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Diffstat (limited to 'src/mame/drivers/momoko.c')
-rw-r--r--src/mame/drivers/momoko.c336
1 files changed, 336 insertions, 0 deletions
diff --git a/src/mame/drivers/momoko.c b/src/mame/drivers/momoko.c
new file mode 100644
index 00000000000..e26c22e0ed3
--- /dev/null
+++ b/src/mame/drivers/momoko.c
@@ -0,0 +1,336 @@
+/*****************************************************************************
+
+Momoko 120% (c) 1986 Jaleco
+
+ Driver by Uki
+
+ 02/Mar/2001 -
+
+******************************************************************************
+
+Notes
+
+Real machine has some bugs.(escalator bug, sprite garbage)
+It is not emulation bug.
+Flipped screen looks wrong, but it is correct.
+
+*****************************************************************************/
+
+#include "driver.h"
+#include "sound/2203intf.h"
+
+extern UINT8 *momoko_bg_scrollx;
+extern UINT8 *momoko_bg_scrolly;
+
+VIDEO_UPDATE( momoko );
+
+WRITE8_HANDLER( momoko_fg_scrollx_w );
+WRITE8_HANDLER( momoko_fg_scrolly_w );
+WRITE8_HANDLER( momoko_text_scrolly_w );
+WRITE8_HANDLER( momoko_text_mode_w );
+WRITE8_HANDLER( momoko_bg_scrollx_w );
+WRITE8_HANDLER( momoko_bg_scrolly_w );
+WRITE8_HANDLER( momoko_flipscreen_w );
+WRITE8_HANDLER( momoko_fg_select_w);
+WRITE8_HANDLER( momoko_bg_select_w);
+WRITE8_HANDLER( momoko_bg_priority_w);
+
+static WRITE8_HANDLER( momoko_bg_read_bank_w )
+{
+ UINT8 *BG_MAP = memory_region(REGION_USER1);
+ int bank_address = (data & 0x1f) * 0x1000;
+ memory_set_bankptr(1, &BG_MAP[bank_address]);
+}
+
+/****************************************************************************/
+
+static ADDRESS_MAP_START( readmem, ADDRESS_SPACE_PROGRAM, 8 )
+ AM_RANGE(0x0000, 0xbfff) AM_READ(MRA8_ROM)
+ AM_RANGE(0xc000, 0xcfff) AM_READ(MRA8_RAM)
+
+ AM_RANGE(0xd064, 0xd0ff) AM_READ(MRA8_RAM) /* sprite ram */
+
+ AM_RANGE(0xd400, 0xd400) AM_READ(input_port_0_r)
+ AM_RANGE(0xd402, 0xd402) AM_READ(input_port_1_r)
+ AM_RANGE(0xd406, 0xd406) AM_READ(input_port_2_r)
+ AM_RANGE(0xd407, 0xd407) AM_READ(input_port_3_r)
+
+ AM_RANGE(0xd800, 0xdbff) AM_READ(paletteram_r)
+ AM_RANGE(0xe000, 0xe3ff) AM_READ(MRA8_RAM) /* text */
+
+ AM_RANGE(0xf000, 0xffff) AM_READ(MRA8_BANK1)
+ADDRESS_MAP_END
+
+static ADDRESS_MAP_START( writemem, ADDRESS_SPACE_PROGRAM, 8 )
+ AM_RANGE(0x0000, 0xbfff) AM_WRITE(MWA8_ROM)
+ AM_RANGE(0xc000, 0xcfff) AM_WRITE(MWA8_RAM)
+
+ AM_RANGE(0xd064, 0xd0ff) AM_WRITE(MWA8_RAM) AM_BASE(&spriteram) AM_SIZE(&spriteram_size)
+
+ AM_RANGE(0xd400, 0xd400) AM_WRITE(MWA8_NOP) /* interrupt ack? */
+ AM_RANGE(0xd402, 0xd402) AM_WRITE(momoko_flipscreen_w)
