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-rw-r--r--src/mame/drivers/mrgame.cpp779
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diff --git a/src/mame/drivers/mrgame.cpp b/src/mame/drivers/mrgame.cpp
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--- a/src/mame/drivers/mrgame.cpp
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-// license:BSD-3-Clause
-// copyright-holders:Robbbert
-/****************************************************************************************
- PINBALL
- Mr. Game 1B11188/0
-
- These games have a M68000 and 3x Z80, and a M114 Sound IC.
- They have a video screen upon which the scores and other info is displayed.
-
-Status:
-- motrshow, motrshowa, dakar working in the electronic sense, but not mechanically
-- macattck most roms are missing
-- wcup90 different hardware, partially coded based on macattck schematic
-
-How to set up the machine (motrshow, motrshowa, dakar):
-- These machines need to be loaded with default settings before they can accept coins
-- Press - key (minus in main keyboard)
-- Press again until you see test 25 (Motor Show) or test 23 (Dakar)
-- In the dipswitch menu turn off the Ram Protect switch
-- Press Left shift and Right shift together (game stops responding)
-- Turn the Ram Protect Switch back on
-- Press F3 or reboot
-- The default settings have been saved to nvram and you can insert coins
-- However, the game cannot be played due to missing balls.
-
-ToDo:
-- Support for electronic volume control
-- Audio rom banking
-- Most sounds missing due to unemulated M114 chip
-
-*****************************************************************************************/
-
-#include "emu.h"
-#include "cpu/m68000/m68000.h"
-#include "cpu/z80/z80.h"
-#include "machine/74259.h"
-#include "machine/i8255.h"
-#include "machine/nvram.h"
-#include "machine/timer.h"
-//#include "machine/watchdog.h"
-#include "sound/dac.h"
-#include "sound/tms5220.h"
-#include "sound/volt_reg.h"
-#include "video/resnet.h"
-#include "emupal.h"
-#include "screen.h"
-#include "speaker.h"
-
-
-class mrgame_state : public driver_device
-{
-public:
- mrgame_state(const machine_config &mconfig, device_type type, const char *tag)
- : driver_device(mconfig, type, tag)
- , m_palette(*this, "palette")
- , m_p_videoram(*this, "videoram")
- , m_p_objectram(*this, "objectram")
- , m_gfxdecode(*this, "gfxdecode")
- , m_maincpu(*this, "maincpu")
- , m_audiocpu1(*this, "audiocpu1")
- , m_audiocpu2(*this, "audiocpu2")
- , m_videocpu(*this, "videocpu")
- , m_selectlatch(*this, "selectlatch")
- , m_io_dsw0(*this, "DSW0")
- , m_io_dsw1(*this, "DSW1")
- , m_io_x0(*this, "X0")
- , m_io_x1(*this, "X1")
- { }
-
- void mrgame(machine_config &config);
- void wcup90(machine_config &config);
-
- void init_mrgame();
-
-protected:
- virtual void machine_start() override;
- virtual void machine_reset() override;
-
-private:
- void mrgame_palette(palette_device &palette) const;
- DECLARE_WRITE8_MEMBER(ack1_w);
- DECLARE_WRITE8_MEMBER(ack2_w);
- DECLARE_WRITE8_MEMBER(portb_w);
- DECLARE_WRITE8_MEMBER(row_w);
- DECLARE_WRITE8_MEMBER(sound_w);
- DECLARE_WRITE8_MEMBER(triple_w);
- DECLARE_WRITE8_MEMBER(video_w);
- DECLARE_WRITE_LINE_MEMBER(video_a11_w);
- DECLARE_WRITE_LINE_MEMBER(video_a12_w);
- DECLARE_WRITE_LINE_MEMBER(video_a13_w);
- DECLARE_WRITE_LINE_MEMBER(intst_w);
- DECLARE_WRITE_LINE_MEMBER(nmi_intst_w);
- DECLARE_WRITE_LINE_MEMBER(flip_w);
- DECLARE_READ8_MEMBER(col_r);
- DECLARE_READ8_MEMBER(sound_r);
- DECLARE_READ8_MEMBER(porta_r);
- DECLARE_READ8_MEMBER(portc_r);
- DECLARE_READ8_MEMBER(rsw_r);
- DECLARE_WRITE_LINE_MEMBER(vblank_int_w);
- DECLARE_WRITE_LINE_MEMBER(vblank_nmi_w);
- TIMER_DEVICE_CALLBACK_MEMBER(irq_timer);
- uint32_t screen_update_mrgame(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect);
-
- void audio1_io(address_map &map);
- void audio1_map(address_map &map);
- void audio2_io(address_map &map);
- void audio2_map(address_map &map);
- void main_map(address_map &map);
- void video_map(address_map &map);
- void wcup90_video_map(address_map &map);
