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Diffstat (limited to 'src/mame/drivers/namcos1.c')
-rw-r--r--src/mame/drivers/namcos1.c216
1 files changed, 108 insertions, 108 deletions
diff --git a/src/mame/drivers/namcos1.c b/src/mame/drivers/namcos1.c
index cbb69662ec3..492bc3303f0 100644
--- a/src/mame/drivers/namcos1.c
+++ b/src/mame/drivers/namcos1.c
@@ -464,12 +464,12 @@ ADDRESS_MAP_END
static ADDRESS_MAP_START( sound_map, AS_PROGRAM, 8, namcos1_state )
- AM_RANGE(0x0000, 0x3fff) AM_ROMBANK("bank17") /* Banked ROMs */
+ AM_RANGE(0x0000, 0x3fff) AM_ROMBANK("bank17") /* Banked ROMs */
AM_RANGE(0x4000, 0x4001) AM_DEVREAD("ymsnd", ym2151_device, status_r)
AM_RANGE(0x4000, 0x4001) AM_DEVREADWRITE("ymsnd", ym2151_device, read, write)
AM_RANGE(0x5000, 0x53ff) AM_DEVREADWRITE_LEGACY("namco", namcos1_cus30_r, namcos1_cus30_w) AM_MIRROR(0x400) /* PSG ( Shared ) */
- AM_RANGE(0x7000, 0x77ff) AM_RAMBANK("bank18") /* TRIRAM (shared) */
- AM_RANGE(0x8000, 0x9fff) AM_RAM /* Sound RAM 3 */
+ AM_RANGE(0x7000, 0x77ff) AM_RAMBANK("bank18") /* TRIRAM (shared) */
+ AM_RANGE(0x8000, 0x9fff) AM_RAM /* Sound RAM 3 */
AM_RANGE(0xc000, 0xc001) AM_WRITE(namcos1_sound_bankswitch_w) /* ROM bank selector */
AM_RANGE(0xd001, 0xd001) AM_WRITE(namcos1_watchdog_w)
AM_RANGE(0xe000, 0xe000) AM_WRITE(irq_ack_w)
@@ -484,8 +484,8 @@ static ADDRESS_MAP_START( mcu_map, AS_PROGRAM, 8, namcos1_state )
AM_RANGE(0x1400, 0x1400) AM_READ_PORT("CONTROL0")
AM_RANGE(0x1401, 0x1401) AM_READ_PORT("CONTROL1")
AM_RANGE(0x4000, 0xbfff) AM_ROMBANK("bank20") /* banked ROM */
- AM_RANGE(0xc000, 0xc000) AM_WRITE(namcos1_mcu_patch_w) /* kludge! see notes */
- AM_RANGE(0xc000, 0xc7ff) AM_RAMBANK("bank19") /* TRIRAM (shared) */
+ AM_RANGE(0xc000, 0xc000) AM_WRITE(namcos1_mcu_patch_w) /* kludge! see notes */
+ AM_RANGE(0xc000, 0xc7ff) AM_RAMBANK("bank19") /* TRIRAM (shared) */
AM_RANGE(0xc800, 0xcfff) AM_RAM AM_SHARE("nvram") /* EEPROM */
AM_RANGE(0xd000, 0xd000) AM_WRITE(namcos1_dac0_w)
AM_RANGE(0xd400, 0xd400) AM_WRITE(namcos1_dac1_w)
@@ -540,7 +540,7 @@ static INPUT_PORTS_START( ns1 )
PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_SPECIAL ) /* OUT:coin counter 2 */
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_COIN2 )
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_COIN1 )
- PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_SERVICE ) PORT_NAME("Service Button") PORT_CODE(KEYCODE_F1) // service switch from the edge connector
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_SERVICE ) PORT_NAME("Service Button") PORT_CODE(KEYCODE_F1) // service switch from the edge connector
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_SERVICE1 )
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNUSED )
INPUT_PORTS_END
@@ -554,7 +554,7 @@ static INPUT_PORTS_START( shadowld )
