diff options
Diffstat (limited to 'src/mame/drivers/mustache.c')
-rw-r--r-- | src/mame/drivers/mustache.c | 316 |
1 files changed, 316 insertions, 0 deletions
diff --git a/src/mame/drivers/mustache.c b/src/mame/drivers/mustache.c new file mode 100644 index 00000000000..70c1b4fa707 --- /dev/null +++ b/src/mame/drivers/mustache.c @@ -0,0 +1,316 @@ +/*************************************************************************** + + Mustache Boy + (c)1987 March Electronics + + (there are also Seibu and Taito logos/copyrights in the ROMs) + + driver by Tomasz Slanina + + The hardware similar to Knuckle Joe. + +Oscillators: +. OSC1 - 14.318180 Mhz +. OSC2 - 18.432000 Mhz +. OSC3 - 12.000000 Mhz + +Measured freq: + +Z80: +. Pin 6 - 6001135.77 Hz OSC3/2 +. Pin 16 - 56.747 Hz 56 Hz + +T5182: +. Pin 18 - 3577599.xx Hz OSC1/4 + +YM2151: +. Pin 24 - 3577600.55 OSC1/4 + +***************************************************************************/ +#include "driver.h" +#include "audio/seibu.h" // for seibu_sound_decrypt on the MAIN cpu (not sound) +#include "audio/t5182.h" + +#define XTAL1 14318180 +#define XTAL2 18432000 +#define XTAL3 12000000 + +#define CPU_CLOCK (XTAL3/2) +#define T5182_CLOCK (XTAL1/4) +#define YM_CLOCK (XTAL1/4) + + +WRITE8_HANDLER( mustache_videoram_w ); +WRITE8_HANDLER( mustache_scroll_w ); +WRITE8_HANDLER ( mustache_video_control_w); +VIDEO_START( mustache ); +VIDEO_UPDATE( mustache ); +PALETTE_INIT( mustache ); + + +static READ8_HANDLER(t5182shared_r) +{ + return t5182_sharedram[offset]; +} + +static WRITE8_HANDLER(t5182shared_w) +{ + t5182_sharedram[offset] = data; +} + + +static ADDRESS_MAP_START( memmap, ADDRESS_SPACE_PROGRAM, 8 ) + AM_RANGE(0x0000, 0x7fff) AM_ROM + AM_RANGE(0x8000, 0xbfff) AM_ROM + AM_RANGE(0xc000, 0xcfff) AM_READWRITE(videoram_r, mustache_videoram_w) AM_BASE(&videoram) + AM_RANGE(0xd000, 0xd000) AM_WRITE(t5182_sound_irq_w) + AM_RANGE(0xd001, 0xd001) AM_READ(t5182_sharedram_semaphore_snd_r) + AM_RANGE(0xd002, 0xd002) AM_WRITE(t5182_sharedram_semaphore_main_acquire_w) + AM_RANGE(0xd003, 0xd003) AM_WRITE(t5182_sharedram_semaphore_main_release_w) + AM_RANGE(0xd400, 0xd4ff) AM_READWRITE(t5182shared_r, t5182shared_w) + AM_RANGE(0xd800, 0xd800) AM_READ(input_port_0_r) /* IN 0 */ + AM_RANGE(0xd801, 0xd801) AM_READ(input_port_1_r) /* IN 1 */ + AM_RANGE(0xd802, 0xd802) AM_READ(input_port_2_r) /* IN 2 */ + AM_RANGE(0xd803, 0xd803) AM_READ(input_port_3_r) /* DSW A */ + AM_RANGE(0xd804, 0xd804) AM_READ(input_port_4_r) /* DSW B */ + AM_RANGE(0xd806, 0xd806) AM_WRITE(mustache_scroll_w) + AM_RANGE(0xd807, 0xd807) AM_WRITE(mustache_video_control_w) + AM_RANGE(0xe800, 0xefff) AM_WRITE(MWA8_RAM) AM_BASE(&spriteram) AM_SIZE(&spriteram_size) + AM_RANGE(0xf000, 0xffff) AM_RAM +ADDRESS_MAP_END + +/******************************************************************************/ + +static INPUT_PORTS_START( mustache ) + PORT_START /* IN 1 */ + + PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) + PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) + PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) + PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) + PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) + PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 ) + + PORT_START /* IN 2 */ + + PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_COCKTAIL + PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_COCKTAIL + PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_COCKTAIL + PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_COCKTAIL + PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_COCKTAIL + PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_COCKTAIL + + PORT_START /* IN 3 */ + PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_START1 ) + PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_START2 ) + PORT_BIT( 0xf9, IP_ACTIVE_LOW, IPT_UNUSED ) + + PORT_START /* DSW A */ + PORT_DIPNAME( 0x01, 0x01, DEF_STR( Cabinet ) ) + PORT_DIPSETTING( 0x01, DEF_STR( Upright ) ) + PORT_DIPSETTING( 0x00, DEF_STR( Cocktail ) ) + + PORT_DIPNAME( 0x06, 0x04, DEF_STR( Difficulty ) ) + PORT_DIPSETTING( 0x06, DEF_STR( Easy ) ) + PORT_DIPSETTING( 0x04, DEF_STR( Normal ) ) + PORT_DIPSETTING( 0x02, DEF_STR( Hard ) ) + PORT_DIPSETTING( 0x00, DEF_STR( Hardest ) ) + + PORT_DIPNAME( 0x18, 0x18, DEF_STR( Lives ) ) + PORT_DIPSETTING( 0x08, "4" ) + PORT_DIPSETTING( 0x10, "1" ) + PORT_DIPSETTING( 0x18, "3" ) + PORT_DIPSETTING( 0x00, "5" ) + + PORT_DIPNAME( 0x20, 0x00, DEF_STR( Demo_Sounds ) ) + PORT_DIPSETTING( 0x20, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + + PORT_START /* DSW B */ + PORT_DIPNAME( 0x07, 0x07, DEF_STR( Coin_A ) ) + PORT_DIPSETTING( 0x00, DEF_STR( 5C_1C ) ) + PORT_DIPSETTING( 0x04, DEF_STR( 4C_1C ) ) + PORT_DIPSETTING( 0x02, DEF_STR( 3C_1C ) ) + PORT_DIPSETTING( 0x06, DEF_STR( 2C_1C ) ) + PORT_DIPSETTING( 0x07, DEF_STR( 1C_1C ) ) + PORT_DIPSETTING( 0x03, DEF_STR( 1C_2C ) ) + PORT_DIPSETTING( 0x05, DEF_STR( 1C_3C ) ) + PORT_DIPSETTING( 0x01, DEF_STR( 1C_5C ) ) + + PORT_DIPNAME( 0x18, 0x18, DEF_STR( Coin_B ) ) + PORT_DIPSETTING( 0x10, DEF_STR( 2C_1C ) ) + PORT_DIPSETTING( 0x18, DEF_STR( 1C_1C ) ) + PORT_DIPSETTING( 0x00, DEF_STR( 2C_3C ) ) + PORT_DIPSETTING( 0x08, DEF_STR( 1C_2C ) ) + + PORT_SERVICE( 0x20, IP_ACTIVE_LOW ) + PORT_DIPNAME( 0x40, 0x40, DEF_STR( Free_Play ) ) + PORT_DIPSETTING( 0x40, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + + PORT_START_TAG(T5182COINPORT) + PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_COIN1 ) PORT_IMPULSE(2) + PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_COIN2 ) PORT_IMPULSE(2) + +INPUT_PORTS_END + + +static const gfx_layout charlayout = +{ + 8,8, + RGN_FRAC(1,3), + 3, + { RGN_FRAC(0,3), RGN_FRAC(1,3),RGN_FRAC(2,3)}, + {STEP8(7,-1)}, + {STEP8(0,8)}, + 8*8 +}; +static const gfx_layout spritelayout = +{ + 16,16, + RGN_FRAC(1,4), + 4, + { RGN_FRAC(1,4), RGN_FRAC(3,4),RGN_FRAC(0,4),RGN_FRAC(2,4)}, + {STEP16(15,-1)}, + {STEP16(0,16)}, + 16*16 +}; + +static GFXDECODE_START( mustache ) + GFXDECODE_ENTRY( REGION_GFX1, 0, charlayout, 0x00, 16 ) + GFXDECODE_ENTRY( REGION_GFX2, 0, spritelayout, 0x80, 8 ) +GFXDECODE_END + +static TIMER_CALLBACK( clear_irq_cb ) +{ + cpunum_set_input_line(0, 0, CLEAR_LINE); +} + +static void assert_irq(void) +{ + cpunum_set_input_line(0, 0, ASSERT_LINE); + timer_set(ATTOTIME_IN_CYCLES(14288, 0), 0, clear_irq_cb); + /* Timing here is an educated GUESS, Z80 /INT must stay high so the irq + fires no less than TWICE per frame, else game doesn't work right. + 6000000 / 56.747 = 105732.4616 cycles per frame, we'll call it A + screen size is 256x256, though less is visible. + lets assume we have 256 lines L and 40 'lines' (really line-times) + of vblank V: + So (A/(L+V))*V = the number of cycles spent in vblank. + (105732.4616 / (256+40)) * 40 = 14288.17049 z80 clocks in vblank + */ +} + +static MACHINE_DRIVER_START( mustache ) + + /* basic machine hardware */ + MDRV_CPU_ADD(Z80, CPU_CLOCK) + MDRV_CPU_PROGRAM_MAP(memmap, 0) + MDRV_CPU_VBLANK_INT(assert_irq,1) + + MDRV_CPU_ADD_TAG(CPUTAG_T5182,Z80, T5182_CLOCK) + MDRV_CPU_PROGRAM_MAP(t5182_map, 0) + MDRV_CPU_IO_MAP(t5182_io, 0) + + MDRV_SCREEN_REFRESH_RATE(56.747) + MDRV_SCREEN_VBLANK_TIME(DEFAULT_60HZ_VBLANK_DURATION) + + /* video hardware */ + MDRV_VIDEO_ATTRIBUTES(VIDEO_TYPE_RASTER) + MDRV_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16) + MDRV_SCREEN_SIZE(32*8, 32*8) + MDRV_SCREEN_VISIBLE_AREA(1*8, 31*8-1, 0, 31*8-1) + MDRV_GFXDECODE(mustache) + MDRV_PALETTE_LENGTH(8*16+16*8) + + MDRV_PALETTE_INIT(mustache) + MDRV_VIDEO_START(mustache) + MDRV_VIDEO_UPDATE(mustache) + + /* sound hardware */ + MDRV_SPEAKER_STANDARD_MONO("mono") + + MDRV_SOUND_ADD(YM2151, YM_CLOCK) + MDRV_SOUND_CONFIG(t5182_ym2151_interface) + MDRV_SOUND_ROUTE(0, "mono", 1.0) + MDRV_SOUND_ROUTE(1, "mono", 1.0) +MACHINE_DRIVER_END + +ROM_START( mustache ) + ROM_REGION( 0x20000, REGION_CPU1, 0 ) + ROM_LOAD( "mustache.h18", 0x0000, 0x8000, CRC(123bd9b8) SHA1(33a7cba5c3a54b0b1a15dd1e24d298b6f7274321) ) + ROM_LOAD( "mustache.h16", 0x8000, 0x4000, CRC(62552beb) SHA1(ee10991d7de0596608fa1db48805781cbfbbdb9f) ) + + ROM_REGION( 0x10000, REGION_CPU2, 0 ) /* Toshiba T5182 module */ + ROM_LOAD( "t5182.rom", 0x0000, 