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Diffstat (limited to 'src/mame/drivers/mmagic.cpp')
-rw-r--r-- | src/mame/drivers/mmagic.cpp | 361 |
1 files changed, 0 insertions, 361 deletions
diff --git a/src/mame/drivers/mmagic.cpp b/src/mame/drivers/mmagic.cpp deleted file mode 100644 index 1dc4bc13657..00000000000 --- a/src/mame/drivers/mmagic.cpp +++ /dev/null @@ -1,361 +0,0 @@ -// license:GPL-2.0+ -// copyright-holders:Dirk Best -/*************************************************************************** - - "Monkey Magic" ?? 1979 Nintendo - - - Dumping info provided by Andrew Welburn: - - TZF-MP - Main Board - TZF-SOU - Sound Board - - # device Label PCB filename - ------------------------------------------- - 4 i2708 1AI* 2A 1AI.2A - 5 i2708 2AI* 3A 2AI.3A - 6 i2708 3AI* 4A 3AI.4A - 7 i2708 4AI* 4/5A 4AI.45A - 8 i2708 5AI* 5A 5AI.5A - - 22 H7641 6H 6HI 6H.6HI - 23 ?? ** 7H 7HI 7H.7HI - 24 H7641 6J 6JK 6J.6JK - 25 H7641 6H*** 7JK - - * Note that there is a Kana character 'I' in romaji on the end of the labels, not an I. - - ** Note this device was plastic and not ceramic, but it was dumped as a Harris 7641 as - it is logical that its compatible with the 7641. I can see the other devices all have - similar/same Harris markings in the bottom left of the IC obscured by the labels. - - *** Note that the label for the 7643 PROM at IC25 was almost scraped off, but by its position - in the sequence, it has to be 6H. I removed a little more of the label in order to - work out what the inking was on it below, turned out to be 'D-2'. the prom at IC22 also - looks like it has an inked number under the paper label, just peeking through on one side. - Without removing the paper labels entirely, these markings wont be fully known, but were - covered for some reason. - - SPECS: - - - CPU is an NEC D8085A - - Crystal is marked 6.1440, but this looks to have been replaced. - - X1/X2 clock frequency measured at pins 1 + 2 is 6.14330 mhz - - Test point with stable readings is : - - TP4 (HS) = 15.9982 khz (Horizontal sync) - - TP5 (VS) = 60.5992 hz (Vertical Sync) - -***************************************************************************/ - -#include "emu.h" -#include "cpu/i8085/i8085.h" -#include "sound/samples.h" -#include "emupal.h" -#include "speaker.h" -#include "screen.h" - - -//************************************************************************** -// CONSTANTS / MACROS -//************************************************************************** - -#define LOG_AUDIO 1 - - -//************************************************************************** -// TYPE DEFINITIONS -//************************************************************************** - -class mmagic_state : public driver_device -{ -public: - mmagic_state(const machine_config &mconfig, device_type type, const char *tag) : - driver_device(mconfig, type, tag), - m_maincpu(*this, "maincpu"), - m_screen(*this, "screen"), - m_palette(*this, "palette"), - m_samples(*this,"samples"), - m_vram(*this, "vram"), - m_tiles(*this, "tiles"), - m_colors(*this, "colors"), - m_ball_x(0x00), - m_ball_y(0x00), - m_color(0x00), - m_audio(0x00) - { } - - void mmagic(machine_config &config); - -private: - DECLARE_READ8_MEMBER(vblank_r); - DECLARE_WRITE8_MEMBER(ball_x_w); - DECLARE_WRITE8_MEMBER(ball_y_w); - DECLARE_WRITE8_MEMBER(color_w); - DECLARE_WRITE8_MEMBER(audio_w); - - uint32_t screen_update(screen_device &screen, bitmap_rgb32 &bitmap, const rectangle &cliprect); - - void mmagic_io(address_map &map); - void mmagic_mem(address_map &map); - - virtual void machine_start() override; - - required_device<cpu_device> m_maincpu; - required_device<screen_device> m_screen; - required_device<palette_device> m_palette; - required_device<samples_device> m_samples; - required_shared_ptr<uint8_t> m_vram; - required_region_ptr<uint8_t> m_tiles; - required_region_ptr<uint8_t> m_colors; - - uint8_t m_ball_x; - uint8_t m_ball_y; - uint8_t m_color; - uint8_t m_audio; -}; - - -//************************************************************************** -// ADDRESS