diff options
Diffstat (limited to 'src/mame/drivers/midyunit.cpp')
-rw-r--r-- | src/mame/drivers/midyunit.cpp | 120 |
1 files changed, 1 insertions, 119 deletions
diff --git a/src/mame/drivers/midyunit.cpp b/src/mame/drivers/midyunit.cpp index 80eab046589..99b83d6bfa0 100644 --- a/src/mame/drivers/midyunit.cpp +++ b/src/mame/drivers/midyunit.cpp @@ -33,113 +33,6 @@ ************************************************************************* -Notes for NARC based on source code release: - - DESIGNED BY: EUGENE P. JARVIS, GEORGE N. PETRO, TODD R. ALLEN & JACK E. HAEGER -PROGRAMMED BY: EUGENE P. JARVIS, GEORGE N. PETRO, TODD R. ALLEN & LAWRENCE E. DEMAR - ARTWORK BY: JACK E. HAEGER, JOHN R. NEWCOMER, LIN YOUNG & TIMOTHY J. ELLIOT - Z-UNIT BY: MARK "THE LARGE ONE" LOFFREDO & GLENN A. MILLION (SHIPP) - - STARTED: 8/1/87 -RELEASED 2.00: 1/16/89 - -Revision history for NARC: - -1.0 Initial software for AMOA 1988 (11/3/88) -1.1 Fixed driving wave. Fixed cars left behind is deleted & warped ahead (11/14/88) -1.2 Initial On-Sight test software. Added coins & audits. Players hit by explosions & rockets (11/19/88) -1.3 Fixed 2nd player buy-in. More audits & core dump software (11/21/88) -1.8 First game release for PROTO run (250) games released for greed reasons. Not recommended by dev team (12/18/88) -1.91 Used as location test, no other information, see below -2.00 Production release number 1. Too much was added / changed from v1.8 for itemized. Considered starting point - for production revisions (1/16/89) -3.00 More data structures initialized on secret bonus. - Bad trap jumps to secret bonus any time during gameplay. - Fixed Player cold start supplemental list knot bug. - Added sound for exploding Sgt. Skyghighs. - Wheel chairs and cards are no longer transferred. - Added more gameplay per attract mode cycle. - Fixed the endless buy-in music. - New and improved joystick Left/Right flip response - An unlocked card slot door lets either player out now. - Made both players walk through the safe doors. (2/5/89) -3.10 Production run release number 2 - If a cash card exists and only one player is active, then that player activates the cash machine regardless. - Made breakers and such in the drug lab easier to pop with bullets. - Factory Difficulty setting lowered to 3 - German Factory Difficulty = 2, Buyin = Easy - Dumpster is much kinder (2/9/89) -3.20 Added stupid pea brained idea to mark a ROM good if it only dropped 1 bit in a byte. This was for the ROM test. - This was done because the 512 parts there were purchased would lose bits over time. This decision was made by - Williams management, and is also a prime example of their infinite wisdom. Surely I jest. (2/13/89) -3.30 Bad 27C512s are dropping more then 1 bit per byte in some cases. Williams management has now decided that then - ROM check change should be removed. There is a difference between production and development, they should not - be mixed (2/14/89) -3.31 Same as 3.30, except is made to be burned on 1 Mbit ROMs (2/14/89) -4.00 Same as 3.30, but Gurnee did not like our revision number. It was too hard to distinguish. (2/17/89) -5.00 Same as 3.31, for the revision # reason. (2/17/89) -6.00 Fixes Player Buy-in to invisibility bug. It was hard to find but we fingered it. (2/20/89) - Yes! it was noted as "fingered" -7.00 Same as 6.00 but for 1 Mbit ROMs. (2/20/89) - - There was a location test report generated on Saturday afternoon 1/21/89 for a currently undumped - Version 1.91 4 locations: Chicago Game Co., Times Square, Alladin's Castle and Galaxy Game Center. - - The following feedback was also documented: - Chicago Game Co. ( 527 Plays... 