diff options
Diffstat (limited to 'src/mame/drivers/marineb.c')
-rw-r--r-- | src/mame/drivers/marineb.c | 162 |
1 files changed, 81 insertions, 81 deletions
diff --git a/src/mame/drivers/marineb.c b/src/mame/drivers/marineb.c index 9c40c7c4ba8..fa8629e8a3a 100644 --- a/src/mame/drivers/marineb.c +++ b/src/mame/drivers/marineb.c @@ -88,7 +88,7 @@ static ADDRESS_MAP_START( marineb_map, AS_PROGRAM, 8, marineb_state ) AM_RANGE(0xa002, 0xa002) AM_WRITE(marineb_flipscreen_x_w) AM_RANGE(0xa800, 0xa800) AM_READ_PORT("P1") AM_RANGE(0xb000, 0xb000) AM_READ_PORT("DSW") - AM_RANGE(0xb800, 0xb800) AM_READ_PORT("SYSTEM") AM_WRITENOP /* also watchdog */ + AM_RANGE(0xb800, 0xb800) AM_READ_PORT("SYSTEM") AM_WRITENOP /* also watchdog */ ADDRESS_MAP_END @@ -234,10 +234,10 @@ static INPUT_PORTS_START( hoccer ) PORT_DIPSETTING( 0x20, "5" ) PORT_DIPSETTING( 0x30, "6" ) PORT_DIPNAME( 0xc0, 0x00, DEF_STR( Coinage ) ) - PORT_DIPSETTING( 0xc0, DEF_STR( 2C_1C ) ) + PORT_DIPSETTING( 0xc0, DEF_STR( 2C_1C ) ) PORT_DIPSETTING( 0x00, DEF_STR( 1C_1C ) ) - PORT_DIPSETTING( 0x40, DEF_STR( 1C_2C ) ) - PORT_DIPSETTING( 0x80, DEF_STR( 1C_3C ) ) + PORT_DIPSETTING( 0x40, DEF_STR( 1C_2C ) ) + PORT_DIPSETTING( 0x80, DEF_STR( 1C_3C ) ) PORT_START("SYSTEM") PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_COIN1 ) @@ -295,7 +295,7 @@ static INPUT_PORTS_START( wanted ) PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x80, DEF_STR( On ) ) - PORT_START("SYSTEM") /* we use same tags as above, to simplify reads */ + PORT_START("SYSTEM") /* we use same tags as above, to simplify reads */ PORT_DIPNAME( 0x01, 0x00, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x01, DEF_STR( On ) ) @@ -370,7 +370,7 @@ static INPUT_PORTS_START( bcruzm12 ) PORT_DIPSETTING( 0x80, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) - PORT_START("SYSTEM") /* we use same tags as above, to simplify reads */ + PORT_START("SYSTEM") /* we use same tags as above, to simplify reads */ PORT_DIPNAME( 0x03, 0x01, "2nd Bonus Life" ) PORT_DIPSETTING( 0x00, DEF_STR( None ) ) PORT_DIPSETTING( 0x01, "60000" ) @@ -402,95 +402,95 @@ INPUT_PORTS_END static const gfx_layout marineb_charlayout = { - 8,8, /* 8*8 characters */ - 512, /* 512 characters */ - 2, /* 2 bits per pixel */ - { 0, 4 }, /* the two bitplanes for 4 pixels are packed into one byte */ - { 0, 1, 2, 3, 8*8+0, 8*8+1, 8*8+2, 8*8+3 }, /* bits are packed in groups of four */ + 8,8, /* 8*8 characters */ + 512, /* 512 characters */ + 2, /* 2 bits per pixel */ + { 0, 4 }, /* the two bitplanes for 4 pixels are packed into one