diff options
Diffstat (limited to 'src/mame/drivers/mainevt.c')
-rw-r--r-- | src/mame/drivers/mainevt.c | 1031 |
1 files changed, 1031 insertions, 0 deletions
diff --git a/src/mame/drivers/mainevt.c b/src/mame/drivers/mainevt.c new file mode 100644 index 00000000000..6d6b6d1bccf --- /dev/null +++ b/src/mame/drivers/mainevt.c @@ -0,0 +1,1031 @@ +/*************************************************************************** + + The Main Event, (c) 1988 Konami + Devastators, (c) 1988 Konami + +Emulation by Bryan McPhail, mish@tendril.co.uk + +Notes: +- Schematics show a palette/work RAM bank selector, but this doesn't seem + to be used? + +- In Devastators, shadows don't work. Bit 7 of the sprite attribute is always 0, + could there be a global enable flag in the 051960? + This is particularly evident in level 2 where plane shadows cover other sprites. + The priority/shadow encoder PROM is quite complex, however bits 5-7 of the sprite + attribute don't seem to be used, at least not in the first two levels, so the + PROM just maps to the fixed priority order currently implemented. + +- In Devastators, sprite zooming for the planes in level 2 is particularly bad. + +***************************************************************************/ + +#include "driver.h" +#include "video/konamiic.h" +#include "cpu/m6809/m6809.h" +#include "sound/2151intf.h" +#include "sound/k007232.h" +#include "sound/upd7759.h" + + +VIDEO_UPDATE( mainevt ); +VIDEO_UPDATE( dv ); +VIDEO_START( mainevt ); +VIDEO_START( dv ); + + + +static INTERRUPT_GEN( mainevt_interrupt ) +{ + if (K052109_is_IRQ_enabled()) + irq0_line_hold(); +} + + +static int nmi_enable; + +static WRITE8_HANDLER( dv_nmienable_w ) +{ + nmi_enable = data; +} + +static INTERRUPT_GEN( dv_interrupt ) +{ + if (nmi_enable) + nmi_line_pulse(); +} + + +static WRITE8_HANDLER( mainevt_bankswitch_w ) +{ + UINT8 *RAM = memory_region(REGION_CPU1); + int bankaddress; + + /* bit 0-1 ROM bank select */ + bankaddress = 0x10000 + (data & 0x03) * 0x2000; + memory_set_bankptr(1,&RAM[bankaddress]); + + /* TODO: bit 5 = select work RAM or palette? */ +// palette_selected = data & 0x20; + + /* bit 6 = enable char ROM reading through the video RAM */ + K052109_set_RMRD_line((data & 0x40) ? ASSERT_LINE : CLEAR_LINE); + + /* bit 7 = NINITSET (unknown) */ + + /* other bits unused */ +} + +static WRITE8_HANDLER( mainevt_coin_w ) +{ + coin_counter_w(0,data & 0x10); + coin_counter_w(1,data & 0x20); + set_led_status(0,data & 0x01); + set_led_status(1,data & 0x02); + set_led_status(2,data & 0x04); + set_led_status(3,data & 0x08); +} + +static WRITE8_HANDLER( mainevt_sh_irqtrigger_w ) +{ + cpunum_set_input_line_and_vector(1,0,HOLD_LINE,0xff); +} + +static WRITE8_HANDLER( mainevt_sh_irqcontrol_w ) +{ + upd7759_reset_w(0, data & 2); + upd7759_start_w(0, data & 1); + + interrupt_enable_w(0,data & 4); +} + +static WRITE8_HANDLER( devstor_sh_irqcontrol_w ) +{ +interrupt_enable_w(0,data & 4); +} + +static WRITE8_HANDLER( mainevt_sh_bankswitch_w ) +{ + int bank_A,bank_B; + +//logerror("CPU #1 PC: %04x bank switch = %02x\n",activecpu_get_pc(),data); + + /* bits 0-3 select the 007232 banks */ + bank_A=(data&0x3); + bank_B=((data>>2)&0x3); + K007232_set_bank( 0, bank_A, bank_B ); + + /* bits 4-5 select the UPD7759 bank */ + upd7759_set_bank_base(0, ((data >> 4) & 0x03) * 0x20000); +} + +static WRITE8_HANDLER( dv_sh_bankswitch_w ) +{ + int bank_A,bank_B; + +//logerror("CPU #1 PC: %04x bank switch = %02x\n",activecpu_get_pc(),data); + + /* bits 0-3 select the 007232 banks */ + bank_A=(data&0x3); + bank_B=((data>>2)&0x3); + K007232_set_bank( 0, bank_A, bank_B ); +} + + +static ADDRESS_MAP_START( readmem, ADDRESS_SPACE_PROGRAM, 8 ) + AM_RANGE(0x1f94, 0x1f94) AM_READ(input_port_0_r) /* Coins */ + AM_RANGE(0x1f95, 0x1f95) AM_READ(input_port_1_r) /* Player 1 */ + AM_RANGE(0x1f96, 0x1f96) AM_READ(input_port_2_r) /* Player 2 */ + AM_RANGE(0x1f97, 0x1f97) AM_READ(input_port_5_r) /* Dip 1 */ + AM_RANGE(0x1f98, 0x1f98) AM_READ(input_port_7_r) /* Dip 3 */ + AM_RANGE(0x1f99, 0x1f99) AM_READ(input_port_3_r) /* Player 3 */ + AM_RANGE(0x1f9a, 0x1f9a) AM_READ(input_port_4_r) /* Player 4 */ + AM_RANGE(0x1f9b, 0x1f9b) AM_READ(input_port_6_r) /* Dip 2 */ + + AM_RANGE(0x0000, 0x3fff) AM_READ(K052109_051960_r) + AM_RANGE(0x4000, 0x5fff) AM_READ(MRA8_RAM) + AM_RANGE(0x6000, 0x7fff) AM_READ(MRA8_BANK1) + AM_RANGE(0x8000, 0xffff) AM_READ(MRA8_ROM) +ADDRESS_MAP_END + +static ADDRESS_MAP_START( writemem, ADDRESS_SPACE_PROGRAM, 8 ) + AM_RANGE(0x1f80, 0x1f80) AM_WRITE(mainevt_bankswitch_w) + AM_RANGE(0x1f84, 0x1f84) AM_WRITE(soundlatch_w) /* probably */ + AM_RANGE(0x1f88, 0x1f88) AM_WRITE(mainevt_sh_irqtrigger_w) /* probably */ + AM_RANGE(0x1f8c, 0x1f8d) AM_WRITE(MWA8_NOP) /* ??? */ + AM_RANGE(0x1f90, 0x1f90) AM_WRITE(mainevt_coin_w) /* coin counters + lamps */ + + AM_RANGE(0x0000, 0x3fff) AM_WRITE(K052109_051960_w) + AM_RANGE(0x4000, 0x5dff) AM_WRITE(MWA8_RAM) + AM_RANGE(0x5e00, 0x5fff) AM_WRITE(paletteram_xBBBBBGGGGGRRRRR_be_w) AM_BASE(&paletteram) + AM_RANGE(0x6000, 0xffff) AM_WRITE(MWA8_ROM) +ADDRESS_MAP_END + + +static ADDRESS_MAP_START( dv_readmem, ADDRESS_SPACE_PROGRAM, 8 ) + AM_RANGE(0x1f94, 0x1f94) AM_READ(input_port_0_r) /* Coins */ + AM_RANGE(0x1f95, 0x1f95) AM_READ(input_port_1_r) /* Player 1 */ + AM_RANGE(0x1f96, 0x1f96) AM_READ(input_port_2_r) /* Player 2 */ + AM_RANGE(0x1f97, 0x1f97) AM_READ(input_port_5_r) /* Dip 1 */ + AM_RANGE(0x1f98, 0x1f98) AM_READ(input_port_7_r) /* Dip 3 */ + AM_RANGE(0x1f9b, 0x1f9b) AM_READ(input_port_6_r) /* Dip 