SHA1(30e2a741a93954cfe672c61c93a990d0c3b25145) )
- ROM_LOAD( "a-19.u111", 0x20000, 0x20000, CRC(bc9f93f0) SHA1(dd4cfc849a0c0f918ac0dfeb7f00a67aae5a1c13) )
-
- ROM_REGION( 0x40000, "oki1", 0 ) /* Samples */
- ROM_LOAD( "a-19.u85", 0x00000, 0x40000, CRC(bf3c3065) SHA1(54dd7ffea2fb3f31ed575e982b82691cddc2581a) )
-
- ROM_REGION( 0x80000, "oki2", 0 ) /* Samples (banked) */
- ROM_LOAD( "a-19.u113", 0x00000, 0x80000, CRC(53de6025) SHA1(c94b3778b57ff7f46ce4cff661841019fb187d5d) )
-ROM_END
-
-ROM_START( paradisee ) /* YS-1600 PCB. All labels are simply labeled "Escape" */
- ROM_REGION( 0x40000, "maincpu", 0 ) /* Z80 Code */
- ROM_LOAD( "escape.u128", 0x00000, 0x40000, CRC(19b4e854) SHA1(7d7292017df67b7ed3a3e0059334866890c58b83) )
-
- ROM_REGION( 0x80000, "gfx1", ROMREGION_INVERT) /* 16x16x8 Sprites */
- ROM_LOAD( "escape.u114", 0x00000, 0x40000, CRC(c748ba3b) SHA1(ad23bda4e001ca539f849c1ca256de5daf7c233b) )
- ROM_LOAD( "escape.u115", 0x40000, 0x40000, CRC(0d517bbb) SHA1(5bf7c5036f3d660901e26f14baaea1a3c0327dfe) )
-
- ROM_REGION( 0x20000, "gfx2", ROMREGION_INVERT) /* 8x8x4 Background */
- ROM_LOAD( "escape.u94", 0x00000, 0x20000, CRC(e3a99209) SHA1(5db79dc1a38d93b458b043499a58516285c65aa8) )
-
- ROM_REGION( 0x100000, "gfx3", ROMREGION_INVERT) /* 8x8x8 Foreground */
- ROM_LOAD( "escape.u92", 0x00000, 0x80000, CRC(633d24f0) SHA1(26b25ec1014fba1a3d0d2bdba0c867c57034647d) )
- ROM_LOAD( "escape.u93", 0x80000, 0x80000, CRC(bbf5c632) SHA1(9d31e136f014c2dd7dd988c3aee0adfcfea91bc9) )
-
- ROM_REGION( 0x40000, "gfx4", ROMREGION_INVERT) /* 8x8x8 Midground */
- ROM_LOAD( "escape.u110", 0x00000, 0x20000, CRC(9807a7e6) SHA1(30e2a741a93954cfe672c61c93a990d0c3b25145) )
- ROM_LOAD( "escape.u111", 0x20000, 0x20000, CRC(bc9f93f0) SHA1(dd4cfc849a0c0f918ac0dfeb7f00a67aae5a1c13) )
-
- ROM_REGION( 0x40000, "oki1", 0 ) /* Samples */
- ROM_LOAD( "escape.u85", 0x00000, 0x40000, CRC(bf3c3065) SHA1(54dd7ffea2fb3f31ed575e982b82691cddc2581a) )
-
- ROM_REGION( 0x80000, "oki2", 0 ) /* Samples (banked) */
- ROM_LOAD( "escape.u113", 0x00000, 0x80000, CRC(53de6025) SHA1(c94b3778b57ff7f46ce4cff661841019fb187d5d) )
-ROM_END
-
-ROM_START( paradlx )
- ROM_REGION( 0x40000, "maincpu", 0 ) /* Z80 Code */
- ROM_LOAD( "8.u128", 0x00000, 0x40000, CRC(3a45ac9e) SHA1(24e1b508ef582c8429e09929fea387f3a137f0e3) )
-
- ROM_REGION( 0x80000, "gfx1", ROMREGION_INVERT) /* 16x16x8 Sprites */
- ROM_LOAD( "6.u114", 0x00000, 0x40000, CRC(d0341838) SHA1(fa400486968bd6b5a805fb79a970bb280ee24662) )
- ROM_LOAD( "7.u115", 0x40000, 0x40000, CRC(a6231efd) SHA1(2f484ce2081c692b48dbfd98e152b7a74de9c414) )
-
- ROM_REGION( 0x40000, "gfx2", ROMREGION_INVERT) /* 8x8x4 Background */
- ROM_LOAD( "5.u94", 0x00000, 0x40000, CRC(70560945) SHA1(f5f1f1779178cb3d1bb4789a135cd49a0d0fd99b) )
-
- ROM_REGION( 0x100000, "gfx3", ROMREGION_INVERT) /* 8x8x8 Foreground */
- ROM_LOAD( "3.u92", 0x00000, 0x80000, CRC(c61aa37b) SHA1(8f4235a6ff47209b5982aa1c143f3c877bfd1bae) )
- ROM_LOAD( "4.u93", 0x80000, 0x80000, CRC(658f855d) SHA1(73a9377633b53869c47c443898914b70238b591a) )