+ AM_RANGE(0xd404, 0xd404) AM_WRITE(watchdog_reset_w)
+ AM_RANGE(0xd406, 0xd406) AM_WRITE(soundlatch_w)
+
+ AM_RANGE(0xd800, 0xdbff) AM_WRITE(paletteram_xxxxRRRRGGGGBBBB_be_w) AM_BASE(&paletteram)
+
+ AM_RANGE(0xdc00, 0xdc00) AM_WRITE(momoko_fg_scrolly_w)
+ AM_RANGE(0xdc01, 0xdc01) AM_WRITE(momoko_fg_scrollx_w)
+ AM_RANGE(0xdc02, 0xdc02) AM_WRITE(momoko_fg_select_w)
+
+ AM_RANGE(0xe000, 0xe3ff) AM_WRITE(videoram_w) AM_BASE(&videoram) AM_SIZE(&videoram_size)
+
+ AM_RANGE(0xe800, 0xe800) AM_WRITE(momoko_text_scrolly_w)
+ AM_RANGE(0xe801, 0xe801) AM_WRITE(momoko_text_mode_w)
+
+ AM_RANGE(0xf000, 0xf001) AM_WRITE(momoko_bg_scrolly_w) AM_BASE(&momoko_bg_scrolly)
+ AM_RANGE(0xf002, 0xf003) AM_WRITE(momoko_bg_scrollx_w) AM_BASE(&momoko_bg_scrollx)
+ AM_RANGE(0xf004, 0xf004) AM_WRITE(momoko_bg_read_bank_w)
+ AM_RANGE(0xf006, 0xf006) AM_WRITE(momoko_bg_select_w)
+ AM_RANGE(0xf007, 0xf007) AM_WRITE(momoko_bg_priority_w)
+ADDRESS_MAP_END
+
+static ADDRESS_MAP_START( readmem_sound, ADDRESS_SPACE_PROGRAM, 8 )
+ AM_RANGE(0x0000, 0x7fff) AM_READ(MRA8_ROM)
+ AM_RANGE(0x8000, 0x87ff) AM_READ(MRA8_RAM)
+ AM_RANGE(0xa000, 0xa000) AM_READ(YM2203_status_port_0_r)
+ AM_RANGE(0xa001, 0xa001) AM_READ(YM2203_read_port_0_r)
+ AM_RANGE(0xc000, 0xc000) AM_READ(YM2203_status_port_1_r)
+ AM_RANGE(0xc001, 0xc001) AM_READ(YM2203_read_port_1_r)
+ADDRESS_MAP_END
+
+static ADDRESS_MAP_START( writemem_sound, ADDRESS_SPACE_PROGRAM, 8 )
+ AM_RANGE(0x0000, 0x7fff) AM_WRITE(MWA8_ROM)
+ AM_RANGE(0x8000, 0x87ff) AM_WRITE(MWA8_RAM)
+ AM_RANGE(0x9000, 0x9000) AM_WRITE(MWA8_NOP) /* unknown */
+ AM_RANGE(0xa000, 0xa000) AM_WRITE(YM2203_control_port_0_w)
+ AM_RANGE(0xa001, 0xa001) AM_WRITE(YM2203_write_port_0_w)
+ AM_RANGE(0xb000, 0xb000) AM_WRITE(MWA8_NOP) /* unknown */
+ AM_RANGE(0xc000, 0xc000) AM_WRITE(YM2203_control_port_1_w)
+ AM_RANGE(0xc001, 0xc001) AM_WRITE(YM2203_write_port_1_w)
+ADDRESS_MAP_END
+
+/****************************************************************************/
+
+static INPUT_PORTS_START( momoko )
+ PORT_START_TAG("IN0")
+ PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_START2 )
+ PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_START1 )
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 )
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 )
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY
+
+ PORT_START_TAG("IN1")
+ PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_COCKTAIL
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_COCKTAIL
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_COCKTAIL
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_COCKTAIL