2 */ + AM_RANGE(0x1fa0, 0x1fbf) AM_READ(K051733_r) + + AM_RANGE(0x0000, 0x3fff) AM_READ(K052109_051960_r) + AM_RANGE(0x4000, 0x5fff) AM_READ(MRA8_RAM) + AM_RANGE(0x6000, 0x7fff) AM_READ(MRA8_BANK1) + AM_RANGE(0x8000, 0xffff) AM_READ(MRA8_ROM) +ADDRESS_MAP_END + +static ADDRESS_MAP_START( dv_writemem, ADDRESS_SPACE_PROGRAM, 8 ) + AM_RANGE(0x1f80, 0x1f80) AM_WRITE(mainevt_bankswitch_w) + AM_RANGE(0x1f84, 0x1f84) AM_WRITE(soundlatch_w) /* probably */ + AM_RANGE(0x1f88, 0x1f88) AM_WRITE(mainevt_sh_irqtrigger_w) /* probably */ + AM_RANGE(0x1f90, 0x1f90) AM_WRITE(mainevt_coin_w) /* coin counters + lamps */ + AM_RANGE(0x1fb2, 0x1fb2) AM_WRITE(dv_nmienable_w) + AM_RANGE(0x1fa0, 0x1fbf) AM_WRITE(K051733_w) + + AM_RANGE(0x0000, 0x3fff) AM_WRITE(K052109_051960_w) + AM_RANGE(0x4000, 0x5dff) AM_WRITE(MWA8_RAM) + AM_RANGE(0x5e00, 0x5fff) AM_WRITE(paletteram_xBBBBBGGGGGRRRRR_be_w) AM_BASE(&paletteram) + AM_RANGE(0x6000, 0xffff) AM_WRITE(MWA8_ROM) +ADDRESS_MAP_END + + +static ADDRESS_MAP_START( sound_readmem, ADDRESS_SPACE_PROGRAM, 8 ) + AM_RANGE(0x0000, 0x7fff) AM_READ(MRA8_ROM) + AM_RANGE(0x8000, 0x83ff) AM_READ(MRA8_RAM) + AM_RANGE(0xa000, 0xa000) AM_READ(soundlatch_r) + AM_RANGE(0xb000, 0xb00d) AM_READ(K007232_read_port_0_r) + AM_RANGE(0xd000, 0xd000) AM_READ(upd7759_0_busy_r) +ADDRESS_MAP_END + +static ADDRESS_MAP_START( sound_writemem, ADDRESS_SPACE_PROGRAM, 8 ) + AM_RANGE(0x0000, 0x7fff) AM_WRITE(MWA8_ROM) + AM_RANGE(0x8000, 0x83ff) AM_WRITE(MWA8_RAM) + AM_RANGE(0xb000, 0xb00d) AM_WRITE(K007232_write_port_0_w) + AM_RANGE(0x9000, 0x9000) AM_WRITE(upd7759_0_port_w) + AM_RANGE(0xe000, 0xe000) AM_WRITE(mainevt_sh_irqcontrol_w) + AM_RANGE(0xf000, 0xf000) AM_WRITE(mainevt_sh_bankswitch_w) +ADDRESS_MAP_END + +static ADDRESS_MAP_START( dv_sound_readmem, ADDRESS_SPACE_PROGRAM, 8 ) + AM_RANGE(0x0000, 0x7fff) AM_READ(MRA8_ROM) + AM_RANGE(0x8000, 0x83ff) AM_READ(MRA8_RAM) + AM_RANGE(0xa000, 0xa000) AM_READ(soundlatch_r) + AM_RANGE(0xb000, 0xb00d) AM_READ(K007232_read_port_0_r) + AM_RANGE(0xc001, 0xc001) AM_READ(YM2151_status_port_0_r) +ADDRESS_MAP_END + +static ADDRESS_MAP_START( dv_sound_writemem, ADDRESS_SPACE_PROGRAM, 8 ) + AM_RANGE(0x0000, 0x7fff) AM_WRITE(MWA8_ROM) + AM_RANGE(0x8000, 0x83ff) AM_WRITE(MWA8_RAM) + AM_RANGE(0xb000, 0xb00d) AM_WRITE(K007232_write_port_0_w) + AM_RANGE(0xc000, 0xc000) AM_WRITE(YM2151_register_port_0_w) + AM_RANGE(0xc001, 0xc001) AM_WRITE(YM2151_data_port_0_w) + AM_RANGE(0xe000, 0xe000) AM_WRITE(devstor_sh_irqcontrol_w) + AM_RANGE(0xf000, 0xf000) AM_WRITE(dv_sh_bankswitch_w) +ADDRESS_MAP_END + + + +/*****************************************************************************/ + +static INPUT_PORTS_START( mainevt ) + PORT_START /* IN0 */ + PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_COIN1 ) + PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_COIN2 ) + PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_COIN3 ) + PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_COIN4 ) + PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_SERVICE1 ) + PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_SERVICE2 ) + PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_SERVICE3 ) + PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_SERVICE4 ) + + PORT_START /* IN1 */ + PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(1) + PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(1) + PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(1) + PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(1) + PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(1) + PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(1) + PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNUSED ) + PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNUSED ) + + PORT_START /* IN2 */ + PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(2) + PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(2) + PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(2) + PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(2) + PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2) + PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2) + PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNUSED ) + PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNUSED ) + + PORT_START /* IN1 */ + PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(3) + PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(3) + PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(3) + PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(3) + PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(3) + PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(3) + PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNUSED ) + PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNUSED ) + + PORT_START /* IN2 */ + PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(4) + PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(4) + PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(4) + PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(4) + PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(4) + PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(4) + PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNUSED ) + PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNUSED ) + + PORT_START + PORT_DIPNAME( 0x0f, 0x0f, DEF_STR( Coinage ) ) + PORT_DIPSETTING( 0x02, DEF_STR( 4C_1C ) ) + PORT_DIPSETTING( 0x05, DEF_STR( 3C_1C ) ) + PORT_DIPSETTING( 0x08, DEF_STR( 2C_1C ) ) + PORT_DIPSETTING( 0x04, DEF_STR( 3C_2C ) ) + PORT_DIPSETTING( 0x01, DEF_STR( 4C_3C ) ) + PORT_DIPSETTING( 0x0f, DEF_STR( 1C_1C ) ) + PORT_DIPSETTING( 0x00, DEF_STR( 4C_5C ) ) + PORT_DIPSETTING( 0x03, DEF_STR( 3C_4C ) ) + PORT_DIPSETTING( 0x07, DEF_STR( 2C_3C ) ) + PORT_DIPSETTING( 0x0e, DEF_STR( 1C_2C ) ) + PORT_DIPSETTING( 0x06, DEF_STR( 2C_5C ) ) + PORT_DIPSETTING( 0x0d, DEF_STR( 1C_3C ) ) + PORT_DIPSETTING( 0x0c, DEF_STR( 1C_4C ) ) + PORT_DIPSETTING( 0x0b, DEF_STR( 1C_5C ) ) + PORT_DIPSETTING( 0x0a, DEF_STR( 1C_6C ) ) + PORT_DIPSETTING( 0x09, DEF_STR( 1C_7C ) ) + PORT_DIPNAME( 0x10, 0x10, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x10, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x20, 0x20, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x20, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x40, 0x40, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x40, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x80, 0x80, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x80, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + + PORT_START + PORT_DIPNAME( 0x01, 0x01, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x01, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x02, 0x02, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x02, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x04, 0x04, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x04, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x18, 0x10, "Bonus Energy" ) + PORT_DIPSETTING( 0x00, "60" ) + PORT_DIPSETTING( 0x08, "70" ) + PORT_DIPSETTING( 0x10, "80" ) + PORT_DIPSETTING( 0x18, "90" ) + PORT_DIPNAME( 0x60, 0x40, DEF_STR( Difficulty ) ) + PORT_DIPSETTING( 0x60, DEF_STR( Easy ) ) + PORT_DIPSETTING( 0x40, DEF_STR( Normal ) ) + PORT_DIPSETTING( 0x20, DEF_STR( Hard ) ) + PORT_DIPSETTING( 0x00, DEF_STR( Very_Hard ) ) + PORT_DIPNAME( 0x80, 0x00, DEF_STR( Demo_Sounds ) ) + PORT_DIPSETTING( 0x80, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + + PORT_START + PORT_DIPNAME( 0x01, 0x01, DEF_STR( Flip_Screen ) ) + PORT_DIPSETTING( 0x01, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x02, 0x02, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x02, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_SERVICE( 0x04, IP_ACTIVE_LOW ) + PORT_DIPNAME( 0x08, 0x08, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x08, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_BIT( 0xf0, IP_ACTIVE_LOW, IPT_UNUSED ) +INPUT_PORTS_END + +static INPUT_PORTS_START( mainev2p ) + PORT_START /* IN0 */ + PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_COIN1 ) + PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_COIN2 ) + PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_SERVICE1 ) + PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_SERVICE2 ) + PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) + + PORT_START /* IN1 */ + PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(1) + PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(1) + PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(1) + PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(1) + PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(1) + PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(1) + PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(1) + PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_START1 ) + + PORT_START /* IN2 */ + PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(2) + PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(2) + PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(2) + PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(2) + PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2) + PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2) + PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(2) + PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_START2 ) + + PORT_START /* IN1 */ + PORT_BIT( 0xff, IP_ACTIVE_LOW, IPT_UNUSED ) + + PORT_START /* IN2 */ + PORT_BIT( 0xff, IP_ACTIVE_LOW, IPT_UNUSED ) + + PORT_START + PORT_DIPNAME( 0x0f, 0x0f, DEF_STR( Coin_A ) ) + PORT_DIPSETTING( 0x02, DEF_STR( 4C_1C ) ) + PORT_DIPSETTING( 0x05, DEF_STR( 3C_1C ) ) + PORT_DIPSETTING( 0x08, DEF_STR( 2C_1C ) ) + PORT_DIPSETTING( 0x04, DEF_STR( 3C_2C ) ) + PORT_DIPSETTING( 0x01, DEF_STR( 4C_3C ) ) + PORT_DIPSETTING( 0x0f, DEF_STR( 1C_1C ) ) + PORT_DIPSETTING( 0x00, DEF_STR( 4C_5C ) ) + PORT_DIPSETTING( 0x03, DEF_STR( 3C_4C ) ) + PORT_DIPSETTING( 0x07, DEF_STR( 2C_3C ) ) + PORT_DIPSETTING( 0x0e, DEF_STR( 1C_2C ) ) + PORT_DIPSETTING( 0x06, DEF_STR( 2C_5C ) ) + PORT_DIPSETTING( 0x0d, DEF_STR( 1C_3C ) ) + PORT_DIPSETTING( 0x0c, DEF_STR( 1C_4C ) ) + PORT_DIPSETTING( 0x0b, DEF_STR( 1C_5C ) ) + PORT_DIPSETTING( 0x0a, DEF_STR( 1C_6C ) ) + PORT_DIPSETTING( 0x09, DEF_STR( 1C_7C ) ) + PORT_DIPNAME( 0xf0, 0xf0, DEF_STR( Coin_B ) ) + PORT_DIPSETTING( 0x20, DEF_STR( 4C_1C ) ) + PORT_DIPSETTING( 0x50, DEF_STR( 3C_1C ) ) + PORT_DIPSETTING( 0x80, DEF_STR( 2C_1C ) ) + PORT_DIPSETTING( 0x40, DEF_STR( 3C_2C ) ) + PORT_DIPSETTING( 0x10, DEF_STR( 4C_3C ) ) + PORT_DIPSETTING( 0xf0, DEF_STR( 1C_1C ) ) + PORT_DIPSETTING( 0x00, DEF_STR( 4C_5C ) ) + PORT_DIPSETTING( 0x30, DEF_STR( 3C_4C ) ) + PORT_DIPSETTING( 0x70, DEF_STR( 2C_3C ) ) + PORT_DIPSETTING( 0xe0, DEF_STR( 1C_2C ) ) + PORT_DIPSETTING( 0x60, DEF_STR( 2C_5C ) ) + PORT_DIPSETTING( 0xd0, DEF_STR( 1C_3C ) ) + PORT_DIPSETTING( 0xc0, DEF_STR( 1C_4C ) ) + PORT_DIPSETTING( 0xb0, DEF_STR( 1C_5C ) ) + PORT_DIPSETTING( 0xa0, DEF_STR( 1C_6C ) ) + PORT_DIPSETTING( 0x90, DEF_STR( 1C_7C ) ) + + PORT_START + PORT_DIPNAME( 