-
- ROM_REGION( 0x40000, "gfx4", ROMREGION_INVERT) /* 8x8x8 Midground */
- ROM_LOAD( "1.u110", 0x00000, 0x20000, CRC(6b7f9bb9) SHA1(fd150c8e5a560bff49c993b0b703d84f775ea0b0) )
- ROM_LOAD( "2.u111", 0x20000, 0x20000, CRC(eb291f96) SHA1(096f09894f4a319c30daa7a3051798902d4fd1eb) )
-
- ROM_REGION( 0x40000, "oki1", 0 ) /* Samples */
- ROM_LOAD( "10.u85", 0x00000, 0x40000, CRC(ed20133e) SHA1(a6ab1ab3ca075a3b03fe96cd32a5c186ee26d095) )
-
- ROM_REGION( 0x80000, "oki2", 0 ) /* Samples (banked) */
- ROM_LOAD( "9.u113", 0x00000, 0x80000, CRC(9c5337f0) SHA1(4d7a8069be4551aad9d7d32d835dcf91be079359) )
-ROM_END
-
-ROM_START( para2dx )
- ROM_REGION( 0x40000, "maincpu", 0 ) /* Z80 Code */
- ROM_LOAD( "pdx2_u128.bin", 0x00000, 0x40000, CRC(4cbd22e1) SHA1(ad69663109d3127f6472797ec8763097da94b7d4) )
-
- ROM_REGION( 0x80000, "gfx1", ROMREGION_INVERT) /* 16x16x8 Sprites */
- ROM_LOAD( "pdx2_u114.bin", 0x00000, 0x40000, CRC(3634b086) SHA1(6d079efb7be4fbe51d95d1f6b2c44dafdacb6016) )
- ROM_LOAD( "pdx2_u115.bin", 0x40000, 0x40000, CRC(404409f4) SHA1(0763da81a1eb57037edd816e49a56dc8609fa502) )
-
- ROM_REGION( 0x40000, "gfx2", ROMREGION_INVERT) /* 8x8x4 Background */
- ROM_LOAD( "pdx2_u094.bin", 0x00000, 0x40000, CRC(87c4521b) SHA1(3ebd1e475e6125e9361b21160736103471c7aa2b) )
-
- ROM_REGION( 0x100000, "gfx3", ROMREGION_INVERT) /* 8x8x8 Foreground */
- ROM_LOAD( "pdx2_u092.bin", 0x00000, 0x80000, CRC(d6797812) SHA1(b2d463b5932501382abcbbd911c492b6671c3cf7) )
- ROM_LOAD( "pdx2_u093.bin", 0x80000, 0x80000, CRC(7644b8e9) SHA1(5f570c565523748afddc37f9ddd276c83f6b7d19) )
-
- ROM_REGION( 0x40000, "gfx4", ROMREGION_INVERT) /* 8x8x8 Midground */
- ROM_LOAD( "pdx2_u110.bin", 0x00000, 0x20000, CRC(59e828d1) SHA1(fd76c5a74e1be22bde52bcfbce179dc73591bec3) )
- ROM_LOAD( "pdx2_u111.bin", 0x20000, 0x20000, CRC(619dd972) SHA1(c64d256d21da5821e27b1cd55351ad2a9b141f47) )
-
- ROM_REGION( 0x40000, "oki1", 0 ) /* Samples */
- ROM_LOAD( "pdx2_u085.bin", 0x00000, 0x40000, CRC(398b842e) SHA1(933759d2907640e85f11f532096ee1a912f67b53) )
-
- ROM_REGION( 0x80000, "oki2", 0 ) /* Samples (banked) */
- ROM_LOAD( "pdx2_u113.bin", 0x00000, 0x80000, CRC(9c5337f0) SHA1(4d7a8069be4551aad9d7d32d835dcf91be079359) )
-ROM_END
-
-/***************************************************************************
-
- Target Ball
-
-Yun Sung, 1995
-
-PCB Layout
-----------
-
-YS-2002 YUNSUNG
-|---------------------------------------------------------|
-| M6295 M6295 Z80 4MHz YUNSUNG.110 |
-| YUNSUNG.113 YUNSUNG.128 YUNSUNG.111 |
-| YUNSUNG.85 6264 |
-| YUNSUNG.92 |
-| YUNSUNG.93 |
-| |
-| 6116 |
-| 6116 6116 |
-|J 6116 |
-|A |
-|M 6116 |
-|M 6116 |
-|A |-------| |
-| | ACTEL | |
-| |A1020B | |
-|DSW1(8) |PLCC84 | |
-| 12MHz |-------| |
-| 4464 |
-| 4464 YUNSUNG.114 |
-| 4464 YUNSUNG.115 |
-|DSW2(8) 4464 |
-| |
-|---------------------------------------------------------|
-Notes:
- Z80 clock: 6.000MHz
- 6295 clock: 1.000MHz (both), sample rate = 1000000/132 (both)
- VSync: 54Hz
-
