diff options
Diffstat (limited to 'src/mame/drivers/mrjong.c')
-rw-r--r-- | src/mame/drivers/mrjong.c | 270 |
1 files changed, 270 insertions, 0 deletions
diff --git a/src/mame/drivers/mrjong.c b/src/mame/drivers/mrjong.c new file mode 100644 index 00000000000..dd7ef331900 --- /dev/null +++ b/src/mame/drivers/mrjong.c @@ -0,0 +1,270 @@ +/*************************************************************************** + +Mr.Jong +(c)1983 Kiwako (This game is distributed by Sanritsu.) + +Crazy Blocks +(c)1983 Kiwako/ECI + +Driver by Takahiro Nogi (nogi@kt.rim.or.jp) 2000/03/20 - + +Block Buster +(c)1983 Kiwako/ECI + +PCB Layout +---------- + + +C2-00154C +|-----------------------------------------| +| 93422 | +| 93422 | +| 4H 5H PROM7J | +| PAL DSW1(8)| +| PROM5G | +| 76489 | +| 76489 | +| Z80 | +| PAL | +|15.468MHz PAL 6116 555 | +| | +| 6116 6A 7A 8A 9A 6116 | +| | +|-----------------------------------------| + +Notes: + Z80 clock: 2.576MHz (= XTAL / 6) + XTAL measured: 15.459MHz + PROM5G: MB7052 = 82S129 + PROM7J: MB7056 = 82S123 + ROMs 4H and 5h: 2732 +ROMs 6A, 7A, 8A, 9A: 2764 + +***************************************************************************/ + +#include "driver.h" +#include "sound/sn76496.h" + + +extern WRITE8_HANDLER( mrjong_videoram_w ); +extern WRITE8_HANDLER( mrjong_colorram_w ); +extern WRITE8_HANDLER( mrjong_flipscreen_w ); + +extern PALETTE_INIT( mrjong ); +extern VIDEO_START( mrjong ); +extern VIDEO_UPDATE( mrjong ); + + +static ADDRESS_MAP_START( readmem, ADDRESS_SPACE_PROGRAM, 8 ) + AM_RANGE(0x0000, 0x7fff) AM_READ(MRA8_ROM) + AM_RANGE(0x8000, 0x87ff) AM_READ(MRA8_RAM) + AM_RANGE(0xa000, 0xa7ff) AM_READ(MRA8_RAM) + AM_RANGE(0xe000, 0xe3ff) AM_READ(MRA8_RAM) + AM_RANGE(0xe400, 0xe7ff) AM_READ(MRA8_RAM) +ADDRESS_MAP_END + +static ADDRESS_MAP_START( writemem, ADDRESS_SPACE_PROGRAM, 8 ) + AM_RANGE(0x0000, 0x7fff) AM_WRITE(MWA8_ROM) + AM_RANGE(0x8000, 0x87ff) AM_WRITE(MWA8_RAM) + AM_RANGE(0xa000, 0xa7ff) AM_WRITE(MWA8_RAM) + AM_RANGE(0xe000, 0xe3ff) AM_WRITE(mrjong_videoram_w) AM_BASE(&videoram) + AM_RANGE(0xe400, 0xe7ff) AM_WRITE(mrjong_colorram_w) AM_BASE(&colorram) + AM_RANGE(0xe000, 0xe03f) AM_WRITE(MWA8_RAM) AM_BASE(&spriteram) AM_SIZE(&spriteram_size) /* here to initialize the pointer */ +ADDRESS_MAP_END + + +static WRITE8_HANDLER( io_0x00_w ) +{ + mrjong_flipscreen_w(0, ((data & 0x04) > 2)); +} + +static READ8_HANDLER( io_0x03_r ) +{ + return 0x00; +} + +static ADDRESS_MAP_START( readport, ADDRESS_SPACE_IO, 8 ) + ADDRESS_MAP_FLAGS( AMEF_ABITS(8) ) + AM_RANGE(0x00, 0x00) AM_READ(input_port_0_r) // Input 1 + AM_RANGE(0x01, 0x01) AM_READ(input_port_1_r) // Input 2 + AM_RANGE(0x02, 