0x01, 0x01, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x01, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x02, 0x02, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x02, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x04, 0x04, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x04, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x18, 0x10, "Bonus Energy" ) + PORT_DIPSETTING( 0x00, "60" ) + PORT_DIPSETTING( 0x08, "70" ) + PORT_DIPSETTING( 0x10, "80" ) + PORT_DIPSETTING( 0x18, "90" ) + PORT_DIPNAME( 0x60, 0x40, DEF_STR( Difficulty ) ) + PORT_DIPSETTING( 0x60, DEF_STR( Easy ) ) + PORT_DIPSETTING( 0x40, DEF_STR( Normal ) ) + PORT_DIPSETTING( 0x20, DEF_STR( Hard ) ) + PORT_DIPSETTING( 0x00, DEF_STR( Very_Hard ) ) + PORT_DIPNAME( 0x80, 0x00, DEF_STR( Demo_Sounds ) ) + PORT_DIPSETTING( 0x80, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + + PORT_START + PORT_DIPNAME( 0x01, 0x01, DEF_STR( Flip_Screen ) ) + PORT_DIPSETTING( 0x01, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x02, 0x02, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x02, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_SERVICE( 0x04, IP_ACTIVE_LOW ) + PORT_DIPNAME( 0x08, 0x08, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x08, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_BIT( 0xf0, IP_ACTIVE_LOW, IPT_UNUSED ) +INPUT_PORTS_END + +static INPUT_PORTS_START( devstors ) + PORT_START /* IN0 */ + PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_COIN1 ) + PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_COIN2 ) + PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_SERVICE1 ) + PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) + + PORT_START /* IN1 */ + PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(1) + PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(1) + PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(1) + PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(1) + PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(1) + PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(1) + PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_START1 ) + + PORT_START /* IN2 */ + PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(2) + PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(2) + PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(2) + PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(2) + PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2) + PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2) + PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_START2 ) + + PORT_START + PORT_BIT( 0xff, IP_ACTIVE_LOW, IPT_UNUSED ) + + PORT_START + PORT_BIT( 0xff, IP_ACTIVE_LOW, IPT_UNUSED ) + + PORT_START + PORT_DIPNAME( 0x0f, 0x0f, DEF_STR( Coin_A ) ) + PORT_DIPSETTING( 0x02, DEF_STR( 4C_1C ) ) + PORT_DIPSETTING( 0x05, DEF_STR( 3C_1C ) ) + PORT_DIPSETTING( 0x08, DEF_STR( 2C_1C ) ) + PORT_DIPSETTING( 0x04, DEF_STR( 3C_2C ) ) + PORT_DIPSETTING( 0x01, DEF_STR( 4C_3C ) ) + PORT_DIPSETTING( 0x0f, DEF_STR( 1C_1C ) ) + PORT_DIPSETTING( 0x03, DEF_STR( 3C_4C ) ) + PORT_DIPSETTING( 0x07, DEF_STR( 2C_3C ) ) + PORT_DIPSETTING( 0x0e, DEF_STR( 1C_2C ) ) + PORT_DIPSETTING( 0x06, DEF_STR( 2C_5C ) ) + PORT_DIPSETTING( 0x0d, DEF_STR( 1C_3C ) ) + PORT_DIPSETTING( 0x0c, DEF_STR( 1C_4C ) ) + PORT_DIPSETTING( 0x0b, DEF_STR( 1C_5C ) ) + PORT_DIPSETTING( 0x0a, DEF_STR( 1C_6C ) ) + PORT_DIPSETTING( 0x09, DEF_STR( 1C_7C ) ) + PORT_DIPSETTING( 0x00, DEF_STR( Free_Play ) ) + PORT_DIPNAME( 0xf0, 0xf0, DEF_STR( Coin_B ) ) + PORT_DIPSETTING( 0x20, DEF_STR( 4C_1C ) ) + PORT_DIPSETTING( 0x50, DEF_STR( 3C_1C ) ) + PORT_DIPSETTING( 0x80, DEF_STR( 2C_1C ) ) + PORT_DIPSETTING( 0x40, DEF_STR( 3C_2C ) ) + PORT_DIPSETTING( 0x10, DEF_STR( 4C_3C ) ) + PORT_DIPSETTING( 0xf0, DEF_STR( 1C_1C ) ) + PORT_DIPSETTING( 0x30, DEF_STR( 3C_4C ) ) + PORT_DIPSETTING( 0x70, DEF_STR( 2C_3C ) ) + PORT_DIPSETTING( 0xe0, DEF_STR( 1C_2C ) ) + PORT_DIPSETTING( 0x60, DEF_STR( 2C_5C ) ) + PORT_DIPSETTING( 0xd0, DEF_STR( 1C_3C ) ) + PORT_DIPSETTING( 0xc0, DEF_STR( 1C_4C ) ) + PORT_DIPSETTING( 0xb0, DEF_STR( 1C_5C ) ) + PORT_DIPSETTING( 0xa0, DEF_STR( 1C_6C ) ) + PORT_DIPSETTING( 0x90, DEF_STR( 1C_7C ) ) +// PORT_DIPSETTING( 0x00, "Invalid" ) + + PORT_START + PORT_DIPNAME( 0x03, 0x02, DEF_STR( Lives ) ) + PORT_DIPSETTING( 0x03, "2" ) + PORT_DIPSETTING( 0x02, "3" ) + PORT_DIPSETTING( 0x01, "5" ) + PORT_DIPSETTING( 0x00, "7" ) + PORT_DIPNAME( 0x04, 0x04, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x04, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x18, 0x18, DEF_STR( Bonus_Life ) ) + PORT_DIPSETTING( 0x18, "150 and every 200" ) + PORT_DIPSETTING( 0x10, "150 and every 250" ) + PORT_DIPSETTING( 0x08, "150 Only" ) + PORT_DIPSETTING( 0x00, "200 Only" ) + PORT_DIPNAME( 0x60, 0x40, DEF_STR( Difficulty ) ) + PORT_DIPSETTING( 0x60, DEF_STR( Easy ) ) + PORT_DIPSETTING( 0x40, DEF_STR( Normal ) ) + PORT_DIPSETTING( 0x20, DEF_STR( Hard ) ) + PORT_DIPSETTING( 0x00, DEF_STR( Very_Hard ) ) + PORT_DIPNAME( 0x80, 0x00, DEF_STR( Demo_Sounds ) ) + PORT_DIPSETTING( 0x80, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + + PORT_START + PORT_DIPNAME( 0x01, 0x01, DEF_STR( Flip_Screen ) ) + PORT_DIPSETTING( 0x01, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x02, 0x02, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x02, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_SERVICE( 0x04, IP_ACTIVE_LOW ) + PORT_DIPNAME( 0x08, 0x08, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x08, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_BIT( 