- note even with these settings game runs slightly faster in Mame than real PCB
-
-
-***************************************************************************/
-
-ROM_START( tgtbal96 ) /* mainly a title screen hack?? But original Yun Sung PCB and rom labels */
- ROM_REGION( 0x40000, "maincpu", 0 ) /* Z80 Code */
- ROM_LOAD( "bc7.u128", 0x00000, 0x40000, CRC(3ae07ee5) SHA1(830890e5fe93fa85f306df06c5b84c7f2aa266c8) )
-
- ROM_REGION( 0x80000, "gfx1", ROMREGION_INVERT) /* 16x16x8 Sprites */
- ROM_LOAD( "yunsung.u114", 0x00000, 0x40000, CRC(3dbe1872) SHA1(754f90123a3944ca548fc66ee65a93615155bf30) )
- ROM_LOAD( "yunsung.u115", 0x40000, 0x40000, CRC(30f49dac) SHA1(b70d37973bd03069c48641d6c0804be6f9aa6553) )
-
- ROM_REGION( 0x20000, "gfx2", ROMREGION_ERASEFF) /* 8x8x4 Background */
- /* not for this game? */
-
- ROM_REGION( 0x100000, "gfx3", ROMREGION_INVERT) /* 8x8x8 Foreground */
- ROM_LOAD( "bc10.u92", 0x00000, 0x80000, CRC(2f511f93) SHA1(4d4b543e981855fdd42b9902c8d85a56dc2bb8a6) ) /* Slide show reveals the title screen added a newer copyright and the '96 */
- ROM_LOAD( "bc11.u93", 0x80000, 0x80000, CRC(c5acf1e0) SHA1(6306a231cfe6fb5ebc86ea7adf122331b8b830ca) ) /* otherwise the graphics appear to be the same as the tgtballn below */
-
- ROM_REGION( 0x100000, "gfx4", ROMREGION_INVERT) /* 8x8x8 Midground */
- ROM_LOAD( "bc8.u110", 0x00000, 0x80000, CRC(f97d754e) SHA1(0fb32d77d79ee0f438bafbfb09836278b587acca) )
- ROM_LOAD( "bc9.u111", 0x80000, 0x80000, CRC(ee0728c0) SHA1(6a2a782f744c7d9318a63acc060046de01fc9ee5) )
-
- ROM_REGION( 0x40000, "oki1", 0 ) /* Samples */
- ROM_LOAD( "yunsung.u85", 0x00000, 0x20000, CRC(cdf3336b) SHA1(98029d6d5d8ffb3b24ae2bcf950618a7d5b404c3) )
-
- ROM_REGION( 0x80000, "oki2", 0 ) /* Samples (banked) */
- ROM_LOAD( "yunsung.u113", 0x00000, 0x40000, CRC(150a6cc6) SHA1(b435fcf8ba48006f506db6b63ba54a30a6b3eade) )
-ROM_END
-
-ROM_START( tgtballn )
- ROM_REGION( 0x40000, "maincpu", 0 ) /* Z80 Code */
- ROM_LOAD( "rom7.u128", 0x00000, 0x40000, CRC(8dbeab12) SHA1(7181c23459990aecbe2d13377aaf19f65108eac6) )
-
- ROM_REGION( 0x80000, "gfx1", ROMREGION_INVERT) /* 16x16x8 Sprites */
- ROM_LOAD( "yunsung.u114", 0x00000, 0x40000, CRC(3dbe1872) SHA1(754f90123a3944ca548fc66ee65a93615155bf30) )
- ROM_LOAD( "yunsung.u115", 0x40000, 0x40000, CRC(30f49dac) SHA1(b70d37973bd03069c48641d6c0804be6f9aa6553) )
-
- ROM_REGION( 0x20000, "gfx2", ROMREGION_ERASEFF) /* 8x8x4 Background */
- /* not for this game? */
-
- ROM_REGION( 0x100000, "gfx3", ROMREGION_INVERT) /* 8x8x8 Foreground */
- ROM_LOAD( "rom2.u92", 0x00000, 0x80000, CRC(fe4004ec) SHA1(fde782665445ad465b8f8fb95df5f60cd24016ad) )
- ROM_LOAD( "rom1.u93", 0x80000, 0x80000, CRC(aef17762) SHA1(3dd8924695b67eec0f25549dbe2461b927268b8f) )
-
- ROM_REGION( 0x100000, "gfx4", ROMREGION_INVERT) /* 8x8x8 Midground */
- ROM_LOAD( "rom4.u110", 0x00000, 0x80000, CRC(0a5abf62) SHA1(6900d598764300c81c90f5a7efb294639178bee6) )
- ROM_LOAD( "rom3.u111", 0x80000, 0x80000, CRC(94822bbf) SHA1(9fa6595eb819f163b58181926c276346cfa5c332) )
-
