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Diffstat (limited to 'src/mame/drivers/niyanpai.cpp')
-rw-r--r--src/mame/drivers/niyanpai.cpp901
1 files changed, 901 insertions, 0 deletions
diff --git a/src/mame/drivers/niyanpai.cpp b/src/mame/drivers/niyanpai.cpp
new file mode 100644
index 00000000000..ef411c20158
--- /dev/null
+++ b/src/mame/drivers/niyanpai.cpp
@@ -0,0 +1,901 @@
+// license:BSD-3-Clause
+// copyright-holders:Takahiro Nogi
+/******************************************************************************
+
+ Game Driver for Nichibutsu Mahjong series.
+
+ Niyanpai
+ (c)1996 Nihon Bussan Co.,Ltd.
+
+ Musoubana
+ (c)1995 Nihon Bussan Co.,Ltd. / Yubis Co.,Ltd.
+
+ Mahjong 4P Simasyo
+ (c)1994 SPHINX/AV JAPAN
+
+ Mahjong Housoukyoku Honbanchuu
+ (c)199? Nihon Bussan Co.,Ltd.
+
+ Zoku Mahjong Housoukyoku Honbanchuu
+ (c)199? Nihon Bussan Co.,Ltd.
+
+ Driver by Takahiro Nogi <nogi@kt.rim.or.jp> 2000/12/23 -
+
+******************************************************************************/
+/******************************************************************************
+Memo:
+
+- niyanpai's 2p start does not mean 2p simultaneous or exchanging play.
+ Simply uses controls for 2p side.
+
+- Some games display "GFXROM BANK OVER!!" or "GFXROM ADDRESS OVER!!"
+ in Debug build.
+
+- Screen flip is not perfect.
+
+******************************************************************************/
+
+#include "emu.h"
+#include "cpu/z80/tmpz84c011.h"
+#include "cpu/m68000/m68000.h"
+#include "machine/tmp68301.h"
+#include "includes/nb1413m3.h"
+#include "sound/dac.h"
+#include "sound/3812intf.h"
+#include "machine/nvram.h"
+#include "includes/niyanpai.h"
+
+
+WRITE8_MEMBER(niyanpai_state::soundbank_w)
+{
+ membank("soundbank")->set_entry(data & 0x03);
+}
+
+WRITE8_MEMBER(niyanpai_state::soundlatch_clear_w)
+{
+ if (!(data & 0x01)) soundlatch_clear_byte_w(space, 0, 0);
+}
+
+
+DRIVER_INIT_MEMBER(niyanpai_state,niyanpai)
+{
+ UINT8 *SNDROM = memregion("audiocpu")->base();
+
+ // sound program patch
+ SNDROM[0x0213] = 0x00; // DI -> NOP
+
+ // initialize sound rom bank
+ membank("soundbank")->configure_entries(0, 3, memregion("audiocpu")->base() + 0x8000, 0x8000);
+ membank("soundbank")->set_entry(0);
+
+ // initialize out coin flag (musobana)
+ m_musobana_outcoin_flag = 1;
+}
+
+
+READ16_MEMBER(niyanpai_state::dipsw_r)
+{
+ UINT8 dipsw_a = ioport("DSWA")->read();
+ UINT8 dipsw_b = ioport("DSWB")->read();
+
+ dipsw_a = BITSWAP8(dipsw_a,0,1,2,3,4,5,6,7);
+ dipsw_b = BITSWAP8(dipsw_b,0,1,2,3,4,5,6,7);
+
+ return ((dipsw_a << 8) | dipsw_b);
+}
+
+MACHINE_START_MEMBER(niyanpai_state, musobana)
+{
+ save_item(NAME(m_motor_on));
+ save_item(NAME(m_musobana_inputport));
+ save_item(NAME(m_musobana_outcoin_flag));
+}
+
+READ16_MEMBER(niyanpai_state::musobana_inputport_0_r)
+{
+ int portdata;
+
+ switch ((m_musobana_inputport ^ 0xff00) >> 8)
+ {
+ case 0x01: portdata = ioport("KEY0")->read(); break;
+ case 0x02: portdata = ioport("KEY1")->read(); break;
+ case 0x04: portdata = ioport("KEY2")->read(); break;
+ case 0x08: portdata = ioport("KEY3")->read(); break;
+ case 0x10: portdata = ioport("KEY4")->read(); break;
+ default: portdata = ioport("KEY0")->read() & ioport("KEY1")->read() & ioport("KEY2")->read()
+ & ioport("KEY3")->read() & ioport("KEY4")->read(); break;
+ }
+
+ return (portdata);
+}
+
+WRITE16_MEMBER(niyanpai_state::tmp68301_parallel_port_w)
+{
+ // tmp68301_parallel_interface[0x05]
+ // bit 0 coin counter
+ // bit 2 motor on
+ // bit 3 coin lock
+ // bit 8-9 video page select?
+
+ m_motor_on = data & 4;
+ coin_counter_w(machine(),0,data & 1);
+ coin_lockout_w(machine(),0,data & 0x08);
+}
+
+CUSTOM_INPUT_MEMBER(niyanpai_state::musobana_outcoin_flag_r)
+{
+ if (m_motor_on) m_musobana_outcoin_flag ^= 1;
+ else m_musobana_outcoin_flag = 1;
+
+ return m_musobana_outcoin_flag & 0x01;
+}
+
+WRITE16_MEMBER(niyanpai_state::musobana_inputport_w)
+{
+ m_musobana_inputport = data;
+}
+
+static ADDRESS_MAP_START( niyanpai_map, AS_PROGRAM, 16, niyanpai_state )
+ AM_RANGE(0x000000, 0x03ffff) AM_ROM
+ AM_RANGE(0x040000, 0x040fff) AM_RAM AM_SHARE("nvram")
+
+ AM_RANGE(0x0a0000, 0x0a08ff) AM_READWRITE(palette_r,palette_w)
+ AM_RANGE(0x0a0900, 0x0a11ff) AM_RAM // palette work ram?
