diff options
Diffstat (limited to 'src/mame/drivers/namcops2.c')
-rw-r--r-- | src/mame/drivers/namcops2.c | 34 |
1 files changed, 17 insertions, 17 deletions
diff --git a/src/mame/drivers/namcops2.c b/src/mame/drivers/namcops2.c index d22aa7ab8c7..50205be53ec 100644 --- a/src/mame/drivers/namcops2.c +++ b/src/mame/drivers/namcops2.c @@ -538,7 +538,7 @@ Notes: J9 - 6-pin connector (not used) J10 - 80-pin Namco connector (not used, probably for an add-on PCB with ROMs for diagnostics) -This PCB is used with Cobra The Arcade. The game will boot with several I/O boards but in the test mode in 'I/O TEST' +This PCB is used with Cobra The Arcade. The game will boot with several I/O boards but in the test mode in 'I/O TEST' the I/O board is only reported as good with the RAYS PCB, otherwise it reports 'NG'. This same PCB is also used with the DX rear-projection-screen version of Crisis Zone (on System 23 Evolution 2 hardware). Note this board requires a CCD camera and infrared guns and infrared sensors. @@ -599,7 +599,7 @@ Notes: J101 - 6 pin connector for power input J102 - 60 pin flat cable connector J104 - 5 pin connector (not populated) - J204 - USB-B connector (also wired in-line with J104. Note the signal is still the + J204 - USB-B connector (also wired in-line with J104. Note the signal is still the normal Namco communication signal; i.e. RS485) J106 - 30 pin flat cable connector J108 - 4 pin connector @@ -613,9 +613,9 @@ Notes: V290 FCB PCB is almost identical to FCA PCB. The main differences are changed internal MCU code & PIC code, some extra/different connectors, less D1017 driver transistors and an added RS-232 IC. -The V290 FCB PCB is used with touchscreen games such as Dragon Chronicles, Druaga Online, Idol Master etc. +The V290 FCB PCB is used with touchscreen games such as Dragon Chronicles, Druaga Online, Idol Master etc. It supports a serial touchscreen interface, card readers and buttons. -The additional devices are supported via J108 which connects to another PCB 'XOU020-A' which contains a +The additional devices are supported via J108 which connects to another PCB 'XOU020-A' which contains a Texas Instruments TMS32VC540x DSP, TSOP32 flash ROM and other components. @@ -738,15 +738,15 @@ System246 PMOTHER PCB | |EP20K100E LC35256 RS5C348 J14 | | |QC208 | 32.768kHz BR9080F | | 16M |--------| |----------| -| 16M 66.666MHz C807U-1V86| -| 4MHz| -| J11 MM1537| -| |------| J10 | -| | C448 | 61C256 EPM3128 | -| | | | -| |------| | -| J9 | -| TMP95C061 | +| 16M 66.666MHz C807U-1V86| +| 4MHz| +| J11 MM1537| +| |------| J10 | +| | C448 | 61C256 EPM3128 | +| | | | +| |------| | +| J9 | +| TMP95C061 | J8 CXA2055P | | MAX232 ADM485 6358N J7 | J3 | @@ -764,7 +764,7 @@ Notes: J10 - 6-pin connector for programming EPM3128 CPLD (not populated) J11 - Flat cable connector joining to PS2 main board J12 - 40-pin IDE connector for CD/DVD/HDD drives - J13 - 4-pin power input connector (+5V/GND) + J13 - 4-pin power input connector (+5V/GND) J14 - 34-pin connector plugged directly into PS2 main board J15 - 4-pin power output connector plugged directly into PS2 main board (the PS2 main board PSU is not populated) C807U-1V86 - Toshiba TMP87PH47U microcontroller with 16k x8-bit OTP EPROM re-badged as 'SONY C8707U-1V86 (C)2000 SCEI' @@ -783,14 +783,14 @@ C807U-1V86 - Toshiba TMP87PH47U microcontroller with 16k x8-bit OTP EPROM re-bad RS5C348 - Ricoh RS5C348 RTC BR9080F - ROHN BR9080F 512 word x16-bit serial EEPROM MM1537 - Mitsumi MM1537 reset chip. No info available but pin 2 of MM1537 tied to TMP87PH47 reset pin 14 so it's a reset chip - MAX232 - Maxim MAX232 dual serial to TTL logic level driver/receiver + MAX232 - Maxim MAX232 dual serial to TTL logic level driver/receiver BATTERY - CR2032 3.0V battery - + This revision was initially used with Tekken 4, Time Crisis 3, Battle Gear 3 and Soul Calibur II. There are reports that the DVD-based games on this system are fussy about the model of DVD-ROM drive used. Powering the drive from an external PSU will help in some cases. -A PS2 main board (such as GH-006) is required and plugs into J14 & J15 directly and two flat cables +A PS2 main board (such as GH-006) is required and plugs into J14 & J15 directly and two flat cables from J9 & J11 also connect to the PS2 main board. The board documented here is green. A blue PCB has been seen used in Time Crisis 3. It's not known if the PCB is different to this one. |