-
- std::unique_ptr<bitmap_ind16> m_tile_bitmap;
- required_device<palette_device> m_palette;
- required_shared_ptr<uint8_t> m_p_videoram;
- required_shared_ptr<uint8_t> m_p_objectram;
- required_device<gfxdecode_device> m_gfxdecode;
-
- bool m_ack1;
- bool m_ack2;
- bool m_ackv;
- bool m_flip;
- bool m_intst;
- uint8_t m_irq_state;
- uint8_t m_row_data;
- uint8_t m_sound_data;
- uint8_t m_gfx_bank;
- uint8_t m_video_data;
- uint8_t m_video_status;
-
- required_device<m68000_device> m_maincpu;
- required_device<z80_device> m_audiocpu1;
- required_device<z80_device> m_audiocpu2;
- required_device<z80_device> m_videocpu;
- required_device<ls259_device> m_selectlatch;
- required_ioport m_io_dsw0;
- required_ioport m_io_dsw1;
- required_ioport m_io_x0;
- required_ioport m_io_x1;
-};
-
-
-void mrgame_state::main_map(address_map &map)
-{
- map(0x000000, 0x00ffff).rom().region("roms", 0);
- map(0x020000, 0x02ffff).ram().share("nvram");
- map(0x030001, 0x030001).r(FUNC(mrgame_state::rsw_r)); //RSW ACK
- map(0x030003, 0x030003).w(FUNC(mrgame_state::sound_w)); //W SOUND
- map(0x030004, 0x030004).w(FUNC(mrgame_state::video_w)); //W VID
- map(0x030007, 0x030007).w(FUNC(mrgame_state::triple_w)); //W CS
- map(0x030008, 0x030009).nopw(); //W DATA - lamp/sol data
- map(0x03000b, 0x03000b).w(FUNC(mrgame_state::row_w)); //W ROW
- map(0x03000d, 0x03000d).r(FUNC(mrgame_state::col_r)); //R COL
- map(0x03000e, 0x03000f).nopw(); //EXT ADD - lamp/sol data
-}
-
-void mrgame_state::video_map(address_map &map)
-{
- map(0x0000, 0x3fff).rom().region("video", 0);
- map(0x4000, 0x47ff).ram();
- map(0x4800, 0x4bff).mirror(0x0400).ram().share("videoram");
- map(0x5000, 0x50ff).mirror(0x0700).ram().share("objectram");
- map(0x6800, 0x6807).mirror(0x07f8).w(m_selectlatch, FUNC(ls259_device::write_d0));
- map(0x7000, 0x7000).mirror(0x07ff).nopr(); //AFR - watchdog reset
- map(0x8100, 0x8103).mirror(0x7efc).rw("ppi", FUNC(i8255_device::read), FUNC(i8255_device::write));
-}
-
-void mrgame_state::wcup90_video_map(address_map &map)
-{
- map(0x0000, 0x7fff).rom().region("video", 0);
- map(0x8000, 0x87ff).ram();
- map(0x8800, 0x8bff).mirror(0x0400).ram().share("videoram");
- map(0x9000, 0x90ff).mirror(0x0700).ram().share("objectram");
- map(0xa800, 0xa807).mirror(0x07f8).w(m_selectlatch, FUNC(ls259_device::write_d0));
- map(0xb000, 0xb000).mirror(0x07ff).nopr(); //AFR - watchdog reset
- map(0xc000, 0xc003).mirror(0x3ffc).rw("ppi", FUNC(i8255_device::read), FUNC(i8255_device::write));
-}
-
-void mrgame_state::audio1_map(address_map &map)
-{
- map(0x0000, 0x7fff).rom().region("audio1", 0);
- map(0xfc00, 0xffff).ram();
-}
-
-void mrgame_state::audio1_io(address_map &map)
-{
- map.global_mask(3);
- map(0x0000, 0x0000).w("dacvol", FUNC(dac_byte_interface::data_w)); //DA1
- map(0x0001, 0x0001).r(FUNC(mrgame_state::sound_r)); //IN1
- map(0x0002, 0x0002).w(FUNC(mrgame_state::ack1_w)); //AKL1
- map(0x0003, 0x0003).nopw(); //SGS pass data to M114
-}
-
-void mrgame_state::audio2_map(address_map &map)
-{
- map(0x0000, 0x7fff).rom().region("audio2", 0);
- map(0xfc00, 0xffff).ram();
-}
-
-void mrgame_state::audio2_io(address_map &map)
-{
- map.global_mask(7);
- map(0x0000, 0x0000).w("ldac", FUNC(dac_byte_interface::data_w)); //DA2
- map(0x0001, 0x0001).r(FUNC(mrgame_state::sound_r)); //IN2
- map(0x0002, 0x0002).w(FUNC(mrgame_state::ack2_w)); //AKL2
- map(0x0003, 0x0003).rw("tms", FUNC(tms5220_device::status_r), FUNC(tms5220_device::data_w)); //Speech
- map(0x0004, 0x0004).w("rdac", FUNC(dac_byte_interface::data_w)); //DA3
-}
-
-static INPUT_PORTS_START( mrgame )
- PORT_START("DSW0")
- PORT_DIPNAME( 0x01, 0x00, "Ram Protect")
- PORT_DIPSETTING( 0x01, DEF_STR( Off ))
- PORT_DIPSETTING( 0x00, DEF_STR( On ))
- PORT_DIPNAME( 0x0e, 0x0e, "Country")
- PORT_DIPSETTING( 0x00, "Italy 1")
- PORT_DIPSETTING( 0x02, "Italy")
- PORT_DIPSETTING( 0x04, "Great Britain")
- PORT_DIPSETTING( 0x06, "France")
- PORT_DIPSETTING( 0x08, "Germany")
- PORT_DIPSETTING( 0x0a, "Belgium")
- PORT_DIPSETTING( 0x0c, "Yugoslavia")
- PORT_DIPSETTING( 0x0e, "U.S.A.")
- PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_NAME("R. Flipper") PORT_CODE(KEYCODE_RSHIFT)
- PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_NAME("L. Flipper") PORT_CODE(KEYCODE_LSHIFT)
-
- // These dips are only documented for Motor Show
- PORT_START("DSW1")
- PORT_DIPNAME( 0x01, 0x00, "Test Game")
- PORT_DIPSETTING( 0x01, "Connected")
- PORT_DIPSETTING( 0x00, "Disconnected")
- PORT_DIPNAME( 0x02, 0x02, "Dragster")
- PORT_DIPSETTING( 0x02, DEF_STR( Easy ))
- PORT_DIPSETTING( 0x00, DEF_STR( Hard ))
- PORT_DIPNAME( 0x04, 0x04, "F.1.")
- PORT_DIPSETTING( 0x04, DEF_STR( Easy ))
- PORT_DIPSETTING( 0x00, DEF_STR( Hard ))
- PORT_DIPNAME( 0x08, 0x08, "Motocross")
- PORT_DIPSETTING( 0x08, DEF_STR( Easy ))
- PORT_DIPSETTING( 0x00, DEF_STR( Hard ))
-
- PORT_START("X0")
- PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_SERVICE2 ) PORT_NAME("Advance Test")
- PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_SERVICE3 ) PORT_NAME("Return Test")
- PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_TILT )
- PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_SERVICE )
- PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_COIN1 )
- PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_COIN2 )
- PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_COIN3 )
- PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNUSED )
-
- PORT_START("X1")
- PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_START1 )
- PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_TILT )
- PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_SERVICE4 ) PORT_NAME("Factory Burn Test")
- PORT_BIT( 0xe9, IP_ACTIVE_LOW, IPT_UNUSED )
-INPUT_PORTS_END
-
-READ8_MEMBER(mrgame_state::rsw_r)
-{
- return m_io_dsw0->read() | ((uint8_t)m_ack1 << 5) | ((uint8_t)m_ack2 << 4);
-}
-
-// this is like a keyboard, energise a row and read the column data
-READ8_MEMBER(mrgame_state::col_r)
-{
- if (m_row_data == 0)
- return m_io_x0->read();
- else
- if (m_row_data == 1)
- return m_io_x1->read();
- else
- if (m_row_data == 7)
- return m_video_status;
- else
-
- return 0xff;
-}
-
-WRITE8_MEMBER(mrgame_state::row_w)
-{
- m_row_data = data & 7;
-}
-
-READ8_MEMBER(mrgame_state::sound_r)
-{
- return m_sound_data;
-}
-
-WRITE8_MEMBER(mrgame_state::sound_w)
-{
- m_sound_data = data;
- m_audiocpu1->set_input_line(INPUT_LINE_NMI, BIT(data, 7) ? CLEAR_LINE : ASSERT_LINE);
- m_audiocpu2->set_input_line(INPUT_LINE_NMI, BIT(data, 7) ? CLEAR_LINE : ASSERT_LINE);
-}
-
-// this produces 24 outputs from three driver chips to drive lamps & solenoids
-WRITE8_MEMBER(mrgame_state::triple_w)
-{
- if ((data & 0x18)==0)
- m_ackv = BIT(data, 7);
-}
-
-WRITE8_MEMBER(mrgame_state::video_w)
-{
- m_video_data = data;
-}
-
-WRITE_LINE_MEMBER(mrgame_state::video_a11_w)
-{
- m_gfx_bank = (m_gfx_bank & 6) | (state ? 1 : 0);
-}
-
-WRITE_LINE_MEMBER(mrgame_state::video_a12_w)
-{
- m_gfx_bank = (m_gfx_bank & 5) | (state ? 2 : 0);
-}
-
-WRITE_LINE_MEMBER(mrgame_state::video_a13_w)
-{
- m_gfx_bank = (m_gfx_bank & 3) | (state ? 4 : 0);
-}
-
-WRITE_LINE_MEMBER(mrgame_state::intst_w)
-{
- m_intst = state;
- if (!state)
- m_videocpu->set_input_line(INPUT_LINE_IRQ0, CLEAR_LINE);
-}
-
-WRITE_LINE_MEMBER(mrgame_state::nmi_intst_w)
-{
- m_intst = state;
- if (!state)
- m_videocpu->set_input_line(INPUT_LINE_NMI, CLEAR_LINE);
-}
-
-WRITE_LINE_MEMBER(mrgame_state::flip_w)
-{
- m_flip = state;
-}
-
-WRITE8_MEMBER(mrgame_state::ack1_w)
-{
- m_ack1 = BIT(data, 0);
-}
-
-WRITE8_MEMBER(mrgame_state::ack2_w)
-{
- m_ack2 = BIT(data, 0);
-}
-
-READ8_MEMBER(mrgame_state::porta_r)
-{
- return m_video_data;
-}
-
-WRITE8_MEMBER(mrgame_state::portb_w)
-{
- m_video_status = data;
- m_ackv = 0;
-}
-
-READ8_MEMBER(mrgame_state::portc_r)
-{
- return m_io_dsw1->read() | ((uint8_t)m_ackv << 4);
-}
-
-void mrgame_state::machine_start()
-{
- m_tile_bitmap=std::make_unique<bitmap_ind16>(256,256);
-}
-
-void mrgame_state::machine_reset()
-{
- m_sound_data = 0xff;
- m_irq_state = 0xff;
- m_video_data = 0;
- m_gfx_bank = 0;
- m_video_status = 0;
- m_ack1 = 0;
- m_ack2 = 0;
- m_ackv = 0;
- m_flip = 0;
- m_row_data = 0;
-}
-
-void mrgame_state::init_mrgame()
-{
-}
-
-WRITE_LINE_MEMBER(mrgame_state::vblank_int_w)
-{
- if (state && m_intst)
- m_videocpu->set_input_line(INPUT_LINE_IRQ0, ASSERT_LINE);
-}
-
-WRITE_LINE_MEMBER(mrgame_state::vblank_nmi_w)
-{
- if (state && m_intst)
- m_videocpu->set_input_line(INPUT_LINE_NMI, ASSERT_LINE);
-}
-
-// This pulses the IRQ pins of both audio cpus. The schematic does not
-//show which 4040 output is used, so we have guessed.