+
+ AM_RANGE(0x0bf800, 0x0bffff) AM_RAM
+
+ AM_RANGE(0x200000, 0x200001) AM_WRITE8(soundlatch_byte_w, 0xff00)
+
+ AM_RANGE(0x200200, 0x200201) AM_WRITENOP // unknown
+ AM_RANGE(0x240000, 0x240009) AM_WRITENOP // unknown
+ AM_RANGE(0x240200, 0x2403ff) AM_WRITENOP // unknown
+
+ AM_RANGE(0x240400, 0x240403) AM_READ8(blitter_0_r, 0x00ff)
+ AM_RANGE(0x240400, 0x24041f) AM_WRITE8(blitter_0_w, 0x00ff)
+ AM_RANGE(0x240420, 0x24043f) AM_WRITE8(clut_0_w, 0x00ff)
+ AM_RANGE(0x240600, 0x240603) AM_READ8(blitter_1_r, 0x00ff)
+ AM_RANGE(0x240600, 0x24061f) AM_WRITE8(blitter_1_w, 0x00ff)
+ AM_RANGE(0x240620, 0x24063f) AM_WRITE8(clut_1_w, 0x00ff)
+ AM_RANGE(0x240800, 0x240803) AM_READ8(blitter_2_r, 0x00ff)
+ AM_RANGE(0x240800, 0x24081f) AM_WRITE8(blitter_2_w, 0x00ff)
+ AM_RANGE(0x240820, 0x24083f) AM_WRITE8(clut_2_w, 0x00ff)
+ AM_RANGE(0x280000, 0x280001) AM_READ(dipsw_r)
+
+ AM_RANGE(0x280200, 0x280201) AM_READ_PORT("P1_P2")
+ AM_RANGE(0x280400, 0x280401) AM_READ_PORT("SYSTEM")
+ AM_RANGE(0x240a00, 0x240a01) AM_WRITE8(clutsel_0_w, 0x00ff)
+ AM_RANGE(0x240c00, 0x240c01) AM_WRITE8(clutsel_1_w, 0x00ff)
+ AM_RANGE(0x240e00, 0x240e01) AM_WRITE8(clutsel_2_w, 0x00ff)
+
+ AM_RANGE(0xfffc00, 0xffffff) AM_DEVREADWRITE("tmp68301", tmp68301_device, regs_r, regs_w) // TMP68301 Registers
+ADDRESS_MAP_END
+
+static ADDRESS_MAP_START( musobana_map, AS_PROGRAM, 16, niyanpai_state )
+ AM_RANGE(0x000000, 0x03ffff) AM_ROM
+ AM_RANGE(0x040000, 0x040fff) AM_RAM
+
+ AM_RANGE(0x0a0000, 0x0a08ff) AM_READWRITE(palette_r,palette_w)
+ AM_RANGE(0x0a0900, 0x0a11ff) AM_RAM // palette work ram?
+
+ AM_RANGE(0x0a8000, 0x0a87ff) AM_RAM AM_SHARE("nvram")
+ AM_RANGE(0x0bf800, 0x0bffff) AM_RAM
+
+ AM_RANGE(0x200000, 0x200001) AM_WRITE8(soundlatch_byte_w, 0xff00)
+
+ AM_RANGE(0x200200, 0x200201) AM_WRITE(musobana_inputport_w) // inputport select
+ AM_RANGE(0x240000, 0x240009) AM_WRITENOP // unknown
+ AM_RANGE(0x240200, 0x2403ff) AM_WRITENOP // unknown
+
+ AM_RANGE(0x240400, 0x240403) AM_READ8(blitter_0_r, 0x00ff)
+ AM_RANGE(0x240400, 0x24041f) AM_WRITE8(blitter_0_w, 0x00ff)
+ AM_RANGE(0x240420, 0x24043f) AM_WRITE8(clut_0_w, 0x00ff)
+
+ AM_RANGE(0x240600, 0x240603) AM_READ8(blitter_1_r, 0x00ff)
+ AM_RANGE(0x240600, 0x24061f) AM_WRITE8(blitter_1_w, 0x00ff)
+ AM_RANGE(0x240620, 0x24063f) AM_WRITE8(clut_1_w, 0x00ff)
+
+ AM_RANGE(0x240800, 0x240803) AM_READ8(blitter_2_r, 0x00ff)
+ AM_RANGE(0x240800, 0x24081f) AM_WRITE8(blitter_2_w, 0x00ff)
+ AM_RANGE(0x240820, 0x24083f) AM_WRITE8(clut_2_w, 0x00ff)
+ AM_RANGE(0x240a00, 0x240a01) AM_WRITE8(clutsel_0_w, 0x00ff)
+ AM_RANGE(0x240c00, 0x240c01) AM_WRITE8(clutsel_1_w, 0x00ff)
+ AM_RANGE(0x240e00, 0x240e01) AM_WRITE8(clutsel_2_w, 0x00ff)
+
+ AM_RANGE(0x280000, 0x280001) AM_READ(dipsw_r)
+ AM_RANGE(0x280200, 0x280201) AM_READ(musobana_inputport_0_r)
+ AM_RANGE(0x280400, 0x280401) AM_READ_PORT("SYSTEM")
+
+ AM_RANGE(0xfffc00, 0xffffff) AM_DEVREADWRITE("tmp68301", tmp68301_device, regs_r, regs_w) // TMP68301 Registers
+ADDRESS_MAP_END
+
+static ADDRESS_MAP_START( mhhonban_map, AS_PROGRAM, 16, niyanpai_state )
+ AM_RANGE(0x000000, 0x03ffff) AM_ROM
+ AM_RANGE(0x040000, 0x040fff) AM_RAM
+
+ AM_RANGE(0x060000, 0x0608ff) AM_READWRITE(palette_r,palette_w)
+ AM_RANGE(0x060900, 0x0611ff) AM_RAM // palette work ram?
+ AM_RANGE(0x07f800, 0x07ffff) AM_RAM
+
+ AM_RANGE(0x0a8000, 0x0a87ff) AM_RAM AM_SHARE("nvram")
+ AM_RANGE(0x0bf000, 0x0bffff) AM_RAM
+
+ AM_RANGE(0x200000, 0x200001) AM_WRITE8(soundlatch_byte_w, 0xff00)
+
+ AM_RANGE(0x200200, 0x200201) AM_WRITE(musobana_inputport_w) // inputport select
+ AM_RANGE(0x240000, 0x240009) AM_WRITENOP // unknown
+ AM_RANGE(0x240200, 0x2403ff) AM_WRITENOP // unknown
+
+ AM_RANGE(0x240400, 0x240403) AM_READ8(blitter_0_r, 0x00ff)
+ AM_RANGE(0x240400, 0x24041f) AM_WRITE8(blitter_0_w, 0x00ff)
+ AM_RANGE(0x240420, 0x24043f) AM_WRITE8(clut_0_w, 0x00ff)
+
+ AM_RANGE(0x240600, 0x240603) AM_READ8(blitter_1_r, 0x00ff)
+ AM_RANGE(0x240600, 0x24061f) AM_WRITE8(blitter_1_w, 0x00ff)
+ AM_RANGE(0x240620, 0x24063f) AM_WRITE8(clut_1_w, 0x00ff)
+
+ AM_RANGE(0x240800, 0x240803) AM_READ8(blitter_2_r, 0x00ff)
+ AM_RANGE(0x240800, 0x24081f) AM_WRITE8(blitter_2_w, 0x00ff)
+ AM_RANGE(0x240820, 0x24083f) AM_WRITE8(clut_2_w, 0x00ff)
+
+ AM_RANGE(0x240a00, 0x240a01) AM_WRITE8(clutsel_0_w, 0x00ff)
+ AM_RANGE(0x240c00, 0x240c01) AM_WRITE8(clutsel_1_w, 0x00ff)
+ AM_RANGE(0x240e00, 0x240e01) AM_WRITE8(clutsel_2_w, 0x00ff)
+
+ AM_RANGE(0x280000, 0x280001) AM_READ(dipsw_r)
+ AM_RANGE(0x280200, 0x280201) AM_READ(musobana_inputport_0_r)
+ AM_RANGE(0x280400, 0x280401) AM_READ_PORT("SYSTEM")
+
+ AM_RANGE(0xfffc00, 0xffffff) AM_DEVREADWRITE("tmp68301", tmp68301_device, regs_r, regs_w) // TMP68301 Registers
+ADDRESS_MAP_END
+
+static ADDRESS_MAP_START( zokumahj_map, AS_PROGRAM, 16, niyanpai_state )
+ AM_RANGE(0x000000, 0x03ffff) AM_ROM
+ AM_RANGE(0x0ff000, 0x0fffff) AM_RAM
+
+ AM_RANGE(0x0e0000, 0x0e08ff) AM_READWRITE(palette_r,palette_w)
+ AM_RANGE(0x0e0900, 0x0e11ff) AM_RAM // palette work ram?