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_COCKTAIL
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_COCKTAIL
+
+ PORT_START_TAG("DSW0")
+ PORT_DIPNAME( 0x03, 0x03, DEF_STR( Lives ) )
+ PORT_DIPSETTING( 0x03, "3" )
+ PORT_DIPSETTING( 0x02, "4" )
+ PORT_DIPSETTING( 0x01, "5" )
+ PORT_DIPSETTING( 0x00, "256")
+ PORT_DIPNAME( 0x1c, 0x1c, DEF_STR( Coinage ) )
+ PORT_DIPSETTING( 0x10, DEF_STR( 5C_1C ) )
+ PORT_DIPSETTING( 0x14, DEF_STR( 3C_1C ) )
+ PORT_DIPSETTING( 0x18, DEF_STR( 2C_1C ) )
+ PORT_DIPSETTING( 0x1c, DEF_STR( 1C_1C ) )
+ PORT_DIPSETTING( 0x0c, DEF_STR( 1C_2C ) )
+ PORT_DIPSETTING( 0x04, DEF_STR( 2C_5C ) )
+ PORT_DIPSETTING( 0x08, DEF_STR( 1C_5C ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( Free_Play ) )
+ PORT_DIPNAME( 0x60, 0x60, DEF_STR( Difficulty ) )
+ PORT_DIPSETTING( 0x40, DEF_STR( Easy ) )
+ PORT_DIPSETTING( 0x60, DEF_STR( Normal ) )
+ PORT_DIPSETTING( 0x20, "Difficult" )
+ PORT_DIPSETTING( 0x00, "Very difficult" )
+ PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_COIN1 )
+
+ PORT_START_TAG("DSW1")
+ PORT_DIPNAME( 0x03, 0x03, DEF_STR( Bonus_Life) )
+ PORT_DIPSETTING( 0x01, "20000" )
+ PORT_DIPSETTING( 0x03, "30000" )
+ PORT_DIPSETTING( 0x02, "50000" )
+ PORT_DIPSETTING( 0x00, "100000" )
+ PORT_DIPNAME( 0x04, 0x04, DEF_STR( Unknown) )
+ PORT_DIPSETTING( 0x04, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x08, 0x08, DEF_STR( Unknown) )
+ PORT_DIPSETTING( 0x08, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x10, 0x00, DEF_STR( Cabinet ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( Upright ) )
+ PORT_DIPSETTING( 0x10, DEF_STR( Cocktail ) )
+ PORT_DIPNAME( 0x20, 0x20, DEF_STR( Demo_Sounds ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x20, DEF_STR( On ) )
+ PORT_DIPNAME( 0x40, 0x40, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x40, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x80, 0x80, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x80, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+
+ PORT_START_TAG("FAKE")
+ PORT_DIPNAME( 0x01, 0x00, DEF_STR( Flip_Screen ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x01, DEF_STR( On ) )
+
+INPUT_PORTS_END
+
+/****************************************************************************/
+
+static const gfx_layout charlayout =
+{
+ 8,8, /* 8*8 characters */
+ 256, /* 256 characters */
+ 2, /* 2 bits per pixel */
+ {4, 0},
+ {0, 1, 2, 3, 256*8*8+0, 256*8*8+1, 256*8*8+2, 256*8*8+3},
+ {8*0, 8*1, 8*2, 8*3, 8*4, 8*5, 8*6, 8*7},
+ 8*8
+};
+
+static const gfx_layout spritelayout =
+{
+ 8,16, /* 8*16 characters */
+ 2048-128, /* 1024 sprites ( ccc 0ccccccc ) */
+ 4, /* 4 bits per pixel */
