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+// license:BSD-3-Clause
+// copyright-holders:Luca Elia, David Haywood
+/***************************************************************************
+
+ -= Metro Games =-
+
+ driver by Luca Elia (l.elia@tin.it)
+
+
+Main CPU : MC68000 Or H8/3007
+
+Video Chips : Imagetek I4100 052 Or
+ Imagetek I4220 071 Or
+ Imagetek I4300 095
+
+Sound CPU : NEC78C10 [Optional]
+
+Sound Chips : OKIM6295 + YM2413 or
+ YMF278B + YRW801-M
+
+Other : Memory Blitter
+
+------------------------------------------------------------------------------------------------
+Year + Game PCB Video Sub CPU Sound Issues / Notes
+------------------------------------------------------------------------------------------------
+92 Last Fortress - Toride VG420 I4100 uPD7810 YM2413+M6295
+92 Last Fortress - Toride (Ger)VG460-(A) I4100 uPD7810 YM2413+M6295
+92 Pang Pom's VG420 I4100 uPD7810 YM2413+M6295
+92 Sky Alert VG420 I4100 uPD7810 YM2413+M6295
+92 The Karate Tournament VG460-B I4100 uPD7810 YM2413+M6295
+93? Lady Killer / Moeyo Gonta!! VG460-B I4100 uPD7810 YM2413+M6295
+93 Poitto! MTR5260-A I4100 uPD7810 YM2413+M6295
+
+94 Dharma Doujou MTR5260-A I4220 uPD7810 YM2413+M6295
+94 Dharma Doujou (Korea) MTR527 I4220 uPD7810 YM2413+M6295
+94 Toride II Adauchi Gaiden MTR5260-A I4220 uPD7810 YM2413+M6295
+94 Toride II Adauchi Gaiden(Kr)MTR5260-A I4220 uPD7810 YM2413+M6295
+94 Gun Master MTR5260-A I4220 uPD7810 YM2151+M6295
+95 Daitoride MTR5260-A I4220 uPD7810 YM2151+M6295
+95 Pururun MTR5260-A I4220 uPD7810 YM2151+M6295
+95 Puzzli MTR5260-A I4220 uPD7810 YM2151+M6295
+96 Sankokushi MTR5260-A I4220 uPD7810 YM2413+M6295
+
+95 Mouse Shooter GoGo - I4220 - YMF278B GFX ROM data lines swapped
+96 Bal Cube - I4220 - YMF278B GFX ROM data lines swapped
+96 Daitoride (YMF278B) - I4220 - YMF278B GFX ROM data lines swapped
+96 Bang Bang Ball - I4220 - YMF278B GFX ROM data lines swapped
+99 Battle Bubble v2.00 LM2D-Y I4220 - YMF278B GFX ROM data lines swapped
+
+94 Blazing Tornado HUM-002-A-(B) I4220 Z80 YM2610 Konami 053936 PSAC2
+96 Grand Striker 2 HUM-003(A) I4220 Z80 YM2610 Konami 053936 PSAC2
+
+95 Varia Metal ES-9309B-B I4220 - ES8712+M6295+M6585
+
+95 Mahjong Doukyuusei VG330-B I4300 - YM2413+M6295
+95 Mahjong Doukyuusei Special VG340-A I4300 - YM2413+M6295
+96 Mouja VG410-B I4300 - YM2413+M6295
+97 Mahjong Gakuensai VG340-A I4300 - YM2413+M6295
+98 Mahjong Gakuensai 2 VG340-A I4300 - YM2413+M6295
+
+00 Puzzlet VG2200-(B) I4300 Z86E02 YM2413+M6295 H8/3007 CPU
+------------------------------------------------------------------------------------------------
+
+Mouse Shooter GoGo, Bal Cube, Bang Bang Ball & Daitoride (YMF278B) PCBs have
+no PCB number but all look identical to each other.
+
+To Do:
+
+- Tilemaps/sprites offsets may be emulated understanding what appear to be CRT registers
+ at c78880 (sequence of 4 values), c78890 (sequence of 5 values) and c788a0 (start sequence).
+- Wrong color bars in service mode (e.g. balcube, toride2g).
+ They use solid color tiles (80xx), but the right palette is not at 00-ff.
+ Related to the unknown table in the RAM mapped just before the palette?
+- Most games, in service mode, seem to require that you press start1&2 *exactly at once*
+ in order to advance to the next screen (e.g. holding 1 then pressing 2 doesn't work).
+- Coin lockout
+- Some gfx problems in ladykill, 3kokushi, puzzli, gakusai,
+ seem related to how we handle windows and wrapping
+- Interrupt timing needs figuring out properly, having it incorrect
+ causes scrolling glitches in some games. Test cases Mouse Go Go
+ title screen, GunMaster title screen. Changing it can cause
+ excessive slowdown in said games however.
+- Bang Bang Ball / Bubble Buster slow to a crawl when you press a
+ button between levels, on a real PCB it speeds up instead (related
+ to above?)
+- vmetal: ES8712 sound may not be quite right. Samples are currently looped, but
+ whether they should and how, is unknown. Where does the M6585 hook up to?
+
+Notes:
+
+- To enter service mode in ladykill, 3kokushi: toggle the dip switch and reset
+ keeping start 2 pressed.
+- Sprite zoom in Mouja at the end of a match looks wrong, but it's been verified
+ to be the same on the original board
+- vmetal: has Sega and Taito logos in the roms ?!
+
+
+driver modified by Eisuke Watanabe
+***************************************************************************/
+
+#include "emu.h"
+#include "cpu/z80/z80.h"
+#include "cpu/m68000/m68000.h"
+#include "cpu/upd7810/upd7810.h"
+#include "cpu/h8/h83006.h"
+#include "includes/metro.h"
+#include "machine/eepromser.h"
+#include "sound/2151intf.h"
+#include "sound/2413intf.h"
+#include "sound/2610intf.h"
+#include "sound/okim6295.h"
+#include "sound/ymf278b.h"
+
+
+
+/***************************************************************************
+
+
+ Interrupts
+
+
+***************************************************************************/
+
+READ16_MEMBER(metro_state::metro_irq_cause_r)
+{
+ /* interrupt cause, used by
+
+ int[0] vblank
+ int[1] ? DAITORIDE, BALCUBE, KARATOUR, MOUJA
+ int[2] blitter
+ int[3] ? KARATOUR
+ int[4] ?
+ int[5] ? KARATOUR, BLZNTRND
+ int[6] unused
+ int[7] unused
+
+ */
+
+ UINT16 res = 0;
+ for (int i = 0; i < 8; i++)
+ res |= (m_requested_int[i] << i);
+
+ return res;
+}
+
+
+/* Update the IRQ state based on all possible causes */
+void metro_state::update_irq_state()
+{
+ address_space &space = m_maincpu->space(AS_PROGRAM);
+
+ /* Get the pending IRQs (only the enabled ones, e.g. where irq_enable is *0*) */
+ UINT16 irq = metro_irq_cause_r(space, 0, 0xffff) & ~*m_irq_enable;
+
+ if (m_irq_line == -1) /* mouja, gakusai, gakusai2, dokyusei, dokyusp */
+ {
+ /* This is for games that supply an *IRQ Vector* on the data bus together with an IRQ level for each possible IRQ source */
+ UINT8 irq_level[8] = { 0 };
+ int i;
+
+ for (i = 0; i < 8; i++)
+ if (BIT(irq, i))
+ irq_level[m_irq_levels[i] & 7] = 1;
+
+ for (i = 0; i < 8; i++)
+ m_maincpu->set_input_line(i, irq_level[i] ? ASSERT_LINE : CLEAR_LINE);
+ }
+ else
+ {
+ /* This is for games where every IRQ source generates the same IRQ level. The interrupt service routine
+ then reads the actual source by peeking a register (metro_irq_cause_r) */
+
+ int irq_state = (irq ? ASSERT_LINE : CLEAR_LINE);
+ m_maincpu->set_input_line(m_irq_line, irq_state);
+ }
+}
+
+
+/* For games that supply an *IRQ Vector* on the data bus */
+IRQ_CALLBACK_MEMBER(metro_state::metro_irq_callback)
+{
+ // logerror("%s: irq callback returns %04X\n", device.machine().describe_context(), m_irq_vectors[int_level]);
+ return m_irq_vectors[irqline] & 0xff;
+}
+
+
+WRITE16_MEMBER(metro_state::metro_irq_cause_w)
+{
+ //if (data & ~0x15) logerror("CPU #0 PC %06X : unknown bits of irqcause written: %04X\n", space.device().safe_pc(), data);
+
+ if (ACCESSING_BITS_0_7)
+ {
+ data &= ~*m_irq_enable;
+
+ for (int i = 0; i < 8; i++)
+ if (BIT(data, i)) m_requested_int[i] = 0;
+ }
+
+ update_irq_state();
+}
+
+void metro_state::device_timer(emu_timer &timer, device_timer_id id, int param, void *ptr)
+{
+ switch (id)
+ {
+ case TIMER_KARATOUR_IRQ:
+ m_requested_int[5] = 0;
+ break;
+ case TIMER_MOUJA_IRQ:
+ m_requested_int[0] = 1;
+ update_irq_state();
+ break;
+ case TIMER_METRO_BLIT_DONE:
+ metro_blit_done(ptr, param);
+ break;
+ default:
+ assert_always(FALSE, "Unknown id in metro_state::device_timer");
+ }
+}
+
+INTERRUPT_GEN_MEMBER(metro_state::metro_vblank_interrupt)
+{
+ m_requested_int[m_vblank_bit] = 1;
+ update_irq_state();
+}
+
+INTERRUPT_GEN_MEMBER(metro_state::metro_periodic_interrupt)
+{
+ m_requested_int[4] = 1;
+ update_irq_state();
+}
+
+/* lev 2-7 (lev 1 seems sound related) */
+INTERRUPT_GEN_MEMBER(metro_state::karatour_interrupt)
+{
+ m_requested_int[m_vblank_bit] = 1;
+
+ /* write to scroll registers, the duration is a guess */
+ timer_set(attotime::from_usec(2500), TIMER_KARATOUR_IRQ);
+ m_requested_int[5] = 1;
+
+ update_irq_state();
+}
+
+WRITE16_MEMBER(metro_state::mouja_irq_timer_ctrl_w)
+{
+ double freq = 58.0 + (0xff - (data & 0xff)) / 2.2; /* 0xff=58Hz, 0x80=116Hz? */
+
+ m_mouja_irq_timer->adjust(attotime::zero, 0, attotime::from_hz(freq));
+}
+
+INTERRUPT_GEN_MEMBER(metro_state::puzzlet_interrupt)
+{
+ m_requested_int[m_vblank_bit] = 1;
+ m_requested_int[5] = 1;
+
+ update_irq_state();
+}
+
+/***************************************************************************
+
+
+ Sound Communication
+
+
+***************************************************************************/
+
+READ_LINE_MEMBER(metro_state::metro_rxd_r)
+{
+ address_space &space = m_maincpu->space(AS_PROGRAM);
+ UINT8 data = soundlatch_byte_r(space, 0);
+
+ soundlatch_byte_w(space, 0, data >> 1);
+
+ return data & 1;
+
+}
+
+WRITE16_MEMBER(metro_state::metro_soundlatch_w)
+{
+ if (ACCESSING_BITS_0_7)
+ {
+ soundlatch_byte_w(space, 0, data & 0xff);
+ m_audiocpu->set_input_line(INPUT_LINE_NMI, PULSE_LINE);
+ space.device().execute().spin_until_interrupt();
+ m_busy_sndcpu = 1;
+ }
+}
+
+
+READ16_MEMBER(metro_state::metro_soundstatus_r)
+{
+ return (m_busy_sndcpu ? 0x00 : 0x01);
+}
+
+CUSTOM_INPUT_MEMBER(metro_state::custom_soundstatus_r)
+{
+ return (m_busy_sndcpu ? 0x01 : 0x00);
+}
+
+WRITE16_MEMBER(metro_state::metro_soundstatus_w)
+{
+ if (ACCESSING_BITS_0_7)
+ m_soundstatus = data & 0x01;
+}
+
+
+WRITE8_MEMBER(metro_state::metro_sound_rombank_w)
+{
+ int bankaddress;
+ UINT8 *ROM = memregion("audiocpu")->base();
+
+ bankaddress = 0x10000-0x4000 + ((data >> 4) & 0x03) * 0x4000;
+ if (bankaddress < 0x10000) bankaddress = 0x0000;
+
+ membank("bank1")->set_base(&ROM[bankaddress]);
+}
+
+WRITE8_MEMBER(metro_state::daitorid_sound_rombank_w)
+{
+ int bankaddress;
+ UINT8 *ROM = memregion("audiocpu")->base();
+
+ bankaddress = 0x10000-0x4000 + ((data >> 4) & 0x07) * 0x4000;
+ if (bankaddress < 0x10000) bankaddress = 0x10000;
+
+ membank("bank1")->set_base(&ROM[bankaddress]);
+}
+
+
+READ8_MEMBER(metro_state::metro_porta_r)
+{
+ return m_porta;
+}
+
+WRITE8_MEMBER(metro_state::metro_porta_w)
+{
+ m_porta = data;
+}
+
+WRITE8_MEMBER(metro_state::metro_portb_w)
+{
+ /* port B layout:
+ 7 !clock latch for message to main CPU
+ 6
+ 5 !clock YM2413 I/O
+ 4 !clock MSM6295 I/O
+ 3
+ 2 !enable write to YM2413/6295
+ 1 select YM2151 register or data port
+ 0
+ */
+
+
+ if (BIT(m_portb, 7) && !BIT(data, 7)) /* clock 1->0 */
+ {
+ m_busy_sndcpu = 0;
+ m_portb = data;
+ return;
+ }
+
+ if (BIT(m_portb, 5) && !BIT(data, 5)) /* clock 1->0 */
+ {
+ if (!BIT(data, 2))
+ {
+ downcast<ym2413_device *>(m_ymsnd.target())->write(space, BIT(data, 1), m_porta);
+ }
+ m_portb = data;
+ return;
+ }
+
+ if (BIT(m_portb, 2) && !BIT(data, 2)) /* clock 1->0 */
+ {
+ /* write */
+ if (!BIT(data, 4))
+ m_oki->write(space, 0, m_porta);
+ }
+
+ m_portb = data;
+}
+
+
+WRITE8_MEMBER(metro_state::daitorid_portb_w)
+{
+ /* port B layout:
+ 7 !clock latch for message to main CPU
+ 6 !clock YM2151 I/O
+ 5
+ 4 !clock MSM6295 I/O
+ 3 !enable read from YM2151/6295
+ 2 !enable write to YM2151/6295
+ 1 select YM2151 register or data port
+ 0
+ */
+
+ if (BIT(m_portb, 7) && !BIT(data, 7)) /* clock 1->0 */
+ {
+ m_busy_sndcpu = 0;
+ m_portb = data;
+ return;
+ }
+
+ if (BIT(m_portb, 6) && !BIT(data, 6)) /* clock 1->0 */
+ {
+ if (!BIT(data, 2))
+ {
+ /* write */
+ downcast<ym2151_device *>(m_ymsnd.target())->write(space, BIT(data, 1), m_porta);
+ }
+
+ if (!BIT(data, 3))
+ {
+ /* read */
+ m_porta = downcast<ym2151_device *>(m_ymsnd.target())->read(space, BIT(data, 1));
+ }
+
+ m_portb = data;
+ return;
+ }
+
+ if (BIT(m_portb, 2) && !BIT(data, 2)) /* clock 1->0 */
+ {
+ /* write */
+ if (!BIT(data, 4))
+ m_oki->write(space, 0, m_porta);
+ }
+
+ if (BIT(m_portb, 3) && !BIT(data, 3)) /* clock 1->0 */
+ {
+ /* read */
+ if (!BIT(data, 4))
+ m_porta = m_oki->read(space, 0);
+ }
+
+ m_portb = data;
+}
+
+
+/***************************************************************************
+
+
+ Coin Lockout
+
+
+***************************************************************************/
+
+/* IT DOESN'T WORK PROPERLY */
+
+WRITE16_MEMBER(metro_state::metro_coin_lockout_1word_w)
+{
+ if (ACCESSING_BITS_0_7)
+ {
+// coin_lockout_w(machine(), 0, data & 1);
+// coin_lockout_w(machine(), 1, data & 2);
+ }
+ if (data & ~3) logerror("CPU #0 PC %06X : unknown bits of coin lockout written: %04X\n", space.device().safe_pc(), data);
+}
+
+
+WRITE16_MEMBER(metro_state::metro_coin_lockout_4words_w)
+{
+// coin_lockout_w(machine(), (offset >> 1) & 1, offset & 1);
+ if (data & ~1) logerror("CPU #0 PC %06X : unknown bits of coin lockout written: %04X\n", space.device().safe_pc(), data);
+}
+
+
+
+
+/***************************************************************************
+
+
+ Banked ROM access
+
+
+***************************************************************************/
+
+/*
+ The main CPU has access to the ROMs that hold the graphics through
+ a banked window of 64k. Those ROMs also usually store the tables for
+ the virtual tiles set. The tile codes to be written to the tilemap
+ memory to render the backgrounds are also stored here, in a format
+ that the blitter can readily use (which is a form of compression)
+*/
+
+READ16_MEMBER(metro_state::metro_bankedrom_r)
+{
+ UINT8 *ROM = memregion("gfx1")->base();
+ size_t len = memregion("gfx1")->bytes();
+
+ offset = offset * 2 + 0x10000 * (*m_rombank);
+
+ if (offset < len)
+ return ((ROM[offset + 0] << 8) + ROM[offset + 1]);
+ else
+ return 0xffff;
+}
+
+
+
+
+/***************************************************************************
+
+
+ Blitter
+
+ [ Registers ]
+
+ Offset: Value:
+
+ 0.l Destination Tilemap (1,2,3)
+ 4.l Blitter Data Address (byte offset into the gfx ROMs)
+ 8.l Destination Address << 7 (byte offset into the tilemap)
+
+ The Blitter reads a byte and looks at the most significative
+ bits for the opcode, while the remaining bits define a value
+ (usually how many bytes to write). The opcode byte may be
+ followed by a number of other bytes:
+
+ 76------ Opcode
+ --543210 N
+ (at most N+1 bytes follow)
+
+
+ The blitter is designed to write every other byte (e.g. it
+ writes a byte and skips the next). Hence 2 blits are needed
+ to fill a tilemap (first even, then odd addresses)
+
+ [ Opcodes ]
+
+ 0 Copy the following N+1 bytes. If the whole byte
+ is $00: stop and generate an IRQ
+
+ 1 Fill N+1 bytes with a sequence, starting with
+ the value in the following byte
+
+ 2 Fill N+1 bytes with the value in the following
+ byte
+
+ 3 Skip N+1 bytes. If the whole byte is $C0:
+ skip to the next row of the tilemap (+0x200 bytes)
+ but preserve the column passed at the start of the
+ blit (destination address % 0x200)
+
+
+***************************************************************************/
+
+TIMER_CALLBACK_MEMBER(metro_state::metro_blit_done)
+{
+ m_requested_int[m_blitter_bit] = 1;
+ update_irq_state();
+}
+
+inline int metro_state::blt_read( const UINT8 *ROM, const int offs )
+{
+ return ROM[offs];
+}
+
+void metro_state::blt_write( address_space &space, const int tmap, const offs_t offs, const UINT16 data, const UINT16 mask )
+{
+ switch(tmap)
+ {
+ case 1: metro_vram_0_w(space, offs, data, mask); break;
+ case 2: metro_vram_1_w(space, offs, data, mask); break;
+ case 3: metro_vram_2_w(space, offs, data, mask); break;
+ }
+// logerror("%s : Blitter %X] %04X <- %04X & %04X\n", space.machine().describe_context(), tmap, offs, data, mask);
+}
+
+
+WRITE16_MEMBER(metro_state::metro_blitter_w)
+{
+ COMBINE_DATA(&m_blitter_regs[offset]);
+
+ if (offset == 0x0c / 2)
+ {
+ UINT8 *src = memregion("gfx1")->base();
+ size_t src_len = memregion("gfx1")->bytes();
+
+ UINT32 tmap = (m_blitter_regs[0x00 / 2] << 16) + m_blitter_regs[0x02 / 2];
+ UINT32 src_offs = (m_blitter_regs[0x04 / 2] << 16) + m_blitter_regs[0x06 / 2];
+ UINT32 dst_offs = (m_blitter_regs[0x08 / 2] << 16) + m_blitter_regs[0x0a / 2];
+
+ int shift = (dst_offs & 0x80) ? 0 : 8;
+ UINT16 mask = (dst_offs & 0x80) ? 0x00ff : 0xff00;
+
+// logerror("CPU #0 PC %06X : Blitter regs %08X, %08X, %08X\n", space.device().safe_pc(), tmap, src_offs, dst_offs);
+
+ dst_offs >>= 7 + 1;
+ switch (tmap)
+ {
+ case 1:
+ case 2:
+ case 3:
+ break;
+ default:
+ logerror("CPU #0 PC %06X : Blitter unknown destination: %08X\n", space.device().safe_pc(), tmap);
+ return;
+ }
+
+ while (1)
+ {
+ UINT16 b1, b2, count;
+
+ src_offs %= src_len;
+ b1 = blt_read(src, src_offs);
+// logerror("CPU #0 PC %06X : Blitter opcode %02X at %06X\n", space.device().safe_pc(), b1, src_offs);
+ src_offs++;
+
+ count = ((~b1) & 0x3f) + 1;
+
+ switch ((b1 & 0xc0) >> 6)
+ {
+ case 0:
+ /* Stop and Generate an IRQ. We can't generate it now
+ both because it's unlikely that the blitter is so
+ fast and because some games (e.g. lastfort) need to
+ complete the blitter irq service routine before doing
+ another blit. */
+ if (b1 == 0)
+ {
+ timer_set(attotime::from_usec(500), TIMER_METRO_BLIT_DONE);
+ return;
+ }
+
+ /* Copy */
+ while (count--)
+ {
+ src_offs %= src_len;
+ b2 = blt_read(src, src_offs) << shift;
+ src_offs++;
+
+ dst_offs &= 0xffff;
+ blt_write(space, tmap, dst_offs, b2, mask);
+ dst_offs = ((dst_offs + 1) & (0x100 - 1)) | (dst_offs & (~(0x100 - 1)));
+ }
+ break;
+
+ case 1:
+ /* Fill with an increasing value */
+ src_offs %= src_len;
+ b2 = blt_read(src, src_offs);
+ src_offs++;
+
+ while (count--)
+ {
+ dst_offs &= 0xffff;
+ blt_write(space, tmap, dst_offs, b2 << shift, mask);
+ dst_offs = ((dst_offs + 1) & (0x100 - 1)) | (dst_offs & (~(0x100 - 1)));
+ b2++;
+ }
+ break;
+
+ case 2:
+ /* Fill with a fixed value */
+ src_offs %= src_len;
+ b2 = blt_read(src, src_offs) << shift;
+ src_offs++;
+
+ while (count--)
+ {
+ dst_offs &= 0xffff;
+ blt_write(space, tmap, dst_offs, b2, mask);
+ dst_offs = ((dst_offs + 1) & (0x100 - 1)) | (dst_offs & (~(0x100 - 1)));
+ }
+ break;
+
+ case 3:
+ /* Skip to the next line ?? */
+ if (b1 == 0xc0)
+ {
+ dst_offs += 0x100;
+ dst_offs &= ~(0x100 - 1);
+ dst_offs |= (0x100 - 1) & (m_blitter_regs[0x0a / 2] >> (7 + 1));
+ }
+ else
+ {
+ dst_offs += count;
+ }
+ break;
+
+ default:
+ logerror("CPU #0 PC %06X : Blitter unknown opcode %02X at %06X\n",space.device().safe_pc(),b1,src_offs-1);
+ return;
+ }
+
+ }
+ }
+}
+
+
+/***************************************************************************
+
+
+ Memory Maps
+
+
+***************************************************************************/
+
+/*
+ Lines starting with an empty comment in the following MemoryReadAddress
+ arrays are there for debug (e.g. the game does not read from those ranges
+ AFAIK)
+*/
+
+
+static ADDRESS_MAP_START( metro_sound_map, AS_PROGRAM, 8, metro_state )
+ AM_RANGE(0x0000, 0x3fff) AM_ROM /* External ROM */
+ AM_RANGE(0x4000, 0x7fff) AM_ROMBANK("bank1") /* External ROM (Banked) */
+ AM_RANGE(0x8000, 0x87ff) AM_RAM /* External RAM */
+ AM_RANGE(0xff00, 0xffff) AM_RAM /* Internal RAM */
+ADDRESS_MAP_END
+
+static ADDRESS_MAP_START( metro_sound_io_map, AS_IO, 8, metro_state )
+ AM_RANGE(UPD7810_PORTA, UPD7810_PORTA) AM_READWRITE(metro_porta_r, metro_porta_w)
+ AM_RANGE(UPD7810_PORTB, UPD7810_PORTB) AM_WRITE(metro_portb_w)
+ AM_RANGE(UPD7810_PORTC, UPD7810_PORTC) AM_WRITE(metro_sound_rombank_w)
+ADDRESS_MAP_END
+
+/*****************/
+
+
+static ADDRESS_MAP_START( daitorid_sound_io_map, AS_IO, 8, metro_state )
+ AM_RANGE(UPD7810_PORTA, UPD7810_PORTA) AM_READWRITE(metro_porta_r, metro_porta_w)
+ AM_RANGE(UPD7810_PORTB, UPD7810_PORTB) AM_WRITE(daitorid_portb_w)
+ AM_RANGE(UPD7810_PORTC, UPD7810_PORTC) AM_WRITE(daitorid_sound_rombank_w)
+ADDRESS_MAP_END
+
+/*****************/
+
+
+static ADDRESS_MAP_START( ymf278_map, AS_0, 8, metro_state )
+ AM_RANGE(0x000000, 0x27ffff) AM_ROM
+ADDRESS_MAP_END
+
+
+/***************************************************************************
+ Bal Cube
+***************************************************************************/
+
+/* Really weird way of mapping 3 DSWs */
+READ16_MEMBER(metro_state::balcube_dsw_r)
+{
+ UINT16 dsw1 = ioport("DSW0")->read() >> 0;
+ UINT16 dsw2 = ioport("DSW0")->read() >> 8;
+ UINT16 dsw3 = ioport("IN2")->read();
+
+ switch (offset * 2)
+ {
+ case 0x1FFFC: return (BIT(dsw1, 0) ? 0x40 : 0) | (BIT(dsw3, 0) ? 0x80 : 0);
+ case 0x1FFFA: return (BIT(dsw1, 1) ? 0x40 : 0) | (BIT(dsw3, 1) ? 0x80 : 0);
+ case 0x1FFF6: return (BIT(dsw1, 2) ? 0x40 : 0) | (BIT(dsw3, 2) ? 0x80 : 0);
+ case 0x1FFEE: return (BIT(dsw1, 3) ? 0x40 : 0) | (BIT(dsw3, 3) ? 0x80 : 0);
+ case 0x1FFDE: return (BIT(dsw1, 4) ? 0x40 : 0) | (BIT(dsw3, 4) ? 0x80 : 0);
+ case 0x1FFBE: return (BIT(dsw1, 5) ? 0x40 : 0) | (BIT(dsw3, 5) ? 0x80 : 0);
+ case 0x1FF7E: return (BIT(dsw1, 6) ? 0x40 : 0) | (BIT(dsw3, 6) ? 0x80 : 0);
+ case 0x1FEFE: return (BIT(dsw1, 7) ? 0x40 : 0) | (BIT(dsw3, 7) ? 0x80 : 0);
+
+ case 0x1FDFE: return BIT(dsw2, 0) ? 0x40 : 0;
+ case 0x1FBFE: return BIT(dsw2, 1) ? 0x40 : 0;
+ case 0x1F7FE: return BIT(dsw2, 2) ? 0x40 : 0;
+ case 0x1EFFE: return BIT(dsw2, 3) ? 0x40 : 0;
+ case 0x1DFFE: return BIT(dsw2, 4) ? 0x40 : 0;
+ case 0x1BFFE: return BIT(dsw2, 5) ? 0x40 : 0;
+ case 0x17FFE: return BIT(dsw2, 6) ? 0x40 : 0;
+ case 0x0FFFE: return BIT(dsw2, 7) ? 0x40 : 0;
+ }
+ logerror("CPU #0 PC %06X : unknown dsw address read: %04X\n", space.device().safe_pc(), offset);
+ return 0xffff;
+}
+
+
+static ADDRESS_MAP_START( balcube_map, AS_PROGRAM, 16, metro_state )
+ AM_RANGE(0x000000, 0x07ffff) AM_ROM // ROM
+ AM_RANGE(0x300000, 0x300001) AM_DEVREAD8("ymf", ymf278b_device, read, 0x00ff) // Sound
+ AM_RANGE(0x300000, 0x30000b) AM_DEVWRITE8("ymf", ymf278b_device, write, 0x00ff) // Sound
+ AM_RANGE(0x400000, 0x41ffff) AM_READ(balcube_dsw_r) // DSW x 3
+ AM_RANGE(0x500000, 0x500001) AM_READ_PORT("IN0") // Inputs
+ AM_RANGE(0x500002, 0x500003) AM_READ_PORT("IN1") //
+ AM_RANGE(0x500006, 0x500007) AM_READNOP //
+ AM_RANGE(0x500002, 0x500009) AM_WRITE(metro_coin_lockout_4words_w) // Coin Lockout
+ AM_RANGE(0x600000, 0x61ffff) AM_RAM_WRITE(metro_vram_0_w) AM_SHARE("vram_0") // Layer 0
+ AM_RANGE(0x620000, 0x63ffff) AM_RAM_WRITE(metro_vram_1_w) AM_SHARE("vram_1") // Layer 1
+ AM_RANGE(0x640000, 0x65ffff) AM_RAM_WRITE(metro_vram_2_w) AM_SHARE("vram_2") // Layer 2
+ AM_RANGE(0x660000, 0x66ffff) AM_READ(metro_bankedrom_r) // Banked ROM
+ AM_RANGE(0x670000, 0x671fff) AM_RAM // ???
+ AM_RANGE(0x672000, 0x673fff) AM_RAM_DEVWRITE("palette", palette_device, write) AM_SHARE("palette") // Palette
+ AM_RANGE(0x674000, 0x674fff) AM_RAM AM_SHARE("spriteram") // Sprites
+ AM_RANGE(0x678000, 0x6787ff) AM_RAM AM_SHARE("tiletable") // Tiles Set
+ AM_RANGE(0x678840, 0x67884d) AM_WRITE(metro_blitter_w) AM_SHARE("blitter_regs") // Tiles Blitter
+ AM_RANGE(0x678860, 0x67886b) AM_WRITE(metro_window_w) AM_SHARE("window") // Tilemap Window
+ AM_RANGE(0x678870, 0x67887b) AM_WRITEONLY AM_SHARE("scroll") // Scroll
+ AM_RANGE(0x678880, 0x678881) AM_WRITENOP // ? CRT
+ AM_RANGE(0x678890, 0x678891) AM_WRITENOP // ? CRT
+ AM_RANGE(0x6788a2, 0x6788a3) AM_READWRITE(metro_irq_cause_r, metro_irq_cause_w) // IRQ Cause / IRQ Acknowledge
+ AM_RANGE(0x6788a4, 0x6788a5) AM_WRITEONLY AM_SHARE("irq_enable") // IRQ Enable
+ AM_RANGE(0x6788aa, 0x6788ab) AM_WRITEONLY AM_SHARE("rombank") // Rom Bank
+ AM_RANGE(0x6788ac, 0x6788ad) AM_WRITEONLY AM_SHARE("screenctrl") // Screen Control
+ AM_RANGE(0x679700, 0x679713) AM_WRITEONLY AM_SHARE("videoregs") // Video Registers
+ AM_RANGE(0xf00000, 0xf0ffff) AM_RAM AM_MIRROR(0x0f0000) // RAM (mirrored)
+ADDRESS_MAP_END
+
+
+/***************************************************************************
+ Daitoride (YMF278B version)
+***************************************************************************/
+
+
+static ADDRESS_MAP_START( daitoa_map, AS_PROGRAM, 16, metro_state )
+ AM_RANGE(0x000000, 0x07ffff) AM_ROM // ROM
+ AM_RANGE(0x100000, 0x11ffff) AM_RAM_WRITE(metro_vram_0_w) AM_SHARE("vram_0") // Layer 0
+ AM_RANGE(0x120000, 0x13ffff) AM_RAM_WRITE(metro_vram_1_w) AM_SHARE("vram_1") // Layer 1
+ AM_RANGE(0x140000, 0x15ffff) AM_RAM_WRITE(metro_vram_2_w) AM_SHARE("vram_2") // Layer 2
+ AM_RANGE(0x160000, 0x16ffff) AM_READ(metro_bankedrom_r) // Banked ROM
+ AM_RANGE(0x170000, 0x171fff) AM_RAM // ???
+ AM_RANGE(0x172000, 0x173fff) AM_RAM_DEVWRITE("palette", palette_device, write) AM_SHARE("palette") // Palette
+ AM_RANGE(0x174000, 0x174fff) AM_RAM AM_SHARE("spriteram") // Sprites
+ AM_RANGE(0x178000, 0x1787ff) AM_RAM AM_SHARE("tiletable") // Tiles Set
+ AM_RANGE(0x178840, 0x17884d) AM_WRITE(metro_blitter_w) AM_SHARE("blitter_regs") // Tiles Blitter
+ AM_RANGE(0x178860, 0x17886b) AM_WRITE(metro_window_w) AM_SHARE("window") // Tilemap Window
+ AM_RANGE(0x178870, 0x17887b) AM_WRITEONLY AM_SHARE("scroll") // Scroll
+ AM_RANGE(0x178880, 0x178881) AM_WRITENOP // ? CRT
+ AM_RANGE(0x178890, 0x178891) AM_WRITENOP // ? CRT
+ AM_RANGE(0x1788a2, 0x1788a3) AM_READWRITE(metro_irq_cause_r, metro_irq_cause_w) // IRQ Cause / IRQ Acknowledge
+ AM_RANGE(0x1788a4, 0x1788a5) AM_WRITEONLY AM_SHARE("irq_enable") // IRQ Enable
+ AM_RANGE(0x1788aa, 0x1788ab) AM_WRITEONLY AM_SHARE("rombank") // Rom Bank
+ AM_RANGE(0x1788ac, 0x1788ad) AM_WRITEONLY AM_SHARE("screenctrl") // Screen Control
+ AM_RANGE(0x179700, 0x179713) AM_WRITEONLY AM_SHARE("videoregs") // Video Registers
+ AM_RANGE(0x200000, 0x200001) AM_READ_PORT("IN0") // Inputs
+ AM_RANGE(0x200002, 0x200003) AM_READ_PORT("IN1") //
+ AM_RANGE(0x200006, 0x200007) AM_READNOP //
+ AM_RANGE(0x200002, 0x200009) AM_WRITE(metro_coin_lockout_4words_w) // Coin Lockout
+ AM_RANGE(0x300000, 0x31ffff) AM_READ(balcube_dsw_r) // DSW x 3
+ AM_RANGE(0x400000, 0x400001) AM_DEVREAD8("ymf", ymf278b_device, read, 0x00ff) // Sound
+ AM_RANGE(0x400000, 0x40000b) AM_DEVWRITE8("ymf", ymf278b_device, write, 0x00ff) // Sound
+ AM_RANGE(0xf00000, 0xf0ffff) AM_RAM AM_MIRROR(0x0f0000) // RAM (mirrored)
+ADDRESS_MAP_END
+
+
+/***************************************************************************
+ Bang Bang Ball
+***************************************************************************/
+
+static ADDRESS_MAP_START( bangball_map, AS_PROGRAM, 16, metro_state )
+ AM_RANGE(0x000000, 0x07ffff) AM_ROM // ROM
+ AM_RANGE(0xb00000, 0xb00001) AM_DEVREAD8("ymf", ymf278b_device, read, 0x00ff) // Sound
+ AM_RANGE(0xb00000, 0xb0000b) AM_DEVWRITE8("ymf", ymf278b_device, write, 0x00ff) // Sound
+ AM_RANGE(0xc00000, 0xc1ffff) AM_READ(balcube_dsw_r) // DSW x 3
+ AM_RANGE(0xd00000, 0xd00001) AM_READ_PORT("IN0") // Inputs
+ AM_RANGE(0xd00002, 0xd00003) AM_READ_PORT("IN1") //
+ AM_RANGE(0xd00006, 0xd00007) AM_READNOP //
+ AM_RANGE(0xd00002, 0xd00009) AM_WRITE(metro_coin_lockout_4words_w) // Coin Lockout
+ AM_RANGE(0xe00000, 0xe1ffff) AM_RAM_WRITE(metro_vram_0_w) AM_SHARE("vram_0") // Layer 0
+ AM_RANGE(0xe20000, 0xe3ffff) AM_RAM_WRITE(metro_vram_1_w) AM_SHARE("vram_1") // Layer 1
+ AM_RANGE(0xe40000, 0xe5ffff) AM_RAM_WRITE(metro_vram_2_w) AM_SHARE("vram_2") // Layer 2
+ AM_RANGE(0xe60000, 0xe6ffff) AM_READ(metro_bankedrom_r) // Banked ROM
+ AM_RANGE(0xe70000, 0xe71fff) AM_RAM // ???
+ AM_RANGE(0xe72000, 0xe73fff) AM_RAM_DEVWRITE("palette", palette_device, write) AM_SHARE("palette") // Palette
+ AM_RANGE(0xe74000, 0xe74fff) AM_RAM AM_SHARE("spriteram") // Sprites
+ AM_RANGE(0xe78000, 0xe787ff) AM_RAM AM_SHARE("tiletable") // Tiles Set
+ AM_RANGE(0xe78840, 0xe7884d) AM_WRITE(metro_blitter_w) AM_SHARE("blitter_regs") // Tiles Blitter
+ AM_RANGE(0xe78860, 0xe7886b) AM_WRITE(metro_window_w) AM_SHARE("window") // Tilemap Window
+ AM_RANGE(0xe78870, 0xe7887b) AM_WRITEONLY AM_SHARE("scroll") // Scroll
+ AM_RANGE(0xe78880, 0xe78881) AM_WRITENOP // ? CRT
+ AM_RANGE(0xe78890, 0xe78891) AM_WRITENOP // ? CRT
+ AM_RANGE(0xe788a2, 0xe788a3) AM_READWRITE(metro_irq_cause_r, metro_irq_cause_w) // IRQ Cause / IRQ Acknowledge
+ AM_RANGE(0xe788a4, 0xe788a5) AM_WRITEONLY AM_SHARE("irq_enable") // IRQ Enable
+ AM_RANGE(0xe788aa, 0xe788ab) AM_WRITEONLY AM_SHARE("rombank") // Rom Bank
+ AM_RANGE(0xe788ac, 0xe788ad) AM_WRITEONLY AM_SHARE("screenctrl") // Screen Control
+ AM_RANGE(0xe79700, 0xe79713) AM_WRITEONLY AM_SHARE("videoregs") // Video Registers
+ AM_RANGE(0xf00000, 0xf0ffff) AM_RAM AM_MIRROR(0x0f0000) // RAM (mirrored)
+ADDRESS_MAP_END
+
+
+/***************************************************************************
+ Battle Bubble
+***************************************************************************/
+
+static ADDRESS_MAP_START( batlbubl_map, AS_PROGRAM, 16, metro_state )
+ AM_RANGE(0x000000, 0x0fffff) AM_ROM // ROM
+ AM_RANGE(0x100000, 0x11ffff) AM_RAM_WRITE(metro_vram_0_w) AM_SHARE("vram_0") // Layer 0
+ AM_RANGE(0x120000, 0x13ffff) AM_RAM_WRITE(metro_vram_1_w) AM_SHARE("vram_1") // Layer 1
+ AM_RANGE(0x140000, 0x15ffff) AM_RAM_WRITE(metro_vram_2_w) AM_SHARE("vram_2") // Layer 2
+ AM_RANGE(0x160000, 0x16ffff) AM_READ(metro_bankedrom_r) // Banked ROM
+ AM_RANGE(0x170000, 0x171fff) AM_RAM // ???
+ AM_RANGE(0x172000, 0x173fff) AM_RAM_DEVWRITE("palette", palette_device, write) AM_SHARE("palette") // Palette
+ AM_RANGE(0x174000, 0x174fff) AM_RAM AM_SHARE("spriteram") // Sprites
+ AM_RANGE(0x178000, 0x1787ff) AM_RAM AM_SHARE("tiletable") // Tiles Set
+ AM_RANGE(0x178840, 0x17884d) AM_WRITE(metro_blitter_w) AM_SHARE("blitter_regs") // Tiles Blitter
+ AM_RANGE(0x178860, 0x17886b) AM_WRITE(metro_window_w) AM_SHARE("window") // Tilemap Window
+ AM_RANGE(0x178870, 0x17887b) AM_WRITEONLY AM_SHARE("scroll") // Scroll
+ AM_RANGE(0x178880, 0x178881) AM_WRITENOP // ? CRT
+ AM_RANGE(0x178890, 0x178891) AM_WRITENOP // ? CRT
+ AM_RANGE(0x1788a2, 0x1788a3) AM_READWRITE(metro_irq_cause_r,metro_irq_cause_w) // IRQ Cause / IRQ Acknowledge
+ AM_RANGE(0x1788a4, 0x1788a5) AM_WRITEONLY AM_SHARE("irq_enable") // IRQ Enable
+ AM_RANGE(0x1788aa, 0x1788ab) AM_WRITEONLY AM_SHARE("rombank") // Rom Bank
+ AM_RANGE(0x1788ac, 0x1788ad) AM_WRITEONLY AM_SHARE("screenctrl") // Screen Control
+ AM_RANGE(0x179700, 0x179713) AM_WRITEONLY AM_SHARE("videoregs") // Video Registers
+ AM_RANGE(0x200000, 0x200001) AM_READ_PORT("IN1") // Inputs
+ AM_RANGE(0x200002, 0x200003) AM_READ_PORT("DSW0") //
+ AM_RANGE(0x200004, 0x200005) AM_READ_PORT("IN0") //
+ AM_RANGE(0x200006, 0x200007) AM_READ_PORT("IN2") //
+ AM_RANGE(0x200002, 0x200009) AM_WRITE(metro_coin_lockout_4words_w) // Coin Lockout
+ AM_RANGE(0x300000, 0x31ffff) AM_READ(balcube_dsw_r) // read but ignored?
+ AM_RANGE(0x400000, 0x400001) AM_DEVREAD8("ymf", ymf278b_device, read, 0x00ff) // Sound
+ AM_RANGE(0x400000, 0x40000b) AM_DEVWRITE8("ymf", ymf278b_device, write, 0x00ff) //
+ AM_RANGE(0xf00000, 0xf0ffff) AM_RAM AM_MIRROR(0x0f0000) // RAM (mirrored)
+ADDRESS_MAP_END
+
+
+/***************************************************************************
+ Mouse Shooter GoGo
+***************************************************************************/
+
+static ADDRESS_MAP_START( msgogo_map, AS_PROGRAM, 16, metro_state )
+ AM_RANGE(0x000000, 0x07ffff) AM_ROM // ROM
+ AM_RANGE(0x100000, 0x11ffff) AM_RAM_WRITE(metro_vram_0_w) AM_SHARE("vram_0") // Layer 0
+ AM_RANGE(0x120000, 0x13ffff) AM_RAM_WRITE(metro_vram_1_w) AM_SHARE("vram_1") // Layer 1
+ AM_RANGE(0x140000, 0x15ffff) AM_RAM_WRITE(metro_vram_2_w) AM_SHARE("vram_2") // Layer 2
+ AM_RANGE(0x160000, 0x16ffff) AM_READ(metro_bankedrom_r) // Banked ROM
+ AM_RANGE(0x170000, 0x171fff) AM_RAM // ???
+ AM_RANGE(0x172000, 0x173fff) AM_RAM_DEVWRITE("palette", palette_device, write) AM_SHARE("palette") // Palette
+ AM_RANGE(0x174000, 0x174fff) AM_RAM AM_SHARE("spriteram") // Sprites
+ AM_RANGE(0x178000, 0x1787ff) AM_RAM AM_SHARE("tiletable") // Tiles Set
+ AM_RANGE(0x178840, 0x17884d) AM_WRITE(metro_blitter_w) AM_SHARE("blitter_regs") // Tiles Blitter
+ AM_RANGE(0x178860, 0x17886b) AM_WRITE(metro_window_w) AM_SHARE("window") // Tilemap Window
+ AM_RANGE(0x178870, 0x17887b) AM_WRITEONLY AM_SHARE("scroll") // Scroll
+ AM_RANGE(0x178880, 0x178881) AM_WRITENOP // ? CRT
+ AM_RANGE(0x178890, 0x178891) AM_WRITENOP // ? CRT
+ AM_RANGE(0x1788a2, 0x1788a3) AM_READWRITE(metro_irq_cause_r, metro_irq_cause_w) // IRQ Cause / IRQ Acknowledge
+ AM_RANGE(0x1788a4, 0x1788a5) AM_WRITEONLY AM_SHARE("irq_enable") // IRQ Enable
+ AM_RANGE(0x1788aa, 0x1788ab) AM_WRITEONLY AM_SHARE("rombank") // Rom Bank
+ AM_RANGE(0x1788ac, 0x1788ad) AM_WRITEONLY AM_SHARE("screenctrl") // Screen Control
+ AM_RANGE(0x179700, 0x179713) AM_WRITEONLY AM_SHARE("videoregs") // Video Registers
+ AM_RANGE(0x200000, 0x200001) AM_READ_PORT("COINS") // Inputs
+ AM_RANGE(0x200002, 0x200003) AM_READ_PORT("JOYS") //
+ AM_RANGE(0x200006, 0x200007) AM_READNOP //
+ AM_RANGE(0x200002, 0x200009) AM_WRITE(metro_coin_lockout_4words_w) // Coin Lockout
+ AM_RANGE(0x300000, 0x31ffff) AM_READ(balcube_dsw_r) // 3 x DSW
+ AM_RANGE(0x400000, 0x400001) AM_DEVREAD8("ymf", ymf278b_device, read, 0x00ff) // Sound
+ AM_RANGE(0x400000, 0x40000b) AM_DEVWRITE8("ymf", ymf278b_device, write, 0x00ff) //
+ AM_RANGE(0xf00000, 0xf0ffff) AM_RAM AM_MIRROR(0x0f0000) // RAM (mirrored)
+ADDRESS_MAP_END
+
+/***************************************************************************
+ Daitoride
+***************************************************************************/
+
+static ADDRESS_MAP_START( daitorid_map, AS_PROGRAM, 16, metro_state )
+ AM_RANGE(0x000000, 0x03ffff) AM_ROM // ROM
+ AM_RANGE(0x400000, 0x41ffff) AM_RAM_WRITE(metro_vram_0_w) AM_SHARE("vram_0") // Layer 0
+ AM_RANGE(0x420000, 0x43ffff) AM_RAM_WRITE(metro_vram_1_w) AM_SHARE("vram_1") // Layer 1
+ AM_RANGE(0x440000, 0x45ffff) AM_RAM_WRITE(metro_vram_2_w) AM_SHARE("vram_2") // Layer 2
+ AM_RANGE(0x460000, 0x46ffff) AM_READ(metro_bankedrom_r) // Banked ROM
+ AM_RANGE(0x470000, 0x471fff) AM_RAM // ???
+ AM_RANGE(0x472000, 0x473fff) AM_RAM_DEVWRITE("palette", palette_device, write) AM_SHARE("palette") // Palette
+ AM_RANGE(0x474000, 0x474fff) AM_RAM AM_SHARE("spriteram") // Sprites
+ AM_RANGE(0x478000, 0x4787ff) AM_RAM AM_SHARE("tiletable") // Tiles Set
+ AM_RANGE(0x478840, 0x47884d) AM_WRITE(metro_blitter_w) AM_SHARE("blitter_regs") // Tiles Blitter
+ AM_RANGE(0x478860, 0x47886b) AM_WRITE(metro_window_w) AM_SHARE("window") // Tilemap Window
+ AM_RANGE(0x478870, 0x47887b) AM_WRITEONLY AM_SHARE("scroll") // Scroll
+ AM_RANGE(0x478880, 0x478881) AM_WRITENOP // ? CRT
+ AM_RANGE(0x478890, 0x478891) AM_WRITENOP // ? CRT
+ AM_RANGE(0x4788a2, 0x4788a3) AM_READWRITE(metro_irq_cause_r, metro_irq_cause_w) // IRQ Cause / IRQ Acknowledge
+ AM_RANGE(0x4788a4, 0x4788a5) AM_WRITEONLY AM_SHARE("irq_enable") // IRQ Enable
+ AM_RANGE(0x4788a8, 0x4788a9) AM_WRITE(metro_soundlatch_w) // To Sound CPU
+ AM_RANGE(0x4788aa, 0x4788ab) AM_WRITEONLY AM_SHARE("rombank") // Rom Bank
+ AM_RANGE(0x4788ac, 0x4788ad) AM_WRITEONLY AM_SHARE("screenctrl") // Screen Control
+ AM_RANGE(0x479700, 0x479713) AM_WRITEONLY AM_SHARE("videoregs") // Video Registers
+ AM_RANGE(0x800000, 0x80ffff) AM_RAM AM_MIRROR(0x0f0000) // RAM (mirrored)
+ AM_RANGE(0xc00000, 0xc00001) AM_READ_PORT("IN0") AM_WRITE(metro_soundstatus_w) // To Sound CPU
+ AM_RANGE(0xc00002, 0xc00003) AM_READ_PORT("IN1") //
+ AM_RANGE(0xc00004, 0xc00005) AM_READ_PORT("DSW0") //
+ AM_RANGE(0xc00006, 0xc00007) AM_READ_PORT("IN2") //
+ AM_RANGE(0xc00002, 0xc00009) AM_WRITE(metro_coin_lockout_4words_w) // Coin Lockout
+ADDRESS_MAP_END
+
+
+/***************************************************************************
+ Dharma Doujou
+***************************************************************************/
+
+static ADDRESS_MAP_START( dharma_map, AS_PROGRAM, 16, metro_state )
+ AM_RANGE(0x000000, 0x03ffff) AM_ROM // ROM
+ AM_RANGE(0x400000, 0x40ffff) AM_RAM AM_MIRROR(0x0f0000) // RAM (mirrored)
+ AM_RANGE(0x800000, 0x81ffff) AM_RAM_WRITE(metro_vram_0_w) AM_SHARE("vram_0") // Layer 0
+ AM_RANGE(0x820000, 0x83ffff) AM_RAM_WRITE(metro_vram_1_w) AM_SHARE("vram_1") // Layer 1
+ AM_RANGE(0x840000, 0x85ffff) AM_RAM_WRITE(metro_vram_2_w) AM_SHARE("vram_2") // Layer 2
+ AM_RANGE(0x860000, 0x86ffff) AM_READ(metro_bankedrom_r) // Banked ROM
+ AM_RANGE(0x870000, 0x871fff) AM_RAM // ???
+ AM_RANGE(0x872000, 0x873fff) AM_RAM_DEVWRITE("palette", palette_device, write) AM_SHARE("palette") // Palette
+ AM_RANGE(0x874000, 0x874fff) AM_RAM AM_SHARE("spriteram") // Sprites
+ AM_RANGE(0x878000, 0x8787ff) AM_RAM AM_SHARE("tiletable") // Tiles Set
+ AM_RANGE(0x878840, 0x87884d) AM_WRITE(metro_blitter_w) AM_SHARE("blitter_regs") // Tiles Blitter
+ AM_RANGE(0x878860, 0x87886b) AM_WRITE(metro_window_w) AM_SHARE("window") // Tilemap Window
+ AM_RANGE(0x878870, 0x87887b) AM_WRITEONLY AM_SHARE("scroll") // Scroll Regs
+ AM_RANGE(0x878880, 0x878881) AM_WRITENOP // ? CRT
+ AM_RANGE(0x878890, 0x878891) AM_WRITENOP // ? CRT
+ AM_RANGE(0x8788a2, 0x8788a3) AM_READWRITE(metro_irq_cause_r, metro_irq_cause_w) // IRQ Cause / IRQ Acknowledge
+ AM_RANGE(0x8788a4, 0x8788a5) AM_WRITEONLY AM_SHARE("irq_enable") // IRQ Enable
+ AM_RANGE(0x8788a8, 0x8788a9) AM_WRITE(metro_soundlatch_w) // To Sound CPU
+ AM_RANGE(0x8788aa, 0x8788ab) AM_WRITEONLY AM_SHARE("rombank") // Rom Bank
+ AM_RANGE(0x8788ac, 0x8788ad) AM_WRITEONLY AM_SHARE("screenctrl") // Screen Control
+ AM_RANGE(0x879700, 0x879713) AM_WRITEONLY AM_SHARE("videoregs") // Video Registers
+ AM_RANGE(0xc00000, 0xc00001) AM_READ_PORT("IN0") AM_WRITE(metro_soundstatus_w) // To Sound CPU
+ AM_RANGE(0xc00002, 0xc00003) AM_READ_PORT("IN1") //
+ AM_RANGE(0xc00004, 0xc00005) AM_READ_PORT("DSW0") //
+ AM_RANGE(0xc00006, 0xc00007) AM_READ_PORT("IN2") //
+ AM_RANGE(0xc00002, 0xc00009) AM_WRITE(metro_coin_lockout_4words_w) // Coin Lockout
+ADDRESS_MAP_END
+
+
+/***************************************************************************
+ Karate Tournament
+***************************************************************************/
+
+/* This game uses almost only the blitter to write to the tilemaps.