+
+ AM_RANGE(0x0a8000, 0x0a87ff) AM_RAM AM_SHARE("nvram")
+ AM_RANGE(0x0c0000, 0x0cffff) AM_RAM
+
+ AM_RANGE(0x200000, 0x200001) AM_WRITE8(soundlatch_byte_w, 0xff00)
+
+ AM_RANGE(0x200200, 0x200201) AM_WRITE(musobana_inputport_w) // inputport select
+ AM_RANGE(0x240000, 0x240009) AM_WRITENOP // unknown
+ AM_RANGE(0x240200, 0x2403ff) AM_WRITENOP // unknown
+
+ AM_RANGE(0x240400, 0x240403) AM_READ8(blitter_0_r, 0x00ff)
+ AM_RANGE(0x240400, 0x24041f) AM_WRITE8(blitter_0_w, 0x00ff)
+ AM_RANGE(0x240420, 0x24043f) AM_WRITE8(clut_0_w, 0x00ff)
+
+ AM_RANGE(0x240600, 0x240603) AM_READ8(blitter_1_r, 0x00ff)
+ AM_RANGE(0x240600, 0x24061f) AM_WRITE8(blitter_1_w, 0x00ff)
+ AM_RANGE(0x240620, 0x24063f) AM_WRITE8(clut_1_w, 0x00ff)
+
+ AM_RANGE(0x240800, 0x240803) AM_READ8(blitter_2_r, 0x00ff)
+ AM_RANGE(0x240800, 0x24081f) AM_WRITE8(blitter_2_w, 0x00ff)
+ AM_RANGE(0x240820, 0x24083f) AM_WRITE8(clut_2_w, 0x00ff)
+
+ AM_RANGE(0x240a00, 0x240a01) AM_WRITE8(clutsel_0_w, 0x00ff)
+ AM_RANGE(0x240c00, 0x240c01) AM_WRITE8(clutsel_1_w, 0x00ff)
+ AM_RANGE(0x240e00, 0x240e01) AM_WRITE8(clutsel_2_w, 0x00ff)
+
+ AM_RANGE(0x280000, 0x280001) AM_READ(dipsw_r)
+ AM_RANGE(0x280200, 0x280201) AM_READ(musobana_inputport_0_r)
+ AM_RANGE(0x280400, 0x280401) AM_READ_PORT("SYSTEM")
+
+ AM_RANGE(0xfffc00, 0xffffff) AM_DEVREADWRITE("tmp68301", tmp68301_device, regs_r, regs_w) // TMP68301 Registers
+ADDRESS_MAP_END
+
+
+static ADDRESS_MAP_START( niyanpai_sound_map, AS_PROGRAM, 8, niyanpai_state )
+ AM_RANGE(0x0000, 0x77ff) AM_ROM
+ AM_RANGE(0x7800, 0x7fff) AM_RAM
+ AM_RANGE(0x8000, 0xffff) AM_ROMBANK("soundbank")
+ADDRESS_MAP_END
+
+static ADDRESS_MAP_START( niyanpai_sound_io_map, AS_IO, 8, niyanpai_state )
+ ADDRESS_MAP_GLOBAL_MASK(0xff)
+ AM_RANGE(0x80, 0x81) AM_DEVWRITE("ymsnd", ym3812_device, write)
+ADDRESS_MAP_END
+
+
+static INPUT_PORTS_START( niyanpai )
+ PORT_START("SYSTEM")
+ PORT_BIT( 0x00ff, IP_ACTIVE_LOW, IPT_UNUSED ) // ?
+ PORT_BIT( 0x0100, IP_ACTIVE_LOW, IPT_COIN1 ) // COIN1
+ PORT_BIT( 0x0200, IP_ACTIVE_LOW, IPT_COIN2 ) // COIN2
+ PORT_BIT( 0x0400, IP_ACTIVE_LOW, IPT_START3 ) // CREDIT CLEAR
+ PORT_BIT( 0x0800, IP_ACTIVE_LOW, IPT_START2 ) // START2
+ PORT_BIT( 0x1000, IP_ACTIVE_LOW, IPT_SERVICE2 ) // ANALYZER
+ PORT_BIT( 0x2000, IP_ACTIVE_LOW, IPT_START1 ) // START1
+ PORT_BIT( 0x4000, IP_ACTIVE_LOW, IPT_UNKNOWN ) // ?
+ PORT_SERVICE( 0x8000, IP_ACTIVE_LOW ) // TEST
+
+ PORT_START("P1_P2")
+ PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2)
+ PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2)
+ PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(2)
+ PORT_BIT( 0x0008, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(2)
+ PORT_BIT( 0x0010, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(2)
+ PORT_BIT( 0x0020, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(2)
+ PORT_BIT( 0x0040, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x0080, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x0100, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(1)
+ PORT_BIT( 0x0200, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(1)
+ PORT_BIT( 0x0400, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(1)
+ PORT_BIT( 0x0800, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(1)
+ PORT_BIT( 0x1000, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(1)
+ PORT_BIT( 0x2000, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(1)
+ PORT_BIT( 0x4000, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x8000, IP_ACTIVE_LOW, IPT_UNKNOWN )
+
+ PORT_START("DSWA")
+ PORT_DIPNAME( 0x03, 0x03, DEF_STR( Difficulty ) )
+ PORT_DIPSETTING( 0x03, "1" )
+ PORT_DIPSETTING( 0x02, "2" )
+ PORT_DIPSETTING( 0x01, "3" )
+ PORT_DIPSETTING( 0x00, "4" )
+ PORT_DIPNAME( 0x0c, 0x0c, DEF_STR( Coinage ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( 2C_1C ) )
+ PORT_DIPSETTING( 0x0c, DEF_STR( 1C_1C ) )
+ PORT_DIPSETTING( 0x08, DEF_STR( 1C_2C ) )
+ PORT_DIPSETTING( 0x04, DEF_STR( 1C_3C ) )
+ PORT_DIPNAME( 0x10, 0x00, DEF_STR( Demo_Sounds ) )
+ PORT_DIPSETTING( 0x10, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x20, 0x00, "Game Sounds" )
+ PORT_DIPSETTING( 0x20, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x40, 0x40, DEF_STR( Flip_Screen ) )
+ PORT_DIPSETTING( 0x40, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x80, 0x00, DEF_STR( Cabinet ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( Upright ) )
+ PORT_DIPSETTING( 0x80, DEF_STR( Cocktail ) )
+
+ PORT_START("DSWB")
+ PORT_DIPNAME( 0x01, 0x00, "Nudity" )
+ PORT_DIPSETTING( 0x01, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_BIT( 0x7e, IP_ACTIVE_LOW, IPT_UNUSED )
+ PORT_DIPNAME( 0x80, 0x80, "Graphic ROM Test" )
+ PORT_DIPSETTING( 0x80, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+INPUT_PORTS_END
+
+static INPUT_PORTS_START( nbmjctrl_16 )
+ PORT_START("KEY0")
+ PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_START2 )
+ PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_MAHJONG_KAN ) PORT_PLAYER(2)
+ PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_MAHJONG_M ) PORT_PLAYER(2)
+ PORT_BIT( 0x0008, IP_ACTIVE_LOW, IPT_MAHJONG_I ) PORT_PLAYER(2)
+ PORT_BIT( 0x0010, IP_ACTIVE_LOW, IPT_MAHJONG_E ) PORT_PLAYER(2)
+ PORT_BIT( 0x0020, IP_ACTIVE_LOW, IPT_MAHJONG_A ) PORT_PLAYER(2)
+ PORT_BIT( 0x0040, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x0080, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x0100, IP_ACTIVE_LOW, IPT_START1 )
+ PORT_BIT( 0x0200, IP_ACTIVE_LOW, IPT_MAHJONG_KAN )
+ PORT_BIT( 0x0400, IP_ACTIVE_LOW, IPT_MAHJONG_M )
+ PORT_BIT( 0x0800, IP_ACTIVE_LOW, IPT_MAHJONG_I )
+ PORT_BIT( 0x1000, IP_ACTIVE_LOW, IPT_MAHJONG_E )
+ PORT_BIT( 0x2000, IP_ACTIVE_LOW, IPT_MAHJONG_A )
+ PORT_BIT( 0x4000, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x8000, IP_ACTIVE_LOW, IPT_UNKNOWN )
+
+ PORT_START("KEY1")
+ PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_MAHJONG_BET ) PORT_PLAYER(2)
+ PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_MAHJONG_REACH ) PORT_PLAYER(2)
+ PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_MAHJONG_N ) PORT_PLAYER(2)
+ PORT_BIT( 0x0008, IP_ACTIVE_LOW, IPT_MAHJONG_J ) PORT_PLAYER(2)
+ PORT_BIT( 0x0010, IP_ACTIVE_LOW, IPT_MAHJONG_F ) PORT_PLAYER(2)
+ PORT_BIT( 0x0020, IP_ACTIVE_LOW, IPT_MAHJONG_B ) PORT_PLAYER(2)
+ PORT_BIT( 0x0040, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x0080, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x0100, IP_ACTIVE_LOW, IPT_MAHJONG_BET )
+ PORT_BIT( 0x0200, IP_ACTIVE_LOW, IPT_MAHJONG_REACH )
+ PORT_BIT( 0x0400, IP_ACTIVE_LOW, IPT_MAHJONG_N )
+ PORT_BIT( 0x0800, IP_ACTIVE_LOW, IPT_MAHJONG_J )
+ PORT_BIT( 0x1000, IP_ACTIVE_LOW, IPT_MAHJONG_F )
+ PORT_BIT( 0x2000, IP_ACTIVE_LOW, IPT_MAHJONG_B )
+ PORT_BIT( 0x4000, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x8000, IP_ACTIVE_LOW, IPT_UNKNOWN )
+
+ PORT_START("KEY2")
+ PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_MAHJONG_RON ) PORT_PLAYER(2)
+ PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_MAHJONG_CHI ) PORT_PLAYER(2)
+ PORT_BIT( 0x0008, IP_ACTIVE_LOW, IPT_MAHJONG_K ) PORT_PLAYER(2)
+ PORT_BIT( 0x0010, IP_ACTIVE_LOW, IPT_MAHJONG_G ) PORT_PLAYER(2)
+ PORT_BIT( 0x0020, IP_ACTIVE_LOW, IPT_MAHJONG_C ) PORT_PLAYER(2)
+ PORT_BIT( 0x0040, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x0080, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x0100, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x0200, IP_ACTIVE_LOW, IPT_MAHJONG_RON )
+ PORT_BIT( 0x0400, IP_ACTIVE_LOW, IPT_MAHJONG_CHI )
+ PORT_BIT( 0x0800, IP_ACTIVE_LOW, IPT_MAHJONG_K )
+ PORT_BIT( 0x1000, IP_ACTIVE_LOW, IPT_MAHJONG_G )
+ PORT_BIT( 0x2000, IP_ACTIVE_LOW, IPT_MAHJONG_C )
+ PORT_BIT( 0x4000, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x8000, IP_ACTIVE_LOW, IPT_UNKNOWN )
+
+ PORT_START("KEY3")
+ PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_MAHJONG_PON ) PORT_PLAYER(2)
+ PORT_BIT( 0x0008, IP_ACTIVE_LOW, IPT_MAHJONG_L ) PORT_PLAYER(2)
+ PORT_BIT( 0x0010, IP_ACTIVE_LOW, IPT_MAHJONG_H ) PORT_PLAYER(2)
+ PORT_BIT( 0x0020, IP_ACTIVE_LOW, IPT_MAHJONG_D ) PORT_PLAYER(2)
+ PORT_BIT( 0x0040, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x0080, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x0100, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x0200, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x0400, IP_ACTIVE_LOW, IPT_MAHJONG_PON )
+ PORT_BIT( 0x0800, IP_ACTIVE_LOW, IPT_MAHJONG_L )
+ PORT_BIT( 0x1000, IP_ACTIVE_LOW, IPT_MAHJONG_H )
+ PORT_BIT( 0x2000, IP_ACTIVE_LOW, IPT_MAHJONG_D )
+ PORT_BIT( 0x4000, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x8000, IP_ACTIVE_LOW, IPT_UNKNOWN )
+
+ PORT_START("KEY4")
+ PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_MAHJONG_SMALL ) PORT_PLAYER(2)
+ PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_MAHJONG_BIG ) PORT_PLAYER(2)
+ PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_MAHJONG_FLIP_FLOP ) PORT_PLAYER(2)
+ PORT_BIT( 0x0008, IP_ACTIVE_LOW, IPT_MAHJONG_DOUBLE_UP ) PORT_PLAYER(2)
+ PORT_BIT( 0x0010, IP_ACTIVE_LOW, IPT_MAHJONG_SCORE ) PORT_PLAYER(2)
+ PORT_BIT( 0x0020, IP_ACTIVE_LOW, IPT_MAHJONG_LAST_CHANCE ) PORT_PLAYER(2)
+ PORT_BIT( 0x0040, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x0080, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x0100, IP_ACTIVE_LOW, IPT_MAHJONG_SMALL )
+ PORT_BIT( 0x0200, IP_ACTIVE_LOW, IPT_MAHJONG_BIG )
+ PORT_BIT( 0x0400, IP_ACTIVE_LOW, IPT_MAHJONG_FLIP_FLOP )
+ PORT_BIT( 0x0800, IP_ACTIVE_LOW, IPT_MAHJONG_DOUBLE_UP )
+ PORT_BIT( 0x1000, IP_ACTIVE_LOW, IPT_MAHJONG_SCORE )
+ PORT_BIT( 0x2000, IP_ACTIVE_LOW, IPT_MAHJONG_LAST_CHANCE )
+ PORT_BIT( 0x4000, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x8000, IP_ACTIVE_LOW, IPT_UNKNOWN )
+INPUT_PORTS_END
+
+static INPUT_PORTS_START( musobana ) // I don't have manual for this game.