- ROM_REGION( 0x40000, "oki1", 0 ) /* Samples */
- ROM_LOAD( "yunsung.u85", 0x00000, 0x20000, CRC(cdf3336b) SHA1(98029d6d5d8ffb3b24ae2bcf950618a7d5b404c3) )
-
- ROM_REGION( 0x80000, "oki2", 0 ) /* Samples (banked) */
- ROM_LOAD( "yunsung.u113", 0x00000, 0x40000, CRC(150a6cc6) SHA1(b435fcf8ba48006f506db6b63ba54a30a6b3eade) )
-ROM_END
-
-ROM_START( tgtball )
- ROM_REGION( 0x40000, "maincpu", 0 ) /* Z80 Code */
- ROM_LOAD( "yunsung.u128", 0x00000, 0x40000, CRC(cb0f3d46) SHA1(b56c4abbd4248074c1559a0f1902d2ea11cb01a8) )
-
- ROM_REGION( 0x80000, "gfx1", ROMREGION_INVERT) /* 16x16x8 Sprites */
- ROM_LOAD( "yunsung.u114", 0x00000, 0x40000, CRC(3dbe1872) SHA1(754f90123a3944ca548fc66ee65a93615155bf30) )
- ROM_LOAD( "yunsung.u115", 0x40000, 0x40000, CRC(30f49dac) SHA1(b70d37973bd03069c48641d6c0804be6f9aa6553) )
-
- ROM_REGION( 0x20000, "gfx2", ROMREGION_ERASEFF) /* 8x8x4 Background */
- /* not for this game? */
-
- ROM_REGION( 0x100000, "gfx3", ROMREGION_INVERT) /* 8x8x8 Foreground */
- ROM_LOAD( "yunsung.u92", 0x00000, 0x80000, CRC(bcf206a9) SHA1(0db2cee21c025b7b8d2d5b898c7231c77e36904d) )
- ROM_LOAD( "yunsung.u93", 0x80000, 0x80000, CRC(64edb93c) SHA1(94f8d4fd159c682d952d6a4c38dc50f2c0c0824d) )
-
- ROM_REGION( 0x100000, "gfx4", ROMREGION_INVERT) /* 8x8x8 Midground */
- ROM_LOAD( "yunsung.u110", 0x00000, 0x80000, CRC(c209201e) SHA1(ba1cb3a204f689f9a3636834628d2265927e34f7) )
- ROM_LOAD( "yunsung.u111", 0x80000, 0x80000, CRC(82334337) SHA1(4b2a07196027b190366131cd7b8eca87a1bd0b1c) )
-
- ROM_REGION( 0x40000, "oki1", 0 ) /* Samples */
- ROM_LOAD( "yunsung.u85", 0x00000, 0x20000, CRC(cdf3336b) SHA1(98029d6d5d8ffb3b24ae2bcf950618a7d5b404c3) )
-
- ROM_REGION( 0x80000, "oki2", 0 ) /* Samples (banked) */
- ROM_LOAD( "yunsung.u113", 0x00000, 0x40000, CRC(150a6cc6) SHA1(b435fcf8ba48006f506db6b63ba54a30a6b3eade) )
-ROM_END
-
-/***************************************************************************
-
- Penky
-Yun Sung, 1996
-
-YS951004
- CPU: Z8400B PS (Z80 6Mhz)
-Sound: OKI M6295 x 2
-Video: Actel A1020A PL84C
- OSC: 12.000MHz & 4.000MHz
-
-YS951004
-+--------------------------------------------+
-| M6295 M6295 Z80 4MHz U110 U111 |
-|VOL U113* U128 U92 |
-| U85 6264 U93 |
-| U94 |
-| 6116 |
-|J +-------+ |
-|A | Actel | 6116 |
-|M 6116 |A1020A | |
-|M | PL84C | |
-|A 6116 +-------+ |
-| 12MHz |
-| DSW1 6116 |
-| 4464 6116 |
-| 4464 U114 6116 |
-| DSW2 4464 U115 |
-| 4464 |
-+--------------------------------------------+
-
-U113 is not populated on this PCB
-
-Notes, the clocks should be the same as other boards of this era/type. IE:
- Z80 clock: 6.000MHz
- 6295 clock: 1.000MHz (both), sample rate = 1000000/132 (both)
-
-***************************************************************************/
-
-ROM_START( penky )
- ROM_REGION( 0x40000, "maincpu", 0 ) /* Z80 Code */
- ROM_LOAD( "yunsung.u128", 0x00000, 0x40000, CRC(57baeada) SHA1(360fd2d352b201e57436ed9c9f0510a052452738) )
-
- ROM_REGION( 0x100000, "gfx1", ROMREGION_INVERT) /* 16x16x8 Sprites */