+ The CPU can only access a "window" of 512x256 pixels in the upper
+ left corner of the big tilemap */
+
+#define KARATOUR_OFFS( _x_ ) ((_x_) & (0x3f)) + (((_x_) & ~(0x3f)) * (0x100 / 0x40))
+
+READ16_MEMBER(metro_state::karatour_vram_0_r){ return m_vram_0[KARATOUR_OFFS(offset)]; }
+READ16_MEMBER(metro_state::karatour_vram_1_r){ return m_vram_1[KARATOUR_OFFS(offset)]; }
+READ16_MEMBER(metro_state::karatour_vram_2_r){ return m_vram_2[KARATOUR_OFFS(offset)]; }
+
+WRITE16_MEMBER(metro_state::karatour_vram_0_w){ metro_vram_0_w(space, KARATOUR_OFFS(offset), data, mem_mask); }
+WRITE16_MEMBER(metro_state::karatour_vram_1_w){ metro_vram_1_w(space, KARATOUR_OFFS(offset), data, mem_mask); }
+WRITE16_MEMBER(metro_state::karatour_vram_2_w){ metro_vram_2_w(space, KARATOUR_OFFS(offset), data, mem_mask); }
+
+static ADDRESS_MAP_START( karatour_map, AS_PROGRAM, 16, metro_state )
+ AM_RANGE(0x000000, 0x07ffff) AM_ROM // ROM
+ AM_RANGE(0x400000, 0x400001) AM_READWRITE(metro_soundstatus_r, metro_soundstatus_w) // From Sound CPU
+ AM_RANGE(0x400002, 0x400003) AM_READ_PORT("IN0") // Inputs
+ AM_RANGE(0x400002, 0x400003) AM_WRITE(metro_coin_lockout_1word_w) // Coin Lockout
+ AM_RANGE(0x400004, 0x400005) AM_READ_PORT("IN1") //
+ AM_RANGE(0x400006, 0x400007) AM_READ_PORT("DSW0") //
+ AM_RANGE(0x40000a, 0x40000b) AM_READ_PORT("DSW1") //
+ AM_RANGE(0x40000c, 0x40000d) AM_READ_PORT("IN2") //
+ AM_RANGE(0x860000, 0x86ffff) AM_READ(metro_bankedrom_r) // Banked ROM
+ AM_RANGE(0x870000, 0x871fff) AM_RAM // ???
+ AM_RANGE(0x872000, 0x873fff) AM_RAM_DEVWRITE("palette", palette_device, write) AM_SHARE("palette") // Palette
+ AM_RANGE(0x874000, 0x874fff) AM_RAM AM_SHARE("spriteram") // Sprites
+ AM_RANGE(0x875000, 0x875fff) AM_READWRITE(karatour_vram_0_r, karatour_vram_0_w) // Layer 0 (Part of)
+ AM_RANGE(0x876000, 0x876fff) AM_READWRITE(karatour_vram_1_r, karatour_vram_1_w) // Layer 1 (Part of)
+ AM_RANGE(0x877000, 0x877fff) AM_READWRITE(karatour_vram_2_r, karatour_vram_2_w) // Layer 2 (Part of)
+ AM_RANGE(0x878000, 0x8787ff) AM_RAM AM_SHARE("tiletable") // Tiles Set
+ AM_RANGE(0x878800, 0x878813) AM_WRITEONLY AM_SHARE("videoregs") // Video Registers
+ AM_RANGE(0x878840, 0x87884d) AM_WRITE(metro_blitter_w) AM_SHARE("blitter_regs") // Tiles Blitter
+ AM_RANGE(0x878860, 0x87886b) AM_WRITE(metro_window_w) AM_SHARE("window") // Tilemap Window
+ AM_RANGE(0x878870, 0x87887b) AM_WRITEONLY AM_SHARE("scroll") // Scroll
+ AM_RANGE(0x878880, 0x878881) AM_WRITENOP // ? CRT
+ AM_RANGE(0x878890, 0x878891) AM_WRITENOP // ? CRT
+ AM_RANGE(0x8788a2, 0x8788a3) AM_READWRITE(metro_irq_cause_r, metro_irq_cause_w) // IRQ Cause / IRQ Acknowledge
+ AM_RANGE(0x8788a4, 0x8788a5) AM_WRITEONLY AM_SHARE("irq_enable") // IRQ Enable
+ AM_RANGE(0x8788a8, 0x8788a9) AM_WRITE(metro_soundlatch_w) // To Sound CPU
+ AM_RANGE(0x8788aa, 0x8788ab) AM_WRITEONLY AM_SHARE("rombank") // Rom Bank
+ AM_RANGE(0x8788ac, 0x8788ad) AM_WRITEONLY AM_SHARE("screenctrl") // Screen Control
+ AM_RANGE(0xf00000, 0xf0ffff) AM_RAM AM_MIRROR(0x0f0000) // RAM (mirrored)
+ADDRESS_MAP_END
+
+
+/***************************************************************************
+ Sankokushi
+***************************************************************************/
+
+/* same limited tilemap access as karatour */
+
+static ADDRESS_MAP_START( kokushi_map, AS_PROGRAM, 16, metro_state )
+ AM_RANGE(0x000000, 0x07ffff) AM_ROM // ROM
+ AM_RANGE(0x700000, 0x70ffff) AM_RAM AM_MIRROR(0x0f0000) // RAM (mirrored)
+ AM_RANGE(0x860000, 0x86ffff) AM_READ(metro_bankedrom_r) // Banked ROM
+ AM_RANGE(0x870000, 0x871fff) AM_RAM // ???
+ AM_RANGE(0x872000, 0x873fff) AM_RAM_DEVWRITE("palette", palette_device, write) AM_SHARE("palette") // Palette
+ AM_RANGE(0x874000, 0x874fff) AM_RAM AM_SHARE("spriteram") // Sprites
+ AM_RANGE(0x875000, 0x875fff) AM_READWRITE(karatour_vram_0_r, karatour_vram_0_w) // Layer 0 (Part of)
+ AM_RANGE(0x876000, 0x876fff) AM_READWRITE(karatour_vram_1_r, karatour_vram_1_w) // Layer 1 (Part of)
+ AM_RANGE(0x877000, 0x877fff) AM_READWRITE(karatour_vram_2_r, karatour_vram_2_w) // Layer 2 (Part of)
+ AM_RANGE(0x878000, 0x8787ff) AM_RAM AM_SHARE("tiletable") // Tiles Set
+ AM_RANGE(0x878840, 0x87884d) AM_WRITE(metro_blitter_w) AM_SHARE("blitter_regs") // Tiles Blitter
+ AM_RANGE(0x878860, 0x87886b) AM_WRITE(metro_window_w) AM_SHARE("window") // Tilemap Window
+ AM_RANGE(0x878870, 0x87887b) AM_WRITEONLY AM_SHARE("scroll") // Scroll Regs - WRONG
+// AM_RANGE(0x878880, 0x878881) AM_WRITENOP // ? CRT
+ AM_RANGE(0x878890, 0x878891) AM_WRITENOP // ? CRT
+ AM_RANGE(0x8788a2, 0x8788a3) AM_READWRITE(metro_irq_cause_r, metro_irq_cause_w) // IRQ Cause / IRQ Acknowledge
+ AM_RANGE(0x8788a4, 0x8788a5) AM_WRITEONLY AM_SHARE("irq_enable") // IRQ Enable
+ AM_RANGE(0x8788a8, 0x8788a9) AM_WRITE(metro_soundlatch_w) // To Sound CPU
+ AM_RANGE(0x8788aa, 0x8788ab) AM_WRITEONLY AM_SHARE("rombank") // Rom Bank
+ AM_RANGE(0x8788ac, 0x8788ad) AM_WRITEONLY AM_SHARE("screenctrl") // Screen Control
+ AM_RANGE(0x879700, 0x879713) AM_WRITEONLY AM_SHARE("videoregs") // Video Registers
+ AM_RANGE(0xc00000, 0xc00001) AM_READ_PORT("IN0") AM_WRITE(metro_soundstatus_w) // To Sound CPU
+ AM_RANGE(0xc00002, 0xc00003) AM_READ_PORT("IN1") // Inputs
+ AM_RANGE(0xc00004, 0xc00005) AM_READ_PORT("DSW0") //
+ AM_RANGE(0xc00002, 0xc00009) AM_WRITE(metro_coin_lockout_4words_w ) // Coin Lockout
+ADDRESS_MAP_END
+
+
+/***************************************************************************
+ Last Fortress
+***************************************************************************/
+
+static ADDRESS_MAP_START( lastfort_map, AS_PROGRAM, 16, metro_state )
+ AM_RANGE(0x000000, 0x03ffff) AM_ROM // ROM
+ AM_RANGE(0x400000, 0x40ffff) AM_RAM AM_MIRROR(0x0f0000) // RAM (mirrored)
+ AM_RANGE(0x800000, 0x81ffff) AM_RAM_WRITE(metro_vram_0_w) AM_SHARE("vram_0") // Layer 0
+ AM_RANGE(0x820000, 0x83ffff) AM_RAM_WRITE(metro_vram_1_w) AM_SHARE("vram_1") // Layer 1
+ AM_RANGE(0x840000, 0x85ffff) AM_RAM_WRITE(metro_vram_2_w) AM_SHARE("vram_2") // Layer 2
+ AM_RANGE(0x860000, 0x86ffff) AM_READ(metro_bankedrom_r) // Banked ROM
+ AM_RANGE(0x870000, 0x871fff) AM_RAM // ???
+ AM_RANGE(0x872000, 0x873fff) AM_RAM_DEVWRITE("palette", palette_device, write) AM_SHARE("palette") // Palette
+ AM_RANGE(0x874000, 0x874fff) AM_RAM AM_SHARE("spriteram") // Sprites
+ AM_RANGE(0x878000, 0x8787ff) AM_RAM AM_SHARE("tiletable") // Tiles Set
+ AM_RANGE(0x878800, 0x878813) AM_WRITEONLY AM_SHARE("videoregs") // Video Registers
+ AM_RANGE(0x878840, 0x87884d) AM_WRITE(metro_blitter_w) AM_SHARE("blitter_regs") // Tiles Blitter
+ AM_RANGE(0x878860, 0x87886b) AM_WRITE(metro_window_w) AM_SHARE("window") // Tilemap Window
+ AM_RANGE(0x878870, 0x87887b) AM_WRITEONLY AM_SHARE("scroll") // Scroll
+ AM_RANGE(0x878880, 0x878881) AM_WRITENOP // ? CRT
+ AM_RANGE(0x878890, 0x878891) AM_WRITENOP // ? CRT
+ AM_RANGE(0x8788a2, 0x8788a3) AM_READWRITE(metro_irq_cause_r, metro_irq_cause_w) // IRQ Cause / IRQ Acknowledge
+ AM_RANGE(0x8788a4, 0x8788a5) AM_WRITEONLY AM_SHARE("irq_enable") // IRQ Enable
+ AM_RANGE(0x8788a8, 0x8788a9) AM_WRITE(metro_soundlatch_w) // To Sound CPU
+ AM_RANGE(0x8788aa, 0x8788ab) AM_WRITEONLY AM_SHARE("rombank") // Rom Bank
+ AM_RANGE(0x8788ac, 0x8788ad) AM_WRITEONLY AM_SHARE("screenctrl") // Screen Control
+ AM_RANGE(0xc00000, 0xc00001) AM_READWRITE(metro_soundstatus_r, metro_soundstatus_w) // From / To Sound CPU
+ AM_RANGE(0xc00002, 0xc00003) AM_WRITE(metro_coin_lockout_1word_w) // Coin Lockout
+ AM_RANGE(0xc00004, 0xc00005) AM_READ_PORT("IN0") // Inputs
+ AM_RANGE(0xc00006, 0xc00007) AM_READ_PORT("IN1") //
+ AM_RANGE(0xc00008, 0xc00009) AM_READ_PORT("IN2") //
+ AM_RANGE(0xc0000a, 0xc0000b) AM_READ_PORT("DSW0") //
+ AM_RANGE(0xc0000c, 0xc0000d) AM_READ_PORT("DSW1") //
+ AM_RANGE(0xc0000e, 0xc0000f) AM_READ_PORT("IN3") //
+ADDRESS_MAP_END
+
+/* the German version is halfway between lastfort and ladykill (karatour) memory maps */
+
+/* todo: clean up input reads etc. */
+static ADDRESS_MAP_START( lastforg_map, AS_PROGRAM, 16, metro_state )
+ AM_RANGE(0x000000, 0x03ffff) AM_ROM // ROM
+ AM_RANGE(0x400000, 0x400001) AM_READWRITE(metro_soundstatus_r, metro_soundstatus_w) // From / To Sound CPU
+ AM_RANGE(0x400002, 0x400003) AM_READ_PORT("IN0") // Inputs
+ AM_RANGE(0x400002, 0x400003) AM_WRITE(metro_coin_lockout_1word_w) // Coin Lockout
+ AM_RANGE(0x400004, 0x400005) AM_READ_PORT("IN1") //
+ AM_RANGE(0x400006, 0x400007) AM_READ_PORT("DSW0") //
+ AM_RANGE(0x40000a, 0x40000b) AM_READ_PORT("DSW1") //
+ AM_RANGE(0x40000c, 0x40000d) AM_READ_PORT("IN2") //
+ AM_RANGE(0x880000, 0x89ffff) AM_RAM_WRITE(metro_vram_0_w) AM_SHARE("vram_0") // Layer 0
+ AM_RANGE(0x8a0000, 0x8bffff) AM_RAM_WRITE(metro_vram_1_w) AM_SHARE("vram_1") // Layer 1
+ AM_RANGE(0x8c0000, 0x8dffff) AM_RAM_WRITE(metro_vram_2_w) AM_SHARE("vram_2") // Layer 2
+ AM_RANGE(0x8e0000, 0x8effff) AM_READ(metro_bankedrom_r) // Banked ROM
+ AM_RANGE(0x8f0000, 0x8f1fff) AM_RAM // ???
+ AM_RANGE(0x8f2000, 0x8f3fff) AM_RAM_DEVWRITE("palette", palette_device, write) AM_SHARE("palette") // Palette
+ AM_RANGE(0x8f4000, 0x8f4fff) AM_RAM AM_SHARE("spriteram") // Sprites
+ AM_RANGE(0x8f8000, 0x8f87ff) AM_RAM AM_SHARE("tiletable") // Tiles Set
+ AM_RANGE(0x8f8800, 0x8f8813) AM_WRITEONLY AM_SHARE("videoregs") // Video Registers
+ AM_RANGE(0x8f8840, 0x8f884d) AM_WRITE(metro_blitter_w) AM_SHARE("blitter_regs") // Tiles Blitter
+ AM_RANGE(0x8f8860, 0x8f886b) AM_WRITE(metro_window_w) AM_SHARE("window") // Tilemap Window
+ AM_RANGE(0x8f8870, 0x8f887b) AM_WRITEONLY AM_SHARE("scroll") // Scroll
+ AM_RANGE(0x8f8880, 0x8f8881) AM_WRITENOP // ? CRT
+ AM_RANGE(0x8f8890, 0x8f8891) AM_WRITENOP // ? CRT
+ AM_RANGE(0x8f88a2, 0x8f88a3) AM_READWRITE(metro_irq_cause_r, metro_irq_cause_w) // IRQ Cause / IRQ Acknowledge
+ AM_RANGE(0x8f88a4, 0x8f88a5) AM_WRITEONLY AM_SHARE("irq_enable") // IRQ Enable
+ AM_RANGE(0x8f88a8, 0x8f88a9) AM_WRITE(metro_soundlatch_w) // To Sound CPU
+ AM_RANGE(0x8f88aa, 0x8f88ab) AM_WRITEONLY AM_SHARE("rombank") // Rom Bank
+ AM_RANGE(0x8f88ac, 0x8f88ad) AM_WRITEONLY AM_SHARE("screenctrl") // Screen Control
+ AM_RANGE(0xc00000, 0xc0ffff) AM_RAM AM_MIRROR(0x0f0000) // RAM (mirrored)
+ADDRESS_MAP_END
+
+
+/***************************************************************************
+ Mahjong Gakuensai
+***************************************************************************/
+
+void metro_state::gakusai_oki_bank_set()
+{
+ int bank = (m_gakusai_oki_bank_lo & 7) + (m_gakusai_oki_bank_hi & 1) * 8;
+ m_oki->set_bank_base(bank * 0x40000);
+}
+
+WRITE16_MEMBER(metro_state::gakusai_oki_bank_hi_w)
+{
+ if (ACCESSING_BITS_0_7)
+ {
+ m_gakusai_oki_bank_hi = data & 0xff;
+ gakusai_oki_bank_set();
+ }
+}
+
+WRITE16_MEMBER(metro_state::gakusai_oki_bank_lo_w)
+{
+ if (ACCESSING_BITS_0_7)
+ {
+ m_gakusai_oki_bank_lo = data & 0xff;
+ gakusai_oki_bank_set();
+ }
+}
+
+
+READ16_MEMBER(metro_state::gakusai_input_r)
+{
+ UINT16 input_sel = (*m_input_sel) ^ 0x3e;
+ // Bit 0 ??
+ if (input_sel & 0x0002) return ioport("KEY0")->read();
+ if (input_sel & 0x0004) return ioport("KEY1")->read();
+ if (input_sel & 0x0008) return ioport("KEY2")->read();
+ if (input_sel & 0x0010) return ioport("KEY3")->read();
+ if (input_sel & 0x0020) return ioport("KEY4")->read();
+ return 0xffff;
+}
+
+READ16_MEMBER(metro_state::gakusai_eeprom_r)
+{
+ return m_eeprom->do_read() & 1;
+}
+
+WRITE16_MEMBER(metro_state::gakusai_eeprom_w)
+{
+ if (ACCESSING_BITS_0_7)
+ {
+ // latch the bit
+ m_eeprom->di_write(BIT(data, 0));
+
+ // reset line asserted: reset.
+ m_eeprom->cs_write(BIT(data, 2) ? ASSERT_LINE : CLEAR_LINE );
+
+ // clock line asserted: write latch or select next bit to read
+ m_eeprom->clk_write(BIT(data, 1) ? ASSERT_LINE : CLEAR_LINE );
+ }
+}
+
+static ADDRESS_MAP_START( gakusai_map, AS_PROGRAM, 16, metro_state )
+ AM_RANGE(0x000000, 0x07ffff) AM_ROM // ROM
+ AM_RANGE(0x200000, 0x21ffff) AM_RAM_WRITE(metro_vram_0_w) AM_SHARE("vram_0") // Layer 0
+ AM_RANGE(0x220000, 0x23ffff) AM_RAM_WRITE(metro_vram_1_w) AM_SHARE("vram_1") // Layer 1
+ AM_RANGE(0x240000, 0x25ffff) AM_RAM_WRITE(metro_vram_2_w) AM_SHARE("vram_2") // Layer 2
+ AM_RANGE(0x260000, 0x26ffff) AM_READ(metro_bankedrom_r) // Banked ROM
+ AM_RANGE(0x270000, 0x271fff) AM_RAM // ???
+ AM_RANGE(0x272000, 0x273fff) AM_RAM_DEVWRITE("palette", palette_device, write) AM_SHARE("palette") // Palette
+ AM_RANGE(0x274000, 0x274fff) AM_RAM AM_SHARE("spriteram") // Sprites
+ AM_RANGE(0x278000, 0x2787ff) AM_RAM AM_SHARE("tiletable") // Tiles Set
+ AM_RANGE(0x27880e, 0x27880f) AM_RAM AM_SHARE("screenctrl") // Screen Control
+ AM_RANGE(0x278810, 0x27881f) AM_WRITEONLY AM_SHARE("irq_levels") // IRQ Levels
+ AM_RANGE(0x278820, 0x27882f) AM_WRITEONLY AM_SHARE("irq_vectors") // IRQ Vectors
+ AM_RANGE(0x278830, 0x278831) AM_WRITEONLY AM_SHARE("irq_enable") // IRQ Enable
+ AM_RANGE(0x278832, 0x278833) AM_READWRITE(metro_irq_cause_r, metro_irq_cause_w) // IRQ Cause / IRQ Acknowledge
+ AM_RANGE(0x278836, 0x278837) AM_WRITE(watchdog_reset16_w) // Watchdog
+ AM_RANGE(0x278840, 0x27884d) AM_WRITE(metro_blitter_w) AM_SHARE("blitter_regs") // Tiles Blitter
+ AM_RANGE(0x278850, 0x27885b) AM_WRITEONLY AM_SHARE("scroll") // Scroll Regs
+ AM_RANGE(0x278860, 0x27886b) AM_WRITE(metro_window_w) AM_SHARE("window") // Tilemap Window
+ AM_RANGE(0x278870, 0x278871) AM_WRITEONLY AM_SHARE("rombank") // Rom Bank
+ AM_RANGE(0x278880, 0x278881) AM_READ(gakusai_input_r) // Inputs
+ AM_RANGE(0x278882, 0x278883) AM_READ_PORT("IN0") //
+ AM_RANGE(0x278888, 0x278889) AM_WRITEONLY AM_SHARE("input_sel") // Inputs
+ AM_RANGE(0x279700, 0x279713) AM_WRITEONLY AM_SHARE("videoregs") // Video Registers
+ AM_RANGE(0x400000, 0x400001) AM_WRITENOP // ? 5
+ AM_RANGE(0x500000, 0x500001) AM_WRITE(gakusai_oki_bank_lo_w) // Sound
+ AM_RANGE(0x600000, 0x600003) AM_DEVWRITE8("ymsnd", ym2413_device, write, 0x00ff)
+ AM_RANGE(0x700000, 0x700001) AM_DEVREADWRITE8("oki", okim6295_device, read, write, 0x00ff) // Sound
+ AM_RANGE(0xc00000, 0xc00001) AM_READWRITE(gakusai_eeprom_r, gakusai_eeprom_w) // EEPROM
+ AM_RANGE(0xd00000, 0xd00001) AM_WRITE(gakusai_oki_bank_hi_w)
+ AM_RANGE(0xf00000, 0xf0ffff) AM_RAM AM_MIRROR(0x0f0000) // RAM (mirrored)
+ADDRESS_MAP_END
+
+
+/***************************************************************************
+ Mahjong Gakuensai 2
+***************************************************************************/
+
+static ADDRESS_MAP_START( gakusai2_map, AS_PROGRAM, 16, metro_state )
+ AM_RANGE(0x000000, 0x07ffff) AM_ROM // ROM
+ AM_RANGE(0x600000, 0x61ffff) AM_RAM_WRITE(metro_vram_0_w) AM_SHARE("vram_0") // Layer 0
+ AM_RANGE(0x620000, 0x63ffff) AM_RAM_WRITE(metro_vram_1_w) AM_SHARE("vram_1") // Layer 1
+ AM_RANGE(0x640000, 0x65ffff) AM_RAM_WRITE(metro_vram_2_w) AM_SHARE("vram_2") // Layer 2
+ AM_RANGE(0x660000, 0x66ffff) AM_READ(metro_bankedrom_r) // Banked ROM
+ AM_RANGE(0x670000, 0x671fff) AM_RAM // ???
+ AM_RANGE(0x672000, 0x673fff) AM_RAM_DEVWRITE("palette", palette_device, write) AM_SHARE("palette") // Palette
+ AM_RANGE(0x674000, 0x674fff) AM_RAM AM_SHARE("spriteram") // Sprites
+ AM_RANGE(0x675000, 0x675fff) AM_RAM // Sprites?
+ AM_RANGE(0x678000, 0x6787ff) AM_RAM AM_SHARE("tiletable") // Tiles Set
+ AM_RANGE(0x67880e, 0x67880f) AM_RAM AM_SHARE("screenctrl") // Screen Control
+ AM_RANGE(0x678810, 0x67881f) AM_WRITEONLY AM_SHARE("irq_levels") // IRQ Levels
+ AM_RANGE(0x678820, 0x67882f) AM_WRITEONLY AM_SHARE("irq_vectors") // IRQ Vectors
+ AM_RANGE(0x678830, 0x678831) AM_WRITEONLY AM_SHARE("irq_enable") // IRQ Enable
+ AM_RANGE(0x678832, 0x678833) AM_READWRITE(metro_irq_cause_r,metro_irq_cause_w) // IRQ Cause / IRQ Acknowledge
+ AM_RANGE(0x678836, 0x678837) AM_WRITE(watchdog_reset16_w) // Watchdog
+ AM_RANGE(0x678840, 0x67884d) AM_WRITE(metro_blitter_w) AM_SHARE("blitter_regs") // Tiles Blitter
+ AM_RANGE(0x678850, 0x67885b) AM_WRITEONLY AM_SHARE("scroll") // Scroll Regs
+ AM_RANGE(0x678860, 0x67886b) AM_WRITE(metro_window_w) AM_SHARE("window") // Tilemap Window
+ AM_RANGE(0x678870, 0x678871) AM_WRITEONLY AM_SHARE("rombank") // Rom Bank
+ AM_RANGE(0x678880, 0x678881) AM_READ(gakusai_input_r) // Inputs
+ AM_RANGE(0x678882, 0x678883) AM_READ_PORT("IN0") //
+ AM_RANGE(0x678888, 0x678889) AM_WRITEONLY AM_SHARE("input_sel") // Inputs
+ AM_RANGE(0x679700, 0x679713) AM_WRITEONLY AM_SHARE("videoregs") // Video Registers
+ AM_RANGE(0x800000, 0x800001) AM_WRITENOP // ? 5
+ AM_RANGE(0x900000, 0x900001) AM_WRITE(gakusai_oki_bank_lo_w) // Sound bank
+ AM_RANGE(0xa00000, 0xa00001) AM_WRITE(gakusai_oki_bank_hi_w) //
+ AM_RANGE(0xb00000, 0xb00001) AM_DEVREADWRITE8("oki", okim6295_device, read, write, 0x00ff) // Sound
+ AM_RANGE(0xc00000, 0xc00003) AM_DEVWRITE8("ymsnd", ym2413_device, write, 0x00ff)
+ AM_RANGE(0xe00000, 0xe00001) AM_READWRITE(gakusai_eeprom_r,gakusai_eeprom_w) // EEPROM
+ AM_RANGE(0xf00000, 0xf0ffff) AM_RAM AM_MIRROR(0x0f0000) // RAM (mirrored)
+ADDRESS_MAP_END
+
+
+/***************************************************************************
+ Mahjong Doukyuusei Special
+***************************************************************************/
+
+READ16_MEMBER(metro_state::dokyusp_eeprom_r)
+{
+ // clock line asserted: write latch or select next bit to read
+ m_eeprom->clk_write(CLEAR_LINE);
+ m_eeprom->clk_write(ASSERT_LINE);
+
+ return m_eeprom->do_read() & 1;
+}
+
+WRITE16_MEMBER(metro_state::dokyusp_eeprom_bit_w)
+{
+ if (ACCESSING_BITS_0_7)
+ {
+ // latch the bit
+ m_eeprom->di_write(BIT(data, 0));
+
+ // clock line asserted: write latch or select next bit to read
+ m_eeprom->clk_write(CLEAR_LINE);
+ m_eeprom->clk_write(ASSERT_LINE);
+ }
+}
+
+WRITE16_MEMBER(metro_state::dokyusp_eeprom_reset_w)
+{
+ if (ACCESSING_BITS_0_7)
+ {
+ // reset line asserted: reset.
+ m_eeprom->cs_write(BIT(data, 0) ? ASSERT_LINE : CLEAR_LINE);
+ }
+}
+
+static ADDRESS_MAP_START( dokyusp_map, AS_PROGRAM, 16, metro_state )
+ AM_RANGE(0x000000, 0x03ffff) AM_ROM // ROM
+ AM_RANGE(0x200000, 0x21ffff) AM_RAM_WRITE(metro_vram_0_w) AM_SHARE("vram_0") // Layer 0
+ AM_RANGE(0x220000, 0x23ffff) AM_RAM_WRITE(metro_vram_1_w) AM_SHARE("vram_1") // Layer 1
+ AM_RANGE(0x240000, 0x25ffff) AM_RAM_WRITE(metro_vram_2_w) AM_SHARE("vram_2") // Layer 2
+ AM_RANGE(0x260000, 0x26ffff) AM_READ(metro_bankedrom_r) // Banked ROM
+ AM_RANGE(0x270000, 0x271fff) AM_RAM // ???
+ AM_RANGE(0x272000, 0x273fff) AM_RAM_DEVWRITE("palette", palette_device, write) AM_SHARE("palette") // Palette
+ AM_RANGE(0x274000, 0x274fff) AM_RAM AM_SHARE("spriteram") // Sprites
+ AM_RANGE(0x278000, 0x2787ff) AM_RAM AM_SHARE("tiletable") // Tiles Set
+ AM_RANGE(0x27880e, 0x27880f) AM_RAM AM_SHARE("screenctrl") // Screen Control
+ AM_RANGE(0x278810, 0x27881f) AM_WRITEONLY AM_SHARE("irq_levels") // IRQ Levels
+ AM_RANGE(0x278820, 0x27882f) AM_WRITEONLY AM_SHARE("irq_vectors") // IRQ Vectors
+ AM_RANGE(0x278830, 0x278831) AM_WRITEONLY AM_SHARE("irq_enable") // IRQ Enable
+ AM_RANGE(0x278832, 0x278833) AM_READWRITE(metro_irq_cause_r,metro_irq_cause_w) // IRQ Cause / IRQ Acknowledge
+ AM_RANGE(0x278836, 0x278837) AM_WRITE(watchdog_reset16_w) // Watchdog
+ AM_RANGE(0x278840, 0x27884d) AM_WRITE(metro_blitter_w) AM_SHARE("blitter_regs") // Tiles Blitter
+ AM_RANGE(0x278850, 0x27885b) AM_WRITEONLY AM_SHARE("scroll") // Scroll Regs
+ AM_RANGE(0x278860, 0x27886b) AM_WRITE(metro_window_w) AM_SHARE("window") // Tilemap Window
+ AM_RANGE(0x278870, 0x278871) AM_WRITEONLY AM_SHARE("rombank") // Rom Bank
+ AM_RANGE(0x278880, 0x278881) AM_READ(gakusai_input_r) // Inputs
+ AM_RANGE(0x278882, 0x278883) AM_READ_PORT("IN0") //
+ AM_RANGE(0x278888, 0x278889) AM_WRITEONLY AM_SHARE("input_sel") //
+ AM_RANGE(0x279700, 0x279713) AM_WRITEONLY AM_SHARE("videoregs") // Video Registers
+ AM_RANGE(0x400000, 0x400001) AM_WRITENOP // ? 5
+ AM_RANGE(0x500000, 0x500001) AM_WRITE(gakusai_oki_bank_lo_w) // Sound
+ AM_RANGE(0x600000, 0x600003) AM_DEVWRITE8("ymsnd", ym2413_device, write, 0x00ff)
+ AM_RANGE(0x700000, 0x700001) AM_DEVREADWRITE8("oki", okim6295_device, read, write, 0x00ff) // Sound
+ AM_RANGE(0xc00000, 0xc00001) AM_WRITE(dokyusp_eeprom_reset_w) // EEPROM
+ AM_RANGE(0xd00000, 0xd00001) AM_READWRITE(dokyusp_eeprom_r, dokyusp_eeprom_bit_w) // EEPROM
+ AM_RANGE(0xf00000, 0xf0ffff) AM_RAM AM_MIRROR(0x0f0000) // RAM (mirrored)
+ADDRESS_MAP_END
+
+
+/***************************************************************************
+ Mahjong Doukyuusei
+***************************************************************************/
+
+static ADDRESS_MAP_START( dokyusei_map, AS_PROGRAM, 16, metro_state )
+ AM_RANGE(0x000000, 0x03ffff) AM_ROM // ROM
+ AM_RANGE(0x400000, 0x41ffff) AM_RAM_WRITE(metro_vram_0_w) AM_SHARE("vram_0") // Layer 0
+ AM_RANGE(0x420000, 0x43ffff) AM_RAM_WRITE(metro_vram_1_w) AM_SHARE("vram_1") // Layer 1
+ AM_RANGE(0x440000, 0x45ffff) AM_RAM_WRITE(metro_vram_2_w) AM_SHARE("vram_2") // Layer 2
+ AM_RANGE(0x460000, 0x46ffff) AM_READ(metro_bankedrom_r) // Banked ROM
+ AM_RANGE(0x460000, 0x46ffff) AM_WRITENOP // DSW Selection
+ AM_RANGE(0x470000, 0x471fff) AM_RAM // ???
+ AM_RANGE(0x472000, 0x473fff) AM_RAM_DEVWRITE("palette", palette_device, write) AM_SHARE("palette") // Palette
+ AM_RANGE(0x474000, 0x474fff) AM_RAM AM_SHARE("spriteram") // Sprites
+ AM_RANGE(0x478000, 0x4787ff) AM_RAM AM_SHARE("tiletable") // Tiles Set
+ AM_RANGE(0x47880e, 0x47880f) AM_WRITEONLY AM_SHARE("screenctrl") // Screen Control
+ AM_RANGE(0x478810, 0x47881f) AM_WRITEONLY AM_SHARE("irq_levels") // IRQ Levels
+ AM_RANGE(0x478820, 0x47882f) AM_WRITEONLY AM_SHARE("irq_vectors") // IRQ Vectors
+ AM_RANGE(0x478830, 0x478831) AM_WRITEONLY AM_SHARE("irq_enable") // IRQ Enable
+// AM_RANGE(0x478832, 0x478833) AM_READ(metro_irq_cause_r) // IRQ Cause
+ AM_RANGE(0x478832, 0x478833) AM_WRITE(metro_irq_cause_w) // IRQ Acknowledge
+ AM_RANGE(0x478836, 0x478837) AM_WRITENOP // ? watchdog ?
+ AM_RANGE(0x478840, 0x47884d) AM_WRITE(metro_blitter_w) AM_SHARE("blitter_regs") // Tiles Blitter
+ AM_RANGE(0x478850, 0x47885b) AM_WRITEONLY AM_SHARE("scroll") // Scroll Regs
+ AM_RANGE(0x478860, 0x47886b) AM_WRITE(metro_window_w) AM_SHARE("window") // Tilemap Window
+ AM_RANGE(0x478870, 0x478871) AM_WRITEONLY AM_SHARE("rombank") // Rom Bank
+ AM_RANGE(0x478880, 0x478881) AM_READ(gakusai_input_r) // Inputs
+ AM_RANGE(0x478882, 0x478883) AM_READ_PORT("IN0") //
+ AM_RANGE(0x478884, 0x478885) AM_READ_PORT("DSW0") // 2 x DSW
+ AM_RANGE(0x478886, 0x478887) AM_READ_PORT("DSW1") //
+ AM_RANGE(0x478888, 0x478889) AM_WRITEONLY AM_SHARE("input_sel") // Inputs
+ AM_RANGE(0x479700, 0x479713) AM_WRITEONLY AM_SHARE("videoregs") // Video Registers
+ AM_RANGE(0x800000, 0x800001) AM_WRITE(gakusai_oki_bank_hi_w) // Samples Bank?
+ AM_RANGE(0x900000, 0x900001) AM_WRITENOP // ? 4
+ AM_RANGE(0xa00000, 0xa00001) AM_WRITE(gakusai_oki_bank_lo_w) // Samples Bank
+ AM_RANGE(0xc00000, 0xc00003) AM_DEVWRITE8("ymsnd", ym2413_device, write, 0x00ff) //
+ AM_RANGE(0xd00000, 0xd00001) AM_DEVREADWRITE8("oki", okim6295_device, read, write, 0x00ff) // Sound
+ AM_RANGE(0xf00000, 0xf0ffff) AM_RAM AM_MIRROR(0x0f0000) // RAM (mirrored)
+ADDRESS_MAP_END
+
+
+/***************************************************************************
+ Pang Pom's
+***************************************************************************/
+
+static ADDRESS_MAP_START( pangpoms_map, AS_PROGRAM, 16, metro_state )
+ AM_RANGE(0x000000, 0x03ffff) AM_ROM // ROM
+ AM_RANGE(0x400000, 0x41ffff) AM_RAM_WRITE(metro_vram_0_w) AM_SHARE("vram_0") // Layer 0
+ AM_RANGE(0x420000, 0x43ffff) AM_RAM_WRITE(metro_vram_1_w) AM_SHARE("vram_1") // Layer 1
+ AM_RANGE(0x440000, 0x45ffff) AM_RAM_WRITE(metro_vram_2_w) AM_SHARE("vram_2") // Layer 2
+ AM_RANGE(0x460000, 0x46ffff) AM_READ(metro_bankedrom_r) // Banked ROM
+ AM_RANGE(0x470000, 0x471fff) AM_RAM // ???
+ AM_RANGE(0x472000, 0x473fff) AM_RAM_DEVWRITE("palette", palette_device, write) AM_SHARE("palette") // Palette
+ AM_RANGE(0x474000, 0x474fff) AM_RAM AM_SHARE("spriteram") // Sprites
+ AM_RANGE(0x478000, 0x4787ff) AM_RAM AM_SHARE("tiletable") // Tiles Set
+ AM_RANGE(0x478800, 0x478813) AM_RAM AM_SHARE("videoregs") // Video Registers
+ AM_RANGE(0x478840, 0x47884d) AM_WRITE(metro_blitter_w) AM_SHARE("blitter_regs") // Tiles Blitter
+ AM_RANGE(0x478860, 0x47886b) AM_WRITE(metro_window_w) AM_SHARE("window") // Tilemap Window
+ AM_RANGE(0x478870, 0x47887b) AM_WRITEONLY AM_SHARE("scroll") // Scroll Regs
+ AM_RANGE(0x478880, 0x478881) AM_WRITENOP // ? CRT
+ AM_RANGE(0x478890, 0x478891) AM_WRITENOP // ? CRT
+ AM_RANGE(0x4788a2, 0x4788a3) AM_READWRITE(metro_irq_cause_r,metro_irq_cause_w) // IRQ Cause / IRQ Acknowledge
+ AM_RANGE(0x4788a4, 0x4788a5) AM_WRITEONLY AM_SHARE("irq_enable") // IRQ Enable
+ AM_RANGE(0x4788a8, 0x4788a9) AM_WRITE(metro_soundlatch_w) // To Sound CPU
+ AM_RANGE(0x4788aa, 0x4788ab) AM_WRITEONLY AM_SHARE("rombank") // Rom Bank
+ AM_RANGE(0x4788ac, 0x4788ad) AM_WRITEONLY AM_SHARE("screenctrl") // Screen Control
+ AM_RANGE(0x800000, 0x800001) AM_READWRITE(metro_soundstatus_r,metro_soundstatus_w) // From / To Sound CPU
+ AM_RANGE(0x800002, 0x800003) AM_READNOP AM_WRITE(metro_coin_lockout_1word_w) // Coin Lockout
+ AM_RANGE(0x800004, 0x800005) AM_READ_PORT("IN0") // Inputs
+ AM_RANGE(0x800006, 0x800007) AM_READ_PORT("IN1") //
+ AM_RANGE(0x800008, 0x800009) AM_READ_PORT("IN2") //
+ AM_RANGE(0x80000a, 0x80000b) AM_READ_PORT("DSW0") //
+ AM_RANGE(0x80000c, 0x80000d) AM_READ_PORT("DSW1") //
+ AM_RANGE(0x80000e, 0x80000f) AM_READ_PORT("IN3") //
+ AM_RANGE(0xc00000, 0xc0ffff) AM_RAM AM_MIRROR(0x0f0000) // RAM (mirrored)
+ADDRESS_MAP_END
+
+
+/***************************************************************************
+ Poitto!
+***************************************************************************/
+
+static ADDRESS_MAP_START( poitto_map, AS_PROGRAM, 16, metro_state )
+ AM_RANGE(0x000000, 0x03ffff) AM_ROM // ROM
+ AM_RANGE(0x400000, 0x40ffff) AM_RAM AM_MIRROR(0x0f0000) // RAM (mirrored)
+ AM_RANGE(0x800000, 0x800001) AM_READ_PORT("IN0") AM_WRITE(metro_soundstatus_w) // To Sound CPU
+ AM_RANGE(0x800002, 0x800003) AM_READ_PORT("IN1") //
+ AM_RANGE(0x800004, 0x800005) AM_READ_PORT("DSW0") //
+ AM_RANGE(0x800006, 0x800007) AM_READ_PORT("IN2") //
+ AM_RANGE(0x800002, 0x800009) AM_WRITE(metro_coin_lockout_4words_w) // Coin Lockout
+ AM_RANGE(0xc00000, 0xc1ffff) AM_RAM_WRITE(metro_vram_0_w) AM_SHARE("vram_0") // Layer 0
+ AM_RANGE(0xc20000, 0xc3ffff) AM_RAM_WRITE(metro_vram_1_w) AM_SHARE("vram_1") // Layer 1
+ AM_RANGE(0xc40000, 0xc5ffff) AM_RAM_WRITE(metro_vram_2_w) AM_SHARE("vram_2") // Layer 2
+ AM_RANGE(0xc60000, 0xc6ffff) AM_READ(metro_bankedrom_r) // Banked ROM
+ AM_RANGE(0xc70000, 0xc71fff) AM_RAM // ???
+ AM_RANGE(0xc72000, 0xc73fff) AM_RAM_DEVWRITE("palette", palette_device, write) AM_SHARE("palette") // Palette
+ AM_RANGE(0xc74000, 0xc74fff) AM_RAM AM_SHARE("spriteram") // Sprites
+ AM_RANGE(0xc78000, 0xc787ff) AM_RAM AM_SHARE("tiletable") // Tiles Set
+ AM_RANGE(0xc78800, 0xc78813) AM_WRITEONLY AM_SHARE("videoregs") // Video Registers
+ AM_RANGE(0xc78840, 0xc7884d) AM_WRITE(metro_blitter_w) AM_SHARE("blitter_regs") // Tiles Blitter
+ AM_RANGE(0xc78860, 0xc7886b) AM_WRITE(metro_window_w) AM_SHARE("window") // Tilemap Window
+ AM_RANGE(0xc78870, 0xc7887b) AM_WRITEONLY AM_SHARE("scroll") // Scroll Regs
+ AM_RANGE(0xc78880, 0xc78881) AM_WRITENOP // ? CRT
+ AM_RANGE(0xc78890, 0xc78891) AM_WRITENOP // ? CRT
+ AM_RANGE(0xc788a2, 0xc788a3) AM_READWRITE(metro_irq_cause_r,metro_irq_cause_w) // IRQ Cause / IRQ Acknowledge
+ AM_RANGE(0xc788a4, 0xc788a5) AM_WRITEONLY AM_SHARE("irq_enable") // IRQ Enable
+ AM_RANGE(0xc788a8, 0xc788a9) AM_WRITE(metro_soundlatch_w) // To Sound CPU
+ AM_RANGE(0xc788aa, 0xc788ab) AM_WRITEONLY AM_SHARE("rombank") // Rom Bank
+ AM_RANGE(0xc788ac, 0xc788ad) AM_WRITEONLY AM_SHARE("screenctrl") // Screen Control
+ADDRESS_MAP_END
+
+
+/***************************************************************************
+ Sky Alert
+***************************************************************************/
+
+static ADDRESS_MAP_START( skyalert_map, AS_PROGRAM, 16, metro_state )
+ AM_RANGE(0x000000, 0x03ffff) AM_ROM // ROM
+ AM_RANGE(0x400000, 0x400001) AM_READWRITE(metro_soundstatus_r,metro_soundstatus_w) // From / To Sound CPU
+ AM_RANGE(0x400002, 0x400003) AM_READNOP AM_WRITE(metro_coin_lockout_1word_w) // Coin Lockout
+ AM_RANGE(0x400004, 0x400005) AM_READ_PORT("IN0") // Inputs
+ AM_RANGE(0x400006, 0x400007) AM_READ_PORT("IN1") //
+ AM_RANGE(0x400008, 0x400009) AM_READ_PORT("IN2") //
+ AM_RANGE(0x40000a, 0x40000b) AM_READ_PORT("DSW0") //
+ AM_RANGE(0x40000c, 0x40000d) AM_READ_PORT("DSW1") //
+ AM_RANGE(0x40000e, 0x40000f) AM_READ_PORT("IN3") //
+ AM_RANGE(0x800000, 0x81ffff) AM_RAM_WRITE(metro_vram_0_w) AM_SHARE("vram_0") // Layer 0
+ AM_RANGE(0x820000, 0x83ffff) AM_RAM_WRITE(metro_vram_1_w) AM_SHARE("vram_1") // Layer 1
+ AM_RANGE(0x840000, 0x85ffff) AM_RAM_WRITE(metro_vram_2_w) AM_SHARE("vram_2") // Layer 2
+ AM_RANGE(0x860000, 0x86ffff) AM_READ(metro_bankedrom_r) // Banked ROM
+ AM_RANGE(0x870000, 0x871fff) AM_RAM // ???
+ AM_RANGE(0x872000, 0x873fff) AM_RAM_DEVWRITE("palette", palette_device, write) AM_SHARE("palette") // Palette
+ AM_RANGE(0x874000, 0x874fff) AM_RAM AM_SHARE("spriteram") // Sprites
+ AM_RANGE(0x878000, 0x8787ff) AM_RAM AM_SHARE("tiletable") // Tiles Set
+ AM_RANGE(0x878800, 0x878813) AM_WRITEONLY AM_SHARE("videoregs") // Video Registers
+ AM_RANGE(0x878840, 0x87884d) AM_WRITE(metro_blitter_w) AM_SHARE("blitter_regs") // Tiles Blitter
+ AM_RANGE(0x878860, 0x87886b) AM_WRITE(metro_window_w) AM_SHARE("window") // Tilemap Window
+ AM_RANGE(0x878870, 0x87887b) AM_WRITEONLY AM_SHARE("scroll") // Scroll
+ AM_RANGE(0x878880, 0x878881) AM_WRITENOP // ? CRT
+ AM_RANGE(0x878890, 0x878891) AM_WRITENOP // ? CRT
+ AM_RANGE(0x8788a2, 0x8788a3) AM_READWRITE(metro_irq_cause_r,metro_irq_cause_w) // IRQ Cause / IRQ Acknowledge
+ AM_RANGE(0x8788a4, 0x8788a5) AM_WRITEONLY AM_SHARE("irq_enable") // IRQ Enable
+ AM_RANGE(0x8788a8, 0x8788a9) AM_WRITE(metro_soundlatch_w) // To Sound CPU
+ AM_RANGE(0x8788aa, 0x8788ab) AM_WRITEONLY AM_SHARE("rombank") // Rom Bank
+ AM_RANGE(0x8788ac, 0x8788ad) AM_WRITEONLY AM_SHARE("screenctrl") // Screen Control
+ AM_RANGE(0xc00000, 0xc0ffff) AM_RAM AM_MIRROR(0x0f0000) // RAM (mirrored)
+ADDRESS_MAP_END
+
+
+/***************************************************************************
+ Pururun
+***************************************************************************/
+
+static ADDRESS_MAP_START( pururun_map, AS_PROGRAM, 16, metro_state )
+ AM_RANGE(0x000000, 0x07ffff) AM_ROM // ROM
+ AM_RANGE(0x400000, 0x400001) AM_READ_PORT("IN0") AM_WRITE(metro_soundstatus_w) // To Sound CPU
+ AM_RANGE(0x400002, 0x400003) AM_READ_PORT("IN1") //
+ AM_RANGE(0x400004, 0x400005) AM_READ_PORT("DSW0") //
+ AM_RANGE(0x400006, 0x400007) AM_READ_PORT("IN2") //
+ AM_RANGE(0x400002, 0x400009) AM_WRITE(metro_coin_lockout_4words_w) // Coin Lockout
+ AM_RANGE(0x800000, 0x80ffff) AM_RAM AM_MIRROR(0x0f0000) // RAM (mirrored)
+ AM_RANGE(0xc00000, 0xc1ffff) AM_RAM_WRITE(metro_vram_0_w) AM_SHARE("vram_0") // Layer 0
+ AM_RANGE(0xc20000, 0xc3ffff) AM_RAM_WRITE(metro_vram_1_w) AM_SHARE("vram_1") // Layer 1
+ AM_RANGE(0xc40000, 0xc5ffff) AM_RAM_WRITE(metro_vram_2_w) AM_SHARE("vram_2") // Layer 2
+ AM_RANGE(0xc60000, 0xc6ffff) AM_READ(metro_bankedrom_r) // Banked ROM
+ AM_RANGE(0xc70000, 0xc71fff) AM_RAM // ???
+ AM_RANGE(0xc72000, 0xc73fff) AM_RAM_DEVWRITE("palette", palette_device, write) AM_SHARE("palette") // Palette
+ AM_RANGE(0xc74000, 0xc74fff) AM_RAM AM_SHARE("spriteram") // Sprites
+ AM_RANGE(0xc78000, 0xc787ff) AM_RAM AM_SHARE("tiletable") // Tiles Set
+ AM_RANGE(0xc78840, 0xc7884d) AM_WRITE(metro_blitter_w) AM_SHARE("blitter_regs") // Tiles Blitter
+ AM_RANGE(0xc78860, 0xc7886b) AM_WRITE(metro_window_w) AM_SHARE("window") // Tilemap Window
+ AM_RANGE(0xc78870, 0xc7887b) AM_WRITEONLY AM_SHARE("scroll") // Scroll Regs
+ AM_RANGE(0xc78880, 0xc78881) AM_WRITENOP // ? CRT
+ AM_RANGE(0xc78890, 0xc78891) AM_WRITENOP // ? CRT
+ AM_RANGE(0xc788a2, 0xc788a3) AM_READWRITE(metro_irq_cause_r,metro_irq_cause_w) // IRQ Cause / IRQ Acknowledge
+ AM_RANGE(0xc788a4, 0xc788a5) AM_WRITEONLY AM_SHARE("irq_enable") // IRQ Enable
+ AM_RANGE(0xc788a8, 0xc788a9) AM_WRITE(metro_soundlatch_w) // To Sound CPU
+ AM_RANGE(0xc788aa, 0xc788ab) AM_WRITEONLY AM_SHARE("rombank") // Rom Bank
+ AM_RANGE(0xc788ac, 0xc788ad) AM_WRITEONLY AM_SHARE("screenctrl") // Screen Control
+ AM_RANGE(0xc79700, 0xc79713) AM_WRITEONLY AM_SHARE("videoregs") // Video Registers
+ADDRESS_MAP_END
+
+
+/***************************************************************************
+ Toride II Adauchi Gaiden
+***************************************************************************/
+
+static ADDRESS_MAP_START( toride2g_map, AS_PROGRAM, 16, metro_state )
+ AM_RANGE(0x000000, 0x07ffff) AM_ROM // ROM
+ AM_RANGE(0x400000, 0x40ffff) AM_RAM AM_MIRROR(0x0f0000) // RAM (mirrored)
+ AM_RANGE(0x800000, 0x800001) AM_READ_PORT("IN0") AM_WRITE(metro_soundstatus_w) // Watchdog (R)? / To Sound CPU (W)
+ AM_RANGE(0x800002, 0x800003) AM_READ_PORT("IN1") //
+ AM_RANGE(0x800004, 0x800005) AM_READ_PORT("DSW0") //
+ AM_RANGE(0x800006, 0x800007) AM_READ_PORT("IN2") //
+ AM_RANGE(0x800002, 0x800009) AM_WRITE(metro_coin_lockout_4words_w) // Coin Lockout
+ AM_RANGE(0xc00000, 0xc1ffff) AM_RAM_WRITE(metro_vram_0_w) AM_SHARE("vram_0") // Layer 0
+ AM_RANGE(0xc20000, 0xc3ffff) AM_RAM_WRITE(metro_vram_1_w) AM_SHARE("vram_1") // Layer 1
+ AM_RANGE(0xc40000, 0xc5ffff) AM_RAM_WRITE(metro_vram_2_w) AM_SHARE("vram_2") // Layer 2
+ AM_RANGE(0xc60000, 0xc6ffff) AM_READ(metro_bankedrom_r) // Banked ROM
+ AM_RANGE(0xc70000, 0xc71fff) AM_RAM // ???
+ AM_RANGE(0xc72000, 0xc73fff) AM_RAM_DEVWRITE("palette", palette_device, write) AM_SHARE("palette") // Palette
+ AM_RANGE(0xc74000, 0xc74fff) AM_RAM AM_SHARE("spriteram") // Sprites
+ AM_RANGE(0xc78000, 0xc787ff) AM_RAM AM_SHARE("tiletable") // Tiles Set
+ AM_RANGE(0xc78840, 0xc7884d) AM_WRITE(metro_blitter_w) AM_SHARE("blitter_regs") // Tiles Blitter
+ AM_RANGE(0xc78860, 0xc7886b) AM_WRITE(metro_window_w) AM_SHARE("window") // Tilemap Window
+ AM_RANGE(0xc78870, 0xc7887b) AM_WRITEONLY AM_SHARE("scroll") // Scroll Regs
+ AM_RANGE(0xc78880, 0xc78881) AM_WRITENOP // ? CRT
+ AM_RANGE(0xc78890, 0xc78891) AM_WRITENOP // ? CRT
+ AM_RANGE(0xc788a2, 0xc788a3) AM_READWRITE(metro_irq_cause_r, metro_irq_cause_w) // IRQ Cause / IRQ Acknowledge
+ AM_RANGE(0xc788a4, 0xc788a5) AM_WRITEONLY AM_SHARE("irq_enable") // IRQ Enable
+ AM_RANGE(0xc788a8, 0xc788a9) AM_WRITE(metro_soundlatch_w) // To Sound CPU
+ AM_RANGE(0xc788aa, 0xc788ab) AM_WRITEONLY AM_SHARE("rombank") // Rom Bank
+ AM_RANGE(0xc788ac, 0xc788ad) AM_WRITEONLY AM_SHARE("screenctrl") // Screen Control
+ AM_RANGE(0xc79700, 0xc79713) AM_WRITEONLY AM_SHARE("videoregs") // Video Registers
+ADDRESS_MAP_END
+
+
+/***************************************************************************
+ Blazing Tornado
+***************************************************************************/
+
+WRITE16_MEMBER(metro_state::blzntrnd_sound_w)
+{
+ soundlatch_byte_w(space, offset, data >> 8);
+ m_audiocpu->set_input_line(INPUT_LINE_NMI, PULSE_LINE);
+}
+
+WRITE8_MEMBER(metro_state::blzntrnd_sh_bankswitch_w)
+{
+ UINT8 *RAM = memregion("audiocpu")->base();
+ int bankaddress;
+
+ bankaddress = 0x10000 + (data & 0x03) * 0x4000;
+ membank("bank1")->set_base(&RAM[bankaddress]);
+}
+
+static ADDRESS_MAP_START( blzntrnd_sound_map, AS_PROGRAM, 8, metro_state )
+ AM_RANGE(0x0000, 0x7fff) AM_ROM
+ AM_RANGE(0x8000, 0xbfff) AM_ROMBANK("bank1")
+ AM_RANGE(0xe000, 0xffff) AM_RAM
+ADDRESS_MAP_END
+
+static ADDRESS_MAP_START( blzntrnd_sound_io_map, AS_IO, 8, metro_state )
+ ADDRESS_MAP_GLOBAL_MASK(0xff)
+ AM_RANGE(0x00, 0x00) AM_WRITE(blzntrnd_sh_bankswitch_w)
+ AM_RANGE(0x40, 0x40) AM_READ(soundlatch_byte_r) AM_WRITENOP
+ AM_RANGE(0x80, 0x83) AM_DEVREADWRITE("ymsnd", ym2610_device, read, write)
+ADDRESS_MAP_END
+
+static ADDRESS_MAP_START( blzntrnd_map, AS_PROGRAM, 16, metro_state )
+ AM_RANGE(0x000000, 0x1fffff) AM_ROM // ROM
+ AM_RANGE(0x200000, 0x21ffff) AM_RAM_WRITE(metro_vram_0_w) AM_SHARE("vram_0") // Layer 0
+ AM_RANGE(0x220000, 0x23ffff) AM_RAM_WRITE(metro_vram_1_w) AM_SHARE("vram_1") // Layer 1
+ AM_RANGE(0x240000, 0x25ffff) AM_RAM_WRITE(metro_vram_2_w) AM_SHARE("vram_2") // Layer 2
+ AM_RANGE(0x260000, 0x26ffff) AM_READ(metro_bankedrom_r) // Banked ROM
+ AM_RANGE(0x260000, 0x26ffff) AM_WRITENOP // ??????