+ PORT_START("DSWA")
+ PORT_DIPNAME( 0x03, 0x03, "Game Out" )
+ PORT_DIPSETTING( 0x03, "90% (Easy)" )
+ PORT_DIPSETTING( 0x02, "80%" )
+ PORT_DIPSETTING( 0x01, "70%" )
+ PORT_DIPSETTING( 0x00, "60% (Hard)" )
+ PORT_DIPNAME( 0x0c, 0x0c, DEF_STR( Coinage ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( 2C_1C ) )
+ PORT_DIPSETTING( 0x0c, DEF_STR( 1C_1C ) )
+ PORT_DIPSETTING( 0x08, DEF_STR( 1C_2C ) )
+ PORT_DIPSETTING( 0x04, DEF_STR( 1C_3C ) )
+ PORT_DIPNAME( 0x10, 0x10, "DIPSW 1-5" )
+ PORT_DIPSETTING( 0x10, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x20, 0x00, DEF_STR( Flip_Screen ) )
+ PORT_DIPSETTING( 0x20, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x40, 0x40, "DIPSW 1-7" )
+ PORT_DIPSETTING( 0x40, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x80, 0x00, "Game Type" )
+ PORT_DIPSETTING( 0x80, "Medal Type" )
+ PORT_DIPSETTING( 0x00, "Credit Type" )
+
+ PORT_START("DSWB")
+ PORT_DIPNAME( 0x03, 0x03, "Bet Min" )
+ PORT_DIPSETTING( 0x03, "1" )
+ PORT_DIPSETTING( 0x02, "2" )
+ PORT_DIPSETTING( 0x01, "3" )
+ PORT_DIPSETTING( 0x00, "5" )
+ PORT_DIPNAME( 0x0c, 0x00, "Bet Max" )
+ PORT_DIPSETTING( 0x0c, "1" )
+ PORT_DIPSETTING( 0x08, "5" )
+ PORT_DIPSETTING( 0x04, "10" )
+ PORT_DIPSETTING( 0x00, "20" )
+ PORT_DIPNAME( 0x10, 0x10, "DIPSW 2-5" )
+ PORT_DIPSETTING( 0x10, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x20, 0x20, "Score Pool" )
+ PORT_DIPSETTING( 0x20, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x40, 0x40, "DIPSW 2-7" )
+ PORT_DIPSETTING( 0x40, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x80, 0x80, "DIPSW 2-8" )
+ PORT_DIPSETTING( 0x80, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+
+ PORT_START("SYSTEM")
+ PORT_BIT( 0x0100, IP_ACTIVE_LOW, IPT_COIN1 ) // COIN1
+ PORT_BIT( 0x0200, IP_ACTIVE_LOW, IPT_COIN2 ) // COIN2
+ PORT_BIT( 0x0400, IP_ACTIVE_LOW, IPT_START3 ) // CREDIT CLEAR
+ PORT_BIT( 0x0800, IP_ACTIVE_LOW, IPT_SERVICE3 ) // MEMORY RESET
+ PORT_BIT( 0x1000, IP_ACTIVE_LOW, IPT_SERVICE2 ) // ANALYZER
+ PORT_BIT( 0x2000, IP_ACTIVE_HIGH, IPT_SPECIAL ) PORT_CUSTOM_MEMBER(DEVICE_SELF, niyanpai_state,musobana_outcoin_flag_r, NULL) // OUT COIN
+ PORT_BIT( 0x4000, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_SERVICE( 0x8000, IP_ACTIVE_LOW ) // TEST
+
+ PORT_INCLUDE( nbmjctrl_16 )
+INPUT_PORTS_END
+
+static INPUT_PORTS_START( 4psimasy ) // I don't have manual for this game.
+ PORT_START("DSWA")
+ PORT_DIPNAME( 0x01, 0x01, "DIPSW 1-1" )
+ PORT_DIPSETTING( 0x01, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x02, 0x02, "DIPSW 1-2" )
+ PORT_DIPSETTING( 0x02, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x04, 0x04, "DIPSW 1-3" )
+ PORT_DIPSETTING( 0x04, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x08, 0x00, "Game Sounds" )
+ PORT_DIPSETTING( 0x08, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x10, 0x00, DEF_STR( Demo_Sounds ) )
+ PORT_DIPSETTING( 0x10, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x20, 0x00, DEF_STR( Flip_Screen ) )
+ PORT_DIPSETTING( 0x20, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x40, 0x40, "DIPSW 1-7" )
+ PORT_DIPSETTING( 0x40, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x80, 0x80, "DIPSW 1-8" )
+ PORT_DIPSETTING( 0x80, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+
+ PORT_START("DSWB")
+ PORT_DIPNAME( 0x01, 0x01, "DIPSW 2-1" )
+ PORT_DIPSETTING( 0x01, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x02, 0x02, "DIPSW 2-2" )
+ PORT_DIPSETTING( 0x02, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x04, 0x04, "DIPSW 2-3" )
+ PORT_DIPSETTING( 0x04, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x08, 0x08, "DIPSW 2-4" )
+ PORT_DIPSETTING( 0x08, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x10, 0x10, "DIPSW 2-5" )
+ PORT_DIPSETTING( 0x10, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x20, 0x20, "DIPSW 2-6" )
+ PORT_DIPSETTING( 0x20, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x40, 0x40, "Option Test" )
+ PORT_DIPSETTING( 0x40, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x80, 0x80, "Graphic ROM Test" )
+ PORT_DIPSETTING( 0x80, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+
+ PORT_START("SYSTEM")
+ PORT_BIT( 0x0100, IP_ACTIVE_LOW, IPT_COIN1 ) // COIN1
+ PORT_BIT( 0x0200, IP_ACTIVE_LOW, IPT_COIN2 ) // COIN2
+ PORT_BIT( 0x0400, IP_ACTIVE_LOW, IPT_START3 ) // CREDIT CLEAR
+ PORT_BIT( 0x0800, IP_ACTIVE_LOW, IPT_SERVICE3 ) // MEMORY RESET
+ PORT_BIT( 0x1000, IP_ACTIVE_LOW, IPT_SERVICE2 ) // ANALYZER
+ PORT_BIT( 0x2000, IP_ACTIVE_HIGH, IPT_SPECIAL ) PORT_CUSTOM_MEMBER(DEVICE_SELF, niyanpai_state,musobana_outcoin_flag_r, NULL) // OUT COIN
+ PORT_BIT( 0x4000, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_SERVICE( 0x8000, IP_ACTIVE_LOW ) // TEST
+
+ PORT_INCLUDE( nbmjctrl_16 )
+INPUT_PORTS_END
+
+static INPUT_PORTS_START( mhhonban ) // I don't have manual for this game.