- ROM_LOAD( "yunsung.u114", 0x00000, 0x80000, CRC(cb6b1cfd) SHA1(22406f70fc2ad839d5ca4d00d503a2857b295cf5) )
- ROM_LOAD( "yunsung.u115", 0x80000, 0x80000, CRC(55c5ff90) SHA1(f68a22628b9da77c3e301fa57bf673c572760869) )
-
- ROM_REGION( 0x20000, "gfx2", ROMREGION_INVERT) /* 8x8x4 Background */
- ROM_LOAD( "yunsung.u94", 0x00000, 0x20000, CRC(58b31c0e) SHA1(eea9a0c17737ce071895f818499edee7790d98f7) )
-
- ROM_REGION( 0x100000, "gfx3", ROMREGION_INVERT) /* 8x8x8 Foreground */
- ROM_LOAD( "yunsung.u92", 0x00000, 0x80000, CRC(31993a6c) SHA1(8cdcae52472768f40dc7cbefaa459982d008deaa) )
- ROM_LOAD( "yunsung.u93", 0x80000, 0x80000, CRC(b570dc0c) SHA1(1f55681412db144e2d5cbb7a89783edc5059add7) )
-
- ROM_REGION( 0x100000, "gfx4", ROMREGION_INVERT) /* 8x8x8 Midground */
- ROM_LOAD( "yunsung.u110", 0x00000, 0x80000, CRC(ba3173a1) SHA1(6667bced70eb6be9853239feb69d4b30daf2d0c1) )
- ROM_LOAD( "yunsung.u111", 0x80000, 0x80000, CRC(9223ef85) SHA1(f8da8fc5c8178165e8142eb52889b4ef1c710e24) )
-
- ROM_REGION( 0x40000, "oki1", 0 ) /* Samples */
- ROM_LOAD( "yunsung.u85", 0x00000, 0x40000, CRC(c664d0cc) SHA1(52d5122407e727d4c98bc6f2f939534de4b725ae) )
-
- ROM_REGION( 0x80000, "oki2", ROMREGION_ERASE00 ) /* Samples (banked) */
- /* not populated for this game */
-ROM_END
-
-ROM_START( penkyi )
- ROM_REGION( 0x80000, "maincpu", 0 ) /* Z80 Code */
- ROM_LOAD( "u128", 0x00000, 0x80000, CRC(17c8c97c) SHA1(8f5a88670f64ae5591b4ac1b6ddd7aa7db60e042) ) // 27C040, but 1st and 2nd half identical
-
- ROM_REGION( 0x100000, "gfx1", ROMREGION_INVERT) /* 16x16x8 Sprites */
- ROM_LOAD( "u114", 0x00000, 0x80000, CRC(593e7b15) SHA1(bf2719e86bb23b2f149b6721fd3e8131b388ceca) ) // 27C040
- ROM_LOAD( "u115", 0x80000, 0x80000, CRC(29449fa2) SHA1(6aae7967952d3ed1a95201b4f467f3b73e8df4f6) ) // 27C040
-
- ROM_REGION( 0x20000, "gfx2", ROMREGION_INVERT) /* 8x8x4 Background */
- ROM_LOAD( "u94", 0x00000, 0x10000, CRC(d45bac24) SHA1(fc869647873f29bb44f4d58333fdb023d99028de) ) // 27C512, half size of the one in the penky set, mostly 0 filled anyway
-
- ROM_REGION( 0x100000, "gfx3", ROMREGION_INVERT) /* 8x8x8 Foreground */
- ROM_LOAD( "u92", 0x00000, 0x80000, CRC(31993a6c) SHA1(8cdcae52472768f40dc7cbefaa459982d008deaa) ) // 27C040
- ROM_LOAD( "u93", 0x80000, 0x80000, CRC(b570dc0c) SHA1(1f55681412db144e2d5cbb7a89783edc5059add7) ) // 27C040
-
- ROM_REGION( 0x100000, "gfx4", ROMREGION_INVERT) /* 8x8x8 Midground */
- ROM_LOAD( "u110", 0x00000, 0x80000, CRC(c6501e3a) SHA1(f6fa7925a395a226714c4f5536866bc87c1bf0ca) ) // 27C040
- ROM_LOAD( "u111", 0x80000, 0x80000, CRC(de405c6f) SHA1(715e111438d4cbecc435a519ae370842f5531163) ) // 27C040
-
- ROM_REGION( 0x80000, "oki1", 0 ) /* Samples */
- ROM_LOAD( "u85", 0x00000, 0x80000, CRC(452578cd) SHA1(a86ce33df0a5dc9d58233820689d52943844a7ea) )// 27C040, but 1st and 2nd half identical
-
- ROM_REGION( 0x80000, "oki2", ROMREGION_ERASE00 ) /* Samples (banked) */
- /* not populated for this game */
-ROM_END
-
-/*
-
-Yun Sung Torus (c) 1996
-
-PCB Layout
-----------
-
-Looks identical to the YS-0402 but has no number printed on the PCB