0xf0, IP_ACTIVE_LOW, IPT_UNUSED ) +INPUT_PORTS_END + +/* Same as 'devstors', but additional "Cocktail" Dip Switch (even if I don't see the use) */ +static INPUT_PORTS_START( devstor2 ) + PORT_START /* IN0 */ + PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_COIN1 ) + PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_COIN2 ) + PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_SERVICE1 ) + PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) + + PORT_START /* IN1 */ + PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(1) + PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(1) + PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(1) + PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(1) + PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(1) + PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(1) + PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_START1 ) + + PORT_START /* IN2 */ + PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(2) + PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(2) + PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(2) + PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(2) + PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2) + PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2) + PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_START2 ) + + PORT_START + PORT_BIT( 0xff, IP_ACTIVE_LOW, IPT_UNUSED ) + + PORT_START + PORT_BIT( 0xff, IP_ACTIVE_LOW, IPT_UNUSED ) + + PORT_START + PORT_DIPNAME( 0x0f, 0x0f, DEF_STR( Coin_A ) ) + PORT_DIPSETTING( 0x02, DEF_STR( 4C_1C ) ) + PORT_DIPSETTING( 0x05, DEF_STR( 3C_1C ) ) + PORT_DIPSETTING( 0x08, DEF_STR( 2C_1C ) ) + PORT_DIPSETTING( 0x04, DEF_STR( 3C_2C ) ) + PORT_DIPSETTING( 0x01, DEF_STR( 4C_3C ) ) + PORT_DIPSETTING( 0x0f, DEF_STR( 1C_1C ) ) + PORT_DIPSETTING( 0x03, DEF_STR( 3C_4C ) ) + PORT_DIPSETTING( 0x07, DEF_STR( 2C_3C ) ) + PORT_DIPSETTING( 0x0e, DEF_STR( 1C_2C ) ) + PORT_DIPSETTING( 0x06, DEF_STR( 2C_5C ) ) + PORT_DIPSETTING( 0x0d, DEF_STR( 1C_3C ) ) + PORT_DIPSETTING( 0x0c, DEF_STR( 1C_4C ) ) + PORT_DIPSETTING( 0x0b, DEF_STR( 1C_5C ) ) + PORT_DIPSETTING( 0x0a, DEF_STR( 1C_6C ) ) + PORT_DIPSETTING( 0x09, DEF_STR( 1C_7C ) ) + PORT_DIPSETTING( 0x00, DEF_STR( Free_Play ) ) + PORT_DIPNAME( 0xf0, 0xf0, DEF_STR( Coin_B ) ) + PORT_DIPSETTING( 0x20, DEF_STR( 4C_1C ) ) + PORT_DIPSETTING( 0x50, DEF_STR( 3C_1C ) ) + PORT_DIPSETTING( 0x80, DEF_STR( 2C_1C ) ) + PORT_DIPSETTING( 0x40, DEF_STR( 3C_2C ) ) + PORT_DIPSETTING( 0x10, DEF_STR( 4C_3C ) ) + PORT_DIPSETTING( 0xf0, DEF_STR( 1C_1C ) ) + PORT_DIPSETTING( 0x30, DEF_STR( 3C_4C ) ) + PORT_DIPSETTING( 0x70, DEF_STR( 2C_3C ) ) + PORT_DIPSETTING( 0xe0, DEF_STR( 1C_2C ) ) + PORT_DIPSETTING( 0x60, DEF_STR( 2C_5C ) ) + PORT_DIPSETTING( 0xd0, DEF_STR( 1C_3C ) ) + PORT_DIPSETTING( 0xc0, DEF_STR( 1C_4C ) ) + PORT_DIPSETTING( 0xb0, DEF_STR( 1C_5C ) ) + PORT_DIPSETTING( 0xa0, DEF_STR( 1C_6C ) ) + PORT_DIPSETTING( 0x90, DEF_STR( 1C_7C ) ) +// PORT_DIPSETTING( 0x00, "Invalid" ) + + PORT_START + PORT_DIPNAME( 0x03, 0x02, DEF_STR( Lives ) ) + PORT_DIPSETTING( 0x03, "2" ) + PORT_DIPSETTING( 0x02, "3" ) + PORT_DIPSETTING( 0x01, "5" ) + PORT_DIPSETTING( 0x00, "7" ) + PORT_DIPNAME( 0x04, 0x00, DEF_STR( Cabinet ) ) + PORT_DIPSETTING( 0x00, DEF_STR( Upright ) ) + PORT_DIPSETTING( 0x04, DEF_STR( Cocktail ) ) + PORT_DIPNAME( 0x18, 0x18, DEF_STR( Bonus_Life ) ) + PORT_DIPSETTING( 0x18, "150 and every 200" ) + PORT_DIPSETTING( 0x10, "150 and every 250" ) + PORT_DIPSETTING( 0x08, "150 Only" ) + PORT_DIPSETTING( 0x00, "200 Only" ) + PORT_DIPNAME( 0x60, 0x40, DEF_STR( Difficulty ) ) + PORT_DIPSETTING( 0x60, DEF_STR( Easy ) ) + PORT_DIPSETTING( 0x40, DEF_STR( Normal ) ) + PORT_DIPSETTING( 0x20, DEF_STR( Hard ) ) + PORT_DIPSETTING( 0x00, DEF_STR( Very_Hard ) ) + PORT_DIPNAME( 0x80, 0x00, DEF_STR( Demo_Sounds ) ) + PORT_DIPSETTING( 0x80, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + + PORT_START + PORT_DIPNAME( 0x01, 0x01, DEF_STR( Flip_Screen ) ) + PORT_DIPSETTING( 0x01, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x02, 0x02, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x02, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_SERVICE( 0x04, IP_ACTIVE_LOW ) + PORT_DIPNAME( 0x08, 0x08, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x08, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_BIT( 0xf0, IP_ACTIVE_LOW, IPT_UNUSED ) +INPUT_PORTS_END + +/*****************************************************************************/ + +static void volume_callback(int v) +{ + K007232_set_volume(0,0,(v >> 4) * 0x11,0); + K007232_set_volume(0,1,0,(v & 0x0f) * 0x11); +} + +static struct K007232_interface k007232_interface = +{ + REGION_SOUND1, /* memory regions */ + volume_callback /* external port callback */ +}; + +static struct upd7759_interface upd7759_interface = +{ + REGION_SOUND2, /* memory region */ + 0 +}; + +static MACHINE_DRIVER_START( mainevt ) + + /* basic machine hardware */ + MDRV_CPU_ADD(HD6309, 3000000) /* ?? */ + MDRV_CPU_PROGRAM_MAP(readmem,writemem) + MDRV_CPU_VBLANK_INT(mainevt_interrupt,1) + + MDRV_CPU_ADD(Z80, 3579545) + /* audio CPU */ /* 3.579545 MHz */ + MDRV_CPU_PROGRAM_MAP(sound_readmem,sound_writemem) + MDRV_CPU_VBLANK_INT(nmi_line_pulse,8) /* ??? */ + + MDRV_SCREEN_REFRESH_RATE(60) + MDRV_SCREEN_VBLANK_TIME(DEFAULT_60HZ_VBLANK_DURATION) + + /* video hardware */ + MDRV_VIDEO_ATTRIBUTES(VIDEO_TYPE_RASTER | VIDEO_HAS_SHADOWS) + MDRV_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16) + MDRV_SCREEN_SIZE(64*8, 