-TIMER_DEVICE_CALLBACK_MEMBER(mrgame_state::irq_timer)
-{
- m_irq_state++;
- // pulse_line of IRQ not allowed, so trying this instead
- if (m_irq_state == 254)
- {
- m_audiocpu1->set_input_line(INPUT_LINE_IRQ0, ASSERT_LINE);
- m_audiocpu2->set_input_line(INPUT_LINE_IRQ0, ASSERT_LINE);
- }
- else
- if (m_irq_state == 255)
- {
- m_audiocpu1->set_input_line(INPUT_LINE_IRQ0, CLEAR_LINE);
- m_audiocpu2->set_input_line(INPUT_LINE_IRQ0, CLEAR_LINE);
- }
-}
-
-// layouts from pinmame
-static const gfx_layout charlayout =
-{
- 8, 8,
- 4096,
- 2,
- { 0, 0x8000*8 },
- { 0, 1, 2, 3, 4, 5, 6, 7 },
- { 0, 8, 16, 24, 32, 40, 48, 56 },
- 8*8
-};
-
-static const gfx_layout spritelayout =
-{
- 16, 16,
- 1024,
- 2,
- { 0, 0x8000*8 },
- { 0, 1, 2, 3, 4, 5, 6, 7, 64, 65, 66, 67, 68, 69, 70, 71 },
- { 0, 8, 16, 24, 32, 40, 48, 56, 128, 136, 144, 152, 160, 168, 176, 184 },
- 32*8
-};
-
-static GFXDECODE_START(gfx_mrgame)
- GFXDECODE_ENTRY("chargen", 0, charlayout, 0, 16)
- GFXDECODE_ENTRY("chargen", 0, spritelayout, 0, 16)
-GFXDECODE_END
-
-void mrgame_state::mrgame_palette(palette_device &palette) const
-{
- static constexpr int resistances[3] = { 1000, 470, 220 };
- uint8_t const *const color_prom = machine().root_device().memregion("proms")->base();
-
- // compute the color output resistor weights
- double rweights[3], gweights[3], bweights[2];
- compute_resistor_weights(0, 255, -1.0,
- 3, &resistances[0], rweights, 0, 0,
- 3, &resistances[0], gweights, 0, 0,
- 2, &resistances[1], bweights, 0, 0);
-
- // create a lookup table for the palette
- for (uint8_t i = 0; i < 32; i++)
- {
- uint8_t bit0, bit1, bit2;
-
- // red component
- bit0 = BIT(color_prom[i], 0);
- bit1 = BIT(color_prom[i], 1);
- bit2 = BIT(color_prom[i], 2);
- uint8_t const r = combine_weights(rweights, bit0, bit1, bit2);
-
- // green component
- bit0 = BIT(color_prom[i], 3);
- bit1 = BIT(color_prom[i], 4);
- bit2 = BIT(color_prom[i], 5);
- uint8_t const g = combine_weights(gweights, bit0, bit1, bit2);
-
- // blue component
- bit0 = BIT(color_prom[i], 6);
- bit1 = BIT(color_prom[i], 7);
- uint8_t const b = combine_weights(bweights, bit0, bit1);
-
- palette.set_pen_color(i, rgb_t(r, g, b));
- palette.set_pen_color(i + 32, rgb_t(r, g, b));
- }
-}
-
-// most of this came from pinmame as the diagram doesn't make a lot of sense
-uint32_t mrgame_state::screen_update_mrgame(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect)
-{
- uint8_t x,y,ptr=0,col;
- int32_t scrolly[32];
- uint16_t chr;
- bool flipx,flipy;
-
- // text
- for (x = 0; x < 32; x++)
- {
- scrolly[x] = -m_p_objectram[ptr++];
- col = m_p_objectram[ptr++];
-
- for (y = 0; y < 32; y++)
- {
- chr = m_p_videoram[x+y*32] | (m_gfx_bank << 8);
-
- m_gfxdecode->gfx(0)->opaque(*m_tile_bitmap, m_tile_bitmap->cliprect(),
- chr,
- col,
- m_flip,0,
- x*8,y*8);
- }
- }
-
- // scroll each column as needed
- copyscrollbitmap(bitmap,*m_tile_bitmap,0,nullptr,32,scrolly,cliprect);
-
-
- // sprites
- for (ptr = 0x40; ptr < 0x60; ptr += 4)
- {
- x = m_p_objectram[ptr + 3] + 1;
- y = 255 - m_p_objectram[ptr];
- flipx = BIT(m_p_objectram[ptr + 1], 6);
- flipy = BIT(m_p_objectram[ptr + 1], 7);
- chr = (m_p_objectram[ptr + 1] & 0x3f) | (m_gfx_bank << 6);