MAPS -//************************************************************************** - -void mmagic_state::mmagic_mem(address_map &map) -{ - map.unmap_value_high(); - map(0x0000, 0x17ff).rom(); - map(0x2000, 0x21ff).ram(); - map(0x3000, 0x31ff).ram().share("vram"); - map(0x8002, 0x8002).w(FUNC(mmagic_state::ball_x_w)); - map(0x8003, 0x8003).w(FUNC(mmagic_state::ball_y_w)); - map(0x8004, 0x8004).r(FUNC(mmagic_state::vblank_r)); -} - -void mmagic_state::mmagic_io(address_map &map) -{ - map.global_mask(0xff); - map(0x80, 0x80).w(FUNC(mmagic_state::color_w)); - map(0x81, 0x81).w(FUNC(mmagic_state::audio_w)); - map(0x85, 0x85).portr("paddle"); - map(0x86, 0x86).portr("buttons"); - map(0x87, 0x87).portr("dipswitch"); -} - - -//************************************************************************** -// INPUTS -//************************************************************************** - -static INPUT_PORTS_START( mmagic ) - PORT_START("dipswitch") - PORT_SERVICE_DIPLOC(0x01, IP_ACTIVE_LOW, "DSW:1") - PORT_DIPNAME(0x06, 0x06, DEF_STR(Bonus_Life)) PORT_DIPLOCATION ("DSW:2,3") - PORT_DIPSETTING(0x00, "30000") - PORT_DIPSETTING(0x02, "20000") - PORT_DIPSETTING(0x04, "15000") - PORT_DIPSETTING(0x06, "10000") - PORT_DIPNAME(0x18, 0x18, DEF_STR(Lives)) PORT_DIPLOCATION ("DSW:4,5") - PORT_DIPSETTING(0x00, "6") - PORT_DIPSETTING(0x08, "5") - PORT_DIPSETTING(0x10, "4") - PORT_DIPSETTING(0x18, "3") - PORT_DIPUNUSED_DIPLOC(0x20, IP_ACTIVE_LOW, "DSW:6" ) - PORT_DIPUNUSED_DIPLOC(0x40, IP_ACTIVE_LOW, "DSW:7" ) - PORT_DIPUNUSED_DIPLOC(0x80, IP_ACTIVE_LOW, "DSW:8" ) - - PORT_START("buttons") - PORT_BIT(0x01, IP_ACTIVE_LOW, IPT_BUTTON1) - PORT_BIT(0x02, IP_ACTIVE_LOW, IPT_START1) - PORT_BIT(0x04, IP_ACTIVE_LOW, IPT_START2) - PORT_BIT(0x08, IP_ACTIVE_LOW, IPT_COIN1) - PORT_BIT(0x10, IP_ACTIVE_LOW, IPT_UNUSED) - PORT_BIT(0x20, IP_ACTIVE_LOW, IPT_UNUSED) - PORT_BIT(0x40, IP_ACTIVE_LOW, IPT_UNUSED) - PORT_BIT(0x80, IP_ACTIVE_LOW, IPT_OTHER) PORT_NAME("Debug?") // checked once at startup - - PORT_START("paddle") - PORT_BIT(0xff, 0x80, IPT_PADDLE) PORT_MINMAX(0x00, 0xff) PORT_SENSITIVITY(30) PORT_KEYDELTA(30) PORT_CENTERDELTA(0) -INPUT_PORTS_END - - -//************************************************************************** -// VIDEO EMULATION -//************************************************************************** - -READ8_MEMBER( mmagic_state::vblank_r ) -{ - uint8_t data = 0; - - // bit 0 = vblank - data |= m_screen->vblank() << 0; - - // other bits unused - data |= 0xfe; - - return data; -} - -WRITE8_MEMBER( mmagic_state::ball_x_w ) -{ - m_ball_x = data; -} - -WRITE8_MEMBER( mmagic_state::ball_y_w ) -{ - m_ball_y = data; -} - -WRITE8_MEMBER( mmagic_state::color_w ) -{ - // bit 3 is always set - // bit 6 switches the palette (actually there is only a single differently colored tile) - // other bits are always 0 - m_color = data; -} - -uint32_t mmagic_state::screen_update(screen_device &screen, bitmap_rgb32 &bitmap, const rectangle &cliprect) -{ - // draw playfield - for (int y = 0; y < 192 / 12; y++) - { - for (int x = 0; x < 256 / 8; x++) - { - uint8_t code = m_vram[(y * 32) + x] & 0x7f; - - // normal palette 00..7f, alternate palette 80..ff - uint8_t color = m_colors[code | (BIT(m_color, 6) << 7)]; - - // draw one tile - for (int tx = 0; tx < 12; tx++) - { - uint8_t gfx = m_tiles[(code << 4) + tx]; - - bitmap.pix32(y * 12 + tx, x * 8 + 0) = BIT(gfx, 4) ? rgb_t::black() : m_palette->pen_color(color); - bitmap.pix32(y * 12 + tx, x * 8 + 1) = BIT(gfx, 5) ? rgb_t::black() : m_palette->pen_color(color); - bitmap.pix32(y * 12 + tx, x * 8 + 2) = BIT(gfx, 6) ? rgb_t::black() : m_palette->pen_color(color); - bitmap.pix32(y * 12 + tx, x * 8 + 3) = BIT(gfx, 7) ? rgb_t::black() : m_palette->pen_color(color); - - bitmap.pix32(y * 12 + tx, x * 8 + 4) = BIT(gfx, 0) ? rgb_t::black() : m_palette->pen_color(color); - bitmap.pix32(y * 12 + tx, x * 8 + 5) = BIT(gfx, 1) ? rgb_t::black() : m_palette->pen_color(color); - bitmap.pix32(y * 12 + tx, x * 8 + 6) = BIT(gfx, 