32*8) + MDRV_SCREEN_VISIBLE_AREA(14*8, (64-14)*8-1, 2*8, 30*8-1 ) + MDRV_PALETTE_LENGTH(256) + + MDRV_VIDEO_START(mainevt) + MDRV_VIDEO_UPDATE(mainevt) + + /* sound hardware */ + MDRV_SPEAKER_STANDARD_MONO("mono") + + MDRV_SOUND_ADD(K007232, 3579545) + MDRV_SOUND_CONFIG(k007232_interface) + MDRV_SOUND_ROUTE(0, "mono", 0.20) + MDRV_SOUND_ROUTE(1, "mono", 0.20) + + MDRV_SOUND_ADD(UPD7759, UPD7759_STANDARD_CLOCK) + MDRV_SOUND_CONFIG(upd7759_interface) + MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.50) +MACHINE_DRIVER_END + + +static MACHINE_DRIVER_START( devstors ) + + /* basic machine hardware */ + MDRV_CPU_ADD(HD6309, 3000000) /* ?? */ + MDRV_CPU_PROGRAM_MAP(dv_readmem,dv_writemem) + MDRV_CPU_VBLANK_INT(dv_interrupt,1) + + MDRV_CPU_ADD(Z80, 3579545) + /* audio CPU */ /* 3.579545 MHz */ + MDRV_CPU_PROGRAM_MAP(dv_sound_readmem,dv_sound_writemem) + MDRV_CPU_VBLANK_INT(irq0_line_hold,4) + + MDRV_SCREEN_REFRESH_RATE(60) + MDRV_SCREEN_VBLANK_TIME(DEFAULT_60HZ_VBLANK_DURATION) + + /* video hardware */ + MDRV_VIDEO_ATTRIBUTES(VIDEO_TYPE_RASTER | VIDEO_HAS_SHADOWS) + MDRV_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16) + MDRV_SCREEN_SIZE(64*8, 32*8) + MDRV_SCREEN_VISIBLE_AREA(13*8, (64-13)*8-1, 2*8, 30*8-1 ) + MDRV_PALETTE_LENGTH(256) + + MDRV_VIDEO_START(dv) + MDRV_VIDEO_UPDATE(dv) + + /* sound hardware */ + MDRV_SPEAKER_STANDARD_MONO("mono") + + MDRV_SOUND_ADD(YM2151, 3579545) + MDRV_SOUND_ROUTE(0, "mono", 0.30) + MDRV_SOUND_ROUTE(1, "mono", 0.30) + + MDRV_SOUND_ADD(K007232, 3579545) + MDRV_SOUND_CONFIG(k007232_interface) + MDRV_SOUND_ROUTE(0, "mono", 0.20) + MDRV_SOUND_ROUTE(1, "mono", 0.20) +MACHINE_DRIVER_END + + + +/*************************************************************************** + + Game driver(s) + +***************************************************************************/ + +/* 4 players - English title screen - No "Warning" message in the ROM */ + +ROM_START( mainevt ) + ROM_REGION( 0x40000, REGION_CPU1, 0 ) + ROM_LOAD( "799c02.k11", 0x10000, 0x08000, CRC(e2e7dbd5) SHA1(80314cd42a9f47f7bb82a2160fb5ef2ddc6dff30) ) + ROM_CONTINUE( 0x08000, 0x08000 ) + + ROM_REGION( 0x10000, REGION_CPU2, 0 ) + ROM_LOAD( "799c01.f7", 0x00000, 0x08000, CRC(447c4c5c) SHA1(86e42132793c59cc6feece143516f7ecd4ed14e8) ) + + ROM_REGION( 0x20000, REGION_GFX1, 0 ) /* graphics (addressable by the main CPU) */ + ROM_LOAD16_BYTE( "799c06.f22", 0x00000, 0x08000, CRC(f839cb58) SHA1(b36202ca2b68b6249c3f972ad09501e28a0162f7) ) + ROM_LOAD16_BYTE( "799c07.h22", 0x00001, 0x08000, CRC(176df538) SHA1(379e1de81afb85b1559de170cd2ab9f4af2b137e) ) + ROM_LOAD16_BYTE( "799c08.j22", 0x10000, 0x08000, CRC(d01e0078) SHA1(7ac242eb24271ac2783ec4d9e97ae051f1f3363a) ) + ROM_LOAD16_BYTE( "799c09.k22", 0x10001, 0x08000, CRC(9baec75e) SHA1(a8f6102c8fd46f18678f336bc44be31458ca9256) ) + + ROM_REGION( 0x100000, REGION_GFX2, 0 ) /* graphics (addressable by the main CPU) */ + ROM_LOAD( "799b04.h4", 0x00000, 0x80000, CRC(323e0c2b) SHA1(c108d656b6ceff13c910739e4ca760acbb640de3) ) + ROM_LOAD( "799b05.k4", 0x80000, 0x80000, CRC(571c5831) SHA1(2a18f0bcf6946ada6e0bde7edbd11afd4db1c170) ) + + ROM_REGION( 0x0100, REGION_PROMS, 0 ) + ROM_LOAD( "63s141n.bin", 0x0000, 0x0100, CRC(61f6c8d1) SHA1(c70f1f8e434aaaffb89e30e2230a08374ef324ad) ) /* priority encoder (not used) */ + + ROM_REGION( 0x80000, REGION_SOUND1, 0 ) /* 512k for 007232 samples */ + ROM_LOAD( "799b03.d4", 0x00000, 0x80000, CRC(f1cfd342) SHA1(079afc5c631de7f5b652d0ce6fd44b3aacd14a1b) ) + + ROM_REGION( 0x80000, REGION_SOUND2, 0 ) /* 512k for the UPD7759C samples */ + ROM_LOAD( "799b06.c22", 0x00000, 0x80000, CRC(2c8c47d7) SHA1(18a899767177ddfd870df9ed156d8bbc04b58a19) ) +ROM_END + + +/* 4 players - English title screen - No "Warning" message in the ROM */ + +ROM_START( mainevto ) + ROM_REGION( 0x40000, REGION_CPU1, 0 ) + ROM_LOAD( "799_02.k11", 0x10000, 0x08000, CRC(c143596b) SHA1(5da7efaf0f7c7a493cc242eae115f278bc9c134b) ) + ROM_CONTINUE( 0x08000, 0x08000 ) + + ROM_REGION( 0x10000, REGION_CPU2, 0 ) + ROM_LOAD( "799c01.f7", 0x00000, 0x08000, CRC(447c4c5c) SHA1(86e42132793c59cc6feece143516f7ecd4ed14e8) ) + + ROM_REGION( 0x20000, REGION_GFX1, 0 ) /* graphics (addressable by the main CPU) */ + ROM_LOAD16_BYTE( "799c06.f22", 0x00000, 0x08000, CRC(f839cb58) SHA1(b36202ca2b68b6249c3f972ad09501e28a0162f7) ) + ROM_LOAD16_BYTE( "799c07.h22", 0x00001, 0x08000, CRC(176df538) SHA1(379e1de81afb85b1559de170cd2ab9f4af2b137e) ) + ROM_LOAD16_BYTE( "799c08.j22", 0x10000, 0x08000, CRC(d01e0078) SHA1(7ac242eb24271ac2783ec4d9e97ae051f1f3363a) ) + ROM_LOAD16_BYTE( "799c09.k22", 0x10001, 0x08000, CRC(9baec75e) SHA1(a8f6102c8fd46f18678f336bc44be31458ca9256) ) + + ROM_REGION( 0x100000, REGION_GFX2, 0 ) /* graphics (addressable by the main CPU) */ + ROM_LOAD( "799b04.h4", 0x00000, 0x80000, CRC(323e0c2b) SHA1(c108d656b6ceff13c910739e4ca760acbb640de3) ) + ROM_LOAD( "799b05.k4", 0x80000, 0x80000, CRC(571c5831) SHA1(2a18f0bcf6946ada6e0bde7edbd11afd4db1c170) ) + + ROM_REGION( 0x0100, REGION_PROMS, 0 ) + ROM_LOAD( "63s141n.bin", 0x0000, 0x0100, CRC(61f6c8d1) SHA1(c70f1f8e434aaaffb89e30e2230a08374ef324ad) ) /* priority encoder (not used) */ + + ROM_REGION( 0x80000, REGION_SOUND1, 0 ) /* 512k for 007232 samples */ + ROM_LOAD( "799b03.d4", 0x00000, 0x80000, CRC(f1cfd342) SHA1(079afc5c631de7f5b652d0ce6fd44b3aacd14a1b) ) + + ROM_REGION( 0x80000, REGION_SOUND2, 0 ) /* 512k for the UPD7759C samples */ + ROM_LOAD( "799b06.c22", 0x00000, 0x80000, CRC(2c8c47d7) SHA1(18a899767177ddfd870df9ed156d8bbc04b58a19) ) +ROM_END + + +/* 2 players - English title screen - "Warning" message in the ROM (not displayed) */ + +ROM_START( mainev2p ) + ROM_REGION( 0x40000, REGION_CPU1, 0 ) + ROM_LOAD( "799x02.k11", 0x10000, 0x08000, CRC(42cfc650) SHA1(2d1918ebc0d93a2356ad995a6854dbde7c3b8daf) ) + ROM_CONTINUE( 0x08000, 0x08000 ) + + ROM_REGION( 0x10000, REGION_CPU2, 0 ) + ROM_LOAD( "799c01.f7", 0x00000, 0x08000, CRC(447c4c5c) SHA1(86e42132793c59cc6feece143516f7ecd4ed14e8) ) + + ROM_REGION( 0x20000, REGION_GFX1, 0 ) /* graphics (addressable by the main CPU) */ + ROM_LOAD16_BYTE( "799c06.f22", 0x00000, 0x08000, CRC(f839cb58) SHA1(b36202ca2b68b6249c3f972ad09501e28a0162f7) ) + ROM_LOAD16_BYTE( "799c07.h22", 0x00001, 0x08000, CRC(176df538) SHA1(379e1de81afb85b1559de170cd2ab9f4af2b137e) ) + ROM_LOAD16_BYTE( "799c08.j22", 0x10000, 0x08000, CRC(d01e0078) SHA1(7ac242eb24271ac2783ec4d9e97ae051f1f3363a) ) + ROM_LOAD16_BYTE( "799c09.k22", 0x10001, 0x08000, CRC(9baec75e) SHA1(a8f6102c8fd46f18678f336bc44be31458ca9256) ) + + ROM_REGION( 0x100000, REGION_GFX2, 0 ) /* graphics (addressable by the main CPU) */ + ROM_LOAD( "799b04.h4", 0x00000, 0x80000, CRC(323e0c2b) SHA1(c108d656b6ceff13c910739e4ca760acbb640de3) ) + ROM_LOAD( "799b05.k4", 0x80000, 0x80000, CRC(571c5831) SHA1(2a18f0bcf6946ada6e0bde7edbd11afd4db1c170) ) + + ROM_REGION( 0x0100, REGION_PROMS, 0 ) + ROM_LOAD( "63s141n.bin", 0x0000, 0x0100, CRC(61f6c8d1) SHA1(c70f1f8e434aaaffb89e30e2230a08374ef324ad) ) /* priority encoder (not used) */ + + ROM_REGION( 0x80000, REGION_SOUND1, 0 ) /* 512k for 007232 samples */ + ROM_LOAD( "799b03.d4", 0x00000, 0x80000, CRC(f1cfd342) SHA1(079afc5c631de7f5b652d0ce6fd44b3aacd14a1b) ) + + ROM_REGION( 0x80000, REGION_SOUND2, 0 ) /* 512k for the UPD7759C samples */ + ROM_LOAD( "799b06.c22", 0x00000, 0x80000, CRC(2c8c47d7) SHA1(18a899767177ddfd870df9ed156d8bbc04b58a19) ) +ROM_END + + +/* 2 players - Japan title screen - "Warning" message in the ROM (displayed) */ + +ROM_START( ringohja ) + ROM_REGION( 0x40000, REGION_CPU1, 0 ) + ROM_LOAD( "799n02.k11", 0x10000, 0x08000, CRC(f9305dd0) SHA1(7135053be9d46ac9c09ab63eca1eb71825a71a13) ) + ROM_CONTINUE( 0x08000, 0x08000 ) + + ROM_REGION( 0x10000, REGION_CPU2, 0 ) + ROM_LOAD( "799c01.f7", 0x00000, 0x08000, CRC(447c4c5c) SHA1(86e42132793c59cc6feece143516f7ecd4ed14e8) ) + + ROM_REGION( 0x20000, REGION_GFX1, 0 ) /* graphics (addressable by the main CPU) */ + ROM_LOAD16_BYTE( "799c06.f22", 0x00000, 0x08000, CRC(f839cb58) SHA1(b36202ca2b68b6249c3f972ad09501e28a0162f7) ) + ROM_LOAD16_BYTE( "799c07.h22", 0x00001, 0x08000, CRC(176df538) SHA1(379e1de81afb85b1559de170cd2ab9f4af2b137e) ) + ROM_LOAD16_BYTE( "799c08.j22", 0x10000, 0x08000, CRC(d01e0078) SHA1(7ac242eb24271ac2783ec4d9e97ae051f1f3363a) ) + ROM_LOAD16_BYTE( "799c09.k22", 0x10001, 0x08000, CRC(9baec75e) SHA1(a8f6102c8fd46f18678f336bc44be31458ca9256) ) + + ROM_REGION( 0x100000, REGION_GFX2, 0 ) /* graphics (addressable by the main CPU) */ + ROM_LOAD( "799b04.h4", 0x00000, 0x80000, CRC(323e0c2b) SHA1(c108d656b6ceff13c910739e4ca760acbb640de3) ) + ROM_LOAD( "799b05.k4", 0x80000, 0x80000, CRC(571c5831) SHA1(2a18f0bcf6946ada6e0bde7edbd11afd4db1c170) ) + + ROM_REGION( 0x0100, REGION_PROMS, 0 ) + ROM_LOAD( "63s141n.bin", 0x0000, 0x0100, CRC(61f6c8d1) SHA1(c70f1f8e434aaaffb89e30e2230a08374ef324ad) ) /* priority encoder (not used) */ + + ROM_REGION( 0x80000, REGION_SOUND1, 0 ) /* 512k for 007232 samples */ + ROM_LOAD( "799b03.d4", 0x00000, 0x80000, CRC(f1cfd342) SHA1(079afc5c631de7f5b652d0ce6fd44b3aacd14a1b) ) + + ROM_REGION( 0x80000, REGION_SOUND2, 0 ) /* 512k for the UPD7759C samples */ + ROM_LOAD( "799b06.c22", 0x00000, 0x80000, CRC(2c8c47d7) SHA1(18a899767177ddfd870df9ed156d8bbc04b58a19) ) +ROM_END + +ROM_START( devstors ) + ROM_REGION( 0x40000, REGION_CPU1, 0 ) + ROM_LOAD( "890-z02.k11", 0x10000, 0x08000, CRC(ebeb306f) SHA1(838fcfe95dfedd61f21f34301d48e337db765ab2) ) + ROM_CONTINUE( 0x08000, 0x08000 ) + + ROM_REGION( 0x10000, REGION_CPU2, 0 ) + ROM_LOAD( "dev-k01.rom", 0x00000, 0x08000, CRC(d44b3eb0) SHA1(26109fc56668b65f1a5aa6d8ec2c08fd70ca7c51) ) + + ROM_REGION( 0x40000, REGION_GFX1, 0 ) /* graphics (addressable by the main CPU) */ + ROM_LOAD16_BYTE( "dev-f06.rom", 0x00000, 0x10000, CRC(26592155) SHA1(aa1f8662f091ca1eb495223e41a35edd861ae9e9) ) + ROM_LOAD16_BYTE( "dev-f07.rom", 0x00001, 0x10000, CRC(6c74fa2e) SHA1(419a2ad31d269fafe4c474bf512e935d5e018846) ) + ROM_LOAD16_BYTE( "dev-f08.rom", 0x20000, 0x10000, CRC(29e12e80) SHA1(6d09e190055218e2dfd07838f1446dfb5f801206) ) + ROM_LOAD16_BYTE( "dev-f09.rom", 0x20001, 0x10000, CRC(67ca40d5) SHA1(ff719f55d2534ff076fbdd2bcb7d12c683bfe958) ) + + ROM_REGION( 0x100000, REGION_GFX2, 0 ) /* graphics (addressable by the main CPU) */ + ROM_LOAD( "dev-f04.rom", 0x00000, 0x80000, CRC(f16cd1fa) SHA1(60ea19c19918a71aded3c9ea398c956908e217f1) ) + ROM_LOAD( "dev-f05.rom", 0x80000, 0x80000, CRC(da37db05) SHA1(0b48d1021cf0dec78dae0ef183b4c61fea783533) ) + + ROM_REGION( 0x0100, REGION_PROMS, 0 ) + ROM_LOAD( "devaprom.bin", 0x0000, 0x0100, CRC(d3620106) SHA1(528a0a34754902d0f262a9619c6105da6de99354) ) /* priority encoder (not used) */ + + ROM_REGION( 0x80000, REGION_SOUND1, 0 ) /* 512k for 007232 samples */ + ROM_LOAD( "dev-f03.rom", 0x00000, 0x80000, CRC(19065031) SHA1(12c47fbe28f85fa2f901fe52601188a5e9633f22) ) +ROM_END + +ROM_START( devstor2 ) + ROM_REGION( 0x40000, REGION_CPU1, 0 ) + ROM_LOAD( "dev-x02.rom", 0x10000, 0x08000, CRC(e58ebb35) SHA1(4253b6a7128534cc0866bc910a271d91ac8b40fd) ) + ROM_CONTINUE( 0x08000, 0x08000 ) + + ROM_REGION( 0x10000, REGION_CPU2, 