+ {12,8,4,0},
+ {0, 1, 2, 3, 4096*8+0, 4096*8+1, 4096*8+2, 4096*8+3},
+ {0, 1*16, 2*16, 3*16, 4*16, 5*16, 6*16, 7*16,
+ 8*16, 9*16, 10*16, 11*16, 12*16, 13*16, 14*16, 15*16},
+ 8*32
+};
+
+static const gfx_layout tilelayout =
+{
+ 8,8, /* 8*8 characters */
+ 8192-256, /* 4096 tiles ( cccc0 cccccccc ) */
+ 4, /* 4 bits per pixel */
+ {4,0,12,8},
+ {0, 1, 2, 3, 4096*8+0, 4096*8+1, 4096*8+2, 4096*8+3},
+ {0, 1*16, 2*16, 3*16, 4*16, 5*16, 6*16, 7*16},
+ 8*16
+};
+
+static const gfx_layout charlayout1 =
+{
+ 8,1, /* 8*1 characters */
+ 256*8, /* 2048 characters */
+ 2, /* 2 bits per pixel */
+ {4, 0},
+ {0, 1, 2, 3, 256*8*8+0, 256*8*8+1, 256*8*8+2, 256*8*8+3},
+ {8*0},
+ 8*1
+};
+
+static GFXDECODE_START( momoko )
+ GFXDECODE_ENTRY( REGION_GFX1, 0x0000, charlayout1, 0, 24 ) /* TEXT */
+ GFXDECODE_ENTRY( REGION_GFX2, 0x0000, tilelayout, 256, 16 ) /* BG */
+ GFXDECODE_ENTRY( REGION_GFX3, 0x0000, charlayout, 0, 1 ) /* FG */
+ GFXDECODE_ENTRY( REGION_GFX4, 0x0000, spritelayout, 128, 8 ) /* sprite */
+GFXDECODE_END
+
+/****************************************************************************/
+
+static struct YM2203interface ym2203_interface =
+{
+ soundlatch_r
+};
+
+static MACHINE_DRIVER_START( momoko )
+
+ /* basic machine hardware */
+ MDRV_CPU_ADD(Z80, 5000000) /* 5.0MHz */
+ MDRV_CPU_PROGRAM_MAP(readmem,writemem)
+ MDRV_CPU_VBLANK_INT(irq0_line_hold,1)
+
+ MDRV_CPU_ADD(Z80, 2500000)
+ /* audio CPU */ /* 2.5MHz */
+ MDRV_CPU_PROGRAM_MAP(readmem_sound,writemem_sound)
+
+ MDRV_SCREEN_REFRESH_RATE(60)
+ MDRV_SCREEN_VBLANK_TIME(DEFAULT_REAL_60HZ_VBLANK_DURATION)
+
+ /* video hardware */
+ MDRV_VIDEO_ATTRIBUTES(VIDEO_TYPE_RASTER)
+ MDRV_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16)
+ MDRV_SCREEN_SIZE(32*8, 32*8)
+ MDRV_SCREEN_VISIBLE_AREA(1*8, 31*8-1, 2*8, 29*8-1)
+ MDRV_GFXDECODE(momoko)
+ MDRV_PALETTE_LENGTH(512)
+
+ MDRV_VIDEO_START(generic)
+ MDRV_VIDEO_UPDATE(momoko)
+
+ /* sound hardware */
+ MDRV_SPEAKER_STANDARD_MONO("mono")
+
+ MDRV_SOUND_ADD(YM2203, 1250000)
+ MDRV_SOUND_ROUTE(0, "mono", 0.15)
+ MDRV_SOUND_ROUTE(1, "mono", 0.15)
+ MDRV_SOUND_ROUTE(2, "mono", 0.15)
+ MDRV_SOUND_ROUTE(3, "mono", 0.40)
+
+ MDRV_SOUND_ADD(YM2203, 1250000)
+ MDRV_SOUND_CONFIG(ym2203_interface)
+ MDRV_SOUND_ROUTE(0, "mono", 0.15)
+ MDRV_SOUND_ROUTE(1, "mono", 0.15)
+ MDRV_SOUND_ROUTE(2, "mono", 0.15)
+ MDRV_SOUND_ROUTE(3, "mono", 0.40)
+MACHINE_DRIVER_END
+
+/****************************************************************************/
+
+ROM_START( momoko )
+ ROM_REGION( 0x10000, REGION_CPU1, 0 ) /* main CPU */
+ ROM_LOAD( "momoko03.bin", 0x0000, 0x8000, CRC(386e26ed) SHA1(ad746ed1b87bafc5b4df9a28aade58cf894f4e7b) )