+ AM_RANGE(0x270000, 0x271fff) AM_RAM // ???
+ AM_RANGE(0x272000, 0x273fff) AM_RAM_DEVWRITE("palette", palette_device, write) AM_SHARE("palette") // Palette
+ AM_RANGE(0x274000, 0x274fff) AM_RAM AM_SHARE("spriteram") // Sprites
+ AM_RANGE(0x278000, 0x2787ff) AM_RAM AM_SHARE("tiletable") // Tiles Set
+ AM_RANGE(0x278860, 0x27886b) AM_WRITE(metro_window_w) AM_SHARE("window") // Tilemap Window
+ AM_RANGE(0x278870, 0x27887b) AM_WRITEONLY AM_SHARE("scroll") // Scroll
+ AM_RANGE(0x278890, 0x278891) AM_WRITENOP // ? CRT
+ AM_RANGE(0x2788a2, 0x2788a3) AM_READWRITE(metro_irq_cause_r,metro_irq_cause_w) // IRQ Cause / IRQ Acknowledge
+ AM_RANGE(0x2788a4, 0x2788a5) AM_WRITEONLY AM_SHARE("irq_enable") // IRQ Enable
+ AM_RANGE(0x2788aa, 0x2788ab) AM_WRITEONLY AM_SHARE("rombank") // Rom Bank
+ AM_RANGE(0x2788ac, 0x2788ad) AM_WRITEONLY AM_SHARE("screenctrl") // Screen Control
+ AM_RANGE(0x279700, 0x279713) AM_WRITEONLY AM_SHARE("videoregs") // Video Registers
+// AM_RANGE(0x300000, 0x300001) AM_READNOP // Sound
+
+ AM_RANGE(0x400000, 0x43ffff) AM_RAM_WRITE(metro_k053936_w) AM_SHARE("k053936_ram") // 053936
+ AM_RANGE(0x500000, 0x500fff) AM_DEVWRITE("k053936", k053936_device, linectrl_w) // 053936 line control
+ AM_RANGE(0x600000, 0x60001f) AM_DEVWRITE("k053936", k053936_device, ctrl_w) // 053936 control
+
+ AM_RANGE(0xe00000, 0xe00001) AM_READ_PORT("DSW0") AM_WRITENOP // Inputs
+ AM_RANGE(0xe00002, 0xe00003) AM_READ_PORT("DSW1") AM_WRITE(blzntrnd_sound_w) //
+ AM_RANGE(0xe00004, 0xe00005) AM_READ_PORT("IN0") //
+ AM_RANGE(0xe00006, 0xe00007) AM_READ_PORT("IN1") //
+ AM_RANGE(0xe00008, 0xe00009) AM_READ_PORT("IN2") //
+ AM_RANGE(0xf00000, 0xf0ffff) AM_RAM AM_MIRROR(0x0f0000) // RAM (mirrored)
+ADDRESS_MAP_END
+
+
+/***************************************************************************
+ Mouja
+***************************************************************************/
+
+WRITE8_MEMBER(metro_state::mouja_sound_rombank_w)
+{
+ membank("okibank")->set_entry((data >> 3) & 0x07);
+}
+
+static ADDRESS_MAP_START( mouja_map, AS_PROGRAM, 16, metro_state )
+ AM_RANGE(0x000000, 0x07ffff) AM_ROM // ROM
+ AM_RANGE(0x400000, 0x41ffff) AM_RAM_WRITE(metro_vram_0_w) AM_SHARE("vram_0") // Layer 0
+ AM_RANGE(0x420000, 0x43ffff) AM_RAM_WRITE(metro_vram_1_w) AM_SHARE("vram_1") // Layer 1
+ AM_RANGE(0x440000, 0x45ffff) AM_RAM_WRITE(metro_vram_2_w) AM_SHARE("vram_2") // Layer 2
+ AM_RANGE(0x470000, 0x471fff) AM_RAM // ???
+ AM_RANGE(0x472000, 0x473fff) AM_RAM_DEVWRITE("palette", palette_device, write) AM_SHARE("palette") // Palette
+ AM_RANGE(0x474000, 0x474fff) AM_RAM AM_SHARE("spriteram") // Sprites
+ AM_RANGE(0x478000, 0x4787ff) AM_RAM AM_SHARE("tiletable") // Tiles Set
+ AM_RANGE(0x47880e, 0x47880f) AM_WRITEONLY AM_SHARE("screenctrl") // Screen Control
+ AM_RANGE(0x478810, 0x47881f) AM_WRITEONLY AM_SHARE("irq_levels") // IRQ Levels
+ AM_RANGE(0x478820, 0x47882f) AM_WRITEONLY AM_SHARE("irq_vectors") // IRQ Vectors
+ AM_RANGE(0x478830, 0x478831) AM_WRITEONLY AM_SHARE("irq_enable") // IRQ Enable
+ AM_RANGE(0x478832, 0x478833) AM_READWRITE(metro_irq_cause_r,metro_irq_cause_w) // IRQ Cause / IRQ Acknowledge
+ AM_RANGE(0x478834, 0x478835) AM_WRITE(mouja_irq_timer_ctrl_w) // IRQ set timer count
+ AM_RANGE(0x478836, 0x478837) AM_WRITE(watchdog_reset16_w) // Watchdog
+ AM_RANGE(0x478850, 0x47885b) AM_WRITEONLY AM_SHARE("scroll") // Scroll Regs
+ AM_RANGE(0x478860, 0x47886b) AM_WRITE(metro_window_w) AM_SHARE("window") // Tilemap Window
+ AM_RANGE(0x478880, 0x478881) AM_READ_PORT("IN0") // Inputs
+ AM_RANGE(0x478882, 0x478883) AM_READ_PORT("IN1") //
+ AM_RANGE(0x478884, 0x478885) AM_READ_PORT("DSW0") //
+ AM_RANGE(0x478886, 0x478887) AM_READ_PORT("IN2") //
+ AM_RANGE(0x478888, 0x478889) AM_WRITENOP // ??
+ AM_RANGE(0x479700, 0x479713) AM_WRITEONLY AM_SHARE("videoregs") // Video Registers
+ AM_RANGE(0x800000, 0x800001) AM_WRITE8(mouja_sound_rombank_w, 0x00ff)
+ AM_RANGE(0xc00000, 0xc00003) AM_DEVWRITE8("ymsnd", ym2413_device, write, 0x00ff)
+ AM_RANGE(0xd00000, 0xd00001) AM_DEVREADWRITE8("oki", okim6295_device, read, write, 0xffff)
+ AM_RANGE(0xf00000, 0xf0ffff) AM_RAM AM_MIRROR(0x0f0000) // RAM (mirrored)
+#if 0
+ AM_RANGE(0x460000, 0x46ffff) AM_READ(metro_bankedrom_r) // Banked ROM
+ AM_RANGE(0x478840, 0x47884d) AM_WRITE(metro_blitter_w) AM_SHARE("blitter_regs") // Tiles Blitter
+ AM_RANGE(0x47883a, 0x47883b) AM_WRITEONLY AM_SHARE("rombank") // Rom Bank
+ AM_RANGE(0x800002, 0x800009) AM_WRITE(metro_coin_lockout_4words_w) // Coin Lockout
+#endif
+ADDRESS_MAP_END
+
+static ADDRESS_MAP_START( mouja_okimap, AS_0, 8, metro_state )
+ AM_RANGE(0x00000, 0x1ffff) AM_ROM
+ AM_RANGE(0x20000, 0x3ffff) AM_ROMBANK("okibank")
+ADDRESS_MAP_END
+
+
+/***************************************************************************
+ Puzzlet
+***************************************************************************/
+
+#define MCFG_PUZZLET_IO_ADD(_tag) \
+ MCFG_DEVICE_ADD(_tag, PUZZLET_IO, 0)
+
+#define MCFG_PUZZLET_IO_DATA_CALLBACK(_devcb) \
+ devcb = &puzzlet_io_device::set_data_cb(*device, DEVCB_##_devcb);
+
+class puzzlet_io_device : public device_t {
+public:
+ puzzlet_io_device(const machine_config &mconfig, const char *tag, device_t *owner, UINT32 clock);
+
+ DECLARE_WRITE_LINE_MEMBER( ce_w );
+ DECLARE_WRITE_LINE_MEMBER( clk_w );
+
+ template<class _Object> static devcb_base &set_data_cb(device_t &device, _Object object) { return downcast<puzzlet_io_device &>(device).data_cb.set_callback(object); }
+
+protected:
+ virtual void device_start();
+ virtual void device_reset();
+
+private:
+ devcb_write_line data_cb;
+ required_ioport port;
+ int ce, clk;
+ int cur_bit;
+ UINT8 value;
+};
+
+const device_type PUZZLET_IO = &device_creator<puzzlet_io_device>;
+
+
+puzzlet_io_device::puzzlet_io_device(const machine_config &mconfig, const char *tag, device_t *owner, UINT32 clock)
+ : device_t(mconfig, PUZZLET_IO, "Puzzlet Coin/Start I/O", tag, owner, clock, "puzzlet_io", __FILE__),
+ data_cb(*this),
+ port(*this, ":IN0")
+{
+}
+
+void puzzlet_io_device::device_start()
+{
+ data_cb.resolve_safe();
+ save_item(NAME(ce));
+ save_item(NAME(clk));
+ save_item(NAME(cur_bit));
+ save_item(NAME(value));
+ ce = 1;
+ clk = 1;
+}
+
+void puzzlet_io_device::device_reset()
+{
+ cur_bit = 0;
+ value = 0xff;
+}
+
+WRITE_LINE_MEMBER(puzzlet_io_device::ce_w)
+{
+ if(ce && !state) {
+ value = port->read();
+ cur_bit = 0;
+ } else if(!ce && state)
+ data_cb(1);
+
+ ce = state;
+}
+
+WRITE_LINE_MEMBER(puzzlet_io_device::clk_w)
+{
+ if(clk && !state) {
+ if(cur_bit == 8)
+ data_cb(1);
+ else {
+ data_cb((value >> cur_bit) & 1);
+ cur_bit++;
+ }
+ }
+ clk = state;
+}
+
+
+WRITE16_MEMBER(metro_state::puzzlet_irq_enable_w)
+{
+ if (ACCESSING_BITS_0_7)
+ *m_irq_enable = data ^ 0xffff;
+}
+
+/* FIXME: algorithm not yet understood. */
+WRITE16_MEMBER(metro_state::vram_0_clr_w)
+{
+ static int i;
+
+// printf("0 %04x %04x\n",offset,data);
+ for(i=0;i<0x20/2;i++)
+ m_vram_0[(offset*0x10+i)/2] = 0xffff;
+}
+
+WRITE16_MEMBER(metro_state::vram_1_clr_w)
+{
+ static int i;
+
+// printf("0 %04x %04x\n",offset,data);
+ for(i=0;i<0x20/2;i++)
+ m_vram_1[(offset*0x10+i)/2] = 0xffff;
+}
+
+WRITE16_MEMBER(metro_state::vram_2_clr_w)
+{
+ static int i;
+
+// printf("0 %04x %04x\n",offset,data);
+ for(i=0;i<0x20/2;i++)
+ m_vram_2[(offset*0x10+i)/2] = 0xffff;
+}
+
+
+// H8/3007 CPU
+static ADDRESS_MAP_START( puzzlet_map, AS_PROGRAM, 16, metro_state )
+ AM_RANGE(0x000000, 0x1fffff) AM_ROM
+ AM_RANGE(0x430000, 0x433fff) AM_RAM
+ AM_RANGE(0x470000, 0x47dfff) AM_RAM
+
+ AM_RANGE(0x500000, 0x500001) AM_DEVREADWRITE8("oki", okim6295_device, read, write, 0xff00)
+ AM_RANGE(0x580000, 0x580003) AM_DEVWRITE8("ymsnd", ym2413_device, write, 0xff00)
+
+ AM_RANGE(0x700000, 0x71ffff) AM_RAM_WRITE(metro_vram_0_w) AM_SHARE("vram_0") // Layer 0
+ AM_RANGE(0x720000, 0x73ffff) AM_RAM_WRITE(metro_vram_1_w) AM_SHARE("vram_1") // Layer 1
+ AM_RANGE(0x740000, 0x75ffff) AM_RAM_WRITE(metro_vram_2_w) AM_SHARE("vram_2") // Layer 2
+ AM_RANGE(0x760000, 0x76ffff) AM_READ(metro_bankedrom_r) // Banked ROM
+ AM_RANGE(0x770000, 0x771fff) AM_RAM // ???
+ AM_RANGE(0x772000, 0x773fff) AM_RAM_DEVWRITE("palette", palette_device, write) AM_SHARE("palette") // Palette
+ AM_RANGE(0x774000, 0x774fff) AM_RAM AM_SHARE("spriteram")
+ AM_RANGE(0x775000, 0x775fff) AM_RAM_WRITE(vram_0_clr_w)
+ AM_RANGE(0x776000, 0x776fff) AM_RAM_WRITE(vram_1_clr_w)
+ AM_RANGE(0x777000, 0x777fff) AM_RAM_WRITE(vram_2_clr_w)
+ AM_RANGE(0x778000, 0x7787ff) AM_RAM AM_SHARE("tiletable") // Tiles Set
+ AM_RANGE(0x778800, 0x778813) AM_WRITEONLY AM_SHARE("videoregs") // Video Registers
+ AM_RANGE(0x778840, 0x77884f) AM_WRITE(metro_blitter_w) AM_SHARE("blitter_regs") // Tiles Blitter
+ AM_RANGE(0x778860, 0x77886b) AM_WRITE(metro_window_w) AM_SHARE("window") // Tilemap Window
+ AM_RANGE(0x778870, 0x77887b) AM_WRITEONLY AM_SHARE("scroll") // Scroll
+ AM_RANGE(0x778890, 0x778891) AM_WRITENOP // ? CRT
+ AM_RANGE(0x7788a2, 0x7788a3) AM_WRITE(metro_irq_cause_w) // IRQ Cause
+ AM_RANGE(0x7788a4, 0x7788a5) AM_WRITE(puzzlet_irq_enable_w) AM_SHARE("irq_enable") // IRQ Enable
+ AM_RANGE(0x7788aa, 0x7788ab) AM_WRITEONLY AM_SHARE("rombank") // Rom Bank
+ AM_RANGE(0x7788ac, 0x7788ad) AM_WRITEONLY AM_SHARE("screenctrl") // Screen Control
+
+ AM_RANGE(0x7f2000, 0x7f3fff) AM_RAM
+
+ AM_RANGE(0x7f8880, 0x7f8881) AM_READ_PORT("IN1")
+ AM_RANGE(0x7f8884, 0x7f8885) AM_READ_PORT("DSW0")
+ AM_RANGE(0x7f8886, 0x7f8887) AM_READ_PORT("DSW0")
+
+ AM_RANGE(0x7f88a2, 0x7f88a3) AM_READ(metro_irq_cause_r) // IRQ Cause
+ADDRESS_MAP_END
+
+
+WRITE16_MEMBER(metro_state::puzzlet_portb_w)
+{
+// popmessage("PORTB %02x", data);
+}
+
+static ADDRESS_MAP_START( puzzlet_io_map, AS_IO, 16, metro_state )
+ AM_RANGE(h8_device::PORT_7, h8_device::PORT_7) AM_READ_PORT("IN2")
+ AM_RANGE(h8_device::PORT_B, h8_device::PORT_B) AM_READ_PORT("DSW0") AM_WRITE(puzzlet_portb_w)
+ADDRESS_MAP_END
+
+
+/***************************************************************************
+ Varia Metal
+***************************************************************************/
+
+WRITE8_MEMBER(metro_state::vmetal_control_w)
+{
+ /* Lower nibble is the coin control bits shown in
+ service mode, but in game mode they're different */
+ coin_counter_w(machine(), 0, data & 0x04);
+ coin_counter_w(machine(), 1, data & 0x08); /* 2nd coin schute activates coin 0 counter in game mode?? */
+// coin_lockout_w(machine(), 0, data & 0x01); /* always on in game mode?? */
+ coin_lockout_w(machine(), 1, data & 0x02); /* never activated in game mode?? */
+
+ if ((data & 0x40) == 0)
+ m_essnd->reset();
+ else
+ m_essnd->play();
+
+ if (data & 0x10)
+ m_essnd->set_bank_base(0x100000);
+ else
+ m_essnd->set_bank_base(0x000000);
+
+ if (data & 0xa0)
+ logerror("%s: Writing unknown bits %04x to $200000\n",machine().describe_context(),data);
+}
+
+WRITE8_MEMBER(metro_state::vmetal_es8712_w)
+{
+ /* Many samples in the ADPCM ROM are actually not used.
+
+ Snd Offset Writes Sample Range
+ 0000 0004 0002 0006 000a 0008 000c
+ -- ---------------------------------- -------------
+ 00 006e 0001 00ab 003c 0002 003a 003a 01ab6e-023a3c
+ 01 003d 0002 003a 001d 0002 007e 007e 023a3d-027e1d
+ 02 00e2 0003 0005 002e 0003 00f3 00f3 0305e2-03f32e
+ 03 000a 0005 001e 00f6 0005 00ec 00ec 051e0a-05ecf6
+ 04 00f7 0005 00ec 008d 0006 0060 0060 05ecf7-06608d
+ 05 0016 0008 002e 0014 0009 0019 0019 082e16-091914
+ 06 0015 0009 0019 0094 000b 0015 0015 091915-0b1594
+ 07 0010 000d 0012 00bf 000d 0035 0035 0d1210-0d35bf
+ 08 00ce 000e 002f 0074 000f 0032 0032 0e2fce-0f3274
+ 09 0000 0000 0000 003a 0000 007d 007d 000000-007d3a
+ 0a 0077 0000 00fa 008d 0001 00b6 00b6 00fa77-01b68d
+ 0b 008e 0001 00b6 00b3 0002 0021 0021 01b68e-0221b3
+ 0c 0062 0002 00f7 0038 0003 00de 00de 02f762-03de38
+ 0d 00b9 0005 00ab 00ef 0006 0016 0016 05abb9-0616ef
+ 0e 00dd 0007 0058 00db 0008 001a 001a 0758dd-081adb
+ 0f 00dc 0008 001a 002e 0008 008a 008a 081adc-088a2e
+ 10 00db 0009 00d7 00ff 000a 0046 0046 09d7db-0a46ff
+ 11 0077 000c 0003 006d 000c 0080 0080 0c0377-0c806d
+ 12 006e 000c 0080 006c 000d 0002 0002 0c806e-0d026c
+ 13 006d 000d 0002 002b 000d 0041 0041 0d026d-0d412b
+ 14 002c 000d 0041 002a 000d 00be 00be 0d412c-0dbe2a
+ 15 002b 000d 00be 0029 000e 0083 0083 0dbe2b-0e8329
+ 16 002a 000e 0083 00ee 000f 0069 0069 0e832a-0f69ee
+ */
+
+ m_essnd->es8712_w(space, offset, data);
+ logerror("%s: Writing %04x to ES8712 offset %02x\n", machine().describe_context(), data, offset);
+}
+
+static ADDRESS_MAP_START( vmetal_map, AS_PROGRAM, 16, metro_state )
+ AM_RANGE(0x000000, 0x0fffff) AM_ROM // ROM
+ AM_RANGE(0x100000, 0x11ffff) AM_RAM_WRITE(metro_vram_0_w) AM_SHARE("vram_0") // Layer 0
+ AM_RANGE(0x120000, 0x13ffff) AM_RAM_WRITE(metro_vram_1_w) AM_SHARE("vram_1") // Layer 1
+ AM_RANGE(0x140000, 0x15ffff) AM_RAM_WRITE(metro_vram_2_w) AM_SHARE("vram_2") // Layer 2
+ AM_RANGE(0x160000, 0x16ffff) AM_READ(metro_bankedrom_r) // Banked ROM
+ AM_RANGE(0x170000, 0x171fff) AM_RAM // ???
+ AM_RANGE(0x172000, 0x173fff) AM_RAM_DEVWRITE("palette", palette_device, write) AM_SHARE("palette") // Palette
+ AM_RANGE(0x174000, 0x174fff) AM_RAM AM_SHARE("spriteram") // Sprites
+ AM_RANGE(0x178000, 0x1787ff) AM_RAM AM_SHARE("tiletable") // Tiles Set
+ AM_RANGE(0x178840, 0x17884d) AM_WRITE(metro_blitter_w) AM_SHARE("blitter_regs") // Tiles Blitter
+ AM_RANGE(0x178860, 0x17886b) AM_WRITE(metro_window_w) AM_SHARE("window") // Tilemap Window
+ AM_RANGE(0x178870, 0x17887b) AM_WRITEONLY AM_SHARE("scroll") // Scroll
+ AM_RANGE(0x178880, 0x178881) AM_WRITENOP // ? CRT
+ AM_RANGE(0x178890, 0x178891) AM_WRITENOP // ? CRT
+ AM_RANGE(0x1788a2, 0x1788a3) AM_READWRITE(metro_irq_cause_r, metro_irq_cause_w) // IRQ Cause / IRQ Acknowledge
+ AM_RANGE(0x1788a4, 0x1788a5) AM_WRITEONLY AM_SHARE("irq_enable") // IRQ Enable
+ AM_RANGE(0x1788aa, 0x1788ab) AM_WRITEONLY AM_SHARE("rombank") // Rom Bank
+ AM_RANGE(0x1788ac, 0x1788ad) AM_WRITEONLY AM_SHARE("screenctrl") // Screen Control
+ AM_RANGE(0x179700, 0x179713) AM_WRITEONLY AM_SHARE("videoregs") // Video Registers
+ AM_RANGE(0x200000, 0x200001) AM_READ_PORT("P1_P2") AM_WRITE8(vmetal_control_w, 0x00ff)
+ AM_RANGE(0x200002, 0x200003) AM_READ_PORT("SYSTEM")
+ AM_RANGE(0x300000, 0x31ffff) AM_READ(balcube_dsw_r) // DSW x 3
+ AM_RANGE(0x400000, 0x400001) AM_DEVREADWRITE8("oki", okim6295_device, read, write, 0x00ff )
+ AM_RANGE(0x400002, 0x400003) AM_DEVWRITE8("oki", okim6295_device, write, 0x00ff)
+ AM_RANGE(0x500000, 0x50000d) AM_WRITE8(vmetal_es8712_w, 0x00ff)
+ AM_RANGE(0xf00000, 0xf0ffff) AM_RAM AM_MIRROR(0x0f0000) // RAM (mirrored)
+ADDRESS_MAP_END
+
+
+/***************************************************************************
+
+
+ Input Ports
+
+
+***************************************************************************/
+
+
+#define JOY_LSB(_n_, _b1_, _b2_, _b3_, _b4_) \
+ PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_PLAYER(_n_) \
+ PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_PLAYER(_n_) \
+ PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_PLAYER(_n_) \
+ PORT_BIT( 0x0008, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_PLAYER(_n_) \
+ PORT_BIT( 0x0010, IP_ACTIVE_LOW, IPT_##_b1_ ) PORT_PLAYER(_n_) \
+ PORT_BIT( 0x0020, IP_ACTIVE_LOW, IPT_##_b2_ ) PORT_PLAYER(_n_) \
+ PORT_BIT( 0x0040, IP_ACTIVE_LOW, IPT_##_b3_ ) PORT_PLAYER(_n_) \
+ PORT_BIT( 0x0080, IP_ACTIVE_LOW, IPT_##_b4_ ) PORT_PLAYER(_n_)
+
+#define JOY_MSB(_n_, _b1_, _b2_, _b3_, _b4_) \
+ PORT_BIT( 0x0100, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_PLAYER(_n_) \
+ PORT_BIT( 0x0200, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_PLAYER(_n_) \
+ PORT_BIT( 0x0400, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_PLAYER(_n_) \
+ PORT_BIT( 0x0800, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_PLAYER(_n_) \
+ PORT_BIT( 0x1000, IP_ACTIVE_LOW, IPT_##_b1_ ) PORT_PLAYER(_n_) \
+ PORT_BIT( 0x2000, IP_ACTIVE_LOW, IPT_##_b2_ ) PORT_PLAYER(_n_) \
+ PORT_BIT( 0x4000, IP_ACTIVE_LOW, IPT_##_b3_ ) PORT_PLAYER(_n_) \
+ PORT_BIT( 0x8000, IP_ACTIVE_LOW, IPT_##_b4_ ) PORT_PLAYER(_n_)
+
+#define COINS \
+ PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_SERVICE1 ) \
+ PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_TILT ) \
+ PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_IMPULSE(2) \
+ PORT_BIT( 0x0008, IP_ACTIVE_LOW, IPT_COIN2 ) PORT_IMPULSE(2) \
+ PORT_BIT( 0x0010, IP_ACTIVE_LOW, IPT_START1 ) \
+ PORT_BIT( 0x0020, IP_ACTIVE_LOW, IPT_START2 ) \
+ PORT_BIT( 0x0040, IP_ACTIVE_HIGH, IPT_UNKNOWN ) \
+ PORT_BIT( 0x0080, IP_ACTIVE_HIGH, IPT_UNKNOWN )
+
+#define COINS_SOUND \
+ PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_SERVICE1 ) \
+ PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_TILT ) \
+ PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_IMPULSE(2) \
+ PORT_BIT( 0x0008, IP_ACTIVE_LOW, IPT_COIN2 ) PORT_IMPULSE(2) \
+ PORT_BIT( 0x0010, IP_ACTIVE_LOW, IPT_START1 ) \
+ PORT_BIT( 0x0020, IP_ACTIVE_LOW, IPT_START2 ) \
+ PORT_BIT( 0x0040, IP_ACTIVE_HIGH, IPT_UNKNOWN ) \
+ PORT_BIT( 0x0080, IP_ACTIVE_HIGH, IPT_SPECIAL ) PORT_CUSTOM_MEMBER(DEVICE_SELF, metro_state,custom_soundstatus_r, NULL) /* From Sound CPU */
+
+
+#define COINAGE_SERVICE_LOC(DIPBANK) \
+ PORT_DIPNAME( 0x0007, 0x0007, DEF_STR( Coin_A ) ) PORT_DIPLOCATION(#DIPBANK":1,2,3") \
+ PORT_DIPSETTING( 0x0001, DEF_STR( 4C_1C ) ) \
+ PORT_DIPSETTING( 0x0002, DEF_STR( 3C_1C ) ) \
+ PORT_DIPSETTING( 0x0003, DEF_STR( 2C_1C ) ) \
+ PORT_DIPSETTING( 0x0007, DEF_STR( 1C_1C ) ) \
+ PORT_DIPSETTING( 0x0006, DEF_STR( 1C_2C ) ) \
+ PORT_DIPSETTING( 0x0005, DEF_STR( 1C_3C ) ) \
+ PORT_DIPSETTING( 0x0004, DEF_STR( 1C_4C ) ) \
+ PORT_DIPSETTING( 0x0000, DEF_STR( Free_Play ) ) \
+ PORT_DIPNAME( 0x0038, 0x0038, DEF_STR( Coin_B ) ) PORT_DIPLOCATION(#DIPBANK":4,5,6") \
+ PORT_DIPSETTING( 0x0008, DEF_STR( 4C_1C ) ) \
+ PORT_DIPSETTING( 0x0010, DEF_STR( 3C_1C ) ) \
+ PORT_DIPSETTING( 0x0018, DEF_STR( 2C_1C ) ) \
+ PORT_DIPSETTING( 0x0038, DEF_STR( 1C_1C ) ) \
+ PORT_DIPSETTING( 0x0030, DEF_STR( 1C_2C ) ) \
+ PORT_DIPSETTING( 0x0028, DEF_STR( 1C_3C ) ) \
+ PORT_DIPSETTING( 0x0020, DEF_STR( 1C_4C ) ) \
+ PORT_DIPSETTING( 0x0000, DEF_STR( Free_Play ) ) \
+ PORT_DIPNAME( 0x0040, 0x0040, DEF_STR( Flip_Screen ) ) PORT_DIPLOCATION(#DIPBANK":7") \
+ PORT_DIPSETTING( 0x0040, DEF_STR( Off ) ) \
+ PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) \
+ PORT_SERVICE_DIPLOC( 0x0080, IP_ACTIVE_LOW, #DIPBANK":8" )
+
+
+#define COINAGE_FLIP_LOC(DIPBANK) \
+ PORT_DIPNAME( 0x0007, 0x0007, DEF_STR( Coin_A ) ) PORT_DIPLOCATION(#DIPBANK":1,2,3") \
+ PORT_DIPSETTING( 0x0000, DEF_STR( 3C_1C ) ) \
+ PORT_DIPSETTING( 0x0001, DEF_STR( 2C_1C ) ) \
+ PORT_DIPSETTING( 0x0007, DEF_STR( 1C_1C ) ) \
+ PORT_DIPSETTING( 0x0006, DEF_STR( 1C_2C ) ) \
+ PORT_DIPSETTING( 0x0005, DEF_STR( 1C_3C ) ) \
+ PORT_DIPSETTING( 0x0004, DEF_STR( 1C_4C ) ) \
+ PORT_DIPSETTING( 0x0003, DEF_STR( 1C_5C ) ) \
+ PORT_DIPSETTING( 0x0002, DEF_STR( 1C_6C ) ) \
+ PORT_DIPNAME( 0x0038, 0x0038, DEF_STR( Coin_B ) ) PORT_DIPLOCATION(#DIPBANK":4,5,6") \
+ PORT_DIPSETTING( 0x0000, DEF_STR( 3C_1C ) ) \
+ PORT_DIPSETTING( 0x0008, DEF_STR( 2C_1C ) ) \
+ PORT_DIPSETTING( 0x0038, DEF_STR( 1C_1C ) ) \
+ PORT_DIPSETTING( 0x0030, DEF_STR( 1C_2C ) ) \
+ PORT_DIPSETTING( 0x0028, DEF_STR( 1C_3C ) ) \
+ PORT_DIPSETTING( 0x0020, DEF_STR( 1C_4C ) ) \
+ PORT_DIPSETTING( 0x0018, DEF_STR( 1C_5C ) ) \
+ PORT_DIPSETTING( 0x0010, DEF_STR( 1C_6C ) ) \
+ PORT_DIPNAME( 0x0040, 0x0040, DEF_STR( Flip_Screen ) ) PORT_DIPLOCATION(#DIPBANK":7") \
+ PORT_DIPSETTING( 0x0040, DEF_STR( Off ) ) \
+ PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
+
+
+/***************************************************************************
+ Bal Cube
+***************************************************************************/
+
+static INPUT_PORTS_START( balcube )
+ PORT_START("IN0") // $500000
+ COINS
+
+ PORT_START("IN1") // $500002
+ JOY_LSB(1, BUTTON1, UNKNOWN, UNKNOWN, UNKNOWN)
+ JOY_MSB(2, BUTTON1, UNKNOWN, UNKNOWN, UNKNOWN)
+
+ PORT_START("DSW0") // Strangely mapped in the 0x400000-0x41ffff range
+ COINAGE_SERVICE_LOC(SW1)
+ PORT_DIPNAME( 0x0300, 0x0300, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("SW2:1,2")
+ PORT_DIPSETTING( 0x0200, DEF_STR( Easy ) )
+ PORT_DIPSETTING( 0x0300, DEF_STR( Normal ) )
+ PORT_DIPSETTING( 0x0100, DEF_STR( Hard ) )
+ PORT_DIPSETTING( 0x0000, DEF_STR( Very_Hard ) )
+ PORT_DIPNAME( 0x0400, 0x0400, "2 Players Game" ) PORT_DIPLOCATION("SW2:3")
+ PORT_DIPSETTING( 0x0000, "1 Credit" )
+ PORT_DIPSETTING( 0x0400, "2 Credits" )
+ PORT_DIPNAME( 0x0800, 0x0800, DEF_STR( Lives ) ) PORT_DIPLOCATION("SW2:4")
+ PORT_DIPSETTING( 0x0800, "2" )
+ PORT_DIPSETTING( 0x0000, "3" )
+ PORT_DIPNAME( 0x1000, 0x1000, DEF_STR( Allow_Continue ) ) PORT_DIPLOCATION("SW2:5")
+ PORT_DIPSETTING( 0x0000, DEF_STR( No ) )
+ PORT_DIPSETTING( 0x1000, DEF_STR( Yes ) )
+ PORT_DIPUNUSED_DIPLOC( 0x2000, 0x2000, "SW2:6" )
+ PORT_DIPUNUSED_DIPLOC( 0x4000, 0x4000, "SW2:7" )
+ PORT_DIPNAME( 0x8000, 0x8000, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("SW2:8")
+ PORT_DIPSETTING( 0x0000, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x8000, DEF_STR( On ) )
+
+ PORT_START("IN2") // Strangely mapped in the 0x400000-0x41ffff range
+ PORT_BIT( 0x00ff, IP_ACTIVE_LOW, IPT_UNKNOWN ) // unused
+INPUT_PORTS_END
+
+
+/***************************************************************************
+ Bang Bang Ball
+***************************************************************************/
+
+static INPUT_PORTS_START( bangball )
+ PORT_START("IN0") // $d00000
+ COINS
+
+ PORT_START("IN1") // $d00002
+ JOY_LSB(1, BUTTON1, UNKNOWN, UNKNOWN, UNKNOWN)
+ JOY_MSB(2, BUTTON1, UNKNOWN, UNKNOWN, UNKNOWN)
+
+ PORT_START("DSW0") // Strangely mapped in the 0xc00000-0xc1ffff range
+ COINAGE_SERVICE_LOC(SW1)
+ PORT_DIPNAME( 0x0300, 0x0300, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("SW2:1,2")
+ PORT_DIPSETTING( 0x0200, DEF_STR( Easy ) )
+ PORT_DIPSETTING( 0x0300, DEF_STR( Normal ) )
+ PORT_DIPSETTING( 0x0100, DEF_STR( Hard ) )
+ PORT_DIPSETTING( 0x0000, DEF_STR( Hardest ) )
+ PORT_DIPNAME( 0x0c00, 0x0c00, DEF_STR( Lives ) ) PORT_DIPLOCATION("SW2:3,4")
+ PORT_DIPSETTING( 0x0800, "2" )
+ PORT_DIPSETTING( 0x0400, "3" )
+ PORT_DIPSETTING( 0x0c00, "4" )
+ PORT_DIPSETTING( 0x0000, "5" )
+ PORT_DIPNAME( 0x1000, 0x1000, DEF_STR( Allow_Continue ) ) PORT_DIPLOCATION("SW2:5")
+ PORT_DIPSETTING( 0x0000, DEF_STR( No ) )
+ PORT_DIPSETTING( 0x1000, DEF_STR( Yes ) )
+ PORT_DIPNAME( 0x2000, 0x2000, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("SW2:6")
+ PORT_DIPSETTING( 0x0000, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x2000, DEF_STR( On ) )
+ PORT_DIPNAME( 0x4000, 0x4000, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW2:7")
+ PORT_DIPSETTING( 0x4000, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
+ PORT_DIPNAME( 0x8000, 0x0000, DEF_STR( Language ) ) PORT_DIPLOCATION("SW2:8")
+ PORT_DIPSETTING( 0x8000, DEF_STR( Japanese ) )
+ PORT_DIPSETTING( 0x0000, DEF_STR( English ) )
+
+ PORT_START("IN2") // Strangely mapped in the 0xc00000-0xc1ffff range
+ PORT_BIT( 0x00ff, IP_ACTIVE_LOW, IPT_UNKNOWN ) // used for debug
+INPUT_PORTS_END
+
+/***************************************************************************
+ Battle Bubble
+***************************************************************************/
+
+static INPUT_PORTS_START( batlbubl )
+ PORT_START("IN1")
+ JOY_LSB(1, BUTTON1, UNKNOWN, UNKNOWN, UNKNOWN)
+ JOY_MSB(2, BUTTON1, UNKNOWN, UNKNOWN, UNKNOWN)
+
+ PORT_START("DSW0") // Strangely mapped in the 0x300000-0x31ffff range
+ PORT_DIPNAME( 0x0003, 0x0003, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("SW2:1,2")
+ PORT_DIPSETTING( 0x0002, DEF_STR( Easy ) )
+ PORT_DIPSETTING( 0x0003, DEF_STR( Normal ) )
+ PORT_DIPSETTING( 0x0001, DEF_STR( Hard ) )
+ PORT_DIPSETTING( 0x0000, DEF_STR( Hardest ) )
+ PORT_DIPNAME( 0x000c, 0x000c, DEF_STR( Lives ) ) PORT_DIPLOCATION("SW2:3,4")
+ PORT_DIPSETTING( 0x0008, "2" )
+ PORT_DIPSETTING( 0x0004, "3" )
+ PORT_DIPSETTING( 0x000c, "4" )
+ PORT_DIPSETTING( 0x0000, "5" )
+ PORT_DIPNAME( 0x0010, 0x0010, DEF_STR( Allow_Continue ) ) PORT_DIPLOCATION("SW2:5")
+ PORT_DIPSETTING( 0x0000, DEF_STR( No ) )
+ PORT_DIPSETTING( 0x0010, DEF_STR( Yes ) )
+ PORT_DIPNAME( 0x0020, 0x0020, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("SW2:6")
+ PORT_DIPSETTING( 0x0000, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x0020, DEF_STR( On ) )
+ PORT_DIPNAME( 0x0040, 0x0040, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW2:7")
+ PORT_DIPSETTING( 0x0040, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
+ PORT_DIPNAME( 0x0080, 0x0080, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW2:8")
+ PORT_DIPSETTING( 0x0080, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
+ PORT_DIPNAME( 0x0700, 0x0700, DEF_STR( Coin_A ) ) PORT_DIPLOCATION("SW1:1,2,3")
+ PORT_DIPSETTING( 0x0100, DEF_STR( 4C_1C ) )
+ PORT_DIPSETTING( 0x0200, DEF_STR( 3C_1C ) )
+ PORT_DIPSETTING( 0x0300, DEF_STR( 2C_1C ) )
+ PORT_DIPSETTING( 0x0700, DEF_STR( 1C_1C ) )
+ PORT_DIPSETTING( 0x0600, DEF_STR( 1C_2C ) )
+ PORT_DIPSETTING( 0x0500, DEF_STR( 1C_3C ) )
+ PORT_DIPSETTING( 0x0400, DEF_STR( 1C_4C ) )
+ PORT_DIPSETTING( 0x0000, DEF_STR( Free_Play ) )
+ PORT_DIPNAME( 0x3800, 0x3800, DEF_STR( Coin_B ) ) PORT_DIPLOCATION("SW1:4,5,6")
+ PORT_DIPSETTING( 0x0800, DEF_STR( 4C_1C ) )
+ PORT_DIPSETTING( 0x1000, DEF_STR( 3C_1C ) )
+ PORT_DIPSETTING( 0x1800, DEF_STR( 2C_1C ) )
+ PORT_DIPSETTING( 0x3800, DEF_STR( 1C_1C ) )
+ PORT_DIPSETTING( 0x3000, DEF_STR( 1C_2C ) )
+ PORT_DIPSETTING( 0x2800, DEF_STR( 1C_3C ) )
+ PORT_DIPSETTING( 0x2000, DEF_STR( 1C_4C ) )
+ PORT_DIPSETTING( 0x0000, DEF_STR( Free_Play ) )
+ PORT_DIPNAME( 0x4000, 0x4000, DEF_STR( Flip_Screen ) ) PORT_DIPLOCATION("SW1:7")
+ PORT_DIPSETTING( 0x4000, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
+ PORT_SERVICE_DIPLOC( 0x8000, IP_ACTIVE_LOW, "SW1:8" )
+
+ PORT_START("IN0") // $200004
+ COINS
+
+ PORT_START("IN2") // Strangely mapped in the 0x300000-0x31ffff range
+ // DSW3 is used for debug (it's not soldered on the PCB)
+ PORT_DIPNAME( 0x0001, 0x0001, "0" )
+ PORT_DIPSETTING( 0x0001, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
+ PORT_DIPNAME( 0x0002, 0x0002, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x0002, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
+ PORT_DIPNAME( 0x0004, 0x0004, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x0004, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
+ PORT_DIPNAME( 0x0008, 0x0008, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x0008, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
+ PORT_DIPNAME( 0x0010, 0x0010, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x0010, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
+ PORT_DIPNAME( 0x0020, 0x0020, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x0020, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
+ PORT_DIPNAME( 0x0040, 0x0040, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x0040, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
+ PORT_DIPNAME( 0x0080, 0x0080, "Debug Mode?" )
+ PORT_DIPSETTING( 0x0080, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
+ PORT_BIT( 0xff00, IP_ACTIVE_LOW, IPT_UNKNOWN )
+INPUT_PORTS_END
+
+/***************************************************************************
+ Mouse Shooter GoGo
+***************************************************************************/
+
+static INPUT_PORTS_START( msgogo )
+ PORT_START("COINS") // $200000
+ COINS
+
+ PORT_START("JOYS") // $200002
+ JOY_LSB(1, BUTTON1, BUTTON2, UNKNOWN, UNKNOWN)
+ JOY_MSB(2, BUTTON1, BUTTON2, UNKNOWN, UNKNOWN)
+
+ PORT_START("DSW0") // Strangely mapped in the 0x300000-0x31ffff range
+ COINAGE_SERVICE_LOC(SW1)
+ PORT_DIPNAME( 0x0300, 0x0300, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("SW2:1,2")
+ PORT_DIPSETTING( 0x0200, DEF_STR( Easy ) ) // 0
+ PORT_DIPSETTING( 0x0300, DEF_STR( Normal ) ) // 1
+ PORT_DIPSETTING( 0x0100, DEF_STR( Hard ) ) // 2
+ PORT_DIPSETTING( 0x0000, DEF_STR( Hardest ) ) // 3
+ PORT_DIPNAME( 0x0400, 0x0400, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW2:3")
+ PORT_DIPSETTING( 0x0400, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
+ PORT_DIPNAME( 0x0800, 0x0800, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW2:4")
+ PORT_DIPSETTING( 0x0800, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
+ PORT_DIPNAME( 0x1000, 0x1000, "Allow P2 to Join Game" ) PORT_DIPLOCATION("SW2:5")
+ PORT_DIPSETTING( 0x0000, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x1000, DEF_STR( On ) )
+ PORT_DIPNAME( 0x2000, 0x2000, DEF_STR( Lives ) ) PORT_DIPLOCATION("SW2:6")
+ PORT_DIPSETTING( 0x2000, "2" )
+ PORT_DIPSETTING( 0x0000, "3" )
+ PORT_DIPNAME( 0x4000, 0x4000, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("SW2:7")
+ PORT_DIPSETTING( 0x0000, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x4000, DEF_STR( On ) )
+ PORT_DIPNAME( 0x8000, 0x0000, DEF_STR( Language ) ) PORT_DIPLOCATION("SW2:8")
+ PORT_DIPSETTING( 0x8000, DEF_STR( Japanese ) )
+ PORT_DIPSETTING( 0x0000, DEF_STR( English ) )
+
+ PORT_START("IN2") // Strangely mapped in the 0x300000-0x31ffff range
+ // DSW3 is used for debug (it's not soldered on the PCB)
+ PORT_DIPNAME( 0x0001, 0x0001, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x0001, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
+ PORT_DIPNAME( 0x0002, 0x0002, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x0002, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
+ PORT_DIPNAME( 0x0004, 0x0004, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x0004, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
+ PORT_DIPNAME( 0x0008, 0x0008, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x0008, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
+ PORT_DIPNAME( 0x0010, 0x0010, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x0010, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
+ PORT_DIPNAME( 0x0020, 0x0020, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x0020, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
+ PORT_DIPNAME( 0x0040, 0x0040, "Debug: Offset" )
+ PORT_DIPSETTING( 0x0040, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
+ PORT_DIPNAME( 0x0080, 0x0080, "Debug: Menu" )
+ PORT_DIPSETTING( 0x0080, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
+ PORT_BIT( 0xff00, IP_ACTIVE_LOW, IPT_UNKNOWN )
+INPUT_PORTS_END
+
+/***************************************************************************
+ Blazing Tornado
+***************************************************************************/
+
+static INPUT_PORTS_START( blzntrnd )
+ PORT_START("DSW0")
+ PORT_DIPNAME( 0x0007, 0x0004, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("SW3:1,2,3")
+ PORT_DIPSETTING( 0x0007, "Beginner" )
+ PORT_DIPSETTING( 0x0006, DEF_STR( Easiest ) )
+ PORT_DIPSETTING( 0x0005, DEF_STR( Easy ) )
+ PORT_DIPSETTING( 0x0004, DEF_STR( Normal ) )
+ PORT_DIPSETTING( 0x0003, DEF_STR( Hard ) )
+ PORT_DIPSETTING( 0x0002, DEF_STR( Hardest ) )
+ PORT_DIPSETTING( 0x0001, "Expert" )
+ PORT_DIPSETTING( 0x0000, "Master" )
+ PORT_DIPNAME( 0x0008, 0x0008, DEF_STR( Flip_Screen ) ) PORT_DIPLOCATION("SW3:4")
+ PORT_DIPSETTING( 0x0008, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
+ PORT_DIPNAME( 0x0010, 0x0000, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("SW3:5")
+ PORT_DIPSETTING( 0x0010, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
+ PORT_DIPNAME( 0x0020, 0x0000, DEF_STR( Allow_Continue ) ) PORT_DIPLOCATION("SW3:6")
+ PORT_DIPSETTING( 0x0020, DEF_STR( No ) )
+ PORT_DIPSETTING( 0x0000, DEF_STR( Yes ) )
+ PORT_DIPNAME( 0x00c0, 0x0000, "Control Panel" ) PORT_DIPLOCATION("SW3:7,8")
+ PORT_DIPSETTING( 0x0000, "4 Players" )
+// PORT_DIPSETTING( 0x0040, "4 Players" )
+ PORT_DIPSETTING( 0x0080, "1P & 2P Tag only" )
+ PORT_DIPSETTING( 0x00c0, "1P & 2P vs only" )
+ PORT_DIPNAME( 0x0300, 0x0300, "Half Continue" ) PORT_DIPLOCATION("SW4:1,2")
+ PORT_DIPSETTING( 0x0000, "6C to start, 3C to continue" )
+ PORT_DIPSETTING( 0x0100, "4C to start, 2C to continue" )
+ PORT_DIPSETTING( 0x0200, "2C to start, 1C to continue" )
+ PORT_DIPSETTING( 0x0300, "Disabled" )
+ PORT_DIPUNUSED_DIPLOC( 0x0400, 0x0400, "SW4:3" ) /* Not read in Service Mode */
+ PORT_DIPUNUSED_DIPLOC( 0x0800, 0x0800, "SW4:4" ) /* Not read in Service Mode */
+ PORT_DIPUNUSED_DIPLOC( 0x1000, 0x1000, "SW4:5" ) /* Not read in Service Mode */
+ PORT_DIPUNUSED_DIPLOC( 0x2000, 0x2000, "SW4:6" ) /* Not read in Service Mode */
+ PORT_DIPUNUSED_DIPLOC( 0x4000, 0x4000, "SW4:7" ) /* Not read in Service Mode */
+ PORT_DIPUNUSED_DIPLOC( 0x8000, 0x8000, "SW4:8" ) /* Not read in Service Mode */
+
+ PORT_START("DSW1")
+ PORT_DIPNAME( 0x0007, 0x0007, DEF_STR( Coin_A ) ) PORT_DIPLOCATION("SW1:1,2,3")
+ PORT_DIPSETTING( 0x0004, DEF_STR( 4C_1C ) )
+ PORT_DIPSETTING( 0x0005, DEF_STR( 3C_1C ) )
+ PORT_DIPSETTING( 0x0006, DEF_STR( 2C_1C ) )
+ PORT_DIPSETTING( 0x0007, DEF_STR( 1C_1C ) )
+ PORT_DIPSETTING( 0x0003, DEF_STR( 1C_2C ) )
+ PORT_DIPSETTING( 0x0002, DEF_STR( 1C_3C ) )
+ PORT_DIPSETTING( 0x0001, DEF_STR( 1C_4C ) )
+ PORT_DIPSETTING( 0x0000, DEF_STR( 1C_5C ) )
+ PORT_DIPNAME( 0x0038, 0x0038, DEF_STR( Coin_B ) ) PORT_DIPLOCATION("SW1:4,5,6")
+ PORT_DIPSETTING( 0x0020, DEF_STR( 4C_1C ) )
+ PORT_DIPSETTING( 0x0028, DEF_STR( 3C_1C ) )
+ PORT_DIPSETTING( 0x0030, DEF_STR( 2C_1C ) )
+ PORT_DIPSETTING( 0x0038, DEF_STR( 1C_1C ) )
+ PORT_DIPSETTING( 0x0018, DEF_STR( 1C_2C ) )
+ PORT_DIPSETTING( 0x0010, DEF_STR( 1C_3C ) )
+ PORT_DIPSETTING( 0x0008, DEF_STR( 1C_4C ) )
+ PORT_DIPSETTING( 0x0000, DEF_STR( 1C_5C ) )
+ PORT_DIPNAME( 0x0040, 0x0040, DEF_STR( Free_Play ) ) PORT_DIPLOCATION("SW1:7")
+ PORT_DIPSETTING( 0x0040, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
+ PORT_SERVICE_DIPLOC( 0x0080, IP_ACTIVE_LOW, "SW1:8" )
+ PORT_DIPNAME( 0x0300, 0x0300, "CP Single" ) PORT_DIPLOCATION("SW2:1,2")
+ PORT_DIPSETTING( 0x0300, "2:00" )
+ PORT_DIPSETTING( 0x0200, "2:30" )
+ PORT_DIPSETTING( 0x0100, "3:00" )
+ PORT_DIPSETTING( 0x0000, "3:30" )
+ PORT_DIPNAME( 0x0c00, 0x0c00, "CP Tag" ) PORT_DIPLOCATION("SW2:3,4")
+ PORT_DIPSETTING( 0x0c00, "2:00" )
+ PORT_DIPSETTING( 0x0800, "2:30" )
+ PORT_DIPSETTING( 0x0400, "3:00" )
+ PORT_DIPSETTING( 0x0000, "3:30" )
+ PORT_DIPNAME( 0x3000, 0x3000, "Vs Single" ) PORT_DIPLOCATION("SW2:5,6")
+ PORT_DIPSETTING( 0x3000, "2:30" )
+ PORT_DIPSETTING( 0x2000, "3:00" )
+ PORT_DIPSETTING( 0x1000, "4:00" )
+ PORT_DIPSETTING( 0x0000, "5:00" )
+ PORT_DIPNAME( 0xc000, 0xc000, "Vs Tag" ) PORT_DIPLOCATION("SW2:7,8")
+ PORT_DIPSETTING( 0xc000, "2:30" )
+ PORT_DIPSETTING( 0x8000, "3:00" )
+ PORT_DIPSETTING( 0x4000, "4:00" )
+ PORT_DIPSETTING( 0x0000, "5:00" )
+
+ PORT_START("IN0")
+ JOY_LSB(1, BUTTON1, BUTTON2, BUTTON3, BUTTON4)
+ JOY_MSB(2, BUTTON1, BUTTON2, BUTTON3, BUTTON4)
+
+ PORT_START("IN1")
+ JOY_LSB(3, BUTTON1, BUTTON2, BUTTON3, BUTTON4)
+ JOY_MSB(4, BUTTON1, BUTTON2, BUTTON3, BUTTON4)
+
+ PORT_START("IN2")
+ PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_SERVICE1 )
+ PORT_SERVICE_NO_TOGGLE(0x0002, IP_ACTIVE_LOW)
+ PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_IMPULSE(2)
+ PORT_BIT( 0x0008, IP_ACTIVE_LOW, IPT_COIN2 ) PORT_IMPULSE(2)
+ PORT_BIT( 0x0010, IP_ACTIVE_LOW, IPT_START1 )
+ PORT_BIT( 0x0020, IP_ACTIVE_LOW, IPT_START2 )
+ PORT_BIT( 0x0040, IP_ACTIVE_LOW, IPT_START3 )
+ PORT_BIT( 0x0080, IP_ACTIVE_LOW, IPT_START4 )
+INPUT_PORTS_END
+
+
+/***************************************************************************
+ Grand Striker 2
+***************************************************************************/
+
+static INPUT_PORTS_START( gstrik2 )
+ PORT_START("DSW0")
+ PORT_DIPNAME( 0x0003, 0x0003, "Player Vs Com" ) PORT_DIPLOCATION("SW3:1,2")
+ PORT_DIPSETTING( 0x0003, "1:00" )
+ PORT_DIPSETTING( 0x0002, "1:30" )
+ PORT_DIPSETTING( 0x0001, "2:00" )
+ PORT_DIPSETTING( 0x0000, "2:30" )
+ PORT_DIPNAME( 0x000c, 0x000c, "1P Vs 2P" ) PORT_DIPLOCATION("SW3:3,4")
+ PORT_DIPSETTING( 0x000c, "0:45" )
+ PORT_DIPSETTING( 0x0008, "1:00" )
+ PORT_DIPSETTING( 0x0004, "1:30" )
+ PORT_DIPSETTING( 0x0000, "2:00" )
+ PORT_DIPNAME( 0x0030, 0x0030, "Extra Time" ) PORT_DIPLOCATION("SW3:5,6")
+ PORT_DIPSETTING( 0x0030, "0:30" )
+ PORT_DIPSETTING( 0x0020, "0:45" )
+ PORT_DIPSETTING( 0x0010, "1:00" )
+ PORT_DIPSETTING( 0x0000, DEF_STR( Off ) )
+ PORT_DIPNAME( 0x0040, 0x0040, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW3:7") /* Does not in Service Mode */
+ PORT_DIPSETTING( 0x0040, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
+ PORT_DIPNAME( 0x0080, 0x0080, "Time Period" ) PORT_DIPLOCATION("SW3:8")
+ PORT_DIPSETTING( 0x0080, "Sudden Death" )
+ PORT_DIPSETTING( 0x0000, "Full" )
+ PORT_DIPNAME( 0x0700, 0x0400, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("SW4:1,2,3")
+ PORT_DIPSETTING( 0x0700, DEF_STR( Very_Easy) )
+ PORT_DIPSETTING( 0x0600, DEF_STR( Easier ) )
+ PORT_DIPSETTING( 0x0500, DEF_STR( Easy ) )
+ PORT_DIPSETTING( 0x0400, DEF_STR( Normal ) )
+ PORT_DIPSETTING( 0x0300, DEF_STR( Medium ) )
+ PORT_DIPSETTING( 0x0200, DEF_STR( Hard ) )
+ PORT_DIPSETTING( 0x0100, DEF_STR( Hardest ) )
+ PORT_DIPSETTING( 0x0000, DEF_STR( Very_Hard ) )
+ PORT_DIPNAME( 0x0800, 0x0800, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("SW4:4")
+ PORT_DIPSETTING( 0x0000, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x0800, DEF_STR( On ) )
+ PORT_DIPNAME( 0x1000, 0x1000, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW4:5") /* Does not in Service Mode */
+ PORT_DIPSETTING( 0x1000, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
+ PORT_DIPNAME( 0x2000, 0x2000, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW4:6") /* Does not in Service Mode */
+ PORT_DIPSETTING( 0x2000, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
+ PORT_DIPNAME( 0x4000, 0x4000, DEF_STR( Flip_Screen ) ) PORT_DIPLOCATION("SW4:7")
+ PORT_DIPSETTING( 0x4000, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
+ PORT_SERVICE_DIPLOC( 0x8000, IP_ACTIVE_LOW, "SW4:8" ) /* Does not in Service Mode */
+
+ PORT_START("DSW1")
+ PORT_DIPNAME( 0x001f, 0x001f, DEF_STR( Coin_A ) ) PORT_DIPLOCATION("SW1:1,2,3,4,5")
+ PORT_DIPSETTING( 0x001c, DEF_STR( 4C_1C ) )
+ PORT_DIPSETTING( 0x001d, DEF_STR( 3C_1C ) )
+ PORT_DIPSETTING( 0x0018, DEF_STR( 4C_2C ) )
+ PORT_DIPSETTING( 0x001e, DEF_STR( 2C_1C ) )
+ PORT_DIPSETTING( 0x0019, DEF_STR( 3C_2C ) )
+ PORT_DIPSETTING( 0x0014, DEF_STR( 4C_3C ) )
+ PORT_DIPSETTING( 0x0010, DEF_STR( 4C_4C ) )
+ PORT_DIPSETTING( 0x0015, DEF_STR( 3C_3C ) )
+ PORT_DIPSETTING( 0x001a, DEF_STR( 2C_2C ) )
+ PORT_DIPSETTING( 0x001f, DEF_STR( 1C_1C ) )
+ PORT_DIPSETTING( 0x000c, DEF_STR( 4C_5C ) )
+ PORT_DIPSETTING( 0x0011, DEF_STR( 3C_4C ) )
+ PORT_DIPSETTING( 0x0008, "4 Coins/6 Credits" )
+ PORT_DIPSETTING( 0x0016, DEF_STR( 2C_3C ) )
+ PORT_DIPSETTING( 0x000d, "3 Coins/5 Credits" )
+ PORT_DIPSETTING( 0x0004, DEF_STR( 4C_7C ) )
+ PORT_DIPSETTING( 0x0000, "4 Coins/8 Credits" )
+ PORT_DIPSETTING( 0x0009, "3 Coins/6 Credits" )
+ PORT_DIPSETTING( 0x0012, DEF_STR( 2C_4C ) )
+ PORT_DIPSETTING( 0x001b, DEF_STR( 1C_2C ) )
+ PORT_DIPSETTING( 0x0005, "3 Coins/7 Credits" )
+ PORT_DIPSETTING( 0x000e, DEF_STR( 2C_5C ) )
+ PORT_DIPSETTING( 0x0001, "3 Coins/8 Credits" )
+ PORT_DIPSETTING( 0x000a, DEF_STR( 2C_6C ) )
+ PORT_DIPSETTING( 0x0017, DEF_STR( 1C_3C ) )
+ PORT_DIPSETTING( 0x0006, DEF_STR( 2C_7C ) )
+ PORT_DIPSETTING( 0x0002, DEF_STR( 2C_8C ) )
+ PORT_DIPSETTING( 0x0013, DEF_STR( 1C_4C ) )
+ PORT_DIPSETTING( 0x000f, DEF_STR( 1C_5C ) )
+ PORT_DIPSETTING( 0x000b, DEF_STR( 1C_6C ) )
+ PORT_DIPSETTING( 0x0007, DEF_STR( 1C_7C ) )
+ PORT_DIPSETTING( 0x0003, DEF_STR( 1C_8C ) )
+ PORT_DIPNAME( 0x00e0, 0x00e0, DEF_STR( Coin_B ) ) PORT_DIPLOCATION("SW1:6,7,8")
+ PORT_DIPSETTING( 0x00c0, DEF_STR( 1C_1C ) )
+ PORT_DIPSETTING( 0x00a0, DEF_STR( 1C_2C ) )
+ PORT_DIPSETTING( 0x0080, DEF_STR( 1C_3C ) )
+ PORT_DIPSETTING( 0x0060, DEF_STR( 1C_4C ) )
+ PORT_DIPSETTING( 0x0040, DEF_STR( 1C_5C ) )
+ PORT_DIPSETTING( 0x0020, DEF_STR( 1C_6C ) )
+ PORT_DIPSETTING( 0x0000, DEF_STR( 1C_7C ) )
+ PORT_DIPSETTING( 0x00e0, "Same as Coin A" )
+ PORT_DIPNAME( 0x0300, 0x0300, "Credits to Start" ) PORT_DIPLOCATION("SW2:1,2")
+ PORT_DIPSETTING( 0x0300, "1" )
+ PORT_DIPSETTING( 0x0200, "2" )
+ PORT_DIPSETTING( 0x0100, "3" )
+ PORT_DIPSETTING( 0x0000, "4" )
+ PORT_DIPNAME( 0x0c00, 0x0c00, "Credits to Continue" ) PORT_DIPLOCATION("SW2:3,4")
+ PORT_DIPSETTING( 0x0c00, "1" )
+ PORT_DIPSETTING( 0x0800, "2" )
+ PORT_DIPSETTING( 0x0400, "3" )
+ PORT_DIPSETTING( 0x0000, "4" )
+ PORT_DIPNAME( 0x1000, 0x1000, "Continue" ) PORT_DIPLOCATION("SW2:5")
+ PORT_DIPSETTING( 0x0000, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x1000, DEF_STR( On ) )
+ PORT_DIPNAME( 0x2000, 0x2000, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW2:6") /* Does not in Service Mode */
+ PORT_DIPSETTING( 0x2000, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
+ PORT_DIPNAME( 0x4000, 0x4000, "Playmode" ) PORT_DIPLOCATION("SW2:7")
+ PORT_DIPSETTING( 0x4000, "1 Credit for 1 Player" )
+ PORT_DIPSETTING( 0x0000, "1 Credit for 2 Players" )
+ PORT_DIPNAME( 0x8000, 0x8000, DEF_STR( Free_Play ) ) PORT_DIPLOCATION("SW2:8")
+ PORT_DIPSETTING( 0x8000, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
+
+ PORT_START("IN0")
+ JOY_LSB(1, BUTTON1, BUTTON2, BUTTON3, UNUSED)
+ JOY_MSB(2, BUTTON1, BUTTON2, BUTTON3, UNUSED)
+
+ PORT_START("IN1")
+ /* Not Used */
+
+ PORT_START("IN2")
+ PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_SERVICE1 )
+ PORT_SERVICE_NO_TOGGLE(0x0002, IP_ACTIVE_LOW )
+ PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_IMPULSE(2)
+ PORT_BIT( 0x0008, IP_ACTIVE_LOW, IPT_COIN2 ) PORT_IMPULSE(2)
+ PORT_BIT( 0x0010, IP_ACTIVE_LOW, IPT_START1 )
+ PORT_BIT( 0x0020, IP_ACTIVE_LOW, IPT_START2 )
+ PORT_BIT( 0x0040, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x0080, IP_ACTIVE_LOW, IPT_UNKNOWN )
+INPUT_PORTS_END
+
+/***************************************************************************
+ Daitoride
+***************************************************************************/
+
+/* If only ONE of the "Coinage" is set to "Free Play", it is in fact "5C_1C".