- col = m_p_objectram[ptr + 2];
-
- if ((y > 16) && (x > 24))
- m_gfxdecode->gfx(1)->transpen(bitmap,cliprect,
- chr,
- col,
- flipx,flipy,
- x,y-16,0);
- }
-
- return 0;
-}
-
-void mrgame_state::mrgame(machine_config &config)
-{
- /* basic machine hardware */
- M68000(config, m_maincpu, 6_MHz_XTAL);
- m_maincpu->set_addrmap(AS_PROGRAM, &mrgame_state::main_map);
- m_maincpu->set_periodic_int(FUNC(mrgame_state::irq1_line_hold), attotime::from_hz(183));
-
- Z80(config, m_videocpu, 18.432_MHz_XTAL / 6);
- m_videocpu->set_addrmap(AS_PROGRAM, &mrgame_state::video_map);
-
- Z80(config, m_audiocpu1, 4_MHz_XTAL);
- m_audiocpu1->set_addrmap(AS_PROGRAM, &mrgame_state::audio1_map);
- m_audiocpu1->set_addrmap(AS_IO, &mrgame_state::audio1_io);
-
- Z80(config, m_audiocpu2, 4_MHz_XTAL);
- m_audiocpu2->set_addrmap(AS_PROGRAM, &mrgame_state::audio2_map);
- m_audiocpu2->set_addrmap(AS_IO, &mrgame_state::audio2_io);
-
- NVRAM(config, "nvram", nvram_device::DEFAULT_ALL_0); // 5564 (x2) + battery
-
- LS259(config, m_selectlatch); // 5B
- m_selectlatch->q_out_cb<0>().set(FUNC(mrgame_state::video_a11_w));
- m_selectlatch->q_out_cb<1>().set(FUNC(mrgame_state::nmi_intst_w));
- m_selectlatch->q_out_cb<3>().set(FUNC(mrgame_state::video_a12_w));
- m_selectlatch->q_out_cb<4>().set(FUNC(mrgame_state::video_a13_w));
- m_selectlatch->q_out_cb<6>().set(FUNC(mrgame_state::flip_w));
-
- //watchdog_timer_device &watchdog(WATCHDOG_TIMER(config, "watchdog")); // LS393 at 5D (video board) driven by VBLANK
- //watchdog.set_vblank_count("screen", 8);
-
- /* video hardware */
- screen_device &screen(SCREEN(config, "screen", SCREEN_TYPE_RASTER));
- screen.set_raw(18.432_MHz_XTAL / 3, 384, 0, 256, 264, 8, 248); // If you align with X on test screen some info is chopped off
- screen.set_screen_update(FUNC(mrgame_state::screen_update_mrgame));
- screen.set_palette(m_palette);
- screen.screen_vblank().set(FUNC(mrgame_state::vblank_nmi_w));
-
- PALETTE(config, m_palette, FUNC(mrgame_state::mrgame_palette), 64);
-
- GFXDECODE(config, m_gfxdecode, m_palette, gfx_mrgame);
-
- /* Sound */
- SPEAKER(config, "lspeaker").front_left();
- SPEAKER(config, "rspeaker").front_right();
- DAC_8BIT_R2R(config, "ldac", 0).add_route(ALL_OUTPUTS, "lspeaker", 0.25); // unknown DAC
- DAC_8BIT_R2R(config, "rdac", 0).add_route(ALL_OUTPUTS, "rspeaker", 0.25); // unknown DAC
-
- dac_8bit_r2r_device &dacvol(DAC_8BIT_R2R(config, "dacvol", 0)); // unknown DAC
- dacvol.add_route(0, "ldac", 1.0, DAC_VREF_POS_INPUT);
- dacvol.add_route(0, "ldac", -1.0, DAC_VREF_NEG_INPUT);
- dacvol.add_route(0, "rdac", 1.0, DAC_VREF_POS_INPUT);
- dacvol.add_route(0, "rdac", -1.0, DAC_VREF_NEG_INPUT);
-
- voltage_regulator_device &vref(VOLTAGE_REGULATOR(config, "vref", 0));
- vref.add_route(0, "dacvol", 1.0, DAC_VREF_POS_INPUT);
- vref.add_route(0, "dacvol", -1.0, DAC_VREF_NEG_INPUT);
-
- tms5220_device &tms(TMS5220(config, "tms", 672000)); // uses a RC combination. 672k copied from jedi.h
- tms.ready_cb().set_inputline("audiocpu2", Z80_INPUT_LINE_BOGUSWAIT);
- tms.add_route(ALL_OUTPUTS, "lspeaker", 1.0);
- tms.add_route(ALL_OUTPUTS, "rspeaker", 1.0);
-
- /* Devices */