0 ) + ROM_LOAD( "dev-k01.rom", 0x00000, 0x08000, CRC(d44b3eb0) SHA1(26109fc56668b65f1a5aa6d8ec2c08fd70ca7c51) ) + + ROM_REGION( 0x40000, REGION_GFX1, 0 ) /* graphics (addressable by the main CPU) */ + ROM_LOAD16_BYTE( "dev-f06.rom", 0x00000, 0x10000, CRC(26592155) SHA1(aa1f8662f091ca1eb495223e41a35edd861ae9e9) ) + ROM_LOAD16_BYTE( "dev-f07.rom", 0x00001, 0x10000, CRC(6c74fa2e) SHA1(419a2ad31d269fafe4c474bf512e935d5e018846) ) + ROM_LOAD16_BYTE( "dev-f08.rom", 0x20000, 0x10000, CRC(29e12e80) SHA1(6d09e190055218e2dfd07838f1446dfb5f801206) ) + ROM_LOAD16_BYTE( "dev-f09.rom", 0x20001, 0x10000, CRC(67ca40d5) SHA1(ff719f55d2534ff076fbdd2bcb7d12c683bfe958) ) + + ROM_REGION( 0x100000, REGION_GFX2, 0 ) /* graphics (addressable by the main CPU) */ + ROM_LOAD( "dev-f04.rom", 0x00000, 0x80000, CRC(f16cd1fa) SHA1(60ea19c19918a71aded3c9ea398c956908e217f1) ) + ROM_LOAD( "dev-f05.rom", 0x80000, 0x80000, CRC(da37db05) SHA1(0b48d1021cf0dec78dae0ef183b4c61fea783533) ) + + ROM_REGION( 0x0100, REGION_PROMS, 0 ) + ROM_LOAD( "devaprom.bin", 0x0000, 0x0100, CRC(d3620106) SHA1(528a0a34754902d0f262a9619c6105da6de99354) ) /* priority encoder (not used) */ + + ROM_REGION( 0x80000, REGION_SOUND1, 0 ) /* 512k for 007232 samples */ + ROM_LOAD( "dev-f03.rom", 0x00000, 0x80000, CRC(19065031) SHA1(12c47fbe28f85fa2f901fe52601188a5e9633f22) ) +ROM_END + +ROM_START( devstor3 ) + ROM_REGION( 0x40000, REGION_CPU1, 0 ) + ROM_LOAD( "890k02.k11", 0x10000, 0x08000, CRC(52f4ccdd) SHA1(074e526ed170a5f2083c8c0808734291a2ea7403) ) + ROM_CONTINUE( 0x08000, 0x08000 ) + + ROM_REGION( 0x10000, REGION_CPU2, 0 ) + ROM_LOAD( "dev-k01.rom", 0x00000, 0x08000, CRC(d44b3eb0) SHA1(26109fc56668b65f1a5aa6d8ec2c08fd70ca7c51) ) + + ROM_REGION( 0x40000, REGION_GFX1, 0 ) /* graphics (addressable by the main CPU) */ + ROM_LOAD16_BYTE( "dev-f06.rom", 0x00000, 0x10000, CRC(26592155) SHA1(aa1f8662f091ca1eb495223e41a35edd861ae9e9) ) + ROM_LOAD16_BYTE( "dev-f07.rom", 0x00001, 0x10000, CRC(6c74fa2e) SHA1(419a2ad31d269fafe4c474bf512e935d5e018846) ) + ROM_LOAD16_BYTE( "dev-f08.rom", 0x20000, 0x10000, CRC(29e12e80) SHA1(6d09e190055218e2dfd07838f1446dfb5f801206) ) + ROM_LOAD16_BYTE( "dev-f09.rom", 0x20001, 0x10000, CRC(67ca40d5) SHA1(ff719f55d2534ff076fbdd2bcb7d12c683bfe958) ) + + ROM_REGION( 0x100000, REGION_GFX2, 0 ) /* graphics (addressable by the main CPU) */ + ROM_LOAD( "dev-f04.rom", 0x00000, 0x80000, CRC(f16cd1fa) SHA1(60ea19c19918a71aded3c9ea398c956908e217f1) ) + ROM_LOAD( "dev-f05.rom", 0x80000, 0x80000, CRC(da37db05) SHA1(0b48d1021cf0dec78dae0ef183b4c61fea783533) ) + + ROM_REGION( 0x0100, REGION_PROMS, 0 ) + ROM_LOAD( "devaprom.bin", 0x0000, 0x0100, CRC(d3620106) SHA1(528a0a34754902d0f262a9619c6105da6de99354) ) /* priority encoder (not used) */ + + ROM_REGION( 0x80000, REGION_SOUND1, 0 ) /* 512k for 007232 samples */ + ROM_LOAD( "dev-f03.rom", 0x00000, 0x80000, CRC(19065031) SHA1(12c47fbe28f85fa2f901fe52601188a5e9633f22) ) +ROM_END + +ROM_START( garuka ) + ROM_REGION( 0x40000, REGION_CPU1, 0 ) + ROM_LOAD( "890w02.bin", 0x10000, 0x08000, CRC(b2f6f538) SHA1(95dad3258a2e4c5648d0fc22c06fa3e2da3b5ed1) ) + ROM_CONTINUE( 0x08000, 0x08000 ) + + ROM_REGION( 0x10000, REGION_CPU2, 0 ) + ROM_LOAD( "dev-k01.rom", 0x00000, 0x08000, CRC(d44b3eb0) SHA1(26109fc56668b65f1a5aa6d8ec2c08fd70ca7c51) ) + + ROM_REGION( 0x40000, REGION_GFX1, 0 ) /* graphics (addressable by the main CPU) */ + ROM_LOAD16_BYTE( "dev-f06.rom", 0x00000, 0x10000, CRC(26592155) SHA1(aa1f8662f091ca1eb495223e41a35edd861ae9e9) ) + ROM_LOAD16_BYTE( "dev-f07.rom", 0x00001, 0x10000, CRC(6c74fa2e) SHA1(419a2ad31d269fafe4c474bf512e935d5e018846) ) + ROM_LOAD16_BYTE( "dev-f08.rom", 0x20000, 0x10000, CRC(29e12e80) SHA1(6d09e190055218e2dfd07838f1446dfb5f801206) ) + ROM_LOAD16_BYTE( "dev-f09.rom", 0x20001, 0x10000, CRC(67ca40d5) SHA1(ff719f55d2534ff076fbdd2bcb7d12c683bfe958) ) + + ROM_REGION( 0x100000, REGION_GFX2, 0 ) /* graphics (addressable by the main CPU) */ + ROM_LOAD( "dev-f04.rom", 0x00000, 0x80000, CRC(f16cd1fa) SHA1(60ea19c19918a71aded3c9ea398c956908e217f1) ) + ROM_LOAD( "dev-f05.rom", 0x80000, 0x80000, CRC(da37db05) SHA1(0b48d1021cf0dec78dae0ef183b4c61fea783533) ) + + ROM_REGION( 0x0100, REGION_PROMS, 0 ) + ROM_LOAD( "devaprom.bin", 0x0000, 0x0100, CRC(d3620106) SHA1(528a0a34754902d0f262a9619c6105da6de99354) ) /* priority encoder (not used) */ + + ROM_REGION( 0x80000, REGION_SOUND1, 0 ) /* 512k for 007232 samples */ + ROM_LOAD( "dev-f03.rom", 0x00000, 0x80000, CRC(19065031) SHA1(12c47fbe28f85fa2f901fe52601188a5e9633f22) ) +ROM_END + + + +static DRIVER_INIT( mainevt ) +{ + konami_rom_deinterleave_2(REGION_GFX1); + konami_rom_deinterleave_2(REGION_GFX2); +} + + + +GAME( 1988, mainevt, 0, mainevt, mainevt, mainevt, ROT0, "Konami", "The Main Event (4 Players ver. Y)", 0 ) +GAME( 1988, mainevto, mainevt, mainevt, mainevt, mainevt, ROT0, "Konami", "The Main Event (4 Players ver. F)", 0 ) +GAME( 1988, mainev2p, mainevt, mainevt, mainev2p, mainevt, ROT0, "Konami", "The Main Event (2 Players ver. X)", 0 ) +GAME( 1988, ringohja, mainevt, mainevt, mainev2p, mainevt, ROT0, "Konami", "Ring no Ohja (Japan 2 Players ver. N)", 0 ) +GAME( 1988, devstors, 0, devstors, devstors, mainevt, ROT90, "Konami", "Devastators (ver. Z)", 0 ) +GAME( 1988, devstor2, devstors, devstors, devstor2, mainevt, ROT90, "Konami", "Devastators (ver. X)", 0 ) +GAME( 1988, devstor3, devstors, devstors, devstors, mainevt, ROT90, "Konami", "Devastators (ver. V)", 0 ) +GAME( 1988, garuka, devstors, devstors, devstor2, mainevt, ROT90, "Konami", "Garuka (Japan ver. W)", 0 ) |