0 Dump of any kind ): - No Mr. Big Kills - Only 2 trips to the silver safe - Times Square ( 876 Plays... 2 "Survived Lockup" ): - No Mr. Big Kills - Continuous Buy-in observed in the silver safe and beyond - Alladin's Castle ( 704 Plays... 1 Watchdog ): - Mr. Big killed twice - Report that helicopter can be made to disappear by violent car action - Galaxy Game Center ( 617 plays... 1 Lockup ): - No Mr. Big kills - Players not able to find blue card in drug lab witnessed - -NARC sound program and data ROMs: - -The REV1 ROMs have no known build date or revision code. -The REV2 ROMs have a Version 1.1 1/16/89 string in the U5 ROM starting at 0xC04C, which - coincides with the above released date of the 2.00 ROMs for the first production release. -In the source code archive that was released, there are sound ROMs with a Version 1.0 1/12/89 - string. It's not known which if any set these should be matched to. Maybe the missing v1.91? - -For each sound ROM set, both program ROMs as well as the 4 data ROMs are unique to that build. - -************************************************************************* - -TROG development based on notes in source code & dumped sets: - -TROG: - STARTED: 6/5/89 INTERNATIONAL DUX DAY -RELEASED: - 1.00 6/20/90 FINAL VERSION OF ORIGINAL TROG - 2.00 6/27/90 FIXED NASTY DINO SPACE BUG - 3.00 7/9/90 A FEW CORRECTIONS - 4.00 7/27/90 - -PAC-TROG (prototype & release): - STARTED: 7/10/90 -RELEASED: - PA3 8/15/90 - PA5 8/28/90 - PA6 9/27/90 PROTO PAC-TROG 10 DOMESTIC 10 ABROAD. - LA1 1/14/91 MANY CHANGES BEFORE PRODUCTION - LA2 2/6/91 FIRST TO BE MASS PRODUCED - LA3 2/14/91 HAPPY VALENTINES DAY! - LA4 3/11/91 - LA5 3/29/91 - - DESIGN: GEORGE N. PETRO & JACK E. HAEGER -GAME PROGRAM: GEORGE N. PETRO & J. KURT MAHAN - HARDWARE: MARK LOFFREDO, GLENN SHIPP & CARY MEDNICK - -ARTWORK, ANIMATIONS, CLAY SCULPTING: JACK E. HAEGER - -************************************************************************* - Super High Impact Midway, 1991 @@ -2199,17 +2092,6 @@ ROM_START( trogpa5 ) ROM_END -/* -Trog's source code release documents an undumped PAC-TROG version PA3-PAC 8/15/90 set with the following unique ROMs: - -TROGU105.PP checksum 2298 program ROM -TROGU89.PP checksum E999 program ROM -TROGU97.PP checksum 2E80 image ROM -TROGU113.PP checksum 737D image ROM - -*/ - - ROM_START( trogpa4 ) ROM_REGION( 0x90000, "cvsd:cpu", 0 ) /* sound CPU */ ROM_LOAD( "trog_ii_u-4_sl_1.u4", 0x10000, 0x10000, CRC(759d0bf4) SHA1(c4c3fa51c43cf7fd241ac1f33d7d220aa9f9edb3) ) @@ -2347,7 +2229,7 @@ ROM_START( smashtv5 ) ROM_END -ROM_START( smashtv4 ) // source docs states Smash TV Rev 4.00 released 5/4/90 to production. +ROM_START( smashtv4 ) ROM_REGION( 0x90000, "cvsd:cpu", 0 ) /* sound CPU */ ROM_LOAD ( "sl2_smash_tv_sound_rom_u4.u4", 0x10000, 0x10000, CRC(29d3f6c8) SHA1(8a90cdff54f59ddb7dba521504d880515a59df08) ) ROM_RELOAD( 0x20000, 0x10000 ) |