byte */ + { 0, 1, 2, 3, 8*8+0, 8*8+1, 8*8+2, 8*8+3 }, /* bits are packed in groups of four */ { 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8 }, - 16*8 /* every char takes 16 bytes */ + 16*8 /* every char takes 16 bytes */ }; static const gfx_layout wanted_charlayout = { - 8,8, /* 8*8 characters */ - 1024, /* 1024 characters */ - 2, /* 2 bits per pixel */ - { 4, 0 }, /* the two bitplanes for 4 pixels are packed into one byte */ - { 0, 1, 2, 3, 8*8+0, 8*8+1, 8*8+2, 8*8+3 }, /* bits are packed in groups of four */ + 8,8, /* 8*8 characters */ + 1024, /* 1024 characters */ + 2, /* 2 bits per pixel */ + { 4, 0 }, /* the two bitplanes for 4 pixels are packed into one byte */ + { 0, 1, 2, 3, 8*8+0, 8*8+1, 8*8+2, 8*8+3 }, /* bits are packed in groups of four */ { 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8 }, - 16*8 /* every char takes 16 bytes */ + 16*8 /* every char takes 16 bytes */ }; static const gfx_layout hopprobo_charlayout = { - 8,8, /* 8*8 characters */ - 1024, /* 1024 characters */ - 2, /* 2 bits per pixel */ - { 0, 4 }, /* the two bitplanes for 4 pixels are packed into one byte */ - { 0, 1, 2, 3, 8*8+0, 8*8+1, 8*8+2, 8*8+3 }, /* bits are packed in groups of four */ + 8,8, /* 8*8 characters */ + 1024, /* 1024 characters */ + 2, /* 2 bits per pixel */ + { 0, 4 }, /* the two bitplanes for 4 pixels are packed into one byte */ + { 0, 1, 2, 3, 8*8+0, 8*8+1, 8*8+2, 8*8+3 }, /* bits are packed in groups of four */ { 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8 }, - 16*8 /* every char takes 16 bytes */ + 16*8 /* every char takes 16 bytes */ }; static const gfx_layout marineb_small_spritelayout = { - 16,16, /* 16*16 sprites */ - 64, /* 64 sprites */ - 2, /* 2 bits per pixel */ - { 0, 256*32*8 }, /* the two bitplanes are separated */ + 16,16, /* 16*16 sprites */ + 64, /* 64 sprites */ + 2, /* 2 bits per pixel */ + { 0, 256*32*8 }, /* the two bitplanes are separated */ { 0, 1, 2, 3, 4, 5, 6, 7, - 8*8+0, 8*8+1, 8*8+2, 8*8+3, 8*8+4, 8*8+5, 8*8+6, 8*8+7 }, + 8*8+0, 8*8+1, 8*8+2, 8*8+3, 8*8+4, 8*8+5, 8*8+6, 8*8+7 }, { 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8, - 16*8, 17*8, 18*8, 19*8, 20*8, 21*8, 22*8, 23*8 }, - 32*8 /* every sprite takes 32 consecutive bytes */ + 16*8, 17*8, 18*8, 19*8, 20*8, 21*8, 22*8, 23*8 }, + 32*8 /* every sprite takes 32 consecutive bytes */ }; static const gfx_layout marineb_big_spritelayout = { - 32,32, /* 32*32 sprites */ - 64, /* 64 sprites */ - 2, /* 2 bits per pixel */ - { 0, 256*32*8 }, /* the two bitplanes are separated */ + 32,32, /* 32*32 sprites */ + 64, /* 64 sprites */ + 2, /* 2 bits per pixel */ + { 0, 256*32*8 }, /* the two bitplanes are separated */ { 0, 1, 2, 3, 4, 5, 6, 7, - 8*8+0, 8*8+1, 8*8+2, 8*8+3, 8*8+4, 8*8+5, 8*8+6, 8*8+7, - 32*8+0, 32*8+1, 32*8+2, 32*8+3, 32*8+4, 32*8+5, 32*8+6, 32*8+7, - 40*8+0, 40*8+1, 40*8+2, 40*8+3, 40*8+4, 40*8+5, 40*8+6, 40*8+7 }, + 8*8+0, 8*8+1, 8*8+2, 8*8+3, 8*8+4, 8*8+5, 8*8+6, 8*8+7, + 32*8+0, 32*8+1, 32*8+2, 32*8+3, 32*8+4, 32*8+5, 32*8+6, 32*8+7, + 40*8+0, 40*8+1, 40*8+2, 40*8+3, 40*8+4, 40*8+5, 40*8+6, 40*8+7 }, { 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8, - 16*8, 17*8, 18*8, 19*8, 20*8, 21*8, 22*8, 23*8, - 64*8, 65*8, 66*8, 67*8, 68*8, 69*8, 70*8, 71*8, - 80*8, 81*8, 82*8, 83*8, 84*8, 85*8, 86*8, 87*8 }, - 4*32*8 /* every sprite takes 128 consecutive bytes */ + 16*8, 17*8, 18*8, 19*8, 20*8, 21*8, 22*8, 23*8, + 64*8, 65*8, 66*8, 67*8, 68*8, 69*8, 70*8, 71*8, + 80*8, 81*8, 82*8, 83*8, 84*8, 85*8, 86*8, 87*8 }, + 4*32*8 /* every sprite takes 128 consecutive bytes */ }; static const gfx_layout changes_small_spritelayout = { - 16,16, /* 16*16 sprites */ - 64, /* 64 sprites */ - 2, /* 2 bits per pixel */ - { 0, 4 }, /* the two bitplanes for 4 pixels are packed into one byte */ + 16,16, /* 16*16 sprites */ + 64, /* 64 sprites */ + 2, /* 2 bits per pixel */ + { 0, 4 }, /* the two bitplanes for 4 pixels are packed into one byte */ { 0, 1, 2, 3, 8*8+0, 8*8+1, 8*8+2, 8*8+3, - 16*8+0, 16*8+1, 16*8+2, 16*8+3, 24*8+0, 24*8+1, 24*8+2, 24*8+3 }, + 16*8+0, 16*8+1, 16*8+2, 16*8+3, 24*8+0, 24*8+1, 24*8+2, 24*8+3 }, { 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8, - 32*8, 33*8, 34*8, 35*8, 36*8, 37*8, 38*8, 39*8 }, - 64*8 /* every sprite takes 64 consecutive bytes */ + 32*8, 33*8, 34*8, 35*8, 36*8, 37*8, 38*8, 39*8 }, + 64*8 /* every sprite takes 64 consecutive bytes */ }; static const gfx_layout changes_big_spritelayout = { - 32,32, /* 32*3 sprites */ - 16, /* 32 sprites */ - 2, /* 2 bits per pixel */ - { 0, 4 }, /* the two bitplanes for 4 pixels are packed into one byte */ + 32,32, /* 32*3 sprites */ + 16, /* 32 sprites */ + 2, /* 2 bits per pixel */ + { 0, 4 }, /* the two bitplanes for 4 pixels are packed into one byte */ { 0, 1, 2, 3, 8*8+0, 8*8+1, 8*8+2, 8*8+3, - 16*8+0, 16*8+1, 16*8+2, 16*8+3, 24*8+0, 24*8+1, 24*8+2, 24*8+3, - 64*8+0, 64*8+1, 64*8+2, 64*8+3, 72*8+0, 72*8+1, 72*8+2, 72*8+3, - 80*8+0, 80*8+1, 80*8+2, 80*8+3, 88*8+0, 88*8+1, 88*8+2, 88*8+3 }, + 16*8+0, 16*8+1, 16*8+2, 16*8+3, 24*8+0, 24*8+1, 24*8+2, 24*8+3, + 64*8+0, 64*8+1, 64*8+2, 64*8+3, 72*8+0, 72*8+1, 72*8+2, 72*8+3, + 80*8+0, 