+
+ IN2 bits 12 and 13 are in fact "merged" :
+
+ 12 13 effect
+ Off Off Continue, Retry level
+ On Off Continue, Ask player for retry
+ Off On No continue
+ On On Continue, Retry level
+
+*/
+static INPUT_PORTS_START( daitorid )
+ PORT_START("IN0") // $c00000
+ COINS_SOUND
+
+ PORT_START("IN1") // $c00002
+ JOY_LSB(1, BUTTON1, UNKNOWN, UNKNOWN, UNKNOWN) // BUTTON2 and BUTTON3 in "test mode" only
+ JOY_MSB(2, BUTTON1, UNKNOWN, UNKNOWN, UNKNOWN) // BUTTON2 and BUTTON3 in "test mode" only
+
+ PORT_START("DSW0") // $c00004
+ COINAGE_SERVICE_LOC(SW1)
+
+ PORT_DIPNAME( 0x0300, 0x0300, "Timer Speed" ) PORT_DIPLOCATION("SW2:1,2")
+ PORT_DIPSETTING( 0x0200, "Slower" )
+ PORT_DIPSETTING( 0x0300, DEF_STR( Normal ) )
+ PORT_DIPSETTING( 0x0100, "Fast" )
+ PORT_DIPSETTING( 0x0000, "Fastest" )
+ PORT_DIPUNUSED_DIPLOC( 0x0400, 0x0400, "SW2:3" )
+ PORT_DIPNAME( 0x0800, 0x0800, "Winning Rounds (Player VS Player)" ) PORT_DIPLOCATION("SW2:4")
+ PORT_DIPSETTING( 0x0000, "1/1" )
+ PORT_DIPSETTING( 0x0800, "2/3" )
+ PORT_DIPNAME( 0x3000, 0x3000, DEF_STR( Allow_Continue ) ) PORT_DIPLOCATION("SW2:5,6")
+ PORT_DIPSETTING( 0x3000, "Retry Level" )
+ PORT_DIPSETTING( 0x2000, "Ask Player" )
+ PORT_DIPSETTING( 0x1000, DEF_STR( No ) )
+ PORT_DIPSETTING( 0x0000, "Retry Level" ) /* Dulicate setting */
+ PORT_DIPNAME( 0x4000, 0x4000, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("SW2:7")
+ PORT_DIPSETTING( 0x0000, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x4000, DEF_STR( On ) )
+ PORT_DIPUNUSED_DIPLOC( 0x8000, 0x8000, "SW2:8" )
+
+ PORT_START("IN2") // $c00006
+ PORT_BIT( 0xffff, IP_ACTIVE_LOW, IPT_UNKNOWN )
+INPUT_PORTS_END
+
+
+/***************************************************************************
+ Dharma Doujou
+***************************************************************************/
+
+/* Difficulty refers to how difficult the stack is solve in the given time.
+ The manual calls it "Placement Difficulty" or block placement in the
+ stack when you start the level. */
+
+static INPUT_PORTS_START( dharma )
+ PORT_START("IN0") //$c00000
+ COINS_SOUND
+
+ PORT_START("IN1") //$c00002
+ JOY_LSB(1, BUTTON1, UNKNOWN, UNKNOWN, UNKNOWN) // BUTTON2 and BUTTON3 in "test mode" only
+ JOY_MSB(2, BUTTON1, UNKNOWN, UNKNOWN, UNKNOWN) // BUTTON2 and BUTTON3 in "test mode" only
+
+ PORT_START("DSW0") //$c00004
+ COINAGE_SERVICE_LOC(SW1)
+
+ PORT_DIPNAME( 0x0300, 0x0300, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("SW2:1,2") // Check code at 0x00da0a and see notes
+ PORT_DIPSETTING( 0x0200, DEF_STR( Easy ) ) // Table offset : 0x00e718
+ PORT_DIPSETTING( 0x0300, DEF_STR( Normal ) ) // Table offset : 0x00e770
+ PORT_DIPSETTING( 0x0100, DEF_STR( Hard ) ) // Table offset : 0x00e6c0
+ PORT_DIPSETTING( 0x0000, DEF_STR( Hardest ) ) // Table offset : 0x00e668
+ PORT_DIPNAME( 0x0c00, 0x0c00, "Timer" ) PORT_DIPLOCATION("SW2:3,4") // Timer (crab) speed
+ PORT_DIPSETTING( 0x0800, "Slow" )
+ PORT_DIPSETTING( 0x0c00, DEF_STR( Normal ) )
+ PORT_DIPSETTING( 0x0400, "Fast" )
+ PORT_DIPSETTING( 0x0000, "Fastest" )
+ PORT_DIPNAME( 0x1000, 0x1000, "2 Players Game" ) PORT_DIPLOCATION("SW2:5")
+ PORT_DIPSETTING( 0x1000, "2 Credits" )
+ PORT_DIPSETTING( 0x0000, "1 Credit" )
+ PORT_DIPNAME( 0x2000, 0x2000, DEF_STR( Allow_Continue ) ) PORT_DIPLOCATION("SW2:6")
+ PORT_DIPSETTING( 0x0000, DEF_STR( No ) )
+ PORT_DIPSETTING( 0x2000, DEF_STR( Yes ) )
+ PORT_DIPNAME( 0x4000, 0x4000, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("SW2:7")
+ PORT_DIPSETTING( 0x0000, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x4000, DEF_STR( On ) )
+ PORT_DIPNAME( 0x8000, 0x8000, "Freeze (Cheat)") PORT_DIPLOCATION("SW2:8")
+ PORT_DIPSETTING( 0x8000, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
+
+ PORT_START("IN2") // $c00006
+ PORT_BIT( 0xffff, IP_ACTIVE_LOW, IPT_UNKNOWN )
+INPUT_PORTS_END
+
+/***************************************************************************
+ Gun Master
+***************************************************************************/
+
+static INPUT_PORTS_START( gunmast )
+ PORT_START("IN0") //$400000
+ COINS_SOUND
+
+ PORT_START("IN1") //$400002
+ JOY_LSB(1, BUTTON1, BUTTON2, BUTTON3, UNKNOWN)
+ JOY_MSB(2, BUTTON1, BUTTON2, BUTTON3, UNKNOWN)
+
+ PORT_START("DSW0") //$400004
+ COINAGE_SERVICE_LOC(SW1)
+
+ PORT_DIPNAME( 0x0300, 0x0300, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("SW2:1,2")
+ PORT_DIPSETTING( 0x0300, DEF_STR( Normal ) )
+ PORT_DIPSETTING( 0x0200, DEF_STR( Hard ) )
+ PORT_DIPSETTING( 0x0100, DEF_STR( Harder ) )
+ PORT_DIPSETTING( 0x0000, DEF_STR( Hardest ) )
+ PORT_DIPNAME( 0x0400, 0x0400, DEF_STR( Allow_Continue ) ) PORT_DIPLOCATION("SW2:3")
+ PORT_DIPSETTING( 0x0000, DEF_STR( No ) )
+ PORT_DIPSETTING( 0x0400, DEF_STR( Yes ) )
+ PORT_DIPNAME( 0x0800, 0x0800, "Allow P2 to Join Game" ) PORT_DIPLOCATION("SW2:4")
+ PORT_DIPSETTING( 0x0000, DEF_STR( No ) )
+ PORT_DIPSETTING( 0x0800, DEF_STR( Yes ) )
+ PORT_DIPNAME( 0x1000, 0x1000, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("SW2:5")
+ PORT_DIPSETTING( 0x0000, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x1000, DEF_STR( On ) )
+ PORT_DIPNAME( 0x2000, 0x2000, DEF_STR( Lives ) ) PORT_DIPLOCATION("SW2:6")
+ PORT_DIPSETTING( 0x2000, "1" )
+ PORT_DIPSETTING( 0x0000, "2" )
+ PORT_DIPUNUSED_DIPLOC( 0x4000, 0x4000, "SW2:7" ) /* Listed as "Unused" */
+ PORT_DIPUNUSED_DIPLOC( 0x8000, 0x8000, "SW2:8" ) /* Listed as "Unused" */
+
+ PORT_START("IN2") // IN3 - $400006
+ PORT_BIT( 0xffff, IP_ACTIVE_LOW, IPT_UNKNOWN )
+INPUT_PORTS_END
+
+
+
+/***************************************************************************
+ Karate Tournament
+***************************************************************************/
+
+static INPUT_PORTS_START( karatour )
+ PORT_START("IN0") // $400002
+ JOY_LSB(2, BUTTON1, BUTTON2, UNKNOWN, UNKNOWN)
+
+ PORT_START("IN1") //$400004
+ COINS
+
+ PORT_START("DSW0") // $400006
+ PORT_DIPNAME( 0x0003, 0x0003, DEF_STR( Lives ) ) PORT_DIPLOCATION("SW2:1,2")
+ PORT_DIPSETTING( 0x0001, "1" )
+ PORT_DIPSETTING( 0x0000, "2" )
+ PORT_DIPSETTING( 0x0003, "3" )
+ PORT_DIPSETTING( 0x0002, "4" )
+ PORT_DIPNAME( 0x000c, 0x000c, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("SW2:3,4")
+ PORT_DIPSETTING( 0x0008, DEF_STR( Easy ) )
+ PORT_DIPSETTING( 0x000c, DEF_STR( Normal ) )
+ PORT_DIPSETTING( 0x0004, DEF_STR( Hard ) )
+ PORT_DIPSETTING( 0x0000, DEF_STR( Hardest ) )
+ PORT_DIPNAME( 0x0010, 0x0010, "Time" ) PORT_DIPLOCATION("SW2:5") /* Listed as "Timer" */
+ PORT_DIPSETTING( 0x0010, "60" ) /* Listed as "Normal" */
+ PORT_DIPSETTING( 0x0000, "40" ) /* Listed as "Short" */
+ PORT_DIPNAME( 0x0020, 0x0020, DEF_STR( Free_Play ) ) PORT_DIPLOCATION("SW2:6") /* Listed as "Unused" */
+ PORT_DIPSETTING( 0x0020, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
+ PORT_DIPNAME( 0x0040, 0x0040, DEF_STR( Allow_Continue ) ) PORT_DIPLOCATION("SW2:7")
+ PORT_DIPSETTING( 0x0000, DEF_STR( No ) )
+ PORT_DIPSETTING( 0x0040, DEF_STR( Yes ) )
+ PORT_DIPNAME( 0x0080, 0x0000, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("SW2:8")
+ PORT_DIPSETTING( 0x0080, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
+
+ PORT_START("DSW1") // $40000a
+ COINAGE_FLIP_LOC(SW1)
+ PORT_SERVICE_DIPLOC( 0x0080, IP_ACTIVE_LOW, "SW1:8" )
+
+ PORT_START("IN2") // $40000c
+ JOY_LSB(1, BUTTON1, BUTTON2, UNKNOWN, UNKNOWN)
+INPUT_PORTS_END
+
+
+/***************************************************************************
+ Lady Killer
+***************************************************************************/
+
+static INPUT_PORTS_START( ladykill )
+ PORT_START("IN0") /*$400002*/
+ JOY_LSB(2, BUTTON1, BUTTON2, UNKNOWN, UNKNOWN)
+
+ PORT_START("IN1") /*$400004*/
+ COINS
+
+ PORT_START("DSW0") // $400006
+ PORT_DIPNAME( 0x0003, 0x0003, DEF_STR( Lives ) ) PORT_DIPLOCATION("SW2:1,2")
+ PORT_DIPSETTING( 0x0001, "1" )
+ PORT_DIPSETTING( 0x0000, "2" )
+ PORT_DIPSETTING( 0x0003, "3" )
+ PORT_DIPSETTING( 0x0002, "4" )
+ PORT_DIPNAME( 0x000c, 0x000c, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("SW2:3,4")
+ PORT_DIPSETTING( 0x0008, DEF_STR( Easy ) )
+ PORT_DIPSETTING( 0x000c, DEF_STR( Normal ) )
+ PORT_DIPSETTING( 0x0004, DEF_STR( Hard ) )
+ PORT_DIPSETTING( 0x0000, DEF_STR( Very_Hard ) )
+ PORT_DIPNAME( 0x0010, 0x0000, "Nudity" ) PORT_DIPLOCATION("SW2:5") // Manual calls this "Sexy Version"
+ PORT_DIPSETTING( 0x0010, "Partial" )
+ PORT_DIPSETTING( 0x0000, "Full" )
+ PORT_DIPNAME( 0x0020, 0x0020, "Service Mode / Free Play" ) PORT_DIPLOCATION("SW2:6") // Keep Start2 pressed during boot - Manual states "Don't Change"
+ PORT_DIPSETTING( 0x0020, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
+ PORT_DIPNAME( 0x0040, 0x0040, DEF_STR( Allow_Continue ) ) PORT_DIPLOCATION("SW2:7")
+ PORT_DIPSETTING( 0x0000, DEF_STR( No ) )
+ PORT_DIPSETTING( 0x0040, DEF_STR( Yes ) )
+ PORT_DIPNAME( 0x0080, 0x0000, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("SW2:8")
+ PORT_DIPSETTING( 0x0080, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
+
+ PORT_START("DSW1") /*$40000a*/
+ COINAGE_FLIP_LOC(SW1)
+ PORT_DIPUNUSED_DIPLOC( 0x0080, 0x0080, "SW1:8" ) /* Manual states "Don't Change" */
+
+ PORT_START("IN2") /*$40000c*/
+ JOY_LSB(1, BUTTON1, BUTTON2, UNKNOWN, UNKNOWN)
+INPUT_PORTS_END
+
+static INPUT_PORTS_START( moegonta )
+ PORT_INCLUDE( ladykill )
+
+ PORT_MODIFY("DSW0") // $400006
+ PORT_DIPUNUSED_DIPLOC( 0x0010, 0x0010, "SW2:5" ) /* Same as 'ladykill' but NO "Nudity" Dip Switch */
+INPUT_PORTS_END
+
+
+/***************************************************************************
+ Last Fortress
+***************************************************************************/
+
+/* The code which tests IN4 bit 7 is the SAME as the one for 'lastfero'.
+ So WHY can't the game display cards instead of mahjong tiles ?
+ Is it due to different GFX ROMS or to an emulation bug ?
+*/
+
+static INPUT_PORTS_START( lastfort )
+ PORT_START("IN0") /*$c00004*/
+ COINS
+
+ PORT_START("IN1") /*$c00006*/
+ JOY_LSB(1, BUTTON1, UNKNOWN, UNKNOWN, UNKNOWN) /* BUTTON2 and BUTTON3 in "test mode" only*/
+
+ PORT_START("IN2") /*$c00008*/
+ JOY_LSB(2, BUTTON1, UNKNOWN, UNKNOWN, UNKNOWN) /*BUTTON2 and BUTTON3 in "test mode" only*/
+
+ PORT_START("DSW0") /*$c0000a*/
+ COINAGE_SERVICE_LOC(SW1)
+
+ PORT_START("DSW1") // $c0000c
+ PORT_DIPNAME( 0x0003, 0x0003, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("SW2:1,2") // Timer speed
+ PORT_DIPSETTING( 0x0002, DEF_STR( Easy ) ) // Slow
+ PORT_DIPSETTING( 0x0003, DEF_STR( Normal ) ) // Normal
+ PORT_DIPSETTING( 0x0001, DEF_STR( Hard ) ) // Fast
+ PORT_DIPSETTING( 0x0000, DEF_STR( Hardest ) ) // Fastest
+ PORT_DIPNAME( 0x0004, 0x0004, DEF_STR( Unused ) ) PORT_DIPLOCATION("SW2:3")
+ PORT_DIPSETTING( 0x0004, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
+ PORT_DIPNAME( 0x0008, 0x0008, "Retry Level On Continue" ) PORT_DIPLOCATION("SW2:4")
+ PORT_DIPSETTING( 0x0008, "Ask Player" )
+ PORT_DIPSETTING( 0x0000, DEF_STR( Yes ) )
+ PORT_DIPNAME( 0x0010, 0x0010, "2 Players Game" ) PORT_DIPLOCATION("SW2:5")
+ PORT_DIPSETTING( 0x0010, "2 Credits" )
+ PORT_DIPSETTING( 0x0000, "1 Credit" )
+ PORT_DIPNAME( 0x0020, 0x0020, DEF_STR( Allow_Continue ) ) PORT_DIPLOCATION("SW2:6")
+ PORT_DIPSETTING( 0x0000, DEF_STR( No ) )
+ PORT_DIPSETTING( 0x0020, DEF_STR( Yes ) )
+ PORT_DIPNAME( 0x0040, 0x0040, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("SW2:7")
+ PORT_DIPSETTING( 0x0000, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x0040, DEF_STR( On ) )
+ PORT_DIPNAME( 0x0080, 0x0080, "Tiles" ) PORT_DIPLOCATION("SW2:8")
+ PORT_DIPSETTING( 0x0080, "Mahjong" )
+// PORT_DIPSETTING( 0x0000, "Cards" ) // Not working - See notes
+
+ PORT_START("IN3") // $c0000e
+ PORT_BIT( 0xffff, IP_ACTIVE_LOW, IPT_UNKNOWN )
+INPUT_PORTS_END
+
+
+/***************************************************************************
+ Last Fortress (Erotic)
+***************************************************************************/
+
+/* Same as 'lastfort' but WORKING "Tiles" Dip Switch */
+static INPUT_PORTS_START( lastfero )
+ PORT_INCLUDE( lastfort )
+
+ PORT_MODIFY("DSW1")
+ PORT_DIPNAME( 0x0003, 0x0003, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("SW2:1,2") // Timer speed
+ PORT_DIPSETTING( 0x0000, DEF_STR( Easiest ) ) // Slowest
+ PORT_DIPSETTING( 0x0001, DEF_STR( Easy ) ) // Slow
+ PORT_DIPSETTING( 0x0003, DEF_STR( Normal ) ) // Normal
+ PORT_DIPSETTING( 0x0002, DEF_STR( Hard ) ) // Fast
+ PORT_DIPNAME( 0x0080, 0x0080, "Tiles" ) PORT_DIPLOCATION("SW2:8")
+ PORT_DIPSETTING( 0x0080, "Mahjong" )
+ PORT_DIPSETTING( 0x0000, "Cards" )
+INPUT_PORTS_END
+
+
+/***************************************************************************
+ Mahjong Doukyuusei
+***************************************************************************/
+
+static INPUT_PORTS_START( mj_panel )
+ PORT_START("KEY0")
+ PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_MAHJONG_A )
+ PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_MAHJONG_E )
+ PORT_BIT( 0x0008, IP_ACTIVE_LOW, IPT_MAHJONG_I )
+ PORT_BIT( 0x0010, IP_ACTIVE_LOW, IPT_MAHJONG_M )
+ PORT_BIT( 0x0020, IP_ACTIVE_LOW, IPT_MAHJONG_KAN )
+ PORT_BIT( 0x0040, IP_ACTIVE_LOW, IPT_START1 )
+ PORT_BIT( 0x0080, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0xff00, IP_ACTIVE_LOW, IPT_UNKNOWN )
+
+ PORT_START("KEY1")
+ PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_MAHJONG_B )
+ PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_MAHJONG_F )
+ PORT_BIT( 0x0008, IP_ACTIVE_LOW, IPT_MAHJONG_J )
+ PORT_BIT( 0x0010, IP_ACTIVE_LOW, IPT_MAHJONG_N )
+ PORT_BIT( 0x0020, IP_ACTIVE_LOW, IPT_MAHJONG_REACH )
+ PORT_BIT( 0x0040, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x0080, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0xff00, IP_ACTIVE_LOW, IPT_UNKNOWN )
+
+ PORT_START("KEY2")
+ PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_MAHJONG_C )
+ PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_MAHJONG_G )
+ PORT_BIT( 0x0008, IP_ACTIVE_LOW, IPT_MAHJONG_K )
+ PORT_BIT( 0x0010, IP_ACTIVE_LOW, IPT_MAHJONG_CHI )
+ PORT_BIT( 0x0020, IP_ACTIVE_LOW, IPT_MAHJONG_RON )
+ PORT_BIT( 0x0040, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x0080, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0xff00, IP_ACTIVE_LOW, IPT_UNKNOWN )
+
+ PORT_START("KEY3")
+ PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_MAHJONG_D )
+ PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_MAHJONG_H )
+ PORT_BIT( 0x0008, IP_ACTIVE_LOW, IPT_MAHJONG_L )
+ PORT_BIT( 0x0010, IP_ACTIVE_LOW, IPT_MAHJONG_PON )
+ PORT_BIT( 0x0020, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x0040, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x0080, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0xff00, IP_ACTIVE_LOW, IPT_UNKNOWN )
+
+ PORT_START("KEY4")
+ PORT_BIT( 0xffff, IP_ACTIVE_LOW, IPT_UNKNOWN )
+
+ PORT_START("IN0")
+ PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_IMPULSE(2)
+ PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_SERVICE1 )
+ PORT_SERVICE_NO_TOGGLE(0x0008, IP_ACTIVE_LOW )
+ PORT_BIT( 0x0010, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x0020, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x0040, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x0080, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0xff00, IP_ACTIVE_LOW, IPT_UNKNOWN )
+INPUT_PORTS_END
+
+static INPUT_PORTS_START( dokyusei )
+ PORT_INCLUDE( mj_panel )
+
+ PORT_START("DSW0") // $478884.w
+ PORT_DIPNAME( 0x0300, 0x0300, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("SW1:1,2")
+ PORT_DIPSETTING( 0x0300, DEF_STR( Easy ) )
+ PORT_DIPSETTING( 0x0200, DEF_STR( Normal ) )
+ PORT_DIPSETTING( 0x0100, DEF_STR( Hard ) )
+ PORT_DIPSETTING( 0x0000, DEF_STR( Hardest ) )
+ PORT_DIPNAME( 0x1c00, 0x1c00, DEF_STR( Coinage ) ) PORT_DIPLOCATION("SW1:3,4,5")
+ PORT_DIPSETTING( 0x0400, DEF_STR( 4C_1C ) )
+ PORT_DIPSETTING( 0x0800, DEF_STR( 3C_1C ) )
+ PORT_DIPSETTING( 0x0c00, DEF_STR( 2C_1C ) )
+ PORT_DIPSETTING( 0x1c00, DEF_STR( 1C_1C ) )
+ PORT_DIPSETTING( 0x1800, DEF_STR( 1C_2C ) )
+ PORT_DIPSETTING( 0x1400, DEF_STR( 1C_3C ) )
+ PORT_DIPSETTING( 0x1000, DEF_STR( 1C_4C ) )
+ PORT_DIPSETTING( 0x0000, DEF_STR( Free_Play ) )
+ PORT_DIPNAME( 0x2000, 0x2000, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("SW1:6")
+ PORT_DIPSETTING( 0x0000, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x2000, DEF_STR( On ) )
+ PORT_DIPNAME( 0x4000, 0x4000, "Game Sound" ) PORT_DIPLOCATION("SW1:7")
+ PORT_DIPSETTING( 0x0000, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x4000, DEF_STR( On ) )
+ PORT_DIPNAME( 0x8000, 0x8000, "Auto TSUMO after REACH" ) PORT_DIPLOCATION("SW1:8")
+ PORT_DIPSETTING( 0x8000, DEF_STR( No ) )
+ PORT_DIPSETTING( 0x0000, DEF_STR( Yes ) )
+
+ PORT_START("DSW1") // $478886.w
+ PORT_DIPNAME( 0x0100, 0x0100, DEF_STR( Flip_Screen ) ) PORT_DIPLOCATION("SW2:1")
+ PORT_DIPSETTING( 0x0100, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
+ PORT_DIPNAME( 0x0200, 0x0200, "CPU wears clothes on RON" ) PORT_DIPLOCATION("SW2:2")
+ PORT_DIPSETTING( 0x0000, DEF_STR( No ) )
+ PORT_DIPSETTING( 0x0200, DEF_STR( Yes ) )
+ PORT_DIPNAME( 0x0400, 0x0400, "CPU clothes on continue play" ) PORT_DIPLOCATION("SW2:3")
+ PORT_DIPSETTING( 0x0400, "Return to default" )
+ PORT_DIPSETTING( 0x0000, "Keep current status" )
+ PORT_SERVICE_DIPLOC( 0x0800, IP_ACTIVE_LOW, "SW2:4" )
+ PORT_DIPNAME( 0x1000, 0x0000, "Self Test" ) PORT_DIPLOCATION("SW2:5") //!
+ PORT_DIPSETTING( 0x0000, DEF_STR( No ) )
+ PORT_DIPSETTING( 0x1000, DEF_STR( Yes ) )
+ PORT_DIPNAME( 0x2000, 0x2000, "Unknown 2-6" ) PORT_DIPLOCATION("SW2:6")
+ PORT_DIPSETTING( 0x2000, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
+ PORT_DIPNAME( 0x4000, 0x4000, "Unknown 2-7" ) PORT_DIPLOCATION("SW2:7")
+ PORT_DIPSETTING( 0x4000, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
+ PORT_DIPNAME( 0x8000, 0x8000, "Unknown 2-8" ) PORT_DIPLOCATION("SW2:8")
+ PORT_DIPSETTING( 0x8000, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
+INPUT_PORTS_END
+
+
+/***************************************************************************
+ Mahjong Gakuensai 1 & 2
+***************************************************************************/
+
+/* Same as dokyusei, without the DSWs (these games have an eeprom) */
+
+static INPUT_PORTS_START( gakusai )
+
+ PORT_INCLUDE( mj_panel )
+
+INPUT_PORTS_END
+
+
+/***************************************************************************
+ Mouja
+***************************************************************************/
+
+static INPUT_PORTS_START( mouja )
+ PORT_START("IN0") //$478880
+ PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_PLAYER(1)
+ PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_PLAYER(1)
+ PORT_BIT( 0x0008, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_PLAYER(1)
+ PORT_BIT( 0x0010, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_PLAYER(1)
+ PORT_BIT( 0x0020, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(1)
+ PORT_BIT( 0x0040, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(1)
+ PORT_BIT( 0x0080, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(1)
+ PORT_BIT( 0x0100, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x0200, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_PLAYER(2)
+ PORT_BIT( 0x0400, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_PLAYER(2)
+ PORT_BIT( 0x0800, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_PLAYER(2)
+ PORT_BIT( 0x1000, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_PLAYER(2)
+ PORT_BIT( 0x2000, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2)
+ PORT_BIT( 0x4000, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2)
+ PORT_BIT( 0x8000, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(2)
+
+ PORT_START("IN1") //$478882
+ PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_START1 )
+ PORT_BIT( 0x0008, IP_ACTIVE_LOW, IPT_START2 )
+ PORT_BIT( 0x0010, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_IMPULSE(2)
+ PORT_BIT( 0x0020, IP_ACTIVE_LOW, IPT_COIN2 ) PORT_IMPULSE(2)
+ PORT_BIT( 0x0040, IP_ACTIVE_LOW, IPT_SERVICE1 )
+ PORT_SERVICE_NO_TOGGLE(0x0080, IP_ACTIVE_LOW)
+
+ PORT_START("DSW0") //$478884
+ PORT_DIPNAME( 0x0001, 0x0001, DEF_STR( Free_Play ) ) PORT_DIPLOCATION("SW1:1")
+ PORT_DIPSETTING( 0x0001, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
+ PORT_DIPNAME( 0x0002, 0x0002, DEF_STR( Flip_Screen ) ) PORT_DIPLOCATION("SW1:2")
+ PORT_DIPSETTING( 0x0002, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
+ PORT_SERVICE_DIPLOC( 0x0004, IP_ACTIVE_LOW, "SW1:3" )
+ PORT_DIPNAME( 0x0008, 0x0000, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("SW1:4")
+ PORT_DIPSETTING( 0x0008, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
+ PORT_DIPNAME( 0x0030, 0x0030, DEF_STR( Coin_A ) ) PORT_DIPLOCATION("SW1:5,6")
+ PORT_DIPSETTING( 0x0000, DEF_STR( 3C_1C ) )
+ PORT_DIPSETTING( 0x0010, DEF_STR( 2C_1C ) )
+ PORT_DIPSETTING( 0x0030, DEF_STR( 1C_1C ) )
+ PORT_DIPSETTING( 0x0020, DEF_STR( 1C_2C ) )
+ PORT_DIPNAME( 0x00c0, 0x00c0, DEF_STR( Coin_B ) ) PORT_DIPLOCATION("SW1:7,8")
+ PORT_DIPSETTING( 0x0000, DEF_STR( 3C_1C ) )
+ PORT_DIPSETTING( 0x0040, DEF_STR( 2C_1C ) )
+ PORT_DIPSETTING( 0x00c0, DEF_STR( 1C_1C ) )
+ PORT_DIPSETTING( 0x0080, DEF_STR( 1C_2C ) )
+ PORT_DIPNAME( 0x0300, 0x0300, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("SW2:1,2")
+ PORT_DIPSETTING( 0x0200, DEF_STR( Easy ) )
+ PORT_DIPSETTING( 0x0300, DEF_STR( Normal ) )
+ PORT_DIPSETTING( 0x0100, DEF_STR( Hard ) )
+ PORT_DIPSETTING( 0x0000, DEF_STR( Hardest ) )
+ PORT_DIPNAME( 0x0400, 0x0400, DEF_STR( Allow_Continue ) ) PORT_DIPLOCATION("SW2:3")
+ PORT_DIPSETTING( 0x0000, DEF_STR( No ) )
+ PORT_DIPSETTING( 0x0400, DEF_STR( Yes ) )
+ PORT_DIPNAME( 0x0800, 0x0000, "Winning Rounds (Player VS Computer)" ) PORT_DIPLOCATION("SW2:4")
+ PORT_DIPSETTING( 0x0800, "1/1" )
+ PORT_DIPSETTING( 0x0000, "2/3" )
+ PORT_DIPNAME( 0x1000, 0x1000, "Winning Rounds (Player VS Player)" ) PORT_DIPLOCATION("SW2:5")
+ PORT_DIPSETTING( 0x1000, "1/1" )
+ PORT_DIPSETTING( 0x0000, "2/3" )
+ PORT_DIPUNUSED_DIPLOC( 0x2000, 0x2000, "SW2:6" )
+ PORT_DIPUNUSED_DIPLOC( 0x4000, 0x4000, "SW2:7" )
+ PORT_DIPUNUSED_DIPLOC( 0x8000, 0x8000, "SW2:8" )
+
+ PORT_START("IN2") //$478886
+ PORT_BIT( 0xffff, IP_ACTIVE_LOW, IPT_UNKNOWN )
+INPUT_PORTS_END
+
+
+/***************************************************************************
+ Pang Pom's
+***************************************************************************/
+
+static INPUT_PORTS_START( pangpoms )
+ PORT_START("IN0") //$800004
+ COINS
+
+ PORT_START("IN1") //$800006
+ JOY_LSB(1, BUTTON1, BUTTON2, UNKNOWN, UNKNOWN)
+
+ PORT_START("IN2") //$800008
+ JOY_LSB(2, BUTTON1, BUTTON2, UNKNOWN, UNKNOWN)
+
+ PORT_START("DSW0") //$80000a
+ COINAGE_SERVICE_LOC(SW1)
+
+ PORT_START("DSW1") //$80000c
+ PORT_DIPNAME( 0x0003, 0x0003, "Time Speed" ) PORT_DIPLOCATION("SW2:1,2")
+ PORT_DIPSETTING( 0x0000, "Slowest" ) // 60 (1 game sec. lasts x/60 real sec.)
+ PORT_DIPSETTING( 0x0001, "Slow" ) // 90
+ PORT_DIPSETTING( 0x0003, DEF_STR( Normal ) ) // 120
+ PORT_DIPSETTING( 0x0002, "Fast" ) // 150
+ PORT_DIPNAME( 0x000c, 0x000c, DEF_STR( Lives ) ) PORT_DIPLOCATION("SW2:3,4")
+ PORT_DIPSETTING( 0x0008, "1" )
+ PORT_DIPSETTING( 0x0004, "2" )
+ PORT_DIPSETTING( 0x000c, "3" )
+ PORT_DIPSETTING( 0x0000, "4" )
+ PORT_DIPNAME( 0x0030, 0x0020, DEF_STR( Bonus_Life ) ) PORT_DIPLOCATION("SW2:5,6")
+ PORT_DIPSETTING( 0x0020, "400k and 800k" )
+ PORT_DIPSETTING( 0x0030, "400k" )
+ PORT_DIPSETTING( 0x0010, "800k" )
+ PORT_DIPSETTING( 0x0000, DEF_STR( None ) )
+ PORT_DIPNAME( 0x0040, 0x0040, DEF_STR( Allow_Continue ) ) PORT_DIPLOCATION("SW2:7")
+ PORT_DIPSETTING( 0x0000, DEF_STR( No ) )
+ PORT_DIPSETTING( 0x0040, DEF_STR( Yes ) )
+ PORT_DIPNAME( 0x0080, 0x0080, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("SW2:8")
+ PORT_DIPSETTING( 0x0000, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x0080, DEF_STR( On ) )
+
+ PORT_START("IN3") //$80000e
+ PORT_BIT( 0xffff, IP_ACTIVE_LOW, IPT_UNKNOWN )
+INPUT_PORTS_END
+
+
+/***************************************************************************
+ Poitto!
+***************************************************************************/
+
+static INPUT_PORTS_START( poitto )
+ PORT_START("IN0") //$800000
+ COINS_SOUND
+
+ PORT_START("IN1") //$800002
+ JOY_LSB(1, BUTTON1, UNKNOWN, UNKNOWN, UNKNOWN) // BUTTON2 and BUTTON3 in "test mode" only
+ JOY_MSB(2, BUTTON1, UNKNOWN, UNKNOWN, UNKNOWN) // BUTTON2 and BUTTON3 in "test mode" only
+
+ PORT_START("DSW0") //$800004
+ COINAGE_SERVICE_LOC(SW1)
+
+ PORT_DIPNAME( 0x0300, 0x0300, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("SW2:1,2")
+ PORT_DIPSETTING( 0x0000, DEF_STR( Easy ) )
+ PORT_DIPSETTING( 0x0300, DEF_STR( Normal ) )
+ PORT_DIPSETTING( 0x0200, DEF_STR( Hard ) )
+ PORT_DIPSETTING( 0x0100, DEF_STR( Hardest ) )
+ PORT_DIPUNUSED_DIPLOC( 0x0400, 0x0400, "SW2:3" )
+ PORT_DIPUNUSED_DIPLOC( 0x0800, 0x0800, "SW2:4" )
+ PORT_DIPUNUSED_DIPLOC( 0x1000, 0x1000, "SW2:5" )
+ PORT_DIPNAME( 0x2000, 0x2000, DEF_STR( Allow_Continue ) ) PORT_DIPLOCATION("SW2:6")
+ PORT_DIPSETTING( 0x0000, DEF_STR( No ) )
+ PORT_DIPSETTING( 0x2000, DEF_STR( Yes ) )
+ PORT_DIPNAME( 0x4000, 0x4000, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("SW2:7")
+ PORT_DIPSETTING( 0x0000, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x4000, DEF_STR( On ) )
+ PORT_DIPUNUSED_DIPLOC( 0x8000, 0x8000, "SW2:8" )
+
+ PORT_START("IN2") //$800006
+ PORT_BIT( 0xffff, IP_ACTIVE_LOW, IPT_UNKNOWN )
+INPUT_PORTS_END
+
+
+/***************************************************************************
+ Puzzlet
+***************************************************************************/
+
+static INPUT_PORTS_START( puzzlet )
+ PORT_START("IN0") // IN0 - ser B
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_COIN1 )
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_COIN2 )
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_START2 )
+ PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_START1 )
+ PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
+
+ PORT_START("IN1") // IN1 - 7f8880.w
+ PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_PLAYER(1)
+ PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x0008, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(1) // Next
+ PORT_BIT( 0x0010, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x0020, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x0040, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x0080, IP_ACTIVE_LOW, IPT_UNKNOWN )
+
+ PORT_BIT( 0x0100, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x0200, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x0400, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(1) // Rotate CW
+ PORT_BIT( 0x0800, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x1000, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(1) // Push
+ PORT_BIT( 0x2000, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x4000, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x8000, IP_ACTIVE_LOW, IPT_UNKNOWN )
+
+ PORT_START("IN2") // IN2 - port 7
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_PLAYER(1)
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_PLAYER(1)
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_PLAYER(1)
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
+
+ PORT_START("DSW0") // IN3 - dsw?
+ PORT_DIPUNKNOWN( 0x0001, 0x0001 )
+ PORT_DIPUNKNOWN( 0x0002, 0x0002 )
+ PORT_DIPUNKNOWN( 0x0004, 0x0004 )
+ PORT_DIPUNKNOWN( 0x0008, 0x0008 )
+ PORT_DIPUNKNOWN( 0x0010, 0x0010 )
+ PORT_DIPUNKNOWN( 0x0020, 0x0020 )
+ PORT_DIPUNKNOWN( 0x0040, 0x0040 )
+ PORT_DIPUNKNOWN( 0x0080, 0x0080 )
+
+ PORT_DIPUNKNOWN( 0x0100, 0x0100 )
+ PORT_DIPUNKNOWN( 0x0200, 0x0200 )
+ PORT_DIPUNKNOWN( 0x0400, 0x0400 )
+ PORT_DIPUNKNOWN( 0x0800, 0x0800 )
+ PORT_DIPUNKNOWN( 0x1000, 0x1000 )
+ PORT_DIPUNKNOWN( 0x2000, 0x2000 )
+ PORT_DIPUNKNOWN( 0x4000, 0x4000 )
+ PORT_DIPUNKNOWN( 0x8000, 0x8000 )
+INPUT_PORTS_END
+
+
+/***************************************************************************
+ Puzzli
+***************************************************************************/
+
+static INPUT_PORTS_START( puzzli )
+ PORT_START("IN0") //$c00000
+ COINS_SOUND
+
+ PORT_START("IN1") //$c00002
+ JOY_LSB(1, BUTTON1, BUTTON2, UNKNOWN, UNKNOWN) // BUTTON3 in "test mode" only
+ JOY_MSB(2, BUTTON1, BUTTON2, UNKNOWN, UNKNOWN) // BUTTON3 in "test mode" only
+
+ PORT_START("DSW0") //$c00004
+ COINAGE_SERVICE_LOC(SW1)
+
+ PORT_DIPNAME( 0x0300, 0x0300, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("SW2:1,2")
+ PORT_DIPSETTING( 0x0200, DEF_STR( Easy ) )
+ PORT_DIPSETTING( 0x0300, DEF_STR( Normal ) )
+// PORT_DIPSETTING( 0x0100, DEF_STR( Normal ) ) // Duplicated setting
+ PORT_DIPSETTING( 0x0000, DEF_STR( Hard ) )
+ PORT_DIPNAME( 0x0400, 0x0400, "Join In" ) PORT_DIPLOCATION("SW2:3")
+ PORT_DIPSETTING( 0x0000, DEF_STR( No ) )
+ PORT_DIPSETTING( 0x0400, DEF_STR( Yes ) )
+ PORT_DIPNAME( 0x0800, 0x0800, "2 Players Game" ) PORT_DIPLOCATION("SW2:4")
+ PORT_DIPSETTING( 0x0000, "1 Credit" )
+ PORT_DIPSETTING( 0x0800, "2 Credits" )
+ PORT_DIPNAME( 0x1000, 0x1000, "Winning Rounds (Player VS Player)" ) PORT_DIPLOCATION("SW2:5")
+ PORT_DIPSETTING( 0x0000, "1/1" )
+ PORT_DIPSETTING( 0x1000, "2/3" )
+ PORT_DIPNAME( 0x2000, 0x2000, DEF_STR( Allow_Continue ) ) PORT_DIPLOCATION("SW2:6")
+ PORT_DIPSETTING( 0x0000, DEF_STR( No ) )
+ PORT_DIPSETTING( 0x2000, DEF_STR( Yes ) )
+ PORT_DIPNAME( 0x4000, 0x4000, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("SW2:7")
+ PORT_DIPSETTING( 0x0000, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x4000, DEF_STR( On ) )
+ PORT_DIPUNUSED_DIPLOC( 0x8000, 0x8000, "SW2:8" )
+
+ PORT_START("IN2") //$c00006
+ PORT_BIT( 0xffff, IP_ACTIVE_LOW, IPT_UNKNOWN )
+INPUT_PORTS_END
+
+
+/***************************************************************************
+ Sankokushi
+***************************************************************************/
+
+static INPUT_PORTS_START( 3kokushi )
+ PORT_START("IN0") //$c00000
+ COINS_SOUND
+
+ PORT_START("IN1") //$c00002
+ JOY_LSB(1, BUTTON1, BUTTON2, UNKNOWN, UNKNOWN)
+ JOY_MSB(2, BUTTON1, BUTTON2, UNKNOWN, UNKNOWN)
+
+ PORT_START("DSW0") //$c00004
+ COINAGE_FLIP_LOC(SW1)
+ PORT_DIPNAME( 0x0080, 0x0000, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("SW1:8")
+ PORT_DIPSETTING( 0x0080, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
+
+ PORT_DIPNAME( 0x0300, 0x0300, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("SW2:1,2") // Timer speed
+ PORT_DIPSETTING( 0x0200, DEF_STR( Easy ) ) // Slow
+ PORT_DIPSETTING( 0x0300, DEF_STR( Normal ) ) // Normal
+ PORT_DIPSETTING( 0x0100, DEF_STR( Hard ) ) // Fast
+ PORT_DIPSETTING( 0x0000, DEF_STR( Hardest ) ) // Fastest
+ PORT_DIPUNUSED_DIPLOC( 0x0400, 0x0400, "SW2:3" )
+ PORT_DIPUNUSED_DIPLOC( 0x0800, 0x0800, "SW2:4" )
+ PORT_DIPNAME( 0x1000, 0x1000, DEF_STR( Allow_Continue ) ) PORT_DIPLOCATION("SW2:5")
+ PORT_DIPSETTING( 0x0000, DEF_STR( No ) )
+ PORT_DIPSETTING( 0x1000, DEF_STR( Yes ) )
+ PORT_DIPNAME( 0x2000, 0x2000, "Service Mode / Free Play" ) PORT_DIPLOCATION("SW2:6") // Keep Start2 pressed during boot
+ PORT_DIPSETTING( 0x2000, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
+ PORT_DIPNAME( 0xc000, 0xc000, "Helps" ) PORT_DIPLOCATION("SW2:7,8")
+ PORT_DIPSETTING( 0x0000, "1" )
+ PORT_DIPSETTING( 0x4000, "2" )
+ PORT_DIPSETTING( 0xc000, "3" )
+ PORT_DIPSETTING( 0x8000, "4" )
+INPUT_PORTS_END
+
+
+/***************************************************************************
+ Pururun
+***************************************************************************/
+
+static INPUT_PORTS_START( pururun )
+ PORT_START("IN0") //$400000
+ COINS_SOUND
+
+ PORT_START("IN1") //$400002
+ JOY_LSB(1, BUTTON1, BUTTON2, UNKNOWN, UNKNOWN) // BUTTON3 in "test mode" only
+ JOY_MSB(2, BUTTON1, BUTTON2, UNKNOWN, UNKNOWN) // BUTTON3 in "test mode" only
+
+ PORT_START("DSW0") //$400004
+ COINAGE_SERVICE_LOC(SW1)
+
+ PORT_DIPNAME( 0x0300, 0x0300, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("SW2:1,2") // Distance to goal
+ PORT_DIPSETTING( 0x0200, DEF_STR( Easiest ) )
+ PORT_DIPSETTING( 0x0100, DEF_STR( Easy ) )
+ PORT_DIPSETTING( 0x0300, DEF_STR( Normal ) )
+ PORT_DIPSETTING( 0x0000, DEF_STR( Hard ) )
+ PORT_DIPNAME( 0x0400, 0x0400, "Join In" ) PORT_DIPLOCATION("SW2:3")
+ PORT_DIPSETTING( 0x0000, DEF_STR( No ) )
+ PORT_DIPSETTING( 0x0400, DEF_STR( Yes ) )
+ PORT_DIPNAME( 0x0800, 0x0800, "2 Players Game" ) PORT_DIPLOCATION("SW2:4")
+ PORT_DIPSETTING( 0x0000, "1 Credit" )
+ PORT_DIPSETTING( 0x0800, "2 Credits" )
+ PORT_DIPNAME( 0x1000, 0x1000, "Bombs" ) PORT_DIPLOCATION("SW2:5")
+ PORT_DIPSETTING( 0x1000, "1" )
+ PORT_DIPSETTING( 0x0000, "2" )
+ PORT_DIPNAME( 0x2000, 0x2000, DEF_STR( Allow_Continue ) ) PORT_DIPLOCATION("SW2:6")
+ PORT_DIPSETTING( 0x0000, DEF_STR( No ) )
+ PORT_DIPSETTING( 0x2000, DEF_STR( Yes ) )
+ PORT_DIPNAME( 0x4000, 0x4000, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("SW2:7")
+ PORT_DIPSETTING( 0x0000, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x4000, DEF_STR( On ) )
+ PORT_DIPUNUSED_DIPLOC( 0x8000, 0x8000, "SW2:8" )
+
+ PORT_START("IN2") // IN3 - $400006
+ PORT_BIT( 0xffff, IP_ACTIVE_LOW, IPT_UNKNOWN )
+INPUT_PORTS_END
+
+
+/***************************************************************************
+ Sky Alert
+***************************************************************************/
+
+/* The game shows wrong values on screen for the "Bonus Life" Dip Switch !
