diff options
Diffstat (limited to 'src/mame/drivers/midtunit.c')
-rw-r--r-- | src/mame/drivers/midtunit.c | 40 |
1 files changed, 20 insertions, 20 deletions
diff --git a/src/mame/drivers/midtunit.c b/src/mame/drivers/midtunit.c index 518875393e5..e2a1bc1a902 100644 --- a/src/mame/drivers/midtunit.c +++ b/src/mame/drivers/midtunit.c @@ -68,7 +68,7 @@ ADDRESS_MAP_END *************************************/ static INPUT_PORTS_START( mk ) - PORT_START + PORT_START_TAG("IN0") PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(1) PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(1) PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(1) @@ -86,7 +86,7 @@ static INPUT_PORTS_START( mk ) PORT_BIT( 0x4000, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(2) PORT_BIT( 0x8000, IP_ACTIVE_LOW, IPT_UNUSED ) - PORT_START + PORT_START_TAG("IN1") PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_COIN2 ) PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_START1 ) @@ -105,10 +105,10 @@ static INPUT_PORTS_START( mk ) PORT_BIT( 0x8000, IP_ACTIVE_LOW, IPT_BUTTON6 ) PORT_PLAYER(1) //There should be an additional block button for player 2, but I coudn't find it. - PORT_START + PORT_START_TAG("IN2") PORT_BIT( 0xffff, IP_ACTIVE_LOW, IPT_UNKNOWN ) - PORT_START + PORT_START_TAG("DSW") PORT_DIPNAME( 0x0001, 0x0001, "Test Switch" ) PORT_DIPSETTING( 0x0001, DEF_STR( Off )) PORT_DIPSETTING( 0x0000, DEF_STR( On )) @@ -166,7 +166,7 @@ INPUT_PORTS_END static INPUT_PORTS_START( mk2 ) - PORT_START + PORT_START_TAG("IN0") PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(1) PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(1) PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(1) @@ -184,7 +184,7 @@ static INPUT_PORTS_START( mk2 ) PORT_BIT( 0x4000, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(2) PORT_BIT( 0x8000, IP_ACTIVE_LOW, IPT_UNUSED ) - PORT_START + PORT_START_TAG("IN1") PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_COIN2 ) PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_START1 ) @@ -201,7 +201,7 @@ static INPUT_PORTS_START( mk2 ) //PORT_BIT( 0x8000, IP_ACTIVE_LOW, IPT_BUTTON5 ) PORT_PLAYER(1) PORT_BIT( 0x8000, IP_ACTIVE_LOW, IPT_UNUSED ) //Renamed to unused because without it the game seemed to hold P1 Block down-someone with more experience should check - PORT_START + PORT_START_TAG("IN2") PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_BUTTON4 ) PORT_PLAYER(1) PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_BUTTON5 ) PORT_PLAYER(1) PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_BUTTON6 ) PORT_PLAYER(1) @@ -215,7 +215,7 @@ static INPUT_PORTS_START( mk2 ) but does not have an indicator light show up. During gameplay, the second block only functions temporarily. You can hold the button, but the character will only take a block position for 1 second. This is correct behavior.*/ - PORT_START + PORT_START_TAG("DSW") PORT_DIPNAME( 0x0001, 0x0001, "Test Switch" ) PORT_DIPSETTING( 0x0001, DEF_STR( Off )) PORT_DIPSETTING( 0x0000, DEF_STR( On )) @@ -273,7 +273,7 @@ INPUT_PORTS_END static INPUT_PORTS_START( jdreddp ) - PORT_START + PORT_START_TAG("IN0") PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(1) PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(1) PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(1) @@ -291,7 +291,7 @@ static INPUT_PORTS_START( jdreddp ) PORT_BIT( 0x4000, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2) PORT_BIT( 0x8000, IP_ACTIVE_LOW, IPT_BUTTON4 ) PORT_PLAYER(2) - PORT_START + PORT_START_TAG("IN1") PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_COIN2 ) PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_START1 ) @@ -307,7 +307,7 @@ static INPUT_PORTS_START( jdreddp ) PORT_BIT( 0x1000, IP_ACTIVE_LOW, IPT_VOLUME_UP ) PORT_BIT( 0xe000, IP_ACTIVE_LOW, IPT_UNUSED ) - PORT_START + PORT_START_TAG("IN2") PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(3) PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(3) PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(3) @@ -318,7 +318,7 @@ static INPUT_PORTS_START( jdreddp ) PORT_BIT( 0x0080, IP_ACTIVE_LOW, IPT_BUTTON4 ) PORT_PLAYER(3) PORT_BIT( 0xff00, IP_ACTIVE_LOW, IPT_UNUSED ) - PORT_START /* DS1 */ + PORT_START_TAG("DSW") /* DS1 */ PORT_DIPNAME( 0x0001, 0x0001, "Test Switch" ) PORT_DIPSETTING( 0x0001, DEF_STR( Off )) PORT_DIPSETTING( 0x0000, DEF_STR( On )) @@ -369,7 +369,7 @@ INPUT_PORTS_END static INPUT_PORTS_START( nbajam ) - PORT_START + PORT_START_TAG("IN0") PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(1) PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(1) PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(1) @@ -387,7 +387,7 @@ static INPUT_PORTS_START( nbajam ) PORT_BIT( 0x4000, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2) PORT_BIT( 0x8000, IP_ACTIVE_LOW, IPT_UNUSED ) - PORT_START + PORT_START_TAG("IN1") PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_COIN2 ) PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_START1 ) @@ -403,7 +403,7 @@ static INPUT_PORTS_START( nbajam ) PORT_BIT( 0x1000, IP_ACTIVE_LOW, IPT_VOLUME_UP ) PORT_BIT( 0xe000, IP_ACTIVE_LOW, IPT_UNUSED ) - PORT_START + PORT_START_TAG("IN2") PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(3) PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(3) PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(3) @@ -421,7 +421,7 @@ static INPUT_PORTS_START( nbajam ) PORT_BIT( 0x4000, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(4) PORT_BIT( 0x8000, IP_ACTIVE_LOW, IPT_UNUSED ) - PORT_START /* DS1 */ + PORT_START_TAG("DSW") /* DS1 */ PORT_DIPNAME( 0x0001, 0x0001, "Test Switch" ) PORT_DIPSETTING( 0x0001, DEF_STR( Off )) PORT_DIPSETTING( 0x0000, DEF_STR( On )) @@ -472,7 +472,7 @@ INPUT_PORTS_END static INPUT_PORTS_START( nbajamte ) - PORT_START + PORT_START_TAG("IN0") PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(1) PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(1) PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(1) @@ -490,7 +490,7 @@ static INPUT_PORTS_START( nbajamte ) PORT_BIT( 0x4000, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2) PORT_BIT( 0x8000, IP_ACTIVE_LOW, IPT_UNUSED ) - PORT_START + PORT_START_TAG("IN1") PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_COIN2 ) PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_START1 ) @@ -506,7 +506,7 @@ static INPUT_PORTS_START( nbajamte ) PORT_BIT( 0x1000, IP_ACTIVE_LOW, IPT_VOLUME_UP ) PORT_BIT( 0xe000, IP_ACTIVE_LOW, IPT_UNUSED ) - PORT_START + PORT_START_TAG("IN2") PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(3) PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(3) PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(3) @@ -524,7 +524,7 @@ static INPUT_PORTS_START( nbajamte ) PORT_BIT( 0x4000, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(4) PORT_BIT( 0x8000, IP_ACTIVE_LOW, IPT_UNUSED ) - PORT_START /* DS1 */ + PORT_START_TAG("DSW")/* DS1 */ PORT_DIPNAME( 0x0001, 0x0001, "Test Switch" ) PORT_DIPSETTING( 0x0001, DEF_STR( Off )) PORT_DIPSETTING( 0x0000, DEF_STR( On )) |