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Diffstat (limited to 'src/mame/drivers/midtunit.cpp')
-rw-r--r--src/mame/drivers/midtunit.cpp1552
1 files changed, 0 insertions, 1552 deletions
diff --git a/src/mame/drivers/midtunit.cpp b/src/mame/drivers/midtunit.cpp
deleted file mode 100644
index f4470438c32..00000000000
--- a/src/mame/drivers/midtunit.cpp
+++ /dev/null
@@ -1,1552 +0,0 @@
-// license:BSD-3-Clause
-// copyright-holders:Alex Pasadyn, Zsolt Vasvari, Ernesto Corvi, Aaron Giles
-// thanks-to:Kurt Mahan
-/*************************************************************************
-
- Midway T-unit system
-
- driver by Alex Pasadyn, Zsolt Vasvari, Kurt Mahan, Ernesto Corvi,
- and Aaron Giles
-
- Games supported:
- * Mortal Kombat (T-unit version)
- * Mortal Kombat 2
- * NBA Jam
- * NBA Jam Tournament Edition
- * Judge Dredd (prototype)
-
- Known bugs:
- * page flipping seems off in NBA Jam (or else there's a blank-the
- screen bit we're missing)
-
-**************************************************************************/
-
-
-#include "emu.h"
-#include "includes/midtunit.h"
-
-#include "cpu/adsp2100/adsp2100.h"
-#include "machine/nvram.h"
-#include "machine/watchdog.h"
-
-#include "screen.h"
-#include "speaker.h"
-
-
-#define CPU_CLOCK (50000000)
-#define PIXEL_CLOCK (8000000/2)
-
-
-
-/*************************************
- *
- * Memory maps
- *
- *************************************/
-
-void midtunit_state::main_map(address_map &map)
-{
- map.unmap_value_high();
- map(0x00000000, 0x003fffff).rw(m_video, FUNC(midtunit_video_device::midtunit_vram_r), FUNC(midtunit_video_device::midtunit_vram_w));
- map(0x01000000, 0x013fffff).ram();
- map(0x01400000, 0x0141ffff).rw(FUNC(midtunit_state::midtunit_cmos_r), FUNC(midtunit_state::midtunit_cmos_w)).share("nvram");
- map(0x01480000, 0x014fffff).w(FUNC(midtunit_state::midtunit_cmos_enable_w));
- map(0x01600000, 0x0160000f).portr("IN0");
- map(0x01600010, 0x0160001f).portr("IN1");
- map(0x01600020, 0x0160002f).portr("IN2");
- map(0x01600030, 0x0160003f).portr("DSW");
- map(0x01800000, 0x0187ffff).ram().w(m_palette, FUNC(palette_device::write16)).share("palette");
- map(0x01a80000, 0x01a800ff).rw(m_video, FUNC(midtunit_video_device::midtunit_dma_r), FUNC(midtunit_video_device::midtunit_dma_w));
- map(0x01b00000, 0x01b0001f).w(m_video, FUNC(midtunit_video_device::midtunit_control_w));
-// map(0x01c00060, 0x01c0007f).w(FUNC(midtunit_state::midtunit_cmos_enable_w));
- map(0x01d00000, 0x01d0001f).r(FUNC(midtunit_state::midtunit_sound_state_r));
- map(0x01d01020, 0x01d0103f).rw(FUNC(midtunit_state::midtunit_sound_r), FUNC(midtunit_state::midtunit_sound_w));
- map(0x01d81060, 0x01d8107f).w("watchdog", FUNC(watchdog_timer_device::reset16_w));
- map(0x01f00000, 0x01f0001f).w(m_video, FUNC(midtunit_video_device::midtunit_control_w));
- map(0x02000000, 0x07ffffff).r(m_video, FUNC(midtunit_video_device::midtunit_gfxrom_r)).share("gfxrom");
- map(0x1f800000, 0x1fffffff).rom().region("maincpu", 0); /* mirror used by MK */
- map(0xff800000, 0xffffffff).rom().region("maincpu", 0);
-}
-
-
-
-/*************************************
- *
- * Input ports
- *
- *************************************/
-
-static INPUT_PORTS_START( mk )
- PORT_START("IN0")
- PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(1)
- PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(1)
- PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(1)
- PORT_BIT( 0x0008, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(1)
- PORT_BIT( 0x0010, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_NAME("P1 High Punch") PORT_PLAYER(1)
- PORT_BIT( 0x0020, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_NAME("P1 Block") PORT_PLAYER(1)
- PORT_BIT( 0x0040, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_NAME("P1 High Kick") PORT_PLAYER(1)
- PORT_BIT( 0x0080, IP_ACTIVE_LOW, IPT_UNUSED )
- PORT_BIT( 0x0100, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(2)
- PORT_BIT( 0x0200, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(2)
- PORT_BIT( 0x0400, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(2)
- PORT_BIT( 0x0800, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(2)
- PORT_BIT( 0x1000, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_NAME("P2 High Punch") PORT_PLAYER(2)
- PORT_BIT( 0x2000, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_NAME("P2 Block") PORT_PLAYER(2)
- PORT_BIT( 0x4000, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_NAME("P2 High Kick") PORT_PLAYER(2)
- PORT_BIT( 0x8000, IP_ACTIVE_LOW, IPT_UNUSED )
-
- PORT_START("IN1")
- PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_COIN1 )
- PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_COIN2 )
- PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_START1 )
- PORT_BIT( 0x0008, IP_ACTIVE_LOW, IPT_TILT ) /* Slam Switch */
- PORT_SERVICE( 0x0010, IP_ACTIVE_LOW )
- PORT_BIT( 0x0020, IP_ACTIVE_LOW, IPT_START2 )
- PORT_BIT( 0x0040, IP_ACTIVE_LOW, IPT_SERVICE1 )
- PORT_BIT( 0x0080, IP_ACTIVE_LOW, IPT_COIN3 )
- PORT_BIT( 0x0100, IP_ACTIVE_LOW, IPT_COIN4 )
- PORT_BIT( 0x0200, IP_ACTIVE_LOW, IPT_BUTTON4 ) PORT_NAME("P2 Low Punch") PORT_PLAYER(2)
- PORT_BIT( 0x0400, IP_ACTIVE_LOW, IPT_BUTTON5 ) PORT_NAME("P2 Low Kick") PORT_PLAYER(2)
- PORT_BIT( 0x0800, IP_ACTIVE_LOW, IPT_BUTTON6 ) PORT_NAME("P2 Block 2") PORT_PLAYER(2)
- PORT_BIT( 0x1000, IP_ACTIVE_LOW, IPT_BUTTON4 ) PORT_NAME("P1 Low Punch") PORT_PLAYER(1)
- PORT_BIT( 0x2000, IP_ACTIVE_LOW, IPT_BUTTON5 ) PORT_NAME("P1 Low Kick") PORT_PLAYER(1)
- PORT_BIT( 0x4000, IP_ACTIVE_LOW, IPT_UNUSED )
- PORT_BIT( 0x8000, IP_ACTIVE_LOW, IPT_BUTTON6 ) PORT_NAME("P1 Block 2") PORT_PLAYER(1)
-
- PORT_START("IN2")
- PORT_BIT( 0xffff, IP_ACTIVE_LOW, IPT_UNKNOWN )
-
- PORT_START("DSW")
- PORT_DIPNAME( 0x0001, 0x0001, "Test Switch" )
- PORT_DIPSETTING( 0x0001, DEF_STR( Off ))
- PORT_DIPSETTING( 0x0000, DEF_STR( On ))
- PORT_DIPNAME( 0x0002, 0x0000, "Counters" )
- PORT_DIPSETTING( 0x0002, "One" )
- PORT_DIPSETTING( 0x0000, "Two" )
- PORT_DIPNAME( 0x007c, 0x007c, DEF_STR( Coinage ))
- PORT_DIPSETTING( 0x007c, "USA-1" )
- PORT_DIPSETTING( 0x003c, "USA-2" )
- PORT_DIPSETTING( 0x005c, "USA-3" )
- PORT_DIPSETTING( 0x001c, "USA-4" )
- PORT_DIPSETTING( 0x006c, "USA-ECA" )
- PORT_DIPSETTING( 0x000c, "USA-Free Play" )
- PORT_DIPSETTING( 0x0074, "German-1" )
- PORT_DIPSETTING( 0x0034, "German-2" )
- PORT_DIPSETTING( 0x0054, "German-3" )
- PORT_DIPSETTING( 0x0014, "German-4" )
- PORT_DIPSETTING( 0x0064, "German-5" )
- PORT_DIPSETTING( 0x0024, "German-ECA" )
- PORT_DIPSETTING( 0x0004, "German-Free Play" )
- PORT_DIPSETTING( 0x0078, "French-1" )
- PORT_DIPSETTING( 0x0038, "French-2" )
- PORT_DIPSETTING( 0x0058, "French-3" )
- PORT_DIPSETTING( 0x0018, "French-4" )
- PORT_DIPSETTING( 0x0068, "French-ECA" )
- PORT_DIPSETTING( 0x0008, "French-Free Play" )
- PORT_DIPNAME( 0x0080, 0x0000, "Coinage Source" )
- PORT_DIPSETTING( 0x0080, "Dipswitch" )
- PORT_DIPSETTING( 0x0000, "CMOS" )
- PORT_DIPNAME( 0x0100, 0x0000, "Skip Post Test")
- PORT_DIPSETTING( 0x0100, DEF_STR( Off ))
- PORT_DIPSETTING( 0x0000, DEF_STR( On ))
- PORT_DIPNAME( 0x0200, 0x0200, DEF_STR( Unused ))
- PORT_DIPSETTING( 0x0200, DEF_STR( Off ))
- PORT_DIPSETTING( 0x0000, DEF_STR( On ))
- PORT_DIPNAME( 0x0400, 0x0400, DEF_STR( Unused ))
- PORT_DIPSETTING( 0x0400, DEF_STR( Off ))
- PORT_DIPSETTING( 0x0000, DEF_STR( On ))
- PORT_DIPNAME( 0x0800, 0x0800, "Comic Book Offer" )
- PORT_DIPSETTING( 0x0000, DEF_STR( Off ))
- PORT_DIPSETTING( 0x0800, DEF_STR( On ))
- PORT_DIPNAME( 0x1000, 0x1000, "Attract Sound" )
- PORT_DIPSETTING( 0x0000, DEF_STR( Off ))
- PORT_DIPSETTING( 0x1000, DEF_STR( On ))
- PORT_DIPNAME( 0x2000, 0x2000, "Low Blows" )
- PORT_DIPSETTING( 0x0000, DEF_STR( Off ))
- PORT_DIPSETTING( 0x2000, DEF_STR( On ))
- PORT_DIPNAME( 0x4000, 0x4000, "Blood" )
- PORT_DIPSETTING( 0x0000, DEF_STR( Off ))
- PORT_DIPSETTING( 0x4000, DEF_STR( On ))
- PORT_DIPNAME( 0x8000, 0x8000, "Violence" )
- PORT_DIPSETTING( 0x0000, DEF_STR( Off ))
- PORT_DIPSETTING( 0x8000, DEF_STR( On ))
-INPUT_PORTS_END
-
-
-static INPUT_PORTS_START( mk2 )
- PORT_START("IN0")
- PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(1)
- PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(1)
- PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(1)
- PORT_BIT( 0x0008, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(1)
- PORT_BIT( 0x0010, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_NAME("P1 High Punch") PORT_PLAYER(1)
- PORT_BIT( 0x0020, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_NAME("P1 Block") PORT_PLAYER(1)
- PORT_BIT( 0x0040, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_NAME("P1 High Kick") PORT_PLAYER(1)
- PORT_BIT( 0x0080, IP_ACTIVE_LOW, IPT_UNUSED )
- PORT_BIT( 0x0100, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(2)
- PORT_BIT( 0x0200, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(2)
- PORT_BIT( 0x0400, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(2)
- PORT_BIT( 0x0800, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(2)
- PORT_BIT( 0x1000, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_NAME("P2 High Punch") PORT_PLAYER(2)
- PORT_BIT( 0x2000, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_NAME("P2 Block") PORT_PLAYER(2)
- PORT_BIT( 0x4000, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_NAME("P2 High Kick") PORT_PLAYER(2)
- PORT_BIT( 0x8000, IP_ACTIVE_LOW, IPT_UNUSED )
-
- PORT_START("IN1")
- PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_COIN1 )
- PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_COIN2 )
- PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_START1 )
- PORT_BIT( 0x0008, IP_ACTIVE_LOW, IPT_TILT ) /* Slam Switch */
- PORT_SERVICE( 0x0010, IP_ACTIVE_LOW )
- PORT_BIT( 0x0020, IP_ACTIVE_LOW, IPT_START2 )
- PORT_BIT( 0x0040, IP_ACTIVE_LOW, IPT_SERVICE1 )
- PORT_BIT( 0x0080, IP_ACTIVE_LOW, IPT_COIN3 )
- PORT_BIT( 0x0100, IP_ACTIVE_LOW, IPT_COIN4 )
- PORT_BIT( 0x0600, IP_ACTIVE_LOW, IPT_UNUSED )
- PORT_BIT( 0x0800, IP_ACTIVE_LOW, IPT_VOLUME_DOWN )
- PORT_BIT( 0x1000, IP_ACTIVE_LOW, IPT_VOLUME_UP )
- PORT_BIT( 0x6000, IP_ACTIVE_LOW, IPT_UNUSED )
- //PORT_BIT( 0x8000, IP_ACTIVE_LOW, IPT_BUTTON5 ) PORT_PLAYER(1)
- PORT_BIT( 0x8000, IP_ACTIVE_LOW, IPT_UNUSED ) //Renamed to unused because without it the game seemed to hold P1 Block down-someone with more experience should check
-
- PORT_START("IN2")
- PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_BUTTON4 ) PORT_NAME("P1 Low Punch") PORT_PLAYER(1)
- PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_BUTTON5 ) PORT_NAME("P1 Low Kick") PORT_PLAYER(1)
- PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_BUTTON6 ) PORT_NAME("P1 Block 2") PORT_PLAYER(1)
- PORT_BIT( 0x0008, IP_ACTIVE_LOW, IPT_UNUSED )
- PORT_BIT( 0x0010, IP_ACTIVE_LOW, IPT_BUTTON4 ) PORT_NAME("P2 Low Punch") PORT_PLAYER(2)
- PORT_BIT( 0x0020, IP_ACTIVE_LOW, IPT_BUTTON5 ) PORT_NAME("P2 Low Kick") PORT_PLAYER(2)
- PORT_BIT( 0x0040, IP_ACTIVE_LOW, IPT_BUTTON6 ) PORT_NAME("P2 Block 2") PORT_PLAYER(2)
- PORT_BIT( 0xff80, IP_ACTIVE_LOW, IPT_UNUSED )
-
- /*Note-the real MK2 board has a special cable designed for SF2 cab conversions that has the 2 SF2
- Medium punch/kick buttons as block buttons for MK2. The secondary block button registers in test mode,
- but does not have an indicator light show up. During gameplay, the second block only functions temporarily.
- You can hold the button, but the character will only take a block position for 1 second. This is correct behavior.*/
-
- PORT_START("DSW")
- PORT_DIPNAME( 0x0001, 0x0001, "Test Switch" )
- PORT_DIPSETTING( 0x0001, DEF_STR( Off ))
- PORT_DIPSETTING( 0x0000, DEF_STR( On ))
- PORT_DIPNAME( 0x0002, 0x0000, "Counters" )
- PORT_DIPSETTING( 0x0002, "One" )
- PORT_DIPSETTING( 0x0000, "Two" )
- PORT_DIPNAME( 0x007c, 0x007c, DEF_STR( Coinage ))
- PORT_DIPSETTING( 0x007c, "USA-1" )
- PORT_DIPSETTING( 0x003c, "USA-2" )
- PORT_DIPSETTING( 0x005c, "USA-3" )
- PORT_DIPSETTING( 0x001c, "USA-4" )
- PORT_DIPSETTING( 0x006c, "USA-ECA" )
- PORT_DIPSETTING( 0x000c, "USA-Free Play" )
- PORT_DIPSETTING( 0x0074, "German-1" )
- PORT_DIPSETTING( 0x0034, "German-2" )
- PORT_DIPSETTING( 0x0054, "German-3" )
- PORT_DIPSETTING( 0x0014, "German-4" )
- PORT_DIPSETTING( 0x0064, "German-5" )
- PORT_DIPSETTING( 0x0024, "German-ECA" )
- PORT_DIPSETTING( 0x0004, "German-Free Play" )
- PORT_DIPSETTING( 0x0078, "French-1" )
- PORT_DIPSETTING( 0x0038, "French-2" )
- PORT_DIPSETTING( 0x0058, "French-3" )
- PORT_DIPSETTING( 0x0018, "French-4" )
- PORT_DIPSETTING( 0x0068, "French-ECA" )
- PORT_DIPSETTING( 0x0008, "French-Free Play" )
- PORT_DIPNAME( 0x0080, 0x0000, "Coinage Source" )
- PORT_DIPSETTING( 0x0080, "Dipswitch" )
- PORT_DIPSETTING( 0x0000, "CMOS" )
- PORT_DIPNAME( 0x0100, 0x0000, "Circuit Boards" )
- PORT_DIPSETTING( 0x0100, "2" )
- PORT_DIPSETTING( 0x0000, "1" )
- PORT_DIPNAME( 0x0200, 0x0000, "Powerup Test" )
- PORT_DIPSETTING( 0x0000, DEF_STR( Off ))
- PORT_DIPSETTING( 0x0200, DEF_STR( On ))
- PORT_DIPNAME( 0x0400, 0x0400, "Bill Validator" )
- PORT_DIPSETTING( 0x0000, "Installed" )
- PORT_DIPSETTING( 0x0400, "Not Present" )
- PORT_DIPNAME( 0x0800, 0x0800, "Comic Book Offer" )
- PORT_DIPSETTING( 0x0000, DEF_STR( Off ))
- PORT_DIPSETTING( 0x0800, DEF_STR( On ))
- PORT_DIPNAME( 0x1000, 0x1000, "Attract Sound" )
- PORT_DIPSETTING( 0x0000, DEF_STR( Off ))
- PORT_DIPSETTING( 0x1000, DEF_STR( On ))
- PORT_DIPNAME( 0x2000, 0x2000, "Low Blows" )
- PORT_DIPSETTING( 0x0000, DEF_STR( Off ))
- PORT_DIPSETTING( 0x2000, DEF_STR( On ))
- PORT_DIPNAME( 0x4000, 0x4000, "Blood" )
- PORT_DIPSETTING( 0x0000, DEF_STR( Off ))
- PORT_DIPSETTING( 0x4000, DEF_STR( On ))
- PORT_DIPNAME( 0x8000, 0x8000, "Violence" )