80*8+1, 80*8+2, 80*8+3, 88*8+0, 88*8+1, 88*8+2, 88*8+3 }, { 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8, - 32*8, 33*8, 34*8, 35*8, 36*8, 37*8, 38*8, 39*8, - 128*8, 129*8, 130*8, 131*8, 132*8, 133*8, 134*8, 135*8, - 160*8, 161*8, 162*8, 163*8, 164*8, 165*8, 166*8, 167*8 }, - 4*64*8 /* every sprite takes 256 consecutive bytes */ + 32*8, 33*8, 34*8, 35*8, 36*8, 37*8, 38*8, 39*8, + 128*8, 129*8, 130*8, 131*8, 132*8, 133*8, 134*8, 135*8, + 160*8, 161*8, 162*8, 163*8, 164*8, 165*8, 166*8, 167*8 }, + 4*64*8 /* every sprite takes 256 consecutive bytes */ }; @@ -513,8 +513,8 @@ static GFXDECODE_START( changes ) GFXDECODE_END static GFXDECODE_START( hoccer ) - GFXDECODE_ENTRY( "gfx1", 0x0000, marineb_charlayout, 0, 16 ) /* no palette banks */ - GFXDECODE_ENTRY( "gfx2", 0x0000, changes_small_spritelayout, 0, 16 ) /* no palette banks */ + GFXDECODE_ENTRY( "gfx1", 0x0000, marineb_charlayout, 0, 16 ) /* no palette banks */ + GFXDECODE_ENTRY( "gfx2", 0x0000, changes_small_spritelayout, 0, 16 ) /* no palette banks */ GFXDECODE_END static GFXDECODE_START( hopprobo ) @@ -541,7 +541,7 @@ INTERRUPT_GEN_MEMBER(marineb_state::wanted_vblank_irq) static MACHINE_CONFIG_START( marineb, marineb_state ) /* basic machine hardware */ - MCFG_CPU_ADD("maincpu", Z80, 3072000) /* 3.072 MHz */ + MCFG_CPU_ADD("maincpu", Z80, 3072000) /* 3.072 MHz */ MCFG_CPU_PROGRAM_MAP(marineb_map) MCFG_CPU_IO_MAP(marineb_io_map) MCFG_CPU_VBLANK_INT_DRIVER("screen", marineb_state, marineb_vblank_irq) @@ -550,7 +550,7 @@ static MACHINE_CONFIG_START( marineb, marineb_state ) /* video hardware */ MCFG_SCREEN_ADD("screen", RASTER) MCFG_SCREEN_REFRESH_RATE(60) - MCFG_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(5000) /* frames per second, vblank duration */) + MCFG_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(5000) /* frames per second, vblank duration */) MCFG_SCREEN_SIZE(32*8, 32*8) MCFG_SCREEN_VISIBLE_AREA(0*8, 32*8-1, 2*8, 30*8-1) MCFG_SCREEN_UPDATE_DRIVER(marineb_state, screen_update_marineb) @@ -781,21 +781,21 @@ ROM_END ROM_START( wanted ) ROM_REGION( 0x10000, "maincpu", 0 ) - ROM_LOAD( "prg-1", 0x0000, 0x2000, CRC(2dd90aed) SHA1(3982d47a66f653a046a95e38648a7c5a2bfe1470) ) - ROM_LOAD( "prg-2", 0x2000, 0x2000, CRC(67ac0210) SHA1(29fd01289c9ba5a3a992ac6740badbf2e37f05ac) ) - ROM_LOAD( "prg-3", 0x4000, 0x2000, CRC(373c7d82) SHA1(e68e1fd1d5e48c709280a714d7df330fc29df03a) ) + ROM_LOAD( "prg-1", 0x0000, 0x2000, CRC(2dd90aed) SHA1(3982d47a66f653a046a95e38648a7c5a2bfe1470) ) + ROM_LOAD( "prg-2", 0x2000, 