0x02) AM_READ(input_port_2_r) // DipSw 1 + AM_RANGE(0x03, 0x03) AM_READ(io_0x03_r) // Unknown +ADDRESS_MAP_END + +static ADDRESS_MAP_START( writeport, ADDRESS_SPACE_IO, 8 ) + ADDRESS_MAP_FLAGS( AMEF_ABITS(8) ) + AM_RANGE(0x00, 0x00) AM_WRITE(io_0x00_w) + AM_RANGE(0x01, 0x01) AM_WRITE(SN76496_0_w) + AM_RANGE(0x02, 0x02) AM_WRITE(SN76496_1_w) +ADDRESS_MAP_END + + +static INPUT_PORTS_START( mrjong ) + PORT_START /* IN0 */ + PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_4WAY PORT_PLAYER(2) + PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_4WAY PORT_PLAYER(2) + PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_4WAY PORT_PLAYER(2) + PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_4WAY PORT_PLAYER(2) + PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_PLAYER(2) + PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_START1 ) + PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_START2 ) + PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) // ???? + + PORT_START /* IN1 */ + PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_4WAY PORT_PLAYER(1) + PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_4WAY PORT_PLAYER(1) + PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_4WAY PORT_PLAYER(1) + PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_4WAY PORT_PLAYER(1) + PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_PLAYER(1) + PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_COIN1 ) + PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_COIN2 ) + PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_UNKNOWN ) + + PORT_START /* DSW1 */ + PORT_DIPNAME( 0x01, 0x01, DEF_STR( Cabinet ) ) + PORT_DIPSETTING( 0x01, DEF_STR( Upright ) ) + PORT_DIPSETTING( 0x00, DEF_STR( Cocktail ) ) + PORT_DIPNAME( 0x02, 0x00, DEF_STR( Flip_Screen ) ) + PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x02, DEF_STR( On ) ) + PORT_DIPNAME( 0x04, 0x00, DEF_STR( Bonus_Life ) ) + PORT_DIPSETTING( 0x00, "30k") + PORT_DIPSETTING( 0x04, "50k") + PORT_DIPNAME( 0x08, 0x00, DEF_STR( Difficulty ) ) + PORT_DIPSETTING( 0x00, DEF_STR( Normal )) + PORT_DIPSETTING( 0x08, DEF_STR( Hard )) + PORT_DIPNAME( 0x30, 0x00, DEF_STR( Lives ) ) + PORT_DIPSETTING( 0x00, "3") + PORT_DIPSETTING( 0x10, "4") + PORT_DIPSETTING( 0x20, "5") + PORT_DIPSETTING( 0x30, "6") + PORT_DIPNAME( 0xc0, 0x00, DEF_STR( Coinage ) ) + PORT_DIPSETTING( 0xc0, DEF_STR( 2C_1C ) ) + PORT_DIPSETTING( 0x00, DEF_STR( 1C_1C ) ) + PORT_DIPSETTING( 0x40, DEF_STR( 1C_2C ) ) + PORT_DIPSETTING( 0x80, DEF_STR( 1C_3C ) ) +INPUT_PORTS_END + + +static const gfx_layout tilelayout = +{ + 8, 8, /* 8*8 characters */ + 512, /* 512 characters */ + 2, /* 