- PORT_DIPSETTING( 0x0000, DEF_STR( Off ))
- PORT_DIPSETTING( 0x8000, DEF_STR( On ))
-INPUT_PORTS_END
-
-
-static INPUT_PORTS_START( jdreddp )
- PORT_START("IN0")
- PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(1)
- PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(1)
- PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(1)
- PORT_BIT( 0x0008, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(1)
- PORT_BIT( 0x0010, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_NAME("P1 Jump") PORT_PLAYER(1)
- PORT_BIT( 0x0020, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_NAME("P1 Punch") PORT_PLAYER(1)
- PORT_BIT( 0x0040, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_NAME("P1 Kick") PORT_PLAYER(1)
- PORT_BIT( 0x0080, IP_ACTIVE_LOW, IPT_BUTTON4 ) PORT_NAME("P1 Crouch") PORT_PLAYER(1)
- PORT_BIT( 0x0100, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(2)
- PORT_BIT( 0x0200, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(2)
- PORT_BIT( 0x0400, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(2)
- PORT_BIT( 0x0800, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(2)
- PORT_BIT( 0x1000, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_NAME("P2 Jump") PORT_PLAYER(2)
- PORT_BIT( 0x2000, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_NAME("P2 Punch") PORT_PLAYER(2)
- PORT_BIT( 0x4000, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_NAME("P2 Kick") PORT_PLAYER(2)
- PORT_BIT( 0x8000, IP_ACTIVE_LOW, IPT_BUTTON4 ) PORT_NAME("P2 Crouch") PORT_PLAYER(2)
-
- PORT_START("IN1")
- PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_COIN1 )
- PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_COIN2 )
- PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_START1 )
- PORT_BIT( 0x0008, IP_ACTIVE_LOW, IPT_TILT ) /* Slam Switch */
- PORT_SERVICE( 0x0010, IP_ACTIVE_LOW )
- PORT_BIT( 0x0020, IP_ACTIVE_LOW, IPT_START2 )
- PORT_BIT( 0x0040, IP_ACTIVE_LOW, IPT_SERVICE1 )
- PORT_BIT( 0x0080, IP_ACTIVE_LOW, IPT_COIN3 )
- PORT_BIT( 0x0100, IP_ACTIVE_LOW, IPT_COIN4 )
- PORT_BIT( 0x0200, IP_ACTIVE_LOW, IPT_START3 )
- PORT_BIT( 0x0400, IP_ACTIVE_LOW, IPT_UNUSED )
- PORT_BIT( 0x0800, IP_ACTIVE_LOW, IPT_VOLUME_DOWN )
- PORT_BIT( 0x1000, IP_ACTIVE_LOW, IPT_VOLUME_UP )
- PORT_BIT( 0xe000, IP_ACTIVE_LOW, IPT_UNUSED )
-
- PORT_START("IN2")
- PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(3)
- PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(3)
- PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(3)
- PORT_BIT( 0x0008, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(3)
- PORT_BIT( 0x0010, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_NAME("P3 Jump") PORT_PLAYER(3)
- PORT_BIT( 0x0020, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_NAME("P3 Punch") PORT_PLAYER(3)
- PORT_BIT( 0x0040, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_NAME("P3 Kick") PORT_PLAYER(3)
- PORT_BIT( 0x0080, IP_ACTIVE_LOW, IPT_BUTTON4 ) PORT_NAME("P3 Crouch") PORT_PLAYER(3)
- PORT_BIT( 0xff00, IP_ACTIVE_LOW, IPT_UNUSED )
-
- PORT_START("DSW") /* DS1 */
- PORT_DIPNAME( 0x0001, 0x0001, "Test Switch" )
- PORT_DIPSETTING( 0x0001, DEF_STR( Off ))
- PORT_DIPSETTING( 0x0000, DEF_STR( On ))
- PORT_DIPNAME( 0x0002, 0x0002, DEF_STR( Unused )) //listed as 'Powerup Test' in service mode, does nothing
- PORT_DIPSETTING( 0x0002, DEF_STR( Off ))
- PORT_DIPSETTING( 0x0000, DEF_STR( On ))
- PORT_DIPNAME( 0x0004, 0x0004, DEF_STR( Unused ))
- PORT_DIPSETTING( 0x0004, DEF_STR( Off ))
- PORT_DIPSETTING( 0x0000, DEF_STR( On ))
- PORT_DIPNAME( 0x0008, 0x0008, DEF_STR( Unused ))
- PORT_DIPSETTING( 0x0008, DEF_STR( Off ))
- PORT_DIPSETTING( 0x0000, DEF_STR( On ))
- PORT_DIPNAME( 0x0010, 0x0010, DEF_STR( Unused ))
- PORT_DIPSETTING( 0x0010, DEF_STR( Off ))
- PORT_DIPSETTING( 0x0000, DEF_STR( On ))
- PORT_DIPNAME( 0x0020, 0x0020, "Blood" )
- PORT_DIPSETTING( 0x0000, DEF_STR( Off ))
- PORT_DIPSETTING( 0x0020, DEF_STR( On ))
- PORT_DIPNAME( 0x0040, 0x0040, "Validator" )
- PORT_DIPSETTING( 0x0000, "Installed" )
- PORT_DIPSETTING( 0x0040, DEF_STR( None ) )
- PORT_DIPNAME( 0x0080, 0x0080, "Freeze" ) //listed as 2/3 player in service mode
- PORT_DIPSETTING( 0x0080, DEF_STR( Off ))
- PORT_DIPSETTING( 0x0000, DEF_STR( On ))
- PORT_DIPNAME( 0x0300, 0x0000, "Coin Counters" )
-// PORT_DIPSETTING( 0x0300, "1 Counter, 1 count/coin" )
- PORT_DIPSETTING( 0x0200, "1 Counter, Totalizing" )
- PORT_DIPSETTING( 0x0100, "2 Counters, 1 count/coin" )
- PORT_DIPSETTING( 0x0000, "1 Counter, 1 count/coin" )
- PORT_DIPNAME( 0x0c00, 0x0c00, "Country" )
- PORT_DIPSETTING( 0x0c00, DEF_STR( USA ) )
- PORT_DIPSETTING( 0x0800, DEF_STR( French ) )
- PORT_DIPSETTING( 0x0400, DEF_STR( German ) )
- PORT_DIPSETTING( 0x0000, DEF_STR( Unused ))
- PORT_DIPNAME( 0x7000, 0x5000, DEF_STR( Coinage ))
- PORT_DIPSETTING( 0x7000, "1" )
- PORT_DIPSETTING( 0x3000, "2" )
- PORT_DIPSETTING( 0x5000, "3" ) // the game reads this as Skip Power up Test and Coinage 3
- PORT_DIPSETTING( 0x1000, "4" )
- PORT_DIPSETTING( 0x6000, "ECA" )
-// PORT_DIPSETTING( 0x4000, DEF_STR( Unused ))
-// PORT_DIPSETTING( 0x2000, DEF_STR( Unused ))
- PORT_DIPSETTING( 0x0000, DEF_STR( Free_Play ))
- PORT_DIPNAME( 0x8000, 0x0000, "Coinage Source" )
- PORT_DIPSETTING( 0x8000, "Dipswitch" )
- PORT_DIPSETTING( 0x0000, "CMOS" )
-INPUT_PORTS_END
-
-
-static INPUT_PORTS_START( nbajam )
- PORT_START("IN0")
- PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(1)
- PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(1)
- PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(1)
- PORT_BIT( 0x0008, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(1)
- PORT_BIT( 0x0010, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_NAME("P1 Shoot / Block") PORT_PLAYER(1)
- PORT_BIT( 0x0020, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_NAME("P1 Pass / Steal") PORT_PLAYER(1)
- PORT_BIT( 0x0040, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_NAME("P1 Turbo") PORT_PLAYER(1)
- PORT_BIT( 0x0080, IP_ACTIVE_LOW, IPT_UNUSED )
- PORT_BIT( 0x0100, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(2)
- PORT_BIT( 0x0200, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(2)
- PORT_BIT( 0x0400, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(2)
- PORT_BIT( 0x0800, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(2)
- PORT_BIT( 0x1000, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_NAME("P2 Shoot / Block") PORT_PLAYER(2)
- PORT_BIT( 0x2000, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_NAME("P2 Pass / Steal") PORT_PLAYER(2)
- PORT_BIT( 0x4000, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_NAME("P2 Turbo") PORT_PLAYER(2)
- PORT_BIT( 0x8000, IP_ACTIVE_LOW, IPT_UNUSED )
-
- PORT_START("IN1")
- PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_COIN1 )
- PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_COIN2 )
- PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_START1 )
- PORT_BIT( 0x0008, IP_ACTIVE_LOW, IPT_TILT ) /* Slam Switch */
- PORT_SERVICE( 0x0010, IP_ACTIVE_LOW )
- PORT_BIT( 0x0020, IP_ACTIVE_LOW, IPT_START2 )
- PORT_BIT( 0x0040, IP_ACTIVE_LOW, IPT_SERVICE1 )
- PORT_BIT( 0x0080, IP_ACTIVE_LOW, IPT_COIN3 )
- PORT_BIT( 0x0100, IP_ACTIVE_LOW, IPT_COIN4 )
- PORT_BIT( 0x0200, IP_ACTIVE_LOW, IPT_START3 )
- PORT_BIT( 0x0400, IP_ACTIVE_LOW, IPT_START4 )
- PORT_BIT( 0x0800, IP_ACTIVE_LOW, IPT_VOLUME_DOWN )
- PORT_BIT( 0x1000, IP_ACTIVE_LOW, IPT_VOLUME_UP )
- PORT_BIT( 0xe000, IP_ACTIVE_LOW, IPT_UNUSED )
-
- PORT_START("IN2")
- PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(3)
- PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(3)
- PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(3)
- PORT_BIT( 0x0008, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(3)
- PORT_BIT( 0x0010, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_NAME("P3 Shoot / Block") PORT_PLAYER(3)
- PORT_BIT( 0x0020, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_NAME("P3 Pass / Steal") PORT_PLAYER(3)
- PORT_BIT( 0x0040, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_NAME("P3 Turbo") PORT_PLAYER(3)
- PORT_BIT( 0x0080, IP_ACTIVE_LOW, IPT_UNUSED )
- PORT_BIT( 0x0100, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(4)
- PORT_BIT( 0x0200, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(4)
- PORT_BIT( 0x0400, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(4)
- PORT_BIT( 0x0800, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(4)
- PORT_BIT( 0x1000, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_NAME("P4 Shoot / Block") PORT_PLAYER(4)
- PORT_BIT( 0x2000, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_NAME("P4 Pass / Steal") PORT_PLAYER(4)
- PORT_BIT( 0x4000, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_NAME("P4 Turbo") PORT_PLAYER(4)
- PORT_BIT( 0x8000, IP_ACTIVE_LOW, IPT_UNUSED )
-
- PORT_START("DSW") /* DS1 */
- PORT_DIPNAME( 0x0001, 0x0001, "Test Switch" )
- PORT_DIPSETTING( 0x0001, DEF_STR( Off ))
- PORT_DIPSETTING( 0x0000, DEF_STR( On ))
- PORT_DIPNAME( 0x0002, 0x0000, "Powerup Test" )
- PORT_DIPSETTING( 0x0000, DEF_STR( Off ))
- PORT_DIPSETTING( 0x0002, DEF_STR( On ))
- PORT_DIPNAME( 0x0004, 0x0004, DEF_STR( Unused ))
- PORT_DIPSETTING( 0x0004, DEF_STR( Off ))
- PORT_DIPSETTING( 0x0000, DEF_STR( On ))
- PORT_DIPNAME( 0x0008, 0x0008, DEF_STR( Unused ))
- PORT_DIPSETTING( 0x0008, DEF_STR( Off ))
- PORT_DIPSETTING( 0x0000, DEF_STR( On ))
- PORT_DIPNAME( 0x0010, 0x0010, DEF_STR( Unused ))
- PORT_DIPSETTING( 0x0010, DEF_STR( Off ))
- PORT_DIPSETTING( 0x0000, DEF_STR( On ))
- PORT_DIPNAME( 0x0020, 0x0020, "Video" )
- PORT_DIPSETTING( 0x0000, "Skip" )
- PORT_DIPSETTING( 0x0020, "Show" )
- PORT_DIPNAME( 0x0040, 0x0040, "Validator" )
- PORT_DIPSETTING( 0x0000, "Installed" )
- PORT_DIPSETTING( 0x0040, "Not Present" )
- PORT_DIPNAME( 0x0080, 0x0080, DEF_STR( Players ) )
- PORT_DIPSETTING( 0x0000, "2" )
- PORT_DIPSETTING( 0x0080, "4" )
- PORT_DIPNAME( 0x0300, 0x0300, "Coin Counters" )
- PORT_DIPSETTING( 0x0300, "1 Counter, 1 count/coin" )
- PORT_DIPSETTING( 0x0200, "1 Counter, Totalizing" )
- PORT_DIPSETTING( 0x0100, "2 Counters, 1 count/coin" )
-// PORT_DIPSETTING( 0x0000, "1 Counter, 1 count/coin" )
- PORT_DIPNAME( 0x0c00, 0x0c00, "Country" )
- PORT_DIPSETTING( 0x0c00, DEF_STR( USA ) )
- PORT_DIPSETTING( 0x0800, DEF_STR( French ) )
- PORT_DIPSETTING( 0x0400, DEF_STR( German ) )
-// PORT_DIPSETTING( 0x0000, DEF_STR( Unused ))
- PORT_DIPNAME( 0x7000, 0x7000, DEF_STR( Coinage ))
- PORT_DIPSETTING( 0x7000, "1" )
- PORT_DIPSETTING( 0x3000, "2" )
- PORT_DIPSETTING( 0x5000, "3" )
- PORT_DIPSETTING( 0x1000, "4" )
- PORT_DIPSETTING( 0x6000, "ECA" )
-// PORT_DIPSETTING( 0x4000, DEF_STR( Unused ))
-// PORT_DIPSETTING( 0x2000, DEF_STR( Unused ))
- PORT_DIPSETTING( 0x0000, DEF_STR( Free_Play ))
- PORT_DIPNAME( 0x8000, 0x0000, "Coinage Source" )
- PORT_DIPSETTING( 0x8000, "Dipswitch" )
- PORT_DIPSETTING( 0x0000, "CMOS" )
-INPUT_PORTS_END
-
-
-static INPUT_PORTS_START( nbajamte )
- PORT_START("IN0")
- PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(1)
- PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(1)
- PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(1)
- PORT_BIT( 0x0008, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(1)
- PORT_BIT( 0x0010, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_NAME("P1 Shoot / Block") PORT_PLAYER(1)
- PORT_BIT( 0x0020, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_NAME("P1 Pass / Steal") PORT_PLAYER(1)
- PORT_BIT( 0x0040, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_NAME("P1 Turbo") PORT_PLAYER(1)
- PORT_BIT( 0x0080, IP_ACTIVE_LOW, IPT_UNUSED )
- PORT_BIT( 0x0100, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(2)
- PORT_BIT( 0x0200, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(2)
- PORT_BIT( 0x0400, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(2)
- PORT_BIT( 0x0800, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(2)
- PORT_BIT( 0x1000, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_NAME("P2 Shoot / Block") PORT_PLAYER(2)
- PORT_BIT( 0x2000, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_NAME("P2 Pass / Steal") PORT_PLAYER(2)
- PORT_BIT( 0x4000, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_NAME("P2 Turbo") PORT_PLAYER(2)
- PORT_BIT( 0x8000, IP_ACTIVE_LOW, IPT_UNUSED )
-
- PORT_START("IN1")
- PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_COIN1 )
- PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_COIN2 )
- PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_START1 )
- PORT_BIT( 0x0008, IP_ACTIVE_LOW, IPT_TILT ) /* Slam Switch */
- PORT_SERVICE_NO_TOGGLE( 0x0010, IP_ACTIVE_LOW )
- PORT_BIT( 0x0020, IP_ACTIVE_LOW, IPT_START2 )
- PORT_BIT( 0x0040, IP_ACTIVE_LOW, IPT_SERVICE1 )
- PORT_BIT( 0x0080, IP_ACTIVE_LOW, IPT_COIN3 )
- PORT_BIT( 0x0100, IP_ACTIVE_LOW, IPT_COIN4 )
- PORT_BIT( 0x0200, IP_ACTIVE_LOW, IPT_START3 )
- PORT_BIT( 0x0400, IP_ACTIVE_LOW, IPT_START4 )
- PORT_BIT( 0x0800, IP_ACTIVE_LOW, IPT_VOLUME_DOWN )
- PORT_BIT( 0x1000, IP_ACTIVE_LOW, IPT_VOLUME_UP )
- PORT_BIT( 0xe000, IP_ACTIVE_LOW, IPT_UNUSED )
-
- PORT_START("IN2")
- PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(3)
- PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(3)
- PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(3)
- PORT_BIT( 0x0008, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(3)
- PORT_BIT( 0x0010, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_NAME("P3 Shoot / Block") PORT_PLAYER(3)
- PORT_BIT( 0x0020, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_NAME("P3 Pass / Steal") PORT_PLAYER(3)
- PORT_BIT( 0x0040, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_NAME("P3 Turbo") PORT_PLAYER(3)
- PORT_BIT( 0x0080, IP_ACTIVE_LOW, IPT_UNUSED )
- PORT_BIT( 0x0100, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(4)