- For vertical games, Yun Sung would take a known board reprogram the
- Actel A1020B but not give the PCB a specific number. This was also
- done for Yun Sung's game Paparazzi. See yunsun16.c driver
-
-+----------------------------------------+
-| M6295 Z80 4MHz |
-| U1 |
-| U 6264 |
-|VOL 2 |
-| 8 |
-| |
-|J DSW1 12MHz |
-|A |
-|M DSW2 +-------+ |
-|M | ACTEL | |
-|A |A1020B | |
-| |PLCC84 | |
-| U66 +-------+ 6116 |
-| U67 6116 |
-| U92 6116 62256|
-| U93 6116 62256|
-| U105 6116 62256|
-| U106 6116 62256|
-+----------------------------------------+
-
-Z80A
-AD-65 (OKI M6295)
-Actel A1020B PLC84C (or compatible QuickLogic QL12X16B-XPL84C)
-OSC: 12.000 MHz, 4.000Mhz
-
-RAM 4 Hyundai HY62256ALP-70
- 1 Hyundai HY6264LP-10 (by program rom & Z80A)
- 6 UMC UM6116K-3
-DSW 2 8-switch DIP
-
-All roms had a Yun Sung label with no other ID markings or numbers
-
-*/
-
-ROM_START( torus )
- ROM_REGION( 0x10000, "maincpu", 0 ) /* Z80 Code */
- ROM_LOAD( "yunsung.u1", 0x00000, 0x10000, CRC(55d3ef3e) SHA1(195463271fdb3f9f5c19068efd1c99105f761fe9) )
-
- ROM_REGION( 0x80000, "gfx1", ROMREGION_INVERT) /* 16x16x8 Sprites */
- ROM_LOAD( "yunsung.u67", 0x00000, 0x40000, CRC(5b60ce9f) SHA1(d5c091145e0bae7cd776e642ea17895d086ed2b0) )
- ROM_LOAD( "yunsung.u66", 0x40000, 0x40000, CRC(4caa0c50) SHA1(a971b6e87cd1162cf370d39cfeafefbb1557e14e) )
-
- ROM_REGION( 0x20000, "gfx2", ROMREGION_ERASEFF) /* 8x8x4 Background */
- /* not for this game */
-
- ROM_REGION( 0x100000, "gfx3", ROMREGION_INVERT) /* 8x8x8 Foreground */
- ROM_LOAD( "yunsung.u105", 0x00000, 0x80000, CRC(67c5ba1a) SHA1(0e39752ddc5ee9469647140a3fc9e6bb69d6afa1) )
- ROM_LOAD( "yunsung.u106", 0x80000, 0x80000, CRC(efb105e9) SHA1(7bfe6ff64b25797dd524a7077def5669f25f16ec) )
-
- ROM_REGION( 0x40000, "gfx4", ROMREGION_INVERT) /* 8x8x8 Midground */
- ROM_LOAD( "yunsung.u93", 0x00000, 0x20000, CRC(ee914caf) SHA1(42f3d760a4c14658ac2eb0ba7f54fb9916368b50) )
- ROM_LOAD( "yunsung.u92", 0x20000, 0x20000, CRC(aff1dab9) SHA1(ae488abd605c1e78b8b73452a2c1391cc0fe6b00) )
-
- ROM_REGION( 0x40000, "oki1", 0 ) /* Samples */
- ROM_LOAD( "yunsung.u28", 0x00000, 0x40000, CRC(12d84839) SHA1(840d82253c0651ebe6799ea2bb5bae334e963e12) )
-ROM_END
-
-/*
-
-Yun Sung Mad Ball (c) 1997-1998
-
-PCB Layout
-----------
-
-YS-0402 YUNSUNG
-+----------------------------------------+
-| M6295 Z80 4MHz |
-| U1 |
-| U 6264 |
-|VOL 2 |
-| 8 |
-| |
-|J DSW1 12MHz |
-|A |
-|M DSW2 +-------+ |
-|M | ACTEL | |
-|A |A1020B | |
-| |PLCC84 | |
-| U66 +-------+ 6116 |
-| U67 6116 |
-| U92 6116 62256|
-| U93 6116 62256|
-| U105 6116 62256|
-| U106 6116 62256|
-+----------------------------------------+
-
-Z80A
-AD-65 (OKI M6295)
-Actel A1020B PLC84C (or compatible QuickLogic QL12X16B-XPL84C)
-OSC: 12.000 MHz, 4.000Mhz
-
-RAM 4 Hyundai HY62256ALP-70
- 1 Hyundai HY6264LP-10 (by P rom & Z80A)
- 6 UMC UM6116K-3
-DSW 2 8-switch DIP
-
-P.u1 Intel i27C010A - Program (next to Z80A)
-s.u28 ST M27C4001 - Sound (next to AD-65)
-
-1.u66 ST M27C2001
