diff options
Diffstat (limited to 'src/mame/drivers/missile.cpp')
-rw-r--r-- | src/mame/drivers/missile.cpp | 31 |
1 files changed, 15 insertions, 16 deletions
diff --git a/src/mame/drivers/missile.cpp b/src/mame/drivers/missile.cpp index fc8fcd1fd26..0d0ea8e9cbe 100644 --- a/src/mame/drivers/missile.cpp +++ b/src/mame/drivers/missile.cpp @@ -407,8 +407,8 @@ public: DECLARE_WRITE8_MEMBER(bootleg_w); DECLARE_READ8_MEMBER(bootleg_r); DECLARE_CUSTOM_INPUT_MEMBER(get_vblank); - DECLARE_DRIVER_INIT(missilem); - DECLARE_DRIVER_INIT(suprmatk); + void init_missilem(); + void init_suprmatk(); virtual void machine_start() override; virtual void machine_reset() override; uint32_t screen_update_missile(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect); @@ -1393,12 +1393,11 @@ ROM_END * *************************************/ -DRIVER_INIT_MEMBER(missile_state,suprmatk) +void missile_state::init_suprmatk() { - int i; uint8_t *rom = memregion("maincpu")->base(); - for (i = 0; i < 0x40; i++) + for (int i = 0; i < 0x40; i++) { rom[0x7CC0+i] = rom[0x8000+i]; rom[0x5440+i] = rom[0x8040+i]; @@ -1467,7 +1466,7 @@ DRIVER_INIT_MEMBER(missile_state,suprmatk) } } -DRIVER_INIT_MEMBER(missile_state,missilem) +void missile_state::init_missilem() { uint8_t *src = memregion("user1")->base(); uint8_t *dest = memregion("maincpu")->base(); @@ -1494,17 +1493,17 @@ DRIVER_INIT_MEMBER(missile_state,missilem) * *************************************/ -GAME( 1980, missile, 0, missile, missile, missile_state, 0, ROT0, "Atari", "Missile Command (rev 3)", MACHINE_SUPPORTS_SAVE ) -GAME( 1980, missile2, missile, missile, missile, missile_state, 0, ROT0, "Atari", "Missile Command (rev 2)", MACHINE_SUPPORTS_SAVE ) -GAME( 1980, missile1, missile, missile, missile, missile_state, 0, ROT0, "Atari", "Missile Command (rev 1)", MACHINE_SUPPORTS_SAVE ) -GAME( 1981, suprmatk, missile, missile, suprmatk, missile_state, suprmatk, ROT0, "Atari / General Computer Corporation", "Super Missile Attack (for rev 1)", MACHINE_SUPPORTS_SAVE ) -GAME( 1981, suprmatkd,missile, missile, suprmatk, missile_state, 0, ROT0, "Atari / General Computer Corporation", "Super Missile Attack (not encrypted)", MACHINE_SUPPORTS_SAVE ) +GAME( 1980, missile, 0, missile, missile, missile_state, empty_init, ROT0, "Atari", "Missile Command (rev 3)", MACHINE_SUPPORTS_SAVE ) +GAME( 1980, missile2, missile, missile, missile, missile_state, empty_init, ROT0, "Atari", "Missile Command (rev 2)", MACHINE_SUPPORTS_SAVE ) +GAME( 1980, missile1, missile, missile, missile, missile_state, empty_init, ROT0, "Atari", "Missile Command (rev 1)", MACHINE_SUPPORTS_SAVE ) +GAME( 1981, suprmatk, missile, missile, suprmatk, missile_state, init_suprmatk, ROT0, "Atari / General Computer Corporation", "Super Missile Attack (for rev 1)", MACHINE_SUPPORTS_SAVE ) +GAME( 1981, suprmatkd,missile, missile, suprmatk, missile_state, empty_init, ROT0, "Atari / General Computer Corporation", "Super Missile Attack (not encrypted)", MACHINE_SUPPORTS_SAVE ) /* the following bootleg has extremely similar program ROMs to missile1, but has different unknown sound hardware and 2 more ROMs */ -GAME( 1981, missilea, missile, missilea, missile, missile_state, 0, ROT0, "bootleg (Ugames)", "Missile Attack", MACHINE_NO_SOUND | MACHINE_SUPPORTS_SAVE ) +GAME( 1981, missilea, missile, missilea, missile, missile_state, empty_init, ROT0, "bootleg (Ugames)", "Missile Attack", MACHINE_NO_SOUND | MACHINE_SUPPORTS_SAVE ) /* the following bootlegs are on different hardware and don't work */ -GAME( 1980, mcombat, missile, missileb, missileb, missile_state, 0, ROT0, "bootleg (Videotron)", "Missile Combat (Videotron bootleg, set 1)", MACHINE_NOT_WORKING ) -GAME( 1980, mcombata, missile, missileb, missileb, missile_state, 0, ROT0, "bootleg (Videotron)", "Missile Combat (Videotron bootleg, set 2)", MACHINE_NOT_WORKING ) -GAME( 1980, mcombats, missile, missileb, missileb, missile_state, 0, ROT0, "bootleg (Sidam)", "Missile Combat (Sidam bootleg)", MACHINE_NOT_WORKING ) -GAME( 2005, missilem, missile, missilea, missileb, missile_state, missilem, ROT0, "hack (Braze Technologies)", "Missile Command Multigame", MACHINE_NOT_WORKING ) +GAME( 1980, mcombat, missile, missileb, missileb, missile_state, empty_init, ROT0, "bootleg (Videotron)", "Missile Combat (Videotron bootleg, set 1)", MACHINE_NOT_WORKING ) +GAME( 1980, mcombata, missile, missileb, missileb, missile_state, empty_init, ROT0, "bootleg (Videotron)", "Missile Combat (Videotron bootleg, set 2)", MACHINE_NOT_WORKING ) +GAME( 1980, mcombats, missile, missileb, missileb, missile_state, empty_init, ROT0, "bootleg (Sidam)", "Missile Combat (Sidam bootleg)", MACHINE_NOT_WORKING ) +GAME( 2005, missilem, missile, missilea, missileb, missile_state, init_missilem, ROT0, "hack (Braze Technologies)", "Missile Command Multigame", MACHINE_NOT_WORKING ) |