PORT_DIPNAME( 0x40, 0x40, "Freeze" ) PORT_DIPLOCATION("SW:2")
PORT_DIPSETTING( 0x40, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
- PORT_DIPNAME( 0x20, 0x20, "Alternate sound effects" ) PORT_DIPLOCATION("SW:3") // e.g. the red bird
+ PORT_DIPNAME( 0x20, 0x20, "Alternate sound effects" ) PORT_DIPLOCATION("SW:3") // e.g. the red bird
PORT_DIPSETTING( 0x20, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
INPUT_PORTS_END
@@ -565,33 +565,33 @@ static INPUT_PORTS_START( dspirit )
PORT_MODIFY( "DIPSW" )
#ifdef PRIORITY_EASINESS_TO_PLAY
- PORT_DIPNAME( 0x7f, 0x7f, "Life" ) PORT_DIPLOCATION("SW:8,7,6,5,4,3,2")
- PORT_DIPSETTING( 0x7f, "2" )
- PORT_DIPSETTING( 0x16, "3" )
+ PORT_DIPNAME( 0x7f, 0x7f, "Life" ) PORT_DIPLOCATION("SW:8,7,6,5,4,3,2")
+ PORT_DIPSETTING( 0x7f, "2" )
+ PORT_DIPSETTING( 0x16, "3" )
#else
- PORT_DIPNAME( 0x40, 0x40, "Open 3rd Life (step1of7)" ) PORT_DIPLOCATION("SW:2")
- PORT_DIPSETTING( 0x40, "No (off)" )
- PORT_DIPSETTING( 0x00, "Yes (on)" )
- PORT_DIPNAME( 0x20, 0x20, "Open 3rd Life (step2of7)" ) PORT_DIPLOCATION("SW:3")
- PORT_DIPSETTING( 0x20, "No (off)" )
- PORT_DIPSETTING( 0x00, "Yes (on)" )
- PORT_DIPNAME( 0x10, 0x10, "Open 3rd Life (step3of7)" ) PORT_DIPLOCATION("SW:4")
- PORT_DIPSETTING( 0x10, "Yes (off)" )
- PORT_DIPSETTING( 0x00, "No (on)" )
- PORT_DIPNAME( 0x08, 0x08, "Open 3rd Life (step4of7)" ) PORT_DIPLOCATION("SW:5")
- PORT_DIPSETTING( 0x08, "No (off)" )
- PORT_DIPSETTING( 0x00, "Yes (on)" )
- PORT_DIPNAME( 0x04, 0x04, "Open 3rd Life (step5of7)" ) PORT_DIPLOCATION("SW:6")
- PORT_DIPSETTING( 0x04, "Yes (off)" )
- PORT_DIPSETTING( 0x00, "No (on)" )
- PORT_DIPNAME( 0x02, 0x02, "Open 3rd Life (step6of7)" ) PORT_DIPLOCATION("SW:7")
- PORT_DIPSETTING( 0x02, "Yes (off)" )
- PORT_DIPSETTING( 0x00, "No (on)" )
- PORT_DIPNAME( 0x01, 0x01, "Open 3rd Life (step7of7)" ) PORT_DIPLOCATION("SW:8")
- PORT_DIPSETTING( 0x01, "No (off)" )
- PORT_DIPSETTING( 0x00, "Yes (on)" )
- // Allow "Open 3rd Life" = _ooxoxxo
- // 12345678
+ PORT_DIPNAME( 0x40, 0x40, "Open 3rd Life (step1of7)" ) PORT_DIPLOCATION("SW:2")
+ PORT_DIPSETTING( 0x40, "No (off)" )
+ PORT_DIPSETTING( 0x00, "Yes (on)" )
+ PORT_DIPNAME( 0x20, 0x20, "Open 3rd Life (step2of7)" ) PORT_DIPLOCATION("SW:3")
+ PORT_DIPSETTING( 0x20, "No (off)" )
+ PORT_DIPSETTING( 0x00, "Yes (on)" )
+ PORT_DIPNAME( 0x10, 0x10, "Open 3rd Life (step3of7)" ) PORT_DIPLOCATION("SW:4")
+ PORT_DIPSETTING( 0x10, "Yes (off)" )
+ PORT_DIPSETTING( 0x00, "No (on)" )
+ PORT_DIPNAME( 0x08, 0x08, "Open 3rd Life (step4of7)" ) PORT_DIPLOCATION("SW:5")
+ PORT_DIPSETTING( 0x08, "No (off)" )
+ PORT_DIPSETTING( 0x00, "Yes (on)" )
+ PORT_DIPNAME( 0x04, 0x04, "Open 3rd Life (step5of7)" ) PORT_DIPLOCATION("SW:6")
+ PORT_DIPSETTING( 0x04, "Yes (off)" )
+ PORT_DIPSETTING( 0x00, "No (on)" )
+ PORT_DIPNAME( 0x02, 0x02, "Open 3rd Life (step6of7)" ) PORT_DIPLOCATION("SW:7")