+ PORT_START("DSWA")
+ PORT_DIPNAME( 0x01, 0x01, "DIPSW 1-1" )
+ PORT_DIPSETTING( 0x01, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x02, 0x02, "DIPSW 1-2" )
+ PORT_DIPSETTING( 0x02, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x04, 0x04, "DIPSW 1-3" )
+ PORT_DIPSETTING( 0x04, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x08, 0x08, DEF_STR( Coinage ) )
+ PORT_DIPSETTING( 0x08, DEF_STR( 1C_1C ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( 1C_2C ) )
+ PORT_DIPNAME( 0x10, 0x00, "DIPSW 1-5" )
+ PORT_DIPSETTING( 0x10, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x20, 0x00, DEF_STR( Flip_Screen ) )
+ PORT_DIPSETTING( 0x20, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x40, 0x40, "DIPSW 1-7" )
+ PORT_DIPSETTING( 0x40, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x80, 0x80, "DIPSW 1-8" )
+ PORT_DIPSETTING( 0x80, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+
+ PORT_START("DSWB")
+ PORT_DIPNAME( 0x01, 0x01, "DIPSW 2-1" )
+ PORT_DIPSETTING( 0x01, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x02, 0x02, "DIPSW 2-2" )
+ PORT_DIPSETTING( 0x02, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x04, 0x04, "DIPSW 2-3" )
+ PORT_DIPSETTING( 0x04, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x08, 0x08, "DIPSW 2-4" )
+ PORT_DIPSETTING( 0x08, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x10, 0x10, "DIPSW 2-5" )
+ PORT_DIPSETTING( 0x10, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x20, 0x20, "DIPSW 2-6" )
+ PORT_DIPSETTING( 0x20, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x40, 0x40, "DIPSW 2-7" )
+ PORT_DIPSETTING( 0x40, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x80, 0x80, "Option Test" )
+ PORT_DIPSETTING( 0x80, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+
+ PORT_START("SYSTEM")
+ PORT_BIT( 0x0100, IP_ACTIVE_LOW, IPT_COIN1 ) // COIN1
+ PORT_BIT( 0x0200, IP_ACTIVE_LOW, IPT_COIN2 ) // COIN2
+ PORT_BIT( 0x0400, IP_ACTIVE_LOW, IPT_START3 ) // CREDIT CLEAR
+ PORT_BIT( 0x0800, IP_ACTIVE_LOW, IPT_SERVICE3 ) // MEMORY RESET
+ PORT_BIT( 0x1000, IP_ACTIVE_LOW, IPT_SERVICE2 ) // ANALYZER
+ PORT_BIT( 0x2000, IP_ACTIVE_HIGH, IPT_SPECIAL ) PORT_CUSTOM_MEMBER(DEVICE_SELF, niyanpai_state,musobana_outcoin_flag_r, NULL) // OUT COIN
+ PORT_BIT( 0x4000, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_SERVICE( 0x8000, IP_ACTIVE_LOW ) // TEST
+
+ PORT_INCLUDE( nbmjctrl_16 )
+INPUT_PORTS_END
+
+static INPUT_PORTS_START( zokumahj ) // I don't have manual for this game.
+ PORT_START("DSWA")
+ PORT_DIPNAME( 0x01, 0x01, "DIPSW 1-1" )
+ PORT_DIPSETTING( 0x01, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x02, 0x02, "DIPSW 1-2" )
+ PORT_DIPSETTING( 0x02, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x04, 0x04, "DIPSW 1-3" )
+ PORT_DIPSETTING( 0x04, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x08, 0x08, DEF_STR( Coinage ) )
+ PORT_DIPSETTING( 0x08, DEF_STR( 1C_1C ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( 1C_2C ) )
+ PORT_DIPNAME( 0x10, 0x10, "DIPSW 1-5" )
+ PORT_DIPSETTING( 0x10, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x20, 0x00, DEF_STR( Flip_Screen ) )
+ PORT_DIPSETTING( 0x20, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x40, 0x40, "DIPSW 1-7" )
+ PORT_DIPSETTING( 0x40, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x80, 0x80, "DIPSW 1-8" )
+ PORT_DIPSETTING( 0x80, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+
+ PORT_START("DSWB")
+ PORT_DIPNAME( 0x01, 0x01, "DIPSW 2-1" )
+ PORT_DIPSETTING( 0x01, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x02, 0x02, "DIPSW 2-2" )
+ PORT_DIPSETTING( 0x02, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x04, 0x04, "DIPSW 2-3" )
+ PORT_DIPSETTING( 0x04, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x08, 0x08, "DIPSW 2-4" )
+ PORT_DIPSETTING( 0x08, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x10, 0x10, "DIPSW 2-5" )
+ PORT_DIPSETTING( 0x10, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x20, 0x20, "DIPSW 2-6" )
+ PORT_DIPSETTING( 0x20, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x40, 0x40, "DIPSW 2-7" )
+ PORT_DIPSETTING( 0x40, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x80, 0x80, "Option Test" )
+ PORT_DIPSETTING( 0x80, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+
+ PORT_START("SYSTEM")
+ PORT_BIT( 0x0100, IP_ACTIVE_LOW, IPT_COIN1 ) // COIN1
+ PORT_BIT( 0x0200, IP_ACTIVE_LOW, IPT_COIN2 ) // COIN2
+ PORT_BIT( 0x0400, IP_ACTIVE_LOW, IPT_START3 ) // CREDIT CLEAR
+ PORT_BIT( 0x0800, IP_ACTIVE_LOW, IPT_SERVICE3 ) // MEMORY RESET
+ PORT_BIT( 0x1000, IP_ACTIVE_LOW, IPT_SERVICE2 ) // ANALYZER
+ PORT_BIT( 0x2000, IP_ACTIVE_HIGH, IPT_SPECIAL ) PORT_CUSTOM_MEMBER(DEVICE_SELF, niyanpai_state,musobana_outcoin_flag_r, NULL) // OUT COIN
+ PORT_BIT( 0x4000, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_SERVICE( 0x8000, IP_ACTIVE_LOW ) // TEST
+
+ PORT_INCLUDE( nbmjctrl_16 )
+INPUT_PORTS_END
+
+
+INTERRUPT_GEN_MEMBER(niyanpai_state::interrupt)
+{
+ m_tmp68301->external_interrupt_0();
+}
+