2 bits per pixel */ + { 0, 512*8*8 }, /* the two bitplanes are separated */ + { 0, 1, 2, 3, 4, 5, 6, 7 }, /* pretty straightforward layout */ + { 7*8, 6*8, 5*8, 4*8, 3*8, 2*8, 1*8, 0*8 }, + 8*8 /* every char takes 8 consecutive bytes */ +}; + +static const gfx_layout spritelayout = +{ + 16, 16, /* 16*16 sprites */ + 128, /* 128 sprites */ + 2, /* 2 bits per pixel */ + { 0, 128*16*16 }, /* the bitplanes are separated */ + { 8*8+0, 8*8+1, 8*8+2, 8*8+3, 8*8+4, 8*8+5, 8*8+6, 8*8+7, /* pretty straightforward layout */ + 0, 1, 2, 3, 4, 5, 6, 7 }, + { 23*8, 22*8, 21*8, 20*8, 19*8, 18*8, 17*8, 16*8, + 7*8, 6*8, 5*8, 4*8, 3*8, 2*8, 1*8, 0*8 }, + 32*8 /* every sprite takes 32 consecutive bytes */ +}; + +static GFXDECODE_START( mrjong ) + GFXDECODE_ENTRY( REGION_GFX1, 0x0000, tilelayout, 0, 32 ) + GFXDECODE_ENTRY( REGION_GFX1, 0x0000, spritelayout, 0, 32 ) +GFXDECODE_END + + +static MACHINE_DRIVER_START( mrjong ) + + /* basic machine hardware */ + MDRV_CPU_ADD(Z80,15468000/6) /* 2.578 MHz?? */ + MDRV_CPU_PROGRAM_MAP(readmem,writemem) + MDRV_CPU_IO_MAP(readport,writeport) + MDRV_CPU_VBLANK_INT(nmi_line_pulse,1) + + MDRV_SCREEN_REFRESH_RATE(60) + MDRV_SCREEN_VBLANK_TIME(DEFAULT_60HZ_VBLANK_DURATION) + + /* video hardware */ + MDRV_VIDEO_ATTRIBUTES(VIDEO_TYPE_RASTER) + MDRV_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16) + MDRV_SCREEN_SIZE(32*8, 32*8) + MDRV_SCREEN_VISIBLE_AREA(0*8, 30*8-1, 2*8, 30*8-1) + MDRV_GFXDECODE(mrjong) + MDRV_PALETTE_LENGTH(16) + MDRV_COLORTABLE_LENGTH(4*32) + + MDRV_PALETTE_INIT(mrjong) + MDRV_VIDEO_START(mrjong) + MDRV_VIDEO_UPDATE(mrjong) + + /* sound hardware */ + MDRV_SPEAKER_STANDARD_MONO("mono") + + MDRV_SOUND_ADD(SN76489, 15468000/6) + MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 1.0) + + MDRV_SOUND_ADD(SN76489, 15468000/6) + MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 1.0) +MACHINE_DRIVER_END + + +/*************************************************************************** + + Game driver(s) + +***************************************************************************/ + +ROM_START( mrjong ) + ROM_REGION( 0x10000, REGION_CPU1, 0 ) /* code */ + ROM_LOAD( "mj00", 0x0000, 0x2000, CRC(d211aed3) SHA1(01f252ca1d2399146fa3ed44cb2daa1d5925cae5) ) + ROM_LOAD( "mj01", 0x2000, 0x2000, CRC(49a9ca7e) SHA1(fc5279ba782da2c8288042bd17282366fcd788cc) ) + ROM_LOAD( "mj02", 0x4000, 0x2000, CRC(4b50ae6a) SHA1(6fa6bae926c5e4cc154f5f1a6dc7bb7ef5bb484a) ) + ROM_LOAD( "mj03", 0x6000, 0x2000, CRC(2c375a17) SHA1(9719485cdca535771b498a37d57734463858f2cd) ) + + ROM_REGION( 0x2000, REGION_GFX1, 0 ) /* gfx */ + ROM_LOAD( "mj21", 0x0000, 0x1000, CRC(1ea99dab) SHA1(21a296d394e5cac0c7cb2ea8efaeeeee976ac4b5) ) + ROM_LOAD( "mj20", 