- PORT_BIT( 0x0200, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(4)
- PORT_BIT( 0x0400, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(4)
- PORT_BIT( 0x0800, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(4)
- PORT_BIT( 0x1000, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_NAME("P4 Shoot / Block") PORT_PLAYER(4)
- PORT_BIT( 0x2000, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_NAME("P4 Pass / Steal") PORT_PLAYER(4)
- PORT_BIT( 0x4000, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_NAME("P4 Turbo") PORT_PLAYER(4)
- PORT_BIT( 0x8000, IP_ACTIVE_LOW, IPT_UNUSED )
-
- PORT_START("DSW")/* DS1 */
- PORT_DIPNAME( 0x0001, 0x0001, "Test Switch" )
- PORT_DIPSETTING( 0x0001, DEF_STR( Off ))
- PORT_DIPSETTING( 0x0000, DEF_STR( On ))
- PORT_DIPNAME( 0x0002, 0x0000, "Powerup Test" )
- PORT_DIPSETTING( 0x0000, DEF_STR( Off ))
- PORT_DIPSETTING( 0x0002, DEF_STR( On ))
- PORT_DIPNAME( 0x0004, 0x0004, DEF_STR( Unused ))
- PORT_DIPSETTING( 0x0004, DEF_STR( Off ))
- PORT_DIPSETTING( 0x0000, DEF_STR( On ))
- PORT_DIPNAME( 0x0008, 0x0008, DEF_STR( Unused ))
- PORT_DIPSETTING( 0x0008, DEF_STR( Off ))
- PORT_DIPSETTING( 0x0000, DEF_STR( On ))
- PORT_DIPNAME( 0x0010, 0x0010, DEF_STR( Unused ))
- PORT_DIPSETTING( 0x0010, DEF_STR( Off ))
- PORT_DIPSETTING( 0x0000, DEF_STR( On ))
- PORT_DIPNAME( 0x0020, 0x0020, DEF_STR( Unused ))
- PORT_DIPSETTING( 0x0000, DEF_STR( Off ))
- PORT_DIPSETTING( 0x0020, DEF_STR( On ))
- PORT_DIPNAME( 0x0040, 0x0040, "Validator" )
- PORT_DIPSETTING( 0x0000, "Installed" )
- PORT_DIPSETTING( 0x0040, "Not Present" )
- PORT_DIPNAME( 0x0080, 0x0080, DEF_STR( Players ) )
- PORT_DIPSETTING( 0x0000, "2" )
- PORT_DIPSETTING( 0x0080, "4" )
- PORT_DIPNAME( 0x0300, 0x0300, "Coin Counters" )
- PORT_DIPSETTING( 0x0300, "1 Counter, 1 count/coin" )
- PORT_DIPSETTING( 0x0200, "1 Counter, Totalizing" )
- PORT_DIPSETTING( 0x0100, "2 Counters, 1 count/coin" )
-// PORT_DIPSETTING( 0x0000, "1 Counter, 1 count/coin" )
- PORT_DIPNAME( 0x0c00, 0x0c00, "Country" )
- PORT_DIPSETTING( 0x0c00, DEF_STR( USA ) )
- PORT_DIPSETTING( 0x0800, DEF_STR( French ) )
- PORT_DIPSETTING( 0x0400, DEF_STR( German ) )
-// PORT_DIPSETTING( 0x0000, DEF_STR( Unused ))
- PORT_DIPNAME( 0x7000, 0x7000, DEF_STR( Coinage ))
- PORT_DIPSETTING( 0x7000, "1" )
- PORT_DIPSETTING( 0x3000, "2" )
- PORT_DIPSETTING( 0x5000, "3" )
- PORT_DIPSETTING( 0x1000, "4" )
- PORT_DIPSETTING( 0x6000, "ECA" )
-// PORT_DIPSETTING( 0x4000, DEF_STR( Unused ))
-// PORT_DIPSETTING( 0x2000, DEF_STR( Unused ))
- PORT_DIPSETTING( 0x0000, DEF_STR( Free_Play ))
- PORT_DIPNAME( 0x8000, 0x0000, "Coinage Source" )
- PORT_DIPSETTING( 0x8000, "Dipswitch" )
- PORT_DIPSETTING( 0x0000, "CMOS" )
-INPUT_PORTS_END
-
-
-
-/*************************************
- *
- * Machine drivers
- *
- *************************************/
-
-void midtunit_state::tunit_core(machine_config &config)
-{
- MIDTUNIT_VIDEO(config, m_video, m_maincpu, m_palette, m_gfxrom);
-
- /* basic machine hardware */
- TMS34010(config, m_maincpu, CPU_CLOCK);
- m_maincpu->set_addrmap(AS_PROGRAM, &midtunit_state::main_map);
- m_maincpu->set_halt_on_reset(false); /* halt on reset */
- m_maincpu->set_pixel_clock(PIXEL_CLOCK); /* pixel clock */
- m_maincpu->set_pixels_per_clock(2); /* pixels per clock */
- m_maincpu->set_scanline_ind16_callback("video", FUNC(midtunit_video_device::scanline_update)); /* scanline updater (indexed16) */
- m_maincpu->set_shiftreg_in_callback("video", FUNC(midtunit_video_device::to_shiftreg)); /* write to shiftreg function */
- m_maincpu->set_shiftreg_out_callback("video", FUNC(midtunit_video_device::from_shiftreg)); /* read from shiftreg function */
- m_maincpu->set_screen("screen");
-
- NVRAM(config, "nvram", nvram_device::DEFAULT_ALL_0);
-
- WATCHDOG_TIMER(config, "watchdog");
-
- /* video hardware */
- PALETTE(config, m_palette).set_format(palette_device::xRGB_555, 32768);
-
- screen_device &screen(SCREEN(config, "screen", SCREEN_TYPE_RASTER));
- // from TMS340 registers
- screen.set_raw(PIXEL_CLOCK * 2, 506, 100, 500, 289, 20, 274);
- screen.set_screen_update("maincpu", FUNC(tms34010_device::tms340x0_ind16));
- screen.set_palette(m_palette);
-}
-
-
-void midtunit_state::tunit_adpcm(machine_config &config)
-{
- tunit_core(config);
-
- /* basic machine hardware */
- SPEAKER(config, "speaker").front_center();
- WILLIAMS_ADPCM_SOUND(config, m_adpcm_sound, 0).add_route(ALL_OUTPUTS, "speaker", 1.0);
-}
-
-
-void midtunit_state::tunit_dcs(machine_config &config)
-{
- tunit_core(config);
-
- /* basic machine hardware */
- DCS_AUDIO_2K(config, m_dcs, 0);
-}
-
-
-
-/*************************************
- *
- * ROM definitions
- *
- *************************************/
-
-ROM_START( mk )
- ROM_REGION( 0x50000, "adpcm:cpu", 0 ) /* sound CPU */
- ROM_LOAD( "sl1_mortal_kombat_u3_sound_rom.u3", 0x10000, 0x40000, CRC(c615844c) SHA1(5732f9053a5f73b0cc3b0166d7dc4430829d5bc7) )
-
- ROM_REGION( 0x100000, "adpcm:oki", 0 ) /* ADPCM */
- ROM_LOAD( "sl1_mortal_kombat_u12_sound_rom.u12", 0x00000, 0x40000, CRC(258bd7f9) SHA1(463890b23f17350fb9b8a85897b0777c45bc2d54) )
- ROM_RELOAD( 0x40000, 0x40000 )
- ROM_LOAD( "sl1_mortal_kombat_u13_sound_rom.u13", 0x80000, 0x40000, CRC(7b7ec3b6) SHA1(6eec1b90d4a4855f34a7ebfbf93f3358d5627db4) )
- ROM_RELOAD( 0xc0000, 0x40000 )
-
- ROM_REGION16_LE( 0x100000, "maincpu", 0 ) /* 34010 code */
- ROM_LOAD16_BYTE( "mkt-uj12.bin", 0x00000, 0x80000, CRC(f4990bf2) SHA1(796ec84d37c8d20ca36d6439c14dee626fb8481e) )
- ROM_LOAD16_BYTE( "mkt-ug12.bin", 0x00001, 0x80000, CRC(b06aeac1) SHA1(f66655eeab67c8cf5e496ae42dbae54d6400586f) )
-
- ROM_REGION( 0xc00000, "gfxrom", 0 )
- ROM_LOAD32_BYTE( "mkt-ug14.bin", 0x000000, 0x80000, CRC(9e00834e) SHA1(2b97b63f52ba1dba6af6ae56c223519a52b2ab9d) )
- ROM_LOAD32_BYTE( "mkt-uj14.bin", 0x000001, 0x80000, CRC(f4b0aaa7) SHA1(4cc6ee34c89e3cde325ad24b29511f70ae6a5a72) )
- ROM_LOAD32_BYTE( "mkt-ug19.bin", 0x000002, 0x80000, CRC(2d8c7ba1) SHA1(f891d6eb618dbf3e77f02e0f93da216e20571905) )
- ROM_LOAD32_BYTE( "mkt-uj19.bin", 0x000003, 0x80000, CRC(33b9b7a4) SHA1(e8ceca4c049e1f55d480a03ff793b595bd04d344) )
-
- ROM_LOAD32_BYTE( "mkt-ug16.bin", 0x200000, 0x80000, CRC(52c9d1e5) SHA1(7b1880fca0a11544782b70365c7dd96381ac48e7) )
- ROM_LOAD32_BYTE( "mkt-uj16.bin", 0x200001, 0x80000, CRC(c94c58cf) SHA1(974d75667eee779497325d5be8df937f15417edf) )
- ROM_LOAD32_BYTE( "mkt-ug20.bin", 0x200002, 0x80000, CRC(2f7e55d3) SHA1(bda6892ee6fcb46959e4d0892bbe7d9fc6072dd3) )
- ROM_LOAD32_BYTE( "mkt-uj20.bin", 0x200003, 0x80000, CRC(eae96df0) SHA1(b40532312ba61e4065abfd733dd0c93eecad48e9) )
-
- ROM_LOAD32_BYTE( "mkt-ug17.bin", 0x400000, 0x80000, CRC(e34fe253) SHA1(6b010bee795c1770297c9557ded1fe83425857f2) )
- ROM_LOAD32_BYTE( "mkt-uj17.bin", 0x400001, 0x80000, CRC(a56e12f5) SHA1(5db637c4710990cd06bb0069714b19621532e431) )
- ROM_LOAD32_BYTE( "mkt-ug22.bin", 0x400002, 0x80000, CRC(b537bb4e) SHA1(05a447deee2e89b49bdb3ca2161a021d7ec5f11e) )
- ROM_LOAD32_BYTE( "mkt-uj22.bin", 0x400003, 0x80000, CRC(5e12523b) SHA1(468f93ef9bb6addb45c1c939d24b6511f255426a) )
-ROM_END
-
-
-ROM_START( mkr4 )
- ROM_REGION( 0x50000, "adpcm:cpu", 0 ) /* sound CPU */
- ROM_LOAD( "sl1_mortal_kombat_u3_sound_rom.u3", 0x10000, 0x40000, CRC(c615844c) SHA1(5732f9053a5f73b0cc3b0166d7dc4430829d5bc7) )
-
- ROM_REGION( 0x100000, "adpcm:oki", 0 ) /* ADPCM */
- ROM_LOAD( "sl1_mortal_kombat_u12_sound_rom.u12", 0x00000, 0x40000, CRC(258bd7f9) SHA1(463890b23f17350fb9b8a85897b0777c45bc2d54) )
- ROM_RELOAD( 0x40000, 0x40000 )
- ROM_LOAD( "sl1_mortal_kombat_u13_sound_rom.u13", 0x80000, 0x40000, CRC(7b7ec3b6) SHA1(6eec1b90d4a4855f34a7ebfbf93f3358d5627db4) )
- ROM_RELOAD( 0xc0000, 0x40000 )
-
- ROM_REGION16_LE( 0x100000, "maincpu", 0 ) /* 34010 code */
- ROM_LOAD16_BYTE( "mkr4uj12.bin", 0x00000, 0x80000, CRC(a1b6635a) SHA1(22d396cc9c1e3a14cb01d196de6d3e864f7afc55) )
- ROM_LOAD16_BYTE( "mkr4ug12.bin", 0x00001, 0x80000, CRC(aa94f7ea) SHA1(bd8957bf52f73b49767cc78fec84ed1109a37701) )
-
- ROM_REGION( 0xc00000, "gfxrom", 0 )
- ROM_LOAD32_BYTE( "mkt-ug14.bin", 0x000000, 0x80000, CRC(9e00834e) SHA1(2b97b63f52ba1dba6af6ae56c223519a52b2ab9d) )
- ROM_LOAD32_BYTE( "mkt-uj14.bin", 0x000001, 0x80000, CRC(f4b0aaa7) SHA1(4cc6ee34c89e3cde325ad24b29511f70ae6a5a72) )
- ROM_LOAD32_BYTE( "mkt-ug19.bin", 0x000002, 0x80000, CRC(2d8c7ba1) SHA1(f891d6eb618dbf3e77f02e0f93da216e20571905) )
- ROM_LOAD32_BYTE( "mkt-uj19.bin", 0x000003, 0x80000, CRC(33b9b7a4) SHA1(e8ceca4c049e1f55d480a03ff793b595bd04d344) )
-
- ROM_LOAD32_BYTE( "mkt-ug16.bin", 0x200000, 0x80000, CRC(52c9d1e5) SHA1(7b1880fca0a11544782b70365c7dd96381ac48e7) )
- ROM_LOAD32_BYTE( "mkt-uj16.bin", 0x200001, 0x80000, CRC(c94c58cf) SHA1(974d75667eee779497325d5be8df937f15417edf) )
- ROM_LOAD32_BYTE( "mkt-ug20.bin", 0x200002, 0x80000, CRC(2f7e55d3) SHA1(bda6892ee6fcb46959e4d0892bbe7d9fc6072dd3) )
- ROM_LOAD32_BYTE( "mkt-uj20.bin", 0x200003, 0x80000, CRC(eae96df0) SHA1(b40532312ba61e4065abfd733dd0c93eecad48e9) )
-
- ROM_LOAD32_BYTE( "mkt-ug17.bin", 0x400000, 0x80000, CRC(e34fe253) SHA1(6b010bee795c1770297c9557ded1fe83425857f2) )
- ROM_LOAD32_BYTE( "mkt-uj17.bin", 0x400001, 0x80000, CRC(a56e12f5) SHA1(5db637c4710990cd06bb0069714b19621532e431) )
- ROM_LOAD32_BYTE( "mkt-ug22.bin", 0x400002, 0x80000, CRC(b537bb4e) SHA1(05a447deee2e89b49bdb3ca2161a021d7ec5f11e) )
- ROM_LOAD32_BYTE( "mkt-uj22.bin", 0x400003, 0x80000, CRC(5e12523b) SHA1(468f93ef9bb6addb45c1c939d24b6511f255426a) )
-ROM_END
-
-
-ROM_START( mktturbo )
- ROM_REGION( 0x50000, "adpcm:cpu", 0 ) /* sound CPU */
- ROM_LOAD( "sl1_mortal_kombat_u3_sound_rom.u3", 0x10000, 0x40000, CRC(c615844c) SHA1(5732f9053a5f73b0cc3b0166d7dc4430829d5bc7) )
-
- ROM_REGION( 0x100000, "adpcm:oki", 0 ) /* ADPCM */
- ROM_LOAD( "sl1_mortal_kombat_u12_sound_rom.u12", 0x00000, 0x40000, CRC(258bd7f9) SHA1(463890b23f17350fb9b8a85897b0777c45bc2d54) )
- ROM_RELOAD( 0x40000, 0x40000 )
- ROM_LOAD( "sl1_mortal_kombat_u13_sound_rom.u13", 0x80000, 0x40000, CRC(7b7ec3b6) SHA1(6eec1b90d4a4855f34a7ebfbf93f3358d5627db4) )
- ROM_RELOAD( 0xc0000, 0x40000 )
-
- /* A 'NIBBLE BOARD' daughtercard holding a GAL16V8A-2SP, 27C040 EPROM and a 9.8304MHz XTAL plugs into the UG12 socket */
- ROM_REGION16_LE( 0x100000, "maincpu", 0 ) /* 34010 code */
- ROM_LOAD16_BYTE( "kombo-rom-uj-12.bin", 0x00000, 0x80000, CRC(7a441f2d) SHA1(3b731bcbd73721ea0cc20157ec5181d25922523c) )
- ROM_LOAD16_BYTE( "kombo-rom-ug-12.bin", 0x00001, 0x80000, CRC(45bed5a1) SHA1(dba2c21878925afdcaf61520c18ebefd5e9617db) )
-
- ROM_REGION( 0xc00000, "gfxrom", 0 )
- ROM_LOAD32_BYTE( "mkt-ug14.bin", 0x000000, 0x80000, CRC(9e00834e) SHA1(2b97b63f52ba1dba6af6ae56c223519a52b2ab9d) )
- ROM_LOAD32_BYTE( "mkt-uj14.bin", 0x000001, 0x80000, CRC(f4b0aaa7) SHA1(4cc6ee34c89e3cde325ad24b29511f70ae6a5a72) )
- ROM_LOAD32_BYTE( "mkt-ug19.bin", 0x000002, 0x80000, CRC(2d8c7ba1) SHA1(f891d6eb618dbf3e77f02e0f93da216e20571905) )
- ROM_LOAD32_BYTE( "mkt-uj19.bin", 0x000003, 0x80000, CRC(33b9b7a4) SHA1(e8ceca4c049e1f55d480a03ff793b595bd04d344) )
-
- ROM_LOAD32_BYTE( "mkt-ug16.bin", 0x200000, 0x80000, CRC(52c9d1e5) SHA1(7b1880fca0a11544782b70365c7dd96381ac48e7) )
- ROM_LOAD32_BYTE( "mkt-uj16.bin", 0x200001, 0x80000, CRC(c94c58cf) SHA1(974d75667eee779497325d5be8df937f15417edf) )
- ROM_LOAD32_BYTE( "mkt-ug20.bin", 0x200002, 0x80000, CRC(2f7e55d3) SHA1(bda6892ee6fcb46959e4d0892bbe7d9fc6072dd3) )
- ROM_LOAD32_BYTE( "mkt-uj20.bin", 0x200003, 0x80000, CRC(eae96df0) SHA1(b40532312ba61e4065abfd733dd0c93eecad48e9) )
-
- ROM_LOAD32_BYTE( "mkt-ug17.bin", 0x400000, 0x80000, CRC(e34fe253) SHA1(6b010bee795c1770297c9557ded1fe83425857f2) )
- ROM_LOAD32_BYTE( "mkt-uj17.bin", 0x400001, 0x80000, CRC(a56e12f5) SHA1(5db637c4710990cd06bb0069714b19621532e431) )
- ROM_LOAD32_BYTE( "mkt-ug22.bin", 0x400002, 0x80000, CRC(b537bb4e) SHA1(05a447deee2e89b49bdb3ca2161a021d7ec5f11e) )
- ROM_LOAD32_BYTE( "mkt-uj22.bin", 0x400003, 0x80000, CRC(5e12523b) SHA1(468f93ef9bb6addb45c1c939d24b6511f255426a) )
-ROM_END
-
-
-ROM_START( mk2 )
- ROM_REGION16_LE( 0xc00000, "dcs", ROMREGION_ERASEFF ) /* sound data */
- ROM_LOAD16_BYTE( "l1_mortal_kombat_ii_sound_rom_u2.u2", 0x000000, 0x80000, CRC(5f23d71d) SHA1(54c2afef243759e0f3dbe2907edbc4302f5c8bad) )
- ROM_RELOAD( 0x100000, 0x80000 )
- ROM_LOAD16_BYTE( "l1_mortal_kombat_ii_sound_rom_u3.u3", 0x200000, 0x80000, CRC(d6d92bf9) SHA1(397351c6b707f2595e36360471015f9fa494e894) )
- ROM_RELOAD( 0x300000, 0x80000 )
- ROM_LOAD16_BYTE( "l1_mortal_kombat_ii_sound_rom_u4.u4", 0x400000, 0x80000, CRC(eebc8e0f) SHA1(705ab63ff7672a4857d546afda6dca4973cce1ad) )
- ROM_RELOAD( 0x500000, 0x80000 )
- ROM_LOAD16_BYTE( "l1_mortal_kombat_ii_sound_rom_u5.u5", 0x600000, 0x80000, CRC(2b0b7961) SHA1(1cdc64aab74d14afbd8c3531e3d0bd49271a281f) )
- ROM_RELOAD( 0x700000, 0x80000 )
- ROM_LOAD16_BYTE( "l1_mortal_kombat_ii_sound_rom_u6.u6", 0x800000, 0x80000, CRC(f694b27f) SHA1(d43e38a124665f49ebb4ffc5a55e8f19a1a64686) )
- ROM_RELOAD( 0x900000, 0x80000 )
- ROM_LOAD16_BYTE( "l1_mortal_kombat_ii_sound_rom_u7.u7", 0xa00000, 0x80000, CRC(20387e0a) SHA1(505d05173b2a1f1ee3ebc2898ccd3a95c98dd04a) )
- ROM_RELOAD( 0xb00000, 0x80000 )
- /* su8 and su9 are unpopulated */
-
- ROM_REGION16_LE( 0x100000, "maincpu", 0 ) /* 34010 code */
- ROM_LOAD16_BYTE( "l3.1_mortal_kombat_ii_game_rom_uj12.uj12", 0x00000, 0x80000, CRC(cf100a75) SHA1(c5cf739fdb08e311f47794eb93a8d34d4bc11cde) ) /* Revision 3.1 */
- ROM_LOAD16_BYTE( "l3.1_mortal_kombat_ii_game_rom_ug12.ug12", 0x00001, 0x80000, CRC(582c7dfd) SHA1(f32bd1213ce70f74caa97a2047815cf4baee56b5) )
-
- ROM_REGION( 0xc00000, "gfxrom", 0 )
- ROM_LOAD32_BYTE( "l1_mortal_kombat_ii_game_rom_ug14.ug14", 0x000000, 0x100000, CRC(01e73af6) SHA1(6598cfd704cc92a7f358a0e1f1c973ab79dcc493) )