+static const z80_daisy_config daisy_chain_sound[] =
+{
+ TMPZ84C011_DAISY_INTERNAL,
+ { NULL }
+};
+
+static MACHINE_CONFIG_START( niyanpai, niyanpai_state )
+
+ /* basic machine hardware */
+ MCFG_CPU_ADD("maincpu", M68000, 12288000/2) /* TMP68301, 6.144 MHz */
+ MCFG_CPU_PROGRAM_MAP(niyanpai_map)
+ MCFG_CPU_VBLANK_INT_DRIVER("screen", niyanpai_state, interrupt)
+ MCFG_CPU_IRQ_ACKNOWLEDGE_DEVICE("tmp68301",tmp68301_device,irq_callback)
+
+ MCFG_DEVICE_ADD("tmp68301", TMP68301, 0)
+ MCFG_TMP68301_OUT_PARALLEL_CB(WRITE16(niyanpai_state, tmp68301_parallel_port_w))
+
+ MCFG_CPU_ADD("audiocpu", TMPZ84C011, 8000000) /* TMPZ84C011, 8.00 MHz */
+ MCFG_CPU_CONFIG(daisy_chain_sound)
+ MCFG_CPU_PROGRAM_MAP(niyanpai_sound_map)
+ MCFG_CPU_IO_MAP(niyanpai_sound_io_map)
+ MCFG_TMPZ84C011_PORTD_READ_CB(READ8(niyanpai_state, soundlatch_byte_r))
+ MCFG_TMPZ84C011_PORTA_WRITE_CB(WRITE8(niyanpai_state, soundbank_w))
+ MCFG_TMPZ84C011_PORTB_WRITE_CB(DEVWRITE8("dac1", dac_device, write_unsigned8))
+ MCFG_TMPZ84C011_PORTC_WRITE_CB(DEVWRITE8("dac2", dac_device, write_unsigned8))
+ MCFG_TMPZ84C011_PORTE_WRITE_CB(WRITE8(niyanpai_state, soundlatch_clear_w))
+ MCFG_TMPZ84C011_ZC0_CB(DEVWRITELINE("audiocpu", tmpz84c011_device, trg3))
+
+ MCFG_NVRAM_ADD_0FILL("nvram")
+
+ /* video hardware */
+ MCFG_SCREEN_ADD("screen", RASTER)
+ MCFG_SCREEN_REFRESH_RATE(60)
+ MCFG_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(0))
+ MCFG_SCREEN_SIZE(1024, 512)
+ MCFG_SCREEN_VISIBLE_AREA(0, 640-1, 0, 240-1)
+ MCFG_SCREEN_UPDATE_DRIVER(niyanpai_state, screen_update)
+ MCFG_SCREEN_PALETTE("palette")
+
+ MCFG_PALETTE_ADD("palette", 256*3)
+
+ /* sound hardware */
+ MCFG_SPEAKER_STANDARD_MONO("mono")
+
+ MCFG_SOUND_ADD("ymsnd", YM3812, 4000000)
+ MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 1.00)
+
+ MCFG_DAC_ADD("dac1")
+ MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.75)
+
+ MCFG_DAC_ADD("dac2")
+ MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.75)
+MACHINE_CONFIG_END
+
+static MACHINE_CONFIG_DERIVED( musobana, niyanpai )
+
+ /* basic machine hardware */
+ MCFG_CPU_MODIFY("maincpu")
+ MCFG_CPU_PROGRAM_MAP(musobana_map)
+
+ MCFG_MACHINE_START_OVERRIDE(niyanpai_state, musobana)
+MACHINE_CONFIG_END
+
+static MACHINE_CONFIG_DERIVED( mhhonban, musobana )
+
+ /* basic machine hardware */
+ MCFG_CPU_MODIFY("maincpu")
+ MCFG_CPU_PROGRAM_MAP(mhhonban_map)
+MACHINE_CONFIG_END
+
+static MACHINE_CONFIG_DERIVED( zokumahj, musobana )
+
+ /* basic machine hardware */
+ MCFG_CPU_MODIFY("maincpu")
+ MCFG_CPU_PROGRAM_MAP(zokumahj_map)
+MACHINE_CONFIG_END
+
+
+ROM_START( niyanpai )
+ ROM_REGION( 0x40000, "maincpu", 0 ) /* TMP68301 main program */
+ ROM_LOAD16_BYTE( "npai_01.bin", 0x00000, 0x20000, CRC(a904e8a1) SHA1(77865d7b48cac96af1e3cac4a702f7de4b5ee82b) )
+ ROM_LOAD16_BYTE( "npai_02.bin", 0x00001, 0x20000, CRC(244f9d6f) SHA1(afde18f32c4879a66c0707671d783c21c54cffa4) )
+
+ ROM_REGION( 0x20000, "audiocpu", 0 ) /* TMPZ84C011 sound program */
+ ROM_LOAD( "npai_03.bin", 0x000000, 0x20000, CRC(d154306b) SHA1(3375568a6d387d850b8996b8bad3d0220de13993) )
+
+ ROM_REGION( 0x400000, "gfx1", 0 ) /* gfx */
+ ROM_LOAD( "npai_04.bin", 0x000000, 0x80000, CRC(bec845b5) SHA1(2b00b4fd0bdda84cdc08933e593afdd91dde8d07) )
+ ROM_LOAD( "npai_05.bin", 0x080000, 0x80000, CRC(3300ce07) SHA1(dc2eeb804aaf0aeb6cfee1844260ea24c3164bd9) )
+ ROM_LOAD( "npai_06.bin", 0x100000, 0x80000, CRC(448e4e39) SHA1(63ca27f76a23235d3538d7f6c18dcc309e0f1f1c) )
+ ROM_LOAD( "npai_07.bin", 0x180000, 0x80000, CRC(2ad47e55) SHA1(dbda82e654a85b0d5303bffa3005aaf78bdf0d28) )
+ ROM_LOAD( "npai_08.bin", 0x200000, 0x80000, CRC(2ff980a0) SHA1(055addac657a5f7ec37ba85385834805c7aa0402) )
+ ROM_LOAD( "npai_09.bin", 0x280000, 0x80000, CRC(74037ee3) SHA1(d975e6af962b9c62304ac15adab46c0ce972194b) )
+ ROM_LOAD( "npai_10.bin", 0x300000, 0x80000, CRC(d35a9af6) SHA1(9a41aeea84c59b194bd122e2f102476834303302) )
+ ROM_LOAD( "npai_11.bin", 0x380000, 0x80000, CRC(0748eb73) SHA1(63849f6625928646238a76748fd7903cee3ece2e) )
+ROM_END
+
+ROM_START( musobana )
+ ROM_REGION( 0x40000, "maincpu", 0 ) /* TMP68301 main program */
+ ROM_LOAD16_BYTE( "1.209", 0x00000, 0x20000, CRC(574929a1) SHA1(70ea96c3aa8a3512176b719de0928470541d85cb) )
+ ROM_LOAD16_BYTE( "2.208", 0x00001, 0x20000, CRC(12734fda) SHA1(46241efe4266ad6426eb31db757ae4852c70c25d) )
+
+ ROM_REGION( 0x20000, "audiocpu", 0 ) /* TMPZ84C011 sound program */
+ ROM_LOAD( "3.804", 0x000000, 0x20000, CRC(0be8f2ce) SHA1(c1ee8907c03f615fbc42654a3c37387714761560) )
+
+ ROM_REGION( 0x500000, "gfx1", 0 ) /* gfx */
+ ROM_LOAD( "4.102", 0x000000, 0x80000, CRC(1b5dcff8) SHA1(afc44d8a381e1f6059e8e29d415799f863ba8528) )
+ ROM_LOAD( "5.103", 0x080000, 0x80000, CRC(dd69b24a) SHA1(2d1986f2b24877cfb4df9c32d76e4c4aada11420) )
+ ROM_LOAD( "6.104", 0x100000, 0x80000, CRC(e898f3a2) SHA1(4d5002105b3a20f962a0f31c7703e16fcd4970aa) )
+ ROM_LOAD( "7.105", 0x180000, 0x80000, CRC(812cb79a) SHA1(f905663f8656270c4cdda4a8547c57e9f3e1093b) )
+ ROM_LOAD( "8.106", 0x200000, 0x80000, CRC(20285661) SHA1(503650148e07af9c34b22ae60b4a10c253f694aa) )
+ ROM_LOAD( "9.107", 0x280000, 0x80000, CRC(91dfb28b) SHA1(4d673957533e6ef155765b71e3b0010455f2968b) )
+ ROM_LOAD( "10.108", 0x300000, 0x80000, CRC(5c8e2300) SHA1(0e36d32d679f80d76a4c947e65d56ae449b03966) )
+ ROM_LOAD( "11.109", 0x380000, 0x80000, CRC(12894ba4) SHA1(dcaef30283dfb5b97cc8a48247888434ffa7ec81) )
+ ROM_LOAD( "12.202", 0x400000, 0x80000, CRC(d02957e0) SHA1(54f5e4724cc31030bc2185ac9d00fa57cc5c2255) )
+ ROM_LOAD( "13.203", 0x480000, 0x80000, CRC(240ffce3) SHA1(8b357e962af8081bd01603ce1a3be6d2a7a4ed2a) )
+ROM_END
+
+ROM_START( 4psimasy )
+ ROM_REGION( 0x40000, "maincpu", 0 ) /* TMP68301 main program */
+ ROM_LOAD16_BYTE( "1.209", 0x00000, 0x20000, CRC(28dda353) SHA1(3d4738189a7b8b8b0434b3e58550572c3ce74b42) )
+ ROM_LOAD16_BYTE( "2.208", 0x00001, 0x20000, CRC(3679c9fb) SHA1(74a940c3c95723680a63a281f194ef4bbe3dc58a) )
+
+ ROM_REGION( 0x20000, "audiocpu", 0 ) /* TMPZ84C011 sound program */
+ ROM_LOAD( "3.804", 0x000000, 0x20000, CRC(bd644726) SHA1(1f8e12a081657d6e1dd9c896056d1ffd977dfe95) )
+
+ ROM_REGION( 0x400000, "gfx1", 0 ) /* gfx */
+ ROM_LOAD( "4.102", 0x000000, 0x80000, CRC(66c96d20) SHA1(2e8c6876c52fdc9afda4c29c84568942e3fe7fb8) )
+ ROM_LOAD( "5.103", 0x080000, 0x80000, CRC(d8787e7d) SHA1(85a69f69da25159e0f7f75370ffaa3b8cb754eb0) )
+ ROM_LOAD( "6.104", 0x100000, 0x80000, CRC(ad68defc) SHA1(fe6e0fd88dfbb20e13efb8ab80bc41c19963e6d7) )
+ ROM_LOAD( "7.105", 0x180000, 0x80000, CRC(daceaa7b) SHA1(6b8ab028653f2546ab56860d81a3f5a8bbd6dede) )
+ ROM_LOAD( "8.106", 0x200000, 0x80000, CRC(469032ce) SHA1(8ea743646acf0e2e0860ca092b0a45a43d19333f) )
+ ROM_LOAD( "9.107", 0x280000, 0x80000, CRC(fa87a29e) SHA1(14c33f66efcbd4cbb8de16ace609711cc87e9ece) )
+ ROM_LOAD( "10.108", 0x300000, 0x80000, CRC(f5608b85) SHA1(96f817ead285fefd5d1ebb1d4dd1f79125b110be) )
+ ROM_LOAD( "11.109", 0x380000, 0x80000, CRC(1659f8d0) SHA1(daa5a2c5c7b5dc362581268fe98897164ccaa316) )
+ROM_END
+
+ROM_START( mhhonban )
+ ROM_REGION( 0x40000, "maincpu", 0 ) /* TMP68301 main program */
+ ROM_LOAD16_BYTE( "u209.bin", 0x00000, 0x20000, CRC(121c861f) SHA1(70a6b695998904dccb8791ea5d9acbf7484bd812) )
+ ROM_LOAD16_BYTE( "u208.bin", 0x00001, 0x20000, CRC(d6712d0b) SHA1(a384c8f508ec6885bccb989d150cfd7f36a6898d) )
+
+ ROM_REGION( 0x20000, "audiocpu", 0 ) /* TMPZ84C011 sound program */
+ ROM_LOAD( "u804.bin", 0x000000, 0x20000, CRC(48407507) SHA1(afd24d16d487fd2b6548d967e2f1ae122e2633a2) )
+
+ ROM_REGION( 0x300000, "gfx1", 0 ) /* gfx */
+ ROM_LOAD( "u102.bin", 0x000000, 0x80000, CRC(385b51aa) SHA1(445e365e762e60d6189d84608459f7d18fff859f) )
+ ROM_LOAD( "u103.bin", 0x080000, 0x80000, CRC(1b85c6f4) SHA1(f8417b2526a8b51e52117d7d2690ce70af5e90fa) )
+ ROM_LOAD( "u104.bin", 0x100000, 0x80000, CRC(0f091b1d) SHA1(f53425524a22ab0be241dc4303be7e1403989f3a) )
+ ROM_LOAD( "u105.bin", 0x180000, 0x80000, CRC(20b39ac9) SHA1(b32b56c52cc6b79000588ad2cc8bfa533d7203f6) )
+ ROM_LOAD( "u106.bin", 0x200000, 0x80000, CRC(11f42938) SHA1(f7cdc21cdefa8476090cc6e5b87b220b001fbeb1) )
+ ROM_LOAD( "u107.bin", 0x280000, 0x80000, CRC(efc85912) SHA1(b9d523fd5f9ce879e2ed6916c89940be1d738a1c) )
+ROM_END
+
+ROM_START( zokumahj )
+ ROM_REGION( 0x40000, "maincpu", 0 ) /* TMP68301 main program */
+ ROM_LOAD16_BYTE( "1.bin", 0x00000, 0x20000, CRC(53ca34a9) SHA1(5a1e2660442665efd529ec6c98ffc994c6103419) )
+ ROM_LOAD16_BYTE( "2.bin", 0x00001, 0x20000, CRC(474f9303) SHA1(4b03e3b6b6ee864dfcce3978f19bf329e39b3fe7) )
+
+ ROM_REGION( 0x20000, "audiocpu", 0 ) /* TMPZ84C011 sound program */
+ ROM_LOAD( "3.bin", 0x000000, 0x20000, CRC(48407507) SHA1(afd24d16d487fd2b6548d967e2f1ae122e2633a2) )
+
+ ROM_REGION( 0x300000, "gfx1", 0 ) /* gfx */
+ ROM_LOAD( "4.bin", 0x000000, 0x80000, CRC(2b3e88b4) SHA1(d49a81f1bc6ac5b56df36caf7ee7188a917d947f) )
+ ROM_LOAD( "5.bin", 0x080000, 0x80000, CRC(cfe9477a) SHA1(9d08f5b1d638cef7d8dc97bdd9d98627f9af1ef9) )
+ ROM_LOAD( "6.bin", 0x100000, 0x80000, CRC(2d62df76) SHA1(83fe8e0a853c0137e7c77ecde762617c082774e5) )
+ ROM_LOAD( "7.bin", 0x180000, 0x80000, CRC(75922e76) SHA1(4ad23e241a1a223e0fcd4fd26bd695b1a68c258a) )
+ ROM_LOAD( "8.bin", 0x200000, 0x80000, CRC(22b3befa) SHA1(e44635e021962ce29b4e129ae394c794038aef39) )
+ ROM_LOAD( "9.bin", 0x280000, 0x80000, CRC(f72d83af) SHA1(4b897b40765084fd9483065fd0eb0e29cbcfa5ac) )
+ROM_END
+
+
+GAME( 1996, niyanpai, 0, niyanpai, niyanpai, niyanpai_state, niyanpai, ROT0, "Nichibutsu", "Niyanpai (Japan)", MACHINE_SUPPORTS_SAVE )
+GAME( 1995, musobana, 0, musobana, musobana, niyanpai_state, niyanpai, ROT0, "Nichibutsu / Yubis", "Musoubana (Japan)", MACHINE_SUPPORTS_SAVE )
+GAME( 1994, 4psimasy, 0, musobana, 4psimasy, niyanpai_state, niyanpai, ROT0, "Sphinx / AV Japan", "Mahjong 4P Simasyo (Japan)", MACHINE_SUPPORTS_SAVE )
+GAME( 199?, mhhonban, 0, mhhonban, mhhonban, niyanpai_state, niyanpai, ROT0, "Nichibutsu?", "Mahjong Housoukyoku Honbanchuu (Japan)", MACHINE_SUPPORTS_SAVE )
+GAME( 199?, zokumahj, mhhonban, zokumahj, zokumahj, niyanpai_state, niyanpai, ROT0, "Nichibutsu?", "Zoku Mahjong Housoukyoku (Japan)", MACHINE_SUPPORTS_SAVE )