0x1000, 0x1000, CRC(7eb1d381) SHA1(fa13700f132c03d2d2cee65abf24024db656aff7) ) + + ROM_REGION( 0x0120, REGION_PROMS, 0 ) /* color */ + ROM_LOAD( "mj61", 0x0000, 0x0020, CRC(a85e9b27) SHA1(55df208b771a98fcf6c2c19ffdf973891ebcabd1) ) + ROM_LOAD( "mj60", 0x0020, 0x0100, CRC(dd2b304f) SHA1(d7320521e83ddf269a9fc0c91f0e0e61428b187c) ) +ROM_END + +ROM_START( crazyblk ) + ROM_REGION( 0x10000, REGION_CPU1, 0 ) /* code */ + ROM_LOAD( "c1.a6", 0x0000, 0x2000, CRC(e2a211a2) SHA1(5bcf5a0cb25ce5adfb6519c8a3a4ee6e55e1e7de) ) + ROM_LOAD( "c2.a7", 0x2000, 0x2000, CRC(75070978) SHA1(7f59460c094e596a521014f956d76e5c714022a2) ) + ROM_LOAD( "c3.a7", 0x4000, 0x2000, CRC(696ca502) SHA1(8ce7e31e9a7161633fee7f28b215e4358d906c4b) ) + ROM_LOAD( "c4.a8", 0x6000, 0x2000, CRC(c7f5a247) SHA1(de79341f9c6c7032f76cead46d614e13d4af50f9) ) + + ROM_REGION( 0x2000, REGION_GFX1, 0 ) /* gfx */ + ROM_LOAD( "c6.h5", 0x0000, 0x1000, CRC(2b2af794) SHA1(d13bc8e8ea6c9bc2066ed692108151523d1f936b) ) + ROM_LOAD( "c5.h4", 0x1000, 0x1000, CRC(98d13915) SHA1(b51104f9f80128ff7a52ac2efa9519bf9d7b78bc) ) + + ROM_REGION( 0x0120, REGION_PROMS, 0 ) /* color */ + ROM_LOAD( "clr.j7", 0x0000, 0x0020, CRC(ee1cf1d5) SHA1(4f4cfde1a896da92d8265889584dd0c5678de033) ) + ROM_LOAD( "clr.g5", 0x0020, 0x0100, CRC(bcb1e2e3) SHA1(c09731836a9d4e50316a84b86f61b599a1ef944d) ) +ROM_END + +ROM_START( blkbustr ) + ROM_REGION( 0x10000, REGION_CPU1, 0 ) /* code */ + ROM_LOAD( "6a.bin", 0x0000, 0x2000, CRC(9e4b426c) SHA1(831360c473ab2452f4d0da12609c96c601e21c17) ) + ROM_LOAD( "c2.a7", 0x2000, 0x2000, CRC(75070978) SHA1(7f59460c094e596a521014f956d76e5c714022a2) ) + ROM_LOAD( "8a.bin", 0x4000, 0x2000, CRC(0e803777) SHA1(bccc182ccbd7312fc6545ffcef4d54637416dae7) ) + ROM_LOAD( "c4.a8", 0x6000, 0x2000, CRC(c7f5a247) SHA1(de79341f9c6c7032f76cead46d614e13d4af50f9) ) + + ROM_REGION( 0x2000, REGION_GFX1, 0 ) /* gfx */ + ROM_LOAD( "4h.bin", 0x0000, 0x1000, CRC(67dd6c19) SHA1(d3dc0cb9b108c2584c4844fc0eb4c9ee170986fe) ) + ROM_LOAD( "5h.bin", 0x1000, 0x1000, CRC(50fba1d4) SHA1(40ba480713284ae484c6687490f91bf62a7167e1) ) + + ROM_REGION( 0x0120, REGION_PROMS, 0 ) /* color */ + ROM_LOAD( "clr.j7", 0x0000, 0x0020, CRC(ee1cf1d5) SHA1(4f4cfde1a896da92d8265889584dd0c5678de033) ) + ROM_LOAD( "clr.g5", 0x0020, 0x0100, CRC(bcb1e2e3) SHA1(c09731836a9d4e50316a84b86f61b599a1ef944d) ) +ROM_END + +GAME( 1983, mrjong, 0, mrjong, mrjong, 0, ROT90, "Kiwako", "Mr. Jong (Japan)", 0 ) +GAME( 1983, crazyblk, mrjong, mrjong, mrjong, 0, ROT90, "Kiwako (ECI license)", "Crazy Blocks", 0 ) +GAME( 1983, blkbustr, mrjong, mrjong, mrjong, 0, ROT90, "Kiwako (ECI license)", "BlockBuster", 0 ) |