+ ROM_LOAD( "momoko02.bin", 0x8000, 0x4000, CRC(4255e351) SHA1(27a0e8d8aea223d2128139582e3b66106f3608ef) )
+
+ ROM_REGION( 0x10000, REGION_CPU2, 0 ) /* sound CPU */
+ ROM_LOAD( "momoko01.bin", 0x0000, 0x8000, CRC(e8a6673c) SHA1(f8984b063929305c9058801202405e6d45254b5b) )
+
+ ROM_REGION( 0x2000, REGION_GFX1, ROMREGION_DISPOSE ) /* text */
+ ROM_LOAD( "momoko13.bin", 0x0000, 0x2000, CRC(2745cf5a) SHA1(3db7c6319cac63df1620ef25508c5c45eaa4b141) )
+
+ ROM_REGION( 0x2000, REGION_GFX3, ROMREGION_DISPOSE ) /* FG */
+ ROM_LOAD( "momoko14.bin", 0x0000, 0x2000, CRC(cfccca05) SHA1(4ecff488a37ac76ecb9ecf8980bea30dcc9c9951) )
+
+ ROM_REGION( 0x10000, REGION_GFX4, ROMREGION_DISPOSE ) /* sprite */
+ ROM_LOAD16_BYTE( "momoko16.bin", 0x0000, 0x8000, CRC(fc6876fc) SHA1(b2d06bc01ef9f4db9bf8902d67f31ccbb0fea61a) )
+ ROM_LOAD16_BYTE( "momoko17.bin", 0x0001, 0x8000, CRC(45dc0247) SHA1(1b2bd4197ab7d237966e037c249b5bd623646c0b) )
+
+ ROM_REGION( 0x20000, REGION_GFX2, 0 ) /* BG */
+ ROM_LOAD16_BYTE( "momoko09.bin", 0x00000, 0x8000, CRC(9f5847c7) SHA1(6bc9a00622d8a23446294a8d5d467375c5719125) )
+ ROM_LOAD16_BYTE( "momoko11.bin", 0x00001, 0x8000, CRC(9c9fbd43) SHA1(7adfd7ea3dd6745c14e719883f1a86e0a3b3c0ff) )
+ ROM_LOAD16_BYTE( "momoko10.bin", 0x10000, 0x8000, CRC(ae17e74b) SHA1(f52657ea6b6ac518b70fd7b811d9699da27f67d9) )
+ ROM_LOAD16_BYTE( "momoko12.bin", 0x10001, 0x8000, CRC(1e29c9c4) SHA1(d78f102cefc9852b529dd317a76c7003ec2ad3d5) )
+
+ ROM_REGION( 0x20000, REGION_USER1, 0 ) /* BG map */
+ ROM_LOAD( "momoko04.bin", 0x0000, 0x8000, CRC(3ab3c2c3) SHA1(d4a0d7f83bf64769e90a2c264c6114ac308cb8b5) )
+ ROM_LOAD( "momoko05.bin", 0x8000, 0x8000, CRC(757cdd2b) SHA1(3471b42dc6458a18894dbd0638f4fe43c86dd70d) )
+ ROM_LOAD( "momoko06.bin", 0x10000, 0x8000, CRC(20cacf8b) SHA1(e2b39abfc960e1c472e2bcf0cf06825c39941c03) )
+ ROM_LOAD( "momoko07.bin", 0x18000, 0x8000, CRC(b94b38db) SHA1(9c9e45bbeca7b6b8b0051b144fb31fceaf5d6906) )
+
+ ROM_REGION( 0x2000, REGION_USER2, 0 ) /* BG color/priority table */
+ ROM_LOAD( "momoko08.bin", 0x0000, 0x2000, CRC(69b41702) SHA1(21b33b243dd6eaec8d41d9fd4d9e7faf2bd7f4d2) )
+
+ ROM_REGION( 0x4000, REGION_USER3, 0 ) /* FG map */
+ ROM_LOAD( "momoko15.bin", 0x0000, 0x4000, CRC(8028f806) SHA1(c7450d48803082f64af67fe752b6f49b71b6ff48) )
+
+ ROM_REGION( 0x0120, REGION_PROMS, 0 ) /* TEXT color */
+ ROM_LOAD( "momoko-c.bin", 0x0000, 0x0100, CRC(f35ccae0) SHA1(60b99dd3c96637dacba7e96a143b1a2d6ffd28b9) )
+ ROM_LOAD( "momoko-b.bin", 0x0100, 0x0020, CRC(427b0e5c) SHA1(aa2797b899571527cc96013fd3420b841954ee67) )
+ROM_END
+
+GAME( 1986, momoko, 0, momoko, momoko, 0, ROT0, "Jaleco", "Momoko 120%", 0 )