2) ? rgb_t::black() : m_palette->pen_color(color); - bitmap.pix32(y * 12 + tx, x * 8 + 7) = BIT(gfx, 3) ? rgb_t::black() : m_palette->pen_color(color); - } - } - } - - // draw ball (if not disabled) - if (m_ball_x != 0xff) - { - static const int BALL_SIZE = 4; - int ball_y = (m_ball_y >> 4) * 12 + (m_ball_y & 0x0f); - bitmap.plot_box(m_ball_x - BALL_SIZE + 1, ball_y - BALL_SIZE + 1, BALL_SIZE, BALL_SIZE, rgb_t::white()); - } - - return 0; -} - - -//************************************************************************** -// AUDIO EMULATION -//************************************************************************** - -static const char *const mmagic_sample_names[] = -{ - "*mmagic", - "4", - "3", - "5", - "2", - "2-2", - "6", - "6-2", - "1", - nullptr -}; - -WRITE8_MEMBER( mmagic_state::audio_w ) -{ - if (LOG_AUDIO) - logerror("audio_w: %02x\n", data); - - data ^= 0xff; - if (data != m_audio) - { - if (BIT(data, 7)) - m_samples->start(0, m_audio & 7); - - m_audio = data; - } -} - - -//************************************************************************** -// DRIVER INIT -//************************************************************************** - -void mmagic_state::machine_start() -{ - // register for save states - save_item(NAME(m_ball_x)); - save_item(NAME(m_ball_y)); - save_item(NAME(m_color)); - save_item(NAME(m_audio)); -} - - -//************************************************************************** -// MACHINE DEFINTIONS -//************************************************************************** - -void mmagic_state::mmagic(machine_config &config) -{ - // basic machine hardware - I8085A(config, m_maincpu, 6.144_MHz_XTAL); // NEC D8085A - m_maincpu->set_addrmap(AS_PROGRAM, &mmagic_state::mmagic_mem); - m_maincpu->set_addrmap(AS_IO, &mmagic_state::mmagic_io); - - // video hardware - SCREEN(config, m_screen, SCREEN_TYPE_RASTER); - m_screen->set_raw(6.144_MHz_XTAL, 384, 0, 256, 264, 0, 192); - m_screen->set_screen_update(FUNC(mmagic_state::screen_update)); - - PALETTE(config, m_palette, palette_device::RGB_3BIT); - - // sound hardware - SPEAKER(config, "mono").front_center(); - SAMPLES(config, m_samples); - m_samples->set_channels(1); - m_samples->set_samples_names(mmagic_sample_names); - m_samples->add_route(ALL_OUTPUTS, "mono", 0.5); - // TODO: replace samples with SN76477 + discrete sound -} - - -//************************************************************************** -// ROM DEFINITIONS -//************************************************************************** - -ROM_START( mmagic ) - ROM_REGION(0x1800, "maincpu", 0) - ROM_LOAD("1ai.2a", 0x0000, 0x0400, CRC(ec772e2e) SHA1(7efc1bbb24b2ed73c518aea1c4ef4b9a93034e31)) - ROM_LOAD("2ai.3a", 0x0400, 0x0400, CRC(e5d482ca) SHA1(208b808e9208bb6f5f5f89ffbeb5a885be33733a)) - ROM_LOAD("3ai.4a", 0x0800, 0x0400, CRC(e8d38deb) SHA1(d7384234fb47e4b1d0421f58571fa748662b05f5)) - ROM_LOAD("4ai.45a", 0x0c00, 0x0400, CRC(3048bd6c) SHA1(740051589f6ba44b2ee68edf76a3177bb973d78e)) - ROM_LOAD("5ai.5a", 0x1000, 0x0400, CRC(2cab8f04) SHA1(203a3c005f18f968cd14c972bbb9fd7e0fc3b670)) - // location 6a is unpopulated, if the "debug" switch is activated on bootup it would jump here - - ROM_REGION(0x800, "tiles", 0) - ROM_LOAD("6h.6hi", 0x000, 0x200, CRC(b6321b6f) SHA1(06611f7419d2982e006a3e81b79677e59e194f38)) - ROM_LOAD("7h.7hi", 0x200, 0x200, CRC(9ec0e82c) SHA1(29983f690a1b6134bb1983921f42c14898788095)) - ROM_LOAD("6j.6jk", 0x400, 0x200, CRC(7ce83302) SHA1(1870610ff07ab11622e183e04e3fce29328ff291)) - - ROM_REGION(0x200, "colors", ROMREGION_INVERT) - ROM_LOAD("7j.7jk", 0x000, 0x200, CRC(b7eb8e1c) SHA1(b65a8efb88668dcf1c1d00e31a9b15a67c2972c8)) -ROM_END - - -//************************************************************************** -// GAME DRIVERS -//************************************************************************** - -// YEAR NAME PARENT MACHINE INPUT CLASS INIT ROT COMPANY FULLNAME FLAGS -GAME( 1979, mmagic, 0, mmagic, mmagic, mmagic_state, empty_init, ROT270, "Nintendo", "Monkey Magic", MACHINE_SUPPORTS_SAVE | MACHINE_IMPERFECT_SOUND ) |