+ PORT_DIPSETTING( 0x02, "Yes (off)" )
+ PORT_DIPSETTING( 0x00, "No (on)" )
+ PORT_DIPNAME( 0x01, 0x01, "Open 3rd Life (step7of7)" ) PORT_DIPLOCATION("SW:8")
+ PORT_DIPSETTING( 0x01, "No (off)" )
+ PORT_DIPSETTING( 0x00, "Yes (on)" )
+ // Allow "Open 3rd Life" = _ooxoxxo
+ // 12345678
#endif
INPUT_PORTS_END
@@ -614,7 +614,7 @@ static INPUT_PORTS_START( quester )
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_START2 )
PORT_MODIFY( "DIPSW" )
- PORT_DIPNAME( 0x40, 0x40, "Unk 1" ) PORT_DIPLOCATION("SW:2") // read @ fac7
+ PORT_DIPNAME( 0x40, 0x40, "Unk 1" ) PORT_DIPLOCATION("SW:2") // read @ fac7
PORT_DIPSETTING( 0x40, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x10, 0x10, "Freeze" ) PORT_DIPLOCATION("SW:4")
@@ -627,10 +627,10 @@ static INPUT_PORTS_START( quester )
PORT_DIPSETTING( 0x01, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
- PORT_START( "PADDLE0" ) /* fake input port for player 1 paddle */
+ PORT_START( "PADDLE0" ) /* fake input port for player 1 paddle */
PORT_BIT( 0xff, 0x00, IPT_DIAL ) PORT_SENSITIVITY(30) PORT_KEYDELTA(15)
- PORT_START( "PADDLE1" ) /* fake input port for player 2 paddle */
+ PORT_START( "PADDLE1" ) /* fake input port for player 2 paddle */
PORT_BIT( 0xff, 0x00, IPT_DIAL ) PORT_SENSITIVITY(30) PORT_KEYDELTA(15) PORT_PLAYER(2)
INPUT_PORTS_END
@@ -714,18 +714,18 @@ static INPUT_PORTS_START( galaga88 )
PORT_MODIFY( "DIPSW" )
#ifdef PRIORITY_EASINESS_TO_PLAY
- PORT_DIPNAME( 0x28, 0x28, "Auto Data Sampling" ) PORT_DIPLOCATION("SW:5,3")
- PORT_DIPSETTING( 0x28, DEF_STR( Off ) )
- PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x28, 0x28, "Auto Data Sampling" ) PORT_DIPLOCATION("SW:5,3")
+ PORT_DIPSETTING( 0x28, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
#else
- PORT_DIPNAME( 0x20, 0x20, "Auto Data Sampling (step1of2)" ) PORT_DIPLOCATION("SW:3")
- PORT_DIPSETTING( 0x20, DEF_STR( Off ) )
- PORT_DIPSETTING( 0x00, DEF_STR( On ) )
- PORT_DIPNAME( 0x08, 0x08, "Auto Data Sampling (step2of2)" ) PORT_DIPLOCATION("SW:5")
- PORT_DIPSETTING( 0x08, DEF_STR( Off ) )
- PORT_DIPSETTING( 0x00, DEF_STR( On ) )
- // Allow "Auto Data Sampling" = __o_o___
- // 12345678
+ PORT_DIPNAME( 0x20, 0x20, "Auto Data Sampling (step1of2)" ) PORT_DIPLOCATION("SW:3")
+ PORT_DIPSETTING( 0x20, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x08, 0x08, "Auto Data Sampling (step2of2)" ) PORT_DIPLOCATION("SW:5")
+ PORT_DIPSETTING( 0x08, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ // Allow "Auto Data Sampling" = __o_o___
+ // 12345678
#endif
INPUT_PORTS_END
@@ -749,15 +749,15 @@ static INPUT_PORTS_START( berabohm )
#ifdef PRESSURE_SENSITIVE
/*
- buttons (pressure sensitive)
- each button has two switches: the first is closed as soon as the button is
- pressed, the second a little later, depending on how hard the button is
- pressed.