- ROM_LOAD32_BYTE( "l1_mortal_kombat_ii_game_rom_uj14.uj14", 0x000001, 0x100000, CRC(d4985cbb) SHA1(367865da7efae38d83de3c0868d02a705177ae63) )
- ROM_LOAD32_BYTE( "l1_mortal_kombat_ii_game_rom_ug19.ug19", 0x000002, 0x100000, CRC(fec137be) SHA1(f11ecb8a7993f5c4f4449564b4911f69bd6e9bf8) )
- ROM_LOAD32_BYTE( "l1_mortal_kombat_ii_game_rom_uj19.uj19", 0x000003, 0x100000, CRC(2d763156) SHA1(06536006da49ab5fb6b75b25f801b83fad000ff5) )
-
- ROM_LOAD32_BYTE( "l1_mortal_kombat_ii_game_rom_ug16.ug16", 0x400000, 0x100000, CRC(8ba6ae18) SHA1(465fe907de4a1e502180c4e41642998dd3abc8e6) )
- ROM_LOAD32_BYTE( "l1_mortal_kombat_ii_game_rom_uj16.uj16", 0x400001, 0x100000, CRC(39d885b4) SHA1(2251826d247c3c6df421124718401fb35a672f83) )
- ROM_LOAD32_BYTE( "l1_mortal_kombat_ii_game_rom_ug20.ug20", 0x400002, 0x100000, CRC(809118c1) SHA1(86153e648834c749e34573151cd4fee403a81962) )
- ROM_LOAD32_BYTE( "l1_mortal_kombat_ii_game_rom_uj20.uj20", 0x400003, 0x100000, CRC(b96824f0) SHA1(d42b122f9a57da330192abc7e5f97abc4065d718) )
-
- ROM_LOAD32_BYTE( "l1_mortal_kombat_ii_game_rom_ug17.ug17", 0x800000, 0x100000, CRC(937d8620) SHA1(8b9f80a460b124a747a6d1495b53f01f580e28f1) )
- ROM_LOAD32_BYTE( "l1_mortal_kombat_ii_game_rom_uj17.uj17", 0x800001, 0x100000, CRC(218de160) SHA1(87aea173720d2a33d8183903f4fe8ba1d47e3348) )
- ROM_LOAD32_BYTE( "l1_mortal_kombat_ii_game_rom_ug22.ug22", 0x800002, 0x100000, CRC(154d53b1) SHA1(58ff0aa59101f40a9a3b5fbae1c904d0b0b31612) )
- ROM_LOAD32_BYTE( "l1_mortal_kombat_ii_game_rom_uj22.uj22", 0x800003, 0x100000, CRC(8891d785) SHA1(fd460df1ef8f4306ea42f7dc41488a80fd2c8f53) )
-ROM_END
-
-
-ROM_START( mk2r32e )
- ROM_REGION16_LE( 0xc00000, "dcs", ROMREGION_ERASEFF ) /* sound data */
- ROM_LOAD16_BYTE( "l1_mortal_kombat_ii_sound_rom_u2.u2", 0x000000, 0x80000, CRC(5f23d71d) SHA1(54c2afef243759e0f3dbe2907edbc4302f5c8bad) )
- ROM_RELOAD( 0x100000, 0x80000 )
- ROM_LOAD16_BYTE( "l1_mortal_kombat_ii_sound_rom_u3.u3", 0x200000, 0x80000, CRC(d6d92bf9) SHA1(397351c6b707f2595e36360471015f9fa494e894) )
- ROM_RELOAD( 0x300000, 0x80000 )
- ROM_LOAD16_BYTE( "l1_mortal_kombat_ii_sound_rom_u4.u4", 0x400000, 0x80000, CRC(eebc8e0f) SHA1(705ab63ff7672a4857d546afda6dca4973cce1ad) )
- ROM_RELOAD( 0x500000, 0x80000 )
- ROM_LOAD16_BYTE( "l1_mortal_kombat_ii_sound_rom_u5.u5", 0x600000, 0x80000, CRC(2b0b7961) SHA1(1cdc64aab74d14afbd8c3531e3d0bd49271a281f) )
- ROM_RELOAD( 0x700000, 0x80000 )
- ROM_LOAD16_BYTE( "l1_mortal_kombat_ii_sound_rom_u6.u6", 0x800000, 0x80000, CRC(f694b27f) SHA1(d43e38a124665f49ebb4ffc5a55e8f19a1a64686) )
- ROM_RELOAD( 0x900000, 0x80000 )
- ROM_LOAD16_BYTE( "l1_mortal_kombat_ii_sound_rom_u7.u7", 0xa00000, 0x80000, CRC(20387e0a) SHA1(505d05173b2a1f1ee3ebc2898ccd3a95c98dd04a) )
- ROM_RELOAD( 0xb00000, 0x80000 )
- /* su8 and su9 are unpopulated */
-
- ROM_REGION16_LE( 0x100000, "maincpu", 0 ) /* 34010 code */
- ROM_LOAD16_BYTE( "uj12.l32e", 0x00000, 0x80000, CRC(43f773a6) SHA1(a97b75bac2793f99738abcbd4054f2b860aff574) ) /* Revision 3.2 Euro */
- ROM_LOAD16_BYTE( "ug12.l32e", 0x00001, 0x80000, CRC(dcde9619) SHA1(72b39bd68eff5938cd87d3388074172a07bda816) )
-
- ROM_REGION( 0xc00000, "gfxrom", 0 )
- ROM_LOAD32_BYTE( "l1_mortal_kombat_ii_game_rom_ug14.ug14", 0x000000, 0x100000, CRC(01e73af6) SHA1(6598cfd704cc92a7f358a0e1f1c973ab79dcc493) )
- ROM_LOAD32_BYTE( "l1_mortal_kombat_ii_game_rom_uj14.uj14", 0x000001, 0x100000, CRC(d4985cbb) SHA1(367865da7efae38d83de3c0868d02a705177ae63) )
- ROM_LOAD32_BYTE( "l1_mortal_kombat_ii_game_rom_ug19.ug19", 0x000002, 0x100000, CRC(fec137be) SHA1(f11ecb8a7993f5c4f4449564b4911f69bd6e9bf8) )
- ROM_LOAD32_BYTE( "l1_mortal_kombat_ii_game_rom_uj19.uj19", 0x000003, 0x100000, CRC(2d763156) SHA1(06536006da49ab5fb6b75b25f801b83fad000ff5) )
-
- ROM_LOAD32_BYTE( "l1_mortal_kombat_ii_game_rom_ug16.ug16", 0x400000, 0x100000, CRC(8ba6ae18) SHA1(465fe907de4a1e502180c4e41642998dd3abc8e6) )
- ROM_LOAD32_BYTE( "l1_mortal_kombat_ii_game_rom_uj16.uj16", 0x400001, 0x100000, CRC(39d885b4) SHA1(2251826d247c3c6df421124718401fb35a672f83) )
- ROM_LOAD32_BYTE( "l1_mortal_kombat_ii_game_rom_ug20.ug20", 0x400002, 0x100000, CRC(809118c1) SHA1(86153e648834c749e34573151cd4fee403a81962) )
- ROM_LOAD32_BYTE( "l1_mortal_kombat_ii_game_rom_uj20.uj20", 0x400003, 0x100000, CRC(b96824f0) SHA1(d42b122f9a57da330192abc7e5f97abc4065d718) )
-
- ROM_LOAD32_BYTE( "l1_mortal_kombat_ii_game_rom_ug17.ug17", 0x800000, 0x100000, CRC(937d8620) SHA1(8b9f80a460b124a747a6d1495b53f01f580e28f1) )
- ROM_LOAD32_BYTE( "l1_mortal_kombat_ii_game_rom_uj17.uj17", 0x800001, 0x100000, CRC(218de160) SHA1(87aea173720d2a33d8183903f4fe8ba1d47e3348) )
- ROM_LOAD32_BYTE( "l1_mortal_kombat_ii_game_rom_ug22.ug22", 0x800002, 0x100000, CRC(154d53b1) SHA1(58ff0aa59101f40a9a3b5fbae1c904d0b0b31612) )
- ROM_LOAD32_BYTE( "l1_mortal_kombat_ii_game_rom_uj22.uj22", 0x800003, 0x100000, CRC(8891d785) SHA1(fd460df1ef8f4306ea42f7dc41488a80fd2c8f53) )
-ROM_END
-
-
-ROM_START( mk2r31e )
- ROM_REGION16_LE( 0xc00000, "dcs", ROMREGION_ERASEFF ) /* sound data */
- ROM_LOAD16_BYTE( "l1_mortal_kombat_ii_sound_rom_u2.u2", 0x000000, 0x80000, CRC(5f23d71d) SHA1(54c2afef243759e0f3dbe2907edbc4302f5c8bad) )
- ROM_RELOAD( 0x100000, 0x80000 )
- ROM_LOAD16_BYTE( "l1_mortal_kombat_ii_sound_rom_u3.u3", 0x200000, 0x80000, CRC(d6d92bf9) SHA1(397351c6b707f2595e36360471015f9fa494e894) )
- ROM_RELOAD( 0x300000, 0x80000 )
- ROM_LOAD16_BYTE( "l1_mortal_kombat_ii_sound_rom_u4.u4", 0x400000, 0x80000, CRC(eebc8e0f) SHA1(705ab63ff7672a4857d546afda6dca4973cce1ad) )
- ROM_RELOAD( 0x500000, 0x80000 )
- ROM_LOAD16_BYTE( "l1_mortal_kombat_ii_sound_rom_u5.u5", 0x600000, 0x80000, CRC(2b0b7961) SHA1(1cdc64aab74d14afbd8c3531e3d0bd49271a281f) )
- ROM_RELOAD( 0x700000, 0x80000 )
- ROM_LOAD16_BYTE( "l1_mortal_kombat_ii_sound_rom_u6.u6", 0x800000, 0x80000, CRC(f694b27f) SHA1(d43e38a124665f49ebb4ffc5a55e8f19a1a64686) )
- ROM_RELOAD( 0x900000, 0x80000 )
- ROM_LOAD16_BYTE( "l1_mortal_kombat_ii_sound_rom_u7.u7", 0xa00000, 0x80000, CRC(20387e0a) SHA1(505d05173b2a1f1ee3ebc2898ccd3a95c98dd04a) )
- ROM_RELOAD( 0xb00000, 0x80000 )
- /* su8 and su9 are unpopulated */
-
- ROM_REGION16_LE( 0x100000, "maincpu", 0 ) /* 34010 code */
- ROM_LOAD16_BYTE( "uj12.l31e", 0x00000, 0x80000, CRC(f64306d1) SHA1(b1fb8d59400a411498a56a740a7b35e4687ecebd) ) /* Revision 3.1 Euro */
- ROM_LOAD16_BYTE( "ug12.l31e", 0x00001, 0x80000, CRC(4adeae7e) SHA1(4c9e5c7df3f86cc5c97c7fb70d4acca71d65cab5) )
-
- ROM_REGION( 0xc00000, "gfxrom", 0 )
- ROM_LOAD32_BYTE( "l1_mortal_kombat_ii_game_rom_ug14.ug14", 0x000000, 0x100000, CRC(01e73af6) SHA1(6598cfd704cc92a7f358a0e1f1c973ab79dcc493) )
- ROM_LOAD32_BYTE( "l1_mortal_kombat_ii_game_rom_uj14.uj14", 0x000001, 0x100000, CRC(d4985cbb) SHA1(367865da7efae38d83de3c0868d02a705177ae63) )
- ROM_LOAD32_BYTE( "l1_mortal_kombat_ii_game_rom_ug19.ug19", 0x000002, 0x100000, CRC(fec137be) SHA1(f11ecb8a7993f5c4f4449564b4911f69bd6e9bf8) )
- ROM_LOAD32_BYTE( "l1_mortal_kombat_ii_game_rom_uj19.uj19", 0x000003, 0x100000, CRC(2d763156) SHA1(06536006da49ab5fb6b75b25f801b83fad000ff5) )
-
- ROM_LOAD32_BYTE( "l1_mortal_kombat_ii_game_rom_ug16.ug16", 0x400000, 0x100000, CRC(8ba6ae18) SHA1(465fe907de4a1e502180c4e41642998dd3abc8e6) )
- ROM_LOAD32_BYTE( "l1_mortal_kombat_ii_game_rom_uj16.uj16", 0x400001, 0x100000, CRC(39d885b4) SHA1(2251826d247c3c6df421124718401fb35a672f83) )
- ROM_LOAD32_BYTE( "l1_mortal_kombat_ii_game_rom_ug20.ug20", 0x400002, 0x100000, CRC(809118c1) SHA1(86153e648834c749e34573151cd4fee403a81962) )
- ROM_LOAD32_BYTE( "l1_mortal_kombat_ii_game_rom_uj20.uj20", 0x400003, 0x100000, CRC(b96824f0) SHA1(d42b122f9a57da330192abc7e5f97abc4065d718) )
-
- ROM_LOAD32_BYTE( "l1_mortal_kombat_ii_game_rom_ug17.ug17", 0x800000, 0x100000, CRC(937d8620) SHA1(8b9f80a460b124a747a6d1495b53f01f580e28f1) )
- ROM_LOAD32_BYTE( "l1_mortal_kombat_ii_game_rom_uj17.uj17", 0x800001, 0x100000, CRC(218de160) SHA1(87aea173720d2a33d8183903f4fe8ba1d47e3348) )
- ROM_LOAD32_BYTE( "l1_mortal_kombat_ii_game_rom_ug22.ug22", 0x800002, 0x100000, CRC(154d53b1) SHA1(58ff0aa59101f40a9a3b5fbae1c904d0b0b31612) )
- ROM_LOAD32_BYTE( "l1_mortal_kombat_ii_game_rom_uj22.uj22", 0x800003, 0x100000, CRC(8891d785) SHA1(fd460df1ef8f4306ea42f7dc41488a80fd2c8f53) )
-ROM_END
-
-
-ROM_START( mk2r30 )
- ROM_REGION16_LE( 0xc00000, "dcs", ROMREGION_ERASEFF ) /* sound data */
- ROM_LOAD16_BYTE( "l1_mortal_kombat_ii_sound_rom_u2.u2", 0x000000, 0x80000, CRC(5f23d71d) SHA1(54c2afef243759e0f3dbe2907edbc4302f5c8bad) )
- ROM_RELOAD( 0x100000, 0x80000 )
- ROM_LOAD16_BYTE( "l1_mortal_kombat_ii_sound_rom_u3.u3", 0x200000, 0x80000, CRC(d6d92bf9) SHA1(397351c6b707f2595e36360471015f9fa494e894) )
- ROM_RELOAD( 0x300000, 0x80000 )
- ROM_LOAD16_BYTE( "l1_mortal_kombat_ii_sound_rom_u4.u4", 0x400000, 0x80000, CRC(eebc8e0f) SHA1(705ab63ff7672a4857d546afda6dca4973cce1ad) )
- ROM_RELOAD( 0x500000, 0x80000 )
- ROM_LOAD16_BYTE( "l1_mortal_kombat_ii_sound_rom_u5.u5", 0x600000, 0x80000, CRC(2b0b7961) SHA1(1cdc64aab74d14afbd8c3531e3d0bd49271a281f) )
- ROM_RELOAD( 0x700000, 0x80000 )
- ROM_LOAD16_BYTE( "l1_mortal_kombat_ii_sound_rom_u6.u6", 0x800000, 0x80000, CRC(f694b27f) SHA1(d43e38a124665f49ebb4ffc5a55e8f19a1a64686) )
- ROM_RELOAD( 0x900000, 0x80000 )
- ROM_LOAD16_BYTE( "l1_mortal_kombat_ii_sound_rom_u7.u7", 0xa00000, 0x80000, CRC(20387e0a) SHA1(505d05173b2a1f1ee3ebc2898ccd3a95c98dd04a) )
- ROM_RELOAD( 0xb00000, 0x80000 )
- /* su8 and su9 are unpopulated */
-
- ROM_REGION16_LE( 0x100000, "maincpu", 0 ) /* 34010 code */
- ROM_LOAD16_BYTE( "l3_mortal_kombat_ii_game_rom_uj12.uj12.l30", 0x00000, 0x80000, CRC(93440895) SHA1(e81735db939cd12b3836c7b9507a087e6899cdbd) ) /* Revision 3.0 */
- ROM_LOAD16_BYTE( "l3_mortal_kombat_ii_game_rom_ug12.ug12.l30", 0x00001, 0x80000, CRC(6153c2d8) SHA1(7b12eecc830f770a9c605a7e8376c8e719c33678) )
-
- ROM_REGION( 0xc00000, "gfxrom", 0 )
- ROM_LOAD32_BYTE( "l1_mortal_kombat_ii_game_rom_ug14.ug14", 0x000000, 0x100000, CRC(01e73af6) SHA1(6598cfd704cc92a7f358a0e1f1c973ab79dcc493) )
- ROM_LOAD32_BYTE( "l1_mortal_kombat_ii_game_rom_uj14.uj14", 0x000001, 0x100000, CRC(d4985cbb) SHA1(367865da7efae38d83de3c0868d02a705177ae63) )
- ROM_LOAD32_BYTE( "l1_mortal_kombat_ii_game_rom_ug19.ug19", 0x000002, 0x100000, CRC(fec137be) SHA1(f11ecb8a7993f5c4f4449564b4911f69bd6e9bf8) )
- ROM_LOAD32_BYTE( "l1_mortal_kombat_ii_game_rom_uj19.uj19", 0x000003, 0x100000, CRC(2d763156) SHA1(06536006da49ab5fb6b75b25f801b83fad000ff5) )
-
- ROM_LOAD32_BYTE( "l1_mortal_kombat_ii_game_rom_ug16.ug16", 0x400000, 0x100000, CRC(8ba6ae18) SHA1(465fe907de4a1e502180c4e41642998dd3abc8e6) )
- ROM_LOAD32_BYTE( "l1_mortal_kombat_ii_game_rom_uj16.uj16", 0x400001, 0x100000, CRC(39d885b4) SHA1(2251826d247c3c6df421124718401fb35a672f83) )
- ROM_LOAD32_BYTE( "l1_mortal_kombat_ii_game_rom_ug20.ug20", 0x400002, 0x100000, CRC(809118c1) SHA1(86153e648834c749e34573151cd4fee403a81962) )
- ROM_LOAD32_BYTE( "l1_mortal_kombat_ii_game_rom_uj20.uj20", 0x400003, 0x100000, CRC(b96824f0) SHA1(d42b122f9a57da330192abc7e5f97abc4065d718) )
-
- ROM_LOAD32_BYTE( "l1_mortal_kombat_ii_game_rom_ug17.ug17", 0x800000, 0x100000, CRC(937d8620) SHA1(8b9f80a460b124a747a6d1495b53f01f580e28f1) )
- ROM_LOAD32_BYTE( "l1_mortal_kombat_ii_game_rom_uj17.uj17", 0x800001, 0x100000, CRC(218de160) SHA1(87aea173720d2a33d8183903f4fe8ba1d47e3348) )
- ROM_LOAD32_BYTE( "l1_mortal_kombat_ii_game_rom_ug22.ug22", 0x800002, 0x100000, CRC(154d53b1) SHA1(58ff0aa59101f40a9a3b5fbae1c904d0b0b31612) )
- ROM_LOAD32_BYTE( "l1_mortal_kombat_ii_game_rom_uj22.uj22", 0x800003, 0x100000, CRC(8891d785) SHA1(fd460df1ef8f4306ea42f7dc41488a80fd2c8f53) )
-ROM_END
-
-
-ROM_START( mk2r21 )
- ROM_REGION16_LE( 0xc00000, "dcs", ROMREGION_ERASEFF ) /* sound data */
- ROM_LOAD16_BYTE( "l1_mortal_kombat_ii_sound_rom_u2.u2", 0x000000, 0x80000, CRC(5f23d71d) SHA1(54c2afef243759e0f3dbe2907edbc4302f5c8bad) )
- ROM_RELOAD( 0x100000, 0x80000 )
- ROM_LOAD16_BYTE( "l1_mortal_kombat_ii_sound_rom_u3.u3", 0x200000, 0x80000, CRC(d6d92bf9) SHA1(397351c6b707f2595e36360471015f9fa494e894) )
- ROM_RELOAD( 0x300000, 0x80000 )
- ROM_LOAD16_BYTE( "l1_mortal_kombat_ii_sound_rom_u4.u4", 0x400000, 0x80000, CRC(eebc8e0f) SHA1(705ab63ff7672a4857d546afda6dca4973cce1ad) )
- ROM_RELOAD( 0x500000, 0x80000 )
- ROM_LOAD16_BYTE( "l1_mortal_kombat_ii_sound_rom_u5.u5", 0x600000, 0x80000, CRC(2b0b7961) SHA1(1cdc64aab74d14afbd8c3531e3d0bd49271a281f) )
- ROM_RELOAD( 0x700000, 0x80000 )
- ROM_LOAD16_BYTE( "l1_mortal_kombat_ii_sound_rom_u6.u6", 0x800000, 0x80000, CRC(f694b27f) SHA1(d43e38a124665f49ebb4ffc5a55e8f19a1a64686) )
- ROM_RELOAD( 0x900000, 0x80000 )
- ROM_LOAD16_BYTE( "l1_mortal_kombat_ii_sound_rom_u7.u7", 0xa00000, 0x80000, CRC(20387e0a) SHA1(505d05173b2a1f1ee3ebc2898ccd3a95c98dd04a) )
- ROM_RELOAD( 0xb00000, 0x80000 )
- /* su8 and su9 are unpopulated */
-
- ROM_REGION16_LE( 0x100000, "maincpu", 0 ) /* 34010 code */
- ROM_LOAD16_BYTE( "l2.1_mortal_kombat_ii_game_rom_uj12.uj12", 0x00000, 0x80000, CRC(d6a35699) SHA1(17feee7886108d6f946bf04669479d35c2edac76) ) /* Revision 2.1 */
- ROM_LOAD16_BYTE( "l2.1_mortal_kombat_ii_game_rom_ug12.ug12", 0x00001, 0x80000, CRC(aeb703ff) SHA1(e94cd9e6feb45e3de85661ca12452aff6e14d3ae) )
-
- ROM_REGION( 0xc00000, "gfxrom", 0 )
- ROM_LOAD32_BYTE( "l1_mortal_kombat_ii_game_rom_ug14.ug14", 0x000000, 0x100000, CRC(01e73af6) SHA1(6598cfd704cc92a7f358a0e1f1c973ab79dcc493) )
- ROM_LOAD32_BYTE( "l1_mortal_kombat_ii_game_rom_uj14.uj14", 0x000001, 0x100000, CRC(d4985cbb) SHA1(367865da7efae38d83de3c0868d02a705177ae63) )
- ROM_LOAD32_BYTE( "l1_mortal_kombat_ii_game_rom_ug19.ug19", 0x000002, 0x100000, CRC(fec137be) SHA1(f11ecb8a7993f5c4f4449564b4911f69bd6e9bf8) )
- ROM_LOAD32_BYTE( "l1_mortal_kombat_ii_game_rom_uj19.uj19", 0x000003, 0x100000, CRC(2d763156) SHA1(06536006da49ab5fb6b75b25f801b83fad000ff5) )
-
- ROM_LOAD32_BYTE( "l1_mortal_kombat_ii_game_rom_ug16.ug16", 0x400000, 0x100000, CRC(8ba6ae18) SHA1(465fe907de4a1e502180c4e41642998dd3abc8e6) )