0x2000, CRC(67ac0210) SHA1(29fd01289c9ba5a3a992ac6740badbf2e37f05ac) ) + ROM_LOAD( "prg-3", 0x4000, 0x2000, CRC(373c7d82) SHA1(e68e1fd1d5e48c709280a714d7df330fc29df03a) ) ROM_REGION( 0x4000, "gfx1", 0 ) - ROM_LOAD( "vram-1", 0x0000, 0x2000, CRC(c4226e54) SHA1(4eb59db4d9688f62ecbaee7dde4cf3117e8f942d) ) - ROM_LOAD( "vram-2", 0x2000, 0x2000, CRC(2a9b1e36) SHA1(daaf90753477f22dba8f9a9d28799c63622351a5) ) + ROM_LOAD( "vram-1", 0x0000, 0x2000, CRC(c4226e54) SHA1(4eb59db4d9688f62ecbaee7dde4cf3117e8f942d) ) + ROM_LOAD( "vram-2", 0x2000, 0x2000, CRC(2a9b1e36) SHA1(daaf90753477f22dba8f9a9d28799c63622351a5) ) ROM_REGION( 0x4000, "gfx2", 0 ) - ROM_LOAD( "obj-a", 0x0000, 0x2000, CRC(90b60771) SHA1(67cf20fa47439a16f9ebe07aa128cb267b256704) ) - ROM_LOAD( "obj-b", 0x2000, 0x2000, CRC(e14ee689) SHA1(797985c9b5b9a2c39c98defae56d119ce41714d6) ) + ROM_LOAD( "obj-a", 0x0000, 0x2000, CRC(90b60771) SHA1(67cf20fa47439a16f9ebe07aa128cb267b256704) ) + ROM_LOAD( "obj-b", 0x2000, 0x2000, CRC(e14ee689) SHA1(797985c9b5b9a2c39c98defae56d119ce41714d6) ) ROM_REGION( 0x0200, "proms", 0 ) - ROM_LOAD( "wanted.k7", 0x0000, 0x0100, CRC(2ba90a00) SHA1(ec545b4682be2875f4e6440a28306a36c6f1771d) ) /* palette low 4 bits */ - ROM_LOAD( "wanted.k6", 0x0100, 0x0100, CRC(a93d87cc) SHA1(73920a2a2842efc8678f280e3b30177f4ca6ea9c) ) /* palette high 4 bits */ + ROM_LOAD( "wanted.k7", 0x0000, 0x0100, CRC(2ba90a00) SHA1(ec545b4682be2875f4e6440a28306a36c6f1771d) ) /* palette low 4 bits */ + ROM_LOAD( "wanted.k6", 0x0100, 0x0100, CRC(a93d87cc) SHA1(73920a2a2842efc8678f280e3b30177f4ca6ea9c) ) /* palette high 4 bits */ ROM_END /* @@ -830,21 +830,21 @@ AY-3-8912 AY-3-8912 BCM12COL.K7 ROM_START( bcruzm12 ) ROM_REGION( 0x10000, "maincpu", 0 ) - ROM_LOAD( "d-84_3.12c", 0x0000, 0x2000, CRC(132baa3d) SHA1(79f7a1dc49b6e45e68f4008f3ee4e383846f75d5) ) - ROM_LOAD( "d-84_2.12b", 0x2000, 0x2000, CRC(1a788d1f) SHA1(5029f93f45d328a282d56e010eee68287b6b9306) ) + ROM_LOAD( "d-84_3.12c", 0x0000, 0x2000, CRC(132baa3d) SHA1(79f7a1dc49b6e45e68f4008f3ee4e383846f75d5) ) + ROM_LOAD( "d-84_2.12b", 0x2000, 0x2000, CRC(1a788d1f) SHA1(5029f93f45d328a282d56e010eee68287b6b9306) ) ROM_LOAD( "d-84_1.12ab", 0x4000, 0x2000, CRC(9d5b3017) SHA1(bced3f39faf94ce25cba382010f2c2ed322e9d7b) ) ROM_REGION( 0x4000, "gfx1", 0 ) - ROM_LOAD( "d-84_5.17f", 0x0000, 0x2000, CRC(2e963f6a) SHA1(dcc32ab4a4fa241b6f4a211642d00f6e0438f466) ) + ROM_LOAD( "d-84_5.17f", 0x0000, 0x2000, CRC(2e963f6a) SHA1(dcc32ab4a4fa241b6f4a211642d00f6e0438f466) ) ROM_LOAD( "d-84_4.17ef", 0x2000, 0x2000, CRC(fe186459) SHA1(3b0ee1fe98c835271f5b67de5ca0507827e25d71) ) ROM_REGION( 