- TIMER(config, "irq_timer").configure_periodic(FUNC(mrgame_state::irq_timer), attotime::from_hz(16000)); //ugh
-
- i8255_device &ppi(I8255A(config, "ppi"));
- ppi.in_pa_callback().set(FUNC(mrgame_state::porta_r));
- ppi.out_pb_callback().set(FUNC(mrgame_state::portb_w));
- ppi.in_pc_callback().set(FUNC(mrgame_state::portc_r));
-}
-
-void mrgame_state::wcup90(machine_config &config)
-{
- mrgame(config);
-
- m_videocpu->set_addrmap(AS_PROGRAM, &mrgame_state::wcup90_video_map);
-
- m_selectlatch->q_out_cb<1>().set(FUNC(mrgame_state::intst_w)); // U48
-
- subdevice<screen_device>("screen")->screen_vblank().set(FUNC(mrgame_state::vblank_int_w));
-}
-
-/*-------------------------------------------------------------------
-/ Dakar (06/1988)
-/-------------------------------------------------------------------*/
-ROM_START(dakar)
- ROM_REGION16_BE(0x10000, "roms", 0)
- ROM_LOAD16_BYTE("cpu_ic13.rom", 0x000000, 0x8000, CRC(83183929) SHA1(977ac10a1e78c759eb0550794f2639fe0e2d1507))
- ROM_LOAD16_BYTE("cpu_ic14.rom", 0x000001, 0x8000, CRC(2010d28d) SHA1(d262dabd9298566df43df298cf71c974bee1434a))
-
- ROM_REGION(0x8000, "video", 0)
- ROM_LOAD("vid_ic14.rom", 0x0000, 0x8000, CRC(88a9ca81) SHA1(9660d416b2b8f1937cda7bca51bd287641c7730c))
-
- ROM_REGION(0x10000, "chargen", 0)
- ROM_LOAD("vid_ic55.rom", 0x0000, 0x8000, CRC(3c68b448) SHA1(f416f00d2de0c71c021fec0e9702ba79b761d5e7))
- ROM_LOAD("vid_ic56.rom", 0x8000, 0x8000, CRC(0aac43e9) SHA1(28edfeddb2d54e40425488bad37e3819e4488b0b))
-
- ROM_REGION(0x0020, "proms", 0)
- ROM_LOAD("vid_ic66.rom", 0x0000, 0x0020, CRC(c8269b27) SHA1(daa83bfdb1e255b846bbade7f200abeaa9399c06))
-
- ROM_REGION(0x10000, "audio1", 0)
- ROM_LOAD("snd_ic06.rom", 0x0000, 0x8000, CRC(29e9417e) SHA1(24f465993da7c93d385ec453497f2af4d8abb6f4))
- ROM_LOAD("snd_ic07.rom", 0x8000, 0x8000, CRC(71ab15fe) SHA1(245842bb41410ea481539700f79c7ef94f8f8924))
-
- ROM_REGION(0x4000, "m114", 0)
- ROM_LOAD("snd_ic22.rom", 0x0000, 0x4000, CRC(e6c1098e) SHA1(06bf8917a27d5e46e4aab93e1f212918418e3a82))
-
- ROM_REGION(0x10000, "audio2", 0)
- ROM_LOAD("snd_ic35.rom", 0x0000, 0x8000, CRC(7b2394d1) SHA1(f588f5105d75b54dd65bb6448a2d7774fb8477ec))
- ROM_LOAD("snd_ic36.rom", 0x8000, 0x8000, CRC(4039ea65) SHA1(390fce94d1e48b395157d8d9afaa485114c58d52))
-ROM_END
-
-/*-------------------------------------------------------------------
-/ Motor Show (1989)
-/-------------------------------------------------------------------*/
-ROM_START(motrshow)
- ROM_REGION16_BE(0x10000, "roms", 0)
- ROM_LOAD16_BYTE("cpu_ic13.rom", 0x000000, 0x8000, CRC(e862ca71) SHA1(b02e5f39f9427d58b70b7999a5ff6075beff05ae))
- ROM_LOAD16_BYTE("cpu_ic14.rom", 0x000001, 0x8000, CRC(c898ae25) SHA1(f0e1369284a1e0f394f1d40281fd46252016602e))
-
- ROM_REGION(0x8000, "video", 0)
- ROM_LOAD("vid_ic14.rom", 0x0000, 0x8000, CRC(1d4568e2) SHA1(bfc2bb59708ce3a09f9a1b3460ed8d5269840c97))
-
- ROM_REGION(0x10000, "chargen", 0)
- ROM_LOAD("vid_ic55.rom", 0x0000, 0x8000, CRC(c27a4ded) SHA1(9c2c9b17f1e71afb74bdfbdcbabb99ef935d32db))
- ROM_LOAD("vid_ic56.rom", 0x8000, 0x8000, CRC(1664ec8d) SHA1(e7b15acdac7dfc51b668e908ca95f02a2b569737))
-
- ROM_REGION(0x0020, "proms", 0)
- ROM_LOAD("vid_ic66.rom", 0x0000, 0x0020, CRC(5b585252) SHA1(b88e56ebdce2c3a4b170aff4b05018e7c21a79b8))
-
- ROM_REGION(0x10000, "audio1", 0)
- ROM_LOAD("snd_ic06.rom", 0x0000, 0x8000, CRC(fba5a8f1) SHA1(ddf989abebe05c569c9ecdd498bd8ea409df88ac))
-
- ROM_REGION(0x4000, "m114", 0)
- ROM_LOAD("snd_ic22.rom", 0x0000, 0x4000, CRC(e6c1098e) SHA1(06bf8917a27d5e46e4aab93e1f212918418e3a82))
-
- ROM_REGION(0x10000, "audio2", 0)
- ROM_LOAD("snd_ic35.rom", 0x0000, 0x8000, CRC(9dec153d) SHA1(8a0140257316aa19c0401456839e11b6896609b1))
- ROM_LOAD("snd_ic36.rom", 0x8000, 0x8000, CRC(4f42be6e) SHA1(684e988f413cd21c785ad5d60ef5eaddddaf72ab))
-ROM_END
-
-ROM_START(motrshowa)
- ROM_REGION16_BE(0x10000, "roms", 0)
- ROM_LOAD16_BYTE("cpuic13a.rom", 0x000000, 0x8000, CRC(2dbdd9d4) SHA1(b404814a4e83ead6da3c57818ae97f23d380f9da))
- ROM_LOAD16_BYTE("cpuic14b.rom", 0x000001, 0x8000, CRC(0bd98fec) SHA1(b90a7e997db59740398003ba94a69118b1ee70af))
-
- ROM_REGION(0x8000, "video", 0)
- ROM_LOAD("vid_ic14.rom", 0x0000, 0x8000, CRC(1d4568e2) SHA1(bfc2bb59708ce3a09f9a1b3460ed8d5269840c97))
-
- ROM_REGION(0x10000, "chargen", 0)
- ROM_LOAD("vid_ic55.rom", 0x0000, 0x8000, CRC(c27a4ded) SHA1(9c2c9b17f1e71afb74bdfbdcbabb99ef935d32db))
- ROM_LOAD("vid_ic56.rom", 0x8000, 0x8000, CRC(1664ec8d) SHA1(e7b15acdac7dfc51b668e908ca95f02a2b569737))
-
- ROM_REGION(0x0020, "proms", 0)
- ROM_LOAD("vid_ic66.rom", 0x0000, 0x0020, CRC(5b585252) SHA1(b88e56ebdce2c3a4b170aff4b05018e7c21a79b8))
-
- ROM_REGION(0x10000, "audio1", 0)
- ROM_LOAD("snd_ic06.rom", 0x0000, 0x8000, CRC(fba5a8f1) SHA1(ddf989abebe05c569c9ecdd498bd8ea409df88ac))
-
- ROM_REGION(0x4000, "m114", 0)
- ROM_LOAD("snd_ic22.rom", 0x0000, 0x4000, CRC(e6c1098e) SHA1(06bf8917a27d5e46e4aab93e1f212918418e3a82))
-
- ROM_REGION(0x10000, "audio2", 0)
- ROM_LOAD("snd_ic35.rom", 0x0000, 0x8000, CRC(9dec153d) SHA1(8a0140257316aa19c0401456839e11b6896609b1))
- ROM_LOAD("snd_ic36.rom", 0x8000, 0x8000, CRC(4f42be6e) SHA1(684e988f413cd21c785ad5d60ef5eaddddaf72ab))
-ROM_END
-
-/*-------------------------------------------------------------------
-/ Mac Attack (1990)
-/-------------------------------------------------------------------*/
-ROM_START(macattck)
- ROM_REGION16_BE(0x10000, "roms", 0)
- ROM_LOAD16_BYTE("cpu_ic13.rom", 0x000000, 0x8000, NO_DUMP)
- ROM_LOAD16_BYTE("cpu_ic14.rom", 0x000001, 0x8000, NO_DUMP)
-
- ROM_REGION(0x8000, "video", 0)
- ROM_LOAD("vid_ic91.rom", 0x0000, 0x8000, CRC(42d2ba01) SHA1(c13d38c2798575760461912cef65dde57dfd938c))
-
- ROM_REGION(0x30000, "chargen", 0)
- ROM_LOAD("vid_ic14.rom", 0x00000, 0x8000, CRC(f6e047fb) SHA1(6be712dda60257b9e7014315c8fee19812622bf6))
- ROM_LOAD("vid_ic15.rom", 0x08000, 0x8000, CRC(405a8f54) SHA1(4d58915763db3c3be2bfc166be1a12285ff2c38b))
- ROM_LOAD("vid_ic16.rom", 0x10000, 0x8000, CRC(063ea783) SHA1(385dbfcc8ecd3a784f9a8752d00e060b48d70d6a))
- ROM_LOAD("vid_ic17.rom", 0x18000, 0x8000, CRC(9f95abf8) SHA1(d71cf36c8bf27ad41b2d3cebd0af620a34ce0062) BAD_DUMP)
- ROM_LOAD("vid_ic18.rom", 0x20000, 0x8000, CRC(83ef25f8) SHA1(bab482badb8646b099dbb197ca9af3a126b274e3))
-
- ROM_REGION(0x0020, "proms", 0)
- ROM_LOAD("vid_ic61.rom", 0x0000, 0x0020, CRC(538c72ae) SHA1(f704492568257fcc4a4f1189207c6fb6526eb81c) BAD_DUMP)
-