+ The wrong values are text which is stored at 0x02671a, and to determine
+ which text to display, the routine at 0x0022f2 is called.
+ The REAL "Bonus Life" table is stored at 0x0097f6, and to determine what
+ are the values, the routine at 0x00974e is called.
+
+ Here is the correspondance between real and fake values :
+
+ Real Fake
+ 100K, 400K 100K, 400K
+ 200K, 400K 50K, 300K
+ 200K 150K, 500K
+ "none" "none"
+
+*/
+static INPUT_PORTS_START( skyalert )
+ PORT_START("IN0") //$400004
+ COINS
+
+ PORT_START("IN1") //$400006
+ JOY_LSB(1, BUTTON1, BUTTON2, UNKNOWN, UNKNOWN) // BUTTON3 in "test mode" only
+
+ PORT_START("IN2") //$400008
+ JOY_LSB(2, BUTTON1, BUTTON2, UNKNOWN, UNKNOWN) // BUTTON3 in "test mode" only
+
+ PORT_START("DSW0") //$40000a
+ COINAGE_SERVICE_LOC(SW1)
+
+ PORT_START("DSW1") //$40000c
+ PORT_DIPNAME( 0x0003, 0x0003, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("SW2:1,2")
+ PORT_DIPSETTING( 0x0002, DEF_STR( Easy ) )
+ PORT_DIPSETTING( 0x0003, DEF_STR( Normal ) )
+ PORT_DIPSETTING( 0x0001, DEF_STR( Hard ) )
+ PORT_DIPSETTING( 0x0000, DEF_STR( Hardest ) )
+ PORT_DIPNAME( 0x000c, 0x000c, DEF_STR( Lives ) ) PORT_DIPLOCATION("SW2:3,4")
+ PORT_DIPSETTING( 0x0008, "1" )
+ PORT_DIPSETTING( 0x0004, "2" )
+ PORT_DIPSETTING( 0x000c, "3" )
+ PORT_DIPSETTING( 0x0000, "4" )
+ PORT_DIPNAME( 0x0030, 0x0030, DEF_STR( Bonus_Life ) ) PORT_DIPLOCATION("SW2:5,6") // See notes
+ PORT_DIPSETTING( 0x0030, "100K, every 400K" )
+ PORT_DIPSETTING( 0x0020, "200K, every 400K" )
+ PORT_DIPSETTING( 0x0010, "200K" )
+ PORT_DIPSETTING( 0x0000, DEF_STR( None ) )
+ PORT_DIPNAME( 0x0040, 0x0040, DEF_STR( Allow_Continue ) ) PORT_DIPLOCATION("SW2:7")
+ PORT_DIPSETTING( 0x0000, DEF_STR( No ) )
+ PORT_DIPSETTING( 0x0040, DEF_STR( Yes ) )
+ PORT_DIPNAME( 0x0080, 0x0080, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("SW2:8")
+ PORT_DIPSETTING( 0x0000, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x0080, DEF_STR( On ) )
+
+ PORT_START("IN3") //$40000e
+ PORT_BIT( 0xffff, IP_ACTIVE_LOW, IPT_UNKNOWN )
+INPUT_PORTS_END
+
+
+/***************************************************************************
+ Toride II Adauchi Gaiden
+***************************************************************************/
+
+/* I don't really know HOW to describe the effect of IN2 bit 10.
+ All I can tell is that is that it affects the levels which are
+ proposed, but there is no evidence that one "table" is harder
+ than another. */
+static INPUT_PORTS_START( toride2g )
+ PORT_START("IN0") //$800000
+ COINS_SOUND
+
+ PORT_START("IN1") //$800002
+ JOY_LSB(1, BUTTON1, UNKNOWN, UNKNOWN, UNKNOWN) // BUTTON2 and BUTTON3 in "test mode" only
+ JOY_MSB(2, BUTTON1, UNKNOWN, UNKNOWN, UNKNOWN) // BUTTON2 and BUTTON3 in "test mode" only
+
+ PORT_START("DSW0") //$800004
+ COINAGE_SERVICE_LOC(SW1)
+
+ PORT_DIPNAME( 0x0300, 0x0300, "Timer Speed" ) PORT_DIPLOCATION("SW2:1,2")
+ PORT_DIPSETTING( 0x0200, "Slower" )
+ PORT_DIPSETTING( 0x0300, DEF_STR( Normal ) )
+ PORT_DIPSETTING( 0x0100, "Fast" )
+ PORT_DIPSETTING( 0x0000, "Fastest" )
+ PORT_DIPNAME( 0x0400, 0x0400, "Tile Arrangement" ) PORT_DIPLOCATION("SW2:3") /* As listed by the manual */
+ PORT_DIPSETTING( 0x0400, DEF_STR( Normal ) )
+ PORT_DIPSETTING( 0x0000, DEF_STR( Hard ) )
+ PORT_DIPNAME( 0x0800, 0x0000, "Retry Level On Continue" ) PORT_DIPLOCATION("SW2:4")
+ PORT_DIPSETTING( 0x0000, "Ask Player" )
+ PORT_DIPSETTING( 0x0800, DEF_STR( Yes ) )
+ PORT_DIPNAME( 0x1000, 0x1000, "2 Players Game" ) PORT_DIPLOCATION("SW2:5")
+ PORT_DIPSETTING( 0x1000, "2 Credits" )
+ PORT_DIPSETTING( 0x0000, "1 Credit" )
+ PORT_DIPNAME( 0x2000, 0x2000, DEF_STR( Allow_Continue ) ) PORT_DIPLOCATION("SW2:6")
+ PORT_DIPSETTING( 0x0000, DEF_STR( No ) )
+ PORT_DIPSETTING( 0x2000, DEF_STR( Yes ) )
+ PORT_DIPNAME( 0x4000, 0x4000, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("SW2:7")
+ PORT_DIPSETTING( 0x0000, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x4000, DEF_STR( On ) )
+ PORT_DIPUNUSED_DIPLOC( 0x8000, 0x8000, "SW2:8" )
+
+ PORT_START("IN2") //$800006
+ PORT_BIT( 0xffff, IP_ACTIVE_LOW, IPT_UNKNOWN ) // BIT 6 !?
+INPUT_PORTS_END
+
+/***************************************************************************
+ Varia Metal
+***************************************************************************/
+
+/* verified from M68000 code */
+static INPUT_PORTS_START( vmetal )
+ PORT_START("P1_P2")
+ PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(2)
+ PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(2)
+ PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(2)
+ PORT_BIT( 0x0008, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(2)
+ PORT_BIT( 0x0010, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2)
+ PORT_BIT( 0x0020, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2)
+ PORT_BIT( 0x0040, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(2)
+ PORT_BIT( 0x0080, IP_ACTIVE_LOW, IPT_START2 )
+ PORT_BIT( 0x0100, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(1)
+ PORT_BIT( 0x0200, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(1)
+ PORT_BIT( 0x0400, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(1)
+ PORT_BIT( 0x0800, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(1)
+ PORT_BIT( 0x1000, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(1)
+ PORT_BIT( 0x2000, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(1)
+ PORT_BIT( 0x4000, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(1)
+ PORT_BIT( 0x8000, IP_ACTIVE_LOW, IPT_START1 )
+
+ PORT_START("SYSTEM")
+ PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_COIN1 )
+ PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_COIN2 )
+ PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_TILT ) /* 'Tilt' only in "test mode" - no effect ingame */
+ PORT_BIT( 0x0008, IP_ACTIVE_LOW, IPT_SERVICE1 ) /* same coinage as COIN1 and COIN2 */
+ PORT_BIT( 0x0010, IP_ACTIVE_LOW, IPT_SERVICE2 ) /* 'Test' only in "test mode" - no effect ingame */
+ PORT_BIT( 0xffe0, IP_ACTIVE_LOW, IPT_UNUSED )
+
+ PORT_START("DSW0")
+ // DSW1, stored at 0xff0085.b (cpl'ed)
+ PORT_DIPNAME( 0x0007, 0x0007, DEF_STR( Coinage ) ) PORT_DIPLOCATION("SW1:1,2,3")
+ PORT_DIPSETTING( 0x0005, DEF_STR( 3C_1C ) )
+ PORT_DIPSETTING( 0x0006, DEF_STR( 2C_1C ) )
+ PORT_DIPSETTING( 0x0007, DEF_STR( 1C_1C ) )
+ PORT_DIPSETTING( 0x0004, DEF_STR( 1C_2C ) )
+ PORT_DIPSETTING( 0x0003, DEF_STR( 1C_3C ) )
+ PORT_DIPSETTING( 0x0002, DEF_STR( 1C_4C ) )
+ PORT_DIPSETTING( 0x0001, DEF_STR( 1C_5C ) )
+ PORT_DIPSETTING( 0x0000, DEF_STR( 1C_6C ) )
+ PORT_DIPUNUSED_DIPLOC( 0x0008, IP_ACTIVE_LOW, "SW1:4" ) /* 0x01 (OFF) or 0x02 (ON) written to 0xff0112.b but NEVER read back - old credits for 2 players game ? */
+ PORT_DIPNAME( 0x0010, 0x0010, DEF_STR( Flip_Screen ) ) PORT_DIPLOCATION("SW1:5") /* 0x07c1 written to 0x1788ac.w (screen control ?) at first (code at 0x0001b8) */
+ PORT_DIPSETTING( 0x0010, DEF_STR( Off ) ) /* 0x07c1 written to 0xff0114.w (then 0x1788ac.w) during initialisation (code at 0x000436) */
+ PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) /* 0x07c0 written to 0xff0114.w (then 0x1788ac.w) during initialisation (code at 0x000436) */
+ PORT_DIPNAME( 0x0020, 0x0020, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("SW1:6")
+ PORT_DIPSETTING( 0x0000, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x0020, DEF_STR( On ) )
+ PORT_DIPUNUSED_DIPLOC( 0x0040, IP_ACTIVE_LOW, "SW1:7" )
+ PORT_DIPUNUSED_DIPLOC( 0x0080, IP_ACTIVE_LOW, "SW1:8" )
+
+ PORT_START("IN2")
+ // DSW2, stored at 0xff0084.b (cpl'ed)
+ PORT_DIPNAME( 0x0003, 0x0003, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("SW2:1,2")
+ PORT_DIPSETTING( 0x0002, DEF_STR( Easy ) )
+ PORT_DIPSETTING( 0x0003, DEF_STR( Normal ) )
+ PORT_DIPSETTING( 0x0001, DEF_STR( Hard ) )
+ PORT_DIPSETTING( 0x0000, DEF_STR( Hardest ) )
+ PORT_DIPNAME( 0x000c, 0x000c, DEF_STR( Lives ) ) PORT_DIPLOCATION("SW2:3,4")
+ PORT_DIPSETTING( 0x0008, "1" )
+ PORT_DIPSETTING( 0x0004, "2" )
+ PORT_DIPSETTING( 0x000c, "3" )
+ PORT_DIPSETTING( 0x0000, "4" )
+ PORT_DIPNAME( 0x0010, 0x0010, DEF_STR( Bonus_Life ) ) PORT_DIPLOCATION("SW2:5") /* code at 0x0004a4 */
+ PORT_DIPSETTING( 0x0010, "Every 30000" )
+ PORT_DIPSETTING( 0x0000, "Every 60000" )
+ PORT_DIPUNUSED_DIPLOC( 0x0020, IP_ACTIVE_LOW, "SW2:6" )
+ PORT_DIPUNUSED_DIPLOC( 0x0040, IP_ACTIVE_LOW, "SW2:7" )
+ PORT_SERVICE_DIPLOC( 0x0080, IP_ACTIVE_LOW, "SW2:8" )
+INPUT_PORTS_END
+
+
+
+/***************************************************************************
+
+
+ Graphics Layouts
+
+
+***************************************************************************/
+
+
+/* 8x8x4 tiles */
+static const gfx_layout layout_8x8x4 =
+{
+ 8,8,
+ RGN_FRAC(1,1),
+ 4,
+ { STEP4(0,1) },
+ { 4*1,4*0, 4*3,4*2, 4*5,4*4, 4*7,4*6 },
+ { STEP8(0,4*8) },
+ 4*8*8
+};
+
+/* 8x8x8 tiles for later games */
+static GFXLAYOUT_RAW( layout_8x8x8, 8, 8, 8*8, 32*8 )
+
+/* 16x16x4 tiles for later games */
+static const gfx_layout layout_16x16x4 =
+{
+ 16,16,
+ RGN_FRAC(1,1),
+ 4,
+ { STEP4(0,1) },
+ { 4*1,4*0, 4*3,4*2, 4*5,4*4, 4*7,4*6, 4*9,4*8, 4*11,4*10, 4*13,4*12, 4*15,4*14 },
+ { STEP16(0,4*16) },
+ 4*8*8
+};
+
+/* 16x16x8 tiles for later games */
+static GFXLAYOUT_RAW( layout_16x16x8, 16, 16, 16*8, 32*8 )
+
+static const gfx_layout layout_053936 =
+{
+ 8,8,
+ RGN_FRAC(1,1),
+ 8,
+ { 0, 1, 2, 3, 4, 5, 6, 7 },
+ { 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8 },
+ { 0*8*8, 1*8*8, 2*8*8, 3*8*8, 4*8*8, 5*8*8, 6*8*8, 7*8*8 },
+ 8*8*8
+};
+
+static const gfx_layout layout_053936_16 =
+{
+ 16,16,
+ RGN_FRAC(1,1),
+ 8,
+ { 0, 1, 2, 3, 4, 5, 6, 7 },
+ { 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8,
+ 8*8*8+0*8, 8*8*8+1*8, 8*8*8+2*8, 8*8*8+3*8, 8*8*8+4*8, 8*8*8+5*8, 8*8*8+6*8, 8*8*8+7*8,
+ },
+
+ { 0*8*8, 1*8*8, 2*8*8, 3*8*8, 4*8*8, 5*8*8, 6*8*8, 7*8*8,
+ 8*8*8*2+0*8*8, 8*8*8*2+1*8*8, 8*8*8*2+2*8*8, 8*8*8*2+3*8*8, 8*8*8*2+4*8*8, 8*8*8*2+5*8*8, 8*8*8*2+6*8*8, 8*8*8*2+7*8*8,
+ },
+ 8*8*8*4
+};
+
+static GFXDECODE_START( i4100 )
+ GFXDECODE_ENTRY( "gfx1", 0, layout_8x8x4, 0x0, 0x100 ) // [0] 4 Bit Tiles
+GFXDECODE_END
+
+static GFXDECODE_START( i4220 )
+ GFXDECODE_ENTRY( "gfx1", 0, layout_8x8x4, 0x0, 0x100 ) // [0] 4 Bit Tiles
+ GFXDECODE_ENTRY( "gfx1", 0, layout_8x8x8, 0x0, 0x10 ) // [1] 8 Bit Tiles
+ GFXDECODE_ENTRY( "gfx1", 0, layout_16x16x4, 0x0, 0x100 ) // [2] 4 Bit Tiles 16x16
+ GFXDECODE_ENTRY( "gfx1", 0, layout_16x16x8, 0x0, 0x100 ) // [3] 8 Bit Tiles 16x16
+GFXDECODE_END
+
+static GFXDECODE_START( blzntrnd )
+ GFXDECODE_ENTRY( "gfx1", 0, layout_8x8x4, 0x0, 0x100 ) // [0] 4 Bit Tiles
+ GFXDECODE_ENTRY( "gfx1", 0, layout_8x8x8, 0x0, 0x10 ) // [1] 8 Bit Tiles
+ GFXDECODE_ENTRY( "gfx1", 0, layout_16x16x4, 0x0, 0x100 ) // [2] 4 Bit Tiles 16x16
+ GFXDECODE_ENTRY( "gfx1", 0, layout_16x16x8, 0x0, 0x100 ) // [3] 8 Bit Tiles 16x16
+ GFXDECODE_ENTRY( "gfx2", 0, layout_053936, 0x0, 0x10 ) // [4] 053936 Tiles
+GFXDECODE_END
+
+static GFXDECODE_START( gstrik2 )
+ GFXDECODE_ENTRY( "gfx1", 0, layout_8x8x4, 0x0, 0x100 ) // [0] 4 Bit Tiles
+ GFXDECODE_ENTRY( "gfx1", 0, layout_8x8x8, 0x0, 0x10 ) // [1] 8 Bit Tiles
+ GFXDECODE_ENTRY( "gfx1", 0, layout_16x16x4, 0x0, 0x100 ) // [2] 4 Bit Tiles 16x16
+ GFXDECODE_ENTRY( "gfx1", 0, layout_16x16x8, 0x0, 0x100 ) // [3] 8 Bit Tiles 16x16
+ GFXDECODE_ENTRY( "gfx2", 0, layout_053936_16,0x0, 0x10 ) // [4] 053936 Tiles
+GFXDECODE_END
+
+// same as 14220:
+static GFXDECODE_START( i4300 )
+ GFXDECODE_ENTRY( "gfx1", 0, layout_8x8x4, 0x0, 0x100 ) // [0] 4 Bit Tiles
+ GFXDECODE_ENTRY( "gfx1", 0, layout_8x8x8, 0x0, 0x10 ) // [1] 8 Bit Tiles
+ GFXDECODE_ENTRY( "gfx1", 0, layout_16x16x4, 0x0, 0x100 ) // [2] 4 Bit Tiles 16x16
+ GFXDECODE_ENTRY( "gfx1", 0, layout_16x16x8, 0x0, 0x100 ) // [3] 8 Bit Tiles 16x16
+GFXDECODE_END
+
+
+/***************************************************************************
+
+
+ Machine Drivers
+
+
+***************************************************************************/
+
+void metro_state::machine_start()
+{
+ save_item(NAME(m_blitter_bit));
+ save_item(NAME(m_irq_line));
+ save_item(NAME(m_requested_int));
+ save_item(NAME(m_soundstatus));
+ save_item(NAME(m_porta));
+ save_item(NAME(m_portb));
+ save_item(NAME(m_busy_sndcpu));
+ save_item(NAME(m_gakusai_oki_bank_lo));
+ save_item(NAME(m_gakusai_oki_bank_hi));
+ save_item(NAME(m_sprite_xoffs));
+ save_item(NAME(m_sprite_yoffs));
+}
+
+
+
+static MACHINE_CONFIG_START( msgogo, metro_state )
+
+ /* basic machine hardware */
+ MCFG_CPU_ADD("maincpu", M68000, XTAL_16MHz)
+ MCFG_CPU_PROGRAM_MAP(msgogo_map)
+ MCFG_CPU_VBLANK_INT_DRIVER("screen", metro_state, metro_vblank_interrupt) // timing is off, shaking sprites in intro
+ MCFG_CPU_PERIODIC_INT_DRIVER(metro_state, metro_periodic_interrupt, 60) // ?
+
+ /* video hardware */
+ MCFG_SCREEN_ADD("screen", RASTER)
+ MCFG_SCREEN_REFRESH_RATE(60)
+ MCFG_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(0))
+ MCFG_SCREEN_SIZE(320, 224)
+ MCFG_SCREEN_VISIBLE_AREA(0, 320-1, 0, 224-1)
+ MCFG_SCREEN_UPDATE_DRIVER(metro_state, screen_update_metro)
+ MCFG_SCREEN_PALETTE("palette")
+
+ MCFG_GFXDECODE_ADD("gfxdecode", "palette", i4220)
+ MCFG_VIDEO_START_OVERRIDE(metro_state,metro_i4220_dx_tmap)
+ MCFG_PALETTE_ADD("palette", 0x1000)
+ MCFG_PALETTE_FORMAT(GGGGGRRRRRBBBBBx)
+
+ /* sound hardware */
+ MCFG_SPEAKER_STANDARD_STEREO("lspeaker", "rspeaker")
+
+ MCFG_SOUND_ADD("ymf", YMF278B, YMF278B_STD_CLOCK)
+ MCFG_DEVICE_ADDRESS_MAP(AS_0, ymf278_map)
+ MCFG_YMF278B_IRQ_HANDLER(INPUTLINE("maincpu", 2))
+ MCFG_SOUND_ROUTE(0, "lspeaker", 1.0)
+ MCFG_SOUND_ROUTE(1, "rspeaker", 1.0)
+MACHINE_CONFIG_END
+
+static MACHINE_CONFIG_DERIVED( balcube, msgogo )
+ MCFG_CPU_MODIFY("maincpu")
+ MCFG_CPU_PROGRAM_MAP(balcube_map)
+ MCFG_CPU_VBLANK_INT_DRIVER("screen", metro_state, metro_vblank_interrupt)
+ MCFG_CPU_PERIODIC_INT_DRIVER(metro_state, metro_periodic_interrupt, 8*60) // ?
+MACHINE_CONFIG_END
+
+static MACHINE_CONFIG_DERIVED( daitoa, msgogo )
+ MCFG_CPU_MODIFY("maincpu")
+ MCFG_CPU_PROGRAM_MAP(daitoa_map)
+ MCFG_CPU_VBLANK_INT_DRIVER("screen", metro_state, metro_vblank_interrupt)
+ MCFG_CPU_PERIODIC_INT_DRIVER(metro_state, metro_periodic_interrupt, 8*60) // ?
+MACHINE_CONFIG_END
+
+static MACHINE_CONFIG_DERIVED( bangball, msgogo )
+ MCFG_CPU_MODIFY("maincpu")
+ MCFG_CPU_PROGRAM_MAP(bangball_map)
+ MCFG_CPU_VBLANK_INT_DRIVER("screen", metro_state, metro_vblank_interrupt)
+ MCFG_CPU_PERIODIC_INT_DRIVER(metro_state, metro_periodic_interrupt, 60) // ?
+MACHINE_CONFIG_END
+
+static MACHINE_CONFIG_DERIVED( batlbubl, msgogo )
+ MCFG_CPU_MODIFY("maincpu")
+ MCFG_CPU_PROGRAM_MAP(batlbubl_map)
+ MCFG_CPU_VBLANK_INT_DRIVER("screen", metro_state, metro_vblank_interrupt)
+ MCFG_CPU_PERIODIC_INT_DRIVER(metro_state, metro_periodic_interrupt, 60) // ?
+MACHINE_CONFIG_END
+
+
+static MACHINE_CONFIG_START( daitorid, metro_state )
+
+ /* basic machine hardware */
+ MCFG_CPU_ADD("maincpu", M68000, XTAL_32MHz/2)
+ MCFG_CPU_PROGRAM_MAP(daitorid_map)
+ MCFG_CPU_VBLANK_INT_DRIVER("screen", metro_state, metro_vblank_interrupt)
+ MCFG_CPU_PERIODIC_INT_DRIVER(metro_state, metro_periodic_interrupt, 8*60) // ?
+
+ MCFG_CPU_ADD("audiocpu", UPD7810, XTAL_12MHz)
+ MCFG_UPD7810_RXD(READLINE(metro_state,metro_rxd_r))
+ MCFG_CPU_PROGRAM_MAP(metro_sound_map)
+ MCFG_CPU_IO_MAP(daitorid_sound_io_map)
+
+ /* video hardware */
+ MCFG_SCREEN_ADD("screen", RASTER)
+ MCFG_SCREEN_REFRESH_RATE(58)
+ MCFG_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(0))
+ MCFG_SCREEN_SIZE(320, 224)
+ MCFG_SCREEN_VISIBLE_AREA(0, 320-1, 0, 224-1)
+ MCFG_SCREEN_UPDATE_DRIVER(metro_state, screen_update_metro)
+ MCFG_SCREEN_PALETTE("palette")
+
+ MCFG_GFXDECODE_ADD("gfxdecode", "palette", i4220)
+ MCFG_VIDEO_START_OVERRIDE(metro_state,metro_i4220_dx_tmap)
+ MCFG_PALETTE_ADD("palette", 0x1000)
+ MCFG_PALETTE_FORMAT(GGGGGRRRRRBBBBBx)
+
+ /* sound hardware */
+ MCFG_SPEAKER_STANDARD_STEREO("lspeaker", "rspeaker")
+
+ MCFG_YM2151_ADD("ymsnd", XTAL_3_579545MHz)
+ MCFG_YM2151_IRQ_HANDLER(INPUTLINE("audiocpu", UPD7810_INTF2))
+ MCFG_SOUND_ROUTE(0, "lspeaker", 0.80)
+ MCFG_SOUND_ROUTE(1, "rspeaker", 0.80)
+
+ MCFG_OKIM6295_ADD("oki", 1200000, OKIM6295_PIN7_HIGH) // sample rate = M6295 clock / 132
+ MCFG_SOUND_ROUTE(ALL_OUTPUTS, "lspeaker", 0.40)
+ MCFG_SOUND_ROUTE(ALL_OUTPUTS, "rspeaker", 0.40)
+MACHINE_CONFIG_END
+
+
+static MACHINE_CONFIG_START( dharma, metro_state )
+
+ /* basic machine hardware */
+ MCFG_CPU_ADD("maincpu", M68000, XTAL_24MHz/2)
+ MCFG_CPU_PROGRAM_MAP(dharma_map)
+ MCFG_CPU_VBLANK_INT_DRIVER("screen", metro_state, metro_vblank_interrupt)
+ MCFG_CPU_PERIODIC_INT_DRIVER(metro_state, metro_periodic_interrupt, 8*60) // ?
+
+ MCFG_CPU_ADD("audiocpu", UPD7810, XTAL_24MHz/2)
+ MCFG_UPD7810_RXD(READLINE(metro_state,metro_rxd_r))
+ MCFG_CPU_PROGRAM_MAP(metro_sound_map)
+ MCFG_CPU_IO_MAP(metro_sound_io_map)
+
+ /* video hardware */
+ MCFG_SCREEN_ADD("screen", RASTER)
+ MCFG_SCREEN_REFRESH_RATE(60)
+ MCFG_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(0))
+ MCFG_SCREEN_SIZE(320, 224)
+ MCFG_SCREEN_VISIBLE_AREA(0, 320-1, 0, 224-1)
+ MCFG_SCREEN_UPDATE_DRIVER(metro_state, screen_update_metro)
+ MCFG_SCREEN_PALETTE("palette")
+
+ MCFG_GFXDECODE_ADD("gfxdecode", "palette", i4220)
+ MCFG_VIDEO_START_OVERRIDE(metro_state,metro_i4220)
+ MCFG_PALETTE_ADD("palette", 0x1000)
+ MCFG_PALETTE_FORMAT(GGGGGRRRRRBBBBBx)
+
+ /* sound hardware */
+ MCFG_SPEAKER_STANDARD_STEREO("lspeaker", "rspeaker")
+
+ MCFG_OKIM6295_ADD("oki", XTAL_24MHz/20, OKIM6295_PIN7_HIGH) // sample rate = M6295 clock / 132
+ MCFG_SOUND_ROUTE(ALL_OUTPUTS, "lspeaker", 0.10)
+ MCFG_SOUND_ROUTE(ALL_OUTPUTS, "rspeaker", 0.10)
+
+ MCFG_SOUND_ADD("ymsnd", YM2413, XTAL_3_579545MHz)
+ MCFG_SOUND_ROUTE(ALL_OUTPUTS, "lspeaker", 0.90)
+ MCFG_SOUND_ROUTE(ALL_OUTPUTS, "rspeaker", 0.90)
+MACHINE_CONFIG_END
+
+
+static MACHINE_CONFIG_START( karatour, metro_state )
+
+ /* basic machine hardware */
+ MCFG_CPU_ADD("maincpu", M68000, XTAL_24MHz/2)
+ MCFG_CPU_PROGRAM_MAP(karatour_map)
+ MCFG_CPU_VBLANK_INT_DRIVER("screen", metro_state, karatour_interrupt)
+ MCFG_CPU_PERIODIC_INT_DRIVER(metro_state, metro_periodic_interrupt, 8*60) // ?
+
+ MCFG_CPU_ADD("audiocpu", UPD7810, XTAL_24MHz/2)
+ MCFG_UPD7810_RXD(READLINE(metro_state,metro_rxd_r))
+ MCFG_CPU_PROGRAM_MAP(metro_sound_map)
+ MCFG_CPU_IO_MAP(metro_sound_io_map)
+
+ /* video hardware */
+ MCFG_SCREEN_ADD("screen", RASTER)
+ MCFG_SCREEN_REFRESH_RATE(60)
+ MCFG_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(0))
+ MCFG_SCREEN_SIZE(320, 240)
+ MCFG_SCREEN_VISIBLE_AREA(0, 320-1, 0, 240-1)
+ MCFG_SCREEN_UPDATE_DRIVER(metro_state, screen_update_metro)
+ MCFG_SCREEN_PALETTE("palette")
+
+ MCFG_GFXDECODE_ADD("gfxdecode", "palette", i4100)
+ MCFG_VIDEO_START_OVERRIDE(metro_state,metro_i4100)
+ MCFG_PALETTE_ADD("palette", 0x1000)
+ MCFG_PALETTE_FORMAT(GGGGGRRRRRBBBBBx)
+
+ /* sound hardware */
+ MCFG_SPEAKER_STANDARD_STEREO("lspeaker", "rspeaker")
+
+ MCFG_OKIM6295_ADD("oki", XTAL_24MHz/20, OKIM6295_PIN7_HIGH) // was /128.. so pin 7 not verified
+ MCFG_SOUND_ROUTE(ALL_OUTPUTS, "lspeaker", 0.10)
+ MCFG_SOUND_ROUTE(ALL_OUTPUTS, "rspeaker", 0.10)
+
+ MCFG_SOUND_ADD("ymsnd", YM2413, XTAL_3_579545MHz)
+ MCFG_SOUND_ROUTE(ALL_OUTPUTS, "lspeaker", 0.90)
+ MCFG_SOUND_ROUTE(ALL_OUTPUTS, "rspeaker", 0.90)
+MACHINE_CONFIG_END
+
+
+static MACHINE_CONFIG_START( 3kokushi, metro_state )
+
+ /* basic machine hardware */
+ MCFG_CPU_ADD("maincpu", M68000, XTAL_24MHz/2)
+ MCFG_CPU_PROGRAM_MAP(kokushi_map)
+ MCFG_CPU_VBLANK_INT_DRIVER("screen", metro_state, karatour_interrupt)
+ MCFG_CPU_PERIODIC_INT_DRIVER(metro_state, metro_periodic_interrupt, 8*60) // ?
+
+ MCFG_CPU_ADD("audiocpu", UPD7810, XTAL_24MHz/2)
+ MCFG_UPD7810_RXD(READLINE(metro_state,metro_rxd_r))
+ MCFG_CPU_PROGRAM_MAP(metro_sound_map)
+ MCFG_CPU_IO_MAP(metro_sound_io_map)
+
+ /* video hardware */
+ MCFG_SCREEN_ADD("screen", RASTER)
+ MCFG_SCREEN_REFRESH_RATE(60)
+ MCFG_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(0))
+ MCFG_SCREEN_SIZE(320, 240)
+ MCFG_SCREEN_VISIBLE_AREA(0, 320-1, 0, 240-1)
+ MCFG_SCREEN_UPDATE_DRIVER(metro_state, screen_update_metro)
+ MCFG_SCREEN_PALETTE("palette")
+
+ MCFG_GFXDECODE_ADD("gfxdecode", "palette", i4220)
+ MCFG_VIDEO_START_OVERRIDE(metro_state,metro_i4220)
+ MCFG_PALETTE_ADD("palette", 0x1000)
+ MCFG_PALETTE_FORMAT(GGGGGRRRRRBBBBBx)
+
+ /* sound hardware */
+ MCFG_SPEAKER_STANDARD_STEREO("lspeaker", "rspeaker")
+
+ MCFG_OKIM6295_ADD("oki", XTAL_24MHz/20, OKIM6295_PIN7_HIGH) // was /128.. so pin 7 not verified
+ MCFG_SOUND_ROUTE(ALL_OUTPUTS, "lspeaker", 0.10)
+ MCFG_SOUND_ROUTE(ALL_OUTPUTS, "rspeaker", 0.10)
+
+ MCFG_SOUND_ADD("ymsnd", YM2413, XTAL_3_579545MHz)
+ MCFG_SOUND_ROUTE(ALL_OUTPUTS, "lspeaker", 0.90)
+ MCFG_SOUND_ROUTE(ALL_OUTPUTS, "rspeaker", 0.90)
+MACHINE_CONFIG_END
+
+
+static MACHINE_CONFIG_START( lastfort, metro_state )
+
+ /* basic machine hardware */
+ MCFG_CPU_ADD("maincpu", M68000, XTAL_24MHz/2)
+ MCFG_CPU_PROGRAM_MAP(lastfort_map)
+ MCFG_CPU_VBLANK_INT_DRIVER("screen", metro_state, metro_vblank_interrupt)
+ MCFG_CPU_PERIODIC_INT_DRIVER(metro_state, metro_periodic_interrupt, 8*60) // ?
+
+ MCFG_CPU_ADD("audiocpu", UPD7810, XTAL_24MHz/2)
+ MCFG_UPD7810_RXD(READLINE(metro_state,metro_rxd_r))
+ MCFG_CPU_PROGRAM_MAP(metro_sound_map)
+ MCFG_CPU_IO_MAP(metro_sound_io_map)
+
+ /* video hardware */
+ MCFG_SCREEN_ADD("screen", RASTER)
+ MCFG_SCREEN_REFRESH_RATE(58)
+ MCFG_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(0))
+ MCFG_SCREEN_SIZE(360, 224)
+ MCFG_SCREEN_VISIBLE_AREA(0, 360-1, 0, 224-1)
+ MCFG_SCREEN_UPDATE_DRIVER(metro_state, screen_update_metro)
+ MCFG_SCREEN_PALETTE("palette")
+
+ MCFG_GFXDECODE_ADD("gfxdecode", "palette", i4100)
+ MCFG_VIDEO_START_OVERRIDE(metro_state,metro_i4100)
+ MCFG_PALETTE_ADD("palette", 0x1000)
+ MCFG_PALETTE_FORMAT(GGGGGRRRRRBBBBBx)
+
+ /* sound hardware */
+ MCFG_SPEAKER_STANDARD_STEREO("lspeaker", "rspeaker")
+
+ MCFG_OKIM6295_ADD("oki", XTAL_24MHz/20, OKIM6295_PIN7_LOW) // sample rate = M6295 clock / 165
+ MCFG_SOUND_ROUTE(ALL_OUTPUTS, "lspeaker", 0.10)
+ MCFG_SOUND_ROUTE(ALL_OUTPUTS, "rspeaker", 0.10)
+
+ MCFG_SOUND_ADD("ymsnd", YM2413, XTAL_3_579545MHz)
+ MCFG_SOUND_ROUTE(ALL_OUTPUTS, "lspeaker", 0.90)
+ MCFG_SOUND_ROUTE(ALL_OUTPUTS, "rspeaker", 0.90)
+MACHINE_CONFIG_END
+
+static MACHINE_CONFIG_START( lastforg, metro_state )
+
+ /* basic machine hardware */
+ MCFG_CPU_ADD("maincpu", M68000, XTAL_24MHz/2)
+ MCFG_CPU_PROGRAM_MAP(lastforg_map)
+ MCFG_CPU_VBLANK_INT_DRIVER("screen", metro_state, karatour_interrupt)
+ MCFG_CPU_PERIODIC_INT_DRIVER(metro_state, metro_periodic_interrupt, 8*60) // ?
+
+ MCFG_CPU_ADD("audiocpu", UPD7810, XTAL_24MHz/2)
+ MCFG_UPD7810_RXD(READLINE(metro_state,metro_rxd_r))
+ MCFG_CPU_PROGRAM_MAP(metro_sound_map)
+ MCFG_CPU_IO_MAP(metro_sound_io_map)
+
+ /* video hardware */
+ MCFG_SCREEN_ADD("screen", RASTER)
+ MCFG_SCREEN_REFRESH_RATE(58)
+ MCFG_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(0))
+ MCFG_SCREEN_SIZE(360, 224)
+ MCFG_SCREEN_VISIBLE_AREA(0, 360-1, 0, 224-1)
+ MCFG_SCREEN_UPDATE_DRIVER(metro_state, screen_update_metro)
+ MCFG_SCREEN_PALETTE("palette")
+
+ MCFG_GFXDECODE_ADD("gfxdecode", "palette", i4100)
+ MCFG_VIDEO_START_OVERRIDE(metro_state,metro_i4100)
+ MCFG_PALETTE_ADD("palette", 0x1000)
+ MCFG_PALETTE_FORMAT(GGGGGRRRRRBBBBBx)
+
+ /* sound hardware */
+ MCFG_SPEAKER_STANDARD_STEREO("lspeaker", "rspeaker")
+
+ MCFG_OKIM6295_ADD("oki", XTAL_24MHz/20, OKIM6295_PIN7_HIGH) // was /128.. so pin 7 not verified
+ MCFG_SOUND_ROUTE(ALL_OUTPUTS, "lspeaker", 0.10)
+ MCFG_SOUND_ROUTE(ALL_OUTPUTS, "rspeaker", 0.10)
+
+ MCFG_SOUND_ADD("ymsnd", YM2413, XTAL_3_579545MHz)
+ MCFG_SOUND_ROUTE(ALL_OUTPUTS, "lspeaker", 0.90)
+ MCFG_SOUND_ROUTE(ALL_OUTPUTS, "rspeaker", 0.90)
+MACHINE_CONFIG_END
+
+static MACHINE_CONFIG_START( dokyusei, metro_state )
+
+ /* basic machine hardware */
+ MCFG_CPU_ADD("maincpu", M68000, XTAL_16MHz)
+ MCFG_CPU_PROGRAM_MAP(dokyusei_map)
+ MCFG_CPU_VBLANK_INT_DRIVER("screen", metro_state, metro_vblank_interrupt)
+ MCFG_CPU_IRQ_ACKNOWLEDGE_DRIVER(metro_state,metro_irq_callback)
+
+ /* video hardware */
+ MCFG_SCREEN_ADD("screen", RASTER)
+ MCFG_SCREEN_REFRESH_RATE(60)
+ MCFG_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(0))
+ MCFG_SCREEN_SIZE(320, 224)
+ MCFG_SCREEN_VISIBLE_AREA(0, 320-1, 0, 224-1)
+ MCFG_SCREEN_UPDATE_DRIVER(metro_state, screen_update_metro)
+ MCFG_SCREEN_PALETTE("palette")
+
+ MCFG_GFXDECODE_ADD("gfxdecode", "palette", i4300)
+ MCFG_VIDEO_START_OVERRIDE(metro_state,metro_i4300)
+ MCFG_PALETTE_ADD("palette", 0x1000)
+ MCFG_PALETTE_FORMAT(GGGGGRRRRRBBBBBx)
+
+ /* sound hardware */
+ MCFG_SPEAKER_STANDARD_STEREO("lspeaker", "rspeaker")
+
+ MCFG_OKIM6295_ADD("oki", 1056000, OKIM6295_PIN7_HIGH) // clock frequency & pin 7 not verified
+ MCFG_SOUND_ROUTE(ALL_OUTPUTS, "lspeaker", 0.50)
+ MCFG_SOUND_ROUTE(ALL_OUTPUTS, "rspeaker", 0.50)
+
+ MCFG_SOUND_ADD("ymsnd", YM2413, XTAL_3_579545MHz)
+ MCFG_SOUND_ROUTE(ALL_OUTPUTS, "lspeaker", 0.90)
+ MCFG_SOUND_ROUTE(ALL_OUTPUTS, "rspeaker", 0.90)
+MACHINE_CONFIG_END
+
+static MACHINE_CONFIG_START( dokyusp, metro_state )
+
+ /* basic machine hardware */
+ MCFG_CPU_ADD("maincpu", M68000, XTAL_32MHz/2)
+ MCFG_CPU_PROGRAM_MAP(dokyusp_map)
+ MCFG_CPU_VBLANK_INT_DRIVER("screen", metro_state, metro_vblank_interrupt)
+ MCFG_CPU_IRQ_ACKNOWLEDGE_DRIVER(metro_state,metro_irq_callback)
+
+ MCFG_EEPROM_SERIAL_93C46_ADD("eeprom")
+
+ /* video hardware */
+ MCFG_SCREEN_ADD("screen", RASTER)
+ MCFG_SCREEN_REFRESH_RATE(60)
+ MCFG_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(0))
+ MCFG_SCREEN_SIZE(384, 224)
+ MCFG_SCREEN_VISIBLE_AREA(0, 384-1, 0, 224-1)
+ MCFG_SCREEN_UPDATE_DRIVER(metro_state, screen_update_metro)
+ MCFG_SCREEN_PALETTE("palette")
+
+ MCFG_GFXDECODE_ADD("gfxdecode", "palette", i4300)
+ MCFG_VIDEO_START_OVERRIDE(metro_state,metro_i4300)
+ MCFG_PALETTE_ADD("palette", 0x1000)
+ MCFG_PALETTE_FORMAT(GGGGGRRRRRBBBBBx)
+
+ /* sound hardware */
+ MCFG_SPEAKER_STANDARD_STEREO("lspeaker", "rspeaker")
+
+ MCFG_OKIM6295_ADD("oki", 2112000, OKIM6295_PIN7_HIGH) // clock frequency & pin 7 not verified
+ MCFG_SOUND_ROUTE(ALL_OUTPUTS, "lspeaker", 0.50)
+ MCFG_SOUND_ROUTE(ALL_OUTPUTS, "rspeaker", 0.50)
+
+ MCFG_SOUND_ADD("ymsnd", YM2413, XTAL_3_579545MHz)
+ MCFG_SOUND_ROUTE(ALL_OUTPUTS, "lspeaker", 0.90)
+ MCFG_SOUND_ROUTE(ALL_OUTPUTS, "rspeaker", 0.90)
+MACHINE_CONFIG_END
+
+
+static MACHINE_CONFIG_START( gakusai, metro_state )
+
+ /* basic machine hardware */
+ MCFG_CPU_ADD("maincpu", M68000, 16000000) /* 26.6660MHz/2?, OSCs listed are 26.6660MHz & 3.579545MHz */
+ MCFG_CPU_PROGRAM_MAP(gakusai_map)
+ MCFG_CPU_VBLANK_INT_DRIVER("screen", metro_state, metro_vblank_interrupt)
+ MCFG_CPU_IRQ_ACKNOWLEDGE_DRIVER(metro_state,metro_irq_callback)
+
+ MCFG_EEPROM_SERIAL_93C46_ADD("eeprom")
+
+ /* video hardware */
+ MCFG_SCREEN_ADD("screen", RASTER)
+ MCFG_SCREEN_REFRESH_RATE(60)
+ MCFG_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(0))
+ MCFG_SCREEN_SIZE(320, 240)
+ MCFG_SCREEN_VISIBLE_AREA(0, 320-1, 0, 240-1)
+ MCFG_SCREEN_UPDATE_DRIVER(metro_state, screen_update_metro)
+ MCFG_SCREEN_PALETTE("palette")
+
+ MCFG_GFXDECODE_ADD("gfxdecode", "palette", i4300)
+ MCFG_VIDEO_START_OVERRIDE(metro_state,metro_i4300)
+ MCFG_PALETTE_ADD("palette", 0x1000)
+ MCFG_PALETTE_FORMAT(GGGGGRRRRRBBBBBx)
+
+ /* sound hardware */
+ MCFG_SPEAKER_STANDARD_STEREO("lspeaker", "rspeaker")
+
+ MCFG_OKIM6295_ADD("oki", 2112000, OKIM6295_PIN7_HIGH) // clock frequency & pin 7 not verified
+ MCFG_SOUND_ROUTE(ALL_OUTPUTS, "lspeaker", 0.50)
+ MCFG_SOUND_ROUTE(ALL_OUTPUTS, "rspeaker", 0.50)
+
+ MCFG_SOUND_ADD("ymsnd", YM2413, XTAL_3_579545MHz)
+ MCFG_SOUND_ROUTE(ALL_OUTPUTS, "lspeaker", 0.90)
+ MCFG_SOUND_ROUTE(ALL_OUTPUTS, "rspeaker", 0.90)
+MACHINE_CONFIG_END
+
+
+static MACHINE_CONFIG_START( gakusai2, metro_state )
+
+ /* basic machine hardware */
+ MCFG_CPU_ADD("maincpu", M68000, 16000000) /* 26.6660MHz/2?, OSCs listed are 26.6660MHz & 3.579545MHz */
+ MCFG_CPU_PROGRAM_MAP(gakusai2_map)
+ MCFG_CPU_VBLANK_INT_DRIVER("screen", metro_state, metro_vblank_interrupt)
+ MCFG_CPU_IRQ_ACKNOWLEDGE_DRIVER(metro_state,metro_irq_callback)
+
+ MCFG_EEPROM_SERIAL_93C46_ADD("eeprom")
+
+ /* video hardware */
+ MCFG_SCREEN_ADD("screen", RASTER)
+ MCFG_SCREEN_REFRESH_RATE(60)
+ MCFG_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(0))
+ MCFG_SCREEN_SIZE(320, 240)
+ MCFG_SCREEN_VISIBLE_AREA(0, 320-1, 0, 240-1)
+ MCFG_SCREEN_UPDATE_DRIVER(metro_state, screen_update_metro)
+ MCFG_SCREEN_PALETTE("palette")
+
+ MCFG_GFXDECODE_ADD("gfxdecode", "palette", i4300)
+ MCFG_VIDEO_START_OVERRIDE(metro_state,metro_i4300)
+ MCFG_PALETTE_ADD("palette", 0x1000)
+ MCFG_PALETTE_FORMAT(GGGGGRRRRRBBBBBx)
+
+ /* sound hardware */
+ MCFG_SPEAKER_STANDARD_STEREO("lspeaker", "rspeaker")
+
+ MCFG_OKIM6295_ADD("oki", 2112000, OKIM6295_PIN7_HIGH) // clock frequency & pin 7 not verified
+ MCFG_SOUND_ROUTE(ALL_OUTPUTS, "lspeaker", 0.50)
+ MCFG_SOUND_ROUTE(ALL_OUTPUTS, "rspeaker", 0.50)
+
+ MCFG_SOUND_ADD("ymsnd", YM2413, XTAL_3_579545MHz)
+ MCFG_SOUND_ROUTE(ALL_OUTPUTS, "lspeaker", 0.90)
+ MCFG_SOUND_ROUTE(ALL_OUTPUTS, "rspeaker", 0.90)
+MACHINE_CONFIG_END
+
+
+static MACHINE_CONFIG_START( pangpoms, metro_state )
+
+ /* basic machine hardware */
+ MCFG_CPU_ADD("maincpu", M68000, XTAL_24MHz/2)
+ MCFG_CPU_PROGRAM_MAP(pangpoms_map)
+ MCFG_CPU_VBLANK_INT_DRIVER("screen", metro_state, metro_vblank_interrupt)
+ MCFG_CPU_PERIODIC_INT_DRIVER(metro_state, metro_periodic_interrupt, 8*60) // ?
+
+ MCFG_CPU_ADD("audiocpu", UPD7810, XTAL_24MHz/2)
+ MCFG_UPD7810_RXD(READLINE(metro_state,metro_rxd_r))
+ MCFG_CPU_PROGRAM_MAP(metro_sound_map)
+ MCFG_CPU_IO_MAP(metro_sound_io_map)
+
+ /* video hardware */
+ MCFG_SCREEN_ADD("screen", RASTER)
+ MCFG_SCREEN_REFRESH_RATE(60)
+ MCFG_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(0))
+ MCFG_SCREEN_SIZE(360, 224)
+ MCFG_SCREEN_VISIBLE_AREA(0, 360-1, 0, 224-1)
+ MCFG_SCREEN_UPDATE_DRIVER(metro_state, screen_update_metro)
+ MCFG_SCREEN_PALETTE("palette")
+
+ MCFG_GFXDECODE_ADD("gfxdecode", "palette", i4100)
+ MCFG_VIDEO_START_OVERRIDE(metro_state,metro_i4100)
+ MCFG_PALETTE_ADD("palette", 0x1000)
+ MCFG_PALETTE_FORMAT(GGGGGRRRRRBBBBBx)
+
+ /* sound hardware */
+ MCFG_SPEAKER_STANDARD_STEREO("lspeaker", "rspeaker")
+
+ MCFG_OKIM6295_ADD("oki", XTAL_24MHz/20, OKIM6295_PIN7_HIGH) // was /128.. so pin 7 not verified
+ MCFG_SOUND_ROUTE(ALL_OUTPUTS, "lspeaker", 0.10)
+ MCFG_SOUND_ROUTE(ALL_OUTPUTS, "rspeaker", 0.10)
+
+ MCFG_SOUND_ADD("ymsnd", YM2413, XTAL_3_579545MHz)
+ MCFG_SOUND_ROUTE(ALL_OUTPUTS, "lspeaker", 0.90)
+ MCFG_SOUND_ROUTE(ALL_OUTPUTS, "rspeaker", 0.90)
+MACHINE_CONFIG_END
+
+
+static MACHINE_CONFIG_START( poitto, metro_state )
+
+ /* basic machine hardware */
+ MCFG_CPU_ADD("maincpu", M68000, XTAL_24MHz/2)
+ MCFG_CPU_PROGRAM_MAP(poitto_map)
+ MCFG_CPU_VBLANK_INT_DRIVER("screen", metro_state, metro_vblank_interrupt)
+ MCFG_CPU_PERIODIC_INT_DRIVER(metro_state, metro_periodic_interrupt, 8*60) // ?
+
+ MCFG_CPU_ADD("audiocpu", UPD7810, XTAL_24MHz/2)
+ MCFG_UPD7810_RXD(READLINE(metro_state,metro_rxd_r))
+ MCFG_CPU_PROGRAM_MAP(metro_sound_map)
+ MCFG_CPU_IO_MAP(metro_sound_io_map)
+
+ /* video hardware */
+ MCFG_SCREEN_ADD("screen", RASTER)
+ MCFG_SCREEN_REFRESH_RATE(60)
+ MCFG_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(0))
+ MCFG_SCREEN_SIZE(360, 224)
+ MCFG_SCREEN_VISIBLE_AREA(0, 360-1, 0, 224-1)
+ MCFG_SCREEN_UPDATE_DRIVER(metro_state, screen_update_metro)
+ MCFG_SCREEN_PALETTE("palette")
+
+ MCFG_GFXDECODE_ADD("gfxdecode", "palette", i4100)
+ MCFG_VIDEO_START_OVERRIDE(metro_state,metro_i4100)
+ MCFG_PALETTE_ADD("palette", 0x1000)
+ MCFG_PALETTE_FORMAT(GGGGGRRRRRBBBBBx)
+
+ /* sound hardware */
+ MCFG_SPEAKER_STANDARD_STEREO("lspeaker", "rspeaker")
+
+ MCFG_OKIM6295_ADD("oki", XTAL_24MHz/20, OKIM6295_PIN7_HIGH) // was /128.. so pin 7 not verified
+ MCFG_SOUND_ROUTE(ALL_OUTPUTS, "lspeaker", 0.10)
+ MCFG_SOUND_ROUTE(ALL_OUTPUTS, "rspeaker", 0.10)
+
+ MCFG_SOUND_ADD("ymsnd", YM2413, XTAL_3_579545MHz)
+ MCFG_SOUND_ROUTE(ALL_OUTPUTS, "lspeaker", 0.90)
+ MCFG_SOUND_ROUTE(ALL_OUTPUTS, "rspeaker", 0.90)
+MACHINE_CONFIG_END
+
+
+static MACHINE_CONFIG_START( pururun, metro_state )
+
+ /* basic machine hardware */
+ MCFG_CPU_ADD("maincpu", M68000, XTAL_24MHz/2) /* Not confirmed */
+ MCFG_CPU_PROGRAM_MAP(pururun_map)
+ MCFG_CPU_VBLANK_INT_DRIVER("screen", metro_state, metro_vblank_interrupt)
+ MCFG_CPU_PERIODIC_INT_DRIVER(metro_state, metro_periodic_interrupt, 8*60) // ?
+
+ MCFG_CPU_ADD("audiocpu", UPD7810, XTAL_24MHz/2) /* Not confiremd */
+ MCFG_UPD7810_RXD(READLINE(metro_state,metro_rxd_r))
+ MCFG_CPU_PROGRAM_MAP(metro_sound_map)
+ MCFG_CPU_IO_MAP(daitorid_sound_io_map)
+
+ /* video hardware */
+ MCFG_SCREEN_ADD("screen", RASTER)
+ MCFG_SCREEN_REFRESH_RATE(60)
+ MCFG_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(0))
+ MCFG_SCREEN_SIZE(320, 224)
+ MCFG_SCREEN_VISIBLE_AREA(0, 320-1, 0, 224-1)
+ MCFG_SCREEN_UPDATE_DRIVER(metro_state, screen_update_metro)
+ MCFG_SCREEN_PALETTE("palette")
+
+ MCFG_GFXDECODE_ADD("gfxdecode", "palette", i4220)
+ MCFG_VIDEO_START_OVERRIDE(metro_state,metro_i4220)
+ MCFG_PALETTE_ADD("palette", 0x1000)
+ MCFG_PALETTE_FORMAT(GGGGGRRRRRBBBBBx)
+
+ /* sound hardware */
+ MCFG_SPEAKER_STANDARD_STEREO("lspeaker", "rspeaker")
+
+ MCFG_YM2151_ADD("ymsnd", XTAL_3_579545MHz) /* Confirmed match to reference video */
+ MCFG_YM2151_IRQ_HANDLER(INPUTLINE("audiocpu", UPD7810_INTF2))
+ MCFG_SOUND_ROUTE(0, "lspeaker", 0.80)
+ MCFG_SOUND_ROUTE(1, "rspeaker", 0.80)
+
+ MCFG_OKIM6295_ADD("oki", XTAL_3_579545MHz/3, OKIM6295_PIN7_HIGH) // sample rate = M6295 clock / 132
+ MCFG_SOUND_ROUTE(ALL_OUTPUTS, "lspeaker", 0.40)
+ MCFG_SOUND_ROUTE(ALL_OUTPUTS, "rspeaker", 0.40)
+MACHINE_CONFIG_END
+
+
+static MACHINE_CONFIG_START( skyalert, metro_state )
+
+ /* basic machine hardware */
+ MCFG_CPU_ADD("maincpu", M68000, XTAL_24MHz/2)
+ MCFG_CPU_PROGRAM_MAP(skyalert_map)
+ MCFG_CPU_VBLANK_INT_DRIVER("screen", metro_state, metro_vblank_interrupt)
+ MCFG_CPU_PERIODIC_INT_DRIVER(metro_state, metro_periodic_interrupt, 8*60) // ?