- ROM_LOAD32_BYTE( "l1_mortal_kombat_ii_game_rom_uj16.uj16", 0x400001, 0x100000, CRC(39d885b4) SHA1(2251826d247c3c6df421124718401fb35a672f83) )
- ROM_LOAD32_BYTE( "l1_mortal_kombat_ii_game_rom_ug20.ug20", 0x400002, 0x100000, CRC(809118c1) SHA1(86153e648834c749e34573151cd4fee403a81962) )
- ROM_LOAD32_BYTE( "l1_mortal_kombat_ii_game_rom_uj20.uj20", 0x400003, 0x100000, CRC(b96824f0) SHA1(d42b122f9a57da330192abc7e5f97abc4065d718) )
-
- ROM_LOAD32_BYTE( "l1_mortal_kombat_ii_game_rom_ug17.ug17", 0x800000, 0x100000, CRC(937d8620) SHA1(8b9f80a460b124a747a6d1495b53f01f580e28f1) )
- ROM_LOAD32_BYTE( "l1_mortal_kombat_ii_game_rom_uj17.uj17", 0x800001, 0x100000, CRC(218de160) SHA1(87aea173720d2a33d8183903f4fe8ba1d47e3348) )
- ROM_LOAD32_BYTE( "l1_mortal_kombat_ii_game_rom_ug22.ug22", 0x800002, 0x100000, CRC(154d53b1) SHA1(58ff0aa59101f40a9a3b5fbae1c904d0b0b31612) )
- ROM_LOAD32_BYTE( "l1_mortal_kombat_ii_game_rom_uj22.uj22", 0x800003, 0x100000, CRC(8891d785) SHA1(fd460df1ef8f4306ea42f7dc41488a80fd2c8f53) )
-ROM_END
-
-
-ROM_START( mk2r20 )
- ROM_REGION16_LE( 0xc00000, "dcs", ROMREGION_ERASEFF ) /* sound data */
- ROM_LOAD16_BYTE( "l1_mortal_kombat_ii_sound_rom_u2.u2", 0x000000, 0x80000, CRC(5f23d71d) SHA1(54c2afef243759e0f3dbe2907edbc4302f5c8bad) )
- ROM_RELOAD( 0x100000, 0x80000 )
- ROM_LOAD16_BYTE( "l1_mortal_kombat_ii_sound_rom_u3.u3", 0x200000, 0x80000, CRC(d6d92bf9) SHA1(397351c6b707f2595e36360471015f9fa494e894) )
- ROM_RELOAD( 0x300000, 0x80000 )
- ROM_LOAD16_BYTE( "l1_mortal_kombat_ii_sound_rom_u4.u4", 0x400000, 0x80000, CRC(eebc8e0f) SHA1(705ab63ff7672a4857d546afda6dca4973cce1ad) )
- ROM_RELOAD( 0x500000, 0x80000 )
- ROM_LOAD16_BYTE( "l1_mortal_kombat_ii_sound_rom_u5.u5", 0x600000, 0x80000, CRC(2b0b7961) SHA1(1cdc64aab74d14afbd8c3531e3d0bd49271a281f) )
- ROM_RELOAD( 0x700000, 0x80000 )
- ROM_LOAD16_BYTE( "l1_mortal_kombat_ii_sound_rom_u6.u6", 0x800000, 0x80000, CRC(f694b27f) SHA1(d43e38a124665f49ebb4ffc5a55e8f19a1a64686) )
- ROM_RELOAD( 0x900000, 0x80000 )
- ROM_LOAD16_BYTE( "l1_mortal_kombat_ii_sound_rom_u7.u7", 0xa00000, 0x80000, CRC(20387e0a) SHA1(505d05173b2a1f1ee3ebc2898ccd3a95c98dd04a) )
- ROM_RELOAD( 0xb00000, 0x80000 )
- /* su8 and su9 are unpopulated */
-
- ROM_REGION16_LE( 0x100000, "maincpu", 0 ) /* 34010 code */
- ROM_LOAD16_BYTE( "l2_mortal_kombat_ii_game_rom_uj12.uj12", 0x00000, 0x80000, CRC(72071550) SHA1(af0fb357e423eb054d32a1b2b216fb18437939ed) ) /* Revision 2.0 */
- ROM_LOAD16_BYTE( "l2_mortal_kombat_ii_game_rom_ug12.ug12", 0x00001, 0x80000, CRC(86c3ce65) SHA1(09d4dd6905911d8febe516f018e445657e929959) )
-
- ROM_REGION( 0xc00000, "gfxrom", 0 )
- ROM_LOAD32_BYTE( "l1_mortal_kombat_ii_game_rom_ug14.ug14", 0x000000, 0x100000, CRC(01e73af6) SHA1(6598cfd704cc92a7f358a0e1f1c973ab79dcc493) )
- ROM_LOAD32_BYTE( "l1_mortal_kombat_ii_game_rom_uj14.uj14", 0x000001, 0x100000, CRC(d4985cbb) SHA1(367865da7efae38d83de3c0868d02a705177ae63) )
- ROM_LOAD32_BYTE( "l1_mortal_kombat_ii_game_rom_ug19.ug19", 0x000002, 0x100000, CRC(fec137be) SHA1(f11ecb8a7993f5c4f4449564b4911f69bd6e9bf8) )
- ROM_LOAD32_BYTE( "l1_mortal_kombat_ii_game_rom_uj19.uj19", 0x000003, 0x100000, CRC(2d763156) SHA1(06536006da49ab5fb6b75b25f801b83fad000ff5) )
-
- ROM_LOAD32_BYTE( "l1_mortal_kombat_ii_game_rom_ug16.ug16", 0x400000, 0x100000, CRC(8ba6ae18) SHA1(465fe907de4a1e502180c4e41642998dd3abc8e6) )
- ROM_LOAD32_BYTE( "l1_mortal_kombat_ii_game_rom_uj16.uj16", 0x400001, 0x100000, CRC(39d885b4) SHA1(2251826d247c3c6df421124718401fb35a672f83) )
- ROM_LOAD32_BYTE( "l1_mortal_kombat_ii_game_rom_ug20.ug20", 0x400002, 0x100000, CRC(809118c1) SHA1(86153e648834c749e34573151cd4fee403a81962) )
- ROM_LOAD32_BYTE( "l1_mortal_kombat_ii_game_rom_uj20.uj20", 0x400003, 0x100000, CRC(b96824f0) SHA1(d42b122f9a57da330192abc7e5f97abc4065d718) )
-
- ROM_LOAD32_BYTE( "l1_mortal_kombat_ii_game_rom_ug17.ug17", 0x800000, 0x100000, CRC(937d8620) SHA1(8b9f80a460b124a747a6d1495b53f01f580e28f1) )
- ROM_LOAD32_BYTE( "l1_mortal_kombat_ii_game_rom_uj17.uj17", 0x800001, 0x100000, CRC(218de160) SHA1(87aea173720d2a33d8183903f4fe8ba1d47e3348) )
- ROM_LOAD32_BYTE( "l1_mortal_kombat_ii_game_rom_ug22.ug22", 0x800002, 0x100000, CRC(154d53b1) SHA1(58ff0aa59101f40a9a3b5fbae1c904d0b0b31612) )
- ROM_LOAD32_BYTE( "l1_mortal_kombat_ii_game_rom_uj22.uj22", 0x800003, 0x100000, CRC(8891d785) SHA1(fd460df1ef8f4306ea42f7dc41488a80fd2c8f53) )
-ROM_END
-
-
-ROM_START( mk2r14 )
- ROM_REGION16_LE( 0xc00000, "dcs", ROMREGION_ERASEFF ) /* sound data */
- ROM_LOAD16_BYTE( "l1_mortal_kombat_ii_sound_rom_u2.u2", 0x000000, 0x80000, CRC(5f23d71d) SHA1(54c2afef243759e0f3dbe2907edbc4302f5c8bad) )
- ROM_RELOAD( 0x100000, 0x80000 )
- ROM_LOAD16_BYTE( "l1_mortal_kombat_ii_sound_rom_u3.u3", 0x200000, 0x80000, CRC(d6d92bf9) SHA1(397351c6b707f2595e36360471015f9fa494e894) )
- ROM_RELOAD( 0x300000, 0x80000 )
- ROM_LOAD16_BYTE( "l1_mortal_kombat_ii_sound_rom_u4.u4", 0x400000, 0x80000, CRC(eebc8e0f) SHA1(705ab63ff7672a4857d546afda6dca4973cce1ad) )
- ROM_RELOAD( 0x500000, 0x80000 )
- ROM_LOAD16_BYTE( "l1_mortal_kombat_ii_sound_rom_u5.u5", 0x600000, 0x80000, CRC(2b0b7961) SHA1(1cdc64aab74d14afbd8c3531e3d0bd49271a281f) )
- ROM_RELOAD( 0x700000, 0x80000 )
- ROM_LOAD16_BYTE( "l1_mortal_kombat_ii_sound_rom_u6.u6", 0x800000, 0x80000, CRC(f694b27f) SHA1(d43e38a124665f49ebb4ffc5a55e8f19a1a64686) )
- ROM_RELOAD( 0x900000, 0x80000 )
- ROM_LOAD16_BYTE( "l1_mortal_kombat_ii_sound_rom_u7.u7", 0xa00000, 0x80000, CRC(20387e0a) SHA1(505d05173b2a1f1ee3ebc2898ccd3a95c98dd04a) )
- ROM_RELOAD( 0xb00000, 0x80000 )
- /* su8 and su9 are unpopulated */
-
- ROM_REGION16_LE( 0x100000, "maincpu", 0 ) /* 34010 code */
- ROM_LOAD16_BYTE( "l1.4_mortal_kombat_ii_game_rom_uj12.uj12", 0x00000, 0x80000, CRC(6d43bc6d) SHA1(578ea9c60fa94689d6ae583b86769cd56d8db311) ) /* Revision 1.4 */
- ROM_LOAD16_BYTE( "l1.4_mortal_kombat_ii_game_rom_ug12.ug12", 0x00001, 0x80000, CRC(42b0da21) SHA1(94ef25b04c35b4c26b692c2c3c5f68ba747bef49) )
-
- ROM_REGION( 0xc00000, "gfxrom", 0 )
- ROM_LOAD32_BYTE( "l1_mortal_kombat_ii_game_rom_ug14.ug14", 0x000000, 0x100000, CRC(01e73af6) SHA1(6598cfd704cc92a7f358a0e1f1c973ab79dcc493) )
- ROM_LOAD32_BYTE( "l1_mortal_kombat_ii_game_rom_uj14.uj14", 0x000001, 0x100000, CRC(d4985cbb) SHA1(367865da7efae38d83de3c0868d02a705177ae63) )
- ROM_LOAD32_BYTE( "l1_mortal_kombat_ii_game_rom_ug19.ug19", 0x000002, 0x100000, CRC(fec137be) SHA1(f11ecb8a7993f5c4f4449564b4911f69bd6e9bf8) )
- ROM_LOAD32_BYTE( "l1_mortal_kombat_ii_game_rom_uj19.uj19", 0x000003, 0x100000, CRC(2d763156) SHA1(06536006da49ab5fb6b75b25f801b83fad000ff5) )
-
- ROM_LOAD32_BYTE( "l1_mortal_kombat_ii_game_rom_ug16.ug16", 0x400000, 0x100000, CRC(8ba6ae18) SHA1(465fe907de4a1e502180c4e41642998dd3abc8e6) )
- ROM_LOAD32_BYTE( "l1_mortal_kombat_ii_game_rom_uj16.uj16", 0x400001, 0x100000, CRC(39d885b4) SHA1(2251826d247c3c6df421124718401fb35a672f83) )
- ROM_LOAD32_BYTE( "l1_mortal_kombat_ii_game_rom_ug20.ug20", 0x400002, 0x100000, CRC(809118c1) SHA1(86153e648834c749e34573151cd4fee403a81962) )
- ROM_LOAD32_BYTE( "l1_mortal_kombat_ii_game_rom_uj20.uj20", 0x400003, 0x100000, CRC(b96824f0) SHA1(d42b122f9a57da330192abc7e5f97abc4065d718) )
-
- ROM_LOAD32_BYTE( "l1_mortal_kombat_ii_game_rom_ug17.ug17", 0x800000, 0x100000, CRC(937d8620) SHA1(8b9f80a460b124a747a6d1495b53f01f580e28f1) )
- ROM_LOAD32_BYTE( "l1_mortal_kombat_ii_game_rom_uj17.uj17", 0x800001, 0x100000, CRC(218de160) SHA1(87aea173720d2a33d8183903f4fe8ba1d47e3348) )
- ROM_LOAD32_BYTE( "l1_mortal_kombat_ii_game_rom_ug22.ug22", 0x800002, 0x100000, CRC(154d53b1) SHA1(58ff0aa59101f40a9a3b5fbae1c904d0b0b31612) )
- ROM_LOAD32_BYTE( "l1_mortal_kombat_ii_game_rom_uj22.uj22", 0x800003, 0x100000, CRC(8891d785) SHA1(fd460df1ef8f4306ea42f7dc41488a80fd2c8f53) )
-ROM_END
-
-ROM_START( mk2r11 )
- ROM_REGION16_LE( 0xc00000, "dcs", ROMREGION_ERASEFF ) /* sound data */
- ROM_LOAD16_BYTE( "l1_mortal_kombat_ii_sound_rom_u2.u2", 0x000000, 0x80000, CRC(5f23d71d) SHA1(54c2afef243759e0f3dbe2907edbc4302f5c8bad) )
- ROM_RELOAD( 0x100000, 0x80000 )
- ROM_LOAD16_BYTE( "l1_mortal_kombat_ii_sound_rom_u3.u3", 0x200000, 0x80000, CRC(d6d92bf9) SHA1(397351c6b707f2595e36360471015f9fa494e894) )
- ROM_RELOAD( 0x300000, 0x80000 )
- ROM_LOAD16_BYTE( "l1_mortal_kombat_ii_sound_rom_u4.u4", 0x400000, 0x80000, CRC(eebc8e0f) SHA1(705ab63ff7672a4857d546afda6dca4973cce1ad) )
- ROM_RELOAD( 0x500000, 0x80000 )
- ROM_LOAD16_BYTE( "l1_mortal_kombat_ii_sound_rom_u5.u5", 0x600000, 0x80000, CRC(2b0b7961) SHA1(1cdc64aab74d14afbd8c3531e3d0bd49271a281f) )
- ROM_RELOAD( 0x700000, 0x80000 )
- ROM_LOAD16_BYTE( "l1_mortal_kombat_ii_sound_rom_u6.u6", 0x800000, 0x80000, CRC(f694b27f) SHA1(d43e38a124665f49ebb4ffc5a55e8f19a1a64686) )
- ROM_RELOAD( 0x900000, 0x80000 )
- ROM_LOAD16_BYTE( "l1_mortal_kombat_ii_sound_rom_u7.u7", 0xa00000, 0x80000, CRC(20387e0a) SHA1(505d05173b2a1f1ee3ebc2898ccd3a95c98dd04a) )
- ROM_RELOAD( 0xb00000, 0x80000 )
- /* su8 and su9 are unpopulated */
-
- ROM_REGION16_LE( 0x100000, "maincpu", 0 ) /* 34010 code */
- ROM_LOAD16_BYTE( "l1.1_mortal_kombat_ii_game_rom_uj12.uj12", 0x00000, 0x80000, CRC(01daff19) SHA1(8b14bf823ecb60c391688c106a52f141f1d291b5) ) /* Revision 1.1 */
- ROM_LOAD16_BYTE( "l1.1_mortal_kombat_ii_game_rom_ug12.ug12", 0x00001, 0x80000, CRC(54042eb7) SHA1(cda2f940b9c74989450611e6319e7cdadc05c627) )
-
- ROM_REGION( 0xc00000, "gfxrom", 0 )
- ROM_LOAD32_BYTE( "l1_mortal_kombat_ii_game_rom_ug14.ug14", 0x000000, 0x100000, CRC(01e73af6) SHA1(6598cfd704cc92a7f358a0e1f1c973ab79dcc493) )
- ROM_LOAD32_BYTE( "l1_mortal_kombat_ii_game_rom_uj14.uj14", 0x000001, 0x100000, CRC(d4985cbb) SHA1(367865da7efae38d83de3c0868d02a705177ae63) )
- ROM_LOAD32_BYTE( "l1_mortal_kombat_ii_game_rom_ug19.ug19", 0x000002, 0x100000, CRC(fec137be) SHA1(f11ecb8a7993f5c4f4449564b4911f69bd6e9bf8) )
- ROM_LOAD32_BYTE( "l1_mortal_kombat_ii_game_rom_uj19.uj19", 0x000003, 0x100000, CRC(2d763156) SHA1(06536006da49ab5fb6b75b25f801b83fad000ff5) )
-
- ROM_LOAD32_BYTE( "l1_mortal_kombat_ii_game_rom_ug16.ug16", 0x400000, 0x100000, CRC(8ba6ae18) SHA1(465fe907de4a1e502180c4e41642998dd3abc8e6) )
- ROM_LOAD32_BYTE( "l1_mortal_kombat_ii_game_rom_uj16.uj16", 0x400001, 0x100000, CRC(39d885b4) SHA1(2251826d247c3c6df421124718401fb35a672f83) )
- ROM_LOAD32_BYTE( "l1_mortal_kombat_ii_game_rom_ug20.ug20", 0x400002, 0x100000, CRC(809118c1) SHA1(86153e648834c749e34573151cd4fee403a81962) )
- ROM_LOAD32_BYTE( "l1_mortal_kombat_ii_game_rom_uj20.uj20", 0x400003, 0x100000, CRC(b96824f0) SHA1(d42b122f9a57da330192abc7e5f97abc4065d718) )
-
- ROM_LOAD32_BYTE( "l1_mortal_kombat_ii_game_rom_ug17.ug17", 0x800000, 0x100000, CRC(937d8620) SHA1(8b9f80a460b124a747a6d1495b53f01f580e28f1) )
- ROM_LOAD32_BYTE( "l1_mortal_kombat_ii_game_rom_uj17.uj17", 0x800001, 0x100000, CRC(218de160) SHA1(87aea173720d2a33d8183903f4fe8ba1d47e3348) )
- ROM_LOAD32_BYTE( "l1_mortal_kombat_ii_game_rom_ug22.ug22", 0x800002, 0x100000, CRC(154d53b1) SHA1(58ff0aa59101f40a9a3b5fbae1c904d0b0b31612) )
- ROM_LOAD32_BYTE( "l1_mortal_kombat_ii_game_rom_uj22.uj22", 0x800003, 0x100000, CRC(8891d785) SHA1(fd460df1ef8f4306ea42f7dc41488a80fd2c8f53) )
-ROM_END
-
-ROM_START( mk2r42 )
- ROM_REGION16_LE( 0xc00000, "dcs", ROMREGION_ERASEFF ) /* sound data */
- ROM_LOAD16_BYTE( "l1_mortal_kombat_ii_sound_rom_u2.u2", 0x000000, 0x80000, CRC(5f23d71d) SHA1(54c2afef243759e0f3dbe2907edbc4302f5c8bad) )
- ROM_RELOAD( 0x100000, 0x80000 )
- ROM_LOAD16_BYTE( "l1_mortal_kombat_ii_sound_rom_u3.u3", 0x200000, 0x80000, CRC(d6d92bf9) SHA1(397351c6b707f2595e36360471015f9fa494e894) )
- ROM_RELOAD( 0x300000, 0x80000 )
- ROM_LOAD16_BYTE( "l1_mortal_kombat_ii_sound_rom_u4.u4", 0x400000, 0x80000, CRC(eebc8e0f) SHA1(705ab63ff7672a4857d546afda6dca4973cce1ad) )
- ROM_RELOAD( 0x500000, 0x80000 )
- ROM_LOAD16_BYTE( "l1_mortal_kombat_ii_sound_rom_u5.u5", 0x600000, 0x80000, CRC(2b0b7961) SHA1(1cdc64aab74d14afbd8c3531e3d0bd49271a281f) )
- ROM_RELOAD( 0x700000, 0x80000 )
- ROM_LOAD16_BYTE( "l1_mortal_kombat_ii_sound_rom_u6.u6", 0x800000, 0x80000, CRC(f694b27f) SHA1(d43e38a124665f49ebb4ffc5a55e8f19a1a64686) )
- ROM_RELOAD( 0x900000, 0x80000 )
- ROM_LOAD16_BYTE( "l1_mortal_kombat_ii_sound_rom_u7.u7", 0xa00000, 0x80000, CRC(20387e0a) SHA1(505d05173b2a1f1ee3ebc2898ccd3a95c98dd04a) )
- ROM_RELOAD( 0xb00000, 0x80000 )
- /* su8 and su9 are unpopulated */
-
- ROM_REGION16_LE( 0x100000, "maincpu", 0 ) /* 34010 code */
- ROM_LOAD16_BYTE( "mk242j12.bin", 0x00000, 0x80000, CRC(c7fb1525) SHA1(350be1a6f6da3a6b42764cfceae196696482def2) )
- ROM_LOAD16_BYTE( "mk242g12.bin", 0x00001, 0x80000, CRC(443d0e0a) SHA1(20e69c266cda59be92d7cd6423f6e03ad65226eb) )
-
- ROM_REGION( 0xc00000, "gfxrom", 0 )
- ROM_LOAD32_BYTE( "l1_mortal_kombat_ii_game_rom_ug14.ug14", 0x000000, 0x100000, CRC(01e73af6) SHA1(6598cfd704cc92a7f358a0e1f1c973ab79dcc493) )
- ROM_LOAD32_BYTE( "l1_mortal_kombat_ii_game_rom_uj14.uj14", 0x000001, 0x100000, CRC(d4985cbb) SHA1(367865da7efae38d83de3c0868d02a705177ae63) )
- ROM_LOAD32_BYTE( "l1_mortal_kombat_ii_game_rom_ug19.ug19", 0x000002, 0x100000, CRC(fec137be) SHA1(f11ecb8a7993f5c4f4449564b4911f69bd6e9bf8) )
- ROM_LOAD32_BYTE( "l1_mortal_kombat_ii_game_rom_uj19.uj19", 0x000003, 0x100000, CRC(2d763156) SHA1(06536006da49ab5fb6b75b25f801b83fad000ff5) )
-
- ROM_LOAD32_BYTE( "l1_mortal_kombat_ii_game_rom_ug16.ug16", 0x400000, 0x100000, CRC(8ba6ae18) SHA1(465fe907de4a1e502180c4e41642998dd3abc8e6) )
- ROM_LOAD32_BYTE( "l1_mortal_kombat_ii_game_rom_uj16.uj16", 0x400001, 0x100000, CRC(39d885b4) SHA1(2251826d247c3c6df421124718401fb35a672f83) )
- ROM_LOAD32_BYTE( "l1_mortal_kombat_ii_game_rom_ug20.ug20", 0x400002, 0x100000, CRC(809118c1) SHA1(86153e648834c749e34573151cd4fee403a81962) )
- ROM_LOAD32_BYTE( "l1_mortal_kombat_ii_game_rom_uj20.uj20", 0x400003, 0x100000, CRC(b96824f0) SHA1(d42b122f9a57da330192abc7e5f97abc4065d718) )
-
- ROM_LOAD32_BYTE( "l1_mortal_kombat_ii_game_rom_ug17.ug17", 0x800000, 0x100000, CRC(937d8620) SHA1(8b9f80a460b124a747a6d1495b53f01f580e28f1) )
- ROM_LOAD32_BYTE( "l1_mortal_kombat_ii_game_rom_uj17.uj17", 0x800001, 0x100000, CRC(218de160) SHA1(87aea173720d2a33d8183903f4fe8ba1d47e3348) )
- ROM_LOAD32_BYTE( "l1_mortal_kombat_ii_game_rom_ug22.ug22", 0x800002, 0x100000, CRC(154d53b1) SHA1(58ff0aa59101f40a9a3b5fbae1c904d0b0b31612) )
- ROM_LOAD32_BYTE( "l1_mortal_kombat_ii_game_rom_uj22.uj22", 0x800003, 0x100000, CRC(8891d785) SHA1(fd460df1ef8f4306ea42f7dc41488a80fd2c8f53) )
-ROM_END
-
-
-ROM_START( mk2r91 )
- ROM_REGION16_LE( 0xc00000, "dcs", ROMREGION_ERASEFF ) /* sound data */
- ROM_LOAD16_BYTE( "l1_mortal_kombat_ii_sound_rom_u2.u2", 0x000000, 0x80000, CRC(5f23d71d) SHA1(54c2afef243759e0f3dbe2907edbc4302f5c8bad) )
- ROM_RELOAD( 0x100000, 0x80000 )
- ROM_LOAD16_BYTE( "l1_mortal_kombat_ii_sound_rom_u3.u3", 0x200000, 0x80000, CRC(d6d92bf9) SHA1(397351c6b707f2595e36360471015f9fa494e894) )
- ROM_RELOAD( 0x300000, 0x80000 )
- ROM_LOAD16_BYTE( "l1_mortal_kombat_ii_sound_rom_u4.u4", 0x400000, 0x80000, CRC(eebc8e0f) SHA1(705ab63ff7672a4857d546afda6dca4973cce1ad) )
- ROM_RELOAD( 0x500000, 0x80000 )
- ROM_LOAD16_BYTE( "l1_mortal_kombat_ii_sound_rom_u5.u5", 0x600000, 0x80000, CRC(2b0b7961) SHA1(1cdc64aab74d14afbd8c3531e3d0bd49271a281f) )
- ROM_RELOAD( 0x700000, 0x80000 )
- ROM_LOAD16_BYTE( "l1_mortal_kombat_ii_sound_rom_u6.u6", 0x800000, 0x80000, CRC(f694b27f) SHA1(d43e38a124665f49ebb4ffc5a55e8f19a1a64686) )
- ROM_RELOAD( 0x900000, 0x80000 )
- ROM_LOAD16_BYTE( "l1_mortal_kombat_ii_sound_rom_u7.u7", 0xa00000, 0x80000, CRC(20387e0a) SHA1(505d05173b2a1f1ee3ebc2898ccd3a95c98dd04a) )
- ROM_RELOAD( 0xb00000, 0x80000 )
- /* su8 and su9 are unpopulated */
-
- ROM_REGION16_LE( 0x100000, "maincpu", 0 ) /* 34010 code */
- ROM_LOAD16_BYTE( "uj12.l91", 0x00000, 0x80000, CRC(41953903) SHA1(f72f92beb32e724d37e5f951b24539902dc16a9f) )
- ROM_LOAD16_BYTE( "ug12.l91", 0x00001, 0x80000, CRC(c07f745a) SHA1(049a18bc162274c897cae695032f32c851e57330) )
-
- ROM_REGION( 0xc00000, "gfxrom", 0 )
- ROM_LOAD32_BYTE( "l1_mortal_kombat_ii_game_rom_ug14.ug14", 0x000000, 0x100000, CRC(01e73af6) SHA1(6598cfd704cc92a7f358a0e1f1c973ab79dcc493) )
- ROM_LOAD32_BYTE( "l1_mortal_kombat_ii_game_rom_uj14.uj14", 0x000001, 0x100000, CRC(d4985cbb) SHA1(367865da7efae38d83de3c0868d02a705177ae63) )
- ROM_LOAD32_BYTE( "l1_mortal_kombat_ii_game_rom_ug19.ug19", 0x000002, 0x100000, CRC(fec137be) SHA1(f11ecb8a7993f5c4f4449564b4911f69bd6e9bf8) )
- ROM_LOAD32_BYTE( "l1_mortal_kombat_ii_game_rom_uj19.uj19", 0x000003, 0x100000, CRC(2d763156) SHA1(06536006da49ab5fb6b75b25f801b83fad000ff5) )
-
- ROM_LOAD32_BYTE( "l1_mortal_kombat_ii_game_rom_ug16.ug16", 0x400000, 0x100000, CRC(8ba6ae18) SHA1(465fe907de4a1e502180c4e41642998dd3abc8e6) )
- ROM_LOAD32_BYTE( "l1_mortal_kombat_ii_game_rom_uj16.uj16", 0x400001, 0x100000, CRC(39d885b4) SHA1(2251826d247c3c6df421124718401fb35a672f83) )
- ROM_LOAD32_BYTE( "l1_mortal_kombat_ii_game_rom_ug20.ug20", 0x400002, 0x100000, CRC(809118c1) SHA1(86153e648834c749e34573151cd4fee403a81962) )
- ROM_LOAD32_BYTE( "l1_mortal_kombat_ii_game_rom_uj20.uj20", 0x400003, 0x100000, CRC(b96824f0) SHA1(d42b122f9a57da330192abc7e5f97abc4065d718) )
-
- ROM_LOAD32_BYTE( "l1_mortal_kombat_ii_game_rom_ug17.ug17", 0x800000, 0x100000, CRC(937d8620) SHA1(8b9f80a460b124a747a6d1495b53f01f580e28f1) )
- ROM_LOAD32_BYTE( "l1_mortal_kombat_ii_game_rom_uj17.uj17", 0x800001, 0x100000, CRC(218de160) SHA1(87aea173720d2a33d8183903f4fe8ba1d47e3348) )
- ROM_LOAD32_BYTE( "l1_mortal_kombat_ii_game_rom_ug22.ug22", 0x800002, 0x100000, CRC(154d53b1) SHA1(58ff0aa59101f40a9a3b5fbae1c904d0b0b31612) )
- ROM_LOAD32_BYTE( "l1_mortal_kombat_ii_game_rom_uj22.uj22", 0x800003, 0x100000, CRC(8891d785) SHA1(fd460df1ef8f4306ea42f7dc41488a80fd2c8f53) )
-ROM_END
-
-
-ROM_START( mk2chal )
- ROM_REGION16_LE( 0xc00000, "dcs", ROMREGION_ERASEFF ) /* sound data */
- ROM_LOAD16_BYTE( "l1_mortal_kombat_ii_sound_rom_u2.u2", 0x000000, 0x80000, CRC(5f23d71d) SHA1(54c2afef243759e0f3dbe2907edbc4302f5c8bad) )
- ROM_RELOAD( 0x100000, 0x80000 )
- ROM_LOAD16_BYTE( "l1_mortal_kombat_ii_sound_rom_u3.u3", 0x200000, 0x80000, CRC(d6d92bf9) SHA1(397351c6b707f2595e36360471015f9fa494e894) )
- ROM_RELOAD( 0x300000, 0x80000 )
- ROM_LOAD16_BYTE( "l1_mortal_kombat_ii_sound_rom_u4.u4", 0x400000, 0x80000, CRC(eebc8e0f) SHA1(705ab63ff7672a4857d546afda6dca4973cce1ad) )
- ROM_RELOAD( 0x500000, 0x80000 )
- ROM_LOAD16_BYTE( "l1_mortal_kombat_ii_sound_rom_u5.u5", 0x600000, 0x80000, CRC(2b0b7961) SHA1(1cdc64aab74d14afbd8c3531e3d0bd49271a281f) )
- ROM_RELOAD( 0x700000, 0x80000 )
- ROM_LOAD16_BYTE( "l1_mortal_kombat_ii_sound_rom_u6.u6", 0x800000, 0x80000, CRC(f694b27f) SHA1(d43e38a124665f49ebb4ffc5a55e8f19a1a64686) )
- ROM_RELOAD( 0x900000, 0x80000 )
- ROM_LOAD16_BYTE( "l1_mortal_kombat_ii_sound_rom_u7.u7", 0xa00000, 0x80000, CRC(20387e0a) SHA1(505d05173b2a1f1ee3ebc2898ccd3a95c98dd04a) )
- ROM_RELOAD( 0xb00000, 0x80000 )
- /* su8 and su9 are unpopulated */
-
- ROM_REGION16_LE( 0x100000, "maincpu", 0 ) /* 34010 code */
- ROM_LOAD16_BYTE( "uj12.chl", 0x00000, 0x80000, CRC(2d5c04e6) SHA1(85947876319c86bdcdeccda99ae1ddbcfb212484) )
- ROM_LOAD16_BYTE( "ug12.chl", 0x00001, 0x80000, CRC(3e7a4bad) SHA1(9a8ad99e09badcea7f2bcf80a649c96a883a0463) )
-
- ROM_REGION( 0xc00000, "gfxrom", 0 )
- ROM_LOAD32_BYTE( "l1_mortal_kombat_ii_game_rom_ug14.ug14", 0x000000, 0x100000, CRC(01e73af6) SHA1(6598cfd704cc92a7f358a0e1f1c973ab79dcc493) )
- ROM_LOAD32_BYTE( "l1_mortal_kombat_ii_game_rom_uj14.uj14", 0x000001, 0x100000, CRC(d4985cbb) SHA1(367865da7efae38d83de3c0868d02a705177ae63) )
- ROM_LOAD32_BYTE( "l1_mortal_kombat_ii_game_rom_ug19.ug19", 0x000002, 0x100000, CRC(fec137be) SHA1(f11ecb8a7993f5c4f4449564b4911f69bd6e9bf8) )
- ROM_LOAD32_BYTE( "l1_mortal_kombat_ii_game_rom_uj19.uj19", 0x000003, 0x100000, CRC(2d763156) SHA1(06536006da49ab5fb6b75b25f801b83fad000ff5) )
-
- ROM_LOAD32_BYTE( "l1_mortal_kombat_ii_game_rom_ug16.ug16", 0x400000, 0x100000, CRC(8ba6ae18) SHA1(465fe907de4a1e502180c4e41642998dd3abc8e6) )
- ROM_LOAD32_BYTE( "l1_mortal_kombat_ii_game_rom_uj16.uj16", 0x400001, 0x100000, CRC(39d885b4) SHA1(2251826d247c3c6df421124718401fb35a672f83) )
- ROM_LOAD32_BYTE( "l1_mortal_kombat_ii_game_rom_ug20.ug20", 0x400002, 0x100000, CRC(809118c1) SHA1(86153e648834c749e34573151cd4fee403a81962) )
- ROM_LOAD32_BYTE( "l1_mortal_kombat_ii_game_rom_uj20.uj20", 0x400003, 0x100000, CRC(b96824f0) SHA1(d42b122f9a57da330192abc7e5f97abc4065d718) )
-
- ROM_LOAD32_BYTE( "l1_mortal_kombat_ii_game_rom_ug17.ug17", 0x800000, 0x100000, CRC(937d8620) SHA1(8b9f80a460b124a747a6d1495b53f01f580e28f1) )
- ROM_LOAD32_BYTE( "l1_mortal_kombat_ii_game_rom_uj17.uj17", 0x800001, 0x100000, CRC(218de160) SHA1(87aea173720d2a33d8183903f4fe8ba1d47e3348) )
- ROM_LOAD32_BYTE( "l1_mortal_kombat_ii_game_rom_ug22.ug22", 0x800002, 0x100000, CRC(154d53b1) SHA1(58ff0aa59101f40a9a3b5fbae1c904d0b0b31612) )
- ROM_LOAD32_BYTE( "l1_mortal_kombat_ii_game_rom_uj22.uj22", 0x800003, 0x100000, CRC(8891d785) SHA1(fd460df1ef8f4306ea42f7dc41488a80fd2c8f53) )
-ROM_END
-
-
-/*
- equivalences for the extension board version (same contents, split in half)
-
- ROM_LOAD( "ug14.l1", 0x000000, 0x080000, CRC(74f5aaf1) )
- ROM_LOAD( "ug16.l11", 0x080000, 0x080000, CRC(1cf58c4c) )
- ROM_LOAD( "u8.l1", 0x200000, 0x080000, CRC(56e22ff5) )
- ROM_LOAD( "u11.l1", 0x280000, 0x080000, CRC(559ca4a3) )
- ROM_LOAD( "ug17.l1", 0x100000, 0x080000, CRC(4202d8bf) )
- ROM_LOAD( "ug18.l1", 0x180000, 0x080000, CRC(a3deab6a) )
-
- ROM_LOAD( "uj14.l1", 0x300000, 0x080000, CRC(869a3c55) )
- ROM_LOAD( "uj16.l11", 0x380000, 0x080000, CRC(c70cf053) )
- ROM_LOAD( "u9.l1", 0x500000, 0x080000, CRC(67da0769) )
- ROM_LOAD( "u10.l1", 0x580000, 0x080000, CRC(69000ac3) )
- ROM_LOAD( "uj17.l1", 0x400000, 0x080000, CRC(ec3e1884) )
- ROM_LOAD( "uj18.l1", 0x480000, 0x080000, CRC(c9f5aef4) )
-
- ROM_LOAD( "u6.l1", 0x600000, 0x080000, CRC(8d4c496a) )
- ROM_LOAD( "u13.l11", 0x680000, 0x080000, CRC(7fb20a45) )
- ROM_LOAD( "ug19.l1", 0x800000, 0x080000, CRC(d6c1f75e) )
- ROM_LOAD( "ug20.l1", 0x880000, 0x080000, CRC(19a33cff) )
- ROM_LOAD( "ug22.l1", 0x700000, 0x080000, CRC(db6cfa45) )
- ROM_LOAD( "ug23.l1", 0x780000, 0x080000, CRC(bfd8b656) )
-
- ROM_LOAD( "u7.l1", 0x900000, 0x080000, CRC(3988aac8) )
- ROM_LOAD( "u12.l11", 0x980000, 0x080000, CRC(2ef12cc6) )
- ROM_LOAD( "uj19.l1", 0xb00000, 0x080000, CRC(4eed6f18) )
- ROM_LOAD( "uj20.l1", 0xb80000, 0x080000, CRC(337b1e20) )
- ROM_LOAD( "uj22.l1", 0xa00000, 0x080000, CRC(a6546b15) )
- ROM_LOAD( "uj23.l1", 0xa80000, 0x080000, CRC(45867c6f) )
-*/
-
-
-ROM_START( nbajam )
- ROM_REGION( 0x50000, "adpcm:cpu", 0 ) /* sound CPU */
- ROM_LOAD( "l2_nba_jam_u3_sound_rom.u3", 0x010000, 0x20000, CRC(3a3ea480) SHA1(d12a45cba5c35f046b176661d7877fa4fd0e6c13) )
- ROM_RELOAD( 0x030000, 0x20000 )
-
- ROM_REGION( 0x100000, "adpcm:oki", 0 ) /* ADPCM */
- ROM_LOAD( "nbau12.u12", 0x000000, 0x80000, CRC(b94847f1) SHA1(e7efa0a379bfa91fe4ffb75f07a5dfbfde9a96b4) )
- ROM_LOAD( "nbau13.u13", 0x080000, 0x80000, CRC(b6fe24bd) SHA1(f70f75b5570a2b368ebc74d2a7d264c618940430) )
-
- ROM_REGION16_LE( 0x100000, "maincpu", 0 ) /* 34010 code */
- ROM_LOAD16_BYTE( "l3_nba_jam_game_rom_uj12.uj12", 0x00000, 0x80000, CRC(b93e271c) SHA1(b0e9f055376a4a4cd1115a81f71c933903c251b1) )
- ROM_LOAD16_BYTE( "l3_nba_jam_game_rom_ug12.ug12", 0x00001, 0x80000, CRC(407d3390) SHA1(a319bc890d94310e44fe2ec98bfc95665a662701) )
-
- ROM_REGION( 0xc00000, "gfxrom", 0 )
- ROM_LOAD32_BYTE( "l1_nba_jam_game_rom_ug14.ug14", 0x000000, 0x80000, CRC(04bb9f64) SHA1(9e1a8c37e14cb6fe67f4aa3caa9022f356f1ca64) )
- ROM_LOAD32_BYTE( "l1_nba_jam_game_rom_uj14.uj14", 0x000001, 0x80000, CRC(b34b7af3) SHA1(0abb74d2f414bc9da0380a81beb134f3a87c1a0a) )
- ROM_LOAD32_BYTE( "l1_nba_jam_game_rom_ug19.ug19", 0x000002, 0x80000, CRC(a8f22fbb) SHA1(514208a9d6d0c8c2d7847cc02d4387eac90be659) )
- ROM_LOAD32_BYTE( "l1_nba_jam_game_rom_uj19.uj19", 0x000003, 0x80000, CRC(8130a8a2) SHA1(f23f124024285d07d8cf822817b62e42c38b82db) )
-
- ROM_LOAD32_BYTE( "l1_nba_jam_game_rom_ug16.ug16", 0x200000, 0x80000, CRC(8591c572) SHA1(237bab2e93abf438a84be3603505db5de59922af) )
- ROM_LOAD32_BYTE( "l1_nba_jam_game_rom_uj16.uj16", 0x200001, 0x80000, CRC(d2e554f1) SHA1(139aa39bd48b8605058ece188f9f5e6793561fcb) )
- ROM_LOAD32_BYTE( "l1_nba_jam_game_rom_ug20.ug20", 0x200002, 0x80000, CRC(44fd6221) SHA1(1d6754bf2c24950080523f66b77407931babba29) )
- ROM_LOAD32_BYTE( "l1_nba_jam_game_rom_uj20.uj20", 0x200003, 0x80000, CRC(f9cebbb6) SHA1(6202e490bc5658bd0741422f841540fcd037cfee) )
-
- ROM_LOAD32_BYTE( "l1_nba_jam_game_rom_ug17.ug17", 0x400000, 0x80000, CRC(6f921886) SHA1(72542249ca6602dc4816952765c1810f064ff394) )
- ROM_LOAD32_BYTE( "l1_nba_jam_game_rom_uj17.uj17", 0x400001, 0x80000, CRC(b2e14981) SHA1(5cec9b7fcaa6d0ce5bff689541fc98db435c5b5f) )
- ROM_LOAD32_BYTE( "l1_nba_jam_game_rom_ug22.ug22", 0x400002, 0x80000, CRC(ab05ed89) SHA1(4153d098fbaeac963d93f26dcd9d8bc33a48a734) )
- ROM_LOAD32_BYTE( "l1_nba_jam_game_rom_uj22.uj22", 0x400003, 0x80000, CRC(59a95878) SHA1(b95165987853f164842ab2b5895ea95484a1d78b) )
-
- ROM_LOAD32_BYTE( "l1_nba_jam_game_rom_ug18.ug18", 0x600000, 0x80000, CRC(5162d3d6) SHA1(14d377977510b7793e4006a7a5089dbfd785d7d1) )
- ROM_LOAD32_BYTE( "l1_nba_jam_game_rom_uj18.uj18", 0x600001, 0x80000, CRC(fdee0037) SHA1(3bcc740f4bdb3236822cd6e7ed06241804351cca) )
- ROM_LOAD32_BYTE( "l1_nba_jam_game_rom_ug23.ug23", 0x600002, 0x80000, CRC(7b934c7a) SHA1(a6992fb3c50429ac4fa15bd91612ae0c0b8f961d) )
- ROM_LOAD32_BYTE( "l1_nba_jam_game_rom_uj23.uj23", 0x600003, 0x80000, CRC(427d2eee) SHA1(4985e3dd9c9e1bedd5a900958bf549656debd494) )
-ROM_END
-
-
-ROM_START( nbajamr2 )
- ROM_REGION( 0x50000, "adpcm:cpu", 0 ) /* sound CPU */
- ROM_LOAD( "l2_nba_jam_u3_sound_rom.u3", 0x010000, 0x20000, CRC(3a3ea480) SHA1(d12a45cba5c35f046b176661d7877fa4fd0e6c13) )
- ROM_RELOAD( 0x030000, 0x20000 )
-
- ROM_REGION( 0x100000, "adpcm:oki", 0 ) /* ADPCM */
- ROM_LOAD( "nbau12.u12", 0x000000, 0x80000, CRC(b94847f1) SHA1(e7efa0a379bfa91fe4ffb75f07a5dfbfde9a96b4) )
- ROM_LOAD( "nbau13.u13", 0x080000, 0x80000, CRC(b6fe24bd) SHA1(f70f75b5570a2b368ebc74d2a7d264c618940430) )
-
- ROM_REGION16_LE( 0x100000, "maincpu", 0 ) /* 34010 code */
- ROM_LOAD16_BYTE( "l2_nba_jam_game_rom_uj12.uj12", 0x00000, 0x80000, CRC(0fe80b36) SHA1(fe6b21dc9b393b25c511b2914b568fa92301d749) )
- ROM_LOAD16_BYTE( "l2_nba_jam_game_rom_ug12.ug12", 0x00001, 0x80000, CRC(5d106315) SHA1(e2cddd9ed6771e77711e3a4f25fe2d07712d954e) )
-
- ROM_REGION( 0xc00000, "gfxrom", 0 )
- ROM_LOAD32_BYTE( "l1_nba_jam_game_rom_ug14.ug14", 0x000000, 0x80000, CRC(04bb9f64) SHA1(9e1a8c37e14cb6fe67f4aa3caa9022f356f1ca64) )
- ROM_LOAD32_BYTE( "l1_nba_jam_game_rom_uj14.uj14", 0x000001, 0x80000, CRC(b34b7af3) SHA1(0abb74d2f414bc9da0380a81beb134f3a87c1a0a) )
- ROM_LOAD32_BYTE( "l1_nba_jam_game_rom_ug19.ug19", 0x000002, 0x80000, CRC(a8f22fbb) SHA1(514208a9d6d0c8c2d7847cc02d4387eac90be659) )
- ROM_LOAD32_BYTE( "l1_nba_jam_game_rom_uj19.uj19", 0x000003, 0x80000, CRC(8130a8a2) SHA1(f23f124024285d07d8cf822817b62e42c38b82db) )
-
- ROM_LOAD32_BYTE( "l1_nba_jam_game_rom_ug16.ug16", 0x200000, 0x80000, CRC(8591c572) SHA1(237bab2e93abf438a84be3603505db5de59922af) )
- ROM_LOAD32_BYTE( "l1_nba_jam_game_rom_uj16.uj16", 0x200001, 0x80000, CRC(d2e554f1) SHA1(139aa39bd48b8605058ece188f9f5e6793561fcb) )
- ROM_LOAD32_BYTE( "l1_nba_jam_game_rom_ug20.ug20", 0x200002, 0x80000, CRC(44fd6221) SHA1(1d6754bf2c24950080523f66b77407931babba29) )
- ROM_LOAD32_BYTE( "l1_nba_jam_game_rom_uj20.uj20", 0x200003, 0x80000, CRC(f9cebbb6) SHA1(6202e490bc5658bd0741422f841540fcd037cfee) )
-