0x4000, "gfx2", 0 ) - ROM_LOAD( "d-84_7.17h", 0x0000, 0x2000, CRC(a5be90ef) SHA1(6037d924296ba62999aafe665396fef142d73df2) ) + ROM_LOAD( "d-84_7.17h", 0x0000, 0x2000, CRC(a5be90ef) SHA1(6037d924296ba62999aafe665396fef142d73df2) ) ROM_LOAD( "d-84_6.17fh", 0x2000, 0x2000, CRC(1337dc01) SHA1(c55bfc6dd15a499dd71da0acc5016035a7c51f16) ) ROM_REGION( 0x0200, "proms", 0 ) - ROM_LOAD( "bcm12col.7k", 0x0000, 0x0100, CRC(bf4f2671) SHA1(dde6da568ecf0121910f4b507c83fe6230b07c8d) ) /* palette low 4 bits */ - ROM_LOAD( "bcm12col.6k", 0x0100, 0x0100, CRC(59f955f6) SHA1(6d6d784971569e0af7cec8bd36659f24a652cd6a) ) /* palette high 4 bits */ + ROM_LOAD( "bcm12col.7k", 0x0000, 0x0100, CRC(bf4f2671) SHA1(dde6da568ecf0121910f4b507c83fe6230b07c8d) ) /* palette low 4 bits */ + ROM_LOAD( "bcm12col.6k", 0x0100, 0x0100, CRC(59f955f6) SHA1(6d6d784971569e0af7cec8bd36659f24a652cd6a) ) /* palette high 4 bits */ ROM_END ROM_START( hopprobo ) @@ -858,7 +858,7 @@ ROM_START( hopprobo ) ROM_REGION( 0x4000, "gfx1", 0 ) ROM_LOAD( "hopper06.5c", 0x0000, 0x2000, CRC(68f79bc8) SHA1(17a9891c98c34935831493e27bd0cf3239644de0) ) ROM_LOAD( "hopper07.5d", 0x2000, 0x1000, CRC(33d82411) SHA1(b112d76c9d35a2dbd051825e7818e894e8d9259f) ) - ROM_RELOAD( 0x3000, 0x1000 ) + ROM_RELOAD( 0x3000, 0x1000 ) ROM_REGION( 0x4000, "gfx2", 0 ) ROM_LOAD( "hopper09.6k", 0x0000, 0x2000, CRC(047921c7) SHA1(8ef4722a98be540e4b5c67965599c400511b4a52) ) @@ -877,7 +877,7 @@ GAME( 1982, changesa, changes, changes, changes, driver_device, 0, ROT0, "Orc GAME( 1982, looper, changes, changes, changes, driver_device, 0, ROT0, "Orca", "Looper", GAME_SUPPORTS_SAVE ) GAME( 1982, springer, 0, springer, marineb, driver_device, 0, ROT270, "Orca", "Springer", GAME_SUPPORTS_SAVE ) GAME( 1983, hoccer, 0, hoccer, hoccer, driver_device, 0, ROT90, "Eastern Micro Electronics, Inc.", "Hoccer (set 1)", GAME_SUPPORTS_SAVE ) -GAME( 1983, hoccer2, hoccer, hoccer, hoccer, driver_device, 0, ROT90, "Eastern Micro Electronics, Inc.", "Hoccer (set 2)" , GAME_SUPPORTS_SAVE ) /* earlier */ +GAME( 1983, hoccer2, hoccer, hoccer, hoccer, driver_device, 0, ROT90, "Eastern Micro Electronics, Inc.", "Hoccer (set 2)" , GAME_SUPPORTS_SAVE ) /* earlier */ GAME( 1983, bcruzm12, 0, bcruzm12, bcruzm12, driver_device,0, ROT90, "Sigma Enterprises Inc.", "Battle Cruiser M-12", GAME_SUPPORTS_SAVE ) GAME( 1983, hopprobo, 0, hopprobo, marineb, driver_device, 0, ROT90, "Sega", "Hopper Robo", GAME_SUPPORTS_SAVE ) GAME( 1984, wanted, 0, wanted, wanted, driver_device, 0, ROT90, "Sigma Enterprises Inc.", "Wanted", GAME_SUPPORTS_SAVE ) |