-2.u67 ST M27C2001
-3.u92 TI 27C040
-4.u93 TI 27C040
-5.u105 TI 27C040
-6.u106 TI 27C040
-
-All roms read with manufacturer's IDs and routines
-
-NOTE: A version of Mad Ball has been seen with a YS-1302 daughtercard that plugs in through the Z80 processor:
-
-YS-1302 Spinner Daughtercard
-+--------------------------+
-| [Connector to Main] |
-| CN1 R Z8400B |
-| CN2 S GAL16V8 74LS669 |
-| CD4584 74LS374 74LS669 |
-| 74LS669 74LS374 74LS669 |
-+--------------------------+
-
-CN1 & CN2 are 4 pin headers for spinner controls
-RS is a 4.7K 5 pin resistor pack
-
-*/
-
-ROM_START( madball ) /* Models in swimsuits only, no nudity */
- ROM_REGION( 0x20000, "maincpu", 0 ) /* Z80 Code */
- ROM_LOAD( "p.u1", 0x00000, 0x20000, CRC(73008425) SHA1(6eded60fd5c637a63783247c858d999d5974d378) )
-
- ROM_REGION( 0x80000, "gfx1", ROMREGION_INVERT) /* 16x16x8 Sprites */
- ROM_LOAD( "2.u67", 0x00000, 0x40000, CRC(1f3a6cd5) SHA1(7a17549f2fff003605d91703c84a398488b2f74c) )
- ROM_LOAD( "1.u66", 0x40000, 0x40000, CRC(8637c7b4) SHA1(e0026e48f0e8f3554a5b448e0d1f9d1c5551dbfb) )
-
- ROM_REGION( 0x20000, "gfx2", ROMREGION_ERASEFF) /* 8x8x4 Background */
- /* not for this game */
-
- ROM_REGION( 0x100000, "gfx3", ROMREGION_INVERT) /* 8x8x8 Foreground */
- ROM_LOAD( "5.u105", 0x00000, 0x80000, CRC(f26aac1e) SHA1(50ad34ee70bf45fa4e1dc9281b83bcdd7c7db3f8) )
- ROM_LOAD( "6.u106", 0x80000, 0x80000, CRC(27b78907) SHA1(ab6645457adc0d17b141e366aac7e00e8ce4296b) )
-
- ROM_REGION( 0x100000, "gfx4", ROMREGION_INVERT) /* 8x8x8 Midground */
- ROM_LOAD( "4.u93", 0x80000, 0x80000, CRC(c3be56ad) SHA1(9cfa0b38c60798deccca74dc6b0ce0826ff7f467) )
- ROM_LOAD( "3.u92", 0x00000, 0x80000, CRC(846019a6) SHA1(571bfa299e13b96ca263bd7e62c760bdbe3438bd) )
-
- ROM_REGION( 0x80000, "oki1", 0 ) /* Samples */
- ROM_LOAD( "s.u28", 0x00000, 0x80000, CRC(78f02584) SHA1(70542e126db73a573db9ef41399d3a07fb7ea94b) )
-ROM_END
-
-ROM_START( madballn ) /* Even numbered stages show topless models. Is nudity controlled by a dipswitch? */
- ROM_REGION( 0x20000, "maincpu", 0 ) /* Z80 Code */
- ROM_LOAD( "u1.bin", 0x00000, 0x20000, CRC(531fa919) SHA1(0eafc663b9ad50d0dfc5491fe96c9bcf30483991) )
-
- ROM_REGION( 0x80000, "gfx1", ROMREGION_INVERT) /* 16x16x8 Sprites */
- ROM_LOAD( "2.u67", 0x00000, 0x40000, CRC(1f3a6cd5) SHA1(7a17549f2fff003605d91703c84a398488b2f74c) )
- ROM_LOAD( "1.u66", 0x40000, 0x40000, CRC(8637c7b4) SHA1(e0026e48f0e8f3554a5b448e0d1f9d1c5551dbfb) )
-
- ROM_REGION( 0x20000, "gfx2", ROMREGION_ERASEFF) /* 8x8x4 Background */
- /* not for this game */
-
- ROM_REGION( 0x100000, "gfx3", ROMREGION_INVERT) /* 8x8x8 Foreground */
- ROM_LOAD( "u105.bin", 0x00000, 0x80000, CRC(d75faa62) SHA1(95badf932e8a8084e67aa7df8d6cb2cb2917d5fc) )
- ROM_LOAD( "u106.bin", 0x80000, 0x80000, CRC(04b8f7a5) SHA1(97555880f200d0ecc521f8c76bcaa4a0f0eb1aa9) )
-
- ROM_REGION( 0x100000, "gfx4", ROMREGION_INVERT) /* 8x8x8 Midground */
- ROM_LOAD( "u93.bin", 0x80000, 0x80000, CRC(f07a5fe6) SHA1(0b1117d8ff0f2a6c953ab1988065b75a33e2c949) )
