diff options
Diffstat (limited to 'src/mame/drivers/mainevt.cpp')
-rw-r--r-- | src/mame/drivers/mainevt.cpp | 24 |
1 files changed, 12 insertions, 12 deletions
diff --git a/src/mame/drivers/mainevt.cpp b/src/mame/drivers/mainevt.cpp index 9f6ec0439d7..96d1ac86cc1 100644 --- a/src/mame/drivers/mainevt.cpp +++ b/src/mame/drivers/mainevt.cpp @@ -11,9 +11,9 @@ Notes: - Schematics show a palette/work RAM bank selector, but this doesn't seem to be used? -- Devastators: has player-trench collision detection issues, player isn't +- Devastators: has player-trench collision detection issues, player isn't supposed to go through them. - + - Devastators: shadows don't work. Bit 7 of the sprite attribute is always 0, could there be a global enable flag in the 051960? This is particularly evident in level 2 where plane shadows cover other sprites. @@ -23,8 +23,8 @@ Notes: - Devastators: sprite zooming for the planes in level 2 is particularly bad. -- Devastators: title screen white backdrop is always supposed to flicker, - it currently do that only from second/fourth attract cycles (supposed to always +- Devastators: title screen white backdrop is always supposed to flicker, + it currently do that only from second/fourth attract cycles (supposed to always flicker from PCB video); ***************************************************************************/ @@ -432,10 +432,10 @@ MACHINE_CONFIG_START(mainevt_state::mainevt) /* video hardware */ MCFG_SCREEN_ADD("screen", RASTER) -// MCFG_SCREEN_REFRESH_RATE(60) -// MCFG_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(0)) -// MCFG_SCREEN_SIZE(64*8, 32*8) -// MCFG_SCREEN_VISIBLE_AREA(14*8, (64-14)*8-1, 2*8, 30*8-1 ) +// MCFG_SCREEN_REFRESH_RATE(60) +// MCFG_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(0)) +// MCFG_SCREEN_SIZE(64*8, 32*8) +// MCFG_SCREEN_VISIBLE_AREA(14*8, (64-14)*8-1, 2*8, 30*8-1 ) MCFG_SCREEN_RAW_PARAMS(XTAL(24'000'000)/3, 528, 14*8, (64-14)*8, 256, 16, 240) // assume 59.17 like Devastators MCFG_SCREEN_UPDATE_DRIVER(mainevt_state, screen_update_mainevt) MCFG_SCREEN_PALETTE("palette") @@ -481,10 +481,10 @@ MACHINE_CONFIG_START(mainevt_state::devstors) /* video hardware */ MCFG_SCREEN_ADD("screen", RASTER) -// MCFG_SCREEN_REFRESH_RATE(60) -// MCFG_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(0)) -// MCFG_SCREEN_SIZE(64*8, 32*8) -// MCFG_SCREEN_VISIBLE_AREA(13*8, (64-13)*8-1, 2*8, 30*8-1 ) +// MCFG_SCREEN_REFRESH_RATE(60) +// MCFG_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(0)) +// MCFG_SCREEN_SIZE(64*8, 32*8) +// MCFG_SCREEN_VISIBLE_AREA(13*8, (64-13)*8-1, 2*8, 30*8-1 ) MCFG_SCREEN_RAW_PARAMS(XTAL(24'000'000)/3, 528, 13*8, (64-13)*8, 256, 16, 240) // measured 59.17 MCFG_SCREEN_UPDATE_DRIVER(mainevt_state, screen_update_dv) MCFG_SCREEN_PALETTE("palette") |