- ROM_LOAD32_BYTE( "l1_nba_jam_game_rom_ug17.ug17", 0x400000, 0x80000, CRC(6f921886) SHA1(72542249ca6602dc4816952765c1810f064ff394) )
- ROM_LOAD32_BYTE( "l1_nba_jam_game_rom_uj17.uj17", 0x400001, 0x80000, CRC(b2e14981) SHA1(5cec9b7fcaa6d0ce5bff689541fc98db435c5b5f) )
- ROM_LOAD32_BYTE( "l1_nba_jam_game_rom_ug22.ug22", 0x400002, 0x80000, CRC(ab05ed89) SHA1(4153d098fbaeac963d93f26dcd9d8bc33a48a734) )
- ROM_LOAD32_BYTE( "l1_nba_jam_game_rom_uj22.uj22", 0x400003, 0x80000, CRC(59a95878) SHA1(b95165987853f164842ab2b5895ea95484a1d78b) )
-
- ROM_LOAD32_BYTE( "l1_nba_jam_game_rom_ug18.ug18", 0x600000, 0x80000, CRC(5162d3d6) SHA1(14d377977510b7793e4006a7a5089dbfd785d7d1) )
- ROM_LOAD32_BYTE( "l1_nba_jam_game_rom_uj18.uj18", 0x600001, 0x80000, CRC(fdee0037) SHA1(3bcc740f4bdb3236822cd6e7ed06241804351cca) )
- ROM_LOAD32_BYTE( "l1_nba_jam_game_rom_ug23.ug23", 0x600002, 0x80000, CRC(7b934c7a) SHA1(a6992fb3c50429ac4fa15bd91612ae0c0b8f961d) )
- ROM_LOAD32_BYTE( "l1_nba_jam_game_rom_uj23.uj23", 0x600003, 0x80000, CRC(427d2eee) SHA1(4985e3dd9c9e1bedd5a900958bf549656debd494) )
-ROM_END
-
-
-ROM_START( nbajamr1 )
- ROM_REGION( 0x50000, "adpcm:cpu", 0 ) /* sound CPU */
- ROM_LOAD( "l2_nba_jam_u3_sound_rom.u3", 0x010000, 0x20000, CRC(3a3ea480) SHA1(d12a45cba5c35f046b176661d7877fa4fd0e6c13) )
- ROM_RELOAD( 0x030000, 0x20000 )
-
- ROM_REGION( 0x100000, "adpcm:oki", 0 ) /* ADPCM */
- ROM_LOAD( "nbau12.u12", 0x000000, 0x80000, CRC(b94847f1) SHA1(e7efa0a379bfa91fe4ffb75f07a5dfbfde9a96b4) )
- ROM_LOAD( "nbau13.u13", 0x080000, 0x80000, CRC(b6fe24bd) SHA1(f70f75b5570a2b368ebc74d2a7d264c618940430) )
-
- ROM_REGION16_LE( 0x100000, "maincpu", 0 ) /* 34010 code */
- ROM_LOAD16_BYTE( "l1_nba_jam_game_rom_uj12.uj12", 0x00000, 0x80000, CRC(4db672ec) SHA1(bb329c552473179f617d3bd038f47fb69d060b55) )
- ROM_LOAD16_BYTE( "l1_nba_jam_game_rom_ug12.ug12", 0x00001, 0x80000, CRC(ed1df3f7) SHA1(36b0c47758a205719dbef169f0af3e761f557b99) )
-
- ROM_REGION( 0xc00000, "gfxrom", 0 )
- ROM_LOAD32_BYTE( "l1_nba_jam_game_rom_ug14.ug14", 0x000000, 0x80000, CRC(04bb9f64) SHA1(9e1a8c37e14cb6fe67f4aa3caa9022f356f1ca64) )
- ROM_LOAD32_BYTE( "l1_nba_jam_game_rom_uj14.uj14", 0x000001, 0x80000, CRC(b34b7af3) SHA1(0abb74d2f414bc9da0380a81beb134f3a87c1a0a) )
- ROM_LOAD32_BYTE( "l1_nba_jam_game_rom_ug19.ug19", 0x000002, 0x80000, CRC(a8f22fbb) SHA1(514208a9d6d0c8c2d7847cc02d4387eac90be659) )
- ROM_LOAD32_BYTE( "l1_nba_jam_game_rom_uj19.uj19", 0x000003, 0x80000, CRC(8130a8a2) SHA1(f23f124024285d07d8cf822817b62e42c38b82db) )
-
- ROM_LOAD32_BYTE( "l1_nba_jam_game_rom_ug16.ug16", 0x200000, 0x80000, CRC(8591c572) SHA1(237bab2e93abf438a84be3603505db5de59922af) )
- ROM_LOAD32_BYTE( "l1_nba_jam_game_rom_uj16.uj16", 0x200001, 0x80000, CRC(d2e554f1) SHA1(139aa39bd48b8605058ece188f9f5e6793561fcb) )
- ROM_LOAD32_BYTE( "l1_nba_jam_game_rom_ug20.ug20", 0x200002, 0x80000, CRC(44fd6221) SHA1(1d6754bf2c24950080523f66b77407931babba29) )
- ROM_LOAD32_BYTE( "l1_nba_jam_game_rom_uj20.uj20", 0x200003, 0x80000, CRC(f9cebbb6) SHA1(6202e490bc5658bd0741422f841540fcd037cfee) )
-
- ROM_LOAD32_BYTE( "l1_nba_jam_game_rom_ug17.ug17", 0x400000, 0x80000, CRC(6f921886) SHA1(72542249ca6602dc4816952765c1810f064ff394) )
- ROM_LOAD32_BYTE( "l1_nba_jam_game_rom_uj17.uj17", 0x400001, 0x80000, CRC(b2e14981) SHA1(5cec9b7fcaa6d0ce5bff689541fc98db435c5b5f) )
- ROM_LOAD32_BYTE( "l1_nba_jam_game_rom_ug22.ug22", 0x400002, 0x80000, CRC(ab05ed89) SHA1(4153d098fbaeac963d93f26dcd9d8bc33a48a734) )
- ROM_LOAD32_BYTE( "l1_nba_jam_game_rom_uj22.uj22", 0x400003, 0x80000, CRC(59a95878) SHA1(b95165987853f164842ab2b5895ea95484a1d78b) )
-
- ROM_LOAD32_BYTE( "l1_nba_jam_game_rom_ug18.ug18", 0x600000, 0x80000, CRC(5162d3d6) SHA1(14d377977510b7793e4006a7a5089dbfd785d7d1) )
- ROM_LOAD32_BYTE( "l1_nba_jam_game_rom_uj18.uj18", 0x600001, 0x80000, CRC(fdee0037) SHA1(3bcc740f4bdb3236822cd6e7ed06241804351cca) )
- ROM_LOAD32_BYTE( "l1_nba_jam_game_rom_ug23.ug23", 0x600002, 0x80000, CRC(7b934c7a) SHA1(a6992fb3c50429ac4fa15bd91612ae0c0b8f961d) )
- ROM_LOAD32_BYTE( "l1_nba_jam_game_rom_uj23.uj23", 0x600003, 0x80000, CRC(427d2eee) SHA1(4985e3dd9c9e1bedd5a900958bf549656debd494) )
-ROM_END
-
-
-ROM_START( nbajamte )
- ROM_REGION( 0x50000, "adpcm:cpu", 0 ) /* sound CPU */
- ROM_LOAD( "l1_nba_jam_tournament_u3_sound_rom.u3", 0x010000, 0x20000, CRC(d4551195) SHA1(e8908fbe4339fb8c93f7e74113dfd25dda1667ea) )
- ROM_RELOAD( 0x030000, 0x20000 )
-
- ROM_REGION( 0x100000, "adpcm:oki", 0 ) /* ADPCM */
- ROM_LOAD( "l1_nba_jam_tournament_u12_sound_rom.u12", 0x000000, 0x80000, CRC(4fac97bc) SHA1(bd88d8c3edab0e35ad9f9350bcbaa17cda61d87a) )
- ROM_LOAD( "l1_nba_jam_tournament_u13_sound_rom.u13", 0x080000, 0x80000, CRC(6f27b202) SHA1(c1f0db15624d1e7102ce9fd1db49ccf86e8611d6) )
-
- ROM_REGION16_LE( 0x100000, "maincpu", 0 ) /* 34010 code */
- ROM_LOAD16_BYTE( "l4_nba_jam_tournament_game_rom_uj12.uj12", 0x00000, 0x80000, CRC(d7c21bc4) SHA1(e05f0299b955500df6a08b1c0b24b932a9cdfa6a) )
- ROM_LOAD16_BYTE( "l4_nba_jam_tournament_game_rom_ug12.ug12", 0x00001, 0x80000, CRC(7ad49229) SHA1(e9ceedb0e620809d8a4d42087d806aa296a4cd59) )
-
- ROM_REGION( 0xc00000, "gfxrom", 0 )
- ROM_LOAD32_BYTE( "l1_nba_jam_tournament_game_rom_ug14.ug14", 0x000000, 0x80000, CRC(04bb9f64) SHA1(9e1a8c37e14cb6fe67f4aa3caa9022f356f1ca64) )
- ROM_LOAD32_BYTE( "l1_nba_jam_tournament_game_rom_uj14.uj14", 0x000001, 0x80000, CRC(b34b7af3) SHA1(0abb74d2f414bc9da0380a81beb134f3a87c1a0a) )
- ROM_LOAD32_BYTE( "l1_nba_jam_tournament_game_rom_ug19.ug19", 0x000002, 0x80000, CRC(a8f22fbb) SHA1(514208a9d6d0c8c2d7847cc02d4387eac90be659) )
- ROM_LOAD32_BYTE( "l1_nba_jam_tournament_game_rom_uj19.uj19", 0x000003, 0x80000, CRC(8130a8a2) SHA1(f23f124024285d07d8cf822817b62e42c38b82db) )
-
- ROM_LOAD32_BYTE( "l1_nba_jam_tournament_game_rom_ug16.ug16", 0x200000, 0x80000, CRC(c7ce74d0) SHA1(93861cd909e0f28ed112096d6f9fc57d0d31c57c) )
- ROM_LOAD32_BYTE( "l1_nba_jam_tournament_game_rom_uj16.uj16", 0x200001, 0x80000, CRC(905ad88b) SHA1(24c336ccc0e2ac0ee96a34ad6fe4aa7464de0009) )
- ROM_LOAD32_BYTE( "l1_nba_jam_tournament_game_rom_ug20.ug20", 0x200002, 0x80000, CRC(8a48728c) SHA1(3684099b4934b027336c319c77d9e0710b8c22dc) )
- ROM_LOAD32_BYTE( "l1_nba_jam_tournament_game_rom_uj20.uj20", 0x200003, 0x80000, CRC(bf263d61) SHA1(b5b59e8df55f8030eff068c1d8b07dad8521bf5d) )
-
- ROM_LOAD32_BYTE( "l1_nba_jam_tournament_game_rom_ug17.ug17", 0x400000, 0x80000, CRC(9401be62) SHA1(597413a8a1eb66a7ad89af2f548fa3062e5e8efb) )
- ROM_LOAD32_BYTE( "l1_nba_jam_tournament_game_rom_uj17.uj17", 0x400001, 0x80000, CRC(8a852b9e) SHA1(604c7f4305887e9505320630027765ea76607c58) )
- ROM_LOAD32_BYTE( "l1_nba_jam_tournament_game_rom_ug22.ug22", 0x400002, 0x80000, CRC(3b05133b) SHA1(f6067abb92b8751afe7352a4f1b1a22c9528002b) )
- ROM_LOAD32_BYTE( "l1_nba_jam_tournament_game_rom_uj22.uj22", 0x400003, 0x80000, CRC(39791051) SHA1(7aa02500ddacd31fca04044a22a38f36452ca300) )
-
- ROM_LOAD32_BYTE( "l1_nba_jam_tournament_game_rom_ug18.ug18", 0x600000, 0x80000, CRC(6fd08f57) SHA1(5b7031dffc88374c5bfdf3021aa01ec4e28d0631) )
- ROM_LOAD32_BYTE( "l1_nba_jam_tournament_game_rom_uj18.uj18", 0x600001, 0x80000, CRC(4eb73c26) SHA1(693bf45f777da8e55b7bcd8699ea5bd711964941) )
- ROM_LOAD32_BYTE( "l1_nba_jam_tournament_game_rom_ug23.ug23", 0x600002, 0x80000, CRC(854f73bc) SHA1(242cc8ce28711f6f0787524a1070eb4b0956e6ae) )
- ROM_LOAD32_BYTE( "l1_nba_jam_tournament_game_rom_uj23.uj23", 0x600003, 0x80000, CRC(f8c30998) SHA1(33e2f982d74e9f3686b1f4a8172c49fb8b604cf5) )
-ROM_END
-
-
-ROM_START( nbajamte3 )
- ROM_REGION( 0x50000, "adpcm:cpu", 0 ) /* sound CPU */
- ROM_LOAD( "l1_nba_jam_tournament_u3_sound_rom.u3", 0x010000, 0x20000, CRC(d4551195) SHA1(e8908fbe4339fb8c93f7e74113dfd25dda1667ea) )
- ROM_RELOAD( 0x030000, 0x20000 )
-
- ROM_REGION( 0x100000, "adpcm:oki", 0 ) /* ADPCM */
- ROM_LOAD( "l1_nba_jam_tournament_u12_sound_rom.u12", 0x000000, 0x80000, CRC(4fac97bc) SHA1(bd88d8c3edab0e35ad9f9350bcbaa17cda61d87a) )
- ROM_LOAD( "l1_nba_jam_tournament_u13_sound_rom.u13", 0x080000, 0x80000, CRC(6f27b202) SHA1(c1f0db15624d1e7102ce9fd1db49ccf86e8611d6) )
-
- ROM_REGION16_LE( 0x100000, "maincpu", 0 ) /* 34010 code */
- ROM_LOAD16_BYTE( "l3_nba_jam_tournament_game_rom_uj12.uj12", 0x00000, 0x80000, CRC(8fdf77b4) SHA1(1a8a178b19d0b8e7a5fd2ddf373a4279321440d0) )
- ROM_LOAD16_BYTE( "l3_nba_jam_tournament_game_rom_ug12.ug12", 0x00001, 0x80000, CRC(656579ed) SHA1(b038fdc814ebc8d203724fdb2f7501d40f1dc21f) )
-
- ROM_REGION( 0xc00000, "gfxrom", 0 )
- ROM_LOAD32_BYTE( "l1_nba_jam_tournament_game_rom_ug14.ug14", 0x000000, 0x80000, CRC(04bb9f64) SHA1(9e1a8c37e14cb6fe67f4aa3caa9022f356f1ca64) )
- ROM_LOAD32_BYTE( "l1_nba_jam_tournament_game_rom_uj14.uj14", 0x000001, 0x80000, CRC(b34b7af3) SHA1(0abb74d2f414bc9da0380a81beb134f3a87c1a0a) )
- ROM_LOAD32_BYTE( "l1_nba_jam_tournament_game_rom_ug19.ug19", 0x000002, 0x80000, CRC(a8f22fbb) SHA1(514208a9d6d0c8c2d7847cc02d4387eac90be659) )
- ROM_LOAD32_BYTE( "l1_nba_jam_tournament_game_rom_uj19.uj19", 0x000003, 0x80000, CRC(8130a8a2) SHA1(f23f124024285d07d8cf822817b62e42c38b82db) )
-
- ROM_LOAD32_BYTE( "l1_nba_jam_tournament_game_rom_ug16.ug16", 0x200000, 0x80000, CRC(c7ce74d0) SHA1(93861cd909e0f28ed112096d6f9fc57d0d31c57c) )
- ROM_LOAD32_BYTE( "l1_nba_jam_tournament_game_rom_uj16.uj16", 0x200001, 0x80000, CRC(905ad88b) SHA1(24c336ccc0e2ac0ee96a34ad6fe4aa7464de0009) )
- ROM_LOAD32_BYTE( "l1_nba_jam_tournament_game_rom_ug20.ug20", 0x200002, 0x80000, CRC(8a48728c) SHA1(3684099b4934b027336c319c77d9e0710b8c22dc) )
- ROM_LOAD32_BYTE( "l1_nba_jam_tournament_game_rom_uj20.uj20", 0x200003, 0x80000, CRC(bf263d61) SHA1(b5b59e8df55f8030eff068c1d8b07dad8521bf5d) )
-
- ROM_LOAD32_BYTE( "l1_nba_jam_tournament_game_rom_ug17.ug17", 0x400000, 0x80000, CRC(9401be62) SHA1(597413a8a1eb66a7ad89af2f548fa3062e5e8efb) )
- ROM_LOAD32_BYTE( "l1_nba_jam_tournament_game_rom_uj17.uj17", 0x400001, 0x80000, CRC(8a852b9e) SHA1(604c7f4305887e9505320630027765ea76607c58) )
- ROM_LOAD32_BYTE( "l1_nba_jam_tournament_game_rom_ug22.ug22", 0x400002, 0x80000, CRC(3b05133b) SHA1(f6067abb92b8751afe7352a4f1b1a22c9528002b) )
- ROM_LOAD32_BYTE( "l1_nba_jam_tournament_game_rom_uj22.uj22", 0x400003, 0x80000, CRC(39791051) SHA1(7aa02500ddacd31fca04044a22a38f36452ca300) )
-
- ROM_LOAD32_BYTE( "l1_nba_jam_tournament_game_rom_ug18.ug18", 0x600000, 0x80000, CRC(6fd08f57) SHA1(5b7031dffc88374c5bfdf3021aa01ec4e28d0631) )
- ROM_LOAD32_BYTE( "l1_nba_jam_tournament_game_rom_uj18.uj18", 0x600001, 0x80000, CRC(4eb73c26) SHA1(693bf45f777da8e55b7bcd8699ea5bd711964941) )
- ROM_LOAD32_BYTE( "l1_nba_jam_tournament_game_rom_ug23.ug23", 0x600002, 0x80000, CRC(854f73bc) SHA1(242cc8ce28711f6f0787524a1070eb4b0956e6ae) )
- ROM_LOAD32_BYTE( "l1_nba_jam_tournament_game_rom_uj23.uj23", 0x600003, 0x80000, CRC(f8c30998) SHA1(33e2f982d74e9f3686b1f4a8172c49fb8b604cf5) )
-ROM_END
-
-
-ROM_START( nbajamte2 )
- ROM_REGION( 0x50000, "adpcm:cpu", 0 ) /* sound CPU */
- ROM_LOAD( "l1_nba_jam_tournament_u3_sound_rom.u3", 0x010000, 0x20000, CRC(d4551195) SHA1(e8908fbe4339fb8c93f7e74113dfd25dda1667ea) )
- ROM_RELOAD( 0x030000, 0x20000 )
-
- ROM_REGION( 0x100000, "adpcm:oki", 0 ) /* ADPCM */
- ROM_LOAD( "l1_nba_jam_tournament_u12_sound_rom.u12", 0x000000, 0x80000, CRC(4fac97bc) SHA1(bd88d8c3edab0e35ad9f9350bcbaa17cda61d87a) )
- ROM_LOAD( "l1_nba_jam_tournament_u13_sound_rom.u13", 0x080000, 0x80000, CRC(6f27b202) SHA1(c1f0db15624d1e7102ce9fd1db49ccf86e8611d6) )
-
- ROM_REGION16_LE( 0x100000, "maincpu", 0 ) /* 34010 code */
- ROM_LOAD16_BYTE( "l2_nba_jam_tournament_game_rom_uj12.uj12", 0x00000, 0x80000, CRC(eaa6fb32) SHA1(8c8c0c6ace2b98679d7fe90e1f9284bdf0e14eaf) )
- ROM_LOAD16_BYTE( "l2_nba_jam_tournament_game_rom_ug12.ug12", 0x00001, 0x80000, CRC(5a694d9a) SHA1(fb74e4242d9adba03f24a81451ea06e8d9b4af96) )
-
- ROM_REGION( 0xc00000, "gfxrom", 0 )
- ROM_LOAD32_BYTE( "l1_nba_jam_tournament_game_rom_ug14.ug14", 0x000000, 0x80000, CRC(04bb9f64) SHA1(9e1a8c37e14cb6fe67f4aa3caa9022f356f1ca64) )
- ROM_LOAD32_BYTE( "l1_nba_jam_tournament_game_rom_uj14.uj14", 0x000001, 0x80000, CRC(b34b7af3) SHA1(0abb74d2f414bc9da0380a81beb134f3a87c1a0a) )
- ROM_LOAD32_BYTE( "l1_nba_jam_tournament_game_rom_ug19.ug19", 0x000002, 0x80000, CRC(a8f22fbb) SHA1(514208a9d6d0c8c2d7847cc02d4387eac90be659) )
- ROM_LOAD32_BYTE( "l1_nba_jam_tournament_game_rom_uj19.uj19", 0x000003, 0x80000, CRC(8130a8a2) SHA1(f23f124024285d07d8cf822817b62e42c38b82db) )
-
- ROM_LOAD32_BYTE( "l1_nba_jam_tournament_game_rom_ug16.ug16", 0x200000, 0x80000, CRC(c7ce74d0) SHA1(93861cd909e0f28ed112096d6f9fc57d0d31c57c) )
- ROM_LOAD32_BYTE( "l1_nba_jam_tournament_game_rom_uj16.uj16", 0x200001, 0x80000, CRC(905ad88b) SHA1(24c336ccc0e2ac0ee96a34ad6fe4aa7464de0009) )
- ROM_LOAD32_BYTE( "l1_nba_jam_tournament_game_rom_ug20.ug20", 0x200002, 0x80000, CRC(8a48728c) SHA1(3684099b4934b027336c319c77d9e0710b8c22dc) )
- ROM_LOAD32_BYTE( "l1_nba_jam_tournament_game_rom_uj20.uj20", 0x200003, 0x80000, CRC(bf263d61) SHA1(b5b59e8df55f8030eff068c1d8b07dad8521bf5d) )
-
- ROM_LOAD32_BYTE( "l1_nba_jam_tournament_game_rom_ug17.ug17", 0x400000, 0x80000, CRC(9401be62) SHA1(597413a8a1eb66a7ad89af2f548fa3062e5e8efb) )
- ROM_LOAD32_BYTE( "l1_nba_jam_tournament_game_rom_uj17.uj17", 0x400001, 0x80000, CRC(8a852b9e) SHA1(604c7f4305887e9505320630027765ea76607c58) )
- ROM_LOAD32_BYTE( "l1_nba_jam_tournament_game_rom_ug22.ug22", 0x400002, 0x80000, CRC(3b05133b) SHA1(f6067abb92b8751afe7352a4f1b1a22c9528002b) )
- ROM_LOAD32_BYTE( "l1_nba_jam_tournament_game_rom_uj22.uj22", 0x400003, 0x80000, CRC(39791051) SHA1(7aa02500ddacd31fca04044a22a38f36452ca300) )
-
- ROM_LOAD32_BYTE( "l1_nba_jam_tournament_game_rom_ug18.ug18", 0x600000, 0x80000, CRC(6fd08f57) SHA1(5b7031dffc88374c5bfdf3021aa01ec4e28d0631) )
- ROM_LOAD32_BYTE( "l1_nba_jam_tournament_game_rom_uj18.uj18", 0x600001, 0x80000, CRC(4eb73c26) SHA1(693bf45f777da8e55b7bcd8699ea5bd711964941) )