+
+ MCFG_CPU_ADD("audiocpu", UPD7810, XTAL_24MHz/2)
+ MCFG_UPD7810_RXD(READLINE(metro_state,metro_rxd_r))
+ MCFG_CPU_PROGRAM_MAP(metro_sound_map)
+ MCFG_CPU_IO_MAP(metro_sound_io_map)
+
+ /* video hardware */
+ MCFG_SCREEN_ADD("screen", RASTER)
+ MCFG_SCREEN_REFRESH_RATE(60)
+ MCFG_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(0))
+ MCFG_SCREEN_SIZE(360, 224)
+ MCFG_SCREEN_VISIBLE_AREA(0, 360-1, 0, 224-1)
+ MCFG_SCREEN_UPDATE_DRIVER(metro_state, screen_update_metro)
+ MCFG_SCREEN_PALETTE("palette")
+
+ MCFG_GFXDECODE_ADD("gfxdecode", "palette", i4100)
+ MCFG_VIDEO_START_OVERRIDE(metro_state,metro_i4100)
+ MCFG_PALETTE_ADD("palette", 0x1000)
+ MCFG_PALETTE_FORMAT(GGGGGRRRRRBBBBBx)
+
+ /* sound hardware */
+ MCFG_SPEAKER_STANDARD_STEREO("lspeaker", "rspeaker")
+
+ MCFG_OKIM6295_ADD("oki", XTAL_24MHz/20, OKIM6295_PIN7_LOW) // sample rate = M6295 clock / 165
+ MCFG_SOUND_ROUTE(ALL_OUTPUTS, "lspeaker", 0.10)
+ MCFG_SOUND_ROUTE(ALL_OUTPUTS, "rspeaker", 0.10)
+
+ MCFG_SOUND_ADD("ymsnd", YM2413, XTAL_3_579545MHz)
+ MCFG_SOUND_ROUTE(ALL_OUTPUTS, "lspeaker", 0.90)
+ MCFG_SOUND_ROUTE(ALL_OUTPUTS, "rspeaker", 0.90)
+MACHINE_CONFIG_END
+
+
+static MACHINE_CONFIG_START( toride2g, metro_state )
+
+ /* basic machine hardware */
+ MCFG_CPU_ADD("maincpu", M68000, XTAL_24MHz/2)
+ MCFG_CPU_PROGRAM_MAP(toride2g_map)
+ MCFG_CPU_VBLANK_INT_DRIVER("screen", metro_state, metro_vblank_interrupt)
+ MCFG_CPU_PERIODIC_INT_DRIVER(metro_state, metro_periodic_interrupt, 8*60) // ?
+
+ MCFG_CPU_ADD("audiocpu", UPD7810, XTAL_24MHz/2)
+ MCFG_UPD7810_RXD(READLINE(metro_state,metro_rxd_r))
+ MCFG_CPU_PROGRAM_MAP(metro_sound_map)
+ MCFG_CPU_IO_MAP(metro_sound_io_map)
+
+ /* video hardware */
+ MCFG_SCREEN_ADD("screen", RASTER)
+ MCFG_SCREEN_REFRESH_RATE(60)
+ MCFG_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(0))
+ MCFG_SCREEN_SIZE(320, 224)
+ MCFG_SCREEN_VISIBLE_AREA(0, 320-1, 0, 224-1)
+ MCFG_SCREEN_UPDATE_DRIVER(metro_state, screen_update_metro)
+ MCFG_SCREEN_PALETTE("palette")
+
+ MCFG_GFXDECODE_ADD("gfxdecode", "palette", i4220)
+ MCFG_VIDEO_START_OVERRIDE(metro_state,metro_i4220)
+ MCFG_PALETTE_ADD("palette", 0x1000)
+ MCFG_PALETTE_FORMAT(GGGGGRRRRRBBBBBx)
+
+ /* sound hardware */
+ MCFG_SPEAKER_STANDARD_STEREO("lspeaker", "rspeaker")
+
+ MCFG_OKIM6295_ADD("oki", XTAL_24MHz/20, OKIM6295_PIN7_HIGH) // clock frequency & pin 7 not verified
+ MCFG_SOUND_ROUTE(ALL_OUTPUTS, "lspeaker", 0.10)
+ MCFG_SOUND_ROUTE(ALL_OUTPUTS, "rspeaker", 0.10)
+
+ MCFG_SOUND_ADD("ymsnd", YM2413, XTAL_3_579545MHz)
+ MCFG_SOUND_ROUTE(ALL_OUTPUTS, "lspeaker", 0.90)
+ MCFG_SOUND_ROUTE(ALL_OUTPUTS, "rspeaker", 0.90)
+MACHINE_CONFIG_END
+
+
+static MACHINE_CONFIG_START( mouja, metro_state )
+
+ /* basic machine hardware */
+ MCFG_CPU_ADD("maincpu", M68000, XTAL_16MHz)
+ MCFG_CPU_PROGRAM_MAP(mouja_map)
+ MCFG_CPU_VBLANK_INT_DRIVER("screen", metro_state, metro_vblank_interrupt)
+ MCFG_CPU_IRQ_ACKNOWLEDGE_DRIVER(metro_state,metro_irq_callback)
+
+ /* video hardware */
+ MCFG_SCREEN_ADD("screen", RASTER)
+ MCFG_SCREEN_REFRESH_RATE(58)
+ MCFG_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(0))
+ MCFG_SCREEN_SIZE(512, 256)
+ MCFG_SCREEN_VISIBLE_AREA(0, 320-1, 0, 224-1)
+ MCFG_SCREEN_UPDATE_DRIVER(metro_state, screen_update_metro)
+ MCFG_SCREEN_PALETTE("palette")
+
+ MCFG_GFXDECODE_ADD("gfxdecode", "palette", i4300)
+ MCFG_VIDEO_START_OVERRIDE(metro_state,metro_i4300)
+ MCFG_PALETTE_ADD("palette", 0x1000)
+ MCFG_PALETTE_FORMAT(GGGGGRRRRRBBBBBx)
+
+ /* sound hardware */
+ MCFG_SPEAKER_STANDARD_STEREO("lspeaker", "rspeaker")
+ MCFG_OKIM6295_ADD("oki", XTAL_16MHz/1024*132, OKIM6295_PIN7_HIGH) // clock frequency & pin 7 not verified
+ MCFG_DEVICE_ADDRESS_MAP(AS_0, mouja_okimap)
+ MCFG_SOUND_ROUTE(ALL_OUTPUTS, "lspeaker", 0.25)
+ MCFG_SOUND_ROUTE(ALL_OUTPUTS, "rspeaker", 0.25)
+
+ MCFG_SOUND_ADD("ymsnd", YM2413, XTAL_3_579545MHz)
+ MCFG_SOUND_ROUTE(ALL_OUTPUTS, "lspeaker", 1.00)
+ MCFG_SOUND_ROUTE(ALL_OUTPUTS, "rspeaker", 1.00)
+MACHINE_CONFIG_END
+
+
+static MACHINE_CONFIG_START( vmetal, metro_state )
+
+ /* basic machine hardware */
+ MCFG_CPU_ADD("maincpu", M68000, XTAL_16MHz)
+ MCFG_CPU_PROGRAM_MAP(vmetal_map)
+ MCFG_CPU_VBLANK_INT_DRIVER("screen", metro_state, metro_vblank_interrupt)
+ MCFG_CPU_PERIODIC_INT_DRIVER(metro_state, metro_periodic_interrupt, 8*60) // ?
+
+ /* video hardware */
+ MCFG_SCREEN_ADD("screen", RASTER)
+ MCFG_SCREEN_REFRESH_RATE(58.2328) // VSync 58.2328Hz, HSync 15.32kHz
+ MCFG_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(0))
+ MCFG_SCREEN_SIZE(320, 224)
+ MCFG_SCREEN_VISIBLE_AREA(0, 320-1, 0, 224-1)
+ MCFG_SCREEN_UPDATE_DRIVER(metro_state, screen_update_metro)
+ MCFG_SCREEN_PALETTE("palette")
+
+ MCFG_GFXDECODE_ADD("gfxdecode", "palette", i4220)
+ MCFG_VIDEO_START_OVERRIDE(metro_state,metro_i4220_dx_sprite)
+ MCFG_PALETTE_ADD("palette", 0x1000)
+ MCFG_PALETTE_FORMAT(GGGGGRRRRRBBBBBx)
+
+ /* sound hardware */
+ MCFG_SPEAKER_STANDARD_STEREO("lspeaker", "rspeaker")
+
+ MCFG_OKIM6295_ADD("oki", XTAL_1MHz, OKIM6295_PIN7_HIGH)
+ MCFG_SOUND_ROUTE(ALL_OUTPUTS, "lspeaker", 0.75)
+ MCFG_SOUND_ROUTE(ALL_OUTPUTS, "rspeaker", 0.75)
+
+ MCFG_ES8712_ADD("essnd", 12000)
+ MCFG_SOUND_ROUTE(ALL_OUTPUTS, "lspeaker", 0.50)
+ MCFG_SOUND_ROUTE(ALL_OUTPUTS, "rspeaker", 0.50)
+
+ // OKI M6585 not hooked up...
+MACHINE_CONFIG_END
+
+
+static MACHINE_CONFIG_START( blzntrnd, metro_state )
+
+ /* basic machine hardware */
+ MCFG_CPU_ADD("maincpu", M68000, XTAL_16MHz)
+ MCFG_CPU_PROGRAM_MAP(blzntrnd_map)
+ MCFG_CPU_VBLANK_INT_DRIVER("screen", metro_state, karatour_interrupt)
+ MCFG_CPU_PERIODIC_INT_DRIVER(metro_state, metro_periodic_interrupt, 8*60) // ?
+
+ MCFG_CPU_ADD("audiocpu", Z80, XTAL_16MHz/2)
+ MCFG_CPU_PROGRAM_MAP(blzntrnd_sound_map)
+ MCFG_CPU_IO_MAP(blzntrnd_sound_io_map)
+
+ /* video hardware */
+ MCFG_SCREEN_ADD("screen", RASTER)
+ MCFG_SCREEN_REFRESH_RATE(58)
+ MCFG_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(0))
+ MCFG_SCREEN_SIZE(320, 224)
+ MCFG_SCREEN_VISIBLE_AREA(8, 320-8-1, 0, 224-1)
+ MCFG_SCREEN_UPDATE_DRIVER(metro_state, screen_update_metro)
+ MCFG_SCREEN_PALETTE("palette")
+
+ MCFG_GFXDECODE_ADD("gfxdecode", "palette", blzntrnd)
+ MCFG_VIDEO_START_OVERRIDE(metro_state,blzntrnd)
+ MCFG_PALETTE_ADD("palette", 0x1000)
+ MCFG_PALETTE_FORMAT(GGGGGRRRRRBBBBBx)
+
+ MCFG_DEVICE_ADD("k053936", K053936, 0)
+ MCFG_K053936_OFFSETS(-69, -21)
+
+ /* sound hardware */
+ MCFG_SPEAKER_STANDARD_STEREO("lspeaker", "rspeaker")
+
+ MCFG_SOUND_ADD("ymsnd", YM2610, XTAL_16MHz/2)
+ MCFG_YM2610_IRQ_HANDLER(INPUTLINE("audiocpu", 0))
+ MCFG_SOUND_ROUTE(0, "lspeaker", 0.25)
+ MCFG_SOUND_ROUTE(0, "rspeaker", 0.25)
+ MCFG_SOUND_ROUTE(1, "lspeaker", 1.0)
+ MCFG_SOUND_ROUTE(2, "rspeaker", 1.0)
+MACHINE_CONFIG_END
+
+static MACHINE_CONFIG_DERIVED( gstrik2, blzntrnd )
+ MCFG_GFXDECODE_MODIFY("gfxdecode", gstrik2)
+ MCFG_VIDEO_START_OVERRIDE(metro_state,gstrik2)
+
+ MCFG_DEVICE_MODIFY("k053936")
+ MCFG_K053936_OFFSETS(-69, -19)
+MACHINE_CONFIG_END
+
+
+static MACHINE_CONFIG_START( puzzlet, metro_state )
+
+ /* basic machine hardware */
+ MCFG_CPU_ADD("maincpu", H83007, XTAL_20MHz) // H8/3007 - Hitachi HD6413007F20 CPU. Clock 20MHz
+ MCFG_CPU_PROGRAM_MAP(puzzlet_map)
+ MCFG_CPU_IO_MAP(puzzlet_io_map)
+ MCFG_CPU_VBLANK_INT_DRIVER("screen", metro_state, puzzlet_interrupt)
+
+ /* Coins/service */
+ MCFG_PUZZLET_IO_ADD("coins")
+ MCFG_PUZZLET_IO_DATA_CALLBACK(DEVWRITELINE("maincpu:sci1", h8_sci_device, rx_w))
+ MCFG_DEVICE_MODIFY("maincpu:sci1")
+ MCFG_H8_SCI_TX_CALLBACK(DEVWRITELINE(":coins", puzzlet_io_device, ce_w))
+ MCFG_H8_SCI_CLK_CALLBACK(DEVWRITELINE(":coins", puzzlet_io_device, clk_w))
+
+ /* video hardware */
+ MCFG_SCREEN_ADD("screen", RASTER)
+ MCFG_SCREEN_REFRESH_RATE(58)
+ MCFG_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(0))
+ MCFG_SCREEN_SIZE(320, 224)
+ MCFG_SCREEN_VISIBLE_AREA(0, 320-1, 0, 224-1)
+ MCFG_SCREEN_UPDATE_DRIVER(metro_state, screen_update_metro)
+ MCFG_SCREEN_PALETTE("palette")
+
+ MCFG_GFXDECODE_ADD("gfxdecode", "palette", i4300)
+ MCFG_VIDEO_START_OVERRIDE(metro_state,metro_i4300)
+ MCFG_PALETTE_ADD("palette", 0x1000)
+ MCFG_PALETTE_FORMAT(GGGGGRRRRRBBBBBx)
+
+ /* sound hardware */
+ MCFG_SPEAKER_STANDARD_STEREO("lspeaker", "rspeaker")
+
+ MCFG_OKIM6295_ADD("oki", XTAL_20MHz/5, OKIM6295_PIN7_LOW)
+ MCFG_SOUND_ROUTE(ALL_OUTPUTS, "lspeaker", 0.50)
+ MCFG_SOUND_ROUTE(ALL_OUTPUTS, "rspeaker", 0.50)
+
+ MCFG_SOUND_ADD("ymsnd", YM2413, XTAL_20MHz/5)
+ MCFG_SOUND_ROUTE(0, "lspeaker", 0.90)
+ MCFG_SOUND_ROUTE(1, "rspeaker", 0.90)
+MACHINE_CONFIG_END
+
+
+/***************************************************************************
+
+ ROMs Loading
+
+***************************************************************************/
+
+/***************************************************************************
+
+Bal Cube
+Metro 1996
+
++--------------------------------------------+
+| BAL-CUBE_07 BAL-CUBE_01 |
+| YRW801-M BAL-CUBE_02 |
+| BAL-CUBE_03 |
+|J 33.369MHz YMF278B BAL-CUBE_04 |
+|A |
+|M |
+|M |
+|A ALTERA 16MHz Imagetek |
+| BAL-CUBE_06 BAL-CUBE_05 I4220 |
+|SW1 CY7C199 CY7C199 |
+|SW2 68000-16 CY7C199 61C64 |
+|SW3 26.666MHz CY7C199 |
++--------------------------------------------+
+
+CPU : TMP68HC000P-16
+Sound: YAMAHA OPL YMF278B-F + YRW801-M
+OSC : 16.0000MHz (OSC1) 26.6660MHz (OSC2) 33.869MHz (OSC3)
+PLD : ALTERA EPM7032LC44-15T
+Video: Imagetek I4220
+
+SW3 - Not Populated
+***************************************************************************/
+
+ROM_START( balcube )
+ ROM_REGION( 0x080000, "maincpu", 0 ) /* 68000 Code */
+ ROM_LOAD16_BYTE( "bal-cube_06.6", 0x000000, 0x040000, CRC(c400f84d) SHA1(416eb82ec1201d24d9d964191a5a1792c9445923) ) /* Silkscreened 6 and U18 */
+ ROM_LOAD16_BYTE( "bal-cube_05.5", 0x000001, 0x040000, CRC(15313e3f) SHA1(10a8702016f223194dc91875b4736253fd47dbb8) ) /* Silkscreened 5 and U19 */
+
+ ROM_REGION( 0x200000, "gfx1", 0 ) /* Gfx + Data (Addressable by CPU & Blitter) */
+ ROMX_LOAD( "bal-cube_02.2", 0x000000, 0x080000, CRC(492ca8f0) SHA1(478336a462a2bfc288cf91262314f5767f8c707d) , ROM_GROUPWORD | ROM_SKIP(6)) /* Silkscreened 2 and U30 */
+ ROMX_LOAD( "bal-cube_04.4", 0x000002, 0x080000, CRC(d1acda2c) SHA1(f58015302af6c864523d48bdf8f8a4383b69fa9d) , ROM_GROUPWORD | ROM_SKIP(6)) /* Silkscreened 4 and U29 */
+ ROMX_LOAD( "bal-cube_01.1", 0x000004, 0x080000, CRC(0ea3d161) SHA1(63ae430a19e777ce82b41ab02baef3bb224c7557) , ROM_GROUPWORD | ROM_SKIP(6)) /* Silkscreened 1 and U28 */
+ ROMX_LOAD( "bal-cube_03.3", 0x000006, 0x080000, CRC(eef1d3b4) SHA1(be535963c00390e34a2305586397a16325f3c3c0) , ROM_GROUPWORD | ROM_SKIP(6)) /* Silkscreened 3 and U27 */
+
+ ROM_REGION( 0x280000, "ymf", 0 )
+ ROM_LOAD( "yrw801-m", 0x000000, 0x200000, CRC(2a9d8d43) SHA1(32760893ce06dbe3930627755ba065cc3d8ec6ca) ) /* Silkscreened U52 */ // Yamaha YRW801 2MB ROM with samples for the OPL4.
+ ROM_LOAD( "bal-cube_07.7", 0x200000, 0x080000, CRC(f769287d) SHA1(dd0f781b4a1a1fd6bf0a50048b4996f3cf41e155) ) /* Silkscreened 7 and U49 */ // PCM 16 Bit (Signed)
+ROM_END
+
+
+/***************************************************************************
+
+Bang Bang Ball
+(c)1996 Banpresto/Kunihiko Tashiro/Goodhouse
+
++--------------------------------------------+
+| rom#007 BP963A_U28 |
+| YRW801-M BP963A_U30 |
+| BP963A_U27 |
+|J 33.369MHz YMF278B BP963A_U29 |
+|A |
+|M |
+|M |
+|A ALTERA 16MHz Imagetek |
+| rom#006 rom#005 I4220 |
+|SW1 CY7C199 CY7C199 |
+|SW2 68000-16 CY7C199 61C64 |
+|SW3 26.666MHz CY7C199 |
++--------------------------------------------+
+
+CPU : TMP68HC000P-16
+Sound: YAMAHA OPL YMF278B-F + YRW801-M
+OSC : 16.0000MHz (OSC1) 26.6660MHz (OSC2) 33.869MHz (OSC3)
+PLD : ALTERA EPM7032LC44-15T D9522
+Video: Imagetek I4220 071 9403EK701
+
+SW3 - Not Populated
+
+ROMs:
+B-BALL/J rom #005.u19 - Main programs (27c020)
+B-BALL/J rom #006.u18 /
+
+B-BALL/J rom #007.u49 - Sound samples (27c040)
+yrw801-m.u52 - Yamaha wave data ROM (44pin SOP 16M mask (LH537019))
+
+BP963A U27 - Graphics (MASK, read as 27c800)
+BP963A U28 |
+BP963A U29 |
+BP963A U30 /
+
+**********************************
+
+Battle Bubble
+(c)1999 Limenko
+
+ Listed on Limenko's Web site as kit LM2DY00
+
+PCB -
+ REV: LM2D-Y
+ SEL: 00-200-004
+
+Same basic componets as those listed for Bang Bang Ball, except
+PCB uses a Xlinix XC9536 istead of the Altera EMP7032LC44 PLD.
+
+Did Limenko license this or bootleg it? The board doesn't look like a
+bootleg and has all original parts on it..
+
+Limenko's web site states:
+
+ 1998 6 Developed LM2D-Y00-LM
+ 10 Contract the technology and products in cooperation with Metro Ltd.
+ 1999 11 Begin to sell Battle Bubble internally
+ 12 Received an overseas order for Battle Bubble
+
+***************************************************************************/
+
+ROM_START( bangball )
+ ROM_REGION( 0x080000, "maincpu", 0 ) /* 68000 Code */
+ ROM_LOAD16_BYTE( "b-ball_j_rom#006.u18", 0x000000, 0x040000, CRC(0e4124bc) SHA1(f5cd762df4e822ab5c8dba6f276b3366895235d1) ) /* Silkscreened 6 and U18 */
+ ROM_LOAD16_BYTE( "b-ball_j_rom#005.u19", 0x000001, 0x040000, CRC(3fa08587) SHA1(8fdafdde5e77d077b5cd8f94f97b5430fe062936) ) /* Silkscreened 5 and U19 */
+
+ ROM_REGION( 0x400000, "gfx1", 0 ) /* Gfx + Data (Addressable by CPU & Blitter) */
+ ROMX_LOAD( "bp963a_u30.u30", 0x000000, 0x100000, CRC(b0ca8e39) SHA1(f2eb1d07cd10050c234f0b418146c742b496f196) , ROM_GROUPWORD | ROM_SKIP(6)) /* Silkscreened 2 and U30 */
+ ROMX_LOAD( "bp963a_u29.u29", 0x000002, 0x100000, CRC(d934468f) SHA1(b93353bf2302b68a297d71fc9d91dc55c1cccce4) , ROM_GROUPWORD | ROM_SKIP(6)) /* Silkscreened 4 and U29 */
+ ROMX_LOAD( "bp963a_u28.u28", 0x000004, 0x100000, CRC(96d03c6a) SHA1(6257585721291e5a5ce311c2873c9e1e1dac2fc6) , ROM_GROUPWORD | ROM_SKIP(6)) /* Silkscreened 1 and U28 */
+ ROMX_LOAD( "bp963a_u27.u27", 0x000006, 0x100000, CRC(5e3c7732) SHA1(e8c442a8038921ae3de48ce52923d25cb97e36ea) , ROM_GROUPWORD | ROM_SKIP(6)) /* Silkscreened 3 and U27 */
+
+ ROM_REGION( 0x280000, "ymf", 0 )
+ ROM_LOAD( "yrw801-m", 0x000000, 0x200000, CRC(2a9d8d43) SHA1(32760893ce06dbe3930627755ba065cc3d8ec6ca) ) /* Silkscreened U52 */
+ ROM_LOAD( "b-ball_j_rom#007.u49", 0x200000, 0x080000, CRC(04cc91a9) SHA1(e5cf6055a0803f4ad44919090cd147702e805d88) ) /* Silkscreened 7 and U49 */
+ROM_END
+
+ROM_START( batlbubl )
+ ROM_REGION( 0x100000, "maincpu", 0 ) /* 68000 Code */
+ ROM_LOAD16_WORD_SWAP( "lm-01.u11", 0x000000, 0x080000, CRC(1d562807) SHA1(3e5dbe6f4b04aa9e01b7b8938d0b46d4862054bf) )
+ ROM_LOAD16_WORD_SWAP( "lm-02.u12", 0x080000, 0x080000, CRC(852e4750) SHA1(d8b703ba65d0f267eba07f160b13dbe0f5ac40c2) )
+
+ ROM_REGION( 0x800000, "gfx1", 0 ) /* Gfx + Data (Addressable by CPU & Blitter) */
+ ROMX_LOAD( "lm-07.u30", 0x000000, 0x200000, CRC(03d9dfd8) SHA1(33c96f1b0fa28c6e46b2d2c0a62dfe0306139e09) , ROM_GROUPWORD | ROM_SKIP(6))
+ ROMX_LOAD( "lm-06.u29", 0x000002, 0x200000, CRC(5efb905b) SHA1(c3f5d781941225c17d37473e2e0ed84875cebace) , ROM_GROUPWORD | ROM_SKIP(6))
+ ROMX_LOAD( "lm-05.u28", 0x000004, 0x200000, CRC(e53ba59f) SHA1(d82749c04d776fbf9e5cc44a23d2bfafe073fafa) , ROM_GROUPWORD | ROM_SKIP(6))
+ ROMX_LOAD( "lm-04.u27", 0x000006, 0x200000, CRC(2e687cfb) SHA1(4766ddc882c3e330e948b64e4e44a08846bf2046) , ROM_GROUPWORD | ROM_SKIP(6))
+
+ ROM_REGION( 0x280000, "ymf", 0 )
+ ROM_LOAD( "lm-08.u40", 0x000000, 0x200000, CRC(2a9d8d43) SHA1(32760893ce06dbe3930627755ba065cc3d8ec6ca) ) /* PCB labeled YRM801, Sticker says lm-08 */
+ ROM_LOAD( "lm-03.u42", 0x200000, 0x080000, CRC(04cc91a9) SHA1(e5cf6055a0803f4ad44919090cd147702e805d88) )
+ROM_END
+
+/***************************************************************************
+
+Blazing Tornado
+(c)1994 Human
+
+CPU: 68000-16
+Sound: Z80-8
+ YMF286K (YM2610 compatible)
+OSC: 16.0000MHz
+ 26.666MHz
+Chips: Imagetek I4220 071
+ Konami 053936 (PSAC2)
+
+***************************************************************************/
+
+ROM_START( blzntrnd )
+ ROM_REGION( 0x200000, "maincpu", 0 ) /* 68000 */
+ ROM_LOAD16_BYTE( "1k.bin", 0x000000, 0x80000, CRC(b007893b) SHA1(609363449c0218b8a38de72d37c66e6f3bb4f8cd) )
+ ROM_LOAD16_BYTE( "2k.bin", 0x000001, 0x80000, CRC(ec173252) SHA1(652d70055d2799442beede1ae68e54551931068f) )
+ ROM_LOAD16_BYTE( "3k.bin", 0x100000, 0x80000, CRC(1e230ba2) SHA1(ca96c82d57a6b5bacc1bfd2f7965503c2a6e162f) )
+ ROM_LOAD16_BYTE( "4k.bin", 0x100001, 0x80000, CRC(e98ca99e) SHA1(9346fc0d419add23eaceb5843c505f3ffa69e495) )
+
+ ROM_REGION( 0x20000, "audiocpu", 0 ) /* Z80 */
+ ROM_LOAD( "rom5.bin", 0x0000, 0x20000, CRC(7e90b774) SHA1(abd0eda9eababa1f7ab17a2f60534dcebda33c9c) )
+
+ ROM_REGION( 0x1800000, "gfx1", 0 ) /* Gfx + Data (Addressable by CPU & Blitter) */
+ ROMX_LOAD( "rom142.bin", 0x0000000, 0x200000, CRC(a7200598) SHA1(f8168a94abc380308901303a69cbd15097019797) , ROM_GROUPWORD | ROM_SKIP(6))
+ ROMX_LOAD( "rom186.bin", 0x0000002, 0x200000, CRC(6ee28ea7) SHA1(b33bcbf16423999135d96a62bf25c6ff23031f2a) , ROM_GROUPWORD | ROM_SKIP(6))
+ ROMX_LOAD( "rom131.bin", 0x0000004, 0x200000, CRC(c77e75d3) SHA1(8ad716d4e37d6efe478a8e49feb4e68283310890) , ROM_GROUPWORD | ROM_SKIP(6))
+ ROMX_LOAD( "rom175.bin", 0x0000006, 0x200000, CRC(04a84f9b) SHA1(83aabbc1c7ab06b351168153335f3c2f91fba0e9) , ROM_GROUPWORD | ROM_SKIP(6))
+ ROMX_LOAD( "rom242.bin", 0x0800000, 0x200000, CRC(1182463f) SHA1(6fa2a0b3186a3542b43926e3f37714b78a890542) , ROM_GROUPWORD | ROM_SKIP(6))
+ ROMX_LOAD( "rom286.bin", 0x0800002, 0x200000, CRC(384424fc) SHA1(f89d43756bd38515a223fe4ffbed3a44c673ae28) , ROM_GROUPWORD | ROM_SKIP(6))
+ ROMX_LOAD( "rom231.bin", 0x0800004, 0x200000, CRC(f0812362) SHA1(9f8be51f60f7baf72f9de8352e4e13d730f85903) , ROM_GROUPWORD | ROM_SKIP(6))
+ ROMX_LOAD( "rom275.bin", 0x0800006, 0x200000, CRC(184cb129) SHA1(8ffb3cdc7e0d227b6f0a7962bc6d853c6b84c8d2) , ROM_GROUPWORD | ROM_SKIP(6))
+ ROMX_LOAD( "rom342.bin", 0x1000000, 0x200000, CRC(e527fee5) SHA1(e5de1e134d95aa7a48695183189924061482e3a3) , ROM_GROUPWORD | ROM_SKIP(6))
+ ROMX_LOAD( "rom386.bin", 0x1000002, 0x200000, CRC(d10b1401) SHA1(0eb75a283000a8b19a14177461b6f335c9d9dec2) , ROM_GROUPWORD | ROM_SKIP(6))
+ ROMX_LOAD( "rom331.bin", 0x1000004, 0x200000, CRC(4d909c28) SHA1(fb9bb824e518f67713799ed2c0159a7bd70f35c4) , ROM_GROUPWORD | ROM_SKIP(6))
+ ROMX_LOAD( "rom375.bin", 0x1000006, 0x200000, CRC(6eb4f97c) SHA1(c7f006230cbf10e706b0362eeed34655a3aef1a5) , ROM_GROUPWORD | ROM_SKIP(6))
+
+ ROM_REGION( 0x200000, "gfx2", 0 ) /* 053936 gfx data */
+ ROM_LOAD( "rom9.bin", 0x000000, 0x200000, CRC(37ca3570) SHA1(3374c586bf84583fa33f2793c4e8f2f61a0cab1c) )
+
+ ROM_REGION( 0x080000, "ymsnd.deltat", 0 ) /* Samples */
+ ROM_LOAD( "rom8.bin", 0x000000, 0x080000, CRC(565a4086) SHA1(bd5780acfa5affa8705acbfccb0af16bac8ed298) )
+
+ ROM_REGION( 0x400000, "ymsnd", 0 ) /* ? YRW801-M ? */
+ ROM_LOAD( "rom6.bin", 0x000000, 0x200000, CRC(8b8819fc) SHA1(5fd9d2b5088cb676c11d32cac7ba8c5c18e31b64) )
+ ROM_LOAD( "rom7.bin", 0x200000, 0x200000, CRC(0089a52b) SHA1(d643ac122d62557de27f06ba1413ef757a45a927) )
+ROM_END
+
+/*
+
+Grand Striker 2
+Human Entertainment, 1996
+
+PCB Layout
+----------
+
+HUM-003(A)
+|-----------------------------------------------------------------------|
+| YM3016 ROM8.22 ROM342.88 ROM386.87 ROM331.86 ROM375.85 |
+| |
+| 6264 YM2610 ROM142.80 ROM186.79 ROM131.78 ROM175.77 |
+| |
+| ROM7.27 ROM442.92 ROM486.91 ROM431.90 ROM475.89 |
+| |
+| PAL ROM242.84 ROM286.83 ROM231.82 ROM275.81 |
+| SPRG.30 |
+| PAL Z80 ROM6.23 |
+| |
+|J |
+|A |
+|M |--------| |
+|M PRG2 PRG3 |IMAGETEK| 6264 |
+|A |I4220 | |
+| PRG0 PRG1 |--------| |
+| 16MHz 68000 62256 62256 26.666MHz |
+| |
+| DSW1 |
+| DSW2 EPM7032 |------| 62256 62256 |
+| DSW3 6116 |053936| 62256 62256 |
+| DSW4 6116 |PSAC2 | PAL |
+| |------| ROM9.60 |
+|-----------------------------------------------------------------------|
+
+Notes:
+ 68000 clock: 16.000MHz
+ Z80 clock: 8.000MHz
+ YM2610 clock: 8.000MHz
+ VSync: 58Hz
+ HSync: 15.11kHz
+
+*/
+
+
+/* The MASK roms weren't dumped from this set, but it's safe to assume they're the same in this case */
+ROM_START( gstrik2 )
+ ROM_REGION( 0x200000, "maincpu", 0 ) /* 68000 */
+ ROM_LOAD16_BYTE( "hum_003_g2f.rom1.u107", 0x000000, 0x80000, CRC(2712d9ca) SHA1(efa967de931728534a663fa1529e92003afbb3e9) )
+ ROM_LOAD16_BYTE( "hum_003_g2f.rom2.u108", 0x000001, 0x80000, CRC(86785c64) SHA1(ef172d6e859a68eb80f7c127b61883d50eefb0fe) )
+ ROM_LOAD16_BYTE( "prg2.109", 0x100000, 0x80000, CRC(ead86919) SHA1(eb9b68dff4e08d90ac90043c7f3021914caa007d) )
+ ROM_LOAD16_BYTE( "prg3.110", 0x100001, 0x80000, CRC(e0b026e3) SHA1(05f75c0432efda3dec0372199382e310bb268fba) )
+
+ ROM_REGION( 0x20000, "audiocpu", 0 ) /* Z80 */
+ ROM_LOAD( "sprg.30", 0x0000, 0x20000, CRC(aeef6045) SHA1(61b8c89ca495d3aac79e53413a85dd203db816f3) )
+
+ ROM_REGION( 0x1000000, "gfx1", 0 ) /* Gfx + Data (Addressable by CPU & Blitter) */
+ ROMX_LOAD( "chr0.80", 0x0000000, 0x200000, CRC(f63a52a9) SHA1(1ad52bb3a051eaffe8fb6ba49d4fc1d0b6144156) , ROM_GROUPWORD | ROM_SKIP(6))
+ ROMX_LOAD( "chr1.79", 0x0000002, 0x200000, CRC(4110c184) SHA1(90ccb3d50eff7a655336cfa9c072f7213589e64c) , ROM_GROUPWORD | ROM_SKIP(6))
+ ROMX_LOAD( "chr2.78", 0x0000004, 0x200000, CRC(ddb4b9ee) SHA1(0e2c151c3690b9c3d298dda8842e283660d37386) , ROM_GROUPWORD | ROM_SKIP(6))
+ ROMX_LOAD( "chr3.77", 0x0000006, 0x200000, CRC(5ab367db) SHA1(adf8749451f4583f8e9e00ab61f3408d804a7265) , ROM_GROUPWORD | ROM_SKIP(6))
+ ROMX_LOAD( "chr4.84", 0x0800000, 0x200000, CRC(77d7ef99) SHA1(8f5cf72f5919fe9363e7549e0bb1b3ee633cec3b) , ROM_GROUPWORD | ROM_SKIP(6))
+ ROMX_LOAD( "chr5.83", 0x0800002, 0x200000, CRC(a4d49e95) SHA1(9789bacba7876100e0f0293f54c81def545ed068) , ROM_GROUPWORD | ROM_SKIP(6))
+ ROMX_LOAD( "chr6.82", 0x0800004, 0x200000, CRC(32eb33b0) SHA1(2ea06484ca326b44a35ee470343147a9d91d5626) , ROM_GROUPWORD | ROM_SKIP(6))
+ ROMX_LOAD( "chr7.81", 0x0800006, 0x200000, CRC(2d30a21e) SHA1(749e86b7935ef71556eaee4caf6f954634e9bcbf) , ROM_GROUPWORD | ROM_SKIP(6))
+ /* not populated */
+// ROMX_LOAD( "chr8.88", 0x1000000, 0x200000, CRC() SHA1() , ROM_GROUPWORD | ROM_SKIP(6))
+// ROMX_LOAD( "chr9.87", 0x1000002, 0x200000, CRC() SHA1() , ROM_GROUPWORD | ROM_SKIP(6))
+// ROMX_LOAD( "chr10.86", 0x1000004, 0x200000, CRC() SHA1() , ROM_GROUPWORD | ROM_SKIP(6))
+// ROMX_LOAD( "chr11.85", 0x1000006, 0x200000, CRC() SHA1() , ROM_GROUPWORD | ROM_SKIP(6))
+// ROMX_LOAD( "chr12.92", 0x1800000, 0x200000, CRC() SHA1() , ROM_GROUPWORD | ROM_SKIP(6))
+// ROMX_LOAD( "chr13.91", 0x1800002, 0x200000, CRC() SHA1() , ROM_GROUPWORD | ROM_SKIP(6))
+// ROMX_LOAD( "chr14.90", 0x1800004, 0x200000, CRC() SHA1() , ROM_GROUPWORD | ROM_SKIP(6))
+// ROMX_LOAD( "chr15.89", 0x1800006, 0x200000, CRC() SHA1() , ROM_GROUPWORD | ROM_SKIP(6))
+
+ ROM_REGION( 0x200000, "gfx2", 0 ) /* 053936 gfx data */
+ ROM_LOAD( "psacrom.60", 0x000000, 0x200000, CRC(73f1f279) SHA1(1135b2b1eb4c52249bc12ee178340bbb202a94c8) )
+
+ ROM_REGION( 0x200000, "ymsnd.deltat", 0 ) /* Samples */
+ ROM_LOAD( "sndpcm-b.22", 0x000000, 0x200000, CRC(a5d844d2) SHA1(18d644545f0844e66aa53775b67b0a29c7b7c31b) )
+
+ ROM_REGION( 0x400000, "ymsnd", 0 ) /* ? YRW801-M ? */
+ ROM_LOAD( "sndpcm-a.23", 0x000000, 0x200000, CRC(e6d32373) SHA1(8a79d4ea8b27d785fffd80e38d5ae73b7cea7304) )
+ /* ROM7.27 not populated? */
+ROM_END
+
+ROM_START( gstrik2j )
+ ROM_REGION( 0x200000, "maincpu", 0 ) /* 68000 */
+ ROM_LOAD16_BYTE( "prg0.107", 0x000000, 0x80000, CRC(e60a8c19) SHA1(19be6cfcb60ede6fd4eb2e14914b174107c4b52d) )
+ ROM_LOAD16_BYTE( "prg1.108", 0x000001, 0x80000, CRC(853f6f7c) SHA1(8fb9d7cd0390f620560a1669bb13f2033eed7c81) )
+ ROM_LOAD16_BYTE( "prg2.109", 0x100000, 0x80000, CRC(ead86919) SHA1(eb9b68dff4e08d90ac90043c7f3021914caa007d) )
+ ROM_LOAD16_BYTE( "prg3.110", 0x100001, 0x80000, CRC(e0b026e3) SHA1(05f75c0432efda3dec0372199382e310bb268fba) )
+
+ ROM_REGION( 0x20000, "audiocpu", 0 ) /* Z80 */
+ ROM_LOAD( "sprg.30", 0x0000, 0x20000, CRC(aeef6045) SHA1(61b8c89ca495d3aac79e53413a85dd203db816f3) )
+
+ ROM_REGION( 0x1000000, "gfx1", 0 ) /* Gfx + Data (Addressable by CPU & Blitter) */
+ ROMX_LOAD( "chr0.80", 0x0000000, 0x200000, CRC(f63a52a9) SHA1(1ad52bb3a051eaffe8fb6ba49d4fc1d0b6144156) , ROM_GROUPWORD | ROM_SKIP(6))
+ ROMX_LOAD( "chr1.79", 0x0000002, 0x200000, CRC(4110c184) SHA1(90ccb3d50eff7a655336cfa9c072f7213589e64c) , ROM_GROUPWORD | ROM_SKIP(6))
+ ROMX_LOAD( "chr2.78", 0x0000004, 0x200000, CRC(ddb4b9ee) SHA1(0e2c151c3690b9c3d298dda8842e283660d37386) , ROM_GROUPWORD | ROM_SKIP(6))
+ ROMX_LOAD( "chr3.77", 0x0000006, 0x200000, CRC(5ab367db) SHA1(adf8749451f4583f8e9e00ab61f3408d804a7265) , ROM_GROUPWORD | ROM_SKIP(6))
+ ROMX_LOAD( "chr4.84", 0x0800000, 0x200000, CRC(77d7ef99) SHA1(8f5cf72f5919fe9363e7549e0bb1b3ee633cec3b) , ROM_GROUPWORD | ROM_SKIP(6))
+ ROMX_LOAD( "chr5.83", 0x0800002, 0x200000, CRC(a4d49e95) SHA1(9789bacba7876100e0f0293f54c81def545ed068) , ROM_GROUPWORD | ROM_SKIP(6))
+ ROMX_LOAD( "chr6.82", 0x0800004, 0x200000, CRC(32eb33b0) SHA1(2ea06484ca326b44a35ee470343147a9d91d5626) , ROM_GROUPWORD | ROM_SKIP(6))
+ ROMX_LOAD( "chr7.81", 0x0800006, 0x200000, CRC(2d30a21e) SHA1(749e86b7935ef71556eaee4caf6f954634e9bcbf) , ROM_GROUPWORD | ROM_SKIP(6))
+ /* not populated */
+// ROMX_LOAD( "chr8.88", 0x1000000, 0x200000, CRC() SHA1() , ROM_GROUPWORD | ROM_SKIP(6))
+// ROMX_LOAD( "chr9.87", 0x1000002, 0x200000, CRC() SHA1() , ROM_GROUPWORD | ROM_SKIP(6))
+// ROMX_LOAD( "chr10.86", 0x1000004, 0x200000, CRC() SHA1() , ROM_GROUPWORD | ROM_SKIP(6))
+// ROMX_LOAD( "chr11.85", 0x1000006, 0x200000, CRC() SHA1() , ROM_GROUPWORD | ROM_SKIP(6))
+// ROMX_LOAD( "chr12.92", 0x1800000, 0x200000, CRC() SHA1() , ROM_GROUPWORD | ROM_SKIP(6))
+// ROMX_LOAD( "chr13.91", 0x1800002, 0x200000, CRC() SHA1() , ROM_GROUPWORD | ROM_SKIP(6))
+// ROMX_LOAD( "chr14.90", 0x1800004, 0x200000, CRC() SHA1() , ROM_GROUPWORD | ROM_SKIP(6))
+// ROMX_LOAD( "chr15.89", 0x1800006, 0x200000, CRC() SHA1() , ROM_GROUPWORD | ROM_SKIP(6))
+
+ ROM_REGION( 0x200000, "gfx2", 0 ) /* 053936 gfx data */
+ ROM_LOAD( "psacrom.60", 0x000000, 0x200000, CRC(73f1f279) SHA1(1135b2b1eb4c52249bc12ee178340bbb202a94c8) )
+
+ ROM_REGION( 0x200000, "ymsnd.deltat", 0 ) /* Samples */
+ ROM_LOAD( "sndpcm-b.22", 0x000000, 0x200000, CRC(a5d844d2) SHA1(18d644545f0844e66aa53775b67b0a29c7b7c31b) )
+
+ ROM_REGION( 0x400000, "ymsnd", 0 ) /* ? YRW801-M ? */
+ ROM_LOAD( "sndpcm-a.23", 0x000000, 0x200000, CRC(e6d32373) SHA1(8a79d4ea8b27d785fffd80e38d5ae73b7cea7304) )
+ /* ROM7.27 not populated? */
+ROM_END
+
+
+/***************************************************************************
+
+Daitoride
+Metro 1995
+
+MTR5260-A
+
+ 3.5759MHz 12MHz 6116
+ 26.666MHz YM2151 DT7 DT8
+ M6295
+ 7C199 78C10
+ 7C199 Imagetek I4220
+ 61C64
+
+ 68000-16 DT1
+ 32MHz 52258 DT2
+ SW1 52258 DT3
+ SW2 DT6 DT5 DT4
+
+********************************************************
+
+Daitoride (YMF278B version)
+Metro 1996
+
++--------------------------------------------+
+| DT_JA-7 DT_JA-1 |
+| YRW801-M DT_JA-2 |
+| DT_JA-3 |
+|J 33.369MHz YMF278B DT_JA-4 |
+|A |
+|M |
+|M |
+|A ALTERA 16MHz Imagetek |
+| DT_JA-6 DT_JA-5 I4220 |
+|SW1 CY7C199 CY7C199 |
+|SW2 68000-16 CY7C199 61C64 |
+|SW3 26.666MHz CY7C199 |
++--------------------------------------------+
+
+CPU : TMP68HC000P-16
+Sound: YAMAHA OPL YMF278B-F + YRW801-M
+OSC : 16.0000MHz (OSC1) 26.6660MHz (OSC2) 33.869MHz (OSC3)
+PLD : ALTERA EPM7032LC44-15T D9519
+Video: Imagetek I4220 071 9338EK709
+
+SW3 - Not Populated
+***************************************************************************/
+
+ROM_START( daitorid )
+ ROM_REGION( 0x040000, "maincpu", 0 ) /* 68000 Code */
+ ROM_LOAD16_BYTE( "dt-ja-5.19e", 0x000000, 0x020000, CRC(441efd77) SHA1(18b255f42ba7a180535f0897aaeebe5d2a33df46) )
+ ROM_LOAD16_BYTE( "dt-ja-6.19c", 0x000001, 0x020000, CRC(494f9cc3) SHA1(b88af581fee9e2d94a12a5c1fed0797614bb738e) )
+
+ ROM_REGION( 0x02c000, "audiocpu", 0 ) /* NEC78C10 Code */
+ ROM_LOAD( "dt-ja-8.3h", 0x000000, 0x004000, CRC(0351ad5b) SHA1(942c1cbb52bf2933aea4209335c1bc4cdd1cc3dd) )
+ ROM_CONTINUE( 0x010000, 0x01c000 )
+
+ ROM_REGION( 0x200000, "gfx1", 0 ) /* Gfx + Data (Addressable by CPU & Blitter) */
+ ROMX_LOAD( "dt-ja-2.14h", 0x000000, 0x080000, CRC(56881062) SHA1(150a8f043e61b28c22d0f898aea61853d1accddc) , ROM_GROUPWORD | ROM_SKIP(6))
+ ROMX_LOAD( "dt-ja-4.18h", 0x000002, 0x080000, CRC(85522e3b) SHA1(2c6e7c8ad01d39843669ef1afe7a0843ea6c107c) , ROM_GROUPWORD | ROM_SKIP(6))
+ ROMX_LOAD( "dt-ja-1.12h", 0x000004, 0x080000, CRC(2a220bf2) SHA1(553dea2ab42d845b2e91930219fe8df026748642) , ROM_GROUPWORD | ROM_SKIP(6))
+ ROMX_LOAD( "dt-ja-3.16h", 0x000006, 0x080000, CRC(fd1f58e0) SHA1(b4bbe94127ae59d4c899d09862703c374c8f4746) , ROM_GROUPWORD | ROM_SKIP(6))
+
+ ROM_REGION( 0x040000, "oki", 0 ) /* Samples */
+ ROM_LOAD( "dt-ja-7.3f", 0x000000, 0x040000, CRC(0d888cde) SHA1(fa871fc34f8b8ff0eebe47f338733e4f9fe65b76) )
+ROM_END
+
+ROM_START( daitorida )
+ ROM_REGION( 0x080000, "maincpu", 0 ) /* 68000 Code */
+ ROM_LOAD16_BYTE( "dt_ja-6.6", 0x000000, 0x040000, CRC(c753954e) SHA1(f895c776ec6e2da063d3fbf9630f4812ba7bc455) ) /* Silkscreened 6 and U18 */
+ ROM_LOAD16_BYTE( "dt_ja-5.5", 0x000001, 0x040000, CRC(c4340290) SHA1(6748572a8733d88a1dd03604628e3d0e90171cf0) ) /* Silkscreened 5 and U19 */
+
+ ROM_REGION( 0x200000, "gfx1", 0 ) /* Gfx + Data (Addressable by CPU & Blitter) */
+ ROMX_LOAD( "dt_ja-2.2", 0x000000, 0x080000, CRC(6a262249) SHA1(93b58825a454403d568e7d9a3b4d998322d0baef) , ROM_GROUPWORD | ROM_SKIP(6)) /* Silkscreened 2 and U30 */
+ ROMX_LOAD( "dt_ja-4.4", 0x000002, 0x080000, CRC(cdcef57a) SHA1(4b386f5ebde1ab6866bbbe528e43b813eba99237) , ROM_GROUPWORD | ROM_SKIP(6)) /* Silkscreened 4 and U29 */
+ ROMX_LOAD( "dt_ja-1.1", 0x000004, 0x080000, CRC(a6ccb1d2) SHA1(87570b8d82af0529c054b3038b3d3e9aa550ce6a) , ROM_GROUPWORD | ROM_SKIP(6)) /* Silkscreened 1 and U28 */
+ ROMX_LOAD( "dt_ja-3.3", 0x000006, 0x080000, CRC(32353e04) SHA1(16ac82de9e6e43eabef3adab2d3a006bb50100fb) , ROM_GROUPWORD | ROM_SKIP(6)) /* Silkscreened 3 and U27 */
+
+ ROM_REGION( 0x280000, "ymf", 0 )
+ ROM_LOAD( "yrw801-m", 0x000000, 0x200000, CRC(2a9d8d43) SHA1(32760893ce06dbe3930627755ba065cc3d8ec6ca) ) /* Silkscreened U52 */ // Yamaha YRW801 2MB ROM with samples for the OPL4.