- ROM_LOAD( "u92.bin", 0x00000, 0x80000, CRC(7ed233ab) SHA1(8a4bc31741b4e6e1c03974f9b00f747a29c78ebf) )
-
- ROM_REGION( 0x80000, "oki1", 0 ) /* Samples */
- ROM_LOAD( "s.u28", 0x00000, 0x80000, CRC(78f02584) SHA1(70542e126db73a573db9ef41399d3a07fb7ea94b) )
-ROM_END
-
-void paradise_state::init_paradise()
-{
- m_sprite_inc = 0x20;
-}
-
-// Inverted flipscreen and sprites are packed in less memory (same number though)
-void paradise_state::init_tgtball()
-{
- m_sprite_inc = 4;
- m_maincpu->space(AS_IO).install_write_handler(0x2001, 0x2001, write8_delegate(*this, FUNC(paradise_state::tgtball_flipscreen_w)));
-
-}
-
-void paradise_state::init_torus()
-{
- m_sprite_inc = 4;
- m_maincpu->space(AS_IO).install_write_handler(0x2070, 0x2070, write8_delegate(*this, FUNC(paradise_state::torus_coin_counter_w)));
-}
-
-
-/***************************************************************************
-
- Game Drivers
-
-***************************************************************************/
-
-GAME( 1994, paradise, 0, paradise, paradise, paradise_state, init_paradise, ROT90, "Yun Sung", "Paradise (set 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1994, paradisea, paradise, paradise, paradise, paradise_state, init_paradise, ROT90, "Yun Sung", "Paradise (set 2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1994, paradisee, paradise, paradise, paradise, paradise_state, init_paradise, ROT90, "Yun Sung (Escape license)", "Paradise (Escape)", MACHINE_SUPPORTS_SAVE )
-GAME( 199?, paradlx, 0, paradise, paradise, paradise_state, init_paradise, ROT90, "Yun Sung", "Paradise Deluxe", MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE ) // year not shown, but should be >=1994
-GAME( 199?, para2dx, 0, paradise, para2dx, paradise_state, init_paradise, ROT90, "Yun Sung", "Paradise 2 Deluxe", MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE ) // year not shown, but should be >=1994
-GAME( 1996, tgtbal96, 0, tgtball, tgtball, paradise_state, init_tgtball, ROT0, "Yun Sung", "Target Ball '96", MACHINE_SUPPORTS_SAVE ) // With nudity
-GAME( 1995, tgtball, tgtbal96, tgtball, tgtball, paradise_state, init_tgtball, ROT0, "Yun Sung", "Target Ball", MACHINE_SUPPORTS_SAVE )
-GAME( 1995, tgtballn, tgtbal96, tgtball, tgtball, paradise_state, init_tgtball, ROT0, "Yun Sung", "Target Ball (With Nudity)", MACHINE_SUPPORTS_SAVE )
-GAME( 1996, penky, 0, penky, penky, paradise_state, init_tgtball, ROT0, "Yun Sung", "Penky", MACHINE_SUPPORTS_SAVE )
-GAME( 1996, penkyi, penky, penkyi, penkyi, paradise_state, init_tgtball, ROT0, "Yun Sung (Impeuropex license)", "Penky (Italian)", MACHINE_SUPPORTS_SAVE )
-GAME( 1996, torus, 0, torus, torus, paradise_state, init_torus, ROT90, "Yun Sung", "Torus", MACHINE_SUPPORTS_SAVE )
-GAME( 1998, madball, 0, madball, madball, paradise_state, init_tgtball, ROT0, "Yun Sung", "Mad Ball V2.0", MACHINE_SUPPORTS_SAVE )
-GAME( 1997, madballn, madball, madball, madball, paradise_state, init_tgtball, ROT0, "Yun Sung", "Mad Ball V2.0 (With Nudity)", MACHINE_SUPPORTS_SAVE )