diff options
Diffstat (limited to 'src/mame/drivers/nbmj8991.cpp')
-rw-r--r-- | src/mame/drivers/nbmj8991.cpp | 26 |
1 files changed, 13 insertions, 13 deletions
diff --git a/src/mame/drivers/nbmj8991.cpp b/src/mame/drivers/nbmj8991.cpp index 24a49727239..50900d54b80 100644 --- a/src/mame/drivers/nbmj8991.cpp +++ b/src/mame/drivers/nbmj8991.cpp @@ -300,27 +300,27 @@ INPUT_PORTS_END static INPUT_PORTS_START( triplew1 ) PORT_START("DSWA") - PORT_DIPNAME( 0x03, 0x03, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("SWA:1,2") + PORT_DIPNAME( 0x03, 0x03, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("SWA:1,2") PORT_DIPSETTING( 0x03, "1 (Easy)" ) PORT_DIPSETTING( 0x02, "2" ) PORT_DIPSETTING( 0x01, "3" ) PORT_DIPSETTING( 0x00, "4 (Hard)" ) - PORT_DIPNAME( 0x04, 0x04, DEF_STR( Coinage ) ) PORT_DIPLOCATION("SWA:3") + PORT_DIPNAME( 0x04, 0x04, DEF_STR( Coinage ) ) PORT_DIPLOCATION("SWA:3") PORT_DIPSETTING( 0x04, DEF_STR( 1C_1C ) ) PORT_DIPSETTING( 0x00, DEF_STR( 1C_2C ) ) - PORT_DIPNAME( 0x08, 0x08, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("SWA:4") + PORT_DIPNAME( 0x08, 0x08, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("SWA:4") PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x08, DEF_STR( On ) ) - PORT_DIPNAME( 0x10, 0x10, "Game Sounds" ) PORT_DIPLOCATION("SWA:5") + PORT_DIPNAME( 0x10, 0x10, "Game Sounds" ) PORT_DIPLOCATION("SWA:5") PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x10, DEF_STR( On ) ) - PORT_DIPNAME( 0x20, 0x20, DEF_STR( Flip_Screen ) ) PORT_DIPLOCATION("SWA:6") + PORT_DIPNAME( 0x20, 0x20, DEF_STR( Flip_Screen ) ) PORT_DIPLOCATION("SWA:6") PORT_DIPSETTING( 0x20, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) - PORT_DIPNAME( 0x40, 0x40, "Character Display Test" ) PORT_DIPLOCATION("SWA:7") + PORT_DIPNAME( 0x40, 0x40, "Character Display Test" ) PORT_DIPLOCATION("SWA:7") PORT_DIPSETTING( 0x40, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) - PORT_DIPNAME( 0x80, 0x80, "Graphic ROM Test" ) PORT_DIPLOCATION("SWA:8") + PORT_DIPNAME( 0x80, 0x80, "Graphic ROM Test" ) PORT_DIPLOCATION("SWA:8") PORT_DIPSETTING( 0x80, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) @@ -669,7 +669,7 @@ INPUT_PORTS_END static INPUT_PORTS_START( galkoku ) PORT_START("DSWA") - PORT_DIPNAME( 0x07, 0x07, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("SWA:1,2,3") + PORT_DIPNAME( 0x07, 0x07, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("SWA:1,2,3") PORT_DIPSETTING( 0x07, "1 (Easy)" ) PORT_DIPSETTING( 0x06, "2" ) PORT_DIPSETTING( 0x05, "3" ) @@ -678,19 +678,19 @@ static INPUT_PORTS_START( galkoku ) PORT_DIPSETTING( 0x02, "6" ) PORT_DIPSETTING( 0x01, "7" ) PORT_DIPSETTING( 0x00, "8 (Hard)" ) - PORT_DIPNAME( 0x08, 0x08, DEF_STR( Coinage ) ) PORT_DIPLOCATION("SWA:4") + PORT_DIPNAME( 0x08, 0x08, DEF_STR( Coinage ) ) PORT_DIPLOCATION("SWA:4") PORT_DIPSETTING( 0x08, DEF_STR( 1C_1C ) ) PORT_DIPSETTING( 0x00, DEF_STR( 1C_2C ) ) - PORT_DIPNAME( 0x10, 0x10, "Character Display Test" ) PORT_DIPLOCATION("SWA:5") + PORT_DIPNAME( 0x10, 0x10, "Character Display Test" ) PORT_DIPLOCATION("SWA:5") PORT_DIPSETTING( 0x10, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) - PORT_DIPNAME( 0x20, 0x20, DEF_STR( Flip_Screen ) ) PORT_DIPLOCATION("SWA:6") + PORT_DIPNAME( 0x20, 0x20, DEF_STR( Flip_Screen ) ) PORT_DIPLOCATION("SWA:6") PORT_DIPSETTING( 0x20, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) - PORT_DIPNAME( 0x40, 0x40, DEF_STR( Unused ) ) PORT_DIPLOCATION("SWA:7") + PORT_DIPNAME( 0x40, 0x40, DEF_STR( Unused ) ) PORT_DIPLOCATION("SWA:7") PORT_DIPSETTING( 0x40, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) - PORT_DIPNAME( 0x80, 0x80, DEF_STR( Unused ) ) PORT_DIPLOCATION("SWA:8") + PORT_DIPNAME( 0x80, 0x80, DEF_STR( Unused ) ) PORT_DIPLOCATION("SWA:8") PORT_DIPSETTING( 0x80, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) |