0x2000, CRC(d354c8fc) SHA1(a1c9e1ac293f107f69cc5788cf6abc3db1646e33) ) + ROM_LOAD( "mustache.e5", 0x8000, 0x8000, CRC(efbb1943) SHA1(3320e9eaeb776d09ed63f7dedc79e720674e6718) ) + + ROM_REGION( 0x0c000, REGION_GFX1,0) /* BG tiles */ + ROM_LOAD( "mustache.a13", 0x0000, 0x4000, CRC(9baee4a7) SHA1(31bcec838789462e67e54ebe7256db9fc4e51b69) ) + ROM_LOAD( "mustache.a14", 0x4000, 0x4000, CRC(8155387d) SHA1(5f0a394c7671442519a831b0eeeaba4eecd5a406) ) + ROM_LOAD( "mustache.a16", 0x8000, 0x4000, CRC(4db4448d) SHA1(50a94fd65c263d95fd24b4009dbb87707929fdcb) ) + + ROM_REGION( 0x20000, REGION_GFX2,0 ) /* sprites */ + ROM_LOAD( "mustache.a4", 0x00000, 0x8000, CRC(d5c3bbbf) SHA1(914e3feea54246476701f492c31bd094ad9cea10) ) + ROM_LOAD( "mustache.a7", 0x08000, 0x8000, CRC(e2a6012d) SHA1(4e4cd1a186870c8a88924d5bff917c6889da953d) ) + ROM_LOAD( "mustache.a5", 0x10000, 0x8000, CRC(c975fb06) SHA1(4d166bd79e19c7cae422673de3e095ad8101e013) ) + ROM_LOAD( "mustache.a8", 0x18000, 0x8000, CRC(2e180ee4) SHA1(a5684a25c337aeb4effeda7982164d35bc190af9) ) + + ROM_REGION( 0x1300, REGION_PROMS,0 ) /* proms */ + ROM_LOAD( "mustache.c3",0x0000, 0x0100, CRC(68575300) SHA1(bc93a38df91ad8c2f335f9bccc98b52376f9b483) ) + ROM_LOAD( "mustache.c2",0x0100, 0x0100, CRC(eb008d62) SHA1(a370fbd1affaa489210ea36eb9e365263fb4e232) ) + ROM_LOAD( "mustache.c1",0x0200, 0x0100, CRC(65da3604) SHA1(e4874d4152a57944d4e47306250833ea5cd0d89b) ) + + ROM_LOAD( "mustache.b6",0x0300, 0x1000, CRC(5f83fa35) SHA1(cb13e63577762d818e5dcbb52b8a53f66e284e8f) ) /* 63S281N near SEI0070BU */ +ROM_END + +static DRIVER_INIT( mustache ) +{ + int i; + + int G1 = memory_region_length(REGION_GFX1)/3; + int G2 = memory_region_length(REGION_GFX2)/2; + UINT8 *gfx1 = memory_region(REGION_GFX1); + UINT8 *gfx2 = memory_region(REGION_GFX2); + UINT8 *buf=malloc_or_die(G2*2); + + /* BG data lines */ + for (i=0;i<G1; i++) + { + UINT16 w; + + buf[i] = BITSWAP8(gfx1[i], 0,5,2,6,4,1,7,3); + + w = (gfx1[i+G1] << 8) | gfx1[i+G1*2]; + w = BITSWAP16(w, 14,1,13,5,9,2,10,6, 3,8,4,15,0,11,12,7); + + buf[i+G1] = w >> 8; + buf[i+G1*2] = w & 0xff; + } + + /* BG address lines */ + for (i = 0; i < 3*G1; i++) + gfx1[i] = buf[BITSWAP16(i,15,14,13,2,1,0,12,11,10,9,8,7,6,5,4,3)]; + + /* SPR data lines */ + for (i=0;i<G2; i++) + { + UINT16 w; + + w = (gfx2[i] << 8) | gfx2[i+G2]; + w = BITSWAP16(w, 5,7,11,4,15,10,3,14, 9,2,13,8,1,12,0,6 ); + + buf[i] = w >> 8; + buf[i+G2] = w & 0xff; + } + + /* SPR address lines */ + for (i = 0; i < 2*G2; i++) + gfx2[i] = buf[BITSWAP24(i,23,22,21,20,19,18,17,16,15,12,11,10,9,8,7,6,5,4,13,14,3,2,1,0)]; + + free(buf); + seibu_sound_decrypt(REGION_CPU1,0x8000); +} + + +GAME( 1987, mustache, 0, mustache, mustache, mustache, ROT90, "[Seibu Kaihatsu] (March license)", "Mustache Boy", 0 ) |