- bits 0-5 control strength (0x00 = max 0x3f = min)
- bit 6 indicates the button is pressed
- bit 7 is not actually read by the game but I use it to simulate the second
- switch
- */
+ buttons (pressure sensitive)
+ each button has two switches: the first is closed as soon as the button is
+ pressed, the second a little later, depending on how hard the button is
+ pressed.
+ bits 0-5 control strength (0x00 = max 0x3f = min)
+ bit 6 indicates the button is pressed
+ bit 7 is not actually read by the game but I use it to simulate the second
+ switch
+ */
PORT_START( "IN0" )
PORT_BIT( 0x3f, 0x00, IPT_SPECIAL )
PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_BUTTON3 )
@@ -838,31 +838,31 @@ static INPUT_PORTS_START( wldcourt )
PORT_MODIFY( "DIPSW" )
#ifdef PRIORITY_EASINESS_TO_PLAY
- /* see code @ e331. The lines this draws can't even be seen because they are erased afterwards */
- PORT_DIPNAME( 0x7e, 0x7e, "Draw Debug Lines" ) PORT_DIPLOCATION("SW:7,6,5,4,3,2")
- PORT_DIPSETTING( 0x7e, DEF_STR( Off ) )
- PORT_DIPSETTING( 0x5c, DEF_STR( On ) )
+ /* see code @ e331. The lines this draws can't even be seen because they are erased afterwards */
+ PORT_DIPNAME( 0x7e, 0x7e, "Draw Debug Lines" ) PORT_DIPLOCATION("SW:7,6,5,4,3,2")
+ PORT_DIPSETTING( 0x7e, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x5c, DEF_STR( On ) )
#else
- PORT_DIPNAME( 0x40, 0x40, "Draw Debug Lines (step1of6)" ) PORT_DIPLOCATION("SW:2")
- PORT_DIPSETTING( 0x40, "Yes (off)" )
- PORT_DIPSETTING( 0x00, "No (on)" )
- PORT_DIPNAME( 0x20, 0x20, "Draw Debug Lines (step2of6)" ) PORT_DIPLOCATION("SW:3")
- PORT_DIPSETTING( 0x20, "No (off)" )
- PORT_DIPSETTING( 0x00, "Yes (on)" )
- PORT_DIPNAME( 0x10, 0x10, "Draw Debug Lines (step3of6)" ) PORT_DIPLOCATION("SW:4")
- PORT_DIPSETTING( 0x10, "Yes (off)" )
- PORT_DIPSETTING( 0x00, "No (on)" )
- PORT_DIPNAME( 0x08, 0x08, "Draw Debug Lines (step4of6)" ) PORT_DIPLOCATION("SW:5")
- PORT_DIPSETTING( 0x08, "Yes (off)" )
- PORT_DIPSETTING( 0x00, "No (on)" )
- PORT_DIPNAME( 0x04, 0x04, "Draw Debug Lines (step5of6)" ) PORT_DIPLOCATION("SW:6")
- PORT_DIPSETTING( 0x04, "Yes (off)" )
- PORT_DIPSETTING( 0x00, "No (on)" )
- PORT_DIPNAME( 0x02, 0x02, "Draw Debug Lines (step6of6)" ) PORT_DIPLOCATION("SW:7")
- PORT_DIPSETTING( 0x02, "No (off)" )
- PORT_DIPSETTING( 0x00, "Yes (on)" )
- // Allow "Draw Debug Lines" = _xxoxxo_
- // 12345678