+ ROM_LOAD( "dt_ja-7.7", 0x200000, 0x080000, CRC(7a2d3222) SHA1(1a16bf483a5a086ad48029dd23dd16ad47c3740e) ) /* Silkscreened 7 and U49 */ // PCM 16 Bit (Signed)
+ROM_END
+
+
+/***************************************************************************
+
+Dharma Doujou
+Metro 1994
+
+MTR5260-A
+|-----------------------------------------------|
+|TA7222 3.579545MHz |
+| YM3012 6116 |
+|C3403 C3403 YM2413 M6295 |
+| 26.666MHz DD_JA-7 DD_JA-8 |
+| 7C199 |
+|J 7C199 |--------| D78C10 |
+|A 7C199 |IMAGETEK| |
+|M |I4220 | |
+|M MM1035 | | |
+|A |------------| |--------| |
+| | 68000-12 | DD_JB-1 |
+| |------------| |
+| DD_JB-2 |
+| 24MHz |
+| MACH110 DD_JB-3 |
+| 6264 |
+|DSW1 6264 DD_JB-4 |
+|DSW2 DD_JC-6 DD_JC-5 |
+|-----------------------------------------------|
+Notes:
+ 68000 clock - 12.000MHz [24/2]
+ D78C10 clock - 12.000MHz [24/2]
+ YM2413 clock - 3.579545MHz
+ Oki M6295 clock - 1.200MHz [24/20], sample rate = 1200000 / 132
+ VSync - 60Hz
+ HSync - 15.55kHz
+
+
+Korean version & international version of Dharma run on Metro hardware PCB Number - METRO CORP. MTR527
+
+
+***************************************************************************/
+
+ROM_START( dharma )
+ ROM_REGION( 0x040000, "maincpu", 0 ) /* 68000 Code */
+ ROM_LOAD16_BYTE( "dd__wea5.u39", 0x000000, 0x020000, CRC(960319d7) SHA1(f76783fcbb5e5a027889620c783f053d372346a8) )
+ ROM_LOAD16_BYTE( "dd__wea6.u42", 0x000001, 0x020000, CRC(386eb6b3) SHA1(e353ea70bae521c4cc362cf2f5ce643c98c61681) )
+
+ ROM_REGION( 0x02c000, "audiocpu", 0 ) /* NEC78C10 Code */
+ ROM_LOAD( "dd__wa-8.u9", 0x000000, 0x004000, CRC(af7ebc4c) SHA1(6abf0036346da10be56932f9674f8c250a3ea592) ) // (c)1992 Imagetek (11xxxxxxxxxxxxxxx = 0xFF) // == dd_ja-8
+ ROM_CONTINUE( 0x010000, 0x01c000 )
+
+ ROM_REGION( 0x200000, "gfx1", 0 ) /* Gfx + Data (Addressable by CPU & Blitter) */
+ ROMX_LOAD( "dd__wa-2.u4", 0x000000, 0x080000, CRC(2c67a5c8) SHA1(777d5f64446004bbb6dafee610ad9a1ff262349d) , ROM_GROUPWORD | ROM_SKIP(6))
+ ROMX_LOAD( "dd__wa-4.u5", 0x000002, 0x080000, CRC(36ca7848) SHA1(278788727193ae65ed012d230a4e5966c07afe9e) , ROM_GROUPWORD | ROM_SKIP(6))
+ ROMX_LOAD( "dd__wa-1.u10", 0x000004, 0x080000, CRC(d8034574) SHA1(a9bf29ae980033dfaae43b6ab46f850744020d92) , ROM_GROUPWORD | ROM_SKIP(6))
+ ROMX_LOAD( "dd__wa-3.u11", 0x000006, 0x080000, CRC(fe320fa3) SHA1(80532cc38bd21608e4cff1254d993e0df72eaccf) , ROM_GROUPWORD | ROM_SKIP(6))
+
+ ROM_REGION( 0x040000, "oki", 0 ) /* Samples */
+ ROM_LOAD( "dd__wa-7.u3", 0x000000, 0x040000, CRC(7ce817eb) SHA1(9dfb79021a552877fbc26049cca853c0b93735b5) ) // == dd_ja-7
+ROM_END
+
+ROM_START( dharmaj )
+ ROM_REGION( 0x040000, "maincpu", 0 ) /* 68000 Code */
+ ROM_LOAD16_BYTE( "dd_jc-5", 0x000000, 0x020000, CRC(b5d44426) SHA1(d68aaf6b9976ccf5cb665d7ec0afa44e2453094d) )
+ ROM_LOAD16_BYTE( "dd_jc-6", 0x000001, 0x020000, CRC(bc5a202e) SHA1(c2b6d2e44e3605e0525bde4030c5162badad4d4b) )
+
+ ROM_REGION( 0x02c000, "audiocpu", 0 ) /* NEC78C10 Code */
+ ROM_LOAD( "dd_ja-8", 0x000000, 0x004000, CRC(af7ebc4c) SHA1(6abf0036346da10be56932f9674f8c250a3ea592) ) // (c)1992 Imagetek (11xxxxxxxxxxxxxxx = 0xFF)
+ ROM_CONTINUE( 0x010000, 0x01c000 )
+
+ ROM_REGION( 0x200000, "gfx1", 0 ) /* Gfx + Data (Addressable by CPU & Blitter) */
+ ROMX_LOAD( "dd_jb-2", 0x000000, 0x080000, CRC(2c07c29b) SHA1(26244145139df1ffe2b6ec25a32e5009da6a5aba) , ROM_GROUPWORD | ROM_SKIP(6))
+ ROMX_LOAD( "dd_jb-4", 0x000002, 0x080000, CRC(fe15538e) SHA1(a52ac04656783611ec5d5af01b18e22254decc0c) , ROM_GROUPWORD | ROM_SKIP(6))
+ ROMX_LOAD( "dd_jb-1", 0x000004, 0x080000, CRC(e6ca9bf6) SHA1(0379250303eb6895a4dda080da8bf031d055ce8e) , ROM_GROUPWORD | ROM_SKIP(6))
+ ROMX_LOAD( "dd_jb-3", 0x000006, 0x080000, CRC(6ecbe193) SHA1(33b799699d5d17705df36591cdc40032278388d1) , ROM_GROUPWORD | ROM_SKIP(6))
+
+ ROM_REGION( 0x040000, "oki", 0 ) /* Samples */
+ ROM_LOAD( "dd_ja-7", 0x000000, 0x040000, CRC(7ce817eb) SHA1(9dfb79021a552877fbc26049cca853c0b93735b5) )
+ROM_END
+
+ROM_START( dharmak )
+ ROM_REGION( 0x040000, "maincpu", 0 ) /* 68000 Code */
+ ROM_LOAD16_BYTE( "5.bin", 0x000000, 0x020000, CRC(7dec1f77) SHA1(86cda990392e738f1bacec9d7a232d27887c1135) )
+ ROM_LOAD16_BYTE( "6.bin", 0x000001, 0x020000, CRC(a194edbe) SHA1(676a4c0d4ee842a1b9d1c86ecd89417ebd6b5927) )
+
+ ROM_REGION( 0x02c000, "audiocpu", 0 ) /* NEC78C10 Code */
+ ROM_LOAD( "8.bin", 0x000000, 0x004000, CRC(d0e0a8e2) SHA1(99a3142589a1763ba162ed5b1b6c44961a5aaabc) ) // (c)1992 Imagetek (11xxxxxxxxxxxxxxx = 0xFF)
+ ROM_CONTINUE( 0x010000, 0x01c000 )
+
+ ROM_REGION( 0x200000, "gfx1", 0 ) /* Gfx + Data (Addressable by CPU & Blitter) */ /* note, these are bitswapped, see init */
+ ROMX_LOAD( "2.bin", 0x000000, 0x080000, CRC(3cc0bb6c) SHA1(aaa063fa748e0f6fe3c07f2dfb510c1b69ea92af) , ROM_GROUPWORD | ROM_SKIP(6))
+ ROMX_LOAD( "4.bin", 0x000002, 0x080000, CRC(2cdcdf91) SHA1(44da8eac822a89e9c07bfd28720ec0b566d19b44) , ROM_GROUPWORD | ROM_SKIP(6))
+ ROMX_LOAD( "1.bin", 0x000004, 0x080000, CRC(312ee2ec) SHA1(73ea401e4615eb9ad5f42be9c75ca4550c3a4668) , ROM_GROUPWORD | ROM_SKIP(6))
+ ROMX_LOAD( "3.bin", 0x000006, 0x080000, CRC(b81aede8) SHA1(fe11e1523a9bcd59397b5866bc03c9d24049a5f5) , ROM_GROUPWORD | ROM_SKIP(6))
+
+ ROM_REGION( 0x040000, "oki", 0 ) /* Samples */
+ ROM_LOAD( "7.bin", 0x000000, 0x040000, CRC(8af698d7) SHA1(9f8b2ecc07c19f38088cd4be05a498ae4f5af6f5) )
+ROM_END
+
+
+
+/*
+
+Gun Master
+Metro Corp. 1994
+
+PCB Layout
+----------
+
+MTR5260-A
+|-----------------------------------------------|
+|TA7222 3.579545MHz |
+| YM3012 6116 |
+|C3403 C3403 YM2151 M6295 |
+| 26.666MHz GMJA-7 GMJA-8 |
+| 6264 |
+|J 6264 |--------| D78C10 |
+|A 6264 |IMAGETEK| |
+|M |I4220 | |
+|M MM1035 | | |
+|A |------------| |--------| |
+| | 68000 | GMJA-1 |
+| |------------| |
+| GMJA-2 |
+| 24MHz |
+| MACH110 GMJA-3 |
+| 6264 |
+|DSW1 6264 GMJA-4 |
+|DSW2 GMJA-6 GMJA-5 |
+|-----------------------------------------------|
+Notes:
+ 68000 clock - 12.000MHz [24/2]
+ D78C10 clock - 12.000MHz [24/2]
+ YM2151 clock - 3.579545MHz
+ Oki M6295 clock - 1.200MHz [24/20], sample rate = 1200000 / 132
+ VSync - 60Hz
+ HSync - 15.55kHz
+
+RAM - CY7C199 (x2), 6164 (x2), LH5168 (x2), 6116 (x1)
+ROMs 5+6 = Main Prg
+ROMs 7+8 = Sound Data
+ROMs 1-4 = GFX Data
+
+*/
+
+ROM_START( gunmast )
+ ROM_REGION( 0x080000, "maincpu", 0 ) /* 68000 Code */
+ ROM_LOAD16_BYTE( "gmja-5.20e", 0x000000, 0x040000, CRC(7334b2a3) SHA1(23f0a00b7539329f23eb564bc2823383997f83a9) )
+ ROM_LOAD16_BYTE( "gmja-6.20c", 0x000001, 0x040000, CRC(c38d185e) SHA1(fdbc16a6ffc791778cb7ac2dafd15f4eb72c4cf9) )
+
+ ROM_REGION( 0x02c000, "audiocpu", 0 ) /* NEC78C10 Code */
+ ROM_LOAD( "gmja-8.3i", 0x000000, 0x004000, CRC(ab4bcc56) SHA1(9ef91e14d0974f30c874a12370ddd04ee8ab6d5d) ) // (c)1992 Imagetek (11xxxxxxxxxxxxxxx = 0xFF)
+ ROM_CONTINUE( 0x010000, 0x01c000 )
+
+ ROM_REGION( 0x200000, "gfx1", 0 ) /* Gfx + Data (Addressable by CPU & Blitter) */
+ ROMX_LOAD( "gmja-2.14i", 0x000000, 0x080000, CRC(bc9acd54) SHA1(e6154cc5e8e33b38f56a0055dd0a51aa6adc4f9c) , ROM_GROUPWORD | ROM_SKIP(6))
+ ROMX_LOAD( "gmja-4.18i", 0x000002, 0x080000, CRC(f2d72d90) SHA1(575a01999e4608d1503904ba22310413b680b2b9) , ROM_GROUPWORD | ROM_SKIP(6))
+ ROMX_LOAD( "gmja-1.12i", 0x000004, 0x080000, CRC(336d0a90) SHA1(39ff59ba13e21f2a8488e5dc2d44cf2c50f7c4fb) , ROM_GROUPWORD | ROM_SKIP(6))
+ ROMX_LOAD( "gmja-3.16i", 0x000006, 0x080000, CRC(a6651297) SHA1(cdfb8a176cced552a9e72d39980c7fb005edf4f9) , ROM_GROUPWORD | ROM_SKIP(6))
+
+ ROM_REGION( 0x040000, "oki", 0 ) /* Samples */
+ ROM_LOAD( "gmja-7.3g", 0x000000, 0x040000, CRC(3a342312) SHA1(5c31bc9ec5159e1a0c9a931c7b702a31d3a1af10) )
+ROM_END
+
+
+
+/***************************************************************************
+
+Karate Tournament
+Mitchell 1992
+
+Note: This identical PCB with ROM and PAL swap is used by Moeyo Gonta!! (Lady Killer)
+
+VG460-(A)
+|----------------------------------------------|
+|TA7222 YM2413 KT008 D78C10 KT001 |
+|VOLUME UPC3403 3.579545MHz M6295 6116 |
+| UPC3403 *YM2151 |
+|*UPC3403 *YM3012 24MHz |
+| |
+|M54532 62256 20MHz MM1035|
+| 62256 460A24 460A21 |
+|J HE-2 |--------| 460A23 460A22 |
+|A HE-2 6264 |IMAGETEK| |
+|M HE-2 |I4100 | |
+|M | | 6264 KT002 |---| |
+|A |--------| 6264 KT003 | 6 | |
+| | 8 | |
+| | 0 | |
+| | 0 | |
+|SW1 | 0 | |
+|SW2 361A06 361A04 |---| |
+| 361A07 361A05 |
+|----------------------------------------------|
+Notes:
+ * - Not populated
+ 68000 - Clock input 12.000MHz [24/2]
+ D78C10 - NEC D78C10 8-bit CPU with A/D Converter. Clock input 12.000MHz [24/2]
+ M6295 - OKI M6295 4-Channel Mixing ADPCM Voice Synthesis LSI. Clock input 1.200MHz [24/20]. Pin 7 HIGH
+ YM2413 - Yamaha YM2413 FM Operator TYPE-LL sound IC. Clock input 3.579545MHz
+ I4100 - ImageTek Inc. I4100 052 9227KK702 graphics chip
+ KT001 - 27C010 EPROM at location 1I
+ KT002 - 27C2001 EPROM at location 8G
+ KT003 - 27C2001 EPROM at location 10G
+ KT008 - 27C2001 EPROM at location 1D
+ 361A0* - 42 pin 1M x8-bit (8Mbit) mask ROM
+460A24/23/22 - AMI PAL18CV8
+ 460A21 - AMI PAL22CV10
+ SW1/2 - 8-position DIP switch
+ HE-2 - Resistor array
+ UPC3403 - NEC uPC3403C Quad Operational Amplifier
+ 6116 - 2k x8-bit SRAM
+ 62256 - 32k x8-bit SRAM
+ 6264 - 8k x8-bit SRAM
+ M54532 - Mitsubishi M54532P Quad 1.5A Darlington Transistor Array with Clamp Diode
+ MM1035 - Mitsumi System Reset IC with Built-in Watchdog Timer (==Fujitsu MB3773)
+ TA7222 - Toshiba TA7222 5.8w Audio Power Amplifier
+ HSync - 14.9505kHz
+ VSync - 57.1556Hz
+
+***************************************************************************/
+
+ROM_START( karatour )
+ ROM_REGION( 0x080000, "maincpu", 0 ) /* 68000 Code */
+ ROM_LOAD16_BYTE( "kt002.8g", 0x000000, 0x040000, CRC(316a97ec) SHA1(4b099d2fa91822c9c85d647aab3d6779fc400250) )
+ ROM_LOAD16_BYTE( "kt003.10g", 0x000001, 0x040000, CRC(abe1b991) SHA1(9b6327169d66717dd9dd74816bc33eb208c3763c) )
+
+ ROM_REGION( 0x02c000, "audiocpu", 0 ) /* NEC78C10 Code */
+ ROM_LOAD( "kt001.1i", 0x000000, 0x004000, CRC(1dd2008c) SHA1(488b6f5d15bdbc069ee2cd6d7a0980a228d2f790) ) // 11xxxxxxxxxxxxxxx = 0xFF
+ ROM_CONTINUE( 0x010000, 0x01c000 )
+
+ ROM_REGION( 0x400000, "gfx1", 0 ) /* Gfx + Data (Addressable by CPU & Blitter) */
+ ROMX_LOAD( "361a04.15f", 0x000000, 0x100000, CRC(f6bf20a5) SHA1(cb4cb249eb1c106fe7ef0ace735c0cc3106f1ab7) , ROM_GROUPWORD | ROM_SKIP(6))
+ ROMX_LOAD( "361a07.17d", 0x000002, 0x100000, CRC(794cc1c0) SHA1(ecfdec5874a95846c0fb7966fdd1da625d85531f) , ROM_GROUPWORD | ROM_SKIP(6))
+ ROMX_LOAD( "361a05.17f", 0x000004, 0x100000, CRC(ea9c11fc) SHA1(176c4419cfe13ff019654a93cd7b0befa238bbc3) , ROM_GROUPWORD | ROM_SKIP(6))
+ ROMX_LOAD( "361a06.15d", 0x000006, 0x100000, CRC(7e15f058) SHA1(267f0a5acb874d4fff3556ffa405e24724174667) , ROM_GROUPWORD | ROM_SKIP(6))
+
+ ROM_REGION( 0x040000, "oki", 0 ) /* Samples */
+ ROM_LOAD( "kt008.1d", 0x000000, 0x040000, CRC(47cf9fa1) SHA1(88923ace550154c58c066f859cadfa7864c5344c) )
+ROM_END
+
+
+/***************************************************************************
+
+Moeyo Gonta!! (Lady Killer)
+(c)1993 Yanyaka
+VG460-(B)
+
+CPU : TMP68HC000P-16
+Sound: D78C10ACW YM2413 M6295
+OSC : 3.579545MHz(XTAL1) 20.0000MHz(XTAL2) 24.0000MHz(XTAL3)
+
+ROMs:
+e1.1i - Sound program (27c010)
+
+j2.8g - Main programs (27c020)
+j3.10g /
+
+ladyj-4.15f - Graphics (mask, read as 27c800)
+ladyj-5.17f |
+ladyj-6.15d |
+ladyj-7.17d /
+
+e8j.1d - Samples (27c020)
+
+Others:
+Imagetek I4100 052 9330EK712
+
+***************************************************************************/
+
+ROM_START( ladykill )
+ ROM_REGION( 0x080000, "maincpu", 0 ) /* 68000 Code */
+ ROM_LOAD16_BYTE( "e2.8g", 0x000000, 0x040000, CRC(211a4865) SHA1(4315c0a708383d357d8dd89a1820fe6cf7652adb) )
+ ROM_LOAD16_BYTE( "e3.10g", 0x000001, 0x040000, CRC(581a55ea) SHA1(41bfcaae84e583bf185948ab53ec39c05180a7a4) )
+
+ ROM_REGION( 0x02c000, "audiocpu", 0 ) /* NEC78C10 Code */
+ ROM_LOAD( "e1.1i", 0x000000, 0x004000, CRC(a4d95cfb) SHA1(2fd8a5cbb0dc289bd5294519dbd5369bfb4c2d4d) ) // 11xxxxxxxxxxxxxxx = 0xFF
+ ROM_CONTINUE( 0x010000, 0x01c000 )
+
+ ROM_REGION( 0x400000, "gfx1", 0 ) /* Gfx + Data (Addressable by CPU & Blitter) */
+ ROMX_LOAD( "ladyj-4.15f", 0x000000, 0x100000, CRC(65e5906c) SHA1(cc3918c2094ca819ec4043055564e1dbff4a4750) , ROM_GROUPWORD | ROM_SKIP(6))
+ ROMX_LOAD( "ladyj-7.17d", 0x000002, 0x100000, CRC(56bd64a5) SHA1(911272078b0fd375111f5d1463945c2075c19e40) , ROM_GROUPWORD | ROM_SKIP(6))
+ ROMX_LOAD( "ladyj-5.17f", 0x000004, 0x100000, CRC(a81ffaa3) SHA1(5c161b0ef33f1bab077e9a2eb2d3432825729e83) , ROM_GROUPWORD | ROM_SKIP(6))
+ ROMX_LOAD( "ladyj-6.15d", 0x000006, 0x100000, CRC(3a34913a) SHA1(a55624ede7c368e61555ca7b9cd9e6948265b784) , ROM_GROUPWORD | ROM_SKIP(6))
+
+ ROM_REGION( 0x040000, "oki", 0 ) /* Samples */
+ ROM_LOAD( "e8.1d", 0x000000, 0x040000, CRC(da88244d) SHA1(90c0cc275b69afffd9a0126985fd3fe16d44dced) )
+ROM_END
+
+/* an 'Electronic Devices' manufactured board has been seen with the following roms. The data is 100% identical to the above set
+ but due to lazy manufacturing larger ROMs were used and the first half filled with 0xff
+
+ ROM_LOAD16_BYTE( "ladyki_3.h9", 0x000000, 0x080000, CRC(c658f954) SHA1(d50043457e67a94feff1328fe9bf522aa3c124b6) ) // == e2.8g
+ ROM_LOAD16_BYTE( "ladyki_2.h10", 0x000001, 0x080000, CRC(bf58e4db) SHA1(9d7f74dc348b0ccb3bcf1b618d6092292b6945b8) ) // == e3.10g
+ ROM_LOAD( "ladyki_1.d1", 0x000000, 0x080000, CRC(3dca957c) SHA1(4b815b7cb124a38c639a4b425ed6e8b1f0946451) ) // == e8.1d
+*/
+
+ROM_START( moegonta )
+ ROM_REGION( 0x080000, "maincpu", 0 ) /* 68000 Code */
+ ROM_LOAD16_BYTE( "j2.8g", 0x000000, 0x040000, CRC(aa18d130) SHA1(6e0fd3b95d8589665b418bcae4fe64b288289c78) )
+ ROM_LOAD16_BYTE( "j3.10g", 0x000001, 0x040000, CRC(b555e6ab) SHA1(adfc6eafec612c8770b9f832a0a2574c53c3d047) )
+
+ ROM_REGION( 0x02c000, "audiocpu", 0 ) /* NEC78C10 Code */
+ ROM_LOAD( "e1.1i", 0x000000, 0x004000, CRC(a4d95cfb) SHA1(2fd8a5cbb0dc289bd5294519dbd5369bfb4c2d4d) ) // 11xxxxxxxxxxxxxxx = 0xFF
+ ROM_CONTINUE( 0x010000, 0x01c000 )
+
+ ROM_REGION( 0x400000, "gfx1", 0 ) /* Gfx + Data (Addressable by CPU & Blitter) */
+ ROMX_LOAD( "ladyj-4.15f", 0x000000, 0x100000, CRC(65e5906c) SHA1(cc3918c2094ca819ec4043055564e1dbff4a4750) , ROM_GROUPWORD | ROM_SKIP(6))
+ ROMX_LOAD( "ladyj-7.17d", 0x000002, 0x100000, CRC(56bd64a5) SHA1(911272078b0fd375111f5d1463945c2075c19e40) , ROM_GROUPWORD | ROM_SKIP(6))
+ ROMX_LOAD( "ladyj-5.17f", 0x000004, 0x100000, CRC(a81ffaa3) SHA1(5c161b0ef33f1bab077e9a2eb2d3432825729e83) , ROM_GROUPWORD | ROM_SKIP(6))
+ ROMX_LOAD( "ladyj-6.15d", 0x000006, 0x100000, CRC(3a34913a) SHA1(a55624ede7c368e61555ca7b9cd9e6948265b784) , ROM_GROUPWORD | ROM_SKIP(6))
+
+ ROM_REGION( 0x040000, "oki", 0 ) /* Samples */
+ ROM_LOAD( "e8j.1d", 0x000000, 0x040000, CRC(f66c2a80) SHA1(d95ddc8fe4144a6ad4a92385ff962d0b9391d53b) )
+ROM_END
+
+
+/***************************************************************************
+
+Last Fortress - Toride
+Metro 1992
+VG420
+
+ TR_JB12 5216
+ SW2 SW1 NEC78C10 3.579MHz
+
+ 6269
+ TR_JB11
+ 55328 55328 55328 24MHz
+
+ 4064 4064 TR_ TR_ 68000-12
+ Imagetek JC10 JC09
+ I4100
+
+ TR_ TR_ TR_ TR_ TR_ TR_ TR_ TR_
+ JC08 JC07 JC06 JC05 JC04 JC03 JC02 JC01
+
+CPU :MC68000P12
+Sound :Yamaha YM2413, OKI M6295
+OSC :24.0000MHz, 3.579545MHz
+other :D78C10ACW, Imagetek Inc I4100 052
+
+Clock measurements by the Guru:
+Master clock: 24.00MHz
+ D7810 clock: 12.00MHz (24 / 2)
+ M6295 clock: 1.200MHz (24 / 20), sample rate = M6295 clock /165
+YM2413 clock: 3.579545MHz
+
+Vsync: 58Hz
+HSync: 15.16kHz
+
+***************************************************************************/
+
+ROM_START( lastfort )
+ ROM_REGION( 0x040000, "maincpu", 0 ) /* 68000 Code */
+ ROM_LOAD16_BYTE( "tr_jc09", 0x000000, 0x020000, CRC(8b98a49a) SHA1(15adca78d54973820d04f8b308dc58d0784eb900) )
+ ROM_LOAD16_BYTE( "tr_jc10", 0x000001, 0x020000, CRC(8d04da04) SHA1(5c7e65a39929e94d1fa99aeb5fed7030b110451f) )
+
+ ROM_REGION( 0x02c000, "audiocpu", 0 ) /* NEC78C10 Code */
+ ROM_LOAD( "tr_jb12", 0x000000, 0x004000, CRC(8a8f5fef) SHA1(530b4966ec058cd80a2fc5f9e961239ce59d0b89) ) // (c)1992 Imagetek (11xxxxxxxxxxxxxxx = 0xFF)
+ ROM_CONTINUE( 0x010000, 0x01c000 )
+
+ ROM_REGION( 0x100000, "gfx1", 0 ) /* Gfx + Data (Addressable by CPU & Blitter) */
+ ROMX_LOAD( "tr_jc02", 0x000000, 0x020000, CRC(db3c5b79) SHA1(337f4c547a6267f317415cbc78cdac41574b1024) , ROM_SKIP(7))
+ ROMX_LOAD( "tr_jc04", 0x000001, 0x020000, CRC(f8ab2f9b) SHA1(bfbbd5ec2bc039b8eaef92467c2e7fd3b425b477) , ROM_SKIP(7))
+ ROMX_LOAD( "tr_jc06", 0x000002, 0x020000, CRC(47a7f397) SHA1(1d2b11b95ce81ca66713457283464d6d85753e4b) , ROM_SKIP(7))
+ ROMX_LOAD( "tr_jc08", 0x000003, 0x020000, CRC(d7ba5e26) SHA1(294fd9b68eebd28ca64627f0d6e64b325cab18a0) , ROM_SKIP(7))
+ ROMX_LOAD( "tr_jc01", 0x000004, 0x020000, CRC(3e3dab03) SHA1(e3c6eb73467f0ed207657084e51ee87d85152c3f) , ROM_SKIP(7))
+ ROMX_LOAD( "tr_jc03", 0x000005, 0x020000, CRC(87ac046f) SHA1(6555a55642383990bc7a8282ab5ea8fc0ba6cd14) , ROM_SKIP(7))
+ ROMX_LOAD( "tr_jc05", 0x000006, 0x020000, CRC(3fbbe49c) SHA1(642631e69d78898403013884cf0fb711ea000541) , ROM_SKIP(7))
+ ROMX_LOAD( "tr_jc07", 0x000007, 0x020000, CRC(05e1456b) SHA1(51cd3ad2aa9c0adc7b9d63a337b247b4b65701ca) , ROM_SKIP(7))
+
+ ROM_REGION( 0x40000, "oki", 0 ) /* Samples */
+ ROM_LOAD( "tr_jb11", 0x000000, 0x020000, CRC(83786a09) SHA1(910cf0ccf4493f2a80062149f6364dbb6a1c2a5d) )
+ROM_END
+
+ROM_START( lastfortk )
+ ROM_REGION( 0x040000, "maincpu", 0 ) /* 68000 Code */
+ ROM_LOAD16_BYTE( "7f-9", 0x000000, 0x020000, CRC(d2894c1f) SHA1(4f4ab6d8ce69999cd7c4a9ddabec8d1e8fefc6fc) )
+ ROM_LOAD16_BYTE( "8f-10", 0x000001, 0x020000, CRC(9696ea39) SHA1(27af0c6399cd7be40aa8a1c1b58e0db8408aff11) )
+
+ ROM_REGION( 0x02c000, "audiocpu", 0 ) /* NEC78C10 Code */
+ ROM_LOAD( "tr_jb12", 0x000000, 0x004000, CRC(8a8f5fef) SHA1(530b4966ec058cd80a2fc5f9e961239ce59d0b89) ) // (c)1992 Imagetek (11xxxxxxxxxxxxxxx = 0xFF)
+ ROM_CONTINUE( 0x010000, 0x01c000 )
+
+ ROM_REGION( 0x200000, "gfx1", 0 ) /* Gfx + Data (Addressable by CPU & Blitter) */
+ ROMX_LOAD( "7i-2", 0x000000, 0x040000, CRC(d1fe8d7b) SHA1(88b1973ebb47b91a49f6b4f722c9cc33e5330694) , ROM_SKIP(7))
+ ROMX_LOAD( "10i-4", 0x000001, 0x040000, CRC(058126d4) SHA1(985177556c8545e6a65a41083246b31509de7130) , ROM_SKIP(7))
+ ROMX_LOAD( "13i-6", 0x000002, 0x040000, CRC(39a9dea2) SHA1(9f8067cff15be93771d42b3776ee7ca1b7c61798) , ROM_SKIP(7))
+ ROMX_LOAD( "16i-8", 0x000003, 0x040000, CRC(4c050baa) SHA1(3e0b2029d7c0b6cd32b22f147663cd22975ce8c3) , ROM_SKIP(7))
+ ROMX_LOAD( "5i-1", 0x000004, 0x040000, CRC(0d503f05) SHA1(0b1ce22630bb2326930f0f3b5710c6c191730c45) , ROM_SKIP(7))
+ ROMX_LOAD( "8i-3", 0x000005, 0x040000, CRC(b6d4f753) SHA1(2864ad5fe4186e4e15bb7d5dafa6a9b8c803d7d0) , ROM_SKIP(7))
+ ROMX_LOAD( "12i-5", 0x000006, 0x040000, CRC(ce69c805) SHA1(88debdbd8e73da54c1c25a1a60f27a05dac3f104) , ROM_SKIP(7))
+ ROMX_LOAD( "14i-7", 0x000007, 0x040000, CRC(0cb38317) SHA1(6e18096f6616aa0d9c4f3a2394561ed3f636731e) , ROM_SKIP(7))
+
+ ROM_REGION( 0x40000, "oki", 0 ) /* Samples */
+ ROM_LOAD( "tr_jb11", 0x000000, 0x020000, CRC(83786a09) SHA1(910cf0ccf4493f2a80062149f6364dbb6a1c2a5d) )
+ROM_END
+
+ROM_START( lastfortg ) /* German version on PCB VG460-(A) */
+ ROM_REGION( 0x080000, "maincpu", 0 ) /* 68000 Code */
+ ROM_LOAD16_BYTE( "tr_ma02.8g", 0x000000, 0x020000, CRC(e6f40918) SHA1(c8c9369103530b2214c779c8a643ba9349b3eac5) )
+ ROM_LOAD16_BYTE( "tr_ma03.10g", 0x000001, 0x020000, CRC(b00fb126) SHA1(7dd4b7a2d1c5401fde2275ef76fac1ccc586a0bd) )
+
+ ROM_REGION( 0x02c000, "audiocpu", 0 ) /* NEC78C10 Code */
+ ROM_LOAD( "tr_ma01.1i", 0x000000, 0x004000, CRC(8a8f5fef) SHA1(530b4966ec058cd80a2fc5f9e961239ce59d0b89) ) /* Same as parent set, but different label */
+ ROM_CONTINUE( 0x010000, 0x01c000 )
+
+ ROM_REGION( 0x200000, "gfx1", 0 ) /* Gfx + Data (Addressable by CPU & Blitter) */
+ ROMX_LOAD( "tr_ma04.15f", 0x000000, 0x080000, CRC(5feafc6f) SHA1(eb50905eb0d25eb342e08d591907f79b5eadff43) , ROM_GROUPWORD | ROM_SKIP(6))
+ ROMX_LOAD( "tr_ma07.17d", 0x000002, 0x080000, CRC(7519d569) SHA1(c88932a19a48d45a19b777113a4719b18f42a297) , ROM_GROUPWORD | ROM_SKIP(6))
+ ROMX_LOAD( "tr_ma05.17f", 0x000004, 0x080000, CRC(5d917ba5) SHA1(34fc72924fa2877c1038d7f61b22f7667af01e9f) , ROM_GROUPWORD | ROM_SKIP(6))
+ ROMX_LOAD( "tr_ma06.15d", 0x000006, 0x080000, CRC(d366c04e) SHA1(e0a67688043cb45916860d32ff1076d9257e6ad9) , ROM_GROUPWORD | ROM_SKIP(6))
+
+ ROM_REGION( 0x40000, "oki", 0 ) /* Samples */
+ ROM_LOAD( "tr_ma08.1d", 0x000000, 0x020000, CRC(83786a09) SHA1(910cf0ccf4493f2a80062149f6364dbb6a1c2a5d) ) /* Same as parent set, but different label */
+ROM_END
+
+/***************************************************************************
+
+Last Fortress - Toride (Erotic)
+Metro Corporation.
+
+Board number VG420
+
+CPU: MC68000P12
+SND: OKI M6295+ YM2413 + NEC D78C10ACW + NEC D4016 (ram?)
+DSW: see manual (scanned in sub-directory Manual)
+OSC: 24.000 MHz, 3.579545MHz
+
+***************************************************************************/
+
+ROM_START( lastforte )
+ ROM_REGION( 0x040000, "maincpu", 0 ) /* 68000 Code */
+ ROM_LOAD16_BYTE( "tr_hc09", 0x000000, 0x020000, CRC(32f43390) SHA1(b5bad9d80f2155f277265fe487a59f0f4ec6575d) )
+ ROM_LOAD16_BYTE( "tr_hc10", 0x000001, 0x020000, CRC(9536369c) SHA1(39291e92c107be35d130ff29533b42581efc308b) )
+
+ ROM_REGION( 0x02c000, "audiocpu", 0 ) /* NEC78C10 Code */
+ ROM_LOAD( "tr_jb12", 0x000000, 0x004000, CRC(8a8f5fef) SHA1(530b4966ec058cd80a2fc5f9e961239ce59d0b89) ) // (c)1992 Imagetek (11xxxxxxxxxxxxxxx = 0xFF)
+ ROM_CONTINUE( 0x010000, 0x01c000 )
+
+ ROM_REGION( 0x100000, "gfx1", 0 ) /* Gfx + Data (Addressable by CPU & Blitter) */
+ ROMX_LOAD( "tr_ha02", 0x000000, 0x020000, CRC(11cfbc84) SHA1(fb7005be7678564713b5480569f2cdab6c36f029) , ROM_SKIP(7))
+ ROMX_LOAD( "tr_ha04", 0x000001, 0x020000, CRC(32bf9c26) SHA1(9d16eca8810d1823726dc9c047504bd24f2a55f7) , ROM_SKIP(7))
+ ROMX_LOAD( "tr_ha06", 0x000002, 0x020000, CRC(16937977) SHA1(768bb6b1c9b90b2eedc9dbb19c8e9fa8f4265f17) , ROM_SKIP(7))
+ ROMX_LOAD( "tr_ha08", 0x000003, 0x020000, CRC(6dd96a9b) SHA1(fe8214d57dc83157eff53f2d83bd3a4e2da91555) , ROM_SKIP(7))
+ ROMX_LOAD( "tr_ha01", 0x000004, 0x020000, CRC(aceb44b3) SHA1(9a236eddbc916c206bfa694b576d971d788e8eb1) , ROM_SKIP(7))
+ ROMX_LOAD( "tr_ha03", 0x000005, 0x020000, CRC(f18f1248) SHA1(30e39d904368c61a46719a0f21a6acb7fa55593f) , ROM_SKIP(7))
+ ROMX_LOAD( "tr_ha05", 0x000006, 0x020000, CRC(79f769dd) SHA1(7a9ff8e961ae09fdf36a0a751befc141f47c9fd8) , ROM_SKIP(7))
+ ROMX_LOAD( "tr_ha07", 0x000007, 0x020000, CRC(b6feacb2) SHA1(85df28d5ff6601753a435e31bcaf45702c7489ea) , ROM_SKIP(7))
+
+ ROM_REGION( 0x40000, "oki", 0 ) /* Samples */
+ ROM_LOAD( "tr_jb11", 0x000000, 0x020000, CRC(83786a09) SHA1(910cf0ccf4493f2a80062149f6364dbb6a1c2a5d) )
+ROM_END
+
+ROM_START( lastfortea )
+ ROM_REGION( 0x040000, "maincpu", 0 ) /* 68000 Code */
+ ROM_LOAD16_BYTE( "tr_ha09", 0x000000, 0x020000, CRC(61fe8fb2) SHA1(d3f33bbc5326f89407fe1f4e389af7510ce134a0) )
+ ROM_LOAD16_BYTE( "tr_ha10", 0x000001, 0x020000, CRC(14a9fba2) SHA1(984247397f204b9e1bdf69e68299b2e061fba5b1) )
+
+ ROM_REGION( 0x02c000, "audiocpu", 0 ) /* NEC78C10 Code */
+ ROM_LOAD( "tr_jb12", 0x000000, 0x004000, CRC(8a8f5fef) SHA1(530b4966ec058cd80a2fc5f9e961239ce59d0b89) ) // (c)1992 Imagetek (11xxxxxxxxxxxxxxx = 0xFF)
+ ROM_CONTINUE( 0x010000, 0x01c000 )
+
+ ROM_REGION( 0x100000, "gfx1", 0 ) /* Gfx + Data (Addressable by CPU & Blitter) */
+ ROMX_LOAD( "tr_ha02", 0x000000, 0x020000, CRC(11cfbc84) SHA1(fb7005be7678564713b5480569f2cdab6c36f029) , ROM_SKIP(7))
+ ROMX_LOAD( "tr_ha04", 0x000001, 0x020000, CRC(32bf9c26) SHA1(9d16eca8810d1823726dc9c047504bd24f2a55f7) , ROM_SKIP(7))
+ ROMX_LOAD( "tr_ha06", 0x000002, 0x020000, CRC(16937977) SHA1(768bb6b1c9b90b2eedc9dbb19c8e9fa8f4265f17) , ROM_SKIP(7))
+ ROMX_LOAD( "tr_ha08", 0x000003, 0x020000, CRC(6dd96a9b) SHA1(fe8214d57dc83157eff53f2d83bd3a4e2da91555) , ROM_SKIP(7))
+ ROMX_LOAD( "tr_ha01", 0x000004, 0x020000, CRC(aceb44b3) SHA1(9a236eddbc916c206bfa694b576d971d788e8eb1) , ROM_SKIP(7))
+ ROMX_LOAD( "tr_ha03", 0x000005, 0x020000, CRC(f18f1248) SHA1(30e39d904368c61a46719a0f21a6acb7fa55593f) , ROM_SKIP(7))
+ ROMX_LOAD( "tr_ha05", 0x000006, 0x020000, CRC(79f769dd) SHA1(7a9ff8e961ae09fdf36a0a751befc141f47c9fd8) , ROM_SKIP(7))
+ ROMX_LOAD( "tr_ha07", 0x000007, 0x020000, CRC(b6feacb2) SHA1(85df28d5ff6601753a435e31bcaf45702c7489ea) , ROM_SKIP(7))
+
+ ROM_REGION( 0x40000, "oki", 0 ) /* Samples */
+ ROM_LOAD( "tr_jb11", 0x000000, 0x020000, CRC(83786a09) SHA1(910cf0ccf4493f2a80062149f6364dbb6a1c2a5d) )
+ROM_END
+
+
+/***************************************************************************
+
+Mahjong Doukyuusei (JPN Ver.)
+
+(c)1995 make software/elf/media trading corp.
+
+Board: VG330-B
+
+CPU : 68000 16MHz
+Sound : YM2413, M6295
+OSC : 16.0000MHz 3.579545MHz 26.666MHz
+Custom: Imagetek Inc I4300
+
+***************************************************************************/
+
+ROM_START( dokyusei )
+ ROM_REGION( 0x040000, "maincpu", 0 ) /* 68000 Code */
+ ROM_LOAD16_BYTE( "330_a06.bin", 0x000000, 0x020000, CRC(36157c2e) SHA1(f855175143caf476dcbee5a8aaec802a8fdb64fa) )
+ ROM_LOAD16_BYTE( "330_a05.bin", 0x000001, 0x020000, CRC(177f50d2) SHA1(2298411152553041b907d9243aaa7983ca21c946) )
+
+ ROM_REGION( 0x800000, "gfx1", 0 ) /* Gfx + Data (Addressable by CPU & Blitter) */
+ ROMX_LOAD( "2.bin", 0x000000, 0x200000, CRC(075bface) SHA1(7f0e47ebdc37a1fc09b072cb8e0f38258a702a3d) , ROM_GROUPWORD | ROM_SKIP(6))
+ ROMX_LOAD( "4.bin", 0x000002, 0x200000, CRC(bc631438) SHA1(da3ef24d94e69197e3c69e4fd2b716162c275278) , ROM_GROUPWORD | ROM_SKIP(6))
+ ROMX_LOAD( "1.bin", 0x000004, 0x200000, CRC(4566c29b) SHA1(3216e21d898855cbb0ad328e6d45f3726d95b099) , ROM_GROUPWORD | ROM_SKIP(6))
+ ROMX_LOAD( "3.bin", 0x000006, 0x200000, CRC(5f6d7969) SHA1(bcb48c5808f268ca35a28f162d4e9da9df65b843) , ROM_GROUPWORD | ROM_SKIP(6))
+
+ ROM_REGION( 0x100000, "oki", 0 ) /* Samples */
+ ROM_LOAD( "7.bin", 0x000000, 0x100000, CRC(c572aee1) SHA1(2a3baf962617577f8ac3f9e58fb4e5a0dae4f0e8) ) // 4 x 0x40000
+ROM_END
+
+
+/***************************************************************************
+
+Mahjong Doukyuusei Special
+(c)1995 Make Software / Elf / Media Trading
+
+Board: VG340-A
+
+CPU: 68000-16
+Sound: M6295
+ YM2413
+OSC: 32.0000MHz
+ 3.579545MHz
+EEPROM: 93C46
+Custom: Imagetek Inc I4300 095
+
+***************************************************************************/
+
+ROM_START( dokyusp )
+ ROM_REGION( 0x040000, "maincpu", 0 ) /* 68000 Code */
+ ROM_LOAD16_BYTE( "6.bin", 0x000000, 0x020000, CRC(01729b7f) SHA1(42a60f034ee5d5c2a42856b97d0d4c499b24627b) )
+ ROM_LOAD16_BYTE( "5.bin", 0x000001, 0x020000, CRC(57770776) SHA1(15093886f2fe49443e8d7541903714de0a14aa0b) )
+
+ ROM_REGION( 0x1000000, "gfx1", 0 ) /* Gfx + Data (Addressable by CPU & Blitter) */
+ ROMX_LOAD( "2l.bin", 0x0000000, 0x400000, CRC(4bed184d) SHA1(12bdb00030d19c2c9fb2120ed6b267a7982c213a) , ROM_GROUPWORD | ROM_SKIP(6))
+ ROMX_LOAD( "4l.bin", 0x0000002, 0x400000, CRC(2ee468e6) SHA1(ced58fdd8b5c99ce3f09cece2e05d7fcf4c7f786) , ROM_GROUPWORD | ROM_SKIP(6))
+ ROMX_LOAD( "1l.bin", 0x0000004, 0x400000, CRC(510ace14) SHA1(f5f1f46f4d8d150dd9e17083f32e9b45938c1dad) , ROM_GROUPWORD | ROM_SKIP(6))
+ ROMX_LOAD( "3l.bin", 0x0000006, 0x400000, CRC(82ea562e) SHA1(42839de9f346ccd0736bdbd3eead61ad66fcb666) , ROM_GROUPWORD | ROM_SKIP(6))
+
+ ROM_REGION( 0x200000, "oki", 0 ) /* Samples */
+ ROM_LOAD( "7.bin", 0x000000, 0x200000, CRC(763985e1) SHA1(395d925b79922de5060a3f59de99fbcc9bd40fad) )
+
+ ROM_REGION16_BE( 0x80, "eeprom", 0 )
+ ROM_LOAD16_WORD( "eeprom-dokyusp.bin", 0x0000, 0x0080, CRC(cf159485) SHA1(f8e9c89e1b7c8bcd77ae5f55e334f79285f602a8) )
+ROM_END
+
+
+/***************************************************************************
+
+Mahjong Gakuensai (JPN Ver.)
+(c)1997 Make Software
+
+Board: VG340-A
+
+CPU: 68000-16
+Sound: M6295
+ YM2413
+OSC: 26.6660MHz
+ 3.5795MHz
+
+Custom: I4300 095
+
+***************************************************************************/
+
+ROM_START( gakusai )
+ ROM_REGION( 0x080000, "maincpu", 0 ) /* 68000 Code */
+ ROM_LOAD16_BYTE( "6.bin", 0x000000, 0x040000, CRC(6f8ab082) SHA1(18caf49a0c65f831d375f089f27b8570b094f029) )
+ ROM_LOAD16_BYTE( "5.bin", 0x000001, 0x040000, CRC(010176c4) SHA1(48fcea18c02c1426a699a636f44b21cf7625e8a0) )
+
+ ROM_REGION( 0x2000000, "gfx1", 0 ) /* Gfx + Data (Addressable by CPU & Blitter) */
+ ROMX_LOAD( "2l.bin", 0x0000000, 0x400000, CRC(45dfb5c7) SHA1(04338d695bd6973fd7d7286a8da563250ae4f71b) , ROM_GROUPWORD | ROM_SKIP(6))
+ ROMX_LOAD( "4l.bin", 0x0000002, 0x400000, CRC(7ab64f49) SHA1(e4d9a7bf97635b41fe632b3542eee1f609db080a) , ROM_GROUPWORD | ROM_SKIP(6))
+ ROMX_LOAD( "1l.bin", 0x0000004, 0x400000, CRC(75093421) SHA1(cfe549e24abfedd740ead30cab235df494e9f45d) , ROM_GROUPWORD | ROM_SKIP(6))
+ ROMX_LOAD( "3l.bin", 0x0000006, 0x400000, CRC(4dcfcd98) SHA1(bfb882d99c854e68e86f4e8f8aa7d02dcf5e9cfc) , ROM_GROUPWORD | ROM_SKIP(6))
+ ROMX_LOAD( "2u.bin", 0x1000000, 0x400000, CRC(8d4f912b) SHA1(1fcf1dd50fd678cc908ab47bcccaa4ed7b2b6938) , ROM_GROUPWORD | ROM_SKIP(6))
+ ROMX_LOAD( "4u.bin", 0x1000002, 0x400000, CRC(1f83e98a) SHA1(10b2d3ceb4bda6a2ecf795b865c948563c2fb84d) , ROM_GROUPWORD | ROM_SKIP(6))
+ ROMX_LOAD( "1u.bin", 0x1000004, 0x400000, CRC(28b386d9) SHA1(d1e151fa112c86d2cb97b7a5439a1e549359055d) , ROM_GROUPWORD | ROM_SKIP(6))
+ ROMX_LOAD( "3u.bin", 0x1000006, 0x400000, CRC(87f3c5e6) SHA1(097c0a53b040399d928f17fe3e9f42755b1d72f3) , ROM_GROUPWORD | ROM_SKIP(6))
+
+ ROM_REGION( 0x400000, "oki", 0 ) /* Samples */
+ ROM_LOAD( "7.bin", 0x000000, 0x400000, CRC(34575a14) SHA1(53d458513f208f07844e1727d5889e85dcd4f0ed) )
+ROM_END
+
+
+/***************************************************************************
+
+Mahjong Gakuensai 2 (JPN Ver.)
+(c)1998 Make Software
+
+Board: VG340-A
+
+CPU: 68000-16
+Sound: M6295
+ YM2413
+OSC: 26.6660MHz
+ 3.579545MHz
+
+Custom: I4300 095
+
+***************************************************************************/
+
+ROM_START( gakusai2 )
+ ROM_REGION( 0x080000, "maincpu", 0 ) /* 68000 Code */
+ ROM_LOAD16_BYTE( "mg2a06.bin", 0x000000, 0x020000, CRC(8b006dd4) SHA1(893ec0e7c367d79bc99e65ab8abd0d290f2ede58) )
+ ROM_LOAD16_BYTE( "mg2a05.bin", 0x000001, 0x020000, CRC(7702b9ac) SHA1(09d0c11fa2c9ed9cde365cb1ff215d55e39b7734) )
+
+ ROM_REGION( 0x2000000, "gfx1", 0 ) /* Gfx + Data (Addressable by CPU & Blitter) */
+ ROMX_LOAD( "mg22l.bin", 0x0000000, 0x400000, CRC(28366708) SHA1(56fccee126916cc301678a205dfe629efefb79db) , ROM_GROUPWORD | ROM_SKIP(6))
+ ROMX_LOAD( "mg24l.bin", 0x0000002, 0x400000, CRC(9e003bb0) SHA1(aa73cc0e79732fd6826c89671b179cb3189571e0) , ROM_GROUPWORD | ROM_SKIP(6))
+ ROMX_LOAD( "mg21l.bin", 0x0000004, 0x400000, CRC(3827098d) SHA1(dda9fb6c56c4408802d54c5975fb9470ca2e1d34) , ROM_GROUPWORD | ROM_SKIP(6))
+ ROMX_LOAD( "mg23l.bin", 0x0000006, 0x400000, CRC(a6f96961) SHA1(dd2578da5d091991580a2c7a979ba8dbfa0cceb3) , ROM_GROUPWORD | ROM_SKIP(6))
+ ROMX_LOAD( "mg22u.bin", 0x1000000, 0x400000, CRC(53ffa68a) SHA1(3d8d69c2063c78bd79cdbd7457bca1af9700bf3c) , ROM_GROUPWORD | ROM_SKIP(6))
+ ROMX_LOAD( "mg24u.bin", 0x1000002, 0x400000, CRC(c218e9ab) SHA1(3b6ee4cc828198b284ac9020e2da911efc90725a) , ROM_GROUPWORD | ROM_SKIP(6))
+ ROMX_LOAD( "mg21u.bin", 0x1000004, 0x400000, CRC(385495e5) SHA1(5181e279fef23780d07ab5a124618e4d0e5cb821) , ROM_GROUPWORD | ROM_SKIP(6))
+ ROMX_LOAD( "mg23u.bin", 0x1000006, 0x400000, CRC(d8315923) SHA1(6bb5cad317f7efa6a384f6c257c5faeb789a8eed) , ROM_GROUPWORD | ROM_SKIP(6))
+
+ ROM_REGION( 0x400000, "oki", 0 ) /* Samples */
+ ROM_LOAD( "mg2-7.bin", 0x000000, 0x400000, CRC(2f1c041e) SHA1(a72720b3d7f816e23452775f2fd4223cf2d02985) )
+ROM_END
+
+
+/***************************************************************************
+
+Mouja (JPN Ver.)
+(c)1996 Etona / (c)1995 FPS/FWS
+
+VG410-B
++------------------------+
+| SW2 SW1 68000-16 |
+| SW4 SW3 10 9 |
+| 62256 62256|
+|J YM2413 ALTERA |
+|A 3.579545MHz |
+|M M6295 16MHz LH53882B|
+|M LH538711 |
+|A 26.666MHz LH53882C|
+| I4300 |
+| 61S256 LH53882D|
+| 61S256 61C64 |
+| LH53882E|
++------------------------+
+
+CPU :TMP68H000P-16
+Sound :Yamaha YM2413, OKI M6295
+OSC :16000.00KHz, 3.579545MHz, 26.666MHz
+other :Imagetek Inc I4300 095, ALTERA EPM7032LC44-15T
+
+* SW3 & SW4 are unpopulated
+
+9, 10 Program roms, 27C020
+
+LH53882B - LH53882E are MASK roms
+LH53711 is a MASK rom
+
+***************************************************************************/
+
+ROM_START( mouja )
+ ROM_REGION( 0x080000, "maincpu", 0 ) /* 68000 Code */
+ ROM_LOAD16_BYTE( "10.u38", 0x000000, 0x040000, CRC(f9742b69) SHA1(f8c6508b227403a82413ceeb0651922759d7e0f4) ) /* Silkscreened U38 and 10 */
+ ROM_LOAD16_BYTE( "9.u39", 0x000001, 0x040000, CRC(dc77216f) SHA1(3b73d29f4e8e385f45f2abfb38eaffc2d8406948) ) /* Silkscreened U39 and 9 */
+
+ ROM_REGION( 0x400000, "gfx1", 0 ) /* Gfx + Data (Addressable by CPU & Blitter) */
+ ROMX_LOAD( "lh53882c.u6", 0x000000, 0x100000, CRC(c4dd3194) SHA1(c9c88a8d2046224957b35de14763aa4bdf0d407f) , ROM_GROUPWORD | ROM_SKIP(6)) /* Silkscreened U6 and 42 */
+ ROMX_LOAD( "lh53882e.u5", 0x000002, 0x100000, CRC(09530f9d) SHA1(03f2ec5ea694266808d245abe7f688de0ef6d853) , ROM_GROUPWORD | ROM_SKIP(6)) /* Silkscreened U5 and 86 */
+ ROMX_LOAD( "lh53882b.u4", 0x000004, 0x100000, CRC(5dd7a7b2) SHA1(b0347e8951b29356a7d945b906d93c40b9abc19c) , ROM_GROUPWORD | ROM_SKIP(6)) /* Silkscreened U4 and 31 */
+ ROMX_LOAD( "lh53882d.u1", 0x000006, 0x100000, CRC(430c3925) SHA1(41e5bd02a665eee87ef8f4ae9f4bee374c25e00b) , ROM_GROUPWORD | ROM_SKIP(6)) /* Silkscreened U1 and 75 */
+
+ ROM_REGION( 0x100000, "oki", 0 ) /* Samples */
+ ROM_LOAD( "lh538711.u53", 0x000000, 0x100000, CRC(fe3df432) SHA1(4fb7ad997ca6e91468d7516e5c4a94cde6e07104) ) /* Silkscreened U53 and 11 */
+ROM_END
+
+
+/***************************************************************************
+
+Mouse Shooter GoGO
+Metro 1995
+
++--------------------------------------------+
+| MS_WA-7 MS_JA-1 |
+| YRW801-M MS_WA-2 |
+| MS_WA-3 |
+|J 33.369MHz YMF278B MS_WA-4 |
+|A |
+|M |
+|M |
+|A ALTERA 16MHz Imagetek |
+| MS_WA-6 MS_WA-5 I4220 |
+|SW1 CY7C199 CY7C199 |
+|SW2 68000-16 CY7C199 61C64 |
+|SW3 26.666MHz CY7C199 |
++--------------------------------------------+
+
+CPU : TMP68HC000P-16
+Sound: YAMAHA OPL YMF278B-F + YRW801-M
+OSC : 16.0000MHz (OSC1) 26.6660MHz (OSC2) 33.869MHz (OSC3)
+PLD : ALTERA EPM7032LC44-15T D9443
+Video: Imagetek I4220 071 9430WK440
+
+SW3 - Not Populated
+
+ms_ja-1.1 tms27c240 <-- Is there an undumped MS_WA1 World rom??