- ROM_LOAD32_BYTE( "l1_nba_jam_tournament_game_rom_ug23.ug23", 0x600002, 0x80000, CRC(854f73bc) SHA1(242cc8ce28711f6f0787524a1070eb4b0956e6ae) )
- ROM_LOAD32_BYTE( "l1_nba_jam_tournament_game_rom_uj23.uj23", 0x600003, 0x80000, CRC(f8c30998) SHA1(33e2f982d74e9f3686b1f4a8172c49fb8b604cf5) )
-ROM_END
-
-
-ROM_START( nbajamte1 )
- ROM_REGION( 0x50000, "adpcm:cpu", 0 ) /* sound CPU */
- ROM_LOAD( "l1_nba_jam_tournament_u3_sound_rom.u3", 0x010000, 0x20000, CRC(d4551195) SHA1(e8908fbe4339fb8c93f7e74113dfd25dda1667ea) )
- ROM_RELOAD( 0x030000, 0x20000 )
-
- ROM_REGION( 0x100000, "adpcm:oki", 0 ) /* ADPCM */
- ROM_LOAD( "l1_nba_jam_tournament_u12_sound_rom.u12", 0x000000, 0x80000, CRC(4fac97bc) SHA1(bd88d8c3edab0e35ad9f9350bcbaa17cda61d87a) )
- ROM_LOAD( "l1_nba_jam_tournament_u13_sound_rom.u13", 0x080000, 0x80000, CRC(6f27b202) SHA1(c1f0db15624d1e7102ce9fd1db49ccf86e8611d6) )
-
- ROM_REGION16_LE( 0x100000, "maincpu", 0 ) /* 34010 code */
- ROM_LOAD16_BYTE( "l1_nba_jam_tournament_game_rom_uj12.uj12", 0x00000, 0x80000, CRC(a9f555ad) SHA1(34f5fc1b003ef8acbb2b38fbacd58d018d20ab1b) )
- ROM_LOAD16_BYTE( "l1_nba_jam_tournament_game_rom_ug12.ug12", 0x00001, 0x80000, CRC(bd4579b5) SHA1(c893cff931f1e60a1d0d29d2719f514d92fb3490) )
-
- ROM_REGION( 0xc00000, "gfxrom", 0 )
- ROM_LOAD32_BYTE( "l1_nba_jam_tournament_game_rom_ug14.ug14", 0x000000, 0x80000, CRC(04bb9f64) SHA1(9e1a8c37e14cb6fe67f4aa3caa9022f356f1ca64) )
- ROM_LOAD32_BYTE( "l1_nba_jam_tournament_game_rom_uj14.uj14", 0x000001, 0x80000, CRC(b34b7af3) SHA1(0abb74d2f414bc9da0380a81beb134f3a87c1a0a) )
- ROM_LOAD32_BYTE( "l1_nba_jam_tournament_game_rom_ug19.ug19", 0x000002, 0x80000, CRC(a8f22fbb) SHA1(514208a9d6d0c8c2d7847cc02d4387eac90be659) )
- ROM_LOAD32_BYTE( "l1_nba_jam_tournament_game_rom_uj19.uj19", 0x000003, 0x80000, CRC(8130a8a2) SHA1(f23f124024285d07d8cf822817b62e42c38b82db) )
-
- ROM_LOAD32_BYTE( "l1_nba_jam_tournament_game_rom_ug16.ug16", 0x200000, 0x80000, CRC(c7ce74d0) SHA1(93861cd909e0f28ed112096d6f9fc57d0d31c57c) )
- ROM_LOAD32_BYTE( "l1_nba_jam_tournament_game_rom_uj16.uj16", 0x200001, 0x80000, CRC(905ad88b) SHA1(24c336ccc0e2ac0ee96a34ad6fe4aa7464de0009) )
- ROM_LOAD32_BYTE( "l1_nba_jam_tournament_game_rom_ug20.ug20", 0x200002, 0x80000, CRC(8a48728c) SHA1(3684099b4934b027336c319c77d9e0710b8c22dc) )
- ROM_LOAD32_BYTE( "l1_nba_jam_tournament_game_rom_uj20.uj20", 0x200003, 0x80000, CRC(bf263d61) SHA1(b5b59e8df55f8030eff068c1d8b07dad8521bf5d) )
-
- ROM_LOAD32_BYTE( "l1_nba_jam_tournament_game_rom_ug17.ug17", 0x400000, 0x80000, CRC(9401be62) SHA1(597413a8a1eb66a7ad89af2f548fa3062e5e8efb) )
- ROM_LOAD32_BYTE( "l1_nba_jam_tournament_game_rom_uj17.uj17", 0x400001, 0x80000, CRC(8a852b9e) SHA1(604c7f4305887e9505320630027765ea76607c58) )
- ROM_LOAD32_BYTE( "l1_nba_jam_tournament_game_rom_ug22.ug22", 0x400002, 0x80000, CRC(3b05133b) SHA1(f6067abb92b8751afe7352a4f1b1a22c9528002b) )
- ROM_LOAD32_BYTE( "l1_nba_jam_tournament_game_rom_uj22.uj22", 0x400003, 0x80000, CRC(39791051) SHA1(7aa02500ddacd31fca04044a22a38f36452ca300) )
-
- ROM_LOAD32_BYTE( "l1_nba_jam_tournament_game_rom_ug18.ug18", 0x600000, 0x80000, CRC(6fd08f57) SHA1(5b7031dffc88374c5bfdf3021aa01ec4e28d0631) )
- ROM_LOAD32_BYTE( "l1_nba_jam_tournament_game_rom_uj18.uj18", 0x600001, 0x80000, CRC(4eb73c26) SHA1(693bf45f777da8e55b7bcd8699ea5bd711964941) )
- ROM_LOAD32_BYTE( "l1_nba_jam_tournament_game_rom_ug23.ug23", 0x600002, 0x80000, CRC(854f73bc) SHA1(242cc8ce28711f6f0787524a1070eb4b0956e6ae) )
- ROM_LOAD32_BYTE( "l1_nba_jam_tournament_game_rom_uj23.uj23", 0x600003, 0x80000, CRC(f8c30998) SHA1(33e2f982d74e9f3686b1f4a8172c49fb8b604cf5) )
-ROM_END
-
-
-ROM_START( nbajamten )
- ROM_REGION( 0x50000, "adpcm:cpu", 0 ) /* sound CPU */
- ROM_LOAD( "l1_nba_jam_tournament_u3_sound_rom.u3", 0x010000, 0x20000, CRC(d4551195) SHA1(e8908fbe4339fb8c93f7e74113dfd25dda1667ea) )
- ROM_RELOAD( 0x030000, 0x20000 )
-
- ROM_REGION( 0x100000, "adpcm:oki", 0 ) /* ADPCM */
- ROM_LOAD( "l1_nba_jam_tournament_u12_sound_rom.u12", 0x000000, 0x80000, CRC(4fac97bc) SHA1(bd88d8c3edab0e35ad9f9350bcbaa17cda61d87a) )
- ROM_LOAD( "l1_nba_jam_tournament_u13_sound_rom.u13", 0x080000, 0x80000, CRC(6f27b202) SHA1(c1f0db15624d1e7102ce9fd1db49ccf86e8611d6) )
-
- ROM_REGION16_LE( 0x100000, "maincpu", 0 ) /* 34010 code */
- ROM_LOAD16_BYTE( "nani-uj12.bin", 0x00000, 0x80000, CRC(a2662e74) SHA1(7a6c18464446baf3d279013eb95bf862b5b3be70) )
- ROM_LOAD16_BYTE( "nani-ug12.bin", 0x00001, 0x80000, CRC(40cda5b1) SHA1(2ff51f830aa86f6456c626666e221be1f7bfbfa2) )
-
- ROM_REGION( 0xc00000, "gfxrom", 0 )
- ROM_LOAD32_BYTE( "l1_nba_jam_tournament_game_rom_ug14.ug14", 0x000000, 0x80000, CRC(04bb9f64) SHA1(9e1a8c37e14cb6fe67f4aa3caa9022f356f1ca64) )
- ROM_LOAD32_BYTE( "l1_nba_jam_tournament_game_rom_uj14.uj14", 0x000001, 0x80000, CRC(b34b7af3) SHA1(0abb74d2f414bc9da0380a81beb134f3a87c1a0a) )
- ROM_LOAD32_BYTE( "l1_nba_jam_tournament_game_rom_ug19.ug19", 0x000002, 0x80000, CRC(a8f22fbb) SHA1(514208a9d6d0c8c2d7847cc02d4387eac90be659) )
- ROM_LOAD32_BYTE( "l1_nba_jam_tournament_game_rom_uj19.uj19", 0x000003, 0x80000, CRC(8130a8a2) SHA1(f23f124024285d07d8cf822817b62e42c38b82db) )
-
- ROM_LOAD32_BYTE( "l1_nba_jam_tournament_game_rom_ug16.ug16", 0x200000, 0x80000, CRC(c7ce74d0) SHA1(93861cd909e0f28ed112096d6f9fc57d0d31c57c) )
- ROM_LOAD32_BYTE( "l1_nba_jam_tournament_game_rom_uj16.uj16", 0x200001, 0x80000, CRC(905ad88b) SHA1(24c336ccc0e2ac0ee96a34ad6fe4aa7464de0009) )
- ROM_LOAD32_BYTE( "l1_nba_jam_tournament_game_rom_ug20.ug20", 0x200002, 0x80000, CRC(8a48728c) SHA1(3684099b4934b027336c319c77d9e0710b8c22dc) )
- ROM_LOAD32_BYTE( "l1_nba_jam_tournament_game_rom_uj20.uj20", 0x200003, 0x80000, CRC(bf263d61) SHA1(b5b59e8df55f8030eff068c1d8b07dad8521bf5d) )
-
- ROM_LOAD32_BYTE( "l1_nba_jam_tournament_game_rom_ug17.ug17", 0x400000, 0x80000, CRC(9401be62) SHA1(597413a8a1eb66a7ad89af2f548fa3062e5e8efb) )
- ROM_LOAD32_BYTE( "l1_nba_jam_tournament_game_rom_uj17.uj17", 0x400001, 0x80000, CRC(8a852b9e) SHA1(604c7f4305887e9505320630027765ea76607c58) )
- ROM_LOAD32_BYTE( "l1_nba_jam_tournament_game_rom_ug22.ug22", 0x400002, 0x80000, CRC(3b05133b) SHA1(f6067abb92b8751afe7352a4f1b1a22c9528002b) )
- ROM_LOAD32_BYTE( "l1_nba_jam_tournament_game_rom_uj22.uj22", 0x400003, 0x80000, CRC(39791051) SHA1(7aa02500ddacd31fca04044a22a38f36452ca300) )
-
- ROM_LOAD32_BYTE( "l1_nba_jam_tournament_game_rom_ug18.ug18", 0x600000, 0x80000, CRC(6fd08f57) SHA1(5b7031dffc88374c5bfdf3021aa01ec4e28d0631) )
- ROM_LOAD32_BYTE( "l1_nba_jam_tournament_game_rom_uj18.uj18", 0x600001, 0x80000, CRC(4eb73c26) SHA1(693bf45f777da8e55b7bcd8699ea5bd711964941) )
- ROM_LOAD32_BYTE( "l1_nba_jam_tournament_game_rom_ug23.ug23", 0x600002, 0x80000, CRC(854f73bc) SHA1(242cc8ce28711f6f0787524a1070eb4b0956e6ae) )
- ROM_LOAD32_BYTE( "l1_nba_jam_tournament_game_rom_uj23.uj23", 0x600003, 0x80000, CRC(f8c30998) SHA1(33e2f982d74e9f3686b1f4a8172c49fb8b604cf5) )
-ROM_END
-
-
-ROM_START( jdreddp )
- ROM_REGION( 0x50000, "adpcm:cpu", 0 ) /* sound CPU */
- ROM_LOAD( "t1_judge_dredd_sound_rom_u3.u3", 0x010000, 0x20000, CRC(6154d108) SHA1(54328455ec22ba815de85aa3bfe6405353c64f5c) )
- ROM_RELOAD( 0x030000, 0x20000 )
-
- ROM_REGION( 0x100000, "adpcm:oki", 0 ) /* ADPCM */
- ROM_LOAD( "t1_judge_dredd_sound_rom_u12.u12", 0x000000, 0x80000, CRC(ef32f202) SHA1(16aea085e63496dec259291de1a64fbeab52f039) )
- ROM_LOAD( "t1_judge_dredd_sound_rom_u13.u13", 0x080000, 0x80000, CRC(3dc70473) SHA1(a3d7210301ff0579889009a075092115d9bf0600) )
-
- ROM_REGION16_LE( 0x100000, "maincpu", 0 ) /* 34010 code */
- ROM_LOAD16_BYTE( "t1_judge_dredd_game_rom_uj12.uj12", 0x00000, 0x80000, CRC(7e5c8d5a) SHA1(65c0e887fea01846426067adfc4cf60dce4a1e24) )
- ROM_LOAD16_BYTE( "t1_judge_dredd_game_rom_ug12.ug12", 0x00001, 0x80000, CRC(a16b8a4a) SHA1(77abb31e7cb3b66c63ef7c1874d8544ae9a02667) )
-
- ROM_REGION( 0xc00000, "gfxrom", 0 )
- ROM_LOAD32_BYTE( "t1_judge_dredd_game_rom_ug14.ug14", 0x000000, 0x80000, CRC(468484d7) SHA1(87e3b87051e3afff097333af90efa0eb4dd61a35) )
- ROM_LOAD32_BYTE( "t1_judge_dredd_game_rom_uj14.uj14", 0x000001, 0x80000, CRC(fe6ec0ec) SHA1(3e3b1774e1c5cf6629fbd3aeff36cadff1adfbf9) )
- ROM_LOAD32_BYTE( "t1_judge_dredd_game_rom_ug19.ug19", 0x000002, 0x80000, CRC(e076c08e) SHA1(9b52470feac66b258e62e53dfd6a6a74c1e47ac1) )
- ROM_LOAD32_BYTE( "t1_judge_dredd_game_rom_uj19.uj19", 0x000003, 0x80000, CRC(bd8cffe0) SHA1(7690bfa82ab5c2c102dc5c6e60628f341b83a77b) )
-
- ROM_LOAD32_BYTE( "t1_judge_dredd_game_rom_ug16.ug16", 0x200000, 0x80000, CRC(1d7f12b6) SHA1(beb864615a6c554097377a2f2b6dfe361c1fb084) )
- ROM_LOAD32_BYTE( "t1_judge_dredd_game_rom_uj16.uj16", 0x200001, 0x80000, CRC(31d4a71b) SHA1(703448956968f1913e5755a6aedf0f7d15ea4a4e) )
- ROM_LOAD32_BYTE( "t1_judge_dredd_game_rom_ug20.ug20", 0x200002, 0x80000, CRC(7b8c370a) SHA1(e6562782519610447657d0850481b1f9fd7c08b3) )
- ROM_LOAD32_BYTE( "t1_judge_dredd_game_rom_uj20.uj20", 0x200003, 0x80000, CRC(8fc7bfb9) SHA1(c3c31ea641a6e304b060a7938e2ac473db8a7aab) )
-
- ROM_LOAD32_BYTE( "t1_judge_dredd_game_rom_ug17.ug17", 0x400000, 0x80000, CRC(b6d83d74) SHA1(e0e71f691af5b55fb4153a6b80d3055641cb7cf4) )
- ROM_LOAD32_BYTE( "t1_judge_dredd_game_rom_uj17.uj17", 0x400001, 0x80000, CRC(ddc76f0b) SHA1(8f3091c6a5ec1488fcd296e75bbd0572f1a4485c) )
- ROM_LOAD32_BYTE( "t1_judge_dredd_game_rom_ug22.ug22", 0x400002, 0x80000, CRC(6705d5b3) SHA1(da304ea33cd20c118b97147fe603237fe5940732) )
- ROM_LOAD32_BYTE( "t1_judge_dredd_game_rom_uj22.uj22", 0x400003, 0x80000, CRC(7438295e) SHA1(dbc28a9273897d50abf8e7bebe0753949365eb42) )
-
- ROM_LOAD32_BYTE( "t1_judge_dredd_game_rom_ug18.ug18", 0x600000, 0x80000, CRC(c8a45e01) SHA1(6d63a977c30d5f421baf48db55da90c75032a75f) )
- ROM_LOAD32_BYTE( "t1_judge_dredd_game_rom_uj18.uj18", 0x600001, 0x80000, CRC(3e16e7a9) SHA1(f517d42594225b06d70404f29e44dc144ad87a72) )
- ROM_LOAD32_BYTE( "t1_judge_dredd_game_rom_ug23.ug23", 0x600002, 0x80000, CRC(0c9edbc4) SHA1(bb3926a992efd1923d64c5bc615dac39867f426d) )
- ROM_LOAD32_BYTE( "t1_judge_dredd_game_rom_uj23.uj23", 0x600003, 0x80000, CRC(86ea157d) SHA1(9189e07abc73b601a26ae8aaf6d49ed87d1befca) )
-ROM_END
-
-
-
-/*************************************
- *
- * Game drivers
- *
- *************************************/
-
-GAME( 1992, mk, 0, tunit_adpcm, mk, midtunit_state, init_mktunit, ROT0, "Midway", "Mortal Kombat (rev 5.0 T-Unit 03/19/93)", MACHINE_SUPPORTS_SAVE )
-GAME( 1992, mkr4, mk, tunit_adpcm, mk, midtunit_state, init_mktunit, ROT0, "Midway", "Mortal Kombat (rev 4.0 T-Unit 02/11/93)", MACHINE_SUPPORTS_SAVE )
-GAME( 1992, mktturbo, mk, tunit_adpcm, mk, midtunit_state, init_mkturbo, ROT0, "hack", "Mortal Kombat (Turbo Ninja T-Unit 03/19/93, hack)", MACHINE_SUPPORTS_SAVE )
-
-GAME( 1993, mk2, 0, tunit_dcs, mk2, midtunit_state, init_mk2, ROT0, "Midway", "Mortal Kombat II (rev L3.1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1993, mk2r32e, mk2, tunit_dcs, mk2, midtunit_state, init_mk2, ROT0, "Midway", "Mortal Kombat II (rev L3.2 (European))", MACHINE_SUPPORTS_SAVE )
-GAME( 1993, mk2r31e, mk2, tunit_dcs, mk2, midtunit_state, init_mk2, ROT0, "Midway", "Mortal Kombat II (rev L3.1 (European))", MACHINE_SUPPORTS_SAVE )
-GAME( 1993, mk2r30, mk2, tunit_dcs, mk2, midtunit_state, init_mk2, ROT0, "Midway", "Mortal Kombat II (rev L3.0)", MACHINE_SUPPORTS_SAVE )
-GAME( 1993, mk2r21, mk2, tunit_dcs, mk2, midtunit_state, init_mk2, ROT0, "Midway", "Mortal Kombat II (rev L2.1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1993, mk2r20, mk2, tunit_dcs, mk2, midtunit_state, init_mk2, ROT0, "Midway", "Mortal Kombat II (rev L2.0)", MACHINE_SUPPORTS_SAVE )
-GAME( 1993, mk2r14, mk2, tunit_dcs, mk2, midtunit_state, init_mk2, ROT0, "Midway", "Mortal Kombat II (rev L1.4)", MACHINE_SUPPORTS_SAVE )
-GAME( 1993, mk2r11, mk2, tunit_dcs, mk2, midtunit_state, init_mk2, ROT0, "Midway", "Mortal Kombat II (rev L1.1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1993, mk2r42, mk2, tunit_dcs, mk2, midtunit_state, init_mk2, ROT0, "hack", "Mortal Kombat II (rev L4.2, hack)", MACHINE_SUPPORTS_SAVE )
-GAME( 1993, mk2r91, mk2, tunit_dcs, mk2, midtunit_state, init_mk2, ROT0, "hack", "Mortal Kombat II (rev L9.1, hack)", MACHINE_SUPPORTS_SAVE )
-GAME( 1993, mk2chal, mk2, tunit_dcs, mk2, midtunit_state, init_mk2, ROT0, "hack", "Mortal Kombat II Challenger (hack)", MACHINE_SUPPORTS_SAVE )
-
-GAME( 1993, jdreddp, 0, tunit_adpcm, jdreddp, midtunit_state, init_jdreddp, ROT0, "Midway", "Judge Dredd (rev TA1 7/12/92, location test)", MACHINE_SUPPORTS_SAVE )
-
-GAME( 1993, nbajam, 0, tunit_adpcm, nbajam, midtunit_state, init_nbajam, ROT0, "Midway", "NBA Jam (rev 3.01 04/07/93)", MACHINE_SUPPORTS_SAVE )
-GAME( 1993, nbajamr2, nbajam, tunit_adpcm, nbajam, midtunit_state, init_nbajam, ROT0, "Midway", "NBA Jam (rev 2.00 02/10/93)", MACHINE_SUPPORTS_SAVE )
-GAME( 1993, nbajamr1, nbajam, tunit_adpcm, nbajam, midtunit_state, init_nbajam, ROT0, "Midway", "NBA Jam (rev 1.00 02/1/93)", MACHINE_SUPPORTS_SAVE )
-
-GAME( 1994, nbajamte, 0, tunit_adpcm, nbajamte, midtunit_state, init_nbajamte, ROT0, "Midway", "NBA Jam TE (rev 4.0 03/23/94)", MACHINE_SUPPORTS_SAVE )
-GAME( 1994, nbajamte3,nbajamte, tunit_adpcm, nbajamte, midtunit_state, init_nbajamte, ROT0, "Midway", "NBA Jam TE (rev 3.0 03/04/94)", MACHINE_SUPPORTS_SAVE )
-GAME( 1994, nbajamte2,nbajamte, tunit_adpcm, nbajamte, midtunit_state, init_nbajamte, ROT0, "Midway", "NBA Jam TE (rev 2.0 01/28/94)", MACHINE_SUPPORTS_SAVE )
-GAME( 1994, nbajamte1,nbajamte, tunit_adpcm, nbajamte, midtunit_state, init_nbajamte, ROT0, "Midway", "NBA Jam TE (rev 1.0 01/17/94)", MACHINE_SUPPORTS_SAVE )
-GAME( 1995, nbajamten,nbajamte, tunit_adpcm, nbajamte, midtunit_state, init_nbajamte, ROT0, "Midway", "NBA Jam T.E. Nani Edition (rev 5.2 8/11/95, prototype)", MACHINE_SUPPORTS_SAVE )