+ PORT_DIPNAME( 0x40, 0x40, "Draw Debug Lines (step1of6)" ) PORT_DIPLOCATION("SW:2")
+ PORT_DIPSETTING( 0x40, "Yes (off)" )
+ PORT_DIPSETTING( 0x00, "No (on)" )
+ PORT_DIPNAME( 0x20, 0x20, "Draw Debug Lines (step2of6)" ) PORT_DIPLOCATION("SW:3")
+ PORT_DIPSETTING( 0x20, "No (off)" )
+ PORT_DIPSETTING( 0x00, "Yes (on)" )
+ PORT_DIPNAME( 0x10, 0x10, "Draw Debug Lines (step3of6)" ) PORT_DIPLOCATION("SW:4")
+ PORT_DIPSETTING( 0x10, "Yes (off)" )
+ PORT_DIPSETTING( 0x00, "No (on)" )
+ PORT_DIPNAME( 0x08, 0x08, "Draw Debug Lines (step4of6)" ) PORT_DIPLOCATION("SW:5")
+ PORT_DIPSETTING( 0x08, "Yes (off)" )
+ PORT_DIPSETTING( 0x00, "No (on)" )
+ PORT_DIPNAME( 0x04, 0x04, "Draw Debug Lines (step5of6)" ) PORT_DIPLOCATION("SW:6")
+ PORT_DIPSETTING( 0x04, "Yes (off)" )
+ PORT_DIPSETTING( 0x00, "No (on)" )
+ PORT_DIPNAME( 0x02, 0x02, "Draw Debug Lines (step6of6)" ) PORT_DIPLOCATION("SW:7")
+ PORT_DIPSETTING( 0x02, "No (off)" )
+ PORT_DIPSETTING( 0x00, "Yes (on)" )
+ // Allow "Draw Debug Lines" = _xxoxxo_
+ // 12345678
#endif
PORT_DIPNAME( 0x01, 0x01, "Freeze" ) PORT_DIPLOCATION("SW:8")
PORT_DIPSETTING( 0x01, DEF_STR( Off ) )
@@ -876,32 +876,32 @@ static INPUT_PORTS_START( splatter )
PORT_MODIFY( "DIPSW" )
/* these two don't seem to have much use... */
#ifdef PRIORITY_EASINESS_TO_PLAY
- PORT_DIPNAME( 0x11, 0x11, "CPU #0 Kick Watchdog in IRQ" ) PORT_DIPLOCATION("SW:8,4")
- PORT_DIPSETTING( 0x11, DEF_STR( No ) )
- PORT_DIPSETTING( 0x00, DEF_STR( Yes ) )
+ PORT_DIPNAME( 0x11, 0x11, "CPU #0 Kick Watchdog in IRQ" ) PORT_DIPLOCATION("SW:8,4")
+ PORT_DIPSETTING( 0x11, DEF_STR( No ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( Yes ) )
#else
- PORT_DIPNAME( 0x10, 0x10, "CPU #0 Kick Watchdog in IRQ (step1of2)" ) PORT_DIPLOCATION("SW:4")
- PORT_DIPSETTING( 0x10, DEF_STR( No ) )
- PORT_DIPSETTING( 0x00, DEF_STR( Yes ) )
- PORT_DIPNAME( 0x01, 0x01, "CPU #0 Kick Watchdog in IRQ (step2of2)" ) PORT_DIPLOCATION("SW:8")
- PORT_DIPSETTING( 0x01, DEF_STR( No ) )
- PORT_DIPSETTING( 0x00, DEF_STR( Yes ) )
- // Allow "CPU #0 Kick Watchdog in IRQ" = ___o___o
- // 12345678
+ PORT_DIPNAME( 0x10, 0x10, "CPU #0 Kick Watchdog in IRQ (step1of2)" ) PORT_DIPLOCATION("SW:4")
+ PORT_DIPSETTING( 0x10, DEF_STR( No ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( Yes ) )
+ PORT_DIPNAME( 0x01, 0x01, "CPU #0 Kick Watchdog in IRQ (step2of2)" ) PORT_DIPLOCATION("SW:8")
+ PORT_DIPSETTING( 0x01, DEF_STR( No ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( Yes ) )
+ // Allow "CPU #0 Kick Watchdog in IRQ" = ___o___o
+ // 12345678
#endif
#ifdef PRIORITY_EASINESS_TO_PLAY
- PORT_DIPNAME( 0x06, 0x06, "CPU #0&1 Kick Watchdog in IRQ" ) PORT_DIPLOCATION("SW:7,6")
- PORT_DIPSETTING( 0x06, DEF_STR( No ) )
- PORT_DIPSETTING( 0x00, DEF_STR( Yes ) )
+ PORT_DIPNAME( 0x06, 0x06, "CPU #0&1 Kick Watchdog in IRQ" ) PORT_DIPLOCATION("SW:7,6")
+ PORT_DIPSETTING( 0x06, DEF_STR( No ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( Yes ) )
#else
- PORT_DIPNAME( 0x04, 0x04, "CPU #0&1 Kick Watchdog in IRQ (step1of2)" ) PORT_DIPLOCATION("SW:6")
- PORT_DIPSETTING( 0x04, DEF_STR( No ) )
- PORT_DIPSETTING( 0x00, DEF_STR( Yes ) )
- PORT_DIPNAME( 0x02, 0x02, "CPU #0&1 Kick Watchdog in IRQ (step2of2)" ) PORT_DIPLOCATION("SW:7")
- PORT_DIPSETTING( 0x02, DEF_STR( No ) )
- PORT_DIPSETTING( 0x00, DEF_STR( Yes ) )
- // Allow "CPU #0&1 Kick Watchdog in IRQ" = _____oo_
- // 12345678
+ PORT_DIPNAME( 0x04, 0x04, "CPU #0&1 Kick Watchdog in IRQ (step1of2)" ) PORT_DIPLOCATION("SW:6")
+ PORT_DIPSETTING( 0x04, DEF_STR( No ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( Yes ) )
+ PORT_DIPNAME( 0x02, 0x02, "CPU #0&1 Kick Watchdog in IRQ (step2of2)" ) PORT_DIPLOCATION("SW:7")
+ PORT_DIPSETTING( 0x02, DEF_STR( No ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( Yes ) )
+ // Allow "CPU #0&1 Kick Watchdog in IRQ" = _____oo_
+ // 12345678
#endif
PORT_DIPNAME( 0x20, 0x20, "Stage Select (ver. SH3 only)" )
PORT_DIPSETTING( 0x20, DEF_STR( Off ) )
@@ -1039,13 +1039,13 @@ static const gfx_layout spritelayout =
4,
{ 0, 1, 2, 3 },
{ 0*4, 1*4, 2*4, 3*4, 4*4, 5*4, 6*4, 7*4,
- 8*4, 9*4, 10*4, 11*4, 12*4, 13*4, 14*4, 15*4,
- 256*4,257*4,258*4,259*4,260*4,261*4,262*4,263*4,
- 264*4,265*4,266*4,267*4,268*4,269*4,270*4,271*4},
+ 8*4, 9*4, 10*4, 11*4, 12*4, 13*4, 14*4, 15*4,
+ 256*4,257*4,258*4,259*4,260*4,261*4,262*4,263*4,
+ 264*4,265*4,266*4,267*4,268*4,269*4,270*4,271*4},
{ 0*64, 1*64, 2*64, 3*64, 4*64, 5*64, 6*64, 7*64,
- 8*64, 9*64, 10*64, 11*64, 12*64, 13*64, 14*64, 15*64,
- 32*64,33*64, 34*64, 35*64, 36*64, 37*64, 38*64, 39*64,
- 40*64,41*64, 42*64, 43*64, 44*64, 45*64, 46*64, 47*64 },
+ 8*64, 9*64, 10*64, 11*64, 12*64, 13*64, 14*64, 15*64,
+ 32*64,33*64, 34*64, 35*64, 36*64, 37*64, 38*64, 39*64,
+ 40*64,41*64, 42*64, 43*64, 44*64, 45*64, 46*64, 47*64 },
32*32*4
};