+ms_wa-2.2 tms27c240
+ms_wa-3.3 tms27c240
+ms_wa-4.4 tms27c240
+ms_wa-5.5 tms27c020
+ms_wa-6.6 tms27c020
+ms_wa-7.7 hn27c4001g
+
+***************************************************************************/
+
+ROM_START( msgogo )
+ ROM_REGION( 0x080000, "maincpu", 0 ) /* 68000 Code */
+ ROM_LOAD16_BYTE( "ms_wa-6.6", 0x000000, 0x040000, CRC(986acac8) SHA1(97c24f5b730aa811951db4c7e9c894c0701c58fd) ) /* Silkscreened 6 and U18 */
+ ROM_LOAD16_BYTE( "ms_wa-5.5", 0x000001, 0x040000, CRC(746d9f99) SHA1(6e3e34dfb67fecc93213fe040465eccd88575822) ) /* Silkscreened 5 and U19 */
+
+ ROM_REGION( 0x200000, "gfx1", 0 ) /* Gfx + Data (Addressable by CPU & Blitter) */
+ ROMX_LOAD( "ms_wa-2.2", 0x000000, 0x080000, CRC(0d36c2b9) SHA1(3fd6631ad657c73e7e6bfdff9d9caf5ab044bdeb), ROM_GROUPWORD | ROM_SKIP(6)) /* Silkscreened 2 and U30 */
+ ROMX_LOAD( "ms_wa-4.4", 0x000002, 0x080000, CRC(fd387126) SHA1(a2f82a66b098a97d8f245e3c2f96c31c63642fec), ROM_GROUPWORD | ROM_SKIP(6)) /* Silkscreened 4 and U29 */
+ ROMX_LOAD( "ms_ja-1.1", 0x000004, 0x080000, CRC(8ec4e81d) SHA1(46947ad2941af154f91e47acee281302a12e3aa5), ROM_GROUPWORD | ROM_SKIP(6)) /* Silkscreened 1 and U28 */
+ ROMX_LOAD( "ms_wa-3.3", 0x000006, 0x080000, CRC(06cb6807) SHA1(d7303b4047983117cd33e057b1f4b98ed3f7dd32), ROM_GROUPWORD | ROM_SKIP(6)) /* Silkscreened 3 and U27 */
+
+ ROM_REGION( 0x280000, "ymf", 0 )
+ ROM_LOAD( "yrw801-m", 0x000000, 0x200000, CRC(2a9d8d43) SHA1(32760893ce06dbe3930627755ba065cc3d8ec6ca) ) /* Silkscreened U52 */
+ ROM_LOAD( "ms_wa-7.7", 0x200000, 0x080000, CRC(e19941cb) SHA1(93777c9cd22ddd33d9584b6edad33b95c1e28bde) ) /* Silkscreened 7 and U49 */
+ROM_END
+
+
+/***************************************************************************
+
+Pang Pom's (c) 1992 Metro
+
+Pcb code: VG420 (Same as Toride)
+
+Cpus: M68000, Z80
+Clocks: 24 MHz, 3.579 MHz
+Sound: M6295, YM2413, _unused_ slot for a YM2151
+
+Custom graphics chip - Imagetek I4100 052 9227KK701 (same as Karate Tournament)
+
+***************************************************************************/
+
+ROM_START( pangpoms )
+ ROM_REGION( 0x040000, "maincpu", 0 ) /* 68000 Code */
+ ROM_LOAD16_BYTE( "ppoms09.bin", 0x000000, 0x020000, CRC(0c292dbc) SHA1(8b09de2a560e804e0dea514c95b317c2e2b6501d) )
+ ROM_LOAD16_BYTE( "ppoms10.bin", 0x000001, 0x020000, CRC(0bc18853) SHA1(68d50ad50caad34e72d32e7b9fea1d85af74b879) )
+
+ ROM_REGION( 0x02c000, "audiocpu", 0 ) /* NEC78C10 Code */
+ ROM_LOAD( "ppoms12.bin", 0x000000, 0x004000, CRC(a749357b) SHA1(1555f565c301c5be7c49fc44a004b5c0cb3777c6) )
+ ROM_CONTINUE( 0x010000, 0x01c000 )
+
+ ROM_REGION( 0x100000, "gfx1", 0 ) /* Gfx + Data (Addressable by CPU & Blitter) */
+ ROMX_LOAD( "ppoms02.bin", 0x000000, 0x020000, CRC(88f902f7) SHA1(12ea58d7c000b629ccdceec3dedc2747a63b84be) , ROM_SKIP(7))
+ ROMX_LOAD( "ppoms04.bin", 0x000001, 0x020000, CRC(9190c2a0) SHA1(a7399cc2dea5a963e7c930e426915e8eb3552213) , ROM_SKIP(7))
+ ROMX_LOAD( "ppoms06.bin", 0x000002, 0x020000, CRC(ed15c93d) SHA1(95072e7d1def0d8e97946a612b90ce078c64aed2) , ROM_SKIP(7))
+ ROMX_LOAD( "ppoms08.bin", 0x000003, 0x020000, CRC(9a3408b9) SHA1(924b184d3a47bbe8aa5d41761ea5e94ba7e4f2e9) , ROM_SKIP(7))
+ ROMX_LOAD( "ppoms01.bin", 0x000004, 0x020000, CRC(11ac3810) SHA1(6ada82a73d4383f99f5be67369b810a692d27ef9) , ROM_SKIP(7))
+ ROMX_LOAD( "ppoms03.bin", 0x000005, 0x020000, CRC(e595529e) SHA1(91b4bd1f029ce09d7689815099b38916fe0d2686) , ROM_SKIP(7))
+ ROMX_LOAD( "ppoms05.bin", 0x000006, 0x020000, CRC(02226214) SHA1(82302e7f1e7269c45e11dfba45ec7bbf522b47f1) , ROM_SKIP(7))
+ ROMX_LOAD( "ppoms07.bin", 0x000007, 0x020000, CRC(48471c87) SHA1(025fa79993788a0091c4edb83423725abd3a47a2) , ROM_SKIP(7))
+
+ ROM_REGION( 0x40000, "oki", 0 ) /* Samples */
+ ROM_LOAD( "ppoms11.bin", 0x000000, 0x020000, CRC(e89bd565) SHA1(6c7c1ad67ba708dbbe9654c1d290af290207d2be) )
+ROM_END
+
+ROM_START( pangpomsm )
+ ROM_REGION( 0x040000, "maincpu", 0 ) /* 68000 Code */
+ ROM_LOAD16_BYTE( "pa.c09", 0x000000, 0x020000, CRC(e01a7a08) SHA1(1890b290dfb1521ab73b2392409aaf44b99d63bb) )
+ ROM_LOAD16_BYTE( "pa.c10", 0x000001, 0x020000, CRC(5e509cee) SHA1(821cfbf5f65cc3091eb8008310266f9f2c838072) )
+
+ ROM_REGION( 0x02c000, "audiocpu", 0 ) /* NEC78C10 Code */
+ ROM_LOAD( "ppoms12.bin", 0x000000, 0x004000, CRC(a749357b) SHA1(1555f565c301c5be7c49fc44a004b5c0cb3777c6) )
+ ROM_CONTINUE( 0x010000, 0x01c000 )
+
+ ROM_REGION( 0x100000, "gfx1", 0 ) /* Gfx + Data (Addressable by CPU & Blitter) */
+ ROMX_LOAD( "ppoms02.bin", 0x000000, 0x020000, CRC(88f902f7) SHA1(12ea58d7c000b629ccdceec3dedc2747a63b84be) , ROM_SKIP(7))
+ ROMX_LOAD( "pj.e04", 0x000001, 0x020000, CRC(54bf2f10) SHA1(2f0f18984e336f226457295d375a73bcf86cef31) , ROM_SKIP(7))
+ ROMX_LOAD( "pj.e06", 0x000002, 0x020000, CRC(c8b6347d) SHA1(7090e44dc7032432795b6fb6bc166bf4de159685) , ROM_SKIP(7))
+ ROMX_LOAD( "ppoms08.bin", 0x000003, 0x020000, CRC(9a3408b9) SHA1(924b184d3a47bbe8aa5d41761ea5e94ba7e4f2e9) , ROM_SKIP(7))
+ ROMX_LOAD( "ppoms01.bin", 0x000004, 0x020000, CRC(11ac3810) SHA1(6ada82a73d4383f99f5be67369b810a692d27ef9) , ROM_SKIP(7))
+ ROMX_LOAD( "pj.e03", 0x000005, 0x020000, CRC(d126e774) SHA1(f782d1e1277956f088dc91dec8f338f85b9af13a) , ROM_SKIP(7))
+ ROMX_LOAD( "pj.e05", 0x000006, 0x020000, CRC(79c0ec1e) SHA1(b15582e89d859dda4f82908c62e9e07cb45229b9) , ROM_SKIP(7))
+ ROMX_LOAD( "ppoms07.bin", 0x000007, 0x020000, CRC(48471c87) SHA1(025fa79993788a0091c4edb83423725abd3a47a2) , ROM_SKIP(7))
+
+ ROM_REGION( 0x40000, "oki", 0 ) /* Samples */
+ ROM_LOAD( "ppoms11.bin", 0x000000, 0x020000, CRC(e89bd565) SHA1(6c7c1ad67ba708dbbe9654c1d290af290207d2be) )
+ROM_END
+
+
+/***************************************************************************
+
+Poitto! (c)1993 Metro corp
+MTR5260-A
+
+CPU : TMP68HC000P-16
+Sound: D78C10ACW M6295 YM2413
+OSC : 24.0000MHz (OSC1)
+ (OSC2)
+ (OSC3)
+ 3.579545MHz (OSC4)
+ (OSC5)
+
+ROMs:
+pt-1.13i - Graphics (23c4000)
+pt-2.15i |
+pt-3.17i |
+pt-4.19i /
+
+pt-jd05.20e - Main programs (27c010)
+pt-jd06.20c /
+
+pt-jc07.3g - Sound data (27c020)
+pt-jc08.3i - Sound program (27c010)
+
+Others:
+Imagetek I4100 052 9309EK701 (208pin PQFP)
+AMD MACH110-20 (CPLD)
+
+***************************************************************************/
+
+ROM_START( poitto )
+ ROM_REGION( 0x040000, "maincpu", 0 ) /* 68000 Code */
+ ROM_LOAD16_BYTE( "pt-jd05.20e", 0x000000, 0x020000, CRC(6b1be034) SHA1(270c94f6017c5ce77f562bfe17273c79d4455053) )
+ ROM_LOAD16_BYTE( "pt-jd06.20c", 0x000001, 0x020000, CRC(3092d9d4) SHA1(4ff95355fdf94eaa55c0ad46e6ce3b505e3ef790) )
+
+ ROM_REGION( 0x02c000, "audiocpu", 0 ) /* NEC78C10 Code */
+ ROM_LOAD( "pt-jc08.3i", 0x000000, 0x004000, CRC(f32d386a) SHA1(655c561aec1112d88c1b94725e932059e5d1d5a8) ) // 1xxxxxxxxxxxxxxxx = 0xFF
+ ROM_CONTINUE( 0x010000, 0x01c000 )
+
+ ROM_REGION( 0x200000, "gfx1", 0 ) /* Gfx + Data (Addressable by CPU & Blitter) */
+ ROMX_LOAD( "pt-2.15i", 0x000000, 0x080000, CRC(05d15d01) SHA1(24405908fb8207228cd3419657e0be49e413f152) , ROM_GROUPWORD | ROM_SKIP(6))
+ ROMX_LOAD( "pt-4.19i", 0x000002, 0x080000, CRC(8a39edb5) SHA1(1d860e0a1b975a93907d5bb0704e3bad383bbda7) , ROM_GROUPWORD | ROM_SKIP(6))
+ ROMX_LOAD( "pt-1.13i", 0x000004, 0x080000, CRC(ea6e2289) SHA1(2c939b32d2bf155bb5c8bd979dadcf4f75e178b0) , ROM_GROUPWORD | ROM_SKIP(6))
+ ROMX_LOAD( "pt-3.17i", 0x000006, 0x080000, CRC(522917c1) SHA1(cc2f5b574d31b0b93fe52c690f450b20b233dcad) , ROM_GROUPWORD | ROM_SKIP(6))
+
+ ROM_REGION( 0x040000, "oki", 0 ) /* Samples */
+ ROM_LOAD( "pt-jc07.3g", 0x000000, 0x040000, CRC(5ae28b8d) SHA1(5e5f80ebbc4e3726ac8dbbfbefb9217f2e3e3563) )
+ROM_END
+
+
+/***************************************************************************
+
+Puzzlet
+2000 Yunizu Corporation
+
+Very small PCB using Metro-like hardware with
+Imagetek GFX chip and H8/3007 CPU
+
+PCB Layout
+----------
+VG2200-(B)
+|--------------------------------------------|
+|TA7222 YM2413B SOUND4 PRG1 |
+| VOL JRC3403 DSW1(8) |
+| M6295 DSW2(8) CG2 CG3 |
+| 20MHz |
+| MM1035 |---------| |
+| H8/3007 |IMAGETEK | CY7C199 |
+|TD62307 HM6216255|I4300 | |
+|TD62064 | | CY7C199 |
+| | | |
+| Z86E02 |---------| CY7C199 |
+| JAMMA 26.666MHz |
+|--------------------------------------------|
+Notes:
+ H8/3007 - Hitachi HD6413007F20 CPU. Clock 20MHz
+ M6295 - Clock 4MHz [20/5]. Pin7 LOW
+ I4300 - Imagetek I4300 Graphics Generator IC
+ VSync - 58Hz
+ HSync - 15.26kHz
+ Z86E02 - DIP18 surface scratched, decapping reveals Zilog Z8 MCU
+ HM6216255 - Hitachi 4M high speed SRAM (256-kword x16-bit)
+ CY7C199 - 32k x8 SRAM
+ YM2413B - Clock 4MHz [20/5]
+ MM1035 - System Reset IC with Watchdog Timer
+ TD62307 - 7 Channel Low Saturation Driver
+ TD62064 - 4 Channel High Current Darlington Driver
+ TA7222 - 40V 4.5A 12.5W 5.8W Audio Power Amplifier IC
+
+ All ROMs 27C160
+
+***************************************************************************/
+
+ROM_START( puzzlet )
+ ROM_REGION( 0x200000, "maincpu", 0 ) /* H8/3007 Code */
+ ROM_LOAD16_WORD_SWAP( "prg1_ver2.u9", 0x000000, 0x200000, CRC(592760da) SHA1(08f7493d2e50831438f53bbf0ae211ec40057da7) )
+
+ ROM_REGION( 0x200, "z86e02", 0 ) /* Zilog Z8 family 8-bit MCU */
+ ROM_LOAD( "z86e02.mcu", 0x000000, 0x200, CRC(399fa417) SHA1(f6c57020ea394c858742759050bf4f4b2f1e1fc5) )
+
+ ROM_REGION( 0x400000, "gfx1", 0 ) /* Gfx + Data (Addressable by CPU & Blitter) */
+ ROMX_LOAD( "cg2.u2", 0x000000, 0x200000, CRC(7720f2d8) SHA1(8e0ccd1e8efe00df909327aefdb1e23e50487524), ROM_GROUPWORD | ROM_SKIP(2))
+ ROMX_LOAD( "cg3.u1", 0x000002, 0x200000, CRC(77d39d12) SHA1(4bb339e479f0425931cff4eef3a6bc6ad1fac1f5), ROM_GROUPWORD | ROM_SKIP(2))
+
+ ROM_REGION( 0x200000, "oki", 0 ) /* Samples */
+ ROM_LOAD( "sound4.u23", 0x000000, 0x200000, CRC(9a611369) SHA1(97b9188354292b120a1bd0f01b4d884461bfa298) )
+ROM_END
+
+
+/***************************************************************************
+
+Puzzli
+Metro/Banpresto 1995
+
+MTR5260-A 3.5759MHz 12MHz
+ YM2151 6116
+ 26.666MHz M6295 PZ_JB7 PZ_JB8
+ 78C10
+ 7C199 Imagetek
+ 7C199 I4220
+ 61C64
+
+ PZ_JB1
+ 68000-16 PZ_JB2
+ 32MHz 6164 PZ_JB3
+ 6164 PZ_JB4
+ SW1 PZ_JB6 PZ_JB5
+ SW2
+
+***************************************************************************/
+
+ROM_START( puzzli )
+ ROM_REGION( 0x040000, "maincpu", 0 ) /* 68000 Code */
+ ROM_LOAD16_BYTE( "pz_jb5.20e", 0x000000, 0x020000, CRC(33bbbd28) SHA1(41a98cfbdd60a638e4aa08f15f1730a2436106f9) )
+ ROM_LOAD16_BYTE( "pz_jb6.20c", 0x000001, 0x020000, CRC(e0bdea18) SHA1(9941a2cd88d7a3c1a640f837d9f34c39ba643ee5) )
+
+ ROM_REGION( 0x02c000, "audiocpu", 0 ) /* NEC78C10 Code */
+ ROM_LOAD( "pz_jb8.3i", 0x000000, 0x004000, CRC(c652da32) SHA1(907eba5103373ca6204f9d62c426ccdeef0a3791) )
+ ROM_CONTINUE( 0x010000, 0x01c000 )
+
+ ROM_REGION( 0x200000, "gfx1", 0 ) /* Gfx + Data (Addressable by CPU & Blitter) */
+ ROMX_LOAD( "pz_jb2.14i", 0x000000, 0x080000, CRC(0c0997d4) SHA1(922d8553ef505f65238e5cc77b45861a80022d75) , ROM_GROUPWORD | ROM_SKIP(6))
+ ROMX_LOAD( "pz_jb4.18i", 0x000002, 0x080000, CRC(576bc5c2) SHA1(08c10e0a3356ee1f79b78eff92395d8b18e43485) , ROM_GROUPWORD | ROM_SKIP(6))
+ ROMX_LOAD( "pz_jb1.12i", 0x000004, 0x080000, CRC(29f01eb3) SHA1(1a56f0b8efb599ae4f3cd0a4f0b6a6152ea6b117) , ROM_GROUPWORD | ROM_SKIP(6))
+ ROMX_LOAD( "pz_jb3.16i", 0x000006, 0x080000, CRC(6753e282) SHA1(49d092543db34f2cb54697897790df12ca3eda74) , ROM_GROUPWORD | ROM_SKIP(6))
+
+ ROM_REGION( 0x040000, "oki", 0 ) /* Samples */
+ ROM_LOAD( "pz_jb7.3g", 0x000000, 0x040000, CRC(b3aab610) SHA1(9bcf1f98e19a7e26b22e152313dfbd43c882f008) )
+ROM_END
+
+
+/***************************************************************************
+
+Sankokushi (JPN Ver.)
+(c)1996 Mitchell
+
+Board: MTR5260-A
+
+sound: YM2413 + M6295
+
+***************************************************************************/
+
+ROM_START( 3kokushi )
+ ROM_REGION( 0x080000, "maincpu", 0 ) /* 68000 Code */
+ ROM_LOAD16_BYTE( "5.20e", 0x000000, 0x040000, CRC(6104ea35) SHA1(efb4a9a98577894fac720028f18cb9877a00239a) )
+ ROM_LOAD16_BYTE( "6.20c", 0x000001, 0x040000, CRC(aac25540) SHA1(811de761bb1b3cc47d811b00f4b5c960c8f061d0) )
+
+ ROM_REGION( 0x02c000, "audiocpu", 0 ) /* NEC78C10 Code */
+ ROM_LOAD( "8.3i", 0x000000, 0x004000, CRC(f56cca45) SHA1(4739b83b0b3a4235fac10def3d26b0bd190eb12a) ) // (c)1992 Imagetek (11xxxxxxxxxxxxxxx = 0xFF)
+ ROM_CONTINUE( 0x010000, 0x01c000 )
+
+ ROM_REGION( 0x200000, "gfx1", 0 ) /* Gfx + Data (Addressable by CPU & Blitter) */
+ ROMX_LOAD( "2.14i", 0x000000, 0x080000, CRC(291f8149) SHA1(82f460517543ef544c21a81e51987fb2f5c6273d) , ROM_GROUPWORD | ROM_SKIP(6))
+ ROMX_LOAD( "4.18i", 0x000002, 0x080000, CRC(9317c359) SHA1(9756757fb5d2b298a2b1917a131f391ef0e31fb9) , ROM_GROUPWORD | ROM_SKIP(6))
+ ROMX_LOAD( "1.12i", 0x000004, 0x080000, CRC(d5495759) SHA1(9cbcb48915ec44a8026d88d96ab391e118e89df5) , ROM_GROUPWORD | ROM_SKIP(6))
+ ROMX_LOAD( "3.16i", 0x000006, 0x080000, CRC(3d76bdf3) SHA1(f621fcc8e6bde58077216b534c2e876ea9311e15) , ROM_GROUPWORD | ROM_SKIP(6))
+
+ ROM_REGION( 0x040000, "oki", 0 ) /* Samples */
+ ROM_LOAD( "7.3g", 0x000000, 0x040000, CRC(78fe9d44) SHA1(365a2d51daa24741957fa619bbbbf96e8f370701) )
+ROM_END
+
+
+/***************************************************************************
+
+Pururun (c)1995 Metro/Banpresto
+MTR5260-A
+
+CPU : TMP68HC000P-16
+Sound: D78C10ACW M6295 YM2151 Y3012
+OSC : 24.000MHz (OSC1)
+ (OSC2)
+ 26.6660MHz (OSC3)
+ (OSC4)
+ 3.579545MHz (OSC5)
+
+ROMs:
+pu9-19-1.12i - Graphics (27c4096)
+pu9-19-2.14i |
+pu9-19-3.16i |
+pu9-19-4.18i /
+
+pu9-19-5.20e - Main programs (27c010)
+pu9-19-6.20c /
+
+pu9-19-7.3g - Sound data (27c020)
+pu9-19-8.3i - Sound program (27c010)
+
+Others:
+Imagetek I4220 071 9338EK707 (208pin PQFP)
+AMD MACH110-20 (CPLD)
+
+***************************************************************************/
+
+ROM_START( pururun )
+ ROM_REGION( 0x080000, "maincpu", 0 ) /* 68000 Code */
+ ROM_LOAD16_BYTE( "pu9-19-5.20e", 0x000000, 0x020000, CRC(5a466a1b) SHA1(032eeaf66ce1b601385a8e76d2efd9ea6fd34680) )
+ ROM_LOAD16_BYTE( "pu9-19-6.20c", 0x000001, 0x020000, CRC(d155a53c) SHA1(6916a1bad82c624b8757f5124416dac50a8dd7f5) )
+
+ ROM_REGION( 0x02c000, "audiocpu", 0 ) /* NEC78C10 Code */
+ ROM_LOAD( "pu9-19-8.3i", 0x000000, 0x004000, CRC(edc3830b) SHA1(13ee759d10711218465f6d7155e9c443a82b323c) )
+ ROM_CONTINUE( 0x010000, 0x01c000 )
+
+ ROM_REGION( 0x200000, "gfx1", 0 ) /* Gfx + Data (Addressable by CPU & Blitter) */
+ ROMX_LOAD( "pu9-19-2.14i", 0x000000, 0x080000, CRC(21550b26) SHA1(cb2a2f672cdca84def2fac8d325b7a80a1e9bfc0) , ROM_GROUPWORD | ROM_SKIP(6))
+ ROMX_LOAD( "pu9-19-4.18i", 0x000002, 0x080000, CRC(3f3e216d) SHA1(9881e07d5ee237b7134e2ddcf9a9887a1d7f3b4c) , ROM_GROUPWORD | ROM_SKIP(6))
+ ROMX_LOAD( "pu9-19-1.12i", 0x000004, 0x080000, CRC(7e83a75f) SHA1(9f516bbfc4ca8a8e857ebf7a19c37d7f026695a6) , ROM_GROUPWORD | ROM_SKIP(6))
+ ROMX_LOAD( "pu9-19-3.16i", 0x000006, 0x080000, CRC(d15485c5) SHA1(d37670b0d696f4ee9da7b8199da114fb4e45cd20) , ROM_GROUPWORD | ROM_SKIP(6))
+
+ ROM_REGION( 0x040000, "oki", 0 ) /* Samples */
+ ROM_LOAD( "pu9-19-7.3g", 0x000000, 0x040000, CRC(51ae4926) SHA1(1a69a00e960bda399aaf051b3dcc9e0a108c8047) )
+ROM_END
+
+
+/***************************************************************************
+
+Sky Alert (JPN Ver.)
+(c)1992 Metro
+VG420
+ SA
+ SW2 SW1 B12 4016
+ NEC78C10 3.579MHz
+
+ 6269
+ SA
+ A11
+ 55328 55328 55328 24MHz
+
+ 4064 4064 SA SA 68000-12
+ Imagetek C10 C09
+ I4100
+
+
+ SA SA SA SA SA SA SA SA
+ A08 A07 A06 A05 A04 A03 A02 A01
+
+CPU :MC68000P12
+Sound :Yamaha YM2413, OKI M6295
+OSC :24.0000MHz, 3.579545MHz
+other :D78C10ACW, Imagetek Inc I4100 052
+
+Master clock: 24.00MHz
+ D7810 clock: 12.00MHz (24 / 2)
+ M6295 clock: 1.200MHz (24 / 20), sample rate = M6295 clock /165
+YM2413 clock: 3.579545MHz
+
+
+***************************************************************************/
+
+ROM_START( skyalert )
+ ROM_REGION( 0x040000, "maincpu", 0 ) /* 68000 Code */
+ ROM_LOAD16_BYTE( "sa_c_09.bin", 0x000000, 0x020000, CRC(6f14d9ae) SHA1(37e134af3d8461280dab971bc3ee9112f25de335) )
+ ROM_LOAD16_BYTE( "sa_c_10.bin", 0x000001, 0x020000, CRC(f10bb216) SHA1(d904030fbb838d906ca69a77cffe286e903b273d) )
+
+ ROM_REGION( 0x02c000, "audiocpu", 0 ) /* NEC78C10 Code */
+ ROM_LOAD( "sa_b_12.bin", 0x000000, 0x004000, CRC(f358175d) SHA1(781d0f846217aa71e3c6d73c1d63bd87d1fa6b48) ) // (c)1992 Imagetek (1xxxxxxxxxxxxxxxx = 0xFF)
+ ROM_CONTINUE( 0x010000, 0x01c000 )
+
+ ROM_REGION( 0x200000, "gfx1", 0 ) /* Gfx + Data (Addressable by CPU & Blitter) */
+ ROMX_LOAD( "sa_a_02.bin", 0x000000, 0x040000, CRC(f4f81d41) SHA1(85e587b4fda71fa5b944b0ac158d36c00e290f5f) , ROM_SKIP(7))
+ ROMX_LOAD( "sa_a_04.bin", 0x000001, 0x040000, CRC(7d071e7e) SHA1(24b9b0cb7e9f719259b0444ee896bdc1ad79a28d) , ROM_SKIP(7))
+ ROMX_LOAD( "sa_a_06.bin", 0x000002, 0x040000, CRC(77e4d5e1) SHA1(420e5aaf187e297b371830ebd5787675cff6177b) , ROM_SKIP(7))
+ ROMX_LOAD( "sa_a_08.bin", 0x000003, 0x040000, CRC(f2a5a093) SHA1(66d482cc3f45ff7bf1363cf3c88e2dabc902a299) , ROM_SKIP(7))
+ ROMX_LOAD( "sa_a_01.bin", 0x000004, 0x040000, CRC(41ec6491) SHA1(c0bd66409bc6ea969f4c45cc006fde891ba8b4d7) , ROM_SKIP(7))
+ ROMX_LOAD( "sa_a_03.bin", 0x000005, 0x040000, CRC(e0dff10d) SHA1(3aa18b05f06b4b0a88ba4df86dfc0ca650c2684e) , ROM_SKIP(7))
+ ROMX_LOAD( "sa_a_05.bin", 0x000006, 0x040000, CRC(62169d31) SHA1(294887b6ce0d56e053e7f7583b8a160afeef4ce5) , ROM_SKIP(7))
+ ROMX_LOAD( "sa_a_07.bin", 0x000007, 0x040000, CRC(a6f5966f) SHA1(00319b96dacc4dcfd70935e1626da0ae6aa63e5a) , ROM_SKIP(7))
+
+ ROM_REGION( 0x40000, "oki", 0 ) /* Samples */
+ ROM_LOAD( "sa_a_11.bin", 0x000000, 0x020000, CRC(04842a60) SHA1(ade016c85867dee7ac27efe3910b01f5f8e730a0) )
+ROM_END
+
+
+/***************************************************************************
+
+Toride II Adauchi Gaiden (c)1994 Metro corp
+MTR5260-A
+
+CPU : TMP68HC000P-16
+Sound: D78C10ACW M6295 YM2413
+OSC : 24.0000MHz (OSC1)
+ (OSC2)
+ 26.6660MHz (OSC3)
+ 3.579545MHz (OSC4)
+ (OSC5)
+
+ROMs:
+tr2aja-1.12i - Graphics (27c4096)
+tr2aja-2.14i |
+tr2aja-3.16i |
+tr2aja-4.18i /
+
+tr2aja-5.20e - Main programs (27c020)
+tr2aja-6.20c /
+
+tr2aja-7.3g - Sound data (27c010)
+tr2aja-8.3i - Sound program (27c010)
+
+Others:
+Imagetek I4220 071 9338EK700 (208pin PQFP)
+AMD MACH110-20 (CPLD)
+
+***************************************************************************/
+
+ROM_START( toride2g )
+ ROM_REGION( 0x080000, "maincpu", 0 ) /* 68000 Code */
+ ROM_LOAD16_BYTE( "tr2aja-5.20e", 0x000000, 0x040000, CRC(b96a52f6) SHA1(353b5599d50d96b96bdd6352c046ad669cf8da44) )
+ ROM_LOAD16_BYTE( "tr2aja-6.20c", 0x000001, 0x040000, CRC(2918b6b4) SHA1(86ebb884759dc9a8a701784d19845467aa1ce11b) )
+
+ ROM_REGION( 0x02c000, "audiocpu", 0 ) /* NEC78C10 Code */
+ ROM_LOAD( "tr2aja-8.3i", 0x000000, 0x004000, CRC(fdd29146) SHA1(8e996e1afd33f16d35ebf5a40829feb3e92f781f) )
+ ROM_CONTINUE( 0x010000, 0x01c000 )
+
+ ROM_REGION( 0x200000, "gfx1", 0 ) /* Gfx + Data (Addressable by CPU & Blitter) */
+ ROMX_LOAD( "tr2aja-2.14i", 0x000000, 0x080000, CRC(5c73f629) SHA1(b38b7ee213bcc0dd5e4c339a8f9f2fdd81ede6ad) , ROM_GROUPWORD | ROM_SKIP(6))
+ ROMX_LOAD( "tr2aja-4.18i", 0x000002, 0x080000, CRC(67ebaf1b) SHA1(a0c5f253cc33620251fb58ef6f1647453d778462) , ROM_GROUPWORD | ROM_SKIP(6))
+ ROMX_LOAD( "tr2aja-1.12i", 0x000004, 0x080000, CRC(96245a5c) SHA1(524990c88a08648de6f330652fc5c02a27e1325c) , ROM_GROUPWORD | ROM_SKIP(6))
+ ROMX_LOAD( "tr2aja-3.16i", 0x000006, 0x080000, CRC(49013f5d) SHA1(8f29bd2606b30260e9b21886f2b257f7ae8fb2bf) , ROM_GROUPWORD | ROM_SKIP(6))
+
+ ROM_REGION( 0x40000, "oki", 0 ) /* Samples */
+ ROM_LOAD( "tr2aja-7.3g", 0x000000, 0x020000, CRC(630c6193) SHA1(ddb63724e0b0f7264cb02904e49b24b87beb35a9) )
+ROM_END
+
+ROM_START( toride2gg )
+ ROM_REGION( 0x080000, "maincpu", 0 ) /* 68000 Code */
+ ROM_LOAD16_BYTE( "trii_ge_5.20e", 0x000000, 0x040000, CRC(5e0815a8) SHA1(574c1bf1149b7e98222876b402b20d824f207c79) )
+ ROM_LOAD16_BYTE( "trii_ge_6.20c", 0x000001, 0x040000, CRC(55eba67d) SHA1(c12a11a98d49baf3643404a594d2b87b434acb01) )
+
+ ROM_REGION( 0x02c000, "audiocpu", 0 ) /* NEC78C10 Code */
+ ROM_LOAD( "tr2_jb-8.3i", 0x000000, 0x004000, CRC(0168f46f) SHA1(01bf4cc425d72936897c3c572f6c0b1366fe4041) )
+ ROM_CONTINUE( 0x010000, 0x01c000 )
+
+ ROM_REGION( 0x200000, "gfx1", 0 ) /* Gfx + Data (Addressable by CPU & Blitter) */
+ ROMX_LOAD( "trii_gb_2.14i", 0x000000, 0x080000, CRC(5949e65f) SHA1(f51ff9590904e691b9ec91b22d3c52bf579deaff) , ROM_GROUPWORD | ROM_SKIP(6))
+ ROMX_LOAD( "trii_gb_4.18i", 0x000002, 0x080000, CRC(adc84c7b) SHA1(fe0f2b6e3c586c427701e43fdd4827c8b183b42a) , ROM_GROUPWORD | ROM_SKIP(6))
+ ROMX_LOAD( "trii_gb_1.12i", 0x000004, 0x080000, CRC(bcf30944) SHA1(c36fbffa6062a2443a47d8faf83baa903529ee97) , ROM_GROUPWORD | ROM_SKIP(6))
+ ROMX_LOAD( "trii_gb_3.16i", 0x000006, 0x080000, CRC(138e68d0) SHA1(5a9655f31e2f2e2f16a5bdc334efa78b2cfc37d2) , ROM_GROUPWORD | ROM_SKIP(6))
+
+ ROM_REGION( 0x40000, "oki", 0 ) /* Samples */
+ ROM_LOAD( "tr2_ja_7.3g", 0x000000, 0x020000, CRC(6ee32315) SHA1(ef4d59576929deab0aa459a67be21d97c2803dea) )
+ROM_END
+
+/***************************************************************************
+
+Toride II Bok Su Oi Jeon Adauchi Gaiden
+(C)1994 Metro (Yu Jin?)
+
+MTR5260-A
+|----------------------------------------------|
+| TA7222 YM2413 3.579545MHz *12MHz |
+|VOLUME *UPC3403 *YM3012 6116 |
+|UPC3403 *YM2151 ROM7 ROM8 |
+| 26.824MHz M6295 |
+| |--------| 78C10 |
+| 62256 |IMAGETEK| |
+| 62256 |I4220 | |
+|J | | |
+|A 6264 | | ROM1 |
+|M |--------| |
+|M |
+|A MB3771 ROM2 |
+| |---------| |
+| |68000-12 | |
+| |---------| |
+| 6264 ROM3 |
+| |
+| MACH110 24MHz 6264 |
+|SW1 ROM4 |
+| |
+|SW2 ROM6 ROM5 |
+|----------------------------------------------|
+* = Not populated on Toride II
+MB3771 == MM1035 used on other MTR5260-A PCBs
+
+info by Guru
+
+***************************************************************************/
+
+ROM_START( toride2gk )
+ ROM_REGION( 0x080000, "maincpu", 0 ) /* 68000 Code */
+ ROM_LOAD16_BYTE( "5", 0x00000, 0x40000, CRC(7e3f943a) SHA1(d9f36ee85ad8ae562433e0173562ededf6c6f3e4) )
+ ROM_LOAD16_BYTE( "6", 0x00001, 0x40000, CRC(92726910) SHA1(529644fb8e4ea8df0dde617afd3e274821513ab4) )
+
+ ROM_REGION( 0x02c000, "audiocpu", 0 ) /* NEC78C10 Code */
+ ROM_LOAD( "8", 0x00000, 0x04000, CRC(fdd29146) SHA1(8e996e1afd33f16d35ebf5a40829feb3e92f781f) )
+ ROM_CONTINUE( 0x10000, 0x1c000 )
+
+ ROM_REGION( 0x200000, "gfx1", 0 ) /* Gfx + Data (Addressable by CPU & Blitter) */
+ ROMX_LOAD( "2", 0x00000, 0x80000, CRC(5e7fb9db) SHA1(37094ea750be8605bd2130d0d5ce5f9c43b0cc77), ROM_GROUPWORD | ROM_SKIP(6))
+ ROMX_LOAD( "4", 0x00002, 0x80000, CRC(558c03e7) SHA1(f7fa5aa9eacd8953d998d9b05d5f03e65056bd78), ROM_GROUPWORD | ROM_SKIP(6))
+ ROMX_LOAD( "1", 0x00004, 0x80000, CRC(5e819ccd) SHA1(b1d4e800bac0f55286317d2a39c2b245d87a3e50), ROM_GROUPWORD | ROM_SKIP(6))
+ ROMX_LOAD( "3", 0x00006, 0x80000, CRC(24029583) SHA1(6e03db0a9835a8cf5c565d10794e8b01c919a679), ROM_GROUPWORD | ROM_SKIP(6))
+
+ ROM_REGION( 0x40000, "oki", 0 ) /* Samples */
+ ROM_LOAD( "7", 0x00000, 0x20000, CRC(630c6193) SHA1(ddb63724e0b0f7264cb02904e49b24b87beb35a9) )
+ROM_END
+
+ROM_START( toride2j )
+ ROM_REGION( 0x080000, "maincpu", 0 ) /* 68000 Code */
+ ROM_LOAD16_BYTE( "tr2_jk-5.20e", 0x000000, 0x040000, CRC(f2668578) SHA1(1dd18a5597efb25c937697b50fb1262f50580a63) )
+ ROM_LOAD16_BYTE( "tr2_jk-6.20c", 0x000001, 0x040000, CRC(4c87629f) SHA1(5fde8580bedb783491ee87ecfe4b1c22d0c9f716) )
+
+ ROM_REGION( 0x02c000, "audiocpu", 0 ) /* NEC78C10 Code */
+ ROM_LOAD( "tr2_jb-8.3i", 0x000000, 0x004000, CRC(0168f46f) SHA1(01bf4cc425d72936897c3c572f6c0b1366fe4041) )
+ ROM_CONTINUE( 0x010000, 0x01c000 )
+
+ ROM_REGION( 0x200000, "gfx1", 0 ) /* Gfx + Data (Addressable by CPU & Blitter) */
+ ROMX_LOAD( "tr2_jb-2.14i", 0x000000, 0x080000, CRC(b31754dc) SHA1(be2423bafbf07c93c3d222e907190b44616014f0) , ROM_GROUPWORD | ROM_SKIP(6))
+ ROMX_LOAD( "tr2_jb-4.18i", 0x000002, 0x080000, CRC(a855c3fa) SHA1(eca3e235256df7e6ae66ecbe43bc0edb974af503) , ROM_GROUPWORD | ROM_SKIP(6))
+ ROMX_LOAD( "tr2_jb-1.12i", 0x000004, 0x080000, CRC(856f40b7) SHA1(99aca5472b991cd08e9c2128ffdd40675a3b968d) , ROM_GROUPWORD | ROM_SKIP(6))
+ ROMX_LOAD( "tr2_jb-3.16i", 0x000006, 0x080000, CRC(78ba205f) SHA1(1069a362e60747aaa284c0d9bb7718013df347f3) , ROM_GROUPWORD | ROM_SKIP(6))
+
+ ROM_REGION( 0x40000, "oki", 0 ) /* Samples */
+ ROM_LOAD( "tr2_ja_7.3g", 0x000000, 0x020000, CRC(6ee32315) SHA1(ef4d59576929deab0aa459a67be21d97c2803dea) )
+ROM_END
+
+/***************************************************************************
+
+Varia Metal
+Excellent System Ltd, 1995
+
+PCB Layout
+----------
+This game runs on Metro hardware.
+
+ES-9309B-B
+|--------------------------------------------|
+| TA7222 8.U9 DSW1(8) DSW2(8) |
+|VOL M6295 1.000MHz |
+| |------------| |
+| 7.U12 | 68000 | |
+| uPC3403 |------------| |
+|J 640kHz ES-8712 |
+|A M6585 EPM7032 6B.U18 5B.U19 |
+|M MM1035 |
+|M 26.666MHz 16MHz 62256 62256 |
+|A |
+| |--------| 1.U29 |
+| 62256 |Imagetek| |
+| 62256 |I4220 | 2.U31 |
+| | | |
+| |--------| 3.U28 |
+| |
+| 6264 4.U30 |
+|--------------------------------------------|
+Notes:
+ 68000 - clock 16.000MHz
+ ES-8712 - ES-8712 Single Channel ADPCM Samples Player. Clock ?? seems to be 16kHz?
+ This chip is branded 'EXCELLENT', may be (or not??) manufactured by Ensonic (SDIP48)
+ M6295 - clock 1.000MHz. Sample rate = 1000000/132
+ M6585 - Oki M6585 ADPCM Voice Synthesizer IC (DIP18). Clock 640kHz.
+ Sample rate = 16kHz (selection - pin 1 LOW, pin 2 HIGH = 16kHz)
+ This is a version-up to the previous M5205 with some additional
+ capabilies and improvements.
+ MM1035 - Mitsumi Monolithic IC MM1035 System Reset and Watchdog Timer (DIP8)
+ uPC3403 - NEC uPC3403 High Performance Quad Operational Amplifier (DIP14)
+ 62256 - 32k x8 SRAM (DIP28)
+ 6264 - 8k x8 SRAM (DIP28)
+ TA7222 - Toshiba TA7222 5.8 Watt Audio Power Amplifier (SIP10)
+ EPM7032 - Altera EPM7032LC44-15T High Performance EEPROM-based Programmable Logic Device (PLCC44)
+ Custom - Imagetek I4220 Graphics Controller (QFP208)
+ VSync - 58.2328Hz
+ HSync - 15.32kHz
+ ROMs -
+ 6B & 5B are 27C040 EPROM (DIP32)
+ 8 is 4M MaskROM (DIP32)
+ All other ROMs are 16M MaskROM (DIP42)
+
+***************************************************************************/
+
+ROM_START( vmetal )
+ ROM_REGION( 0x100000, "maincpu", 0 ) /* 68000 Code */
+ ROM_LOAD16_BYTE( "6b.u18", 0x00000, 0x80000, CRC(4eb939d5) SHA1(741ab05043fc3bd886162d878630e45da9359718) )
+ ROM_LOAD16_BYTE( "5b.u19", 0x00001, 0x80000, CRC(4933ac6c) SHA1(1a3303e32fcb08854d4d6e13f36ca99d92aed4cc) )
+
+ ROM_REGION( 0x800000, "gfx1", 0 )
+ ROMX_LOAD( "2.u31", 0x000000, 0x200000, CRC(b36f8d60) SHA1(1676859d0fee4eb9897ce1601a2c9fd9a6dc4a43), ROM_GROUPWORD | ROM_SKIP(6))
+ ROMX_LOAD( "4.u30", 0x000002, 0x200000, CRC(5a25a49c) SHA1(c30781202ec882e1ec6adfb560b0a1075b3cce55), ROM_GROUPWORD | ROM_SKIP(6))
+ ROMX_LOAD( "1.u29", 0x000004, 0x200000, CRC(b470c168) SHA1(c30462dc134da1e71a94b36ef96ecd65c325b07e), ROM_GROUPWORD | ROM_SKIP(6))
+ ROMX_LOAD( "3.u28", 0x000006, 0x200000, CRC(00fca765) SHA1(ca9010bd7f59367e483868018db9a9abf871386e), ROM_GROUPWORD | ROM_SKIP(6))
+
+ ROM_REGION( 0x080000, "oki", 0 ) /* OKI6295 Samples */
+ /* Second half is junk */
+ ROM_LOAD( "8.u9", 0x00000, 0x80000, CRC(c14c001c) SHA1(bad96b5cd40d1c34ef8b702262168ecab8192fb6) )
+
+ ROM_REGION( 0x200000, "essnd", 0 ) /* Samples */
+ ROM_LOAD( "7.u12", 0x00000, 0x200000, CRC(a88c52f1) SHA1(d74a5a11f84ba6b1042b33a2c156a1071b6fbfe1) )
+ROM_END
+
+ROM_START( vmetaln )
+ ROM_REGION( 0x100000, "maincpu", 0 ) /* 68000 Code */
+ ROM_LOAD16_BYTE( "vm6.bin", 0x00000, 0x80000, CRC(cb292ab1) SHA1(41fdfe67e6cb848542fd5aa0dfde3b1936bb3a28) )
+ ROM_LOAD16_BYTE( "vm5.bin", 0x00001, 0x80000, CRC(43ef844e) SHA1(c673f34fcc9e406282c9008795b52d01a240099a) )
+
+ ROM_REGION( 0x800000, "gfx1", 0 )
+ ROMX_LOAD( "2.u31", 0x000000, 0x200000, CRC(b36f8d60) SHA1(1676859d0fee4eb9897ce1601a2c9fd9a6dc4a43), ROM_GROUPWORD | ROM_SKIP(6))
+ ROMX_LOAD( "4.u30", 0x000002, 0x200000, CRC(5a25a49c) SHA1(c30781202ec882e1ec6adfb560b0a1075b3cce55), ROM_GROUPWORD | ROM_SKIP(6))
+ ROMX_LOAD( "1.u29", 0x000004, 0x200000, CRC(b470c168) SHA1(c30462dc134da1e71a94b36ef96ecd65c325b07e), ROM_GROUPWORD | ROM_SKIP(6))
+ ROMX_LOAD( "3.u28", 0x000006, 0x200000, CRC(00fca765) SHA1(ca9010bd7f59367e483868018db9a9abf871386e), ROM_GROUPWORD | ROM_SKIP(6))
+
+ ROM_REGION( 0x080000, "oki", 0 ) /* OKI6295 Samples */
+ /* Second half is junk */
+ ROM_LOAD( "8.u9", 0x00000, 0x80000, CRC(c14c001c) SHA1(bad96b5cd40d1c34ef8b702262168ecab8192fb6) )
+
+ ROM_REGION( 0x200000, "essnd", 0 ) /* Samples */
+ ROM_LOAD( "7.u12", 0x00000, 0x200000, CRC(a88c52f1) SHA1(d74a5a11f84ba6b1042b33a2c156a1071b6fbfe1) )
+ROM_END
+
+
+/***************************************************************************
+
+
+ Driver Inits
+
+
+***************************************************************************/
+
+void metro_state::metro_common( )
+{
+ memset(m_requested_int, 0, ARRAY_LENGTH(m_requested_int));
+ m_vblank_bit = 0;
+ m_blitter_bit = 2;
+ m_irq_line = 2;
+
+ *m_irq_enable = 0;
+}
+
+
+DRIVER_INIT_MEMBER(metro_state,metro)
+{
+ address_space &space = m_maincpu->space(AS_PROGRAM);
+
+ metro_common();
+
+ m_porta = 0x00;
+ m_portb = 0x00;
+ m_busy_sndcpu = 0;
+ metro_sound_rombank_w(space, 0, 0x00);
+}
+
+DRIVER_INIT_MEMBER(metro_state,karatour)
+{
+ m_vram_0.allocate(0x20000/2);
+ m_vram_1.allocate(0x20000/2);
+ m_vram_2.allocate(0x20000/2);
+ for (int i = 0; i < 0x20000 / 2; i++)
+ {
+ m_vram_0[i] = machine().rand();
+ m_vram_1[i] = machine().rand();
+ m_vram_2[i] = machine().rand();
+ }
+
+ DRIVER_INIT_CALL(metro);
+}
+
+DRIVER_INIT_MEMBER(metro_state,daitorid)
+{
+ address_space &space = m_maincpu->space(AS_PROGRAM);
+
+ metro_common();
+
+ m_porta = 0x00;
+ m_portb = 0x00;
+ m_busy_sndcpu = 0;
+ daitorid_sound_rombank_w(space, 0, 0x00);
+}
+
+
+/* Unscramble the GFX ROMs */
+DRIVER_INIT_MEMBER(metro_state,balcube)
+{
+ UINT8 *ROM = memregion("gfx1")->base();
+ const unsigned len = memregion("gfx1")->bytes();
+
+ for (unsigned i = 0; i < len; i+=2)
+ {
+ ROM[i] = BITSWAP8(ROM[i],0,1,2,3,4,5,6,7);
+ }
+
+ metro_common();
+ m_irq_line = 1;
+}
+
+
+DRIVER_INIT_MEMBER(metro_state,dharmak)
+{
+ UINT8 *src = memregion( "gfx1" )->base();
+ int i;
+
+ for (i = 0; i < 0x200000; i += 4)
+ {
+ UINT8 dat;
+ dat = src[i + 1];
+ dat = BITSWAP8(dat, 7,3,2,4, 5,6,1,0);
+ src[i + 1] = dat;
+
+ dat = src[i + 3];
+ dat = BITSWAP8(dat, 7,2,5,4, 3,6,1,0);
+ src[i + 3] = dat;
+ }
+
+ DRIVER_INIT_CALL(metro);
+}
+
+DRIVER_INIT_MEMBER(metro_state,blzntrnd)
+{
+ metro_common();
+ m_irq_line = 1;
+}
+
+DRIVER_INIT_MEMBER(metro_state,mouja)
+{
+ metro_common();
+ m_irq_line = -1; /* split interrupt handlers */
+ m_vblank_bit = 1;
+ m_mouja_irq_timer = timer_alloc(TIMER_MOUJA_IRQ);
+ membank("okibank")->configure_entries(0, 8, memregion("oki")->base(), 0x20000);
+}
+
+DRIVER_INIT_MEMBER(metro_state,gakusai)
+{
+ metro_common();
+ m_irq_line = -1;
+ m_vblank_bit = 1;
+ m_blitter_bit = 3;
+}
+
+DRIVER_INIT_MEMBER(metro_state,puzzlet)
+{
+ metro_common();
+ m_irq_line = 0;
+ m_vblank_bit = 1;
+ m_blitter_bit = 3;
+}
+
+/***************************************************************************
+
+
+ Game Drivers
+
+
+***************************************************************************/
+
+GAME( 1992, karatour, 0, karatour, karatour, metro_state, karatour, ROT0, "Mitchell", "The Karate Tournament", MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE )
+GAME( 1992, pangpoms, 0, pangpoms, pangpoms, metro_state, metro, ROT0, "Metro", "Pang Pom's", MACHINE_SUPPORTS_SAVE )
+GAME( 1992, pangpomsm, pangpoms, pangpoms, pangpoms, metro_state, metro, ROT0, "Metro (Mitchell license)", "Pang Pom's (Mitchell)", MACHINE_SUPPORTS_SAVE )
+GAME( 1992, skyalert, 0, skyalert, skyalert, metro_state, metro, ROT270, "Metro", "Sky Alert", MACHINE_SUPPORTS_SAVE )
+GAME( 1993, ladykill, 0, karatour, ladykill, metro_state, karatour, ROT90, "Yanyaka (Mitchell license)", "Lady Killer", MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE )
+GAME( 1993, moegonta, ladykill, karatour, moegonta, metro_state, karatour, ROT90, "Yanyaka", "Moeyo Gonta!! (Japan)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE )
+GAME( 1993, poitto, 0, poitto, poitto, metro_state, metro, ROT0, "Metro / Able Corp.", "Poitto!", MACHINE_SUPPORTS_SAVE )
+GAME( 1994, blzntrnd, 0, blzntrnd, blzntrnd, metro_state, blzntrnd, ROT0, "Human Amusement", "Blazing Tornado", MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE )
+GAME( 1994, dharma, 0, dharma, dharma, metro_state, dharmak, ROT0, "Metro", "Dharma Doujou", MACHINE_SUPPORTS_SAVE )
+GAME( 1994, dharmaj, dharma, dharma, dharma, metro_state, metro, ROT0, "Metro", "Dharma Doujou (Japan)", MACHINE_SUPPORTS_SAVE )
+GAME( 1994, dharmak, dharma, dharma, dharma, metro_state, dharmak, ROT0, "Metro", "Dharma Doujou (Korea)", MACHINE_SUPPORTS_SAVE )
+GAME( 1994, lastfort, 0, lastfort, lastfort, metro_state, metro, ROT0, "Metro", "Last Fortress - Toride", MACHINE_SUPPORTS_SAVE )
+GAME( 1994, lastforte, lastfort, lastfort, lastfero, metro_state, metro, ROT0, "Metro", "Last Fortress - Toride (Erotic, Rev C)", MACHINE_SUPPORTS_SAVE )
+GAME( 1994, lastfortea,lastfort, lastfort, lastfero, metro_state, metro, ROT0, "Metro", "Last Fortress - Toride (Erotic, Rev A)", MACHINE_SUPPORTS_SAVE )
+GAME( 1994, lastfortk, lastfort, lastfort, lastfero, metro_state, metro, ROT0, "Metro", "Last Fortress - Toride (Korea)", MACHINE_SUPPORTS_SAVE )
+GAME( 1994, lastfortg, lastfort, lastforg, ladykill, metro_state, metro, ROT0, "Metro", "Last Fortress - Toride (German)", MACHINE_SUPPORTS_SAVE )
+GAME( 1994, toride2g, 0, toride2g, toride2g, metro_state, metro, ROT0, "Metro", "Toride II Adauchi Gaiden", MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE )
+GAME( 1994, toride2gg, toride2g, toride2g, toride2g, metro_state, metro, ROT0, "Metro", "Toride II Adauchi Gaiden (German)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE )
+GAME( 1994, toride2gk, toride2g, toride2g, toride2g, metro_state, metro, ROT0, "Metro", "Toride II Bok Su Oi Jeon Adauchi Gaiden (Korea)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE )
+GAME( 1994, toride2j, toride2g, toride2g, toride2g, metro_state, metro, ROT0, "Metro", "Toride II (Japan)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE )
+GAME( 1994, gunmast, 0, pururun, gunmast, metro_state, daitorid, ROT0, "Metro", "Gun Master", MACHINE_SUPPORTS_SAVE )
+GAME( 1995, daitorid, 0, daitorid, daitorid, metro_state, daitorid, ROT0, "Metro", "Daitoride", MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE )
+GAME( 1996, daitorida, daitorid, daitoa, daitorid, metro_state, balcube, ROT0, "Metro", "Daitoride (YMF278B version)", MACHINE_SUPPORTS_SAVE )
+GAME( 1995, dokyusei, 0, dokyusei, dokyusei, metro_state, gakusai, ROT0, "Make Software / Elf / Media Trading", "Mahjong Doukyuusei", MACHINE_SUPPORTS_SAVE )
+GAME( 1995, dokyusp, 0, dokyusp, gakusai, metro_state, gakusai, ROT0, "Make Software / Elf / Media Trading", "Mahjong Doukyuusei Special", MACHINE_SUPPORTS_SAVE )
+GAME( 1995, msgogo, 0, msgogo, msgogo, metro_state, balcube, ROT0, "Metro", "Mouse Shooter GoGo", MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE )
+GAME( 1995, pururun, 0, pururun, pururun, metro_state, daitorid, ROT0, "Metro / Banpresto", "Pururun", MACHINE_SUPPORTS_SAVE )
+GAME( 1995, puzzli, 0, daitorid, puzzli, metro_state, daitorid, ROT0, "Metro / Banpresto", "Puzzli", MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE )
+GAME( 1996, 3kokushi, 0, 3kokushi, 3kokushi, metro_state, karatour, ROT0, "Mitchell", "Sankokushi (Japan)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE )
+GAME( 1996, balcube, 0, balcube, balcube, metro_state, balcube, ROT0, "Metro", "Bal Cube", MACHINE_SUPPORTS_SAVE )
+GAME( 1996, bangball, 0, bangball, bangball, metro_state, balcube, ROT0, "Banpresto / Kunihiko Tashiro+Goodhouse", "Bang Bang Ball (v1.05)", MACHINE_SUPPORTS_SAVE )
+GAME( 1996, gstrik2, 0, gstrik2, gstrik2, metro_state, blzntrnd, ROT0, "Human Amusement", "Grand Striker 2 (Europe and Oceania)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE )
+GAME( 1996, gstrik2j, gstrik2, gstrik2, gstrik2, metro_state, blzntrnd, ROT0, "Human Amusement", "Grand Striker 2 (Japan)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE ) // priority between rounds
+GAME( 1999, batlbubl, bangball, batlbubl, batlbubl, metro_state, balcube, ROT0, "Banpresto (Limenko license?)", "Battle Bubble (v2.00)", MACHINE_SUPPORTS_SAVE ) // or bootleg?
+GAME( 1996, mouja, 0, mouja, mouja, metro_state, mouja, ROT0, "Etona", "Mouja (Japan)", MACHINE_SUPPORTS_SAVE )
+GAME( 1997, gakusai, 0, gakusai, gakusai, metro_state, gakusai, ROT0, "MakeSoft", "Mahjong Gakuensai (Japan)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE )
+GAME( 1998, gakusai2, 0, gakusai2, gakusai, metro_state, gakusai, ROT0, "MakeSoft", "Mahjong Gakuensai 2 (Japan)", MACHINE_SUPPORTS_SAVE )
+GAME( 2000, puzzlet, 0, puzzlet, puzzlet, metro_state, puzzlet, ROT0, "Unies Corporation", "Puzzlet (Japan)", MACHINE_NOT_WORKING | MACHINE_NO_SOUND | MACHINE_SUPPORTS_SAVE )
+GAME( 1995, vmetal, 0, vmetal, vmetal, metro_state, blzntrnd, ROT90, "Excellent System", "Varia Metal", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
+GAME( 1995, vmetaln, vmetal, vmetal, vmetal, metro_state, blzntrnd, ROT90, "Excellent System (New Ways Trading Co. license)", "Varia Metal (New Ways Trading Co.)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )