summaryrefslogtreecommitdiffstatshomepage
path: root/src/mame/drivers/ninjaw.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'src/mame/drivers/ninjaw.cpp')
-rw-r--r--src/mame/drivers/ninjaw.cpp1191
1 files changed, 0 insertions, 1191 deletions
diff --git a/src/mame/drivers/ninjaw.cpp b/src/mame/drivers/ninjaw.cpp
deleted file mode 100644
index d3eecd5df84..00000000000
--- a/src/mame/drivers/ninjaw.cpp
+++ /dev/null
@@ -1,1191 +0,0 @@
-// license:BSD-3-Clause
-// copyright-holders:David Graves
-// thanks-to:Richard Bush
-/***************************************************************************
-
-Taito Triple Screen Games
-=========================
-
-Ninja Warriors (c) 1987 Taito
-Darius 2 (c) 1989 Taito
-
-David Graves
-
-(this is based on the F2 driver by Bryan McPhail, Brad Oliver, Andrew Prime,
-Nicola Salmoria. Thanks to Richard Bush and the Raine team, whose open
-source was very helpful in many areas particularly the sprites.)
-
- *****
-
-The triple screen games operate on hardware with various similarities to
-the Taito F2 system, as they share some custom ics e.g. the TC0100SCN.
-
-According to Sixtoe: "The multi-monitor systems had 2 or 3 13" screens;
-one in the middle facing the player, and the other 1 or 2 on either side
-mounted below and facing directly up reflecting off special semi-reflecting
-mirrors, with about 1" of the graphics being overlapped on each screen.
-This was the only way to get uninterrupted screens and to be able to see
-through both ways. Otherwise you`d have the monitors' edges visible.
-You can tell if your arcade has been cheap (like one near me) when you
-look at the screens and can see black triangles on the left or right, this
-means they bought ordinary mirrors and you can't see through them the
-wrong way, as the semi-reflecting mirrors were extremely expensive."
-
-For each screen the games have 3 separate layers of graphics:- one
-128x64 tiled scrolling background plane of 8x8 tiles, a similar
-foreground plane, and a 128x32 text plane with character definitions
-held in ram.
-
-Writing to the first TC0100SCN "writes through" to the two subsidiary
-chips so that all three have identical contents. The subsidiary ones are
-only addressed individually during initial memory checks, I think. (?)
-
-There is a single sprite plane which covers all 3 screens.
-The sprites are 16x16 and are not zoomable.
-
-Twin 68000 processors are used; both have access to sprite ram and
-the tilemap areas, and they communicate via 64K of shared ram.
-
-Sound is dealt with by a Z80 controlling a YM2610. Sound commands
-are written to the Z80 by the 68000 (the same as in Taito F2 games).
-
-
-Tilemaps
-========
-
-TC0100SCN has tilemaps twice as wide as usual. The two BG tilemaps take
-up twice the usual space, $8000 bytes each. The text tilemap takes up
-the usual space, because its height is halved.
-
-The triple palette generator (one for each screen) is probably just a
-result of the way the hardware works: the colors in each are the same.
-
-
-Ninja Warriors
-Taito, 1987
-
-PCB Layout
-----------
-
-J1100136A
-K1100313A
-SOUND BOARD
-|------------------------------|
-| Z80 16MHz YM2610 |
-|M B31-37.11 |
-| TMM2063 TC0140SYT |
-| TC0060DCA |
-| TC0060DCA YM3016-F |
-| TL074 TL074 TL074 |
-| B31-08.19|
-| B31-09.18|
-| MB3735 MB3735 B31-10.17|
-| B31-11.16|
-| VOL1 VOL2 |
-| S |
-|------------------------------|
-Notes:
- Z80 - clock 4.000MHz [16/4]
- YM2610 - clock 8.000MHz [16/2]
- MB3735 - Audio power AMP
- TC006DCA - Taito custom ceramic DAC/filter module (SIL20)
- TC0140SYT - Taito custom sound control IC (QFP120)
- YM3016F - Yamaha stereo audio DAC (DOIC16)
- TL074 - Texas Instruments low noise quad J-Fet op-amp (DIP14)
- M - 25 pin connector
- S - 30 pin flat cable joining to CPU BOARD
- TMM2063 - 8kx8 SRAM (DIP28)
- B31-37 - TC541000 mask ROM (DIP32)
- Other B31* - 234000 mask ROM (DIP40)
-
-
-K1100311B
-J1100134B
-CPU BOARD
-|--------------------------------------------------------------|
-| 2018 2063 |
-| TC0070RGB TC0110PCR B31-02.29 43256 |
-| 68000 2018 TC0100SCN B31-01.28 43256 |
-| 26.686MHz 2063 |
-| B31-16.68 16MHZ |
-|H 2018 2063 |
-| B31-36.97 B31-33.87 TC0070RGB TC011PCR B31-02.27 43256 |
-| B31-35.96 B31-32.86 2018 TC0100SCN B31-01.26 43256 |
-| B31-34.95 B31-31.85 B31-15.62 2063 |
-|J DIP28 DIP28 |
-| 43256 43256 |
-| 2063 |
-| 2018 TC0100SCN B31-02.24 43256 |
-| B31-17.82 TC0070RGB TC0110PCR B31-01.24 43256 |
-| B31-14-1.54 2063 |
-| |
-| 2018 43256 |
-|G 43256 |
-| 43256 43256 B31-13.20 |
-| 3771 B31-45.35 B31-47.32 68000 |
-| PC050CM TC0040IOC DSWA B31-29.34 B31-27.31 |
-| DSWB DIP40 B31-12.1 |
-|--------------------------------------------------------------|
-Notes:
- 43256 - 32kx8 SRAM (DIP28)
- 2063 - 8kx8 SRAM (NDIP28)
- DIP28 - Empty socket(s)
- DIP40 - Socket for mounting 'ROM 5 BOARD'
- 2018 - 2kx8 SRAM (NDIP24)
- H - 12 pin connector for power input
- J - 15 pin connector
- G - 22-way edge connector
- B31-12 to B31-17 - PALs
-
-
-K9100162A
-J9100118A
-ROM 5 BOARD
-|-----------------|
-|B31-38.3 B31-40.6|
-|B31-39.2 B31-41.5|
-| |
-| DIP40 74F139|
-|-----------------|
-
-
-K1100312A
-J1100135A
-OBJECT BOARD
-|--------------------------------------------------------------|
-| |
-| B31-18.IC78 |
-| TMM2064 TMM2064 TMM2064 |
-| B31-19.IC80 |
-| TMM2064 |
-| |
-| |
-| B31-20.IC119 |
-| B31-21.IC120 |
-| B31-22.IC121 |
-| B31-04.IC173|
-| B31-23.IC143 B31-05.IC174|
-| B31-24.IC144 B31-06.IC175|
-| B31-07.IC176|
-| MB81461 MB81461 MB81461 MB81461 |
-| MB81461 MB81461 MB81461 MB81461 |
-| MB81461 MB81461 MB81461 MB81461 |
-|H MB81461 MB81461 MB81461 MB81461 TC0120SHT |
-| MB81461 MB81461 MB81461 MB81461 |
-| MB81461 MB81461 MB81461 MB81461 |
-| MB81461 MB81461 MB81461 MB81461 |
-| MB81461 MB81461 MB81461 MB81461 |
-|--------------------------------------------------------------|
-Notes:
- B31-04 to 06 - 234000 mask ROM (DIP40)
- B31-18 to 24 - PALs
- MB81461 - 64kx4 dual-port DRAM (ZIP24)
- TMM2064 - 8kx8 SRAM (DIP28)
-
-Dumpers Notes
--------------
-
-Ninja Warriors (JPN Ver.)
-(c)1987 Taito
-
-Sound Board
-K1100313A
-CPU :Z80
-Sound :YM2610
-OSC :16000.00KHz
-Other :TC0140SYT,TC0060DCA x2
------------------------
-B31-08.19
-B31-09.18
-B31-10.17
-B31-11.16
-B31_37.11
------------------------
-CPU Board
-M4300086A
-K1100311A
-CPU :TS68000CP8 x2
-Sound :YM2610
-OSC :26686.00KHz,16000.00KHz
-Other :TC0040IOC,TC0070RGB x3,TC0110PCR x3,TC0100SCN x3
------------------------
-B31-01.23
-B31-01.26
-B31-01.28
-B31-02.24
-B31-02.27
-B31-02.29
-B31_27.31
-B31_28.32
-B31_29.34
-B31_30.35
-B31_31.85
-B31_32.86
-B31_33.87
-B31_34.95
-B31_35.96
-B31_36.97
-B31_38.3
-B31_39.2
-B31_40.6
-B31_41.5
------------------------
-OBJECT Board
-K1100312A
-Other :TC0120SHT
------------------------
-B31-04.173
-B31-05.174
-B31-06.175
-B31-07.176
-B31-25.38
-B31-26.58
-
-
-Stephh's notes (based on the game M68000 code and some tests) :
-
-1) 'ninjaw*'
-
- - Region stored at 0x01fffe.w
- - Sets :
- * 'ninjaw' : region = 0x0003
- * 'ninjawu' : region = 0x0004
- * 'ninjawj' : region = 0x0000
- - Coinage relies on the region (code at 0x0013bc) :
- * 0x0000 (Japan), 0x0001 (?) and 0x0002 (US) use TAITO_COINAGE_JAPAN_OLD
- * 0x0003 (World) and 0x0004 (licensed to xxx) use TAITO_COINAGE_WORLD
- - Notice screen only if region = 0x0000
- - According to the manual, DSWB bit 6 determines continue pricing :
- ("Not Used" on Japanese manual)
-
- PORT_DIPNAME( 0x40, 0x00, DEF_STR( Continue_Price ) ) PORT_DIPLOCATION("SW2:7")
- PORT_DIPSETTING( 0x40, DEF_STR( 1C_1C ) )
- PORT_DIPSETTING( 0x00, "Same as Start" )
-
- However, many conditions are required to make it work due to code at 0x001404 :
- * region must not be 0x0000
- * coinage must be the same for both slots
- * coinage must be 2C_1C
- This is why this Dip Switch has NO effect in the sets we have :
- * 'ninjaw' : coinage is always different for the 2 slots
- * 'ninjawj' : region = 0x0000
-
-
-2) 'darius2'
-
- - Region stored at 0x03fffe.w
- - Sets :
- * 'darius2' : region = 0x0001
- - Coinage relies on the region (code at 0x00f37a) :
- * 0x0000 (?), 0x0001 (Japan) and 0x0002 (US) use TAITO_COINAGE_JAPAN_OLD
- * 0x0002 (US, licensed to ROMSTAR) uses slighlty different TAITO_COINAGE_US :
- 4C_3C instead of 4C_1C, same other settings otherwise
- * 0x0003 (World) uses TAITO_COINAGE_WORLD
- - Texts and game name rely on the region :
- * 0x0001 : some texts in Japanese - game name is "Darius II"
- * other : all texts in English - game name is "Sagaia"
- - Notice screen only if region = 0x0001
- - FBI logo only if region = 0x0002
- - Japan version resets score on continue, other versions don't
-
-
-TODO
-====
-
-Verify 68000 clock rates. Unknown sprite bits.
-
-
-Ninjaw
-------
-
-"Subwoofer" sound filtering isn't perfect.
-
-Some enemies slide relative to the background when they should
-be standing still. High cpu interleaving doesn't help much.
-
-
-Darius 2
---------
-
-"Subwoofer" sound filtering isn't perfect.
-
-(When you lose a life or big enemies appear it's meant to create
-rumbling on a subwoofer in the cabinet.)
-
-
-***************************************************************************/
-
-#include "emu.h"
-#include "includes/ninjaw.h"
-#include "includes/taitoipt.h"
-
-#include "cpu/z80/z80.h"
-#include "cpu/m68000/m68000.h"
-#include "sound/2610intf.h"
-#include "screen.h"
-#include "speaker.h"
-
-#include "ninjaw.lh"
-
-void ninjaw_state::parse_control() /* assumes Z80 sandwiched between 68Ks */
-{
- /* bit 0 enables cpu B */
- /* however this fails when recovering from a save state
- if cpu B is disabled !! */
- m_subcpu->set_input_line(INPUT_LINE_RESET, (m_cpua_ctrl & 0x1) ? CLEAR_LINE : ASSERT_LINE);
-
-}
-
-void ninjaw_state::cpua_ctrl_w(u16 data)
-{
- if ((data &0xff00) && ((data &0xff) == 0))
- data = data >> 8;
- m_cpua_ctrl = data;
-
- parse_control();
-
- logerror("CPU #0 PC %06x: write %04x to cpu control\n", m_maincpu->pc(), data);
-}
-
-
-void ninjaw_state::coin_control_w(u8 data)
-{
- machine().bookkeeping().coin_lockout_w(0, ~data & 0x01);
- machine().bookkeeping().coin_lockout_w(1, ~data & 0x02);
- machine().bookkeeping().coin_counter_w(0, data & 0x04);
- machine().bookkeeping().coin_counter_w(1, data & 0x08);
-}
-
-
-/*****************************************
- SOUND
-*****************************************/
-
-void ninjaw_state::sound_bankswitch_w(u8 data)
-{
- m_z80bank->set_entry(data & 7);
-}
-
-
-/**** sound pan control ****/
-
-void ninjaw_state::pancontrol_w(offs_t offset, u8 data)
-{
- filter_volume_device *flt = nullptr;
- offset &= 3;
- offset ^= 1;
-
- switch (offset)
- {
- case 0: flt = m_2610_l[0]; break;
- case 1: flt = m_2610_r[0]; break;
- case 2: flt = m_2610_l[1]; break;
- case 3: flt = m_2610_r[1]; break;
- }
-
- m_pandata[offset] = (float)data * (100.f / 255.0f);
- //popmessage(" pan %02x %02x %02x %02x", m_pandata[0], m_pandata[1], m_pandata[2], m_pandata[3] );
- flt->flt_volume_set_volume(m_pandata[offset] / 100.0);
-}
-
-
-void ninjaw_state::tc0100scn_triple_screen_w(offs_t offset, u16 data, u16 mem_mask)
-{
- m_tc0100scn[0]->ram_w(offset, data, mem_mask);
- m_tc0100scn[1]->ram_w(offset, data, mem_mask);
- m_tc0100scn[2]->ram_w(offset, data, mem_mask);
-}
-
-/***********************************************************
- MEMORY STRUCTURES
-***********************************************************/
-
-void ninjaw_state::ninjaw_master_map(address_map &map)
-{
- map(0x000000, 0x0bffff).rom();
- map(0x0c0000, 0x0cffff).ram(); /* main ram */
- map(0x200000, 0x200003).rw("tc0040ioc", FUNC(tc0040ioc_device::read), FUNC(tc0040ioc_device::write)).umask16(0x00ff);
- map(0x210000, 0x210001).w(FUNC(ninjaw_state::cpua_ctrl_w));
- map(0x220001, 0x220001).w(m_tc0140syt, FUNC(tc0140syt_device::master_port_w));
- map(0x220003, 0x220003).rw(m_tc0140syt, FUNC(tc0140syt_device::master_comm_r), FUNC(tc0140syt_device::master_comm_w));
- map(0x240000, 0x24ffff).ram().share("share1");
- map(0x260000, 0x263fff).ram().share("spriteram");
- map(0x280000, 0x293fff).r(m_tc0100scn[0], FUNC(tc0100scn_device::ram_r)).w(FUNC(ninjaw_state::tc0100scn_triple_screen_w)); /* tilemaps (1st screen/all screens) */
- map(0x2a0000, 0x2a000f).rw(m_tc0100scn[0], FUNC(tc0100scn_device::ctrl_r), FUNC(tc0100scn_device::ctrl_w));
- map(0x2c0000, 0x2d3fff).rw(m_tc0100scn[1], FUNC(tc0100scn_device::ram_r), FUNC(tc0100scn_device::ram_w)); /* tilemaps (2nd screen) */
- map(0x2e0000, 0x2e000f).rw(m_tc0100scn[1], FUNC(tc0100scn_device::ctrl_r), FUNC(tc0100scn_device::ctrl_w));
- map(0x300000, 0x313fff).rw(m_tc0100scn[2], FUNC(tc0100scn_device::ram_r), FUNC(tc0100scn_device::ram_w)); /* tilemaps (3rd screen) */
- map(0x320000, 0x32000f).rw(m_tc0100scn[2], FUNC(tc0100scn_device::ctrl_r), FUNC(tc0100scn_device::ctrl_w));
- map(0x340000, 0x340007).rw(m_tc0110pcr[0], FUNC(tc0110pcr_device::word_r), FUNC(tc0110pcr_device::step1_word_w)); /* palette (1st screen) */
- map(0x350000, 0x350007).rw(m_tc0110pcr[1], FUNC(tc0110pcr_device::word_r), FUNC(tc0110pcr_device::step1_word_w)); /* palette (2nd screen) */
- map(0x360000, 0x360007).rw(m_tc0110pcr[2], FUNC(tc0110pcr_device::word_r), FUNC(tc0110pcr_device::step1_word_w)); /* palette (3rd screen) */
-}
-
-// NB there could be conflicts between which cpu writes what to the
-// palette, as our interleaving won't match the original board.
-
-void ninjaw_state::ninjaw_slave_map(address_map &map)
-{
- map(0x000000, 0x05ffff).rom();
- map(0x080000, 0x08ffff).ram(); /* main ram */
- map(0x200000, 0x200003).rw("tc0040ioc", FUNC(tc0040ioc_device::read), FUNC(tc0040ioc_device::write)).umask16(0x00ff);
- map(0x240000, 0x24ffff).ram().share("share1");
- map(0x260000, 0x263fff).ram().share("spriteram");
- map(0x280000, 0x293fff).r(m_tc0100scn[0], FUNC(tc0100scn_device::ram_r)).w(FUNC(ninjaw_state::tc0100scn_triple_screen_w)); /* tilemaps (1st screen/all screens) */
- map(0x340000, 0x340007).rw(m_tc0110pcr[0], FUNC(tc0110pcr_device::word_r), FUNC(tc0110pcr_device::step1_word_w)); /* palette (1st screen) */
- map(0x350000, 0x350007).rw(m_tc0110pcr[1], FUNC(tc0110pcr_device::word_r), FUNC(tc0110pcr_device::step1_word_w)); /* palette (2nd screen) */
- map(0x360000, 0x360007).rw(m_tc0110pcr[2], FUNC(tc0110pcr_device::word_r), FUNC(tc0110pcr_device::step1_word_w)); /* palette (3rd screen) */
-}
-
-void ninjaw_state::darius2_master_map(address_map &map)
-{
- map(0x000000, 0x0bffff).rom();
- map(0x0c0000, 0x0cffff).ram(); /* main ram */
- map(0x200000, 0x200003).rw("tc0040ioc", FUNC(tc0040ioc_device::read), FUNC(tc0040ioc_device::write)).umask16(0x00ff);
- map(0x210000, 0x210001).w(FUNC(ninjaw_state::cpua_ctrl_w));
- map(0x220001, 0x220001).w(m_tc0140syt, FUNC(tc0140syt_device::master_port_w));
- map(0x220003, 0x220003).rw(m_tc0140syt, FUNC(tc0140syt_device::master_comm_r), FUNC(tc0140syt_device::master_comm_w));
- map(0x240000, 0x24ffff).ram().share("share1");
- map(0x260000, 0x263fff).ram().share("spriteram");
- map(0x280000, 0x293fff).r(m_tc0100scn[0], FUNC(tc0100scn_device::ram_r)).w(FUNC(ninjaw_state::tc0100scn_triple_screen_w)); /* tilemaps (1st screen/all screens) */
- map(0x2a0000, 0x2a000f).rw(m_tc0100scn[0], FUNC(tc0100scn_device::ctrl_r), FUNC(tc0100scn_device::ctrl_w));
- map(0x2c0000, 0x2d3fff).rw(m_tc0100scn[1], FUNC(tc0100scn_device::ram_r), FUNC(tc0100scn_device::ram_w)); /* tilemaps (2nd screen) */
- map(0x2e0000, 0x2e000f).rw(m_tc0100scn[1], FUNC(tc0100scn_device::ctrl_r), FUNC(tc0100scn_device::ctrl_w));
- map(0x300000, 0x313fff).rw(m_tc0100scn[2], FUNC(tc0100scn_device::ram_r), FUNC(tc0100scn_device::ram_w)); /* tilemaps (3rd screen) */
- map(0x320000, 0x32000f).rw(m_tc0100scn[2], FUNC(tc0100scn_device::ctrl_r), FUNC(tc0100scn_device::ctrl_w));
- map(0x340000, 0x340007).rw(m_tc0110pcr[0], FUNC(tc0110pcr_device::word_r), FUNC(tc0110pcr_device::step1_word_w)); /* palette (1st screen) */
- map(0x350000, 0x350007).rw(m_tc0110pcr[1], FUNC(tc0110pcr_device::word_r), FUNC(tc0110pcr_device::step1_word_w)); /* palette (2nd screen) */
- map(0x360000, 0x360007).rw(m_tc0110pcr[2], FUNC(tc0110pcr_device::word_r), FUNC(tc0110pcr_device::step1_word_w)); /* palette (3rd screen) */
-}
-
-void ninjaw_state::darius2_slave_map(address_map &map)
-{
- map(0x000000, 0x05ffff).rom();
- map(0x080000, 0x08ffff).ram(); /* main ram */
- map(0x200000, 0x200003).rw("tc0040ioc", FUNC(tc0040ioc_device::read), FUNC(tc0040ioc_device::write)).umask16(0x00ff);
- map(0x240000, 0x24ffff).ram().share("share1");
- map(0x260000, 0x263fff).ram().share("spriteram");
- map(0x280000, 0x293fff).r(m_tc0100scn[0], FUNC(tc0100scn_device::ram_r)).w(FUNC(ninjaw_state::tc0100scn_triple_screen_w)); /* tilemaps (1st screen/all screens) */
-}
-
-
-/***************************************************************************/
-
-void ninjaw_state::sound_map(address_map &map)
-{
- map(0x0000, 0x3fff).rom();
- map(0x4000, 0x7fff).bankr("z80bank");
- map(0xc000, 0xdfff).ram();
- map(0xe000, 0xe003).rw("ymsnd", FUNC(ym2610_device::read), FUNC(ym2610_device::write));
- map(0xe200, 0xe200).nopr().w(m_tc0140syt, FUNC(tc0140syt_device::slave_port_w));
- map(0xe201, 0xe201).rw(m_tc0140syt, FUNC(tc0140syt_device::slave_comm_r), FUNC(tc0140syt_device::slave_comm_w));
- map(0xe400, 0xe403).w(FUNC(ninjaw_state::pancontrol_w)); /* pan */
- map(0xea00, 0xea00).nopr();
- map(0xee00, 0xee00).nopw(); /* ? */
- map(0xf000, 0xf000).nopw(); /* ? */
- map(0xf200, 0xf200).w(FUNC(ninjaw_state::sound_bankswitch_w));
-}
-
-
-/***********************************************************
- INPUT PORTS, DIPs
-***********************************************************/
-
-static INPUT_PORTS_START( ninjaw )
- /* 0x200000 (port 0) -> 0x0c2291.b and 0x24122c (shared RAM) */
- PORT_START("DSWA")
- PORT_DIPNAME( 0x01, 0x01, DEF_STR( Allow_Continue ) ) PORT_DIPLOCATION("SW1:1")
- PORT_DIPSETTING( 0x00, DEF_STR( No ) )
- PORT_DIPSETTING( 0x01, DEF_STR( Yes ) )
- PORT_DIPUNUSED_DIPLOC( 0x02, IP_ACTIVE_LOW, "SW1:2" )
- TAITO_DSWA_BITS_2_TO_3_LOC(SW1)
- TAITO_COINAGE_WORLD_LOC(SW1)
-
- /* 0x200000 (port 1) -> 0x0c2290.b and 0x24122e (shared RAM) */
- PORT_START("DSWB")
- TAITO_DIFFICULTY_LOC(SW2)
- PORT_DIPUNUSED_DIPLOC( 0x04, IP_ACTIVE_LOW, "SW2:3" ) /* Manual shows switches 3, 4, 5, 6 & 8 as not used */
- PORT_DIPUNUSED_DIPLOC( 0x08, IP_ACTIVE_LOW, "SW2:4" )
- PORT_DIPUNUSED_DIPLOC( 0x10, IP_ACTIVE_LOW, "SW2:5" )
- PORT_DIPUNUSED_DIPLOC( 0x20, IP_ACTIVE_LOW, "SW2:6" )
- PORT_DIPUNUSED_DIPLOC( 0x40, IP_ACTIVE_LOW, "SW2:7" ) /* see notes */
- PORT_DIPUNUSED_DIPLOC( 0x80, IP_ACTIVE_LOW, "SW2:8" )
-
- PORT_START("IN0")
- PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_UNKNOWN ) /* Stops working if this is high */
- PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN )
- PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_COIN1 )
- PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_COIN2 )
- PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_NAME("Freeze") PORT_CODE(KEYCODE_F1)
- PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN )
- PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
- PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
-
- PORT_START("IN1")
- TAITO_JOY_DUAL_UDRL( 1, 2 )
-
- PORT_START("IN2")
- PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_SERVICE1 )
- PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_TILT )
- PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_START1 )
- PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_START2 )
- PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(1)
- PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(1)
- PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2)
- PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2)
-INPUT_PORTS_END
-
-/* Can't use PORT_INCLUDE because of PORT_DIPLOCATION */
-static INPUT_PORTS_START( ninjawj )
- PORT_INCLUDE(ninjaw)
-
- PORT_MODIFY("DSWA")
- TAITO_COINAGE_JAPAN_OLD_LOC(SW1)
-INPUT_PORTS_END
-
-/* Can't use PORT_INCLUDE because of PORT_DIPLOCATION */
-static INPUT_PORTS_START( darius2 )
- PORT_INCLUDE(ninjaw)
-
- /* 0x200000 (port 0) -> 0x0c2002 (-$5ffe,A5) and 0x0c2006 (-$5ffa,A5) */
- PORT_MODIFY("DSWA")
- PORT_DIPNAME( 0x01, 0x01, "Difficulty Enhancement" ) PORT_DIPLOCATION("SW1:1") /* code at 0x00c20e */
- PORT_DIPSETTING( 0x01, DEF_STR( Off ) ) // Easy Medium Hard Hardest // Japan factory default = "Off"
- PORT_DIPSETTING( 0x00, DEF_STR( On ) ) // Easy- Medium+ Hard+ Hardest+ // "Easy-" is easier than "Easy". "Medium+","Hard+" and "hardest+" are harder than "Medium","Hard" and "hardest".
- PORT_DIPNAME( 0x02, 0x02, "Auto Fire" ) PORT_DIPLOCATION("SW1:2")
- PORT_DIPSETTING( 0x02, DEF_STR( Normal ) )
- PORT_DIPSETTING( 0x00, "Fast" )
- TAITO_DSWA_BITS_2_TO_3_LOC(SW1)
- TAITO_COINAGE_JAPAN_OLD_LOC(SW1)
-
- /* 0x200000 (port 1) -> 0x0c2004 (-$5ffc,A5) and 0x0c2008 (-$5ff8,A5) */
- PORT_MODIFY("DSWB")
- TAITO_DIFFICULTY_LOC(SW2)
- PORT_DIPNAME( 0x0c, 0x0c, DEF_STR( Bonus_Life ) ) PORT_DIPLOCATION("SW2:3,4")
- PORT_DIPSETTING( 0x0c, "every 700k" )
- PORT_DIPSETTING( 0x08, "every 800k" )
- PORT_DIPSETTING( 0x04, "every 900k" )
- PORT_DIPSETTING( 0x00, "every 1000k" )
- PORT_DIPNAME( 0x30, 0x30, DEF_STR( Lives ) ) PORT_DIPLOCATION("SW2:5,6")
- PORT_DIPSETTING( 0x30, "3" )
- PORT_DIPSETTING( 0x20, "4" )
- PORT_DIPSETTING( 0x10, "5" )
- PORT_DIPSETTING( 0x00, "6" )
- PORT_DIPNAME( 0x40, 0x40, "Invulnerability (Cheat)") PORT_DIPLOCATION("SW2:7")
- PORT_DIPSETTING( 0x40, DEF_STR( Off ) )
- PORT_DIPSETTING( 0x00, DEF_STR( On ) )
- PORT_DIPNAME( 0x80, 0x80, DEF_STR( Allow_Continue ) ) PORT_DIPLOCATION("SW2:8")
- PORT_DIPSETTING( 0x00, DEF_STR( No ) )
- PORT_DIPSETTING( 0x80, DEF_STR( Yes ) )
-INPUT_PORTS_END
-
-
-/***********************************************************
- GFX DECODING
-
- (Thanks to Raine for the obj decoding)
-***********************************************************/
-
-static const gfx_layout tilelayout =
-{
- 16,16, /* 16*16 sprites */
- RGN_FRAC(1,1),
- 4, /* 4 bits per pixel */
- { STEP4(0,4) }, /* pixel bits separated, jump 4 to get to next one */
- { STEP4(3,-1), STEP4(4*4+3,-1), STEP4(4*4*2*8+3,-1), STEP4(4*4*2*8+4*4+3,-1) },
- { STEP8(0,4*4*2), STEP8(4*4*2*8*2,4*4*2) },
- 128*8 /* every sprite takes 128 consecutive bytes */
-};
-
-static GFXDECODE_START( gfx_ninjaw )
- GFXDECODE_ENTRY( "sprites", 0, tilelayout, 0, 256 ) /* sprites */
-GFXDECODE_END
-
-
-/**************************************************************
- SUBWOOFER (SOUND)
-**************************************************************/
-#if 0
-
-class subwoofer_device : public device_t,
- public device_sound_interface
-{
-public:
- subwoofer_device(const machine_config &mconfig, const char *tag, device_t *owner, u32 clock);
- ~subwoofer_device() {}
-
-protected:
- // device-level overrides
- virtual void device_start();
-
- // sound stream update overrides
- virtual void sound_stream_update(sound_stream &stream, std::vector<read_stream_view> const &inputs, std::vector<write_stream_view> &outputs) override;
-
-private:
- // internal state
-
-};
-
-extern const device_type SUBWOOFER;
-
-const device_type SUBWOOFER = device_creator<subwoofer_device>;
-
-subwoofer_device::subwoofer_device(const machine_config &mconfig, const char *tag, device_t *owner, u32 clock)
- : device_t(mconfig, SUBWOOFER, "Subwoofer", tag, owner, clock),
- device_sound_interface(mconfig, *this)
-{
-}
-
-//-------------------------------------------------
-// device_start - device-specific startup
-//-------------------------------------------------
-
-void subwoofer_device::device_start()
-{
- /* Adjust the lowpass filter of the first three YM2610 channels */
-
- /* The 150 Hz is a common top frequency played by a generic */
- /* subwoofer, the real Arcade Machine may differs */
-
- mixer_set_lowpass_frequency(0, 20);
- mixer_set_lowpass_frequency(1, 20);
- mixer_set_lowpass_frequency(2, 20);
-
- return 0;
-}
-
-//-------------------------------------------------
-// sound_stream_update - handle a stream update
-//-------------------------------------------------
-
-void subwoofer_device::sound_stream_update(sound_stream &stream, std::vector<read_stream_view> const &inputs, std::vector<write_stream_view> &outputs)
-{
- outputs[0].fill(0);
-}
-
-
-#endif
-
-
-/*************************************************************
- MACHINE DRIVERS
-
-Ninjaw: high interleaving of 100, but doesn't stop enemies
-"sliding" when they should be standing still relative
-to the scrolling background.
-
-Darius2: arbitrary interleaving of 10 to keep cpus synced.
-*************************************************************/
-
-void ninjaw_state::device_post_load()
-{
- parse_control();
-}
-
-void ninjaw_state::machine_start()
-{
- m_z80bank->configure_entries(0, 8, memregion("audiocpu")->base(), 0x4000);
-
- save_item(NAME(m_cpua_ctrl));
- save_item(NAME(m_pandata));
-}
-
-void ninjaw_state::machine_reset()
-{
- m_cpua_ctrl = 0xff;
- memset(m_pandata, 0, sizeof(m_pandata));
-
- /**** mixer control enable ****/
- machine().sound().system_enable(true); /* mixer enabled */
-}
-
-void ninjaw_state::ninjaw(machine_config &config)
-{
- /* basic machine hardware */
- M68000(config, m_maincpu, 16000000/2); /* 8 MHz ? */
- m_maincpu->set_addrmap(AS_PROGRAM, &ninjaw_state::ninjaw_master_map);
- m_maincpu->set_vblank_int("lscreen", FUNC(ninjaw_state::irq4_line_hold));
-
- z80_device &audiocpu(Z80(config, "audiocpu", 16000000/4)); /* 16/4 MHz ? */
- audiocpu.set_addrmap(AS_PROGRAM, &ninjaw_state::sound_map);
-
- M68000(config, m_subcpu, 16000000/2); /* 8 MHz ? */
- m_subcpu->set_addrmap(AS_PROGRAM, &ninjaw_state::ninjaw_slave_map);
- m_subcpu->set_vblank_int("lscreen", FUNC(ninjaw_state::irq4_line_hold));
-
- // TODO: if CPUs are unsynched then seldomly stages loads up with no enemies
- // Let's use a better timer (was 6000 before) based off actual CPU timing.
- // Might as well bump the divider in case the bug still occurs before resorting to perfect CPU.
- config.set_maximum_quantum(attotime::from_hz(16000000/1024)); /* CPU slices */
- //config.m_perfect_cpu_quantum = subtag("maincpu");
-
- tc0040ioc_device &tc0040ioc(TC0040IOC(config, "tc0040ioc", 0));
- tc0040ioc.read_0_callback().set_ioport("DSWA");
- tc0040ioc.read_1_callback().set_ioport("DSWB");
- tc0040ioc.read_2_callback().set_ioport("IN0");
- tc0040ioc.read_3_callback().set_ioport("IN1");
- tc0040ioc.write_4_callback().set(FUNC(ninjaw_state::coin_control_w));
- tc0040ioc.read_7_callback().set_ioport("IN2");
-
- /* video hardware */
- GFXDECODE(config, m_gfxdecode[0], m_tc0110pcr[0], gfx_ninjaw);
- GFXDECODE(config, m_gfxdecode[1], m_tc0110pcr[1], gfx_ninjaw);
- GFXDECODE(config, m_gfxdecode[2], m_tc0110pcr[2], gfx_ninjaw);
-
- config.set_default_layout(layout_ninjaw);
-
- screen_device &lscreen(SCREEN(config, "lscreen", SCREEN_TYPE_RASTER));
- lscreen.set_refresh_hz(60);
- lscreen.set_vblank_time(ATTOSECONDS_IN_USEC(0));
- lscreen.set_size(36*8, 32*8);
- lscreen.set_visarea(0*8, 36*8-1, 3*8, 31*8-1);
- lscreen.set_screen_update(FUNC(ninjaw_state::screen_update_left));
- lscreen.set_palette(m_tc0110pcr[0]);
-
- screen_device &mscreen(SCREEN(config, "mscreen", SCREEN_TYPE_RASTER));
- mscreen.set_refresh_hz(60);
- mscreen.set_vblank_time(ATTOSECONDS_IN_USEC(0));
- mscreen.set_size(36*8, 32*8);
- mscreen.set_visarea(0*8, 36*8-1, 3*8, 31*8-1);
- mscreen.set_screen_update(FUNC(ninjaw_state::screen_update_middle));
- mscreen.set_palette(m_tc0110pcr[1]);
-
- screen_device &rscreen(SCREEN(config, "rscreen", SCREEN_TYPE_RASTER));
- rscreen.set_refresh_hz(60);
- rscreen.set_vblank_time(ATTOSECONDS_IN_USEC(0));
- rscreen.set_size(36*8, 32*8);
- rscreen.set_visarea(0*8, 36*8-1, 3*8, 31*8-1);
- rscreen.set_screen_update(FUNC(ninjaw_state::screen_update_right));
- rscreen.set_palette(m_tc0110pcr[2]);
-
- TC0100SCN(config, m_tc0100scn[0], 0);
- m_tc0100scn[0]->set_offsets(22, 0);
- m_tc0100scn[0]->set_multiscr_xoffs(0);
- m_tc0100scn[0]->set_multiscr_hack(0);
- m_tc0100scn[0]->set_palette(m_tc0110pcr[0]);
-
- TC0110PCR(config, m_tc0110pcr[0], 0);
-
- TC0100SCN(config, m_tc0100scn[1], 0);
- m_tc0100scn[1]->set_offsets(22, 0);
- m_tc0100scn[1]->set_multiscr_xoffs(2);
- m_tc0100scn[1]->set_multiscr_hack(1);
- m_tc0100scn[1]->set_palette(m_tc0110pcr[1]);
-
- TC0110PCR(config, m_tc0110pcr[1], 0);
-
- TC0100SCN(config, m_tc0100scn[2], 0);
- m_tc0100scn[2]->set_offsets(22, 0);
- m_tc0100scn[2]->set_multiscr_xoffs(4);
- m_tc0100scn[2]->set_multiscr_hack(1);
- m_tc0100scn[2]->set_palette(m_tc0110pcr[2]);
-
- TC0110PCR(config, m_tc0110pcr[2], 0);
-
- /* sound hardware */
- SPEAKER(config, "lspeaker").front_left();
- SPEAKER(config, "rspeaker").front_right();
- SPEAKER(config, "subwoofer").seat();
-
- ym2610_device &ymsnd(YM2610(config, "ymsnd", 16000000/2));
- ymsnd.irq_handler().set_inputline("audiocpu", 0);
- ymsnd.add_route(0, "subwoofer", 0.25);
- ymsnd.add_route(1, "2610.1.l", 1.0);
- ymsnd.add_route(1, "2610.1.r", 1.0);
- ymsnd.add_route(2, "2610.2.l", 1.0);
- ymsnd.add_route(2, "2610.2.r", 1.0);
-
- FILTER_VOLUME(config, "2610.1.l").add_route(ALL_OUTPUTS, "lspeaker", 1.0);
- FILTER_VOLUME(config, "2610.1.r").add_route(ALL_OUTPUTS, "rspeaker", 1.0);
- FILTER_VOLUME(config, "2610.2.l").add_route(ALL_OUTPUTS, "lspeaker", 1.0);
- FILTER_VOLUME(config, "2610.2.r").add_route(ALL_OUTPUTS, "rspeaker", 1.0);
-
-// SUBWOOFER(config, "subwoofer", 0);
-
- TC0140SYT(config, m_tc0140syt, 0);
- m_tc0140syt->set_master_tag(m_maincpu);
- m_tc0140syt->set_slave_tag("audiocpu");
-}
-
-
-void ninjaw_state::darius2(machine_config &config)
-{
- /* basic machine hardware */
- M68000(config, m_maincpu, 16000000/2); /* 8 MHz ? */
- m_maincpu->set_addrmap(AS_PROGRAM, &ninjaw_state::darius2_master_map);
- m_maincpu->set_vblank_int("lscreen", FUNC(ninjaw_state::irq4_line_hold));
-
- z80_device &audiocpu(Z80(config, "audiocpu", 16000000/4)); /* 4 MHz ? */
- audiocpu.set_addrmap(AS_PROGRAM, &ninjaw_state::sound_map);
-
- M68000(config, m_subcpu, 16000000/2); /* 8 MHz ? */
- m_subcpu->set_addrmap(AS_PROGRAM, &ninjaw_state::darius2_slave_map);
- m_subcpu->set_vblank_int("lscreen", FUNC(ninjaw_state::irq4_line_hold));
-
- config.set_maximum_quantum(attotime::from_hz(16000000/1024)); /* CPU slices */
- //config.m_perfect_cpu_quantum = subtag("maincpu");
-
- tc0040ioc_device &tc0040ioc(TC0040IOC(config, "tc0040ioc", 0));
- tc0040ioc.read_0_callback().set_ioport("DSWA");
- tc0040ioc.read_1_callback().set_ioport("DSWB");
- tc0040ioc.read_2_callback().set_ioport("IN0");
- tc0040ioc.read_3_callback().set_ioport("IN1");
- tc0040ioc.write_4_callback().set(FUNC(ninjaw_state::coin_control_w));
- tc0040ioc.read_7_callback().set_ioport("IN2");
-
- /* video hardware */
- GFXDECODE(config, m_gfxdecode[0], m_tc0110pcr[0], gfx_ninjaw);
- GFXDECODE(config, m_gfxdecode[1], m_tc0110pcr[1], gfx_ninjaw);
- GFXDECODE(config, m_gfxdecode[2], m_tc0110pcr[2], gfx_ninjaw);
-
- config.set_default_layout(layout_ninjaw);
-
- screen_device &lscreen(SCREEN(config, "lscreen", SCREEN_TYPE_RASTER));
- lscreen.set_refresh_hz(60);
- lscreen.set_vblank_time(ATTOSECONDS_IN_USEC(0));
- lscreen.set_size(36*8, 32*8);
- lscreen.set_visarea(0*8, 36*8-1, 3*8, 31*8-1);
- lscreen.set_screen_update(FUNC(ninjaw_state::screen_update_left));
- lscreen.set_palette(m_tc0110pcr[0]);
-
- screen_device &mscreen(SCREEN(config, "mscreen", SCREEN_TYPE_RASTER));
- mscreen.set_refresh_hz(60);
- mscreen.set_vblank_time(ATTOSECONDS_IN_USEC(0));
- mscreen.set_size(36*8, 32*8);
- mscreen.set_visarea(0*8, 36*8-1, 3*8, 31*8-1);
- mscreen.set_screen_update(FUNC(ninjaw_state::screen_update_middle));
- mscreen.set_palette(m_tc0110pcr[1]);
-
- screen_device &rscreen(SCREEN(config, "rscreen", SCREEN_TYPE_RASTER));
- rscreen.set_refresh_hz(60);
- rscreen.set_vblank_time(ATTOSECONDS_IN_USEC(0));
- rscreen.set_size(36*8, 32*8);
- rscreen.set_visarea(0*8, 36*8-1, 3*8, 31*8-1);
- rscreen.set_screen_update(FUNC(ninjaw_state::screen_update_right));
- rscreen.set_palette(m_tc0110pcr[2]);
-
- TC0100SCN(config, m_tc0100scn[0], 0);
- m_tc0100scn[0]->set_offsets(22, 0);
- m_tc0100scn[0]->set_multiscr_xoffs(0);
- m_tc0100scn[0]->set_multiscr_hack(0);
- m_tc0100scn[0]->set_palette(m_tc0110pcr[0]);
-
- TC0110PCR(config, m_tc0110pcr[0], 0);
-
- TC0100SCN(config, m_tc0100scn[1], 0);
- m_tc0100scn[1]->set_offsets(22, 0);
- m_tc0100scn[1]->set_multiscr_xoffs(2);
- m_tc0100scn[1]->set_multiscr_hack(1);
- m_tc0100scn[1]->set_palette(m_tc0110pcr[1]);
-
- TC0110PCR(config, m_tc0110pcr[1], 0);
-
- TC0100SCN(config, m_tc0100scn[2], 0);
- m_tc0100scn[2]->set_offsets(22, 0);
- m_tc0100scn[2]->set_multiscr_xoffs(4);
- m_tc0100scn[2]->set_multiscr_hack(1);
- m_tc0100scn[2]->set_palette(m_tc0110pcr[2]);
-
- TC0110PCR(config, m_tc0110pcr[2], 0);
-
- /* sound hardware */
- SPEAKER(config, "lspeaker").front_left();
- SPEAKER(config, "rspeaker").front_right();
- SPEAKER(config, "subwoofer").seat();
-
- ym2610_device &ymsnd(YM2610(config, "ymsnd", 16000000/2));
- ymsnd.irq_handler().set_inputline("audiocpu", 0);
- ymsnd.add_route(0, "subwoofer", 0.25);
- ymsnd.add_route(1, "2610.1.l", 1.0);
- ymsnd.add_route(1, "2610.1.r", 1.0);
- ymsnd.add_route(2, "2610.2.l", 1.0);
- ymsnd.add_route(2, "2610.2.r", 1.0);
-
- FILTER_VOLUME(config, "2610.1.l").add_route(ALL_OUTPUTS, "lspeaker", 1.0);
- FILTER_VOLUME(config, "2610.1.r").add_route(ALL_OUTPUTS, "rspeaker", 1.0);
- FILTER_VOLUME(config, "2610.2.l").add_route(ALL_OUTPUTS, "lspeaker", 1.0);
- FILTER_VOLUME(config, "2610.2.r").add_route(ALL_OUTPUTS, "rspeaker", 1.0);
-
-// SUBWOOFER(config, "subwoofer", 0);
-
- TC0140SYT(config, m_tc0140syt, 0);
- m_tc0140syt->set_master_tag(m_maincpu);
- m_tc0140syt->set_slave_tag("audiocpu");
-}
-
-
-/***************************************************************************
- DRIVERS
-***************************************************************************/
-
-ROM_START( ninjaw )
- ROM_REGION( 0xc0000, "maincpu", 0 ) /* 256K for 68000 CPUA code */
- ROM_LOAD16_BYTE( "b31_45.35", 0x00000, 0x10000, CRC(107902c3) SHA1(026f71a918059e3374ae262304a2ee1270f5c5bd) ) /* For these 2 roms: Revised code base compared to the Japanese set below? */
- ROM_LOAD16_BYTE( "b31_47.32", 0x00001, 0x10000, CRC(bd536b1e) SHA1(39c86cbb3a33fc77a0141b5648a1aca862e0a5fd) ) /* For these 2 roms: higher rom numbers seem to indicate that is the case */
- ROM_LOAD16_BYTE( "b31_29.34", 0x20000, 0x10000, CRC(f2941a37) SHA1(cf1f231d9caddc903116a8b654f49181ca459697) )
- ROM_LOAD16_BYTE( "b31_27.31", 0x20001, 0x10000, CRC(2f3ff642) SHA1(7d6775b51d96b459b163d8fde2385b0e3f5242ca) )
-
- ROM_LOAD16_BYTE( "b31_41.5", 0x40000, 0x20000, CRC(0daef28a) SHA1(7c7e16b0eebc589ab99f62ddb98b372596ff5ae6) ) /* data roms ? */
- ROM_LOAD16_BYTE( "b31_39.2", 0x40001, 0x20000, CRC(e9197c3c) SHA1(a7f0ef2b3c4258c09edf05284fec45832a8fb147) )
- ROM_LOAD16_BYTE( "b31_40.6", 0x80000, 0x20000, CRC(2ce0f24e) SHA1(39632397ac7e8457607c32c31fccf1c08d4b2621) )
- ROM_LOAD16_BYTE( "b31_38.3", 0x80001, 0x20000, CRC(bc68cd99) SHA1(bb31ea589339c9f9b61e312e1024b5c8410cdb43) )
-
- ROM_REGION( 0x60000, "sub", 0 ) /* 384K for 68000 CPUB code */
- ROM_LOAD16_BYTE( "b31_33.87", 0x00000, 0x10000, CRC(6ce9af44) SHA1(486e332af238c211c3f64f7ead114282661687c4) )
- ROM_LOAD16_BYTE( "b31_36.97", 0x00001, 0x10000, CRC(ba20b0d4) SHA1(fb3dcb7681a95087afac9aa9393765d786243486) )
- ROM_LOAD16_BYTE( "b31_32.86", 0x20000, 0x10000, CRC(e6025fec) SHA1(071f83a9ddebe67bd6c6c2505318e177895163ee) )
- ROM_LOAD16_BYTE( "b31_35.96", 0x20001, 0x10000, CRC(70d9a89f) SHA1(20f846beb052fd8cddcf00c3e42e3304e102a87b) )
- ROM_LOAD16_BYTE( "b31_31.85", 0x40000, 0x10000, CRC(837f47e2) SHA1(88d596f01566456ba18a01afd0a6a7c121d3ca88) )
- ROM_LOAD16_BYTE( "b31_34.95", 0x40001, 0x10000, CRC(d6b5fb2a) SHA1(e3ae0d7ec62740465a90e4939b10341d3866d860) )
-
- ROM_REGION( 0x20000, "audiocpu", 0 ) /* sound cpu */
- ROM_LOAD( "b31_37.11", 0x00000, 0x20000, CRC(0ca5799d) SHA1(6485dde076d15b69b9ee65880dda57ad4f8d129c) )
-
- ROM_REGION( 0x200000, "sprites", 0 )
- ROM_LOAD16_WORD_SWAP( "b31-07.176", 0x000000, 0x80000, CRC(33568cdb) SHA1(87abf56bbbd3659a1bd3e6ce9e43176be7950b41) ) /* OBJ */
- ROM_LOAD16_WORD_SWAP( "b31-06.175", 0x080000, 0x80000, CRC(0d59439e) SHA1(54d844492888e7fe2c3bc61afe64f8d47fdee8dc) )
- ROM_LOAD16_WORD_SWAP( "b31-05.174", 0x100000, 0x80000, CRC(0a1fc9fb) SHA1(a5d6975fd4f7e689c8cafd7c9cd3787797955779) )
- ROM_LOAD16_WORD_SWAP( "b31-04.173", 0x180000, 0x80000, CRC(2e1e4cb5) SHA1(4733cfc015a68e021108a9e1e8ea807b0e7eac7a) )
-
- ROM_REGION( 0x100000, "tc0100scn_1", 0 )
- ROM_LOAD16_WORD_SWAP( "b31-01.23", 0x00000, 0x80000, CRC(8e8237a7) SHA1(3e181a153d9b4b7f6a620614ea9022285583a5b5) ) /* SCR (screen 1) */
- ROM_LOAD16_WORD_SWAP( "b31-02.24", 0x80000, 0x80000, CRC(4c3b4e33) SHA1(f99b379be1af085bf102d4d7cf35803e002fe80b) )
-
- ROM_REGION( 0x100000, "tc0100scn_2", 0 )
- ROM_LOAD16_WORD_SWAP( "b31-01.26", 0x00000, 0x80000, CRC(8e8237a7) SHA1(3e181a153d9b4b7f6a620614ea9022285583a5b5) ) /* SCR (screen 2) */
- ROM_LOAD16_WORD_SWAP( "b31-02.27", 0x80000, 0x80000, CRC(4c3b4e33) SHA1(f99b379be1af085bf102d4d7cf35803e002fe80b) )
-
- ROM_REGION( 0x100000, "tc0100scn_3", 0 )
- ROM_LOAD16_WORD_SWAP( "b31-01.28", 0x00000, 0x80000, CRC(8e8237a7) SHA1(3e181a153d9b4b7f6a620614ea9022285583a5b5) ) /* SCR (screen 3) */
- ROM_LOAD16_WORD_SWAP( "b31-02.29", 0x80000, 0x80000, CRC(4c3b4e33) SHA1(f99b379be1af085bf102d4d7cf35803e002fe80b) )
-
- ROM_REGION( 0x180000, "ymsnd", 0 ) /* ADPCM samples */
- ROM_LOAD( "b31-09.18", 0x000000, 0x80000, CRC(60a73382) SHA1(0ddeb86fcd4d19a58e62bf8564f996d17e36e5c5) )
- ROM_LOAD( "b31-10.17", 0x080000, 0x80000, CRC(c6434aef) SHA1(3348ce87882e3f668aa85bbb517975ec1fc9b6fd) )
- ROM_LOAD( "b31-11.16", 0x100000, 0x80000, CRC(8da531d4) SHA1(525dfab0a0729e9fb6f0e4c8187bf4ce16321b20) )
-
- ROM_REGION( 0x80000, "ymsnd.deltat", 0 ) /* Delta-T samples */
- ROM_LOAD( "b31-08.19", 0x000000, 0x80000, CRC(a0a1f87d) SHA1(6b0f8094f3a3ef1ced76984e333e22a17c51af29) )
-
- ROM_REGION( 0x01000, "user1", 0 ) /* unknown roms */
- ROM_LOAD( "b31-25.38", 0x00000, 0x200, CRC(a0b4ba48) SHA1(dc9a46366a0cbf63a609f177c3d3ba9675416662) )
- ROM_LOAD( "b31-26.58", 0x00000, 0x200, CRC(13e5fe15) SHA1(c973c7965954a2a0b427908f099592ed89cf0ff0) )
-ROM_END
-
-ROM_START( ninjaw1 )
- ROM_REGION( 0xc0000, "maincpu", 0 ) /* 256K for 68000 CPUA code */
- ROM_LOAD16_BYTE( "b31_30.35", 0x00000, 0x10000, CRC(056edd9f) SHA1(8922cede80b31ce0f7a00c8cab13d835464c6058) ) /* For these 2 roms: Same code base as the Japanese set below */
- ROM_LOAD16_BYTE( "b31_43.32", 0x00001, 0x10000, CRC(56ae37a6) SHA1(ddd5be455682df2c63721facee813be652863aa5) ) /* For these 2 roms: original Taito rom, 1 byte region change */
- ROM_LOAD16_BYTE( "b31_29.34", 0x20000, 0x10000, CRC(f2941a37) SHA1(cf1f231d9caddc903116a8b654f49181ca459697) )
- ROM_LOAD16_BYTE( "b31_27.31", 0x20001, 0x10000, CRC(2f3ff642) SHA1(7d6775b51d96b459b163d8fde2385b0e3f5242ca) )
-
- ROM_LOAD16_BYTE( "b31_41.5", 0x40000, 0x20000, CRC(0daef28a) SHA1(7c7e16b0eebc589ab99f62ddb98b372596ff5ae6) ) /* data roms ? */
- ROM_LOAD16_BYTE( "b31_39.2", 0x40001, 0x20000, CRC(e9197c3c) SHA1(a7f0ef2b3c4258c09edf05284fec45832a8fb147) )
- ROM_LOAD16_BYTE( "b31_40.6", 0x80000, 0x20000, CRC(2ce0f24e) SHA1(39632397ac7e8457607c32c31fccf1c08d4b2621) )
- ROM_LOAD16_BYTE( "b31_38.3", 0x80001, 0x20000, CRC(bc68cd99) SHA1(bb31ea589339c9f9b61e312e1024b5c8410cdb43) )
-
- ROM_REGION( 0x60000, "sub", 0 ) /* 384K for 68000 CPUB code */
- ROM_LOAD16_BYTE( "b31_33.87", 0x00000, 0x10000, CRC(6ce9af44) SHA1(486e332af238c211c3f64f7ead114282661687c4) )
- ROM_LOAD16_BYTE( "b31_36.97", 0x00001, 0x10000, CRC(ba20b0d4) SHA1(fb3dcb7681a95087afac9aa9393765d786243486) )
- ROM_LOAD16_BYTE( "b31_32.86", 0x20000, 0x10000, CRC(e6025fec) SHA1(071f83a9ddebe67bd6c6c2505318e177895163ee) )
- ROM_LOAD16_BYTE( "b31_35.96", 0x20001, 0x10000, CRC(70d9a89f) SHA1(20f846beb052fd8cddcf00c3e42e3304e102a87b) )
- ROM_LOAD16_BYTE( "b31_31.85", 0x40000, 0x10000, CRC(837f47e2) SHA1(88d596f01566456ba18a01afd0a6a7c121d3ca88) )
- ROM_LOAD16_BYTE( "b31_34.95", 0x40001, 0x10000, CRC(d6b5fb2a) SHA1(e3ae0d7ec62740465a90e4939b10341d3866d860) )
-
- ROM_REGION( 0x20000, "audiocpu", 0 ) /* sound cpu */
- ROM_LOAD( "b31_37.11", 0x00000, 0x20000, CRC(0ca5799d) SHA1(6485dde076d15b69b9ee65880dda57ad4f8d129c) )
-
- ROM_REGION( 0x200000, "sprites", 0 )
- ROM_LOAD16_WORD_SWAP( "b31-07.176", 0x000000, 0x80000, CRC(33568cdb) SHA1(87abf56bbbd3659a1bd3e6ce9e43176be7950b41) ) /* OBJ */
- ROM_LOAD16_WORD_SWAP( "b31-06.175", 0x080000, 0x80000, CRC(0d59439e) SHA1(54d844492888e7fe2c3bc61afe64f8d47fdee8dc) )
- ROM_LOAD16_WORD_SWAP( "b31-05.174", 0x100000, 0x80000, CRC(0a1fc9fb) SHA1(a5d6975fd4f7e689c8cafd7c9cd3787797955779) )
- ROM_LOAD16_WORD_SWAP( "b31-04.173", 0x180000, 0x80000, CRC(2e1e4cb5) SHA1(4733cfc015a68e021108a9e1e8ea807b0e7eac7a) )
-
- ROM_REGION( 0x100000, "tc0100scn_1", 0 )
- ROM_LOAD16_WORD_SWAP( "b31-01.23", 0x00000, 0x80000, CRC(8e8237a7) SHA1(3e181a153d9b4b7f6a620614ea9022285583a5b5) ) /* SCR (screen 1) */
- ROM_LOAD16_WORD_SWAP( "b31-02.24", 0x80000, 0x80000, CRC(4c3b4e33) SHA1(f99b379be1af085bf102d4d7cf35803e002fe80b) )
-
- ROM_REGION( 0x100000, "tc0100scn_2", 0 )
- ROM_LOAD16_WORD_SWAP( "b31-01.26", 0x00000, 0x80000, CRC(8e8237a7) SHA1(3e181a153d9b4b7f6a620614ea9022285583a5b5) ) /* SCR (screen 2) */
- ROM_LOAD16_WORD_SWAP( "b31-02.27", 0x80000, 0x80000, CRC(4c3b4e33) SHA1(f99b379be1af085bf102d4d7cf35803e002fe80b) )
-
- ROM_REGION( 0x100000, "tc0100scn_3", 0 )
- ROM_LOAD16_WORD_SWAP( "b31-01.28", 0x00000, 0x80000, CRC(8e8237a7) SHA1(3e181a153d9b4b7f6a620614ea9022285583a5b5) ) /* SCR (screen 3) */
- ROM_LOAD16_WORD_SWAP( "b31-02.29", 0x80000, 0x80000, CRC(4c3b4e33) SHA1(f99b379be1af085bf102d4d7cf35803e002fe80b) )
-
- ROM_REGION( 0x180000, "ymsnd", 0 ) /* ADPCM samples */
- ROM_LOAD( "b31-09.18", 0x000000, 0x80000, CRC(60a73382) SHA1(0ddeb86fcd4d19a58e62bf8564f996d17e36e5c5) )
- ROM_LOAD( "b31-10.17", 0x080000, 0x80000, CRC(c6434aef) SHA1(3348ce87882e3f668aa85bbb517975ec1fc9b6fd) )
- ROM_LOAD( "b31-11.16", 0x100000, 0x80000, CRC(8da531d4) SHA1(525dfab0a0729e9fb6f0e4c8187bf4ce16321b20) )
-
- ROM_REGION( 0x80000, "ymsnd.deltat", 0 ) /* Delta-T samples */
- ROM_LOAD( "b31-08.19", 0x000000, 0x80000, CRC(a0a1f87d) SHA1(6b0f8094f3a3ef1ced76984e333e22a17c51af29) )
-
- ROM_REGION( 0x01000, "user1", 0 ) /* unknown roms */
- ROM_LOAD( "b31-25.38", 0x00000, 0x200, CRC(a0b4ba48) SHA1(dc9a46366a0cbf63a609f177c3d3ba9675416662) )
- ROM_LOAD( "b31-26.58", 0x00000, 0x200, CRC(13e5fe15) SHA1(c973c7965954a2a0b427908f099592ed89cf0ff0) )
-ROM_END
-
-ROM_START( ninjawu )
- ROM_REGION( 0xc0000, "maincpu", 0 ) /* 256K for 68000 CPUA code */
- ROM_LOAD16_BYTE( "b31_49.35", 0x00000, 0x10000, CRC(d38b6391) SHA1(4711e059531566b779e95619c47621fdbfba2e56) ) /* For these 2 roms: Revised code base compared to the Japanese set below? */
- ROM_LOAD16_BYTE( "b31_48.32", 0x00001, 0x10000, CRC(4b5bb3d8) SHA1(b0e2059e0fe682ef8152690d93392bdd4fda8149) ) /* For these 2 roms: higher rom numbers seem to indicate that is the case */
- ROM_LOAD16_BYTE( "b31_29.34", 0x20000, 0x10000, CRC(f2941a37) SHA1(cf1f231d9caddc903116a8b654f49181ca459697) )
- ROM_LOAD16_BYTE( "b31_27.31", 0x20001, 0x10000, CRC(2f3ff642) SHA1(7d6775b51d96b459b163d8fde2385b0e3f5242ca) )
-
- ROM_LOAD16_BYTE( "b31_41.5", 0x40000, 0x20000, CRC(0daef28a) SHA1(7c7e16b0eebc589ab99f62ddb98b372596ff5ae6) ) /* data roms ? */
- ROM_LOAD16_BYTE( "b31_39.2", 0x40001, 0x20000, CRC(e9197c3c) SHA1(a7f0ef2b3c4258c09edf05284fec45832a8fb147) )
- ROM_LOAD16_BYTE( "b31_40.6", 0x80000, 0x20000, CRC(2ce0f24e) SHA1(39632397ac7e8457607c32c31fccf1c08d4b2621) )
- ROM_LOAD16_BYTE( "b31_38.3", 0x80001, 0x20000, CRC(bc68cd99) SHA1(bb31ea589339c9f9b61e312e1024b5c8410cdb43) )
-
- ROM_REGION( 0x60000, "sub", 0 ) /* 384K for 68000 CPUB code */
- ROM_LOAD16_BYTE( "b31_33.87", 0x00000, 0x10000, CRC(6ce9af44) SHA1(486e332af238c211c3f64f7ead114282661687c4) )
- ROM_LOAD16_BYTE( "b31_36.97", 0x00001, 0x10000, CRC(ba20b0d4) SHA1(fb3dcb7681a95087afac9aa9393765d786243486) )
- ROM_LOAD16_BYTE( "b31_32.86", 0x20000, 0x10000, CRC(e6025fec) SHA1(071f83a9ddebe67bd6c6c2505318e177895163ee) )
- ROM_LOAD16_BYTE( "b31_35.96", 0x20001, 0x10000, CRC(70d9a89f) SHA1(20f846beb052fd8cddcf00c3e42e3304e102a87b) )
- ROM_LOAD16_BYTE( "b31_31.85", 0x40000, 0x10000, CRC(837f47e2) SHA1(88d596f01566456ba18a01afd0a6a7c121d3ca88) )
- ROM_LOAD16_BYTE( "b31_34.95", 0x40001, 0x10000, CRC(d6b5fb2a) SHA1(e3ae0d7ec62740465a90e4939b10341d3866d860) )
-
- ROM_REGION( 0x20000, "audiocpu", 0 ) /* sound cpu */
- ROM_LOAD( "b31_37.11", 0x00000, 0x20000, CRC(0ca5799d) SHA1(6485dde076d15b69b9ee65880dda57ad4f8d129c) )
-
- ROM_REGION( 0x200000, "sprites", 0 )
- ROM_LOAD16_WORD_SWAP( "b31-07.176", 0x000000, 0x80000, CRC(33568cdb) SHA1(87abf56bbbd3659a1bd3e6ce9e43176be7950b41) ) /* OBJ */
- ROM_LOAD16_WORD_SWAP( "b31-06.175", 0x080000, 0x80000, CRC(0d59439e) SHA1(54d844492888e7fe2c3bc61afe64f8d47fdee8dc) )
- ROM_LOAD16_WORD_SWAP( "b31-05.174", 0x100000, 0x80000, CRC(0a1fc9fb) SHA1(a5d6975fd4f7e689c8cafd7c9cd3787797955779) )
- ROM_LOAD16_WORD_SWAP( "b31-04.173", 0x180000, 0x80000, CRC(2e1e4cb5) SHA1(4733cfc015a68e021108a9e1e8ea807b0e7eac7a) )
-
- ROM_REGION( 0x100000, "tc0100scn_1", 0 )
- ROM_LOAD16_WORD_SWAP( "b31-01.23", 0x00000, 0x80000, CRC(8e8237a7) SHA1(3e181a153d9b4b7f6a620614ea9022285583a5b5) ) /* SCR (screen 1) */
- ROM_LOAD16_WORD_SWAP( "b31-02.24", 0x80000, 0x80000, CRC(4c3b4e33) SHA1(f99b379be1af085bf102d4d7cf35803e002fe80b) )
-
- ROM_REGION( 0x100000, "tc0100scn_2", 0 )
- ROM_LOAD16_WORD_SWAP( "b31-01.26", 0x00000, 0x80000, CRC(8e8237a7) SHA1(3e181a153d9b4b7f6a620614ea9022285583a5b5) ) /* SCR (screen 2) */
- ROM_LOAD16_WORD_SWAP( "b31-02.27", 0x80000, 0x80000, CRC(4c3b4e33) SHA1(f99b379be1af085bf102d4d7cf35803e002fe80b) )
-
- ROM_REGION( 0x100000, "tc0100scn_3", 0 )
- ROM_LOAD16_WORD_SWAP( "b31-01.28", 0x00000, 0x80000, CRC(8e8237a7) SHA1(3e181a153d9b4b7f6a620614ea9022285583a5b5) ) /* SCR (screen 3) */
- ROM_LOAD16_WORD_SWAP( "b31-02.29", 0x80000, 0x80000, CRC(4c3b4e33) SHA1(f99b379be1af085bf102d4d7cf35803e002fe80b) )
-
- ROM_REGION( 0x180000, "ymsnd", 0 ) /* ADPCM samples */
- ROM_LOAD( "b31-09.18", 0x000000, 0x80000, CRC(60a73382) SHA1(0ddeb86fcd4d19a58e62bf8564f996d17e36e5c5) )
- ROM_LOAD( "b31-10.17", 0x080000, 0x80000, CRC(c6434aef) SHA1(3348ce87882e3f668aa85bbb517975ec1fc9b6fd) )
- ROM_LOAD( "b31-11.16", 0x100000, 0x80000, CRC(8da531d4) SHA1(525dfab0a0729e9fb6f0e4c8187bf4ce16321b20) )
-
- ROM_REGION( 0x80000, "ymsnd.deltat", 0 ) /* Delta-T samples */
- ROM_LOAD( "b31-08.19", 0x000000, 0x80000, CRC(a0a1f87d) SHA1(6b0f8094f3a3ef1ced76984e333e22a17c51af29) )
-
- ROM_REGION( 0x01000, "user1", 0 ) /* unknown roms */
- ROM_LOAD( "b31-25.38", 0x00000, 0x200, CRC(a0b4ba48) SHA1(dc9a46366a0cbf63a609f177c3d3ba9675416662) )
- ROM_LOAD( "b31-26.58", 0x00000, 0x200, CRC(13e5fe15) SHA1(c973c7965954a2a0b427908f099592ed89cf0ff0) )
-ROM_END
-
-ROM_START( ninjawj )
- ROM_REGION( 0xc0000, "maincpu", 0 ) /* 256K for 68000 CPUA code */
- ROM_LOAD16_BYTE( "b31_30.35", 0x00000, 0x10000, CRC(056edd9f) SHA1(8922cede80b31ce0f7a00c8cab13d835464c6058) )
- ROM_LOAD16_BYTE( "b31_28.32", 0x00001, 0x10000, CRC(cfa7661c) SHA1(a7a6abb33a514d910e3198d5acbd4c31b2434b6c) )
- ROM_LOAD16_BYTE( "b31_29.34", 0x20000, 0x10000, CRC(f2941a37) SHA1(cf1f231d9caddc903116a8b654f49181ca459697) )
- ROM_LOAD16_BYTE( "b31_27.31", 0x20001, 0x10000, CRC(2f3ff642) SHA1(7d6775b51d96b459b163d8fde2385b0e3f5242ca) )
-
- ROM_LOAD16_BYTE( "b31_41.5", 0x40000, 0x20000, CRC(0daef28a) SHA1(7c7e16b0eebc589ab99f62ddb98b372596ff5ae6) ) /* data roms ? */
- ROM_LOAD16_BYTE( "b31_39.2", 0x40001, 0x20000, CRC(e9197c3c) SHA1(a7f0ef2b3c4258c09edf05284fec45832a8fb147) )
- ROM_LOAD16_BYTE( "b31_40.6", 0x80000, 0x20000, CRC(2ce0f24e) SHA1(39632397ac7e8457607c32c31fccf1c08d4b2621) )
- ROM_LOAD16_BYTE( "b31_38.3", 0x80001, 0x20000, CRC(bc68cd99) SHA1(bb31ea589339c9f9b61e312e1024b5c8410cdb43) )
-
- ROM_REGION( 0x60000, "sub", 0 ) /* 384K for 68000 CPUB code */
- ROM_LOAD16_BYTE( "b31_33.87", 0x00000, 0x10000, CRC(6ce9af44) SHA1(486e332af238c211c3f64f7ead114282661687c4) )
- ROM_LOAD16_BYTE( "b31_36.97", 0x00001, 0x10000, CRC(ba20b0d4) SHA1(fb3dcb7681a95087afac9aa9393765d786243486) )
- ROM_LOAD16_BYTE( "b31_32.86", 0x20000, 0x10000, CRC(e6025fec) SHA1(071f83a9ddebe67bd6c6c2505318e177895163ee) )
- ROM_LOAD16_BYTE( "b31_35.96", 0x20001, 0x10000, CRC(70d9a89f) SHA1(20f846beb052fd8cddcf00c3e42e3304e102a87b) )
- ROM_LOAD16_BYTE( "b31_31.85", 0x40000, 0x10000, CRC(837f47e2) SHA1(88d596f01566456ba18a01afd0a6a7c121d3ca88) )
- ROM_LOAD16_BYTE( "b31_34.95", 0x40001, 0x10000, CRC(d6b5fb2a) SHA1(e3ae0d7ec62740465a90e4939b10341d3866d860) )
-
- ROM_REGION( 0x20000, "audiocpu", 0 ) /* sound cpu */
- ROM_LOAD( "b31_37.11", 0x00000, 0x20000, CRC(0ca5799d) SHA1(6485dde076d15b69b9ee65880dda57ad4f8d129c) )
-
- ROM_REGION( 0x200000, "sprites", 0 )
- ROM_LOAD16_WORD_SWAP( "b31-07.176", 0x000000, 0x80000, CRC(33568cdb) SHA1(87abf56bbbd3659a1bd3e6ce9e43176be7950b41) ) /* OBJ */
- ROM_LOAD16_WORD_SWAP( "b31-06.175", 0x080000, 0x80000, CRC(0d59439e) SHA1(54d844492888e7fe2c3bc61afe64f8d47fdee8dc) )
- ROM_LOAD16_WORD_SWAP( "b31-05.174", 0x100000, 0x80000, CRC(0a1fc9fb) SHA1(a5d6975fd4f7e689c8cafd7c9cd3787797955779) )
- ROM_LOAD16_WORD_SWAP( "b31-04.173", 0x180000, 0x80000, CRC(2e1e4cb5) SHA1(4733cfc015a68e021108a9e1e8ea807b0e7eac7a) )