- ROM_REGION(0x10000, "audio1", 0)
- ROM_LOAD("snd_ic06.rom", 0x0000, 0x8000, NO_DUMP)
-
- ROM_REGION(0x4000, "m114", 0)
- ROM_LOAD("snd_ic22.rom", 0x0000, 0x4000, NO_DUMP)
-
- ROM_REGION(0x10000, "audio2", 0)
- ROM_LOAD("snd_ic35.rom", 0x0000, 0x8000, NO_DUMP)
- ROM_LOAD("snd_ic36.rom", 0x8000, 0x8000, NO_DUMP)
-ROM_END
-
-/*-------------------------------------------------------------------
-/ World Cup 90 (1990)
-/-------------------------------------------------------------------*/
-ROM_START(wcup90)
- ROM_REGION16_BE(0x10000, "roms", 0)
- ROM_LOAD16_BYTE("cpu_ic13.rom", 0x000000, 0x8000, CRC(0e2edfb0) SHA1(862fb1f6509fb1f560d0b2bb8a5764f64b259f04))
- ROM_LOAD16_BYTE("cpu_ic14.rom", 0x000001, 0x8000, CRC(fdd03165) SHA1(6dc6e68197218f8808436098c26cd04fc3215b1c))
-
- ROM_REGION(0x8000, "video", 0)
- ROM_LOAD("vid_ic91.rom", 0x0000, 0x8000, CRC(3287ad20) SHA1(d5a453efc7292670073f157dca04897be857b8ed))
-
- ROM_REGION(0x30000, "chargen", 0)
- ROM_LOAD("vid_ic14.rom", 0x00000, 0x8000, CRC(a101d562) SHA1(ad9ad3968f13169572ec60e22e84acf43382b51e))
- ROM_LOAD("vid_ic15.rom", 0x08000, 0x8000, CRC(40791e7a) SHA1(788760b8527df48d1825be88099491b6e94f0a19))
- ROM_LOAD("vid_ic16.rom", 0x10000, 0x8000, CRC(a7214157) SHA1(a4660180e8491a37028fec8533cf13daf839a7c4))
- ROM_LOAD("vid_ic17.rom", 0x18000, 0x8000, CRC(caf4fb04) SHA1(81784a4dc7c671090cf39cafa7d34a6b34523168))
- ROM_LOAD("vid_ic18.rom", 0x20000, 0x8000, CRC(83ad2a10) SHA1(37664e5872e6322ee6bb61ec9385876626598152))
-
- ROM_REGION(0x0020, "proms", 0)
- ROM_LOAD("vid_ic61.rom", 0x0000, 0x0020, CRC(538c72ae) SHA1(f704492568257fcc4a4f1189207c6fb6526eb81c))
-
- ROM_REGION(0x10000, "audio1", 0)
- ROM_LOAD("snd_ic06.rom", 0x0000, 0x8000, CRC(19a66331) SHA1(fbd71bc378b5a04247fd1754529c66b086eb33d8))
-
- ROM_REGION(0x4000, "user1", 0)
- ROM_LOAD("snd_ic21.rom", 0x0000, 0x4000, CRC(e6c1098e) SHA1(06bf8917a27d5e46e4aab93e1f212918418e3a82))
-
- ROM_REGION(0x30000, "user2", 0)
- ROM_LOAD("snd_ic45.rom", 0x00000, 0x10000, CRC(265aa979) SHA1(9ca10c41526a2d227c21f246273ca14bec7f1bc7))
- ROM_LOAD("snd_ic46.rom", 0x10000, 0x10000, CRC(7edb321e) SHA1(b242e94c24e996d2de803d339aa9bf6e93586a4c))
-
- ROM_REGION(0x10000, "audio2", 0)
- ROM_LOAD("snd_ic44.rom", 0x00000, 0x8000, CRC(00946570) SHA1(83e7dd89844679571ab2a803295c8ca8941a4ac7))
-ROM_END
-
-
-GAME(1988, dakar, 0, mrgame, mrgame, mrgame_state, init_mrgame, ROT0, "Mr Game", "Dakar", MACHINE_MECHANICAL | MACHINE_NOT_WORKING | MACHINE_IMPERFECT_SOUND )
-GAME(1989, motrshow, 0, mrgame, mrgame, mrgame_state, init_mrgame, ROT0, "Mr Game", "Motor Show (set 1)", MACHINE_MECHANICAL | MACHINE_NOT_WORKING | MACHINE_IMPERFECT_SOUND )
-GAME(1989, motrshowa, motrshow, mrgame, mrgame, mrgame_state, init_mrgame, ROT0, "Mr Game", "Motor Show (set 2)", MACHINE_MECHANICAL | MACHINE_NOT_WORKING | MACHINE_IMPERFECT_SOUND )
-GAME(1990, macattck, 0, wcup90, mrgame, mrgame_state, init_mrgame, ROT0, "Mr Game", "Mac Attack", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1990, wcup90, 0, wcup90, mrgame, mrgame_state, init_mrgame, ROT0, "Mr Game", "World Cup 90", MACHINE_MECHANICAL | MACHINE_NOT_WORKING | MACHINE_IMPERFECT_SOUND | MACHINE_IMPERFECT_GRAPHICS )