-
- ROM_REGION( 0x100000, "tc0100scn_1", 0 )
- ROM_LOAD16_WORD_SWAP( "b31-01.23", 0x00000, 0x80000, CRC(8e8237a7) SHA1(3e181a153d9b4b7f6a620614ea9022285583a5b5) ) /* SCR (screen 1) */
- ROM_LOAD16_WORD_SWAP( "b31-02.24", 0x80000, 0x80000, CRC(4c3b4e33) SHA1(f99b379be1af085bf102d4d7cf35803e002fe80b) )
-
- ROM_REGION( 0x100000, "tc0100scn_2", 0 )
- ROM_LOAD16_WORD_SWAP( "b31-01.26", 0x00000, 0x80000, CRC(8e8237a7) SHA1(3e181a153d9b4b7f6a620614ea9022285583a5b5) ) /* SCR (screen 2) */
- ROM_LOAD16_WORD_SWAP( "b31-02.27", 0x80000, 0x80000, CRC(4c3b4e33) SHA1(f99b379be1af085bf102d4d7cf35803e002fe80b) )
-
- ROM_REGION( 0x100000, "tc0100scn_3", 0 )
- ROM_LOAD16_WORD_SWAP( "b31-01.28", 0x00000, 0x80000, CRC(8e8237a7) SHA1(3e181a153d9b4b7f6a620614ea9022285583a5b5) ) /* SCR (screen 3) */
- ROM_LOAD16_WORD_SWAP( "b31-02.29", 0x80000, 0x80000, CRC(4c3b4e33) SHA1(f99b379be1af085bf102d4d7cf35803e002fe80b) )
-
- ROM_REGION( 0x180000, "ymsnd", 0 ) /* ADPCM samples */
- ROM_LOAD( "b31-09.18", 0x000000, 0x80000, CRC(60a73382) SHA1(0ddeb86fcd4d19a58e62bf8564f996d17e36e5c5) )
- ROM_LOAD( "b31-10.17", 0x080000, 0x80000, CRC(c6434aef) SHA1(3348ce87882e3f668aa85bbb517975ec1fc9b6fd) )
- ROM_LOAD( "b31-11.16", 0x100000, 0x80000, CRC(8da531d4) SHA1(525dfab0a0729e9fb6f0e4c8187bf4ce16321b20) )
-
- ROM_REGION( 0x80000, "ymsnd.deltat", 0 ) /* Delta-T samples */
- ROM_LOAD( "b31-08.19", 0x000000, 0x80000, CRC(a0a1f87d) SHA1(6b0f8094f3a3ef1ced76984e333e22a17c51af29) )
-
- ROM_REGION( 0x01000, "user1", 0 ) /* unknown roms */
- ROM_LOAD( "b31-25.38", 0x00000, 0x200, CRC(a0b4ba48) SHA1(dc9a46366a0cbf63a609f177c3d3ba9675416662) )
- ROM_LOAD( "b31-26.58", 0x00000, 0x200, CRC(13e5fe15) SHA1(c973c7965954a2a0b427908f099592ed89cf0ff0) )
-ROM_END
-
-ROM_START( darius2 )
- ROM_REGION( 0xc0000, "maincpu", 0 ) /* 256K for 68000 CPUA code */
- ROM_LOAD16_BYTE( "c07-32-1", 0x00000, 0x10000, CRC(216c8f6a) SHA1(493b0779b99a228911f56ef9d2d4a3945683bec0) )
- ROM_LOAD16_BYTE( "c07-29-1", 0x00001, 0x10000, CRC(48de567f) SHA1(cdf50052933cd2603fd4374e8bae8b30a6c690b5) )
- ROM_LOAD16_BYTE( "c07-31-1", 0x20000, 0x10000, CRC(8279d2f8) SHA1(bd3c80a024a58e4b554f4867f56d7f5741eb3031) )
- ROM_LOAD16_BYTE( "c07-30-1", 0x20001, 0x10000, CRC(6122e400) SHA1(2f68a423f9db8d69ab74453f8cef755f703cc94c) )
-
- ROM_LOAD16_BYTE( "c07-27", 0x40000, 0x20000, CRC(0a6f7b6c) SHA1(0ed915201fbc0bf94fdcbef8dfd021cebe87474f) ) /* data roms ? */
- ROM_LOAD16_BYTE( "c07-25", 0x40001, 0x20000, CRC(059f40ce) SHA1(b05a96580edb66221af2f222df74a020366ce3ea) )
- ROM_LOAD16_BYTE( "c07-26", 0x80000, 0x20000, CRC(1f411242) SHA1(0fca5d864c1925473d0058e4cf81ad926f56cb14) )
- ROM_LOAD16_BYTE( "c07-24", 0x80001, 0x20000, CRC(486c9c20) SHA1(9e98fcc1777f044d69cc93eda674501b3be26097) )
-
- ROM_REGION( 0x60000, "sub", 0 ) /* 384K for 68000 CPUB code */
- ROM_LOAD16_BYTE( "c07-35-1", 0x00000, 0x10000, CRC(dd8c4723) SHA1(e17159f894ee661a84ccd53e2d00ee78f2b46196) )
- ROM_LOAD16_BYTE( "c07-38-1", 0x00001, 0x10000, CRC(46afb85c) SHA1(a08fb9fd2bf0929a5599ab015680fa663f1d4fe6) )
- ROM_LOAD16_BYTE( "c07-34-1", 0x20000, 0x10000, CRC(296984b8) SHA1(3ba28e293c9d3ce01ee2f8ae2c2aa450fe021d30) )
- ROM_LOAD16_BYTE( "c07-37-1", 0x20001, 0x10000, CRC(8b7d461f) SHA1(c783491ca23223dc58fa7e8f408407b9a10cbce4) )
- ROM_LOAD16_BYTE( "c07-33-1", 0x40000, 0x10000, CRC(2da03a3f) SHA1(f1f2de82e0addc5e19c8935e4f5810896691118f) )
- ROM_LOAD16_BYTE( "c07-36-1", 0x40001, 0x10000, CRC(02cf2b1c) SHA1(c94a64f26f94f182cfe2b6edb37e4ce35a0f681b) )
-
- ROM_REGION( 0x20000, "audiocpu", 0 ) /* sound cpu */
- ROM_LOAD( "c07-28", 0x00000, 0x20000, CRC(da304bc5) SHA1(689b4f329d9a640145f82e12dff3dd1fcf8a28c8) )
-
- ROM_REGION( 0x100000, "sprites", 0 )
- ROM_LOAD16_WORD_SWAP( "c07-01", 0x00000, 0x80000, CRC(3cf0f050) SHA1(f5a1f7e327a2617fb95ce2837e72945fd7447346) ) /* OBJ */
- ROM_LOAD16_WORD_SWAP( "c07-02", 0x80000, 0x80000, CRC(75d16d4b) SHA1(795423278b66eca41accce1f8a4425d65af7b629) )
-
- ROM_REGION( 0x100000, "tc0100scn_1", 0 )
- ROM_LOAD16_WORD_SWAP( "c07-03.12", 0x00000, 0x80000, CRC(189bafce) SHA1(d885e444523489fe24269b90dec58e0d92cfbd6e) ) /* SCR (screen 1) */
- ROM_LOAD16_WORD_SWAP( "c07-04.11", 0x80000, 0x80000, CRC(50421e81) SHA1(27ac420602f1dac00dc32903543a518e6f47fb2f) )
-
- // The actual board duplicates the SCR gfx ROMs for each TC0100SCNs; TODO : ic position
- ROM_REGION( 0x100000, "tc0100scn_2", 0 )
- ROM_COPY( "tc0100scn_1", 0x000000, 0x000000, 0x100000 ) /* SCR (screen 2) */
-
- ROM_REGION( 0x100000, "tc0100scn_3", 0 )
- ROM_COPY( "tc0100scn_1", 0x000000, 0x000000, 0x100000 ) /* SCR (screen 3) */
-
- ROM_REGION( 0x100000, "ymsnd", 0 ) /* ADPCM samples */
- ROM_LOAD( "c07-10.95", 0x00000, 0x80000, CRC(4bbe0ed9) SHA1(081b73c4e4d4fa548445e5548573099bcb1e9213) )
- ROM_LOAD( "c07-11.96", 0x80000, 0x80000, CRC(3c815699) SHA1(0471ff5b0c0da905267f2cee52fd68c8661cccc9) )
-
- ROM_REGION( 0x80000, "ymsnd.deltat", 0 ) /* Delta-T samples */
- ROM_LOAD( "c07-12.107", 0x00000, 0x80000, CRC(e0b71258) SHA1(0258e308b643d723475824752ebffc4ea29d1ac4) )
-ROM_END
-
-
-/* Working Games */
-
-// YEAR, NAME, PARENT, MACHINE, INPUT, STATE INIT,MONITOR,COMPANY, FULLNAME,FLAGS
-GAME( 1987, ninjaw, 0, ninjaw, ninjaw, ninjaw_state, empty_init, ROT0, "Taito Corporation Japan", "The Ninja Warriors (World, later version)", MACHINE_SUPPORTS_SAVE | MACHINE_IMPERFECT_SOUND )
-GAME( 1987, ninjaw1, ninjaw, ninjaw, ninjaw, ninjaw_state, empty_init, ROT0, "Taito Corporation Japan", "The Ninja Warriors (World, earlier version)", MACHINE_SUPPORTS_SAVE | MACHINE_IMPERFECT_SOUND )
-GAME( 1987, ninjawj, ninjaw, ninjaw, ninjawj, ninjaw_state, empty_init, ROT0, "Taito Corporation", "The Ninja Warriors (Japan)", MACHINE_SUPPORTS_SAVE | MACHINE_IMPERFECT_SOUND )
-GAME( 1987, ninjawu, ninjaw, ninjaw, ninjawj, ninjaw_state, empty_init, ROT0, "Taito Corporation America (licensed to Romstar)", "The Ninja Warriors (US, Romstar license)", MACHINE_SUPPORTS_SAVE | MACHINE_IMPERFECT_SOUND ) /* Uses same coinage as World, see notes */
-GAME( 1989, darius2, 0, darius2, darius2, ninjaw_state, empty_init, ROT0, "Taito Corporation", "Darius II (triple screen) (Japan)", MACHINE_SUPPORTS_SAVE | MACHINE_IMPERFECT_SOUND )